Freakonomics Radio - 368. Where Do Good Ideas Come From?
Episode Date: February 21, 2019Whether you’re mapping the universe, hosting a late-night talk show, or running a meeting, there are a lot of ways to up your idea game. Plus: the truth about brainstorming. (Ep. 3 of the “How to ...Be Creative” series.)
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Our previous episode, number 367, if you're counting, was about the future of meat.
One of the people helping determine that future is a biochemist named Pat Brown.
He founded a company called Impossible Foods, whose mission is...
Whose mission is to completely replace animals as a food production technology by 2035.
The science behind Brown's idea is fascinating and impressive and all that,
but it is also, to me at least, it's also an act of remarkable creativity.
Well, just in principle, it should be possible to produce foods that deliver all the qualities that consumers want more sustainably from plants.
Making meat out of plants was not Pat Brown's first creative breakthrough. produce foods that deliver all the qualities that consumers want more sustainably from plants.
Making meat out of plants was not Pat Brown's first creative breakthrough.
Years earlier, as a Stanford researcher, he created a genetic tool called the DNA microarray
that lets you learn how the genome writes the life story of a cell.
As interesting as it was to talk to Pat Brown
about both the DNA microarray and impossible meat,
I found myself thinking about an even more interesting question,
or at least a much broader one.
Whether we're talking science or the arts or business,
where do creative ideas come from?
So today on Freakonomics Radio,
we resume our occasional How to Be Creative series with that question.
Some ideas, as we'll hear, are made possible by new technologies.
And that's what enabled the revolution in our ability to map the universe.
Some ideas are imposed by a deadline.
When you have a lot of restrictions, you also have something to struggle with, to fight against.
And some ideas...
Sometimes they come out of nowhere, you think.
And then it turns out that they came from the future.
And where should you look for inspiration?
Inspiration is for amateurs.
The rest of us just show up and get to work.
From Stitcher and Dubner Productions, this is Freakonomics Radio, the podcast that explores the hidden side of everything.
Here's your host, Stephen Dubner.
Up to this point in our series on creativity, we've looked at some myths, like the connection between creativity and dysfunction.
It's false. Many creative people do have dysfunctional families, but not every creative person has a dysfunctional family.
We looked at the connection between creativity and school.
Schools end up focusing on the things that are most easily assessed rather than focusing on the things that are most valuable for kids.
So what we need to do is to focus more on trying to assess the things we value rather than valuing the things that are most easily assessed.
But what we haven't figured out yet is how to answer the question you may ask
whenever you see an enormously creative thing,
whether it's a sculpture or a movie or a scientific leap.
How did they come up with that idea?
The idea, of course, is just the beginning.
I'm sure you've heard the famous saying, generally attributed to Thomas Edison,
genius is 1% inspiration, 99% perspiration.
But still, what about that 1%?
Where does it come from?
And how can you get more of it?
You know, in the evening, when I'm listening to music,
that's when ideas come.
It's very important to feel free.
I don't think there's any way you can be creative without feeling free.
That is the pioneering astrophysicist Margaret Geller. I don't think there's any way you can be creative without feeling free.
That is the pioneering astrophysicist Margaret Geller.
I like to say that I've spent my life mapping the universe.
Geller is responsible for discoveries about the distribution of galaxies in the universe,
the fact that they're often in clumps and not distributed evenly.
To reach that understanding, Geller had to gather many observations of distant galaxies,
essentially take pictures of them. And the thing that enabled us to do what we did was a big change in the technology. Geller started doing this research around 1980. So at that time, what
happened is that people went from photographic plates to what we call solid state detectors.
Now, that may be a confusing term, but every single person has one of those in their pocket.
So your cell phone, the detector in it, the thing you take pictures with, is a so-called
charge-coupled device, and it's about as big as your fingernail. We use those same things in astronomy, bigger ones,
and that's what enabled the revolution in our ability to map the universe.
The galaxies Geller wanted to observe were many light years away.
I think it's amazing to think about that,
that these photons, these particles of light,
travel through the pretty empty universe
for hundreds of millions, billions of years. They don't hit anything till they hit these tiny
detectors on this tiny speck of dust we call the earth. We interpret those signals to figure out
what the universe looks like and how it came to be. So the question was, are there patterns in the universe?
Are there features?
Is there some geometry?
So that's where Geller's path-breaking idea came from.
First, there was a new technology that afforded a much better view of the universe.
Then the big question that hadn't been answered, what is the underlying geometry of the universe?
So then the question is, the universe is big and life is short.
So how do you address this question if you have a small telescope and you want to get done?
So I began to think about the Earth and the patterns on the surface of the Earth.
So what are the biggest patterns? It's the continents and the patterns on the surface of the Earth. So what are the biggest patterns?
It's the continents and the oceans.
So suppose you're an alien
and you want to know whether the Earth has continents and oceans,
but you can only see a tiny fraction of it,
say the fraction covered by Rhode Island.
What shape do you take for the sample
that you're allowed to see?
Well, if you take a patch, you're not going to learn much
because most of the time it'll land in the ocean.
But you can take a very thin, great circle around the Earth,
and there are a few great circles
that pass through only oceans, but those are few.
