Get Played - The Legend of Zelda: A Pod to the Cast: We Play, You Play: Tears of the Kingdom
Episode Date: May 29, 2023The Legend of Zelda: A Pod to the Cast comes to a close! Heather, Nick and Matt discuss their experiences with Tears of the Kingdom so far. Follow us on Twitter and Instagram @getplayedpod. ...Check out our premium series Get Anime'd on patreon.com/getplayed or on Stitcher Premium. Join us on our Discord server here: https://discord.gg/getplayed Wanna leave us a voicemail? Call 616-2-PLAYED (616-275-2933) or write us an email at getplayedpod@gmail.comSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
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Blue Chew for sponsoring the podcast. Guys, I am so excited to talk about Tears of the Kingdom.
I, you know, it's on the surface doesn't look like it's going to be my kind of game, but
holy cow, I've had a good time.
How about you guys?
I haven't had as much time with it as I would have liked.
But, you know, it is just it's it's staggering in its scope.
I mean, that might be the sort of thing I think probably as much time as I was able to put into it,
you could put in way more and still not see everything.
Yeah, you know, I'm having the time of my life with this game, and, oh God.
Witness the blood moon's rise.
Oh, great, The blood moon.
When its red glow shines upon the land, the endless spirits of slain monsters return to flesh.
Just as they did in a war long past, the world is threatened once again. Wow, guys, I am so excited to start this Zelda podcast.
Like, I know this doesn't seem on the surface like it would be my kind of game,
but let me tell you, it is my kind of game.
I've had so much fun. How about you?
Yeah, I mean, I've had a blast so far.
I haven't had as much time with it as I would have liked, honestly.
But I think it's just so staggering in its scope that, you know, even though we spent a lot more time, I still would have that feeling because you just you can't see it all.
Guys, what are you?
What are you talking about?
You guys already said that.
What?
You guys already said that.
Then the blood moon happened.
What moon? Oh, God. No. What it's what is matt talking about it's happening it's happening again
when its red glow shines upon the land
it's i can't it's it just keeps we're trying to start the show here and it keeps happening.
Just as they did in a world long past,
the world is threatened once again.
Wow, guys.
I am so excited to do this Zelda podcast.
I mean, on the surface,
it does not seem like it's going to be my kind of game, but holy cow. No. What? No, guys, I am so excited to do this Zelda podcast. I mean, on the surface, it does not seem like it's going to be my kind of game, but holy
cow.
No, what?
No, guys, guys, you guys keep saying how I haven't had enough time with it.
And it's kind of staggering.
How big it is.
I know.
I know exactly what you guys are going to say.
It's the blood moon keeps happening.
You guys keep resetting.
That's ridiculous.
We're not monsters.
Why would we keep resetting?
Why would we reset?
I'm a human woman, okay?
I think just because I'm currently snacking on a giant bone-in slab of smoked meat, that makes me a monster.
I'm not saying you guys are monsters.
I'm just saying that it's just a little weird that the blood moon keeps happening.
We're trying to start the show.
I'm trying to keep things moving along.
Blood moon keeps happening.
And now you guys are both sort of glowing a little bit of like a smoky red color.
No!
I'm glowing a smoky red color
because I've been picketing,
and I've been out in the sun a lot.
That's why.
I got a little sunburn.
Now, if you'll excuse me,
I have to put one apple in this giant box.
Oh, goddammit!
I just want you to get to the end of the episode
at this point.
I want to talk about the Kingdom.
It just keeps resetting over and over again.
I'm getting constantly interrupted.
When its red glow shines upon the land,
the endless spirits of slain monsters return to flesh.
Just as there was
In a world long past
The world was threatened
Once again
Wow guys
I'm so excited to get back
You can't believe it
It doesn't seem like it's a game for you
You haven't had that much time with it
But it's so staggering in scope
Fuck this
Fuck you.
What are you talking about, asshole?
Hey, I'm just saying.
No, the blood moon.
You know what?
I'm sorry.
You know what?
Wow.
I finally realized that.
All this blood moon stuff.
Maybe I've been the monster all along.
We got him.
We got him.
We got him.
What the fuck? No. We got him. We got him. We got him! We got him! What the fuck?
No!
We got him!
We got him!
We fuse stuff to other stuff and ascend as we play you play The Legend of Zelda Tears
of the Kingdom to wrap up a pod to the cast this week on Get Played. How did this get played?
How did this get played?
How did this get played?
How did this get played?
How did this get played?
How did this get played?
How did this get played? How did this get played?
How did this get... Welcome to Get Played, your one-stop show for good games, bad games, and every game in between.
It's time to get played here on Pod to the Cast.
I'm your host, Heather Ann Campbell, along with my fellow host, Nick Weiger.
That's me, Nick Weiger, and I'm here with our third host, Matt Apodaca.
Hey, listen, everyone.
We have much to discuss this week, and I know we were supposed to talk about Tears of the
Kingdom, but I feel like we should dedicate a full episode of the topic everyone's talking
about, Sony's Project Q. Let's go.
I thought you were going to say
the Gollum game.
Look, what I'm going to say about Project Q
is one, I think we called it.
I think we talked about
at the end of the last year,
the idea that Sony might release
a new handheld.
So kudos to us.
Secondly, what a Sony way to do it. Yes. They have released
a tablet computer with a broken in half dual sense strapped onto the outside of it. It is
streaming only. Which streaming only only over Wi-Fi.
It currently doesn't work.
Yeah.
I mean, like in my experience, I can't stream my fucking PlayStation five to the same room, let alone like, I don't know, other Wi-Fi.
Right.
But is it if you were what it is is useless.
But if you were it's a two hundred dollar piece of hardware that's going to be totally useless that Heather is going to buy.
But I think that that it's like, you know, you know, you're going to get one.
I was going to say, hang on, hang on. I'm going to buy one, too.
Well, is it is it so that like, let's say, you know, I want to play Fortnite, although no, because the lag is going to suck.
I want to play God of War.
Sure.
And Mary wants to watch Bob's Burgers.
The News.
Bob's Burgers and Fox News.
Same network.
And so I set up my PlayStation 5 and then streamed
to the couch so that she can have the TV
is that what it's supposed to be for?
is it a Wii U?
you don't want to play a game but you also have to take a huge shit
honestly
that's probably one of it's use cases
I think it's pretty
it's just
so inadequate in terms of
versus like a Switch or versus like a steam deck
it's like or even like a fucking um you know what's the thing i i have one i can't remember
it's like a backbone with a phone and uh playing on x cloud like it's like all those are better
versions of this because if as far as playing something on the go, I'm basically never playing someplace with a reliable Wi-Fi.
Like if I'm in like, you know, a hotel or, you know, an airport or like even at like an office complex, I can't necessarily have a great, a strong Wi-Fi for streaming that I can hop on, you know?
It would be one thing if you could even load like one game like at a time like if you're like okay
i'm playing god of war ragnarok uh i want to i could either play as many games as i want over
the wi-fi or i could download one single game like at a time to it uh and and just have that
be the handheld that plays god of war or whatever right but that that bloats the hardware cost
because it doesn't have the guts in there to like, what they
should have done, they
didn't do, obviously, and they're never going to do.
They took the guts of a PS4 Pro
and put it in that bad boy with an SSD
and it's just like,
this is a more accessible,
more affordable,
approximately as powerful Steam
deck. If they kind of went in that direction,
now we're talking, but instead we get this and it's not really anything it's like it's a i mean we were
talking about this a little bit in the uh in our discord after some of us were chatting during the
announcement and some of us were speculating that it because it has to compete with like a um a backbone and other
things like that that it's probably going to be similar in price point because like you said it
doesn't have it doesn't have the guts inside of it to justify that high of a cost but then i was
thinking i was like well their pro controller is 200 like they're one that you can take that you
can um like map buttons on the back to and stuff.
That is a $200 controller.
I don't see this being less than $200.
Have you ever priced out like a Sony Bravia TV?
No.
There's like a premium just for it being a Sony piece of electronics.
So I would not be shocked if this was $200 or even $300.
Nick, I heard you pause after you said Sony piece of electronics.
And I just I want to flag it.
I just want to flag it.
Flag on the play.
Look, what I wanted, what I just wanted them to go the PS3 route and make something huge, overpriced, extremely powerful, and very versatile,
and then scale it down
until it's a cell phone.
And instead,
we got the final iteration
of what the Sony handheld is.
I can't believe
it can't play local anything.
Yeah.
What a...
It's a controller with a screen.
That's like basically all it is.
Yeah, and it's disappointing. If they wanted to fucking's like basically all it is. Yeah. And it's, it's disappointing.
If,
if they wanted to fucking do that,
even I would have been like,
oh,
okay.
