Get Played - Now That's What I Call Video Game Music: Cozy Edition
Episode Date: October 9, 2023Nick and Matt discuss their experiences with Cyberpunk 2077 before diving into this week's topic, music from cozy games! This month's We Play, You Play: Cyberpunk 2077: Phantom Liberty! Foll...ow us on Twitter and Instagram @getplayedpod. Check out our Patreon show Get Anime'd where we're discussing Cyberpunk: Edgerunners over on patreon.com/getplayed. Join us on our Discord server here: https://discord.gg/getplayed Wanna leave us a voicemail? Call 616-2-PLAYED (616-275-2933) or write us an email at getplayedpod@gmail.comSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
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So, you know, we're going to be playing through some cozy game music this week.
Yeah, that's right.
And I thought we should, in advance, we don't normally do this, but I thought we should, like, just go over our picks just to make sure we don't have any duplicates.
Right.
It's like a narrow genre.
Yeah, right.
So, I don't know.
I feel like we might have some overlap.
Why don't I just go first? Can I just, this is my first pick. Okay., right. So I don't know. I feel like we might have some overlap. Why don't I just go first?
Can I just, this is my first pick.
Okay.
All right, I sent it to you.
You just want to play that for us?
Okay.
So yeah, I thought this was like,
just like a natural, obvious, cozy game.
So you're for sure picking this one? Yeah one yeah 100 this is like a lock for me uh okay i did i did also
um i also picked this um as one of my songs okay uh but i could pivot and uh actually i have this
a different one that i don't know if maybe you have this one too so maybe we'll just clear it with you okay sure uh before before we start um
yeah i think this one does overlap with me no okay yeah no it's the same it's like this i
actually think yeah now hearing i think this is the exact same track well you know since we both
picked it and we both can't really decide who gets to have it,
let's just scrap it completely and why don't you see one of your other songs?
Well, why don't we, because Heather's not here, but she did send some picks in.
Oh, okay, yeah.
Why don't we play one of hers and see if she's maybe going in a different direction.
Okay, here's Heather's first one.
be going in a different direction okay here's uh heather's first one
yeah okay no this we all kind of picked the same one the same so i mean it makes sense yeah but yeah it's like a good song yeah um well i i'm sort of at an impasse to what to do because
i we do need to play songs on the show today.
I did wait.
Did you see that email I sent earlier?
Because I said the subject was just alts.
No, I sent you like a few different options in case mine got picked.
I saw that and I didn't open it. Yeah, I meant to give you a heads up on that.
No, here, let me just try this one real quick.
I didn't realize that was the same track oh no it's like
you didn't like
yeah I guess you didn't realize maybe you copied
the same link or something or
no that was my backup pick
I guess I just realized that was also my primary pick
oh god
um
well I'm just gonna get ahead of this right now.
I don't think you're going to like my next pick very much.
Okay.
The problem, Matt, is I like this too much.
I picked it myself.
It's such a problem.
Yeah, man.
Heather just texted.
Uh-huh. myself. It's such a problem. Heather just texted. Hey, sorry I couldn't make it, but
I actually have a track
for y'all to play. I meant to send this earlier.
Okay, here we go. I'll forward this over.
Yeah.
Oh my god.
Let's
table this for now.
We'll get in the
the meat of the episode we'll figure this out on the fly i i do want to though um i on a different
topic uh we did actually get uh one of our listeners sent in a remix of our theme song
which that was really cool that's that's awesome a fan did this a fan did this and i thought like
in the question block or maybe at some point during the episode we just be like hey you know
but someone remixed the theme song we thought this was a lot
of fun it's a nice little tribute to the show so uh but yeah dude i don't know if you want to
listen to it first i'm gonna play it just so we know uh what it sounds like okay great just in
case it's like bad and yeah if it's bad i don't want to embarrass anyone we don't crap all over
what anyone's doing so we kind of want to get ahead of it if it's bad because like then we'll
we can sort of figure out what the it's nice no even if it's bad it's nice yeah it's just like we we want to maybe like sort of rehearse how we'll
react to it when we get to that part in the show and i just want to make sure before you play this
this is not the same track that we've been listening to this link is blue okay great it's a
completely new piece of music i think and um i i think we're just gonna hear it right now okay
great uh and it's this is so uh this is the the cue that it's a remix of the theme song.
Very exciting.
Fuck.
Fucking hell, man.
The problem is it's really good.
It's really, really good.
We bundle up with mugs of cocoa and study to lo-fi beats
as we pick and play our favorite cozy video game music this week on Get Played. Thank you. Welcome to Get Played, your one-stop show for good games, bad games, and every game in between.
It's time to get played.
I'm Nick Weiger, along with my co-host, Matt Apodaca.
Hello, everyone.
Hello, everyone.
Wow, that feels...
Put a little stank on it.
Hello, everyone.
I don't normally do this.
If we have new listeners, there's normally a third host here,
but Heather could not make it today.
So we're doing this, I was going to say
solo, but it's the two of us. I think of it as solo. We're doing it solo. I think for Heather's
one podcaster, the two of us make up one. Halves of the whole, the two of us are each a quarter.
That math about works out. So yeah, Heather's not here today, but we're going to power through this.
And I did want to bring something up because this is something that people have asked about, which is our back catalog is currently not accessible.
We are working on that and we are going to have a solution for that in the next month or so.
Yeah.
So just like we're conscious of it.
We're not trying to, you know, seal that off.
We want that to be available for people.
We want people to be able to listen to those episodes
obviously it's just a whole
contractual framework we have to
work out but we're going to
we have a solution in the works yes it's
balls are in
motion as they say and
the chess
pieces are on the board where they belong
the pawns are positioned
ready to go into motion.
A rook awaits.
The future conversation we have on Get Animated.
But yeah, that's all going to be happening soon.
And we'll tell you.
We'll tell you exactly when it's happening.
Yeah.
Once we have a timeline for that.
But it is.
It's in the works.
So fret not. So that's in the works. So fret not.
So that's in the works.
Also in the works this month.
So we play,
you play is cyberpunk 2077 phantom Liberty.
That is going to come out on Monday,
October 30th.
So we're going to do a full episode dedicated to the new DLC for the now
three-year-old,
but much updated game.
We are all playing.
The game is fixed, isn't it?
That's from the ad. It's really good.
Oi! The game is fixed, love.
You should do more impressions.
Hey, it's me, Idris Elba.
What would it sound like if Idris Elba had a conversation with Jason Statham?
Hello, it's me, Jason Statham.
Oh my God!
with Jason Statham.
Allow us to meet Jason Statham.
Oh my God.
I was going to call you the new Rich Little,
but that's like a too old
of a reference for even me.
Yeah, I don't know
what you understand.
I don't know.
Who is the guy now?
Hmm.
Probably some TikToker.
It's probably some TikToker.
It's the guy who does
real Peter Griffin.
That's the guy.
He just has the one impression, but it's really good.
That reminds me of the time I met Idris Elba.
I just see a movie with those two.
Yeah, 100%.
Oh, wait, I did.
That came out.
What are we talking about?
The problem is that movie came out, and it's kind of forgettable.
That's the issue.
I would see a different one.
With their brothers or something.
A twins reboot.
Maybe just Shaw.
Which one's the one that's not The Rock?
He's Shaw.
He's Shaw, yeah.
Hobbs is The Rock.
Maybe we need a Shaw spinoff.
You know what?
He's my favorite former murderer turned friend.
Well, Matt, before we get into the meat of today's episode, and we have kind of a fun sort of like, I think during the spookiest of months, we have perhaps a soothing podcast theme.
But before we get into that, the question I have to ask you, and in turn, I have to ask myself looking in the mirror, is what are you playing?
Wow.
Hey, Nick.
Oh, my God.
Is it Joel from The Last of Us?
Yeah.
I was walking the hallways here at SiriusXM Studio, and I found one of them coins from The Last of Us Part II.
Oh, right.
Wait, no, it's cards.
It's cards.
No, they're coins, too.
They're also coins.
No, but I found cards.
Yeah, you would not be interested in the character who's collecting the coins.
Well, I would be in a cosmic sense, I'm interested.
Got it.
Yeah.
But I found these cards, and there's these cards that Ellie likes based on the comic books that she likes.
That's right, yes, yeah.
Yeah, also, did you find them?
Hey, it's one of them comic books, yeah.
Well, you found the comic books, but I mean the cards cards maybe out of the picture by then out of the picture hey listen being being a spoiler light as
i can be oh what do you think i was doing on that day instead playing golf oh my god grim thing for
you to reference oh what i can't have a little little fun? I guess you're the one person who can kind of take ownership of it and make light of it.
I'm Joel dead and loving it.
Dracula from the Mel Brooks movie?
Yeah.
Wow.
Okay.
Different side of you than I expected.
Yeah, I'm a little more fun.
Yeah, that is fun.
Hey, no one else is fun.
Idris Elba and Jason Statham were here earlier.
I do an impression of them.
Oh, you do?
Oy, it's me, Jason Statham were here earlier. I do an impression of them. Oh, you do? Oy, it's me, Jason Statham.
That's not bad.
That's better than I expected from you.
I do Peter Griffin, too.
I do all sorts of crazy characters.
You guys just never let me.
Yeah.
I do the Resident Evil merchant.
Is your favorite, like, just of the Family Guy characters?
