Everyday AI Podcast – An AI and ChatGPT Podcast - EP 12: How to push personal creativity with AI
Episode Date: May 10, 2023How to push personal creativity with AI: an Everyday AI conversation with Rachel Moreau. Make sure to tune in for the latest AI news and trends. The Everyday AI show helps make your job easier, get yo...ur work done faster, and grow your career. Time Stamps:[00:00:55] OpenAI implements copyright system with new GPT model[00:02:06] Google's Integration: What's Next for Search?[00:03:15] OpenAI's New Shape Rendering Model[00:04:05] AI Image Generation Sparks Creativity in Writing[00:06:22] Transforming Sketches with AI[00:09:00] Creating Photorealistic Character Art: The Process Unveiled[00:12:28] Digital Art: A Stepping Stone to Elevate Creativity[00:14:07] Embracing AI in Art with an Open MindFor full show notes, head to YourEverydayAI.comSend Everyday AI and Jordan a text message. (We can't reply back unless you leave contact info)
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This is the Everyday AI Show, the everyday podcast where we simplify AI and bring its power to your fingertips.
Listen daily for practical advice to boost your career, business, and everyday life.
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Will human art exist in the future without AI?
That's just one of the things that we're going to talk about today on everyday AI.
My name is Jordan Wilson and I am the host of Everyday AI, your daily live stream, podcast,
and newsletter that goes over the latest in AI news, trends and everything else so you can
understand what's going on in the world of AI and actually use it.
Very excited today to have Rachel Morrow with us, a contract researcher at Brand of a Leader.
Rachel, thank you for joining us.
Hi, thank you so much for having me.
Looking forward to having a little chat today.
All right.
So, yeah, we are definitely going to be taking a deep dive into using AI for personal creativity.
But before we do that, want to talk about what's going on in the world of AI news.
So we're going to get to it.
So kind of the first big development of the day is the open AI.
CEO. So OpenAI is the company that obviously owns ChatGPT. So Sam Altman, their CEO, is going on a
world tour of the future of artificial intelligence. So, you know, he said some pretty interesting
things on the first leg of this tour recently. So saying that Open AI is working on a copyright system
that ensures creators are getting paid and also even working on a new GPT model that respects copyright,
which should be interesting. You know, Rachel, what's what's your thought on this new
kind of lend toward, you know, copyright with these models?
I think it's really important, honestly.
A huge criticism, I think, within the AI community or people who look at AI say, like,
well, it's disrespecting people who have already created content and all those things.
So I think it is an important step forward for sort of AI leaders to be taking these kinds
of things into consideration if they want them to continue and be successful and all that.
Yeah, extremely murky.
You know, if you're an AI lawyer, it's going to be a nice, you know, couple of years for you.
So, second big event.
And this one is very timely.
So in a couple of hours, Google is going to have their IO event, their yearly announcement,
where they talk about all things, hardware and software.
So Google's been obviously one of the leaders in the AI development space, kind of hand-in-hand,
I think, with Microsoft.
So they're going to be, you know, talking about the very highly technical advancements to their
large language models and everything that makes their AI go.
But two things I'm really looking at is, you know, what improvements they're going to be making
to BARD, which is their equivalent to chat GPT that didn't exactly get off to a hot start.
And then also how they're going to be integrating AI into their normal Google search.
You know, Rachel, what are you going to be looking at today from Google?
Yeah, I'm really interested in seeing sort of how Google's going to integrate, as you said,
into search.
But then also, I'd love to hear if they're going to be doing stuff with the whole Google.
Google Suite. Are we going to have integration with docs? Are we going to have integration with
presentations, things like that? So, yeah. I'm ready for it personally. It's something I saw Microsoft
doing. I'm like, huh, should I be considering Microsoft? So speaking, going back to Open AI, so they just
over the weekend announced a new model called Shape E. Essentially, if, you know, Open AI, they have
their text generation, they have their image generation in Dali. And now they have shape.
essentially taking text prompts or even uploading 2D images and getting 3D renders.
Wow, the possibilities are endless.
You know, Rachel, as a creative, what are your thoughts on that?
I think it's very exciting, especially in the world of design and crafting.
I could definitely see huge amounts of applications for this.
It's almost sort of endless in my mind.
So super exciting, interested to see how well it does, if it's going to be something
that exceeds expectations or does not.
So that that's going to be interesting, definitely.
Yeah.
And Rachel, I think that's a perfect segue into talking a little bit about your journey.
So there are these new, you know, AI platforms and just capabilities that are allowing people, you know,
whether it's creators to be even more creative or people who generally aren't very creative at all to really dip their toe in the space.
