Get Played - HDTGP Bubsy 3D

Episode Date: July 6, 2026

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Starting point is 00:02:06 well, there's a place on the internet where there are other people just like you. If you've ever spent way too many hours obsessing over game mechanics stories or the perfect build, Reddit is just as deep into the weeds as you are. The breakdowns, the wild theories, the speed run tech, it's endless. new trailer, new expansion, new season. I watch it once and then immediately open Reddit to see what people really think. And when it comes to Pocopia, I think basically 50% of my timeline on Reddit is now just Pocopia builds, Pocopia theories, Pocopia tricks.
Starting point is 00:02:46 Reddit is the go-to place for gamers when something happens, before the patch notes, before the headlines, before the streaming breakdowns, just real gamers. With more than 47 million members on R-slash gaming, Reddit is the front page for gaming news, updates, rumors, and leaks, all discussed in real time by people who actually play. Whether you're stuck on a boss, perfecting a loadout, or just want to geek out with people who get it, Reddit has a community for you, R-slash-Pocopia.
Starting point is 00:03:15 There are subs for every game, genre, and niche, MMOs, shooters, RPGs, Pocopia, Speed Runs, Pocopia concepts, modding, lore, Pocopia recipes, everything, even our podcast. It's real players sharing real tips, fixes, and discoveries, and Pocopia. It's the perfect hub. My go-to subreddit is R-slash Pocopia. I love R-slash-Pocopia. Have I ever said anything on it?
Starting point is 00:03:43 No. I've never commented. I just lurk in the shadows, staring at what other people have built, looking at their Pokemon and being like, this is paradise. I also go to R-slash Gippled. Reddit is where all the real gamers are. Download the Reddit app and dive into R-slash-Pocopia for the latest gaming updates on Pocopia.
Starting point is 00:04:04 Download the Reddit app today. And there's, you know, other games too, guys. You don't just have to go to R-slash-Pocopia. We've all had those nights. The ones where you laugh until the sun comes up, where conversations go places they've never gone before, and you walk away feeling closer to the people around you than you have in years. That's psilocybin. It doesn't just open doors in your mind. It opens them
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Starting point is 00:05:07 you know, just a little, just a different feeling, different kind of feeling. Nice little fun time. And if that sounds like something you'd like, you might want to check out Schedule 35. Get 15% off all orders with code get played at Schedule35.com. That's 15% off at Schedule 35.C.O and use code get played. Hey, buddy, it's the get played crew. I'm Weiger. It's me, Mr. Games, the finisher, the Xbox kid. Matt Apodaca. Hello, everyone.
Starting point is 00:05:39 What's wrong with the intro? It's me, Heather Ann Campbell. That's right. What's wrong with the intro is that everything's discombobulated because we are letting the cat out of the bag, if you will. What? We are releasing. We should have had a conversation about this ahead of We are releasing an episode from our paywall from the get-played DLC collection. D-D-L-C. This is our How Did This Get Played Format, which was the OG format of the show, as long-time listeners know.
Starting point is 00:06:09 And we recently covered Bubsy the Perfect Collection. A delightful wordplay. For how delightful the wordplay is truly a horrible experience to play. Oh, come on. Let them listen to the episode. Yeah, listen to the episode. And find out for themselves. No spoilers.
Starting point is 00:06:29 You'll find out for yourselves. And if you want exclusive DLC content each and every week, new episodes, including when Get Played, the main feed is dark. Subscribe over at patreon.com slash get played. That's right. And we'll be back next week with a brand new episode. So sit back, relax. Maybe, I don't know, light a candle or something. Yeah, light some candles.
Starting point is 00:06:51 While driving. Imagine it's your birthday. Yeah, sing yourself happy birthday Light candles in the car And if it is your birthday Happy birthday Yeah, if it's your birthday Well first of all if you're listening to it's your birthday
Starting point is 00:07:02 Happy birthday And give yourself a gift Subscribe at patreon.com slash get played Enjoy the episode And welcome to Get Play DLC The first episode of what is our new format
Starting point is 00:07:35 here on Patreon That's right, our new Patreon Show What the fuck? Perfect. Get played Already DLC C. Good
Starting point is 00:07:46 stuff. Thanks for being here, everybody. This is good. We do this normally. This is not different than what we normally do, really. It's like I handed you the baton and you immediately smashed it into your urethra. It's funny to think about this as something different. Because it is different technically, but we're doing the same thing we normally do, which is talking to microphones with each other.
Starting point is 00:08:12 Yeah, but we are returning to an old. old format here on Patreon, which is the traumatizing horrendous, abysmal format that actually got us started, how did this get played?
Starting point is 00:08:29 We should clarify. We should clarify, but we won't. The show. The show. The show is Get Played DLC. That's what it is. And that can be anything. Other things, too. Right. But for this particular episode is how
Starting point is 00:08:43 this get played. But the new format is not how did this get played. Get played, colon, DLC, colon, how did this get played? Exactly. I don't think there's a colon in there. Is there colon? Might be a dash. Get played DLC, colon, how did this get played?
Starting point is 00:08:56 Kind of get played DLC is one thing. Oh, that's one. That's its own thing. So it's like get played deslis. Get Play DLC, colon. How did this get played? Colon, the title of whatever the game is? That's too much.
Starting point is 00:09:09 This is just the one episode. We don't do this every week. I pitched a title and you guys, it was too late for me to pitch it, but I pitched it anyway, which was get played New Pod Plus. Yeah, it is good. It's fucking catchy as shit. I like New Pod Plus. I liked my pitch. Get paid.
Starting point is 00:09:26 I like it to. To the point. Very sonorous. God damn it. I also liked it, but I could just, I, maybe this is not the way it should be operating in this new year, this new era. I could just see the comment being like, that's how they think about it. That's what they think. and yes
Starting point is 00:09:45 the answer is yes this is the best way to monetize a podcast yeah yeah I need a clock and Patreon we all have lives yeah they all need stuff
Starting point is 00:09:53 yeah sorry I gotta buy my wife stuff you want to buy my wife stuff don't don't and stop following her
Starting point is 00:10:06 and DMing her stuff anyway we didn't introduce ourselves Oh. Isn't that something? We got to start this whole thing over. No, no, no, no. It's a fucking mess. This stays.
Starting point is 00:10:18 But here's the thing. Actually, do we need to introduce ourselves as a paywall? Hi, hello and welcome to Get Play DLC. I'm your host, Heather Ann Campbell, along with my fellow host, Tiger Weiger. That's me, Tiger Wiger along with their third host, Matt Upadaka. Hello, everyone. I just had to get it out. Hello, everyone, and welcome back to the premiere video game podcast DLC.
Starting point is 00:10:37 That's right. Where this week we're doing, how did this get played? That's right. This is maybe a week where, What you could say instead, Heather, is Welcome Back Bucket. You could say that. Edge. Oh.
Starting point is 00:10:52 I don't know why my reaction to that was, oh. Ranch, we used to do when we used to do how this get played, Matt said hello everyone. Yes. Heather said, welcome back bucket in response, and that which was a reference to a game we covered in that format, what Tom. And then eventually I was like, I should have something too. And Sean Diston pitched me saying, Edge, which was something that came from the game, Catherine, that we also covered. I would just say Edge. And no one liked it.
Starting point is 00:11:21 Too many people liked it, actually, in a weird way. It's interesting to think that we're sort of going back to this show that we're doing before Ranch was even born. Jesus, is that true? How old is ranch? That would make her four years old. I think we've been doing the show for six years. Yeah. Let's talk about right, right?
Starting point is 00:11:44 I don't fucking know. Seven this year, seven in June. I can't pay attention to anything. My mind is shot. Time, who cares? Who cares about it? Yeah. Do we want to do, since we're finding our way here?
