Dwarf Fortress Roundtable - Ep. 58: Tales of Palacegulf and Pickhour (Dragon Attack)

Episode Date: October 25, 2021

In what is probably our most conversational episode yet, we talk a lot about fortresses that Tony and Jonathan are currently running. Not many real links here -- though we do mention Paranoid Metro...id and Kruggsmash YouTube channels. Also, the featured image is an example of a dragon, as depicted by TSR Games' Advanced Dungeons & Dragons Monster Manual (1978)

Transcript
Discussion (0)
Starting point is 00:00:00 Please send your questions and comments to Eurist at DFRoundable.com. That's U-I-S.T at D-FRoundtable.com. The gang is working up a Q and A episode. Now, let's listen to find out what dark magic they have cooked up for you today. Welcome to Dwarfortress Roundtable. The podcast for all things, Dwarfie. I'm Jonathan. I'm Roland.
Starting point is 00:00:35 I'm Tony. All right. So this is the same fortress that we pulled up last time. I think this is the one that's that insanely crazy world that where everyone in the world hates us because they're all in beds. I think is what this is. How do I see what? Oh, there it is. The year.
Starting point is 00:00:56 I was like, how do I see what year it is in this game? Anyway, okay, I got it. Right. So, okay, so this fortress, this world was this completely insane, insanely difficult where no fortress that I've had here has ever survived more than, I don't know, the first year. And I think that's being generous. And I created this one. This is my continent of hubris, which was I had decided to roll this one because I thought it was so good at the game.
Starting point is 00:01:27 Nothing could kill me. and I was going to start a fort up on the ice sheet and, you know, kind of prove how much of a tough guy I was with this game. And then almost instantly a wave of undead came and absolutely obliterated the fort. And I thought to myself, that didn't go well. So I moved to a different part of the ice sheet. And then the same thing happened, but even faster. And so I was like, okay, well, that sucks.
Starting point is 00:01:50 I guess I'm not as great as I thought. So then I put myself in one of the nicer biomes and the same thing kept happening. And then I think I had realized this whole world is pretty much dominated by necromancer towers and undead sieges. And I think it's just, I started to wonder if ever it would be possible to survive here. So I've started forts all over this continent and this world in different places. And I think the undead have decimated the Dwarven population so much that I wasn't even getting migrants in a lot of ways. ways and a lot of places. But then this fort that I've just started here called the Dwarven Fortress of Palace
Starting point is 00:02:37 Gulf has not only had, and it's interestingly enough, it is actually located in a Gulf, so that's not just a totally random thing. But the thing that I've noticed is that I'm getting migrants to this fortress and that the population is... is usually higher than seven, which is always a good thing in the Dorf Fort, I guess, unless you're crazy. But now we're at 55.
Starting point is 00:03:04 And, yeah, that's the best fortress I've ever had in this particular world. Have you been playing it even, you know, that you played this one last week when we were on here? I did a little bit last week. I did Roland when we were chatting. I think I punched a hole in this body of water. It was on the ground to see if it would keep. replenishing or if it would drain out and it seems to have kept replenishing like a
Starting point is 00:03:30 spring or something so cool are you guys carrying on a relationship behind my back that I'm not aware of that I think we talked about this in the last time you were recorded okay yeah yeah so I think I think what happened is all I've done in this fortress when I started it was since I thought I'd be dead right away I carved out a huge channel around a small piece of this little jutting out piece of land and then I built a wall around it to try to, you know, basically trying to get defenses up right away to stand, to withstand the first siege, which I expected in any moment. But I think we're 11 days in. So we're not very far into this or maybe
Starting point is 00:04:12 we're a little farther in. Maybe we're a year in. But anyway, not too far. And yeah, in the end, I haven't come yet, which is great. And I hope that they don't. But I guess, The plan I was going for here is to go find metal and try to train up military people and hopefully not die. But one thing I've noticed that I watch those Crug Smash videos and he will send four dwarves off to fight a wave of undead and he'll kill them all with four dwarves. And for me, the fight's usually over almost instantly and I'm dead. So I'm not sure what's happening and I think maybe that's something to explore. Cool. Because, yeah.
