Game Theory - Buckshot Roulette's NEW ARG Is Unsolvable... For Now

Episode Date: September 6, 2024

Join Game Theory Host Tom as he tries to solve the new Buckshot Roulette ARG! Credits: Writers: Tom Robinson and Zach Stewart Editors: Dan "Cybert" Seibert, Tyler Mascola, Gerardo Andrés M...ejía Torres, Shnaia "Naya" Llamera, Warak and Shannon (Bomb0i) Sound Designer: Yosi Berman

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Starting point is 00:00:00 Buckshot Roulette has stumped me not once, but twice. I wanted so desperately to find the law of this game when it first came out, but it was so well hidden that it just didn't seem possible. Then, out of nowhere, we got ourselves an official ARG inside the game. Finally, something that could give me the answers I needed, except I can't solve it. Once again, I felt the law slipping out of my theorist grasp. So, for this one, I'm going to need some help from you. Hello internet, welcome to Game Theory, the show that knows that every theory is about taking big risks.
Starting point is 00:00:54 Game theory does not into gambling, especially not rushing roulette, especially not rushing roulette, especially not against an inhuman super being hiding in the backroom of the Injury Club. And today, we are talking about a game that has been requested a lot since the start of this year. Buckshot Roulette. The simple game that's already blown the brains out of over 2 million players. This game was super enticing to everyone online, thanks to its simulated high stakes. Suchmen's stoop! Its ability to make you wince at a fake son. Mario.
Starting point is 00:01:19 Jeff! I'm an idiot. And of course, a feeling that there was more to this game's story than meets the eye. What are the lore implications of that? But that final point never really revealed itself. Sorry, Mark. Don't get me wrong, I certainly tried, as did many others. But it never felt like anyone had a full grip on what this game was supposed to be about.
Starting point is 00:01:41 That was, until April of this year. Hidden inside the April update for the game was a small detail that changed everything. A live email address. address. And from there came a website and a whole ARG that was designed to do just that. Help us understand the Buckshot Law. Immediately my passion was revitalised and I threw everything I had at this ARG trying desperately to find the answers. And while I and the community have certainly found a good amount of stuff, we're still missing one vital clue to busting this whole thing wide open. So grab your YouTube friendly firearms theorists because I'm going to need your help to
Starting point is 00:02:18 solve this. Let me show you the story we have so far and then reveal what you can do to help uncover the law of Buckshot Roulette. You start Buckshot Roulette in the bathroom of a club. You don't really have many options except to click on the door in front of you and move out onto a catwalk where a smoker overlooks the club below. From here, click on the next door and you enter into a small room stuffed with various tech. This is where the shotgun roulette begins. If the name didn't give it away, this game is based on Russian roulette, where someone uses a gun loaded with a single live round, aims it at themselves, and hopes it doesn't go off. In Buckshot Roulette, though, things are a little more complicated.
Starting point is 00:02:55 There are only two players, yourself and the dealer, and you have a shotgun with a certain amount of live rounds and blank rounds. Using a combination of counting bullet, logic and power-ups, the player needs to figure out the order of the shells and use them to deal damage to the dealer while avoiding any themselves. If you get it wrong, you end up with a faceful of lead and you're brought back with a defibrillator, which feels like putting a Band-Aid on a side. severed limb, but regardless, the third round is where things get exciting. The defibrillators get cut. No more revivals this time. Either you or the dealer are getting buried after this. If you win,
Starting point is 00:03:30 however, a machine emerges from the darkness with a briefcase full of cash, up to $70,000 worth, which you now get to spend on facial reconstruction surgery. Woo! Totally worth it! Or at least it would be if after your victory, you didn't wake up again in the same bathroom ready to go again. They even give you a bottle of pills to activate the double or nothing endless mode if you really fancy a challenge. And that is the game. It's a very fun gameplay loop and it allows for some really interesting mental gymnastics while trying to outsmart the dealer. But from a law standpoint, there wasn't really much to go off of. Obviously, there were questions like, what the heck is the dealer's deal? How is he able to survive a shotgun to the face with no defibrillation? Why is he playing
Starting point is 00:04:11 this game at all? But there just wasn't anything I could find to even speculate as to what the answer might be. But then came the April update and it changed everything. With this update, there was one more change made to the bathroom once you beat the game for the first time. A computer that has been smashed through the mirror with a brain sticking out of it. Checking the monitor reveals it to be a Coney brand monitor that tells you the stats of all your runs. But it also has a strange invitation to register the computer via email. You'd have thought that would have been registered to the building already, but nope. Instead, we are given an email address. Contact at Vulta standardelectronics.com.
Starting point is 00:04:49 And this email address actually works. So it doesn't really matter what you send it. You'll just get an automated response back. But that doesn't mean it's useless. Far from it, actually. It says this. Greetings and thank you for reaching out to VOLTA Standard Electronics. The perpetual pioneers of technology.
