Get Played - NBA Jam with Amir Blumenfeld

Episode Date: November 20, 2023

Amir Blumenfeld joins Nick and Matt to talk about the rise and fall of NBA Jam! They talk about Walkabout Mini Golf VR, Super Mario Bros. Wonder and the PlayStation Portal! This month's ...We Play, You Play: Super Mario Bros. 3! Follow us on Twitter and Instagram @getplayedpod. Check out our Anime watchalong podcast Get Anime'd only on patreon.com/getplayed. Join us on our Discord server here: https://discord.gg/getplayed Wanna leave us a voicemail? Call 616-2-PLAYED (616-275-2933) or write us an email at getplayedpod@gmail.comSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

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Starting point is 00:00:00 This is a HeadGum Podcast. Uh, new shirt maybe? Maybe new sunglasses? What's going on? No, look between my hair, which you mentioned, and my shirt, which you also mentioned. Nick, you came into the studio today in big head mode? I enabled big head mode. Nick, you gotta be careful. You can't just be going big head mode willy nilly. I feel like a Peanuts character. I feel powerful. That's what you think that they're feeling at all times?
Starting point is 00:00:51 Well, the adult ones. Oh, okay, yeah. Sort of not really exploring. They're towering over everyone. You can only see their feet in the frame. Yeah, yeah. I guess they really haven't really thought about what they could be doing. Can we get some bigger microphones?
Starting point is 00:01:03 These microphones are way too small. No, I was worried about this part of it, actually, was that you'd come in in big head mode and start complaining about how puny everything is relative to your giant melon. And it's just, you have to do the show in regular head mode. You can't do it in big head mode. I don't know how to turn off big head mode.
Starting point is 00:01:24 You don't know how to turn it off. I only know the code to turn it on. You're stuck in big head mode. You can't do it in big head mode. I don't know how to turn off big head mode. You don't know how to turn it off. I only know the code to turn it on. You're stuck in big head mode. I'm kind of stuck in big head mode. I'm going to tell you something right now, Nick. That shirt that you're wearing, that nice shirt that I told you about a second ago, say goodbye to that shirt.
Starting point is 00:01:37 It's going to be stretched out beyond belief. It's going to be ruined. I've been wearing it for four days. It smells horrible. I can't get it off. You've been stuck like this. I'm going to have to cut myself out of it. Did you?
Starting point is 00:01:47 How have you even been eating? I haven't been. You haven't been eating? I'm so hungry. Oh, my God. You should be eating normal food. You're not big stomach mode. You're not going to be hungrier than you normally would.
Starting point is 00:01:57 Just the food is small. I fell over. Oh, Nick. I'm so top heavy, I fell over. I'm telling you, we got to get you to, I guess, a big head-mode hospital. I don't know if a door will even fit your giant cranium in there, my man. Could you put me in the back of a flatbed truck and take me to the freak show? You want to go straight to the freak show?
Starting point is 00:02:18 Yeah, I'll just go to the freak. That'll be my life now. I'll just travel with the freak show. I'll do you one better. I'm going to dig a hole next to those other guys over in Easter Island and just plant you in there, big-headed piece of shit. Wait a minute. Let's get personal. I thought you were my friend.
Starting point is 00:02:30 You know what? I was sort of trying to accept it at first, but now I think I am anti-big head. You're done. Wow. Wow. You think you know a person. This is coming from me. I live in big head mode, dog.
Starting point is 00:02:48 I can't find a bucket hat that fits. There's dogs eating dogs out here now. Now I finally know your pain. We, He's On Fire and Boom Shakalaka as we discuss NBA Jam and Arcade Sports games this week on Get Played, your one-stop show for good games, bad games, and every game in between. It's time to get played. I'm Nick Weiger along with Matt Apodaca. Hello, everyone.
Starting point is 00:03:39 Hello, everyone, and welcome back to Get Played. And Matt, we should say, because this episode is coming out on her birthday. Oh, yes. Happy birthday to Heather, who's not here. Happy birthday, Heather. H-B-D-H-A-C. Happy birthday to a real one. Happy birthday to a real one.
Starting point is 00:03:54 We miss you. I hope we have you back real soon. We might have you back. We're going to see for this month's We Play, You Play, which is Super Mario Brothers 3. We're going to be discussing that for a full episode next Monday, November 27th. That's right. And let me just tell you, I'm loving it.
Starting point is 00:04:08 Holds up. We're not talking about it right now. We're not talking about it. We can't, actually. This is next week's episode. The game's pretty good. Moving on, please. Sorry. Just don't give a shit about Mario.
Starting point is 00:04:25 No, that's fair. That's fair. You're right. With us today, we give a shit about Mario. No, that's fair. That's fair. You're right. With us today, we have a wonderful guest for the podcast Buckets and Segments with Jake and Amir. Amir Blumenfeld. Amir, thank you for being here. Hey, thank you so much for having me.
Starting point is 00:04:34 I'm really excited to be talking about NBA Jam, other sports games, and not Mario in any particular order. You did sort of like, you gave us like a contract. Yes, a rider. Yeah, yeah, yeah. We had to sort of agree not to talk about it. A JR rider. This guy gets what I'm talking about. I get what you're saying. Yeah, that was gibberish to me, but I
Starting point is 00:04:52 respect it. We said mock rider, you might have gotten it. I still kind of like, I'm not even really sure. Okay, it was a motorcycle game for the Nintendo. You're probably too young. Amir, did you play video games growing up? Great question. Yes, I did, and I only played video games growing up. Wow. So I, I did. And I only played video games growing up. Wow.
Starting point is 00:05:05 So I was super into it from age six to about 17. And then I just didn't play video games ever again. That happens, you know, that happens to a lot of people. Like, what were your systems? My systems, fairly normal. You know, my brother had a Nintendo, so we started with that in the late 80s. Then we moved on to Genesis, and somebody gave him a Japanese Super Nintendo
Starting point is 00:05:29 at some point. Whoa! Super Famicom. Yeah, and we had, like, the Japanese version of Street Fighter, where, like, some of the characters had different names than the other characters. And then I maxed out, I peaked out at N64. Okay. And then that was kind of the end for you.
Starting point is 00:05:46 Yeah, I played a little Tony Hawk in college, but not really. Oh, and yeah, Goldeneye. What were some of your favorites? Like just looking back at your gaming career. I played a lot of sports games from like NHL, PA, NHL 92, Madden, college football, NBA Live up till about 96, 97. And of course, NBA Live up until about 96, 97, and of course NBA Jam. Were you a, you mentioned NHL, did you
Starting point is 00:06:10 watch hockey at all or did you just play the video games? Only play the video games. That's very common, I find. Yes, exactly. I learned about hockey from the video game. Yeah. And it was, remember that scene in Swingers? Yes, 100%. They're playing NHL 94 or whatever. They make his head bleed. Correct. That was me. You're so mighty. Yes. And I was this big bear with little f whatever. They make his head bleed. Correct. That was me. You're so mighty. You don't even know it.
Starting point is 00:06:25 And I was this big bear with little fangs. And it was a bunny. And I was nine going on dates in Los Feliz. I went to the Dresden for my seventh birthday. Yeah, you drove past birds. Yes. I was kicked out instantly. Okay, so you don birds. Yes. Was kicked out instantly. Okay, so you don't really play games
Starting point is 00:06:48 all that often anymore, but you do have a Nintendo Switch. Am I right about that? I do. So I got back into Mario Kart, which is another game I forgot to mention. Kind of sports adjacent. Yeah, 100%.
Starting point is 00:06:59 I was really into Mario Kart on N64. And then during the pandemic, I'm like, all right, I'm at home now. Should I try video games again? Are these fun still? Yeah. So I got like the Switch for Tetris 99. And then I was able to play Mario Kart, the new Mario Kart.
Starting point is 00:07:14 How'd you like that Tetris 99? It was very fun. I loved that. Yeah. I sunk so much time into Tetris 99. Yeah. It's very addictive because it's like throws you in a room with 99 other people and you see if you can win.
Starting point is 00:07:24 And like you so rarely do that when you do, it feels great. Oh, yeah. Yeah. It's like they – that was the one thing missing from like actual Tetris was just like superiority. Yes. Like the feeling you get for being the champion. Yes, exactly. So, so good.
Starting point is 00:07:38 Yeah, it was very like The Wizard where it's like you versus 99 other strangers. Right, right. There was a Super Mario Brothers version of that, too, that we won't talk about. Oh, yeah, Mario 99. Yes. But we can't. Thank you. Thank you.
Starting point is 00:07:52 Moving on. Moving onward and upward, please. Thank you. Don't say the Mario word. But am I remembering this right from a text message conversation that you're playing some of the throwback games on the switch at a certain point and you beat some game. I beat Tecmo Bowl again. That's what you beat Tecmo Bowl. Yes.