Starting point is 00:04:59 So that's where I'm, is it, is it that you have gotten better at dealing with the hell that is this world? Or is it just that you've lucked out into a particularly embark location? Of course, he said it's only been a few days, right? Yeah, I don't think it's been very long. Let's see what, let's take a look and see. I don't, is there any way you can see how old a fort is? I don't know. That's a good question, Roland.
Starting point is 00:05:23 You can look at the history Yeah, I think you have to open the legend viewer to do that What happens if you take a look at the announcement screen And just start pedaling back That is pretty good It goes back to the fourth of Moonstone 1038 And we're now in the 11th of granite Well, we're a couple years in
Starting point is 00:05:46 Is basically what I can see So we're two years in So I guess it's older than I thought But yeah Yeah, so it isn't dead, and that's amazing, and we've made it down to the caverns, and I think we've even made it down to the magic caverns, the special caverns layer, where the fun begins. Yep, we've made it to that cavern layer, and there's some adamantine over there that I suppose we could go try to get. But, yeah, I think the intent here was there wasn't much bituminous coal.
Starting point is 00:06:17 I don't know how we say that word, or lignite. So I think I was going down to magma to be able to smelt the, I'm sure, copper is what we've got lots of here. So, yeah, so have you, do you feel like you're doing anything different with this, with this, uh, embark in this strange world? Or is it that you've gotten better or, you know, knock on wood, that's a, that's a, you know, a way to bring death upon you by saying that you got better. I wonder if I got smart enough to accidentally not put my fort right next to, right next to
Starting point is 00:06:53 or in the path of some of these necromancers. So I've pulled up the global map here. So I guess if you can see it, which most people won't be able to because podcasts don't have a visual element. But when I look at it, yeah, we're on the west coast of the main continent. And I don't see a lot of stuff around. There's a tower here. It says it's a human tower. and it says we're at war, so that's probably not good.
Starting point is 00:07:28 And they've got a lot of artifacts, like pages and pages and pages of them. And it says we could rate it, but we probably shouldn't. And then what else is around here? There's a human fort that we don't have any conflict with. And then there's a human monastery. I've never seen that before. Cool. Have you guys seen a monastery?
Starting point is 00:07:54 What is a monastery? I think it has to do with temples. I'm pretty sure I ran into one in an adventure game of mine. Okay. Isn't that where medieval Catholic monks hung out? Also, there's some monasteries of nuns in the United States. It says we're skirmishing with this faction, which I also am not familiar with as a status.
Starting point is 00:08:25 Like, it makes me feel like maybe we're just, you know, like shouting at them, you know? Like, your mother smells of elderberries or, you know, like, I don't know what we're doing with them if we're skirmishing. But so we're not at war. And that's it. So maybe we've got a fighting chance here. Well, I had a world as well that, that I had every fortress that I did with. Within two years, there would be a horde of undead and necromancer experiments coming in and wiping it out. So I didn't erase it, but I created another world because I got tired of that after like four in a row dumped.
Starting point is 00:09:08 Yeah. That suck. Yeah. And we could, for the purposes of this podcast, we could very easily park this fortress and then start another one and start. from the beginning and try some things out. What would you guys like to do? I'm good either way. We could just let...
Starting point is 00:09:29 Yeah, I think it's okay if we just let it run. Let's listen. I'm just going to let it go. Here, it's off. It's off. The doors are doing their own thing. Okay. And what you should do is you should follow your mare.
Starting point is 00:09:42 Let's do that. Oh, do we even have one? Oh, golly. Oh, we've got a barony. Look at us. We've got a bear. Barony? We've got two Baranis. Well, all he's going to be sitting around drinking, so.
Starting point is 00:09:54 Yeah, look. Oh, they're mad. They don't have what they need. Look, it's all red. Every, every, every, both of our Baranies are, are, are red, and the mayor's red. We've got somebody called a diplomat. That's pretty cool. I don't think I've ever had one of those. Uh, have, have, is this, what am I noticing? I don't believe I've ever had a diplomat. You're sure that he's yours? Oh, it's, he's in my noble screen. Yeah. I mean, I'm in a zoom. Let's, let's, let's, let's. Let's go see what this guy's up to. Let's go figure out who this cat is. I don't know where he is. Not surprisingly, he's hanging out in the tavern.
