Frame & Reference Podcast - 119: "Appendage" DP Powell Robinson
Episode Date: November 9, 2023This week we have the wonderful and funny Powell Robinson on to talk about his work on Hulu's "Appendage"! Follow F&R on all your favorite social platf...orms! You can directly support Frame & Reference by Buying Me a Coffee Frame & Reference is supported by Filmtools and ProVideo Coalition. Filmtools is the West Coast's leading supplier of film equipment. From cameras and lights to grip and expendables, Filmtools has you covered for all your film gear needs. Check out Filmtools.com for more. ProVideo Coalition is a top news and reviews site focusing on all things production and post. Check out ProVideoCoalition.com for the latest news coming out of the industry.
Transcript
Discussion (0)
Hello, and welcome to this another episode of frame and reference.
I'm your host, Kenny McMillan, and you're listening to episode 119 with Appendage DP Powell Robinson.
Enjoy.
have you been uh have you been watching anything cool recently uh you know what did i what did i
i've been enjoying uh followed house of usher um that's no shit okay yeah i've literally only seen
billboards for it so i don't even yeah no i was you know i like all this stuff but this one
in particular there's something i don't know what they did photography wise to quite make it
look the way they did but i haven't seen anything quite like it
Oh, jeez, I'll have to check it out.
Yeah, exactly.
Yeah, it's funny because I was interviewing a couple people who, you know, couldn't work because of the writer's strike.
And then so they were like watching tons of shit.
And then I had a few people who were working in the UK that were like, I'm currently shooting something and want nothing to do with a screen.
That's usually how I am when I'm working.
But, yeah, it's been a little quiet.
Yeah.
Has anything changed for you since the.
rider strike ending or is SAG pretty much
created the exact same amount of work?
Yeah, the SAG halt.
I mean, what it means to me is like,
at least there will be a lot of stuff that has
now been back into development and started
writing again. So hopefully when the actors
figure everything out, there'll be a lot of stuff to do.
That's the, that's the hope.
Yeah. How are you
occupying your time with all the breaks?
You know, I'm,
I work besides shooting.
I also do a bit of producing and,
and writing work.
And so I've just been doing that.
I have two shows that,
one I wrote,
one that I'm just producing on.
And so a lot of stuff to do for those,
helping,
uh,
yeah,
just helping get those off the ground.
Yeah,
I saw that you,
um,
which wouldn't necessarily be affected by the sag strike.
I don't think,
but you,
you shot whole grip of music videos.
Yeah,
that's all I got into this whole thing was,
uh,
was music video.
So I'm up to,
to God, God knows how many now, but yeah, that was my beginning.
Yeah.
Well, it was, it was cool, because I, how old are you?
30, how old am I, 31?
Yeah.
I've done that. I'm 33 and I keep on going, fuck, really?
Yeah.
Like, that's, I thought it was 29.
Did we cat here?
Yeah.
So roughly the same age, but it felt like the same thing happened where like, we all,
tell me if this is you, uh, you know, you grew up watching like Spike Jones
music videos and skateboard films you know fight club comes out whatever and you're like this is all
rad the matrix have talked about the matrix a million times and then uh and then everyone who could
have theoretically been a mentor was like well music videos are where you're going to cut your teeth
and then we get here no music videos there was like seven people you must have been one of them
that got all the music videos yeah it's it's you know when i was right when i left school it was
I would say the market
was probably a little bit bigger
but also there was more room
because TikTok has changed
the whole face of music video production
now people don't want to pay for
a bunch of music videos
and they can pay for TikTok videos
they get them more views
and so you've got a select number
of big artists who are able to do
actual music videos and then
yeah the the sort of 5K
to 15 or 30 K music video range
I don't know if it even exists really
as big as that was
that was how I came up was like yeah
I graduated, you know, the five to 30 arrangers what everyone was doing for the first, like, two years of school.
And so, yeah, all the ones that I got were two to five.
Yeah.
You know, it's always like someone has a buddy who's a musician.
And then you're like, oh, what is the music good?
It's good.
All right.
Well, then we'll do it, I guess.
Yeah.
He just needs you to.
He's got a, there was a lot of, speaking as a producer, or you could probably.
speak to this as a producer the importance of like micro producing for stuff like that like my friend has my friend's old roommate owns a bar that won't be open till two so we can shoot in there kind of like stuff you know all the friend deals all the time yeah yeah do you have any uh interesting ones you can think of when from the lower budget days where you had to pull off a few miracles okay yeah uh i did um remember you're
remember Feddywap? That's my way. Yeah. So that was one of the earliest ones I did. And we obviously had no car rigs at the time. We didn't have like a, you know, any sort of Russian or now the Ukraine arm for the, the, uh, no, it's just cool. Yo crane. Yeah. So I, so I, there's no arm. So instead, we got a, uh, a pass van with like, with suicide doors. Well, I had an easy rig on and we ratchet strap my easy rig to the like the passenger seats. And I just hung out the back. And I just hung out the back. And I just hung out.
of the van and we filmed
all the stuff with me just
yeah suspended by one ratchet strapper
a bungee cord just
barreling down some side street so
yeah that's OSHA approved
very much yeah that's clearly
a union jump yeah
the uh the the larger
I looked at your IMDB I didn't write down a list
but like you you are working with some of the largest
the one I remember Jack White for
what's the trick great which is a great track
but um
uh what do those higher
budget music videos kind of
look like production-wise, is it still
the kind of same chaos you just got a lot more
going on or is there a certain smoothness
to it?
You know, some of them
a lot, like the ones
I've done for like Doja Cat or Youngblood or
those like the big top tier pop star ones,
those are pretty much
run and paid like commercials
for the most part. There's still a
scrappiness to them because music videos always, like
there's so many things between the
artist and the label and like what everyone else
wants like you're always adding stuff for changing things
and so you'll build a whole setup
and the art of it. I don't like it.
Okay. What's the video
now? Like I like that corner of the room over there.
Let's shoot over there and then you just have to pivot.
Just figured out. Luckily, you have the gear and the people to pivot.
Whereas on the smaller music video, so it's pivoting
is you only had the money for one bank of lights.
Like one bit of set design so you can't.
So there is still a lot of improv more so than in commercials.
But, you know, something like that Jack White,
the what's the trickle on very small budget you'd think it was not but like there's a weird thing
going on where even big artists um you know just because of between all the split out of
I knew how many different people are making content now and just like where where stuff is being
streamed they aren't putting in as much as they used to like whereas like someone a star of Jack
White's size in like the 90s or the 80s might have done like a million dollar music video that
was I mean who knows but it was I was under 100k I was like probably 15 and so like but
you know you just again it's sort of what you were saying you do it for the love of the song and like
i would have you know if they told me he wasn't paying i've been a fan of jack white since i'd like
well i would just fucking flood at the tennessee and done it myself anyway like um sometimes you
just have to do the ones that make you feel good because a lot of the times you don't get to
choose what you're working on and it just things just come in um but yeah 16 mil jack white that was
an absolute no brainer so yeah well and it it's something too about like not that that that
That's necessarily, I mean, it's low budget in the grand scheme of things, but like even lower budget stuff, I've always found that taking those gigs or taking gigs where you're just like, you know what, I like this person. I'll do them a favor. You end up meeting other people, like maybe let's say the production designer on what's the trick. And they're like, oh, yeah, I was the production designer on, you know, the Avengers, whatever. And they're like, I just like this song. And then you end up, I think people flip. They think like every low budget film is a way.
waste of time. And it's like, you're going to end up meeting people who are also, you know,
coming down for the love of the project. And then they can kind of. My gaffer of seven years,
I met on a job. Oh, God, longer now. I met on a job. I did a favor for a producer. I'm like,
hey, our dolly grip bailed. And this was like when I was really getting started. I was, you know,
I was shooting, but I was still doing a little bit of gaffing work and a little bit of just whatever
to pick up money. And I need a, I need a dolly grip.
And I'm Dolly Grip.
I left school basically just shooting and gaffing, but came out, Dolly Grip for a day, and I met my gaffer, and I've been working with that guy ever since.
But like that, you know, that's, it is true.
Like, you never know the smallest project, the weirdest opportunity, you will meet someone who can probably change your whole career.
Yeah, well, I was reading up on you.
And it does seem like you still work with a lot of the people, including like a banditian shit, uh, that you met.
at USC.
Yeah.
And obviously all of us at the time wanted to go to UFC.
Now having done 120-something episodes of this podcast, I found that what we all should have
wanted was going to AFI.
But those people are just crushing it.
But how important was SC Film School?
The best thing the SC Film School gave me was all the contacts I've got now.
I, the person that I've written with and produced with now, we have a movie going
after Austin Field Festival that I'm going this week.
