Get Played - Mewgenics
Episode Date: March 2, 2026Nick and Matt break down the new Edmund McMillen's latest game, the 2026 tactical role-playing roguelike life sim Mewgenics! Check out our brand new merch at kinshipgoods.com/getpla...yed Follow us on social media @getplayedpodMusic by Ben Prunty benpruntymusic.com Art by Duck Brigade duckbrigade.com For our exclusive show Get Played DLC, ad-free main feed episodes, our complete back catalogue including How Did This Get Played? episodes go to patreon.com/getplayed Join us on our Discord server here: https://discord.gg/getplayed Wanna leave us a voicemail? Call 616-2-PLAYED (616-275-2933) or write us an email at getplayedpod@gmail.com Advertise on Get Played via Gumball.fm All of our links can be found at linktree.com/getplayedpodSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Transcript
Discussion (0)
This is a headgum podcast.
Matt, you know, I put a lot of time into Mugetics,
which we're going to talk about this week.
Yeah.
An interesting game.
An interesting game that I have a lot of thoughts on.
I just,
you know, I don't want to spoil my thoughts.
I'm just kind of disappointed.
Uh-huh.
Why?
It's like such a U-game, I feel like.
We're the freaking dogs.
You know, you call it a game Mugenics.
Yeah.
You know, there's meows everywhere.
There's a meow.
menu option in the main screen.
Right.
I don't see any freaking dogs.
I mean, what do you, are you saying that because you're like, oh, there are, there are cats
in the game and you think that because, because there are cats, there should be dogs too?
No, I'm just like, I get cats.
Cats are the ones that are like, woof, woof, you know.
Oh, no, I see.
And you take them on walks.
They famously shit outside, you know.
No, no, no.
Some people use them as like service animals.
I see, no, keep going.
Which God bless the cats for that.
Yeah, no, you got this keep going.
But I like, I'm more like dogs.
You know, I like how they play with yarn.
Yeah, yeah, yeah.
I like how they have little saucers of milk that they drink from.
And I like that they use a litter box.
I was like, where are the freaking dogs in this?
I think before we tarry any further.
Uh-huh.
I've solved it.
Uh-huh.
I think I can help you out real quick.
Okay.
With just one simple phrase.
You're fucking dumb.
What do you mean?
You're dumb.
You got it backwards.
What?
You think cats are dogs and dogs are cats.
That's impossible.
There's no way I've spent 40 years of my life thinking dogs are cats and cats are dogs.
You're telling people you're 40 now, huh?
Yeah, I mean, you know, whatever.
I mean, yeah, I'm older than 40.
I guess you're not counting the thoughts you had when you were a baby.
I can't remember those.
He's calling me stupid.
I'm aware that there was a point in my life.
It wasn't forming memories.
No, and you didn't have any concept of,
what animals were pre-cognition?
No.
No, so that's fair.
Yeah, that's fair.
And then at a certain point, I learned what dogs and cats were, and I guess I got them
backwards in my mind.
Excuse me.
But as a result, I get this Mugenics game, and I'm disappointed by the lack of presence
of dogs.
Now, you might be saying, if you think dogs are cats, why do you think the things in the
game are cats which exhibit what you would consider to be dog-like behavior?
Well, here's my answer to that.
Is it visually I know what a dog looks like?
I just think their behavioral attributes are like that of a cat.
So, and vice versa.
So there you go.
I just solved your logic problem there.
Yeah.
No, I was literally, I was about to ask.
So I'm glad you solved that for me.
But it's okay.
Yeah, you can just make this correction.
Okay.
You know, dogs, dogs are the ones that go,
woof, wolf, you know this now.
Copy.
Cats are the scaly ones
with scale that shed their skin and don't make any noise
but they have tailed and tail get cut off and it wiggle away
and they get those forked tongues
Yeah
Okay yeah now I know what a cat is
Yeah thanks Matt for telling me
You're welcome you're smart
Don't I know it
We role play as an animal hoarder and battle the undead with feline clerics
As we discuss indie smash hit Roguelight Mugenics
This week on Get Played
Wow, it's Get Played, your one-stop show for good games, bad games, and every game in between.
It's time to get played.
I'm Tiger Weiger alongside my co-host, Mr. Games, Matt Apodaca.
Hello, everyone.
Hello, everyone, and welcome back to Get Played.
Heather's not here.
She usually does the intro.
Yes.
And I'm trying to keep all the moving pieces of it in my head.
It's one of those things just like, heavy's the head that wears a crown.
It really is.
And, you know, we couldn't do this without.
Heather and we probably can't. We definitely cannot. So you'll hear, as you've heard on the other
Heatherless episodes. So far, so far I'd say, we're doing pretty good. I think we're doing great.
About 50 seconds in, pretty good. Yeah, we're cruising so far. Yeah, yeah, yeah. It's all downhill
from here. Fifty-six seconds in are still doing pretty good stuff. All right, let's not give second-by-second
updates. Matt, you and I had a lot of fun socially the past week, and that included the two of us
going to the LA premiere of the film
the Napa Boys last night
as of this record. To the grape.
To the grape, as they say in the film.
It is an indie comedy written by and starring
Nick Karrassey and Armin Weitzman and directed
by Karasi. And it is
really, it is
a movie.
It's a sight to behold, I will say
I was sitting next to
pal of ours, Casey Donahue
while we were watching, Chris and Power.
Can't say stuff like this.
Sorry, sorry. He was, he used to work
head gum. He doesn't work at headgum anymore.
It's part of the purge. He's alive.
He's alive.
And we'll cherish his memory.
We sat next to each other. We were both
howling the entire movie.
He's got a good laugh. He's got a great laugh. We were both losing it.
But we were also noticing that like the theater
was never really unified at the one thing we were all laughing.
There was not a moment where like everybody was like, this is the part.
Everybody was kind of like, there were pockets of people.
being like, this is my shit.
And then other pockets would be like, this is my shit.
So there's really like, but it's like a, it's funny throughout.
It is so funny.
But Casey leans over to me after goes, I can't believe that's a real movie.
It's really, truly, truly one of a kind.
I would highly recommend it seeing it in the theater with a crowd.
If you did not get the chance to see it this past opening weekend, or maybe if you're
living in an area where it hasn't opened yet when it comes to your town, definitely
try and try and see because it is quite a cinematic experience.
And if you're not in one of the places showing it, what are you doing?
Get to the coasts, babe.
What are you doing?
What are you doing?
It's fine to live wherever.
I don't think so.
Yeah, actually, it is not, as we've seen.
I think most places to live are pretty bad.
Pretty bad, yeah.
Including here, honestly.
You know what?
We put up with a lot for how nice the weather is.
But it's not going so good.
No, yeah.
But yeah, go see the movie if you can.
It's extremely funny.
I was saying before that it's the exact kind of movie
that my friends and I would have loved, like,
finding on DVD as teenagers.
Yes.
Because it's completely ridiculous.
And it has just, like,
some of the funniest people that we know in it.
And, you know, in the movie and behind the scenes and stuff,
it's just a good, good time.
I loved seeing it.
Yeah, a lot of fun.
Yeah.
And kind of kind of a who's who of L.A. comedy
and podcasting you were seeing in that screening,
which was very nice.
I got to, you know, got to go.
Go kiss the ring.
Gotta go say hi to Mitch
after the screening.
Mike Mitchell,
my doughboys co-host
who's in the movie
is very, very funny.
Told him he's a stud.
A damn star in the movie.
He's great in the movie.
He's so funny.
Yeah.
Couldn't accept the compliment.
Oh, I don't know about it.
Oh, yeah.
I'll just go kill myself.
I'm like,
I'm down, dude.
No, no.
I was like, you're doing me so funny.
I think I've said this to him before, too.
I think he's just like a legitimately good actor.
He's a good actor.
He's a good actor, yeah.
He turned in a great performance,
and I think it should be sell.
celebrated as such. Yeah, a good looking movie too for an indie comedy with a very small
budget as a great look to it. Yeah. I, yeah, I thoroughly enjoyed it. We, uh, they had some
themed bagel sandwiches. That's right. Afterward. Which, uh, you and I grabbed immediately.
Yeah, yeah, we were the first in line. First two people in line. Uh, and they, like, didn't,
they had them basically in their hands handing them to us as we ran up to the fucking thing.
They wrote Matt and Nick on them.
They all said that
Some egg
Egg bagel sandwiches from
Yeasty Boys
Which is a bagel truck here in L.A.
And they were themed
Inapal Boys, the movie.
They were bussing.
They were really good.
I thought it was really yummy.
That was good.
You don't have to give a four score
because I know you'd probably do it somewhere else
But I'd say to borrow a phrase,
they're quite toothsome.
They are quite toothsome.
Yeah.
Yeah.
Enjoyed it.
Bagels are just good.
One of the top braids.
I think.
We've done this.
Are bagels one of the top breads?
Have we done this?
We've done this for sure.
I want to posit a new take.
Rens, do we do this?
Do what?
Bagels, top bread.
We've talked about top breads before.
I don't have we?
I think we talked about top starches, top carbs, right?
We haven't done bread category.
We've done bread versus rice versus potatoes, versus corn.
And rice came out on top, we think.
Yeah, I think we're a rice podcast.
But bread, nothing to sneer at.
No.
But we're talking about different kinds of breads of bread.
That's a whole different discussion.
Damn, is pasta on the low end of the starch tier?
It might be.
And I love pasta.
What's tough is that, like, I'm not the biggest corn fan in a vacuum, but corn tortillas are so good.
It is a fresh corn tortilla.
That's like, that's the best.
I'm just in heaven.
Yeah, it's good shit.
I don't know.
Do I like that more than pasta?
Pasta's really good.
Pasta's good.
But where are bagels for you, Ranch?
Among breads.
Top two.
Top two.
Wait, with what?
Sour d.
bread.
Wow.
For some reason I thought you were, I thought you were going to say sourdough.
We might have had this discussion before.
It's just like, we might have done it.
We probably did.
I think like to me, sourdough is like the default bread.
If I'm going to have bread, I think I'm going to want sourdough.
If it's like a, yeah, if it's like a proper sourdough.
Yeah.
Not like a grocery store sourdough.
No for sure.
But like a proper sourdough.
Yeah, that's that's kind of the ideal of bread.
I do want to toss out a brand new take.
Okay.
That we, I put in the group chat earlier, but you said,
You should say this on the show.
Because we had Sam Richardson here last week.
He talked a lot about Ninja Turtles.
Ninja Turtles just kind of came up.
A lot of fun with Sam.
Ranch puts in the group chat today that the turtles are coming to Magic the Gathering, which is exciting.
Ranch has been playing a lot of MTG.
Yes.
And I threw this out.
This was my take.
I think that the Ninja Turtles could possibly be the one IP that everybody is on board with.
Yeah, it's interesting because I,
guess I guess Rishel was telling us that the Magic the Gathering fan base is a little polarized
or a little like having a little bit of backlash over things like the MCU sets, you know,
Spider-Man coming to it.
There's, there's a Fortnite set.
Some of these things that feel like they're kind of like breaking the lore, you know, breaking
the fourth wall, if you will, of the IP.
Right.
Or they just feel like cheap cash-ins.
But the Ninja Turtles one seems to be well-received or people come around to it.
It seems like people were mad about it
And then they actually kind of like the cards now
Yeah, they remember they like the turtles
The cards are cool looking
Because this is, and this is the crux
The crux of the take is this
Yeah
Because like I don't know if all their movies
Exactly work, right?
I'd say most of them don't
Most of them don't
And even the ones that we think are good
Not really
Comics are fun
Animated series fun
Video games tend to be fun
And the movies for all their flaws
and for how bad they are, are fun.
They are fun.
No, I think the turtles are fun.
The criticism is not, it's never their fault.
It's not the turtles.
The turtles didn't mess it up.
Yeah.
Everybody, like, even in a bad turtles movie,
you're like, at least they're here.
At least I get to see my guys.
They're in the fucking movie.
This is at least getting me to the end of this thing.
Yes.
Seeing what they're up to.
Also, just like that the guy, there's four of them.
Yeah.
And they all have their own thing.
Yes.
And you can just like look at it.
I know what that guy's thing is.
Yeah.
And then it's, you know, Raphael, he's got the red, you know, the red band dany.
He's got the sigh.
It's cool but rude, of course.
He's cool but rude.
And you're just like, okay, I know what the kind of quips this guy's going to deliver.
I really, really liked the most recent.
Actually, that's the most recent one was good.
That might be the best one.
It's 100% the best one.
Because it's the only one that isn't rotten, unrottent to make.
Not to say that that's the arbiter of what quality, you know, it's, of course, an aggregate.
But, and I know that people are like, those.
movies are good. Sure. That's fine. I didn't grow up with it. I have a lot of fun memories of
the live action Teenage Mutin Ninja Turtles films. I think we've talked about the joke, a little too
Raff. Yeah. That's come up. That's good. Great joke. That's a great joke. I think, I just think
it's like their inclusion in the thing is enough to get you on board. Yeah. And I feel, I don't know.