Starting point is 00:08:09 Yes. Wow. So the switch lets you play Nintendo games and super Nintendo games on it. I don't know if you guys know that, but it's a pretty popular thing in video games. Yeah. And one of them was a Tecmo Bowl. So I dusted it off and I tried to go from week one all the way through the Super Bowl with the Oakland Raiders.
Starting point is 00:08:27 And I did it. Wow. Marcus Allen and Bo Jackson. Exactly. Except on the switch, they don't have the names anymore. They lost the license. They lost the license. Wow.
Starting point is 00:08:37 Yep. But like I remember. Oh, I remember. Does it just have the numbers? It's like 32 is really fast. Who could this guy be? Don't know. But it might be Marcus Allen.
Starting point is 00:08:51 That licensing stuff is so fascinating. It happens with music too. It's just like, oh, it's awesome. And NBA Jam, no Jordan. Yeah. Well, that, yeah, we'll get to that. Okay. So you mentioned Mario Kart.
Starting point is 00:09:00 So you played that like, like was Mario Kart 64 your main one? Which was your favorite? I started with Super Nintendo Mario Kart. Yeah. I that, like, was Mario Kart 64 your main one? Which was your favorite? I started with Super Nintendo Mario Kart. Yeah. I recently tried to play that again. Again, unplayable. It's so choppy and, like, weird. I don't know how to drift. I don't know how to do anything. I don't know how I got so into it. And then Mario Kart 64, I played a lot
Starting point is 00:09:20 one summer. Yeah. Even to the point where I was trying to, like, get records and upload pictures of my score to a website that kept score of the fastest times. I never really got that high up on the leaderboard, but I think I was somewhere
Starting point is 00:09:36 in the 60s and 70s for some of the tracks. Nothing to sneeze at. Pretty good. Who was your main? Who'd you race as? Yoshi. Yoshi? Yoshi main. I like that. I like that. Call me Yoshi main. Thanks, guys. We liked it.
Starting point is 00:09:54 I liked it. We got to go to commercial, but thank you so much for having me. Okay, actually, we're not done. We're not done. You're going to ask me what my main is. Yeah, yeah, yeah. And you're going to hate the answer. I pick Mario. I do pick Mario sometimes.
Starting point is 00:10:07 I do like being Mario. Call me Wario, because I hate Mario. I don't know if they so much hate each other, or they have a different priority. They have a different value set. He was just so mid, to quote Gen Z. He was an average man. Dating back to Mario 2 2, like he didn't
Starting point is 00:10:26 do anything great, I guess, or poorly, so it was fine. He's the default. He's like, it's a... Just a B. When I'm feeling crazy, I'll pick Donkey Kong. What is that? That's fun. Big, fast, but slow to accelerate. Yeah. I like the Koopa Troopa.
Starting point is 00:10:42 I think he kind of has a similar sort of like, I don't know if he's exact same character as yoshi but he's kind of like yeah he starts good acceleration but slow like top speed yeah and i also just like being a koopa troopa i guess you being a yoshi is the same principle yeah like you're just like one of many yeah well i mean i can't even get into it please thank you legally the licensing for our podcast here also ran out so we can't address technically he's just a japanese plumber man yeah we like can't really talk about him yeah but uh no i i i haven't played mario kart in a little bit i know i just added a bunch of new
Starting point is 00:11:20 tracks they completed the um they They completed the DLC tracks now. And I think they released the final update for Mario 8. So you keep up with this. You're still playing Mario Kart 8. No, I stopped before the new tracks got released. But I got really, really into... There was a group of eight of us that was playing every Saturday. And we kept score against each other.
Starting point is 00:11:46 And then we would even go so far as every five weeks have a trophy and that person would get driven over the trophy and like have to like do a little video presentation of receiving the trophy. And I did win it once. That's awesome. Yeah. How long were you doing this? I think we did like four of these seasons, like five weeks each. So it was like about like six months from like April-ish of 2020 to like September. That was my peak.
Starting point is 00:12:12 So you only won one time. Only won one time. Matt, be nice to our guests. I think it's pretty good. You don't know who I was playing against. Exactly. That's true. You could have been playing with Mario himself.
Starting point is 00:12:22 Oh, I know. That's true. You could have been playing with Mario himself. Oh, I know. Also, that seems like that sort of, you know, kind of a formalization of it seems like a healthier way to game than when I would ever play multiplayer games. I don't do it anymore. I would just like play them way too much, play against strangers, get mad, get anxious, you know, like I would just have all these negative emotions associated with it versus making it like a fun thing with friends. Yes.
Starting point is 00:12:48 And honestly, a lot of it was Ben Schwartz. Shout out to Ben Schwartz who got different people from various parts of his life, and I met new people through it. And we would all join Discord and play while we were playing, talk to each other. That's fun. We had a real gaming moment. Wow. And then, again, gave it up completely. gaming moment. Wow. And then, again, gave it up completely.
Starting point is 00:13:05 Something that just occurred to me is that when you're playing online with other people, an underrated part of that experience is you get to see your little guy walking around the whole Earth. Yes, right before you start. Right before you start. Something about that, I'm just like, this is so crazy. I love it. He must be really tall. Yeah.
Starting point is 00:13:21 That's how tall he is in the Earth. The one thing I do like like and i didn't play a ton of mario kart 8 but i did you know like i think it's like maybe the biggest selling game of this generation like it's insane how many units it moves but i did of course have it and and and play it some but one thing i do i do really like about is the roster has gotten so bloated there are just so many characters that you can pick now like Like you can be like, you know, baby Daisy or whatever. But I still love that the Koopa kids, they have not like retconned out like Morton Koopa Jr., which is a reference to an 80s talk show host named Morton Downey Jr. Jesus.
Starting point is 00:13:56 It's like he's still in there. He's still Morton. They're just committing to that. Certainly more known than Morton Downey Jr. at this point. Oh, yeah. He's my favorite Morton, for sure. I think so. I like the Salts lady.
Starting point is 00:14:08 The Salts lady is good. There's a Steakhouse. Yeah, Morton Steakhouse. That's one. Yeah. That's a big one. Okay, he's actually getting further and further down the list, it turns out. Yeah, not so good after all.
Starting point is 00:14:19 I guess that's a name that's just kind of fallen out of favor. Morton? Yeah. Yeah. Morty. There's Mortys. There's some Mortys out there. Yeah. Not a lot of Mortons. No. Hmm. Hmm. Huh.
Starting point is 00:14:30 Hmm. Interesting. There's Norton. Edward. Yeah, comma. Yeah, but it's not quite Morton, is it? No, it's actually if I had to hazard a guess, yeah, it's one letter off. Yeah. It's also like, I'm thinking of Edward Norton, Graham Norton, those are last names. Yes. That's kind of a different thing. Yeah. There's Samantha Morton. That's true. off. It's also like I'm thinking of Edward Norton, Graham Norton. Those are last names.
Starting point is 00:14:45 Yes. It's kind of a different thing. Yeah. There's Samantha Morton. That's true. You think there's ever been a Morton Norton? Probably has. Maybe a Norton Morton too.
Starting point is 00:14:54 Interesting. And Horton hears a who? Let's go to commercial break. Somebody listening to this is thinking that something's happening to them. What are you fucking listening to this is thinking that something's happening to them. What are you fucking listening to? My carbon monoxide alarm's working. What's going on? I hope.
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Starting point is 00:17:52 Thank you, Magic Spoon, for sponsoring this episode. Okay, that brings us to a question that we ask every week on the podcast, and I'll put it to you, Amir. The question is, what are you playing? Yes. So, again, I've given up video games not out of any necessity, just like, oh, wait, that's not entirely true. Okay, so the game that I play the most is a game that I strongly recommend, also a pandemic video game that I picked up, which is Walkabout Minigolf on the Oculus. Okay.
Starting point is 00:18:28 So it's Minigolf VR. Yes. And I got into it when everybody was, you know, they had to stay at home. So I bought an Oculus headset. And I started playing this various games. But Minigolf stuck with me and with my one other friend, Jesse. And we still to this day play mini golf against each other. Wow. Yes. And it's a fantastic game. It's an awesome team over
Starting point is 00:18:53 there that like make new levels and the levels are so cool and the way the game works is so great. It doesn't, like other VR games feel a little overwhelming. I get like kind of nauseous with the smooth motion and and fighting and shooting. This is just a very gentle, easy mini golf, and it looks like you're in the same room or planet as your friend. So you're talking to each other, and it's cool VR audio. So it's like if he's to your right, the audio comes from your right. And the way the motion works, every time you strike the ball,
Starting point is 00:19:23 you feel it a little bit. And it does really feel like you're playing mini golf with a friend of yours. That's fun. Yeah. I really, really recommend it. And every time somebody tries it out, they have a lot of good times. Some of the VR games we covered on the podcast, like I feel like they've been too intense for me. So a nice like gentle experience like that seems like the right approach.