He and I were freshman dorm neighbors.
The guy who edited that lived down our dorm holiday, he's one of our closest friends.
The guy who directed it was his neighbor.
So we were all on the one big dorm that like dorm floor.
It was the film floor actually in the fratiest dorm of USC.
Yeah.
But so yeah, we we just all, we've stayed friends that long.
And say, you know, like, Anna, I met in the, like, the intermediate film production class, and I just thought her work was awesome. And so when it came time to do our senior thesis, we co-ed a thesis together. And that's how we met. Oh, cool. And really got to know each other's working style. And since then, I've shot, barring one thing where I had surgery and I couldn't do it. I shot basically everything else of hers or I've been on set in some capacity for her since then. So that was, yeah, like 10 years ago. And then Alex, Alex, familiar in the editor and produced her appendage, I went to
high school with. We were in like film, they gave a little film class at high school for us,
which was cool. And yeah, we've known each other since then. Yeah, I was, I was going to say,
it's, it was nearly the same thing for me. We had a arts dorm at, and went to Arizona State.
And we all, we're all still in touch for the most part. There was like, I, I'm from California,
but like, you know, about 12 of us moved back to L.A. and like, one of them's gotten pretty good
acting and is like in a bunch of television shows and you know one's a producer now and then my
my buddy nick um was always at a documentary just was nominated for his um an emmy for his doc this year
this yeah so it's it's like it's weird how if even anyone can be someone yeah you know these are
all people at ASU that were just partying around you know and then now success they say that by it's
It's like the first orientation day at the film school, you'll see.
They say, like, look at the person on your left and you're right.
Like, you might be working with them.
10 years now, once you graduate, you know, you can never know who you're going to meet.
I think that's one of the things I wish they kind of drilled how more the longer you went there is like, you know, I think you think when you're early on, like, well, if I just do really good work, like, everyone will hire me.
And like, that's what matters.
Just do really good work.
It's like, no, you got to be someone that people want to work with.
and and that goes back all the way to who you beat in college and you're a, uh, you know, a dick, uh, that can pay off 15 years later down the line when someone will hire you. And I'm sure, unfortunately, I hope we run into that at some point. We all do. But like, you know, it's, uh, yeah, it's interesting. Just how, how, how people come back around to like, I don't, people that I hadn't seen in 12 years. Some are like, hey, I just started this new production.
company. Thoughty that one thing you shot in school and it was like, hey, we're doing that now.
You want to come out and, you know. Yeah. Yeah, I mean, I certainly had to do some image rehab
coming out of college. Not a lot, but enough that it took a minute. But there is definitely
one person that comes to mind from our film school that literally just blazed a trail through
Hollywood. Like, I would hear his name come up on random sets with like, now fuck that guy.
And I'm like, geez, you really can like, you can screw things up if you're, you know,
super fully yourself and think
you're God's gift of filmmaking.
It's tough too because when you're that young
and you think you know
the right way to do things.
Like you're like, oh, I've already shot two things
and they're great.
Like I know what I think you're, I don't know.
I think it's easier to be difficult a little bit
when you're younger and you haven't had the experience
of being humbled repeatedly.
Yeah.
I think that's a very, very important
post film school process is getting
it down to the fucking ground.
Starting your place a little bit
once you left.
but you know and end of the day yeah you find the people that you're the happiest working with
and usually those are the ones that you go the farthest with well and i think that actually brings
up a great you know getting get a kick to the ground repeatedly it's actually like a this is
going to sound weird let me let me try to think this through uh it's like a comfortable place to
be like i don't think in film school that they give you enough time to realize you will not be
shooting like what is it tier one tier what's the
high tier tier three yeah i don't know i've got tears the number they they stand yeah yeah uh stuff
like off rip you're gonna be shooting you know things that as a film student you look down on
the joke always being like mayonnaise commercials or whatever and then you end up having more fun on that
than anything else because they're smaller you're with your friends whatever and it's far more
comfortable yeah first feature i did out of school budget was like 70k and you would
would think that that would be a nightmare for one involved, and it was. But it was also
the experience that I still talk with people the most of the crew that was on that were
also a lot of friends. I mean, Michelle, who PD Dependage actually did a couple days of art
direction on that one. And so, you know, again, it's just always, it always comes back around. But
people still reference that shoot as like, we were all living in the mountains together in a cabin
shooting like a slasher in the cabin we were living in. So there were times that it was, you know,
we're shooting a scene and there's people who are legitimately sleeping in the corner of the same
room that the set was in as we were filming and just one of the craziest like some people
were still in college while you were shooting it it was wild but yeah the small ones can often
be them the most uh life changing yeah well then after that one your next bigger one you
you totally shot on an iPhone or a couple iPhones right yeah yeah yeah threshold um that was
so Patrick who I've now done two movies with um produced that new one with as well um
We were waiting on money for a bigger film.
We'd been commissioned to write a script, and they were, you know, they were like,
yeah, it's going to be $2 to $3 million.
It'll be great.
And it was just taking so long to get off the ground.
We got to do something.
We got to like, got to just occupy our brain somehow.
So yeah, we did an 11-day improvised road trip horror movie.
And it was very small crew.
It was us to, two actors and our producer.
And just we drove to like Utah and down to the border and back.
basically. And we just did it for us. Honestly, we thought it was like, well, we might as
well just, let's do this weird experiment, have some fun to keep ourselves occupied. And then,
you know, I think because it was such an organic fun process, the movie just came out actually
pretty well and sold it to Arrow and love Arrow. Yeah, they did. Man, we were so stoked. We could
not believe we're getting a Blu-ray, like an Arrow Bluer release on an iPhone movie. That was one of
the funniest career moments, I think.
But yeah, cool.
Because Arrow's basically, uh, the young, hot criterion at this point.
Yeah, for, for, for, for cult horror.
Exactly.
Yeah, they're, they're great.
Well, even, are they really expanded so I have a pretty, right, they had expanded
beyond that now.
Yeah, like the, I, I, I don't want to say that, uh, uh, Robocop was like the first
one.
That was certainly a big one.
But yeah, I got a bunch of air shit.
Do you have a large physical media collection?
That's been real newsy lately, and I certainly do.
You know, I don't, but I also don't have a lot of stuff.
I'm not, I, like, so.
The room suggests you should see this nonsense.
Yeah, no, I'm, I actually like, I have the same five black t-shirts and pairs of black jeans.
And I, I'm, I just like the least amount of decision-making possible.
and so I keep things simple
and clutter free
and my brain is already a mess
so I you know helps me out
yeah the that's something
that I have recently been thinking about
even just down to like clothes but
something that
shout out to my friend Joey Fameli
he shoots with Adam Savage
for his tested YouTube channel
has been going for like a decade
and one thing that Adam
said once that has always stuck with me is like
and this goes down to
more like when problems arise on set, but it still kind of applies to everything.
It's like if something happens in it, that you can't control, like it just hacks a decision
off of your, or it hacks a limb off your decision tree, which makes things easier.
The less limbs you have on the decision tree, the easier your whole life is.
So being cluttered, having too many options of things to wear, stuff to do, things to spend
money on places to go, you know, it actually makes life worse in some ways.
I hear you know the thing that blows up on the most is like people talk about like my set outfits like oh I got to get my set outfits ready for the shoot this like the last thing on my mind is what I'm going to wear when I'm filming I need that to be the last thing on my mind because I'm like I'm trying to get my way through a shawless my brain before I shoot the last thing I'm being like does this fucking match like no you know it's like a basic outfit I know it works I don't have to think about it throw it on I can use my brain for better things but yeah I've got I've got like a set pile it's mostly just
just all of the three t-shirts I've gotten from, like, Matthews.
Hell yeah.
This one, yeah, this one from fucking frame I.O., whatever.
Like, those are the gnarly one.
Keep it simple.
I think that's, I think it's important.
Yeah.
Speaking of simple, oh, great, what a great segue I just came up with.
John McPenid simple, yeah.
Yeah.
So obviously, like, for, for horror films,
uh, lighting can be sparse, you know.
And, but if you keep it sparse,
You know, you just don't get a good enough exposure.
What are some ways that, because you've, you've done a lot of horror, you know, you've got three big ones on you right now with appendage being a horror comedy.
What are some of the ways that you're able to move quickly, be efficient, stay light, but still light in such a way that's dramatic and keeps the tone?
