Dwarf Fortress Roundtable - In which Ross Returns to Discuss the Physics of Kea and the Metaphorical Implications of Dwarf Fortress Species – X
Episode Date: July 14, 2019Defy DangerRoss' drive thru rpg pageBlueKnightBrownHorse Tutorials IncompetechBay12 Games — Please Donate!...
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Welcome to Dwarf Fortress Roundtable, the podcast for all things Dwarfee.
Today we continue our conversation with Ross from defyidanger.com, creator of AvernessRPG.
You can find links to Ross's craftwork in the show notes.
So this game really sounds complex, but the question is,
here is how long do you play for one session?
Like three-ish hours, something like that.
Character generation and embark usually takes about an hour,
and then the rest of it's clear.
I do have to say, though, that the rules aren't as complex as you might think.
The instructions are well written, and there is a lot of it that is not strongly defined.
I guess that would be a way to say it.
Yes, yes.
So while you may be talking about all these things that might be complicated, you don't actually have that codified and you can elaborate as much or as little as you want for any particular round, I guess you would.
Yeah, right. Yeah, exactly. And like I was saying before, like the original, like the early game designs of this were very much into focused on like, okay, I need to codify every single little aspect that's happening, just like Dwarfortures, the video game does. And then I realized like, okay, we don't.
have a computer figuring that all out so we have to gloss over a lot of the little nitty
gritty details and pull back and have the bigger scope of story that's being told so for example like
one of the things like that easily represents that is when you build a new chamber within your
fortress all of the stairs and tunnels and connecting like architectural interstitial pieces you draw
that as well, like, for free. Like, you don't have to worry about every single tile that you're
mining out. You just freehand draw out. Whatever it is that you're drawing, you draw all the
details to it, little little sconces and finishes, and like you kind of get real artistic on it,
or as much as you want or can, because a lot of people are very bad at drawing, and that's
fine, myself included. And then all of like the little pieces in between that have to be there
to connect it back to the fortress. You just draw that as well. You don't need to roll for that or anything like
that. So it's zooming out of the detail in favor of the big picture. And so aside from a pen and
paper, do you need anything else? Do I need dice or like 12-sided dice or anything?
You need some 12-sided dice. You need writing emblemates and a piece of paper. 11 by 17 is like
the paper is probably like the best that I found. You need, you know, you need to print out some
cards that come with the game to roll up random events and for your bad thoughts and then of course
you need the 12-sided dice. Like if you have four 12-sided dice, you're probably fine. Oh, and then
you need a couple 10-sided dice to do random character creation to randomly generate your
clan's name and what animal they worship or they like the best, what gems they prefer.
War corgis, that's going to be the animal that people like the best. Yes, absolutely.
Yeah, man. I'm working on it.
I said that like I've played this almost entirely with people who don't know Door Fortress very well.
And I've been on the two now podcasts that are focused on RPGs, tabletop RPGs, and bringing, I'm trying to like bring the dwarf fortress to them.
So it's kind of like the opposite of what I'm doing here.
And like the dwarfiness of things that like you guys and I take for granted at this point, like that blows them away sometimes.
Like, people are like, oh, right, of course it's called a crossbow dwarf.
Like, like, those little things are like saying it's a craft dwarf, it's a fisher dwarf.
Like, they think that's like, that's like really neat and innovative.
And we're like, yeah, of course, that's just what it is.
There's an event in Averis called Ware Creature where a random generated lichanthro where it's like out of a D100 table of animals.
So you can get Wear hyena, wear giraffe, you know, all the Door Fortress kind of funny wear creatures.
that comes up.
And then when that comes up in Averis,
like when I've been playing with people
who don't know Dwar Fortress,
they're blown away by how funny and creative that is.
So it's kind of like an interesting, like take on something that,
I don't know, like at this point I take it for granted.
Like, of course you're going to run into a wear giraffe.
Isn't that normal?
Yeah, absolutely. I see.
That's great, yeah.
And the text in Averis is like,
there's a lot of writing about how much the elves are terrible.
terrible and how you need to kill them all.
And people are taking back by that, too.
They're like, why is there so much hatred about the elves?
I'm like, you know, you guys don't understand.
You don't stand about these elves.