Starting point is 00:10:29 Yeah, I screwed up and messed up somehow. I don't know how I did it. I messed up all my hotkeys so that I, what used to be, take me to my gate and my main fortress hub now follows a couple of insignificant peasants as they, you know, haul rocks around the fortress. I got to reset those. I think if a paranoid Metroid ever sees this stream, he's going to die on the inside because I've got a stockpile of, I've got a stockpile of alcohol on layer 99. And then the tavern is on layer six.
Starting point is 00:11:06 So there's no closer stockpile. Yeah. Oh, gee, if only somebody would make a video about how to do stockpiles. Oh, Nathan, he's needleing you. I appreciated the ramps video, though, the ramp quick video. Very much, yeah. I thought that was really neat. This segment is brought to you by Brendan Poole, creator of Alithabok, the defective pillars, a llama leather quiver.
Starting point is 00:11:37 All craft's dwarf ship is of the highest quality. Alithabach is encircled with bands of larch, yak bone, octagon cut citrines, and oval direite cabachons. This object menaces with spikes of... yak leather. On the item is an image of dwarves in llama leather. The dwarves are traveling. The artwork relates to the foundation of Pickauer by the roughness of ankles of the fleshy, hairy swords in the early spring of year five. On the item is an image of long six-sided prisms in Bismuth Bronze. Roland, you said that you introduced last episode you talked about introducing someone new to the game. Do you know if they are still
Starting point is 00:12:20 playing it and are they cursing you? No, she's trying to play it all right. I'm pretty sure she's listening right now, so I'm not allowed to say anything mean. No, but she's working it up, but you know, starting
Starting point is 00:12:38 new, just it's funny because a lot of the things that I do in a new fortress are just very natural to me because I already got around to learn them. Now explaining to somebody that, no, you've got to do some stockpads, bro.
Starting point is 00:12:53 No, you've got to do it this way. You know, you've got to make farms. That is funny because I completely forgot that at some point, that was me. And I was like, what the hell do I have to do? So, it's fun.
Starting point is 00:13:09 It's fun. I always get into a bit of a routine when I do a fortress. Like, I feel like I end up doing the same 10 things. exactly the same way every single time. And I don't, and I haven't really figured a way to like force myself out of that pattern
Starting point is 00:13:27 because it gets a bit seamy because, you know, you're doing the same seven things each time or ten things each time. You're kind of like, okay, I wish I could just hit skip and see what happens. Well, yeah, but you know, it's like chess. Yeah, this is true. It's like chess. You can have a couple standard openings that you like to go with in chess, but then, you know, by the time you get to the 10th move, all that's out the
Starting point is 00:13:48 window and you're doing something completely new. Very true. Very true. Yeah, I rely a lot on eggs for food. I feel like they like them and it's really easy to do. Yeah. Is that your kind of early food strategy? It's not early for me.
Starting point is 00:14:08 I usually put up my pen of birds and my nest boxes about the fourth or fifth time that I start the game and D.F. Hack tells me that I don't have enough nest boxes. Right. Yes. You know, there's a whenever you start the game, it says, not enough nest boxes, you need 16. Yeah, okay, yeah, I'll do that. And then I never do.
Starting point is 00:14:33 But eventually, whenever I'm looking for something else to do, I'll go, oh, you know what, I think that I'll make DF hack not nag me about that anymore. But yeah, I think it's a good, a good source of easy, easy food that should. Oh, I've also gotten to start planting. above ground crops now. So, that's interesting.
Starting point is 00:14:53 That's really fancy. Yeah, I've been making raspberries, blueberries, lettuces, and, yeah, so. Wow, you're in that. That's going to be an awesome fall festival for you if you're going to do that.