Because I'm trying to think of the timeline,
and I guess the apocalypse would have hit
shortly after Family Guy's debut.
So you got, like, the first couple seasons,
but you didn't get the reboot at all.
Yeah, I'm not lucky enough
to have seen the new episodes of Family Guy.
I only have the three seasons
and Stewie, the Untold Stewie the Untold
Story. Right. The DVD they released.
That sort of did put it on the map.
There's a raunchy DVD
commentary where Seth
McFarlane portrays both Stewie and
Brian having a tete-a-tete. That's a lot of
fun. Yeah, it's really fun. Yeah, I mean I own
that DVD. Yeah. But so. I wish
it was less DVD commentary
and more crooning.
Mmm.
I love,
I love the songs
of Seth MacFarlane.
It's a,
he's,
it's what he's known for
as much as being
kind of an animation kingpin
these days.
I sound the way I started,
right?
Yeah.
I mean,
he's tracking for me.
Weird thing
for a person to say.
No,
it's a,
it's a.
Do I sound the way I started?
Yeah, yeah, I think so.
I did hear an old doughboys recently,
and it's interesting what happens to the voice as we age,
as we all hurtle towards our mortalities.
Yeah, your voice becomes noticeably deeper over just a few years,
and then also I think you become more conscious of your cadence
and your manner of speaking and perhaps become a little bit more particular about it as you speak into a microphone
more and more. I know that Matt had to leave the room for just a second, but can I say something
about him that he knows? Sure. He's loud all the time. On mic, off mic, this guy can't stop talking
so loud. Talking about Matt? Yeah. I guess he is a pretty loud guy.
He's so loud.
I guess I'm also loud, so I'm less aware of it.
I'll tell you something, too.
I met somebody the other day that was so loud that even Matt was like, Jesus.
But anyway, I just wanted to ask you, what are you playing?
And I gotta go.
Thanks for asking, Joel.
Good luck finding all of those comic cards,
trading cards
with comic characters.
I love memorabilia
and I'm always on the hunt
to give it to Ellie.
See ya.
Take care, buddy.
I gotta go
to the 19th hole
if you know what I mean.
See you on the links, my man.
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Well, what are you playing? So, and Matt, you may be on the same page here.
When I've been playing a lot of Cyberpunk 2077 2.0.
Yeah, did you pass Joel in the hallway?
That was exciting.
I missed him completely.
Oh, my God.
But you know what?
He's avoiding me.
Too loud, probably.
Yeah, that's what he likes to say.
You're going to attract a clicker.
Oh, that's, you know what?
I hadn't thought about that.
He might be triggered by loud noises. You've got to be quiet be quiet i mean you don't have to be quite you know like uh
a quiet place yeah you don't be quiet place level quiet but you're pretty quiet
what is this what is what is the weakness that movie sucks
i wouldn't go that far but that whiteboard is a little sweaty. Yeah, I guess it's fine.
It's all right.
I'm glad there isn't an equivalent.
I'm glad there isn't a whiteboard sketching of a clicker and what is the weakness in The Last of Us
because it would probably take me out of it.
But yes.
Cyberpunk 2077 2.0, I am continuing to play.
I've put a bunch more hours, about 10 more hours in it
since the last time we recorded.
Matt, are you still playing this?
I am still playing it, and I am right now in, I'm at the beginning of the We Play, You Play section,
the Phantom Liberty section. Okay, so I still have not dipped into the Phantom Liberty chunk.
I've been a little bit, somewhat consciously avoiding it, even though I have the quest to go
over there. I will say it is so fun. I mean, it's just a blast. It's great. Great. They'd look the walking around it.
I said this last week, the walking around the driving around and the combat.
We're all a little bit overwhelming.
All that stuff is much improved.
And since that's so much of the gameplay, it just feels like a much more cohesive package.
I really enjoy.
Yeah.
And and I will say that the from the combat side of things, because I'm really enjoying it. Yeah. And I will say that from the combat side of things,
because I'm doing like this katana build also with some stealth elements,
and I do kind of have moments where I'm like,
is this worth the trouble?
Because when I just switch to like a random like precision rifle,
even though I haven't specced for those skills at all,
I just find it so much easier to play this game as a cover shooter
and just pick off enemies from a distance.
Yeah, I previously mentioned
that I was interested in building, or
exploring a hacker build,
like a quick hack build, and
that does require you to
have
like a stealth build also, and I'm not
particularly interested
in this game as a stealth game. I think
the stealth sections where
you do have to do it are pretty fun yeah but i the unfortunately the gun combat in this game is
so fun and good it's fun and it's also i feel like just i don't know maybe maybe this is that
they just have to learn how to play the katana side better i feel like it's balanced so much
more towards yeah gunplay i think so too um and And we were talking off-pod about this in the group chat,
where everyone's talking about, you know, the game is fixed, isn't it?
And there are still plenty of bugs.
The game has crashed twice for me,
and I did take some screenshots that I forgot to put in the group chat,
so this is a Nick exclusive right now.
This car is just floating there.
It's half a car floating in midair.
Yeah, it's kind of crazy.
And then this other guy just right on the other side of this car, if you could believe
it, is just sort of like keeled over on the fire hydrant.
Yeah, I mean, this is look, it's I wanted to front load it with positivity because I am, I think
this is great.
I think it's a really, but like if this had been a retail release, I think people would
still be pointing out these bugs and, you know, the issues with the physics engine and
some of the visual glitches, but still it like feels like complete.
But for something that has been characterized so much as like, this is like kind of the definitive edition of the game,
I am kind of surprised by how rough around the edges it is.
Let me keep on a little bit more praise
before I get to some of my own bugs
because I have a few of them.
But the thing I do want to say is like
from a storytelling standpoint,
the plotting is so good both for like the overall story
and for the individual, you know,
the kind of the game-spanning missions.
There's a few different ones that go in different branches that all kind of converge in the endgame.
And those are all really well realized.
The characterization of a lot of the NPCs is really great.
There's some awesome narrative design in the side missions.
I mean, just small ones.
Some of the stuff was in the base game but just revisiting it's like like you're reminded of how sharp it is like there's one where you tail a the bartender's wife um and then she's
like he's like she's cheating on me because my baby our baby looks completely different than
than you know than than i do and then when you get to the resolution,
it's like,
oh,
wow,
there's like a completely,
you know,
they,
they,
they thought through,
uh,
they,
they're,
there is a very cyber punky sort of rationale for what's going on here.
Uh,
and it's,
it's,
it's both appropriately bleak,
but like a nice extrapolation of,
of what possibilities,
you know,
could await in a,
in the sci-fi reality.
Same thing.
There's like a cute little side quest
in it and it's like super contained but i love it because it's like it's just a vending machine and
hey i love a sentient vending machine there's just a vending machine with a personality and
he on the whole quest is he just wants you to move a dumpster that's blocking his view
and it's just like oh that's kind of cool to talk to this this little vending machine and help him
out um so i i I love shit like that.
And there's another thing that this game does repeatedly,
which it does this trick where it throws away the introduction of a major
character as kind of like a side thing.
And it's so effective.
Like when you first introduce it,
like you first meet Judy or Panem or Takamura,
these are all like major characters that are a huge part of the story.
But the first time you meet them, they're just kind of like, you know, or Pan Am, or Takamura, these are all major characters that are a huge part of the story,
but the first time you meet them, they're just kind of like,
maybe exiting a conversation with another NPC that the scene is going to focus on,
or they're just kind of hanging out, you know?
And they seem like a side character.
The way that trick is used is that it makes the world feel so expansive and so rich and real.
So all that shit is great.
But yes, I have encountered some bugs.
Have you encountered any other bugs or do you have any other positives you've encountered?
Not like too many bugs.
Like just those like visual ones that I, you know, could really care less about.
Like that's not like breaking the game for me.
It's like anytime I see something like that, I'm like, oh, this breaking the game for me it's like anytime i see something like that i'm like oh this is like kind of it's like funny like it's it's not it shouldn't be in there but it makes me laugh when i see it uh but and it's only crashed my game twice which
it shouldn't happen at all are you playing on ps5 i'm playing on ps5 yes um but i know that the ps5
version does have some uh uh some bugs that are that like sort of break the game kind of um uh there's like a
quest that if you do something where it like makes all the npcs and vehicles disappear somehow like
uh not ideal not yeah you kind of need you need those especially to to to continue but uh i think
you just reload it and sort of fix it. But right now,
I've been watching a lot of YouTube videos about Cyberpunk because I just can't get enough of it.
Right.
And there's things you don't want to miss,
like type videos, you know?
And there are romance options in this game
that I didn't...
Characters I never even met the first time around.
Interesting.
Never met River.
Oh, yeah.
Oh, man, I had a whole thing with River.
I didn't meet River. I never met Carrie.
River, not romanceable
if you're a guy, so just be careful.
Yeah, I'm playing a female V.
Yeah. And then
Carrie is... I definitely
was going to make a pass on the
male cop as a male V.
Realized that could be a
lethal mistake in my last playthrough.
You know what?
ACAB, dog.
So I've been
doing that, but
the game does a better
job, I think, of onboarding you to the
systems in this patch.
I feel like I'm more aware
of what those percentages
are in the home screen, like, in the pause menu.
Well, yeah, I mean, because, like, and also, like, the last 10 skill sheet, like, looked completely different.
Yeah.