Like, do you have any kind of, not specific setups, but like styles that you lean on so far?
sure uh i would say that well yeah so
i make it a little more difficult on myself than maybe so like i don't i i typically
don't like to use can't you know all these cameras out dual native sensitivity iso setting
i'd be like 30 300 ISO and shoot with like the back of your iPhone light reflecting off a mirror
in a room that's like 10 feet away like i don't love that because i really i think i'm sure i will
rely on it when i need to go on a super super crazy fast moving set but i haven't yet i prefer to do
the opposite. Something I talked about before about this movie was before I shot Appendage,
I was doing a bunch of stuff on 16 and 35, like that Jack White video. And, you know, fastest
films without pushing the film you're going to get is like 500 ASA, you know, stock. And so
I just got used to lighting for 500. And so, and you know, when you did appendage, like, I'm just
going to, you know, a lot of the movies that we were referencing were all shot on film. And to me,
part of the look of those is not just that they were on film, but you had to light those
movies to a certain level to actually get them to look like that.
And so it's not like just, when people shoot on film, they're like, well, now my movie's
going to look like a shot on film.
Modern film stocks are so clean that, like, unless you push them or you actually expose them
badly, you're not going to get as much grain as you think.
And that was sort of one of the things that we also mess with on appendage was there's
very little film green added to the movie later.
But, yeah, we did appendage all at like 500, except for two or three digs interiors, where
I got screwed by the weather
and like we turn all the lights off
all the jennies off and we just had to be like
I guess but up a two
um and so um
you know I don't rely on that for speed
I know a lot of people do I think it totally works
there's some gorgeous stuff that like obviously like
you know look at the creator was shot large like 12,000
ISO FX3 like that's rad um
and it totally it totally works
I think the way that I just process lighting
I tend to like
a significantly higher contrast ratio
and that's also gotten me into trouble a few times.
But when you shoot at something like 500,
unless you put a light somewhere,
there's not going to be light on the face.
You know what I mean?
Like, it's really helpful for getting exactly the contrast you want
because you're limiting everything around it.
So, you know, as far as how I actually do move fast in those situations,
I don't do any real work anymore without making sure
basically every light I've got is either blackout luminary
or on a DMX4.
obviously features like indie features like
appendage can't afford the MX board
but even like in
yeah the iPad even on the
like the tiniest like appendage
was what's funny is
everyone sees this on Hulu but
it was actually produced
at an indie level like it was acquired
you know and and picked up
but it wasn't like a Hulu original with like
12 or 15 million dollars this was
I won't say it but it was significantly lower than that
it was produced as an indie and
And so even at that level, though, taking some hits on like maybe the number of lights I had available for lights that I knew I could control from my iPad so that like I wasn't fencing around with level and having to send someone out to dial the sky panel knob to like get things to, you know, to be honest, actually only we only use vortex 8s, no sky panels.
But no, the vortex 8s are better than sky panels, in my opinion.
They are.
I've got a four right here.
the for me
I like
I like sky panels
when I got to do
a big wash
like if you're doing
a big soft box
overhead
it can be nice
because they are
slightly less
they have that
less directional
I mean
you get to throw
a diffusion
panel
on the vortex
but like
if you're not
tight budget
the sky panel
still work great
for that
but I like
the vortexes
because yeah
if you don't want
it to be a wash
there's no way
to get a direct
beam from a sky panel
and so we did
a lot of stuff
with the windows
and appendage
where it had to be
sometimes it was
supposed to play
as a street light
Sometimes it was supposed to play as moonlight
So we had basically outside every window at Hannah's
That was a real real room
Like we had no set builds in this movie
Which was tough for all in a number of years
Yeah, yeah, yeah
So I tried to
I tried to set it up like it was a stage set up as best I could
One light through every window so I could control
Even during the day
If I wanted extra punch through the windows
You know those vortexes really can kick
If the sun's not hitting on the same side of the building
And so, you know, we could slip in diffusion panels if it was moonlight, pull them out if it was streetlights, take that out for daylight.
And so that just gave us a lot of control.
And I could, you know, touch a button.
So I hit them all to daylight.
Great.
Done.
All right.
Easy.
Whereas, like, if you had them all on a sky panel set up with no DMX board, no DMX cable running in, that's your whole lighting team out there, just dialing everything to daylight.
And that's the difference of maybe 15 minutes to two.
And so embrace, embrace the iPad.
love the iPad, learn the iPad.
Know the lights that work well with it too
because there's something that don't.
There's kind of, you know, a stare is magic.
We lit half of appendage with the light sock 40, basically.
Life like 40 in a stereo tube in it.
You'll see that in almost all of our BTS.
There's like a, there's just a tube sock right out of frame everywhere.
And that thing is truly one of the most magical fast keys you could have when you're
moving at our level and you can't, you know, some, I do a lot of bigger sets too
where I, you know, the bigger music videos, I'll build full.
bar soft boxes like you have a u basically a u bar i don't love overhead soft boxes i think you
i don't love top down lighting i don't know i just never have so i prefer to know either use
or what i call like an a frame and it's basically two diagonally tilted soft boxes instead of
one flat overhead one just because it means then i can sculpt that base ratio a little bit more
instead of just um also helps wrap into the eyes but uh you know when you can't set up a full
room and you can look anywhere and just turn on or off bars. It's really important that to me
at least you have something that gives the feeling of kind of a big bar light, but it's
very movable. That's why I like those two socks a lot, because it's had that horizontal
width, but it's very slim and so you don't get like spill everywhere. That's the other thing
is just controlling. I think I'm a big tape dove on every wall I can when it's not on
screen kind of person, which you can't always do on a movie this side.
Like you said, sorry, circle back to your moving fast topic.
That's not always possible.
And so the best next thing is ISO down and use a soft, like a very controllable soft key.
You know, like that thing had the built on skirt so I can trim it as much as I need.
And even if there's a little bit of spill, at 500, it really knocks it off the walls and knocks it off the far side.
And it's very controllable.
Yeah, I mean.
Long, long answer.
Sorry for that.
No, no, no.
I was literally about to say that was a almost everything I've ever said in my own thoughts condensed and down to the fixtures and like style I do like an overhead but I use that more for I guess everyone does use that more for ambient yeah exactly yeah I've never I've never thought of the the TP situation that's actually yeah it's it's a little tough because you have to make sure you have the the weight bearing capacity to do it because tilting a 25.
12 softbox that's fucking heavy and it should be a chain motor thing you can do it with
ropes if you have enough uh talented grips and it's totally possible but it is a little more
it's that's not a easy you can do it yourself kind of assembly like i i only trust a really good grip
that safely yeah the uh i was i also didn't want to interrupt you because you're on a good role
but uh i always i always make a point to mark off when we've uh mentioned the astera tubes because
Because every single person, every DP, as a set of esteratubes, sometimes it's one kit,
sometimes it's more, but they always show up everywhere.
They are like the most, sky panels were a big deal when they came out.
But I think the astirotube has absolutely changed everyone's workflow in some way or another.
And then the light sock changed it again after that too.
Like, like, Astero's came out and people like, oh, these look good at the shot.
And they just sort of throwing Astero's into everything.
Right.
The music video, the cheat music video move.
They're all vertical.
And then that's when they were the AX-1s and they were only bright enough to be like in the shot but not bright enough to really light the shot itself.
And they came up with the Titans and suddenly like, oh, I can key with these now.
Hell yeah.
And then we just started like, I mean, you know, people started wrapping them in what we call it snow.
It's like a white kind of foam or putting it in a pool noodle.
And then light sock came out with the actual controllable dip and the skirt and that just, I see those on TV sets.
I see those all over the place.
They're amazing.
yeah so for appendage where you so like your key so to speak was your motivated light is coming through the windows with the vortexes and then you just bring the tube with the sock on it for the actual key wrap it around yeah and i you know there's there's a few things that the tube can't even do or because it is a very soft light often what'll happen is you lose some of the um the specular like the harshness of the shininess that you get from a bare tube and so what i started to do especially in the ending scenes
or some of the scenes when she's lying down
and I had the room to do it,
I would do a slight sock
that had more wrap to it.
Like, that was more of a key than anything.
And then I would put a bare tube like two feet below it.
And so,
and then turn that on to get skipped.
And so you got the soft key,
and then you got a hard edge to, like,
kind of motivate it to feel like it was wrapping around better.
And so that became a little combo that I was using all over the place.
Like, if you watched the end of the movie,
when she's lying down and facing herself, spoilers.
that whole
scene is basically
lit by that combo
there's like a light sock
about five feet off the ground
and then there's another
bare tube like two feet
straight below
and that's why she's got
that like crazy hard glint
and like shimmer across her cheeks
and it kind of what gave it
more of a horrory edge
because on its own
the light sock is so pretty
and such a flattering light
that it's not actually
aggressive enough
for horror movies sometimes
and so I've learned ways
to either skinny it
with the you know
the skirt to make it a thinner
source so it's a little harsher or yeah double edge it with another tube to add the
specularity that it's losing and that sort of that combo seemed to work pretty well yeah i mean
sorry i had like three three branches yeah yeah that was actually one thing i learned i think
i learned it from a photographer actually but one thing that i that really helped me
when it came to making more realistic light was putting a hard source inside of a soft source
I think the photographer had a big umbrella
and they had one flash into the umbrella
and one flash aimed out.
