Get Played - Comic Book Games with Jordan Morris
Episode Date: February 9, 2026Heather, Nick and Matt talk with Jordan Morris about his new comic series Predator Bloodshed (available February 25th wherever you get your comics) and video games based on comic books! ...Pre-Order signed copies of Predator Bloodshed here Check out our brand new merch at kinshipgoods.com/getplayed Follow us on social media @getplayedpod Music by Ben Prunty benpruntymusic.com Art by Duck Brigade duckbrigade.com For our exclusive show Get Played DLC, ad-free main feed episodes, our complete back catalogue including How Did This Get Played? episodes go to patreon.com/getplayed Join us on our Discord server here: https://discord.gg/getplayed Wanna leave us a voicemail? Call 616-2-PLAYED (616-275-2933) or write us an email at getplayedpod@gmail.com Advertise on Get Played via Gumball.fm All of our links can be found at linktree.com/getplayedpodSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Transcript
Discussion (0)
This is a headgum podcast.
Man, I'm really excited.
We've got a fun episode here.
We've got a guest coming.
Great guest.
You know, I think I've prepped a list of some stuff.
I'm going to talk about some of the comics games that I played when I was a kid.
I think we could probably touch on modern titles.
I don't know if there's anything you want to hit, Nick.
Well, yeah.
I mean, like, I'm not.
I think sometimes people think that I'd assume because I'm, you know, like, into dirty stuff,
that I have this encyclopedic knowledge of comics.
But I'm actually not the biggest comics guy.
that's kind of like one of the Olympic rings of nerddom
that doesn't quite overlap for me.
But I do have a lot of fond memories
of the old X-Men arcade game.
I want to talk about that Hulk game,
which is really fun.
You run up buildings.
What's wrong?
Oh, no.
What's wrong, Matt?
What's going on, Matt?
Matt, what's wrong?
I fear that I maybe misunderstood the prompt.
Oh.
I've never played a game like that.
Oh.
What do you mean?
I've never played a like a, a,
What are you saying?
Comics game, like games from comics?
Like comics?
Yeah, okay, but like what?
Well, like I mean like there's that Superman game.
There's a few of them.
Superman 64 is pretty bad.
X-Men, Spider-Man.
No, no, no, I did too much.
Comics?
Comics.
No, yeah, I misunderstood.
What do you mean?
What are you talking about?
You seem so stressed.
I'll say it.
I went to the dark web.
Oh.
purchase some games in preparation for the show
and didn't do anything else
You purchased games off the dark web?
Whoa, yeah.
With Bitcoin?
I had to, well, yeah, it was the other thing.
I had to get a Coinbase.
Had to, uh, and do everything else that you have to do to get those.
Right, sure.
I'm so, we all know.
I'm so nervous about where this story is going.
I bought these games so it's like, oh, it'll be interesting
in these games that I've never played or even, you know,
had heard of up at this point, but, you know,
I got Super Sign Failed 64.
What?
I played
I played the Greg Fitzsimmons golf extravaganza
I played the Maria Bamford
Treasure Tracker
I played
Maria Bamford
Treasure Tracker
Yeah she finds
Are these ROM heads?
A mod of a
Maud of Captain Toad
Yeah but it's a career Bancourt
It sounds pretty good
She's funny
It's good
Um
I you know I played at one point
I was playing the
Ralphie Mae Racer
Oh boy
Matt so I think I can understand
your mistake here
I'm starting to
to believe that instead of comics
meaning comic books
meaning largely superheroes
although that is a
form of media not a genre
there's all sorts of comics
you took that to mean stand-up comics
yeah and I just did so much prep
I played hours and hours with a
Bill Maher talking simulator
Oh.
Yeah, you played DeLea's Quest, didn't you?
Yeah, yeah, yeah, yeah.
That was actually, that was a DLC.
Yeah, that was tough.
That was tough.
Yeah.
When we were on text thread this week and you kept saying, I want to die, I was like, Matt going through some.
It sounds like you subjected yourself to some terrible games.
I thought you were just, I thought it was just a typo when you were saying you're playing Fluffy's Air Ride.
Because I was like, he must mean Kirby's Air Ride.
Kirby is Fluffy.
But no, you mean, you don't mean that.
You mean Gabriel Iglesias.
Fluffy's air ride was actually pretty good
I liked that one a lot
I loved
I loved
the
Wanda Sykes
puzzle
puzzle quest
That was really good
You also have you gave
Like a match three
Wanda Sykes game
Yeah yeah yeah
That's fun
And just each three is like different things
That like sort of things that she says
I'm laughing
They're all really funny
I remember you
There was like a
On Tuesday you said you were really enjoying
Dane Cook
cooking mama.
Yeah,
Dan cooking
Mama is good.
I also liked
the Tom Papa
DLC.
Oh,
that's fun.
Yeah,
he's just in there.
Yeah.
But yeah,
none of...
Yeah,
he became cooking Papa.
You're all right?
Yeah,
well,
I have some other games
coming.
Oh, you do?
Really?
You got more?
You got...
You ordered
tangible copies
off the dark web?
I got
Carlos Mincea
combat.
Uh-huh.
I got...
I got...
I got Dave
Chappelle
Is that just the
Dave Chappelle
The whole title to it?
I got
I just bought one of
his specials
I thought it was
like one of his
old ones
The good stuff
Yeah
Killing me
Softly Era
Killing me softly era
And I got the
Rodney
Dangerfield Rhythm game
That sounds
pretty good
You getting some
Respect playing that
Well here's the
thing
I have some
really
bad news.
What's that?
Can't get no respect.
Well, I'm sorry you're stupid, Matt.
I'm sorry I'm stupid too.
It would have been a lot easier if you were like a smarter guy.
Well, here's the thing. If I was smarter,
when I bunked my head, it wouldn't sound like a
freaking hollow coconut. Yeah, that's the thing. But I mean,
you know, I think this will be fine. I think we'll figure it out.
I think you've got some, probably some other comics
games that you can discuss that you've played in the past.
John Mullaney, Midway Mania.
Okay, all right. We're just going to start the episode.
We nerf superpowers and hear middy versions of movie scores as we dig into all things comic book games this week on Get Played.
Welcome to Get Played, your one-stop show for good games, bad games, and every game.
In between, it's time to Get Played.
I'm your host, Heather Ann Campbell, along with my fellow host, Tiger Weiger.
That's me, Nick Tiger Weiger alongside our third host, Mr. Games himself, Matt Apodaca.
Hello, everyone.
Hello, everyone.
And welcome back to the premiere video game podcast where I rushed us into the internet.
intro because we were talking about Star Wars off pod and it should be on the fucking show.
We were mid-conversation.
I think someone was mid-sentence and Heather just started the show.
What the fuck?
But hey, that's why the mics are on.
Well, here's the thing.
We were talking about whether or not Leah's move in The Last Jedi is a new force power or
a pre-existing force power.
And I say it's a pre-existing force power because we've established that you can like look at a
lightsaber and it pulls towards your handsaber.
and then you can clutch it, and that's because the mass of the lightsaber is less than
the mass of your body.
So if you're in space and you do the lightsaber move towards a ship, you will move towards
the ship.
I will say it's not even constrained.
I think that's well argued, but it's not even necessarily constrained in the canon prior
to this by the mass of the object you're manipulating because Yoda, of course, famously
from the swamps of Dagobah pulls up in Luke's X-wing.
And he's small, too.
Right, but he's not.
He's small.
He's small.
But he's not, he's doing a different thing.
He's levitating an object.
Right.
He's not force pulling.
But you don't think he could, you think he'd be limited at force pulling it towards
himself.
I think he'd be able to do that.
Yeah, I think if you tried to force pull towards the ship, he'd just fly out.
I think we figure this out.
I think it makes perfect sense.
Now, let's get into this.
How can Dexter Jester own a diner?
This is a great question.
I assume that he got like a loan from the equivalent of the small
business administration and
Corrissants.
Okay.
Yeah.
And then he kind of used
that as startup capital
and then just built a
following over the years.
There was...
It could be a family business.
It could be a family business.
It could be a family business.
It was like,
did people actually hate the prequels?
Or is that like a joke?
And like, tons of people in the comments
were like, no, they actually hated the prequels.
I don't understand how you could watch the new movies
and then go back and watch the prequels
and not have these same questions about Dexter Jester.
Yeah.
I mean, look, everything invites questions.
ultimately these are movies for children.
And I think that's just like, you know,
for a thing that I spent most of my life thinking about,
that's the intended audience.
I've been chewing on this for a couple of minutes.
I feel like I just have to ask it,
even at the risk of it being a dumb question.
Yeah.
We can all agree.
Flight.
Hold on.
I'm just trying to really wrap my hand around
what I'm trying to ask.
Choose your words carefully.
I'm not doing a bit.
I'm being 100% sincere.
Are you wondering?
It feels like,
this is an opportunity for me to like immediately dunk on you for no reason and then you'll have my experience on a podcast.
Just be ready with no idiot as soon as I'm going to talk.
Okay, here we go.
But yes, to answer your question, they fly now.
Okay.
First.
I rescind my question.
I kind of feel like like levitation through powers, like through like like like like some sort of psychokinesis.
Are you asking if levitation is different than flight?
Kind of, but I also think that through psychokinesis, that is, like,
flight is that if you don't have, like, wings or something.
I think a bird, you know, obviously there's some sort of biomechanical thing that is,
or just an engineering feat that allows for an airplane or a helicopter to take off
or for a bird or a terradacor to fly.
So you think Superman is psychically moving through the air?
Kind of.
I guess there's Magneto's flight, which is done by Magnetka.
He's manipulating magnetic poles around him.
Is that flight?
I don't know.
I don't know why that was so hard for me to ask or why I was so scared.
Well, I'm glad you asked it.
It was brave of you.
You never know what's going to make Star Wars people.
I don't know.
You never know.
It could be some weird thing.
It's just this little idea that from our conversation that came into my brain, I was like, I think I got to ask.
I don't know.
Is Luke's, here's a question about novel Star Wars Powers introduced in the sequels.
Is Force Powers?
Is Luke's astral projection new?
Or is that just a like a terrestrial version of like a force ghost?
I think that one, his, the power itself is not new because it was pre-established in like the Jedi
Encyclopedia prior to the existence of the film.
It was just like, oh, we haven't seen this in a movie.
Let's put it in a, in a movie.
But is it the same as being a forced ghost but like corporeally?
Yeah, yeah.
I think no.
You think no.
I think it is a new power that we hadn't seen.
but it is not a new power created by Ryan Johnson for the films.
Got it.
Well, I had a bullet point in my notes that I talked to Matt about how I went to Islands yesterday.
I guess we don't need to do that.
Now we've talked about Star Wars.
Let's just introduce our guests.
Wait a minute.
Wait a minute.
What did you get at Island?
I got a long border, which is there.
It's like the big way, but they've got like the spread instead of the like the Thousand Island instead of the mustard.
Okay.
Yeah, yeah.
Long border with cheese and then I got myself some fries.
It was, I was there for a late lunch.
So it was kind of the afternoon happy hour.
You grab the $5.00 Mai Tai?
No, I was like, if I get anything to drink right now, I'm going to fall asleep.
I ended to work afterwards.
But I got the Passion Fruit iced tea, which is my favorite island's non-alcoholic drink.
So I had a great time.
Doesn't sound like you got any chicken tortilla soup for the table.
Well, for me?
Yeah.
I was by myself.
Soup for the table is a fun move.
Everybody just passes around one bowl of soup.
I guess it is never-ending.
It's refillable.
Can we get one cup of soup, six spoon?
We're all just going to have a little bite.
Maybe it's going to have a little bite.
I'm usually sharing it with my wife, so it's not gross.
That's cute. But.
You guys Lady and the Tramp in that thing?
Why is it, why is it weird?
People always split a dessert.
You know, you would never split a soup.
Soup is kind of like, it's kind of like, I don't know, it's kind of like drawing a bath
and then they go and somebody else getting it after you.
I think what it is is that because you are putting, it feels like because you are
immersing the thing that you've put in your mouth fully in the,
the broth fully in the soup substance, that that is kind of polluting all of it,
even if that's maybe not how the germ transfer works.
Yeah.
As opposed to like you're digging into a shared play at a pasta, maybe the same thing is happening,
but it doesn't feel as disgusting.
Even an ice cream?
Ice cream, yeah.
It's 2026.
Share soup with your friends.
Yeah, we can share.
Germs are back.
I do kind of, yeah.
Germs are back.
Yeah, we had a little while where we were kind of like, get the und germs.
Yeah, drink me.
The germs, oh, uh-uh.
Now we're like, oh, yeah.
Also Drake, he's back.
Jake's also back.
There's no consequences.
Here's the only thing I would say.
I feel like with the refillable soup, and hey, maybe you got a cool server.
I feel like you're kind of abusing Island's policy if you're getting one soup and sharing it.
Because that's intended to be one person's portion.
We have to cut this.
I cannot.
I cannot come out looking bad like this.
We have to cut this.
You look fine.
I've fucked here.
It's cute.
People like you're a wife guy.
and a soup guy.
Look, I am primarily those two things.
What guys are often soup guys.
Was recently out with some friends and a friend of mine said, and I quote,
man, you really like soup.
I was just kind of listing the soups I like.
Fuck, we didn't talk about dinner yet.
Oh, no.
We have to pause.
We got to get Cocoa Ichabana.
We'll stop down.
We'll put in a dinner order and then we'll come back introduce.
Jordan, we get dinner in between.
Yeah, we get dinner in between.
So we can do a second one.
So yeah, we're going to get you some dinner, of course.
Soup for four?
Super five.
Sorry, sorry.
One big soup coming up.