Starting point is 00:19:43 Because we do have the – we both have a, you know, now meta quest yeah and the um uh the what was the game we were playing we're talking about it was like a shooting game you got really into it super hot super hot super played super hot super hot for me like the sensation of being shot in the head yeah i was like i cannot deal with this yeah i'm like you're like crawling on the floor like potentially hitting a wall. Exactly. That doesn't happen in mini golf. Wow. And when we started playing, there was like five courses.
Starting point is 00:20:10 But like I guess enough people are buying and playing this game. They've like built like 25, 30 courses since then. And like some of them are like on the moon or like under the sea or like in an old farm or labyrinth or like, you know, they do a lot of like cross promo now. Right. And they're all so unique and the graphics are so awesome. And then like at the end of the day, you're still playing mini golf like in the middle of nowhere. I might try this thing. I might try too.
Starting point is 00:20:36 Walkabout mini golf. Walkabout mini golf. Yeah. It's awesome. I haven't dusted off my quest in some time. It's the only game I play on the quest. Yeah. And it like makes the entire thing worth it.
Starting point is 00:20:48 Yeah. That sounds... Because I was super into... Well, I was very into Superhot in a way that I was worried. I was like an action guy. I could get into some trouble. As long as no bullets move. As long as nobody's actually shooting at me,
Starting point is 00:21:06 I think I got that. But then there was this other one that I loved called I Expect You to Die. And it was like a sort of throwback, like 60s, like spy experience kind of, where you have like all these little gadgets and stuff. And I loved that because that wasn't, you didn't have to go too far into,
Starting point is 00:21:24 like you could sit down and play it. And that's what I liked about that was that you weren't like tripping over stuff or feeling like you were walking through. Because like they haven't really figured out the walking like part of it yet. That's the part. It feels crazy. The locomotion is like – because we did the Blair Witch VR game, which I was like I don't want to – we did that. We made you do that because we knew you'd be scared. I was also very I don't want to, you know, we did that. We made you do that because we knew you'd be scared. I was also very scared.
Starting point is 00:21:45 Yes. But the scariness was so, was secondary to the motion sickness because moving in that game made me want to feel like I was going to throw up. So moving in any game with smooth motion gets you disoriented. Yeah. Not on like seasickness. Yeah. Because you're not moving, but you are visually. What Walkabout does is they have like jump motion.
Starting point is 00:22:04 So like you're not smoothly moving. You're like clicking over there and it just jump cuts you are visually. What Walkabout does is they have like jump motion. So like you're not smoothly moving. You're like clicking over there and it just jump cuts you over there. That's the only way. You're never nauseous. That's the only way I've been able to play any of those games. But I guess that's just like a common thing.
Starting point is 00:22:15 Yeah, yeah. You can also play through it and get like your VR legs, they say. But I just would rather just play mini golf anyway. Yeah, I don't know if I need my VR legs. You will in the future. Rochelle, you ever mess with VR? I did some sort of zombie game on VR one time
Starting point is 00:22:32 and it was the scariest thing I've ever experienced in my life. And they're only getting better. Like I guess the new meta headset does like augmented reality. So it's like you're in this room and you put it on and you can like see the room still and like zombies are entering through the door and stuff like that that's been the thing like watching the then we talked about this in the pod a little bit but like watching the the demo videos of that like as as little as i use my quest 2 that one the quest 3 has like full color pass-through so like yeah it just it's and the pass-through in the quest 2 is like black and
Starting point is 00:23:02 white and very grainy so it does not really look like the space you're in. The idea of just being in the HeadGum studio and throwing an axe at something. Sometimes I want to do that to Marty. We'll be right back. Okay, this episode has the most breaks of any podcast. Having to book additional manscaped spots just to fill out the hour. Dry rubbing my pubes.
Starting point is 00:23:29 It's like enough already. I'm already down to the fucking skin. You don't really use them with every spot. They really need an authentic re-ed. That's why I'm here
Starting point is 00:23:42 to talk to you guys about it. Okay, well, we're coming to re-ed. Matt, I rolled credits on Super Mario Bros. Wonder. authentic re yeah that's why i'm here to talk to you guys okay we'll work on the read uh matt i rolled credits on super mario brothers wonder holy shit don't what what are you even doing first of all yeah super mario brothers we can't talk about i know i know i'm just i'm just it's it's what i've been playing lately so that's the thing i want to touch on uh i will say the credits are interactive which is a hoot i love interactive credits give me all that that you got and so you kind of go through and try to hit the names
Starting point is 00:24:10 and whatever it's a lot of fun also I will say that of the new power ups we've talked about them I have settled that Drill Mario is the best power up Drill Mario is number one I just got to Drill Mario the first instance of using Drill Mario and I'm going to have to agree it's such a good mechanic it lets you burrow both into the ground and into ceilings and so it just like completely changes how you can
Starting point is 00:24:29 get traverse levels in which you can get it a lot of fun um i just want to hit on a couple a few notable wonder flower sequences because the big thing in this game is that you find the wonder flowers that completely change the landscape of the level you're in and they were all like kind of had a little bit of like a musical or rhythm element, at least the ones that really stood out with me. One is A Night at Boo's Opera, where King Boo comes out and just is like, he's like a big opera is taking place as you're kind of going through this level and it's kind of ushering you through it.
Starting point is 00:25:00 It completely changes the, you know, the scoring of the level. That's an absolute hoot. There's a point where a bunch of bullet bills transform into a flying dragon that you ride around on. It's just, like, so surreal and trippy, if you will. And then there's one that's just, like, it turns into a full-on, like, heavy metal rock concert. And there's just, like, giant lava fists coming out from the ground in tune with the uh with the the rhythm of the metal track and it's just like it's so like it's so imaginative and uh joyous and just like you know full of energy like the the game has so many moments like this i overall loved it i had a great time with it i have not like gone through all the special levels because there's all these like you know
Starting point is 00:25:40 super hard uh bonus stages but the base game i just had an absolute blast with. I'm going to have to roll credits on this soon. I am playing that still as well, and I am jealous that you got to the end of it there. I have been doing the bonus levels, and they are very hard Amir. They're very, very hard. Is this like the bonus levels from Super Mario World where
Starting point is 00:25:59 they're all attached to an 80s slang of the time? Yeah, tubular, radical, bogus to an 80s slang of the time. Yeah, tubular, radical, bogus. Yeah, and these are still kind of like that. Really? Jesus, they haven't evolved at all. I actually don't remember what they're called. Oh, actually, it's called the Chugichasm is one of them.
Starting point is 00:26:17 Is that true? No. Unbelievable. One is called mid. The other one's called lit. The other one is just It's Giving. Yeah, one of them is just, okay, Slay. Okay, Boomer, dot level.
Starting point is 00:26:36 But Nick, I got a new little toy. Wow. Oh, is this your flashlight you were telling us about over seconds? Yeah, yeah, I already ruined it. Yeah, yeah, yeah. Not really a video game, but okay, go on. It's Princess Fiona in Shrek form. Okay, so you did get my email.
Starting point is 00:26:57 No, there's a new accessory for the PlayStation 5 called the PlayStation Portal. And basically what it is, it's a controller with a screen on it. And that's kind of it. It's used to remote play your PlayStation 5 from anywhere that you can get a Wi-Fi connection, a reliable Wi-Fi connection. So like sometimes I want to be playing in bed. I'll be going to sleep.
Starting point is 00:27:18 You know, my fiance will be reading a book next to me. I'll be like, okay, books are, you know. Kind of lame. Kind of lame. I want to be playing a video game something cool so now i have this there are other methods of remote playing but like this this thing is great because it has all the features of the playstation 5 controller the haptic feedback the um the adaptive triggers all that great stuff and so i was messing with it a little bit today
Starting point is 00:27:42 and i i'm happy to report not as dumb as we thought really so far it seemed it seems a little crazy that like obviously in an ideal world it would have some sort of storage where you could download at least a game to it so you could take that and not have to be online at all times to use it. But I think for the particular use case of maybe not wanting to hog the TV during a game time, maybe somebody wants to watch the TV and you want to play a game, you can sort of split the difference there. Or wanting to go play in a different room if you want to be laying down comfortably in bed and playing a game or something.
Starting point is 00:28:19 That's going to work great for this. But if that's not for you, then that's just not for you. work great for this but if it's not if that's not for you then that's just not for you i i sort of was not completely sold on it until i started watching some more videos about it and thinking about it as an accessory rather than a platform i think is the thing that really like took it over the edge for me i think so i'm pretty excited to to have this and to continue to use it i still kind of can't believe you bought this it's really really crazy that I did it. Yeah. Because it's like, it's basically like you could attach a backbone to a phone and have the same functionality.