And also, all of the improvements that you could get were all just, like, incremental, like, speaking of percentages, they were, like, incrementing your crit chance from, 2.3% to like 2.5%.
It's nothing that felt like you had like any sort of new ability as you were progressing through, at least in my memory of it.
My percentage for Johnny right now is lower than I'd like it to be.
So now like anytime you're talking about the quest percentage.
Yes.
And so I'm trying to get in his good favor.
So now anytime he pops up, I'm just like so nice to him. Just like, whatever you
say, man. But I think what those are tracking,
you're talking about the three percentages,
I think they're tracking progress. I think so.
But I think for one of the
for the
Johnny one in particular, you
have to have at least 70% to
get this other quest to
get the
silver hand ending, basically basically and i'm sort of
trying to build toward that one i can't remember what i did in the first one um it's a uh johnny
silverhand by the way the the keanu reeves character who lives inside your brain if you're
not playing this game and he pops out and kind of is offers a an external internal monologue which
is a a pretty effective device.
And he has funny things to say.
The weirdest thing is that he's mean,
which is very not Keanu,
so that's the most jarring aspect of it,
but that's kind of just a casting thing.
But speaking of Johnny Silverhand,
so the biggest bug I encountered
was this Engram bug with him
after the elevator sequence at the club clouds,
which is a, you know,
it's kind of a major story quest.
At certain points during the game,
your head, your like brain will glitch
because Johnny Silverhand
is living in there.
And, you know, your field of vision
will become like all fuzzy
and occluded.
Your HUD will get scrambled.
So this shit has happened and um you know like i have like a headache and johnny silverhead is freaking me
my my player character v out and this happens and then it just stays on and it just stayed on
indefinitely i was playing for like an hour with this like like you know screen know, screen shake and, um, fuzz effect.
And,
you know,
I can't really read my map.
And I was like,
what the hell is going on?
I was like,
how long is this going?
And I was like,
this does not feel like what happened last time.
And I was like,
do we need to rest or something?
I,
I rested.
It was still happening.
I,
I,
I being this,
this sumbitch,
it's an open bug that's been happening since 2020.
And it depends on picking a specific dialogue option or a specific sequence of dialogue options after the cloud uh you know
the the the nightclub uh cloud sequence uh which i did and the fix is still reload a previous save
yes so not the end of the world you know i reloaded a previous save. Yes. So not the end of the world. You know, I reloaded a previous save and the stuff I redid did not take the full hour of gameplay I went through because I knew what I was doing after that.
But it was like just one of those things where it's like, man, I can't believe this is still an issue.
And this hasn't at some point.
Look, game development is impossible.
It's a miracle that any game ships in any sort of playable state.
Look, game development is impossible.
It's a miracle that any game ships in any sort of playable state.
But this kind of feels like one where I would have expected that at some point there would just be some sort of kludge fix, some sort of hard-coded solution to handle this contingency if this is still happening three years after release. Our pal Sean Diston had this bug, but he said that he was looking for what to was, like, looking for what to do, like, online,
and he found, like, an in-game fix for it,
and it took him hours to do.
That's wild.
Like, it was, like, he had to find,
like, he couldn't really even see anything at all.
Yeah, yeah.
And he had to go find, like, this, like,
specific vending machine and shop there,
and he's like, it took me fucking hours to find it.
But, you know, he wasn't playing 4D chess,
and didn't think about doing the classic reload.
But I think he, like, did too many things to, like, justify wanting to do that.
Well, again, especially if I hadn't played through this previously,
I might have thought, oh, okay,
this is just going to be like this for a while.
And it was because I'd played through it,
I was like, I think this is going on for too long
that I thought to resolve it earlier than I did. That's, I think, what happened to Sean. I think he was like, I think this is going on for too long that I thought to resolve it earlier than I did.
That's, I think, what happened to Sean.
I think he was like, oh, this is like a weird choice, but like, I guess, like, it's just
getting sick.
My brain is just glitching at this point.
I'm just getting sick.
Yeah.
Exactly.
He's like, what kind of interesting narrative choice, and then realized that that's not
what should be happening at all, and then had to, like, did hours and hours and hours
of stuff.
Yeah.
So, it's kind of, again, you know,
it's kind of a bummer that stuff like that still exists.
I don't think it's game-breaking.
I don't think it's ruinous of the experience,
but I'm more just surprised than anything.
Also, just things like, you know, I had Johnny sometimes pops out of your brain.
He was, like, positioned in the wrong place during a dialogue,
clipping into a wall,
you know,
not a spot where we shouldn't have been.
Yeah.
Um, there's,
there's just little things like this is,
this is,
you know,
not,
not a high severity bug,
but Claire,
who is the bartender who also,
uh,
at the afterlife who also runs street races.
I went to the bar and like had a conversation with her.
And this is after another NPC's death.
Yeah.
And like,
there's like a cocktail named after the NBC you order and like kind of this
moment where commiserated over it.
And then after that interaction,
like five minutes in real time later,
I got a phone call from Claire and she was like,
it was like a whole thing of like,
Hmm,
not sure I know you anyway.
I read,
I run street races.
It was like,
so this, it just hadn't tracked that I'd already had the interaction.
I've had stuff like that too, yeah. There's like a veneer of that sort of thing happening throughout the experience where it's like I can tell things are still slightly out of order or certain fail safes haven't been enacted in case you do things out of order.
And so it just feels like a little bit of a less polished experience than I think it could be. If you had an interaction like that with
somebody in real life, you would be like, you have to go to the hospital. We just met. We had
a long conversation. Yeah, we were both kind of sad. But it is, you know, despite all that,
Despite all that, it is so fun.
And it's honestly... Yeah.
And I don't know.
Maybe this is...
Could this perhaps be a bold take or a hot take?
I think it's entered Game of the Year conversation.
That's interesting.
Because it didn't come out this year.
It's brand new fixed-wise.
Obviously, Phantom Liberty is brand new to this year.
But as far as gaming
experiences go and how much fun i'm having playing the game it's it's it's up there with some of the
other games i've played right that i've really enjoyed no it's it's a blast and you know it's
always easier to talk about the issues or the complaints you have with a game than talk about
what it does well but it does it does the the core. And again, the the narrative side are really, really effective. And I also just think it looks like a million bucks now. It did it like, yeah, there are still some visual glitches, but like what they've done with the well, but you don't want it to be a pain to prepare.
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Anything else you're playing, Matt?
I mean, this game has taken over.
This game and this IP has really taken over my spare time, I'll say.
So I've been doing a lot of that kind of stuff.
But, you know, we're getting close to a couple of big releases
end of this, you know, not necessarily end of this month,
but pretty close to it.
And, you know, your Super Mario Wonders and your Spider-Man 2s.
And so I'll have probably more to say about those later on
but nothing
else really it's
I haven't even played Baldur's Gate 3 in a couple
of weeks I gotta get back to BG3
I do have one other thing I want to talk
about which is not a
game but it is game related
okay so first up I want to
shout out Jason Schreier and the great Triple Click
podcast which is like a just smarter, better version of our show.
Yes.
If you want to hear some people talk about video games, you know what they're talking about.
But Jason recommended a book called Number Go Up by Zeke Fox.
Oh, yes.
It's a book about cryptocurrency.
And I have been reading it pretty obsessively since that episode came out.
I'm almost finished with it.
And it's great. It is a really terrific deep dive into the world of crypto and just how insane and
stupid it is. And there is specifically, so I'd highly recommend this book for anyone who is
looking for something to read. But there is some stuff that talks about video games in the book, largely through this game
Axie Infinity, which you may have remembered.
There were a bunch of ads for it a couple years ago, back in 2020.
And it's kind of like a clear Pokemon ripoff, but one that used cryptocurrency and NFTs as part of its core design.
So I thought I'd just have a little excerpt from this book I wanted to read real quick just to talk about like how just what an insane bubble this was and how it specifically found a home in the Philippines and became briefly something of a national obsession.
So I'll read this real quick.
The Axie Infinity craze started with an ad on Facebook
seen by a 28-year-old in a hot, dusty city about 70 miles north of Manila.
His name was Arthur Lapina, but his friends always called him Art Art.
He was a chubby man with a buzz cut and glasses.
What caught Lapina's attention about the Facebook ad was Axie's colorful creatures.
He'd always played mobile games and now was looking for a new distraction.
He was still single, and the lockdown, this is happening March 2020,
had left him largely confined to the leaky, rickety wooden house
where he lived with his mother and family.
He clicked.
The game was no better than many of the free-to-play games Lapina had tried on his mobile phone before,
but it helped him pass the time.
When he won battles, he would net small amounts of the game's cryptocurrency,
which bore the odd name Smooth Love Potions.
These could be used to breed more blobs.
What made the game different from others was these potions could also be traded on some crypto exchanges.
At the time, each one, represented by a cartoon image of pink liquid sloshing around a round bottom glass was only worth about one cent.
Lapina didn't mind.
He enjoyed strategizing to win the battles and seeing his name rise on the app's leaderboard.
But then what happens is that the prize of it, I'm talking my own words now.
Then what happened is the prize of the price of smooth love potions started to skyrocket.
It had this huge bubble.
And then so to pick up a little bit more of this,
words spread quickly about Lapina's discovery.
Other people from the town started asking him for help buying their own axes.