Most will cross both the land mass and the ocean. You'll find
out that the Earth has two kinds of patterns, both big. Now, the universe, of course, is not a
two-dimensional surface. It's a three-dimensional place. So the analogy to this great circle is a
slice in three-dimensional space. So that's what we did. We mapped galaxies in this three-dimensional space, so that's what we did. We mapped galaxies in this three-dimensional slice
of the universe. So Geller and her fellow researchers took a three-dimensional slice
of the universe and mapped the galaxies contained inside. It turned out that the survey we made,
the slice was just thick enough and it reached just deep enough in the universe to see what turns out to be the characteristic pattern in the way galaxies are arranged in the universe.
So galaxies surround huge regions that are dark, essentially devoid of galaxies, that are tens of millions of light years across.
And the galaxies are in thin structures that surround these kinds of
empty regions. And that turns out to be the characteristic structure that people now call
the cosmic web. And what's it like to be able to look into the sky and see the deep structure of
the universe? It's a kind of thrill that you never forget. I think there's a kind of awe.
I think that there's an artistry in nature that has a beauty that we're all wired up to appreciate.
So Margaret Geller's big idea happened like this.
She started from what was already known and unknown.
She looked at the new capabilities that technology gave her. She formulated a big, important question and found
a smart way to answer that question using the new tools at her disposal. It sounds like a rational
way to come up with an idea, at least in retrospect. There's another deeply rational sort of question that can lead
to good ideas. It goes like this. Isn't it ludicrous that so many things we encounter
every day are designed so poorly? Yeah, that's rather an arrogant way of putting it.
That's James Dyson. Yeah, I think in my profession, I do go around looking at things critically
to see if it's a good idea or if there could be an improvement or how I would improve it.
I think really almost all engineers do that.
If you don't, you're not really an engineer.
Dyson, along with Elon Musk, is among the most famous living inventors. But unlike Musk, who dreams up hyperloops and Mars missions,
Dyson has worked on wheelbarrows and hand dryers, and most profitably, vacuum cleaners.
It turns out he's been fairly obsessed with the vacuum cleaner since childhood.
I mean, I remember using my vacuum cleaner at home in the early 50s, and it screaming away,
making a sort of nasty nasty stale smell of dust
and not really picking things up and so I remember it wasn't a very good machine although I was very
pleased to use it and I think it was the only electrical device we had in the house. We didn't
have sockets on the walls in those days so you you had to take out the light bulb, stand on a chair,
and connect into the light bulb socket and not pull too hard with the cord.
Later on, Dyson had his own family and a home with its own dust.
And I bought what was supposed to be the most powerful vacuum cleaner ever made.
And I noticed I had the same old problem. By now it had paper bags rather than cloth bags but
same screaming noise, same smell of stale dust and it's not picking things up. And now being an
engineer I took it to bits and realised that all the airflow had to go through the bag and of course
the bag has little holes in it and they get blocked by the very first dust
that goes into the bag.
So the vacuum cleaner bag is full,
not because it's full,
but because it's got a little bit of dust in it
that blocks little holes in it.
And I was a bit angry about this actually.
I thought this is bad.
A light bulb gives you 100 watts until it goes pop.
Your car goes along at 70 miles an hour, whatever you want to go, until it breaks down.
But a vacuum cleaner has a reducing performance.
And that's not really very satisfactory.
Dyson didn't act on his frustration immediately.
At the time, he was busy manufacturing
a different invention of his called a ball barrel. A ball barrel is a wheelbarrow, but rather than
the small wheel up front that can be hard to maneuver and get stuck in the mud, it has a
spherical wheel, a ball atop its metal frame. And we had to put in a powder coating plant to coat the frames.
And we had a screen, a cloth screen, rather like a vacuum cleaner bag,
that kept getting clogged with the powder.
And I discovered efficient factories used a thing called a cyclone,
which was about 30 foot high,
which spun the powder out by centrifugal force rather than having a clogging filter.
So I decided to make one over a couple of weekends.
Now, I understand you copied one from a sawmill, yes?
That's right, yes.
And it worked brilliantly.
It collected the very fine powder all day long.
Clean air appeared to come out of the chimney at the top of it.
And the clogging
problem had gone away.
And I wondered as I was welding this thing up whether in miniature you could put one
in a vacuum cleaner.
So I raced home and ripped the bag off my vacuum cleaner, and I made a cardboard one
actually with gaffer tape and cardboard, and pushed it around my house, and it appeared to work.
It appeared to work, but not well enough.
Dyson says he built 5,127 prototypes over five years.
Today, the Dyson vacuum is one of the world's best sellers.
The Dyson Company, which also makes air purifiers and
hair dryers, has annual revenues of more than $3 billion. And Dyson himself has a net worth of more
than $5 billion. He's also been knighted. So that worked out pretty well for him. But what if you
don't have five years to tinker with an idea? What if you have more like five days or five hours?
Hello. Good to see you. Yeah. How's family? They're good, growing like mad.
That's an old friend of mine, an old collaborator.
My name is Christoph Nieman, and I'm an illustrator and author.
Nieman is German, but lived in New York for years.
Now he's back in Berlin, and so was I last summer, visiting his studio.
You may recognize his work, more than two dozen New Yorker covers,
his abstract Sunday column and much more from the New York Times, also children's books.
