Get Played - The Game Was Better: Five Nights at Freddy's

Episode Date: November 13, 2023

Heather, Nick and Matt talk about Spider-Man 2, Super Mario Bros. Wonder, Fortnite OG and discuss the film adaptation of Five Nights at Freddy's! This month's We Play, You Play: Super Mario B...ros. 3! Follow us on Twitter and Instagram @getplayedpod. Check out our Anime watchalong podcast Get Anime'd only on patreon.com/getplayed. Join us on our Discord server here: https://discord.gg/getplayed Wanna leave us a voicemail? Call 616-2-PLAYED (616-275-2933) or write us an email at getplayedpod@gmail.comSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

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Starting point is 00:01:31 All right, team. We've been tasked with making the animatronics for Freddy Fazbear's Pizzeria, and this is a huge order for us. This is going to put us on the map, so we've got to come up with some interesting characters. Obviously, we've got freddy fazbear as an animatronic but i'm open to pitches about you know what kind of features these animatronics might might have you don't let you guys take it away i just we're the guys for the job i just want to say that here at gooberman animatronics we're gonna hit this one out of park yeah we ain't fucking around we're not what we do fucking around we do the best we do the best look i yeah i we've we've made some really great animatronics before but i think because of the footprint that freddy fazbear's pizzeria has i think this is going to be a huge opportunity for
Starting point is 00:02:17 us so we can't we cannot mess this up yeah you say that five times fast you know what i'm saying that's a that's a bit of a tongue-tied story. All right, I got to pitch right out of the gate. Let's hear it. Free-walking robots. They can move around, interact with the kids. Wow. And they're real strong. You know, like strong enough to crush bones.
Starting point is 00:02:38 I like this bone-crushing area. I think it's a good area to explore, just bone-crushing in general. It's like, oh, man, he's coming off stage. Look at him go. Oh, look at that guy. He's wailing on a guitar a second ago. Wait, he's crushing bones now. Yeah, that's what we need.
Starting point is 00:02:56 Yeah, I like the idea of the free roam. That's pretty good. You don't see that. Usually the animatronics are pretty stationary. We'll have to sort of come up with maybe a proprietary technology for that but the bone the bone crushing part doesn't seem like it's necessary or even part of it like what when would that ever even come into play guitar playing is that's interesting because you know a lot of times it would look kind of fake
Starting point is 00:03:25 maybe they're just waving their arm in front of a guitar but maybe we could do something specific with the like with the fingers you want them to be like yeah they should be like they can't yeah i don't think they should be weak robots we're in animatronics we go weak robots i want a strong robot i want him to have you know, I want him to be able to make a fist or be able to hold something. Like, he could grab a pizza box for the kids or he can pick up a knife. I like that knife thing. You know, like, he can swing a knife. Yeah, just swing a knife around.
Starting point is 00:03:55 You know, something like that. Sort of like can do, like, a stabbing motion but also, like, a swooshing motion. Or that underhead, that, like, that sort of, that brave heart gutting, where they take out the intestines. Oh, that movie's sick as hell. It's fucking sick. It's so sad what happened to that director. It's so sad.
Starting point is 00:04:15 It's so sad what happened to him. It's so unfair. But I don't think these animatronics need a stabbing feature. In what context would he even need to hold a knife to begin with? Look, we're just blue-skying, all right? We're just, like, throwing ideas out there. I got one. All right, what's it?
Starting point is 00:04:34 Each of the animatronic Anipals should have a compartment that houses the soul of one child. That's fucking great. Like it just sort of sucked the soul and personality out of a child. And then just, it can embody that child in perpetuity. I came, I came into this meeting fully loaded and you, my friend had a bandolier of ideas. That is fucking great.
Starting point is 00:04:59 Hey, you know, I'm just following your lead. You know, that's the process here. That's why we work in a room. Just bounce things off of each other. Bing, bong, bing, bong.
Starting point is 00:05:06 I tell everybody I know, Tony Antonio is the guy in the industry. If you want to come up with an idea as brilliant as an Annapal got a soul chamber locked right into it. Well, it's all in deference to you. It's all because of you. Look, we're making these robots or not. These bone-crushing, knife-wielding, child-soul-hoarding robots. We making them? Because I'm ready to go.
Starting point is 00:05:28 I don't know what you guys are going to be doing, but I'm going to tell you right now that I quit. I quit, and I cannot take part in making animatronics. I can't be the Oppenheimer of the chain pizzeria animatronic field, okay? I'm out. I can't do that. You know what? Because I felt like you were Hoover damning us,
Starting point is 00:05:51 and what I want is just a quick run of ideas here. So I'll pitch, you pitch, I pitch, you pitch. Here we go. Can take the eyes out of a kid. Love it. How about can make like a necklace of ears from little ears. Feeds on children's
Starting point is 00:06:10 fingernails and toenails. Drinks piss. Washes in piss. Cooks things in piss. Alright, I'm back in. We toggle between security cameras and groove to talking in your sleep as we discuss the movie adaptation of Five Nights at Freddy's this week on Get Played, your one-stop show for good games, bad games, and every game in between.
Starting point is 00:06:58 It's time to Get Played. I'm your host, Heather Ann Campbell, along with my fellow host, Nick Weiger. That's me, Nick Weiger, and I'm here with our third host, Matt Apodaca. Hello, everyone! Hello, everyone! And welcome back, Bucket, to the premiere video game podcast, where this week we're talking about... I believe it's grossed enough now to be the number one film in the United States two weekends in a row, five nights at Freddy's. Yeah, as of this episode's release, we're coming out on the Monday.
Starting point is 00:07:31 We're obviously recording the previous week. It may be three weekends in a row. Who knows? As of this recording, it's grossed $215 million worldwide against a $20 million budget. Kind of reviled by critics, but audiences love it. A-minus cinema score from audiences that's like what mission impossible dead reckoning did so it's a very very well-received movie uh but we're gonna give our own thoughts as people who are significantly older than the target audience for
Starting point is 00:07:55 this movie i want to say i watched i watched this with uh as part of my ongoing caregiving treatment plan, my mother is staying with me. And so I watched this with my mom and my wife. Wow. And so they watched the entire thing. And I can fill you guys in on their thoughts about the movie also. But I think we have other things to discuss first. We do. but I think we have other things to discuss first.
Starting point is 00:08:24 We do, you know, first off. And like we've talked about, uh, like we talked about last week, we're now on the head gum podcast network. Very fat, very happy to be here at a head gum.
Starting point is 00:08:32 This is a head gum. And as part of this transition, what's that? This is a head gum podcast. Are you the, are you the voice? I never realized that. I'm auditioning to be the voice.
Starting point is 00:08:40 Okay. It's good. I don't, I don't, it's like, it's, it's week two and maybe it's sort of like a crazy thing to be doing so early into our run. But I'm just giving some options.
Starting point is 00:08:51 This is a head gum podcast. It's good. I mean, I would just say, like, how much are they looking to just recast it with something that sounds exactly the same as what they have now? And how much are they like, we want to go in a different direction? Yeah. Based on the conversations I've had about it, there's been no indication that they're even looking for a new voice got it okay so i'm just sort of putting it out there yeah yeah have you guys have you guys ever seen the um the bbc documentary where they uh sort of reenacted what neanderthals sound like
Starting point is 00:09:21 i don't like where this is going but but I don't think I've seen it. Well, I mean, I guess we could play it here on the pod. I don't know what the legal rights of that is. I just want to say, Matt, your voice is nothing like a Neanderthal. I wasn't even thinking that. Well, I thought that's where you were going with it. Oh, no.
Starting point is 00:09:41 I thought you were thinking, oh, Heather's a terrible person. She's immediately going to liken me to a Neanderthal. And I'm here to say you sound nothing like a Neanderthal. Okay. No, I thought that you were trying to calm down maybe a nerve that you thought that I had about what. Are we so like recursively empathic with one another that we just got into like a feedback loop? I think so. i think what has
Starting point is 00:10:06 happened is yeah exactly that um but thank you i guess is what i mean to say isn't there some theory and i don't know if it's if it's neanderthal or if it's a different like kind of related species like a homo erectus or something like but there isn't there some theory I'm listening homo sapiens. All right. Are like we triumphed ultimately not because of our superior brain power over this other species, but because of like we were just like more aggressive. I feel like I read that read some that makes sense about that at some point. remember reading maybe this is in sapiens which i don't know if that's a disgraced book yet or not or if it's on its way or i don't know but anyway uh that it was partly because we could form the concept of groups that were beyond the people that we could see so like we exist as part of a group of you know podcasters right uh and you can conceive of what like how that looks in terms of the larger body of podcasters or countries or or whatever. And that that made us able to create warfare because you would just like your little family, then, you know, it's harder to create war.