Starting point is 00:15:06 I want to come for the pie. Yeah, I wanted to have some neat fruit wines. Oh, yeah. Reasonable, yeah. Yeah, so, uh, yeah, so I've got that that happening and their harvest. harvesting the berries and all that. And hey, I got to, again, thank you for showing me how to do the multi-level walls
Starting point is 00:15:27 because I have done that. And I'm about halfway through, well, I would consider it to be my first great, I guess, question mark work. I have always wanted to build a pyramid. So my dwarves are in the process of building a pyramid over my courtyard. so it's probably about it's probably about eight or nine uh levels z levels tall now it's probably going to end up being about 20 or 30 z levels it's you know it's going to have one z level for every two blocks wide the courtyard is right because because you start off at the perimeter
Starting point is 00:16:08 you come in uh one uh one row for the next level then you come in one row for the next level then you come in one row for the next level and so on. So it's, if the width is equal to in, then your height of your pyramid is going to be in over two. That sounds pretty cool. So yeah. So, and once I get that done, I have got to figure out how to use the, I think it's called Stone Vision or one of those 3D visualizers so I can see my pyramid and all of its three
Starting point is 00:16:38 dimensional glory. That's pretty cool. That would be really neat. I've had very limited luck with those visualizers. Like, they haven't quite worked or I end up scrolling off the screen and not being able to see what's happening. I don't really care about seeing it as a live action thing. I just want to see a snapshot, a picture of my pyramid. I wish that there was a Minecraft plug-in to where you could take your fortress and, you know, directly translate it into Minecraft and then have it be a Minecraft world.
Starting point is 00:17:07 I'm pretty sure there is. Is there? Seriously. I'm pretty sure there is. Yeah. That would be awesome. I swear I'm not hallucinating when I say that I read that there is an add-on that does exactly that where it transports your dwarf fortress world into a Minecraft one,
Starting point is 00:17:26 but it has problems because it mostly takes just the map that you build from your current fortress and then it has like extreme chunk errors at the edges of it. but at least you get like a cool vision of what it could look like. Yeah, like I said, I don't care at all about, well, I should rephrase that. It would be cool if you could basically turn this into FPS, you know, God mode or like where you're floating. But that's not the important thing. The important thing is that I'd like to see a snapshot, a 3D visualization of the exterior, mostly of my fortress. And if I can do it in Minecraft, I think that would be a great way to do it because Minecraft is good.
Starting point is 00:18:10 for seeing a long way. You can see off in the distance a large structure. I'm not real big on the gameplay of Minecraft. Never really have been. I can understand how people will get into it, but I'm more of a Door Fortress kind of guy, I guess. We can get a Door Fortress VR. Oh, God.
Starting point is 00:18:36 You say that. It seems like I'm trying to think, did I? Dream that? Did we talk about that? Was there someone working on that? Do you have a yard? Yeah. Well, somebody showed.
Starting point is 00:18:50 I think that it was a dream. I must have me. This segment is made possible by a grant from Blood Toes, creator of Dumateter, the Rough Boulders. Dumateter is a slate figurine of a yak cow. Allcraft's dwarf ship is of the highest quality. The yak cow is burning. The artwork relates to the melting of the yak, cow, and pick hour in the early autumn of year seven.
Starting point is 00:19:15 It is encrusted with round slate cabachons, studded with black bronze and encircled with bands of emerald-cut amethists and round-brilient cut praises. This object is adorned with hanging rings of praise and menaces with spikes of slate and horsebone. So I got another thing about my recent fortress that I did. Roland in a recent episode talked about how he did not like to go into heavily forested areas because he would get dragon attacks and they would catch it on fire and it would cause frame death. Well, I had my first dragon attack. Oh, no way. Yeah, I had my first dragon attack and it actually did.
Starting point is 00:19:57 I was in a heavily forested area. Like Roland said, it torched my entire surface of my embark area. But for whatever reason, I did not. not experienced frame death. And, you know, there was a human, or it may have been a dwarf, I can't remember. There was, but there was a, a trade caravan that was on the trade depot at the time. And it was the, the people from the trade caravan who slew the dwarf. I think one of them may have been barred the guardsmen.
Starting point is 00:20:28 But, yeah, so the, so the trade caravan people are who killed the, I said the dwarf, who killed the dragon. It was great. Oh, so some of those guys can be kind of badasses. Oh, yes. Oh, yes. Like, yeah, they got him with, with arrows. Oh. Well, you can tell their NPCs.
Starting point is 00:20:45 No way. Yeah, I'm pretty sure. I'll have to, I have to look it up. I'll look up to see if I can find the, um. Does they have lead crossbows? Because I heard those can do real damage when they're like, but yeah. But yeah, so, so the, yeah, it burned down the entire surface, but my surface is recovering. It was just this big gray slab of ashes whenever you looked at the surface.