Starting point is 00:28:50 Well, that's the thing. But then you can't use your phone. Like, it's such a, it's a minor inconvenience to like take the case off, put the, slap the backbone on. And then if a call comes through,
Starting point is 00:29:01 your game's interrupted, got to get back in there. It only takes but a second. It's like, that's the thing. But now, I can be looking at this thing. I can answer the phone if I want. I can even be looking at my phone more. And actually, just really be looking at my phone.
Starting point is 00:29:16 We're not even playing at all. I might not even play. I might just kind of look at my phone for a little while. Y'all have these phones? Yeah, we love phones. I love my phone. But I started playing Alan Wake on it. It was the first thing that I booted up on it. The Alan Wake remaster. And I don't think I actually knew what Alan Wake was.
Starting point is 00:29:34 It's pretty interesting so far. I got to say, I'm really enjoying it. And I guess that's all I'll say about it because I finished Spider-Man 2. I'm kind of done with that, it feels like. That's all I'll say about it because I finished Spider-Man 2. I'm kind of done with that, it feels like. And so right now there's a gap in my PlayStation time. Obviously I'm still playing Switch with Wonder,
Starting point is 00:29:55 but I don't have anything to play on PlayStation, so I went straight to Alan Wake. And I think I'm going to try to roll credits on Alan Wake. I'm pretty interested in it. Are you going to play this whole bad boy on the PlayStation? What's that called? The Portal. I might play it all on the Portal. It might be my, before I'm going to,
Starting point is 00:30:07 because it's not that crazy. It's a little scary, actually, so I might not want to play it before bed. I'm not trying to have nightmares. But, I'm enjoying it. Your weapons are a flashlight and a gun. The big two. The only two you need. That's it.
Starting point is 00:30:24 I've heard this, and I don't know if it's bullshit or not, but I've heard that, like, people don't see phones in their dreams. I've heard this too. But doesn't that just sound like bullshit? Doesn't that sound like a thing that someone would say, and then you're like, wait, no, that's actually, there's no, it's not true. I've also heard, like, you can't make up a person in your dream. Like, it had to be someone that you met in real life.
Starting point is 00:30:43 Or at least, like, seen, huh? Yeah, like, because you can't make a face right yeah you can't close your eyes and imagine someone you've never seen before yeah i did have a dream with nba uh player damar derosen we're at a food truck so maybe that is a point of evidence in your favor interesting that's like a guy i've seen exactly would you but the food was like made up in the dream. It's kind of like a different kind of food. Yeah, it was like a sandwich with like nails in it. Oh, that sucks.
Starting point is 00:31:10 Yeah, that's... Like fingernails? Yeah. Either way you slice it, bad. Yeah. I mean, I'd rather eat that, honestly, than the alternative. Yeah, metal screws.
Starting point is 00:31:19 Yeah, it'd be a little difficult. Let's talk about NBA Jam. a little difficult. Let's talk about NBA Jam. I first gave AG1 a try because I was tired of taking so many supplements every day and wanted a single solution that supports my entire body
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Starting point is 00:32:33 And AG1 ingredients are sourced for absorption, potency, and nutrient density. AG1 is a supplement I trust to provide the support my body needs daily, and that's why I'm excited to welcome them as a new partner. If you want to take ownership of your health it starts with ag1 try ag1 and get a free one year supply of vitamin d3k2 and five ag1 travel packs with your first purchase exclusively at drinkag1.com slash get played that's drinkag1.com slash get played check it out drinkag1.com slash getplayed. Check it out. NBA Jam was developed by Midway,
Starting point is 00:33:11 and it was released for arcades in 1993. It was followed up by the NBA Jam Tournament Edition in 1994. There's a bunch of different stuff that went on with the licensing of this game, but basically the home versions were published by Acclaim. So NBA Jam comes out for arcades. There's an NBA Jam arcade cabinet here at HeadGum, which we should talk about in a second. Tournament edition.
Starting point is 00:33:30 It is tournament edition. Okay. Yeah, right there. We can talk about it now. How did you, the company come to acquire that? When I was living with Marty and Jake and the company was in its early stages, I was looking to see just out of curiosity
Starting point is 00:33:44 how much like these NBA jam arcades used to cost or cost now a day because we needed some like art that was also cool. And like, aside from like just a ping pong table or a pinball machine that I wasn't really into. Yeah. And so I looked on Craig's list and some guy was getting rid of his for like a thousand bucks. Wow. But you had to drive to his house to pick it up. Got it. So Jake had a truck and he's like, it's a four to six man job to move it
Starting point is 00:34:10 because they are incredibly heavy. That one's about 600, 700 pounds. Think of like a washer dryer filled with concrete. Like you can't move it. So it took four of us to like slowly put it onto a dolly and then like five of us to like lift it into a car and then we drove it all the way to Los Feliz from Long Beach.
Starting point is 00:34:29 Took an hour and then we had to like bring it up 70 stairs to like where we were staying. Wow. And it stuck with us for the last eight years. Did you, now it's usually powered down here. Is that because of noise? Is that because of energy consumption? No, we used to like plug it in and anytime someone wants they can turn it on but yeah now i don't even know if it's
Starting point is 00:34:48 plugged in because nobody's played it in like months and months right is well did you find that when you had it like were you were you playing it regularly when we first got it we were and like uh yeah the novelty wore off a little bit because we were playing it so much and then a little bit less so and then the pandemic came and it was just in a closet for like a year and a half because nobody was at the office but an awesome thing to have it's cool to just see yeah it is it is an amazing cabinet and also like one of the iconic like all-time arcade cabinets because this is one of the biggest coin-op games ever made i have a i have a view of it right now from where i'm sitting and it's not on or doing anything and i do kind of just like looking at yeah it Yeah. It is fun when it's off.
Starting point is 00:35:25 Yeah. And borderline broken. Yeah. So did you play the home versions when you were a kid? Yes. So I started playing the arcade like everybody else. Sure. And it was like right in my sweet spot, like 10 years old, going to the arcade.
Starting point is 00:35:37 It was like the Simpsons one and NBA Jam. Yeah. And then I remember when it came out on Genesis or Super Nintendo, maybe both, there was like this drop date where it was like, it was coming out this like October 1st, let's say. But then I remember seeing on QVC that they were like doing pre-orders on like September 27th. And so I begged my mom, like, can I call and like get this NBA Jam game like before it even comes out? I'd be like the coolest kid at school. So we were able to order it beforehand, but it didn't arrive until like the mid-October anyway. So I was like so excited to get school so we were able to order it beforehand but it didn't arrive until like the mid-october anyway so i was like so excited to get it that i was able to pre-order it early
Starting point is 00:36:10 but it didn't arrive until after all the other kids got it anyway uh but then yeah playing it at home on genesis was so fun as well i really like i i definitely played this in arcades at the time um but ultimately a home version is where i got more reps and there are uh there was a super nintendo version that is like there had to have been because that's what i came out at the same time yeah yeah um and uh the home version so this this ties into what happened with the license or with the property the home versions were published by a claim um so midway may actually makes the game a claim uh published does the ports for, uh, uh, for home consoles. And then Acclaim acquired the rights to the NBA Jam brand and then started making their
Starting point is 00:36:50 own NBA Jam games. And that's where things went off the rails. So that's why there are only a couple of good NBA Jams and then a bunch of things called NBA Jam that really aren't the same thing. Meanwhile, Midway kept going because they still have the NBA license. So they made the games nba hang time nba showtime nba hoops with a z i don't know also do nfl blitz they did do nfl blitz yes yeah nfl blitz was was a later related property but they were making all these other nba games that were
Starting point is 00:37:16 try like these were the actual successors to jam but because they didn't have the jam name no one was actually playing these cabinets never played them yeah the i i remember i played one of these and i don't remember which one it was but you know it i just i uh you certainly did not have the same uh draws the original matt did you play the nba jam games i played i remember playing nba jam like in arcades when i was a kid but i was not like a you know maybe that's not a surprise i not really a hoop head not really a sports guy right but i i liked the arcadey sort of feeling of uh an nba jam versus like maybe nowadays an nba 2k that feels a little more of a simulation i'd like i like the silliness of a jam more than i like the actual thing oh 100 no i'm a big time sport oh i love watching sports. I only follow the NBA these days.
Starting point is 00:38:05 But, you know, I did follow the NFL back in the day. And I always preferred the NBA Jam NFL Blitz treatment over the Madden NBA 2K, you know, Sim side. I'm not sure where you stood on those. Yeah. Remember Arch Rivals even before NBA Jam? Yeah. It's like banana peels and oil slicks on the court.
Starting point is 00:38:19 That's a hoot. It was also two-on-two, and you can shove people. Arch Rivals was one of the inspirations for NBA Jam. So yeah, they basically had that, and it was like this hyper-violent, unlicensed basketball game. And they were like, what if we did this with actual NBA players? Perfect idea, and ideal execution. And there was also like a Mutant League football and Monster League. That's right.