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Our guest today, return to the podcast.
Always such a treat to have him, one of our favorites.
A writer and podcaster, his new series is Predator Bloodshed,
available February 25th at your local comic book store.
Jordan Morris is here.
Hi, everybody.
Hi, Jordan.
What happened?
What the fuck just happened?
So my phone has the Death Stranding 2 sound.
Yeah, I know that.
I have my ringer on for three people.
Oh.
My mom?
Okay.
My in-laws, my wife.
My wife knows I do this every week at this time.
Yeah.
But calls me every single day at this time.
Is she okay?
No, she's just calling to probably tell me that she's in traffic on her way home.
Okay.
Yeah.
Jordan, all I can do is say, I'm sorry.
Hey, that's okay.
I'm sorry.
It's totally fine.
It's not your fault.
It was fun to hear the sound.
It was fun to hear the sound.
If it makes anybody feel better.
I'll scream at her when I get her.
Don't scream.
Jesus.
Just share some soup.
What the fuck I do that in front of my gas.
I still haven't played DS2, so it was nice to get a little
preview of some sounds I might be hearing when I finally pick it up.
All the sounds in the game are really, really good.
I bet they're good.
They're great sounds.
They're excellently engineered sounds.
Jordan, congrats so much on Prior to Bloodshed.
What an awesome friend.
franchise to be working on.
And what a talented guy to hand the reins to.
Cut it out.
As part of this, I know you're making the cons around.
Yes, I'm doing cons.
And that involves an extensive amount of travel.
What's your travel gaming routine?
Oh, yeah.
So I like to take the switch when, you know, I'm on a longer, on a longer trip.
You're still on Switch 1, Switch 2?
Still on Switch 1.
I have not, the thing to make me buy the Switch 2 has not come out yet.
Interesting.
Huh.
How about that way?
Somehow is extremely.
That's really interesting.
controversial when we said that on the podcast.
Unbelievable.
Seems like a pretty bare statement of thought.
I've waited into something.
And you know what?
I swear they didn't pay me off.
I just said that because it was a thing.
You didn't pay us off.
Sony did.
We're a bunch of fucking shills.
It's interesting you would say that because it's very similar to what Nintendo said on a shareholder phone call this week was that the system is selling weaker than expected outside of Japan.
So it does track with the data itself.
And we know.
We know that there's a multitude of reasons that people don't have it and haven't been able to get it.
Yeah.
Come on.
Yeah.
It could be economic.
It could be social pressure.
But it sounds to me like the reason you didn't get a switch to is that there isn't a reason to do it yet.
And people are going to be mad at us for this.
Yes.
I mean, it sounds like podcast listeners are reacting normally to things as they always do.
We love them and their normal reactions.
What's also difficult about this conversation is we love our listeners.
Thank you.
Yes.
Of course.
Thank you.
But they're bloodshed.
February 25th.
Grab it.
I love you.
Oh shit.
Now my phone is ringing.
Hello?
Oh, hi, Sony.
Yeah, we said what you wanted.
Put it in the big bag with the dollar sign on it.
Now he's making kissing noises.
Kissing them?
He does have a little phone call.
Yes.
I listen.
I love Nintendo.
We all love Nintendo.
Yeah, we all of Nintendo.
I'm going to buy that fucking thing.
I've resigned myself to it.
I just like the idea of getting the thing.
of getting the thing and setting it up.
It just doesn't have the game yet.
As soon as I do a Mario or Zelda trailer, I'll buy it.
How much do you love Nintendo?
I will sell a lot.
Do you love Nintendo enough to get the talking flower?
I've not gotten the talking flower.
I don't have Alamo.
So maybe I love them seven out of ten or eight out.
Okay.
That puts you, Heather, higher than I would have guessed.
Do you have a flower?
No, I have the Alarmo.
You have Alarmo.
But I cannot figure out the use case for the flower.
I don't think I've seen the flower.
What's the flower?
The flower was a recently announced toy accessory based on the talking flower from Super Mario Brothers Wonder.
It is a – I like that flower.
Good flower.
He's cool.
It is a – it speaks on its own.
It is not AI guided.
It just has an enormous library and encyclopedia of phrases at its disposal.
one of the selling points is it might tell you the time, which may be correct, is how they positioned this sort of mischievous friend that you might keep in your room to just once in a while say things.
My favorite...
So it lies occasionally?
It lies occasionally.
It's part toy, part broken clock.
Yeah.
My favorite thing is that one of its, again, demo phrases on the box, is it asking the question, where am I?
Which, I saw and I laughed for about five straight real world minutes being like, why would you make a toy that asks where it is when you cannot share the information with it?
One way existential dread.
Anyway.
Sometimes it'll tell you a parent's passed away.
Sometimes they happen.
Sometimes they happen.
And I think that's part of like the fun of being a Nintendo fan is like being mad at them.
You know?
Like that's part of it.
Yeah.
You know, I think you see this with sports fans getting mad at their favorite team.
And, you know, when your favorite.
Star Wars fans.
Yes, just to pick a random example.
Maybe from time to time they can get mad at odd, small, slight things.
Sure.
So yeah, I don't know.
I'm an Nintendo fan.
Maybe I'm not going to buy the flour, but I love that they made the flour.
Of course.
And that's part of why they're so great.
I think we should get the flour and turn it on during a podcast
and just see what it says once in a while while we're trying to do a show.
Get played with the fourth flower.
Yeah, apparently phones don't need to be muted, so that sounds like a thing.
Oh, boy.
The phone is muted.
This is going to be a spicy one.
Nick, you don't have to do this to me.
I'm going to yell at my wife.
So your comic book is, and I think the joke would be, oh, predator bloodletting?
Bloodshed.
Predator bloodshed.
What is it?
A comic about Epstein?
Like that angle?
But I think instead I'd rather ask the serious question.
It is a predator as an.
Aliens versus Predator comic.
It is canon.
It is in continuity.
Fuck.
Oh my God.
I love Canon so much.
They told me it was in canon.
I went, ah!
So it happened.
That's awesome.
And so the premise of Predator Bloodshed, it's going to be five issues.
And it is going to be, what if the predator got loose at an underground fighting tournament,
much like Mortal Kombat or Street Fighter?
It's kind of, I'm thinking about it like this is a movie someone wrote in 1997.
that they never shot.
It's like, it would be Predator 3.
They're like, Mortal Kombat's huge.
Let's put him in a fighting tournament.
And they just, for whatever reason, didn't make the movie.
And now it's a comic book.
That's kind of how I'm thinking about it.
That sounds fucking awesome.
The idea of Predator in Mortal Kombat or Street Fighter
does make you feel like Scorpion and Sub Zero are just
pussies who are about to get fucking murked.
Yeah.
Like, I can't imagine anybody in a fighting tournament winning.
Right.
If the predator is in the fighting tournament.
Do you know has Predator been like D.L.C. for Mortal Kombat at any point or what? He has. He was in Mortal Kombat 10 or X.
No matter what. So yeah, I think he was one of those, you know, guest character.
Oh, wait. His finishing move was like his laser cuts up something. Right. Yeah, yeah. I think so. Yeah, I remember.
So, you know, it's already kind of out there. It's already that, that idea of him in a fighting tournament is already kind of like in the, in the ether. But yeah, we wrote a five-part story about it.
Art by Rory Coleman and Roland Boshi, who are all doing beautiful jobs. Who's art, you know, from
the X-Men books and it comes out February 25th. I love this so much. I am so happy for you. I'm so
happy that you did this. Thanks. I'm I am excited too. I can't wait for people to check it out.
And yeah, it's really fun. It's nice. I know I'm a weird choice for it. When they ask me,
I'm like, that's a weird choice. Wait, why you? Why is that weird? You know, just kind of have a more of a
comedy resume and this has some dark humor in it. But it's a little more of a straightforward. Thanks a lot of sense to me.
Smart cool guy gets to write a cool, smart comic book. I'm in, baby.
I know. Man.
What am I, your wife?
I'm not sharing some soup with me?
No, I'm not screaming at you.
Maybe I should call you here in the podcast.
No, thanks.
I'm really stoked.
I like love the predator and, yeah, I think this is like a fun, cool story for him.
So yeah, I'm stoked for people to see it.
I'm not as like super, you know, in the weeds with all the predator video games, but there have been a couple of good adaptations, both alien versus predator games.
But there was an alien versus predator games.
there was an Alien versus Predator
side scroller slash beat him up
from 1993. That's the one. That one
was awesome and then the Alien versus Predator
FPS game was pretty decent. Yeah, I played that one too
and that one's very fun. You could be all three species, third species
being man. Right. Who, if you think about it,
it's kind of the ultimate monster. Wow.
Man does keep
killing these things.
On their world, they have horror movies about man.
The movie is called Guy.
I'll scream.
Stephen.
It's always, too, like the colonial, you know,
projection of man's motivation is always like,
how do we make money off of this thing?
How can we monetize, like, you know,
taking out this species or harvesting their organs or whatever the fuck?
And you might see a little bit of that satirical angle in predator bloodshed.
Oh, the gambling ring.
They, like, start betting on the predator.
Man's favorite thing is greed.
I didn't steal that from Heather.
It was already in love.
Oh,
so people read it and say,
they stole it from Heather.
Bleep the whole sentence.
Awesome.
I like when people yell at you for like stealing something
and it portrays that they have no idea how long it takes to make something.
Right.
Yeah, yeah, yeah.
Anyway.
Yeah.
That happens.
And the other thing that happens is I found this when I'm working on something.
Podcast fans will be like,
that sounds like a Weiger joke.
and I was like, I've been on this for a month.
Especially if it's something animated.
Someone wrote that joke two and a half years ago.
And on the show that Weigar's on, it's five or six years.
Do we, okay, so when you're going to cons, you're meeting people.
One thing I do like about this, we were at near a Comic Con for our Do Boys comic,
and you do get a moment with everybody, get to talk to them.
Does anyone ever like, you must encounter podcast fans.
You must encounter people of Jordan Jesse Goh fans.
Yeah.
Or fans of yours on other podcasts.
Yes.
Believe it or not, some podcast listeners are nerds.
If you can believe it and we'll come to comic book events.
Yeah, no, it is always nice to like meet somebody.
Because, you know, like, comic book fans are like very particular and sometimes are kind of like grilling you about the thing a little bit.
And it's nice when a podcast fan.
comes up and they're just like a friendly face who likes your yucks.
So yeah, that's always nice when there's a little overlap.
It's funny to think of a podcast fan as being like an oasis in the middle of a podcast.
Yeah.
Save me from this guy dressed as Deadpool.
I know you're also dressed as Deadpool.
Deadpool has questions about the predator's brains.
Sure, yeah.
I will say that I've gotten to do some IP comics.
And I've gotten to work with some like very fun IP.
The nicest, sweetest fans, Godzilla fans.
They're such sweeties.
They're just excited.
They love all Godzilla, even the bad Matthew Broderick one.
It's, yeah, they're really sweet.
And they all come out to stuff and line up and dress up.
And they're all very fun and sweet.
So a lot of great fandoms out there.
But ooh, the Godzilla fandom full of sweeties.
Well, Godzilla is good.
It is good.
And you're walking the walk.
You're wearing a Godzilla T-shirt.
Yeah.
I am Godzilla versus Space Godzilla.
Very cool.
Which before the podcast, you said that the reason Space Godzilla exist is that particles from Godzilla went to space and made Space Godzilla.
Yes.
And then you said, shut the fuck up.
I said that that was more story than I needed.
Yes.
I don't need all that.
You are, to be clear, you are right to do that.
I said that.
I think so.
It was funny.
We maybe talked about this in the podcast.
for but is it's Godzilla versus
Bieletta is that what I'm trying to remember
the name of the there's there's an organic plant
Bialelaine
Bialente yeah yeah I like
that I mean I really like that movie I watched it over the first time
like last year
me too it's really good but there's like a
moment in that where because it's like a
science gone wrong thing as these things always
are he'd created Bialante
I think it has the like spirit
of the scientist's dead daughter
dead daughter yes is imbued within it
and then it is like this organic plant
matter that can be a kaiju that can be
a Godzilla but of course it goes completely awry
but you know it's like
I feel like a lot of times you get them make it a little my
whole scientist in one of these things like this
and they're like like I was advancing humanity
you know they're like self-righteous
and whatever this guy like
by a lot take comes up the guy's like
I should not have done this
my bad
have you guys seen the trailer for
the second season of Monarch Legacy of Monsters
no but I've been watching the first season
I know you liked it.
I liked the first season of Monarch Legacy of Monsters.
And part of what I really liked about it, Jordan, did you watch it?
I watched half of it.
Okay.
Well, I really, I watched all the way through it.
Godzilla makes appearance at the end.
He makes a smaller appearance in the middle, but mostly he shows up at the end to Reckhouse,
which is structurally correct.
What I liked about it is the sort of very straightforward government story about how post-World War II they set up
a facility to study Kaiju and what the financing of that look like?
I was like, this fucking rules.
I mean, Godzilla movies are largely about infrastructure.
Yeah.
And like red tape.
Yeah.
I think that's, I don't know, it's part of them.
The second season trailer seems like they've done away with that sort of thing.
No, more bureaucracy.
And it's just, we got to get Kong.
We got to get Godzilla.
They got to fuck up this new monster.
And I was like, well, on one hand,
I'm excited that I'll weekly get basically a Godzilla movie.
Like every fucking week you get a Godzilla movie.
But am I a little bummed that it's just a retread of Godzilla X-Kong?
Sure, a little bit.
I got to say, I can't remember which one it is.
I'm certain I've said this anecdote before,
but I was watching one of the newer Godzilla movies with my mom.