Starting point is 00:21:09 But after a year, year and a half, an autumn, some of the green stuff is showing back through. It destroyed probably about three quarters of my livestock that was up on the top of land, and it killed about 20 dwarves, not counting the people who were in the caravan. And it covered everything, including my stockpile of stones that I had up there for building my works. It covered everything in ashes, so everything was just this gray, you know, look like someone dumped gray paint on my embark. In California, we call that fall. Yeah, exactly. Yeah.
Starting point is 00:21:46 Wildfire season. Are yours caused by dragons? Yes, they actually are. Well, depending on the season, clarify that, depending on the year and, you know, how it goes. This has been a good fortress that I'm running right now. I've enjoyed it. I slew a monitor. Minotaur. Yeah, I slowly Minotaur, or my dwarves did anyway. I've slain a dragon.
Starting point is 00:22:11 I've got two squads, one of Macemen, one of Hammer Dwarves. And, yeah, things are going relatively well so far. It's time for the zombies to show. That's amazing. Like, yeah, that's a really amazing thing. I would love it if something exciting like that happened. here usually it's just death so yeah what do you guys do if you end up and you're in one of those embarks that only has copper
Starting point is 00:22:43 I mean I guess you just kind of go into copper and that's all you can do right or is there something I'm missing I mean you can be convoluted and just buy steel or iron from the caravan I was going to suggest that
Starting point is 00:23:01 yeah But that is quite expensive depending on what kind of trade items you do. If you, for example, have a stupidly large food industry, like I usually have, then that is a real possibility. Oh, do you pay on food for things? Yeah, I pay in food, like, prepared meals. Well, I go a different route. Really? I go with, I usually will try to mine all the jewels I can, and I have my jewelers improve finished goods.
Starting point is 00:23:32 And that really jacks up the price of rings and crowns and scepters and all that kind of stuff. If you decorate the hell out of them and then sell them, you can get some really high prices out of them. And that will make it worth it to buy some steel and iron. No. But I usually, I am too greedy to actually get my gems out into the world. I put them on my furniture and then I plastered the furniture all over my, um, fortress so that my dwarfs are happy. But for a food, it's pretty cool because if you have a lavish meal, you have four ingredients
Starting point is 00:24:12 and every ingredient type has a value and that gets multiplied by the amount of work every single ingredient got, plus it gets multiplied again by the ultimate cooking. process of the meal. So if I have a barrel of just prepared meals, I can get easily over a million broadbox if I have the right ingredients, which is
Starting point is 00:24:44 pure insanity. And that works pretty well, I might add, but I'll have to try that. Steel bars are heavy, so you don't get too many in a caravan because they don't just just bring steel, but other stuff.
Starting point is 00:25:00 And even if you say, you'll bring me all the steel you have you get maybe 10 so it's nothing to sneeze at though you have 10 steel bars you can uh you can it's more than one is it one piece of armor typically
Starting point is 00:25:17 and then one piece of coke to a particular uh to a one piece of fuel to a particular piece of armor or a particular weapon is that the case what's the ratio of building materials to armor like how much of the coke or whatever plus metal it's like one fuel and one like one fuel one more yeah turns into like a piece of armor yeah yeah so so you get quite some pieces yeah sure but ultimately if you have like three squads and you want full steel armor plus shields plus weapons then you got
Starting point is 00:26:02 a few caravans ahead of you I mean the cheap route is just annoying the goblins into attacking you but that obviously only works if you have goblins to attack you if you don't have goblins
Starting point is 00:26:18 you won't get any of their sweet goblinite and even if you have goblins you have to expect a lot of casualties in the war because you're just attacking with copper, so that might not be the best option here.
Starting point is 00:26:37 I'm thinking of other ways to get your hands on better metals, but I don't think there is. I mean, sure, there are exploits like the arrow exploit, where you only need a single steel bar, then you make some steel arrows or bolts out of it, and then you smelled every single bolt back. so you have more bars than you had before. Right.
Starting point is 00:27:06 Yeah, but you know that that is just cheating. You can, it's, it's cheating and it's so much simpler to just open DF hack and cheat yourself some steel bars instead. Same thing. But, yes. Dwarf Fortress Roundtable is brought to you in part from Lucas, artisan of Ardsish Thickthagmacat. author bar the drenched chains.