Starting point is 00:38:43 Yeah. So I played them all. We covered one of the worst games we played on the show here in our old format, which was Bill Lambeer's Combat Basketball. Do you remember that game at all, Matt? Yeah, I remember that. I had like sort of an uphill battle like with a sports game kind of anyway. Yeah. And that was really tough.
Starting point is 00:39:09 One of the worst like just creative decisions, which is it's a basketball game with an overhead camera. Yeah. Which really just does not work for something that's so vertical. Yeah. I played that a lot. I also played like Double Dribble. Oh, yeah. Double Dribble.
Starting point is 00:39:23 Yeah. There was like a street ball game like you played one--on-one outside it was like barkley and bird they had a few different ones that were different iterations i think i had one for like the commodore 64 that was like dr j versus bird i want to say but yeah they were all like those were just one like uh that yeah they had a bunch they had some one-on-one games right now they haven't made one of those in a while yeah i wonder if the new games have one-on-one games for a time. They haven't made one of those in a while. Yeah, I wonder if the new games have one-on-one, but we just don't play them anymore. Could be, yeah.
Starting point is 00:39:47 That's the other thing is like, because you don't really keep up with games anyway, but have you ever been tempted to be like, oh, I'll get the new NBA 2K and mess around with it? I'm just so far before that. And when I see people playing, it's like, all right, I'm at a party, and it's like, I have to get a manager now.
Starting point is 00:40:04 I'm like, what is this game? It's like this all right, I'm at a party and it's like, I have to like get a manager now. I'm like, what is this game? It's like this weird sim thing. It's like, did anyone else create a player? Because I can't figure out where his socks are. I'm like, what? Do you ever play basketball anymore? Like what? It's like Leisure Suit Larry.
Starting point is 00:40:17 You're just walking around trying to sleep with people. There is a lot of like social sim elements that are in like the MyCareer modes that I have zero interest in. And it'll be like there's like a cut scene like Eric Gordon is yelling at you because you didn't get enough touches. And the locker room is like, I don't want to deal with this. Like I want to just play the game. And then they have those things too where you can like when you're creating a player, you can upload a photo of your face. And then it maps it on to like the model of like the guy or whatever. And then you have to sort of reckon with that you look monstrous.
Starting point is 00:40:49 Listen, I'd rather just play with Kirk Heinrich. I don't have to upload my face onto a basketball player's body. I already know how that goes. So there's this long Sports Illustrated oral history of NBA Jam, which is a really great piece and has some amazing details, but actually does talk about at a certain point they had proposed and they didn't do it for a couple of reasons, but they were going to have a camera integrated in the NBA Jam cabinet. So you could take a picture of yourself and put that onto your character model.
Starting point is 00:41:23 But they were like, it's too expensive to do. And the other thing they were just, they had a thing But they were like, it's too expensive to do. And the other thing, they were just, they had a thing they called, I think it's called, I think the acronym was TTP, time to penis, because they were just like, someone's going to take their hog out and take a picture of this like immediately. Oh my God.
Starting point is 00:41:35 And, you know, we just have to account for that and we can't have this happening where, you know, for a game that children are going to be playing. This world is so sick. Yeah, it really is. Anyway, let's play it with AirDog, which is a guy without his pants on in the game or something. So, yeah, this game comes out and is just like a huge sensation,
Starting point is 00:41:57 breaking all sorts of records for, you know, the number of quarters are being pumped into individual machines. Some of the things that, one thing that I found notable that i was kind of surprised by this is the first licensed arcade sports game like this is the first time that a pro sports league was like yeah we this coin op machine can have i can have our branding and nba the nba as it tends to be is like kind of like you know was a little bit on the the front uh the front end of things was a little bit on the cutting edge in terms of licensing them but even there there was a lot of tent the front end of things, was a little bit on the cutting edge in terms of licensing them.
Starting point is 00:42:25 But even there, there was a lot of tentativeness. What about like, does that not include at-home games? No, this is specifically arcade games. Because there was like a seedy element that was perceived as existing with arcades, and that was the reason they were so hesitant. Got it. And another thing, and we were just talking about using, you know, using photos of the cabinet potentially and them killing that idea. But just in a more general sense, like the article talks about how difficult it was to model the players' heads without internet image sourcing, which I was like, oh, yeah, that's a thing I wouldn't have thought about.
Starting point is 00:42:58 But just like so they were having to find like issues of Sports Illustrated that, you know, like, oh, well, this one has a good photo of rod strickland we can use this as reference for his character model it's like oh man that must have been such a more laborious process yeah without mocap right right well there was like the the player select screens which were like borderline like cd-rom and carta level like images that were somewhat photorealistic. And then the in-play game versions did kind of still look like them, even though it was very 8-bit. Yeah, 100%. So this was like an era where they were, I feel like digitized photographs were a big thing,
Starting point is 00:43:36 like Mortal Kombat, obviously. Like, you know, all the character animations are like, you know, digitized actors. And there was a game i guess that directly inspired this uh it was published by atari called primal rage which i vaguely remember it was a dinosaur fighting game and i don't know what the photographs they were that they used for dinosaurs but they are like digitized images um that are the character models there do you think they had to take pictures of real dinosaurs there's no way time machine
Starting point is 00:44:02 thing probably not there's no way i can't Like a time machine thing? Probably not. There's no way. I can't imagine that. They probably still use Isaiah Thomas and Brad Lohas. We already have it from NBA Jam. Do you guys need Blue Edwards in the 16-bit? So who did you like to play as? Because like me,
Starting point is 00:44:19 you're a Laker fan. You're from Southern California. Did you play as the Lakers? The Lakers weren't great just because it was like, I think, Worthy and Vladi at the time. That what that's what it was yeah it was a real downtime for the lakers because it missed showtime and it was too early for the van exel eddie jones
Starting point is 00:44:32 cedric sabalos lakers right right i didn't necessarily like want to be playing as the 92 93 lakers for sure so i usually aired on the side of uh like penny and horace grant um i needed a shooter and a dunker basically um and i also liked isaiah thomas and joe dumars yeah i was a big um i was looking through the roster and jogging my memory i realized that i ended up playing and not that i i you know did this team as a rival of the lakers but i ended up playing as the blazers with a drexler and terry porter yeah that's another good small, tall action lineup. But, yeah, it's kind of fascinating to go through the roster and see that there are ones where it's like, oh, there's Shaq there.
Starting point is 00:45:15 Oh, Scotty Pippen. I think Shaq was not in the game. Shaq was in the arcade version only, I think, of the original. Yeah, I remember seeing Nick Anderson and Penny Hardaway. Yeah, there was all sorts of weird shit that was going on because Gary Payton wasn't in one version. It was Benoit Benjamin instead. Did they have to ask these players for individual permission?
Starting point is 00:45:36 Well, so a big part of it apparently was, first off, they were just kind of making decisions arbitrarily because they were like, I don't know, who's on the Kings? I don't know. I guess Spud Webb. I guess we'll throw him in there. So there was part of that was just the developers like having the roster of all the NBA teams and before league pass, before being able to watch everything, you were like looking through box scores and trying to figure out if like, you know, Hersey Hawkins was the best representative of the Philadelphia 76ers. Percy Hawkins was the best representative of the Philadelphia 76ers. The thing specifically that led to Michael Jordan being excluded from this game and all these other games is that he opted out of the NBA Players Association agreement so he could do his own things. Gary Payton, I think, was just too new to the league at the time of the original game. So I think he got added in later. But a lot of these, just felt like fairly arbitrary decisions that came from the developer side.
Starting point is 00:46:27 Yeah. And that's how it was like 90. Maybe the shack thing was like, he was a rookie, but then there was also like, they had like Sean Elliott accidentally on the rockets and one, like the systems that I forget. It was like him and Robert Rory got switched or their pictures got switched or
Starting point is 00:46:40 something like that. And there were also all these characters that you could unlock that were like, you know because they're all these cheat codes that you could put in and they were all like clinton and air dog yeah the actual developers too were in there oh yeah like they put their friends in there and stuff like that yeah this guy mike mark termell who was one of the developers was like one of the most powerful characters um which i i don't know i i love all that shit i think that was also like in a pre-internet age where it was just like you would go to an arcade and someone would
Starting point is 00:47:09 do something yeah big head mode yeah exactly holy shit like that was a big part of it you know yeah can they do that? is this legal? I get arrested I swear I saw somebody else do it I'll put the heads back I'll put them back
Starting point is 00:47:24 so yeah there was some I swear. I saw somebody else do it. I'll put the heads back. I'll put them back. So, yeah, there was some motion capture, but it was a very crude version of it by Stephen Howard. And he ended up later playing five seasons in the NBA. But this was before he was in the league. They just found him at a Chicago court. And we're like, hey, you want a job? He's like, all right. Can you do a front flip boom shakalaka ex-dunk for us? You mean like this?