His illustrations often turn on a clever transformation.
A pair of bananas that represent a horse's hindquarters. A poppy seed, Nieman drew the branches of a cherry tree.
The blossoms, a familiar pink,
were in the shape of the international radiation symbol,
the trefoil.
Well, when I started out, it was fairly easy.
Easy in a sense of, like, simple.
I would get a call from a magazine or newspaper,
and they would say we have
a story on the stock market some political event we have a certain space we here's the headline
here's the article we need a visual equivalent to the headline in how many hours my record was 45
minutes for a new york times op-ed page because the the Pakistani decided to test their nuclear weapons at 3.30
and the paper went to print at 5. So once they had the decision, I had, I think, 30 minutes to
actually do the entire drawing. Usually, you know, from a day to a week, sometimes it's actually
years for very open assignments. Give me just an example, it can be short, long, big, small, of a particularly difficult
problem that you had to solve with an illustration. Well, for me, the difficult but also the fun
problems were always the ones where you have to tell a boring story through an interesting visual.
When you have an interesting story, let's say somebody cures cancer or
the aliens land on Times Square, there is no... you can't add a great layer with
visuals because with the aliens you just want a photo of the aliens. There's no
smart metaphorical illustration to be done. If somebody were to cure cancer, I
just want like a big fat headline. There's no kind of smart image of like, you know, somebody celebrating.
There is nothing to add there.
So I think these visuals often work the best when you have a subtle story
or maybe even a boring story or a story that's being told a million times.
Like the equivalent in pop music would be, I love you.
You know, it has been said and sung like a gazillion times.
The question is, can you do it interesting again?
So I often found that boring economic stories were...
Thanks a lot.
No, there was like a great way to tell an interesting story,
not by saying this is completely new information,
but it's like, well, think about that in a different way.
And so for years, I was illustrating the New Yorker financial column
by James Rorwicki,
brilliant column. And I remember one that was about how small companies updating their technical
machinery, how that is an indicator for something. And of course, that's not a very sexy theme.
And so it was really about kind of like a small accounting firm buying new computers and how often they would do that.
And of course, I didn't want to draw accountants or computers. So I actually drew the Grim Reaper
and he looks into a shop window and at the shop window, there's a big sickle and then there's a
lawnmower and then an electric lawnmower. So it's him kind of thinking about whether he should kind of like finally upgrade.
And of course, you have to kind of like, you have to know the metaphors and it requires a bit of a leap.
But with a story like that, it's much more interesting to kind of like then add a visual layer.
So Nieman routinely needs to generate ideas on demand, often on a tight deadline.
How does that happen?
I guess with these kind of metaphoric illustrations, what I do is I try to...
These images are like words.
And like written language, it requires that the writer and the reader speak the same language.
So when I think of a symbol, I have to think, you know, what symbol is known?
And when you have like Sisyphus pushing up the rug,
I have to assume people know that image.
If they don't, any pun I would make based on that won't work.
And I think that's a very important skill set for designers
to be very aware of visual language and what's known and also especially what's not known.
So basically then what I do is I try to go, it's almost like running through a wheel of every possible symbol
and then starting a second wheel with how you can twist that image and then trying to combine two symbols.
Let's say you do something on money and then you go like, okay, dollar sign, graph, the
physical dollar bill, and then maybe it's about money in sports.
You go basketball, football, baseball, and you try to take all these symbols and mix
them together and then 999 times it means nothing.
And then all of a sudden there's you know tennis and the graph and
you go oh what if i take the graph and weave it into a tennis racket which is i'm sure been done
a gazillion times it's not a great idea but so basically it's just running these two wheels
against each other and then being very um very attentive and seeing what clicks and this usually
happens in the process of drawing i need to have that on the paper because in the act of drawing, things then turn out a little different than you would imagine
in your head. And then all of a sudden you go, wait a minute, like that's, I had the idea in my
head, but now that I put it down on paper, something is off. And that moment where it's off,
usually only then an interesting new solution comes to life.
There's a point we should make about the kind of ideas that Nieman was coming up with.
They were generally in response to a commission,
basically a buyer contacting him with a request to generate a sellable idea.
So his ideas were, for the most part, extrinsically motivated.
He wasn't sitting around and intrinsically dreaming up ideas that turned him on. What do we know about the difference between extrinsic
and intrinsic motivation when it comes to creativity? There's a lot of research. We went
over it in detail earlier in this series, episode number 355, if you want to hear it. Research
showing that extrinsic motivation
tends to diminish creativity,
both in quantity and quality.
Christoph Nieman, interestingly,
has been able to shift over the years
from extrinsic to intrinsic motivation.
It's partly because he's been so successful,
which gave him more opportunities
to create what he wanted to create,
but also the shift was necessitated by changes in technology and the economy.
My approach has changed, but also because media has changed.
This whole deadline-driven imagery is not that relevant anymore.
And I feel it's more about storytelling.
It's more about a subjective point of view.
And that's why I've started doing a lot more work that's originating with me.
So it's not me waiting for a cue from a story, but me going out there and creating the story
and then finding the images for it.
It involved a lot of letting go, trusting myself a lot more. With my traditional work, on the one hand, it's harder because you have the time pressure.
You have a lot more restrictions to fight against.
