Get Played - Resident Evil (2026) with Griffin Newman
Episode Date: September 28, 2026Heather, Nick and Matt talk about NieR: Automata, Emio - The Smiling Man: Famicom Detective Club and Fire Emblem: Fortune's Weave before discussing Zach Cregger's Resident Evil. Plus, Griffin... Newman stops by to talk about acting in the movie and to discuss the Lucas Museum of Narrative Art. Check out our merch at kinshipgoods.com/getplayed Follow us on social media @getplayedpod Music by Ben Prunty benpruntymusic.com Art by Duck Brigade duckbrigade.com For our exclusive show Get Played DLC, ad-free main feed episodes, our complete back catalogue including How Did This Get Played? episodes go to patreon.com/getplayed Join us on our Discord server here: https://discord.gg/getplayed Wanna leave us a voicemail? Call 616-2-PLAYED or write us an email at getplayedpod@gmail.com Advertise on Get Played via Gumball.fm All of our links can be found at linktree.com/getplayedpodSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Transcript
Discussion (0)
This is a HeadGum podcast.
All right, Raccoon City, you know, PR committee.
It's been a rough couple of months since the outbreak happened.
And, you know, a lot of those Google Maps reviews are calling our little town a place where the evil's just lurking is resident evil.
And those reviews can really make or break a town like this.
They really can.
You get a lot of tourism gets a little jittery.
They're a little skittish.
So now that we've cleaned up the mess
I think we need to
Reposition ourselves as a brighter town
You know think resident nice
So I want to hear your pitches
Like beautification projects
Stuff we could do
You know maybe to turn around the
Turn around the energy on Raccoon City
I don't know what
What are you thinking?
Well
Firstly I'd like to say just maybe as a rule
Okay
Dog's got to be leashed
Just like full stop.
Just in case.
Sounds good.
Sounds good.
Just get a couple dogs leashed, you know, all the dogs in town leashed up.
I like it.
I like it.
Dogs on leash, new requirement by the Raccoon City Committee.
Love it.
Love it.
Let's put that on the board.
As the, you know, the chairman of the tourism board, you know, we know the city's economy
thrives on people from elsewhere in the country, elsewhere in the world, coming to
Raccoon City, taking her sights and sounds.
Yeah.
I got an idea for a showstopper of an attraction.
A nemesis.
Okay. So I love where you're going and I love the idea of getting people to come to the town because they've heard about an attraction. That's exciting for me.
Yeah.
I do think Nemesis reads a little bit more evil than nice.
Okay.
I'm going to put it at the, you know what? I'm going to make two columns on the board.
Right.
You know, definites and maybe. So I'll put it in the maybe.
Got it, fair, fair.
But I do, I also think that just when you hear the word nemesis, you're not excited to go to that town.
I mean, speak for yourself, but I have note taken.
I have a friend coming to visit.
Okay, great.
And I'm just wondering if we have considered it all, we're refurbishing and beautifying the city.
Yep.
Are we making accommodations for people who are like nine feet tall?
Excuse.
Is your friend is nine feet tall?
Yeah, my friend, Mr. X.
Okay.
Again, he's coming to town.
I hear you.
He's on his way.
All right.
Thank you.
And he never leaves my side.
I really appreciate that you're bringing people to Raccoon City.
It's exciting that we're going to have people coming.
It's exciting to think about, you know, what people might think of our new coffee bean and tea leaf at the corner of First and Maine.
That's a good coffee bean.
It is a good coffee bean.
And I'm worried.
The green herbs in that coffee?
Oh, boy.
I'm worried about the size of your friend.
Okay, I'll tell him not to come.
I'll tell Mr. X not to come.
Yeah, I wouldn't even ask about my...
We're trying to get people to come here?
I guess Mr. X not allowed.
I wanted to ask what my friend is a big lady.
Okay, guys, again, I want you to think flowers, gardens, new restaurant, perhaps a museum,
a cultural center, not nine-foot guys named...
Is X short for anything?
His first name is Mr. and his last name is X.
I don't kind of know.
What are you asking?
I'm not asking anything, I guess.
No, you mentioned flowers.
What about like a big plant monster?
You said monster.
I'll get people talking.
Big, big, we don't want them talking about that, though.
Monster, no, big plants, yes.
You know the big ball of yarn?
Huh?
They have like these states have these like big balli yarn.
Yeah, yeah, yeah, yeah.
Okay, great.
Oh, yeah.
People will know.
Let me finish.
People were probably afraid of those things first two.
What?
We don't know that.
Wow, that's a great point.
People might become accustomed to a big plant monster over time.
Okay, but again, that nope, if it was yarn monster, we'd be nervous.
Big yarn, okay.
I'm kind of hearing no lot.
Too big, threatening.
I'm kind of hearing no a lot.
Yeah, it feels like we're just getting a lot of, like, ideas bat it down, you know.
Are we a committee or a you midi?
Good grief.
All right, help put plant monster in the maybe column.
We don't have to do it.
No, I'll put it in the maybe column.
So far, we've got leashed dog.
and nothing.
So just maybe one last idea,
just something that really turned the corner on,
Raccoon City.
You're not going to like it.
I don't know.
What is it?
You're actually just going to be mad when I say it.
I'm not going to be mad.
You're going to say no, so I just better not.
I'm not going to say no.
I'm not going to be mad, and I'm not going to say no.
I want to hear it.
Okay.
We'll collude with the Umbrella Corporation
and concoct a virus called Las Plagus
and release it on the town.
No, no.
can't do that. I'm fucking sick of it.
You're right, man. I was, I was
wrong. I am mad and that is a no.
Wow. What am I even doing here?
I don't know. I honestly,
I don't know.
Well, I'm going to resign as chairman
of the tourism board here at Raccoon City
because I see I'm not welcome.
I will just leave.
I'll see myself out. Me,
Mr. El Gigante.
And I've been a liquor this whole time.
We search for ammo and keep it to a tight 90 minutes
as we have a spoiler-light discussion of Zach Crager's Resident Evil.
Welcome to Get Played, your one-stop show for good games, bad games,
and every game in between, it's time to get played.
I'm your host, Heather Ann Campbell, along with my fellow host, Nick Tiger Weiger.
That's me, Nick Tiger Weiger, along with our third host, Mr. Games, Matt Upadaka.
Hello, everyone.
Hello, everyone, and welcome back to the premiere video game podcast, where this week,
We are talking about hit movie, Resident Evil.
Resident Evil.
Resident Evil.
We are going to keep it spoiler light for when we get into the meat of the discussions.
Yeah.
You'll hear some details, but we're not going to spoil any major plot points.
We're aware of when this is coming out in the release calendar.
But based on the box office success, you have to assume a lot of people have seen this.
A lot of people have clearly seen this thing.
I imagine a lot of our audience.
Yeah.
Well, good for you.
Good for you for getting out to the movie theater.
And congratulations, Zach Kregor.
Congratulations, Zach Kregor.
Your second greatest achievement after your no-hit Dark Souls 3 run.
How's the thumb doing, Matt?
The thumb, prognosis is good.
Okay.
I was going to share that in the What Do You Plan section, but this is a good spot for it.
I went and saw an orthopperperine.
pedus the other day. Kind of funny when the doctor's your same age. You ever have this?
Matt, I've had a doctor younger than me, so it's gonna get worse. It's, well, he was like,
he was like, well, you're my same age so I can say, you're actually pretty young. And I was like,
okay, this guy's fucking fun. That is fun. But he's like a surfer guy. Nice. That's fun. And I was like,
this guy's just like cool. And he's just like making it seem like everything's going to be okay.
The prognosis is I got to wear, I'm still wearing my, my brace splint, uh,
thing. I have to wear this for at least another week.
And then I have to start hand therapy.
I'm going to put my hand on a little couch. I haven't talked about its feelings.
You're going to do this? Like, where you make your thumb in a little mouth?
Yeah, I got to, and then with my other hand, put a little pair of glasses on it.
Excuse me, I had a, I had a bad dream. Yeah. And then this hand falls in love with this hand.
Oh, that's cute. It's a whole thing. Yeah. And I actually don't know what it's going to entail.
but they I sort of it's definitely not going to be what I've described this far I think it's going to be me doing like like actual like physical therapy for my hand because right now it it hurts a little bit but at the impact point it's I still can't bend it so I have to like I think like relearn how to do it kind of by the time it's healed but it's going to still be like a few it's not going to be as long as I thought which is the good thing that's great and and and
I learned that I, well, my doctor phrased it to me in a way that was not helpful to me actually.
He goes, there's really no reason to do surgery right now unless you want metal in your thumb.
And I was kind of like, well, I kind of want metal in my thumb in the way you say it like that.
Yeah.
But they said that he was saying that like the risk of further damage is not worth it because the bones are so small.
It's just like really easy to damage nerves in your thumb.
There is a, and sorry if this is graphic.
There is a fracture shard.
There's like a loose chunk of bone floating in my thumb.
Wow.
That they're like, we're not going to take that out unless there's,
it's giving you a problem.
Like if it hurts to move your thumb when it's fully healed
or it's blocking the mechanism that allows you to bend your thumb.
Because they're like, even if, because if it's fine,
let's just leave it there.
because it's just too big of a risk to do any kind of surgery in there, I guess.
So I'll just be in there indefinitely.
I'll just have extra bone.
Wow.
I had, you know, two knee surgeries, right?
One on each knee.
And the weirdest thing.
What?
I said too late.
I said, I'll just have extra bone.
And I said, I'll just have extra bone.
I said it too late.
If I said it earlier, it would have been okay.
I should just not said anything.
It just wouldn't have never been okay.
Dogs dream.
To get a bone, an extra bone?
No, no, I understand it.
So as I was...
It just shouldn't have come a full minute after I said it.
Right.
A lot of dogs' dreams are probably pretty crazy, actually, if you think about it.
Oh, yeah, I mean, probably just, like, running after their dogs and being chased.
Barking at cats.
Maybe...
Yeah.
What if they dream about speaking English?
That'd be wild.
Be kind of interesting.
You do wonder...
I've had dreams where my dog speaks English, so I wonder if the dreams it has is that I speak dog.
Oh, that can be fun.
Oh, that you're barking back at the dog.
Yeah.
That's actually really nice.
I like that.
Yeah, I've definitely had dreams where my dog speaks English.
And I'm always immediately crying because I'm so happy.
Yeah.
And it's usually just like, hi.
And I'm like, oh, my God.
It would be the most exciting thing it's ever happened to anybody.
Like, I immediately start crying in the dream and I'm so out.
I can't wait to tell Mary.
I'm just like, oh, my God.
Oh, oh, my God.
Sushi can talk.
Yeah.
What if she doesn't do it in front of Mary in her dream?
And she's just like, it's like secret for you only.
I beat myself to death.
You broke two knees.
Yeah, I had two knee surgeries.
Yeah, two knee surgeries.
And I had to, you know, they go in underneath my knee and get in there and fix stuff.
And now I have like these weird numb circles permanently around my kneecap where I can't feel anything.
So the fact that they're like, let me kick you in the knees.
I'd be like, ow, because it's just a circle that doesn't hurt.
No, I wouldn't do it to me.
But it's weird because it also.
Sometimes it feels like itches because my brain is, like, misinterpreting stuff.
Yeah.
But I'm glad that they're being so upfront.
Nerve damage is, like, bonkers.
Yeah, they were just, like, there's really no reason to do it.
But I kind of want.
Medaling.
The option is there.
But it kind of feels like it's maybe going to be, well, I've got to set off a thing at TSA every time I go.
I'm like, oh, I got a, you know, metal thumb.
What if they gave you one Wolverine Claw, it came out of here?
I was gonna say, how far can we push this body mod?
Can I get the full Johnny Silverhand?
What are we doing here?
There you go.
What's going on?
But it's looking good.
I keep bumping it into stuff though.
Oh, wow.
Because I'm like, not, there's something about, I'm not this clumsy generally,
but because there's like an impediment and like even like a barrier, I'm sort of,
I'm moving differently, I feel like.
Right.
And so when I take it off, like when I take a shower,
and stuff. I'm just slamming it into the side of the shower wall on accident.
Just things that I don't do ever. It's just a complete accident.
It's like when you put a cone on a dog and they just start running into shit that they
never would have run into before. Exactly. Yeah. I got to get a cone.
And you have a dream. We just wearing that cone. It's like, hey, he take this off.
You could talk. What? That'd be a dog's nightmare. What were you mumbling over there?
I just like, you know, if a dog was having a dream where he had a cone off.
and he could talk.
He sort of exploring the area of things dogs might dream about.
Hey, where's my second bull?
I hope I get a big, juicy, raw steak.
That's the kind of things a dog would dream about.
They might vocalize.
Why was that like you were getting away with something, though?
Like, if I were just talking about...
You didn't let him get away with it.
But like, if I was to talk about dreams that a dog might have,
I just say them, what makes him seem sneaky.
is that he is sneaky when he's doing it for no reason.
He seems sneaky because he is sneaky.
Mm, yes.