Starting point is 00:11:22 But we would like go to war with Neanderthals. But there's also so much Neanderthal DNA in us. All of this is to say, I feel like we should have pulled up that clip from the BBC where they do a Neanderthal voice. Okay, hold on. Let me, I can pull it up. Have you guys seen that clip? It's fake, but they're like,
Starting point is 00:11:42 they like reconstructed the like vocal folds of a mummy like yes and and they're like and this is the sound it would produce and they like play it's fake but the clip that they show this in the mummy just goes like oh it's it's so funny. Oh, all right, here we fucking go. All right, here is this clip of a Neanderthal voice from the BBC. Just pitch up your voice. One, two, three. Let's just add a bit of nasal now. One, two, three.
Starting point is 00:12:20 Now, the other thing that would be happening, which would actually increase that quality, is a very heavy skull that seems to pull down into the throat there. Now speak. Now let's make a huge R. Okay, so... So I do sound like this anyway all of that was to say that i wish that was the head gum voice
Starting point is 00:12:56 maybe we can get him to do it. That also is just like what most British television is. Like so much. You ever watch a British comedy and people are like, oh, this one's very popular across the pond. And it is just that. It's like, foo, foo, foo, foo, foo. It's like the broadest, dumbest shit.
Starting point is 00:13:26 Yeah, those Brits over there, what the hell? Because their comedy is very lowbrow. It's more lowbrow than ours. Yeah, and they would do something like that in front of the queen. Horrible. For shame. I'm glad we watched that clip. That was worth it.
Starting point is 00:13:42 Yeah, absolutely. Beyond that bit of business, we have another thing we want to do here, which is to introduce our new producer here at HeadGum, Rochelle Chen. Hi, Rochelle. Thanks so much for being here. Hello, hello.
Starting point is 00:13:54 Thanks so much for being a part of the show. Hi, Rochelle. Thank you so much, Rochelle. I'm so happy to be here. I love this podcast, and I love games. God bless you. Hell yeah. We're going gonna talk about
Starting point is 00:14:05 we're gonna talk because you mentioned a specific game and I think we should wait till our next segment to talk about that but we're very happy to have you on board as part of the team here and also we want to say from a business perspective that this month's We Play You Play we kind of went back and. And also we want to say, from a business perspective, that this month's We Play, You Play,
Starting point is 00:14:26 we kind of went back and forth in terms of what to cover for our extended episode about one game in particular. And what we landed on is a classic, an all-timer, in kind of the way that we covered, you know, Shadow of the Colossus recently, or when we covered your portal back in the day. We're Sonic 2. We're Sonic 2.
Starting point is 00:14:44 We're going to go back in time and cover super mario brothers 3 uh the game that more than anything seems to have inspired super mario brothers wonder uh whichever one is playing right now including me and that will be coming monday november 27th so extended discussion on super mario 3 uh coming at the end of this month i can't wait that's gonna be so fun yeah it's gonna be a lot of fun uh depending on my uh my mobility i might play that on a crt i might play old original super mario 3 wow sure would be nice yeah sure would be nice speaking of classics you guys hear that they've uh they've announced a live action legend of zelda movie with uh miyamoto as a producer and then a bunch of other people uh yeah it's sony it's a co-production with sony yeah who i guess did uh you know did as far as video game adaptations do uncharted is their big
Starting point is 00:15:39 most recent one right and that was supposed to be really good truth be told it was supposed to be a fine adventure movie i didn't we watch it we did watch it we did watch we covered it on the show we did we did an episode on uncharted i know you watched it because you commented on specific sequences yeah you talked about how much you hate Mark Wahlberg. Oh, God damn. Well, fuck. I don't remember it at all. Entered and exited my brain like a breath.
Starting point is 00:16:20 Yes. It's not a particularly substantive movie, but it's a fine adaptation of the source. Holy shit. Remember there's a Papa John's in that old... Oh, yeah. Okay. Right, they were fighting a Papa John's. God damn it.
Starting point is 00:16:35 Anyway, they're making a Legend of Zelda movie, and my only pitch is that I really hope they make the brave and cool choice to keep Link silent. Absolutely not going to do that. I think that would be... What keep Link silent. Absolutely not going to do that. I think that would be so, what? They're for sure not going to do that. We go on.
Starting point is 00:16:49 Yeah. But can you imagine if they did? Yeah, it would be cool. It would have been easier to do with Mario and they didn't do that, but keep going. It would be so fucking ice cold as a movie to have everybody in the world, except Link talking and him be,
Starting point is 00:17:03 it would like make his silence into stoicism because he would see it acted like he could still like grunt and scream and shit. But they'd be like they could he could walk into a room and they'd be like, yeah, you got to fight Ganon. And then one of like the comedic sidekicks could be like, this guy doesn't talk much. So let me tell you what he's thinking i got this and then i think it should be pc 13 and they should still give him the one fuck like he says fuck and that's like the only thing that he says in the whole movie uh yeah i'm guessing they what's gonna happen is they'll they'll cast like austin butler or something he'll have a lot of lines and he will
Starting point is 00:17:46 have wise cracks it like it probably will be like a tom holland uncharted style of casting and he will have that sort of characterization yeah because that's what that's what they did with pratt they were like let's get a movie star and he's gonna talk a lot like and it and it worked really well for them i don't think that's the reason that movie worked. But, you know, they now can point at that and say, like, okay, that's the model. Get a big movie star, big Western movie star, and then, you know, make him, like, the focal point. And, yes, he's going to talk. Wow. Jack Black should be Tingle.
Starting point is 00:18:17 It might happen. That'd be fun. Jack Black just plays a character in every Nintendo movie? I think so. Why not? Yeah. I think he's a big reason why the Mario movie works, because he just gives it everything he's got.
Starting point is 00:18:29 Live action is the most shocking part of the whole thing. Yeah. It's pretty interesting. That's where I'm the most surprised. I feel like we're waxing. We should be talking about what we're playing. That's what we should be doing. Hey, everyone. You know, you want to eat healthy. You want to eat well. be talking about what we're playing. That's what we should be doing. and ready to go in just two minutes. You'll have over 35 different options to choose from every week, including Calorie Smart, Protein Plus, and Keto.
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Starting point is 00:21:29 What are you playing? What are you playing, guys? Can I go first? Yeah. So, you know, I'm not sold still on Mario Wonder, but there is a Sonic the Hedgehog game that came out, I think in the same release window, if not the same week. And that's Sonic Superstars, which is a classic 2D side-scrolling Sonic game featuring Sonic, Knuckles, Tails, and I think Amy Rose. And I've been playing that. And that and the levels themselves are more fun to me than Mario Wonder wow everything else about the game demonstrates how limited the development resources are at Sega at this point because like when it's loading a level like the animation I'm playing on Switch, the animation for the loading screens like stutters and freezes and continues. There's like errors of like smoothness to the presentation itself. And also the graphics are a mixed bag of like extremely gorgeous.
Starting point is 00:22:51 And then like sometimes kind of look a little bit like a mobile game, especially in the bonus stages, which are a baffling set of like callbacks to the Sonic series. Like they had the Sonic one like rotating maze. They have this like sort of grappling hook thing. They don't explain what any of the currencies do. So like, you know, early in the game, you're you're just it's like collect the medals. And so you like collect medals. And then it's like, congratulations, Sonic got five medals. My favorite parts of the game are that Sonic does not fucking talk. It's back to classic Sonic.
Starting point is 00:23:20 The dude is just silent and he's going fast. Sonic the dude is just silent and he's going fast and that extends all the way to the hand-drawn animated cut scenes and opening scene oh which look like the best Sonic the Hedgehog Saturday morning cartoon you could ever hope for like so much personality so much uh vibrance and it's it's there are parts of the game where you're like fuck this is good and then there are parts of the game where they're like this feels unfinished like hugely unfinished sure but level to level going through a sonic level and i think this is just partly because i'm a genesis kid it's more fun for me to go fast, to see stuff, to like backtrack to like the, the levels are also so tall, you know, like a Mario level is often either horizontal or vertical,
Starting point is 00:24:16 but a Sonic level is like, imagine you're only seeing one floor of a 16 story building and you can switch to any floor at any time right so so i'm really enjoying it and i sat down to try it and ended up playing like i don't know six levels straight through before i was like okay i uh i guess i guess i'm done for the day uh for now and wow the music is a little it's uh it also is kind of a mixed bag. Some of the tracks are like fucking great classic Sonic with Genesis style drums, which is great. And then some of them are a little Sonic mania, like modern versions of that sort of thing, which I like less. But, yeah, I actually I played a game that wasn't Fortnite and I also played Fortnite. Fortnite OG.