The good thing is, I like to call it the Stockholm Syndrome for art.
When you have a lot of restrictions, you also have something to struggle with, to fight against.
And it's almost like holding you up.
You can lean on these restrictions when you have no brief. It's on the one hand fantastic, on the other hand
it's really disorienting. It's this kind of creative freedom where you just sit down as a
kid and you start drawing because you want to draw. It was more about unlearning something.
All designers, in my experience, almost regardless of what the field is,
sort of feel that they have some sort of intrinsic urge for self-expression.
That's the graphic designer Michael Barut.
He's done a lot of work you'd recognize for MasterCard,
the New York Jets, Saks Fifth Avenue, many others.
So most designers, he thinks, have a strong intrinsic urge.
What about Barut?
Sometimes when I've actually examined myself
really honestly, I've come to think that I'm really on the extrinsic side of that spectrum.
You know, I don't actually have ideas that I want to get out that I think are personal, that
I'm motivated by some need to get them in front of the world.
Baruch thrives on getting a brief from a client. Those briefs do, however,
range from specific to amorphous. In one case, I might have an assignment where
I'm doing signs in a building that identify the bathroom or the fire exits. Now, those things
are meant to be functional. They can be attractive. They can be aesthetic. They can even be
playful sometimes. But getting to the bathroom is an urgent matter. Getting to the fire exit,
in some cases, is a life or death matter. And those have to really do their job very,
very efficiently. On the other hand, sometimes people ask me to design a logo for their business or enterprise.
And in those cases, like a logo can be more open-ended.
It can be in many ways more creative.
It can be open to interpretation.
People can impose different meanings on it.
And I think the very heart of it indeed is that moment where you make something from nothing.
There's a moment where you sort of have to do the magic bit of alchemy that transmutes all that into something interesting, compelling, and memorable.
And that's actually the moment that all creative people live for. And I think many of them,
you know, reluctant sometimes to admit how rarely that moment comes. You know, if that connection
really happens three times a year, that's like a landmark year for me, you know. And there's a
quote from Chuck Close that I've heard many people quote, which is inspiration is for amateurs.
The rest of us just show up and get to work.
And I think that that's really true.
You sort of have to just be ready so that when you kind of encounter that magic moment, you've got the muscle memory and the experience and the instincts to let you grab that opportunity.
So Baruch and Nieman have given us some views from the creator's side of the commissioning
process. What's a commission look like from the commissioning side? We spoke with Anne
Pasternak, director of the Brooklyn Museum, one of the oldest and most prestigious art institutions in the United States.
Hi, Stephen.
At a museum like the Brooklyn Museum, Pasternak doesn't get to do much commissioning.
But in her previous job, she ran a big public art group called Creative Time,
which did lots of big and audacious commissions.
Among the best known, Tribute in Light, a 9-11 memorial
made up of two shafts of
light projected into the night sky. I mean, there were probably altogether about 120 giant lights
that had come from Italy. It was new technology. Think about like a searchlight, but a really
mega searchlight. It was actually a very enormous installation. It takes weeks to actually set up the lights.
And then you also need volunteer bird watchers to make sure that, you know, birds are safe and that they're not disoriented and flying into buildings.
And, you know, there was a lot of stuff she was contacted by the owners of an enormous old building, the former Domino Sugar Factory on the Brooklyn waterfront.
It was going to be turned into a park.
And the owners thought Creative Time might like to do something, Kara Walker, who was never interested in any of the ideas that I ever presented to her, Grand Central Station, whatever spaces I was
working in. And Kara was not so interested. And I said, Kara, you know, come out and see this space.
You don't live far away. And at the very least, you'll see this incredible historic site.
And it was just about eight inches of molasses on the floor, molasses dripping from the ceilings.
It was such an incredibly intense experience.
It just activated all of your senses, your sight, your touch.
I mean, literally, you had to wear big rubber boots when you went in there, and they would fall off because they would get stuck in the floor.
And the smell, the smell and the heat and the moisture. Anyway, so I thought
that space was so enormous that maybe Cara, we would do a group exhibition, but I wanted to
bring Cara there first. And Cara said to me at the end of it, well, you know, I want the whole space.
And I just laughed at her. I thought there was no way one artist on the, you know, micro budgets
that Creative Time was working on could actually do
something that would really work within that space. And the next morning, I woke up and I
think there were over 60 different proposals that she had sent to me. Literally all these drawings,
just she must have stayed up all night long, just one drawing after another. And I loved
every single one of them. And I said, Okay, whichever one you want to do. But over the next
four or five months, she just kept coming up with more ideas. And finally, the idea of the big giant
sugar sphinx that she created was that one idea I didn't understand. I wasn't really sure what it
was or what it meant. But I trusted the artist so much. I said, if this is the one you want to do, then we're going to do it.
Kara Walker titled this piece, A Subtlety or the Marvelous Sugar Baby. She described it as
an homage to the unpaid and overworked artisans who have refined our sweet tastes from the cane
fields to the kitchens of the new world on the occasion of the demolition of the domino sugar
refining plant. it became a sensation.
Did you come to understand it differently or better?
Oh, yeah. Once I was in the space and I saw the great sugar sphinx, that if she was standing tall,
she would have been as tall as the Statue of Liberty. And I realized she was this great
symbol of an African woman of great power and vulnerability and strength.