Well, it's like, you know,
you know what dog might, dog might say,
dog might say roof.
See, we're having fun.
But like mine.
This is the most ranchers ever enjoyed the show.
We get a corporate mandate from Headgum,
so the show now has to be about dogs dream.
I'm glad to hear you're on the mend.
Me too.
I'm on the men.
Yeah, because I was worried that it was going to be like three months.
Because that's everything I was reading.
But, you know, you Google anything now and it's just wrong.
Yeah.
So, like, I was reading that it was going to be, like, like, possible, like, the high end of it would be three months recovery.
But it's going to be, like, four to six weeks.
And then I'll be back in fighting shape.
Now, we were, and, you know, people are saying, like, hey, you talk about food too much.
on the video game podcast.
Yeah.
But we think about food a lot.
We got food on the brain
where people who have food opinions.
Yeah, sorry that we have to eat
three square meals a day.
You're, we, obviously that you're
a little bit less dexterous
with your, you know,
your dominant hand out of commission.
But we learned, and this affected our dinner order,
that you can handle a spoon.
I can handle a spoon fine.
I've been doing okay.
I've adapted to using my other fingers.
Wow.
Like daredevil.
Like daredevil.
Yeah, sort of like daredevil.
What do you mean?
His other senses are heightened.
Yeah, his other senses are heightened because.
Yeah.
Oh, yeah.
So my dexterity, my thumb, my hand is sort of blind in one digit.
Right.
So I've used my other senses, the other fingers.
Yes.
To be like daredevil.
So I wasn't insane for saying it.
No.
I got it.
Like, why did you opt to use just the remaining fingers of your dominant hand as opposed to trying to use the left hand to use a spoon?
Because it was so wrong.
to me that somehow I flung food everywhere using my left hand.
Jesus Christ.
Like a baby?
Like a baby?
I have no sort of my motor skills are, I'm learning very bad.
The food flinging might have happened early attempt in the, in the right hand, in a sort of claw motion.
I just, there's something that feels, this feels difficult.
Like, it's not like quite right.
So it's like, you're doing an eating motion with your left hand.
chewing and eating motion with my left hand.
It's like,
it's,
I'm,
I'll,
you know,
I become a bit of a spillmonger.
Yeah.
I'm the wrong dominant hand.
Yeah,
you know.
Also a marble character.
That's right.
I, look,
I'm someone who spills a lot
and I have full access to both my hands,
so I have no excuse.
Yeah,
well,
we'll see how it goes.
We did order Coco Ichabanya,
so this could go,
who knows what's going to happen.
It could get crazy.
I could,
I might have to wear a bib,
like a baby.
Put your ass up.
in a high chair. Hey, don't turn it me with a good time. This chair also is a table. Sounds good to me.
Lock me in. Lock me in. Put me up high. Get the funnel. Feed my ass. It is funny to think,
because babies are so high. Yeah. That if we ate the same way, we'd be like, we'd be like up by the ceiling.
Yeah, right. While eating. Relative to our, relative to the height of a baby, they were way up there.
The thing is so funny to me about babies, apart from them pissing and shitting themselves and saying gugagga and all this stuff.
When they eat, they don't know what the fuck they're doing.
They get so dirty.
Right.
What are you doing?
Yeah.
Get the food in your mouth, not on your head.
Dumb baby with spaghetti on his head.
What are you doing?
I wonder if you showed them a mirror if it would help.
Because, like, they don't know where their mouth is.
Do you realize how fucking stupid you look?
Look at this?
I don't know.
At what point do they recognize themselves in a mirror, though?
because I don't know what age that.
And I always forget which animals are able to do that and which ones aren't.
It depends on the animal.
Yeah.
Because it's not a universal thing that like all dogs can't recognize themselves in a mirror or all cats.
Some cats look in a mirror and then they'll like turn their heads and they'll touch their own ear.
And you're like, oh, it knows that it's seeing its own reflection.
And then there are some cats you show a mirror and they'll just like attack it or hiss.
Yeah, but do any, like, do any lizards recognize themselves on me?
I saw a lizard looking in the mirror and start doing its hair.
Okay, well, there you go.
Asked and answered.
Hair on a lizard.
This high chair discussion has me thinking of a sketch, a baby lifeguard.
Baby lifeguard is good.
Baby judge.
Lifeguards have those.
There you go.
Both got high chairs.
What are they doing up there?
What are they doing up there?
I like it.
That man is dwounding.
Baby lifeguard?
Not the judge.
The judge could be saying that, but it would be in a different context.
Yeah, like the defense is drowning in the, you know, amount of evidence.
Is this bad?
I'm in hell?
I stopped.
I quit.
Let's go back to dogs real quick.
I quite quit the show.
I think I really lost side of it when I said that the lizard looked at its hair.
I shut down.
I didn't even have like social anxiety because I was like, this isn't even hanging out.
This is just nonsense being said by two guys.
I want to kick my own ass.
I think Baby Life Card has legs.
Well, they're really high up.
And they're so chunky, I want to bite them.
Hey, buddy, look, we've all been there.
You got the angle, but you still lose the trade.
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You know what might get us back on track is to talk about some video games on our video game
podcast.
The question for the room, which is asked every episode by a special guest, is what are you playing?
What are you playing?
It hides me the Resident Evil merchant.
The number one movie in America, Resident Evil.
The only way it could we have been possibly any higher than number one, in my opinion,
and this is a light spoiler
if you were in the movie.
Now what do you mean by any higher than number one?
Highest grossing movie ever of all time.
Got it, okay.
Is if I was in the movie?
If you're in the movie,
they're going to have to invent a new number.
Well, I've learned that,
I don't know if you've seen this movie
last action,
but the rules do not apply.
You cannot walk up to the screen
the Americana at Brand.
No.
and force your way into the film.
No, you can't do that.
Yeah, I'm guessing you were,
you disrupted the screening and then were removed from the theater.
First of all, I see a guy like you,
dressed like you, walking into a movie theater.
I'm getting the hell out.
I don't want anything to do with that.
I was escorted from the theater,
and it was a real disappointment when I couldn't walk into the film.
Yeah, that's, that's really,
You know where you can do it.
At the Disneyland attraction, Mickey's Runaway Railway.
Wait, is that real?
There's an effect.
It's actually really an elegant effect.
Which park is this in?
This is in Disneyland proper.
It's a newer attraction in Tune Town, open in the last couple of years.
You're telling me there's a gate at Disneyland?
Yeah, so you can like, there's like a, they show you, they're showing you a little preview
movie in like the queue before you go into the ride.
And then something happens, I won't spoil it.
Something happened. Well, you can imagine. It's a call it to runaway railway.
Do you think, do you think that once you're through the gate, you'll have access to other film worlds?
Well, I'm just saying, yeah, so the screen opens up, you're effectively walking into the cartoon.
You might be able to, from there.
Get to the Resident Evil.
Get to the Resident Evil movie.
All right, I'm going to Disneyland tomorrow.
You got to go. You got to get over there.
I'm going to go to Disneyland. I'll adjust my outfit because I don't want anybody to think of my character.
Yeah, you're going to have to dress, yeah, you're going to have to dress like a, I'll wear a cowboy hat. I'm going to wear a cowboy hat. Here's a t-shirt you can have for, like, this is what, how you stand out, you don't stand out of Disneyland, a t-shirt that just says, I brought the credit card with like Mickey's ears on it. That's fun. Who is that? Mickey's the guy, like the mouse guy. Who, who is? It might just be too much to, you'll know him when you see him is kind of one of the things. I would just not get your hopes up, contra mat.
I just would not expect there to be some sort of portal, some sort of grand central station.
Were you not listening to your friend, Matt?
Unifying all the cinematic universes.
He just said that at Disneyland you can enter the movies.
You can't enter the movie.
I'm just saying there may not be a way to get from that movie.
I got to get a shirt that says I brought money.
I don't know if that's like the exact steps you have to follow.
I'm just saying it could be possible.
I'm going to get a t-shirt.
I'm going to pay for out and get a ticket.
Go straight to dis.
What's it called?
Mickey Mouse.
Disney's, what's it called?
Mickey's Runaway Railway.
The thing about it, though, is it's kind of Goofy's fault, if you can imagine.
So it's Mickey's Railway and then Goofy is the reason it goes awry.
Yeah, the antagonist of the railroad.
So here's what I need from you guys then is I need you to book yourself tickets to Resident Evil tomorrow at 3.30 and see if I walk on the screen.
It'd be actually really crazy to watch a movie again that I've seen.
And then suddenly a different guy is there?
That would be really crazy.
That would be really crazy.
Matt, I'm just, just as I say, I think we can just say we saw it and say Reson Evil Merchant wasn't in it.
Because, I mean, he's not going to be in it.
No, I mean.
I'd see the movie again, but I'm just like, I see your mouth's moving, but I can't hear you.
We're talking about dog's dreams over here.
I had this pitch for Baby Lifeguard.
Baby Life, is that a dog's dream?
Yeah, actually, it could be.
Yeah.
He sees a dog from his perspective
Looks up at the baby in the high chair
And is like, what is he doing?
He has no context for it
My bull's on the floor
And this motherfucker's bowl is all the way up there
Later on the dog's taken to a dog beach
There's lifeguard towers
And his subconscious puts two and two together
And he's picturing a baby in a lifeguard tower
Baby lifeguard dog's dream
Are you fucking with me right now
And we know the baby lifeguard is up there?
I had the same exact dream
Like, I don't want to get freaked out right now, but that was exactly what I did.
No, that's actually, that's literally so crazy.
That's like exact dream.
The dog looking up with the baby, the baby, the dog.
I said, that's exactly what I drink.
Sort of a second person dream, kind of, because you're not experiencing the things.
I was on the beach watching the dog.
You were watching them.
Yeah, I see.
Okay.
Uh, metal badger, what are you playing?
We get a case here real quick on that.
Yeah, yeah, yeah.
Just some closure on this.
How many bones did the dog have?
Well, there was a hot lady dog, so he had three.
Okay, all right.
It's good that...
You know what I'm saying?
Your new catchphrase.
It's good that we doubled down on this,
because now we can't cut any of it out.
I'll tell you what I'm playing.
I'm playing, because obviously my mobility has been limited.
I have not been able to play Wolverine,
have not been able to play Control Resonet,
the game I've been looking forward to most all year.
God damn.
I'm so sorry, buddy.
It's okay.
Huberistically pre-ordered the digital deluxe download so I could play it two days before
everybody else.
Haven't been able to fucking touch the damn thing.
Heartbreaking.
I would not say that's an act of hubris.
I guess, yeah, because who would have known that I would get so injured?
You're not being cosmically punished for this.
No, no.
I do think that there is, somebody is punishing me, and I don't know who.
Some elder god has cursed me.
You played the sin you committed was baseball.
You're not supposed to do that.
Because of my limited mobility, we talked last week about what types of games I could play,
we lightly talked about visual novels.
And I remembered that my buddy, Patrick Ellers from the podcast, Nintendo Cartridge Society,
had nothing but effusive praise for a visual novel released in 2024 called
Emio the smiling man
Famicom Detective Club
Which is a
Nintendo developed
Adventure and
Visual novel
And I'm having a fucking blast with it
Wow
It is so compelling
It is about you you play
Like an assistant to
Like a PI
That's your character
And you have to give your character
Your first and last name
So like
So I think it's, you know, it's going to be one of those, you know, like mother three things
where your name is going to come up later.
Because every time somebody talks about you in the game, they call you by your first and last name.
So the game is in Japanese.
Okay.
With English subtitles.
Okay.
There is no other dub for it.
And you play an assistant to a PI, so you're sort of learning the ropes on how to, you know, investigate and stuff.
You are investigating the murder of a young boy, and there are similarities to some cases that took place 18 years ago.
Okay.
That also have similarities to an urban legend of this serial killer, Emio, the smiling man, who wore a paper bag on his head with a smile on it.
And the urban legend was that if you were crying,
and the crimes 18 years ago, he only killed,
he only killed, he only killed,
he killed three different girls,
is what the old cases were.
And the legend was that all three girls were crying for some reason.
And he said that he was going to give you a smile
that you never stopped smiling.
Okay.
And then he kills you.
And then now,
so we're picking up in the present day,
trying to solve,
I guess it's not the present day,
because I got a flip cell phone.
where you're picking up 18 years later
you yourself are 19
and you're trying to figure out
if there is a connection
to those murders
and it is just a really compelling
story so far
I like and there's you know it's very
limited interactivity because it's just
like all menus so it's
it's like the
all menus sounds like my glove compartment
what
All menus sounds like when with glove compartment
Your glove compartment?
I just got to tell you
We have so much to do
What does that mean?
He like when he has menus in his
In his glove compartment in his car
So like he doesn't ever have to be like
Oh what am I gonna have for dinner
I can pull out one of these menus
And then be like I'll have this
And then go get that.
What?
Don't people collect menus in their car?
What are you fucking talking about?
There are
There are times when I would say part of the structure of our show is that I feign a little less knowledge than I have so that we can play the game of I don't know what you're talking about.