Well, and see, I feel like we should talk about that because where did, I mean,
where did that come from?
I know that they get kind of persnickety when it comes to the, you know, cut down the trees
and stuff.
And all right, okay, I get it.
You know, I get it.
But, you know, come on.
This outright hatred, guys, you know, we need to.
Tony doesn't really understand where the Elfman comes from either.
I have heard on old podcasts.
Let's just say it makes them sound like that they are disagreeable, easily upset, quite violent, and cannibalistic.
We are having, we are establishing this fortress to fight off literally the demonic end of the entire world, right?
Like that's what's at the core of all the goblin civilizations are these demon leaders, and we're trying to fight that off.
And these elves have the balls to come to us and say,
oh, you gave us a barrel full of wine instead of a clay pot.
Nope, won't do it.
It's, it's, I'm going to.
Where did Lego less touch you?
I mean, let's talk about what happened.
Is this another episode?
Do we need to heal?
I don't know.
But I totally understand, you know, elves.
And especially in legends,
mode, elves are really terrifying.
You not only
fight literal
tree people, but
those three people
will eat you and your
friends. And that's
terrifying. In the middle of
the battle, an elf will peel off
and just start chomping down on your friend's face.
What kind of monster
does that?
It likes to be turned into soap, I guess.
I don't know.
Thrown into Roland's pit. I don't know.
my toilet um yeah cut that out um no way man so i think of elves as more like a force of nature so they're
the most magical stuff happening there but they do have droids going on and growing stuff out of trees using magic
and then they just go around clad in bark armor and eat your face off and yeah it's it's really kind of a force of nature you know they they protect the forest they will hunt you down if you cut too many trees and if you are a threat to nature but then again they do have warfare with the goblins but that's mostly because
because the goblins start attacking them first.
That's interesting that you talk about like force of nature and I actually I really agree on that.
Because I see the dwarves as a force of industry.
I think industry is a key word that is really tied to the dwarves really strongly.
And I think that's where a lot of the animosity between the dwarves and the elves comes from is the elves are all about nature.
And the natural world is anathema to the dwarves, right?
We're out there busting our asses to forge steel, to strike the earth, to make something out of raw material.
And the elves are completely against that.
And so I think that's why they're terrible things.
Yeah.
I'm just in this to make wax crafts.
I don't know to you guys.
That's my passion.
Door Fortress.
So Roland, Ross brought up a point here a moment ago.
It may be a problem for your goblin sweat marketing campaign.
And that is that you are putting the goblin sweat in barrels.
And the elves are not going to buy these barrels of, air quotes, shrinking water.
Yeah, I see.
That is...
You're going to put it on clay pots.
Yeah.
Weren't you make an amount of lead?
You can do lead barrels, can't you?
Yeah.
That's the thing.
I have, like, a massive amount of copper.
I can just make it out of copper.
I can make it out of lead,
so I get like a plus one on damage to health.
There are options,
but as soon as it's a real wooden barrel
and the elves go like,
how dare you?
How dare you?
And I'm like, over here, it's like,
I'm just trying to trade, dude.
And it's like, do these elves know how hard
we just worked to make that,
barrel, like, and they're just going to turn their uppity noses at it.
Why is that it's all good for them to sell you wooden crap?
But then the one time that I accidentally sneak in a wooden barrel, suddenly we're at
fisticuffs.
Like, yeah, I think that there's this weird double standard there that maybe we should address.
They groan, grown.
So they take a little bit of the tree and shape it out using magic.
And so a wooden sword is not really a wooden sword, but it's more like a club that's flat, you know?
Oh, are we also maybe talking about sustainably harvest wood as opposed to clear-cut forests?
Because I, you know, I go at it clear-cut. I don't care. Trees grow back.
Yeah, this is fair trade swords.
That's right. Shade grown.
Yeah.
Fair trade.
Yeah, fair enough.
But we can all agree that elves are not the worst.
You know, I personally accept some elves in my neighborhood for the sole purpose that they bring me exotic animals.
I can then train, for example, bears.
I get a lot of bears right now in my current fortress.
I love it.
They're perfect.
And that's the only reason why I do not wage war on those treehuggers right now.
Yeah, that's a good point. Like, bringing, like, an elf bringing in a pair of breeding tigers or something like that is pretty nice.