If I could toggle settings and like,
if,
if there was a controller with a screen on it,
I'd be down.
I'd do the dream cast.
We use set up all over again.
Yeah.
It's just a,
it's,
it's a disappointment.
You know,
it's not a disappointment that was in the news.
And I'm surprised neither of you guys have touched on this.
McDonald's China has announced a handheld gaming console,
which is a chicken nugget that only plays Tetris.
And everything I just said was true.
Yeah.
No,
you sent that to us in our group chat yesterday.
And I think I just very flatly said this country sucks.
We should have fucking had that.
We should have more than one chicken nugget game.
It's ridiculous.
How have we not gotten the chicken nugget Tetris in the United States of America?
I'll tell you how.
Because we're not taxing
the 1%. We're not taxing those billionaires.
No. And you know what? If we did
it, if we did it here in the
United States, it would be edible.
You'd be able to eat it.
Let's be more like
Tetris happening in your guts.
Yeah.
Also, I mean, the other big...
I thought the Sony announcement,
and this isn't the...
We're not talking about Sony today.
We're not talking about PlayStation.
Today's the Cheers of the Kingdom day.
Yes, that's right.
But I thought it was sort of wishy-washy.
I didn't think it was that good of a presentation.
The Spider-Man 2 stuff looked pretty good,
I will say. It looked great.
That's the only exclusive they had, I think, in the entire
presentation.
And also,
the
Metal Gear Solid 3 Snake Eater remake,
Metal Gear Solid Delta.
Metal Gear?
It is so funny that he spends so much
time hearing about it and he's like, wait, what?
Hold on. Hold on a second.
What the fuck are you talking about, man?
This thing that I'm in,
that's my entire life? Metal Gear?
Yeah, it's a thing that you, Solid Snake,
have been investigating
for most of your career. Solid Snake?
Who?
They announced the remake finally and snake have been investigating for most of your career. Solid snake. Who? Uh,
but,
uh,
they,
yeah,
they announced the remake finally.
And,
um,
as soon as the trailer started,
I was like,
this is metal gear.
Wait,
what if it's not?
Oh God,
what if it is?
It is.
And that,
that was basically the,
the track that I was on.
Um,
and you know,
I don't honestly know what to think about it a hundred percent.
It's, it's, you know, we've talked about it here on this show.
It's one of my favorite games ever.
Yeah.
And I think it's bad that Kojima's not involved.
Uh, cause the reason it's good is because he did it.
Um, and it just rocks like top to bottom.
It's just, it fucking rules. Um, top to bottom, it fucking rules.
So I hope they're able to do it justice.
I hope they're able to do him justice and not just put out a shitty facsimile.
These remasters don't necessarily have to have
the original team involved in order for them to work.
You know, it's just a matter of... And, you know, there's a generation of developers who like
grew up with that game or played it earlier in their careers and have an affection for
it.
And so hopefully that's like those are the kind of people working on it.
I don't know.
I'm cautiously optimistic also because we're in we're in the wake of a lot of really good
remakes and remasters.
And I think there's kind of now an expectation that like you better fucking deliver you can't get away with just you know uh kind of a a lazy port
that's got some some you know up res textures and uh but you know like like i i think they're
gonna have to like go the whole way to sort of update everything and make it more modernly
approachable use the resident Evil 4 remake as an example
for every remake to come next
and also every video game that comes out next.
That game is so good.
Well, okay, so we've kind of got like, you know,
there was the Grand Theft Auto trilogy collection
that was just like such a piece of shit
and that was just kind of like the laziest outsource
to a mobile company, just do this as quickly and ramshackle as possible.
Hopefully, this isn't that kind of...
I wouldn't put a basket on me to do that, but hopefully it's not that sort of Kraven thing.
Hopefully, it is more like an RE4 or even like a Metroid Prime remaster.
I hope they do a perfect conversion, but take out all the fourth wall breaking elements so that
you're like oh ah because that would be a way of breaking the fourth wall of a game that already
broke the fourth wall yeah i hope they keep the stuff the different ways you can kill the end
um because that's just fun that's just fun uh and i hope uh when you get to steal
the officer riden's uniform then maybe we get to see his hog oh oh no just let us see it
wait are we am i confusing the games you see well well, don't you put him in a locker to steal his uniform and his mask or something?
Are we talking two or three?
Well, I think you do it in both.
But you play as Raiden.
Right.
I don't know.
Here's the thing.
We covered this game recently.
We covered it recently.
We should have it not jumbled in our brains.
I mean, if you asked Kojima, he'd be like, I don't know.
He's like, I did that?
Oh, shit sounds good.
But that was the only game that I was particularly interested in.
They didn't show gameplay.
And then they're also releasing 1 through 3 on modern hardware,
and I heard it's a physical edition as well.
So I might have to get that so I can own it five times and then six when the remake comes out.
Oh, it's that you're talking about Radinovich, the...
Radinovich, yes.
Yeah, the Russian guy.
Okay, yeah.
Got it.
But who's like a Raiden-like, yes.
Yeah, it's all...
It's all very...
It's all crystal clear.
I don't know.
We could have been confused for a moment.
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Let's, hey, speaking of state of play,
and, you know, people may not have answers
other than the game we're covering this week,
but I figured I'd put it to the table anyway.
What are you playing?
Ha, ha, ha, ha! Thanks, Link. other than the game we're covering this week, but I figured I'd put it to the table anyway. What are you playing?
Thanks, Link.
I'll go first.
Link's great.
I have finally hit the bell curve portion of my time with Fortnite
that I have become angry about a change.
Oh, wow. And I think that that happens if you've
played the game long enough they event because they're constantly changing stuff right uh and
eventually you become so satisfied with the game that then they start making changes like they
always have but you have become you're you're familiar and so the changes piss you off and that that that is the transition point
between fortnight casual and fortnight hardcore right and uh boy they've done a lot of shit to
the game in the last couple of weeks uh let's let's tally the things one they took out swords
swords were great i loved swords that's okay they change out weapons all the
time two they took out trios which means you can't play with three people they took out trios
fucking crazy because like if we wanted to play together on a squad, the three of us. You can only play with a fourth person.
That's a bummer.
We played trios.
Which is crazy.
I don't know a fourth person.
It's fucking crazy.
What else did they do?
They nerfed grenades.
They nerfed the sniper rifle.
They took out a ton of augments in the game that made it more exciting to get augments.
And they sort of diluted that
pool down until it is tepid water. They introduced a new mode, ranked mode. Okay, ranked mode. I like
knowing what my rank is. But if you're going to play zero build, which is, you know, what I play,
you have to play ranked mode with one other person.
The only mode available is duos.
Wow.
So, you lay
out all these things on a piece of paper
as a proposal
in a pitch meeting,
and it sounds like something Dougette would pitch.
Like, it's so fucking weird
and
bitter. Like, it leaves you a bitter taste in your mouth. like it's so fucking weird and like bitter
like it leaves you a bitter
taste in your mouth
so I have not played
a ton of Fortnite this week
in part because it's
oh they also took out bounty
boards which was the
play mode where you would in the game
tag a bounty
and it would give you like a radar screen
of one other player that was in the game they took that out fucking crazy why i don't i don't know i
don't have an answer for you i don't work for epic that's fortnight news wow i'm i'm quickly becoming the one Fortnite.
What is it?
One America.
Oh, one Fortnite news?
Isn't it?
Yeah.
One America News Network or something.
Yeah.
Yeah.
We're going to get radical over here.
Uh-oh.
Pretty soon we're going to be like,
got to storm the Capitol
if they're going to take out our swords. You be like gotta storm the capital until they if they're gonna
take out our swords you had me at storm the capital they came for our swords and i said nothing
so that's what i have the small amount of non-zelda gaming that i've done in the last
week that's what i've done wow how about you boys i can go because I've been playing this game. I've been meaning to get around to,
and it's been on game pass for a while.
Can I interject?
Yeah.
Yeah.
I also want to say a couple of people from our discord came to the show
last night,
my live.
Oh,
great CB show.
And therefore there are fortnight battle bus people.
And I just, I wanted to say thank you.
Because it was a really kind thing to do.
Like, I didn't put up an invite.
I didn't, I'm a dumb idiot.
I didn't, I wasn't like, hey, does anyone want to come?
Instead, they just came on their own.
So this is a shout out to Zanny P.
So thank you, Zanny P p and then uh not too appetizing
both of you thank you for coming to my show wow wow that's great yeah they came to there's like
an la little group that met up they call themselves the battle buds that's adorable
that's fucking great i love it they came to my show uh last week
uh but i wasn't nice enough to um no thank them turns out apodaca is a piece of shit nick you're
up to be fair i think we recorded before the show had happened and this is now the recording since
then so i mean you still could have thanked them before heather yeah i think heather was talking
first i'm just saying oh nick who'd you like to thank uh my wife oh shit so i've been playing
this game i've been meaning to get around to that's on game pass it's called immortality
it's an fmv game by Sam Barlow.