Starting point is 00:27:33 Ardzish Thigthagnicat is a cobaltite millstone. All craft's dwarf ship is of the highest quality. It is decorated with turkey leather, horse leather and turkey bone, and encircled with bands of rectangular cobaltite cabachons and apple wood. This object is adorned with hanging rings of cobaltite and menaces with spikes of wild boar leather. On the item is an image of ton boats oranges the dwarf in cobaltite. When you have the petitions to build guild halls or whatever, how do you really, how do you like quickly increase the value of those so that, so that people detail the floors? Detail the floors?
Starting point is 00:28:15 Yeah. Yeah. They'll do it every time. Okay. Okay. Cool. No tables. No, nothing else.
Starting point is 00:28:20 If you detail, if you got a room that side that you got right there, like a four by, by 10 or something like that. If you smooth and then detail the floors and walls, then it will get past that 2,000 mark to turn it into a guild hall. Yeah, that's true. Oh, cool. Then you can dress it up later. Especially if you have a good detailer, then you get some massive full stuff in there.
Starting point is 00:28:41 And three massively made engravings will be enough. Oh, good. Okay, so I think I'm almost to the guild hall because I've had him get really mad at me. And they're like, you said you'd build a guild hall. And, oh, we've got to meeting place. We want to be exclusive. Man, really high standards. I just shoved a whole bunch of gold statues in my temple,
Starting point is 00:29:04 and that seemed to do it. But if gosh, if I can just detail the floors, that's pretty cool. On a completely unrelated note, I really hope that Tarn allows you to use the original soundtrack on the steam release of the game because the original Tarn Adams guitar music from Door Fortress to me is the soundtrack for Door Fortress. Oh, totally agree. I have it, like, drummed into my head from watching whose videos that, oh, my gosh, my brain is so
Starting point is 00:29:33 fried right, dastastic, because he has that, he has that on loop on all of his tutorials. And so it's, yeah, yeah, it's definitely drummed into my head that that's the sound that I should expect. I hope he's had some time to, to create some new tracks to in all of his, in all of his, uh, I think that hired out the music. Oh, that's brilliant. That's really cool. The music did you listen on the videos that you see on the previews is not, it's good music, but it's not his, uh, his, his guitar rips. Yeah, which is amazing.
Starting point is 00:30:09 Like, let's just be really honest. I thought that was really cool that he included that. But yeah, I don't know. I'm not much of a game music kind of person anyway, usually mute it. Well, I mean, you can have this going on in the background while you're cleaning the house and it would be very peaceful. Yes, it would be. It would make me feel like I was watching a dastastic video is what I could do actually why do I keep dying Dashtastic I've pulled up to look
Starting point is 00:30:34 my dragon slaying on the on my report history and unfortunately on the combat report and it doesn't go back far enough I don't think you'd have to pull it from legends probably right
Starting point is 00:30:49 could be it sucks yeah so we talked about ramps we talked about stairs someone, awesome, made a video about it. Are there advantages or disadvantages to that? Like, is it better to use ramps than stairs or, like, I know wagons can go up ramps, but like...
Starting point is 00:31:11 Well, I also have to say that I don't know that I was... I wasn't talking about the exact same thing. What I was talking about and I was calling ramps was actually simply channels. Oh, me too. That's down, right? Yeah, you always channeled down. But people can come back up channeled things. It's just where you want something where there's nothing.
Starting point is 00:31:36 Yeah, if you need to, yeah, you can build a ramp if the, if the, if the you, you like are up against a wall and you need to, to climb the wall. Oh, what the. Yeah. Sorry, what's going on your. Again, if just. Oh, that's right. You're at 1,000 frames per second. Never mind.
Starting point is 00:31:56 Oh, you know what? No, I didn't. Some migrants came. And holy smacks. Can we talk about the fact that we're up to 82 now? Damn. I have some bad news for you then. I'm going to start that over.
Starting point is 00:32:11 Do you think the gobbos will come? Yeah. We're on dead. I saw that somebody was calling them gobbos. And I was like, that feels like the most Australian slang for goblins ever. But anyway, maybe that was our our awesome mine cart shotgun guy that was my favorite. Nate?