Outwards.
Yeah.
And then they would do that.
And it just looks great and you can use it for film.
And especially if like the umbrella is a little cooler than the key,
that kind of looks a lot more natural because, you know,
shadows are always cooler and shit.
But yeah, that's a great idea with the two tubes.
Yeah, the other one, I just remember the, as far as speedy setups,
you know, everyone loves practicals.
But if you have more individual hand squeezers, it can be again kind of tedious to do.
So that's why I'm, I always, if I have any practicals instead, I make sure I have like a kid of
Nixvolds, you're Sarah Nixvolds as well, just because color control from those is just the best.
You know, it's like when you, sometimes, you know, you want a practical to play even warmer than
you can get it from dimming it and you dimming it and you dim it's so low. It's no longer playing.
You're like, oh, now it's the right orange. You can just, you know, it's just so fast.
Have you used the hydrop panels?
Yeah, my, so my L.A. gaffer, Nick Thompson, he's, yeah, he's going to introduce me to those as well.
We put some diff on those and we'll stick them under cameras and get like really nice
highlights from those all the time or when it's we use them on a feature actually did a second
feature with with Hulu and Worthing Brooks this year and hopefully it comes out soon but yeah we did
we had a lot of stuff with TVs and that and it was it's um it takes place in the 90s and TVs then
were square and so if you you know it was four three and so we were realizing that in the
eye lights you could see that our are like the light mat four was a rectangle and you could see
the tubes or tubes like oh shit that doesn't look like how a tv would look in their eyes at all
and so we started to either use like four like four hydras stacked into a square or we do um we take
a light mat four we put do over half so it was a square because you know the thing we realized was
the quality from those hydros when you stack them it looked very much like that CRT kind of harshness
when it was undifed and just four of them in a row so that's
me uh yeah use of the bush now they uh they listened to this podcast it was the craziest thing
i was wandering around like nab and this guy jumped out at me and he was like hey i like your stuff
and i was like there's well he well no this is a couple years ago and i was just like no there's
no there's no way because i like i'm a i'm a i'm a dp but no one's seen what i've shot and i was
like maybe he's read my articles but how do you know what my face looks like so i was like
no and he goes yeah you did this that and the other i did a um when the a x1 tubes first came
out. I did a poor man's process with him, basically. And I guess he saw that with a strange old
down the road. And so I guess he's in that yada, yada, yada. The other day they sent me a four
pack of the hydropanels. And so I've been trying to, I was like, has anyone else use these?
Because I haven't, since I've gotten them, I haven't gotten a gig where I can use them. But like using
them as little mini kines like places has been nice. That little magnet on the back is pretty handy.
Yeah, no, they're super punchy. They're useful for very specific things. But yeah.
Oh man, the far, yeah, doing that, yeah, Titans definitely changed four men's processes.
I've done that a lot with like three old keto housings on the either side of cars.
So you have like nine banks and then you just put four to you of the niche and you can do perfect like light passes and chase.
It's great.
Yeah.
The other thing I wanted to touch on was the kind of getting deeper into the idea of just shooting everything at 500, which is also something I strongly believe in.
Because when people talk about how film looks better than digital, I often.
think that the color wise maybe you know because because obviously the colorist is going
can make any camera look like anything but like um I can see an argument for that but in my
opinion it all comes down to contrast and back then you had to hit everything with a pretty
hard light like getting soft light was a novelty when the kinos first came out and now everything
is you know bare tubes and and and a bank chimera light um sky panels and stuff and so I
To your point of shooting a lower ISO, plus you get cleaner shadows, shooting a lower ISO and using the more, let's say, traditional lighting style does make your stuff look more premium, I suppose, or filmic, quote unquote.
Yeah, I hate, I did enough stuff.
Again, like music videos, sometimes you have to just, ah, I'm going to shoot $1,000, $1,000, sure, why not?
And like, when you get into the grade, the amount that music videos get pushed in grades farther than features is all, it's pretty drastic.
and like if you don't have clean enough shadows
you'll start to get all that crazy colored noise
and they try to introduce a heavier lot
and I just don't like the look
of hushed, lutted
you know, in-camera color noise.
Right.
So that was the beginning of my like,
I'm just going to start ISOing down.
Just got to bring it all down.
But even if they want to throw a heavy grade on,
it's still clean and then we can control
how much grain goes on there.
But yeah,
everybody has a different process.
I'm just,
that's how my brain works.
You had mentioned it earlier,
But even like with the creator, I remember seeing the trailer before Oppenheimer.
I was in the IMAX, like the 70 millimeter IMAX projector.
And those shadows, this is the trailer.
I haven't seen the movie yet.
But the chroma noise was insane.
And I was like, oh, okay.
So when you see it on a big enough screen, you can see it.
I'm sure on smaller screen, TV, whatever, not a big deal.
But like, it was aggressive.
And so when all these articles came out, I would love to interview Orrin about it.
He's rad.
You definitely should.
he's a cool guy and
yeah yeah and I had followed him on
Instagram for you're probably like Twitter
whatever for years you know I've loved that guy's work
but it was you know when everyone was
when all the Sony fan boys I don't know if you're
an online person but boy Sony's got a fan base
yeah they try not to I try not to yes I try to say off that as much as I can
yeah the it's brutal but they're all like look at
we can do I'm like I'm so glad you're motivated keep that
motivation, but also, ILM touched a lot of this.
Yeah, I, what I think works for that is they're, you know, because they were embracing the 75
mil Cowah thing and like it was, it had that aggressive vintage kind of vibe to some of the
sci-fi, like there was, you know, you look at some little different, there was a lot of
chroma noise, honestly, in earlier film stocks that it's stressily different, it's a different
kind of noise to me with, with what a Dave called of the colorist who worked on that in Dune and
Batman, he's like one of the.
you know, the best out there.
I feel like the contrast curve and the sort of film push they did on it,
you know, I was worried.
I used to own an FX3.
I'm very aware what the noise pattern looks like.
And like I thought I was going to bug me.
But the way that they, they kind of tweaked the image, it just felt like,
kind of the error.
I think they were, to me, like, they were shooting for enough.
They're like, you know, yeah, if you analyze it, like I was able to see because I'm a
fucking dork and I own the camera, like there's one scene.
I was like that FX3 noise.
But like if you don't know, and you're just a 70-s sci-fi fan or an 80-scypha fan,
you might just be like, this looks like exactly what my favorite movies used to look like.
And that's, I think, you know, the power of embracing the, yeah, some I-Lan magic,
a really, you know, knowing your color science and getting it to kind of line up and post it.
You can do a lot of things now.
It's pretty amazing.
Yeah.
That's what's been so hard.
First of all, like I said, I haven't seen the movie.
So I am just looking forward to seeing, because I am.
squarely in that camp of people who loves
that type of film. Yeah, you could
barely string together a plot and I'm fucking
there for it, you know?
But
I was trying to think of a few movies that that counts, but I don't need to.
Anyway, the
Nope, completely lost that thought.
FX3 noise. Oh, but also it's just like
it makes it really hard to review cameras because part of my job
writing for Pro Video Coalition is reviewing gear,
whatever lights came and stuff like that. And at this point,
it's getting really difficult to receive a camera
and not just sound like you're bitching
because every camera is amazing.
So you end up trying to find the little things that aren't amazing
and then the whole article is just complaining.
Yeah.
No, I understand.
But same thing.
Like only probably film nerds are going to,
like technical film nerds are going to look at any movie
and be like, oh, croma noise.
No, people don't know the word crominoise.
That's not.
No.
No.
No.
And so it's, yeah, it's really, you can get away with the just slide.
Yeah, I just, I'm actually in the, I have to return it technically.
I'm hoping they will let me keep it for longer.
But Fujifilm sent me the GFX 100 the second, they're calling it.
Ooh, yeah.
Dude.
So in terms of mirrorless cameras, yeah, this might be the best one.
Whoa, cool.
Like, like period.
Autofocus is fast enough that it works.
I just shot, like I said, I was shooting the race cars of Laguna Seika, kept up fine,
eight frame burst, no problem.
It's got a buffer like crazy, so you can just ratchet off, you know, like 40 raw images
before it starts to freak out on you or infinite JPEGs.