Starting point is 00:05:06 Our Volta Standard Electronics Helpline is specifically designed to help you with any questions you might have. For example, here's what we found regarding your query. And then it just spits out this assortment of letters, numbers and symbols, only following up with, in case of any new developments, Savalter's standard Electronics Helpline will reach out to you directly. If you guys have been around for a while, you probably think you know where this is going, because yes, that is Base 64.
Starting point is 00:05:29 But simply copy-pasting it into Base64Dcode.org isn't going to get you the full solution. It turns out this Base 64 code is protected by a key, much like you'd find in a Vigeneer cipher. All we have to do now is find the key. And that comes not from the email, but from a one. website. If you take a look again at the email and think about it for a second, you'll notice that this wasn't Gmail or Yahoo or some kind of online email hosting platform. It came specifically from the domain, Volta Standard Electronics.com. So I figured we tried putting that domain into the search bar, and I was rewarded with this glorious vision of 90s nostalgia. It's not quite space jam levels
Starting point is 00:06:10 of 90s glory, but it's definitely up there. On this website, we learned that Kony not only created the monitor that we've been using, but also a cell phone called the Kony-Arickson. Obviously, this is a playoff of the Sony Erickson, but regardless of whether or not Sony is actually running some kind of underground Russian roulette ring, Kony does stand by their word when they say they're designed to help. As part of the April update, the Kony-Arickson was added as a power-up to use during the game. Using it calls a mysterious number that tells you if one specific future shell is blank or live.
Starting point is 00:06:41 It's definitely helping and it makes their tagline embrace the future that we see on the website very apt. But that's not the only way it helps. At the bottom of the web page, there is a nice, big red number, which is dead. But that wasn't always the case. In the early days of the ARG, this number would play an automated message from Volta's helpline. Initially, this sounds like any other automated phone message. All of our operators are currently occupied. However, we then get this piece of information. If you are calling in regards to an order being impacted by the shutdown, please contact your corresponding regional ministry of public safety and informational security. Now we're getting somewhere. This world is currently on a government-issued lockdown. While we can be seen
Starting point is 00:07:27 driving off at the end of the game, if we succeed against the dealer, we clearly aren't going to be here to go far. Most likely, we're really only able to travel within the city or at most within the country. This idea of being locked down by a potentially authoritarian government isn't exactly new territory for this developer either. Mike Klubnika focuses pretty much all of their games on these dingy-looking facilities with people either trying to break out of them or trying to take advantage of the system in some way. Some of those games even share direct connections, with both carbon steel and control room alpha showing the same logo in each facility. Mike has gone on record to say that his games are connected, though not every connection is going to be obvious. So it's likely
Starting point is 00:08:07 that Buckshot's lockdown is connected to that shared universe too. But something that is clear is that thanks to this voice message, we now have the key for that email we've been deciphering. That's right, it turns out the thing that got my theorist ears to prick up are also the words used for the key, the shutdown. Maybe this would give us the connections we were looking for, but there was still one minor hiccup. This base 64 code not only used a key, but it was also scrambled using a non-standard algorithm. To de-scramble it, we needed to use the same algorithm or website.
Starting point is 00:08:40 And despite trying a bunch of different websites, no. but he could figure it out. The answer eventually had to be revealed to us by the ARG's creator, Rita Radium. This pointed the community to gillmeistersoftware.com, and with that, we could finally read the email we got right at the start. They won't ever forgive me, or will I not forgive myself? I made a wish upon a falling star, and it brought me nothing but misery. The machine hungers, fed by booming shots and blood and luck.
Starting point is 00:09:08 It is fed constantly. It's chewing, metallic and viability. And it still brings more comfort than the dance of hell below. This poem offers some pretty obvious parallels to what we've been experiencing in the game so far. The dance below would be referring to the nightclub we see below the catwalk as we start the game. The line about booming shots matches are shooting each other with shotguns. And the fact the machine is fed by it as well as blood and luck seems to be referencing the dealer himself. It would make a lot of sense for him to be a machine of some sort,
Starting point is 00:09:39 able to survive a shotgun to the face and not needing any kind of defibrillation to be revived. That phrase, the machine hungers, has also shown up before. It's how Mike signed off one of his community updates. Quote, The Machine Hungers for More, greed, everlasting. Mike Clubnika, CR channel, and Volta Standard Electronics. Him signing off with Volta Standard Electronics, along with that phrase, the machine hungers, would seem to indicate that Volta is responsible, not just for selling cell phones and computers to this strange facility,
Starting point is 00:10:08 but for the monster that's right. running these backroom roulette games. Although, the idea that it hungers does seem to imply a lack of control over the situation. Like they are somehow responsible for bringing the machine to life, but are now unable to keep it satiated. Could whatever the dealer is be responsible for the shutdown? Or is it just a part of something much bigger and much worse? It's all possible, but to find out I had to keep digging. And when I did, I found something I wasn't expecting.