One tricycle driver told me she'd borrowed money from a loan shark
before seeking Lapina's advice on which blobs to buy.
Another friend, he'd said he'd pawned his trike.
My friend told me it was legit. The money kept pouring in. Isn't that insane? smooth love potions in lieu of cash. Townspeople were so grateful to Lapina that would bring gifts of fast food
to the gate of his local home.
Isn't that insane?
That's really wild.
Yeah, when Jason mentioned this book,
I was interested in reading it.
Yeah.
And I just added it to my,
on my library app,
I added it to my queue.
So it's on hold for me uh and i want to go yeah
check it out because that's it reading that chapter is crazy it's crazy read that chapter
made me first off it's just like you know so many so many uh people got exploited as a result of
this bubble yeah but also that it was like and hey i'm dead led to like, look, look, my hands aren't clean.
I was this is around the same time I was talking on the podcast about buying NBA top shot NFTs. You know, I got I got hooked into that shit, too. But like everyone was it.
It's it's crazy how it like affected specific sectors of the global economy.
sectors of the global economy and
it ended up like making these huge
bubbles that like led to a lot of economic
a huge economic boom for some
people but then economic ruination for others
all over something so fucking stupid
but my other takeaway from this
book is that like especially
the Axie Infinity stuff is like I'm so
glad that games didn't end up going that direction
because there was a time when they were talking about that
like oh yeah you're going to be able to use yeah you know whatever these the you'll
buy a sword in a game and that will be an nft that you'll have ownership of and that will be
a unique thing that you can spend cryptocurrency on and i'm so glad it didn't go in that direction
because it's that sort of design seems so predatory anyway that uh does second jason's
recommendation of number go up by zeke. I hope people check it out.
It's a great read and it doesn't just talk about
mobile games. It talks about the cryptocurrency
economy at large.
I listen to TripleClick every week.
Me too. I love it.
It's great.
They're all such great...
The opposite of me. They're great
talkers. They're very good at talking
about stuff that they like and getting in the weeds like that. So check that show out
if for some reason you listen to this one and not that one too. And also, you know, our show can
sometimes be a little bit abrasive and even annoying.
But that show is a cozy listen.
I'd say so. And that brings us to our topic. Now that's what I call video game music.
Cozy edition.
We're going to be playing some cozy music from some cozy games.
Nice little fall feature here.
And you guys can't see us?
Yeah.
Nick and I are under one blanket.
And we're sharing a scarf.
Yeah.
We're both so cold.
We're so cold, but we're so cozy right now.
And there's a fireplace in here.
It's pretty nice. just setting a scene what matt to you what makes music in a game feel cozy that's an
interesting question you know i think uh when there's like when it's it's almost minimal it
has to be sort of like there can be like you know orchestral elements to it or whatever but like it
doesn't necessarily have to be orchestral.
I would say not too many instruments,
and it can't be too fast.
It can't be too exciting.
Yeah, not too busy and a slower tempo.
Yeah, not my tempo.
For me, I think that's all true true i think there's also this kind of that
sweet spot of like not too sad but not too happy either yeah just like chilling just like hanging
out yeah yeah yeah inoffensive like if you were like at a um you know a grocery store and it came
on you'd be like this is great but also not boring not boring don't want it to be too boring. You want to be a little bit stimulated. Yeah.
Like, you know, that YouTube channel, Chill Lo-Fi Beats or something.
Oh, yeah.
Not that they all have to be that.
But, you know, that's a good zone.
That's a good energy.
That's a good baseline.
Exactly.
Should we get into some picks?
Yeah.
Do you want to do one of yours first?
Okay, great.
Should we get into some picks?
Yeah, do you want to do one of yours first?
Okay, great.
So, for me, one of the coziest soundtracks ever is a JRPG called Chrono Cross.
This was a PlayStation 1 sequel to Chrono Trigger,
and the score is once again by Yasunori Mitsuda.
This soundtrack, I mean, this game is imperfect.
It's got some issues.
I overall like it, but, you know, it's not the masterpiece that Chrono Trigger is.
But it is maybe Mitsuda's best soundtrack.
It's just so good.
And the soundtrack is so cozy at large that, A, I had trouble picking out which track,
and maybe I even picked the wrong one, but I probably overthought a little bit with all these picks.
I'm sure you picked fine.
But B, this video for this upload of the soundtrack has a fireplace on loop.
That's just how cozy this whole soundtrack is.
So the track I picked from Yasunori Mitsuda's Chrono Cross score is Shore of Dreams, parenthetical, Another World.
Oh, yeah.
You know, you're just thinking about things.
Sitting in that chair,
maybe some rain drops hitting the window,
just looking out,
thinking about your mistakes,
thinking about your triumphs.
Okay, I was going to say,
you're getting into uncozy territory.
Well, I mean, but that's part of being cozy is just sort of like, you know,
being present.
Okay.
Accepting. Yeah, there's, but that's part of being cozy is just sort of like, you know, being present. Accepting.
Yeah, there's so many cozy tracks on this.
There's also some higher energy ones, too.
Yeah, this is great.
I had not played, you know, we're getting to the end of the year.
And my New Year's resolution was to play and finish Chrono Trigger.
Well, mine was to do Half-Life Alyx, so I'm not doing any better than you.
I feel like you'd have an easier time doing yours than I would doing mine.
Chrono Trigger's not the longest JRPG.
Okay.
Yeah, I don't know.
I think give it a go.
Anyway, that's my first pick.
This is great.
What a first pick.
What a way to kick it off, Nick.
Good job.
I'll go next.
Wow.
And, you know, because in doing this exercise, I guess any game can be cozy if you let it, right?
But there is like a sort of like there is like a sort of type of game that people have, you know, decided are cozy games.
Right.
And that's like a sort of, you know, it's a micro-genre or something,
or it's like a, but it's not like people are making them to be, like,
in the cozy game genre.
People are just like, this is a cozy game. Well, I think people are doing that now.
I think that's become a thing recently, yeah.
They're like, we got to get, let's capture that vibe
and make a game like that for sure.
I think, recently, yeah.
They're like, let's capture that vibe and make a game like that, for sure.
And this game, you know, one of the bigger games this year,
and I know that everybody plays this game differently.
I just met, and I didn't meet this person,
but I just had a conversation with a friend of mine about another friend of ours, his wife.
Stories all over the place.
I know. She played played tears of the kingdom uh-huh did all the side quests and everything you could do in the game except
uh the final boss because she was uninterested in that
that rocks i just like like to hang out in the game and just do the stuff.
Right.
I'm not, she's like, I did the Lionels.
I did all of that.
Ganondorf, no, I don't care.
I don't care about that.
There's that. I think there's maybe an conscious or subconscious element of,
I don't want this to be over.
That's true.
You know?
Yeah, yeah.
I didn't try to psychoanalyze this person,
but he thinks it's a little bit of that.
But this song is from Tears of the Kingdom,
and it also might be in Breath of the Wild as well,
because I know they reused some songs,
but this is from the area known as Tarrytown,
and it's the daytime song.
People in Tarrytown are just like, you know, building their homes.
There's a home base for the president.
Did you do the Tarrytown quest in Breath of the Wild?
Yeah, no, I didn't.
Okay, so that's a whole, that's like one of my favorite side quests in any game ever.
Really?
And it's, yeah, there is this song or a version of it in Breath of the Wild,
but, like, yeah, you're intrinsic.
Link is intrinsic to the construction of Tarrytown.
Wow.
The inception of Tarrytown.
I walked through it, saw that there was stuff going on,
and I was like, I gotta go, I gotta get out of here.
Yeah, this is a great pick.
And, like, yeah, it's just kind of like, you know, that little horn.
Everyone's just kind of like chilling out.
Yeah, you don't think to associate a slide trombone with a feeling of being soothed,
but it kind of works here.
Yeah, that was going, that music was playing when I was trying to go to sleep.
I'm honk shooing in minutes
that sound like that trombone uh while you're talking zelda i got another i get a zelda pick
of my own okay so this is actually the version of this track that is in a link to the past
but i pick the version that's from a link between worlds because it's just a better sound chip
on the 3DS.
And this is from The Legend of Zelda,
A Link Between Worlds.
This is Kakariko Village.
The composer is Ryo Nagamatsu,
but is, of course, via Koji Kondo,
who did the original. Oh yeah
Just tranquil pastoral
Between worlds is the
The one where you can get flat right
Um
Is that the flat one Or is that the minish cap I think you do get flat right um so the flat owners at the minish cap i think that is i think you do get
flat yeah between worlds you might get flat in another one yeah bring back flat link in a sense
he's flattened all the 2d games think about it that way and i do
anyway this is great i feel like because it's like cozy stuff yeah we should be doing like
that sort of you know kind of npr voice maybe like sweaty balls well maybe not the sweaty
balls thing that's an snl bit but let's do it okay yeah we could do that we could do that. We could do Mango. We can do all of them.
That's a great one, Nick.
I really liked that.
Heather sent some pics in.
Should we play a Heather?
We could play a Heather.
I could... Let's play a Heather one.
Yeah, this first one Heather sent in is...
I think this one was a no-brainer.
This is by David Wise.
This is from the Donkey Kong Country soundtrack, Aquatic Ambience.
The affection that people have for this song extends.
We all love it.
I love this track.
extends we all love it i love this track this particular track on youtube has 5.5 million views top comment my childhood
actually can i read the top yeah what a beautiful life we all have lived. I love everyone reading this.