And then Mothra makes an appearance at one point in one of them.
And she just leans over and says in my ear,
beautiful
so sincerely
it's so funny to me
one more quick observation
about Godzilla versus Bialante
if you don't mind doubling back
let's do it
that movie takes place
in a world where Godzilla
has attacked before
and so like there's evidence
of him around
and at one point
the characters grab drinks
at the Godzilla Memorial Lounge
like I don't think you could get a meal
but you could get like light bites
like before you go to dinner
you go, well, we'll meet at the Godzilla
Memorial Lass. It's like French fries arranged
like buildings.
It's like, yeah.
And you're like, hey, who am I?
Remember your dad died?
I thought.
I saw it.
If you watch a Godzilla movie, there's a good chance you're going to be like,
you know what?
I like, they're all kind of fun.
They're all fun.
I mean, I've certainly seen ones that are like,
this one is not very good.
But I still enjoyed it.
And I do,
That is really heartening to hear that this wholesome nature of the fandom because they just embrace it all.
Yeah, they love it and they're very sweet.
That's awesome.
Is there a, and speaking of IP adaptations, is there a game in particular you'd be champing at the bit to do a comic adaptation of?
And I can answer to give you some a moment to think.
But for me, I'd be really intrigued by the challenge of adapting something in the Mass Effect world.
I think it's just such a cool universe with such sprawling canon.
And I think you could focus on a small part.
part of it, like, like, you know, just, just focus on one character or said something just as some, just
stories of the Citadel or something like that. And I would certainly probably be intimidated at the
prospect of, I know there's a Baldersgate series that got announced recently, but anything that was
specifically touching the Larian Baldersgate, I'm just like, that, that feels a little bit over
my head. That game's too, I mean, too close to me. What? Oh, it's because it's because it's because I'm just like,
I care too much about it that I feel like I would be in my head about trying to do a justice.
I think I would want to do, if I was going to, like, adapt anything into a comic, I'd want to do a Legend of Zelda comic without any dialogue at all.
That's awesome.
Like I would just want it to be panels and panels and panels of art telling the story.
Like primal.
Yeah.
That's fucking sick.
I, I, it would make sense that I would say, like, something in the world of Kingdom Hearts because I love it so much.
But, like, honestly, like, just wrapping my head around the lore.
And I also, I have friends that I've worked.
adjacently to Kingdom Hearts things
and it's like a lot
it's like a big pain in the ass
like it's just a it's a nightmare
just like there was like a story recently
the Tetsu and Amora watches YouTube videos
of the lore
when he gets confused
just like as an example like
getting Sora inking in
in Smash Brothers
there was like that almost like
didn't happen like last second
like it was just like there's like
there needs to be
a story reason for him to be in the game,
which is like just too much,
they're thinking about it too much.
But my answer would be God of war
because it would just be sick to like
do like a big panel of like him like climbing a Titans back
or some shit or like, or fighting a Titan.
I can only think of Titan stuff right now.
I think Titans are really cool.
Titans are good.
That's because, you know, part of the reason
that I think they're so cool is that they're so big.
That's sort of the main thing about it.
I'm really thinking about it for a second.
I think I liked them a lot because they're really big.
They're really big.
Honestly, a point of commonality with Godzilla, who we also like, who is extremely big.
He's also pretty big.
Big is good.
Big is good.
Good.
How about Jordan?
How about you?
Oh, boy.
Okay.
So there are Blood Born and Dark Souls comics.
I think they're not funny enough.
I think you, I think if you leaned into how bleak the world is, it could be like, yeah.
I don't know.
I think you, I think those are.
may be funnier than people give them credit for.
Oh, for sure.
Have you read the Eldon Ring manga at all?
No, I've heard it's cool, though.
I've heard it's hilarious.
Like, it's like, it's supposed to be really funny.
Yeah, you're right, because there is like the grim hilarity of like, for instance,
in Securo, you're like fighting a boss and then you kick him off a bridge and he's just like,
my son!
It's like, wait, your son?
What?
I mean, I didn't think you didn't have a son, but I didn't explicitly know you.
Yeah, I think stuff like that.
And it's like that prompt and Eldon ring when you like go up to the NPC you had been talking to and just it gives you the little like text box, she died.
Yeah.
Well.
So yeah, I think if you could lead into that a little bit, I think with like comic, I think comics readers accept weird tones.
Yeah.
I think they're like they're more inclined to go along with like a weird tone.
And I think you could do that a little better in comics and you could.
could in like a movie adaptation, which might have to be a little more of a straightforward fantasy thing.
Just from a standpoint of like pure fun, I also think like adapting something like the Capcom
final fight is like, because it's just like that's so ridiculous and so broad. It's just just
dudes punching dudes. Sure. Yeah. From the, I mean, what's a better character than a fighting mayor?
Yeah. But it's just about the election. On the last page he starts to fight. Then it's just about
him.
It's just like a political
realism.
Comic and then like on the very last
page he punches an assistant.
Aaron Sork and walk and talks
every panel. Right. Yeah. It is just like
the West Wing. At the end he picks up a pipe
and says time to go to work.
Wait,
Martin Sheen doing that at the end of a West Wing episode
picks his shirt off, wearing one
straps.
What the fuck?
I have to call Guy and Cody
Who?
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All right, I got one more question for you, Jordan.
This one is also for the whole room.
The question is, what do you play?
What are you playing?
I used to meet the Resident Evil Merchant and I'm here to ask my friends and our guest,
what are they playing?
You know what?
Where are you laughing?
I'm happy to see you, buddy.
I miss you.
I miss you,
you,
you predate me on the show.
I guess I'm an older character than Resident Evil merchant.
Your character?
Yes, I am.
In a sense, we're all characters here.
I mean, we all don't.
We all wear masks.
Who are the real, you guys?
I mean, I'm really me, but I'm just saying, like, you know, you have a little bit of a,
just slightly affected persona just by the virtue of a charing no microphone.
Yeah.
I am in Andy Circus, though, in motion catch.
Yeah, we're all sort of Andy circus.
You guys are mocap?
Yeah, we're mocap.
I, I'm blown away by the performance.
You should really be blown away by ranch who's fully animatronic.
Wrenge is that true
Yeah
Whoa
I feel like I've never
Sweat before
And I'm sweating right now
I was gonna tell you right now
You definitely have
I would characterize you
Generally as drenched
You might not call it that
Though, do be fair
It's not always
That's true
Sometimes I'm all in a fountain
Well yeah
You saw something
It's a siren sort of lured you will
Yeah, who is that?
What are they doing in there?
And then they can try out as me.
Yeah, yeah, yeah.
Sometimes you're in the, you see the friends from,
and you got to do the bit.
You got to do the bit.
Oh, that's fun. Yeah, yeah, yeah.
Opening and closing an umbrella.
What?
That's what they do.
I was just recounting what one of the bits was.
Oh, okay.
It wasn't interesting or necessary.
Yeah, no, I got it.
You are you standing.
Yeah, yeah, I'm trying.
Taking improv classes, it's good for the brain.
That's great.
You know what?
I would say.
you'd be one of the
least strange people in an improv class
it's on my bucket list
oh okay well
murder binocca what are you playing
I'm glad you threw to me
I also I just have to call this out
there's like a bug in here
and it's like it's fine
I don't think
I think it maybe came in with the merchant
I don't know if it's getting
if it's flying in the frame or not
but I'm watching this thing
It's not my bug
I trust you
Okay
You have but you have one
You know I have all of them
I've tried I know which ones I have
All of yours I have all the bugs
All bugs
I am playing I'm playing a game from your franchise
Resident Evil
Merchant
I'm playing Resident Evil 2 remake
Wow
And let me just say this real quick
It's really really good
It's too fucking scary
It is several degrees scarier than the only
Resident Evil game I've played, which is Resident Evil 4. And I think part of that is because
in Resident Evil 4, Leon seems very capable. He's a badass. He's like roundhouse kicking people.
He's like suplexing grannies infected with Laplaga and stuff like that. He just seems like he's got this.
Yeah, it's more of an, I mean, like the people of characterize, it's more of an action game than a
horror game. And he's more like Ash Remeval Dead. Like he's like an extremely capable protagonist,
to your point. In this one, he's a wimpy,
top.
There's a big guy, Mr. X, who we're talking how big, good.
This guy, big, bad, actually.
He's a little too big and he's too scary.
And what he does is just lumber toward you and just walks and picks you up and, like,
well, pick you up, throw you.
He's really scary.
The zombies are a lot scarier in this for some reason.
And I would say I'm having a bad time, actually.
But the game is really, really good.
I've only played the original on PlayStation 1 when it came out, and I did really like it.
But yeah, I do remember it being scared, at least in PlayStation 1 terms.
I have not played the remake.
Jordan, did you mess around with Resident Evil 2 in either form?
Yes, so I played the first three on PlayStation, and then I played the number four on GameCube
when it was a GameCube exclusive.
I remember that.
I do.
Yeah.
You look great on the GameCube.
Thank you very much.
High-end graphics for its time.
For the time.
And that remaster really looks great.
The rematches really good.
Oh, no.
Oh, boy.
So, yeah, I have not been back to play any of the remake remasters, though.
I kind of want to, Resident Evil.
It's in the ether again because of nine, or what are they calling it?
Requiem.
Requiem.
Yeah, which is why I'm playing this one, because I've only played four and for remake and for VR.
I only like the fourth one.
Aweig, one of the all-time great games.
Oh, sure.
But because Leon is back in this new one,
I was like, I got to see what else Leon's been up to.
I have not installed it yet.
I saw on PlayStation Network a flash sale for some of the Resident Evil games.
I'm like, I should buy one of these.
I should go back in and play one I've never have.
And when I got that I have not opened yet, it's seven.
I heard that's amazing.
Yeah, yeah.
So anyway, I've heard a lot of people talk it up.
Oh, your co-ist Mike Mitchell is.
Especially big Resident Evil 7 guys.
So I'm looking forward to booting that up soon.
Nice.
I'm playing that and I'm playing a game that I think Heather's also playing.
Oh.
Yes.
I started playing it because I saw you were playing it.
I didn't realize I could do that yet.
Yeah, you could do it early.
Dragon Quest 7 reimagined.
Wow.
But I'll let Heather take it away.
Well, hold on.
I was going to say, if the Mr. X is too scary, there is a mod you can install.
I'm not talking about Elon Musk.
What?
Because he turned Twitter into X.
Is that what you were?
Oh, Mr. X, the everything app.
He's saying he's Mr. X.
I'm not afraid of his, bitch ass.
Yeah, yeah.
Well, if you're nervous about Mr. X in the Resident Evil 2 remake,
there is a mod that lets you turn him into Thomas the Tank Engine.
No, that's way scarier for someone.
And the footage, if you're willing to look it up on YouTube, is compelling.
I'll check it out, but I can't imagine.
being less afraid of a train running at me down a hallway.
There was a full game that got released, I think,
partly inspired by that in similar mods.
I'm trying to remember what it was called something like Choo-Choo-Charlie.
I'll look it up in the Steam store.
Oh, yeah, where you're fighting a villainous train.
You're fighting a villainous train.
And I think it was pretty well received,
but I never got around to playing it.
Yeah.
Well, because you come at it from the opposite stance.
You don't want to see them depicted as villains.
You love the train.
No, yeah.
The trains have done nothing wrong.
I will take your tip off.
Yes.
And talk a little bit.
I did, I was in a blue mood.
And then I was looking on social media for help to alleviate my mood, which is the
opposite of why most people go to social media.
I was going to say bad start.
And discovered that, yes, you could play Final, or no, Dragon Quest 7 reimagined two days
early if you got the digital deluxe version.
And so I purchased the digital deluxe version for Switch.
to justifying the existence of the console.
Yes.
And.
Because either that or take it out back and shoot it with one bullet.
And began to play it from the start because I hadn't downloaded the demo on it.
And I'll say, after two hours of playing that game, I felt good.
It's a kind of healing fun time.
It's just nice.
It is nice.
It is a pleasant.
experience. But that wasn't actually what I was going to talk about on the pod tonight, which was
that as a Vision Pro owner, I have to once in a while evangelize for the system because it is an
extraordinary piece of technology. The Apple VR set? Yes, the Apple Vision Pro. And today,
or maybe it was yesterday, Apple Arcades, so an official Apple product released something
called Retrocade.
And I sent you guys some screenshots, and I'll show you, Jordan, one of these screenshots.
This is what it does is it puts a full-size, photorealistic, playable arcade cabinet in your physical space.
And you can walk up to that machine and play old games.
You have a nice lighting in your house.
Thank you very much.
But the lighting on the cabinets is also reactive to the lighting in your room.
No way.
Because the fucking machine on your face is so powerful.
And there is inside of the cabinet reflections of the light from the CRT on the sides of the cabinet based on your movement inside of the game.
and it is extremely engrossing.
You walk up to the machine.
It is built for, you have a Bluetooth controller,
so you can set up any Bluetooth controller with it.
I'm considering getting a wooden box
that is the height of one of these arcade cabinets
because I have a Bluetooth joystick
and then I will be able to actually stand at the machines and play.
It is also designed as a,
an experience where you have to unlock the other machines,
which personally I was very frustrated by initially,
but after I played the first two cabinets,
I was like, oh, I would have never spent this amount of time on space invaders.
Right.
I would never have appreciated space invaders this way.
And the longer I spent at that cabinet,
the more warmth I felt towards it,
because I was also appreciating the extreme,
emulated design of the cabinet itself.
And what I mean by that is that it is a reflection of the CRT on a virtual mirror with art that
is then superimposed on it like the cabinet itself, which if you stick your head into
the cabinet because it's a VR, you can go in between the planes of the machine itself
to look at how it was built.