Starting point is 00:10:36 Steam cards. If you don't know what these are, it's pretty much what it says on the tin. They're just virtual trading cards that you can get through Steam. Typically, they're associated with specific games and you can use them to raise your steam level, earn cosmetics for your profile, or earn coupons for DLC. But that's not the case for Buckshot Roulette. Just like it's game of roulette, it plays by different rules. Because these trading cards contain some in-universe law, though one of them is more interesting than the rest.
Starting point is 00:11:03 The Burner Phone. If you look closely on its screen, you can find a binary, sequence which decodes to two Chronicles 2615, a passage from the Bible. This particular passage is about a king named Uzziah. Uzziah was a godly king that saw much success during his reign. However, because of his achievements, he became proud. And one day, he attempted to burn incense in the temple, something which was reserved only for the priests. He was essentially saying that he was above the law and greater than the holy priests, leading to God giving him leprosy. The specific verse we're given, verse 15, comes from just before Uzziah's fall. And it says,
Starting point is 00:11:40 quote, in Jerusalem, he made devices invented for use on the towers and on the corner defenses so the soldiers could shoot arrows and hurl large stones from the walls. His fame spread far and wide, for he was greatly helped until he became powerful. We're being told about a man in authority who was building something to defend his nation, a man who became prideful of these achievements, and in doing so fell from grace and was cursed because of it. It matches quite nicely with the poem we've been given. They won't ever forgive me or will I not forgive myself. I made a wish upon a falling star and it brought me nothing but misery.
Starting point is 00:12:17 Again, it's a story about someone doing something they felt was good but for it to eventually backfire on them. However, this isn't the only biblical reference we get. There's actually one other moment that you can find in the second round of Buckshot Roulette. And the start of the game, you sign a liability waiver. Yeah, go figure. If Volta is behind the machine that hungers for death, good to know that they've protected their own butts.
Starting point is 00:12:40 Other kind of butt. In round two, we come across a different liability waiver, one that has already been signed by someone else, covered in blood, showing that that person has died. And it is signed by someone, I don't know, fairly important, God. That's right, the Big G man himself. God has not only played this game, but lost it too.
Starting point is 00:12:59 Mike himself has said that all helped. broke loose when God lost the game, which we can see when we die in the game ourselves. You end up at the pearly gates, though, they're a little more spiky than I remember from Sunday school. That being said, if we consider this alongside the Bible verse about Uzziah, it makes me think that we may not be talking about a literal God here. In that quote from Mike about hell breaking loose, he also describes God as just your average creator of the universe type of guy. What if God in this instance isn't actually the biblical God, but instead a man who considers himself to be God. A man who, much like Uzziah, built a great
Starting point is 00:13:35 and prosperous world and so began to become prideful, thinking himself greater than everyone else, a god amongst men. But also like Uzziah, this would lead to his eventual downfall. When taking things into his own hands, our poem writer saw everything around him collapse, all because of his pride and hubris. The question is, who is this mysterious writer, and what is it he did to cause this downfall. This is where Mike's other games come into play. After selling one million copies of Buckshot Roulette, which is really commendable, by the way, we got a new trailer for the game and in just a few frames, we saw some words pop on screen.
Starting point is 00:14:12 Remember August 5th, 1998. According to the phone power-up, this game takes place on August 21st, 1998, which not only explains the old look of all the technology, but that whatever caused the shutdown, it only happened 16 days prior to the events of the game. I did search for this date online, but I just couldn't find anything of specific interest. That was, until I went back through Mike's catalogue of games. Because this date has shown up in at least one of them before. In the game Carbon Steel, we are conducting unethical experiments on creatures living deep underground
Starting point is 00:14:45 and collecting data from them. After the very first day, we have a nightmare about these fleshy creatures covered in eyes breaking up into our little chamber. And as time goes on, the creatures, we begin pulling out are more and more violent. At the end of the game, we blow up our lab in order to escape, but in doing so, we totally destroy the containment tube that we've been using to retrieve and analyze these creatures. We may now be free, but so is whatever was down there. We also learned from the emails we get in the game that this lab hasn't been used in decades.
Starting point is 00:15:15 So our first day on the job was the day that something changed. The day this facility came online and began digging around the depths of the earth for creatures to analyze. And Do you want to hazard a guess as to when our first day on the job was? Yep, August 5th, 1998. I don't think that our player character is the one writing this poem. No, no, no. Instead, I think it is whoever was in charge of this operation that was willing to torture these creatures in the name of science.