And it's usually that like I got some vague idea of what you're talking about.
I'm going to pretend a little bit just behind the curtain.
This time I have no fucking idea what you are actually talking about.
Right.
So where do you, how do you get a menu in your car?
Well, you go to the takeout
At a restaurant
What are you doing?
What are you talking about?
Let me go to lock this for a second
Because I half agree with you
But I understand him
And that's why the show works
So you go into a restaurant
And you ask for a takeout menu
And you bring it back to your car to read it?
You might get it in the mail
Yeah, you might get it in the mail
And then you walk it out to your car
And you put it in the glove box?
Yeah, so it's in there.
No, no, that's not what anybody does.
If you have a menu in your car
hashtag
at no point
at no point
and I'm sorry if you're on discord and you're like
and you're like well actually I've got a couple
menus in my car
it's fucking bullshit at no point
is it possible you meant napkin
hold on a second
did I mean napkins
because
wait a minute because at no point
in my life have I been like
what should we eat and somebody has said
oh you know what
I've got a menu in my car.
You maybe have a menu, drawer.
That's what I should have said drawer.
Yeah, a drawer makes sense.
I understand a drawer.
Can we just like go?
But he can't just say anything and we agree with him.
Can we pick it up from when I said that the lizard was looking at the mirror in his hair?
A drawer attracts, a drawer tracks.
You have a drawer next to the fridge or the phone when houses used to have permanent phones.
Should I get a landline?
I thought about getting a landline.
It might be kind of fun to get a landline again.
A glove box full of menus is insane, baby.
I don't really have the, my phone doesn't ring that much unless, you know, it's like
my wife or like my family call or whatever.
Could be interesting to get a random phone call on the line line.
I think it's, I think, look, I probably should have said drawer.
Note taken.
However, I think glove compartment is reasonable enough for a menus to have been stored there.
I don't.
I disagree.
You might need to know the offerings at McDonald's.
They have the fucking menu right there in the goddamn driveway.
But that's not what I'm talking about.
I'm talking about a random Italian restaurant.
Or just like, hey, maybe I'm going to order to go some ravioli and pick it up a way to go.
Why are you already in your car when you're making that call?
It doesn't make any sense.
Look, I think it's fine.
I think I also think it's fine.
You know what?
I'm going to go to the car, start driving on my way to the place I'm calling in the car while I go to pick up the takeout.
Maybe you're in your park car and you make the call.
you drive over there picking up.
What if the menu is from really far away?
In the car?
You got to start driving.
No, no, no.
The restaurant is far away.
So you get in the car, you start driving a little bit.
There you go.
I'm going to pull out the menu.
Right.
That's right.
And then get on the phone.
No.
And be like, hey, I'm about 40 minutes out.
Every step of that is a car accident.
You could do it, though.
And I wouldn't get in a car accident.
I think it's reasonable for menus to be.
and your car's glove compartment.
Heather disagrees.
I think we need a third party ruling here.
I have the perfect person, baby judge.
This whole coat womb's out of order.
It's not even a show anymore.
It's not even a show.
Who do we, how do we get a meeting about baby judge?
Great question.
I think we just like, you know,
I think we just put it on spec.
by just saying it on like enough
Hollywood types listen to the podcast
someone will reach out to us. Teddy boy
if you're listening and we'll do it for cheap
your lowest offer surrender
yeah we'll do it for five bucks dude
we'll do it for all the menus in your
fucking car
so there's very limited
interactivity it is like
you'll you
you'll go to like a location
and you'll like talk
to somebody you'll interview them you'll ask them questions
and then you'll have you can
select think so you can think about what they said and then ask follow-up questions and things like
that. And then at the end of the day, you also get to play as another intern at one point.
So there's a female intern in the office that you play as too. And she's off doing her own thing.
And she asks questions. She's also investigating, doing a tandem investigation. At the end of each
day, everybody comes together, the PI, the intern, and you, and discuss what you've found.
And then so this is where you have to have been paying attention to what's going on.
Because you can answer incorrectly.
Oh.
But nothing happens to you.
Oh.
But I know that at the end, at the end of the game.
Yeah.
Which I think is more punishing than like in, say, a Phoenix Wright where you can fail and then have to start all over or whatever.
Yep.
You can fail and move on.
And at the end of the game, you get a grade for how good of an.
investigator you are.
And I'll tell you right now, I'm doing just okay.
It's going to be interesting to see how, because once I learned that, I then like
started to lock in.
So I did make a couple of mistakes early on that now I'm sort of like doing better at
the review portions of what I've learned so far.
And I'm devastated when I make a small mistake.
Because sometimes you have to type stuff in.
Sometimes you have to go through your notebook and select the right thing.
or sometimes there'll be like a, B, or C option that you select from.
I do think, Heather, you would absolutely hate it.
Nick, you might like it.
Sounds like my kind of game.
It's really, really fun.
That's what I've been playing.
And I'm hoping to see it through because I'm about halfway through it, I think.
And, I mean, as soon as I can use my thumb again, I'm going to be playing different
games.
So I have to finish it while I'm still down, I think.
Otherwise, you know, I might not ever finish it.
But that's what I've been playing.
And shout out once again to my...
my friend Patrick for being the only person I know that's ever talked about this game.
Wow. Heather, what are you playing?
Well, I continue to play Fortnite, obviously.
Last thing I did right before we came in for record was scored a victory ground with a listener and friend Miguel.
Wow.
Good times, good times.
But beyond that, as you guys know, I send you guys a clip because I,
continue to play near Atomata.
I went to the movies with former podcast guest, Shuraco Dunlap.
Shoraco Dunlap.
Wow, Shoraco Dunlap.
I haven't heard it in a long time.
I'm surprised you aren't still saying it to yourself.
Shoraco Dunlap.
Shoracrodo Dunlap.
And I was like, yeah, I'm playing near Atomata.
And she was like, oh, yeah, I beat that.
You've got to beat it a bunch of times, right, to find out what the real story is.
And I was like, yes.
Yeah.
Because it doesn't strike me as her kind of game.
She seems more puzzle adjacent than combat adjacent.
And she's like, yeah, yeah, I beat it once.
And then I was like, I'm not going to play this over and over again.
So then I just watched all the rest of the playthrus on YouTube.
And I was like, I wonder if that's in my future.
Because while I'm enjoying the game, the idea of doing some of this again is already kind of on my shoulders.
Yes.
and feels a little preposterous.
I wonder how divergent to the playthroughs are,
the subsequent playthrus,
because I would imagine if they're barely different
for a different result, that wouldn't be satisfying.
But what if there's like...
If they're super different, I'll go.
What if there's game you haven't seen yet?
You know what I mean?
I mean, playing this most recent section,
there's a part where you're fighting a boss
and you get hit with a beam
and suddenly the entire gameplay arena vanishes
and you are on a two-dimensional playground
as a ship that looks like it's from the game asteroids
and you're fighting another little dot
on the screen that's trying to fight
or shoot bullets at you.
That happens with no preemption,
no context, no nothing.
Interesting.
You are just playing the game
and all of a sudden,
that happens and then you're out of that sequence and it continues to happen.
And the characters on screen are like,
she's trying to hack us.
And you have to fight this other,
this like metatextual layer of the game in order to prevent the boss from hacking you.
Very wild.
Interesting.
Then later, I fought against these two dudes who are in the opening cinematic.
and you know how like you'll get like a ponderous like cinema thing where like everybody's talking and you like sit there the entire time?
Yeah.
This game throws a ton of lore at you.
So it's like thousands of years ago our civilization was created by these alien.
But it starts as a, it looks like it's going to be a cinema and then these guys just attack you.
So the entire time they are talking to you.
and lore dumping while you are desperately trying to fight them off.
Yeah.
Which I haven't seen done in a game.
That is really interesting.
And I didn't absorb anything that they said.
Like I have no idea what they were talking about.
Because the entire time I was just like doing dodges and like fighting these dudes.
Still an interesting game.
Still an ugly game.
Yeah.
Great music.
Really coming around on the music.
I still don't love to be as a character.
And I know that like when we went to the Square Enix Cafe,
she was like one of like three major properties represented.
Yeah, I ate her, uh, her,
her Southwest chicken wrap.
Yeah.
So I'm wondering if at some point I'm going to like cross a threshold of like,
oh, I like to be now.
But right now she's just this very aloof, very cold.
She,
she is uninterested in the plot.
Mm-hmm.
Which as the avatar from my interest keeps me at a distance from the plot.
Got it.
Because when like a robot's like, I want to see my family, she's like, I don't care.
So therefore, I don't care about helping this robot, even though I'm doing the mission to do it.
Now maybe that's part of the magic trick the game ultimately pulls off, which everyone who's played it through all the way through, you know, says is dazzling.
But who knows?
It's sometimes like when there's like a too cool disengaged action movie protagonist.
It's like, well, you're like you don't feel like you're ever in danger.
So why do I care?
Right.
Is the Southwest, is to be Southwest chicken wrap represented in the game?
So far, no.
Okay.
What about the purple drink that you got?
You know, I don't even know if there's any food in the game at all.
Wow.
So far.
There's fish.
Are we there in the cafe?
We, yeah, I walked past us.
That's what makes the game so incredible.
Don't even know when they did this.
That's why I've been playing Fortnite and NIR and Krono Trigger at Nights.
Nick, what have you been playing?
I should have said napkins.
I'll admit, I should have said napkins.
That would have made more sense in the glove compartment.
That's really what I was thinking of when I was thinking of like a restaurant tableau association,
like with the glove compartment.
The thing about the glove napkins though, too, I'm not putting them in there too far away.
That's center console behavior.
Center console or the door.
Napkins, I wouldn't have given you any shit.
I would have just let, I would have just like, oh yeah, that's behavior.
What if you had said menus in the center console?
Again, no, nobody's got stacks of menus in their car.
That said, I do think some people keep menus in their car.
And I've had menus in my car before.
Some people might have the menu on DVD in their car.
The game I've been playing.
Here's the thing.
Ranch has never laughed this much.
I'm laughing at Heather.
I also stand with her.
Where do you keep menus, Ranch?
In the trash.
In the trash.
I guess these days in the days, you know, in this era of app ordering, why do you need a print menu?
Everything's phone.
Everything's phone.
I feel some sense of...
I can't wait for phone.
What you say?
I'm so excited for phone.
fun's going to be good
What are we going to say, Nick?
I feel some sense of duty
as one of the hosts of this podcast
about video games,
even though we're not critics,
even though we're not games journalists.
I do want us to be
comprehensive.
I do want us to have like a sense of like,
hey, we're trying to,
we are always going to have blind spots,
but we're going to try to minimize them
as much as possible.
Have a broad survey of the gaming landscape
and be aware of the games
that are out there and have someone at least
playing them in the same way that you're on the remedy beat Matt.
I know I played Alan Wake 2 and Ranch has as well, but it feels like that's a focus of
yours. You can be comprehensive about that. This is literally why I took up near. I'm aware of this.
Yeah. And thank you for your service. Where is he going with this? I'm so excited.
This leads me to a game that and a series where I'm like, you know what, if one of us is going
to take this on, I make the most sense. I picked up and started playing Fire Emblem, Fortune
weave. Wow. There's a new fire emblem
game. Now I've never played a proper fire emblem
game. I am. I've doubled
with one of the
DS ones, 3DS ones back in the
day, but I like... Is that we were playing when I came in?
Yes, I've been playing a good amount of Fire Emblem
Fortunes Weave and I was playing some more of it on Switched to as we were
about to start our record while we were waiting
for, you know, everything to get set up here.
It came out on September 17th, which was
I believe a day after we recorded our most
recent episode.
And it is a Switch to Exclusive, so a reason to actually have this platform.
And I would say actually a pretty good one as far as I've played, if you like this type of game.
Developed by Intelligent Systems, who I think has done this whole series and published by Nintendo.
It is a tactical RPG.
And it is, I guess, in the same world as Three Houses, which again, I did not play, which came out in 2019.
But it's not like a sequel to it.
This game is wild.
And it's really cool.
I mean, it's like, I really like tactical combat.
You know, at tactics games, I think, are really fun.
Tactical RPGs have been, you know, some games that have been,
I've been really fond of in the past.
And this one I would just say is like, it's really aesthetically appealing.
I really like the character design.
The combat is like, you know, it's just the right amount of,
some tactics games get hyper granular.
And like, you're like, you know, you're really.
really, I'm thinking mostly of games like old PC games like Jagged Alliance where you had like
just like a ton of of options that would sometimes invite me to play these games in an unhealthy
way. This feels like in a nice balance of just like, you know, there are tactical considerations
to be made. There's the the kind of rock paper, scissors sort of gameplay the way these things are
set up. But it's more, it's closer to even though.
though advanced wars is not an RPG, it's closer to kind of like the advanced wars combat, also a game that's developed by intelligence systems, uh, as opposed to something that's a little bit more complicated like an excom.
I'm looking at the art right now and it is really pretty.