Starting point is 00:11:58 Yeah. Do we want to do any sort of like introductory segment? Or do we just get straight to the point and talk about the fucking slap that we had to play in order to make this podcast? I mean, there's a good amount to talk about. Do we table set? We can always table set. All right. We can always.
Starting point is 00:12:17 I mean, we can, but, you know, it's also like. I've been a video gamer since I was a child. I don't know if we've got to do all that. That seems like too much. The first game I ever played. This is the return of how did this kid play. Wait, do you know the first game you ever played? Ever, ever?
Starting point is 00:12:38 hard to think about it had to have been I don't even know honestly in all honestly I don't know if I've ever actually made this discovery it was probably a Sonic game honestly like because my uncle had Sega when I was a kid and I remember playing that and then like casino game but it was probably more often the casino game just like because I didn't have to know what was going on
Starting point is 00:13:01 you know I could just do I just hit button and watch you know fruits or bombs appear and stuff I remember having a memory I used to call this casino game I don't know what it was called in my memory it is called the bomb game because I liked watching the little bombs go off
Starting point is 00:13:15 on the slot machine probably was not called the bomb game probably was not called the bomb game and nobody would probably call it Da Bomb either and they were saying that
Starting point is 00:13:22 when the game was new this was an era when De Baum was in the Zite Geist It didn't mean the seventh hot sauce in the hot ones No that's actually
Starting point is 00:13:33 derivative of DeBom the slang Yeah that's right They weren't talking about the sauce back then The sauce came later. It's also funny because bombing now, I think, has a more negative connotation than it has a positive connotation.
Starting point is 00:13:47 Like, oh, that's the bomb is like, wow, that's really great. But now it sounds, I think, more like you're saying that sucked. Yeah, box office bomb. Yeah. You know, bombing on stage. Yeah. The rest. The our podcast.
Starting point is 00:14:04 How about you? Nick, do you have any idea what? I know what mine was. Okay, I want to hear yours and I want to hear ranches. I, but I will say that the, that I, the first game I remember playing is something I talked about on the podcast before as a game right on Bungling Bay, which was for my, my dad had it on his Commodore 64 and it would have played it with a joystick when I was very little. And it was like a playing game.
Starting point is 00:14:32 Like you took a, you know, you flew around and then you would. it had a fairly you know big map and then you go and you fucking drop bombs and you and you go back but it was a you know kind of like a like a very early schmupp sort of game but the what's interesting about that is that
Starting point is 00:14:51 that was one of the first Will Wright designs Will Wright who went on to make Sim City and the Sims. Wow whenever I hear something about your family I kind of think the lore in your family is that the Wigers are the only family with cloning technology.
Starting point is 00:15:07 And so you have the dad one. You have the one that he made a clone to make his wife. He made like a strong, cool one that's your brother. Then he made you. Family's not clones. Just a bunch of snokes and a bunch of failed wagers and tanks. Don't worry. That will be the first of many snoke references behind the paywall.
Starting point is 00:15:27 We're not talking about it. Oh my God. You know we could do behind this paywall? Yeah. Just Star Wars. We could do anything. Yeah, we could do Star Wars. We could just do Star Wars.
Starting point is 00:15:36 We could do Star Wars. Get Played presents Star Wars. And it's not a suggestion. It's a threat, actually. It's a threat. We could do Star Wars. We might do Star Wars behind the paywall. We might do it sometimes.
Starting point is 00:15:47 Get played D.L.C. Star Wars. Rise of Skywalker. That's kind of the nice thing that, obviously, with a title like Get Animated. Yes. You're going to be talking about anime. And pretty much that's it. You're a little cul-de-saced in terms of what you can discuss.
Starting point is 00:16:04 Get, Played DLC, I don't know. It can kind of be whatever the hell we want to do. Yeah. Yeah. It can be anything. Yeah. You're going to add characters that weren't in the game previously.
Starting point is 00:16:13 Yeah. Like what? No, but that's how DLC works. Oh, yeah, yeah, yeah. New content. Yeah, we might, um, I wish, yeah, I wish I had an example of that. We might be Paladins one time. That's good.
Starting point is 00:16:27 Good example. I think, I think, I think maybe the confusion might be people, like, wait, so wait, so like a new host. I was like, no, we're not saying that. Yeah. Like a fucking new host. Maybe, yeah, might be a new host. We do whatever we want. Actually, we like to do three different hosts.
Starting point is 00:16:41 Heather, what was the first game you ever played? Mine was at a pizza parlor and it was Donkey Kong. There was a pizza parlor in Wisconsin where my parents and I would go camping on the weekends. And there was an old Donkey Kong cabinet and they, you know, got me a stool to stand on and I played Donkey Kong. Do you remember anything about the pizza? Yes, I do. They had taco pizza. Whoa, I'm glad I asked.
Starting point is 00:17:07 What an interesting answer. They had fucking taco pizza, and that's all we ever got there because it was so good. Delicacy. A local delicacy. Is this like seasoned ground beef? Does it have any tortilla chips on or anything? Seasoned ground beef, tortilla chips, Mexican cheese blend, sour cream. Yeah.
Starting point is 00:17:25 Okay. Like, and shredded lettuce on a pizza dough. How was the sour cream? Was it just kind of Peter North on top of it? Yeah. Yeah. Okay. Yeah, after it came out of the up.
Starting point is 00:17:36 Got it. So it wasn't like baked with it. It wasn't like a layer sauce. I have to address this because I feel like I read things about people saying nobody said anything when Weiger said Peter North that. We didn't say anything about it because we know what he's talking about and he says it all the time. So if you hear him say something weird and we didn't say anything, we know already. Also, we're not pretending to know. We know.
Starting point is 00:18:00 40% of what Weiger said. to me, I just assume is nothing. What was the sauce on it then? The sauce is pizza sauce. Oh, you still use pizza sauce. So it's like a full fusion of pizza and taco. I love that. I, okay.
Starting point is 00:18:17 This is the type of thing that we're going to get to the main thing. There was a local pizza place in, near where I grew up. I spent a lot of time in Lakewood where Nick was from. Yeah. But prior to that, I was in Downey. and there was a place called Downey Pizza Company and they had a pastrami pizza. Fuck, that sounds good.
Starting point is 00:18:38 And it had, instead of sauce. It had cheese, it had a pastrami, and it had diced up pickles. Wow. You know what it had on it instead of sauce? What? Yellow mustard. That's wild.
Starting point is 00:18:52 It fucking ripped, dude. It was good. It was fucking awesome. That sounds insane. It was so, so good. But I'm always in favor of a freaky pizza. Yeah. Like a sort of like local weird pizza is fun.
Starting point is 00:19:04 Unfortunately, my family would not deviate from our normal pizza orders. We would not get a little. We would never do like a fancy pizza. It's always like a pretty standard set of toppings. And for whatever reason, our family just fell into pepperoni and black olives and then sausage and mushrooms. I think that was one pizza for mom, one pizza for dad that the kids would tolerate. And no cheese because clones are allergic to milk. Okay, I'm not a clone.
Starting point is 00:19:26 I'm from a womb. I was woman born. A classic thing that anybody who was wombborn says. Rochelle, do you remember the first game you ever played? I don't remember the first game I played, but I think the first game I remember watching my brother's play was Golden Eye. Golden, okay, yeah, yeah.
Starting point is 00:19:49 No 64. And maybe the first time they let me play was Mario Party. Okay, okay, all right. Did you have a interesting, pizza experience when you were young. Oh, yeah. Oh. Our family always did Roundtable.