So I'd love to hear just with your personal experience, how have you used these new technologies to really push your creativity?
Yeah, of course.
So I've sort of from the beginning, when the image generation, AI, was sort of becoming popular, I've wanted to use it as a tool immediately.
I'm somebody who has always been a little bit, a little bit more than a little bit, I think, creative.
I like a draw.
I like to, I love music and I love writing.
I really thought it would be an interesting sort of thing just to play with.
And as I was playing with it more and more, I realized that it was really great for taking something that was in my imagination, that I was not able to put it onto a page or draw myself, and sort of be able to create that at very high quality and give myself inspiration from my original ideas.
So the use case that I use it most predominantly in is my own creative work, which currently I'm writing a fantasy novel.
And I've been using it to generate images of my characters and my settings and some of the creatures that inhabit the world that I struggle with physically drawing.
And instead I'm able to make these very photorealistic versions of people that don't exist.
but exist in my head, and I'm able to sort of use those images as reference for when I'm writing.
And that's been really exciting for me.
Yeah, let's actually get right into that because I think it's a super creative process that you took here.
So if you're joining us live on the show, this should be really easy for you to follow along,
and kind of as Rachel talks us through her process.
But if you're listening on the podcast, so what are we?
to do right now is Rachel's kind of shared a little bit of her artwork that's now on the screen
and just talking about her process. So I'll first paint up a big picture, but then Rachel,
I'll let you actually explain it. So, you know, what we have here is we have a series of drawings
where, you know, for her novel, Rachel starts with a sketch and then she's taking it into
kind of a sketching in digital phase and then taking it into, you know, photo.
and ultimately, you know, taking this into the stable diffusion technology, which is kind of a text to image, but also allows you to take your images up a notch.
So we're going to just quickly go through your process. So Rachel, before we even start going through this kind of step by step, you know, what did this process look like before this technology?
Did this novel not really exist or was it just an idea that maybe never would have come to fruit?
if not for this technology.
Yeah, so I definitely was sort of working on the novel for a long while.
I had done little sketches of the characters, but nothing was really solidifying for me,
because as a lot of artists might experience, I have what is called same face syndrome when you're drawing.
So all of my drawings of people often look really similar because their facial structure is kind of
of something that I don't deviate a lot of my own drawing. So I would draw these sketches of characters,
they would all look the same. And it was kind of boring, and that was just where my artistic ability
was at. However, I was able to use stable diffusion here and take some of my sketches and turn them
into photo realistic versions of people. And I was able to use prompts to sort of tweak where
proportions were, use a lot of different, even sometimes I would use like a little bit of celebrity,
name tagging to like tweak different structures in faces.
And from there on, it actually made my characters really unique and interesting physically.
And I was actually able to realize some of my characters, even though I just thought it was my drawing looked the same.
They actually looked the same in their description.
So it allowed me to go back and modify that, make them more unique, sort of push boundaries on physical appearance, definitely.
So yeah, that's sort of where, where.
we are now. Awesome. So I'd love for you to just quickly walk us through this process. So if you're
listening on the podcast, we're going to go from the original sketch, you know, hand drawn. And we're
going to go through taking it into Photoshop. And then all the way to the end, you know, the end result
is a highly detailed, vibrant colors. It looks like something that you'd see, you know, in an actual
movie, you know, almost like this, you know, something that's been gone over by a team of,
you know, with CGI and all these other things.
But, you know, Rachel, quickly take us from the process going from sketch to this finished
product.
Yeah, definitely.
So as I said, I've sketched out my characters quite often.
This is a character called Artura, who I've been working on for a very long time.
So I start with an original pencil sketch.
And then I go into digital painting.
I just use Krita, which is an online painting tool.
And I paint up a couple of renditions.
I then took those images and used stable diffusions image to image.
Sorry, stable diffusion's image to image.
And I asked sort of make this into a photo realistic version of this person.
And it was a lot of iterations.
It took a very long time to sort of get one that I actually liked the look of.
Stable diffusion doesn't really like it when you're trying to give it specifics.
Like this is the hair color, this is the eye color, and this is for this character and
particular, she's slightly heavier set. Stable diffusion doesn't like to do that. So it took me a lot of work
to get it to sort of give me exactly what I wanted to. Once I got something close, I took it into
Photoshop myself and I adjusted things. So again, Stable Diffusion sometimes does weird things with
pupils or it'll add strange accessories or strange colors and things like that. So I just moved it into
Photoshop fixed up some stuff. And I had the sort of headshot, which was really exciting to me.
I just kind of kept that as reference. And I said, I want to do a pose with this character.
