Everything Everywhere Daily: History, Science, Geography & More - Game Shows
Episode Date: December 29, 2024Ever since the advent of broadcast television, one of the staples of television programming has been game shows. Game shows have been around for almost 90 years, and during that time, contestants ha...ve won everything from a goat to millions of dollars. Some game shows require an incredible amount of skill, and others require nothing but dumb luck. However, it hasn’t been all fun and games. They have also been the subject of scandal and controversy. Learn more about game shows, how they work, and their history on this episode of Everything Everywhere Daily. Sponsors Mint Mobile Cut your wireless bill to 15 bucks a month at mintmobile.com/eed MasterClass Get up to 50% off at MASTERCLASS.COM/EVERYWHERE Quince Go to quince.com/daily for 365-day returns, plus free shipping on your order! ButcherBox New users that sign up for ButcherBox will receive 2 lbs of grass-fed ground beef in every box for the lifetime of their subscription + $20 off your first box when you use code daily at checkout! Subscribe to the podcast! https://everything-everywhere.com/everything-everywhere-daily-podcast/ -------------------------------- Executive Producer: Charles Daniel Associate Producers: Ben Long & Cameron Kieffer Become a supporter on Patreon: https://www.patreon.com/everythingeverywhere Update your podcast app at newpodcastapps.com Discord Server: https://discord.gg/UkRUJFh Instagram: https://www.instagram.com/everythingeverywhere/ Facebook Group: https://www.facebook.com/groups/everythingeverywheredaily Twitter: https://twitter.com/everywheretrip Website: https://everything-everywhere.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices
Transcript
Discussion (0)
Ever since the advent of broadcast television, one of the staples of television programming has been
game shows. Game shows have been around for almost 90 years, and during that time, contestants have won
everything from a goat to a million dollars. Some game shows require an incredible amount of skill,
and others require nothing but dumb luck. However, it hasn't been all fun in games. They have also
been the subject of scandal and controversy. Learn more about game shows, how they work and their history.
of everything everywhere daily.
What if your perceptions about the past were wrong?
ThruLine is a podcast that takes you back in time
to uncover the parts of the story
that may have gone unnoticed.
It effectively turned day into night.
And how it shaped the world now.
Time travel with us every week on the ThruLine podcast from NPR.
Even if you haven't thought of it as such,
game shows have become a part of our modern culture.
If you have ever asked to buy a vowel, phrased an answer in the form of a question, or ask someone if that's their final answer, it's an acknowledgement of just how ingrained game shows have become.
You may not have thought of game shows as a cultural touchstone, but that's exactly what they now are.
I have covered many, many topics on this podcast, and a common theme is that some modern thing actually has ancient roots.
For game shows, that is absolutely not the case.
Game shows are totally a creation of electronic mass media.
The thing with both radio and television is that they involve time.
If we go back to the early days of radio and television,
a station might be broadcasting from 12 to 20 hours per day.
That meant that they had to find 12 to 20 hours of content to broadcast every single day.
In these early days, almost all broadcasts were live due to the cost and difficulty of recording,
especially at a high quality.
They had dramas, comedies, news, sports, music,
and almost anything they could think of to fill time.
One of the ideas that caught on was the airing of live contests with contestants.
Believe it or not, the first radio and television game shows
actually appeared in the exact same year within a few weeks of each other.
The first radio game show was Information Please,
which debuted on March 17, 1938 on the NBC Radio Network.
Information Please was a phrase that was used to request information from telephone operators at the time.
The premise of the show was that a panel of experts would answer questions from the audience.
$2 was given if a question was used on the show and $5 if they could stump the experts.
The first television game show was Spelling Bee, which debuted in Britain on May 31, 1938,
As the name would suggest, the show was a literal spelling bee.
There were only four episodes of the show ever produced for television.
None of these very early game shows were very successful and didn't garner much of an audience.
The first real hit show was called Dr. I.Q.
Dr. I.Q debuted in 1939.
It was hosted by actor and entertainer Lou Valentine who portrayed the titular Dr. IQ.