Starting point is 00:47:46 And he just does it? We need someone to jump 25 feet in the air and do a finger roll at the top. Do you think he wasn't playing basketball before, but his experience doing the motion capture for that was like, actually, I'm going to give this basketball stuff a try. I'm pretty good at sprinting to the corner and shooting a three. basketball stuff a try. I'm pretty good at sprinting to the corner and shooting the three. I, um, you talk about leaping 20 feet in the air and all that sort of shit
Starting point is 00:48:09 is just, like, that's the anarchy of this game is, like, what's fun about it. It's, like, not about being, like, balanced or anything. It's not about, it's just about being, like, over the top. And it is, like, kind of, like, the, the, uh – given the technology of the time, it's like you're not going to be able to perfectly accurately simulate this thing.
Starting point is 00:48:33 So why not create this over-the-top cartoonish version of it? Yeah, especially compared to like NBA Live 94, let's say, came out a year ago. Right, sure. It's like five on five, like – So tedious feeling, yeah. Shoot, I'm like, it almost ruined those games for me because I didn't need to play five on five when you could play like four three-minute quarters and reach 111 points and score 58 points
Starting point is 00:48:55 and have 14 blocks. Yeah. It's like, you want it as a stat pad. I had the, what was this, the college basketball game I had for the Super Nintendo. Yeah, it was like NCAA basketball. It was so boring. They played in like this blue void
Starting point is 00:49:08 of that game. Yes, because it had... Right, it had like the mode 7 graphics where it would go behind the player who had possession of the ball. And so like, yeah, they couldn't, they didn't have the horsepower to have like a crowd that was rendered. And it was just like, yeah, and it was so slow paced and it was so boring.
Starting point is 00:49:24 There was also players on there that were, like, hacked to never miss. I don't know if you remember that, but, like, there were some, like, bench players on, like, NC State, you would put them in, and he would make, like, 98% of his threes. I don't know why they did that, but I remember hacking the game that way.
Starting point is 00:49:37 Wow. But, yeah, NBA Jam just blew everything else out of the water, and the NFL Blitz kind of did the same thing as well. Like, I used to play Madden until NFL Blitz came out blitz came out and it's like oh this is so much more fun yeah nfl blitz was a hoot yeah uh the the announcing we should talk about because i think that's the one of the things that people remember the most about it and boom shakalaka has already been invoked but tim kittsrow is the announcer of this game so did he invent boom shakalaka for the game no this was this was a scripted line that came from one of the developers who was misremembering like a lyric from like a Sly and the Family Stone song.
Starting point is 00:50:11 Shakalaka, Shakalaka. Yeah, yeah. Boom. And so – but he said – he made Boom Shakalaka famous with his delivery. He was a Second City Chicago guy and he said he was paid $50 an hour for his voiceover session. So he made $800 total for a game that made $2 billion. And this is why we're striking people, because they're just going to be able to do this over and over again.
Starting point is 00:50:32 I think if you invent Boom Shakalaka, you should never have to work another day in your life. Yes. They should have made Boom Chakalakalit, so it's like these candy bars that are, I don't know, integrated somehow into the game. You can just get them. We'll figure it out. Yeah. Maybe the machine dispenses them. That's cool.
Starting point is 00:50:50 They're just inside. Instead of quarters. Yeah, that'd be fun. A little gel comes out. There's a big mess in there, yeah. Chocolate everywhere. Yeah. I didn't realize that Boom Choc-a-lock-a comes from NBA Jam. Yes, yeah, yeah. And also, like, He's On Fire is another one. i think that phrase obviously
Starting point is 00:51:06 has existed but i think people using it in that context comes from this game you know well making three shots in a row becoming on fire is like another thing that uh made the game so much fun 100 so satisfying chasing that dragon yeah the the net being on fire yes um but yeah you did mention the strike i mean like i i will say just just with some earnestness that like it is a thing of like, you know, there's a reason that the WGA and SAG-AFTRA were trying to get some sort of streaming residual as part of these recent, you know, labor actions. And they're hoping to do the same thing in video games. And what I will say, too, I don't know how many developers we have listening to this. We have some who listen to this. But if you learn the video game industry i feel like developers if you're out there tramell if you're out there if you're listening um the uh you know the reason
Starting point is 00:51:53 you want actors to be able to get residuals um from you know a performance like this in a game like this if it's a success-based residual the reason you want to establish that because you as a developer uh also should be getting that if you're doing the coding and and the uh the design and the art or the qa for like a game that ends up being this this gigantic billion dollar property literally billion dollar property then yeah you should probably get some added revenue from that because also the thing, you look at all the developers working on this game, none of those guys got rich. They all killed themselves. Roll credits. Dead, dead, sort of alive.
Starting point is 00:52:36 AirDog passed away. I will say, as much as I loved this game, I don't think I ever got good at it. Did you think you got good at NBA Jam? Yeah, I was pretty good. Especially playing at home, getting the reps in. I was at the very least better than
Starting point is 00:52:50 my friends. I would not join a local tournament and see how I stacked up against other kids in the city, but yeah, I was pretty good at it. I feel like I would think I was pretty good and end up getting shithoused in a cabinet in an arcade. Yeah, maybe so. But I do always thought this game was just like so much like so just pure fun
Starting point is 00:53:10 and just like what a video game should be. That's right. And I wish they could have recaptured the magic with some of the – I guess I haven't played the most modern versions of it. Yeah, I'm kind of surprised that they're not like a bigger like a bigger thing still because like that type of game then there was there was nba street which i was a big fan of that was yes we should talk about nba street and like that sort of took the the this type of thing into a like a different plane it was like a 3d like actual court and i just remember
Starting point is 00:53:42 just being like this is so fun and funny. That's the thing that I think is the best part about it is that these games are kind of funny in a way. They are super funny. And NBA Street was, I think, the closest to a semi-modern version of NBA Jam. I did get super into NBA Street for a time. I was particularly into Volume 2. Yeah.
Starting point is 00:54:02 And there was a thing you could do. Their version of Boom Shakalaka, I can't remember what it was called. And there was, like, a thing you could do. Their version of, like, Boom Shakalaka. I can't remember what it was called. But they had a, there was these trick moves that you could do. And it sort of, I felt like it shared a similar language with, like, with Tony Hawk because there were, like, combos kind of. Is it called, like, street mode or something? Because you would, like, press all the shoulder buttons at once and then you go into super mode. I think it was something like that, yeah.
Starting point is 00:54:22 And then, but they had, like like almost attacks that you could do there was one called like off the heezy where you would like you're dribbling the ball and if you activate off the heezy you throw the ball at the opponent's head and then do like and then and shoot from there and it was so funny like and one mixtape style yes streetball so good what i loved about that game is that you could just you could uh just for the reality of is you had your create a character and then as you upgraded their character you could improve their stats but that included um adding inches to their height yeah just the idea of like my character eventually growing to seven foot seven over the course of his career but then also you could like uh if you want you could use some of the like the basketball
Starting point is 00:55:04 players that are in the game. So you could make like a team that's three shacks versus three shacks. And that's kind of funny, too. My understanding is that part of the reason these arcade games, that's certainly the case with NFL Blitz, because the NFL is a more stodgy conservative league, is they eventually lost the NFL license because the NFL didn't like way that this had kind of like cartoonified and also made the game a little bit more violent than the actual sport. Yeah, we can't let people think about this too long. So like, and I don't know the same thing. They've still been making some NBA jams, but I don't know if that's the same sort of thing
Starting point is 00:55:38 of just like the league is more comfortable by having a sim version. Like if that's just like a little bit of easier to sell or maybe it just like sells so much better that you know it's not worth investing in the arcade version maybe they had like there was like a class action lawsuit people going to NBA games and being like nobody lit on fire false advertising
Starting point is 00:55:57 nobody was heating up all game can I have a refund I do think it's ripe for like if they wanted to go the route of, they, within the last couple of years, remastered Tony Hawk's Pro Skater 1 and 2. Which I did play on Switch. Which I loved.
Starting point is 00:56:13 It was such a good package too. But one of my favorite things about it is, it's not like they remade the game and they're young still. They're sort of like, oh, there's Tony Hawk. He's clearly 50 years old in this game they could do that with the players in the nba jam just make them old i think that's
Starting point is 00:56:28 kind of fun i remember looking up like are they going to do this with nba jam and there was some like business reason why it would never come to the switch like between the ownership rules and the nba getting involved they can't like just remake this game yeah like they do with the other games maybe they lost the code that happens more often than you think sometimes they do with the other games. Maybe they lost the code. That happens more often than you think. Sometimes they just lose the code. This is the last cabinet. It's in there somewhere. Tramiel himself etched the code into the side of the cabinet.