Starting point is 00:20:05 Oh, okay. We also did Roundtable Visa. Yeah. Is that Tavern style? No, it's just a, but it was a pizza parlor when we would go. But go on. I don't know it. It's basically, it's like a Dominoza Pizza Hut, a Papa Johns.
Starting point is 00:20:19 It's like that tier of like chain pizza, but more regional. I feel like the reputation of it was that it was like a scotch nicer. A little elevated. Okay. Okay. And it was always mushroom olives. And it might have just been mushroom olive pizza with our families go to. Wow.
Starting point is 00:20:36 I don't really rock with olives. I'll eat it, but it's not my favorite, not my number one top. I should say, I'll take all of them. I don't mean to misrepresent my family in that one out of every 10 pizzas. I thought we were talking about making these shows different. one out of every 10 pizzas was thin crust and the rest rare Chicago deep dish. So the taco pizza was a was a weekend event. Yeah.
Starting point is 00:21:06 Yeah. That was when you were in Wisconsin. Yeah, yeah, yeah, yeah. It's wild for Chicago deep dish to be your mainline pizza. My, my full blown mainline, that's what pizza was. And I was raised to believe thin crust pizza was like weak pizza. Wow. It was like shitty pizza.
Starting point is 00:21:24 I love that. That wasn't real. Like the difference between like grilling a. burger in your backyard and going to McDonald's. The McDonald's burger is not real was how I was brought up. Yeah. Well, I feel like that's just any sort of regional food, right? Like I feel like growing up as SoCal kids, we have a different idea of what a taco is versus somebody like from the Midwest or something. Yes. Yeah. The Midwest of the taco is too spicy. I remember going to a Mexican restaurant that was nearby UCB Franklin. I don't think it's there anymore. Or it moved actually. It moved just actually
Starting point is 00:21:57 even closer, but it was around the corner at one point. I went with my buddy. Lavia Tantina or something like that? And I went there with my buddy who was from St. Louis, and I didn't like the food when we went, and he was telling me, he was like, can I tell you why I like?
Starting point is 00:22:13 He's like, I completely understand why you don't like it. And he was like, it just reminds me of, like, the Mexican food I hate when I was growing up. And I was like, oh, yeah, sure. I was like, what's it like there? He's like, well, the sauce is like ketchup. And I was like, okay, God, that makes sense. This is like, it's like whether that in the Midwest, Taco Johns is popular.
Starting point is 00:22:30 Taco Johns is, is just like, it's such a distortion of what Mexican food is. Yeah. I love the idea that the Midwest distorts food. How do we make this but all fucked up? The round table pizza, oddly for me, was a parlor. It was like a big, they had a big footprint there. I think that that changed hands and it maybe is now a hometown buffet or a soup plantation or It's not a super plantation anymore, obviously.
Starting point is 00:22:59 But it was... It was the last known location of Bigfoot? Bigfoot was Pizza Hut. That's right. What? I'll do a notes epipology. Wait, what are you talking about? He said Bigfoot print, and I kind of was having a little bit of fun.
Starting point is 00:23:13 Right, but what does Bigfoot is Pizza Hut mean? Pizza Hut had a Bigfoot pizza. Nonsense! No, big... Do you understand why my eyes just glaze over most of the time when we're fucking recording? Pizza Hut had a Bigfoot pizza. I don't know why you would hear the phrase Bigfoot is Pizza Hut and be confused at all
Starting point is 00:23:31 They had it was the Big Phidza And then and Reggie of Nintendo fame Was a Pizza Hut executive at the time And was partly like behind the Bigfoot pizza Look I can't pretend to know everything about Reggie Yeah And or what he thinks about everything
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Starting point is 00:29:26 It's the return of how did this get played. What could possibly go wrong? we're talking about bubsy in the perfect collection I have to I have to go I have to go I think you know I so I had no frame of reference for bubsy other than you bringing him up on the show
Starting point is 00:29:45 I've never played a bubsy game before oh my god so there was a lot to learn and there was a lot to come to understand and you know I just now I just have to now remember we're bringing this back we're bringing back for the good of the people, for the listeners, but it's your fault. It's your fault.
Starting point is 00:30:07 Yeah, no, it is 100% my fault. But I've been reading, I've been reading the comments for so long, people were just like, please bring back the old format. And so here it is. And it's nice that people are excited about it. And it's fucking torture out of the gate. And here's what I will say, I want to, I'm going to really quick, quickly, I want to glaze this game a little bit. Oh, which is that, which is that I'll glaze it also. I've said, I've said, I've said, I've said this on the main feed, I'm seeing it here. Yeah. This format, this like archival format that Atari is publishing here, this like, oh, we're
Starting point is 00:30:40 going to put all of these interviews. We're going to put like old cartoon footage. We're going to put like design documents and pitch decks for these games into the public's hands in a single location. Fucking love it. I love it. I hope that Atari becomes the criterion collection publisher for this kind of. of game, which otherwise would be lost.
Starting point is 00:31:04 Like, Bubsy for the Jaguar is not being played and is effectively dead. It's lost media. It's lost, right? And I personally didn't ever have a Jaguar, so I never, ever played the Jaguar version of Bubsy. And here I am playing it. That being, like, all of that is the good shit of the perfect collection. It's like, wow, they're really establishing this pattern of this being a phenomenal.
Starting point is 00:31:31 resource for game history. That's me glazing the game. Yeah, I mean, like, I think the best way to glaze this game is to read this from the Wikipedia, which I think is really encapsulates the experience. The collection received mixed reviews from critics who praised its emulation quality and special features, but felt that none of the games were enjoyable to play. Because it is a nice, a cool bit. of archival work, and it's great that these games are presented. They are well emulated.
Starting point is 00:32:07 They're very playable to a degree from a technical standpoint. This was developed by limited run games, who has done a few of these. And the games in the collection are Bubsy and Clause Encounters of the Furred Kind, which is the official title of the first Bubsy game. Bubsy Doe, Bubsy and Fractured Furry Tales, which was for the Atari Jaguar, Jaguar exclusive, and then the infamous Bubsy 3D. And I like that they have. have all the skews of these different versions. So for Bubsy 1 and 2, they have both the Super Nintendo and Genesis versions, which have some
Starting point is 00:32:37 differences. And the Game Boy version of Bubsy 2, which is pretty much a different game. Yes. And which this collection encourages you to skip. Yeah. There's like a little thing pops up for each game as you're passing through it in the menu screen. And I think the little one that pops
Starting point is 00:32:53 up for that one is, yeah, you could just like not do this one. There's also the Japanese version. Yes, the Japanese version. of Bubsy, which was fully revoiced. Right. And there's also interview footage about how the bubsy character was redefined for Japan and what that meant. Again, what's great, it, you look at this collection and you're like, this is awesome.
Starting point is 00:33:20 Why did you do this? Yeah, it is sort of that, you know, they say you can't polish a turd, but in many ways they did with this. There are CRT filters on each of these emuoles. games. I think in a lot of the stuff that's in here like the, you know, besides the games, it's like there's, there's interesting stuff. Yeah. The, you know, I, like I said, I hadn't played a bubby before. So I was not familiar with his modality. Yeah. Or how you play any of his games. Yeah. And let me tell you something. That's by far the worst part. He does not move in my mind correctly at No, the physics are really, the physics are really awkward generally.