Sam Barlow also made Her Story, which we covered on the podcast, as well as the game Telling Lies.
It stars the actress Manon Gage playing an actress named Marissa Marcel, who the premise I find, at least from, you know, my knowledge of the industry to be a little silly.
It's that she was in three.
She's a movie star who was in three films, but none of these films were released.
So but basically what you're doing is you're scrubbing through a bunch of footage from
her films, from her filmography to try to uncover more about the real person behind
this, why she made a movie in 1968, another one 1970, and then went into hiding and then
released another one in 1999.
But again, none of these movies ever released.
So trying to figure out exactly what's going on with those.
And maybe there's some deeper mystery or uncover, which ultimately justifies all that and makes it make more narrative sense why none of these movies came out.
I've played it.
I've messed around with it for about, honestly, about two hours.
I don't think it's a you look at you look at how how long to beat this isn't a game that's super long so i mean i might be at the midpoint or even
towards the end uh i'm not really sure it is a it is a really cool experience like heather i don't
think you'd like this uh but i think you would i think you would appreciate the performance from
the actor like she is she is outstanding and she's really good at like playing a person who's got their own interiority but is also playing different characters in different
movies and then there's also like things like commercial like you know a commercial she was in
or a um uh here's a talk show appearance like it's her on a talk show talking about this movie
that's upcoming and you kind of are getting the sense of like, okay, what it was like to be a young,
unknown actress in the sixties and the,
the pressures of that.
And,
you know,
the expectations and how powerless you were.
And like,
she's like,
all of that is being conveyed in the writing and the performance.
I think it's all,
that's,
that stuff's all great.
The interactivity is basically you're scrubbing through footage.
It's like using,
you know,
an NLE and you're just sort of like going through
and you find a portion of the footage
where there's like a face or something
that you want to zoom in on,
like a character, another actor,
maybe someone from the crew
that you can just like sort of mouse over them
and then you can click on them and that you can just like sort of mouse over them. And then you
can click on them. And that will bring up another piece of footage that that person is involved in.
If it's a lead actor, you know, obviously, there's a bunch of different stuff. But there's also
elements like, you know, if there's a gun, a key prop, a key piece of scenery. And the other thing
is, there start to be some cues for, you know, horror elements, like you will hear like a weird
like, when you get to a
certain part at point of footage and like wait what's going on here and if you scrub through
it slowly you might see some like apparitions appear or some like other characters who aren't
in the actual film but are there's like some layer of some hidden energy behind them and you can also
like explore that and see what's going on there all that shit is really cool and really atmospheric
i actually read that because i'm playing on pc but i actually read that it that if you play with controller there's actually there's
a good amount of like force feedback that guides some of that as well some of those more uh you
know there's more horrific elements but i don't know i'm i'm really enjoying it i i think it's a
it's an interesting way to present a bunch of video and um you know it's certainly like in her
story it feels like you're using a
text parser primarily, right? It's like basically
you're finding words and then you're like, okay, let's see
if this word leads to anything. Here it's more you're
finding faces, you're finding images
and kind of jump
cutting between them. And that's just like
an interesting way to iterate on
the format. So, I don't know.
If you like an FMV game and if you like
something that's a little spooky and pretty horny, honestly, Immortality, it's on Game Pass. I will let you know how I feel
once I hit the finish line. Nick, I just want to point out that you sort of put your hand up to
your mouth like you were telling a secret, but you spoke directly into the microphone. Oh my
goodness. What a goofball I am.
You said the quiet part out loud, my dear.
I thought if I sort of put my hand to the side of my mouth
while talking to the microphone, no one would hear it.
It actually sounded a little louder.
It is a horny ass game.
But that's the thing.
One of the movies she's making is kind of like an erotic thriller.
So that kind of makes sense.
That game's been on, I think, my Xbox for some time, thinking I'd get to it.
But there just hasn't been a...
I haven't been in my...
You know, the Xbox Kid is my name.
Yes.
We know.
But I haven't touched my Xbox in a little while.
But maybe this is the game that got me back into it.
Although, scrubbing through scary footage?
Ew, no thanks.
Yeah, and it's also,
it's better with headphones, too,
so that ups the spook.
I ain't doing that, dude.
Nice try.
You already tricked me
into playing the horny game.
I'm not getting scared, too.
But, like, as a change of pace
from Tears of the Kingdom,
it's been, like,
I honestly was playing it,
I was like, you know what?
I'll mess around with this because when else am I going to get to it and and that it's been nice and in
stretches there hell yeah i like it um then i'll say for what i've been playing um i've been playing
a little more jedi survivor it is hard to get to it though because i feel like I need to be playing Tears of the Kingdom every second I'm alive, like so far.
So it feels wrong to play a different game, sort of.
But I really do like that, and I would like to finish it
so that I can just put it to bed and really, really get into Zelda.
But I also, ahead of Diablo 4 coming out, I've installed Battle.net to my Steam Deck.
And it was very easy.
It was very easy to do.
I've seen a lot of videos saying that it runs really well on Steam Deck in the Steam OS even.
I didn't have to install Windows or anything.
Wow.
even i didn't have to install windows or anything wow uh and um i i gave um diablo 2 a test drive uh in uh on my on my steam deck and it plays great so i'm really looking forward to um
i guess uh my steam deck being my dedicated diablo 4 um player uh because i can't i can't
wait for it to come out and squad up.
Yeah, it's going to be a hoot.
I think the issue there is just timing, because it's like, this game's out.
There's no way I'm going to finish it by the time Diablo 4 comes out.
No, there's no way.
And there's no way I'm going to finish either of these games by the time Final Fantasy 16
comes out.
So what are we even doing here?
It is, this is the existential part of the the
show yeah right where we do sort of like look at what we've done look what we've we've yet to do
and you know it's tough it's tough stuff because i don't yeah yeah i don't know how any other games can happen.
No, it doesn't seem right.
Yeah. We got to pump the brakes.
This isn't, we're not in lockdown anymore.
I don't have these hundred hour sessions available to me.
They're acting like we're still locked up.
Guess what, bitch?
We're back out in these streets.
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should we get let's get into it yeah to it we should we're 30 minutes in we should talk about zelda uh where it's our replay you play the legend of zealoteers of the kingdom which is
for your listeners podcast you're probably playing it came out on may 12th of this year
already sold 10 million copies.
Which it took Last of Us Part II three years to achieve.
Yeah, it's an immediate, just absolute giga hit.
It's, again, directed by Hidemaro Fujibayashi and produced by Eiji Aonuma.
And it is a direct sequel to Breath of the Wild.
And it is a just jaw-dropping masterpiece.
And it is, like, I could see this just being the one game that someone played.
And I honestly know there are going to be a lot of people who just play this thing from
here on out.
Yeah.
And then once the DLC starts dropping, I mean, there's just going to be so much you can do
here.
Yeah, it's, I don't know.
I love it.
I will honestly say I wish I had more time with it.
I feel like I'm the least prepared of the three of us,
just scheduling wise,
or just what was going on in my life.
I had less time to play it than I would have liked.
But from what I've played it,
I think it's a really impressive iteration
on the first game.
I mean, it's just like,
everything new they added,
they just were like,
it's like you could have an indie game
that was called ascend and was like it was like a six-hour game and all you did was use the ascend
mechanic and here they're like you know what here's that and like 12 other things like just
fucking go nuts here's this this playground uh and we've got these big, broad ideas, these mechanics that you
can employ, however you see fit throughout it. It's just a really impressive piece of design.
I want to preempt. So there was some speculation that I've read from listeners that I was going to hate Zelda, which I touched on a little bit in our intro.
And
it is a puzzle game, right?
It's a puzzle game with some action elements.
Oh, there's some puzzles, yeah.
Here's what I've realized about
what bothers me about puzzle games
and why, so far, Zelda
doesn't bother me.
Usually a puzzle
will involve a bunch of dumb bullshit,
like steps to achieve the thing that you know you have to do.
Whereas in this game, it's like, get the ball there.
And it's like, okay, I can do that.
It's not get the ball there so that you can rotate the thing
so that you can like unlock a thing so that you can rotate the thing so that you can like unlock
a thing so that you can shuffle through a wall.
Like it's just like get X
to Y or get you
to X and you are allowed
to do it any way that you want
often. Yes.
Like that's not so much a
puzzle as it is
a goal. Yeah.
The problem is not puzzles.
Yeah.
It's things that you can choose to solve, and you can solve it the right way, and that's
its own form of satisfaction.