Starting point is 00:32:30 Nate? Made the great from, yeah, from Australia. Yeah. I think he was on to something there. I have still never done anything that extreme. I don't know that my fortresses last long enough. Maybe that's my 20, what year is this? 2021. Yeah, maybe that's my goal. I'm a Drake. Oh, wait. I see Drake and a think Dragon because Draco
Starting point is 00:32:54 as the Latin name at least in Dungeons and Dragons There's a pop star called Drake Yeah, I don't think he's in my Dwell Fortress game though Yeah, no, he is not into that No way You don't think he plays Sto Fortress?
Starting point is 00:33:09 Drake, if you're listening Mike Subscribe to us on Patreon Drake Yeah And you're guaranteed to get more podcasts We will create a tier just for you Oh man, this is going to help me Oh, yeah, I can see no information about my dragon,
Starting point is 00:33:30 but I was wanting to, I'm pretty sure that it was killed by merchant archers. I love that, the merchant archers. It sounds like a new branch of the military or something. The merchant archers. Yeah, no, that's pretty cool. That's why sometimes attacking the caravan is not. not a good idea because they can actually
Starting point is 00:33:56 hide some damage, yeah. Yeah, they can be mighty unpleasant. The elves, though. I mean, I usually, I mean, because why not, right? I don't think I have elves in my, in my world. I've got human caravans and dwarven caravans, but I've not had any elves show up yet.
Starting point is 00:34:16 That's interesting. It's early, too. This is year eight that I'm in. Oh, that's very early. Okay. It also could be, that could be why I've seen both a Minotaur and a dragon in my first, you know, five, six years of the fortress. So actually three. It started at year five, this particular embark. So it's three years old and I've already seen a dragon and a Minotaur. That's impressive. I very rarely see those magical creatures. I've had rocks. I've had something that set the world on fire, but I don't think it was something as cool. was a dragon. I think it was some other thing maybe. I don't know. He was a
Starting point is 00:34:56 dragon. I mean lame. If you start earlier, you just get more of the creatures, more of the funny creatures especially, because dragons don't tend to survive long
Starting point is 00:35:12 for some reason. Funny in what way? Funny in the magical kind of way, you know, like minotaurs and stuff. Because, for example, minators are not very good in battle as it seems they're smaller than
Starting point is 00:35:27 giants so they usually get mold by those they pose a threat yeah but only if they have like a weapon in their hands if they're just butt naked then it's just
Starting point is 00:35:44 a cow person and fairly easy to deal with I might say but for example dragons they do start with a very small size and are very weak when the world is generated
Starting point is 00:36:02 so I'm newborn dragons are like the size of dogs or cats they're tiny aw yeah so the only dangerous thing about a cat size dragon is his fire obviously
Starting point is 00:36:16 maybe I'll do a legends export and look up the the details on that friend have it next time for us. Oh, gang, something exciting happened. The forgotten beast, Akko's Budzumak has come. A three-eyed crab. It has a pair of fan-like antenna and a giant and a gaunt appearance. Its eyes are fuchsia and its vermilion exoskeleton is leathery.
Starting point is 00:36:41 Beware its noxious secretions. So that's fun. So maybe we'll figure out where this fella is. Nice. And I was an uninvited guest. Well, that's the understatement, isn't it? There we go. And we're going to follow this chap.
Starting point is 00:36:58 And he is probably not going to get... Wait, what was it? What kind of animal was it? Gone. It's a gone animal. It went away so fast. Aw. Dang.
Starting point is 00:37:10 It was a three-eyed crab, right? Oh, it was a three-eyed crab. Thank you. Shoot. Because, for example, against crabs, I can tell you, use a six. spear. It's very easy to get the meat out. Oh, good.
Starting point is 00:37:24 Delicious and good. I think a three-eyed crab would be delicious. I don't know about the noxious accretions, but... Honestly, a crab the size of a bus, is oh, I'd eat that so hard. Three-eyes, noxious? Yeah, sure, sure, whatever.