No way.
If you walk around the back of the machine, there's like smud.
from somebody moving the machine into position.
It is, it is fucking realistic.
Crazy.
If they can find a way to like pipe in a pizza smell
and just make you feel like you're at lamp post pizza
on Lake Forest.
I could just put a pizza in the fucking room.
Yeah.
Or buy a candle.
But you can, you can, like,
you can either put the machines in your physical space
or you can go to a virtual 1980s arcade.
That's great.
And there is a sort of like a drop-down menu.
And that drop-down menu has spaces for other eras.
So I can only assume that as this is updated, that you will be able to choose a 70s, 90s, or 2000s arcade.
It fucking rules.
And I really want to do an episode where I bring in the Vision Pro so you guys can experience a lot of these fully.
barricaded, like behind an enormous accidental price point.
Yes.
High-end virtual reality experience.
Yeah, we got to do it.
It's so good and nobody gets to do it, and that sucks.
My dumbass, when you sent that pick of the Space Encavator's Cabinet to the group chat, I was like, oh, Heather got a cabinet for a new place.
Like, that's literally what I was completely fooled by it.
Yeah, that's how realistic it looks in the, because also,
it's mixed, it's AR.
So you're in, you're not looking at a VR experience.
You're having a full AR experience.
And it is photorealistic.
It's fucking crazy.
It's fucking awesome.
The game, by the way, the train game that we were mentioning was, is called Choo Chal's.
And it's a villainous spider train.
You are battling with your own train.
Look at the design of this.
It's pretty cool.
It's pretty awesome.
I got a wish list this thing.
That guy's, that guy looks like he's like he's a hungry train.
Jordan, what are you playing?
Yes, so I beat a game recently that I really loved.
I don't know if you've heard of this one,
Clear Expedition 30.
Wow.
I know I'm the first one to ever talk about this game.
On this show, you absolutely are.
Ranch finish.
Ranch did play.
Oh, nice.
Way to go, Ranch.
So I love hearing people talk about turn-based RPGs, but I always bounce off of them.
I've bounced off a persona.
I've bounced off a yakuza.
I like want to like these games.
They just, you know, don't really click with me.
But Claire Obscure just totally fucking got me.
And it wasn't even that I loved the story or the look of it that much.
I like those things.
I wasn't like, you know, I know some people get so sucked in by the story of this thing.
I liked it.
But just that fucking combat, that just that chunky Perry dodgy combat.
Ooh, I loved it.
I thought it was so cool.
And I definitely did the thing where,
slight spoilers for the structure of this game,
which I think is interesting.
So once you get to like the end,
the world opens up dramatically.
And before you fight the last guy,
you can, you know,
go out and do all these alternate dungeons
and see all these new worlds.
I think a lot of people before they fight the last guy
are doing like a big exploring the world thing.
And then you go back and you one shot the box.
And like, I think it's happening to a lot of people.
I definitely had that experience.
I'm like, oh, that was very easy after fighting nine insanely hard guys.
Anyway, that weird thing aside, I thought it was a great game.
And now I'm like, maybe I'm, maybe I'm turn-based combat guy now.
So I do want to try Dragon Quest 7.
I maybe want to go back and do a Yakuza.
Just maybe now that I have the rhythms of the thing a little bit more.
I know they probably all won't have that parrying and dodging.
that I liked so much,
but maybe now I just have locked into that method a little bit more.
So yeah, now I am going back and doing another game I bounced off of
Final Fantasy remake Integrate.
Okay.
So I bounced off that on the PS4 when I was fighting the house.
Do you guys remember fighting the house?
I do remember the house.
That house is hard.
You fight a house, it's hard.
And I'm like, maybe I'm not into this.
And now I'm like, maybe I'm going to go back.
So I got the PS5 version is on PlayStation Plus.
So I reinstalled it.
I'm having a good time.
I'm almost back at the house.
So we'll see what happens.
I love the remake and rebirth quite a bit.
Finish both of those.
Turnbased, I also like, I was just playing Octopath Traveler.
Oh, that's another one where I'm like, maybe I like this now.
It's pretty good.
Those original Final Fantasy are all, like, pretty fun to me also.
There's a lot out there.
Turnbase is back.
I've always loved turn-based, but this is also just my own gaming preferences.
And as far as what you like Jordan is like, because the uniquely active nature of Clarebs,
a year game, I didn't finish, but I enjoyed what I played a bit.
I do plan to return to it.
Expedition 33.
Chain of memories, order to the final.
Interregrum masterpiece.
Birth by sleep, R.E. Melty Blood.
What?
I'm an R.E. in all these now.
The recent game I can think of that does have a pretty kinetic and active feel to the turn-based combat is Sea of Stars.
I beat that recently.
Okay, all right.
See Stars is great.
Really fun.
Yeah, I got that just from liking the aesthetics so much when I saw it.
And yes, I thought that also kind of had the pairing and dodging.
Yeah, really fun little game.
But maybe some of our listeners can toss you some more wrecks if you like Claire and Spear Expedition 33 in our mentions.
As far as what I've been playing, I shall not talk about Bellacho this week, even though it occupies most of my thoughts.
You absolutely can talk about Bellatro as much as you want.
This is not a podcast where we punish passion.
I'm not doing it, Heather, in the same way that you are, you self-impose weeks where you're not going to talk about Fortnite.
I'm just like, I'm just going to talk about Blachro.
It's fine.
I got other things to talk about.
One of those is Crossplay, which is New York Times gaming app.
New York Times the lifestyle brand that everyone loves.
It's just a sleaker version of words with friends.
But I'm really enjoying slow playing turns against people in my NBA group chat.
You're just playing competitive Scrabble, but it's exactly the sort of game that can draw like three minutes of my attention at a time on my phone, which is about all the gaming I can do on my mobile device.
My wife and I have been playing crossplay every day.
I am bad at words, so I am not a challenge for her.
and now she has a list of people that she is playing against every day.
Yeah.
Because I, again, I'm, I, she, it's not, I'm not even within a hundred points when we finish those, those rounds.
Are you playing against my wife also?
No, but I'll send her a request.
I'm fucking real.
I love you at shit house by Mary.
I know we're going to get here.
So, Matt, I have been eating soup with your wife.
No.
We went out for a bisque and said it was just going to be a one-day.
time thing.
Oh, biscuits.
Biscis, all right.
Chili okay?
Hey, we've talked about this, I think.
Chili is kind of, is chili soup?
Oh, boy.
I know we don't have all the time of the world for this.
Chili's a stew.
It's not exactly a soup, but if someone wanted to be like, it's, like, you'd see it
on the soup side of the menu, you know?
I don't know.
It can come in a bread bowl.
Yeah, it can't come in a bread bowl.
But I think chili is chili.
Dexonomically.
It's not exactly a soup.
Wait, if something comes in a bread bowl,
it can't be soup?
No, it can be.
Oh, okay.
Here's what I think
the crucial test is.
If someone's like,
you want a sandwich
and I was like,
yeah, I'll take a sandwich
and they give you a burger
or a hot dog,
you'd be like,
that's technically a sandwich.
Yeah.
But this is not what I was thinking
of when you said sandwich.
I think the same thing was like,
hey, you want a bowl of soup?
Like, yeah, I'll take some soup
and they gave you a bowl of chili.
I think you'd be kind of like,
this isn't exactly what I was thinking of with suit.
You should ask me if I wanted a bowl of chili.
Yeah, you know.
You're right.
You're right.
But I don't know, but maybe it is soup.
I don't, we don't need to get pedantic about it.
The game I've been spending more time with is urine soup.
It's a great question.
How warm we talk in?
Hot.
Okay, yeah, I think hot urine is soup.
If you said, hey, can I have a bowl of soup and somebody gave you a bowl of urine,
would you complain me, this isn't soup or I've never had urine soup?
My complaint certainly would not be this isn't soup.
My complaint would be, this is piss.
Are there
Vegetable?
Are there other ingredients?
It's a broth.
Okay, it's a broth.
Yeah.
I think just like hot piss,
I would just smell piss.
And then I'd probably honestly taste the piss
to confirm whether or not it actually was.
And then it'd be repulsed that you serve this to me.
You would have an assumption that it's piss,
but just to make sure you'd taste it.
Because I'd be like, like, there's no way
that this person just gave me a bowl of hot piss.
and so I'd just be like,
smells kind of funny, but all right.
I didn't have a taste of it.
It smells kind of like piss.
I'd better taste it to make sure.
But wait a minute.
How would tasting it confirm anything
unless you're familiar
with the flavor of piss?
Let's just say I'm familiar with the taste of piss.
The game I've been spending more time with this.
Kaisen, a factory story.
This was developed by coincidence
and released in June of 2025.
It went on Steam.
It was one of those games I had my Steam wish list.
along with that Terminator 2 beat him up,
that Terminator 2 beat him up,
that everyone says is great.
Oh, I heard that's really fun.
Yeah.
So I was just waiting for it to go on sale
and went on sale, so I picked it up.
I'll read the Steam store description.
Kizen is an open-ended puzzle automation game
from the original Zactronics team set in 1980s Japan.
Design, build, and optimized production lines
to create iconic products like calculators,
camcorders, and arcade machines.
So the aesthetic is really cool.
And, like, assembling like an 80s,
you know, Japanese clock radio is really.
satisfying. Like, I really like the look of all the consumer electronics of that era.
However, I will say, this game is not exactly what I expected. I was expecting something a little
bit more open-ended, like a factorial or a satisfactory. And I, and like, but this is instead
more of a puzzle game with a pretty linear narrative. Each of these are like, hey, we're going
to assemble this camcorder, figure out how to put it together. And then there's like kind of it,
not that there's only one solution, but there's a pretty, there's only a limited number.
of solves in terms of figuring out the order of operations of the mechanization and where all the
pieces are placed on a grid. And then once you figure it out, it kind of just takes care of itself.
Maybe as you get deeper into the game, things are getting a little bit more advanced. But so far with
what I played of it, it's not, again, what you're getting from Factorio, which I spent more time
with, where it's like you kind of have this open-ended sprawling, like perpetual motion machine
you are making. And what I was intrigued with when I read about this game initially is that
instead of becoming this world-spanning phalanx of power plants and forges, this would be like,
oh, actually, we're going to really get in the weeds in terms of how to assemble this graphing
calculator. And it's not exactly that, but it's still cool. And I do like that this game has a
linear narrative, which I was not expecting. Like, I really was not expecting any sort of story
in this thing. And it's cute and it's light and it's kind of compelling.
And it's very much in that era as you're an American who's transported into the world of Japanese business in the 1980s.
I'm hypnotized by the fact that your watch has been dictating all of this.
Whoa.
I didn't even realize that.
Yeah.
You turned on a Siri at some point and it was a recording or it was transcribing everything you said in an attempt to solve the question you were asking.
Good luck.
Anyway, I do like the game.
It's like, oh, I'll just play.
He's catch-scratch fever.
Maybe that's what he wants.
I do still like it, but I just have a little bit of that feeling of like, I don't feel
like I quite got what I felt I was promised.
Not that it's necessarily even the fault of the marketing of the game.
I'm just saying sort of, I just assumed it was a different sort of factory game.
One small pet peeve, which is the very first bit of gameplay, is from what I can tell, an utterly
inconsequential rhythm game.
but it just comes out of nowhere and you're like, wait, I'm doing this.
And it made me sort of think like, are we, am I going to be dealing with this throughout?
It's just a weird one-off.
It's a weird way to ease you into the pool, you know, because I always feel like the,
we've played enough games where you kind of want to start things off with like,
okay, this is an introduction to the kind of game I'm going to be experiencing.
But that's a minor thing.
I'm overall enjoying it and I'm impressed by the design.
I think on the balance, I find rhythm games to be fun.
Yeah.
but a game that then introduces like here's a rhythm game just for a second.
I typically don't like that.
No, I don't like where there's an RPG and then there's like, hey, there's a side
quest where there's like a rhythm game thing.
I'm like, all right, fine.
I mean, like if it's a dedicated rhythm game, I can have fun with.
Yes, absolutely.
I'm on the same page with you there.
Let's talk about comic book games.
Jordan, as a comic book guy, we figured this was a world that you would have some
familiarity with.
And it's something I can speak with limited authority on where I work.
in game development previously, and two of the first three games I worked on was as a level
designer in Fantastic Four games. So I have at least, I do at least have some hands-on experience
with figuring out how to implement superpowers in game design. But I guess we could start more generally.
Where is everyone on comic book games? Like, like, where's everyone on super, I guess superhero
games is a thing we think of first, but it's not necessarily exclusive to that. Yeah, not necessarily.
I mean, I think you can't talk about comic book games without talking about that great side-scrolling
beat him up based on Art Spiegelman's mouse.
Yes, it's typically superhero games.
Yeah, and like it seems like they're just now getting into a superhero game feeling
like you want it to.
Yes.
Yeah, it seems like the technology always kind of limited.
There were some good ones of our youth.
You know, the X-Men arcade game.
I think you'll have fond memories of.
If you go back and play that, maybe not a great game.
but like, you know, fun to do in a pizza place in, you know, 1989.
It does to round up the homies and everybody picks somebody.
Well, it does feel like the power fantasy, too, in the same way that Teenage Mutant Ninja Turtles games,
I guess you could argue your comic book games did at the same time, those arcade beat them ups.
I thought to some degree we would also be covering comic book games like Comics Zone for the Genesis.
Oh, yeah.
Why not?
So Comics Zone for the young listeners was a, uh, a, uh, a, uh,
video game where you, the player, entered into a comic book that was the structure of the level
design.
Yeah.