But, yeah, eight stops of stabilization, 8K pro res files can do raw if you go to like an
atomose or whatever. And it's a 100 megapixel medium format still camera. So it's just
every it's got everything going for. And then the Fuji film color science, which is
nice. I got my XT5 somewhere in a shelf deck there. Oh yeah. I got I got that. I got the
actually just bought a while ago. I bought the GFX 50 R. Oh yeah. I really like. I have
X100 got a whole of them. XT3. I did read
that you were kind of a similar
to me, a bit of
a nerd growing up where you were making
your own gaming PCs and whatnot, which
I also did.
What was your game of choice?
Oh, good question.
You know,
I did a lot of, a lot of
MMO things. I loved RPGs,
just story-wise.
I think one of my
earliest memories gaming was actually not on
PC. It was, the
Nintendo 64, it was Gotlet Legends.
it was the arcade yeah the arcade adaptation they turned to the n64 game and like uh i played
this shit out of that game i loved it um i fantasy has always been a big thing for me and so um sure
loved that but uh yeah no i mean building the PCs i think once i started to get into like
you know i guess elder elders rolls with marroland that was Xbox i guess was there a PC version
Marlon? I don't remember that. There was, but Xbox was first, I believe. Yeah, yeah.
Jammed on that a lot, too. Yeah. The, uh, I same thing, like I was playing, uh, you know,
as they came out, your Final Fantasy 7 through 10, I think was my kind of era. Six, not really,
but, uh, and then all the Nintendo 64 games, there's only like 15, so. Yeah. But, um,
when I was get started getting into, there was like a, I grew up in a really small town in the,
and this, the library had this little, like,
who wants to learn how to make films course?
And looking back on it,
they just grabbed like two guys from San Francisco
who had just graduated college
or maybe were in college to teach it.
But I realized, we were on Premiere like seven or something,
and I realized that I couldn't,
no computer I had could run it.
You know, we were running the e-machines, whatever.
And at the same time,
I was really getting into Counter-Strike.
and so I was convincing my parents
that I needed the computer for Premiere
and I was like it's just the same stuff
like if I'm playing Counterstrike
it's basically the same thing
so I was able to like start building
a Counterstrike rig and we played
semi professionally
hell yeah nice
now looking back on it I should have stuck with that
everyone making millions of dollars
just hanging out
it was yeah I'm glad
that was the route because there's a
I meet a lot of people now and a lot of first ACs who tell me there's a lot of, you know, other other DVDs that other first agencies who, like, learning just the basics of the tech side of it, aside from just like what the gear is, like, you know, there's a larger people that took that was their biggest learning curve with just how the internal camera technology even work. Not just like, how do you stick a terror deck on? How do you pull focus? Like it's, you know, what is the computing inside the camera actually doing? What does it mean? And I think I'm pretty grateful to have the nerd back.
who have been willing to delve into that kind of stuff.
Yeah.
To your point about not going online,
that in the past like year,
I've really started to decline on my interest in,
like even this is going to sound shitty to say,
but like even trying to help people.
Because there will be conversations,
there'll be conversations on Reddit or whatever
where someone will ask a question and you're like,
oh yeah, actually same, you know,
if you lower your ISO,
you actually get less shadow noise.
And then here comes nerd PhD to give you a dissertation on why you're wrong.
And you're like, I don't, I don't, whatever.
Like, I know when I do it and I see the shadows, I see their cleaner.
If you have a reason that you think it's the raw, like, sure, you do, yeah.
I think that's why, like, people, there's so many, so you get asked a lot of questions
where it's hard, it's hard to answer for everyone's experience sometimes.
It's like, you know, to everyone's eye, not even the word clean necessarily even means the same thing sometimes.
It's very tough to subjectively describe an image.
I mean, there's some things that are inarguable about how an image looks.
But to some people, you know, clean to them is color separation and clarity rather than graininess.
Or like that, you know, there's so many different ways to talk about the way these things mean, especially when you're dealing with a lot of people online, the language can be a little difficult.
It's not worth arguing.
Well, the big one now that I've been, it feels like I've been beating my head against a wall is, and I got to have Jay Holbin back on to just do a. We had a lens month last season and everyone really liked it. And so, but Jay just came out with a new book of all of his shot craft articles from American cinematographer. So we're going to use that as a launch pad to get him back on. But I want to have a segment where we just debunk the top five internet myths that keep popping up.
Yeah, that would be awesome.
Yeah.
So one of them, tell me if you can think of any after I named the first couple.
What speed boosters do?
I'm sick of hearing people say, oh, I got a speed booster.
So my camera's now full frame.
I'm like, please stop doing that.
No more words.
Yeah, none from you.
Just the difference between full frame and Super 35, like legitimately.
I think as much as I love Steve Yedlin, I think.
that level of
specificity
should have been locked behind a gate.
Like you need,
there needs to be like,
you need to prove that you know what you're reading
before you get to read those documents.
You know what I'm talking about?
It's like,
yeah.
Oh,
they are dense.
And I really appreciate them,
but they're very dense.
And you can get lost in them.
And you aren't like really,
really doing this like every day and try,
you know,
it's a lot.
Yeah.
And again,
I love when people get confidence, but when they get confidence and then want to shout other people down or whatever and use something that they don't fully understand to justify their ideas.
It's just like, or people, oh, jumping off the back of that one that I've seen a lot, people will be like, oh, look at Steve Enlin.
You can make any camera look like anything.
So what I do is I just use a color space transform and resolve to turn my Sony into an Alexa.
I'm like
Oh God
Like I'm glad I've stayed out of this
I'm glad
I'm glad
Yeah
No yeah it's
You know
I like it's
At base level
Like
I guess technically
You are
Doing what they said you're doing
But it's like it's not
You know
There's so many factors behind that
That like
The sensor provides
That you can't just
Fake with a color space
Transform
Right
But you know
Well, my argument was always, if that was true, we would all be doing that.
If it was that easy to just doot, dude, like, that's not a secret you found.
Well, yeah, it's like, well, the thing is, you know, what they're not, you know, what that argument doesn't work for me is like, yes, you could do it.
And the yes, you have now put your image into log C, Ari's color space.
What you don't have is the dynamic range of the Alexa baked into your image.
and you don't have how in, you know, sort of interprets motion.
You don't have how, you know, there's so many different, like, even the, like,
the way that Ari manufacturers, pixels versus someone else, like, the subdivisions on red
versus, like, the bigger photosites.
Like, there are so many little factors in this.
Like, you can't just smack in the same color space.
Like, yeah, I can put my iPhone into Ari Log C.
It doesn't mean it looks like an Ari.
It just means it's in the same color space.
Like, there's so many, there's depth.
There's layers.
It's an onion.
It's a track.
Um, it's, it's always, it's always Shrek. That, that you, you brought back out some, I forgot to ask about the iPhones and your experience shooting an iPhone. Cause yeah, um, that's appeasing. And also tied into online. A lot of times new people start, they go online. They ask, you know, what should I do? And me and a bunch of other people like, literally just grab some friends, write something and just shoot it on your phone. Don't invest any money in this. And then there's always this pushback of like, no, that you don't get it. Bob, blah. I'm like, well, if we had a, at, at, at,
mini dv was a big ass problem but it was never easy like iPhone is easy you know and cheat
because you probably have one or he but even i i've never owned an iPhone i shoot android and
even the android phones are really really good i have a pixel whatever um but what was your
experience shooting that film on that system and what kind of workarounds did you need to use and
things you needed to consider to make sure it came out looking its best so this was when we did
it there was the iPhone 8 so there was no cinematic
There was no built-in brand lock.
There was no built-in Wi-Bahn.
So we were using Phil McPro to control it all.
It was like a year after Unsaid had come out when we shot the movie.
And so we knew like, hey, they paid that work.
We could probably, they could make that work.
A large part of it was also, because it was all improv, initially I was like being a fucking DP.
I was like, well, we could use like a 5D.
We can use something.
I don't want to do an iPhone.
I was like really not sold on the iPhone and Patrick Pitcher to me.
I let me find another option.
realized it was going to have to be almost all two camera the whole time and he was going to have
to operate one. It's a very good writer. He's a good director. Has not really done cinematography work.
And so asking him to suddenly focus his own 5D and like learn all the setting all that in three weeks.
It wasn't going to happen. And I wouldn't ask anyone to go through that and then be stressed
and like whatever. And so, you know, I watched on saying,
be good. You know, I got to like, I guess we can do it.
We're going to do an eye. Let's just go over the iPhone route.
And so we did get a moment.
I just like I think the moment telephoto lenses had just come out.
I love that lens. It looks cool.
We shot a lot of the moment telephone lens.
The chromatic aberration on the edges is fucking great.
Yep.
Yeah, add some nice grit to the image and like we were, we used a lot of those.
We had a little handheld rigs.
We had Zoom recorder is strapped to the handheld rigs.