But you know what?
Breaking a few rules feels pretty good, too.
Yeah.
Sometimes it feels just so good to be bad.
I have no idea if I've solved any of the puzzles the right way.
Yes.
Outside of some shrines.
I was like, yeah, I was thinking about this just when you were saying this right now,
because last week on the show, we sort of had parameters for what items were.
Right.
Right.
And then Heather hits us with horse.
Yep.
And I think what Heather, I think what you like in a puzzle is the ability
to break the puzzle yeah like you you you you you can solve the puzzle and like that's its own
sort of thing right but then like the idea that you could also like see what yeah what the uh the
the objective in front of you and being like nah fuck that and then do it in a more satisfying way
for you that's that's a home run let's talk about the fact that i went 15 hours in this game because i without the
paraglider because i just didn't know that you could get it right yeah yet you told us yet still
managed to get up on the fucking floating islands because like the shit would fall from the sky and
i'd be like well i'm gonna reverse
that shit and get up on that island yes right that's the most satisfying thing i love that
i was like where on which of these islands is gonna be the paraglider this has to be the way
you get it and every time i'd be like oh i gotta inch my way over to the edge, look for a lake, and land close enough to the edge that I don't die swimming to the edge.
But, yeah.
No, you got to see.
You get it from Pura, right?
Yeah, you get it right away.
You get it on the ground.
There's sort of like a, like.
She was like, go look at the thing.
And I was like, fuck you.
Bye.
She was like, go look at the thing.
And I was like, fuck you.
Bye.
There is like a, yeah, like, I think in the first, I'm about 40 or 50 hours in, I think,
which is hard to admit.
No, you're good.
You're a good man.
You're doing great.
I think I'm doing great is the thing. The last couple of of nights i was just telling nick before we started
uh that i felt tired because i've just been playing basically from when i get off of work
till when i my eyes start to close um which could be anywhere between like four and six hours
straight um and i've just so i've just been sinking a lot of time into it. The day it came out, I think I played it for 10 full hours.
Um,
wow.
And I've still only done one,
like one of the,
uh,
dungeons.
I'll call it.
Yeah.
One of the temples.
Yeah.
And same here.
Me too.
I think we all probably did the same one too.
Right.
Cause that's,
Oh,
that's the thing I was getting to is like the,
the game sort of takes you,
you can do them
in any order,
but there is like
a suggested order.
I don't know what,
did you guys do the same one?
I did the air temple, right?
Yeah, there's the thing.
Yeah, air temple.
You should check out
that Rito world.
There's some stuff
going up in that Rito town.
Yeah, I was like,
oh yeah.
Say I'm talking
about that Rito town.
You can go to the Rito town.
And then you think
you're a genius.
I think I'm going
to go to the Rito town.
Yeah, okay, all right.
And then, you know,
you see somebody eating a burrito and then they're like, this burrito town. Yeah, okay, all right. And then, you know, you see somebody eating a burrito,
and then they're like, this is so good.
I love burritos.
And they're like, oh, yeah, the burrito is interesting.
Because of the way he talks to you is,
huh?
Yeah.
Cool.
Cute.
But I feel like I also, like, Heather was talking,
I guess both of you guys over the weekend were saying what you guys were doing in the game at different points in the game.
And I was sort of thinking about it.
We're all playing the exact same game and all playing it a very different way.
Right.
And I'll say for my part, I was playing it somewhat linearly until I decided I didn't want to do that anymore.
And now I'm having, I mean, I was having fun anyway, but now I'm having a blast.
I have the entire map unlocked because I made, you can make goals for yourself in this game
and in any game, open world game, I guess.
But in this game, my goal was I need this map nice and clean.
I hate seeing the empty spots on the map.
And right now the depths are a problem for me because there are a lot more map pieces in the depths than there are.
Also kind of spooky scary.
Very dark.
It's nasty down there.
It's fucking gross.
But I have all the map.
And my next goal was there's a side quest.
I don't want to do spoilers, right?
Yeah, we'll stay out of spoiler country for this one.
Yeehaw.
Yeehaw.
Yeehaw.
Hang them up, boys.
The West is dead.
Time to learn to code.
Yeah, and that's the thing nobody really talks about is that these cowboys went straight into coding after the West is dead.
They went straight to Silicon Valley.
It sucks, but it's true.
it went straight to silicon valley it sucks but it's true um but my other goal was because there are these um you get you get through a series of uh quests a little side quest you get the camera
and you get for you when you talk to input you get the camera and stuff and then you uh in place
of memories i mean this game still has memories like in Breath of the Wild but you have to go visit these glyphs to find what's called
Dragon's Tears and you get
some story like that and I was like well I'm gonna do all
of this because of the
things to do in this type of game
collecting things isn't my favorite
but I want this because I want the story
and I got some stuff that
then I was like oh boy
like I'm like
I know that there's probably not a lot of story
to talk about because we haven't seen
all of it, but what I've seen
is beautiful.
Hey.
I just want to go back to, because we were
talking about the air temple and
how you can, and what Heather was saying about
you can feel like you can do things
in different ways. There was a point
because the air temple itself has a very long prelude.
Yes.
Like a really long time spent in the air kind of platforming and jumping on the top of sails of airships and using those as springboards to ascend.
And then, you know, plummeting down through frozen pools to uncover more.
It's like there's and that's like section just keeps going and going.
And there's like multiple shrines that kind of serve as checkpoints for fast traveling because it's just like it's just that big.
But there was a part of that where there was like a there was there was a combat encounter.
And I noticed to the side that there was just a, you know, one of those balloons, you know, just kind of on its end.
And I was like, wait, I could fucking just hop on this balloon.
And I did.
And I just kept ascending, like, passed through a bunch of enemies and a bunch of platforming sections.
I kept going and going.
I was like, they put this here for a reason.
They knew that someone could stumble upon this and do it.
But, like, as it's happening, I feel like I'm like, see you, suckers. they put this here for a reason. They knew that someone could stumble upon this and do it.
But like, as it's happening, I feel like I'm like,
see ya, suckers.
I'm the smartest genius in the world.
Whoever put this here really fucked up. Yeah, yeah, yeah.
They didn't think I was going to use this shit.
Nice try.
But it's the kind of thing that was like,
okay, this feels like skipping progression,
but it also feels like progression
because it feels like I figured out a creative solution
because the game is structured that way yeah you know i think for me the abilities you get in this game and the
practical use of these abilities in the game is more intuitive than the ones in breath of the
wild for me sure i think i like when i'm stuck i'm like well i'll just ascend and then i ascend
and then the solution is up i'm'm like, oh, I was right.
And the other thing is they work pretty much everywhere,
which is really impressive because it's like, you know,
I don't have to, like, I got a grappling hook,
but there's got to be like one of those grappling hook points
that I can use in order to actually grapple there.
It's like ascend in a lot of games is implemented would be like,
oh, there's a
little special stone that you can step on and when you're on this one you can ascend to the
directly above it but like you know the developers know exactly where those uh those points are
situated here it's just like you just try it and honestly it works more often than not yeah and the
same thing with you know with recall which is so extensible and so flexible and so at times feel it feels like abusable.
But it's all like it remains super engaging because they're just like, I don't know, they always feel like novel solutions to whatever you're doing.
Because you could also miss time recall, like if you're like fighting somebody and they're throwing a big like boulder at you.
There's a there's room for error there because you could either a miss the boulder or B, they could move slightly and not get hit by the thing that they just threw at you there's a there's room for error there because you could either a miss the boulder
or b they could move slightly and not get hit by the thing that they just threw at you um but it is
um it's very it's a very satisfying mechanic i like ascending through an enemy oh like the
battle taluses or whatever those are fucking yeah that's like that's didn't think to try that that's fucking incredible it's gross to think
about yeah i also i want to say they do they do feel it it does feel like hey you can do whatever
you want right go ahead play it any way you want i have encountered in the 25 hours that i've played the game, maybe 30, two times where the game flat out was like,
hey, you can't do this.
One was when in the air temple,
you're flying with the bird kid, right?
And it's like, hey, you gotta go solve this thing.
I'll come with you, right?
I don't think that's a spoiler.
It's the first of the four temples.
And so I went I flew somewhere.
And the guy's like, hey, we can't.
I got to go.
Oh, yeah. Yeah.
And then much later, you get to that same place with the bird guy.
And I was like, hmm, that's shitty.
Yeah.
That's shitty.
I mean, like, yeah.
Yeah.
If I'm going to get here and you are like, no, you can't get there that way.
I was like, that's that sucks.
The other time is I went to a puzzle in the sky.
And because anything that looks threatening is where i'm like headed
like i'm like oh that that doesn't look fun i'm gonna go there uh and i went to a puzzle in the
sky and touched the thing to unlock it and like a huge x came up over it and it said you know you It said, no, you can't do this one first. You have to go to a different one.