Starting point is 00:25:06 Not a fan. I'm not a fan of Fortnite OG. Oh, wow. It's so much not my game that I was worried it would break my addiction. You were worried it would break your addiction? Yeah. I don't want to stop doing this thing. Well, no, because Fortnite brings me so much joy.
Starting point is 00:25:24 I get it. And, you know, it had its biggest ever single day of play this last weekend. Forty four million people were playing Fortnite simultaneously. That's insane numbers. Like, imagine forty four million people going to the fucking movies in the same day. Like, it's not that doesn't fucking takes me back to Barbenheimer weekend. I don't I honestly I think that it's there. That's not as doesn't fucking takes me back to barbenheimer weekend i don't i honestly i think that it's there that's not as many people like anyway um so you play with the original map and
Starting point is 00:25:53 the original graphics and it's really sparse and the question that a lot of the people i've been playing with both on the battle bus and irl um have been asking is like, how did this game get so big? Because when you play this early map with early graphics and early item placement, it's like this is not fun. Interesting. Yeah, but they're updating the map every week. They're adding new items every week as they sort of like, blow through the of fortnight to get us back to the newest maps i guess um but yeah i i i i'm not a huge fan of fortnight og nick what have you been playing well i want to take a quick tangent actually and toss it over to rochelle because before we started and before you joined. I'm sorry. No, this is. No, no, no. No, actually, you did the right thing to bump the ball over to me,
Starting point is 00:26:51 but I'm going to go ahead and set it in volleyball terms over to Rochelle so she can spike it over the net because you were just talking Fortnite and Rochelle. I know you've been playing some Fortnite. Heather, very much like you, I have a Fortnite addiction. Almost every day I play. Almost Fortnite addiction. Almost every day I play. Almost every day. Almost every day. And I agree. This is the ugliest game I've ever seen.
Starting point is 00:27:16 And it's just so sad because it was so beautiful before. And now it looks like trash and i am not enjoying it either why does it look so ugly what about it is so unappealing is it just is it like the palette is it like the environment design like what what do we look like does it just look like it's from you know 10 years ago or however many years it launched oh yeah it just looks really janky it does look like it was made a long time ago which i get that there's you know it's nostalgic for some people but i've i didn't play back then so right no nostalgia for it it it came out the same year as i think fallout 3 uh and if you look at those games that can't be true fallout 3 vegas fallout 2008 okay fallout new vegas. No, I honestly don't know how many, like has Fortnite been around that long?
Starting point is 00:28:07 I had no idea. Fortnite is 2017. Maybe Fallout 4? Fallout 4. Even Fallout 4 I think was earlier than that. Fallout 4 is 2015. There's some Fallout game that came out the same year as Fortnite. It was 76?
Starting point is 00:28:21 Fallout games as being like a pretty, somebody on our Discord was talking about this yeah about it being like a kind of a pretty game and fortnite og looks it i mean it looks bad it's it's startling how bad it looks and i kind of feel like it's like people have been complaining because everybody complains if you make something for them they are upset about it uh people have been complaining about fortnite for so long i haven't encountered that it is it's true um but i feel like the the user base was like old fortnite was better that new fortnight sucks and i i i wonder if how much of this was epic being like really do you remember fortnight right do you really remember how like massive
Starting point is 00:29:16 sections of the map are just flat green planes with no points of interest, no loot, no nothing. And then like some players are like, yeah, this is how it should be. It should be a game of strategy. It's like, Fortnite's fun because it's like you get in a car or on the back of a pig. Like, I don't want to play a game where it's like, you have to run like 10 minutes in some direction
Starting point is 00:29:44 on a flat plane to be able to shoot somebody. Also, I didn't mean to take over your question. No, no, no. Everything that you're saying is exactly how I'm feeling. It feels boring. It's more boring now. That's a bummer. What got you into Fortnite initially?
Starting point is 00:30:01 And do you have like a character character or that you uh maybe purchased with vbucks that you typically play as i started playing about a year ago um christmas last year i had covid and then my friend uh gave me his old gaming pc and i had heard about fortnite it was like such a meme and i was like i'm gonna play it for fun as a joke and then i just got sucked in completely that's kind of how it happened here oh really that's what happened to you heather like we played it for we did this thing called ugtober we were introducing each other to games we thought the other one wouldn't like and we did it as an exercise for nick yeah to torment me to make me play uh fortnight because i was uh scared of being shot by uh by uh tweens uh but
Starting point is 00:30:47 then i ended up having a blast and then heather ended up having the developing the strongest addiction of any of us and kept playing it for since then um yeah it is uh it has loved it's been a lovely ruiner of my life like i i truly enjoy it it has uh it is clogged the pipe of any other game like i'm like i'm gonna play god of war and i started god of war but you know like two levels in a god of war i'm like i really i feel like i should drop in and play a little fortnight like i play mario wonder and i'm like i should play a little fortnight like it's it's really the day it's like it's like breakfast it's like the best part of the day it's wonderful yeah until fortnight og uh but but who i'm curious to show who do you who do you play as are you are you a banana are you
Starting point is 00:31:38 batman are you iggy azalea um i'm usually this uh um i i got a generic anime pack and i usually play one of those girls oh nice hell yeah i also bought the michael myers skin so i've been playing as him nice good choices do you play as the on the anime skin pack is that like the prep school pack um where you can like no but i I do have that one too. It's pretty good. Pretty good. Yeah. I like being guys.
Starting point is 00:32:13 I play exclusively as either the Terminator or Ivor from Assassin's Creed. Oh my God. That's amazing. That's the beauty of Fortnite where all these characters come together. It's so fun. So beautiful. Yeah. It's true.
Starting point is 00:32:23 Anarchy. Matt, what are you playing? Okay. Well, last week I said i was really enjoying spider-man 2 and this week i simply must report that i did finish it and yeah was i shocked to see that my play time was like 35 hours i was i it flew by and um i i loved it and i'm not done with it like there's still like i finished the story and like i didn't do all the the side things and this this game doesn't have as much going on uh sidewise it feels like compared to the first game but i like that about it more
Starting point is 00:33:00 because i don't like that i don't like when there's like when all the side stuff is like fetch quests or things like that. So this one has a little bit more going on. There was a really great, a wonderful side quest where I thought I was going to be playing Miles, but I ended up playing as his friend Haley, who is who is hearing impaired and only speaks in sign and um she's an artist and the quest was you were going around and you saw all this like graffiti that had been crossed out and you're like you start covering over the graffiti with sort of presentable art and then you catch up with the graffiti artists and the reason that they're crossing out their own graffiti is that they're not really good at it and Haley having learned lessons from both Spider-Man takes that opportunity and is like no you i can tell that you're actually a
Starting point is 00:33:49 good artist and like shows the graffiti artist uh a better technique and a way to appreciate their art and it was it was wonderful i was like what is like why is this in here this is like it was such a sweet it was such a sweet thing and normally And normally I don't love the non Spider-Man parts of the game. Like when you're just kind of walking around, but I loved that as a, as a story. I thought that was very sweet, a very touching story.
Starting point is 00:34:16 And in the overall story of Spider-Man two, I thought was fantastic, really fun, really great action set pieces. And I look forward to more. I waited four years for this one, and I knocked it out in two weeks. Isn't that how that always works?
Starting point is 00:34:31 Like, you wait so long for a sequel to a game that you loved, and then it's gone in a flash. You either blaze through it or you bounce off of it. And then you're just like, oh, well, shit. This thing I waited for, I just never actually made time to play yeah but i'll be getting back to it because i want to i want to i would like to see that 100 i don't know if i'll platinum it but i i would like to get that percentage up and i know there has to be dlc there will i know that there will have dlc in the future because the first game had some really really fun dlc um packs for it that i i hope i
Starting point is 00:35:07 hope to get to play on this one but that that's basically it for me and you know still messing around with wonder but other than that that's it can you give a little little bill maher new rule real quick yeah oh my god no absolutely not okay then i won't't. No, I want a rule, but I do not want a new rule. New rule. Oh, no. Down, down, down, down, down, down, down. That's got my back. If you want 100% a game, you should platinum it.