So I took that then again into my digital drawing and drew a really sketchy picture of a body,
like a torso for this person. It is not. It was about 10 seconds of me drawing this.
And I had a pose in line. I wanted her hand up. And I wanted to be holding this or.
and I put all this glowy yellow around to try and get a magical looking thing.
And then again, took that back into image to image and had it sort of generate all over again.
And this time it was changing the face and I was changing the hair.
And that was okay for me because I knew I could always go back into Photoshop and fix those things up.
But yeah, I had a bunch of iterations again, took a long while to sort of get the magical orb looking right,
to get the body proportions looking right.
But eventually, once I had something I was happy enough with,
I took it into Photoshop.
I fixed up the hands because you always have to fix up the hands in Stables and
FUSIFUZ.
And it fixed up some of the sort of proportions and colored the orb and things like that.
Just did a little bit of tweaking.
And from there, I went from just a pencil sketch that I'd had for probably a year
that wasn't really going anywhere to, I think, a dynamic image.
that has something interesting and magical about it.
Yeah, absolutely.
So thanks for walking us through that.
So I'd love to ask, you know, kind of in the same way that this new technology really
opened up a whole new world of creativity for you.
What do you see kind of maybe if we use indie creator or individual creators, how do you
see this space changing in the coming months and years in terms of what people are
are able to produce.
Yeah, that's a really great question.
I think, as I said, I've sort of always viewed it as a tool.
A lot of people are resistant to new technology when they come out.
I think when photography came out, people would have criticized it saying,
well, that's not real art.
When digital painting came out, people were saying,
that's not real art.
I think what we're going to see over the next few months and years
is artists beginning to actually embrace the technology,
so ones who are extremely talented,
now, hopefully we'll embrace the technology and be able to use it for inspiration, for foundations,
or I see it as a way to sort of get a stepping stone into something that is much more elevated.
So where I had a simple kind of sketch and digital painting, I was able to then take that
into something that was sort of realistic. And I could see a lot of people be able to use that
to sort of push themselves in different creative directions. I could see them using it as references
for different art styles. Yeah, I don't know. I think it just, it will help elevate people who are
a little bit stuck in their creative process is how I see it most useful. Sure. Given your experience
through this, so again, a sketch in a project that, you know, you had been working on for a long time,
you really, maybe not needed, but you really used and leverage this technology to get it to a
finished state.
So what is your advice to other people that maybe need a creative boost and haven't really used AI much?
Or maybe they haven't even, you know, maybe they're not people who sketch or people who spend time in
Photoshop.
What's your advice to people to actually go in there and use some of these new tools and
techniques to push their creativity.
Yeah.
I think at the heart of it is that the technology is super new.
And I think it's something that can be really helpful to you to get in on early.
Something where something that I've said to some of my friends who are a little bit
resistant to using this technology or say like, oh, I'm not really good at computers.
I don't really know how to do that is I think the world of art is changing.
and I think the whole industry, most industries are going to be impacted by AI.
And not a lot of people in the world have been successful by being resistant to change,
unless maybe you count like politicians.
I think it's important for people to sort of dive into how the world is changing
and how creative processes are changing and being open to that.
So my advice is sort of explore it.
in a way that makes you happy.
If you're enjoying exploring AI through image generation,
you know, just mess around with it.
Maybe you want to make something like a funny little image
for your friends and you don't know how to use Photoshop.
So like how about you just go in and start there?
Maybe you want to make really elaborate pieces of art
and you want to build up your skills that way.
Then of course, start there.
I think it's just starting
where you're going to have fun with the technology first,
and then moving forward without any higher expectations of how it's going to turn out.
Yeah, that's great advice because, yeah, you never know how it's going to turn out.
So, Rachel, thank you again.
We're coming up to the end of the show.
So we will have a lot more information that Rachel talked about in our daily newsletter,
as well as some practical tips and examples of some of the tools and techniques
that she was talking about.
So make sure to go to your everyaI.com,
sign up for our newsletter.
And also, you know, we kind of usually mention chat GPT on the show.
So we're actually giving away two premium year-long memberships to chat GPT.
So sign up for the newsletter.
We'll send you that and we'll send you a lot more information and kind of next steps playing
off of Rachel's conversation.
Rachel, thank you again for joining us.
Thank you for having me.
It was great.
All right.
So thank you, everyone.
We hope that you learn something.
and you can actually take it and leverage it.
Thank you for joining us,
and we hope to see you tomorrow and every day on everyday AI.
Thanks.
Meet Firefly AI Assistant, now live in Adobe Firefly,
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Just describe what you want to create in your own words,
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including Photoshop, Premiere Express,
and more in one conversational interface.
You direct the outcome while the assistant accelerates
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