You were moving from panel to panel both vertically and horizontally in a comic that was made up
for the game itself and speaking to characters in the game in speech bubbles, but largely
just beating the shit out of everything you came across.
And it was gorgeous for the time.
Holy shit.
I went back and looked at footage of it today to be like, is this going to be one of those things that I have drawn sort of a halcyon haze over and it's going to be kind of shitty to look at?
And I was stunned.
It still looks great.
Those late period Genesis games look awesome.
When they kind of figured it out like Vector Man looks very cool.
Echo the Dolphin.
Yeah, these are all very neat looking games that like optimized the Genesis.
Yes.
And yeah, at Comic Zone you could kick them through the panels.
That was always a fun move.
Yeah, you could jump up and down between panels above and below, which would also limit other characters' access to the panels you were in.
Right.
And the ending of the game was not yet drawn.
And so you were kind of like on half.
Oh, I never beat that.
You were on half sketched, like rough sketches as the backgrounds of the content because the guy who was sucked into the game or into the comic was the author of the comic and he had yet to finish the story.
story.
It's fucking rat.
That's a cool idea.
Yeah.
I was going to say that when you were talking about like the game, when they really
started figuring out how to make these games feel like, like you wanted, I mean, this is,
this is such an obvious answer, but it really was the rock steady Batman Arkham Asylum that
was like the first one was like, oh shit, I feel like fucking Batman.
This isn't like an arcade game with a Batman, you know, skin put onto the, uh, the,
the character.
like this is this actually has some the like the sort of feeling of oh i i'm this this badass with all
these gadgets and i like i like all the rock city games but i have the most affection for arkham
asylum just because it was like for me it was like oh shit they really figured this thing out
um and then also i just like like that it was more limited in scope like i think arkham city is
cool but but i don't know there's something about just like the the confined nature of that
game that i found so compelling i'm a big arkham city guy i love that one i was a little
little disappointed in Arkham Knight, but I do think, I do think Asylum really did sort of like
knock that door down a little bit, because you're also like, you get the, the combat in those
games are so crunchy and so fun and like just kicking the shit out of people with Batman's
fucking awesome, but then doing the detective stuff too, it's just like a lot of fun. And also, I mean,
those voices, that sort of like is like the thing. And that's not like obviously derivative
of the comic book, it's more from the animated series,
but Kevin Conroy and Mark Camel reprising their roles
as Batman and the Joker makes that game.
So those games in general just so fucking good.
I also really love those Insomniac Spider-Man games, you know?
Yeah, sure.
But those, I've talked about this before,
the Spider-Man movie games from, you know,
the Sam Ramey Spider-Man movies,
the second one in particular,
is so amazing.
And, like, you can, I mean, it's like,
it's exactly what they figured out in these new ones,
but on the PlayStation 2.
Yeah.
And it's insane to me that it even works.
One of those games is narrated by Stanley
and one is narrated by Bruce Campbell.
Yes.
And so, yeah, they have kind of funny voice performances in them.
Yeah, you're right.
I think those rocks, those, oh gosh, sucker punch makes those Spirondiator.
Insomniac.
Excuse me.
Yeah, those are great games, but they are pretty,
pretty similar to those PS2 Spider-Man games.
Yeah, exactly. But then there's also
a Spider-Man game. There was an ultimate Spider-Man
game that was similar. Oh, yeah, sure.
But it was based off of the MTV
Spider-Man sort of 3D animated show.
And that game is really
awesome, too. It's, Spider-Man,
I think, is just going to work in a video game
kind of. Because there are games that aren't
like that. Like, I really like Spider-Man Shattered
dimensions, which is... Oh, right.
That's a Spider-Man noir
in Spider-N-N-Ware and Spider-Pen-Wing.
That's a pretty fun game.
You get one Spider-Man.
You get those two Spider-Man.
But Spider-Man in that game, I think, is also voiced by Neil Patrick Harris or something.
It's kind of just like, it's a fun performance.
He's always doing close-up magic.
Yes.
Part of Neil in Neil's contract.
One of the games I'd like to bring up also as a comic book game is made from the comic book of a co-worker of Nick and my.
Rob Shrobs, Scud the Disposable Assess.
Oh, yes.
Scud had a full-blown Sega Saturn game back in the day.
I think it may have also been on PlayStation,
but it was definitely on Saturn because that's the copy I had.
And beyond it being just like a pretty fucking cool adaptation of the source material,
what boggles my mind is, I know Shrob.
Yeah.
He is not like that, like to be as young as he was when his comic book was adapted into a video game,
I would have gone out and just shit on people's doorstess.
I would have just been like, I'm king shit.
Now I'm a monster.
I have a fucking comic book that became a video game on systems that are out now,
which at the time also, this is the era of huge generational graphics leaps, right?
Like the PS4 to the PS5, not an enormous difference.
Like we're not like, oh my God, they look like people now.
It's like, wow, they have more facial expressions than they did in the last generation.
Hair moves a little better.
Yeah.
Yeah.
But at the time, the leap from, say, Super Nintendo or Genesis to the Sega Saturn and PlayStation
was so monumental that it would have been as if you were looking at your thing being real.
Right.
Like, you would have been like, oh, my God.
Have you talked to Rob about that?
Was he involved in the game?
I have talked to him.
He had very limited involvement.
And kind of when I asked him, he was like, like, oh, yeah.
Like, it was not like, oh, yeah.
Like, wow.
It was such a fun project.
It seemed like it was maybe a little bit of a frustrating experience for the person who created that series.
But I've never played it.
Because the premise, the disposable assassin, is that like part of the gameplay at all in your memory?
It's been so long since I played it.
And honestly, when I played it, I didn't know Shrob.
So it was just a game.
Does that make sense?
Yeah, it does.
It'd be the difference between playing, you know, like,
like, uh, uh, uh, uh, a night, you know, a Knights of Darkness or whatever.
And then knowing the guy who wrote Knights of Darkness,
you're going to have a different, it's going to color that game a little bit.
That was just made, I don't even know if that's a real game.
Yeah, once you meet the creator of Cool Spot, the game feels completely different.
It kind of neat that Scud, which, you know, a very, very popular indie comic,
but certainly not Spider-Man, like, was able to make it to video game.
Yeah.
Kind of neat.
Yeah, you know, it is.
It is rad.
It's also funny because like Shraub is very much an incredibly talented guy.
Very funny.
A great artist.
A fantastic director.
Just one of those guys was all around just an intimidating talent.
But a great dude.
But he's not a gamer.
And so like I remember we were watching, we were showing him the Donkey Kong Bonanza trailer.
And he's just like, why does Donkey Kong have a tie now?
I can't get away from that
Man, he's got a tie for like 20 years
This is, this is new
Get with the program
He rocks
And Skut is very cool
Yeah, I really like speaking
So speaking of Spider-Man
So I never played any of the Spider-Man games
Until Miles Morales.
Great.
And I was stunned at how good it feels.
It feels so good
And that speaks to the thing that, like, you were saying about, like, games have finally come to a place where you can actually have the power fantasy translate into a functional mechanic.
Like, because previous to that, my only experience playing as Spider-Man in anything was Marvel versus Capcom 2.
Oh, sure.
Where he's got, like, he is one of the characters that you can play, and arguably that's a comic book game.
I think very much so.
And, like, but it wasn't like you were controlling his swinging around on the school.
green. Right. He were following the same sort of combo patterns that Ryu or Akuma had, and, and they just
had Spider-Man animations to them. Yeah, that they figured out that locomotion. They figured out
how to make you feel like you're moving like Spider-Man is, is really the most impressive thing
about that game, about those games. And I think, you know, there's a little bit of, you can't
argue, like, are those comic book games or is that game just a jukebox for the world's greatest
music.
That happens to have like
playable parts. You could play the game or you could
just use it to listen to the world's greatest music.
Let me take you for a ride.
But having like, so having worked on some comic book
games and then you get you later get exposed to a game
like that, the insomniac spider man's or the aforementioned
Rock City Batman's or a game earlier than that incredible Hulk
ultimate destruction, which also just really captures the feeling
of being as powerful as the Hulk.
Those art games are like like, yeah, they did.
this right and we were frustrated even
the time when we're developing the Fantastic Four games
because part of the issue is
you're just constrained by
those were movie adaptations
so you're trying to file all the template of the movies
so you're kind of limited in what you can do design
wise and also the Fantastic Four in particular
and this is a problem the new movie has
it's just they're just OPE
they're so powerful that you really have
to neuter them to figure out
how to balance the fantasy with how they can be
like challenged by like a random scroll
you know so it's it was
this is a delicate thing to do. We're also a little bit constrained by the technology because
that game was originally conceived as a beat-em-up that was licensed off the comic, not licensed
off the movie. I love this is stuff I talked about when I did my Fantastic Four game,
deep dive solo episode a while back. And then it had to kind of be retconed into a movie
adaptation once Activision got the movie license and decided to publish it. So all that stuff
had to be grafted onto it. The character design had to go from Sue Storm as a comic book
inspiration to Sue Storm as Jessica Alba, things like that.
You're like, Nick, Michael Chickles has notes.
He'll listen to all his ideas.
That's the thing.
You also would get essentially studio notes from both Fox, who was the license holder
at the time and from Activision.
It's kind of crazy that that whole team, like, yeah, I guess I never really considered
this, that they are OP.
But Superman has the same problem.
You can make, like, a character so iconic and so, like, fun to read and stuff like that.
but like performing as him is not as fun.
Like reading his,
I love reading Superman comics.
They're all really interesting.
But like, I mean, every single Superman game that I've ever played is dog shit.
Has there one been one good one?
I don't think, I don't know.
Have I pitched my Superman game?
I don't think so.
I think Superman should be played like a speed run game.
And here's what I mean by that.
I think that the game should begin.
You have full access to planet Earth, whatever that game world is.
And instantly, you have a quest.
list that fills up like chat on a YouTube video.
And you have to try and create a path where you save as many people as possible.
And the game ends at a certain time or at the end of a story.
But your goal as Superman is to save, like to basically have to choose how many people
die.
Yeah.
Because that's what Superman's, like, that's his stress is not, like, at any given moment.
He's the most powerful person in the world, but he can't do everything. He still can't do everything. He cannot save everybody.
So if your quest list is like flying by you and you're just like immediately the city is filled with exclamation points.
Right.
And in order to 100% the game, you have to save something like 10,000 people before the time ends.
Yeah.
Then it becomes a speed run game.
You're pitching Superman as the taxi for.
from Crazy Taxi?
I was as long as Offspring's doing the soundtrack.
Is that his crazy taxi song?
Yeah, yeah, yeah, yeah, yeah.
Do we all like the James Gunn, Superman?
I had fun with it.
Me too.
It's neat.
That was great.
Yeah, I enjoyed it.
Rent, you see that James Guns Superman?
I have not seen it.
Are you a Superman fan?
Not really.
Do you have you seen any of the Superman movies?
No.
Have you ever seen Lois and Clark with Dean Kaye?
No.
Do you have you a small girl?
I've never seen a Superman movie.
I love the Dean King's Superman.
anything Dean Keynes.
Did you ever watch a small bill or anything?
No.
So you just never, like, is there any comic book or is there any superhero you've ever been into?
Not, not particularly.
I've seen like a couple Marvel movies.
Right.
When you're editing this, do not trim that sign.
Yeah.
If anything elongated.
I want people to pause and play and pause and play like something's wrong.
Yeah.
On the, your idea for the Superman game,
maybe think about something that I think about
when I'm playing those Spider-Man games,
is that like these are fun, these are great.
It does not have the emotional conflict
that Spider-Man has,
which is the more Spider-Man does,
the more Peter Parker's life gets fucked up.
Yeah.
And so like, I would love it in those games
if they were more courageous.
If you, like, decided to go and stop a bank robbery,
you missed Aunt May's birthday.
and she was mad at you.
Oh, yeah.
Yeah, that would be if there were consequences to, like, doing the tasks.
And now with them, they're just like, eh, they want you to do every single task and play
the game for 100 hours.
But anyway, if you wanted to do the emotional Spider-Man thing, people should be mad at you more.
I also think that maybe if you were doing this, which I applaud this concept of a game.
Right.
The good ending should be not doing any of the helping in the city.
Right.
Like, the emotionally good ending is you went to her birthday.
You went on the date with MJ.
You like all like you satisfied your the needs of the human man and you and people were
bettered for it and you were like at the school when the play happened.
Right.
Yeah.
You, you supported your friends and like in the distant background the city has started to burn.
But Peter Parker is nice and well adjusted.
But the good ending is like him like him like shrugging off his traumas.
Worked his way up at the daily bugle.
Yeah.
It's a nice staff job.
Yeah.
This is sort of like, I mean, this is partially an element of the gameplay of dispatch, which is in the tradition of those telltale games, which I want to talk about in just a second two, where there's like a, how would you describe it, Nick?
It's like an OS where there's a map of the city on screen.
And sometimes you have enough heroes that you can deploy to do the various things around town, but they're on cool downs and more things will pop up.
So you're not going to, you're not, I mean, in my run anyway, maybe you can if you time it right and like you have everybody's stats lined up a certain way.
But you're going to send people off to stuff that other stuff is going to get missed.
Yeah, so it'll be like, well, whatever, there's this warehouse fire.
And then there's also this riot at a baseball game, you know, and you just don't have enough super.
And then also there's this villain robbing a bank.
All these things are happening at the same time.
And your superhero, like, you just don't have enough of your team that you can deploy to cover all of these contingencies.
Yeah, that is an interesting element, but also, Matt, where I thought you were going with this and along those lines is you do have those discrete choices, those either ors within the story elements where it's just like which character am I going to, you know, not just the love triangle romance part of it, but like which character I'm going to support, which character I'm going to cut from the team.