Starting point is 00:56:53 We can't make it. We lost the code. I've heard at least one instance of this. The code. Why isn't this being remastered? The person that made the game was like, we lost it. Well, yeah, because there's even a thing of like, I think, back in a day when storage was at such a premium and like hard drive space was so much so expensive they just like they'd ship a game is like well we don't need the source code anymore let's just delete this to free up our hard our hard drive space you know and there
Starting point is 00:57:17 wouldn't be like a tape backup or something i i yeah i don't know if that's um i i've heard this say i don't know how uh what's the word heard this said. I don't know how... What's the word when something is like... Apocryphal? Apocryphal this is. Thank you. That's exactly the word I was looking for. I learned it from you.
Starting point is 00:57:31 It's a great word. You ever fuck with apocryphal? No. We'll be right back. Let's go! I think this game ripped. Go! I think this game ripped.
Starting point is 00:57:49 And yeah, I think the licensing must be the reason that there hasn't been a modern version of it. I think EA owns a license now. Yeah. There have been some maybe arcade one-up versions of the cabinet, some small-scale versions of the cabinet. But the actual, I don't think they've released a new one for 10-plus years. That would have been nice.
Starting point is 00:58:03 Yeah. Instead of taking the real one up 70 stairs, the. That would have been nice. Yeah. Instead of taking the real one up 70 stairs, the smaller, the smaller one would have been much nicer. Cause then people would be like, is that a real one? And I'd have to be like, no,
Starting point is 00:58:12 this is a real deal. I got an NBA jam and a fucking hot dog. It must've taken like four or five guys to put, no, I did it myself. It's a flat screen. The whole thing is made out of balsa wood. It weighs 14 pounds.
Starting point is 00:58:28 Don't lean on it. It will shatter. That thing is built like a fucking brick house. It's like, remember those old TVs that were so unwieldy and off balance
Starting point is 00:58:37 regardless of how you held it? Oh, yeah. There's one of those in there. That's wild. Yeah, those old, those super heavy, bulky CRTs that are so front loaded. That's what's in there. A friend of bulky CRTs are so front-loaded.
Starting point is 00:58:45 That's what's in there. A friend of mine last year on my birthday pulls up to my birthday and is like, I have something for you. And I've had a couple drinks at this point. And he opens his trunk. It's our pal Jacob Wysocki. And he opens his trunk. And there's just a CRTV in the trunk. And I'm trying to get it out of the car and almost about to drop it.
Starting point is 00:59:03 And my fiance comes over and is like, what are you doing? And I was like, and I just put it back in the trunk. And I was like, you have to do something with this man. I can't take this. He brought that as a gift. He brought it to a bar to give to me.
Starting point is 00:59:13 I was like, what did you think? I actually, then the next day we talked about it. He was like, I don't know what I was thinking. Bringing that out at a social event. Yeah.
Starting point is 00:59:20 It was really funny though. I thought that was apocryphal. Okay. So now he's, he's fucking with it. I thought I'd give it a test run. Any other thoughts on NBA Jam? It's the perfect game.
Starting point is 00:59:33 And it's kind of nice that they're not remaking it because it exists for that time and place. Like, we don't need a 2023 version of it because it wouldn't be as good. And I'm glad that I was born to be 12 when it came out or whatever. God. That is really nice. Perfect time and place. Yeah. Should we do a segment? Let's do it.
Starting point is 00:59:57 Alright, this is a new thing that we're doing and this is inspired, Abir, partly by the hoop grids, which I know. Fantastic. Do you do the hoop grids? Every day. That was going to be my game that I play. But then I remembered I play VR mini golf instead. But yeah, I was going to bring up hoop grids.
Starting point is 01:00:12 I had to stop doing the hoop grids because they are, I found them, they were too time consuming and too addictive. But there's also movie grids that people are into. Anyway, I devised my own grid. That's amazing. This is the gamer grid. Fantastic. And the way this one is the gamer grid. Fantastic. And the way this one is going to work, there are three columns and three rows, and we're trying to line these up. We've got these up on the screen here. So the three rows are Madden NFL, NBA 2K,
Starting point is 01:00:37 and Mario Tennis. Got it. And then the columns are first release year, so first year that one of these games came out, cover athlete, and voice commentator. Oh, cool. The way these generally work is it's like name – like there's a bunch of different possibilities. Right. This one's only one. There's just one. Yeah. But cover athlete and voice commentator, there are a lot of options.
Starting point is 01:00:59 Oh, interesting. Okay, cool. So you'll give me extra points for rarity. Interesting. Okay, cool. So you'll give me extra points for rarity. Now, is this the immaculate grid where I only get nine guesses total, or is this more of a hoop grid style where I can keep refining my answer until I'm at the most rare version? I wish I had a way to track rarity. Unfortunately, I don't really have a way to do that because we're only doing it with you two. Interesting. I guess we could compare your answers against each other. Whose answer is more rare? against each other.
Starting point is 01:01:22 Whose answer is more rare? But I do have some stats that we can go to. But yeah, anyone want to take a crack at any of these, feel free to chime in. I only know the first one. The first one is the only one
Starting point is 01:01:34 I played growing up. Madden NFL. Yeah. I believe the first one was 91 or 92. The first Madden came out in 1988 for PC. Wow.
Starting point is 01:01:46 A little pre-Genesis Nintendo. Okay, I didn't know that. Yeah. We've got NBA 2K. We've got Mario Tennis. We've also got Cover Athlete and Voice Commentator. You can weigh in with any category. Okay, I'm going to take a wild guess that the first Madden cover would have been John Madden.
Starting point is 01:02:02 Matt, it's a great guess, and it is a correct guess. In fact, he is the most frequent cover athlete. Boom! If you have somebody like John Madden, and you don't put him on the cover, what are you even doing? Yeah, exactly. John Madden's career was so long that there were people who only knew him as a coach,
Starting point is 01:02:21 and then there were people who only knew him as a commentator, and then there were people who only knew him as the Madden and then there were people who only knew him as a uh you know uh as the madden guy yes you didn't even realize he was a commentator yeah but yeah he was on the cover for the first five editions of john madden football and then he ultimately um uh would share it with athletes and then came back at the uh the for the 23rd anniversary or i'm sorry the the mad Madden NFL 23, whichever anniversary edition that was, or was that the year he passed away? That's what it was. Do you have a list of every cover athlete? I do. Yeah. Okay. Can I guess some names? Please. Okay. I know Michael Vick did it at least once. Vick absolutely was a cover athlete in Madden NFL 2004. Yeah. Was Ladanian Tomlinson?
Starting point is 01:03:03 Yeah, was Ladanian Tomlinson? Let me look for this. Okay. I don't think Tomlinson, no, Tomlinson turned down the cover of NFL 2008. Yeah, because there is a Madden curse. Do you know about this, Matt? I don't know about this. So famously, the person- They're all dead.
Starting point is 01:03:20 Okay, well, John Madden first, right? Yeah, that makes sense. Okay, well, John Madden first, right? Yeah, that makes sense. The athlete featured on the cover of a John Madden game oftentimes is injured or has a bad season. Was Peyton Hillis ever a Madden cover? I feel like I remember him having one good year and they put him on the cover.
Starting point is 01:03:38 Madden NFL 2012, you're correct. Peyton Hillis. Okay, that would be the most rare one, I think. That's pretty good. Okay, I'll lock in Peyton Hillis. My John Manning answer turned out to be not rare at all, actually. He did it the most. Yeah, that would have been, you would have nailed it in one, but the most people would have guessed Matt. Yeah.
Starting point is 01:03:56 All right, we've got first release year, cover athlete. So is 2K, does that include NBA Live, or is that a different franchise? NBA 2K is a different franchise from NBA Live. NBA Live is the one by EA. NBA 2K is by 2K Games. I thought NBA 2K was like NBA Live 2000, but I guess I stopped playing, so I didn't really realize that. They were released in kind of a similar timeframe. I assume 2K started in 2K, 2000.
Starting point is 01:04:22 Matt, you want to take a guess? Yeah. I'm'm gonna guess 2003 here's the thing you got to remember that sports games come out a year early 1999 the first nba 2k came out for the year 2000 wow 1999 2000 season interesting didn't realize we'd get scolded for answering wrong. Sorry I got it right. What are you trying to say? You could have clearly given me credit because the season did end in 2000, but yeah, I guess I didn't add three months to my guess.
Starting point is 01:04:54 Here's the thing you've got to remember. Okay, you made up the rules. Is that what I've got to remember or do you have the answer in front of you? Piece of shit. Cover athlete. I don't fucking know. Iverson or some shit i'm gonna put peyton ellis here yeah wait did you say iverson i did not only is alan iverson correct he was the first cover athlete for nba 2k and he's the most frequent nba 2k athlete wow i think the first five nba 2ks were allverson. Yeah, and then there was one of him kissing John Madden, the Madden 2K crossover. Like on the lips.