Every, every fan base obviously is toxic to some degree. Yeah. But I don't feel like the Ninja
Turtles fan bases when you're like,
oh, watch out for them.
Yeah, yeah, yeah.
It feels a little bit more wholesome.
So I think this is a good take of yours.
It might be,
which rare,
but it might be on the similar
wavelength as Godzilla,
where everyone's kind of like,
hey, good movie or not,
Godzilla's fucking sick as hell.
You like Godzilla. So I think
Turtles is like Godzilla kind of.
Yeah, I mean,
because I think there was
maybe a time when you could have said like Spider-Man.
Like everyone likes Spider-Man.
Yes.
Even if you don't. Like Natalie, who doesn't really
like, like, you know, superhero movies love Spider-Man.
Yeah.
And so it's just like, I feel like Spider-Man was just like universally blah.
But then the problem is there was MCU over saturation.
Well, that's the thing, right?
People started getting sick of even Spider-Man himself.
Well, now the question can be, because like I feel like there was a log,
there's a large swath of Spider-Man movie fans.
Yeah.
Have a Spider-Man.
They're not necessarily, you know, just Toby or just, like, or no, they're not all of it.
They're like, I like the Toby McGuire Spider-Man's movies.
I've not watched any of the new ones.
I'm not interested in that.
Yeah.
Because they don't want to have to then watch, you know, 30 movies to know what's going on.
But then there are some people who grew up with Tom Holland, you know, as the default Spider-Man.
Sure, they're a little younger, yeah.
And then there's, you know, God bless him, the people that really like the Andrew Garfield ones.
I grew up a Toby boy, of course.
Sure.
Yeah, I like the Sam Ramey films.
Yes, and I do think that part of the appeal, and it's not part of the appeal, it's like almost all of it, is that like when Toby, obviously you have Sam Ramey who's like extremely competent and just knows how to make a movie.
Like it's like, it's good stuff.
But you have the X factor of Toby McGuire being what, like 24 years old and like the cutest he's ever been.
And like he's like the star of the movie.
And so everyone's like, I got to go see this thing.
This little cutie pie's Spider-Man.
I gotta see what's going on.
This leader of the pussy posse.
It's kind of him and Kirsten Dunst did both great at the kind of the height of their powers.
Their chemistry unbelievable.
Their fame, rather.
Yeah. Both had both had very good careers.
Kirsten Dunst still unbelievably great.
Kirsten Duntz is so good.
She can do anything.
See her in Civil War?
What a board of performance.
I haven't seen Civil War.
Oh, man, you should see Civil War.
I wanted to watch it, but I knew it was going to be one of these things where I'm like, I know this is just going to piss me off.
Not the movie, but just in general, I'm going to be mad watching it.
I think you'd like it.
Okay.
I like everybody in it.
Yeah, I think you'd like it.
And I like Alex Garland.
It's very Alex Garland.
I'll put it on right after this.
The Ninja Turtle is the most beloved IP, the most universal IP, perhaps.
I think so.
I think that's a, I think this is a strong take.
I mean, what are the other candidates even?
You could say maybe like a Pokemon, a Hello Kitty, if we're just talking in terms of size, but I still feel like they're people who, they have haters, right?
They have haters for sure.
This is kitty shit or this is dumb.
And it's not going to be like, it could be Elmo, but people get mad at Elmo.
People get mad at Elmo.
The problem is Sesame Street is like too political now.
Yeah, well, Elmo praised Bad Bunny's Super Bowl performance.
And then people were saying that he needed to get deported.
Elmo.
Like, he's from Sesame Street, which I think is in America.
They would deport them.
They would do that.
And you know who would lead the charge?
Fucking Rocco, this fucking little rock nemesis.
I think it might be the turtles
It could be it's not the Simpsons
Because that has its own sort of like thing to
Right
People have their factions
Right and then people who are like
This show shouldn't be on TV
Because it's making kids rude
And there's certainly like anime IP
Like one piece that are so huge
But I think there is a lot of the West
Who is still unaware of that
Yeah I think the
The base level take is that like
If you see the
And maybe we'll get to this a little bit later
On site alone
you like the turtles.
Yes. On side alone you like the turtles.
And also if there's a new turtles thing, you're always like,
okay, I'll give this a shot.
And hey, I love Sonic.
But if there's a new Sonic thing, you're kind of like,
we'll see.
Well, they're going to fucking do this time.
Yeah, we'll see.
All right, buddy.
Yeah, you have my curiosity, but not my attention.
Hey, speaking of IP, I have a new tattoo to reveal.
Oh, yeah, here we go.
So I got this for wrong tattoo a little while ago,
and then you can probably see this bad boy peeking out a little bit
if you're looking at the video.
Yeah.
But I got Varong a sister wife.
There is power, power from chainsaw man.
Wow.
This tattoo by Roxy of the Super Sweet tattoo parlor here in L.A.
You have a tattoo from Super Sweet.
I have a couple actually.
My friend is the owner and proprietors for the sweet actually, Aaron.
And she's great.
Roxy did an awesome job.
Such great line work, such great shading here.
Just basically the only parameters I had was like power and she came up with this incredible sign.
So I'm so happy with it.
And so the people listening and maybe the people looking at clips.
Yes.
We're probably like, where was the big reaction?
Here's the thing.
I've seen it.
I showed it to everyone already.
I saw it again.
I wasn't going to feign.
It is very exciting.
We lost it when he showed it to us.
But that was for us.
I can't do that every time.
Can't do it every time.
It's clip farming this guy.
I'm not clip farming here.
I'm just revealing this because it's.
It's people can tell there's something.
But yeah, it is, it is power from chainsaw man, who if you're not familiar with
a chainsaw man is a kind of a complete narcissist psychopath who has, you know, two little devil horns.
Yes.
And yeah, just a great character.
How are you, what's, I mean, we talked about this a little bit, but like the aftercare of tattoos
is like such its own thing.
Right.
Because like, they get itchy and dry and stuff like that.
Like you doing it right over there?
Yeah.
I'm used to apply in lotion.
He's talking about jacking off.
Because his dick's itchy?
I don't know.
Didn't really make sense.
I don't know.
I don't know.
I like to use,
I feel like they recommend this, though.
I like aquafore.
Yeah, I get some aquafore, yeah.
It's pretty good stuff.
It is good stuff.
Yeah.
And then you feel kind of like,
sometimes I'll have, like,
I have some bigger ones, you know,
You put a lot of it on.
You're sort of like, what's like the, you kind of feel all slimy kind of though.
That's the whole thing, because I get these, these thigh tattoos and I get these meat.
Yours are way bigger than mine.
Like any, like any tattoo that I have, you know, is nowhere near as big as those.
No, yeah, this tiger and this guardian lion I have on my left and right thighs respectively.
Yeah.
Like they're big boys and I got, I got, you know, I got thunder thighs.
I got these big, meaty hamhawks.
And so it's taking up a lot of real estate.
Yeah.
So that was one where, yeah, I would get really greasy.
and then I was wearing a layer on top of it,
it would just kind of like,
it would feel a little awkward.
Your pants kept falling off.
My pants would fall off.
Everyone would look at my little butt.
Being pants used to be such a looming threat.
Yeah.
It's not something I have to think about
or worry about it anymore.
I feel like maybe my wife has pants
to me in my own home,
and that's pretty funny, actually.
That's funny to do.
I mean, I never do that to my wife,
but if she did that to me,
I think it was pretty funny.
It's kind of funny.
But it's never like, you know,
you'd go to school and be like,
oh, God, I hope I don't get up.
pants today. I don't want anyone to know I have pews. Imagine if you went to head gum and like
Marty pulled your pants down. I'm like what the fuck? I guess I'd own the company. Hey man I'm suing you
you can't do that. I think he would never do he's like the nice guy ever. Yeah I remember
I remember getting pants at school I never was like embarrassed I always like but I wouldn't be
either. Okay no I always just I because I thought it was funny and it was my friends doing it. You know what I mean?
Never, but I know there are people who have been bullied, and that was like a whole other thing.
You ever rip your pants?
I did rip my pants.
I've ripped my pants a few times.
There's a specific humiliation that comes with that.
Especially when you're a kid.
Yeah.
Because one, everyone can see your underwear.
Kind of funny.
That is funny.
Two, you got to go home.
You're in big trouble because you've ripped your pants.
You rip your pants.
And your mom's going to like got to sew it or God forbid get you get a new pair of pants.
Would you ever come home with grass stains on your pants?
Yeah, all the time.
Oh, man.
We were just rolling around out there.
Yeah, grass stains on my knees.
And I'd get like, oh,
real itchy because I was just rolling the grass.
Okay, so yeah, no, you're used to applying lotion.
You're right.
You just been itchy forever.
I have four tattoos now, so it's like kind of like, I have the first couple.
I was kind of like, oh, I got to be really meticulous about this.
And then over time, I'm just like, oh, these things are going to heal.
I just got to be, take care of it.
Don't expose myself the sun too much.
Don't go in the sauna or anything, you know.
Yeah, but speaking of itches, you've sort of gotten me the itch.
And I'm like, I, is about caught me that's like looking at available space on my arms.
I was like going like this while we were on the couch.
I was like placing out like where I would get some more.
And she was like, what are you doing?
I was like, I kind of want to get a bunch of tattoos now.
I have some.
I have seven, I think.
One, two, three, four, five, six, seven.
Don't clip that.
Don't clip six seven.
No, Ranch, don't do it.
Ranch.
He said it.
He said the thing.
You get the key blade on there.
Do you have any other, what are your other video game ones?
I don't have any other video game ones.
I have that. I have this little ghost with pizza.
Love the ghost of pizza. I have this California bear with the poppies on it.
Aaron did this actually. Aaron did this one who owns Super Sweet.
Did this one and did this one. And then this one was also done at Super Sweet.
So you're gesturing at your Simpsons Moth tattoo.
Yes. That I witnessed you show to Simpsons showrunner Matt Selman. He really liked it.
Yes. I had a real struggle getting my arm out of my sleeve.
Kept dropping everything. It felt like a real dunce.
but he seemed to enjoy seeing it
is not from a Simpsons
that he had worked on
Well, season one
Who from season one is still around
Beyond James L. Brooks
Yeah, you know?
Do you think that the audience
From the end title card is still like
They're still hanging out in there?
Do you think they're still part of it?
The Gracie films?
Yeah, they're still watching every episode
Someone gets shushed at the end
Because you're watching The Simpsons
You're sort of like, okay, this is a TV show
and then that happens
and you're kind of like, wait.
So I was watching a show
about people watching a show kind of?
I was watching, I was watching the,
their perspective.
Yeah, and they're like us.
They're like us.
But they're trapped in there.
What's actually happened is that they have
survived over the decades.
They never thought the Simpsons
were going to be on the air this long.
They got in there, they're like,
they're like this weird adult animated show.
This will be on for like six episodes.
Then we can get out of here.
Yeah.
They've been trapped in there.
And over time,
they've started, you know,
building their own society,
figuring out self-governance.
They started breeding new generations.
And they're doing a good job.
They're doing a good job.
I mean, they're so very orderly.
Like they're like, this is our code,
this is what we do.
When The Simpsons is on, we sit patiently,
we watch the episode silently in the very end.
Someone makes some noise and someone shushes them.
Speaking of adult animated shows,
I didn't get to plug this last week.
Yeah.
I'm on an adult animated show on Netflix called Striplaw.
and I play a character named Kevin.
I'm in three episodes,
and it is, I think, the craziest thing
that's ever happened to me.
It's awesome.
Congratulations.
Thank you so much.
The character looks like me,
so you'll know who it is immediately,
and also, if you're a good listener,
you'll notice he sounds exactly like me
because I am not an actor.
This is Colin Crawford show.
Great dude, very funny dude,
and this is a people should check this out.
Every episode is on Netflix.
Every episode's out there.
I pop up in episode six
and then I hang around there for a little bit.
But watch them all.
But watch them all because I was legitimately like,
this show is so fucking funny.
I was watching it and laughing my ass off.
And there's a lot of, not just me,
there's a lot of people you know from podcasts and the like.
Yeah, great cast.
And also just purely from a standpoint of if you want to support Matt,
watching the whole season will ensure that future seasons get produced.
And give it two thumbs up on Netflix because that's weirdly important.
They want two thumbs up.
You know that thing that you didn't realize Netflix had?
Yeah.
Apparently that's a huge metric in terms of them renewing shows.
Yeah.
So make sure you click the two thumbs up icon, separate from the like icon.
Or maybe it's the like icon that you hit twice.
It's a scale.
So it used to be like thumbs up or thumbs down.
It's not thumbs down anymore.
It's one thumb or two thumbs or nothing.
There's no thumbs down.
There's no thumbs down anymore.
So is a thumbs up a thumbs down?
Yeah.
Well, yeah, right?
it might as well be
might as well be
certainly not doing you
you any good
no but two goddammit
I want to do it again
it was really fun
it was really crazy
like you know
they had like
there's like legends
of voice acting on the show
and I'm walking in
I never done this before
and I legitimately asked
so like wait
so like Chris Summer was just in here
doing this
what the hell am I doing
and then like was doing a couple of takes
and I was like guys
I just need you to know
you can tell me
if I'm doing a bad job
because once again, I've never done this before.