Starting point is 00:35:38 I don't like these percentages not being the same as platinum-ing, or, you know, uh, getting like, like every trophy, if you accumulate every trophy, it should be the same as a hundred percenting it. Like the percentage has to sync up with the trophy and achievement system. Otherwise, what are we doing here? And it's confusing that you have this conversation and someone's like, I a hundred percent of it. Well, I didn't finish the bonus level or like, well, I didn't do it on hard. It was like, well, then you didn't a hundred percent it, but like, it's because you didn't do everything that, that is available in the game game like it has to sync up with the achievements i love this take and i do i don't like when because i'm not an achievement hunter
Starting point is 00:36:16 anyway but i don't like when getting the platinum is locked behind completing the game on different difficulties spider-man doesn't let you do like doesn't do that like you can 100 you can finish the game at any percentage and get the trophy for completing it um and let me tell you i toward the end of that game i i kicked that um difficulty level down quite a bit it was getting pretty hairy uh the enemies have a lot of hp at a certain point i i am going to like i'm here's the thing i don't even care if you make the achievements like super difficult i'm never going to get them like that's fine like it's like like like keep that stuff in there but if there's going to be a percentage associated with the game's completion it should line up with those
Starting point is 00:36:59 things right and like maybe i do every maybe i'm at 98 perpetually because i didn't do those last few extremely difficult tasks but don't let me 100 a game and then say i still got some work to do uh to get the platinum he's pissed i i i'm i'm pissed about final fantasy 16's requirement that you play through the entire game again that's dumb that's dumb well because that also they they don't even like unlock the additional difficulty levels and part of part of our frustration with that game and why i bounced off of it although both of you finished it is that i just found like the difficulty level so low that you and you can't even raise it um you can't raise it until you finish the game look it just depends on what a game's going for.
Starting point is 00:37:45 In this particular game, I just felt like I was just going through the motions. But yeah, I have nothing against an easy game either. But I'm just like, if you're going to lock it behind difficulty, but then this difficulty level isn't even available until I complete it for the first time. That's a different issue than what I was talking about. But my 100% thing stands regardless. He's pissed. I'm'm furious i love it uh i'll just touch real quick on on uh super mario brothers wonder uh because uh it's been mentioned i i mean i am having the time of my life with this game i think it's awesome i think it's terrific i really like i i think i could just a couple things i haven't touched on yet because i've talked about this game a lot, and I don't want to repeat myself too much. First off, my approach to progressing through
Starting point is 00:38:28 these stages, because there's a few different ways you can do it, but you know, you ideally want to get the checkmark, you want to get all the different purple coins, and you want to get the wonder flower, and then you want to, you know, collect everything, and you want to get the flag pole all the way up. You want to do all all those things but i found myself having more fun with this game just completing these stages as i go and then going back to mop up all everything else rather than being stuck on one individual stage until i try to get everything i just found that that's been a that's been a way that i've kept the game a little bit more engaging for me so i you know i don't know i think i think like i do have a tendency to be like well shit especially with the mario games like i want to try to get everything i want to
Starting point is 00:39:07 try to get all the collectibles and you know i want to i want to individually clear this one this one stage but i've kind of just mixing it up and going from stage to stage and and completing like a biome and then going back and cleaning everything up has been a little bit uh more fun for me and also it's a you know i read sometimes about like i mean i read i read a lot about like productivity and you know uh that sort of shit and like apparently you do you are oftentimes more successful at a task we've all experienced this playing video games of like you're at a boss fight you're you're banging your head against the wall you go away from it for a couple hours, you come back and you beat it
Starting point is 00:39:46 on the first try. Like, like, like, like just something about, you know, how muscle memory and kind of everything settles into our, to our bodies and our brains is that if you do a task for a while, you go away from it, and then you come back to it, you'll oftentimes be more efficient and more effective at it. So I've kind of just that approach has been working for me uh but i also really like the airship continuous scroll stages which is something from super mario brothers 3 but just you know where the the the camera is moving and you've got to keep up with it as you're going through those have been really really hitting for me there's one early on where you know when you get the wonder flower a reticle from a cannon
Starting point is 00:40:25 um you know like like the the the game camera turns into like the cannon's perspective and you're seeing a reticle that is firing at you and you're trying to kind of set it up so it will destroy obstacles um and unlock things but also so it won't hit uh the player character and that's that's just really fun and imaginative i i think it's something that that i think was done in like you know it's been done in other games i mean teenage mutant ninja turtles turtles and time comes to mind as one that's done something like that but it but i don't know it's it's it was really effective for me and i just think this game is an absolute blast and you know what i was saying what just to follow up on something you were saying earlier heather i looked up the release dates and it it's kind of like a microcosm
Starting point is 00:41:06 of the mismanagement of the Sonic the Hedgehog franchise from a video game standpoint that Super Mario Bros. Wonder was released on October 20th. Sonic Superstars was released on October 17th. Why did they do that to themselves? Why did they release it three days before a new Mario game? They didn't have to do that. This game's also on Switch, right? Why did they do that to themselves? Why did they release it three days before a new Mario game? They didn't have to do that. This game's also on Switch, right?
Starting point is 00:41:28 Why did they do that? Yeah, it's on Switch, and that's been the way I've been playing. There are moments of pure bliss in it, and nobody's going to play fucking Sonic Superstars. Find a different release window. Why would you do it? It looks good. Man, Sonic looks you do it? And it looks good, man. Sonic looks good in classic form.
Starting point is 00:41:48 He looks good. Yeah, he looks good. Yeah. Let's talk about... No, wait. Oh, no. Oh, God. You know, my New Year's resolution is to cut back on sugar and add more protein to my diet
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Starting point is 00:42:32 With Magic Spoon, you can get a variety pack of four flavors, and they are cocoa, fruity, frosted, and peanut butter. And something I like to do, folks, I like to mix them and match them. So I'm getting cocoa in my peanut butter. I'm getting fruity in my frosted. I'm going crazy over there with a Magic Spoon. And these packs have zero grams of sugar, 13 to 14 grams of protein, and 4 to 5 grams of net carbs. It's only 140 calories per serving, folks.
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Starting point is 00:43:45 We're going to dig into this movie. The movie is based on the indie game developed by Scott Cawthon. I think that's how you say his name? C-A-W-T-H-O-N? Scary. Scott Cawthon. It was released on October 29th of this year. I mentioned it's gross.
Starting point is 00:44:00 It's directed by Emma Tamme and has five credited writers, including Cawthon himself. This game is super successful, especially with younger people, the Five Nights at Freddy's franchise, which I think is something like five or six games at this point. They've made a bunch of sequels and spinoffs. But it is a game there, and I think this is a generational thing because I am so very old. I never really got into Five Nights at Freddy's. Has anyone played this game? Well, I played through it before recording this.
Starting point is 00:44:34 Got it. I popped it on last night. So you played through it before the podcast. I should have done that. Yeah, and it's pretty slight. You could get through it in a couple of hours. I played through it in a couple of hours like and i just kind of i played through it in a sitting basically and right it was kind of challenging because i believe it's more of a point and click sort of situation uh when you're playing it but the way it works is um you
Starting point is 00:44:57 you basically have control of a camera feed and two doors on either side of you and you have to monitor the camera feed to make sure that the animatronics are staying in place right uh and then you also have to make sure that they're not getting close to where you are because if they get to the room that you're in you can't you can't move there's no player mobility at all it's just a screen where you can look at the camera right and close and open the doors and so if the um that feels like my experience of watching this movie it's so this i have i'm shocked that they were even able to make a movie out of this because like that is kind of all the game is.
Starting point is 00:45:46 But I played through the whole game after having seen the movie already. And I was like, well, where did they even get the lore for this? Cause like, I know there's lore. I know that like, there's like these people know these characters really well. And all of it is like background stuff. Like the stuff about the kids going missing and stuff is like in the like on the newspapers on the desk in like one of the rooms right it's not stuff that's expressly told to you necessarily so my understanding from what i've read of this is that a a lot of the the stuff that's in the
Starting point is 00:46:20 movie uh comes from the subsequent five Nights at Freddy's games. And, you know, so some of the other ones in the franchise, there's also like an authorized novel. And, you know, some of the games are like things like there is there are like the canonical Five Nights at Freddy's one through four. I think that's where the series ends. But then there's also games like, you know, like Five Nights at Freddy's Sister Location or Help Wanted that have their own. They're kind of like sub like, you know, spinoff games that have their own lore.