Yes, yes. But you know, what's the real enemy?
Chaos.
Oh, my God. The Keats.
Yeah, that's annoying.
They just steal, like, you have, like, one axe that you start with, and they steal it, and then they just fly away, giving you...
Yeah.
Yeah, because Keir just this moment stole Cup games worth, like, half a million.
Pia's and
macaques
What now?
Rees macaques, they're kind of monkey
Oh yeah
Like I think it's mostly jungle biomes
They'll come in and they'll just steal things from you randomly
And if you try to attack them
Like sometimes they'll get angry and they'll fight back
And bite your doors and it's
They're pretty terrible as well
Yeah, I had
Giant Grey Langers once
And only the sight of them
spook my dwarfs and then they run away and dropped stuff they had in hands and then the ape
came in took it and ran away like damn and they're big as buses you know you can't just
poke them with the stick you know if you love these thieving creatures and you enjoy that sort of
fun you can add to the fun with meth's fortress defense his fortress defense
mod which I've mentioned before I think that's what it's called might not be called that
might be called something else but in any case we'll we'll sort that out but anyway he did
this mod and you can drop in additional people or creatures from other races and so you can
have like you know tiger men that can come in and steal stuff that act like thieves which is
pretty cool oh yeah I love it because then you at least stand a chance I hate things that fly
like I don't get my stuff and fly off because we've already talked about the
poor efficacy of archers so like the whole flying thing is just rude yeah it takes so like so my
current fortress that I have right now I do have a working archery range and I've seen them
actually shoot in it so that's like accomplishment right off the bat but it takes so much a time
and effort to get to that point and to get anyone like worth anything in archery besides like maybe
a couple hunters or something like that like it's yeah the air defense
is really tough, really difficult.
I can't build a tower.
That would be a cool mod, I guess,
or maybe an update would be some sort of like air defense tower
that the doors could build with, I don't know,
some sort of functional air siege weapon.
I don't know.
Lasers.
Yeah, when you dig down to the cavern leaders
and you get adamantine or whatever,
and you start turning into lasers.
That's great.
With the gems, you can polish rubies up.
There you go.
Now you're thinking.
What happens when you mix dwarf fortress with Empire Earth?
You get laser miners.
Oh my God, yes.
I love that game, by the way.
I bet you steam blows up some of these mod ideas
because it really did for Rimworld,
the crazy depth of mod in there.
That image that you posted to Discord with the Kia carrying the ladders,
where'd you get that?
It was from a Reddit post, but I just searched Door Fortress Kia, and I found it.
I'm going to see if I can get a hold of the person who did the original artwork on that
and see if I can use that for this week's featured image.
That's pretty awesome.
I love it.
Why is a bird stealing a ladder?
Come on.
It's just to be spiteful.
A five thousand cannot carry a three-pound letter, right?
What if it was an African swallow?
Exactly.
That's right.
I mean, I have Kia's stealing.
silver wheelbarrows and you can't tell me that the tiny bird can actually lift a silver wheelbarrow.
Maybe they're really big. Or maybe your wheelbarras are really small.
Like what kind of wheelbarrow are we talking about? Like hand-sized or what?
It's the wheelbarrow from Monopoly.
Maybe the dwarfs are so good at metalcraft that they can make the silver so thin that it's light enough for a bird to carry.
Like, have you ever thought about how awesome your dwarfs are?
Sure, but that stuff would break if you put wood in it or something.
It's impractical.
Some kind of grass ministras.
Not if it's gorilla glass.
Like, gorilla glass, yeah.
Gorilla silver.
It's real rubies.
It's gorilla silver.
Gorilla silver.
Okay.
Yeah, it's a cool image, though.
I like it.
There's been a lot of those kind of silly posts on Reddit.
I enjoy that.
That seems to be one of the more active.
I don't look at the Bay 12 forums.
So maybe that's why I don't talk about them ever.
Maybe I should change that.
But I don't know.
Can I change?
I don't know.
But I really like the Door Fortress Reddit.
It's got a lot going for it and pretty active.
There's a lot of that silly stuff in there as well.
People's drawings.
I think Krug Smash has really helped people start to draw more and stuff.
And that's been really awesome to see more of these visualizations.