And it was like, go.
It flat out said, go to the one on the land first.
And I was like, what?
I got here.
Wow.
Let me in.
But it was a sequence that you had to do in a certain order.
And then I did those three things. And I was like, okay, the reward sucked.
But I did shield.
Well, because like I'm I'm at first off, I have four or five hearts.
I have dumped all my other shrines into stamina because I got to move fast.
I got to climb and I got to hold on to that thing, the paraglider.
So I've got lots of rings on my stamina, very little health.
I'm playing Dark Souls style until I cap out that stamina.
Which also means that a thing that you're not like generally aren't going to climb.
I'm climbing it.
And then halfway up that thing, I'm eating food and i'm gonna keep
climbing yeah and uh it's great because because enemies will one-shot you like i feel like you
know you can if you until you get a little some more hearts which you don't have like you can get
take one blow from a uh you know a bow cobblin or something, and they can shit house you real quick.
Yeah.
I don't know.
Those grid guys that you got to pull apart?
Yeah.
I think I've beaten up to a... I've certainly beaten a three.
I might have beaten a four.
And yeah, you can't...
I can't stand near them. because when they impact the ground too hard
it kills link right it's fucking great I love it it um I what you were just saying it's like this
must have been such a and you know was it they had a lot of time to develop it to thankfully
they it just wasn't such a fucking impossible game to qa
because it's just like and and i'm guessing some of the things that you have encountered were just
like you know someone figured out how to sequence break things and there was just like no way for
the game to actually handle someone doing things in that order and so they're just like well we
just kind of need a brute force sort of solution here to just prevent someone from doing this.
Because by and large,
it seems to err on the side
of like letting you go whatever
and try whatever, you know,
with the abilities you have.
But I'll also say
that it's so polished.
That's the thing that impresses me
because I'm just like,
it's incredibly polished.
Like, hey, Elden Ring
is a staggering achievement,
one of the best games ever made.
I love playing it.
I've got to play it some more.
Zelda's making me want to play it more.
But it's like, you know, it's got some rough edges.
This one doesn't really feel that way.
And certainly compared to something like Cyberpunk, which was just an absolute debacle of a launch, despite all of us liking that game ultimately.
It's just like it's amazing that they had something this ambitious i get that it's a direct sequel but it's got so much new
shit from the first one it's not just more of the same um for this one to be this this polished and
and and precise it's pretty impressive and the stuff about like i feel like the talk uh that
was happening before the game came out that it's like it's just dlc of breath of the wild it's
running on old hardware stopped as soon as people started playing it because it is sort of like
it's like i don't know it like fucking whipped its dick out and slapped it on the table i'm like
here oh what it's nuts well you're something different yeah is that a thing that that happens
is that in a meeting i'm not in you guys got to do that i think it's like it's a thing people say i didn't make it up yeah it's
it's a it's a phrase it's a metaphor yeah a very colorful metaphor it's a mic drop
you know like it yeah i i but mike is penis is that what you're saying i mean they're both
is that what you're saying yeah exactly it is sort of just like it's like i don't know like
they sort of like okay people are gonna say this about the game they're gonna say it looks bad or
whatever i personally don't think it looks bad i think the art direction is really good i think the
the hardware the switch is obviously showing its age but they did it yeah they did a great job with the attrition. You know, it looks pretty rough.
Like, just even compared to Fortnite.
Like, the frame rate's pretty low.
Have you played Fortnite on a Switch?
No, I'm not going to fucking play Fortnite on a Switch.
I think it probably looks better than Fortnite on a Switch.
I think it does.
I'm sure it does.
I'm sure it does.
But it's also like, I'm playing Fortnite on a, like like sometimes I play it on a PS4 and it looks pretty great.
Sure. And when I play it on a PS5, it's running at 120 FPS and it's very, very slick and very polished.
And I wouldn't say that Epic Games is a better developer than than Nintendo.
better developer than than uh nintendo but it's it's a little rough around the edges and i'm hoping that whatever you know switch successor comes out they they maybe do a wind waker hd on
tears of the kingdom yeah give me the same game again so i can i can build some rocket ships
maybe when sony's project q takes over you know nintendo would finally go third party and then
port it so we could play it on that.
I think, so this is actually, I'm glad you said this.
Yeah.
I read that that's exactly what's going to happen.
Okay, we can break that.
I think we're going to, yeah, we're breaking that story here first.
Tears of the Kingdom is going to be playable on Project Q on launch day.
Here's what I'll say to you.
I get what you're saying, Heather, and I do agree.
I do agree the Switch is showing its age.
I think it looks really good within those constraints.
I like that they prioritize draw distance over detail because that's the huge part of the openness of the world.
It's like I can see the sky.
I can see the depths below.
I can see the mountains in the distance.
That's great.
I like that they pushed all their polygons into character models.
You know, they were just like in the environment is relatively simple.
But, yeah, there are times when it's and they also they have like it's another thing of like they have blocky robotic enemies as part of it to just get away with.
Like, you know, we'll just we can use fewer triangles for these characters.
But.
Yeah, I mean, I don't know what this is here okay
you know what i'm i'm on your side because it's everything every time we have to put up with
nintendo's bullshit and it's a little like fucking frustrating just because like i wish we had more
powerful hardware i wish i could run this in 4k on my 4k tv instead of it being kind of a smudgy 1080p. I wish it ran at higher than like, you know, 24 FPS.
And I wish that there, I don't know,
we had like some nice things like achievements
or better online integration.
Like, so, you know, all that shit,
but you don't get that.
That's the trade-off.
You get these amazing pieces of design,
but you just don't get all the other shit
that you get from Microsoft and Sony.
My ass over here is sounding like, please, sir, can I have another?
But I don't disagree either.
I wish I had a Switch 2 so it looked fucking great.
I wish they used a different engine.
I wish that it looked nice.
Here's how fucking dumb I am.
I own three Nintendointendo switches they are
all equally powerful yeah i got the break the launch switch i got a switch light when i was
traveling a lot and i really liked it got a lot of use out of it uh and then i finally was like
fuck it they're not going to release another one for tears of the kingdom i got i impulse bought
an oled switch at costco which i mentioned on the podcast i get three of these fucking things
and they they've never done a
hardware upgrade. No. You get a hot dog when you
got the OLED, too? Oh, yeah, man.
No, I didn't get a hot dog.
I'm some dumbass.
I went to Costco and didn't get
a hot dog.
No, that's, yeah, I mean,
I had two,
and then I traded them in for the OLED,
because I was just like, well, I made the same calculation as you. Also, Heather had the OLED, too, and then I traded them in for the OLED because I was just like, well, I made the same calculation as you.
Also, Heather had the OLED too, and then you had it, and I got jealous because I just wanted it.
That's how you guys start smoking.
I'll start buying cigarettes too, whatever you guys say.
Can I talk about one of my favorite mechanics?
Yeah.
Fusing items to arrows.
Yeah, it's great.
It's terrific.
Or being able to pick up, act like you're going to throw your weapon,
but then selecting up to go to the items,
and then picking an item to toss instead.
That's also fun.
Yeah.
Tossing items, I feel, I find is a little,
like some of this shit i feel is a little
is a little clunky i feel like fusing weapons like if you got something in my inventory i want
to fuse it to a melee weapon to me i feel like the steps involved in that are a little clunky
and i feel a little fumbly but with an arrow it's it's really elegant and it stops time and the the
you know throwing stuff is pretty fun too do i Do I kind of wish I could have a favorite items sort of, you know?
Yes.
If I could have fewer options so I don't have absolutely every single cooking ingredient
I have to scroll through before I find the key sideball or whatever the fuck I'm looking for.
Well, that's another thing that I'd like to say, too, is that in that, it's one long menu.
Mm-hmm.
And you can sort-
Where am I, the Cheesecake Factory?
Sorry, I finished your thought.
Heather, did you hear what I said?
Yeah, no, I did.
I'm frozen because I loved it.
And I wish there was a fucking audience here
to give you a standing ovation.
I loved it.
That was excellent.
Fuck whatever I was going to say.
No, you can sort by most used type and power or whatever.
I think they did the sorting wrong
and it needed to be three menus
and just each,
one's the Zonai devices,
one's the like,
you know,
fruit things that have effects
and the other one is monster parts.
Well, because that's how it's organized
in your inventory.
It's just, I think you should just push a button and be bam, bam, bam,
and then that way you're not selecting every single item that you have.
Yeah, switch between.
That might be nice.
Or a way like Elden Ring style.
You can have four items or six items you can kind of quick select.
Yeah.