And it was just so heartbreaking, so powerful.
And now I see it's about how we don't see and we do see black women in all of their beauty and all of their power and all of their courage.
Quite frankly, I was in tears over and over again.
So the Sugar Sphinx wasn't Ann Pasternak's idea, but she was the commissioner, the facilitator.
She had an idea about what kind of artist might respond well to that kind of space.
And that, to me at least, seems like a creative act in itself.
Well, I guess that sounds maybe a little narcissistic on my part, but I think maybe that's true about having a sense of who are really great artists who say something I believe important about the times in which we live and my desire to want to work with them and being able to pick out what is a good idea.
And one of the things I have learned is that artists tend to, like everybody else, like some structure.
Sometimes I would turn to artists and say,
so-and-so, you're just such a brilliant artist, I'd do anything to work with you. What do you want to do?
And that's just too open for them.
So let's say you are not commissioning massive public works of art.
Let's say you're maybe a middle manager in charge of a team
that has to produce some creative ideas.
Let's say the team has 10 people on it.
First of all, you want to get rid of five of those 10 people
because 10 is too many people to have on a team.
That and much more about generating creative ideas
coming up right after this. Okay, here's where we left off.
Let's say you manage a team of 10 employees.
Maybe they're marketers or educators or engineers.
And your job is to inspire them to think creatively.
Okay.
Teresa Amabile is a social psychologist
at the Harvard Business School.
I study motivation, creativity, innovation,
and inner work life.
Amabile has done a lot of research inside firms
to see how creative work actually gets done.
So for a team of 10, what's the best approach? You want to gather all 10 to brainstorm?
You want to send them all off to come up with ideas on their own or maybe some combination?
First of all, you want to get rid of five of those 10 people because 10 is too many people to have on a team.
And there's a lot of research on that.
Five to seven tends to be the best size to really solve a complex problem.
Later on, when you have to implement the solution,
obviously you can have much larger teams and you need them.
So let's say you've got five people.
They're all good.
They have skills.
You'd probably do best to have them work together initially and talk about the problem and explore that problem and what some different angles might be. Make sure they kind of understand what mountain they're trying to climb. and individually try to figure out different routes for climbing the mountain, but then bring
them back together and have them share their ideas. And ideally, they will have that level
of trust and openness to each other that they can really bring together the best pieces of thinking.
And you'll sometimes see solutions emerge that later literally cannot be traced to any one individual, but they were true hybrids
of the ideas of multiple individuals. And what about brainstorming? Is that indeed an effective
way to generate good ideas? The practice of brainstorming seems to have originated with
an advertising executive named Alex Osborne. He was the O in the famous advertising firm BBDO.
Osborne wrote about brainstorming in a 1942 book called How to Think Up.
Popular opinion often is that brainstorming is just sort of sitting around and saying
whatever comes to your mind, but it's not.
That's Sharla Nemeth, a University of California psychologist who studied creativity in organizations.
When Osborne talked about the brainstorming technique, it had four very specific rules to it.
And he thought there were very important ways to stop things that tended to get in the way of generating original ideas. And so one of them, for example, was emphasizing quantity, namely just go for as many ideas as you can and don't, you know, sort of stop and analyze whether they're good or not en route.
The notion that you should build on others' ideas.
But the one I paid attention to, and that's that one which many people have treated as the critical rule, was do not criticize the ideas of others.
And that has an intuitive plausibility,
because you think if someone's going to criticize you, you think, well, I'll just shut down and we're not going to say anything.
As a scholar, Nemeth is particularly interested in the role of dissent in organizations.
So this cardinal rule of brainstorming, no dissent, essentially, intrigued her.
She designed an experiment to test whether the criticism that Osborne warned against
actually does shut down creativity in a group.
What we did is we essentially changed that one rule.
And in one condition, we had the regular rules, we do not criticize.
And in the other one, we basically encouraged them to debate, even criticize the
ideas of others. They thought that, you know, there would be no creativity. It would be like
worse than no rules at all. And the reverse was the case. When you permit debate, even criticism,
you open that up. There were more ideas and they were better quality ideas, when you welcomed this criticism and debate.
Nemeth also investigated the role of the deliberation was just much better. They considered more evidence. They considered more ways of looking at the same so-called facts.
They were more inclined to look at the downside as opposed to the upside of a particular
position that someone was espousing. And they evidenced all the things that really define good
decision-making, and that you kind of hope you can train people to do.
And dissent was doing that.
Nemeth argues that dissent is valuable in a decision-making process,
even when the dissenter turns out to be demonstrably wrong.
Because even when it's wrong,
it actually improves the quality of thought and decision-making.
Dissent isn't important for the information that it gives.
It's important because it challenges your thinking.
When you're interacting with someone
who honestly believes something very different than yourself,
and they're willing to persist and to even pay a price,
you can't easily dismiss them.
Their challenge gets you to reassess your own position.
Charlotte Nemeth has a name for this kind of dissenter,
troublemaker.
Her most recent book is called In Defense of Troublemakers.
A lot of the creatives we've been interviewing for this series
embrace the troublemaker title.