Yeah.
Am I going to show mercy or am I going to show vengeance, you know, like things like that?
And this might, what city does it take place in?
It takes place in the metropolis of Torrance, California.
The game's best joke.
I was like, Jordan, you might be interested in it.
Also a SoCal person.
Yeah, yeah, sure.
It's so funny because it's like there is...
Call me when it's set in Oxnard.
Beyond Torrance.
That reveal is so funny early on.
That game rocks.
I'd be interested in your perspective on that, Jordan,
because that is a game that very much does not have superhero combat at all.
In fact, the combat is pretty much limited to quick time events,
which I eventually turned off
because I was just like more interested in the story
and the management.
I've definitely been like following the fandom around that game.
Yeah, I don't really, you know, do those story-based games too much.
I've bounced off a couple of the telltale games.
But it does seem like dispatch is really cool,
has a cool art style.
And I know people are very horny for everyone in dispatch.
It's very horny.
It's legitimately funny.
It's got great writing and then and very strong acting.
But also like I think I know far less.
about comic works and superheroes than you do, but I think it gets all that stuff like
tonally so right.
Like it's, I don't know, I was really impressed by it.
There's something going on right now because it was just ported to the Switch and Switch
2 and there was like the nudity in the game and some of the profanity is censored.
Oh, yeah.
I mean, I've seen those stories too.
The Nintendo Strikes Again.
They've always been the kind of Titoa Lurge, right?
I just think it's, well, because you can see Hogg and boobs on in cyberpunk.
That wasn't a thing.
But for some reason, I...
Did you go blonde Blazers nip slip?
It's blacked out.
Wow.
Did cyberpunk get good, by the way?
Cyberpunk got really good.
Okay.
I thought about getting it a couple times.
I'm like, did this get good?
It got great.
It got great.
It was a mess, and I even enjoyed it when it was a mess,
but they patched the shit out of it.
It's way better now.
I got to try it.
Regression's way better.
And the Phantom Liberty, the DLC is fucking awesome.
Yes.
It's so great.
It's like better, it's a better story to me
than the main game.
I really love that story.
But I can see sort of why they decided to do it
because it's like animated.
I could see some executive be like,
this is like geared towards kids or whatever
because it's like a cartoon.
But I'm also like, on one side,
I don't want to defend it.
I think it's annoying.
But on the other side,
everybody complaining online about it.
I was like, you can see boobs anywhere.
It's fine if it's not the one place
where you're expecting to see it.
But yeah,
Walking Dead, Telltale games, speaking of Telltale.
Which are comic book games?
Comic book games.
I think those are great.
We've done an episode on that, so we'll spend two weeks on time on that.
Those games are awesome.
I love them, and they, it's, I mean, whatever, it was Telltale's kind of first big salvo.
I know they had games before that, but it's what got me into them.
There is, there is like, the experience of those games is, your mom is dying and your dad is dying.
Choose one.
And you're like, what?
Mom or dad.
This is not fun.
No, but they did other comic book ones too.
I know, I mean, people have a great affection for, is it the Wolf Among Us?
I haven't played those.
Wolf Among Us is awesome.
Wolf Among Us, I like better than Walking Dead and we'll see if Wolf Among Us too ever surfaces.
But that game is terrific.
And then also, I've never played the Batman ones, but I heard people have affection for the Batman one as well.
The Batman ones are great.
I kind of, I mean, to me, it's kind of just like a slam dunk to adapt Batman, though.
Sure.
Batman is just like good.
Like, it's just good stuff.
Well, that brings me back to the first comic book game I remember enjoying was Batman the video game for NES, which is like a sneaky decent platformer.
It's kind of like a ninja guy down.
And yeah, it's, it's again just basically a ninja game where you're Batman.
But it does kind of, and it has really nothing to do with the movie that's supposedly the adaptation of the 1989 Tim Burton Batman.
But it was just like a fun, you know, platforming slash brawling game.
late into the NES' life
kind of like Super Nintendo was already out
there was a Batman game called Joker's Revenge
Okay
Just kind of a shooter with Batman in it
But he was really big
Big old Sprite
And I remember that being the thing about like
Look how big he is
He was so small in the other one
But that still is a game that looks pretty neat
Because it was kind of late in the life cycle
Anyway I have fond memories of like renting that from Blockbuster
I don't know if it's still good
But Joker's Revenge
is a Batman game
that I remember liking.
We talked about that
when we revisited Street Fighter 2
and just how
and Mortal Kombat as well
when he did a Mortal Kombat
anniversary collection episode
of just like a big part of the early
popularity of fighting games
was big sprites.
It's just like the only games
like oh there's two characters on screen
and they're fucking big.
Yeah.
Yeah, you could see their facial expressions
which you can't see on Batman
1989 for the NES.
He's a purple.
You know it's Batman because Batman is on the box.
Heather, did you ever play the Sega Mega Drive slash Genesis X-Men?
I did.
So you remember the reset thing?
Maybe you don't.
You had to reset the game in order to continue progressing.
Yeah, I found someone summarizing this.
This is from...
It says on screen, sorry, it says on screen in order to stop this computer from...
I can't remember if it was blowing up or whatever.
whatever, you have to reset the system.
And you would move around on the screen trying to figure out how to press reset.
Right.
But what you were being told was to literally press reset on your genesis.
Crazy.
A very Hideo-Kogima game.
No kidding.
This is a someone named Joshua Barsodi had a rundown of how this worked in their blog,
which I'll just read, even though Heather did describe it pretty deptly.
In the second and last level, after the mojo boss fight, one finds a computer screen to destroy.
Then you are told to, quote, reset the computer.
My friends and brothers spent an entire summer looking for a button.
We scoured the level in the game to press and continue.
The solution this puzzle is quite the astonishment.
So this is like an area before game facts,
alone YouTube tutorials to how to get through these things.
Now, years after attempting, failing,
and just moving on to other games,
I happened to find the answer.
To reset the computer, the player had to press reset on the Sega Genesis console.
Yes, I was taken aback.
It felt like a slap in the face.
Not only was a player supposed to think outside the cartridge,
they were supposed to do something no gamer in their right mind
would ever think of doing for fear of losing progress
in the game. And to top it off, if you pressed it for even a fraction of a
second too long, the game would do exactly that. Reset the system and you'd lose your
progress. No way. So gamers were supposed to tap the reset button, which brought up a screen
full of numbers, then moved on to the next level. Brilliant for breaking the fourth wall for
gamers, as well as being a horrible dilemma for kids. Did you figure that out at the time?
No. I didn't figure that out. My favorite part of that game, though, was that you chose
your X-Men. And that's how you went through the game. So I always
picked Nightcrawler and I was like
oh I like this guy he's like
the Genesis X-Men game
was my gateway into the comics
instead of the comics being the reason
that I played the Genesis game
it was like one of the higher
rated Genesis games at the time
and as the Sega kid
I was like oh I didn't
know about X-Men
I only knew it as the cartoon on
television right but there are comics
and then I started reading the comics
and God I wish I still had those issues
because they're worth so much money now.
We have two people here today, Jordan and Heather,
who are really into fighting games.
And we already talked to on Marr versus Capcom,
but I do want to dig into that a little bit more
in the Capcom superhero fighting games.
But I'm also curious about y'all's takes on the Injustice series.
Oh, those are neat.
I really like those Injustice games.
Yeah, do another one of those now.
I am unfamiliar with the Injustice games
beyond watching clips of them on YouTube.
It's the D.C. fighting games series.
Yeah, it's made by the same team.
that makes the Mortal Kombat game.
So similar gameplay, you know, I think the thing about Mortal Kombat that will always kind
of make it my side piece as opposed to my, you know, main hang fighting game-wise, is that, like,
the characters always feel like just re-skinned versions of each other, like in Street Fighter.
They all feel so different.
They play so differently.
The Mortal Kombat games are so fucking fun.
But, you know, the character choice maybe feels a little bit arbitrary.
and those Injustice games
maybe a little bit similar
the hero, you know, Black Canary
does feel a little bit like Superman,
but they are so fun,
they have a crazy story
that later got adapted into the comics
that ran for like five or six years.
Wow.
And the premise is bad Superman,
a concept that's never been explored before.
When you do cons,
people come up to you a lot
and pitch you their comic ideas,
Nine out of ten times it's what if Superman was bad.
Wow.
But one guy came up to once, it said,
what if Superman was taller like six, eight?
Pretty good.
And I'm like, I can, yeah.
I have no power, but yes, please make that.
This is a repeat of something I talked about
when I was breaking out of the Fantastic Four Games,
by working on Fantastic Four games,
but we remember us focus testing them,
and they would have different age groups of kids,
and there was a group of kids once,
and there was like one alpha kid who was kind of,
of like, you know, kind of everyone was kind of deferring to him. They were like 12-year-olds.
And he was like basically like, you got to make some changes. And so the moderator was like,
okay, what would you do to make this game? He's like, all right, you can't just stop with the
Fantastic Four. You got to throw Spider-Man in there. You got to throw Superman in there. You need
Robocop. Let's start trying out with their license. He's like, he's like, and they got to
have guns. They got to have sniper rifles. And we're all like, this fucking kid. And then in hindsight,
he was pitching Fortnite.
Listen, eventually there's going to be Chapel Road.
When she comes on, you have to put her in.
You're going to figure out I have to size down a guy named Victor Wimbunyama.
Is he in it?
I don't think so.
I did my, look.
We can't, you can't bring it up and not have me to be like, well, I was playing Fortnite today.
No, no, you said you wouldn't.
I want to hear about Fortnite.
I'm curious.
The newest update dropped this morning
That is the Chaparone update.
She's in the game.
Unfortunately, it is so bugged right now
that everybody in the game as a record
is reverting to default skins.
So the only reason to spend money in Fortnite
is to be able to see whoever you want while you're playing.
And right now, you can't see anybody.
You can only see like the three default skins
that come with the game.
And my friend Miguel, who I was playing with, argued that like when your internet goes down for a
significant portion of time, you get reimbursed.
Every second that you're on Fortnite that you were not getting to look at the thing that
you paid money to see, you should get V bucks back.
Yeah, 100%.
And I agree with it.
Yeah.
Can we also talk about how Jeffrey Epstein had some V bucks?
Can we talk about how, and I forwarded this to you guys, how.
how Jeffrey Epstein had a Fortnite
like he had a Fortnite account
he bought V-Bucs. These are in the Epstein files.
His account was Little St. Jeff One, which is a pretty clever
username.
Yes.
Didn't he get kicked off Xbox Live?
He got kicked off Xbox Live, I think, because he didn't help Bill Gates
hide his STI from his wife.
And so Bill Gates...
Back to his office.
delete his account
I mean literally
but
the conspiracy theory
that is bubbled up
today is that
somebody found the account
on Fortnite
and it has
post
Jeffrey Epstein's
death playtime
wow
that he had
that he got
silver stat
the account
got silver status
after in theory
Epstein is
is already gone
so the question
is
was he
escorted out of prison for a body double, which in the, you know, in the photographs of the body
double's autopsy, Epstein's tattoos are not visible. Did he go somewhere else in the world?
Get bored. Start playing for. I got to squat up real quick. I miss my boys. It's like bin Laden in
his compound playing puzzle bobble and it's like, get bored. I got to watch some hentai at a certain
point. If Fortnite was the reason that people found out that Ebson
was still alive.
Nothing would change.
Nothing would change.
But it would become, but Fortnite would become, it already is in, it has to be in like
the congressional library because of it being in the Epstein files.
Yes.
But would it become the most famous game in history?
Yes.
For at least a while.
Yeah, I don't know.
It's always like, because there would always be things like, like someone is playing World
of Warcraft and like, oh, they, they, they.
were in a party with Robin Williams
or Andre Carolenko
NBA player like you know that sometimes that
would just kind of happen
these these
it still happens people under playing call a duty with
with you know some athlete or some celebrity
it's weird for that to be
Jeffrey Epstein right
it's funny if he was bad at it
people like that seems dead weight
hang on it's funny if he's bad at it
it's really funny if he's good
you're right you're right
it's pretty funny you're right
I do I think I've talked about my
affection for these games a little bit, but they're all sort of in the same thing, so I'll
hit them all at once. The Marvel Ultimate Alliance games and the X-Men Legends games.
Oh, yes, those are fun. That's cool. I really, really like the X-Men legend games, weirdly,
a little bit more because the Marvel Ultimate Alliance ones has, you know, all the Avengers,
like, Blade, all the sort of, like, all characters from, you know, just the various Marvel
properties. But I just really like the X-Men. Yeah. So, like, there's just more X-Men in the
X-Men ones. Well, it also just, it starts. It starts. It's
It starts to feel a little bloated at that point,
which is kind of like, you know,
what ended up happening with the MCU as well.
Yes, and so, yeah, I'm like, okay, I'm going to, who am I going to pick?
All these guys are, like, or I could have, like, Gambit and, and Cable and, and Nightcrawler.
Nightcrawler, probably my favorite X-Men, actually, too.
I think he's great.
Wow.
And Beast.
I love Beast.
I like Jubilee.
Jubilee?
Jubilee?
Good X-Man.
Good X-Man.
I also, I mean, look, the movies have never really gotten Cyclops, right?
and I think Cyclops is fucking awesome.
Cyclops is cool.
I think we're, I think,
I think people are,
Chedda Ray Chase does a great Cyclops rendition.
Cyclops does,
X-Men 97.
It is awesome in the,
in the cartoons.
And in this,
in X-Men 97,
is amazing.
It's like the best Cyclops we've had.
I think we're,
what Jordan's about to say,
I think we're going to get
a Cyclops redemption in these,
in these,
what is this,
doomsday.