But this particular version is aquatic ambience, 10 hours.
That's how much people like it.
They just want this on a loop for 10 hours.
It's a great track.
Here's what I would say to Heather if she was here,
which is why it's not on my list, even though I love it, is that to me, and I think this is just like coziness is such a personal thing,
this doesn't make me cozy.
This makes me a little bit on edge and anxious.
You're going to drown.
Yeah, because I am thinking about that a little bit.
I got to get to the next big bubble so I can refill my oxygen level.
But I don't know.
There's just something about the...
I think there's just something about, like,
the driving, pulsing energy of it,
and maybe it's also the minor key that kind of makes me, like, a little bit more, like, on edge.
You're afraid of the ocean.
I'm a little...
I do...
I'm a little bit of a thalassophobe.
Is that what that's called?
Yeah.
Hmm.
I don't mind the ocean, but leave
it where it's at. I'm not trying to get
in there or down
there. Who needs to get in there?
Ugh.
Leave it to the fish. Couldn't have said it better
myself.
So that's like, yeah, Donkey Kong
Country to me is not a...
That game is quite difficult, I think.
Or it can be quite difficult.
So I don't consider it a cozy game, but I think that song has a quasi-cozy vibe.
I think it can be a little like, you know, it's what you said.
Yeah.
Where it can be a little tense, but you know, I can see why people toss it on.
Hey, if it's cozy to you, more power to you.
Nick, you're kind of hogging the blanket.
Sorry I'm cold.
A bigger guy.
This next one for me
is from a game that I honestly
didn't finish, but I enjoyed my time with.
And I consider this a cozy game
because I think one of the reasons I fell off
of it is that it's it's a little too easy uh it's um it's from Yoshi's Crafted World did you ever
mess with that for the Switch no I never played that one uh I bought it because it's really cute
yeah uh but it's it's it's a little it's a little too easy the Yoshi games are like for babies yes
they are yeah that i think the
i can't remember the last proper one i played but could it have been woolly world or whatever it is
or that was for the 3ds i believe could be i i i mean like even yoshi's island even the the uh
even the the super nintendo one is is like it's a that's a fantastic game, but it's pretty easy.
And then they really nerf the difficulty moving forward.
But those games are cool, aesthetically very pleasing.
Yeah, this one has all of the backgrounds are paper, sort of like arts and crafts kind of stuff.
It looks really cool.
And yeah yeah this is
just the main theme from uh yoshi's crafted world there's not a lot going on there kind of like
you know i i like it it kind of reminds me of like school and like nap time yeah
yeah this is a different sort of coziness. Yeah. This is like, I have no problems because I'm a kid.
I have no problems.
I'm a kid.
My mom cut my sandwich nice.
Yes, yeah.
I'm about to eat this and then go off.
Yeah.
And I might even get to watch Barney.
Yeah.
Oh, look, I got a balloon.
That's fun.
I got a balloon.
This is really nice.
Maybe there's talk of ice cream later
there's talk of it we'll see if it happens yeah yeah i well i feel pretty confident it's gonna
happen you know how the talk started i said can we get ice cream yeah and my mom said we'll see
uh but i just think that the game is i associate it with being cozy because i'll return to it every
now and then.
If I'm playing something before bed, I'm like, I'll pop Yoshi.
Oh, sure.
That's a good use for it.
See what's going on in there.
Because I'm not trying to get too stimulated with perhaps an underwater level from Donkey Kong.
Not try to stay up all night um i i have a i i again i overthought all my picks and
including one from this next game that i wanted to have on the list because i think this is an
extremely cozy gaming experience uh the game is stardew Valley the soundtrack is by Concerned Ape the all in one
one man band developer
of this game
and I wasn't sure which track to play
which track to pick but I ultimately
landed on this one which is a little bit of
kind of a sad cozy
but I think it's a good
great energy and I think
it also
nicely evokes what it is in the world which is the season
of winter uh so this is one of the winter overworld tracks winter parenthetical the wind can be still I loved my time with Stardew Valley.
I didn't finish it like you did.
But I think a game like that is a game that I'll never finish.
Stardew Valley makes me feel inferior just as a creator of content.
Yes.
That one person did all of this and made something that's so beloved.
And the soundtrack alone is so great.
But that just, you know, all the art, all of the programming, built his own engine, all the design, all of the writing, all one individual laboring over you know a four to five year span
and continuing to support this game and it's like the the best one of those it's like the best like
kind of you know farming life sib game uh and uh yeah it's that that in and of itself is staggering
but then also i have moments where i'm like my my life could just be like, I don't have to have a video game podcast.
I don't have to try to keep up with all the video games that come out.
I could just play Stardew Valley.
Don't say that.
I could just be a Stardew Valley guy.
No, Nick.
I know people who just play like a game and they like that game and they're just like happy.
That could be my life.
It could.
But then who would
who would repeat stuff
to you that you said
on a podcast
that you don't remember
uh
no that's
hey there's
you know
sliding doors
for all of us
you know
uh
I could have been
a wine sommelier
I had that opportunity
right in front of me
one time
you'd fucking crush that
I would yeah
just make up whatever bullshit.
This one has lots of tannins.
This one doesn't taste like shit.
Oh, here's $200, sir.
Nick, just a moment ago, you said something that I'm going to need you to take back.
Okay.
Because you said that, I don't even need you to take it back.
It doesn't need to be a fight.
Okay.
We're friends.
You said that Stardew Valley is like the best one of these types of games, these farming
sort of simulator life sims.
And that maybe is true.
But early in the pandemic, let's call it March of 2020.
Is that when the game came out?
Yes.
A game called Animal Crossing New Horizons comes out.
Oh, yes.
And it was exactly what we all needed at the right time.
100%.
A game that I did, I guess, in theory, roll credits on.
Because once K.K. Slider comes to your island,
it's sort of like the credits roll,
let you know, hey, that's sort of like the end of the quote-unquote story.
Yeah, K.K. Slider is like any request in a villager yells,
yeah, lose the shorts.
I showed that meme to my fiance, and she said, ew.
I showed that meme to my fiance and she said,
ew.
That's the only meme I would consider getting tattooed.
It's my favorite meme.
It's so funny.
But the music in that game,
there's lots of music.
Like there's music for stuff that like,
there's music on the TV that plays.
Oh yeah, yeah. You can get like records that play like different styles of music.
Fantastic music in that game.
But the walking around music,
like just on your little island is also really fantastic.
And they have different music every hour
for every type of weather you could have too.
It's really great stuff.
It's amazingly comprehensive.
Look, that's what you can do when you have a AAA budget and you have a studio like Nintendo that is going to throw a bunch of resources at something.
Yeah.
You can be that comprehensive.
And so I was listening.
I was skipping around the different times of day, and I decided to play the 8 a.m. music because that's usually when i'm up right now nowadays
if it's 8 a.m i've been up for a little bit wow rise and grind you know and uh so this is the
8 a.m music in animal crossing new horizons i better get some coffee
maybe i'm gonna even uh have a have a piece of toast yeah this is great
this is like start your day kind of but like which isn't i'll maybe say that that's like
not the coziest vibe because like a lot of times you're going to work but if i heard this and i
was on my way to work i guess i wouldn't be too mad well imagine you live on an island in your homesteading
and there's not a problem in the world
my neighbor is a sheep who's my best friend
you gotta get up
and you gotta pick some apples
whatever your day's fine
yeah this is pretty good
there's a fucking
bird washed upon
the shore
he's a pirate.
Help him get his bearings.
Gulliver.
You'll get a reward.
Yeah.
Gotta go listen to Blathers talk a little bit.
It's fine.
Maybe that, uh...
That turnip lady is in town, too.
Matt!
Yeah, so this is 8am.
All the music in the game is great.
And listening to this
made me
nostalgic for Animal Crossing
and I was like, do I boot it back up?
I went through such pains
transferring my island from my old Switch to my Switch OLED.
Needless pain in the ass.
Almost completely lost it.
My hundreds and hundreds of hours of work.
Complete opposite of cozy dealing with anything with Nintendo hardware and software wise.
By the way, the 3DS online play shutting down 2024.
Wow.
Pretty crazy stuff.
But that's that one for me. Nick, do you want to play another one of yours let's play a heather uh she sent in
one and this is from a game that we covered in our old format and a game that has an incredible
soundtrack that i do listen to a lot when i'm doing some sort of you know uh some sort of task
and um and this is an appropriately
cozy score. The game is
Coffee Talk and the track here
is Cup of Sweetness.
Yeah, if I was like studying or doing some work,
I could toss this on and not be too distracted.
It's great writing music.
And pencils back up.
Pencils, yeah.
That's what we say, pencils up.
Andrew Jeremy is the composer.
I'm looking right now at a vinyl of this, and I was like, ah, fuck, that does look cool. That's really we say. Pencils up. Andrew Jeremy is the composer. I'm looking right now at a vinyl of this, and I was like,
ah, fuck, that does look cool. That's really good art.
I don't even have a record player, but it just looks like a cool piece to own.
You know what's great about vinyl?
The warmth. The tactile nature of it all. The grooves.
Putting your fingers on the wax.
It's not the same
with an MP3.
Yeah.
This is also,
Coffee Talk is one of those ones
where you could pick
like basically any track
and it would work
for this exercise.