And they were so nice and so great.
And, you know, I think Colin is so smart and so funny.
You'll know him from one of the funniest tweets ever,
which I'm going to butcher right now, which is, I'll tell you what,
no, it goes, if my friends found ET, we would have beat him with hammers.
I can tell you that.
I think there's an element of like screaming the whole time.
Yes.
Yeah.
You got to check it out.
It's really funny and I feel super happy to have been even a small part of it.
Congratulations.
I hope people watch the show for you and for its overall quality level.
It's a quality animation.
Mitch from the Napa Boys is in it.
How about that?
He's really funny.
He's just good stuff.
But he also was apologizing in the booth like you.
I'm working on this imposter syndrome thing.
We'll try.
Hey, hey Matt.
Hey Matt.
Hey, Matt.
Hi.
Hey, Matt, do you like to sleep?
I love it.
Well, then you're going to sleep right now.
You're going to f***ing sleep.
And I'm going to lay you down gently on this Lisa mattress.
Oh, nice.
Isn't that nice?
Oh, it's really nice.
It's a pretty good mattress right there.
I can't sleep.
It's just being on it.
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Factor!
We should get into the show.
I'd normally ask a question right now.
Oh, wait a minute.
Hold on.
I get a voicemail from the Resident Evil merger.
Oh, you should, you want to play it?
Yeah, I mean, I wasn't checking my phone.
I do not disturb, but I just kind of looked at it for the time.
And like, yeah, let's just play it because I may pretend the show.
What are you playing?
Hi, it's me the residency room merchant.
And I can't be there this week because I don't know if you guys have heard about this.
Everybody's talking about it.
The Epstein file.
I don't know.
I'm trying to figure out how I can get in there.
It's on the tip of everybody's tongue.
I'm out.
I'm out trying to get my delven to the Epstein file.
And I miss my friend.
I miss my friends and ranch.
Captain Ranch.
So you're the question I have for you is Nick Weicker.
What are you playing?
Wow, thanks so much, Resident Evil Merchant.
And, yeah, good luck.
Best of luck in getting into the Epstein files.
I was going to say, if you're listening back to the Epstein file.
this, that is the opposite of what people are trying to do.
If I could steer you in any other direction, it would be the other way.
The idea of spoofing like a fake email to make it seem like you were in the Epstein files.
No, that's me, that's me.
Just to seem more important.
I'm rich, actually.
The Resident Evil Martian asked me, what are you playing?
And what I am playing is Demon Tides.
This is an indie platformer that was released on February 19.
of this year. My developer for bras, I'm not sure how to say that, but they also made Bubsy 4D,
which was not part of the Bubsy collection when we reviewed that on how did this get played over
on the Patreon. But I think was well received. And this is an indie 3D platformer where you are
a spunky demon girl. It's apparently to a sequel to a game I haven't played or frankly heard of
Demon Surf. And from the Steam reviews I saw, the Steam Tour reviews I saw of that game and this game,
this is like a huge step up apparently.
That was like kind of like a little bit more prototype.
This is a little bit more fully realized.
They spent like four years working on this.
I'm having so much fun with this game.
Like like astrobot levels of fun.
It's just like such a joyous platformer with such great kinetic motion.
The art direction is delightful.
This vibrant color palette.
Environmentally it's like at least looks wise,
not in terms of the geometry.
It's very simple with these kind of lightly detailed textures.
that sit in really well and with the characters who have these amazing cell-shaded designs and strong animation.
Also, you know, kind of an air of sexy devil lady NPCs.
It's kind of a big, it's a new genre that I will say I'm not mad at.
Yeah, I'm not not upset at the the sexy devil lady who's looking good in demon tides.
Joining Carlac and malevola as, you know, in kind of the...
Yeah, I guess the Mount Babemore.
What would you say?
The hot devil uvra.
Yeah.
I'm running it on max everything,
locks 60 FPS, looks great.
Locomotion feels awesome and dizzying in a good way.
So your character can change forms with a button press
and there's a few different forms you can get
and I imagine there'll be more as you get as you progress,
but I have a bunch,
there are a bunch you even start out with
that we're introduced to in the tutorial.
I'm looking at footage of it on the Steam apps.
right now and I cannot believe how this looks. It looks awesome. It looks awesome. I think it's also
optimized for Steam deck. I'm gonna find out because I'm buying it right now. It's it's really,
really fun. So your double jump turns you from this little this demon girl into a bat and then
you have a hover which turns you into a little whirlwind. You also have a snake form where you move
super fast. Heather would love this because this is like sonic fast when you're the snake. It's almost
like you're almost out of control.
You toggle it on, and then if you go to speed burst mode, you're basically controlling
your steering with the camera, like you're just moving at like a continuous rate of speed.
And it's super fun.
And also because of the way the game is designed, it has this open world that gives you, you
know, a few different biomes, a few different areas of the world map to explore.
Right now I'm in kind of an ocean biome.
I don't know if that's what all of it is, but the snake form can swim really,
really fast in the ocean.
And so it's this like really vast sort of,
I guess you'd call it a wilderness,
overworld that you can explore.
And then what you'll do is you'll find a little patch
that will have like just a level, a level.
And it will just be part of the overall,
like almost like Sonic Frontier.
Okay.
You'll just run into it and it's not like a little portal
you jump into it and jump into it.
It's on a Mario painting or an Astro World, you know, Astro Boy.
What is it an Astrobot?
Yeah, Astrobot.
Yeah.
Did I say Astro Boy the first time?
No, you said it right the first time.
Okay.
What is it?
What is it an astrobot?
Do you remember?
I don't even remember.
It's like a little whole.
It's like a little planet, right?
It's a little planet, yeah.
Whatever you find that takes you into that next environment.
Yeah.
But I mean like the mini levels that you find there.
Oh, what?
It's gone.
It's just gone.
Yeah, it's just gone.
Astrobot, no cultural impact.
It's just part of the, the overworld.
And so you get there and you have this little section where you can do some platforming.
I could replay Astrobot if I want.
Astrobot's great, great game.
Another mechanic that I have not seen, it might be another platform.
I'm not sure if this and it's the previous game invented this but you set your own checkpoints. So you have like one little checkpoint flag you carry with you. Okay. And when you place it if you die, that's where you respond, but you only have one of them. So it comes down to a thing of like how cautious do I want to be versus how greedy do I want to be, you know, in terms of what how much progress do I potentially want to lose? That's interesting. If I get to this new area and I'm like, wow, that was a really tough platforming section. You're tempted to plant your flag, but then it's, you know, it's
It's like it's maybe a pain in the aster
to reverse back to where you were
and where your flag was previously.
So it's a little bit of cuckus.
But I also like that because it's just sort of like,
you know what?
This has given me some trouble.
Let me just put a flag right here
so I can drill down just this section.
Yeah.
Versus like wherever the game developers
decided to place the checkpoints.
That's awesome.
Yeah.
I like that a lot.
Also, you know,
if you're an indie team,
you're a small development team,
you have to decide where you're going to put your resources.
And they put a lot of resources
into the main character's animation,
which is so labor intensive.
Like,
it's like,
there's a reason a lot of indie games are,
3D games are first person,
because then you just don't have an anime
a main character
and it takes up so much time.
But they,
they really,
really did it on this one,
because there's no way
a 3D platform
would work without that.
Yeah.
And it's just,
like,
it was time well spent
because,
again,
it just, like,
feels great.
Like,
it looks great,
and it feels great,
and those things aren't always
necessarily in line,
you know?
You can have a jump
that looks great,
but like,
it feels a little bit awkward in terms of its timing.
And this one, everything is just really, really precise.
The combat feels a little simple, at least in the first few hours I've played,
but it also doesn't seem like an emphasis, you know?
Yeah.
It's more just like platforming and then traversing these obstacle courses.
But what it kind of feels like is, you know, I said Astrobot,
but I think a better comparison is like more like the Spire of the Dragons,
the Jack and Daxters of the world.
It kind of feels like one of those games was made in 2026,
just with production values that aren't quite AAA level.
It's not like, you know, a naughty dog game because they don't have those resources, but where they did spend them, it does still have really strong art direction.
Great, great music, too.
And I'm a big fan of platformers.
One of my favorite genres.
Some of my favorite games are platformers.
And I just really love that Unity Unreal Engine and other engines that are used for indie development are now at the point where these small teams can make these fully realized 3D platformers.
because some of my favorite all-time games
are not just platformers,
but indie 2D platformers,
and now we have an era where we're going to see
a lot more indie 3D platformers like this one.
So, yeah, if you're a platformer fan,
there is a demo.
Check out the demo.
If you like it, you probably like the full game.
Great.
I'm checking that out for sure
because that sounds right up my alley.
That's amazing.
It's really cool.
I never would have, like,
I don't think I would have heard about it otherwise,
so I'm glad you shared that.
Because I do like,
I love platform.
Yeah. I had, I said this in a group chat the other day. I had a dream the other night that there was a new Ratchet and Clank game out that I didn't know about and I was so excited in the dream. And then I woke up and I was mad that it wasn't true.
this kind of
I didn't mention Ratchet and Clank
but this kind of does have a Ratchet and Clank feel to it
like it's like you know
again it's not a Rift Apart is
maybe still the best looking game
of this current generation just absolutely
gorgeous it's not at that level
in terms of
how detailed they were able to make it
but it has that sort of a vibrant palette
and
you know it's
it's really approachable of a lot of appeal
do you think I like it more than Ballin Wonderworld
I think it's maybe a little bit better than Balin Wonder World as straight as I know that's basically heresy to say I know the game that um put eugenaka in prison it's crazy that's that's I mean that he's in prison is he still in prison he might still be in prison it's just what a like just when you think that wonders may never cease yes
eugenaka is in prison the real wonder world is the one in which we live yeah absolutely eugenacca's in prison yes and that's it
We got him
We got them
The one criminal
That's ever done anything bad
Look I'll tell you what I've been playing
Yes
Still chipping away at Dragon Quest 7
Going slow with that
Yeah I kind of slowed down on that too
Not that I'm not enjoying it
No
But it's like a very situational sort of thing
Where I'm like hey you know what
I'm just trying to chill
Because I'm playing it on the easiest
Setting
I'll clear like a little area
And kind of just do that
Like in the
You'll go to a new town
and then you'll go to whatever the
they're not dungeons I guess but I guess they kind of are
and you'll go sort of like
through and you know
fight monsters and get the thing that you need
to solve whatever is going on in the town
that's what I do like about it is that each area
I mean I guess it's like every RPG but like
each area has its own like very contained
story right so that then when you're back
in the present day you can see how fixing
it there affects
the actual world and I think that's really cool
I just think it's gorgeous and I really love the game.
I'm hoping to get a little more time with it pretty soon
because otherwise I've been playing a lot of the game
that we're talking about this week,
but we're on, we're on an eve of two very important dates.
Yes.
Not to date this episode,
but every episode is recorded in the past
and released in the present.
Matt, you're blowing my mind.
We're on the eve of the 30th anniversary of Pokemon.
There's a Pokemon presents tomorrow.
And God knows what's going to happen at that.
Yeah, who knows?
Who knows?
It could all be bad.
It could be nothing.
They did accidentally leak a week early
that Pokemon Fire Red and Leaf Green
are coming to the Switch to eat the store,
not the Game Boy Nintendo Switch Online service.
No.
You can buy it standalone for 20 bucks.
Some people are pretty mad about it.
Yeah, you got to buy them.
They're mad and then they're forking over their 20 bucks.
Let me just explain my experience.
Didn't even think about it.
bought it immediately.
As soon as I was available,
I was refreshing a link
from Warr-0-64 like it was.
Like, they were going to run out.
Nintendo's like, in some ways,
and look, I've gotten so much joy
from Nintendo's hardware and software
over the years.
But there are in a lot of ways
that's kind of like
dealing with an airline
where it's just sort of like,
you feel like they're kind of like,
we know you'll pay a little
$30 extra dollars for comfort plus.
Yeah.
Oh, you want to say next to your wife?
It's going to be $200.
Fuck yeah, I'll pay it
I'll pay the 200 bucks to sit
next to my wife
I want some
fucking stud sitting next to my wife
I saw a video
I saw a plane video
where it was like this fucking
roided up meathead
who's just screaming at somebody
he was starting a fight with some guy
and then another guy was like making fun of him
and so he was threatening that guy
and like threw a sandwich at him or whatever
and it was getting escorted off the plane
my favorite genre of video
it's so funny
because it's reliably the same type of person every time.
Exactly same type of guy.
But his whole thing was like, Lewis, like,
how would you feel that that guy was talking to your wife?
Yeah.
Because he's mad that the guy sitting next to his wife was talking to his wife.
I was like,
how are you that insecure about being cuckolded?
Your wife can't have a pleasant conversation with a stranger.
It's insane.
Also, just be one of those guys who's like into getting your wife bucks.
Seems much easier.
Yeah, you don't have to do it.
But there's another, it's another.
important date tomorrow.
The release of Resident Evil 9 Requium.
Wow.
And I don't know if you've seen this, Wax.