The art is awesome. I really like the character design. They animate really, really well. There is a player protagonist with a customizable look who has a default name of Eschmel, which I changed to Wig's. I'm not sure if I should have done this, but I'm pot committed to it too. The thing that intimidates me about
this game's it's got a hundred plus hour runtime so it is a meaty boy but then i'm also like i'm not in any
sort of rush i can fuck around with this thing and take my time with it and maybe you know sometimes
when you got like this sort of a lengthy sort of meaty game it's like oh i i get to uh i get to linger in
it for a bit instead of being like ah fuck i got to finish this thing when are we done with this thing
it'd be like i get to enjoy its vast majesty like a national park you did that with uh
both persona five royal and metaphorie fantasia and
I'm glad that you brought that up because this game has a lot of comparisons to Atlas RPGs,
which is my understanding is some of this stuff is new to Fire Emblem.
But like you have like a persona, like a metaphor refontasio, you have like dungeon areas where
you're running around and you're actively like striking enemies to initiate combat.
And then you're going into not a tactical RPG setup, but like a classical just sort of like,
I think they're called clashes, just like a classic sort of like turn.
based, you know, like normal JRP sort of combat setup where you're not as worried about
positioning and everything.
Those are kind of brainless, but it is kind of like, I also don't mind them because they're
kind of like a nice little, like a resting beat from the, a little bit of an oasis from the,
boy, right, thank you.
From the meteor, headier, sort tactical combats.
But yeah, I mean, it's also got kind of as kind of as.
Mediterranean vibe, which is kind of fun.
Oh, this is a big thing.
And I didn't know this about Fire Emblem either.
There's like science fiction in this game.
There's kind of an Assassin's Creed sort of like time travel, like, you know, future war
element, a synthetic body that's being created, that's being sent back in time.
Whoa.
To, you know, to kind of like help with this thing that it was happening in the 15th century or
whatever the fuck.
It's really like, and it's aesthetically kind of like the sci-fi stuff is a lot like the
the Healyan things in Breath of the Wild and Tears of the Kingdom, you know what I mean,
where it's kind of like, it's a little, it's like stone but metal and like, like, like,
lights up blue and like, you know, there's, there's cannons and firearms, but then there's also,
that's all all coastal coexisting with like spears and bows and arrows.
I don't know.
It's, it's kind of wild, but I do really, really like it.
And also there's four different protagonists that you like, like, are kind of like,
choosing who to go with first
in addition to your own
player created character
who's part of it as well
and so it's just got like a
an enormous amount of content
and I don't know
I'm just having a blast with it so far
I thought I would like it because
I like this type of game and I saw
how emphatically it was being
praised by critics
and the game's existing fan base
and so
oh and also there's a social sim thing
which is another sort of Atlas RPG
like you are building connections
and trying to
you know in
strengthen friendships
which has gameplay effects
as well but I love all that shit
so I'm gonna stick with it
which I know I keep saying to games that I dabble in
for what are you playing
and they're just too many games
so I can't stick with all of them
but this is what I mean it
I am gonna stick with this one
because I do like it
no you you signed a contract
that you showed us before we started recording
that you said, I solemnly vow
to stick with this one.
In the good Lord's name, amen.
There's another thing that reminds me of Fortnite
or just like any sort of hero shooter
or any sort of like a lot of, you know,
like any of those kind of games.
One of your characters after a battle gets battle MVP
and they get extra experience.
Hey, that's cool.
And so like you can kind of tactically be like,
okay or I want this guy to be
MVP because I want him to get level up a little bit more, so I'm going to make sure I'll position
him in a situation where he's going to have the killing blow. But yeah, fun gameplay and
cool, looks cool and sounds terrific, and it's just the runtime that's at all worrying me.
I was interested in it because I've never played one of these games either. Could be a one-hander
as well. Could be a one-hander. You can't play it with a mouse.
The thing that's stopping me from doing it
is that I know as soon as I'm back in working order
I'm going straight back to the games
that I wanted to be playing during this time
Right, so why would you want to commit to a 100-hour game?
Yeah, yeah.
Except there's going to be 100 hours where I'm not,
I can't do it.
What are you going to say?
While I'm still like this,
I'm going to be at least 100 more hours.
Yeah, that's only five days.
That's only five days.
I'll stay awake for five days
and play the damn thing.
It's, I mean, it's technically
is four point something days,
but I was rounding up.
Well, I gotta take a nap.
Rochelle, do you have anything
you've been playing?
I just started a new run
in Balderskate 3.
Wow.
What provoked this?
There's just been a lot of talk
from you guys
in general.
Yeah.
We did talk about it a little bit
last week.
Yeah.
We were always talking about it.
And I was immediately overwhelmed.
And then I went back
to my old save.
So now I'm actually playing that
Where's your old safe positioned?
I'm in Act 3
Oh wow okay
I'm like in the sewer somewhere
And then I got into like a submarine type thing
Yes
And I am now looking for the Duke
Yeah this is a whole like prison breakout quest
That takes place in an underwater labyrinth
And I've the scum saved like five times already
Because I haven't been able to get him
It's a tough sequence.
Yeah.
Yeah.
I don't know what I'm doing wrong.
I can't figure out how to like get to him without my whole party being wiped out.
Yeah.
I wish I remembered what I did because I similarly had a lot of issues in that area.
But then I was able to just, I somehow was then able to save everybody.
Like I got everybody out.
If memory serves, I think there's kind of a, since you're more focused on trying to rescue and escort the passengers,
It's kind of like you want to take a couple of heavies to handle the combat and then dispatch a few other characters just sort of like sprint and get guys and bring them back.
But I can't remember exactly how I played through that.
But yeah, I ultimately rescued everyone as well, at least on my second play-through.
What a game.
There's so much in that game.
You said doing the sewers.
My mind was spinning just like all the different places you could be in the sewers.
They're endless down there.
Remind us who your player character is in your old Baldersgate 3 save?
I am a rogue L and her name is Polly Rudd.
That's fun.
Great.
Who are your mains in your, in Polly Red's party?
My mains are Shadowheart, Laisal, and Halston.
And did you respect them at all?
Or are we just, you just running with cleric druid and, and fight?
Yeah, I'm just keeping them that way.
I didn't even know that you could respect them.
Yeah, you can.
You talk to Withers.
Oh, I never talk to Withers.
Hey, you know what?
Get the Big Natural Withers Mod.
You want to talk to him more.
I had booted up Balders Gate 3 pretty recently.
Forgot the one mod that I had installed.
Withers and Big Natural.
It's a funny one.
It's a funny mod.
Yeah, it is a funny mod.
Keep us updated on your progress.
I'm glad that you're playing it again.
Yeah, it's pretty neat.
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Folks, I'm not a well-traveled man,
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Hey, so Resident Evil, the latest film from director Zach Crager,
heard of it, is as of this record, the number one movie in the world.
And earlier, we sat down with a cast member from the film,
Griffin Newman. We're going to play that interview with Griffin right now.
Griff, a pleasure. Thanks so much for making time for us. You've been in L.A. for the Resident Evil
premiere. Can you talk about the night of the premiere at all? Yes, I can. I was having multiple
panic attacks, simultaneously sacked on top of each other. I was having unrelated panic attacks,
rolling panic attacks in the weekend leading up to that. I don't like going to those types of
events. And I was even, I was a coin toss as to whether or not I was going to come or not because I was
like, well, I got a small part in the movie, but then I was also like, this is the coolest thing I've
ever been in. Sure. I'm allowed to go to this event. Yeah, you're, you're invited. Am I going to
have a men's fomo if I don't go? And I flew in that morning, didn't sleep the night before.
Excellent choice. Really, really, really nailing those bonuses.
Assumed I would sleep on the plane from just such advanced exhaustion. Yeah. Did not sleep a wink.
Wow.
And so rolled up basically, 90% of my energy was spent trying to stay standing up.
And it's also like a rolling panic attack of a movie.
It is a movie that's just like 83 minutes of things escalating and the screws turning.
So I, and then the other part of it is, spoiler, I guess.
I don't know how spoiler wall.
We're going to be.
I'm only in the very end of the movie.
Yeah.
I think we can say that.
And you play an umbrella scientist.
I play an umbrella scientist.
I play a virologist.
A virologist?
Virologist.
Virologist.
Virologist.
Virologist.
You're speaking as you, not the character.
Because the character would know.
The character knows.
Yeah, yeah, yeah.
If you're in the movie saying that, you'd say it.
Dr. Wade Murphy?
Yeah.
But it just meant that also my anxiety about having to see myself on screen was only growing the entire movie.
Right.
So John O' Wilson, friend of the Doe Boys podcast, past and future guest, he was sitting in the same row as me along with Mike Mitchell.
and John is in the future
Do Boys host
John was in the front
and we'll see about future
Jono was
is in the front end of the movie
which is maybe where you're going
Yes and he said to me he was like
I kept thinking how lucky I was
that I could just get over my scene
And then just enjoy the movie
Yeah
You had to sit there stressing out the entire time
So it felt it felt very visceral
It was not a 40X screening
But it felt like a 40X screening
Because Mitch wasn't shaking your chair or anything
No
There was also there was there were a lot of
Influencers and content creators
at the premiere.
Yeah.
Yeah.
And that's just a fun vibe.
Yeah.
Yes.
That's just great.
That's why we were there.
Yeah.
That's why we were at the show.
Yeah.
We were awesome.
Look, here's the thing.
We were invited.
We said.
Of course.
No.
Hell no.
We said.
Look, when they fly us out to Kyoto for the Mario premiere, do we think maybe like,
hey, there's a precedent where we'll be at more video game movie premieres.
And then one is in L.A.
And radio silence?
I would say a little bit more interested in
and then you hear that like most of the cast and crew weren't invited
the influencer in Los Angeles was
and I would say one of what
four people we know in this thing
we could have been there as I'm saying
this is true this is true
but that's that's on that's on the studio
that's on the studio
that's on the studio
That's not anybody's fault
This is a studio.
That's the studio.
That's none of the artist's fault.
Right.
And I can't imagine that any of them are listening to podcasts.
No.
No, I don't think so.
Which is how we got the Mario game.
They never heard this.
There were a lot of people there, though, dressed up in full zombie regalia.
Really?
Oh.
Wow.
The influencers are just people.
I can't tell you.
I don't know.
You have to say it was the influencers because if I find out that there were just people there,
I'm going to be actually a little bit more upset.
I have a question.
Yes, please.
Was there themed food or themed drink?
Oh, you know what?
I'll send you guys photos so you can place them into the episode.
The thing I really liked is, so I guess mild spoilers here.
I think I need to in order to answer this question.
Okay.
Oh.
A big thrust of the movie is it's centered around a medical courier.
Right.
Who's trying to transport a green medical bag.
Right.
over to the Raccoon City Hospital.
Yeah.
And you don't know what's inside it for the first chunk of the movie.
And then you find out he's got part of what would synthesize the cure.
Yeah.
The antidote for the T virus.
And my character is in the lab, largely concerned with trying to synthesize this cure.
Yeah.
I'm one of several scientists working on this.
We got this green kind of reanimator syringe full of glowing goo.
Yeah.
And the cocktails they had there had that as like a swizzle stick.
Oh.
That's really cool.
Nice.
That's fun.
That's great.
What do you think about this?
Because when I see like a green goo in like a syringe or something like that, I kind of want it.
I kind of want to taste it.
It looked tasty.
You know what I mean?
It looked really tasty.
I'm sorry, in the movie you wanted to taste that shit?
Any time there's any kind of thing.
Like the blue stuff from, well, the spice liquid from Dune.
I'm like, give me some of that.
That looks fucking good.
I'm a little curious about the spice.
Yeah.
I'm a little curious about the spice.
I also feel like I could take a little bit of the spice and be.
okay. I'm not going to turn into a guild navigator. I would do the exact correct amount of
spice for it to just make me unstoppable. Right. Yes. Yes. Don't have to worry about my eyes turning
all blue or anything. And I'm not going to start a holy war or nothing. No, you're a mental
spice warrior. I should be a regular guy that's like cool spice. No, it was cool to have like
sculptural yeah. Yeah. Surringe swizzle sticks. But now you're making you realize I wish it was like
syringe jello shots. Oh, that would be fun. That would have been fun. Oh, yeah, yeah.
Now we're partying. Yes. Otherwise, I would say,
the food was themed just in terms of being nourishment.
You, so this film was shot, I think, in Prague.
Correct.
Yeah.
So it was shot in Prague.
And were you in Prague for your scenes?
I was there.
The whole movie's Prague.
Wow.
I was there for two weeks.
How did you?
So can I?
Yeah.
This is an aside.
Yeah.
I went to Prague.
Prague's been set up my whole life as like fucking rat as shit, right?
Yeah.
And this was back when I was drinking.
Mm-hmm.
So I was like, I'm going to load up on absence in Prague.
Like, I'm going to do the whole fucking thing.
Yeah.
And I found Prague underwhelming.
I found it to be a very sad city.
Yeah.
And I love sadness.
Yeah.
I'm pretty attracted to sadness.