Oh yeah, absolutely.
I loved,
I loved playing that game
and I,
unfortunately, have not dipped my toes into coffee talk to you me too i talked about my issues with the the pc version
um that's right and uh i gotta but i gotta play it maybe i'll just play it on xbox i had trouble
because like i got this widescreen monitor and just like i couldn't find a way to manually
change the resolution in the game so it looked
kind of like all skewed and stretched out um okay uh that's a uh i like that one a lot let's see
uh is it my turn again i i let me let me pick this one uh while we're in the coffee world
you know you know where you're having some coffee is in Persona 5 Royal, a game I put 135 plus hours into and finished and loved and played initially for the podcast and am glad that I did so because it is a recent fave of mine.
A lot of cozy ones from this one.
I am going to play Beneath the Mask.
The soundtrack is by Shoji Meguro.
What's great about this one is that there's a few different remixes.
There's one with vocals, which hits later in the game.
But I think this instrumental version is a little bit cozier.
There's also another one that has less percussion that plays just when the weather is rainy.
That has also like a cozy vibe.
Arguably cozier than this one, but I think this
is a good bass line.
And has a good bass line.
Nick. What?
Cafe Le Blanc is the
coffee shop you're spending a lot of time in.
Living above and working in
with your surrogate father.
Fucking incredible game.
I wish
I had
you know
time enough at last, you know
to play all the games that I wanted.
That's all any of us want.
Just want to be the guy
in the Twilight Zone.
But with no ironic twist.
Exactly. Get that twist out of here.
No, thank you.
Oh, no.
Both my thumbs fell off.
Oh, great.
What am I going to do?
Not only can I not play video games, I can't even jack off.
Maybe you saw me just now, but I was that, like, a beautiful mind meme Trying to figure out how I get there.
I guess it's more of from the hangover,
parroting a beautiful mind.
But yeah, it's like,
I need my thumbs to jack off.
This next one, for me,
you know, it wouldn't be a music episode
if I didn't somehow get a Pokemon song in here.
But it's not one of the songs you would think, or one from one of the games you think.
This is from New Pokemon Snap, a game I haven't talked about that much on the show.
When I played it, I really liked it.
But this, to me, is like the quintessential definition of a cozy game.
Wow.
Because you don't do a goddamn thing in this.
You do almost nothing.
You kind of just are on a theme park ride basically.
And you're looking around and taking pictures.
That's it.
That's all you do in the game.
And all you see is cute little Pokemon having a sweet time.
It's great.
So this is the nighttime version of Blushing Beach from New Pokemon Snap.
This has the clearest vacation vibes of anything we've played yet,
which I think is key.
Man, I'd love to be on vacation.
Yeah.
Where would you go?
Pokemon Beach?
Yeah, probably Blushing Beach.
What are the beach Pokemon?
What do you usually find in the sand or the surf?
Oh, you know, you can maybe see like a
Staryu. Oh, sure.
Maybe a Shelder.
You know, in the water, you might find
a Horsea or a
you can maybe find a Squirtle. Oh my goodness.
A Corsal
maybe as well.
You really set me off now, Nick. You don't
realize what you've done.
I was talking to a friend's son the other night,
and he always wants to talk about Pokemon at dinner,
but has no one to talk to about it.
And I'm sitting there, and he's like,
do you understand what I'm saying?
I was so excited to just go deep with me on it.
But this young man's knowledge far surpassed mine.
He knows way more about the newer ones than I do.
That's cool, though.
Very spirited conversation, and everybody was happy that they didn't have to be a part of it.
But I enjoyed talking to this young man.
He was great.
That's a great pick.
And while we're near the ocean, uh, Heather has another aquatic pick.
Uh, this is from Super Mario 64.
The track is Dire Dire Docks.
Oh, yeah. the melody hits come on
it's definitely doing the same sort of things as aquatic ambience from,
uh,
from dot com country,
but this one kind of puts me in a more,
in a cozier spot for whatever reason.
They're both great.
Do you think I could get like a,
a piano or a,
like harp player to play this at my wedding?
I'm 100% sure you could.
I went to a wedding where someone's saying snake eater.
Oh, wow.
We talked about it on the podcast.
That rocks.
I'll do that instead.
Yeah.
And hey, while Heather does a couple more picks, let's also play this one. And this one I'm not familiar with. that rocks I'll do that instead yeah and hey
while Heather
does a couple more picks
let's also play this one
and this one
I'm not familiar with
this is a game
that Heather loves
called Cave Story
and the track is
Moonsong
Outer Wall
Cave Story
another classic
solo dev game
and
an indie
Metroidvania
and let's hear a little bit of this track.
This is awesome.
This is really good.
Yeah, I have not messed with this, but I see it all the time, like on the eShop and stuff,
and I'm like, gosh, do I just get this?
That's the thing.
When?
What do you fit it in instead of?
Yeah.
When you choose to play something, you're choosing not to play something else.
It drives you mad.
This is awesome. This is awesome.
This is great.
Part of what I really like about this one and why I think it's an impressive pick
is that it's like,
usually with this sort of,
it's harder to make,
I have a lot of nostalgia for chiptune-y sounding stuff,
but it's kind of like a little bit harder, I feel like,
to make that feel cozy.
A lot of times those, you know,
just the nature of the sound chips
and what samples are available to you
is it sounds a little bit more percussive and harsh,
but that one absolutely rips.
And hey, let me play my rips. And hey, let me
play my final pick, and then
Matt, do you have a final pick? I do have a final pick. And then we'll
have one more from Heather, and that'll round us
out. My final pick is from a recent
game. This is from
the composer Jeff Van Dyke.
The game is Unpacking, which is
the most soothingest shit I've ever played in my
fucking life. Whoa. Just the coziest
fucking game of all time.
It's all cozy.
And it is just unpacking boxes.
And,
you know,
to,
and a narrative is told through objects as you unpack a series of,
in the aftermath of a series of moves.
So the game is unpacking and this track tough to pick from the soundtrack they're all pretty cozy
but i think the coziest is friends for life
not a lot of games and you know i'll be proven wrong as soon as i say that yeah i feel like you don't hear like the like acoustic guitar in a lot of songs like in games like this
like used like this rather and i i just love it. Yeah. Yeah. Living alongside these synthier, you know, sounds.
It's just like, yeah, it's such a great counterpoint to it.
Yeah, it just has such a unique soundscape.
I really like this game and I love the soundtrack.
I have this installed on my Series S
and I haven't played it yet. This one's a
you know, look, you can, you talked about a game
earlier, like a game when you're going to bed.
That could absolutely be this.
It's very, very cozy.
Very, very soothing.
And then also, it's a brisk
playthrough. You can get through this bad boy in
like five hours, I feel like.
The longest game in the world. Matt, what's your final pick?
My final pick is from a game
that I
loved,
that I talked about a bit on this show,
and it's the game that
I get tagged the most on Discord
asking me what it was.
And it's from, it's
the game Bloom for the Playdate.
This great little... Oh, right, yeah. the game Bloom for the Playdate. This great little.
Oh, right, yeah.
This game that I purchased and had to install on my Playdate.
Like, it wasn't one of the games that comes with it.
I bought this game and just absolutely loved it.
And this, they have like a, it's like a lo-fi soundtrack from the game.
And I'm just going gonna play it right here
uh here we go this is this is bloom
this is big time lo-fi beats to study too yeah
it's such a great little game and that was like that's a pure cozy game because you're just running a flower shop.
It gets uncozy when you're texting your parents about lying to them about going to school.
But I cannot recommend that game enough.
I absolutely loved it and look forward to more from that developer
because I thought it was really great.
Is that your favorite thing you played on the play date?
A hundred percent with a bullet. Justified the purchase date? A hundred percent. Wow. With a bullet.
Justified the purchase to me, I think.
Wow. I'm going to play this fucking thing. It's great.
We should stop doing the podcast.
We have more time for games. I mean,
it's, it's, this is honestly
several hours of our week every week. We could be
playing games we haven't played yet. We could be doing,
we could stop doing this. Uh-huh.
Uh, we're not going to. We could be doing, we could stop doing this. Uh-huh.
We're not going to.
I just want to make sure that people- I think they're really going to stop doing the podcast.
I think that was like confirmation that they're going to stop doing it.
Heather wasn't there.
They're going to stop doing the podcast.
Yeah, yeah, yeah.
They're one by one stopping doing it.
I think about this all the time.
I just didn't have a job or need money.
Yeah.
I'd be playing video games all the time.
That's the, the need money is the big problem. Yeah. Everyone's got to have money. Yeah. I'd be playing video games all the time. That's the need money is the big problem.
Yeah.
Everyone's got to have money.
That's why they call it money to quote David Mamet, to misquote David Mamet.
It's a, but you got to have fucking money.
And so you have to do shit.
Because I got to eat food.
Exactly.
I got to have clothes.
I got to buy stuff I don't need.
And you know what they say, mo' money, mo' problems. And
you know what Don Draper says, that's what the money's
for. He does say that.
Money, it's a trip.
What's that from? Pink Floyd.
You know what Rihanna says,
bitch better have my money.
Wow.
Also from Old Dirty Bastard, I believe.