Starting point is 00:34:06 And, you know, obviously, that's the whole thing in a platform, you know, and I see that the physics are awkward both in 2D and especially in 3D. The big issue with the 3D is the control scheme, which we'll get to. But, but yeah, that's the main thing. He's got like this weird floaty quality to his jump. Obviously, the, you know, the dive, the, is part, like is one of his signature moves. So that's part of it. But I mean more like in terms of just like, you. standard, you know, the anticipation, the release, and then the dissent just all feels a little
Starting point is 00:34:39 bit off. And then the other thing is that you're constantly running into collision issues of like, the collision detection doesn't quite seem to line up with what you're, with visually. Like, it's like, oh, I guess this character's, like, I don't know, like, I took damage from this thing and I didn't quite realize that's where I was, you know? Well, and also, at least, I mean, I played a little bit of each of these. Some of them do better than others. I do think that if there is a crown jewel in this collection, it's Bubsy 2, I guess.
Starting point is 00:35:09 Yeah. Bubsy 2 seems to be the good one. Yeah, I mean, like, I wanted to, I was hoping that the Jaguar exclusive would be like a secret gem. But I found that game kind of clunky and hard to navigate. Yes. Like, I didn't quite know. Like, I felt like I wasn't quite sure on what to do on some of these levels. He jumps at a slight.
Starting point is 00:35:31 It's a weird angle. It's not quite where you hope you're going to land. Right. So you have to sort of anticipate, like what you were saying, like, where you're going to jump and where you're going to land and stuff. But then also, like, you can just take damage from anything. And it is, in some ways, a soul's like because you can fail almost instantly doing anything.
Starting point is 00:35:57 Like, if you miss a jump and you land in the water, you're dead. If you get hit by a single woolly, you're dead. You know, you can touch, you can barely one pixel touch. Yeah. A flame. You're dead. Yeah. It's just over.
Starting point is 00:36:11 And luckily, this game has a rewind function. The collection has a rewind function, which I found to be extremely useful in completing a level. Yeah. In this, otherwise, I would have just tossed my steam deck against the wall. What I was surprised by was the speed of his locomotion. So in the disdemeanor. design documents in the initial pitches that are available on this.
Starting point is 00:36:35 It's like, who is this game for? And it says, Bubsy is for Sonic fans. And then it also specifies, whereas Sonic is cool, Bubsy is warm. And I was like, that's fascinating. Because when I think of Bubsy, I think of like a little piece of shit. Like he's like, also warm is not the opposite of cool.
Starting point is 00:36:55 Like he's not, he's like, Sonic is cool, right? But Bubzy being like, Like, well, what could happen? You know, like, I don't mind anything. Uh-oh. Like, that's not warmth. It's, it's like being a jerk. Yeah, he's annoying.
Starting point is 00:37:12 He reminds me of the kid you went to school with who was always a little bit sticky. Yeah, sure, yeah. You know, there's always just like that, like, kind of wet kid. Why do you have a red ring around your mouth, like, all the time? What's wrong with you? But. You have thrush? But Bubsy moves faster than I expect.
Starting point is 00:37:31 faster than Mario. No, yeah. He is faster than Mario. But the screen isn't adjusting in time for that to be, like, Sonic keeps you at a distance so that you have a chance to react, right? But Bubsy moves really close to the front edge of the screen when he's moving fast. Yes. So you can't react to fucking anything.
Starting point is 00:37:53 This is a big issue with 2D game design is figuring out how you want to center the camera exactly. And you don't usually think of like a camera in that sense if you're talking about a platformer, but it's it's pretty essential. Like yeah, you want to have the right amount of lead time so you can see enough screen real estate because yeah, there are some like what feel like cheap deaths because I went to a new part of the screen and then something and an enemy I could not have seen happen to be, you know, like where bubbsy ended up. And it feels like even if it is like, hey, the, the player should be cautious of this as a possibility. It's a sort of thing that just doesn't feel right. You know what I mean? It's like you don't want to feel like you're punished for progressing
Starting point is 00:38:34 quickly. Because like at least with Marr, like just just to use Mario as an example, because I'm not a Sonic guy, but I hear what you're saying as far as like you have time to react. Even though Sonic is going faster than anything, you have, you have time. Yeah. Mario, you have all the time in the world, right? Like, you see a Gumba. The Gumba is slower than Mario. Yeah. It's going to get to you a eventually and you can get hit and then get taken down in size a little bit, but you have all the time in the world to react. Bubsy is kind of just like, good luck, bitch, and just kind of like kicks you out of my fucking helicopter. One of the selling points of Bubsy back in the day was it's how much voice acting was in the game. It was voice acting and unique death animation and unique, it was like, oh, you're playing a living cartoon for the first time ever.
Starting point is 00:39:29 Yes. So like Sonic is mute, Mario's mute. Bubzy starts every level with, or every fucking level with a different quip. Yes. And those quips, I was expect. So having that vaguest memory of bubsy, I thought I was going to sit down and have this fucking cat talking to me constantly. Yeah. The fact that he doesn't was a little disappointing.
Starting point is 00:39:50 Yeah. You kind of wanted him to say a little bit more. I was like, I thought you were going to annoy me a little bit more than this. But in the 3D Bubsy, he's talking fucking constantly. I mean, that's the whole thing. The limitation in the carcage era was storage space. I mean, it's just like audio clips and voice in particular. It's not like you can just have like a MIDI file that's, you know, using some sort of internal like a chip architecture to play back.
Starting point is 00:40:20 Although it's not that these consoles all use MIDI or whatever. They have their own chip sets. but the like you had to have like an actual clip of it and that like just took up a lot of a lot of space and so there were only so many samples that you could fit on there once you get to a CD-ROM it's like the sky's the limit and yeah he's fucking talking constantly I like you get the novelty of it and I the bub the first bubzy as I as we're playing through these I'm realizing the first bubsy is the one that I played previously and they played 3D because of it so on an emulator later because it was so infamously such a shit like a shit show.
Starting point is 00:41:02 I just wanted to see what it was like. But like Bubsy 2 and obviously the Jaguar Bubzy and the Game Boy Bubsy were all new to me. But I will say that they are slightly different experiences Bubsy 1 to Bubsy 2. Bubsy 2 almost has like a ratchet and clank sort of aspect to it where you're getting like all sorts of gadgets and weaponry. Yeah. And you can sort of like pick your stages in any order, which is pretty cool. And I like that, I mean, Bubsy One has this a bit too, but I liked the themes in, in Bubsy
Starting point is 00:41:33 two for like the, like one of them was like Ham a lot or something. It's like a bunch of pigs. Yeah, that's fine. This feels like, because obviously Bubsy became a bit of a meme, right, where people were sort of like, oh, Bubzy, like something happened with Bubsy. That's the reason this is out. They're still also, they're making another. They're making a new one.
Starting point is 00:41:57 This feels to me like when Sony re-released Morbius after it's the actual run. I knew that's what you were going to say. They were like, oh, people liked Morbius. Let's lean into Morbin time. And it was just like a big waste of everybody because nobody else went.
Starting point is 00:42:15 Like, we're the three people that bought this. Obviously, it's probably sold, you know, what they thought it would do. I think it was priced pretty fairly at $20. But also it's like how I wish I knew exactly how many copies of this game were so. Yeah, I think if you should, I think if you bought this, you need to self-identify. The perfect collection you mean? Yeah.
Starting point is 00:42:37 I wonder. I mean, as far as Bubsy's enduring popularity, a big part of it is how notoriously bad Bubsy 3D is. Like that's a big, like there are people who argue that's the worst video game. ever made. I think that's hyperbolic, but it is like a game with a reputation for just being absolutely wretched and unplayable. So I think that's part of it. I think there's, but I think there's something else which is just like he's so, he's such a microcosm of that era when everyone was trying to have their own mascot platformer. And you had Mario and like Mario was huge and then Sonic comes out and Sonic's also huge and everyone else is like, well, shit, we got to capitalize
Starting point is 00:43:23 on this and I think Bubsy is kind of shorthand for everyone from that era from like, you know, Gex the Gecko, Arrow the Acrobat, James Pond, the Jersey Devil, who the fuck else was there? Restar. Yeah, restart.