So I want to make it clear I'm not saying this as an insult.
Right, right.
But I think there was a lot of people when I told them I booked this gig, they were like,
and it's in Prague.
Yeah.
You're about to have the greatest time ever.
It's so weird because I felt like I'm missing something.
I'm not in the right parts of this.
city there's something I'm not I'm not getting because, you know, I love Europe.
Yes.
I've loved almost every city I've ever been in in Europe.
And Prague was like a, you know, it's a North Star Shining Beacon.
Oh, you're going to love Prague, the architecture, the big clock.
The architecture is beautiful.
The clocks are beautiful.
Yeah, great.
There's beautiful stuff there.
But I was like, is everything fun happening in underground clubs that I'm not inviting?
Yeah, yeah.
Is it all secret societies?
It felt like, like, super like, communist-coded.
like, you know, like Russian block.
Like, it felt a little oppressive in ways that I didn't expect.
The saddest city I've ever been to is Warsaw.
And I went there for a film festival.
And there was a tour guide I had.
And I said to her, it's nice how open the city is.
Like, I just feel like I'm used to cities that are such condensed, packed grids.
And the streets and the sidewalks are so open here.
And she went, yeah, well, you know, because of the marches.
and I was like oh right
yeah right like everything that I like in this city
has some sort of tragic backstory to
yeah yeah yeah everything here is just like
coated in and I feel like Prague has a little bit of that
where you're just like there's like a sad history to everything
yeah yeah yeah I was also there in December
they turned this movie around really quickly wow yeah
yeah that's really quick so I filmed in December
and then I think they wrapped in January or February
and the movie came out in September wow but I was there
an incredibly cold time.
So gun to your head, where would you rather spend two weeks?
Prague or Raccoon City?
And there's a gun to your head?
Yes.
I mean, I only did interiors in the lab,
but when I saw the exteriors of Raccoon City
in the movie, I was like, this looks warmer than Prague was.
And the whole thing is coated in blood and snow.
Yeah, yeah.
To be in an umbrella lab,
it's such an iconic location.
Every single one of these games, you end up in some sort of underground, you know, lab, like, facility.
Like, it must have been, like, was it, like, insane to be there on the day shooting and just being like, we're fucking in this thing. It's crazy.
Yes, yes. It was very bizarre. It's bizarre also just because of the nature of what the movie is where it's so steeped in the kind of world of the games, but it's not a literal adaptation of the game.
Yeah. So you don't feel that pressure of, like, oh, my God, I've been cast as Leon Kennedy. I can't fuck this up.
Yeah. Right.
Which would be great casting, honestly.
I'd love to see you play.
The fans would have been thrilled.
Yeah, yeah, I saw that they were pretty pleased anyway.
Yes, yes.
That's something we could have made them happier.
But it is wild to just be like I exist as sort of like the extended canon of this thing.
Yeah, yeah.
I mean, like I got like, I think I snuck pictures to you and Mitch.
Yeah.
But I got like name tags with the logo and my face on that.
Yeah.
That was like one of the biggest.
Yeah.
Yeah.
Yeah.
And that just felt very like, the whole thing felt more so than anything else I'd worked on.
Like, this is what I imagined being in a movie would be like as a kid.
Oh, wow.
Where it was just like, you're part of something with all these like shiny logos and this awesome set.
All these machines buzzing and whirring.
Some very grumpy seeming checkman.
Yeah.
Who's got like 20 remotes with like medical equipment, goo going up and down tubes and things like that.
And then it was, it was like the only thing I feel like I've worked on where I got to set and you could just feel there is actually the correct amount of time and money to make this.
Wow.
Right.
Wow.
Not that there weren't pressures.
Yeah, of course.
But that usually you're just like, we're cutting corners everywhere.
And this was for what's just one sequence at the end of the movie, like we are going to take our time to get this correct.
And there's so much stunt rigging and there's visual effects and there's practical effects and there's physical effects and there's physical effects.
and there's physical blood.
I mean, that's like the wildest stuff is you shoot a shot
and it takes an hour to reset it.
Yes.
Because the shot ends with blood exploding
on everyone's clothes in the wall.
So it's like each of us had like 20 lab coats
and just multiples of everything.
It was really fun.
That's awesome.
I don't know how much you want to say about the vibe of the scene.
I'll be pretty spoiler-l-l-lid.
I think we can stay vague.
Not everyone's saying that movie yet.
Things go well.
Well, yeah, famous.
Obviously, once you get to these facilities, it's just like fine.
Yes.
It's great.
But like the thing that I love in the game so much is that, like, you know, you're
often finding, you know, like audio logs or like even running into umbrella scientists.
And their big thing was just always just like, oh, if somebody had just listened to me,
we could have just done this the right way.
And there is an inherent stupidity to that.
Yes.
And there, but then I also think just in reality, the most evil.
people are often kind of stupid too,
especially just like now,
like what we're seeing.
So like I think it was just like a fun choice to just,
you know,
the,
the apparelal scientists in this movie,
I will say,
are ill-equipped for the situation that there is.
Yeah,
I hope this is not betraying anything to say this.
But when we got there,
what Craigor said to us was like,
you know,
this whole movie,
this guy's been running
and he's been going through this gauntlet
and all these insane things happening
and it's a nightmare
and he's had the worst night of his life.
Yeah.
And then he's going to get up there
and you guys,
and you guys have just been up there
and your ivory tower the whole time
waiting for him to arrive.
Yeah.
You know, like even when he enters,
there's not that much urgency
to what we're doing.
Right.
Because we're so confident we have this.
You're just like waiting and hanging out.
Right.
And then that's the fun of the setup
is having these guys.
I do kind of get to be the one guy
who keeps flagging.
Yeah.
Yes.
Like, are we sure about this?
Yeah.
Which was really fun.
Yeah.
Yeah.
I, like, on that note,
because I feel like the trope for scientists
in this kind of movie.
And one choice I do like creatively is like, it tends to be like, oh, here's a bunch of old
men.
You know what I mean?
And like this is like more like, oh, it skews pretty young.
It kind of feels like who staffs like, you know, an AI company or something.
Totally.
You know what I mean?
Like I do really like, I don't know.
I mean, what was that dynamic like working with your fellow scientists?
It was great.
I mean, truly I feel like we spent a day just rehearsing it.
Oh, wow.
Before we filmed or maybe we only got one or two shots that first day.
And that's even there was a separate day for stunt rehearsals because everyone has kind of their big like showcase stunt moment in some way or another.
But it was like a really great group of people.
And I knew Zach Cherry, passing future doughboys guest, possible future doughboys host.
So it was really exciting to be able to do it with Zach.
Zach also not happy about our take on blueprints on get played.
Very clear to me.
Come here and talk about it.
Get on the couch.
No, it was really collaborative and it was, you know, he was very clear like, I know what I want this to be as a sequence and a lot of the dialogue can be a little placeholdery and I just want to find a good rhythm for this.
So I want a good rhythm for showing you guys at your best and I want a good rhythm for when things maybe go all resident evil.
And so we had just a lot of time to work that out.
And a lot of it is in a way that's really silly but fun just deciding what your fake scientist moves are.
you know like just being like
looking at a beaker
yeah because the set was incredible
I mean it looked amazing
so much stuff and it was so rigged up
and they basically were filming in this giant
soundstages
it was maybe like 30 or 40 minutes
outside of Prague proper I don't know the name of the town
but it was sort of in the woods
I sent you guys a video one day
when we were driving there
into the woods through the fog
and I was like a fucking silent hill at it
we're in the wrong movie here
shit they're driving me to the wrong
one.
Yes.
And if they drive me here,
I might not get to leave,
actually.
I might be the wrong movie.
I'm stuck in the town.
That's how movies were.
I didn't mind restless dream.
Yeah.
But all the other sets on the sound stages were doubles for exterior.
So it's like,
you know,
the inside of the sewer pipes or back alleys or things like that.
And then there's this one box that's this hermetic looking lab.
And they truly were trying to limit how many people could get onto the set
because they want it looking airtight.
Yeah.
And all the crew.
people who were there are wearing booties and it was four walled like it was totally closed up
they would try to we would have to exit through the like yeah what do you call it like the airlock
doors wow wow to get in and out of the set so basically once we were there we were there for the
entire day other than lunch or if you needed you'd have to pick your bathroom breaks very carefully
so that meant that there was just a lot of time for all of us to bond and we basically shot sequentially
because you have to shoot sequentially
because the damage is accruing.
Yeah.
So it was like really hone every moment
until you feel like you've got it
and then you move on to the next one
and things can get a little worse
and a little worse and a little worse.
But it was really just all of us,
none of us was scientific experience
or any background
just being like, okay, so this cooler has pipettes,
do I take that and then I hold that
and if I plug this into this
and then you talk to a guy in a corner
and you're like, if I push that button, does that do something?
Can that do something?
Is that more exciting?
And then you do start to feel the anticipatory dread of getting closer and closer to things going wrong.
Right.
Because those shots are going to be the most high pressure to execute.
I have a Resident Evil related question, which is on your podcast blank check in the run-up to this film, Jack Craigers Reson Evil.
You recently covered the entire Resident Evil film franchise behind the paywall.
Were there any standouts on your thorough watchdown and or rewatch?
In terms of cast or in terms of movies?
Either or, but I was thinking in particular, like, specific movies.
Yeah, I think afterlife is the best one.
That Sims' take, and I agree with it.
That's the one that starts to feel the most meta,
where it's like her reliving the greatest levels of her life.
It is a wild franchise.
It's so bizarre because it pulls just enough from the game.
that it's weird how much it's doing that's outside of the games and obviously especially just creating this
unique character that has nothing to do with the games I just love it that the it's what is his what is his what it were his initials
Paul WS Anderson he he's just like my wife's hot and I made movies so she could be hot a hundred percent
that kind of rocks yeah yeah and a full career's worth of movies yeah yeah yeah yeah yeah
I mean, and then also a monster hunter movie, too.
Yeah.
Yes.
But it goes beyond that.
It also just feels like, my wife's so fucking cool.
Look at her do cool shit.
I've really seen the first one.
I kind of want to watch all of them because they kind of seem, like, they seem crazy, but in like a fun kind of way.
They're crazy.
And he does the first one, doesn't do two and three and then comes back for four, five, six.
Yeah.
So there's a fascinating kind of like baton reclamation from him.
Yeah.
There's a character named Kmart I love.
Kmart?
Yeah, who's a young lady
they discovered
hiding out in a Kmart.
I got really into Kmart.
Yeah.
Wouldn't call her that.
Maybe she might not like
that she was there.
Yes.
But it is,
I feel like that was kind of seen
as a trash franchise
at the time and especially now
with distance
and the sanctity of sort of like,
why are they spending
seven Resident Evil movies
doing this?
I think those movies
are really fun on their own.
And I think that whole sort of
like post matrix effect
wave of action
movies is really interesting to watch now.
Yeah. Right.
Your equilibriums, your,
that's the only one I'm wanted.
Wanted. Yeah.
Sims pointed out, and what's fun about these is that they're not too big budget.
Like they always were a little kind of junky.
They look a little cheap for what they are.
Yes.
They become a little sci-fi channel.
Yeah.
There's one move that Mila's character,
Alice does over and over again where she like rides in on a motorcycle,
then backflips off her motorcycle with its.
still revving, takes out two guns and shoots the motorcycle as it flies into the air.
So the motorcycle acts like a bomb.
And it's great.
And she does it in maybe three different movements.
That's great.
And I just like that they landed on one thing as like improbable.
Yeah.
And complicated as it could possibly be.
Does she do arms to the sides first as she's flipping and then up at the...
That sounds correct.
Yeah.
Yes.
I vaguely remember the move.
There's a lot of kind of like gun ballet.
Yeah, yeah.
Yes.
So when you've been on the show before, you've talked about your love of like
Cuphead and like Lego games and things like that.
Kingdom Hearts, we bonded on.
Yes, that's right.
Are you excited about Kingdom Hearts 4?
Oh, yeah.
Great question.
I'm very excited.
I'm very excited about Kingdom Hearts 4.
I just finished Kingdom Hearts 3 for the first time.
Okay.
I'm still working on it.
You better, you better hurry out.
I know.
You got to the end of next year, I think.
Yeah.
Is a Resident Evil game something that you can like,
handle because that was like sort of new for me honestly as a coward yes I just started playing through
them and I really love them now because I they're they're crazy they're just like actually crazy
have you played one you do and do you like that and it's okay if no I mean I'm generally a baby coward
gamer that's let's stop beating around the bush here yeah yeah I like not even playing games
based on cartoon characters I like I like playing games based on toys of cartoon characters
that I like.
What?
Like the Lego games.
I've been playing the terrible Funko video game, which I've been doing too much time on.
What is the Funko video game?
It kind of looked kind of fun.
It was a lot of the people who worked on Disney Infinity, which I was really obsessed with.
Oh, yes.
And it has big Lego game vibes.
But it is that sort of mashup of there's some internal Funko lore.
It's called Funko Fusion.