Starting point is 00:15:41 That is what led our character to look for freedom and in turn caused the shutdown. These monsters that we've angered are now free to take revenge on the planet. And it all began on August 5th, 1998. Finally, it felt like we were getting somewhere with this game's law. But sadly, this is where our journey hits a bit of a roadblock. If you go back to the site, you'll find a big yellow star next to the phone. If you click it, it brings you to a secret login page. Perfect!
Starting point is 00:16:08 We just need to find the password. Well, that's kinda the problem. Nobody can figure out what the password is. According to the creators, we have all the clues we need to solve the password, and that one million download trailer we got. Yeah, that was supposed to try and give us a hint. But despite all efforts, analyzing this thing top to bottom, we still can't really figure out what it is. For example, in that trailer, there was also a secret caption that read Coupio dissolvi.
Starting point is 00:16:33 It's Latin for I Want to Dissolve, and refers to the Christian desire to leave life and join Christ in heaven. But over time, the meaning has evolved to also involve the general desire for one's own death. Feels apt for a game about roulette, but whether that means anything for the password puzzle is unclear. We also have references to other religious ideas. In the May update, Mike ended his post with a single V and a bunch of blank spaces instead of his usual sign-off. When the game got 2 million downloads, another very impressive achievement, Mike posted a different signature that looked like this. If we add the V from the first signature and then use a basic Caesar cipher, we can find the phrase, Tachi Maladetto Lupo, a line from Dante's Inferno that translates to silence, a cursed wolf. This particular line is known as the Volta of the first sonnet.
Starting point is 00:17:21 As in Volta standard electronics? Hmm? In Italian, Volta means turn, and in Italian poetry, it is usually the ninth line of a 14-line sonnet, in which there is a large shift in the tone or subject. In the official discord, someone suggested that the poem found in the ARG email has nine lines, just like Dante's nine circles of hell,
Starting point is 00:17:41 to which Rita replied, Smart Kitten. Though, this post has been removed, so it's hard to say if it's still relevant, or whether things got changed. Finally, there's the phone, because it always comes back to the phone. I didn't mention this earlier,
Starting point is 00:17:54 but you may have noticed that this phone's keys aren't exactly standard. The voicemail logo is a sideways ampersand. The number nine contains a capital, Loll, instead of WX, Z. There's also an extra line of buttons that contains letters like WTF. Huh? And cat. Huh?
Starting point is 00:18:10 Yeah, at this point, I'd agree with that sentiment. I am 100%. Huh? I have tried so many different words translating it in through these keys to try and find the password. My theorist senses are screaming at me that the answer is in there. Otherwise, it's just weird that they've been staring us in the face the whole time and yet don't do anything.
Starting point is 00:18:29 But now I'm out of options and it looks like the rest of the community is too. And they've been way more ruthless than I have. They have tried over 1,000 passwords to try and get into this site. They've tried listing the nine circles of hell altogether, with spaces, with underscores, in every possible combination. Nothing. They've tried taking lines from Dante's Inferno, both in Latin and in English. Nothing. They've even tried typing all of these phrases using the numbers in the phone like I did,
Starting point is 00:18:53 and they're still coming up empty. And so, this is where I need your help. So far, we know we're looking at a story of someone who, in falling victim to their own pride and ambition, doomed to humanity by reactivating an abandoned lab that was designed to bring monsters from deep within the earth up to the surface for testing. Sadly, not everyone agreed, and their escape led to these monsters roaming free, causing a government-issued lockdown, where underground roulette rings and dance clubs now thrive as people desperately seek some kind of excitement or financial reward in this broken world.
Starting point is 00:19:25 I wouldn't be surprised if there's more connections to Mike's other games as well. The other side is about someone trying to break out of a giant government shelter, only to realise that they were right and there are monsters out there. That monster is very much spider-like and in control room alpha and core. We also encounter spider-like monsters, with core also showing us a mechanical heart in a facility. A machine that hungers, maybe? And those spider monsters from core also look awfully familiar to a certain dealer we know. That's all pure speculation on my part, but Mike has said these games are very carefully connected. And so, with this ARG showing us a connection between Buckshot roulette and carbon steel,
Starting point is 00:20:01 I could easily see whatever is behind that password lock revealing to us more about this connected universe. But if we don't work together to solve it, we may never truly know what's going on in this world. I would love for us, the theorist community, to rally behind the awesome work being done by these guys. They have worked so hard to try and get to the bottom of this. And we need answers. But I'm sure that with all our powers combined, we will be able to solve this ARG and its cryptic law.
Starting point is 00:20:31 You can bet your bottom dollar that when we do solve this thing, I'll be covering it right here to help end the story once and for all. But in the meantime, remember, that's just a theory. A game theory. Thanks for watching.

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