For some, it seems to be their animating principle,
like the Chinese artist and activist Ai Weiwei. He grew up in a labor camp, his family having
been sent into exile because of his father's poetry. Weiwei has been one of his generation's
most outspoken critics of China. He's been arrested, beaten, detained,
and finally gained his own sort of exile,
a much more comfortable one than his father's.
He now lives in Berlin, which is where we spoke with him.
So I always want to break the borders,
you know, to open a new area,
even walk into could-be dangers or difficult areas.
So, you know, I was born like this, you know.
Someone called it contrarian, you know.
You don't want to follow the rules that much, you know.
You've always been that way?
Since I was born, I would be seen as a son of the enemy
of the people.
They see you are dangerous.
They see you are someone who could have a potential
to make big trouble.
They were right.
They were perfectly right.
But I tried to live up to that kind of condition.
Still, I am not satisfied with what I did.
Your brother, is he a troublemaker like you or no?
No, none of them.
They are...
They often worried about one troublemaker in every family, you know.
But when I asked Weiwei about where his ideas come from, he didn't have much to say.
It only comes to me when an interview like this comes.
Yeah, I don't really think that much about it.
Maybe that's because he's been dissenting since he was a young child.
It may be that troublemaking and the idea generation that comes along with it are by now second nature.
There was another artist I visited in Berlin.
Her name is Jorinde Vogt.
Hallo.
Hi.
Good morning.
Nice to meet you.
Jorinde, come in.
So let's go that way. Hi. Good morning. Nice to meet you. Jorinde, come in. So let's go that way.
Danke.
Vogt is a star on the German art scene.
Her work combines painting, drawing, collage, and more, including musical and scientific notation.
For years, she was a serious musician, and she's got a mathematical streak, too.
Her pieces are breathtakingly original and engaging. You
should look it up. Her name is spelled J-O-R-I-N-D-E-V-O-I-G-T. I wanted to know where
her ideas originate, so I started by asking about her daily routine.
On a typical day, I get up at five o'clock in the morning. Then I one hour I sit in my kitchen and in my garden and drink coffee
and think about the day the upcoming day then I wake up my son and help him getting up get dressed
get breakfast how old is he seven almost seven thirty, we leave the house.
I bring him to school and then I drive down to the studio.
So I'm shortly before eight o'clock in the studio.
So can we go back to that hour in the morning when you just sit and think about the day?
Yeah.
Are you thinking about how to execute your ideas or are you trying to think about what ideas you'll work on?
No, it's more, it's being awake, but also waiting for myself and observing myself and observing the pictures which come up in me.
And then also questioning them like a riddle like that it's like I get riddles from I always
have pictures or abstractions in my head I wake up with that and then I have to find out why what
it is and um or how which questions I can ask or how what kind of actions I could do to find out what it is.
So where do those images come from?
I can only guess.
I think there are kind of language,
like a kind of communication from the intuition, I guess.
Do you think everyone could have such images or do you feel that's a talent of yours?
I haven't had this always. When it started that I have it, I was very irritated and I thought something is wrong with me. But then friends told me that just let it go. Don't be afraid.
And then I just accepted it. And then it started to be really interesting.
You really have to listen very strongly to those moments.
That's the painter and illustrator Myra Kalman. She too relies on her subconscious for
ideas. I think that plays an incredible role and it's a little bit inexplicable. It's kind of the
instinct and intuition, what you feel in your gut that nobody can explain, that you don't know where
it came from, an idea that appears from nowhere while you're taking a shower or wandering down the street.
Kalman's work is, on the surface, whimsical.
Old world ladies in plumed hats,
clever dogs with knowing eyes.
But beneath the whimsy, there's a reservoir of deeper feeling.
Coming upon things, stumbling upon things.
That's a very big part of my day and my work.
And my work is autobiographical, and it's really about what happens to me.
And so I don't know what's going to happen during the day.
But I'm keenly aware that many things might happen and do happen that will delight me and amaze me and enter into my work, whether it's somebody that I see on the street
or some kind of meeting of someone or the chance of things.
Well, it sounds like you're trying to, as they say, create your own luck.
You're trying to create your own serendipity, which is a good way to be.
Yeah, and I don't want to try.
So that sounds like a tricky balance to strike, though.
You want to be open and observant and curious, but you don't want to try too hard to be open, observant, curious.
No, you can't do that.
You'd fall down and never get up again.
You just have to kind of allow that it's going to happen and say, that's great.
So Myra Kalman gets her ideas from serendipitous encounters that she prepares herself to receive, but not too much preparation.
Yorinda Vogt gets her ideas from images that present themselves in the early morning.
I recently spoke with someone who needs to come up with multiple ideas every day. Hello, I'm Conan O'Brien, and I am theoretically
an entertainer. Among your entertainment products are what at the moment? I have a podcast, Conan O'Brien Needs a Friend. And I also just finished an 18
City live tour that healed the nation. And I have a program on TBS at 11 o'clock, called Conan. Don't ask me how I came up with the name.
It's a long story, and it involves narcissism.
O'Brien has been hosting a late-night show since the early 1990s.
Before that, he was a comedy writer for The Simpsons
and one season on Saturday Night Live.
In every case, there's a writer's room,
a bunch of people throwing around ideas,
shooting down most of them, building up the good ones.
Coming up with ideas is a job.