Starting point is 00:43:36 I mean, like there were so many and some of these games... At night. Yeah, there were so many of these games that were like, there were some of these games were good, but there were also a lot that were just, that just felt crock,
Starting point is 00:43:45 that just felt purely derivative. He looks... I'm really focused on this part of it. Yeah. He looks like he stinks. He does look. smelling. He looks like he just something about him looks like he stinks. And I also don't like, I don't like his t-shirt. Yeah. He's got a t-shirt with an exclamation point on it. Like,
Starting point is 00:44:05 what is, like, what are we doing? It, it sucks. And there's also on this collection is the Saturday morning cartoon pilot, because I guess the show didn't get aired, right? Right. I watched 50% of that pilot. I watched 15 minutes or whatever, 10 minutes. Yeah, same. I made it through two parts of the pilot. Yeah, for some reason the pilot is carved up
Starting point is 00:44:31 into four different chunks on the collection, which I don't understand. For some reason, all of this is carved up. Each individual interview question is also its own selectable item. Instead of being able to watch it all as a single documentary, as if they were like, well, we shot this, but nobody wants to edit it. So let's just hyperlink each of the questions and let it roll, which means that it's impossible to really learn in an effective way. Because it's not being told as a story. But anyway, I watched a fucking Saturday morning cartoon because I was like, what was the intention with Bubsey?
Starting point is 00:45:10 I was like, you know, you watch the sonic cartoon and you're like, oh, here's a question. cool guy and he's kind of a terrorist. And he's trying to like blow up the mechanical empire. You watch Mario and it's like a goofball and his buddies falling into the stupid adventures over and ever again. So I'm like, what is Bubsy going to tell me in the cartoon? And I couldn't figure out what it was they were trying to tell me. Right.
Starting point is 00:45:36 He's a guy in a house who wakes up and like has a breakfast. And you're like, okay. So far he's kind of just like me. But that's also first idea. That's like somebody in a room comes in. He's like, I don't know. You know, we see him wake up and he has his breakfast. And then there's like an armadillo on his couch.
Starting point is 00:45:55 And the armadillo is afraid of trucks. And it sounds like Freddie got fingered pitches for cartoons. So then like rambunctious cousins or nephews come over, which implies that like Bubsy has like an extended family. and those cousins are torturing the armadillo. And at no point are you like, Tiny Tunes is a show about cartoons going to school. Yeah.
Starting point is 00:46:22 Yako, Waco, and Dot are convicts who have been locked up in a water tower and any time they get out, they cause chaos. Yeah. Bubsy has no agenda and just talks to camera constantly and says shit like, eh, I just wanted to see what would happen. And you're like, happen with what?
Starting point is 00:46:44 It's baffling. Rancho, we have a little bit of the pilot. I think we can play a taste of this for people who didn't play the collection. We can also kind of get a sense of what this thing looked and sounded like. His whole aura is just a bummer to me. Like he reminds me of a guy that comes up to you at a party and you're like, oh, great, it's this guy. Right. Let's just play a little bit of this from the top.
Starting point is 00:47:21 So there's an alarm clock with his face on it. He gets up. He decides not to brush his teeth and instead uses a buffer to... And he exclaims what could possibly go wrong before he buffs his face, which causes him to chaotically pinwheel. Which is good. Yeah, which is good, into the... What, he's not...
Starting point is 00:47:46 It's like he's not a guy who has inventions. No, this isn't, this isn't like a peewee's big adventure. Like, you know, he's got this Rube Goldberg machine that prepares him breakfast sort of thing. So in the intro to the show, we learn nothing about it. No, it's really unclear. Like he just gets up, buffes his face, eats breakfast, dances and, and that's the title. You know what? You know what he is? He's fucking poochie.
Starting point is 00:48:13 It's like pootie from the Simpsons, which is just like a kid. character who is except i he's poochie but also i kind of feel like poochie had a lot more going she had more going on than buzzi some depth actually but it but the the idea that it's like this cynical sort of designed to cash in on a trend yeah and the the reason there isn't a real perspective behind bubsy is because it's genesis was we need a we need a a character with edge we need a character with attitude. In fact, one of the developers, the artist who did the character design for Bubsy, like says as much in the collection.
Starting point is 00:48:51 All these characters so far, we only see Bubsy and the Armadillo and they both look sick. Yeah. I do want to say, I want to give a shout out to when we, there was like an establishing shot, aerial of the city that Bubsy lives in. Yeah. Peak 90s design. Really good. It looks like a Wolfgang Puck.
Starting point is 00:49:08 Fucking rule. It kind of, it's a little bit. It's unfortunate because you guys both know this. I'm a cat guy. I got two cats at home. I got Bonnie. I got Tony. You love cats.
Starting point is 00:49:22 I love cats. Shots fired at Bonnie. Well, here's the thing. Bonnie shows her love in a different way. She's not as affectionate as Tony, but she lets you know she loves you still no matter what. That's nice. But I would, if I saw Bubsy, I would run him over with my car. It just, I know, I know, okay, look, Nick, I hear you when you're like,
Starting point is 00:49:47 it was just an attempt to cash in on mascots. Yeah. But he has enough personality that it was clear that they wanted personality. Right. Right. He's not, like Mario, Mario is Mickey Mouse. Like he, he doesn't really in the games have personality. he's got like he's got a voice
Starting point is 00:50:10 but he's not like Mario doesn't want He doesn't have an attitude Right he doesn't he has no desires He he's he is an avatar of our desires to get through the game But it's not like every time Mario sees pizza He goes oh boy Like he doesn't want
Starting point is 00:50:27 I mean he probably does do that though Sonic He's Italian after all Sonic wants and what Sonic wants is to go fast And he demonstrates that by when you stop playing the game he gets pissed off and if you don't play long enough, he exits the game. I like when he taps his watch. Yeah, like he'll just quit on you.
Starting point is 00:50:46 Yeah. So Sonic has want. So those are the two difference, the variations on these mascots. Bubsy has nothing. He has no want. And that's nice. He wants yarn, I guess. But he also isn't, does he want yarn?
Starting point is 00:50:59 I don't know. He collects yarn. I think the, but I think the woolies are called the bad guys are collecting the yarn. So he's like getting it back. Burdened by yarn. He's burdened by yarn. It is so fucking weird. Like, he's caffeine-free diet Coke.
Starting point is 00:51:13 Like, he's like the idea of Coca-Cola without any of the action. It's interesting because you mention Sonics, what people often call the idle animation. I'll call it the idle animation, even though it's like, idle animation usually refers to someone's, like, kind of default animation. But anyway, but like, you know, you wait, leave the character for long enough. You know like like Mario falls asleep Sonic impatiently taps his foot A bubsy's thing is like he starts fucking jacking off Yeah Yeah like what are we do it like let's just kind of nondescript it's like a middle ground that's kind of like a
Starting point is 00:51:59 Like a shrug but also like a he like what are we do what like let's let's get a move on it's like kind of sonicky but I just don't I don't know. You know what it is? There's a lack of authenticity. It doesn't feel like Bubsy is coming from a real place where like, yeah, Mario doesn't have a... Mario has a personality. And I'm not... In no way am I denigrating Mario.
Starting point is 00:52:29 But I know what you mean. He's like a pure Mickey Mouse, archetypical, like every man. Yes. But that to me, like, that design, that character, like, there's intention behind that. Yeah. They're, like, then with Sonic, they're like, he's cool, he can do anything. Like, he's, like, fast and awesome. He's a terrorist.