Diablo, same thing. Yeah, the potions or whatever. That might be a nice kind of quick select. Yeah. Diablo, same thing.
Yeah.
The potions or whatever.
That might be a nice quality of life thing.
But all that said, systems-wise, the fact that you can basically fuse anything to anything and just sort of see what happens is so fun.
Yes.
And it's so fun to experiment, and it's so fun when you figure something out, again, that the developers put in there for you to discover, but you feel like a genius for figuring it out.
And then you get to use and abuse that over and over again.
I like the idea that my puzzle solutions would make them sad.
Because like they'll put up like this elegant.
It'll be like, you know, this this object will never topple once it's turned on.
Okay, great.
I am not going to employ that.
I'm going to instead fuse everything in the room to this thing and just throw my body at the end goal and see if I can manage to live if I have a fairy.
I definitely, yeah.
There's definitely a couple of puzzles that were like,
hey, you want to hit the wall with a ball, right?
There's a big target and you want to hit the wall with a ball.
And instead I was like, I don't have time for this.
And instead just grafted everything to the paddle you were supposed to use to hit the ball.
And kept whacking it back and forth until it all fell apart and all the parts threw at the wall.
And then triggered the bullseye.
It is funny to see how funny you could be in the game.
Just to see what it'll let you do.
Because we keep saying it'll let you do anything,
but I don't know, at least me, I'm always like,
well, surely there's a limit.
Surely I can't just in this one shrine that I was in,
I had to find a way to get across lava,
and there was a water thing making little platforms,
and I was like, well, I'm just going to grab every single platform
and not hop along.
I was going to make the longest bridge you've ever seen
and make a big bridge, and then that's it.
Same puzzle, didn't even bother to build the bridge,
just threw everything into the other lava pond.
Like, water, throw.
Water, rocks, throw.
Until I made a pile of rocks and then just walked over it.
It's fucking great, man.
Like, the fact that I can be somewhere and be like okay i have like
i have a bunch of rockets and a bunch of these like disposable energy capsules
i still only have one battery to my name i don't i i assume you get more battery just
from playthroughs that i've seen you do you you have to i have one battery and one third of a battery so i have one
and one third and it is such a frustrating that's the one thing about this game that i'm like
this is the thing that's driving me nuts it takes so long to get battery well i've so i've seen
people online with building these the the fucking machines that go viral on twitter and it's like
yeah this guy made a full tie fighter which i saw the other day and i was like holy shit um
but i only have this one battery but you have it like if you kill a bunch of dudes you get like
tons of consumable battery to recharge that one battery with so you can just like set up like a
ton of rockets on a thing and just keep eating battery
or or whatever it is that link is doing with those this is the thing that i also don't really
understand like so he's eating battery and then he has battery yeah but like it's really unlimited
what it's what it's telling you to do yeah like it's it's great there's a point where
i had to get a crystal from one island to another island and it was like clear that they wanted me
to launch it and i was like well instead of launching it to each of these islands i could
just build something that lets me launch it to the final island. Yeah. And that's great.
No, I totally agree.
Like, when you can skip steps,
but it feels like you're being clever by doing so,
like, not that I'm, like, you know,
not that I'm cheating,
but, like, I'm being extra, you know, ingenious here,
it's really satisfying.
Yep.
I think the depths are cool. I really like the sky no one's talking about the underground no that's
the depths are a big thing it's that's great i love the depths i know you said that they're scary
it is just dark down there um but i like that there are three areas uh That's really fun because it's just like you can, you know,
in the same way that we can make your own fun in any part of this game,
you could now do it in three different areas.
You're like, okay, I think I'm going to focus on the sky today.
Or, you know, today I'm doing the depths.
I only have a little bit of time.
I'm going to do some depth stuff.
I love that, and I love...
I just like the different combinations of,
just with being able to fuse,
the different combinations of things you can have.
We talked about...
I saw everybody making minecart shields,
and I was like, well, I want the minecart shield.
I want to grind on a rail.
This game has fucking everything, man.
Wait, did you see frozen beef meta?
No.
Frozen beef meta. So frozen beef,
you can fuse to your
shield and then skateboard anywhere
on frozen beef. Wow.
And people have determined the
tier list of the beef.
So frozen
bird drumstick
less good than frozen like moose beef which is like etc etc
the prime beef yeah the thicker the beef the better the skateboarding and that's just true
yeah uh i'll have to try that i've been using the cart and like really basic thing but that's
the other thing i feel like i I see all this crazy stuff.
You sent that Metal Gear.
Somebody made a functioning Metal Gear.
You know, we said we weren't really talking about it because it's like the Tears of the King.
But it is part of it.
It's true.
You can make Metal Gear in the game.
Yeah.
But the stuff that I'm making, I'm like, okay, here we...
I still can't fucking make the hover bike that everybody's using.
Every time I use it, it doesn't work the right way.
I'm like fusing it, or I'm, you know, I'm like gluing it to the wrong angle, and it's all fucked up, and I can't quite get it.
angle and it's all fucked up and i can't i can't quite get it um yeah it's it's like when i like i you know i whenever i was playing animal crossing and like i was like like oh i'll make a little
tiki bar that's fun yeah and then like my friend alexis is like come visit my island she's just
got like fucking a water park like she's like cascading waterfalls it's all fully functional
it's like what the fuck is going on I'm playing differently
I feel basic when I see people doing
really fun things like that
and then also bad at it
when I try to do the thing that
everybody else is doing
but it is
I also went all in
on this game in a way that I haven't in a long time
I pre-ordered the physical copy I got the amiibo I also went all in on this game in a way that I haven't in a long time. Mm-hmm. Mm-hmm.
I pre-ordered the physical copy.
I got the Amiibo.
Wow.
I got the case.
Wow. The Nintendo case that...
Tears of the Kingdom case.
And I got the Pro Controller.
I went nuts.
And I didn't have...
I had a Power A Pro Controller, which was fine.
But once I got this official Nintendo one, that's a nice piece.
That's nice.
Yeah, I have an official Pro Controller, and I really like it.
It's got a nice heft to it.
It's really good.
Yes, yeah.
Don't worry about the drift, at least not yet in my experience.
Yeah, really great.
Speaking of going all in with this game a friend of the show and
previous guest libby watson texted me earlier today uh asked me to guess how many hours she'd
put into tears of the kingdom i i guess 55 uh and she was like you're off by 50 105 hours wow
that's staggering it's unbelievable and i applaud it i think it's great i think it's
how it's there how many hours per day would you have to play since release well let's see came out
two weeks ago so a little over 10 hours a day yeah it's a it's a that's a marathon sessions
definitely some 12 hour days in there probably 16 hour days you can do it it can be
done yeah uh i i've just been playing non-stop and i you know i don't intend to stop any anytime
soon uh i am wondering when i'm gonna start doing more of the things it wants me to do
right like the actual like story stuff. Yeah.
The thing I'm worried about...
You're on deadline at the newspaper.
Get your story in.
I need pictures of the Giga Clan.
But I feel like with games like this, once I roll credits,
I'm not as compelled to go back in and do the stuff I didn't do.
I'm with you.
So I, in a sense, don't want to do that because I don't want to finish.
Because I've done like 50 shrines.
I've just been doing, anytime I see a shrine, I stop what I'm doing and do a shrine.
Matt, here's the thing.
And Heather, you may disagree.
I love shrines.
I love shrines in Breath of the Wild.
I love coming across a shrine.
I see a shrine.
I'm marking that on the horizon.
I'm fucking making a beeline there.
And I love shrines.
Heather.
Yeah.
Can I ask a question?
How do you mark something on the horizon?
You go into your fucking binoculars.
Yeah.
Binoculars.
You click in the right stick. Heather doesn't have it probably. You go into your fucking binoculars. Yeah. Binoculars?
You click in the right stick.
Heather doesn't have it, probably.
Heather probably just doesn't have it.
Seriously?
You don't get it default.
I think you've got to talk to somebody and you get the... You had it in Breath of the Wild, too.
Right.
It's part of the slate.
It's not like a binocular. I have the slate. Oh, then you should have it.'s part of the slate. It's not like a binocular you put on.
I have the slate.
Oh, then you should have it.
You should have it.
And you just go in a binocular?
Yeah, you right click the right stick in, and then it pops up, and then you can drop
either the...
You have like five or six of the little glowing pins, or on your map, you can drop little
shapes.
I never know what to do with the shapes i can't really decide like what's for what you know what i mean like star i'm just all
star you're just putting star everywhere because like yeah you don't like for stuff there are
certain things that i'd want to mark as like oh like the skulls are for enemies or whatever like
or bosses that are in like a lionel or bosses that are like a lion or whatever.
And then like a star is like a cave that I haven't explored yet or whatever.
But there's not a legend on the map.