I think they're setting up us for a new era of Cyclops.
There's like a Cyclops solo comic out there now.
I think they're priming us to, like, be in the cyclone.
I really, I really like those games.
Can I, yeah.
Can I ask a question about Cyclops?
Yeah, sure.
Yeah, he's got two eyes.
I know it's confusing.
His power is just eyes, right?
Yeah.
Okay.
Yeah, I don't think it comes out of anywhere.
Like, I know, but I mean, like, it's not like, it's not like,
in a run that I had not yet experienced that also he can hear very well.
Like, it's just eyes.
He hasn't, like, powered up.
at any point or news because like when wolverine is established it's not initially like oh he's
immortal right you know like that's like built out they give those exmen secondary mutations
a lot that's a move that they do but i i i don't know if they've ever given cyclops national stuff
he just he's just eyes and he's like hot as hell okay has i mean has he ever been bullied at professor
x's school so i'm being like so just eyes that's it's all you guys eyes call me when you got
Yeah.
When you got some cool ears.
Instead of calling him four eyes because he has glasses, they call him two eyes.
Well, it's weird also because it's like...
One visor.
It's like he's surrounded by gods.
Yeah.
And he's just got eyes.
I mean...
Pretty good eyes.
It's pretty good power.
It's a pretty bad situation.
Yeah.
You can't...
He has to wear those that ruby quartz thing on his visor.
He has to wear that.
I know.
It looks really cool.
It does.
Well, he can also wear glasses, apparently.
Just sunglasses.
Yeah, just different glasses.
Has anybody in here taking a run at Marvel Rivals, the current most popular thing in the world?
I have dipped into Marvel Rivals.
I found it fun, but also while playing it, I was just like, I wish I was playing Fortnite.
And so I bounced off it, but I was deeply impressed at how different each rival felt.
Yeah.
You know, like when you drop into Fortnite, you're the guy, you're the same guy.
You could be a default skin or you could be Chapalron, but Chaparone is going to have the exact same playstyle as the Terminator.
But in Marvel Rivals, I was like, oh, I'm swimming in the pavement.
Or I'm flying through the sky.
And these are such radically different play styles.
It was, I don't know.
If I had that time and that brain space for that game, I can see myself.
becoming super addicted to Marvel rivals.
How about you,
I tried it because, you know, everybody was getting into it.
And when I go to cons, that is now what everyone is dressed as,
the Marvel rivals version of those characters.
You know, I'm just no good at the team shooters.
I don't, you know, I never played Halo.
I kind of like that whole world of things kind of missed me.
Yes, liked how it felt a great, you know, great presentation, very cool.
But yeah, I'm just no good at him.
You like sort of like character action kind of games.
Like is that like a type of like the god of war games for example?
Oh yeah, I love those.
Sure, I love those.
Because the Spider-Man games, the Batman games are sort of that,
but they're more of like an open world thing.
Right.
Have you played the Guardians of the Galaxy video game?
I tried it and I thought a lot of things about it were neat.
It was, you know.
A little too cute.
A little too chatty for me.
I think I like it when the superheroes China.
in. I like it when you hear those catchphrases. They were just always chatting.
They're chatting a lot. You know, pretty good writing, pretty good voice acting. It was just a little
too much chatting for me. I had to sort of get past the chatter because I thought the story was
really, really good. And I think there's something about the guardians for some reason that
like I find emotionally like sad. Like they're like there's something, there's an inherent
sadness within that team. Yeah, those are sad people. Even the, even the movies do.
really hit on this too, but like the two Guardians of the Galaxy's video games that I've played,
that one and also the Telltale one have both like really like emotional stories.
I'm like, am I about to fucking cry playing this thing? What are they doing to me? There's like a sequence
in the weirdly the Square Enix, Guardians of the Galaxy video game where Peter Quill is having this
like hallucination and he's back on Earth and he's fighting.
apparations of his
mother or something
and it's like it's awful
it's like it's like horrific
but it's really really well done
and I think those games are so
really great and I was
I'm bummed that there hasn't been a second one
of that game because I really liked that
I think it didn't sell well but yeah and
like I'm part of the problem
everyone was saying this game's great and I never played it
same thing with like a was it Marvel
what was the Suns one called
Oh Midnight Suns I also kind of want to try
Everyone's like, Midnight Suns is awesome, and I just never got around to it.
We should wrap this up, but just to shout out, maybe if anyone else has anything else, they want to shout out.
I was just going to reference, first off, the darkness, which was a comic book game that came out in the 2000s based off of, you may be familiar with the dark.
I was not super familiar with the characters, but that game played really cool.
And my understanding is that fans of the comic were like, oh, this is a really surprisingly good adaptation of this property.
but then also I wanted to shout out
a game even more
like worse received than Superman 64
Aquaman who when I worked on the
Fantastic Four games one of the
animators worked on Aquaman
and I remember talking to him about it again I'm repeating
something they probably said in the Fantastic Four episode
but that game was like just
it was like a one out of ten it was like barely functional
I never even heard of it I didn't know there was an Aquaman game
yeah it's really strange it came out I think for the original Xbox
and I remember talking to this guy very talented
animator I was like I was like so what happened
on the game he was like well I was the only artist
and I was like oh you're the only animators like
no I was the only artist it was a three person
development team there was one programmer
one artist and one designer who was so frustrated
he refused to work so so there's just basically
like here's the Aquaman license make a game team of three people
in an era when tools were much cruder than they are today
so you know a lot of times there's an explanation
for why these if I sound like I'm being defensive
as someone who's worked on some bad games
a lot of times there's some reason for
that's structural as opposed to
perhaps the talent of the developers
I really liked
I just want to shout this one out real quick
Harvey Pekar's American Splendor
That was good
Yeah
For the Game Boy Advance
Yeah, right
I'm playing
Marvel Cosmic Alliance
The Beat Em Up
It is so fun
It's fucking great
That's awesome
Yeah you know
Pretty simple
It's a beat him up
But there's a little bit of depth
You can kind of like
do challenges
And unlock new guys
I got an arcade stick
Because I got that
and this other game called Absalom, and I was like, these kind of games are...
I want to hear more about Absalom at some point.
It's fucking awesome.
Okay.
But I got this arcade sticks.
I was like, I want to play a game like that, how I would be playing it in an arcade.
And it's a really fun experience to have.
And you know how we're talking about how it's, like, good when somebody's big.
Like, you know, like, she hulks in it and she's big.
She's big.
But her, like, superpowers, she, like, gets really big.
Love that.
Yeah.
She gets real big.
I want to shout out a game that is not based on.
on a comic book.
What?
I'm just excited
that you're about to do this.
But is,
has the aesthetic of a comic book
and uses the visual vocabulary
of a comic book
and that is Vautiful Joe.
Oh, yes.
Beautiful Joe is a Capcom game
that came out, I believe,
the GameCube originally
and then branched out to other systems.
It has not been a IP
that has lived on.
It is now, you know,
more than 20 years old,
but it was a fantastic and fun game
and it's a bummer that it has gone to sleep.
A cool one to acknowledge.
Capcom, please just release it.
I'm begging you.
Please, apport.
Please, I'll do anything.
Anything.
He means it.
And I mean anything.
He's making soup over here.
He's got so much soup for you.
All right, it's time for the question block.
All right, these are all sourced from our Discord.
Discord.com.
Flash. Wait.
What the fuck?
I think it's discord.g.
Jesus, Matt.
You all right?
Matt, are you crying?
Hey, Matt.
It's okay, buddy.
There's a lot of websites these days.
You've got Varang on your shirt.
I do have Varang on my shirt.
She'll give you power.
Help me, Verong.
My goddess has no dominion here.
There you go.
I can't believe it took this long for Varang to come up.
We're slipping.
When I got my Varang tattoo, there was another guy in the shop and he was literally
getting a tattoo.
of Jesus Christ
We're kind of the same, buddy.
Both honoring our deities.
Who is that, Satan?
Discord.g.g. slash get played
is the website.
And here we go.
This first one is from St. Andre.
Hi, St. Andre.
Good up St. Andre.
And they write,
Is there another game that should get a maker
like Mario Maker?
and for some reason the first thing that pops to my mind
Pac-Man.
Pac-Man makers a lot.
That's Matt, that's a great idea.
Pack-maker is pretty fun.
Pac-maker sounds really fun.
You'd make different mazes,
you'd come up with different ghost A-I's.
Yeah, you come up with, like,
because you could get,
Pac-Man is simple enough
where there could be things
like you could figure out new power-ups to design
or whatever.
I like that a lot.
Do you think they have a...
I mean, I don't want to get too crazy.
I'm not trying to be Icarus here with this.
Do you think they can make Pac-Man big?
Well, this is the thing.
Pac-Man has been big in games.
He's been big.
He's been big.
He's been big.
He's been big.
He's been big.
And he's super Pac-Man, he gets big.
You can take all the power-ups
from previous Pac-Man games.
But maybe there might be some way,
this gets a little complicated to implement.
But if there were ways to, like,
you know, tweak the rule sets or, yeah,
how you design your own power-ups?
It'd be fun.
Pack-Maker is good.
I'm also thinking of this game.
This game that I played on Steam,
I can't remember what it's called,
but it's like a racing game
where you're building the track as you go.
so it's like a roguelight kind of
where you're like you get to the next gate
as it were and you can pick
the elements that get added to the track
be they
hazards or like curves to the map
or whatever so I'm thinking like go the next step
do Mario Cartmaker
and you're making your own tracks
with your friends and stuff
That's pretty good, pretty good Mario Cartmaker
Man's got all the ideas
I don't know how to say websites but I got some pretty good ideas
It's a good idea.
You know, there's a maker element of a recent game that I thought was really great.
There is a build your own fighter element of Street Fighter 6.
And I feel like people don't talk about it enough, but it is a fucking blast.
All of the, like, one-player stuff in that game, I think is so, so good.
Anyway, I love building my little fighter in Street Fighter 6.
It was really fun.
You can kind of, like, give them different special moves.
And it's funny when, like, they look a little incongruous, like, doing the Chunli spinning bird,
and then the Zangu spinning pile driver.
Yeah.
Very, very fun.
You can also make them ugly as shit.
You can make them ugly as shit.
I just like in that, in that mode, in that particular mode, you can just walk around a city and punch somebody and then you're in a fight.
Yeah, and it's fine and they like it.
They're glad because they get to fight you.
I made my guy, when I was to the Street Fighter six single player, I just made his ass as big as possible.
Oh, yeah.
Hell yeah.
I'm dumping all my points into ass.
No charisma.
No speed.
Then again, at that point you're sort of like, what's the ass even for?
No charisma.
Here's what I would say.
And this is, look, there's obviously like RPG maker.
And, you know, hey, you could go so far as to teach yourself Unity or Godot if you really
wanted to get into it.
But like, like, there's things like RPG maker that likes you make an RPG from scratch.
I would like to see something that is just, it just drills down character creation.
screens where you could just come up with different kinds of characters that you could create, come up with different stat categories, come up with different classes you could roll, different fantasy races, whatever you want. Just the thing that you could really like figure out your own, like that aspect of an RPG. And I kind of feel like laser focused on that. You could get to an insane level of detail. I don't know, which would be really fun in just in terms of like figuring out a theoretical design. I would like to make an FPS maker. And, uh,
And here's what I want.
I want you to be able to design the, you know, the size of the arena, the speed at which your characters move, the kinds of weapons that you have access to.
And a lot of this is, like, you can do this in Fortnite, for example, but to have a dedicated first person shooter, online tournament maker, right?
That was extremely simplified controls because it would be so awesome to make like a room the size of this recording studio.
and have it be a 256 player count where everybody has a bazooka.
And like, it's just a question of like who randomly survives.
Yeah.
Be a lot of fun to make.
Don't try to beta test this here.
What, in the room?
Yeah.
No, I wouldn't do that to you.
Okay, thank God.
If you could figure out, oh, thank God.
If you could figure out specifically how to make, because this is an element of Mario Maker levels,
but you can figure out specifically how to make a rage game maker.
That would be fun.
Like you're just making Bennett Fottie designs,
like the most frustrating games possible.
And it's just designed to give you all those tools.
Whenever a Mario Maker level that is like purposely difficult pops up on like my algorithm,
I just have to watch the mastery that I know I'm about to watch.
Oh, I love watching those videos of someone like, you know, whatever,
just doing a thousand attempts to get through this impossible level.
Well, it's mastery on two sides.
It's mastery on the player traversing the created map.
And then the design, the idea.
of that somebody sat down and made this treacherous map
is really interesting to me too.
Great question.
Yeah, great question.
This next one's from DJ Crab Hat.
Hi, DJ Crab Hat.
What's the worst, quote, Tetris effect you've ever had?
Where did you compulsively see blocks or have that experience with any other games?
I have a specific answer.
Because I think the tininess of the Game Boy speaker was very, very, very,
resonant in my young ears.
So there was like a time when I was a kid and I was only playing a Pokemon that I would just
have the songs from that game ringing in my ears at all times.
I would say that the first time I played Grand Theft Auto 3, I marathoned it for like
10 straight hours with my friend.
We just were like, oh my God, you can do anything in this game.
And then we went out to get dinner.
and we got in the car and both felt really freaked out.
And it was just, it wasn't because we were like,
oh, somebody's going to rob us or somebody's going to hijack our car.
But to suddenly be faced with real world freedom.
You're like, I guess I could.
Yeah.
There was like an overlay of choice that I had never,
it was like an existential overlay of I could drive on the sidewalk.
and part of me thinks it's okay.
Yeah, it also wasn't your car.
You just like rip somebody out of the garage.