Starting point is 00:46:50 It all informs the larger thing. But I think a big part of it, a big part of this game success, especially with like like zoomers who are very, very online, is because so much of it is told through inference. So much of it is told through just like stuff that's like like you were saying like in the background it's a thing that you can like comb over on fucking subreddits and tiktoks and you know yeah hour-long youtube videos uh explaining what's really going on at five nights and freddy's and people love the inscrutable nature of it i mean it's a similar sort of thing that happens with from soft games right it's like yeah the stories of these games are not necessarily super explicit you might have to watch a a super long uh you know explainer to understand exactly what's going on and still that's all just someone's fan theory but all of that is a big part of why it's so popular i think
Starting point is 00:47:36 among uh people who are super online and the thing about the game that i'll say is it's rated T for teen and I found it to be a lot scarier than the movie this is honestly so here's the thing I recognize that this is not for me I recognize that this is from what I've read anecdotally people are like these theaters are filled with teenagers
Starting point is 00:47:59 and they're all having a great time everyone's like you know they're laughing and they're cheering and they're recognizing all the references and they're clocking all the youtuber cameos that all the shit that just flies over my head because i don't know the source and i'm not 17 years old so i understand it's not for me and that's okay like thing not everything has to be for me but as a horror property as something that is marketed as a horror movie. I found this to just have no real menace or sense of threat at all. I found it just to be really pretty lifeless
Starting point is 00:48:33 from a standpoint of being a thriller. Yeah, there's no mood in it. And there's PG-13 horror movies that are fucking terrifying. I want to say, I think Rosemary's Baby may be rated PG-13. I know there are big famous horror movies that are PG-13. And I'm not capable of looking up anything at the moment.
Starting point is 00:48:56 So I can't. Normally I'd Wikipedia this and I'd seem so smart. But instead I'm just going to speak. There wasn't any threat. There wasn't any pathos. There wasn't any like atmosphere to this. Like there weren't like, you don't have to have jump scares to make something scary. You can have shot choices that make things scary. You can like frame everything so that like your characters are out of focus in the foreground and a door deep in the background is in focus. And that makes the audience feel like, Oh God, something's about to happen. Something's about to happen. And even if
Starting point is 00:49:30 nothing does happen, you've created that tension and that anxiety in the viewer that allows them to keep their heart rate going, to keep the thrill coming. And a lot of this movie and I you know I don't want to denigrate anybody's this was every every fucking thing in the world is so much work and I know I prefaced this entire podcast by saying if you make something people hate it um but for me part of the like joylessness and the and the anti-fear of this was like, it was like shot to shot to shot over shoulder, over shoulder, over shoulder of conversations. Like it was just like coverage instead of like, I don't know, you have conversations in the American remake of the ring where I'm like, am, is everybody on screen about to die? And I don't know how, but like,
Starting point is 00:50:23 this was like, just like talking. It almost felt like it could have been shot for a network drama instead of like a horror property. Unlike both of you guys, I did no research about Five Nights at Freddy's and I also didn't play the game. And here's why I have for all of these other properties that we've watched, known the lore, been like able to pick out Easter eggs. And this was the first time that i've seen a video game movie where i'm like i am watching it as if i'm roger ebert watching silent hill like i'm just i'm just gonna be like it's gonna wash over me and like some of it might be confusing. None of this was confusing, but also none of it like ultimate. I mean, it was confusing in that I was like, why are these characters making these choices?
Starting point is 00:51:12 But not why is this place haunted? Like the story is piped out pretty, you know, like someone's feeding you casserole. Like it's just like, here it is. And nobody discovers anything as much as they're told the things. But yeah, it was, it was not disorienting to know nothing about Five Nights at Freddy's. There was a, there was a point in watching it where, cause I was really trying to give this movie the benefit of the doubt.
Starting point is 00:51:40 I have no frame of reference for the game. I just know that it's popular like youtube like generation like thing and i did get kind of excited to go see it actually um because i went to halloween horror nights this year and they had the animatronics and for some reason seeing the animatronics there i was like oh maybe i'll watch this it's cool that they actually built these for the movie and about the movie's not very long either it's like an hour and a half
Starting point is 00:52:12 it's like an hour and 49 it was actually longer than I expected but at a certain point in the movie I said out loud oh so it's just bad I thought something was going to happen and I was going to maybe start enjoying it and I was like oh so it's just actually not enjoyable at all there was like it's not even like i wish it was even more interesting that it was bad like that
Starting point is 00:52:35 it was bad in a fun way it's kind of just not very effective in any in any because i'm not not a huge i like horror movies fine but i i'm not like a horror snob i'll watch you know megan's pg-13 and i loved megan i don't think megan's that scary but megan's fun um but yeah with this i would i will say matthew lillard's performance is a home run he's he's great he's always good i always love to. But there was, I just was kind of so surprised that you could have made this movie. This could have been, you could have made one of the nights and that's the whole movie. And like, it's like Saw kind of or something where then you're sort of monitoring the camera with the main character and being like, oh God, the, it's getting close.
Starting point is 00:53:21 It's in the pirate cove part of the pizzeria. Let's, let's make sure that he's in the pirate cove part of the pizzeria. Let's make sure that he stays over there or something like that. But I was not scared at all. And then they were like fun. Then they were like having fun with the animatronics and like hanging out with them. So this is the big issue is that the and I've heard this same observation slash complaint from other people, which is the idea of a haunted animatronic is obviously the core hook of the whole thing. And there is some inherent unnervingness, uncanny valley aspect to this thing that's not actually alive, that's mechanical. But what if it actually had a soul in it?
Starting point is 00:54:05 Is it alive? And the idea of that thing coming after you, being this large robot that also looks friendly, it's all kind of upsetting and unnerving. And in fact, the origin of Five Nights at Freddy's comes from the creator, Scott Cawthon, making a previous game. I should have looked up his pronunciation.
Starting point is 00:54:22 Making a previous game where he had a character like this and unknowingly, everyone was was like that character looks creepy and he just sort of took the ball and ran with that so he had like this character designed of this beaver or something like that everyone's like that's really scary and so he's like oh what if i just build a whole game around that so that's the whole that's the whole hook they're too fucking friendly the robots are so friendly they're immediately friendly they're befriending the kid robots aren't scary. They're so friendly. They're immediately friendly. They're befriending the kid. It's just like,
Starting point is 00:54:46 these need to be menacing and scary. These things need to be fucking like, I think this thing is going to fucking kill me with its hook hand. And we don't ever have that sense of threat. And, you know, let's just, can we like fucking go spoiler country from this point forward?
Starting point is 00:55:00 If you're going to see Five Nights at Freddy's, okay, go for it. It's on Peacock. Yeah, it's on Peacock. You can watch it at home but i feel like in from this point forward in order to discuss discuss the film and maybe even a little bit before this like that's kind of a spoiler that they become friendly uh yeah i we here's what's frustrating to me is that we did get one scene where the fucking robots were crazy violent at the cold open as is that no during the the break-in sequence oh the break oh sure the break-in sequence they're also violent yeah they're they have a violent cold open in the break-in sequence as well you
Starting point is 00:55:36 get this convoluted like so you get a saw style cold open where a guy is going to be like mutilated by one of these things then you have a sequence where in order to construct the most backwards way of getting custody for a kid this woman hires goonie style goons to break into five nights of freddy's place and wreck wreck an abandoned building yeah which who the fuck would even know like that that had happened and then the security guard will be responsible for that damage he'll get fired and then this woman will get custody of his younger sister and we don't know why she wants that we're only it's only inferred by another character that she just wants the the the government check for taking care of a kid but the sequence where these guys break in is pretty fucking gruesome yes one
Starting point is 00:56:34 of the characters is bitten in half by a animatronic bear i think it's a bear. Maybe it's a duck. I don't remember. And you're like, oh, shit. Wow. If we start here, these guys are going to be pulling people apart by the third act. And then nothing ever happens again. The most violent death in your horror film should not be in the first 30 minutes of your horror film. Like you're supposed to arc up. So let's take a step back for a second because I do think, I do overall think this, and I don't know the director, Emma, Tammy, I don't know their other work.