Starting point is 00:37:40 A crab buffet all you can eat. Yeah, you could do a big crab buffet with that. I think, I feel like I wish I could forgotten it, but I have a lot of those little, because I've punched down in this fortress into all of the cavern layers. And I think I've seen, I've, I've had those people that like to come and, you know, explore a caverns for you. And, uh, those people. What are they called? You know, uh, oh, explorers? I don't know. Uh, yeah, I get a lot
Starting point is 00:38:10 of these forgotten beasts that pop up and then they just leave immediately. They're like, yeah, there's no way into this fortress. I guess that's because there's no way in. I mean, is that right? Like, if there's no way in and they just, well they could mingle around anyway but um yeah could be yeah this episode took a strange turn with the three-eyed grab i thought we were going to have a goodfellas moment there for a little bit when you were talking about when roland mentioned funny creatures and you said funny in what way and i was hearing it in the joe peshy goodfellas voice you know do you remember that scene am i funny to you funny how like funny ha um sorry I should like that movie, but I have never seen Goodfellas.
Starting point is 00:38:52 Oh, well, you've seen The Godfather. I'm teen times. It's one of my favorite movies of all time. It's on my top five list. But I've never seen Goodfellas. It's pretty good. It's reputation is deserved. It's a good film.
Starting point is 00:39:09 Cool. I think I might need to head out soon. Okay. So we got a late start. This is going to be a probably shorter episode than typical. Is that okay with you? I mean, Oh,
Starting point is 00:39:21 that's fine. That's fine by me. Because I can recall. And we should let the listeners know that we are going in a more conversational direction. There's, you know, while we're waiting for the steam release to drop, could be three months from now,
Starting point is 00:39:34 could be a year. There's not a whole lot going on in the world of dwarf fortress as far as, as far as news. So we are probably going to be taking this a little bit more into the conversational direction doing some a little bit of kind of a combination of let's play and topical stuff on the on the episodes if you know let us know if you you know have a strong dislike for the change in direction uh then but we'll take that in consideration or we might not sorry uh yeah i think that's cool and i think if anybody has ideas for stuff that
Starting point is 00:40:16 They would enjoy trying to have us do or learn by doing. That would be pretty fun. So, yes. We're also live streaming. We're also live streaming the creation and play through of a fortress. So we'll do our best to explain what's happening for those of you who aren't following along live. And if unless you were watching, if you're listening to this, you know, six years from now listening to the backlog, or whatever. If this is the year
Starting point is 00:40:48 2007, and you're listening to this episode, well, howdy from the past. We are also putting these episodes on YouTube so that if you want to see the episode as you download it, or as you listen to us go along, and that's a way to do it.
Starting point is 00:41:05 So, yeah, I'll try to be better at renaming the episodes from just World Fortress Live, Roundtable, live stream to episode, whatever it is. But... I guess you probably get a slightly more unfiltered audio feed, huh? Yeah, you do.
Starting point is 00:41:20 You do. So the idea is that I'm going to be cleaning up, cleaning up the audio podcast so that anything that is, you just have to have the visuals for that doesn't work, then I'll probably filter that out, like I did with episode 57, I believe it was, our more recent one. But, yeah, if it doesn't work in our listenership, just tells us that they hate this kind of thing,
Starting point is 00:41:48 then we'll look at, change it up. But right now, like I said, there's just not a lot going on in the Dwarf fortress world. And I think this is the way we're going to go for, at least for a little while. Come next year, it may change up. We'll probably go ahead and take another hiatus after Thanksgiving because that seems to work out well for us.
Starting point is 00:42:06 We want to give you plenty of holiday shopping time and don't want you to be distracted by us. Yes, I want a morning star for Christmas. I want it to be made of silver. It makes a nice holiday tree decoration too, doesn't it? Yes. Oh, yeah, like on top of the tree. I forgot my neighbors.
Starting point is 00:42:25 Yeah. Oh, yeah, Morningstar on top of a Christmas tree. That would be great. Okay. Well, guys, you all have a wonderful period of time until we meet again. And until next time, this has been Dwarfortress Roundtable, and happy fortressing, folks. Bye. Bye.
Starting point is 00:42:46 This has been the Dwarfortress Roundtable podcast. You can find all our past episodes at DFRoundable.com. Stop by and leave a message or suggestion in the comments section for this episode. While you're there, you can subscribe to Dwarfortress Roundtable or find us in the podcast service of your choice. You can find video content on our YouTube channel, and you can send us an email at Urest at DFRoundable.com. That's UR-I-S-T at D-F Roundtable.com. Please consider donating to the creators of Dwarfortress at bay12games.com. If you'd like to help support this podcast, you can find us at patreon.com slash df roundtable.
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