Like, you know, just to try and get some audio.
I mean, like half that movie's ADR, but it is what it is.
I would
Hey man
All of Star Wars
Episode 1 is ADR
Look yeah
And say it's worked for some people
So we
We did it
We did what we had to
I mean
Another reason we went
The iPhones was we were stealing
All of it
Like we had no permits
We were shooting in very public places
And like restaurants
And on the road
And
And to everyone else
I think it looked like
We were shooting
Like a travel log
Or a documentary or something
And
You know
It let us get by
And that was
Because we didn't build out
Now there's like iPhone rigs.
You know, like now there's stuff where you're going to be like in the same with the FX3.
You can build that thing out to be like this fucking big.
It's crazy.
But we opted for nothing like that.
We had little travel tripods.
We had like two handle handheld rigs and we just tried to be as low profile as possible.
The main thing that helped us out to make that not look like absolute ass image wise was just pillic pro and then exposing for the highlights and out of the situation.
Just like make sure the highlights were in.
Because the ugliest thing the iPhone does is blow loud, its highlights still,
and like it can't handle, it can't handle the upper range very well.
So we would just always expose to that, and we were like, it's an iPhone movie.
It's a war movie.
If it's grainy, when we race it up later, the horror movie, and it's going to be grainy.
And we're actually pretty surprised at how well, I mean, the colorist was able to push the image.
Like, he dropped on a full, I think this was, again, before, you know,
film box and DeHanser were out, like, all these new film emulation software.
so I think he had like an iPhone film convert plug-in
and like surprisingly
by example to push the image around a fair amount
and there's some shots in that where like
because the sky was kept in like when you
soften the contrast and redo the actual curve on it later
we have very few blown out skies
in that film which is kind of surprising
but again it was constantly paying attention
to the actual like film the pro just had
always checking the exposure always locking it
like it would reset your white balance in between takes.
It was a very early early version of it.
So being very aware of settings the whole time.
I'll just sound along.
Well, now Black Magic's got their app,
which apparently it's only for iPhone,
but apparently it's way better than Filmic.
Really?
Like far more usable.
Yeah, yeah.
Yeah.
I don't think I'm ever going to do an iPhone movie again.
But I'm glad that I'm glad the software is better.
A big thing we did with Threshold was done was we did a doc on how we shot the movie
because we knew, like, it was kind of the classic joke.
Everyone was like, well, everyone has a camera in their pocket.
And I was like, go back yourself.
Every time you hear that, you want to punch whoever says it.
But to a certain extent, we did want to be able to say, like, look, if you're, if you are desperate to make something, like genuinely, you're waiting on money for a bigger project, you don't know how to break in, you don't know what you're doing.
You technically can do it.
And it'll be hard, and it won't be exactly how you want to make a movie, but it is doable and it doesn't have to look like ass.
Like, then this is how.
And so we basically did it an hour and a half.
making of threshold. Now I'm making of Doc. It's on like the Blu-ray and Arrow and all that. And it
dives from super deep into how we actually got away with it. Now I'm going to have to get that
arrow Blu-ray. Because like I said, I got all these criterion films. And then I started collecting
arrows and I'm like, now I need a separate arrow shelf. So I'll just get that. But also that
like, I remember that was the one that a lot of people got mad at was David Fincher famously said
that about iPads he was like write it on the iPad email it to your friends from the
iPad shoot it on the iPad you can edit it on the iPad I don't know what you're mad
about and it did occur to me that when you when you and I were in our respective film
schools they kept saying like if you have a story to tell then you'll succeed
and I think now because stuff is so accessible it has made people who are curious
about film that don't really have a fully thought out idea or whatever want to and think
they can come out with something amazing like off rip and I think that that urgency of need like
when it's the when anytime anyone asks what camera should I get I'm always like what's your script
like well I don't have I want to get into it and I'm like nope nope story comes first every time
otherwise you gotta be mad at yourself if you just have a camera and no story well that was the
craziest fart for us as we thought like, oh, we're using, you know, we're using these iPhones. They
could do crazy shots on them. We can throw on the steering wheel. They can turn and it'll
spin the camera. And we realized day one, like 20 minutes into shooting, we weren't going to do
any of that shit. The reason the movie was working even that early on was because the story was
good. The actors are giving it everything. We're like, okay, this is just, we're just going to
shoot this traditionally. We're using iPhones and it's just is what it is. We have one or two fun
shot. We stick it on a door and you open a door and the door swings open. But again,
that's something that people could do with actual cameras too you know you put a door a car mount
on you can swing a door open and do that it's just easier to duct tape an iphone to a window but like
we realized the gimmick and the and the yeah that part of it didn't make any sense and it just came down to
got to tell the story the right way yeah totally there was something else i had
written down not to pause everything so i can oh well now there's two things
yeah I did want to speak in of so one thing
this is the another reason why I asked me if they've listened to it before they've been on
is uh I'm very bad at having like I really feel like I've stuck the landing if all the
questions had something to do with the thing before it they're very rarely happens um
but going back to the music videos thing I was wondering what uh do you remember any
moments that got you on to the next level of music video you know starting obviously
super low budget like what people were involved what projects um and and why do you to this day feel
like you're still the person to call for all these really big pop artists you know what or other
artists are not all pop but yeah yeah it's it's really strange it's the music video career was always
a fun thing that happened surprisingly alongside the narrative one because to be honest the two styles of
shooting are very different and I've actually lost I you know more than how I got to the next
level I think I probably can tell you how you won't um is a lot of the stuff you shoot narratively
typically or you should be there's a lot of thought behind each frame and the lighting fits the mood
of the frame and it fits what the character's feeling and you're looking for meaning and everything
you're shooting you're not just trying to pop off like when everyone says just shoot it that's my like
that gives me a heart attack. When I hear just shoot it, I want to walk like off this
because that means that you've lost the thread of why we're all here. And sadly,
you hear that a lot of music videos. It's like, it's just a shot. Just shoot it. It's like just a,
it's just a, just easy to see a couple shots to the room. Just shoot it. And, um,
surprisingly. I love that one. Yeah. Especially early on when I was more difficult,
um, I was trying to put too much into each frame. Like I was, I, I, I, I immediately came out of
college did that feature and did another one like the year after and was just like in narrative land
at least one feature a year basically and and so I had to kind of learn how to turn that part of
my brain off a little bit where it was like you know sometimes something can just look cool
and that's also fine and like that's allowed and the lighting doesn't need to come from somewhere
like you can just it can just be fun and it can just be like oh well that it looks good because
it needs to look good. And I would say early on, my inclinations were also, I like making sad
things when I was younger. I was very into bleak art. Yeah, we all do. And I still do. I still think
that like there is a lot, like one of the craziest feelings on set is when you got an actor who
walks in the room and you can tell they're in it and they're so committed and the room gets quiet
and no one says a word and the sticks are quiet and they call action very quietly. And it is
like don't fuck up because this is a once in a lifetime thing to capture right now they are so
deep and you just got to do it and um that's still the best feeling to me i think and that's why
maybe my uh i can track my narrative career moving in a certain path as just the stuff i've
chosen to shoot and who i've chosen to shoot with has um lined up in kind of a nice way
music video is Wild West
there's no
there's no way to know
I would say that
my biggest breaks in music videos
have not come after my biggest videos
but like I
it's
it's so bizarre
and like you'll never know
what's going to be the one that takes off
a couple years ago
there was a little
song that was called
If the World was ending
it's the J.P. Sacks
Julia Michael's song
was the big song at the time
we did a music video for it
very low budget music video very simple it was in two houses and the street connecting the houses up the block we had no idea it's like one of my it's like 300 fucking four and a million views on youtube now like one of the like my most few things it's a huge song and like a year later saw you know a clip of my own cinematography like in the voice as they were playing it for like someone who was going to sing it on the show it was fucking crazy but we had no idea like that thing is you'll sometimes you can tell like if it's for a big artist like oh for
course a bazillion people are going to see this. Like I did a doge cat video. I'm like, I got to
mail this because there's so many people's eyes going to be on this already. What you don't know
is when that's going to happen on accident or when that's going to happen because something goes
viral. And that's why I hate the just shoot it attitude. Because your just shoot it and your
phoned in video might be the one that people see the most out of everything you've ever done. You're
going to really be mad. If you, as I think also as a director or a DP, phone some shit in. And
then suddenly you're like, this is what you're known for is you're known for phoning some shit in.
and I hate that.
And so I try and approach everything now.
I won't take on something if I don't want to pull it like music videos.
I got to be want.
I got to want to bring everything I bring to a narrative to the music video.
Even if on set I'm chill about the like,
you don't need to tell me what she's feeling in this.
Right, right, right.