That's a great pick, Matt. And Heather has a final pick here. This is from Final Fantasy 15. The track is Golden Quay.
i gotta play this yeah you love 16 uh
i did not play 15 we were texting about this the other day about how um i can't remember in what context uh something
about final fantasy 16 came out in the news and we were talking about that and i was saying that
the further we get away from it the funnier it is that i loved that game i love that you love that
game i think that's great for you it could be in the top five of the year for me.
So I thought Heather was going to... I was fairly certain this is a terrific pick.
I was certain that Heather was going to send a Final Fantasy pick.
I thought she might be sending Breezy,
which is a really soothing one.
Or Fisherman's Horizon,
although we've covered Fisherman's Horizon on the podcast,
but this one kind of caught me off guard
because I'm not familiar with the game,
but that's a great pick.
A great pick, great tunes.
I'll tell you something right now, Nick.
Yeah.
I'm relaxed.
I'm fucking cozy as shit.
I might catch a couple Zs after this.
Yeah.
Lay on another blanket?
Get a second blanket going?
Do you have an electric blanket by chance?
I don't.
Let me tell you something.
You're not living.
I've had electric blankets before, and I feel like I get too hot.
Turn it off.
All right, well, smart guy.
I love mine. I got one last year and uh it's it's really up the
game for me when i'm chilly yeah uh and you know i have i have a i have a cat at home and a cat
loves to sit on the hot blanket oh i'm sure yeah crazy time of his life uh but nick you know we
just finished up uh that part of the show and it's time uh to move on to the final act
of today's episode that's right it's time for the question block but wow he did it wow and so uh
these are all from our discord discord.gg slash get played so uh thank you all for writing in
over there uh and here we go this one'sanana. How often do you go for the full or true ending?
Not every game has this.
Yeah.
Most games have the one ending.
These days, I check if it's worth it.
Uh-huh.
Like, before I commit additional time,
especially if there's an added difficulty aspect to it,
I was like, is this worth it?
And if the consensus is it's worth it,
you know, like I've been playing Sea of Stars,
I've put the pause
on that for a little bit to play some Cyberpunk, but
I'm going to go back and finish that game, and I have
heard, excluding for people in the Discord,
that that game has a true ending that's worthwhile.
So I probably will get the true ending for
that. But a game like Death's Door
that I really liked, I think
just had a few more things to do to get a
true ending.
But I felt like the ending I got.
The normal ending was pretty satisfactory.
So I didn't feel propelled to do it.
So I would say my answer.
How often do I do it?
I'd say rarely.
I have done it though.
I'd say rarely for me as well.
I think I remember.
Arkham Knight having a bunch of like a couple of endings and there was like one true one.
And I remember doing it and being like, why did I do this?
Yeah.
You want to know what you're in for first.
Yeah.
But like, but, but like Persona 5 Royal, like, you know, I finished the Royal content and everything, and I think that qualifies as getting the true ending.
I think there's just one ending there, you know?
So, I mean, like, hey, if I really love a game, I want to see all of it.
I do think games should only have one ending.
I don't know if we need multiple endings.
You got to play Chrono Trigger.
Okay.
But you also, like, in Elden Ring, there are different endings that you can get.
But we all went for the, whatever that one was.
I think Heather did.
I didn't finish it.
Oh, yeah.
You didn't finish it.
You didn't even do what I did.
Yeah.
You haven't seen what I've seen.
You haven't lived in my footsteps.
Gotta get back and finish Elden Ring.
I know.
What am I going gonna fucking do this?
But yes, I gotta do this.
Yeah.
The Chrono Trigger has, I think, 19 different endings.
Okay, I'll tell you something right now.
I'm getting one.
I'm gonna do one.
But we'll see when we do that.
This next one's from Bizless.
Hi, Bizless.
Hi, Bizless.
Have any of you bothered to touch Starfield,
or does it seem too boring?
I can answer this.
I have touched it.
You played it, yeah.
I played a little bit of it,
and it does seem too boring.
No, we're talking about this a lot,
and it's like there's just not enough time to do something like this,
and Starfield seems so big.
But I feel like the conversation on Starfield right now,
people are turning on Starfield.
You're turning to, like, we like it, or there's now a backlash?
No, they're turning off against it.
Yeah, they don't like it that much. Because I feel like I saw there's now a backlash they're turning like off against it yeah they don't they don't like it that much because i feel like i saw like a backlash pretty pretty early but
you're saying there's like now a wave of just like kind of the consensus is like this game i've seen
many posts okay that were like in a year where uh cyberpunk is fixed i can't even pick starfield
back up like the people are now comparing the fixed Cyberpunk
to the only version of Starfield,
and are like, it's not even as good as that.
I saw a lot of that with Baldur's Gate 3, too,
of just, like, just talking about how robust
the, you know, dialogue system is in Baldur's Gate 3
compared to Starfield,
and the overall quality of writing and these
two competing massive RPGs
in the gulf there and
yeah boy because I
know that there was
a ton of talented developers put years
of work into Starfield and you know again
it's fucking impossible to make a game
but I think maybe that
Bethesda design
model is perhaps just like kind of showing its age a little bit.
Yeah.
I don't know.
The thing that made me less interested, to answer the question, the thing that made me, that is making me not want to mess around with Starfield, even though it is on Game Pass, which I subscribe to, A, is that there's so many other massive games that I have already committed to.
And this one seems like the least interesting of those uh but b just like as a space game i'm
just like it seems inferior to mass effect and it seems like a lot of these spaces or or you know
alternately if i want to play a game with a lot of space exploration uh another game that was fixed
years after release like cyberpunk
no man's sky like that seems like that much more scratches like the the space flight slash
exploration aspect as opposed to starfield uh so i don't know i i guess yeah i i'm i'll play it at
some point um i probably won't uh you've already played it some. You're going to put some hours into it.
I mean, like, maybe an hour.
I've heard this has sort of turned me off of it.
I've heard people say it gets really good about 12 hours in,
and I just don't know if I have 12 hours to, like,
not enjoy something.
But, you know, maybe I will.
I'd be happy to be wrong.
But thanks for that question.
I'll say this before we continue.
Down with Starfield, get with Garfield.
Matt, that was great.
Thank you.
That's how I feel.
This one's from Glavin Chris.
Hi, Glavin.
What's up
Their profile picture is Mr. Bean so I'm already having a good time
Hell yeah it's funny
This might be controversial
Apple pie
Or pumpkin pie
Are you a pie guy
I'm a pie guy
I like pie too
I think I'd go as far as to say if you put any pie in front of me
I'm gonna be pretty happy I like pie too. I think I'd go as far as to say if you put any pie in front of me, I'm going to be pretty happy.
I don't think there's a stinker.
There's not really any stinkers.
My grandma, RIP, would always make two pies for Thanksgiving and one apple, one pumpkin.
They would both be great.
I ultimately became more of an apple partisan.
IBA ultimately became more of an apple partisan.
I also think that if you introduce Dutch apple,
I think,
you know,
you get that crumbled topping on there,
that texture clearly puts it over the top.
So I think if I have to pick among the two,
I would,
I would say apple pie. I,
I think I'm going to say pumpkin only because I think every pumpkin pie I've
had is good.
And I think that at least it's passable.
It's like it does what it's supposed to do.
I feel like there's a margin of error for apple pies that they can be the highest of highs.
They can be really fantastic.
And then you can get one where you're sort of like, this kind of sucks.
Higher floor, lower ceiling.
Exactly, yeah. Lower floor on the pumpkin. get one where you're sort of like this kind of sucks higher floor lower ceiling exactly yeah
lower floor on the pumpkin and a higher ceiling lower floor for the apple that's what i'm trying
to say i think so yeah yeah uh you ever do like a slight an apple pie with a slice of cheddar
cheese on it i haven't but i'm curious i know that that's a thing people like if i like i was
skeptical and i had it and it works great it's's terrific. I think you gave me a choice.
Yeah.
I'm going to take the piece of cheese over the pie.
I love cheese.
Well, yeah, me too.
Sure.
In that context, it works.
Yeah.
I mean, like, I think I'd rather have a scoop of vanilla ice cream, but, you know, you're
at some diner that's got a cheese pie option.
Why not?
Oh, yeah.
I didn't know.
What am I going to put a scoop of ice cream on my sandwich and no that's that'd be insane that'd be crazy but uh hats off to whoever thought of
that r.i.p to a real one your grandma uh for making those two pies grandma two pies we'll
call her i mean her name was grandma joe but fine grandma joe we'll update her tombstone. You think people do that?
I got a revision for this one.
It says, you know, loving friend and father.
Yeah.
Let's switch it up a bit.
This guy sucked.
Someone gets canceled.
They're going to deface Bob Hope's tombstone.
Actually bad.
Yeah.
This next one's from John B. in space.
Hi, John B.
Hi, John B.
This is an interesting question.
What is your favorite DLC from any game and why?
I have an answer.
I loved the Undead Nightmare DLC for Red Dead Redemption.
That was big in the time where there would be a zombie zombie expansion for you know call of duty uh and in
games like that and this is a zombie expansion for uh um for red dead redemption but i feel like
it's it's all the red dead redemption you want with no consequences because like your your hero
meter doesn't go down for shooting anybody you just kind of go around it's just all gunplay
so i think that's pretty satisfying.
That's a good answer. My answer is comes from the days before DLC was a common phrase. released retail uh the expansion pack diablo 2 lord of destruction added two new classes added a fifth act added a new resolution which was completely like this game ran at like 640 by
480 added 800 by 600 so you had so much more screen space in this 2d engine um added a a whole
like rune word system uh which completely revamped the, the, the late game.