There's a bad Funko who starts turning everyone into like Funko zombies.
Yeah.
that are all purple.
I mean, look, this is scary.
You want to talk about scary gaming?
Last thing I want to be?
A purple zombie.
A purple zombie.
I hate that.
But then it mashes up like Wicked and the Office.
Yeah.
Sean of the Dead.
To the Future.
Sean of the Dead.
It's a really weird collection of only universal properties.
No, when I got the movie, I was like, I should play the games a little bit to get the tone.
And at first I downloaded the remakes.
Yeah.
And I was like, this is officially too much for me.
Oh, yes.
This is more than I want to do.
I specifically want games to help me unwind.
Yeah.
And I'm such a coward that like over the summer I got back into Fortnite hardcore.
Yes.
But I was just doing how long can I hide Fortnite?
Hey, any way anybody wants to play Fortnite?
Yeah.
Totally fine.
That's what I like.
That I could do it my way.
Yeah.
It was just like what's the highest elevated point far enough from the storm circle?
Great.
That I can stay in.
That's don't, don't call that.
Don't call that cowardice.
Call that tactics.
That's strategy.
That's strategy.
And you know what?
No military commander is going to look at you and be like, wow, you tried to live as long as possible while creating a tactical advantage for yourself.
I'm on your side here.
What was your skin?
I've been flipping through a couple.
I started going a little skin crazy this summer.
I did a lot of Zerg from Toy Story 2.
Okay, great.
I did a lot of Benny Safdi from The Odyssey.
Just because I think it's so funny, he's got a skin.
now. What are the other ones? I got the
He-Man skins. Have you
have you dip back in for Sora?
I have not. I did see that he just got out of.
He's in right now and it's
Sora themed and the key blades in the game.
So good time to drop it. And they have Lego
mini figures in the Lego
Fortnite. And I also saw they have a toy story thing
going on. Yeah. Everything's going crazy over there. I'm getting back
this week before their skins disappear. I got to get it.
Drop in. Get some K-H. Just spend $40.
Yes. Just spend $40.
That's all you got to do. It goes so quickly. That money.
To answer your question, I downloaded the remakes and I found them too scary.
So then I downloaded the originals.
Okay, yeah.
Yes.
So then I've been fucking around with one and two.
But doing the sort of still super blocky Capcom ones.
I would imagine that there's something.
They're Capcom, right?
Yeah.
Okay.
The originals, I think, were scarier at the time, right?
But there's now enough graphical distance.
Correct.
And that you can sort of be like, actually, I'm actually not afraid of this.
It feels abstracted.
Yes.
Yes.
It's spooky in a different way.
If nothing else, it's for the footfalls that are like click, clack.
It takes out some of the terror.
Yes.
I want a lack of realism in video games, though.
That's what I go to them for is like a disconnect from real life.
Right.
So the more...
You're not going to run to a guy with a cup head anywhere.
I never run into cup heads and I look everywhere.
While you've been in L.A.
Were you ever...
Okay.
Yeah.
Given that you are scared in video.
games. Were you ever scared while shooting?
It was spooky. It also like you, it's, I'm, I'm, I'm so far from being a method actor,
but being scared for hours on end. Yeah. And especially something like this where you're
shooting like four pages of script for 10 days. Wow. You're just keeping your adrenaline up
over and over and over again. Yes. And so you do start to feel it. Wow. Yes. And it also was like,
it's walking onto that set and being like,
I know exactly what kind of scene this is.
I know exactly what kind of part I'm playing.
I've seen this type of movie before.
I know how I have to fit into it.
And all the earmarks of that are kind of triggering.
They are scary.
Yeah.
And there was a lot of practical stuff.
Yeah.
So there was a lot of stuff we could really look at.
There was really good performance happening that we could react to without spoiling anything.
Yeah.
Of the creature that we ultimately have to face.
and then there was also like they had really cool reference stuff
so sometimes there would be like oh this tentacle is going to be CGI later
but then someone would just walk in with like a 20 foot long rubber tentacle
on a stick and just film it from a bunch of different angles to get the lighting reference right
so you would see like oh I understand exactly what's going to be grabbing me
is that like I mean because I do think that like horror acting doesn't really get like enough credit
Because I think it is such a, it's such a crazier thing to have to be portraying because you're never really that scared in life, hopefully.
Yes, yes.
So, like, to, to be acting against a guy holding a tentacle, but having to, like, pretend that you're freaking the fuck out.
Yeah.
Like, it was that, like, difficult, like, I guess in your mind to sort of, like, wrap your head around that as a performance?
I can only speak to my own technique.
Yeah.
But what I use is the strength.
of being worried of fucking up the take.
Great.
That's what I do.
I've had to do some other horror stuff before.
I was in a movie about a killer fish once.
Okay.
Yeah.
And that was filmed on the water.
And it was just very,
everything was very touch and go.
And this had much more production support behind it,
but it also means there's a lot more pressure
to not fuck it up for anyone else.
Because as I said,
if you mess a shot up,
it might take an hour to get another take.
Right.
And there was one shot that drove me crazy.
It was just so difficult to pull off.
and they ended up having to rethink the entire thing
because we did four or five takes
and we couldn't get it to work.
I blame myself entirely.
But it was truly like I was on a stunt mat
with seven other guys.
There were like two camera operators,
a stunt performer,
someone holding up a prop of a creature,
a guy with a blood gun,
a gun that was just filled with fake blood that he would fire
to get the reaction shot of the blood explosion.
And then there are two guys holding on to the back of the pad who are going to run as fast as they can and pull us back.
And like the camera's there.
I'm like tangled.
Like we're all playing twister together.
And something like that becomes so specific and so particular that for me at least it's very easy to transfer the stress of that moment of how precise what you need to execute is.
Yeah.
And the pressure to get it right and just go, that's my fear.
That's all my terror.
Good God.
I was just a fucking bad job.
Like, what you're describing to me?
Sounds like hell.
Yes.
Yes.
I can barely do a podcast.
It was, like, hard to convey to people how exhausting it was.
Fucking A, man.
Because then you watch it, and it's just like, it's a fun scene, and it's a fun scene to be a part of.
Yeah.
And it goes by really quickly.
It's like a roller coaster where it's like all this ramp up, and then it just sort of like goes crazy.
But doing it was, it felt like, I don't know, like painting on grains of rice or
something. Right. And he also had, he had incredible storyboards. He had hired this incredible
artist to storyboard the entire movie. Yeah. So there were just walls of what every shot should be.
So you were very aware of like, ideally the camera starts here and then it whips up here and then
your face does this and then blood does that. I saw the the rap gift in a clip that he shared. I've
never been so jealous of a thing that I would never be allowed to have anyway. It's so cool. It looks really
awesome. Yeah, it was the whole movie
and storyboards, but it's like the size of
those like DC Absolute Edition comics.
Yeah, it's like a giant hardcover.
Big black box with the red. Yeah, it looked like
berserk. Yeah, it was awesome. I do want to give you a chance to talk about the
Lucas Museum of Narrative Art briefly because that was one thing
one thing you had time for while you're here in L.A. Yeah, yeah.
I mean, those were the two reasons for the trip, basically, where the Resident
Evil premiere, but I was already going to be out here this week for the Lucas
Museum of Narrative Art opening. Have you guys gotten to go yet?
That's fucking right.
I haven't gone yet.
But I'm really looking forward to going.
I was able to go over there, courtesy of Griffin and Conoratlin.
Wow.
It's a beautiful place.
And the way I describe it is it feels like walking through that man's brain.
The craziest stat I was told about it is that there are six pieces in the entire museum that aren't from his personal collection.
That six things are on loan.
And everything else is decades of this man's life and his interests.
and his influences.
And you just, every time you walk down a hallway,
you feel like you learn more about this guy.
Yeah.
Where you're like, for some reason, in the 1980s,
he was compelled to buy eight Garfield strips.
Not one.
Yeah.
Eight.
Yeah.
And he didn't buy every Garfield.
Or did he?
And are the other one still in storage?
Yeah.
These are like eight I'm fine with giving away.
Truly.
Another crazy thing they told us is because so much of it is illustration.
illustration done like pen or pencil on paper
and that's so light sensitive
they're going to rotate most of the paper
every like six to eight weeks
so the museum's going to be on near constant rotation
yeah a fluid museum right
so there's this wall that has like six garfields on it
and you're like will there always be six garfields there
and which six will change
or in two months will that be BC or Mutz
yeah that's
Crazy.
If they put mutts up in this museum, it'd be incredible.
For better or for worse.
I recently worked for Lucasfilm on a thing that I, of course, can't talk about.
But I got to go up to the Skywalker Ranch.
And one of the craziest parts about being at the ranch as the museum is opening is there are no paintings anywhere.
Because all of these paintings that are now at Lucasville Museum,
or Lucas Narrative Art Museum
used to be up in the buildings at the ranch,
these originals.
And so now like above a fireplace or something,
there's just like that kind of like dusty space
where like a faded,
a different faded wood.
And all of the, yeah, all of,
they'd be like, oh yeah, well, you'll see that down at the museum.
It just looks like there was a big heist.
Yeah, it does.
No, we very kindly were given a tour of the ranch,
Connor Ratliff and I about three years ago maybe two or three years ago and it was right before
things started getting transferred over to the museum and it was crazy the stuff that was on display
and you realize how much better it is for this stuff to be available to the public yeah like it's
so it's genuinely feels like a nice act we were talking about on doughboys on the other side of that
you walk through this museum and it makes you like physicalize your understanding of wealth
where you just start doing the math on everything you're walking past
not just how big this building is and the fact that he paid for this building to be constructed
and staffed and and you know
had plumbing put in and whatever
but also that you're just like he bought every one of these things
there were only six things in this entire building that he didn't pay for
yeah yeah it's wild it's staggering um my wife did call it her favorite museum she'd ever been
to wow hell yeah because there's
It's playful.
It's fun.
It's accessible.
Yes.
It doesn't, I don't think, you know, there's been these like hoity tooty guys being like, well, you know, the context of this art and the way it's being displayed, people citing the fact that there's a Frida Kahlo across from the Batman costume.
Yes.
Effects the art and your interpretation of the art.
And I'm like, but it's, I still get to look at the Frida Kahlo.
Yeah.
Like, it's not like Batman is walking in between me.
me in the painting.
Right, right.
So, like, your, your pleasure of the sort of childlike discovery of things around corners
in that museum is the way that I feel like art is no longer appreciated.
Yeah.
Like, there was a time in our lives, which was the first time we saw the Mona Lisa.
Uh-huh.
And we were children when it happened.
And it was probably right after we watched Looney Tunes or something.
Mm-hmm.
Or maybe even in Looney Tunes.
Right.
Like they're doing some parody.
And all of that is like stripped away and these things are put in these like marble,
like coffins and you have to like walk through and be somber about it.
And none of that was there.
Yes.
I fucking loved it.
There's also that the, you know, the inverse of what you're saying is like the guy who's there to see like,
oh, I'm here to see Batman and turns around like, oh, what's this painting?
Oh, hey.
Yeah.
100%.
I mean, there were so many people there.
Hey, babe, lose that unibrow and let's go out on a date.
Talking to the painting like it's real.
Maybe he learns he's into unibrize.
Maybe that's the realization.
Put it back.
Let a grow, baby.
No, I think it is fascinating.
It is the connective tissue is him.
And it's his sort of cataloging of narrative art and popular culture and media
and craft, you know?
Like, craft is a lot of it.
Yeah.
I think everything he's putting in there,
he wants you to recognize
how much work and skill and intelligence
had to go into making it,
even if it is like Batman's stunt costume.
Right.
You start looking at that differently.
Yeah.
Like, I love going to movie museums.
Right.
But when you're going to movie museums,
the context gets a little mush together of,
oh, I'm walking through the history
of all these cool props.
Yeah.
Versus when you're looking at the landspeeder
in the same museum as dogs playing poker.
Yeah.
You're like, what are the brushstrokes on the landspeeder?
Right.
You know?
Right.
That make that work.
We, I mean, neither of us knew that the cowardly lion costume was there.
And you come around a corner and it's there and it made us gasp.
Yeah.
Because it was like, oh, my God, this is here?
This in a room where I've just been looking at all of these like 1950s black and white photographic prints that are like,
massively political and then you go around a corner and the cowardly lion is there.
And then it was like, oh my God, the cowardly lion is made out of real lion fur.
Yes.
And lion parts.
And I'd never ever taken that in watching The Wizard of Oz was that that's a real fucking lion body that he's in.
Yes.
It was so crazy.
Yeah.
There's also, I don't know if you noticed this, but there are like beads of sweat on his forehead that were a permanent part of the makeup.
They're sort of like, I don't know what they are, like, you know, hot glue gun globules or whatever they are.
But something that would catch the light because, of course, the actor is sweating profusely underneath the makeup.
Right.
It's not going to permeate, but you want to show that the guy's nervous all the time, cowardly even.
Yeah.
No, I loved it.
And also just like getting to see stuff like Frank Frizzetta drawings up close, you're like, this is the most insane technical shit I've ever seen.