There's a slight, maybe unimportant, but existing a difference between the subreddit and the Bay 12 Games forums.
And that the Bay 12 Games forums, I think the questions and answers and topics tend to be more towards a development side of things.
Because that's the place I know that at least it was, the place that TOTI would read pretty much completely.
where the Reddit seems to be more community creative input.
Yeah, definitely.
I think you're spot on there.
Yeah, and I haven't been with the community long after really understand
which it came from originally,
but like the whole, the whole like dwarfy culture about like hating elves
and, you know, magma everything and that kind of thing.
I don't know if it came from either a word,
but the Reddit, the subreddit is definitely like way more into it.
it. Yeah, they're definitely into the magma. You can ask a question, you know, saying like, you know, my dwarfs don't know how to make ladders. And they'll say, have you tried throwing them in magma or whatever? It doesn't get old for me. But I suppose if you're looking for an actual answer, yeah, maybe Bay 12 is a place for that because I think my Google search has turned me to Bay 12 sometimes.
Well, there's always this massive question threat above everything else, you know, what I'm talking about.
Yeah, right.
It's always on top of the page.
And before 44.12 came out, I used to hang around in that question thread and just answer the questions if I could.
And so many times people actually just got back to me after they solved their problem or whatever and said, thank you, I solved it.
and that was sweet.
Yeah, that's something I say about
Dwar Fortress, subreddit, and the community at large,
like, it's one of the most positive
and helpful gaming communities that are out there.
Like, it really does, like, everyone, like, binds together.
There's very, very rare instances
that anyone, like, says anything very negative
or condescending or anything like that.
And I think part of it is, again, like, that idea
of camarader with who shared suffering,
like, we've all gone through the pain of learning
how to play this game.
Right? Like the learning curve for this is really tough. And we've all experienced it. We all know like, no, this isn't something you just like pick up one day and just you just do it. Like it takes a lot of thought and effort to play Dwar Fortress. And then the rewards, of course, are awesome when you get through that. And so we all have this like, yeah, man, we've been there. We understand. And we're all out there to help each other.
you know and probably a good shout out to the moderators of the Reddit forum too because
having been a moderator of various web forums it's not an easy job and I think that you're
right I think they do keep the tone really positive and on point maybe that's some community
but I also think it's probably a lot of hard work from them so that's pretty that's pretty awesome
so it's turned out to be a really good good spot so and you know it'll be interesting to see
what happens with Steam, because I know Steam has its own forums, too, and a much more
varied user-based, perhaps. So we will see.
So let's take a look at the states of our fortresses. Ross, you want to go first,
talk about any fortress you might be working on? Yeah, so the current fortress that I'm really
focused on is Kill Roads Zero.
bronze fires. Populations 161. It's been around for 14 years. I started it as a,
I just, I had a couple ideas and like new things that kind of came out that I wanted to try out.
So I just did a real quick, medium-sized world, and I let it run to the earliest time setting,
just to like get something out there. So it's still very early in the whole history of the world.
You guys have mentioned before, Blue Knight Brown Horse, and he has these like tutorials and kind of
that he's been posting up on Reddit.
So I saw that a while ago on how he does his farming and vegetation.
I was like, oh, wow, that's some like interesting things that I have not seen before
and how he does his like planting and crop rotation.
So I will start that with that and then I wanted to experience that and explore with that.
And then also something with the newest version or the newest update of Dwar Fortress is I feel like,
you know, the stress mechanics are always kind of like swinging,
between versions and this one seems like pretty punishing so I was like how do I stop my
dwarves from going absolutely bonkers so early so um also with blue knight brown horse he like
recommends custom professions so I started saying okay well what I need to do is create I need to
dedicate dwarves who are their personalities are really good and durable in terms of seeing
horrible things and those are my morticians like I need just like one or two of them for the whole
fortress and those dwarves and those doors alone are allowed to take care of bodies and that's their
entire idea and most of the time they don't have anything to do and all they do is hang out in the tavern
or go pray and stuff like that and that's great good let them have time off which kind of rolled into the
next thing in um crowsmatch's current um series the uh the honey stokers he has the autumn fest
that's in there and it's like once one season out of the year he just like
shuts everything down and says no everyone has to go into the tavern and the temples and just like take a season off and I've been using that and that has helped so much and making a small tavern has helped a lot too because when you make a small tavern you just like jam all the dwarves into there and then they stop being as despondent about not being social so when dwarfs want to be social or to get the dwarf to be social they have to be physically next to another dwarf so you just got to like jammed
jam them into a very small tavern.