And yeah,
it rebalanced a bunch of stuff.
It made it a whole new game.
And that game would not have had the legacy it did and would not have had
people in the Diablo four era still pining for Diablo two Diablo two
resurrected would not have been as big as it was if not for that expansion.
So that is my answer. Diablo
2 Lord of Destruction.
If you want to be specific about something
DLC I'll have to think on that for something
downloadable.
But that was what came to mind.
I think that absolutely counts.
Because it would have been
DLC in the
time of downloading but it wasn't.
They had to put it on a physical
disc.
This next one is from Swearwolf.
Hi, Swearwolf. Careful.
They go to full moon, they start cussing.
Oh, boy. Pretty tough
stuff.
Swearwolf writes,
As I age,
I find my relationship to games
and game genres change over time. How has life and or aging find my relationship to games and game genres change over time.
How has life and or aging changed your relationship to games?
Fuck.
Heavy question.
The end of the cozy episode.
I used to not like first,
first person was a hard no for me when I was younger.
Now I sort of,
I see the merit and I've played and completed some first-person games, and I enjoy them quite a bit.
They're not my go-to.
I don't love them, but it's not going to turn me off in the same way that it used to.
immortality um and uh my decaying brain and body and uh my uh my less um functional motor skills versus when i was a younger lad i think this is a i think the first thing is i'm less worried about
playing like every game slash slash games that are in genres that i'm generally not interested in so you know there
used to be a time was like well i should play that this big new game and now i think i'm more
like you know what i generally don't care about those types of games there's a limited amount of
time in the world maybe i don't need to worry about that that's mitigated a little bit by having
this podcast and feeling like i do need to touch on some you know some major stuff just for the
sake of being uh comprehensive and comprehensive and doing our jobs here.
But for the most part, yeah, I'm much more comfortable ignoring a game that I know is in a genre that I'm not going to respond to generally.
The other thing is that I'm better at returning to games that are older, like games that came out a while back that I never got to.
I'm a little bit more like, you know what?
Like, hey, why don't I go back and why don't I finally play that thing?
And have had some great experiences with some of my favorite games that way.
And I think the other thing is that I'm actually a lot more focused on completing games now.
Like, I think I used to fall off of games a little bit more.
And I think because I'm more selective in terms of what I actually play, that when I commit to something and I really am engaged with it, I will see it through to the end because I know how satisfactory that feels.
So, yeah, a little bit more, a little bit more focused, a little bit more selective.
Yeah, I think I think you have to be nowadays because, nowadays because like you know we keep saying there are too many games uh oh and also i'll play hentai games on
my main account now you still have a different account he plays hentai on main that's fine
that's fine who gives a shit we're trying to impress i have uh all my um uh like you know
because like when you can play out like games and it's always online,
like you can set your status.
I'm offline across the board.
Nobody needs to know when I'm doing anything.
Yeah.
I do a lot of invisible.
I mean, that also kind of came from what I was like, there were times I was like, I'm
playing and I should be at work, you know, it's like, I, you know what, I really need
to start making use of this invisible status.
Yes.
It's a, let's just say it's come in handy for this show.
And finally, this one's from Ghost Pumpkin.
Hi, Ghost Pumpkin.
Spooky name for the holiday.
Yeah.
What portion of a typical video game UI slash UX would you want the most for day-to-day life?
I wouldn't mind having a mini map mini maps helpful
i think that's coming i think we're gonna get a point we're gonna have a mini map just in our
in field of view okay i don't i'm saying that i don't mind it yeah and i don't think that i would
but i bet you as soon as i get i'm gonna be like get this out of here we're no you're gonna get it
we're gonna be super reliant into it and people are gonna like walk into like fire hydrants and light poles
because they're gonna be looking at their mini map trying to navigate to their destination
instead of looking at where they're actually going in the world that will will certainly happen I
would like it if I if if parts of the map I haven't been are red and can turn normal uh when
I walk through them so that way fog of war for planet Earth.
Sort of like that's fun.
So I could like see
like what part of the map
I haven't seen.
Yeah, I like that.
Yeah, the and
and similarly like a little
like, you know,
some of the games
they have like at the top
of the screen,
like a compass,
a little directional element there
that would probably also be handy
in a little bit less intrusive.
Yeah.
And, you know, I think,
I mean, a health meter
might be upsetting to see.
Days to live.
I don't know about that, but maybe like a piss meter.
Yeah, I wouldn't mind a piss meter.
I was just going to say generally like a stamina meter, like not like as a contra health, like a FromSoft stamina meter.
Like, okay, how much can I exert myself before I'm going to be fatigued?
And I can be a little bit conscious of that, and that could also make me be like, oh, okay, I need to sit down for a little bit.
I need to hydrate.
My stamina's getting low.
I wouldn't mind the Apple, like the watch rings as like visual UI.
Sure.
So that way I can be like, okay, I better stand up, and maybe I'm just checking the watch less.
UI. Sure. So that way I can be like,
okay, I better stand up and maybe I'm just checking the watch less. But I would
include
a hydration
ring too. I think the watch
needs a hydration ring somehow. I don't know how
they would get that data from my wrist.
But I would like that
just so I can know that I haven't
drank enough water. You know what I think is coming?
I think it will be a thing that will happen is
names over people's like heads or like on their chests like really they are i think that
will happen and i think there will also be like at a certain point that will that will be a thing
they'll be implemented and the people will be like i want to be able to anonymize mine yeah or like
hide it and then there'll be a point where you'll share it with somebody else and then they can see
their name but i think we'll reach a point like in same way, people used to know people's phone numbers.
That completely doesn't,
like no one has any phone numbers memorized anymore.
People used to remember their friend's birthdays
because of social media.
That doesn't happen anymore.
I think there will be a point
where people will not know
the names of their loved ones and their friends
because they'll be reliant on reading it through AR.
I think that will ultimately happen.
I wonder what the net benefit of that would be.
Their benefit is none. The main thing is that it would stop being a thing of like, OK, I have someone's trust or I have a level of. I don't want that at all.
You know what I'd like, and I think this is a little bit tangential from the question,
but being able to change your hairstyle at any time to anything.
That would be really good.
Just like you look in the mirror and you could just fucking completely fuck up your look for a day.
But then if you're like like you have long hair yeah so like are you do you think you're limited to what you can do with
long hair or that like could you go from long to short no i think if you're talking we're talking
about video game terms yeah no i can i can instantly go to a flat top and back again if i
want that's pretty cool then yeah so then like nobody you don't have to be bald no you don't
have to be you could if you want to yeah if you want to you don't have to be bald no you don't have to be
you could if you want to yeah if you want to do it you want to do that look yeah and it's fine if
you are it's fine if you are um but i guess i i would like yeah i guess just like a piss meter
yeah piss meter would be good yeah shit one two so i can know how much food i have to eat before
i have to go um also maybe just equipped weapon yeah if i have a weapon
i want it to be yeah oh i remember what i was gonna say so like for the name thing you know
like uh when uh it's like somebody you know or like an npc that's like sort of neutral or whatever
it's like it's like just like all everybody's of like one color, but then like bad guys are red.
Do you think bad guys will be red in,
in real life too?
I could see that being a thing where like,
if it's a person you've blocked in the real world or have some,
you know,
like that could,
they could be signified.
Or like a criminal of some sort.
Like a criminal.
Yeah.
That way,
like,
you know,
someone's walking toward me and I'm like,
this person chill or what?
And I see that their name's red.
I'm going the other way.
Here's the,
here's the one I think actually would be useful and and actually like more more more realistic than the hair thing i
was talking about like the you know like how you'll pause the script the a game and you'll
be able to see like a like a cutout of your character model that will have like all of its
armor and all of its like like it's clothing on you can just like see kind of what you look like in your pause screen if you did it for you because right now you have like you
have to get like a full screen mirror to check out your fit yeah but if i could just like i just want
to see what i look like right now like oh okay that look combination needs a little stupid or
i need one additional thing to like pull my outfit together what That'd be handy. What if I could have third-person view?
Hey, man, now you're talking.
I'm just like, my vision is above me,
and I can see myself navigating through the world.
That sounds psychotic. I could obsess on all the flaws on the backside of my body.
I'm like, oh, how about that?
Yeah, I don't just feel like shit.
I look like shit.
Well, thanks for writing in
everybody those are all
great questions that was
a lot of fun and you can
get in on the the
question block fun once
a month over at over at
discord.gg slash get
played I always set up a
thread before we do the
question block and those
were some great ones so
thank you very much and
hop in the discord it's a
nice little community and
we love to have you there.
That's this week's Get Played.
Our engineering is by Alex Gonzalez,
Dead Air, Alex G on Twitter and Instagram,
going along and debugging things for us.
So thanks so much, Alex.
Also check out our paywalled show, Get Animated.
And over there this week,
we are watching the anime companion
to Cyberpunk 2077, Cyberpunk Edgerunners.
That show is rad,
and you can have access to that
and then our entire backlog of episodes.
That is only at patreon.com slash getplayed.
Get animated at patreon.com slash getplayed.
Boom, baby.
And you know what?
Nobody got played
because I'm still just too cozy in my blanket.
Oh, yeah.
We're just snuggly as hell.