Starting point is 01:05:29 Yes, on the Berlin Wall. Yeah. Do we think that the song White Iverson is on any of the NBA 2K playlists? I don't have the soundtracks here. You gotta think so. All right, we've got a voice commentator, and we've got any details on Mario Tennis,
Starting point is 01:05:49 first release year cover athlete. I don't know anything about Mario Tennis. I mean, it would be pretty crazy if John Madden wasn't also the voice commentator for the game, even if it was a rudimentary... Yeah, no, Madden was in a lot of these. I think the voiceover commentary started around 2000 or so.
Starting point is 01:06:06 Wow. That was when they had a point where they started. Remember Joe Montana's Sports Talk Football? Oh, yeah. It was Joe Montana was like the voice of it. Welcome to Joe Montana's Sports Talk Football. Really like. Call me when it's Joe Montana.
Starting point is 01:06:18 Thank you. Sports Talk candid camera. Pencil Madden in there. NBA 2K voice commentator any guess marv albert marv albert i believe was for some of the later editions now here's the thing harlan yeah marv albert was wait a minute where the fuck mike breen yeah breen was in some maybe marv albert didn't commentate for any of these i thought he did he was too expensive yeah it might have been we can edit out some of this dead air, Rochelle.
Starting point is 01:06:46 Keep it in. Keep it all in. Use it. I had this in front of me. I can't find it now. But yeah, I don't know if Breen was either. I don't even really know
Starting point is 01:07:01 who does that at all. Like for the NBA, who does commentating? Yeah, I have no idea. I know that those guys are all funny. Right. Shaq and... Oh, like the halftime shows?
Starting point is 01:07:11 Yeah, but that's like not commentating. No, yeah. It's like Mike Breen and Doris Burke and Doc Rivers. Right. Van Gundy and Mark Jackson now. A lot of ex-players. I do have pulled up that the first four games of the NBA 2K series bafflingly feature commentary
Starting point is 01:07:28 from fictional announcers Bob Steele and Rod West. Why did they do that? Weird. Make up Bob Steele and Rod West. A fake guy? Yeah, have them be fake guys. I guess they're free? Yeah. And this is why we're striking people. A new guy just dropped, not spending any money.
Starting point is 01:07:44 Upload your photo and make the guy commentating look like your dick. As a horrific monster, yeah. All right, in the interest of time, I'm just going to plug in Bob Steele here. Bob Steele. All right, anyone want to try to take a guess in the Mario Tennises here? Mario Tennis, I'm going to imagine that this didn't happen until maybe the Nintendo 64? You are correct. That's the right generation. Okay i'm gonna guess maybe somewhere 97 not 97 but you gotta remember it came out a year before okay yeah it had to be 90s yeah yeah uh could it have been late in the cycle
Starting point is 01:08:19 then could it have been like 99 98 it was oh it was 2000 2000 really late yeah yeah uh nba uh mario tennis comes out first then um the uh the cover model oh boron ivanisevich right or mark phillipousis patrick rafter yvonne lendl who do they have i already forget so this is for sure this category was put so I could answer something. And I do appreciate it. Yeah, yeah, yeah. Yoshi in a tennis skirt. Also my Halloween costume.
Starting point is 01:08:55 I would imagine there's more than one answer because they put like the kind of the whole roster of the Mario like canon on. Yeah. On the box. I mean, none of these really except for the release year. None of these just have one answer. Okay, Mario. Matt, you get it. It's Mario.
Starting point is 01:09:10 Mario's on every one of these covers. Unbelievable. Yeah, yeah. And then voice commentator, that's tough because typically they don't have like- What about the guy in the cloud? I was going to say it could have been like Lakitu. Yeah.
Starting point is 01:09:21 I don't think Lakitu typically has a voice. This one's tricky. If you could name literally any Mario voice actor, I was going to give it to you. Well, yeah, Charles Martinet. Yeah, we'll throw Martinet in there. Chris Pratt? It's Pratt. Weirdly before the movie.
Starting point is 01:09:34 Yeah. That's how he got it. Though the announcer, there is a credited announcer in Mario Tennis who is voiced by Scott Burns, who was the voice of Bowser. Bowser doing double duty as the Mario Tennis announcer. Jesus. You don't want him doing more than what he has to do. It's pretty tough stuff. Remember the Nintendo game Tennis?
Starting point is 01:09:52 Yeah, of course. Just Tennis. They didn't fuck around back then. Tennis. Let's not get too fancy with it, okay? This one's called Tennis. You know the sport you already know about? That's the game.
Starting point is 01:10:03 That's the name of the game. They had, so they had baseball was another one. Was it? Yeah, they had, and they also had golf. Before Mario Golf, they just, but the one I remember is that their football game was not called football. It was called 10-yard fight. Yeah. Why did they do that?
Starting point is 01:10:17 It's always the number one alphabetical on the list of video games. Oh, right, yeah. Because it's the number 10. Gaming the algorithm. That's right. What was that one baseball game that had all the funny weird names in it? Ken Griffey, I think. Is that what it was?
Starting point is 01:10:32 Where they were like... Bob's and Doug Nuts. Right, right, right. The foreign Japanese names that are artificially created. Someone was trying to come up with fake American names and English was their second language. And yeah, they're all complete gibberish.
Starting point is 01:10:47 What the hell game was that? It's just funny because they spent all, then if that's what it was, they like spent all the money on the one guy. And then we have to come up with different guys now. It was Fighting Baseball was the name of it. And we've brought this up in the podcast before some of these characters some of these uh these players these fictional players include sleeve mcdykle onsen sweemy uh anatoly smorin glen allen mixon now that sounds like a guy that sounds like a guy hill was a baseball player oh got it okay and joe mixon's a football player uh raul chamberlain mean, these people are so dumb. That's not what names are.
Starting point is 01:11:27 Names are like Bill Gant. Not Bobson Dugnut. Moron. Hey, that was Gamer Grid. That was this week's Get Played. Our producers are Shel Chen. That was fun. That was fun.
Starting point is 01:11:43 Yeah, that was a – I think there's something there with that segment. And you know what? Matt, every week we release our Patreon show Get Animated. Do you remember what we're talking about this week? This week we're starting Captain Laserhawk, a Blood Dragon remix. Is that what it's called? I guess I teed you up without
Starting point is 01:12:01 telling you I was going to do that. I think that is what it's called. It's on Netflix. It's like what it's called. I think it's a Blood Dragon remake. It's on Netflix. It's on Netflix. It's like the Ubisoft anime. You get to see Rayman doing some weird stuff. Yeah.
Starting point is 01:12:12 It's really fun. Check it out. And that's over at patreon.com slash getplayed. Our guest today, Amir Blumenfeld. Amir, thank you so much for being here. What a treat. What a wonderful trip down memory lane. I'll always talk about NBA Jam slash sports slash basketball.
Starting point is 01:12:24 So whenever you guys want to talk about that stuff, I'm happy to come back. Hell lane. I'll always talk about NBA Jam slash sports slash basketball. So whenever you guys want to talk about that stuff, I'm happy to come back. Hell yeah. I love it. Love to have you. And now we just did a segment. You have a podcast called Segments. Yes, that's correct.
Starting point is 01:12:41 Our new podcast, Jake and I went from If I Were You, our advice show, to something a little more customizable, I should say. Segments, which is a podcast that's just constantly reinventing itself every 10 or so minutes as a completely new unrelated segment. So sometimes I'll write a poem and try to have Jake guess whether it's a poem that I wrote or an award-winning poem. And then sometimes it's just Jake and Mere trivia. And then sometimes it's we're playing a game against each other. Wow. So it could be anything. Always on your toes.
Starting point is 01:13:03 Always on my toes. And it's a lot of, it's more work than we thought, actually. Didn't realize how hard it was to come up with five original segments every week. So, so far we're on week four or five. Things are going strong.
Starting point is 01:13:15 Talk to me in a year and a half and see how you're doing. No, I did this, this Gamer Grid segment I did today took me way too much time. Yeah. And I also clearly was not well prepared.
Starting point is 01:13:26 It's a pain in the ass. And if you guys, I mean, I think the segment is good, and I think we should do it again. Yeah. For sure, I think it's good. If you could see what it looks like, the fact that it took any time at all is insane. We didn't even finish. That's true. Anyway, voice commentator for Mario Tennis, anyone?
Starting point is 01:13:48 I'll throw in Martin A. Thanks, Samir. Thanks for doing the show, and you got played. Yeah, sorry. Do we not tell you that that's how we end it? I thought it was ending. That's why I cut to black with my voice, but are we still recording?

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