Really, it is the job.
Like all jobs, it can get a little routine.
But lately, O'Brien's been stretching himself
with a travel series called Conan Without Borders.
There was a period of time when President Obama was interested in, you know, friendlier relations with Cuba.
And we saw this opportunity to jump in there.
And I don't think a late-night host had been to Cuba
since Jack Parr and our head writer Mike Sweeney said you know what if we went to
Cuba and the minute I when I do hear a good idea I it's almost like a intuitive
yes not only let's go but let's go right now so we went with very little
preparation I guess that's Jesus on the left, is that correct?
Yes, you're right.
Jesus Christ, and you know who this guy?
It's Karl Marx.
Wait, Jesus Christ and this is Karl Marx?
Yes.
That's incredible.
Because I don't think Marx was a big fan of religion.
And I think what you can see there is me
really in the act of discovering things,
discovering this place I'd never been to before, discovering these people.
As a comedian, I'm probably funniest when I'm reacting in the moment,
and that's where I'm most comfortable.
I like to kind of not know what's going to go on,
and so it's this crazy yin-yang of my career where I am very
cerebral and started my career as a writer, but I really, what I probably love most is being
out of control and unprepared. And so when you go to a foreign country, you're often forced
into situations where you can't really know what's going to happen. I think as a comedian and as a personality, I have a lot of humility, and it's well-earned.
Some comics, they come from a place of high status, so they're telling us and lecturing us about what the right way to think is. And I think I've come from the opposite side of things,
which is I like to be in situations
where I'm not in the power position
and where the other person has the authority.
So if I'm in Cuba and I'm literally in a factory
where they roll cigars all day,
I will sit with one of the women
and she will try and teach me and I'll be incompetent.
And she gets the laugh.
You know, she's in the high status position.
And it's not in my bones to want to go to countries and laugh at them.
So Conan O'Brien gets fresh ideas by going to Cuba or Israel or Haiti.
The musician and writer Roseanne Cash sometimes
gets her ideas in museums. Problems can be inspiring. Like if I can't work something out
in my life, I take it to language, you know, I take it to melody. And sometimes, well, it all
can be, you know, going to the Met and standing in front of that painting of Joan of Arc.
That painting has inspired me.
Sometimes they come out of nowhere, you think, and then it turns out that they came from the future.
And I call those songs postcards from the future.
Can we have an example?
My song, Black Cadillac.
I wrote this song and it was about a funeral and death.
And as soon as I wrote it, I said to myself, oh no.
It's like I knew.
I wrote it in March and my stepmother died in May,
and then my dad died in September.
Her dad was the country music legend Johnny Cash.
Actually, before my dad died,
that year I wrote a song called September When It Comes.
I wrote the lyrics, and then he died in September. When this begins, I'll let you in.
September, when it comes.
And there have been other times,
I'm not saying that I'm prescient
or that it's some kind of new age, you know,
peak into the future,
but I've always thought that creativity happens
in a nonlinear way.
Creativity is a lot of moving parts, and you don't necessarily go from A to B in a direct line. You
might go to H and Z first and then come back. What I love about watching baseball is that I
get a lot of ideas for fiction while doing it.
That's the novelist Jennifer Egan.
She won a Pulitzer Prize for her book A Visit from the Goon Squad,
a sharp and spiky novel with multiple narrators,
and which has absolutely nothing to do with baseball.
But Egan has kids, so she started going to baseball games.
We were just at the Beloit Snappers last week.
Baseball is, I was just reading, actually, you know, about how there's this wish to speed up baseball,
which I think is, I mean, in my humble, very uneducated opinion, a terrible idea.
Because the whole point of baseball is that it's slow.
And it's great people watching, watching baseball all over the country.
You know, just watching the people who go to the games. It's totally fascinating.
Just to be clear, baseball is not Egan's only source of ideas for her writing.
I try to imbibe material that feels interesting to me. And then I'm sort of trusting to some unconscious part of me to respond to that
in a way that will hopefully be fresh. So I guess I'm sort of trusting to both my unconscious in
the sense of just leading me through a story, leading me through characters first, and then a
story, and then my conscious mind to recognize what feels familiar and what
doesn't. The way I think about the relationship of my work to that other work is as a conversation.
So I'll think, okay, this book is in conversation with these other books. A Visit from the Goon
Squad, looking back, is really in a conversation with certainly In Search of Lost Time, also serialized television like The Sopranos, which had a big impact on me, and frankly, concept albums that I grew up on like Quadrophenia, Ziggy Stardust.
I mean, beautiful stories told in pieces that sounded very different from each other.
So there are all kinds of things that a work can be in conversation with and should be,
really. But ultimately, you know, sheer repetition is not only not desirable,
it is absolutely the thing that I can't tolerate from myself.
People watching at minor league baseball games, museum visits, or putting yourself in strange surroundings.
All sorts of ways to generate ideas or let ideas come to you.
Or maybe you like to ask the really big questions like, what is the underlying geometry of the universe?
That's what got the astrophysicist Margaret Geller going.
The same sort of question can also work for a poet.
I'm Tracy K. Smith.
Smith is the current poet laureate of the United States.
Her father was an optical engineer who worked on the Hubble Space Telescope.
Smith's best-known poetry collection is called Life on Mars.