Starting point is 00:52:49 Like, he likes chili. He likes chili. He loves chili. We know about him. Yeah. Like, we know something about him. Bubzy. But we only know that because of the cartoon.
Starting point is 00:52:59 Yeah. Like, he didn't, until recently, canonically like. No, he told me. He told me this movie. We were hanging out one time. It's pretty key, I think, for a cartoon animal to have a favorite food. Yeah. It's fun to watch them eat it.
Starting point is 00:53:12 Yeah, I fucking love it. Garfield has lasagna. That's a cat. Sonic has chili dogs. But Bubsey should have something. Maybe he does, and I just, like, I didn't track it. I don't think so. My favorite food is liver and onions.
Starting point is 00:53:27 What the fuck? I do, for the perfect collection, art, I do like the new bubsie art. The new buzzy art's great. New bubsy art is really clean. It's really inviting. He looks like he could be a guy. Like you're like, okay. He could be a guy.
Starting point is 00:53:43 He does have, he evokes Warner Brothers cartoons and Sonic still because his eyes are smashed together and they're touching. I think you could do a lot more with them if we, I'm not trying to evoke Nick's favorite meme. Lose the shorts. I'm saying if we lost the shirt, we might have something. The shirt's really holding the back. I don't know why there's the exclamation point T-shirt. I mean, the artist does talk about it. It talks about it.
Starting point is 00:54:12 It was always part of the character's design, but I don't think quite says what the why is. Yeah. But, you know, yeah, I agree. I agree with you, Heather. And another thing I do like is the War of the Woolie's theme remix, Loops in the main menu. It was a remix done by Sean Bialo,
Starting point is 00:54:29 who was a composer for Shredder's Revenge. And I think this is a pretty good remix. Richel, can we play some of this? Now, because it's looping endlessly in the main menu, it does at a certain point become the anthem of your nightmares. But the first time you hear it, it's good. I hate this song. I hate it. I heard this song so fucking much while playing out this perfect collection that every time it's, like eventually by the time it started, I'd be like, ugh.
Starting point is 00:55:14 Something about this collection is interesting to me Because obviously all the bubsy games are there Which is kind of I feel like atypical of you One of these collections There's usually something that's excluded It's awesome how comprehensive it is Yeah so that that's a boon for it I do like the menu titles of MiaoZium and music
Starting point is 00:55:35 That's really fun Miaoium is really good It's a great portmanteau Better than any of the puns that are actually in the game Yes There is a moment in the museum where you see silhouetted buzzy characters and
Starting point is 00:55:48 at one point a speech bubble will come up from one of them and it just says art is cool and I was like yeah you know what art is cool and even if all this shit sucks he's right the thing that's very interesting to me about this collection which I don't
Starting point is 00:56:04 think is true in the Mortal Kombat collection or well Atari 50 wouldn't really be an issue because all those games prefer Atari right? Yep yep where different platforms are concerned, in the Mortal Kombat collection, for example, the different ports are represented visually
Starting point is 00:56:26 with the box art completely intact, with the logos of the companies, whatever it is. In this, the shape is kind of maintained, and this one's like, this one's for mega, this one's for this or that or whatever. but it never says like super nintendo or sega or anything except for the jaguar and i'm like that's i feels like they weren't allowed to do this and they just kind of put it out it's kind of yeah
Starting point is 00:56:58 it's kind of weird that it doesn't they didn't clear nintendo or sega or super nintendo or genesis or slash megadrive like like it's it's it's a little awkward or game boy i can hear i can imagine the conversation yeah it's already calling up nintendo Hey, we're putting out Bubsy. Bubsy? No. Hey, buddy, picture this is the end of a long day. You're exhausted.
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Starting point is 01:03:18 I want to talk about the fact that there are two versions of Bubsy 3-D on this. One is the version as released, and then one is a sort of remastered modern control scheme, Bubsy 3D. The re-fer-Bished controls. Also good. What's funny about the refurbished controls, because I played both, and obviously the first version, the original version, I was like, this fucking sucks. It's like, it's basically, it's kind of like tank controls, like for, but for a character platformer. Yeah. And so it's, you know, like forward moves your character forward, away from the camera, but then it's like character relative turning to like pressing left and right, which is really, really awkward.
Starting point is 01:04:07 It's Resident Evil controls for a fucking platformer. So then you're like, okay, this earned its reputation for being fucking terrible. Then you boot up the refurbished one, right? And you've got a modern control scheme for a three-dimensional character. Analog stick works as you think it would. Yeah. What's funny about it is that's the intended result is your experience of this game, Bubsy 3D, with modern controls, is the best it can be. and it still is terrible.
Starting point is 01:04:40 It's still bad. It's not one of those things where it's like, oh, the control scheme was actually limiting what if I had like the standard, you know, right stick looks, left stick moves. I had this sort of the same sort of precision control over this character. I can actually appreciate what they were doing design-wise.
Starting point is 01:04:58 No, it's just a very clunky game that also is really visually abrasive. And a big part that's so ugly. A big part of that is is that the environments are so spare. You know, they're basically just kind of like grids. They look like, it all looks like temp assets. And that's because they just, they insisted on making the game run at 480P in an era where that just didn't happen. Like 4AAP games were extremely rare.
Starting point is 01:05:28 And so they were really taxing the PlayStation 1 hardware to run at this very high resolution. As a result, all of the element, the, the, the, the, the, the, the, the, the, the, the, the, the, graphics from a qualitative standpoint had to be downgraded to make it at all playable at a decent frame rate. It's just such a bizarre calculation. And the game doesn't really explain how to play or what's going on. Well, RTFM, my friend. I keep forgetting about that. I keep forgetting about RTFM. The manuals are in the, in the, uh, some of the, among the design docs. I bring this up to say, yeah, I walked into something, like a little, a little floating glowing thing or whatever it was.
Starting point is 01:06:10 I'm transported. All across my screen, it just says, wall. And I was like, what is that? What did I do? Wall. He's also talking, and none of the talking seems to be related to any of the action that's happening.
Starting point is 01:06:28 It's just like phraseology. Yeah. It'll be like, uh-oh, look out. And you're like walking in a straight line doing nothing. Or he'll be like, this reminds me. me the time I ate that balloon. And you're like, what? I mean, those aren't direct actual quotes, but it's just like.
Starting point is 01:06:43 I knew that because that was too funny. What is he responding to? I kiss my brother on the mouth. What? I like heating up my macaroni salad. It also, like, the game design also encourages you to what appears to be boundary breaking. Like, you have to. to leap over walls that seem like they're there as level design.
Starting point is 01:07:12 Yeah. And go to like more of the level and it's like, wait, what is, what is this? It's kind of like, you know, and I feel like this is a thing with Souls games is sometimes it's like, oh, I'm going to an area. It doesn't feel like I should be going on this roof or whatever, but that's part of the joy of it, right? It's like, it's like, oh, this is, I didn't realize this was kind of part of the level geometry or this is someplace I could go to.
Starting point is 01:07:34 But it doesn't have that satisfaction to it, of the extra exploration thing. It instead is just like, I think because it's just so crude visually and also because it's just such an early 3D platform. I mean, if you're going to give this game any grace, and I think perhaps you should, this was an era where people were still like inventing this genre. Wait, wait, wait, wait. Doesn't this come out post Mario 64? It does. But, like, Arnaz 64 is a miracle that it works, actually. Does it come out post Zelda? What was this? 96? We're losing grace. Yeah. I don't know. I mean, I think. this was, I understand why the game is as it is. But like it's, you're right, it looks like
Starting point is 01:08:16 gating. It looks like these are, these are, you know, barricades that I'm not supposed to get across. It looks like these are, these are boundaries for, you know, for level geometry. Not that this is something I'm supposed to traverse to. The entire game shouldn't feel like, well, this isn't right. Yeah. It's really awkward. I honestly think, even though I, I, I honestly think, even though I didn't like the Game Boy game and I thought it was pretty tough to play and they're like skip this one, I think Bubsy 3D,
Starting point is 01:08:42 even the refurbished version is the worst game in this collection. Yeah. I want to give them, I do want to give them grace. Yeah. So Bubsy 3D comes out November 25th, 1996. And Mario 64 comes out June of 1996.