It's getting raves.
Yeah, the reviews are very good.
It's the highest reviewed
non-remake Resident Evil since
Resident Evil 4.
Wow.
20 years ago.
Jesus, 20 years ago.
Insane.
I'm so, as a recent
finisher of Resident Evil 2,
you are the finisher.
I am the finisher.
I'm very, very excited about
Resident Evil 9, even though I know for a fact
I'm going to be too scared to play.
Yeah, I mean, you were pretty spooked by Resident Evil 2.
I think maybe Resident Evil 2, low-key,
the scariest game I've ever played.
Like, I think Silent Hill 2,
obviously very scary, but Resident Evil 2,
just knowing that that fucking Mr. X is just walking around
is really scary.
Yeah, I mean, I haven't played the,
remake. As I mentioned, I played it on PlayStation 1. I do remember it being scary. Yeah.
I think just probably experiences that were a little more visceral, like PT, I find, I still find
scarier. Yeah. But I get where you're saying. He's just so big. He is big. And like, not in
like a cool fun way either. You're kind of like, he's actually too big. And he like, he has to
like duck down to get into doorways and stuff. Remember the first when like Force Awakens comes out,
and everyone's like, is Snoke big?
Because they had the projection of Snoke, and he looks very big.
Yeah.
And then Last Jedi comes out.
Great film.
Yes.
And it turns out he's kind of big.
He's big, but not as big as you thought.
He's like a normal size.
He's like a big guy, but he's still like a normal sized guy.
I mean, he's probably like 7-4.
That's like pretty big.
He's like Victor Wemba and Yama.
He's like an NBA player, but he's like a normal guy.
He's not like, oh, you're a giant.
Yeah.
He's not 15 feet tall.
Yes, right.
Which would obviously be ridiculous.
He's not going fee-fi-fo-fum.
No, no, no, no.
He should have said that, though.
Nobody's saying it anymore.
People don't say Fifi-Fo-Fum anymore.
We used to be a country.
Next time I smell something good, I'm going to go Fifi-Fo-Fum.
They're out there saying Fifi-Fo-Fum.
This giant comes up to me, tears in his eyes, says thank you.
Thank you, Mr. President.
For letting me say it again.
Thank you very much.
Thank you for banning magic beans
This Jack guy
He's a nasty man
This guy Jack
Unbelievable
Climbs a vine
Goes into a guy's house
He sold his cow for a magic bean
Because he thought magic was better than beef
Magic more important than feeding his family
But guess what?
The beanstalk grew
And he climbed it up
I'll also be kind of being
Sebastian Manscalco
He climbed the fucking beanstock
Okay
He climbed the beanstalk
Does he curse?
I don't think he does
So I'm kind of doing my version of it
Like what if like Sebastian Mell and Scalco cuss
My mom's fucking lasagna
Is that fucking believable okay
Tell you wouldn't sneak into that house
So that that giant was Italian
Here's a thing
We're making fun
Every clip of him I've seen
I've laughed at
He's always laughing
He's so funny
I think if I went
I would like cry laughing
I'd be like this guy's got it
There's a God wasn't the MTV
movie awards he hosted
a camera he hosted some MTV thing
and it was one of those things where it's like it was just completely
not a good fit for him yeah the show
starts he walks out and like a bunch of
of steam comes out yeah and his
first joke is like uh sorry about
that my mom's cooking a lasagna
and just like
an audience of confused zoomers
like what the fuck is this? I'd be like fuck
yes absolutely
I'd fucking rip my shirt off
start spinning in the air
I'd be so pumped
I think he's hilarious.
I have a friend who went to college with him
and has been on his email newsletter for like 25 years.
Wow.
And has watched Sebastian Manascalco a guy he like kind of knew
when he was like 19 go from being like,
hey guys, I'm doing this set at the ice house.
If everyone wants to come support me to,
he's playing fucking stadiums but still using the same mailing list.
That's so funny.
You know what?
That to me means for some reason he's a pretty good guy.
Yeah, yeah, yeah.
I do like it.
That's charming.
I like that.
I wonder if this guy has had his mom's lasagna.
I've had very few home-cooked meals from my friend's parents, I would say.
Yeah.
On the whole.
I've had some.
I've had some good ones.
I don't know if I have.
Maybe like burgers and hot dogs.
Sure, yeah.
But like nothing like I haven't had like this is the special recipe.
Right.
Type of thing.
I think it just depends on the family.
Yeah.
Sometimes you have a family that really likes to cook.
Yeah.
The ideal is that like if you find a family that's,
like, oh, you're like a, there's like a different culture.
Like you have a different sort of cuisine that you make.
Like, you know what I mean? Yeah. Like you have a friend, like you're like you're like
white like I am. Yeah. And you have like a friend who's Indian growing up and you get to have
like really good Indian food to their house. That does remind me. I know that I have had this
experience then where, uh, I went to my buddy's house and his family was Cuban and I had already
eaten food before I got there. And like his grandma like kept fixing me plates. And I was like,
I'm not hungry at all. And he was like, it's easier.
if you just eat it.
Just eat.
And I was like the most fool I've ever been in my life.
Good family.
All that to say, I'm really pumped for Resident Evil 9 Requiem.
And looking forward to playing that.
But I've been spending a lot of time playing a different game that we've been, that we're talking about today.
That's right.
We are going to talk about that in just one second.
I just want to check in with Rochelle Chen real quick.
Ranch, have you been playing?
What are you playing?
Anything notable?
I've actually been playing this game called Consume Me.
Wow.
It's an indie game by a woman who basically, I didn't even know how to explain it, but basically you're a teenage girl and you have to like watch your diet.
Oh my gosh, yeah.
And it's like it's almost like a diary of this like woman's life.
Oh, wow.
And like you go through your day, you like have a boyfriend and you like have to figure out how to spend your time.
And it's kind of like a puzzle in that way.
where you only have like four hours after school to do something.
And then that's either like do your chores,
work out,
go shopping,
like all these things.
And yeah,
it's kind of like a time management game.
But there's also a really heartfelt,
like relatable story.
Yeah.
And the art is like so cool.
And yeah,
it's just kind of almost like this girl's diary of like her life.
Interesting.
It's very touching.
I'm looking at the the development leader.
are Jenny Zhao Shaw.
I apologize for butchering their name.
And AP Thompson, who I guess met at the NYU game development program as as undergrads or grad students.
And they made a previous game be glitched.
But, oh, this was, this began as a student project for her undergraduate degree.
There you go.
It sounds interesting.
Yeah, I guess it's semi autobiographical, which makes a lot of sense.
And so like the gameplay loop is like just doing the various like tasks you were saying, right?
And like you have like a, you like end your day basically and like the next day you like can do the same stuff.
Exactly.
And then yeah, you just like go through this this girl's life.
It's really cool.
Yeah.
It's a really cool game.
Loki is triggering.
Oh sure.
Being back in like a teenager's mind.
But yeah.
Yeah.
It's super awesome.
I'm looking at the, uh, the art now is really really cool.
It's like kind of like these
Oh yeah
Simple sort of cut out sort of style
Kind of intentionally a little bit low res
But it's but also like the cutciness
Of it I bet probably like both mitigates
But also underlines
You know just like kind of that feeling
I wonder if there's like I have
Based on you playing this ranch
I have a recommendation for you
But there's not a way
I might just have to lend you my play date
So you could play this
There's a game called Bloom
Where you're a girl who works at a flower shop
and has dropped out of school.
And I just think you would like it.
So maybe I have to let you borrow it because it's,
I'm one of the only people on Earth that have played it.
But it's great.
It's really, really good.
Wait, is this things like, so I'm looking at some more screenshots.
This one has like save money for a swimsuit.
So is there kind of like, do you end up with things where it's like, oh, I have this weird sort of body dysmorphia or whatever?
And so I have specific goals?
Yeah, 100.
Yeah.
Oh, interesting.
So this seems really cool.
Yeah, I would totally recommend.
Shout out to the developer.
She seems awesome.
Yeah.
Really cool game.
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Speaking of really cool games, let's talk about meugenics, which was released on February 10,
2026 and was developed by Edmund Macmillan and Tyler Glale. This is a roguelite tactics game with a
sim element that I discussed for what are you playing a few weeks ago. And this has become so
zeit-keisty and omnipresent in the less than a month that it's been out. It's sold, I guess,
upwards of a million copies. And I guess it's outsold binding of Isaac, which is wild, which
was his, you know, Edmund McMillan's big previous game. And I don't know, I mean, I'm still playing
the shit out of this game. Yes. I'm not anywhere near done with it. Oh, I mean, there's so much
content in this game. I think it's north of like a hundred hours actually finish. Yeah. And it's
it hooked me immediately. We were like, when you originally talked about it a couple weeks ago,
you were saying you were curious what I would think of it, because obviously like it's a cat game.
So like that's going to get, that's going to bring me over the threshold so far, right? But like the
tactics of it all, I have not played a ton of tactics games. I've played so. I've played so
some of the Mario Rabbits tactics,
which is like, you know, tactics for beginners, basically.
But it's pretty involved.
Like, you can get pretty involved in it.
But I played some Into the Breach.
Is that tactics right?
Yeah, very much so.
I played some of that.
And I do believe that I don't know for certain,
but it does seem like Eugenics has some,
drew some inspiration or at least took some design cues from Into the Breach.
And it's certainly a game I heard,
Edmund Mellon mentioned in his interview on,
on the great triple click podcast.
And, yeah, I had, that's, I was waiting to listen to that one, actually, because I was like,
I don't want to get, like, anything, like, I wanted to be really surprised when I started it.
Right.
I only had going off of what you had described, and it's, uh, weirder than that, even.
Like, it's like, it's, it's, it's, there's a lot of crazy stuff in it.
But I will say as far as, like, the tactics go, that was not a turn off for me in this game
at all.
And actually, I found it like some of the more, not easy, but, uh, more simpler to understand
like what I was doing and why like type of type of thing and I really enjoyed the combat so far.
It's got you know because this game's been development for a long time. Yeah. And it's it's
been really heavily tuned. The onboarding I think is pretty effective in that it's it tosses a lot
at you but not like more at you than you can handle. Yeah. And the first you know biome you're in,
it's like the enemies are fairly simplified and, you know, the the amount of abilities he have
access to are pretty limited.
So you're kind of like understanding, coming to understand the U.S.
and the mechanics of it before it just starts dog piling on an endless number of additional
systems.
Cat piling.
Yeah.
Matt, thank you for the correction.
Cat piling on.
Somebody had to do it.
An unending number of systems and mechanics where the game gets staggeringly complicated,
but you somehow are able to digest all of it along the way.
Yeah, I mean, it's a, McMillan is so clearly a genius.
game design. I mean, the core gameplay loop, the amount of depth and variability available here is so
compelling. It's why I've been playing for 20 hours and I will probably, I see myself playing for,
you know, 80 more hours. I just like I feel like I'm going to hit 100 hours in this game,
easy because I'm just having so much fun with it. And we're talking about it this week,
partly because I know Heather would hate this game. Yes. This is very much not a game for Heather.
No. Partly because she was texting us today. We knew she wasn't going to be here.
She was texting us today.
Matt was going to hit the roof.
I'm actually, I'm fucking mad at this tape.
I don't think I've ever been mad at Heather before ever.
This is like about as close as I can get.
This take to me is like, I don't even know what to say about it.
I can't bring it up.
I don't have it in my text history.
But she was complaining about God of War Ragnarok, which I know you love the new God of War and Ragnarok as well.
Yes, I can, I have it right here.
She said, and I quote, side note, if I was there for the show tonight, my take would be, for a game called God of War, shouldn't there be more fighting?
And I responded, what do you mean?
And then, you know, Nick thought maybe generously that Heather was talking about Sons of Sparta, the new side scroller that came out, which I have not touched yet.
Me neither.
I'm interested in it.
and I said, no, I think she's talking about Ragnarok, which is making me sweat.
I was, like, sitting at my desk and, like, I was already having kind of a stressful day at work.
And I was like, I don't need this today.
This is like, this is a nightmare.
And then basically she's like, there should just be more, like, killing.
Like, you should be, it should be, like, just a bullet hell, like, a fighting, like, all the time.
It should be people, there's not enough enemies on the field at any given time for her.
She's, like, throwing axes at mirrors and shit, which I will say, like, that is a lot of it.
You are throwing your axe quite a bit to solve sort of environmental puzzles, but the games
have always had puzzles.
Anytime there's a, but basically any time there's a puzzle, she's like, I'd rather be fighting.
Yes, absolutely, which is, you know, I think it's fine.
Yeah.
But to say that there's not enough, I'm like, there is, I was like, you, you have to fight Thor.
You have to fight tier.
You have to fight all these guys.
You go toe to toe with Odin, you know?
Yeah.
Like, you're, you do do it.
But it is like a, you know, it's a single player character action game.
So it's like you, there is a story also that is at play, which, you know, you can't necessarily serve as a story with just fighting.
But, you know, I think there's plenty of it.
She's not here to defend herself.
No.
But I.
And that was unfortunately the last will ever hear of her.