Yeah.
The actual skill of the illustration on this stuff that's been viewed as low art and there's been a movement for the last couple decades to reclaim the actual craft of it, but still like putting it alongside like fine art in a museum feels really nice.
Yeah.
There was an enormous vamparella painting.
Multiple.
And it was just like, like Mary was like, I've never seen anything like this in a museum.
Anything close to this in a museum.
But when you're there, you're like, this is a staggering achievement.
Yeah.
Like this painting of Vampirella.
And that's like just one of 500 Vampirella paintings this guy did.
Yeah.
Yeah.
It's shockingly gorgeous.
I think there was also, is it Alex Ross?
Is that his name?
There's also an Alex Ross that I saw.
And it was just like, well, I've seen these on the cover of fucking comic books my whole life.
Right.
And I've always been like, wow, this is amazing.
And then you see it in person and you're like,
Oh, my God, it's amazing.
The vampirrella thing was my favorite in the entire museum because there's one room that has three vamporella paintings.
And then you go into the next room and there's a fourth vamporella.
And you're just like, George really likes vamporella.
Like, you have to know, there's certain things that maybe he bought to flesh out his museum.
Yeah.
But if he owns four vamporellas, that's not to impress anybody.
That's like, something activated in church.
Yeah, yeah, yeah.
It'd be funny if one of the things was like,
I drew this right before the museum opened
and he just put it up himself
he's like hey it's a little drawing I did
it'd be kind of nice
I'd love to see that
I'd also I don't know if you noticed this
but there was like a pencil drawing
of the cast of Lord of the Rings
that was really good and I was like
oh was this like an early draft
for a poster design
and then you look and it's 2025
and you're like he's been collecting fan art
and there are other pieces like that
there's Star Wars fan art
but there's fan art from things
that he didn't work on
yeah
and he's just like
Star Wars fan art
I want to see.
No.
Although there is a statue of Leotrokinjaba.
Okay.
I got to get to this museum post-haste.
It's such an incredible museum.
I can't.
I like just delight it.
Like seeing Indiana Jones in like full bronze.
Yes.
Next to Vampirella.
Next to there was like what I can only call like Omni magazine slash old Discover magazine.
Yeah.
1980s like
cassette futurism art.
There's like a whole room of that
including in that same room
one of the aliens from
Close Encounters of the Third Kind.
Which looks so funny up close.
Yeah.
Yeah.
Terrible.
Terrible.
Couldn't look worried.
Really, really.
Really, they were like,
okay, we got to back like the fuck out of this.
Turns out of it.
Right in the ship.
Like looking at it up close
makes you realize,
oh, the artistry isn't the making
of this costume.
And the artistry was that they found a way to shoot this.
Yeah.
That didn't look like dog shit.
Yeah.
Yeah.
It really is a staggering cultural institution that this man with his immense fortune just gifted to the city.
And just like, like, you know, what a way to use your wealth.
Also, I'm like, there were so many times when we're walking through the museum and we kept being like, the thing that made this happen was.
And my wife was very, very quick to correct also.
I was like, a guy wrote a story.
Right.
And then he filmed it.
And then his wife saved it in editing.
And I was like, yes, yes.
No, no questions.
I'm not saying that it was a singular process.
But the whole museum exists because a guy was like,
I want to kind of write like something like seven samurai or, you know,
hidden fortress.
And I kind of want to do this.
And I want to have dog fights.
And I want to have laser swords.
And then like made it.
And then by the quirk of timing and contract negotiation and where toys were happening in the early 80s, late 70s, now there's a fucking huge museum.
Right.
It's so crazy.
And to think that he was doing that stuff to get to what he actually really wanted to do, which was to tell a story about microscopic organisms called The Wills.
He was so close.
He was this close to do it.
He said in a few interviews recently.
that he had three more movies that he expected to be a part of when Disney bought Star Wars.
He sold them the outlines.
Yeah.
And that his sudden divorce from the process of making those films was a surprise to him.
I think those movies would have been fucking crazy, but I would have loved to have seen them.
Yes, they would have been insane.
I think people wouldn't have been happy with them upon release.
No.
I think now everyone wants to have seen them.
Yeah.
It's good that everybody was happy with what we,
got actually. Yeah. Right. I also think honestly it was probably healthier for him. Yeah. He got to, yeah, sometimes you got to just let it go. I think it was healthier for him to build a museum. Yeah. And it would have been to build three more Star Wars movies that made everyone angry. No complaints about the museum and no complaints about a resident evil, the movie. Congratulations. Griffin. It's, it's so great. People love it. It's the number one movie in the world. I'm the hero of the film. I save the day. Yeah. Yeah. You know the spoilers. I fix everything. And if that's not enough, I looked up the IMDB goofs.
There is a goof for your sequence that has been flagged.
Okay.
Incorrectly regarded as goof.
Okay.
What is the goof?
It's about the Resident Evil scientists or the umbrella scientists saw Brian through security cameras inside the Raccoon City Hospital parking garage.
Yeah.
Some spoilers.
The incorrectly regarded as goof.
The audience never sees what the scientist see through surveillance.
So it's possible the image quality was too poor to discern.
That's wild.
I will say the one who speaks to Austin Abrams over the.
Intercom is Zach Craigor.
Yes.
He does that whole dialogue scene,
yeah, which is really fun.
Really cool.
I love the movie.
Thanks for being here.
Thanks, Griffin.
Let's go!
Let's fucking go!
All right, thanks again to Griff for joining us.
I really enjoyed the movie.
I thought it was a blast.
And like Griffin referenced the 83-minute runtime.
I didn't know how long it was specifically.
It's definitely like a tight 90.
That's a big part of why I appreciate it.
Because it just has such continuous moment.
Yeah.
Not wasting any time.
I feel like shit's going south under 10 minutes into the movie.
It's like already, it's immediately fucked.
Yeah.
Like it just really, it really does just start and then you're just off to the races.
And it's like, it's so crazy how little build up there is from the start of the movie to just, it's just all momentum.
It is really just like crazy.
Can I say a thing that I deeply, deeply appreciated about the movie?
Uh-huh.
Is that a lot of the, you know, online hate has been like,
that's real.
Yeah.
Wait, well, what is it, what is a pushback, Ben?
It's been, well, if you could believe this.
Yeah.
The gamers got online and they were being a little bit negative.
Hmm.
Hmm.
Doesn't sound right.
No.
It's mostly that, you know, I don't know Zach Greger.
I like his work a lot.
I think he's a smart guy.
He has been pretty vocal about how this is not a,
straight adaptation of the games.
Right.
Because he has, I think, very smartly said, why would I do that?
Their stories were told perfectly in the games.
I would just be doing a worse version of what has been done already.
The way he decided to adapt the movie was adapt the feeling and the vibe of playing
the games, which I think he, like, nailed perfectly.
Right.
And they are sort of taking issue that there's no named characters from the game.
in the movie and that the movie is a little bit funny because there's nothing funny in the game.
Well, that's what I was going to say is that what makes it to me a brilliant video game adaptation is that when you watch a video game, it's stupid.
Like, it's dumb.
And in order to do things in games, stupid stuff is constantly happening.
Yes.
And one of the most emblematic moments, and it's real early in the film, so I'm, I'm,
I'm not spoiling anything, is a sequence where the main character is being chased and he's running around an overturned car.
And they run around the overturned car for a long fucking time because that's what you do in the games.
Yes.
For cover.
You're trying to get cover.
You're just trying to like get to something or like get a weapon out or whatever.
And, you know, it's funny.
And in my theater, people were laughing.
but that's because it is a
it is a true
dramatized version of video game behavior
which is why it's funny
and that's also what makes it a great adaptation
I really loved it
yeah I hope the Eldon Ring movie is funny
I do too
I mean I kind of feel like it's going to be
at least a little bit funny like not maybe like
it's not going to have jokes in it probably
but the games are funny yeah
imagine some of it's going to be at least
Somebody says try fingers butt hole.
That's fun.
No, you can't do that.
Can't do that in the movie.
Eldon Ring is a funny game.
It's got a sense of humor.
Yeah, it is.
Yeah.
Like, you go up a flight of stairs and like a boulder falls on you.
Right.
But there's also like, I mean, obviously like the movie is, I would say the movie is actually
very scary too.
There's like, there's quite a few really effective jump scares.
And there's like one jump scare in particular.
I was like, this is one of the best jump scares I've seen in a movie in years.
that I won't spoil.
But like, I was screaming.
My wife, Isabel, was like, I'm going to, I want to go see this thing too, which I was surprised by.
Can I, do you might join, so I, because I just like, it's, it's nagging.
I mean, you mentioned the jump scare.
And I, you don't want to spoil it, but I am willing to spoil it.
So it can be on me.
Okay.
The jump scare is, they're in the car with, uh, the actor Paul Walter Hauser and the other actor.
I'm trying to remember, I'm trying to remember the other, the name of the other actor.
Yeah.
Kelly Reyes.
It was great, plays as badass.
They're in the car.
Paul Walter Hauser opens the glove box.
A bunch of menus fall out.
It's not fair.
I jumped out of my seat.
It's not fair that that happened in the movie.
Because now Heather has to agree that it has, it can happen.
Okay.
He got me.
That does happen in the movie.
He opens the drawer and I, the glove box.
and so many menus fall out, it is a jump scare.
And then they don't know what they're going to order.
Right.
Because it's a big mess.
Yeah.
Things keep, bad things keep happening in the movie.
I don't, keep scratching it up.
I don't want to exist anymore.
I mean, there's, early on, there's a great jump scare that I was just actually just like,
I can't believe they've fucking tricked me like that.
But sorry, you were going somewhere.
Isabel doesn't usually see these movies.
Not usually, yeah, certainly not going to go see a video.
video game adaptation movie with me.
Does like horror, but is a little more particular about the experience.
Like, she liked obsession.
She liked back rooms, but it's not like a gore or like, you know, I'll go see like an
evil dead or something and she's like, I'm not interested in that.
This was like a sort of stretch for her.
And she was like screaming and laughing and having the time of her fucking life.
That's great.
And we were having so much fun because it was just like, it's just, it's a
like a ride. It was just, it really, and then I got to be at the end of the movie like, so there were a
couple like references to like stuff from the games that you wouldn't have picked up on,
but I liked seeing, you know, like the first aid spray. Yeah. The typewriter. The typewriter,
seeing the potted plant in a scene too. I was just like, this is, I mean, that stuff just kind of
goes a long way. But like the, just even him digging through drawers looking for ammo.
I was like, this fucking rocks.
And, you know, it just keeps escalating.
And he's at no point in the movie, is he comfortable?
Or does he adjust to the scenario that he's put in at all?
Austin Abrams, yeah.
Yeah, I was going to say, by the way, Austin Abrams, so fucking great in this movie.
It's fantastic.
Great in weapons.
Totally different in weapons.
Totally different.
Gets to be like a sort of like dumb guy in this world.
does so many funny things.
There's...
He's on a perma death
hard mode
run.
Yes.
Of a resonant evil game
where he manages
to make it.
Yeah.
Through multiple,
like,
what you would call levels.
Yes.
Without dying.
Well,
but he also is like...
He's great at the game.
He's really great at it,
but he's also,
he's doing such a good job
of playing the person, like the person playing the game.
Yeah.
Right?
Because like he is reacting throughout the entire movie.
Like he's fucking screaming.
Like he's fucking freaked out by everything.
He's bad at shooting.
He's like not a hero.
And then he reacts to what I'll call lore moments in the movie.
Just stone face.
And like there's a part in it where he's seeing something in
saying happened in front of him and he just goes,
huh, interesting.
It's so fucking funny.
And because like you would watch
a cut scene like that and just be like, huh, like no shit.
That's weird.
I can't believe I'm seeing that.
That's actually a really crazy thing.
Yeah.
But I just like, I loved it.
And I think the movie does a great job of
like exploring
the world of
these games through the lens
of an NPC.
I hope that.
that the lesson learned both by audiences and by Hollywood is that there is a world between Super Mario Brothers, the movie 1990s and Resident Evil, 26, where you don't have to do a direct adaptation.
Yeah.
But you can you can take liberties with a thing as long as it's honest.
Yes.
You know?
And I think that that it's this sort of weird dishonesty of Super Mario Brothers, the movie, that
makes it not successful in the way that Resident Evil is.
Yeah.
Because in theory, you could make a movie about a guy who ends up in the mushroom kingdom.
Right.
And be like, what the fuck is happening?
Right.
To some degree, that's kind of what the first Super Mario Brothers CG movie was.
Yeah, we're talking about the Bob Hoskins movie from the 90s.
I mean, I think the main thing there is it just does not feel like the people making it have
any respect for the source material.
Whereas here it feels like this is like outright reverence for the source material.
to the point of like, I don't want to pollute any of the existing canon.
Right.
I just want to like make my own thing that can coexist with these.
But also, also the freedom and the liberty of doing that without stepping on existing canon makes it feel like, oh, you could do a, God, I can't even think of a video game.