And that helps a lot.
So I've been working with that.
And then I kind of also mentioned
like sewing and sewing images
onto cloth and dying cloth.
I've been focusing a lot on half of the doors like that.
And then I've, oh, and then also
kind of a fun thing I've been doing is when I capture
elves, I usually
have a torture chamber
that's set up. So it's a, it's a
spike trap that has just, that's
made of just one wooden training
spear. And then I chain them into
a room that it's like, there's the
chain and then
the next tile over is the spike trap
and then it leads out
and then there's the door and then I have
a dwarf there that just keeps like
operating the lever repeatedly
and they eventually and I just
like stab them with these with spears
until they die. Oh my God, that
has Roland written all over it.
I mean yeah
but the main question
about that is
is that a spear you made yourself
out of wood or is it
an elven grown spear.
Oh, man.
Oh, that's a great idea.
I didn't even think.
It's a one that I made.
But if I, I need to get an elven grown spear and use that against, oh, you've just,
you've just really awakened some, some interesting thoughts.
Thank you very much.
Yeah, yeah, of course.
Wow.
Wow.
Yeah.
Well, and you just started a new fortress.
Last week, we talked about, uh,
The fact that I am naming all of my dwarves after rock and roll pioneers from the 1950s and then going to retire the fortress, I've run into a problem that has really slowed down my implementation of this plan.
And that is dwarf therapist keeps crashing on me as after I've changed like three names in a row.
So that put me a little bit behind the eight ball and the fact that we have a short week this week means that I didn't really have any progress except I've got three quarters of my population named things like Buddy Holly, Fat Stom.
Moneau, Patsy Klein, and Marilyn Monroe.
In my fortress, too, I've been doing a lot of custom professions and custom names,
and I found that really helpful.
So, like, when I, for, in terms of warning messages.
So, like, if I get a, like, it's fun to see, like,
Gordon Ramsey has made a masterwork pot roast or whatever the hell.
But, yeah.
But then, like, when you see, when you see, what's a good one,
Levi Strauss, who's my usual, like, person who makes clothes,
has been interrupted by a cave alligator.
I'm like, okay, something's way off.
Why is there a cave alligator all the way up in my cloth industry?
And then like that immediately turns you in so like where things are and like things that are going wrong.
Oh gosh.
I never even thought of doing something like that.
You can be like have a clothing maker called Versace.
Right.
Oh, yeah.
So my cloth makers are Levi Strauss, Chanel.
And I forgot one more.
And that helps a lot.
Roland, did you play any?
Oh, yeah. Oh, yeah.
I've been playing a bit, and today, actually, I got the best artifact ever.
My apprentice child, I tend to appoint even child to any labor, so that when they grow up, they are already a bit good in what they do.
and this also prevents
child from making
useless bone crafts when they get
the mood
and this works great
you know like I don't get any
stupid bone crafts anymore
unless a real bone carver gets actually
the mood but hey-ho
so this child in particular
was a weapon smuff
and of course
that's great news
always great news and I was like
okay let's see what we
can do here
so I forbid all the
metals and
the only thing that was
acceptable to use
was platinum
so I kind of gambled on
getting like a blunt weapon
and I won
I got a platinum warhammer
that is also
started with raw platinum
blocks and
it's great it's great it's not so bedazzled with pictures and stuff it only has like a bit of
hanging rings of cloth and wooden spikes and an artifact made multiple things that's got to be
worth a lot yeah that's kind of cool yeah it is and the best thing is on the weapon is an image of
my queen who lives in my fort
who is not a dwarf but a
jackal woman
and yeah
and
on the weapon is the
scene in which she becomes
the queen of my civilization
and I gave that weapon
to her husband
who is my
master tactician military general so he leads usually leads like small ambushes on the goblin
to my east and i gave him that weapon so he has always something to look at when he's traveling
and always gets reminded of his wife that waits for him at home and stuff that's that's really cool
I think.