But she, I just was trying to see if there's something I could point her towards.
and I look for like character action games
with the most combat and the least amount of downtime.
Like that's what she loved about Ghost Eote,
is just going around killing things.
Yes.
You know, a lot of these were games she'd play.
Double May Cry 5, Ninja Guy did 2,
Behanetta.
I mean, a lot of the recommendations were like,
you know, she could replay these.
These are games she likes.
But Sifu, I guess she hasn't played.
So maybe we'll hear Heather's take on Sifu in the future.
I think she's really going to like Sifu.
Yeah.
And, you know, I'll expect a,
just like a written apology at any time.
And I'll accept it.
I'll accept it.
My doctor's got me on a seafood diet.
We don't have time for this.
So here's the thing.
I love, don't just like, pretty much love this game in every way.
Yes.
Except for its content.
Because the big thing about this game is.
Yes, there's something, yes.
A lot of it is repulsive.
Like it's like really aggressive, intentionally so, like a like the sort of a brace
quality to it in terms of
a lot of the art direction.
There's a lot of gross out stuff.
There's a lot of like early aughts,
Newgrounds, edge lord,
like sort of energy to it.
For me, and I suspect many of its fans,
is not a plus, but is in fact an obstacle.
And that's the kind of thing where I'm just like,
if not for that,
this could be an all-timer for me.
I mean, it still might be just by virtue
of its game design.
Yeah.
But a lot of the, I mean, frankly,
a lot of the writing,
a lot of the diet,
dialogue and a lot of the tonal stuff, a lot of the, just sort of, general just sort of like, like, tone do it is just, I find really unpleasant.
Yeah, I, you know, I haven't played Binding of Isaac.
I did play Binding of Isaac and I bounced off of it for the same reason.
But here I just like the gameplay that much more.
So the guy, like this guy's obviously got like a style, right, that he's going for.
Like, it is kind of like that similar type of like, that humor.
like, yeah, internet browser flash game type of, like...
You know what you have played, and we've all played,
is Super Meat Boy, which we did an episode on
back of the How to the Skip Play Days,
and, you know, which I finally finished
when we did that episode and was very satisfying.
Great game, very, very fun gameplay,
great platforming. Again, he's just like a genius in terms of...
Yes.
Just making a game feel good,
just in terms of creating a compelling gameplay experience.
But that game has the bad guy is,
Dr. Fetus, you know?
Yes.
And I forget, because your meat boy, a boy with no skin, and then I forget who the damsel and
distress is.
Yeah.
But she has some other body horror quality to her.
But every time you finish a level, Dr. Fetus punches her in the face.
And it's like the kind of thing is like, we don't need this.
We don't need this.
And I, like, it's not even like that I'm offended.
It's just like, all right, dude, great.
I get your sort of edge lord thing.
And then you got to see it 60 times over the course of the game.
But while I'm enjoying some of the best platform.
you've ever played.
Before we continue to, I just want to make it very clear.
We're not being woke or anything.
We're not being woke.
We're not being woke. We're not being like that. You can't say we're being woke.
We can't say that. You cannot accuse us of being woke.
We're not even doing that. Okay?
All that to say. The game's a little bit yucky.
The game's a little bit yucky. The game's a little bit yucky.
You know, you see these cats fucking and sucking.
Yeah. That's nasty.
It's nasty. You can, I think, blur that or turn that off.
But that, but you hear squirt.
You hear squishies, yeah.
And then, yeah, so the sound design is also kind of like repulsive.
Yeah, and I do think that the art style just in general is a bit of a bummer to me because
everything is a little bit dirty, right?
Like, and you're in these like alleys and stuff like that.
So there's like trash and everywhere and like, like, you know, the cats can shit just in the house and stuff like that.
And some of the stuff I don't, it's just, it's all like, you know, where do you, where do you
draw the line. I know for some people who maybe just love scatological humor or just whose sense of humor never progressed past, you know, like 2005. This is very much their shit. But for me, I'm like, I don't know. I mean, I don't mind cleaning up the cat shit because that's like whatever. Yeah, okay, you're taking care of cats. That's part of the sim aspect of it. That seems totally fine. You should be able to get a litter robot. Like, it would be fun if you get a litter robot. Maybe you can. I mean, there's a lot of content in this game. Maybe that's a thing you can have.
you can you can buy it some point yeah like you get to a but but what you can't avoid we can opt out
of is like or what i feel like is like again you're going a step too far or in terms of just like
my personal taste is when you're fighting like sentient turds you know what i mean there's like a
whole bunch of like there's just like a fucking log of shit rolling towards you i'm just like this is just
fucking disgusting i don't like i don't like looking at this there's also like as a cat lover
there's a lot of stuff to contend with in this game where like you know you're sending them out
to battle which is fine
I like that's not what's bothering
That seems kind of cute
It's like cute and like you know
I get like you know
Sending creatures to battle like Pokemon
I understand that I'm not thinking about it in that way
Because I don't think that's funny or interesting
Right
Watching them get hurt kind of makes me sad
There's because like they get fucking
It'll say that like you know
I had a cat named Tiger
Actually in the in the first round
Like oh tiger like broke a rib
And I'm like too specific
Yeah that's like I'm scared for them
Yeah
And then like when you
you know, you, you, uh, when you experience a full party wipe, you don't see those cats again.
They're just dead.
No, yeah.
I mean, like, so this is things like, it is very much a disposable heroes thing, which is a thing
I talked about as a plus with darkest dungeon when we're talking of roglights with
roguelight RPGs with Sam Richardson.
I actually like that aspect of it from a design standpoint.
I like that like there's permadeath.
I like that the, you go through one run with your cats, your party of cats.
and then they're just retired,
they can never adventure again.
I think that's really compelling.
And I think that like incentivizes things like,
hey, I'm going to apply a degree of caution with this run
so I don't lose everything.
But also I'm going to accept if I lose everything
that I just got to move on and I just got to keep going.
Like I like that.
Just as a design principle,
I just don't like the way it's visually realized.
You know what I mean?
I don't like the, yeah, seeing these cats mangled.
I don't like hearing them ground up
when you donate them?
No.
You know what I mean?
It's just like, and again,
it's played for laughs.
It's meant to be like,
ha-ha,
but it's kind of like
the Monty Python joke
with Mr. Creosote
exploding where it's just like,
I mean,
this is just kind of body horror
at a certain point.
Yeah.
It's just kind of gruesome.
Hit me with the silly walk again
one more time.
I'll take that silly walk any day of the week.
Not of the people
are doing the silly walk anymore.
Nobody's saying fee five foe foam.
Nobody's doing a silly walk.
We're bringing back
the ministry of silly walks.
If he did it,
I might not regret voting.
If he, like, made Dr. Oz silly walk, because he'd do it.
Dr. Oz would fucking do it.
He's a fucking, like, sycophant.
Of course, he would do.
I do think it's interesting that you can, you know, you have,
because then you have this other element where you have the pipes.
Right.
So, like, and there's people in the pipes that, like,
the pipes take you to different areas.
And so there's, like, the one guy, I can't remember,
I can't remember his name, like the masked, like, guy.
There's a bunch of NPCs.
So, so, so,
So what Matt's describing, so there's this roguelight adventuring thing where you go through with your RPG party, you'll have this tactical combat.
And then between each run, you will be back at your home.
You play this animal hoarder who has a bunch of cats.
And then you are upgrading your domicile to create more space and comfort for your ever-growing collection of cats.
Yeah.
But then also you'll just reach capacity at a certain point, and you need to get rid of some of them.
So depending on what type of cat it is, certain NPCs are asking for them.
they will use them to upgrade what they have available to offer you.
Yes.
So like, for instance, the shopkeeper, the woman who runs the shops who will run out
into the, during a run as well, wants cats that are older than six years old.
So if you send her a senior cat, then you can eventually send her like 10 of those and then
she has new items available in her shop.
That was the first one I upgraded because I was like, this seems like a no brainer to me.
I like knowing that there's somewhere else and that they're okay.
It's sadder to me when I can't take them somewhere.
But then, you know, you can't become too attached to them.
Because, like, you can keep, you don't have to put any in the, as far as I know,
you don't have to engage with that system, right, of the upgrades of things like that.
It's, like, beneficial to do so.
But, like, you don't have to put every cat.
Like, if you, like, were fond of one of the cats, you could just keep them in your house
and, like, have that cat get older and breed.
I don't know what happens if they get too old.
They die.
They eventually die.
Oh, my God.
Yeah, no.
I mean, like, you can't keep any of these cats indefinitely.
So, I mean, that's just the thing you have to, again, I, I, I, I,
like this from a game design stand. Yeah, that is
interesting. But it is like a, and
it's a thing you have to accept, but I also
imagine you had a
on your Animal Crossing
Island, you walked into like Dom's house
and he was just fucking dead.
Dom died of old age.
Dom the sheep with the tie-dye shirt who liked to
work out fucking dead.
Dead at three. Because it's
like the sheep's lifespan or some shit.
Yeah, I mean, it's, so yeah,
that's the thing you have to deal with. I don't know
what the maximum age is, but when they start getting in the high teens, you know, it's like,
there's always a risk that they'll just die of old age. And then, you know, you have to dispose
of them. There are certain, uh, there is one NPC who wants dead cats, which is something
you can even pull for, either pull from a failed run or those go automatically. You don't even have
to engage with that. There's a lot to do. Like, there's like, I mean, the tactics of it all is
interesting, but I like that there are different classes also. And so like loading out, you're like,
I mean, you start with four in particular and like, I've got.
in extra classes as I've gone along.
And from what I heard, you keep getting them up through the midgame.
Like, there's a bunch of classes.
Like, I think the last one I unlocked was Necromancer, which was really cool.
But I also have not figured out how to optimize it yet.
Yeah, I know that.
So that's the issue that I'm running into, actually, is that, like, I'm sort of used to
the first four.
So I keep doing runs with the first four, and it's, like, been working out quite well.
But, like, I only had my first full party wipe, like, recently.
I was able to make it through
like the first few runs
with no trouble really
like I was getting hurt and banged up a little bit
but I was succeeding and getting back
like I
in my first hard run
because there's different paths you can take
so you start in the alley I think right
and then you're working your way to
the sewer is the next level
after another run
through the sewer you're able to
unlock the hard path which is like a shortcut
but it is harder
but you get better items and different
upgrades along the way and stuff
but like that first hard run
I made it about halfway through
and just got worked
yeah there's always an exit
so the advantage of the hard run
as from what I've played
it feels like the hard run is always worth taking
once it's unlocked
there's an extra combat encounter
at least one
and again the way the game's designed
I really like this
there aren't experience points
instead every time you finish a combat encounter
one of your cats randomly levels up
So just that's how you gain levels.
So that's like over the course of a run, it's like three additional levels.
If you think about three additional combat encounters,
if you're taking the hard path all the way through all the biomes until you get to the final boss.
Yeah.
And when you level up, you get four options.
And I think that like they're pretty good about like signposting which option is like a good option for you.
Like there's usually like three to choose from for your particular class.
So you got to then figure out like which one's going to make sense for your run.
Yeah, there are ones that are, you know, attack, defense, movement.
there are ones that are not class specific,
but that can sometimes synergize really well with a class
or with other abilities in your party.
All that stuff is great.
You know, you said it already.
It's a genius design.
Like it's such a fun game
that I'm going to keep playing it despite not liking any of how it looks.
No, yeah.
If there was a total conversion mod,
I could apply to make it look like Hello Kitty.
I would do it immediately.
There is like a button that you can press that you have to hold
that sort of changes what the field looks like.
But I'm like, I'm not going to hold this.
Yeah, right.
Make it so I don't have to hold.
But it's less interesting, actually.
That actually is really useful.
That's just a tactical view.
And what basically is, because there's so much art going on, it's so busy.
There are times when I'm just like, you just can't even see all the enemies.
You can't even see all the characters on the screen.
And so that lets you see just the grid and just some simplified iconography of where enemies,
player characters, and, you know, environmental obstacles are.
And there will sometimes be like a bad cat on the thing.
A lot of times it's like rats and poop and fish or whatever the fuck.
But like occasionally it'll be like a cat.
And like if you're not paying attention, I can be like, oh, no, that's the bad one.
I can't like a, you know, I'm working my way toward that.
I do like, I wish I love playing it on my steam deck, but I want to play it on my TV.
Like I wish they had like there was like, it was on other things or this infernal steam machine would come out.
Because I think it'd be fun to play, you know, with a controller on a.
television. I'm playing it
I mean, I could probably
have I given you my old gaming rig?
You gave me an old old
one. I gave you an old old one. Okay.
And I have it, but
you got to know about my desk? Yeah.
It's covered in stuff.
I'm like actively like every
couple weeks I like clean the desk.
Yeah. And I'm like, I'm going to sit at this desk.
And then I'm just like
work. I work everywhere in my apartment but at my desk.
And I don't know what that is.
I just say, I bet you
you could, I bet you like put a 30-60 in that,
get like a decent, you know, mid-range graphics card.
Yeah.
That you can spend not too much money on and maybe some more RAM,
although RAM's gotten super expensive.
And you could run Mugenics pretty easy.