Starting point is 01:08:56 So they had no access to Mario 64 until very late in the development cycle, if at all. So like there's, they are inventing the language. Right. And they're failing at it. But they are like, they're like, how do we make Bubsy 3D without any triumphant success of a mascot becoming 3D in front of them?
Starting point is 01:09:18 But that's partly like what where how sometimes, you know, things that completely collapse in their own weight happen is that there's there's too much ambition behind this thing. It's like it's like Ed Wood movies. You know what I mean? Like he didn't have the budget or the skill to make Plan 9 from outer space, which is why it's such a such a fact. train wreck. You know what I mean? And I think that's the case here. It's just like, well, trying to make this, this 3D platformer is so, like, just really reaching for the stars and you got bubby doing it. You know what I mean? It's just like, I don't know, and you're just tying both hands behind your back. The best thing I think that could be said about it is that no other, no other company
Starting point is 01:10:01 would dare to do this. Yeah. Right. Like, Nintendo isn't ever going, is never going to put out a Mario collection with all the Mario's on it. With the Philip CDI games. With the Philip CDI, with supplementary materials, with, they were never going to do anything like that. But what they will do is re-release Mario's from like 10, 15 years ago and make you pay full price for that. This has everything you could ever care about, Bubsy, all in one place. Well, I will just say to reiterate something we were talking about earlier. Yeah.
Starting point is 01:10:40 There's only two developers that are interviewed. The art director from the game and a QA lead and or producer was unclear on what their status is. And part of why you're unclear is that there's no presentation, no context where they're just like, please explain who you were and what your position was on the game, which should be like just forefronted for each of these. Just know who these guys are. Or give us a Chiron that explains what their role was exactly. At minimum. Yeah. And then they're all cut up into different chunks.
Starting point is 01:11:09 I just wanted to hear from more people who were involved. Or like maybe like, I don't know, someone who reviewed Bubsy at the time to talk about what it was a contemporary experience when Bubsy 3D came out. And I found this YouTube comment on the release trailer. Michael Berlin created the character was the main game designer for Bubsy 1N3D and is the Shigeru Miyamoto for Bubzy, the Yuji Naka and the Walt Disney. Mike Berlin was my uncle and I see him nowhere in this video. Rest in peace. I sure do hope the collection itself has loads of mentions of both him and his wife, Muffy, my aunt. They both deserve mentions and to have their photographs in this commercial, look up Mike Berlin.
Starting point is 01:11:47 I miss him, Nick. Now, there may be a photo of Mike Berlin somewhere in the photo gallery. I didn't quite pick up on it. And if it's possible that there was a mention from one of the developers interviewed or there were some mentions from there, but that they also did not pick up on it, but also was not listening for it when I was playing through this game. Yeah. I thought this might be copy pasta because it just doesn't it kind of sound like it. But actually, Mike Berlin is the bubsy creator. He passed away in 2023 RIP.
Starting point is 01:12:12 And he worked in the video game industry throughout the 80s and 90s, has a bunch of credits, worked on Infocom Adventures for Time. And he also worked on this game called Less Manly in Search for the King, which came out in 1990. Can we play a little bit of this, Rochelle? We'll just get a sense of what this looks like. This is a pixel art graphic adventure. we see a loser guy in the desert walking to a pay phone and this is a text parser game where you type an answer phone you never know it might be for me you decide to pick up the phone
Starting point is 01:12:44 and see who it is and now we get our award a full screen of a sexy lady for those of you at home it's like 90s hot it's like 90s hot yeah blonde hair um those kind of proportions a negligee and he looks like a he's basically dressed in most syslac cosplay. Yeah, he looks like Vincent Price. He looks like the dad from Back to the Future. He does look like the Back to the Future Dad. Anyway, we get a sense of it, Ranch. We can, but get this lady out of here.
Starting point is 01:13:17 Basically it is. I can't believe Nick showed us this part of the game. I wanted to give some context to it. Less manly is to leisure suit Larry what Bubsy is to son. Wow. He worked on another one of these things where Les Manly is a guy who's going around. He's a loser who's trying to get laid. And it was clearly going off the success of Leisure Suit Larry.
Starting point is 01:13:39 It was the same sort of thing. I want to read a little bit. What hell is going on with people? We got to cash in a leisure suit Larry. I want to read a little bit about the development of Bubsy 3D, which started in April 1995 with a team of eight people. Like eight people trying to develop. It's not enough.
Starting point is 01:13:59 It's not enough people, right? They based it on Chuck Jones. They based it on these classic Warner Brothers animated cartoons. And by 1996, they have this like playable build, right? Now I'm reading from Wikipedia, which is a paraphrase from an article called A Chat with Bubbsies, Michael Berlin, the rise and fall of Bubsy. that's a Josh Wirtinen interview. But here's the summary. Berlin attended the January 1996 Consumer Electronics Show
Starting point is 01:14:37 to help demonstrate the Bubsy 3D beta personally. While wandering the floor, he saw the demonstration for Mario 64, another 3D platformer, but one built with Nintendo's best resources in order to serve as the flagship title for the new gaming console. Berlin realized that Bubzy 3D looked greatly inferior
Starting point is 01:14:56 to Mario 64, but Accolade was committed to releasing the game and it was too late to do anything except make the existing Bubsy 3D as good as possible with the remaining time. Can you imagine being more than a year into the development of Bubsy 3D and being like, okay, these are the problems we're solving
Starting point is 01:15:16 how we're going to get this guy to move, having all this voice acting, like we've got a voice actress dubbing Bubsy. I'm going to bring it myself to the consumer electronics. show and then getting basically shot in the stomach. Yeah. With a masterpiece.
Starting point is 01:15:31 Real celliary moment. Yeah. That's insane. It's tough. If you want me to make the game but won't give me the talent, why infuse me with the desire? I mean, you know, team size and length of development cycle, these are like key things. These are logistical things that need to be addressed, especially if you're going to try
Starting point is 01:15:56 something totally new and obviously that there was just no way for them to pull off bubsy 3D size length what is it with this guy all right what can he say regular less manly that being said you know it's possible that we're wrong about this her chance we were mistaken perhaps maybe we were wrong that's right if you remember how does this get played format we used to do maybe we were wrong and we are continuing that tradition with some positive reviews. From PlayStation Extreme Magazine, from the publishing time of Bubsy 3D, PlayStation Extreme Magazine gives Bubsy 3D 93% and says as their bottom line,
Starting point is 01:16:45 and there you have it, beautiful graphics, great tunes, solid gameplay, unique style, a little puzzle solving, and surprisingly deep, thoughtful gameplay, add up to an experience that no action platformer gamer should miss. Bubsy 3D. So I think this is one of those things. This is official PlayStation magazine? Which magazine was this?