The artistic intent behind everything.
I mean, you've got to at least be willing to bring,
bring some of you to it.
And if you're doing stuff,
where you don't give a crap
like
hope you're getting paid well for it
it's another one
you know it hurts
it really does wear down on you
after three or four years
or shooting stuff that you don't feel
and don't care about like it sucks
and so
you know I try and find like
I did this you know
I did a music video for Youngblood
with Chris
Chris Brasselauer
who I work with a fair amount
and we've done a lot of a lot of big
favorite videos we've done together
and
um
that one was just such a cool experience
because he knows me
he knows how I like to shoot now
I think he'd rock just shooting a punk show
that's what we're gonna do
we're just gonna make a punk show
we're gonna get a warehouse
it's a dead empty warehouse
and you watched the video
it looks like it was
it's meant for that kind of thing
but no lights in there
there was nothing in there
there's no stage
there was like straight up
and you know
we just got to build an underground punk scene
for that one
and like that was
you know that's the kind of
video I can get behind it was like
build a world
make it like really distinct and like let's let's just shoot around in that world um i think
that that might be the best answer for you is like just make sure you you do you even if it's a
video you don't understand or you don't know why you're shooting it put some of you into it
because if you don't you're not going to you're not going to want to talk about it after
well and i've certainly done that before where like the pay sucks maybe the people aren't
your favorite
whatever
and you're kind of like
especially like the motivations thing
you're like no one's caring about the motivations
and that well that just reminded me
something else but and then it hits
and then you have this feeling of wanting
to take it away from people's faces and go
no no wait wait wait I just need to polish that up
and just like no it's too late
like I freelance color a lot
and even then I have to like sometimes take
a couple days away just to come back
because I'm like sick of it
And I'm like, it looks good enough.
Like, why are you complaining?
And then just go, all right, no, they want it to look different.
I'm going to make sure it looks different and good, not just different for different sake.
Because otherwise, you know, it ends up in front of someone who's like, oh, who's the color?
She was the DP.
And you're like, oh, that's not my best, you know?
Yeah, and you can't always help that.
And that's kind of why I also, I dig, you know, I was doing these music videos for a long time.
But moving into commercials more so recently in narrative, it, there's some, there is a soul.
this quality occasionally to commercial work or there can be. But what is there is intent. No matter what,
even the, even the worst commercial you'd be on, you're like, man, why am I filming a napkin
commercial? Like what is the, but at least then it's all boarded and like everyone at least
put thought into why you're doing it. And even if you don't like the thought, it's nice to know
there is thought. And that's one of the things I do really appreciate working with someone like
Chris, like he sent me videos and it's frame by frame.
He's already animatic the whole music video before I took the time code.
And the video that comes out is exactly mad.
Like, I know that he's not going to look.
It's like, just still, but it's fine.
Like he'll, he's someone who also cares kind of the same about.
And it's why Anna and I get along really well.
We've been knowing our, like, Anna and I've shot so many things together.
And I've noticed since so early on and she's amazing so early out in college, we definitely have a bit of a high of mind thing.
happens where we're on set like she's very prepped you know i don't get me wrong there are shot lists
there are storyboards we have reference that we shoot on like cadrage or artimus to match the
storyboards and it's all there but when it comes down to it if there's a moment we're like she doesn't
feel right what are we missing we're missing this close up she's like i need this kind of close up
and i won't even have to ask i'll be like you want this lens right you want me to be on this
side of that you want exact this she's like yeah this is great it is like we just know i know
her taste she knows my taste and we just you know there's never a phone in situation with her
because she cares a lot
and luckily we don't have to over communicate
too much to get there.
Yeah.
Was there anything, you know,
every project you end up learning something,
especially, you know, like we've been saying,
but was there anything on appendage that you came off the other side
going like, oh, that's something I got to think about for the future,
maybe a trick or something that you picked up off it?
Yeah, I actually wrote a list.
I'm not going to go through the whole list.
But as we went,
I had an ongoing list of things.
questions to ask on my next feature and me and my first AC would add to this add to this note
daily and it was just things that we missed on the prep for things that like do i still have it
close because there's something i was going to say you got to email me this list because i'm just
interested for my old worker let me say i've got questions for questions for features there we go
yeah i mean stuff where even down to the nitty gritty where like we were getting nickel and
die by some of these rental houses and and the budget on that were like
getting so specific as to ask do you have budget for carts beyond like rental do you have money for extra carts if we need it because we were shooting in places where we couldn't there were no elevators and there was no easy access walkways and if they asked us to like hop every box up individually we would have died um you know things like uh making sure you have paid color supervision on a smaller movie that's not often there um got to check for that i think
Even if it's a week, even if you have to do one week unpaid, one week paid, still good, making sure that you have it in there that you are consulted on the colorist.
Because there's a lot of people, a lot of producers, a lot of people who will just like, I got this guy.
And it's like their cousin.
Right.
And you know, have you graded anything ever?
And you, you know, I, some people popular opinion, some people unpopular opinion.
I think the colorist is up to, it's like 50% of the cinematography.
process. Nope, that is a very popular opinion on this podcast. Yeah, there is, I think you can't
obviously have a colorist fixed just bad work, objectively bad work, but you can have a color's
ruin good work very easily. And you can have a color's misinterpret, I think worse than that,
misinterpret what the movie is. That is like, that is the biggest problem I think you see where,
especially with all these online color courses now and people,
just learning how to make things look so punchy and so polished and so over-colored and so over-produced,
you have an army of independent colorists who maybe before they've done features
are going to push a narrative too far. And even bigger color houses, too,
they've got people who've only done music videos and only done commercials where the tonality
that you choose on something like a music video, you wouldn't really think about it,
but it's radically different than what you might choose on a feature. And sometimes,
you can distract from the narrative by pushing by making it all about the image and you can really
or turn it into the wrong kind of movie by grading it to your own personal taste rather than paying
attention to what the film is and no no amount of work as a DP can save you from that sometimes
where yeah unfortunately especially if you're not you are not in the supervised sessions
and you're um you know you're you get maybe three days with our five days of them on a movie
it's you only have a five-day color,
basically that's the typical number
on like a pretty low feature
you get five to seven days.
Five days is enough time for them
to put a look on the whole movie
and you to give notes on that
and say like totally wrong direction or right direction.
They'll do one round of notes
and whatever that next round of notes is,
that's what you're doing as basically your final pass.
Like you can tweak it,
you can power window,
you can do a little bit,
but like you have enough time
to go through one round
where you just say it's wrong or right.
And if you haven't, you know, if you don't have the right person on board and they don't get it right twice, that's the, that's the luckier movie.
So you need someone very intuitive and that you trust and who knows you and knows how you expose to like hopefully take it home the right way.
And that's why I really appreciate Sam Gilling on this one.
We actually hadn't worked together before, but I'd seen his work.
And On and I had done a very intense color selection kind of process because we had to submit certain people to the, you know, to, you know, to.
in the studio to approve.
And so we had a list of great color
as someone who'd colored like the original short.
I'd worked with a ton and I loved him as well.
And it was just, it came down to who they approved first,
you know, who, you know, our top selection.
It could have, it was a list of 20 that we trimmed down to three
and we presented those three to them.
And, you know, you can always say who you're favoring or whatever.
But we were very lucky that they listened to us.
And they took into consideration from those three
who we all thought would work.
And Sam is, you know, from the beginning, he took the image in.
Like, he's known for doing really excellent film emulation.
Like, he's really good at it.
And he even said, I'm not going to push this like I normally do on like a music video
or commercial.
I feel like it's not right.
It'll be distracting.
The story is a little more, I can't believe I'm going to say this.
The story's a little more realistic.
Like, in some ways, like, there's a lot of ridiculous shit in Appendage.
It is a very silly movie.
and it's a very heavy movie
and it is a very funny movie
and those three tones
very hard to navigate
and so getting a look
that is not so pushed
it forces you into
any of those realms
was really important
and it was also
it was his choice
to be like hey
normally I know you'd want some grain
I'm not going to put any grain on this
I think we're going to do like
maybe 10 15% to help
with like internet compression
and besides that
you won't even notice
and it's a very clean looking movie
and that's because
just didn't fit the movie.
The short film was a little capier,
a little more retro feeling,
a little sillier.
And so we went for like a very pushed look,
a lot of grain,
a lot of retro shit feature.
It had a very distinct horror and comedy approach.
If you went to horror and too satchew,
like too bleak,
the funny wouldn't be funny.
And if you went to like,
right and punching clean and saturated,
then the scary wouldn't be scary.
And he was very on it,
tracking where the weak character was feeling.
the whole time in a way that I think
a less
a less tasteful colors
might not have interpreted the right way
and the movie wouldn't feel the way it does.