Starting point is 00:57:14 I do think it is, you know, has some cool shots and I think it is overall like well-directed, but I think there is an issue with this movie, which is just the, in the same way that E.L. James, who wrote Fifty Shades of Grey, had such a big IP that that they were able to get like all this creative control over absolutely every, you know, like this really granular level of decision making, which is just an impossible way to make a movie. Apparently, Scott Cawthon had the same sort of of agreement here. Apparently Scott Cawthon had the same sort of agreement here. There's a New York Times piece about this that's just basically talking about how he used to make Christian games and semi-opportunistically flipped to make this horror game because, you know, he was having trouble finding an audience with his more explicitly evangelical content. A couple quotes here from Jason Bloom from Blumhouse.
Starting point is 00:58:09 There is no amount of money you could have offered Scott up front to say, let us have the rights to FNAF and we'll invite you to the premiere. He would never, ever have done it. And then continuing on. It was a very, very complicated process, Bloom said. Sometimes it was difficult. Scott would say this director isn't going to work or this writer isn't going to work. It became clear that if I pushed it, Bloom said said he was going to throw me off the movie too so he's saying this on the record and he's basically just kind of saying like this was this is we were our hands were tied and that's how we ended up with this it's it's kind of weird to
Starting point is 00:58:38 be saying that uh just on the cusp of this thing being released which is wildly commercially successful yeah and you know just the the but i, I think that kind of speaks to anything that's kind of like weird or just seems like, you know, nonsensical in this movie. I personally, I don't know how the production worked, but I personally assume to have somewhat been a byproduct of that broken process. The Blumhouse, likehouse production model, though, I just saw him on Shark Tank. So this is pretty fresh in my mind, actually.
Starting point is 00:59:10 I've been watching a lot of Shark Tank. And his whole thing, their whole thing is low-budget, big box office. They have 13 of the most profitable movies ever made. Yeah, this was a $20 million budget, as I said earlier. And over 200 million so this no matter what the quality ended up being this thing it's gonna always make money no matter what like it was this was going to be a cash cow either way i think and it's you know that's fine that's one way to make movies but it's also like we this could have it
Starting point is 00:59:45 because i think the premise the premise alone is rock solid i think the premise is good i think that's a fun interesting scary premise that if the movie was good i would be sitting here right now being like i love this yeah but it's just it wasn't very scary the speaking of things that odd character motivations there's a there's a police officer woman in this movie um you know who apparently is a is a real character from the game yes but she was not a police officer they they made her a cop they deputized her for the movie acab and um so she's she's this character she's befriends the the security guard and and in his sister his little sister and at one point they have a falling out sort of like midway through the movie and she gets very aggressive with him
Starting point is 01:00:42 and is like if you bring her back here again i'll shoot you when i was just like what yeah yep yeah and later justified by the the idea that she we're deep into spoiler country now that her that the f Fazbear bad guy is her father who has been kidnapping kids and trapping them inside of these animatronic animals. And so she knows this is going to happen to the daughter but can't say it for some reason, but also it's unclear why she can't say it,
Starting point is 01:01:20 I guess just so the story moves forward. It's all very muddled and confusing. You were right, Heather, you were talking about the custody thing earlier it's just this b plot is completely unnecessary and adds like 20 minutes of run time to this movie uh but just like there's there's just zero need for any of this shit it's it's so boring and i think this is this is my my big issue because i gave this movie my full attention um i yeah i've given it a chance i'm i'm my phone is away i'm locked in i'm
Starting point is 01:01:46 watching this fucking thing i fell asleep twice and i'm just like i don't normally fall asleep during a movie i fell asleep twice i had to watch this in three different chunks it's it's sub two hour movie too you probably sat through killers of the flower moon in one sitting oh my god riveted yes he break no pee break i watched it with again with my mother and my oh yes and mary the the movie itself entered her brain so lightly that when the next day we saw in a different on a tv show a kid in a tent on the ground like a like a like a bedroom tent, which figures pretty prominently in this. I was like, what is this? The new trope for everybody? And she went, what do you mean? And I'm like, well, like the same as last night, kid inside the tent. And
Starting point is 01:02:35 she's like, what? In five nights at Freddy's? And I was like, yeah, the little girl kept sleeping in tents and she slept on the office floor. and Mary went, she did. And I went, yes. And she went, I have no memory of hardly anything in the entire film. And then my mom, who, you know, doesn't get to watch a lot of horror movies because like my dad's not really into it. Um, she was like super gung ho. She's like, Oh, I can't wait. This is gonna be great. And we'd watched, I think some other horror movies since she's been here. And she was like, this is just boring. And like it felt like she was sad.
Starting point is 01:03:17 And then I felt bad because like, you know, it's an hour and 40 some odd minutes of my mom's life. That was taken from her by Five Nightsreddy's and her wanting to get scared like getting excited to get scared and it just wasn't scary i also i know this is an unfair comparison because i'm about to compare it to one of the best movies of all time um the original ghostbusters is p. This is PG-13. And the original Ghostbusters film, I think, has more actual scares in a film that is a comedy than Five Nights at Freddy's does. And that film is not a comedy. Like, there are zero laughs in Five Nights at Freddy's. Well, yeah. I agree.
Starting point is 01:04:05 I didn't it didn't the comedy didn't work for me in here. Although, again, apparently it's working for for Zoomers. I mean, it's it's that's a good good comparison to Ghostbusters. Yeah. Here's here's what I would compare it to. First off, I will say that like I understand that Five Nights at Freddy's for a certain generation is like that was their introduction to the idea of something being spooky and scary but for like a tween and teen audience for like for like kids i understand that if you are if you were like eight years old in uh in 2011 and are an adult now uh that you pro you are watching pewdiepie and markiplier uh stream you know five nights at
Starting point is 01:04:46 freddy's at a certain point whenever that came out came out a little later yeah getting some interesting political information as well exactly yeah but you were you were watching that and that was your equivalent of like what for me you know i was reading scary stories to tell in the dark or you know watching are you afraid of the dark on Nickelodeon. These were early horror for kids. Anderson is the equivalent of that, so I understand you're going to have some connection to it from that perspective. Faces of Death, Faces of Death 2, Faces of Death 3.
Starting point is 01:05:15 Right, Cannibal Holocaust. Yeah, you're watching all these things. Yeah. Red Ass Fault in school. Exactly. Anyway, so I get that. I loved He-Man as a kid, and when I went to see the He-Man movie
Starting point is 01:05:27 with Dolph Lundgren, Masters of the Universe, I thought it was awesome as a kid, and years later, returning to it, that movie is a complete piece of shit, and I think that's what the thing is here. If you're a kid and you like Five Nights at Freddy's and you're watching Five Nights at Freddy's as a kid a kid you're like this movie is awesome because it's five nights at freddy's which you like but i think probably like this is a movie that you want to be good
Starting point is 01:05:53 in the same way that like you know some other adaptations of of of kids properties end up being actually good uh you want it to be like like fun um but then probably when you you view it let you look at it later on you'll be like uh yeah that's actually this actually isn't just isn't a well-made movie it's just kind of a piece of shit then again also maybe i'm just a fucking grandpa and maybe you'll love it for the rest of your life i don't fucking my final my final thought about this is because i just looked it up the ring is pg-13. Wow. Oh, there you go. So like you have, there was a lot of freedom here
Starting point is 01:06:29 to make a terrifying film. And I think, you know, you could make a terrifying film that like teenagers in the 80s and 90s and early 2000s were able to watch The Ring. So I don't know why you like or like to do that generationally, it would be like Friday the 13th, you know, Nightmare on Elm Street, The Ring, etc. That like these were movies that like teens and tweens went to go see. So I feel like there
Starting point is 01:07:01 was a path for Five Nights at Freddy's to be terrifying and also be about animatronics that kill people. All right. Well, look, Heather, you got to take off. Any closing thoughts? I wish it had been zero nights at Freddy's. I did see a Letterboxd review that made me howl because it was not clever. But it made me laugh so much. They said more like five nights at Shitty's.
Starting point is 01:07:33 I was trying to think of an adaptation of a children's property as a movie that's good. I think just a good film. And I think Paddington and Paddington 2. I think like just a good film. And I think like, you know, like Paddington and Paddington 2. Those are like, hey, these are good movies that are adaptations that are like for kids and for family audiences. But they're like also like well made. I wish Five Nights at Freddy's was that. But for me, at least it's not.
Starting point is 01:07:54 Anyway, Heather, we'll see you later. And we're going to tackle the question block. All right, here we go. The first one, Nick. This one's from It's Patrick. Hi, It's Patrick. On our Discord, discord.gg slash getplayed. It's Patrick writes, what was your favorite cookie brand?
Starting point is 01:08:11 I love cookie. Are you a cookie guy? Yeah, I'm kind of a cookie crazed. I do like cookies, cookie brands. I guess the Tate's are kind of a go-to. Oh, yeah. Those green bagged Tate's. Good crunch to them.