Okay.
The most resource intensive game.
I might have to look into it because, yeah, like,
maybe I'll have to ask our old pal Sam for some help.
Because I'll say this.
I think it plays really well with mouse and keyboard.
Like it's just, it's such a cursor,
design. I've been using the track pads on the steam deck and that's been fun. I could I but I could see how it's
probably more optimally designed for mouse and keyboard right is a controller because sometimes it's like
I have to uh you know like swipe all the way over then click it's like two separate movements to do
one thing when I could be doing one movement for for the one thing. The soundtrack I think feels it feels like
it should be discussed. The music is incredible. It's so good. There just when you're not going to
enough for the soundtrack. The music is, like,
is great. It is so
good. It's like cup head level, like,
just work of art, just like
get me a fucking record of this.
It's almost as if it's an apology
for how the game
looks in general.
It's like, hey, we're sorry. Sonically, though, you're gonna
fucking love this. No, you're right.
It is a little asynchronous because it's so
like gorgeous and
so like,
I mean, again, I don't want to
be too harsh on this.
Because, but like, you know, and also like you're criticizing comedy and you're criticizing
writing as a comedy writer.
It's like, this is the most subjective shit.
Obviously, this is connecting with a lot of people.
Obviously, it's selling huge.
What do I know?
I'll say it's gotten me a couple times.
I'll laugh.
It has some times.
But to me, that's few and far between.
And I just, I generally think there's a lot of whiffs here.
Yeah.
But just like you look at the quality level of dialogue versus the quality level of the lyricism
in the songs.
And it's just like they're night and day.
I mean, there's such, it's just such clever.
lyricism versus like kind of clunky dated writing you know what I mean it kind of feels like the
songs are good on accident like they're like they're like accidentally like oh these are actually
really good songs um I like all that stuff because because what happens is that you've got like
basically one track it's kind of like Super Mario World does a similar thing yeah where it's the same
theme that's being repeated just in like different variations throughout and you know if you have
Yoshi, it adds like a drum layer.
So it's kind of like the same sort of Sonic Bed is kind of like following you throughout a run,
but then you will reach a boss.
Yeah.
And then it will all of a sudden turn into like a cup head style like song, like swing song.
And they're really great.
They're just like they're totally like super duper hummable.
And yeah, I look forward to them every time.
I'm so excited when they start playing.
I'm trying to do something with Sonic Bed.
Yeah, let's see.
Got to sleep fast?
Yeah, got to sleep fast.
Got to hit snooze.
Tails is sleeping over in the Sonic bed.
Yeah.
Maybe there's something there.
My other bed is a chili dog?
Yeah.
Yeah, chili stains in the covers.
It's not what it looks like.
I wouldn't.
That's pretty good.
I wouldn't kick him out of bed for eating chili dogs.
Yeah, yeah.
Yeah.
Classic.
I forgot what game we were discussing.
Mugenics.
Mugetics.
I also like that the meows are all obviously voiced by human beings.
And there's like a long list of voice, like people that contributed voices to it, one of which is Rivers Cuomo from Weezer.
That's really funny.
And I just like, I need to know how and why that happened.
I'm very curious.
The composer for this game, just to shout them out, is Ridiculon.
Ridicelon made the soundtrack for Binding of Isaac and its DLCs.
Mattias Bossy, John Evans I'm seeing here, and are the composers.
And, you know, I'm not super familiar with their work.
work, but the score for Mugenics is fucking incredible.
It's so good.
So basically, as this game progresses, you're just continually staggered by how much content
is in here.
So like you mentioned the branching paths.
There's that.
Like, you go, or so you didn't mention the branching path.
So you talked about just like going through a run and like you're kind of in, you know,
you start in the alley, then you go to the sewer and then below the sewer is.
I forget what that biome is, but there's another path where you can go from the alley to the junkyard and then from the junkyard to the bone yard to the bone yard to the bone yard, it's like spooky scary.
And it's the kind of thing of like, again, you're in the sewer.
That's where there's a like a lot of shit stuff, a lot of fetuses, which I don't know what like this fetus fixation comes from.
But like I don't like the look of the fetuses and they're all just kind of gross.
Yeah.
Anyway, so that's where a lot of that shit is.
But if you go to like the bone yard, it's like, oh, this is like kind of fun, like sort of spooky.
scary stuff. I'm having fun here. And so like once you fin it once you go through all of act
one or once you go through all of this, you don't even necessarily realize you're an act one.
There's an act two. Act two, you start off in the desert and the desert is like, I think this is
downright like appealing. I like I like I kind of like this. There's like cute little cacti and
shit. It's like I wish the game was all consistently like this. I wish it didn't have so much
time in the muck or maybe just like the cat shitting in the house is enough muck and we don't
need the, uh, the gross out stuff beyond that. I guess because like as a guy with cats,
I know they do that
Yeah, they do that
If it wasn't in the game
I would be like
Where's all the shit in the house
There's a version where that's abstracted as well
Where there's a litter box
And you have to empty the litter box
Or something like that
It has like a fill meter or something
And it's the same amount of
Or you just have to make sure
There's enough litter boxes in the house
To catch the shit
And there's a same amount of
Should be two for every one cat
Which I think
Really? Is that true?
They say or it should be one
Extra for every cat
So if you have two
You should have three
litter boxes they say. Wow. Yeah. I didn't know that. That's what they say. Do you put them all in the
same room? I typically do because I'm like I can't have them all over the place. Because what's the
issue? Because like if they if you only have one or they just at a certain point I'm like, I'm not going
in there. They get tired of the like especially if you're slow to slow to scoot. Oh they don't want
shit on their own shit. Yeah they like I'll go to the nice way. It was a pain. I have this
litter robot and like I had to like train them into doing it and it was awful for like a week because
I had to keep one bad box that I wasn't scooping intentionally.
so that they would then have to, like, out of necessity,
use the brand new litter robot.
Yeah.
It's a nightmare.
Having animals that shit in your house,
not worth the trade-off of them loving you forever.
No, they're the best.
I love them more than anything.
I mean, it's, you know, it's isometric,
which I, again, every aspect of this from a gameplay is not just, like, very much for me.
Like, I just wish it, like, looked like X-com or looked like Final Fantasy tactics,
and that it didn't have things like the aforementioned shopkeeper,
who's, I guess, like, a broad parody of, like, a caricature of a social justice warrior
feminist from, like, the Gamergate era.
Yeah.
Which is, again, just kind of, like, just kind of cringe and embarrassing and it's also, like,
like, dated and also, like, what side are you on, dude?
And anyway, but, like, like, there's things, like, she'll say things like,
you're speciesist.
It's just like, I get what you're doing.
Yeah.
And, again, I'm not offended.
It's just kind of like, I'm not touching you comedy.
You know what I mean?
Like, I'm not touching you.
I'm not touching you.
It's like, dude, shut up.
Like, no, you're being fucking annoying.
Yeah.
It's still like, I just don't like this.
That stuff is always just like, I just like can't click through dialogue fast.
Yeah, I just like I basically not reading the dialogue for the most part.
Yeah, I want to get back to my run.
I want to get back to doing that stuff.
But then there's things like there's, you know, like there's what are called house bosses
and one of the first one of the first year into is guillatina.
Yeah.
And if you were in a guillotine?
Yeah, yeah.
And, like, your introduction to guillotine is she's biting a cat's head off.
And you can't, like, avoid that.
It's just a thing you have to.
And, like, whatever, there's gore in games.
Like, I am not averse to that.
But there's something just, there's like a, there's like a cruelty to this.
There's kind of like a ha-ha, look at what's happening to something innocent for no reason.
Which I just, again, for me, doesn't work necessarily.
It would, you know, I don't want to belabor this point.
But, like, I think if it looked different, I wouldn't be so turned off by it.
And I love it.
That's the thing I'm so like,
like, this speaks to how good,
it has to be like this good for me to keep playing.
That's exactly it.
It's so good that I'm putting aside that if I didn't,
like, if I didn't like playing this game,
I would, one, wouldn't be doing this episode.
Two, just wouldn't be,
like I would never touch this again.
I can't wait to go home and play it.
I'm excited to play it tonight.
No, I'm going to keep playing it.
I might play it tonight,
depending on when we get home and when we get out of here.
and I'm definitely playing it tomorrow.
I have time budgeted to play this game tomorrow.
It's so compelling.
What about on Saturday?
I'm not sure what I'm doing on Saturday yet.
But if you had the time, you might.
If I have the time on Saturday, I'm going to play a little.
Yeah, yeah.
Why not?
Why wouldn't I?
Sunday?
That's a Lord's Day.
Yeah, you'll be in church all day.
I'll be in church most of the day.
Get 7 a.m. service.
Well, you get up at 4.30 so you can start praying.
I start praying at 4.30, and then I go do 18 holes of golf.
Then I come home.
and cook breakfast for some kids.
Not mine.
I don't have kids,
but just some kids.
Yeah, yeah, yeah.
Then I pray some more.
Then I go to church.
Yeah.
Play some more golf,
go back to church.
Yeah.
So it's a full day.
I go lifting.
You're not going to go on Sunday.
You're not going to play on Sunday.
I'm not going to play on Sunday.
I'm not going to play on Sunday.
No, no, that's okay.
I don't know I play on Sunday.
If it fits into my calendar.
Well, yeah.
I got to go to the gym.
I got to play some golf.
See how fast you can make that 18th hole.
Yeah.
I can do my ice plunge.
I'm trying to think what else is fucking psychos
who post their calendar is online.
I got a post that I'm doing all this.
Yes, yeah, yeah, yeah.
That's a whole other part of it.
It's like a Mark Wahlberg,
the Rock, Paul Walter Houser.
I'm trying to go who else has done this.
All three basically the same kind of guy.
Just I'm a Christian guy
who also has a career show business.
Let me just say this before everybody.
If you're Christian, that's fine.
It's fine.
Just don't be weird.
It'll be a fuckhead.
Don't try to fucking ruin the world.
Ranch, you've been playing some eugenics.
I have.
What do you think?
Because, I mean, your first impression was it was a classic Rochelle, this game is crazy, text to the group chat.
Yes.
I like it.
I think I was also kind of turned off by the, I don't know what to call the type of art that you were saying like 2000s.
Yeah.
Egy art.
It was a little bit nostalgic for me to see stuff like that.
But I really like the mechanics.
Like it was kind of reminding me of Magic the Gathering actually.
Oh, right.
The way all the abilities stack and stuff.
Yeah, there's such a huge volume.
It's funny because I think Macmillan mentioned Magic the Gathering in some context
in some interview.
Might even have been in a triple click where,
where, yeah, just the idea of just like you throw in so many systems.
Like it's like more is more.
It's this maximalist approach to design where then you can get to see all these interplays
of these different, you know, possibilities
that maybe you didn't even anticipate as a designer,
but that's part of the fun.
Yeah, I think that's a great,
there's a great characterization of, for sure.
And the thing that I love about magic is, like,
I'm not necessarily playing to win,
but, like, kind of the joy of it for me.
And I think maybe a lot of players just, like,
seeing how it plays out.
Yeah, seeing what happens.
Yeah, for sure.
That's awesome.
So, like, the cat's dying.
It doesn't bother me.
No.
Well, you're also famously.
a dog person.
No, it doesn't bother me either.
I like that.
And I actually had a moment because, you know, if your cat gets downed in combat, they get
an injury like Matt was saying.
So like, like, I feel like I can't remember if it was actually tearing an ACL over just
a tendon tear or something like that.
I had like a cat do something like that.
They were downed.
It was an, it was an encounter where I had a necromancer and a cleric.
And then my cleric got downed.
And my necromancer could like explode corpses and I accidentally exploded my own cat.
And it was like one of those things where it's just like, they're
There's a version where it's just like, well, shit, I just killed one of my useful party members by accident.
But those are those parts, it's like, that's kind of funny.
Yeah, it is funny.
And that's the thing like, when the game is funny, it's things like that.
You know what I mean?
It's not the intentional comedy necessarily.
Oh, I mean, that is intentional comedy.
You get credit for that.
That inner working of things is funny, but less so, like, a joke that's in dialogue, I guess.
I find a lot of the names to be pretty fun.
A lot of the names are fun.
That's another thing.
And there's a lot of them.
If that was just that, and it's just like the names run the gambit for,
from like a burrito to a sur fussy fuss to like like Bernard Shaw.
You know, it's like, it's really fun.
It's like Mr. Chips or something.
I was like, that's pretty good.
It was great.
Yeah.
There's something like that.
I mean, it was Mr. Something.
But the fact that this game, you know, is designed to be as sort of like run based,
like sort of like not necessarily endless, but like, you know, you could be playing it forever kind of thing.
I would suspect that there's a lot of names.
and that's, to me, kind of interesting
that they had to come up with all these names.
Yeah, I wonder how much
I've been able to pull from a spreadsheet
how many are algorithmically generated.
I mean, I have a feeling.
It's just like, you know.
Oh, sure.
Maybe some of it, especially like a Mr.
one, a Mr. one.
It would be like, okay, this one's Mr. Burrito.
Yeah, sure.
That one's burrito.