You could do a Demon Souls movie and not have it be the story of the guy in Demon Soul.
Yeah, and I mean like I fundamentally, I'm just speaking for myself, I fundamentally found, I find like the Resident Evil movie, the Zach Kragher movie as a survival horror adaptation of a video, or an adaptation of a survival horror video game more interesting than the Last of Us TV series, which is a retelling of a game I love.
And the best episode of The Last of Us the series was effectively Resident Evil.
Yes.
In terms of what it was doing with the story.
It's like, oh, here's some people that you kind of, you arc through their lives.
What if instead we did their entire fucking story?
Well, and the first season of Fallout also does this too, right?
It's like, it's just like they adapted the world of these games.
Yes.
And just like took it and ran with it.
I have not seen a second of the second season.
I have.
But I don't know if it keeps up the-
It keeps it up.
It keeps it up.
It gets a little bit more lore-heavy.
Yeah.
But, again, it's not doing the game.
Right.
Right.
I think that there are games where you can't do that.
Like, it would be hard to do a Final Fantasy 7 movie without it being the story of cloud because that is the game, is the story of cloud.
Yeah.
But in games like, in games like Resident Evil where there's something happening to a world.
Yes.
You know, you can imagine Resident Evil the movie.
But also, I mean, and this is not like a, I'm going to tread lightly here, I guess.
This is not a spoiler.
Squeak, squeak, squeak.
Yes.
But he, because Zach has said in, by the way, I'm on a first point in name basis with him now.
Okay.
In interviews that I've watched of him talking about this movie, he sort of envisioned the movie as like a one shot as like a single,
that's the wrong turn of phrase.
As a standalone.
He sort of considers a story to be like a standalone thing.
The characters that people know and like.
could easily fit into another one of these movies if they wanted to do it.
Yep.
It would, I would imagine that the success that this movie had, whether he's doing it or not,
they're going to make another one of these things.
You could make Resident Evil 2.
Yes.
Resident Evil 262.
Yes.
And have it be the story of Leon.
In a tandem, it could be a tandem story.
It doesn't even have to be like a different day.
It could just also be happening
Because like I think the lore in the games is it or from the games that it's handled in this movie
It's just is handled very well
Yeah, but it's like not like nothing is absolute right you know it is very much like oh like that's the stuff from the games
Could easily be happening yep in the movie. It's just happening off screen, you know? Right
I'm saying that yeah that like they you know in an eventual sequel
We could ultimately see characters we know
know already. But I'm also like, do something else. Like if they did another movie, I'd be
interested in seeing another thing happening. You know, they could just do that for forever.
If we could award just like portions of a movie, you know, honorifics, like for me, like, like,
or superlatives, I feel like I like, I like the film overall, but I think like the first 30 to 40
minutes is like one of my favorite movies of the year. Just in terms of like just because that's,
the tension is so front loaded. And it's so. That. That's. That.
That's when it's scariest.
Yes.
And like as things keep escalating naturally, like the, the grandeur of it, you know,
reaches like this sort of maximalist state, you know, state where it's like things get more
and more over the top.
As such, it's just like a little bit less, you know, the atmosphere is not quite at
the level of that initial portion, which is just, just, I don't know, so absolutely dialed in.
I think my favorite scene of any movie I've seen this year is in this movie.
and it's when he's in the RV.
That to me is just like, I was like, this is, like, my favorite movie this year.
I was like, this rocks.
I love this.
Ranch, any thoughts on the Resident Evil movie?
I thought it was just the funniest thing I've ever seen.
My favorite part of the movie is when it's like, interesting.
It's great.
It's so, it's such a funny choice to not even be, to be so freaked out that you're actually not scared of what you're seeing.
Yeah.
It's great.
I loved that.
I liked.
I liked my favorite joke was, why would she do that?
When a character said that, I was just like, yes!
There's a part where, I mean, I don't want to say too much,
but there's a part where he could have really used something he got rid of very easily.
Yeah.
And then he realizes that he needed that thing.
and it's like that's exact video game shit.
That's so funny.
It's just like, I don't know, I loved Barbarian.
Yep.
I still think that like there's a line in Barbarian
that I think about all the time
because I think it's like one of the scarier things
I've ever heard in a movie before.
What is it?
It's spoilers for Barbarian,
but it's when they're down there
and Justin Long like meets back up with the star of the movie.
Uh-huh.
And she is sort of like catching him up.
And she says, she just wants you to be her baby.
I was like, that's so fun.
That is so crazy, actually.
How do you even come up with that?
That's so nuts.
I love that.
I love weapons.
I love this movie.
They're like all three sort of like perfect movies that I'm just like I can't wait
to see what's next because I think he's just, he's on a heater.
They're unhinged, they're funny, but they're all so scary and they're also unique.
I really, good work, Craigor, good work.
Great work.
Should we do a segment?
Let's do a segment.
I got a segment.
I'm going to name, I'm going to say some titles of some games.
You're going to have to tell me if it's an H game or a G game.
What was that segment called H game or G game?
I think it's just called H game or G game.
For some reason, impossible to say today.
H game or G game.
Here we go.
So I'm just going to name some titles.
Do you have to tell me?
If it's an H game for like a Hornet game.
Okay.
Or if it's like a G game for just like what, normal game?
Yes, but my original was E game or H game.
E game.
I think I changed it to G game or H game.
Okay.
But yes, it's a, it's a review of an every, a game for everyone or a game, a hentai game.
Okay.
Well, I stuck to those parameters.
Here we go.
This first title, Third Crisis, Neon Knights.
Third Crisis, Neon Knights.
I believe this is an H game.
I'm going to follow Nick's lead
because he seems to have knowledge of it.
H game.
It is an H game.
You both get a point.
A lewd to the narrative RPG set
in a neon drenched megacity
of corruption and desire.
I've not played this game,
but I'm aware of it.
I got to say,
doing research for this,
I'll say,
at a coffee shop,
was a horrendous moment
and impossible to do.
So you both have a point.
I get out of work on my poker face
for this game.
I guess maybe.
So do I.
Here we go.
Next title.
Dragon Wash.
Dragon Wash?
Dragon wash?
Uh, e-game.
Regular game.
I do think this is a game.
I mean, it's a power wash simulator, but it's for dragons.
That's what it kind of sounds like to me.
It's an H game.
Work at a soap and wash service catering specifically to dragons.
Dragon customers have needs.
You are well equipped to fulfill with your wash tools, your hands, and more to keep spirits high.
by a casually paste hands-on
and direct process of pampering dragons
and tend to some spicy requests
as customers grow more comfortable
with the care you provide.
So this is like a
this is like a soap land sort of situation.
Sort of both things you've described.
It is like a power wash simulator
but they have huge hogs that you can wash
and then jack them off or whatever.
Hmm. Interesting.
Huh.
One point apiece still on this thing.
Here we go.
I don't understand this.
this, never mind.
What do you mean to it?
You want to get soaked up?
You want to get jacked off?
What are we talking about?
It's look, yeah, you're going to make me dirty after you got me clean?
What the hell's going on here?
I don't know.
It just feels like a sequencing thing.
Also, I'm a dragon?
What happened?
Anyway.
It's a jerked off, then power wash.
This next one, Garden of Witches.
I swear they're all going to be H-game, so I'm going to go H.
I'm trying not to met a game it.
and think through the pattern.
But I do, I feel like this sounds like
an E game or a G game.
Point goes to Nick, it is a, it is a G game.
Garden of Witches is a fast-paced action rogue-like
where you wield giant scissors
and use witchcraft to bring down other witches in the garden.
I like giant scissors as a weapon.
I've said this before.
Clock Tower, you know, the PS1 survival horror game.
Always makes me about that.
Let's bring back giant scissors.
Giant scissors is cool. I do, I do agree.
So it's 2-1-WIGs.
Next one.
Or 3-2, right?
Right? No, because you didn't get the, nobody got the last one.
Oh, we fucked up. Right, there was a horny dragon game.
And dragons do have horns.
That's true, too.
Next one is train 45.
Train 45?
Train 45.
E game.
Hmm.
Train 45.
Train 45.
I'm trying to think of any way that could be, oh, train could be horny, but what does the number 45 have to do with that?
Maybe it's a
It's a
H game where you're like training
Trump during his last term
Yeah, first term, first term Trump
Gang bang
I'm gonna say this is also a
I'm also say this is gonna
A G ready game
E ready game
It is an H game
Just another ordinary commute
Or so you thought
In a sudden twist of fate
You're whisked away into another world
And awaken aboard a mysterious train
That never reaches its destination
No driver, no passengers
just an endless series of cars
and a reality that grows more and more distorted.
You and two strangers from entirely different walks of life
are tasked by the self-proclaimed master of the train.
Conile to investigate the bizarre anomalies
that haunt its cars, not necessarily sounding to age,
but based on what I saw on Steam,
it was depraved.
That's way too complicated.
It's too much.
that fucking lore in my head if I just want to jack off. What are we doing? Do it this way.
Yeah. Guy delivers pizza. His dick is in the pizza box. What are we doing? You jerk him off,
you feed a pizza and then you give him a power off. Next one. Still 2. One. Anyone's game.
Moonlight peaks. We'll see, this, okay, this sounds horny, which makes me think it's not going to be
horny. But again, that's me metagaming it. Or is it? Or is that just me using my
head. I'm going to say this is not a horny game. I'm going to say it is. Wager gets another point.
It is a G game. Experienced life as a vampire in a magical town full of werewolves, witches,
mermaids, and more. It's like an animal crossing, but spooky kind of. I don't know if I feel like
how I feel about mermaids being looped in there, but just keep going. Keep them in the water, I say.
Yeah, but just also like, like, you're thinking about like the wolfman, the mummy, the
Frankenstein, the, the, the, the Dracula. I don't feel like mermaids in there. You got scary
mermaids in lore.
I guess so.
You had like fanged mermaid.
Yeah, I guess so.
Odysseus himself, those weren't mermaids, but they were sirens, and I feel like they're adjacent.
Yeah.
Scary type.
Fish lady.
I think a siren goes with a Dracula?
I don't know.
Those seem like they're occupying different buckets.
I don't know.
That's my answer.
I don't know.
I think a siren could be there.
Good guy.
Hey, how'd you come up with this?
I don't know.
Next one.
purvivers
pervivers
provis
h game
game
it is a G game
it is spelled
P-U-R-R
Vivers
That's cute
The cat
Apocalypse is upon us
Lead battle-hardened cats
Against endless
Swarms of Vermin
Auto fire your weapons
Scoop Kibble
Between Waves
and stack 30 plus
weapons
Into a gloriously broken builds
I wishlisted this
It is vampire survivors
With cats
That's fine
I'm in
That was a good one Matt
Last Stand Apocalypse
Last Stand Apocalypse
H game
Girls are
They're trapped in buildings
As the zombies are
Outside
And you got to keep them warm
So they got to get naked
So you got to put
Put your penis in them
I'm trying to think of how
Last Stand Apocalypse could even be a G-rated game
An E for Everyone game
I guess not E for everyone
But
Just non-horny I guess
A non-horned
I'll say I'll say it's it's a it's not an age game on a prison planet overrun by hordes of monsters
10 sexy female heroes find themselves isolated in a desperate hopeless situation it is an h game
which I pretty accurately accurately described right and so it is now a tie and the last one
the last one was is kind of a gimmick because I thought it was funny so the game is a tie okay
See if you think this one is an H game or a G game.
Boob simulator.
I was hoping it was going to be a little more lopsided.
I saw boob simulator and I was like, no fucking way.
Choose from multiple characters and explore a variety of scenes, animations,
camera angles, lighting setups, and poses across studio mode,
sex mode, and blowjob mode.
What's what to do with boobs?
I don't know.
Each mode offers different ways to view and experience the characters.
All right.
Anyway, that was HG game or G game.
Wow.
They say a tie is like kissing your sister.
What?
And maybe kissing your sister will be a thing we'll hear about in a future H game.
That's this week's get played.
Our producers, Rochelle Chen, Ranch, twitch.
com.
Are you been streaming anything lately, Ranch?
Not really.
Are you off of streaming?
Too busy?
Just too busy.
Oh, I'm sorry.
Back in there, though.
Yeah, let us know when you got that going again.
And toss her a sub either way.
Our music is by Ben Pronti, Ben Pronti, www.com.
Our artist by Duck Brigade Design, Duck Brigade.com.
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What are we doing this week?
This week, well, we had a lot of fun
talking about other stuff
one time where we talked about
our favorite TV shows.
This time, we went a little different,
talking about other stuff.
Another thing everybody likes that we talk about,
food. We talked about our favorite meals to prepare at home.
And I thought it was a lovely conversation. Yeah, it was. A lot of fun. Really nice. So check
that out. And subscribe at patreon.com slash get played. Wow, what an episode. What an episode.
And you know who got played? Who's that? Um, the haters. The haters got played. The haters got
played. Sorry haters. I love you. Yeah, we love you. Sorry. That was a hate gum podcast.
podcast.