Starting point is 01:08:28 I kind of like that they're leaning into, you know what, like the issue with cookies. Because, you know, there's obviously all the soft-batched varietals that exist on the market. But they're just like, you know what, these things, if we package them and we ship them, they're going to be inherently easier just to lean into the crunch side of things and make them crunchy crispy so i say i'd go with that but like if we're talking like a like you know like a long-standing brand i'll just do it i'll just do some of those already those oreo variations like a golden oreo for me is always hitting i said over the weekend golden oreo should have surpassed regular oreo at this point. They're so good. It definitely is the superior Oreo. I mean, I think that seems pretty clear to me.
Starting point is 01:09:10 I feel like I can eat fewer of them. Like, I, for some reason, can absentmindedly eat regular Oreos like nothing. But with a golden Oreo, something about them is like, I got to slow down and really enjoy these bad boys. Kind of the opposite for me. I'll really, I'll blaze through fucking golden oreos they're so good uh i'm partial to like a grocery store cookie i know that at the old yeah like the loft houses but there's a bunch of different ones yeah the ones that they know the ones that they make like in store i mean oh like the bakery ones like from a bakery like yeah when I worked at Albertsons you can get like a bag of back back in the old days I don't know what it's like now but you can get a bag of chocolate chip cookies that are fresh made at their bakery there for like $2.99 and I
Starting point is 01:09:56 would get one every single week like a psycho and just eat a bag of cookies in a week. It's a power move. Really crazy. But then recently, you know, at our old studio, we'd go to Sprouts every now and then. Sometimes I'd get a cookie from there. It's just a single cookie, and they are perfect. They're so, so good. Rochelle, how about you? What do you look for in a cookie?
Starting point is 01:10:23 I love a soft baked cookie. I'm not, I'm not a crunchy gal. And that's, that's, that's anything soft. I'm good with. That's great. Uh, yeah, I feel like I'm of the two of you then I'm Goldilocks and I like just right in the middle. Just right.
Starting point is 01:10:39 A little crunch, a little soft, but it all works for me. What's the bear? What's is the middle bear? Which is the just right bear? Cause what's the bear what's is the the middle bear which is the just right bear because there's papa bear mama bear is it baby bear that's just right i guess so because maybe baby bear's bed is too hard mama bear's bed is too soft baby bear's bed is just right is that how it is and then goldilocks yeah like baby bears. It makes sense that Goldilocks is like super like into Baby Bear stuff because she's a kid too. So they like the same kind of stuff because they're both kids.
Starting point is 01:11:12 Yeah. They can just see through their differences, you know. I know. Put it aside. Like, oh, you're a human and you're a bear. Actually, we like a lot of the same stuff. When you say grocery store cookies, I thought you were talking about the loft houses, know, those cakey ones that have the thick layer of frosting on top of them. Oh, I'll eat one of those a year.
Starting point is 01:11:32 Yeah, they're so heavy, but I always associate those with the grocery store. Rochelle, is that in the sort of soft, like, does that hit that soft texture, you know, sort of feel for you? Yeah, I love those. Or have you had those yeah i know you're talking about okay yeah those are good as hell yeah they just like reskin them for every holiday like they put a little different color frosting on top or whatever yeah those are those hit but they're also so i feel like they're so overly sweet sometimes that i can really only eat one and be like that was it for the year on that that's good i had those frostings those
Starting point is 01:12:05 frostings also like trick you because like like because because like i'm dumb and so i'll be like oh like the green tastes better than the blue like it's all the same yeah there's ones i prefer i like the yellow one a hundred percent yeah because like the yellow one seems more natural yeah yeah yeah those are the good ones yeah once you start doing green and blue, I'm like, okay, we're getting a little crazy over here. Let's do something orange. How about, huh? This next one's from G Regulator. Hi, G Regulator.
Starting point is 01:12:35 Hi, G Regulator. G Regulator writes, how do you feel about pre-ordering games? I know a lot of people don't like it. Sometimes I like the extras that come with it, but most of the time the extras feel irrelevant here if it's a game i'm going to play anyway i will pre-order it yes i do still kind of like physically going into a game stop and pre-ordering a disc copy of games this is probably the last generation where you're going to be able to do that at all like it'll just be done um everything will be all digital moving forward but i do still kind of like doing that you get burned is the thing like you get burned you pre-order something you're
Starting point is 01:13:14 committed to it and then it comes out and it sucks and that's a bummer so yeah so so they figured out that now that people will pay a premium for the incentives in advance of release for all the, you know, the extra skins and items and shit. But also a lot of that stuff is like I don't necessarily need like a downloadable version of the soundtrack. You know, I don't necessarily need an art, a digital art book or something like that. You can only look at on the console yeah a lot of that stuff is like kind of like a little bit superfluous for me so i i don't know i'm conflicted with it i guess if it's a game i'm gonna play anyway i probably end up pre-ordering it um at the very least i probably you probably shouldn't pre-order anything in this day and age
Starting point is 01:14:00 right yeah no i i i'm of two minds of that like i agree with that but then also if i'm gonna play it anyway and i know that if it's if i know for sure that something i'm gonna like no matter what like i mean there was no way that spider-man 2 was gonna be bad to me right so i pre i pre-ordered that because i've been in situations before where i didn't pre-order something and i show up to the store and they don't have it and then I'm driving around to different stores. If you're trying to get a physical copy I feel like a physical copy of a big new release then that's a thing that you
Starting point is 01:14:32 have to pre-order and again that's a thing that's a concern that's probably going away for good. They're making the choice for us and then they'll shut down the digital storefronts for the next console that won't have it either, so they will have no access.
Starting point is 01:14:48 It'll be great. You won't be able to play your old games because they won't be able to phone home to the server to authenticate that you bought it. Digital games going the way of the E.T. physical games, getting freaking buried. He can't phone home either, can he? Part of the big plot of the whole movie.
Starting point is 01:15:05 It's a big thing that happens and then he turns then he turns all white like dog poop when he gets all sick um nasty it's so gross also i've just been thinking about this actually pretty recently drunk et one of the funniest ever so funny um when et gets drunk it's so funny yeah that is fun this next one's from paul door hi paul hi paul what is your favorite time of day for gaming i have a i have a take about this go for it daytime and here's why just generally daytime daytime because you think nighttime because like oh all i have the rest of the day is me and my game and then i'll go to sleep. Yeah. If I'm playing in the daytime, that probably means I should be doing something else. But I'm playing my game. So it's kind of like I'm getting away with something too.
Starting point is 01:15:51 You know, it's like, it's pretty nice. I like it. So, but also then if it's nighttime, then I can do whatever I want at night. That's pretty fun. I'll probably play the game still. I like the daytime answer. I mean, if I was going to drill it down a little bit more i'd maybe
Starting point is 01:16:07 say you know kind of mid-morning sort of like a like and and early afternoon kind of bracketing lunch yeah that's maybe the ideal for me because the problem is i used to play when i was younger i used to play games after dinner or or or stay up late playing video games i just can't do it anymore i just get so tired once i eat dinner i'm done i'm just like i can maybe watch something or read something but i can't i'm just i'm so tired at that point yeah no i'm getting ready for bed basically once it's dinner time just put me to bed that'd be ideal move on you're not supposed to go straight to sleep after you eat a meal definitely not supposed to do that but i but i i can play something okay like if it's not particularly mentally taxing yeah or or you know if it's
Starting point is 01:16:49 just kind of like sort of chill i can play that after dinner i can play that at the night time but for the most part if it's something like you know it's if it's something like cyberpunk which we covered recently i was like i can't i can't be playing this at like 9 p.m too involved it's just too much mental stimulation. But something like Mario Wonder, I could get a level or that down before I have to go to sleep. But that's also borderline. It's getting close.