Right.
Burrito Jr.
Yeah.
Hmm.
This game sucks.
It's legitimately an astounding game
because it is like,
it is like we're saying.
It is really fun despite the things about it we don't like.
Yeah, I mean,
I can't remember the last game I had this sort of reaction to, you know, because I feel like
for a lot of games, this would just be so off-putting that I just, like you were saying earlier,
I just play it once and be like, eh, this isn't for me.
Right.
And I don't know.
You know what it's kind of like, I don't know if this is a perfect comparison, but it's kind of like,
hey, this guy's an incredible photographer.
He's just like the best photographer.
He's just like incredible, like just the way he uses light and shadow, the way.
way he uses perspective and composition. Like, it's mastery of lenses is unparalleled. This is like,
from a technical standpoint, like the best photographer there is. Like, oh, wow, that's cool. Like,
what is he photographs? Like, a clogged toilets. You know what I mean? It's just like, you could
be the best, but the subject of it is important at a certain level when you're dealing with
something artistic. And it's just like, like, I would not hang a, it doesn't matter how artful
it was. I probably would not hang a photo of a short, of a clogged toilet in my home. You know what
No, not a second one, certainly.
I already get the real thing in front of me.
I need a photograph. I lived it.
I do think that there is something to say, though, because, you know, like, we do talk about, like, other video game autours on this show, right?
Yeah.
And so I do sort of have to give it up that, like, he, like, found a thing, and it's like, this is sort of, this is my lane.
This is my thing.
This is what I do.
I'm the gross out guy.
Yeah.
I'm the, you know, I haven't listened to an interview with this guy yet.
I don't know if he like owns the edge lord thing or not or would even call it that himself.
He seems kind of a little more gentle than that.
I think it's a little bit.
I don't know.
I don't know anything about the guy's politics.
I bet some of it is unfortunately available.
Yeah.
But I haven't looked at social media or anything like that.
But he seems like a kind of gentle soul, at least in his interviews.
And he's from indie indie game the movie.
I mean, we certainly remember from there.
Even though he isn't there in kind of more workaholic mode.
But it is interesting that as a as a creative,
he has taken so many risks in terms of the type of game he's making.
Yeah.
Like it wasn't Super Meat Boy and then he made like six Super Meat Boy games,
which a lot of people would have done.
And in fact,
the rest of the development team seemed to have been more interested in doing that.
Yeah.
He made Super Meat Boy.
He was like, okay, kind of explored a platform or precision platformer.
Let's try something else.
Yeah.
Finding him is a completely different type of game.
You know, kind of like it has a huge part in how rogue likes becoming so.
he's such a dominant genre of the era.
Some of his other designs I haven't played,
and I'm less familiar with,
but it seems like he's trying something different every time.
And certainly Mugenics, like, again,
he could have done binding of Isaac too.
And that game would have been huge.
But instead he's like, let's try something completely different.
Let's try something instead of real-time combat,
instead of a character action game,
we're going to make something that is a tactics game.
And a lot of people wouldn't do that.
A lot of developers will not take that risk.
They'd be like, I have my one thing that I do.
it's kind of like almost like a Peter Malinu
for someone who worked in the
more in the AAA studio system
side but how he as an O'Tour would
kind of do something different with each of his
designs from like populace to
ultimately fable and every
game in between black and white I'm trying to remember some of the
other ones and some worked and some didn't but he was always
taking big swings so he's making
he's really evolving there
on that side creatively but just like
you know from an aesthetic standpoint
he's kind of still stuck in the era
when he was making browser games.
And I don't know.
It's kind of strange that those things coexist.
To me, I'm sort of thinking about it, like, almost like Wes Anderson.
Sure.
Not like the way, not in a similar, that they're in any way similar.
Yeah.
But like, Wes has been doing not necessarily what he's doing now this whole time,
but like once he's sort of locked into this type of thing, this is all he does now.
Like he's like making perfect little dire, every scene is a perfect little diorama and stuff like that.
And now this guy, Ed McMillan here, is like, I'm like that but for like gross shit.
And like, I don't know, like, it's not my taste.
It's not like, which here's the other thing.
It's weirdly not my taste.
No, yeah.
It kind of seems like on paper that like we should like like like like like I'm no stranger to body fluid humor.
You know what I mean?
Like like I have necessarily, don't necessarily have an aversion with something being scatological.
It's just like we all kind of draw our own lines at a certain point where it goes from being funny to gross.
It's kind of like, for me, when Wario farts or when Shrek farts, that's funny.
Yeah.
But when Austin Powers drinks diarrhea, I'm like, this is fucking disgusting.
You know what I mean?
Like it's like, that's like a step too far.
Yeah.
And so I just am like, it's the same sort of thing here.
This is very much living and pushing that scatological side as far as possible.
And Scatological isn't the only thing that it has.
It also has, again, just like a lot of animal violence,
a lot of just general cruelty.
That just like none of that stuff,
some of it just like feels like punching down to me.
Yeah, I agree.
The guy knows who makes it make a good game.
But it's good.
It's crazy.
I just like, it's, it's,
you wish you didn't have to recommend something
with a bunch of butts.
Like I wish,
like I have friends who I know would love the gameplay
who would just not be able to get over like,
like, you know, animals are being hurt in this game.
or that, you know, or that like, this is fucking disgusting.
This is like, this feels like Gamergate shit.
You know what I mean?
Like, I think there are people who would just be like off put by this tonally.
It's going to be like recommending Napa Boys to a normie friend.
Well, it's like a pair of this in Napa Boys.
No, no, no, no, no.
Of course it's a lot more self-aware in terms of what it's doing.
Absolutely.
But it's like, it's just like taste is such a huge element of this stuff.
And I wish there were or even people where I'm like, I've talked.
to have been like, you know, I was talking to my brother about this game and I think he would like
like this game, but I just felt like I had to be like, yeah, and you know, it's got a lot of stuff.
He kind of just kind of look past because I know he's going to kind of roll his eyes at that too.
Yeah, he's like, while you're doing this, he's like giving you a nougie.
Pulled my pants down. It's back.
But I'm going to keep playing it. I'm going to keep playing it too. And maybe my opinion
will shift and it is, it is not every single like aspect of the game that is something that's
disgusting. You know what I mean?
Like there are things like
you know like again
there's certain enemies that are a little bit more
conventional or a little bit more like on the
cute side or if they're gross they're gross in a
different way. There's
not every ability is something like
what's the
I'm trying to think of some of the ones that are
you know like some of them involve like maggots and stuff
but they're not all like that.
You can move a tile
and like you're fucking dragging your little
worm infested
little ass like across the battlefield and then you spawn like a worm familiar and stuff. It's like gross.
It's kind of gross. But I do like, but again, I like it mechanically the idea of like I'm developing
a hoard or something like that. It's a great idea. It's cool. But it was like so like,
but not everything is like that. Yeah. And then there's also just like so many abilities per class and so many
classes and so many ways to combine them and things that you get like the like a collar that lets
you randomize what class it is. You can have like two tanks, you know, and in a, in a, you know,
You can have redundancy in terms of class based on how that rolls.
I mean, all that is super fun.
Yeah, that you get to like, there's things like there's ways to target upgrades towards certain cats
or there's way to, you know, things like you'll get a certain ability for the professor,
a certain device, a certain gadget from a professor that you can use to change a run in a different way.
Like, all that shit is super duper fun.
Yeah.
And there's just so many possibilities and so many ways to iterate on this.
And just like, like Rochelle was saying in the Magic the Athletic sense, a big point.
part of the fun of here is just experimentation.
Yeah, and finding the different, like,
equipable items and stuff like that can make...
There's a lot of items, and I think that stuff is really fun.
But, like, I don't know, like, I think overall I'd recommend the game.
Like, it is, like, a good game.
I think it's a great game.
It's going to ultimately, for me, be one of,
probably one of my favorite games of the year.
Yeah.
I see myself playing a lot of it,
just in the same way I played some other roglights,
like, you know, the aforementioned into the Breach choice subset games
or their other game.
Yeah.
They're the game for, you know, FTL, almost said for the win.
It's not called for the win.
The game's not called for the win.
I'm thinking of the burger.
I'm thinking the burger place for the win because we're coming up on dinner time and I'm getting hungry.
Yeah.
I know what?
I might get a burger.
You deserve it.
I had a burrito for lunch.
Being a little fucking pig.
What kind of burrito?
Chilli or an al burrito?
That's an elite choice.
You're a fuck with one of those?
Yeah.
That's good shit.
Yeah.
I knew he knew ball.
What's doing that?
Carni Asada, Carnitas?
No.
Chileraena.
Yeah.
Oh, fuck.
All right.
Secret option.
Yeah.
I got a different food.
Entirely different meal inside a burrito.
It's basically like getting a corn dog inside of a burrito.
It's like getting like a spaghetti sandwich.
You can do that?
What's in that chicken pot pie?
Sushi.
What the hell?
I'd be.
curious if any of our listeners, there must be some who are like, like, oh, no, I do really like this.
I think I like, I just have a really, you know, whatever. I have a childlike sense of humor.
That's why I like your show. What I think is funny is what a toddler thinks is funny. And so this all, like, really works for me. And none of it really grosses me out.
I do think that. I'd be curious if there are people like that. I do think that it's going to be funny, the reaction to people think, like, hearing us be like, it's too gross for us.
Yeah, sure.
And they're like, you guys, you talk about sucking off gators on your other show.
Your, your episodes always begin with a sketch, and usually the joke is that one of you is jacking off.
Yeah, or has diarrhea.
These are subjective.
Yeah, of course, of course.
And, you know, it's, you know, we like the smell of our own.
Yeah, sure.
You know, like, it's fine when we do it.
Well, no, but, yes, I, I.
I think that's fair, but I think there's also, like, just an element of, like, this game is kind of rubbing your nose in it.
And it's kind of inescapable and omnipresent at times.
I sort of wish it was just the tactics.
Like, because that is fun enough to me.
Yeah, the actual combat engine is so good.
Yeah, it's really fun.
And just the combination of that and then the way that you level characters up and all the various classes.
I mean, that, that's just, like, so compelling.
Yeah.
A version of this without any dialogue and with different art would be, like, you know, an all-time.
for me. Yeah. Should we do a segment?
Let's do a segment. This is a new segment, guys.
A new segment.
It's a new segment. Something, okay, so what people don't know is that we pitched this segment
in this week's upcoming DLC. Oh, so that episode's not out yet. That episode's not out yet.
So over on our Patreon, patreon.com slash get played, or get played DLC, we have an episode called
Format, Format, Format. Yes. Where we're trying to come up with new formats. We're deciding
which ones we're maybe going to do in the future. And this is all Format.
who helps put our shows together.
That's right.
So I was like, okay,
let's just take one of these
for a test drive as a segment.
And this one is called,
do we like this guy?
Do we like this guy?
So this is the thing we talked about
on format, format, format,
which is that basically
we'll look at a guy from a game
and decide based on, I guess, visually,
but then maybe on some biographical details.
I don't know what we have to work with here.
We'll decide if we like this guy.
I will say that it is mostly
visual, but then it's also, I
maybe editorialized a little bit based on
my own experience with them. Okay, great.
That's helpful, too. So there's also
Matt's characterization. Yeah, and
this is all
Resident Evil Edition.
Do we like this guy? Do we like this guy? We have a little
PowerPoint. All right. And I did
put this together. Wow. I did this
myself, and you can tell right away
because it is basically
black text on white background
the entire way. Gets the job
done. Yeah, exactly. It conveys all the right information. Okay, so do we like this guy? First up,
we have. This is Resident Evil Edition. Yeah, Resident Evil Edition. Leon S. Kennedy. Here's some
details about him. The S stands for Scott. He's in Resident Evil 2, 4, 6, and 9. And probably
in some other ones too, but those are like the main ones. He became the face of the franchise after
two. Sort of people associate him with the franchise. And he can roundhouse kick. Major plus on that
last one, one of our top kicks. Yeah, one of the top kicks for sure. And look, obviously, he looks cool as
hell. He's a fucking stud, this guy. I think we like this guy. I gotta say we like this guy. I think
we like Leon S. Kennedy. Not that I like every player character, but a big thing in the plus
column for me also is just like, it's play, they're playable. You know, you develop an affinity
for them. Yeah, you spend the time. Yeah. Leon is an all-time playable character. But also at a glance,
I'd be like, that guy's cool. Oh, yeah.
That guy looks like he'd be played by Austin Butler.
Oh yeah, I want his fit.
Yeah, he looks great.
His fit goes extremely hard.
Cool jacket.
He's fucking got that gun, too.
He's casually holding that gun.
Yeah, kind of cool.
Tactical pants, boots.
It's a great fit.
And the fingerless gloves, too.
I was going to say, could be make or break.
Could go either way, but I think he pulls him off.
The hair with kind of the, you know, it's kind of a frosted tips kind of a...
Yeah, almost a Karen haircut.
Kind of a Karen haircut.
It's about to complain to the manager at Sioux Plantation.
Everybody in here has Laplaga.
Where's the manager?
No, Leon.
That's maybe a little dated, but still, he looks good, good-looking guy.