I usually have a large, I mean, a particular question in mind. Maybe it
isn't like, what is the answer to this thing? But why do we do this to one another? Why is it so hard
to really love another person? Not just strangers, but the people we love love why is it so hard to keep loving them
sometimes why is it so hard to love ourselves you know those kinds of questions you can't get an
answer to that but it can certainly set you set you in motion and then the way I often tend to
write is to sort of speculate like what if I mean my book life on, is really just a bunch of hypothetical questions. What if the universe is like this?
What if it's like that?
I found that kind of pointing those questions back down at Earth
can be useful in thinking about the real world, the social or the political world.
I was one of those kids who just always wanted to know how the world worked.
See the owner's manual, how does this whole operation happen?
That's Saul Perlmutter, who also wanted to ask big questions.
And I guess the places that looked like they were asking those kinds of questions
were physics and philosophy.
And so at the beginning, I always thought that I might study the two of them
until I discovered, of course, that either one of them would take up all your time.
And which did he choose?
I'm a professor of physics, and I study cosmology.
Perlmutter is at the University of California, Berkeley, and the Lawrence Berkeley National Lab.
In 2011, he won a Nobel Prize for helping to discover, contra the belief of earlier physicists, that the universe is expanding at an accelerating
rate. One possible explanation for this acceleration? Dark energy, a largely unknown
force that may make up 70% of the universe. And this is meaningful to know why?
So this is one of these really weird aspects, I think, of basic science, that almost every time we've learned something really deep about how the world works, it's ended up not only providing us with a huge philosophical satisfaction, but somehow makes us more capable.
We seem to be able to do things differently as we learn these odd ways in which the world is actually built and constructed. I mean, a good example of this is Einstein's theory of relativity.
It was talking about things like, you know,
what happens when clocks travel near the speed of light?
I mean, we're never going to get one of our clocks, well, as far as we know,
we're not going to have any of our clocks near the speed of light.
And, you know, it seems like these were the most abstract concepts
that you could have been working with.
And yet, you know, every cell phone in our pocket that uses GPS,
all those measurements are being corrected by what we learned from Einstein's theory of relativity
because of those explorations.
And, you know, you could never have guessed it.
Right now, we cannot think of anything that dark energy, you know,
is likely to affect except our poetic vision of the world.
Doesn't, I mean, especially for someone who started out thinking about studying philosophy,
I'm just curious whether that fact alone, that dark energy comprises, you say, roughly
70% of our universe, and we have no idea what it is, isn't that, does that present you with a bit of a, if not an existential dilemma, at least a kind of mind scrambling question that is a little unsatisfying to go to bed every night not knowing what it is? I mean, it didn't bother me until you told me because I didn't know anything about it. But now I feel like, wait a minute, 70% we really don't know.
And you actually know this stuff.
So I'm curious whether it weighs on you in some way.
I mean, weirdly enough, I think for me, it's one of the real pleasures of life.
The idea that there are huge unknowns for us to explore.
A lot of what you do in cosmology is mind-boggling,
and you have to enjoy
having your mind completely buckled.
Just the idea of imagining infinite space
is already something that
I think we just have a very hard time
getting our heads around.
And then having an infinite space expand
so that it's not that it's expanding into anything,
it's just that there's more distance between everything in that space. And that's bizarre too. And for some of us,
that's just a scary feeling. I have one of my siblings doesn't like to even think about this
stuff. It just gives her the willies. Whereas for me, I just find there's a real pleasure in feeling like us puny humans working with the
bit of the senses that we have and living in this sort of happy medium somewhere in
between the huge and the really, really microscopically and subatomic tiny have been able to use our
little senses to figure out stuff that's happening on this ridiculously big scale and on this ridiculously tiny scale, and that the two have something to do with each other.
I just find that it makes it feel like we're right in the thick of things, that we're getting
to play with the universe.
I'm convinced.
I love your way of looking at it because you're right.
There is a kind of potentially a downside of that puniness. But the way you've expressed it,
you know, we're punching way above our weight
by being able to even ponder
what's going on so many dimensions beyond.
So that's encouraging.
I was encouraged by Saul Perlmutter's ability
to somehow blend the incomprehensibly vast
and the incomprehensibly tiny
into some sort of porridge that feels just right.
I was also inspired by something else he talked about,
his willingness to have his mind boggled.
That's his route to coming up with creative ideas.
As we heard today, there are many routes.
Asking big questions, sure, but also paying attention to the tiny serendipitous details in your world. Keeping an ear out for the
dissenting voice and sometimes being that voice. Figuring out how the limits that are placed on
you might actually free up your creative thinking. All of these are good ideas for generating ideas.
There's no formula.
But, as we noted earlier, the idea is just the beginning.
And so, coming up next time on Freakonomics Radio.
It's not as though you have an idea and tomorrow you write a paper
and you submit it to the journal and it's done.
That's the key thing. There's invention, just for invention's sake.
And then there's problem solving, where you invent something to solve real problems.
And I think a lot of the effort is really drudgery.
I'm the kind of inventor that's looking to make whatever amount of time we have in this world better.
And so execution has always been part of it.
After the idea, the execution.
That's coming up next time as we continue
our How to Be Creative series.
Talk to you then.
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