The show was recorded at the Fox Theater in Atlanta, Georgia,
with a live audience. Contestants were selected from the audience and challenged with questions
of varying difficulty, earning prizes such as silver dollars for correct answers. Known for
its fast-paced format and engaging audience participation, the show also popularized the catchphrase,
I Have a Lady in the Belcany Doctor. It paved the way for many later game shows by blending
knowledge-based challenges with a live audience. It ran until 1959. Television wasn't really
popular in the 1940s. Not many people owned television sets and television broadcasts were only
available in a few cities. By 1950, television audiences were expanding rapidly, and the game show
format was revisited. The first big show of the 1950s was Truth or Consequences. It debuted on
television in 1941 after its radio success, but the 1941 TV show was just a one-off experiment
in New York City. Hosted by Ralph Edwards, it ran the
from September 1950 till May 51.
It was then brought back on NBC from 1954 to 1956,
and then again on daytime television from 1956 to 1965.
Then it went into full syndication until 1988.
From 1956 to 1975, it was hosted by Bob Barker.
Game shows, usually referred to as quiz shows,
were very popular in the 1950s.
Shows like Break the Bank, Stop the Music, and Hit the,
the jackpot had large prizes, and there was a period when the U.S. government actually tried to
shut them down, arguing that they were illegal lotteries. While these cases were being fought in court,
the shows kept running and became even more popular. In 1952, a former radio program called
Winner Take All was brought to television. This show was notable for several things. It was the first
game show produced by Mark Goodson and Bill Todman. Goodson, a producer, and Todman, a business-savvy
executive formed their partnership in 1946, combining creative vision and operational expertise.
Together, they created a string of hit game shows, including What's My Line, Family Feud,
The Price Is Right, Match Game, and To Tell the Truth.
Winner Take All was also the first show hosted by Bill Cullen, who was one of the most prolific
game show hosts in history. He hosted 23 different game shows throughout his career.
Finally, Winner Take All was the first show to be a show to be a show.
introduce many elements that became common in game shows, including busing in,
contestants being locked out, and having a returning champion.
High stakes and large audiences of game shows eventually led to the quiz show scandal of the
1950s. The quiz show scandals of the 50s were a major controversy in American television
history, involving a widespread manipulation of quiz show outcomes to enhance their dramatic
appeal and to boost ratings. These programs, such as 21,
The $64,000 question, and Dotto had audiences of millions of viewers with their high-stakes
competitions and charismatic contestants.
However, behind the scenes, producers were orchestrating results by feeding contestants' answers
or scripting certain moments to create tension and ensure audience engagement.
The scandal came to light when Herbert Stemple, a former contestant on the show 21, revealed
that he had been instructed to deliberately lose to Charles Van Dorn, a contestant.
a contestant producers favored for his appeal as a Columbia professor.
Further investigations spurred by congressional hearings in 1959
uncovered similar practices across other quiz shows.
The revelations shocked the public, eroded trust in television
and led to significant industry changes,
including stricter regulations and the end of sponsor-driven control over program content.
These events also made it illegal to rig game shows,
fundamentally reshaping how television was produced and perceived in the United States.
Despite the scandals, game shows made a big return in the 1960s.
Shows like Jeopardy, which debuted in 1964, introduced innovative formats with intellectual rigor.
The dating game, which premiered in 1965 and the newlywed game in 1966, combined humor and personal relationships into a game show.
The 1960s and early 1970s saw a rise in daytime television game show,
targeting homemakers. These game shows tended to have lower prize values than primetime game
shows because of the difference in audience sizes. Notable examples include Let's Make a Deal,
which premiered in 1963, and most notably, The Price is Right, which was revived in 1972.
The Price's Right is one of the longest running and most iconic game shows in television history.
The original Price is Right was created by the previously mentioned Mark Goodson and Bill Todman,
and premiered on NBC in November 26, 1956.
The original version, hosted by Bill Cullen,
featured four contestants bidding on merchandise
in an auction-style format,
with the winner being closest to the actual retail price
without going over.
After a successful run on NBC and later ABC,
this version ended in 1965.
CBS revived the Price is Right on September 4th, 1972,
with a new format and a new host, Bob Barker.
The revival was reimagined.
as a daytime show with greater audience interaction.
This version included several key changes.
Contestants were selected directly from the audience,
with the iconic call, Come on Down.
Multiple pricing games such as Plinko, Clifhangers,
and Showcase Showdown became defining elements of the show.