So there's nothing I can do to remember any of that.
So maybe all star is the way to go.
A little like honestly, like just a little cave icon would be helpful.
Yeah.
You know, but.
When you find a cave, though, there is a cave icon that pops up. That would be helpful. Yeah. You know, but you, when you find a cave though,
there is a cave icon that pop up.
That does pop up.
Yeah.
But there,
I don't think there's a clear indication of whether or not you did the cave.
Right.
Not similarly in,
um,
uh,
uh,
Elden Ring,
you can find a spot and have it appear on your map,
but it doesn't necessarily tell you,
you did anything there or not.
Yeah.
Um, also we're comparing it a lot to Elden Ring. I gotta say, have it appear on your map, but it doesn't necessarily tell you you did anything there or not. Yeah.
Also,
we're comparing it a lot to Elden Ring.
I gotta say,
there's some Death Stranding in this fucker too.
Sure.
In the depths,
let's just say there's a little Death Stranding in there.
Yeah, there's... Death Stranding.
There's definitely Death Stranding.
I mean, you've got...
You start...
Your starting town has an underground bunker.
Yes.
That's where your bed is.
With the exact same layout of like, here's a tube and you go down the tube and then you've got a bunker.
Drinking mustard energy drink.
The fucking, the hands.
Sure.
The gloom hands, yeah. Gloom hands are BTs.
Feels directly inspired.
Maybe it's not, but it feels directly inspired.
Well, given that this, so this game feels like it's wearing its inspirations on its literal sleeve.
Like you've got like the opening moment is extremely Mononoke where.
Oh, 100%.
Yes.
Like attack the arm.
You've got
a real nod to
Laputa, The Castle in the Sky,
which is another Miyazaki film
with all of the floating
temples in the air.
That's one for one.
And then the depths
are like Nausicaa,
which was
with all the like sort of pollen and weird spores and stuff.
Like, I think if you feel like it's a reference, it is.
Right.
Because these references are so direct.
So I do think there's some Death Stranding winks in there.
Are we horny for Rauru?
What's everyone's feelings?
What?
The first King of Hyrule we all horned up for him?
No, I know who the fuck it is.
It's looking good.
He has an incredible voice, too.
Yeah, great voice.
It is unreal.
I have been listening to the Japanese language track exclusively,
which is great because everybody sounds like they're in an anime.
Like when the Rito kid helps you, he goes,
Ike!
Which is great.
I love that.
Yeah.
Love it.
But I'm not interested in fucking the thing with ears,
if that's what you're saying, Nick.
All right.
Well, each his own.
I called that kid, I think his name is Tulan.
Yeah.
But I started calling him Gusto, because he just like, he shoots Gus.
I was like, come on, Gusto.
And then it got in my head that that was his name.
I like that you talk to the TV.
Yeah.
I'll do that all the time. You get a real sense of everybody's level of interacting with the game when I'm like, bird kid.
And then, meanwhile, Nick is like, well, I know his real name, but I gave him my own name.
Yeah, we have a family.
I talk to games all the time when I'm playing by myself.
A lot of times it's just me reminding myself something out loud.
Press X.
Yeah.
Or, no, honestly, it's like things in a boss fight.
It's like, don't get greedy.
Don't get greedy.
You know?
This isn't real.
Yeah, exactly.
You have a life outside of this.
But only one.
Yeah.
Yeah, don't try it.
Guys, I have a confession about the game whoa heather's confession oh wait hell yeah so i have a bunch of zelda amiibo because it's a
fucking like of course i'm gonna get amiibo like it's it is bullseye target for me it's like an interactive toy that that you
attach to your so i don't like playing with the amiibo in zelda because all it gives you is like
treasure and that feels like the antithesis of the way that i like to play where I want to have like one apple to my name,
one sword and all sprinting.
Like that's my Zelda.
But I still was like,
I want to tap each of these
and report back to the boys
about the things that you get
from the Zelda amiibo.
A lot of them are treasure chests
with like a decent sword.
A couple of them are like building blocks in case you want to make something.
For one of them, I got a Lynx costume from the Wind Waker.
I was like, that's nice.
I like that.
It's not very good armor.
It's only like a three.
Like, it's not like, oh, this is if you buy this, you can beat the game.
Yeah. not like oh this is that if you buy this you can beat the game yeah yeah but one of the things that
it awarded me was one of the um one of the amiibo uh i assume it's the ocarina of time amiibo gave
me epona oh nice wow and so this fucking horse is there and i'm like oh nice i i taming the horses
is one of my least favorite things to do in the game.
So this is great.
Hop on the horse.
And I'm like, oh, man, this is a maxed out horse.
Awesome.
I'll bring this to the stable.
By the way, you also get a sense of how I play Breath of the Wild that I synchronize my saves and have no horses in the stable.
So I ride the horse over and it's like wow that's epona you can't rename it
because it's the the horse of legend would you like to store it and i was like sure i'll register
this horse i register the horse and then i rode epona around the corner to like gallop off into the distance and like fucking find a new thing to do.
And didn't realize that there was a full chasm behind the stable.
And leapt off of Epona and watched Epona plummet.
Like Epona's legs went out
sideways from how
long it fell
and then it hit the and I
actually shouted at the screen
no
because normally
horses item to me but this felt
like a special item and I was like I don't
even know if this is in the game if it dies
yeah I probably can't get it again so Yv opponent went all the way to the bottom of the canyon
and died and was just laying on the ground as a dead horse and i was like oh my god
so i save scummed you had and i and i i went back to before because you auto save when you register the horse sure
and so i loaded that save and i left epona in the in the stable because i was like i don't
want to fucking kill epona that just that's a even for me a little a little yeah but yeah i get you i do i do have something to tell you unfortunately what she knows
epona knows she knows yeah for sure she fell for so long she had time to make it into a memory
that is i i have a confession okay i don't like riding the horse in the game interesting it
doesn't feel quite right to me.
It doesn't feel...
It feels stiff.
It feels stiff.
It doesn't feel like how it does in Red Dead Redemption or something.
I don't love it.
I don't like catching them.
I don't like...
I'm walking a lot of the time.
I'm just either walking or fast traveling.
Yeah, I mean, I try not to fast travel.
I just like discovering things,
and I also love traversing in the game.
I feel like the horseback riding is okay.
I can't...
It's been a while since I've messed with Breath of the Wild,
so I don't know if it feels different from Breath of the Wild.
It just kind of reminded me of that,
and, you know, the taming the horse process,
I mean, like, I don't mind any of that. And, you know, the taming the horse process. I mean, like, I don't know. I don't mind any of that.
It's fine.
I think the, because I just don't have a strong opinion on that.
I do find myself walking a lot, though, because it's just like, you know, the nature of this playing this game.
Like, you're climbing up cliffs.
You're diving into ponds.
There's all sorts of occasions to demount.
And sometimes it's just to dismount.
And sometimes it's easier just to stay dismounted.
Yeah.
mount and sometimes it's just the dismount and sometimes it's easier just to say stay dismounted yeah i for fast traveling i'm mostly fast traveling to the towers and shooting myself
up into the air and flying back down straight to the ground not straight back to where i was but
like seeing if i see something they're like oh that kind of looks interesting yeah that's hard
uh because i do like I like flying around yeah that
rocks and I have it's fun
to be grabbed by dr.
octopus and then thrown
onto a trampoline yeah
that did the fuck is
going on he's always
looking at it like he's
never ready for it yeah
he's always like oh this
shit again but I like
that those towers are
just there and I like
that you know in breath
of the wild that game is so much about
um the fallout of this calamity right the fallout of this huge disaster uh the post-apocalypse of
this of this world and this game feels so much more full in terms of like who you see in the
towns and stuff and like what's going on.
And people are just like around doing stuff all the time.
And just like the,
the thing.
It's super populated.
A lot of NPCs.
It's very populated.
You have all these powers to build.
They're like building stuff too.
When you go to this.
So like this game is like about like
it's just about rebuilding and like and just starting over and it feels great on that note
and i want to talk about my guy addison who wants to support the president yes my favorite
fucking guy every time i come across addison holding a sign up i'm like i'm gonna help this
guy his mind's gonna be blown he going to give me a bunch of treats.
Yeah.
The game is great at just putting shit like that everywhere.
There's just constantly something new to discover.
And some things that are completely new, some things that are just like, hey, that's a familiar thing in a new environment with a new twist.
But every time it's satisfying.
Yeah.
He's so thankful.
It's great. You know what? That's very Death Strand satisfying. He's so thankful. It's great.
You know what?
That's very Death Stranding.
He makes you feel like a million bucks.
Yeah.
Sam, you're a hero for helping me support the president.
Like, that feels really great.
Oh, God, we haven't even talked about...