Starting point is 01:17:12 Yeah, I think Mario Wonder is even too much action for me. Wow. Maybe something like, I don't even know what. Like something just purely chill. Like a visual novel or something. A coffee talk, yeah. Yeah, yeah yeah exactly uh well that's that sounds good to me i i like that this next one's from this next one's from
Starting point is 01:17:31 joey but from montreal so it's not the other joey this one's from montreal joey but from montreal yeah it's that joey the one from montreal and they write what are the games that really get your palms sweating i can get serious bog hands when playing super smash brothers with my smash bros great turn of phrase bog hands but yeah it's visceral and disgusting yeah definitely gotta it's nasty nasty shit i definitely got them back in the day but yeah playing smash brothers and the old gamecube controller for sure i think for me it's like really tense platformers it's it's a game like a like a cuphead or a celeste uh it's and i'm also games that where i have like just like a really you know intense boss fight i've actually tried to figure out what to do about sweaty palms because it's
Starting point is 01:18:22 just like should i wear do i should i wear gloves do i do some lebron like powder on my hands like what's the move because because it just actually does get in the way of controlling something maybe um maybe a plate of mom's spaghetti will do the trick yeah i'm not sure that'll counter the effects but at least nicely pair with it yeah and hey i'll get a nice meal out of it right until it's until it's vomit on your sweater already oh god i know one always sort of begets the other doesn't it yeah yeah that's on you honestly for having the big spaghetti dinner before your rap battle like maybe don't hit a bucca di beppo before you we're gonna go throw down with some bars my dog do you
Starting point is 01:19:05 know i went to bucca over the weekend uh-huh my fiance and i were like should we just go to the city walk and hang out and we did we went and saw a movie got the the rebate for the parking and i was like let's just stay here and we went to bucca it was awesome yeah the wayate for the parking, and I was like, let's just stay here. And we went to Bucca. It was awesome. Yeah, so the Universal CityWalk, it's next to Universal Studios for people that don't live in Los Angeles. It's a very expensive parking structure because you're paying for theme park parking.
Starting point is 01:19:36 But if you see a movie at the AMC Theater, then you get basically a full refund. Yes. I don't know if they still do it like this. The way they used to do it is they would just hand you like it was parking was $20. They would just hand you a $20 bill. Like it's the rebate.
Starting point is 01:19:49 It's $30 now. And you go into the, you go to the, the desk at the movie theater and they hand you $25 cash. Wow. And I think there's only five bucks for it. So you're only paying five bucks, but I think,
Starting point is 01:20:03 I think there's a way to do it where you can skip that whole process and they can maybe scan your AMC app now when you're paying and then you pay $5 there. But I have to look more into it. I'm trying to make the CityWalk a thing again because we had the time of our lives just hanging out there. Anyway, if you're A-list, if you're AMC A-list, it still works. Yes.
Starting point is 01:20:28 So you can go and you can park there. You can use your A-list for a movie you don't even see, walk in there and get your parking rebate, and then you're just set. It's a pretty good- It's a nice little hack. Little life hack. Yeah. But anyway, you hit a buque de beppo. How did you feel? Like a million bucks, dude. a pretty good it's a nice little hack little life hack yeah but anyway you hit a buca di beppo how
Starting point is 01:20:45 how'd you feel like a million bucks dude i some baked rigatoni it was yeah because you could you can really go go ham with just a party of two at a buca di beppo yeah we certainly ordered i mean we ordered a salad and a pasta and we were like this is too much food yeah so it was so much but it was great So many people had their birthdays, and then I was like, should we lie and say it's my birthday and get this fucking sundae the size of my head? It was huge. Get some Spumoni.
Starting point is 01:21:13 But it was really great and a lot of fun, and I just love the city walk. But let's get one more question, shall we? All right, great. This last question is from Jeff B. What's up, Jeff? Hi, Jeff. Jeff writes, do you prefer mini maps with fixed direction or relative to the direction you're
Starting point is 01:21:29 facing? I always want on the map to be north so that I always want up on the map to be north and can't understand why anyone would want it differently. So if you prefer relative, I'd love to hear why. No, I fully agree. Yes i i need that map to be fake face in the same direction it just it's it's so much first off look i i have a general distaste for mini maps yeah like i get that they're they're there for navigation but so often if a mini map is present it's such an eye draw especially if it's it's taking you towards an objective or something like that you're just looking at your mini map and i used to happen with stealth games all the time you're like you're just looking at your mini map for cones of vision and i'm just like design around not having a mini map that's my personal
Starting point is 01:22:12 you know thing i just like let's let's plan on there being no mini map and figure out some other way to convey that information to the player like the like ghost of tsushima yes you know like hey we got we got birds to guide you got foxes to guide you, we got the direction of the wind to guide you. That's like a more engaging, immersive way to guide the player versus like, I'm going to look at a 1 16th of my screen to see where I'm supposed to be going. Yeah. Anyway, all that said, if a mini map is present, yes, I want the direction to be north at all, the up to be north at all times, for sure. Yes, and I need that mini-map to work. I need that mini-map to actually be effective, because the map, I've talked about it before, the map in Star Wars, not Jedi Survivor, but the
Starting point is 01:23:02 previous one, they fixed it a little bit in Jedi Survivor where it's not so much an issue, but in that first Star Wars game that the name is escaping me for some reason. I'll look it up. I can't remember it either. The map in that game... Fallen Order.
Starting point is 01:23:16 In Jedi Fallen Order, the map in that game is horrendous. It is so bad. And everything else about that game is good but the map somehow to me impossible to read could not figure i'd be lost in levels for what felt like hours like just like trying to get back to my ship after finishing a task and they didn't have fast travel uh in in that one i don't think but in this one they fixed it by having fast travel which is which is good but i i hate a bad map yeah i hate a bad map yeah
Starting point is 01:23:53 i i think the i i'm i'm wondering what the timeline is going to be for us to all have ar vision like in our own field of vision just just as human beings to have like mini maps, because that's coming. I feel that way when I'm driving now, my car has that, like the car play screen. Sure. And so when I have the map there, like even if I know where I'm going, I'm like, I can see the map. The map's just kind of there. Yeah, the map's kind of there. But like the ideal version of that is you want that just like, you know, imposed onto the road. You want to just see a line of where you're supposed to be driving oh that'd be projected in front of you that'd be great i love that yeah i'll i don't want to do like what i've been seeing
Starting point is 01:24:35 people doing with the quest 3 headset and i'm so like i have the quest 2 and i don't really use it but every quest 3 thing i'm seeing i'm like do I trade my Quest 2 in for the Quest 3? How do I do it? What do I do? It does the full-color pass-through where you're basically just seeing... Because for people who don't have VR, basically what you're dealing with is that you can kind of see a... With a lot of the modern sets, you can see a representation. There's a camera built in, so you can see the environment you're in.
Starting point is 01:25:04 And there's certain apps that take advantage of like hey this thing is uh this game where you're throwing uh balls to knock down bricks is actually happening in your living room where you're using this vr headset yeah but the on the quest 2 it's it's really like a super low res black and white and it's so it's white. And so it's not particularly immersive, but it's full color with the Quest 3. And at least the videos I've seen of it, it looks pretty impressive. It looks really, really cool.
Starting point is 01:25:36 But I've seen people using pass-through in an elevator. I'm watching Spider-Man across the Spider-Verse. And I just can't... That's great for you. pass through in an elevator and I'm watching Spider-Man across the Spider-Verse and like I just can't I'm that's great for you I'm glad that you're comfortable I can't have somebody I can't be seen doing that yeah I just can't that's not for me but no one but hats off hats off but that's the that's it for the question block. Thanks so much for writing in. And, uh, if you'd like to participate in a future question block, you can join us over on our discord discord.gg slash get played.
Starting point is 01:26:10 Uh, that's this week's get played. Our producer for head gum is Rochelle Chen. Rochelle, do you have anything you'd like to plug any social media or anything? Oh, sure. Uh,
Starting point is 01:26:19 my Instagram is at yard underscore underscore SARD. Not going to ask for an explanation. I like that. Also check out our paywalled show, Get Animated, where Matt, we are, all three of us are covering Interstellar 4-5, correct? That's right. And if you don't know what that is, that is a Daft Punk anime that is a visual album for their album discovery
Starting point is 01:26:47 check it out it's on youtube if you type in interstellar 5555 you'll you'll find it and we're yeah we're talking about it this week on on get animated and i'll just tell you right now it's pretty cool i think if you also just search for Daft Punk anime, it should come up. But yeah, there are rips of it available. You can watch the full movie on YouTube. So if you want to watch along with us, join us over there. That's at patreon.com slash getplayed. And you know what?
Starting point is 01:27:16 I actually think Freddy got played this week. You know what's something else? We didn't even really talk about this. Yeah. There's already a scary Freddy. There's already a scary Freddy. There's already a scary Freddy who's way scarier than the five nights at Freddy's. Yeah, that's an issue. If I'm spending real five nights with the real Freddy, I'm getting called bitch five times.
Starting point is 01:27:40 And then you got played. Yeah. And then you got played. Yeah.

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