You even talking about that makes me
imagine sort of a
like a vector scope
and you got all the colors
on the edges and I can imagine those
being genres and if
you push the vector scope
in too many directions now it's oversaturated
so you know if you're trying
to hit multiple genres the best way is to just rain it
make it a little more neutral.
Yeah, well, the thing was we lit with such a distinct color palette on set.
We had a really clear, a really, really clear color story for Hannah that he didn't need to
introduce the colors in post.
Like, the color was there.
I'm not shy when I'm going to use a color.
Like, I'm happy to go super gritty and super bleak and super cold or whatever.
But if I'm going to use their color, like, I hate half-ass colors.
And so I hate what it's like, it's almost purple.
It's almost pink.
It's like, just you're going to use it.
Like, go for it.
and make it mean something
give it a reason why you're going for it
even if it's just part of the world
I'm going to like the scene of the purple neon light
because in my head up in that skylight
there's a purple neon side
and like in a sci-fi movie
that feels totally correct
there doesn't need to have an emotional reason all the time
but like this one did
just because of the complexity of the tone
there was a reason we used all these colors
and so Sam when he got the footage in post
was like
it's already there
like you guys shot it the way it's supposed to be um i'm just going to like he i think what he did
was give it sort of just help make it feel earnest i guess like the movie just feels very much
like it's not trying to push too much on you in terms of the like the look it sort of just
is what it needs to be seen by scene a very i would say for the most part not showoffy kind
of thing like there weren't a lot of like crazy light chases and there weren't
pulses and there wasn't like shit going on
everywhere that I was like look at all the stuff I
can do which is often what music videos are
it's like look at all the stuff I can do
and this had to be the opposite of that this had to be
like look at all the stuff the actor can do
like look at all of this
look at all this stuff that the script is doing and me
I'm just going to make it look like it's supposed
to in a way that you don't think about
you don't think about how the movie looks hopefully
that's the good
that you just made me remember
again another thing I was going to ask her
that we were talking about sticking to one eye
ASO and shooting everything like that.
Do you, are you the kind of person who will white balance to whatever, or do you just 56-32 it and call it a day?
No, I have, I have three that I like.
I will do, uh, I will also throw 4,300 in there.
Um, actually, I'll lie.
And, no, four.
And I'll use 3,700.
I, like, I don't just dial it like randomly, like 37, 4-2 for no reason.
Like, it is, uh, I choose the white balance strict down like,
what I need
usually stuff I'm working on
I don't like especially narratively
don't always have the time to have every light be LED
don't always have the time to control daylight
to be exactly the day light ton I need
I can't gel the windows I can't do whatever
and so you know if I need to do
like a seed where I can't adjust
all of my
my tungsten warmer
and it's like a day for night scene or whatever
I'll just go to 5,600 and shoot the bolts at like
32 and it makes it as normal as I need it to. It's easy. Like, I'll do that when I, when I don't
have, for speed. Um, but I don't like to just go so far off of like sort of established white
balances where like you lose track of like in the same way I like for contrast ratios. I think
that's how I like for white. Like I use white balance. Like I know in my head, with 500 are getting
for contrast ratio. I know in my head what like 4,300 will give me with daylight versus
tungsten. I know like if I'm going to do moon like moonlight at night. You know, say you don't have
of money for a condor, you can put a couple S360s in there and actually colored tone the
moonlight, I know what's 4,300 from an HMI is going to give me. I know what 4300 with HMI with
blue on it will give me. Like, I can kind of, I can design it that way. It's sort of, it's my,
it's my, yeah, the cheat code pro when you can't gel everything or put LEDs on everything.
The, the sheet code that I've, so I'm the same way, it's like, you know, 32, 43, 56, whatever,
65. Yeah. But the one thing that I've really come
to enjoy is having a color meter.
Because like,
it's because I have one of those new ones too where you can actually test the like,
uh,
spectral output of certain lights,
which is also why I don't like sky panels because they're actually,
the quality kind of sucks. Um,
the,
the,
Enoflow is actually number one.
Kenoflow has the best spectral output of any,
the LEDs,
not the bolt.
Yeah.
Um,
but like one little trick that has made every like corporate interview I've ever
shot better is just getting the incoming window.
setting the camera to that and setting the LED with the X, Y coordinates, so that it matches exactly, not just the color temperature.
Because you never know, that's what made me buy it initially was like, you get a sky panel, you put 5600 on the back.
Is that?
It's not, it's not 5600.
Yeah, no one knows.
And so I was like, I just didn't know.
So you click it and you're like, oh, actually that funny thing, sky panel is pretty good at being the color temperature that you put in the back.
Yeah.
surprisingly but the but the output the spectral output isn't great but there's certain lights that
are like 200 500 Kelvin off and it's like maybe you don't talk but I notice it yeah
at the sure lights man I'm not uh I can't get on board I'm I like Nanlux a lot I love the Nanlux
1200 that that the Nanlex 1200 I get some real fucking mileage out of but um I yeah you know
there's just, I feel like I just fight, I fight like the, you know, the new or newer, newer
aperture stuff is getting better, but like, when the 600 first came out, like, some of their
panels, like, you can't, unless you're hard lined in, I have so many issues with the iPad
connecting to, like, the, you know, the 500 panels, it'll flash.
When it loses connection, it'll just start doing its own thing.
It doesn't just shut off, like the vortex.
Some saw their lights learn to either hold their, hold their light, or they'll just go fully
off.
And the average, it's like, ah, fuck, you, here's purple.
And, yeah, there's, there's, that's, I'm just a vortex fanboy.
That's what it is.
I'm really just a cream source and then like fanboy, and that can't help it.
I'm 100% with you on that.
I love the people that work at Aperture.
I love them as like a company.
I've never been as big of a fanboy of their product as other people.
Once you hardline it, really great.
Like, once you hardline, hardline their lights into an actual board, it works really, it's fine, no issues.
But like, I have a lot of, you know, sometimes.
you can't and I don't want any shooting
a narrative where I've got a
aperture panel instead of a vortex outside and every
30 seconds it flashes purple because it loses a signal
to the iPad like I can't have that, I can't interrupt a performance
like that. Right.
They will use that take.
That's, you right. And
you know, I think it's
important to safety
your own work a little bit by getting the gear
you know that works right. Totally.
We've got a little
over so I'll let you go here
but I did
final question
because I saw it
another thing
that apparently
we came from the same parents
that got separated
what
what
in what ways
being a drummer
being like a DP
you know what
you just
you gave me an easy segue
it ties into
exactly what I was saying
about
you got to just
do what's right
for the
for the movie
think drumming
if you make it
too much about you, the song has no meaning. I think you're the backbone. You are what
keeps everyone playing on time. And you can do a fill and have fun. And like, you can show off
a little bit. But if you lose track of what the song is, what it's about, what the dynamics
are, I mean, tracking dynamics of the song is very similar tracking dynamics of the scene.
I think if you're not in tune with when things should amp up and like maybe go handheld
berth being sticks or like when the lighting should start to flash and strobe and do some crazy
shit versus when it'll distract
from a performance.
It ties directly into playing drums.
I mean, you've got to be the
shadow at the back of the stage
and people are just like, oh yeah, the song works
and the drumming, like the deal.
Like, I could dance through it the whole time.
Like, I don't know why. It's because the fucking drummer
played very basically and in time
and to a great rhythm the whole time and you didn't even think
about it. You've got to be the invisible
thing that makes
makes everyone able to
immerse.
That's what it really is.
I feel like some of my favorite DPs,
you don't, like,
I feel like one of the reasons
Roger Deacons went so long without an Oscar
was because he is not flashy.
He does exactly the pocket drummer.
Yeah, he,
Roger Diggins is the pocket drummer of cinematographers.
Absolutely.
Just does exactly what's necessary for the story
and puts his own flavor on it.
And that's why he's also the legend that he is.
but like never does anything
and the thing out of pocket.
The, yeah, I was just thinking,
actors do guitar solos, not DPs.
Exactly, yeah.
Drum solos, John Bonham and Sheila E.
Are the only two people, I'm going to let do a drum solo
because it's like part of the song.
John Bonham is the Robert Richardson of drums.
Yes, yeah, yeah, yeah.
that dude can throw backlight
fuck it anywhere and I'm cool with
it. Wow, they really
picked the table to sit under that just has
a fucking hole in the roof. That's interesting.
Equates to, yeah, Moby Dick.
Basically the
cinematic equivalent of like the drum solo
of Moby Dick is where he chooses to put
like bounce light and backlights.
Yeah, absolutely.
Right up.
Well, yeah, like I said, I'll let you go.
But it's great talking to you, man.
Yeah, you too.
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