Starting point is 01:17:06 No, this is not official. This is PlayStation Extreme. This is PlayStation Extreme. A PlayStation Centric magazine, but not the official PlayStation magazine. So not the official. It's not like the Nintendo power of PlayStation. But it is a
Starting point is 01:17:20 magazine catered to an audience that is most likely PlayStation only owners. And this was an era where there was, I think, a lot more tribalism and a lot more defensiveness. And if you had like a publication that reviewed, you know, that that covered only one console, it tended to inflate scores a little bit. That might be what's going on here. But there's no real explanation for the EGM reviews of the Super Nintendo original from issue 46 in May 1993, where it received an editor's choice gold award. The review crew here is Steve Ed, Martin, and Sushi X.
Starting point is 01:18:01 I'll read some of these. The Ed gave it a nine out of 10. What do I say out of 10? Well, you get it. The year of the Bobcat, after playing this cart, I can truly say that this game is terrific. Bubsy's tons of animations really add a humorous side to the game and his voice before each level is also funny.
Starting point is 01:18:23 The level effects are great with colorful graphics and many hidden areas to find. What more could you ask for? And game criticism used to be so crude. Because I mean, think about this though. Still kind of new. Yeah. Right?
Starting point is 01:18:38 So it is interesting just to hear an old one like that. Sushi X gave it an 8 out of 10. Poor Bubsy lost his yam balls. After several hours of intense gameplay, I've come to the conclusion that the antics of Bubsy way overshadow the game itself. The characters are cute, the animations are wonderful,
Starting point is 01:18:56 but the game gets lost amid Bubsy's great death scenes and comic actions. Almost a nine, but not quite. I want to say, Nick, you put me on my heel a little bit by saying, oh yeah, this was a PlayStation magazine. Yeah. So, you know, it makes sense that they would defend.
Starting point is 01:19:16 Well, no, I wasn't trying to put you on your heels. So I've gone out and I found another review. Okay. From Game Fan magazine for Bubzy 3D. And Game Fan, we can agree, has no bias. Yeah, Game Fan. Mutual publication. Neutral publication.
Starting point is 01:19:32 Game fan gives it an 8 out of 10 or an 80, actually, is their score. Wow. One of the reviews, because the same sort of like format where you got the little, little guys giving us reviews and and the editors are largely anonymous. At first glance, Bubsy 3D may look simplistic, but further investigation
Starting point is 01:19:55 uncovers a deep and very entertaining excursion into the depths of Rayon. As the whimsical soundtrack hums along, you'll guide Bubsy, hopefully with the voice turned off, in and out of some truly unique game environments, all
Starting point is 01:20:11 nicely texture mapped and shaded. The 3D engine takes some getting used to, but once you're in tune with it, it'll come together leaving you feeling warm and fuzzy. That review is by, it looks like that's E-Storm,
Starting point is 01:20:27 who I believe was the editor of Game Fan magazine. Wow. My former boss Dave Hallerson. Wow. I wasn't trying to be antagonistic. Oh, no, no, no. For the play of the pod. Okay, okay. For the play of the pod, my friend. All right. Well, then fuck
Starting point is 01:20:43 You. Why should show us more titties, you piece of shit? You hear that? I'm hearing the numbers going up. Show us more tities. All right. Don't issue a challenge you don't want the receipts to. Nick Scambling.
Starting point is 01:21:02 Where do I find them? I have a review here from Steam from a user named Benson who has 236 games, has written two reviews and has 4.9 records, uh, 4.9 hours on record of this perfect collection. And this was posted November 26, 2025. The game, the collection released September 9th,
Starting point is 01:21:25 2025, just, just frame of reference. They wrote, great little collection. I'd let Bubzy rail me as hard as he wanted. Ha ha ha ha ha ha. Something about that, so policed.
Starting point is 01:21:45 light. A horrific sentence. Wasn't that nice? They like, they like Bubsy so much. Bubzy calls the shot. Oh, God. You'd expect to read the other way. Yeah.
Starting point is 01:22:02 Like, you know what? Bubzy can have his way. Bubsy's in control. Yeah. I do like that he has nine lives. I think that's fun. Fun cat detail. Nine too many, I think.
Starting point is 01:22:15 Any other thoughts? I hate that we're doing this. These games are just like they're really unfun to play. Yes. And I also, as I agree with Heather, the collection deserves some glazing for existing. Yeah. I do wish it was a little bit more polished. I do wish the presentation was a little bit more elegant.
Starting point is 01:22:38 Yeah, because like I even just like the thing that all the Mortal Kombat one does well, the Atari one does well. Like just the timeline of events and some chronology. Yeah. The interactive chronology is so cool to me. Right. Even if they just did a little bit of extra work, hey, I might give you five extra bucks out of this thing.
Starting point is 01:22:58 You know what I mean? If there was just a little bit more polish to the presentation. Yeah, I agree with your assessment. I'm glad it exists. I hate that it's for this franchise. I hope it heralds that there will be more and more of these covering the development. of other franchises throughout gaming history because that's a really exciting prospect.
Starting point is 01:23:22 I agree. And it's maybe fitting that like Bubsy himself, this anthology is like a shabby approximation of a proper collection. And that kind of honors the, you know, the kind of honors the mascot. So that's his genesis after all. Wow. Well said. Hey, that's this week's get played deal. episode. DLC you next time. Oh, no. That's right thing I'm to say at the end. That's my thing.
Starting point is 01:23:57 No. That was a Hidgum podcast. Hi, I am Mandy Moore. Sterling K. Brown. And I'm Chris Sullivan. And we host the podcast, That Was Us, now on HeadGum. Each episode, we're going to go into a deep dive. from our show, This Is Us.
Starting point is 01:24:22 That's right. We're going to go episode by episode. We're also going to pepper in episodes with different guest stars and writers and casting directors. Are we going to cry? Yes. A little bit. Are we going to laugh? A lot.
Starting point is 01:24:35 A whole lot. That's what I'm hoping, man. Listen to that was us on your favorite podcast app or watch full video episodes on YouTube or Spotify. New episodes every Tuesday. Hello, I'm Johnny Knoxville. And I'm Jeff Tremaine. Welcome to Jeff. Jackass the podcast, a new show coming to f***.
Starting point is 01:24:55 Coming to f***. That's what it is. Hello, I'm Johnny Knoxville. And I'm Jeff Tremaine. Welcome to Jackass the podcast. A new show now on Headgum. Woo-hoo. I've learned a Jackass movie has to be really 90 minutes.
Starting point is 01:25:10 Every minute over is a minute too long. Apparently, there's only so much butthole you can take. We're going to take you behind the scenes of our entire history. All the best bits. Bad behavior and even worse decisions. All of it. Sometimes we don't make the right decisions, Jeff. I've noticed that.
Starting point is 01:25:27 Every so often. With guests like Spike Jones. I think this committed Jackass the podcast. What was it going to be called? The Jackass podcast. The Jackass podcast. Without you, the IQ drops significantly. Steve-O.
Starting point is 01:25:40 There's a strong chance that were it not for jackass, that I would be in cloud makeup right this fucking minute. Chris Pontius. That shot of your butt just. Cruising up. I'm like, yeah. I got that on TV. God bless us. Dave England. Yeah, when you come in and you're being really nice, I'm like,
Starting point is 01:25:58 damn it, something bad's going to happen to me. Wee man. Jeff grabbed me from the back of the head and threw a punch. The whole bar just stopped and wanted to kill me. And some of the crew that's been with us from the beginning. I had to share a room with this guy. I left a nice surprise in the toilet form. Every time.
Starting point is 01:26:18 Apparently, he hates to flush. Subscribe to Jackass the podcast on Spotify, Apple Podcast, Pocketcast, or wherever the hell you get podcasts. Our new episodes drop on June 18th. Woo! Look out for new episodes in your feed every Thursday. Watch video episodes on YouTube and follow along with us on Instagram and TikTok at Jackass the podcast. What were we just talking about? Probably buttholes.

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