Leon's great.
I like this guy.
Rochelle, do you like this guy?
I love this guy.
Hell yeah.
We love Leon.
All right, we like Leon.
Next up.
Claire Redfield.
Claire Redfield.
Resident Evil 2.
In my playthrough, she basically saves the whole day.
Uh-huh.
Because you play Leon first, and then she kind of comes into the story.
And she's just kind of, she's just a person.
She's not a cop.
Right.
Plus there.
But I think she's awesome, very capable, you know, strong lead character, energy.
And I think she rocks.
And she's got a cool fit also.
She got a cool red leather jacket holding two guns in this photo.
And she's not, she's not bad to look at either.
No, she's a, she's a mega babe.
I like Claire Redfield quite a bit.
I mean, this is the thing, like, I'm pretty early on.
These are kind of easy for me to get on board with because I know these characters,
and, you know, this isn't, this isn't like a complete clean slate to me.
This is a, it's someone that I inherently have a lot of affection for.
So, yeah, I like this guy or this person.
This person, yes.
I do think, they're, we'll just say they're all guys.
They're all guys.
Guy in the sense, like, in the generic sort of like, that's a guy.
A genderless guy.
Is genderless.
Yeah, it's non-binary.
Yeah.
As a term.
And I also think the name Claire Redfield is good.
It's a good name.
I was trying to remember if Claire is in Marvel versus Capcom, but I think it's Jill Valentine.
Oh.
Yeah, I could be wrong.
Maybe Claire is playable in one of them.
I can't remember if we hear from Jill on this, but we like Claire.
Ranch, do you like Claire?
I like Claire.
Okay, great.
Hell yeah.
What do you have?
Albert Wesker.
I put, he's basically the main bad guy, but is just a guy.
he's wearing sunglasses and he's Tom Cruise and collateral looking ass.
Yeah, that's a nice bit of editorializing that I think is a good way to describe him.
I don't like this guy.
I don't like him either.
I kind of think it's all his fault.
Yeah, I mean, he...
Apart from that.
He's a bad guy.
He's really bad.
But I also, like, you're looking at this guy and, like, he'd be, like, a citizen guarding a polling place.
You know what I mean?
Albert Wester would for sure join ICE for sure.
Yeah, yeah, yeah.
We don't like Albert Wesker.
Fuck that.
We don't like Albert Wester.
Right.
Ranch.
Ranch, you like this guy?
I think it's kind of hot.
Look, he's not bad to look at.
No, no, no, no.
Look, I said Tom Cruise and collateral looking at.
It's okay to like this guy.
Yeah, look, you can like him.
But fuck eyes.
Hell yeah, of course.
Fuck ice.
Mr. X.
Now, here's the thing.
There's some bad guys on the list.
Yeah.
He's from Resident Evil to have, of course,
course. He wears a hat and a trench coat. Big. Big is important. And he does follow you around. And I will
say, I did say earlier, I think he's maybe the scariest guy in any game. I think he's really,
really scary. I think he's scarier than pyramid head. He's, oh, I wouldn't go that far. He's
arguably very scary. I haven't played the remake. Maybe he's that spooky in the rain. I just think
because he follows you around. I guess there's a looming presence of pyramid head everywhere,
but like he's pyramid head's where he's at the reason pyramid head i find to be so scary is because
you're like what is that yes whereas here i'm like that's a big scary guy but pyramid head i was
like what is what is going on with this freak you can sort of reverse engineer why he exists right
like obviously he's some science experiment gone i would say mostly right yeah but uh you know
science experiment nonetheless let me let me echo ranch here i think he's kind of hot he kind of low key
He's got something, right?
Like, he's got, we can't zoom in on it, but I would say extremely kissable lips.
If I saw this guy.
Mr. X's and O's.
Find some smackaroos on that guy.
Mr. Future X.
That's not going to work out?
No, it'll be bad for you, but I'll have some good memories.
Yeah, yeah, yeah.
Good stories.
I'm going to say I like this guy.
I think I like Mr. X too.
Yeah.
Ranch, what do you think?
He looked like a steroided Freddy Kruger.
He is definitely on, you definitely on Roids.
Incredible, Ranch.
You're right.
You're right.
I don't like him.
Oh, you don't like him.
That's okay.
I just feel like if I saw this guy like on the bus, I'd be like, look at that guy.
I think he was kind of cool.
You would be a little scary, but I think it was kind of cool.
You would notice and then not think twice.
Yeah.
That's right.
But I would not be, I would like look at him, but I wouldn't want to look at him too much.
Because I don't know what this guy is going to do.
But I like that he's made some strong choices.
Yeah.
And I like that he supports public transit.
Yeah, that's fun.
All right, next we have Ada Wong.
I like this guy, big time.
Okay, next one.
You know, I will say she's a bit of a double agent.
Yes.
Right?
In Resident Evil 2 in particular, she kind of screws you over a little bit.
But she kind of comes back in Resident Evil 4 helps you out quite a bit.
And she's got a grappling hook.
Yeah.
And if I may, possibly, one of the hottest characters ever made.
It's enough for me.
Yeah.
I'd say, yeah, I like this guy.
Yeah, I like this guy.
Ranch?
Yeah.
She looks just like my kindergarten's best friend's mom.
Wow.
I have to be in contact.
She's a guest on the show next week.
It's Facebook friender, please.
Okay, Ramon Salazar.
Fuck, this guy.
Okay.
He's from Resident Evil 4.
He's a little freak.
He's a little fancy guy.
Yes.
Is canonically 20 years old.
Which I learned today in the wiki.
He's a little guy and he's a little old man looking.
But the Resident Evil Wiki had said he was born in 1984.
He dies in 2004.
Wow.
Wow.
In the game.
I did not know that.
You know, he looks a lot like, we were talking Napal Boys.
He looks a lot like squirm and the Napal Boys' Paulus character.
I was literally just thinking the same thing, and I need the Paul Rust, Ramon Salazar
mod.
And just before anybody says anything, I sign off on this.
I think it's fine.
I think, I don't like this guy.
I don't like him either.
I think he's fucking, he's, he's, he's, he's, he's, he's, he's, he's, he's, he's, he's,
look, he is, like, you characterized him as a little freak.
Yeah.
But then I'm also like, when I, you have to fight him, like, it's just like, I don't want to deal
with this.
I don't want to deal with this.
And I think the worst thing about him is that he's fancy.
Yeah, he's like, I don't know, I don't like, I'm sick of his shit, honestly.
I'll kick his fucking ass.
This guy.
We hate this guy.
Ranch, what do you think?
No, I hate this guy.
I mean, this is the thing.
He is just a kid.
Yes, right.
He could learn.
Well, he's 20.
He's an adult.
Okay.
I have a hard time saying this one.
Is it Lady Dimitrescu?
Yeah, I don't know if the CU is voice.
Lady Demetresque.
Okay.
She's from Resident Evil Village,
tall lady, big hat,
mean, I haven't played this one.
I have not also played this game,
but I'm quite familiar with a large lady.
This is a big time, like this guy for me.
Like this guy for sure.
Absolutely.
Can we get a Lady Demetresk scale version of Ada Wong, please?
That's my one request.
They really snapped on this one.
I remember when the game came out, I was like,
everybody was talking about big lady.
It's so funny when people immediately all get horny for the same thing.
Like big ladies, like, ah, we want it.
Yeah, we want it.
We need that.
Wait, what?
Everyone loves a big lady?
Cross all genders?
Yeah.
Everyone's horny for a big lady?
Ranch, what do you think of big lady?
I love big lady.
And then finally, we have the merchant who's obviously not here to defend himself.
But obviously the Resident Evil 4 merchant.
It's items for sale, and he is on our show.
Those are sort of the big two things we know about him.
I have to say I like this guy, not just because the Resident Evil merchant from Resident Evil 4 is a constant presence on Get Played,
but also because I'm a little scared of what he's up to.
I am sort of worried that he's going to get all of us in trouble by proxy.
But I also think, you know, I would say this to his face even.
Yeah.
I think it's a little bit sort of rare for.
Air, not unlike astronauts and S&L cast members, very few iconic video game merchants.
Right.
And I think he's chief among them.
I think he's one of the most iconic merchants in all of video games.
Yeah, I was trying to think of other merchants.
Who's the fucking guy from Breath of the Wild, the traveling merchant?
Yeah, that guy.
I can't remember his name.
But that guy is one of all.
He's one of them, the little guy behind the desk in the Pokemon arts, who's always one guy.
Yeah.
he's good there's an ultima four merchant who that game is about like a like a big element of that
is virtue yeah so there's there's a blind merchant and he's like i cannot see please count out
the number the amount of number of pieces of gold for this item and you can rob him like you can
just be like i'm just going to give you one a piece of gold for this like fucking a nice broadsword
or whatever yeah but then you get punished in the game
because you're not being virtuous, you're being dishonest.
So it's kind of like, oh, I kind of like the moral quality to that, you know?
Yeah.
Anytime you have something in a game where it's like, I can do something devious and get an advantage,
but I'm also like kind of carmically punished.
I always think that's a fun, you know, push pull.
But yeah, I like this guy big time.
I like him too, Ranch.
I love him.
And that's, do we like this guy?
I think it works.
I think do we like this guy works.
I think you could do it for a long time.
I'd be interested in do we like this guy with some guys that we weren't familiar with.
Because I knew every one of these guys.
Yeah, that's true.
If we have some guys, we're just like, a little bit.
No, no, but I think this was fun.
Yeah.
Because I think also, like, our audience knows these guys and we'll be like, have some opinions on these guys.
Yes, but it would be interesting to blind or act to a guy.
It's like, make a judgment.
Right.
Who is this guy?
Yeah, who is this?
I mean, that can be another version of it.
Who's this guy?
Who is this guy?
So we could see a guy and be like, who is this guy and then we could reveal who the guy was.
That's pretty good.
I like that.
But I think do we like this guy is maybe a little bit better, a little bit more open-ended.
It's nice.
That's this week's.
Nice job, Matt.
That's this week's played.
Our producer is Rochelle Chen, Ranch, twitch.
com, underscore, underscores, what do you stream in Ranch?
I want to stream our E-9.
Oh, well, there you go.
That might be up next.
I love that.
I hope it happens.
Check out Ranch's Twitch and social media.
Our music is by Ben Prunty.
Ben Prunty.
We'll also do the music for Into the Breach, what you talked about,
and the DLC for FTL.
Incredible music.
We truly, I feel like this point doesn't get made often.
Yes.
And we should be talking about it every single week.
It is a miracle he did the music for our show.
A great indie game composer.
We were just like, what if we just asked him?
Yeah, we did.
And he was like, yeah, all right.
Yeah, I'll do it.
Sure.
All right, hey, all right.
Yeah, awesome.
I guess if you want something, sometimes you just got to ask.
Yeah.
And you know what?
I'm going to start asking.
God bless him.
It's a great track we have here on Get Played.
He does great work in the world games.
Our artists by Duck Brigade, Design, DuckBrigay.com, get played, merchant kinshipgoods.com.
And there's a bonus episode every Wednesday on our Patreon.
Get played DLC.
Matt, tell them about this week.
This week, it's called the Format, Format.
And basically, we all pitch a couple different types of episodes that we could do
as a way to garner interest.
If there was any of the premises that you liked, you could let us know.
Maybe we'll do a full episode as one of those formats in an upcoming show.
Wow.
Check that out over at patreon.com slash get played.
We also have a few episodes of our old format.
How did this get played?
That's right.
With some new games, the Bubsy Anniversary Collection as well, or new games in terms of
new to the podcast feed.
And we did Sonic Unleashed with our buddy Jordan Morris.
So we're having a lot of fun over there.
We're having a lot of fun.
We did an episode about Avatar, Fire, and Ash, which, you know, I don't think we've
ever talked about on this show, actually.
Yeah, it's interesting.
She maybe have some runway to talk Avatar Fire Nation, specifically Varong.
That's right.
At some point.
I'd like to hear everyone's thoughts on Varan.
Yeah, we'll get to that at some point.
But yeah, a lot of fun.
We're having a lot of fun behind the paywall.
Check it out.
Patreon.com slash get played.
And thank you all who signed up.
That's, hey, that, you know, that's the episode.
That's it can say, because we spent the bulk of the episode discussing it,
Muggenics, you got played.
Meow.
That was a hit podcast.
GOM podcast.
Hey, I'm Gareth Reynolds, and I have a new podcast on HeadGum called Next We Have.
Now, this show is for people with short attention spans, which is everyone.
I mean, you're probably trying to skip this ad right now, but don't, because you now legally
have to listen to the show.
That's how law works.
Next we have is very simple.
Each episode has three short segments.
For instance, Lisa Gilroy and I write insane revenge, Yelp reviews for callers who had bad
experiences with a business.
The Doe Boys play a game called Meal or No Meal.
and Steph Tolliv and I go head to head on a thought-provoking game called Guess That Sound.
The show is as dumb as it sounds, and we probably have more fun than we should.
But it's a great time, and you should listen or watch new episodes of Next We Have every Thursday on YouTube or your favorite podcast app.