Where, there's so many prostitutes out tonight.
Oh, boy.
I definitely remember the Grand Theft Auto 3,
the novelty of that and then seeing a police car
that had its door open and thinking I could go in there
and get a shotgun.
Like it's just like, you know, it does poison your brain a little bit.
If you ask them, they'd let you hold it.
Well, if I asked them, yeah.
I'm afraid to turn on the radio because it'll be too satirical.
Well, yeah, I'm afraid of laughing my ass off listening to Laslo.
But drive by big dick donuts or something like that.
I do remember when I was playing the, I think I mentioned this before too,
when I was playing the hitman, the most recent three hitman games,
I remember walking down this street and seeing a security camera and saying out loud,
I've been seen.
And just like to know, like, nobody's after me.
I'm not doing anything surreptitious,
but I was very aware that there were cameras around for some reason.
I would definitely say any game that has a lot of climbing.
You know, like, obviously people think of like an Assassin's Creed,
but like certainly like a mirror's edge or something
where there's a lot of traversal, there's a lot of verticality and just movement.
Any game with any sort of parkour elements,
that does get me when I'm just walking around the real world,
just being like, I bet I could climb that.
You heard of this game, Karen?
Yeah, I know Karen, yeah
It seems cool
It does seem cool, I haven't played it
I haven't played it yet
But it seems because it's a climbing game
It sounds like a game that's going to ask for the manager
Wow
Karen
See, we don't
It's not just us
Don't
Don't do it
Nick and I aren't the only two funny people that exist
Heather's right
Heather's right
It was bad of me to do that
I'm bad
This next one's from
Forrest L.
Hi, Forrest L.
Forrest L.
Do you like kicking or punching more in video games?
Fucking awesome question.
Wonderful question.
Such a good question.
The other questions were terrible.
They were good.
If I have to pick one, it's a binary.
I think there you go kicking.
Because kicking is so cool, especially like jump kicking,
which is not really practical in the real world, but I think about jump kicking a lot.
I think kicking looks cooler.
I immediately...
I immediately went to Godhand in my head because you can create your own combos in that game, right?
I actually didn't know that.
And for me, it's punching.
I like punching more than kicking.
It's classic.
It's classic for a reason.
Got more range with kicking, you know, put a little more distance between you and them.
So maybe I'm going kick just for practical reasons.
The spinning bird kick was already mentioned.
You've got like Giles Flash kick.
There's a lot of like cool kicks, especially aerial kicks.
I'm just, I'm really into that.
But the most fun part of Street Fighter 6 is going up and punching somebody on the street.
Yeah.
Punching is better than kicking.
You could also kick them.
You can't.
And it seems like movie action scenes these days all include a jumping punch.
It seems like the jumping punch is very invoke.
Always looks pretty cool.
Kicks have fallen out of favorites,
because I think there's a lot of like more MMA sort of influence now with the fight staging.
And I'm just like, I don't know, let's bring some of that kung fu action.
Let's bring, that's because more kicks in there.
Yeah.
Yeah.
Huh.
I hadn't really ever thought about it.
So that's why I picked it.
But like, I do think kicking is kind of, but if you had asked me when I selected the question,
I was thinking, we're all going to say punching.
Of course we're going to say punching.
But then you hear about kicking.
Kicking is cool.
Follow up question.
Favorite kind of punch?
Favorite kind of kick.
I really like a roundhouse kick, but I also love a sweep kick.
Sweep kick, good.
I'm thinking like, what's that?
Am I imagining this type of kick where like, I'm picturing Trinity where she's like in the air and sort of like kicking like.
Oh, yeah, yeah, yeah.
Scissure kick?
Kind of like bicycle kick or something.
Bicyck.
Yeah.
It's really cool.
Kicking is really cool actually
Okay, best kick
We should all watch soccer
Two-footed kick
Where you also fall down
Oh, that's fucking awesome
You kick someone but you also hit the ground
That is pretty good
Yeah, because you're doing that out of necessity
Sure, yeah
You're not doing it because it's the best option
You have to do it.
You have to, and Pest Punch
It's got to be the show where you can write
Yeah, it's a good punch
I really like a
Over, an overhead punch
Oh yeah
Which is like a haymaker almost
Like somebody's coming in and they miss the arc of your body because you happen to dodge and you go over their extended arm to knock them in the head.
I like that punch.
Yeah, that's a good punch.
Also, nothing wrong with just like a really powerful cross.
Like, you know, you kind of jabbed in that.
Yeah.
It's a dominant hand just going in there just punching the shit out of something.
One inch punch.
That's a good one.
That's pretty good.
Good punch.
I like the, well, the five finger punch certainly.
A Hawaiian.
Wine punch is pretty good.
I like that.
How about a low blow?
Low blow is pretty good.
It's going to go boom.
I like punches that incorporate blocking.
So you'll do some of this,
but then you'll maybe do one of these
and you'll get in the other one.
That's fun stuff.
That's a good punch.
Let's all fight after this.
Okay.
You said that you calmly.
It means you'll win.
Setheroth writes.
Setheroth is a great name.
I kind of feel like the name
have been good and also the questions have been good.
I think this is a good question.
Setharoth, the guy who invented family guy
in the world of Final Fantasy.
Sethythoroth in his showtunes albums.
Sutherothoroth writes,
What are the best colorways on a console?
Just got the analog 3D and transparent grape
and fuck, it makes me miss the late 90s
early 2000s transparent colored plastic.
I want to eat that shit
when the sun hits it just right.
I do think we've lost the plot with fun colorways.
This was one of the big things we said about the Switch 2, actually.
Not to relitigate.
I'm not trying to get in trouble.
Oh, boy.
I'm not trying to get anybody upset.
It comes in one color.
And it's just like black.
Whereas the other Switch had colorful joycons, had fun.
Customizable.
We're not really having that yet.
There's a new set of Joycons.
The color is around the sticks and in the little,
magnetic slot, but not really visible to mine eyes.
I think that there are two colorways that I really liked.
And they were on the PSX and the Japanese Saturn.
And it is almost complete white.
It's like a white out console.
I really like that aesthetic on a console.
The PlayStation 5 doesn't do it.
You've got a lot of black accents on the console.
But like I like a, and I also don't think the Dreamcast does it,
because the Dreamcast has a lot of pops of color
on the face buttons and also gray buttons
on the actual machine itself.
And every Dreamcast now is, I think,
some shade of yellow at this point.
My first instinct was I really love beige colorways
and like cassette futurism.
And I was like, which console was beige?
And the truth is, there weren't any.
Not like any mainstream ones.
Like there wasn't anything that had the Mac classic
color way. And I wish there was.
It's more of a personal computer
aesthetic. You're right. I'm thinking
specifically of the GameCube purple. And actually
that Nintendo Purple was also used for the
Game Boy Advance. That was a really good, really strong
shade of purple. But another thing
I'll say that is
more about controllers is
we've kind of gone away from
multicolored buttons. And now
everything kind of just like sits in with whatever
the color of the console is or
whatever the color of the controller is.
And I don't know. I really like
the Super Famicom, not Super NES,
where you had four different colored buttons
or the GameCube, same thing,
the controller, you had all the buttons
were different colors.
I don't know, I just thought that was kind of fun,
even though it's more toy-like.
Yeah, I liked that too,
even in respect to the PlayStation face buttons also.
Right.
Now those are just like the shapes are white
or whatever the color of the controller is,
but they had a distinct color way,
and I liked that a lot as well.
I'm trying to remember,
Oh, I have a red and black PSP.
I thought that was extremely cool.
Oh, yeah, that's nice.
Like, I'm a cool teenager kind of color way, kind of fun.
Wait, of another Sethoroth joke.
Yeah, go for it.
Sethoroth was supposed to be at the sector seven plate collapse, but he oversleft.
That's, yeah, that's really, really good.
Yeah, it was really good.
Yeah.
And worth it.
Because in the weather of their world, that's 9-11.
That's their 9-11, yeah, that's what happened.
It's not their 9-11.
In this one also, Seth Roth, he's going to be known for making cartoons, but then he's
one day going to think, what if I'm just in these?
Okay.
What if I'm in it?
You're a very good voice actor.
What if actually, what if I'm the star?
I'm a little bit?
And they walked it back.
Setheroth is most well known for the time that Kamala Harris came on the show and he
impaled her and stood up and held her over the desk.
Yes.
That's a Sethorov.
We all remember that classic TV moment.
We all remember it.
Our favorite blooper.
So tell me about the campaign.
Tell me the one wing and angel starts going.
And finally, speaking of from B-Fast,
which Final Fantasy 7 character would be the best hang?
The answer is Red 13.
Red 13 is really cool.
I was really hoping this is going to be a wrong question.
So we've got to disguise my point.
My answer is for wrong.
I have to go Final Fantasy 7.
Verong?
Actually,
Verong is a fun hang.
Yeah.
Has psychic drugs.
Have you done like Varong?
Is var right?
Yeah.
We've done that.
We've done that.
We've done that.
See it if you've done that.
I have, being kind of like waist deep in Final Fantasy right now.
Remake integrate.
Cloud is so fucking annoying.
Him being so mean to the women who want to sleep with them.
Listen,
You don't have to, Cloud.
My biggest problem with him, but he's such a jerk to everyone who's throwing themselves at him.
He's got all these hoties just do anything he asks.
Yeah.
Was the question seven or was it anybody?
Seven.
Okay.
I kind of think, I mean, my answer is Red 13.
I think the real answer is probably Barrett.
Barrett is a solid dude.
You know, he's got your back and he'd be fun to talk to.
He's like politically strident, which I admire.
Yeah.
Walks to walk.
Yeah.
My answer was going to be.
was going to be an NBC, not a party member, but Jesse.
Give me some Jesse.
Jesse's cool.
Everyone's like, oh, I love Tifa.
Oh, I love Ereth.
I love Ufi.
Here I am like, why can't I date Jesse?
Yeah.
Jesse's, yeah, why not?
Jesse is like what I need if I can't have for wrong.
I think my hang instinct is Kate Siff.
Oh, yeah.
He's a rascal.
But I also imagine that it would be the beginning.
of a night in Vegas and the morning
I'd be on the news.
Yeah, yeah, yeah.
And you'd be like missing organs.
Yeah.
You know, I don't want to hang out with
Rude. No thank you.
No, thank you.
I'm kind of just putting together
that Final Fantasy 7 is a cat game.
It is a cat game.
That's kind of why I really like it.
That's why?
Well, and the other stuff.
What do we bring your significant other home
to your parents?
And it was like, this is my boyfriend,
rude.
What are you dating this guy for?
Come on the nose.
If you break his glasses, he'll just have another
pair in his pocket.
Just played that.
Just beat that guy.
That's his sweet skit.
It's got to be the house.
The giant house.
If you want to hang out with the giant house, it's really hard to be.
Don't attack me.
I just want to hang out inside.
Clank, glank.
Not until we're buried.
What?
You're religious?
Who my?
How do I bring you over the threshold?
Figure it out if you love me.
I don't know why it talks like that.
That's this week's Get Played.
Our producer is Rachel Chen Ranchyard underscore underscore Sarr.
You got any streaming you've been doing lately ranch?
No.
You got your podcast you can plug.
Oh, sure.
You can listen to the Defiles podcast.
where me and my friend debunk supernatural things that have happened to us and our friends.
But it's not full debunking because it feels like you're kind of believers as well.
Yeah, we're believers who don't want to believe.
So at the end of the day, we do believe.
Our music is by Ben Pronti.
Benpronte Music.com.
Our art by Duck Brigade, sign, Duck Brigade.com, Merchantk at kinshipgoods.com.
And our Patreon, Get Play, DLC, has a bonus episode every Wednesday.
Matt, what are we doing this week?
Well, this week we're talking about we're going back into the how did this get played era.
And we're talking about Sonic Unleashed with Jordan Morris.
It's Jordan Morris Week.
Yay.
All right.
Yeah, yep.
Patreon.com slash get played.
Jordan Morris, best in the business.
Best podcast guest around.
Predator Bloodshed is a series.
Congratulations.
February 25th.
Please plug away and then anything else you'd like to promote.
Yeah, one more time.
Art by the great Roland Boschie and Rory Coleman Predator Bloodshed.
It's out on February 25th.
It's got gore.
It's got a couple of yucks.
It's got a little social commentary.
We think you're going to love it.
Pre-order at your local comic book store.
Or if you want signed by me copies in the mail, go to bit.
Dot L.Y.
Cool Fight.
Bit.
com slash cool fight.
And you can pre-order them get a mail to you from a great comic shop here in L.A.
called Collectors Paradise.
And I do a couple of podcasts on the Maximum Fun Network.
Jordan Jesse Go, which I think everybody's been on, right?
Everybody here's been on.
And kind of a newish movie pod called Free With Ads, where if everything goes
according to plan, we'll soon have an episode with Mr. Matt Apodaca.
That's right.
Wow.
I love that.
But yet not recorded.
We'll see if it happens.
I think it will.
So check those out on Maximum Fun.
And that's all.
I'm going to say a good chance it happens.
I think I'm 80%
I'm gonna go I'm in the high 90s
Okay
I think you guys are gonna be in that studio
Sharing some soup
Oh
Oh
Oh
We don't we just like forget to record
It was like eating the soup
This is an hour of slurping noises
Our highest rated episode ever
Real quick before we get out of here Jordan
What's your favorite soup?
Oh don't make me choose
So I'm just gonna say one black bean
But I don't know
That's a pretty pretty
powerful joy.
And I hate to report, I'll do this.
I'll hate to do this to you, Jordan, but
we do have, I regret to inform you.
You got played?
Ah, fuck.
That was a hate gum podcast.