The Big Wheel and Showcase segment were added to create climatic moments.
The Revive Price is Right is the longest running game show in history,
having been on the air now for 53 years and recording over 9,000.
episodes. The 1970s also saw a rise in celebrity-centered game shows, such as Match
Game and Hollywood Squares. Some shows like Wheel of Fortune, which premiered in 1976,
ended up succeeding in TV syndication. One of the most interesting events in the history of
game shows took place in 1984 on the show Press Your Luck. Press Your Luck was a game show
where contestants answered trivia questions
to earn spins on a flashing game board,
aiming to win cash and prizes
while avoiding the mischievous whammy
which would wipe out their earnings.
A contestant named Michael Larson
memorized the patterns on the game board
which determined where the flashing lights would land.
By recognizing and timing the patterns,
he avoided the dreaded whammy spaces
and consistently landed on high-valued prizes
and additional spins.
Over two episodes,
Larson exploited this strategy to win an unprecedented $110,237 in cash and prizes,
a game show record at that time.
His incredible run stunned the producers and viewers, but since he didn't break any rules,
his winnings were awarded.
One of the biggest trends in game shows starting in the late 90s and early 2000s
was the creation of shows with enormous prize pools up to a million dollars or more.
The show Who Wants to Be a Millionaire debuted in 1998 in the United Kingdom, which was then followed by a U.S. version in 1999.
The show's popularity in the U.S. and the UK led to international adaptations in over a hundred different countries.
The success of Who Wants to Be a millionaire led to a rash of shows with potential million-dollar payouts.
Shows like Survivor and Big Brother blended traditional game show elements with reality TV to award prizes.
As the payouts on game shows grew, many of the long-running game shows changed their rules to allow for larger prizes.
Most notably, Jeopardy removed the limit on the number of times returning champions could come back.
For 20 years, it was limited to five appearances, but in 2003, they started to allow unlimited appearances.
The new rule allowed for one of the greatest runs in game show history in 2004 by Ken Jennings.
Jennings 2004 run on Jeopardy is one of the most iconic achievements in game show history.
Over 74 consecutive games, from June 2nd to November 30th, 2004,
Jennings displayed unparallel trivia knowledge, quick buzzer reflexes, and strategic gameplay,
earning a total of $2.5 million in regular season winnings.
His streak set a record for the longest winning run in the show's history
and captivated audiences, turning him into a cultural phenomenon.
Because of his initial 2004 run on Jeopardy, Jennings was invited to appear on other game shows,
such as Are You Smarter Than a Fifth Grater, Who Wants to Be a Millionaire, and Celebrity Wheel of Fortune?
Additionally, he was invited to return to several All-Star tournaments on Jeopardy with even larger prizes.
As of the recording of this podcast, Ken Jennings' total winnings across all game shows is $5,296,214.
which is the highest in game show history.
The newest trend in game shows is adapting them for the online world.
The world's most popular YouTuber is Jimmy Donaldson, aka Mr. Beast,
who gives enormous sums of money to contestants for a wide variety of tasks in many of his videos.
Amazon Prime recently launched a game show hosted by Mr. Beast called Beast Games,
with a top prize of $5 million, a record for game shows by a wide margin.
Moreover, unlike some game shows where the top prize isn't guaranteed to be given out,
Beast Games will have a $5 million winner.
However, the $5 million prize isn't the most impressive part of the show.
The total budget for the series, which consists of just 10 episodes, is over $100 million.
Game shows have become a part of modern culture, and they appear to be here to stay.
If trends and inflation continue, we have probably not.
not seen the end of record-setting prizes. Game shows have not only entertained us, but also
mirrored our aspirations, providing that with a mix of knowledge, luck, and charisma, anyone can
take a chance at winning big. The executive producer of Everything Everywhere Daily is Charles Daniel.
The associate producers are Benji Long and Cameron Kiever. I want to give a big shout out to everyone
who supports the show over on Patreon, including the show's producers. Your support helps me put out a show
every single day. And also, Patreon is currently the only place where Everything Everywhere
Daily merchandise is available to the top tier of supporters. If you'd like to talk to other
listeners of the show and members of the Completionist Club, you can join the Everything
Everywhere Daily Facebook group or Discord server. Links to everything are in the show notes.