And yeah, I just
hope for the next siege
so he can bash some
goblins with that artifact weapon.
I mean, it is
my first platinum
and I think
it's one of the very
few artifact weapons
I've ever gotten that
weren't completely
useless like bones spares and stuff.
So yeah,
I did it.
Tony, have we talked about your fortress?
So I've got a small world that I built with fortress defense,
and so I've put all kinds of varieties of creatures in it.
But I had a fort going that was everything was just rocking along.
Yeah, then all of a sudden, for some reason,
I seem to have hit that FPS death, and it went from 170 FPS to zero FPS span of like 30 seconds.
So that is retired and doing well,
in its own now of 300 and something dwarves, which is cool.
So now I've got a new one.
It's called Orcher Fath or Web Sacked, which is a great name.
And so we're doing battle against the mantis men.
And that was a bit of an accident.
I put them in because they sounded really cool, but it turns out they can fly.
So when you get a raid of mantis men, they just fly right over your walls.
So that has added to some of the challenge for sure.
so I've had to rethink how I designed the fort
because the mantis men will just fly right over walls.
So, whoops, surprise.
And then their fort seems to be inhabited by a charcoal brute.
So he seems to be doing all kinds of damage.
So I've got a new thing going.
And I decided, as per one of our other conversations,
to make the only food industry cheese making.
So the dwarves are eating cheese based on animals that they capture.
So things are going pretty well in the fort.
Everything smells like cheese, and we're fighting a charcoal brew.
That's that.
That's a tough challenge because, like, getting enough milk to make about all that cheeses,
that's a lot of effort.
Yeah, yeah.
You know, I guess comparing it to real world events,
there was a bit of a great leap forward there where we were transitioning from plump helmets to cheese.
And I won't lie.
there were a lot of potentially unnecessary deaths,
but I think the ends justify the means
because now we have a pretty robust cheese industry.
So that's, you know, it's really exciting to see the varieties
of, you know, Greyhound cheese or whatever we've got going.
It's a good time.
Good time.
I just want to add one little thing.
I totally forgot about it,
but I just saw it in my screenshot folder.
For some reason, a bunch of elves attacked me,
and I managed to cage some of them
and one of that is
the queen of the civilization.
Oh, nice.
So I'm just sitting here
and I have no idea
what I can do with her
because, you know, like...
Well, I'm going to ask you a question.
Do you have any elf-grown spears?
Hmm, I see.
I like where this is going.
You could also build a glass chamber and chain her up with wooden chains.
But what? Wooden chains?
I don't know. Can you make wooden chains? I've never tried. It feels like something you could do.
Can do grown cages, but no chains and think.
There you go, yeah. Keep her in a wooden cage. I think that's a cruel and unusual punishment for an elven queen.
Okay, well, I think that we can probably wrap her up.
Rock and roll.
Ross, where can you be found online?
How do you want to be reached if our listeners would like to reach out to you and say howdy?
Yeah, so all like, like we said before, I'll like my products.
You would say you can get at defied danger.com, and then you can catch me mostly on, I'm on Reddit.
user defy danger, and then also on Twitter at C. Stephen Ross.
Okay, well, thanks Ross for stopping by and saying hi to us and talking about Averis and all these Dwar
Fortress insights.
Thanks so much for having me. I had a really great time talking to Dwar Fortress.
Does anyone else have anything else that they would like to go over?
No, I think we're good.
Okay, I guess that's going to wrap up this episode of Dwarfortress Roundtable, and we really do
appreciate everybody checking in and downloading the show and listening to it.
We're glad that everybody seems to be enjoying the show.
So until next time, I'm Jonathan.
I'm Roland.
I'm Tony.
And thanks again, Ross, very much for stopping by and joining us.
We'll have you back sometime.
That's great. Thanks.
This has been Dwarf Orters Roundtable, the podcast for All Things Dwarfee.
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Music is Skykew Ellen, composed by Kevin McLeod.
You can find Kevin McLeod's music at Incompetec.com.
You can find a link in the show notes.
This is a large rat leather podcast.
All Crafts Dwarfship is of the highest quality.
It is encircled with bands of wombat leather, alpaca wool, oval microcline cabbashions, and cave crocodile bone.
This podcast menaces with spikes of large rat leather, slate, and praise.