We haven't talked about the fucking Koroks.
Oh, yeah. And how they're stuck on their fucking huge backpack and they're like i need to get back to my friend and they look like
they're in like pain and there's like you can use your abilities and and or build something to get
them to their friend but people are fucking with these guys and it's so funny yeah they are they are i
saw somebody make a like put a wheel on top of a wheel on top of a wheel on top of a wheel so that
the top wheel is spinning extremely fast and then attach a cork to that on a slowly lowering
bridge
over
a gloom
hole.
And the top
wheel was spinning so fast that it
stretched that sort of like
attachment gum
and was just
whipping the Korok against the sides of the
hole oh my god like it was in a blender until finally it detached um what happens to them do
you think they reset or they're just yeah they reset okay thank god i've accidentally fucked up
a cork and been like oh god am i to have to go all the fucking way down that?
Nope.
He's back.
OK, great.
OK.
I want to shout out an account on Twitter.
So the best machines I've seen and also the most disturbing machines I've seen so far are from a Japanese account called Yukino underscore San underscore 14.
That's Y-U-K-I-N-O underscore S-A-N underscore 14.
This player is making gas chambers.
They'll create fences with a rod in the middle and beef on the top of the rod where all of the goblins or
bokoblins or whatever will rush into the center to go after the beef, get trapped inside of this
thing. And then the player will either turn on electricity in the fence, electrocuting everybody, or, like, release some... I don't even know what the item is
that, like, is a gas that kills them.
I've also seen this player create a giant balloon machine
to lift, like, very difficult enemies way up into the air
and then knock them off of the platform to kill them on impact.
Um,
yeah,
it's,
it's a really,
it,
it,
this account to me demonstrates the versatility of the systems because I,
I,
I'd like to think of myself as imaginative, and I never ever would have made like a spinning knife,
like a blender.
Yeah.
That could grind up enemies.
It is unbelievable, and I wonder if they were like,
hey, so we can let them do this.
You don't think they're going to fucking crucify these Koroks, hey, so we can let them do this, you don't think they're gonna
fucking crucify these Koroks, though, do you?
Yeah, I wish,
I hope somebody does an interview with these guys.
Yeah.
Because there's a lot of stuff
that I would love to know
whether or not the developers were like,
yeah, we didn't like that
when we saw the cruiser
it's so like i mean there's so much to talk about in this game and it feels like we can
still never say everything about it because obviously we're not done there's like i mean i'm at 50 hours or something i've done like maybe less than 10 percent
of what i'm supposed to do yep yep i'm probably gonna put at least at least 100 hours into this
if i don't uh if i stick to how i'm playing currently yes if i if i if it wasn't so good
i'd complain about being overstuffed but because it's so good
like yeah but give take all that that you got but yeah these god it's it's such a daunting
amount of like time commitment it's such a it there's there's so i mean but i guess the other
thing is like well i'm not in a rush so that's kind of giving my attitude like i'm gonna play
with this i'm gonna play this thing like i was talking about playing some immortality
talking about what to do with diablo 4 that comes out i think i'm just gonna keep playing this thing
and you know if i need to take a break i can come back to it and um there'll always be something to
do yeah but i'm i i will just say that i i like i am this is this is nothing novel. This is this is the consensus opinion.
I am just blown away by where it is, especially relative to Breath of the Wild, which was
already so impressive and that they were able to come up with a with a, you know, more than
a 2.0, but a complete different take on the same formula in the same world.
It's it's it's quite an achievement. Did that realization for you guys happen basically instantly
like it did for me?
Like I booted it up thinking there's just no way they're going to top this,
but it's probably still going to be good.
And then like within like a few minutes was like,
this is so much better.
Like this is so fucking good.
The vibes are instantly great.
You know, aesthetically it's so great good the vibes are instantly great uh you know the the
aesthetically it's so great that the zone eye are like so are like really you know like uh it's just
a great new element in the world so like like starts off it just has a great sort of sensibility
to it and obviously you have the cold open that you spend a little bit of time in but
then you get ability after ability after ability, and each one offers so many possibilities.
And when I started to mess around with recall,
and obviously UltraHand is the big one when you start to be able to figure out,
oh, all the ways I can assemble things,
how flexible and extensible these systems are.
Yeah, I feel like all that happens within the first four to five hours, right?
It's like that's basically all an extensive tutorial until you get onto the ground and then
it's just like go nuts yeah all through that i was like oh there this game is incredible well
look hey we could talk about this uh fucking game all day we're probably gonna keep talking about it
all year yeah we probably will i'm sure this will be a consistent thing we'll have check-ins as we
continue to record the podcast.
But yeah, that's it for kind of our thoughts on this one dedicated episode.
Let's hear your thoughts.
It's time for the Uplay of our We Play Uplay.
It's the Ryu Crew.
Hello again!
The Ryu Crew.
The Ryu Crew.
All right.
Here we go.
These are all from our Discord,
discord.gg slash getplayed.
Getplayedpod?
I think it is just getplayed.
Here we go.
This first one's from Cody.
Hi, Cody.
Hey, Cody.
I asked, you know,
what's everybody thinking of the game?
Cody says, I'll let you know.
My wife got it for my birthday, but hasn't let me play yet.
I thought that was really funny.
This next one is from DJ Dan L.
Hi, DJ.
That they were able to fundamentally change how you play an already incredible game and expand upon the enormous world that already took hundreds of hours to explore
is a massive triumph.
This, so far, but I have trouble seeing it topped,
my game of the year, maybe game of the decade, absolute masterpiece.
I think what DJ Dan-El hit on is that, and we maybe could have underlined more,
but it's just like it's
the same world from the previous game yes that alone is such a choice where an easy way to make
this all feel fresh would be like it's just it's it's still hyrule but it's a different hyrule
because you know they're always changing realities or in delta games or like it's a it's a new world
like whatever we call it something else else. And it's low rule.
We're here in low rule.
And things are a little different.
But they didn't.
It's just the same.
It's the same world, but they've just tweaked things a little bit or extensively.
A lot of the same guys.
That's really impressive.
Same guys, yeah.
Same biomes.
Yeah.
But that, to me, is great because I'm like, oh, these skeleton ones, I just got to hit them twice.
Right.
If they hit me, I might be in trouble.
But if I hit them twice, they're done.
Yeah.
It's nice.
It's nice that there's a continuity of Link.
Yeah.
Like Link is like, oh, I remember this kind of.
Yeah.
Yeah.
He's like, oh, this shit again.
Great.
Hey, can I ask canonically?
Do you guys think that when a character asks you
a question and you have choices
of how to respond, do you think that
Link is saying those things or do you think
he's nodding those things
with certain emphasis?
Hmm.
Because there's times where somebody will be
like, hey, can you help me get into this cave?
And your options are, I gotta
go or absolutely
all caps. And I'm like,
would Link actually, like,
if I clicked gotta go, like, is that
what he's saying to this guy?
I think of him as
nonverbal. I think he's just sort of, you know,
making a gesture,
you know. I don't think he's actually saying
gotta go. He's like, and then leaves.
This one is up and loaded.
I'm 35 hours in and only now just beat my first tempo.
I'm having a blast and it still feels like
I've only scratched the surface of this game.
It's amazing that Nintendo managed to make a 16 gigabyte game
feel so much bigger than games five times the file size.
It is just huge.
It's true.
Good point on file size.
It's true.
Because like even the I mean, the Breath of the Wild file is remarkably small comparatively.
And they somehow made this one huge and still not like a huge, not a huge file size.
Do you think that build so like if the next zelda doesn't feature building it's gonna feel like immensely scaled down yes that it feels like
that's now a convention of zelda that we're gonna have some form of building moving forward in the
3d ones yes wow this next one is from adam d great game but the controls seem almost intentionally
unintuitive after all the hours i put into it i still consistently push the wrong button for throw
i'm pushing all the wrong buttons all the time yeah me too but it happens i know which ones i
meant to press i'm just doing i know that sometimes it's me doing the wrong thing yeah i had a roommate
who it was he they they were one of these people who was just like
never wrong and uh yeah you know like that like just cannot admit an error and when they would
like mess up in a video game uh the thing they would say is a fucking button error like like
something went wrong with the controller not that they pressed the wrong thing button error that's so funny yeah i'm always just like well i fucked up
because i'm dumb yes but it is like it's sometimes the sequencing of like okay i have to i i i'm i'm
i'm toggling to a different weapon okay now i'm like taking i'm selecting this material i like oh
wait shit i still have my bow out so that's that's my bow menu instead of i have to do a melee attack
first it's like there's a there's a lot of different shit that's going on,
and there's all sorts of places you could fuck it up.
And we touched on, I mean, the Nintendo controller
being almost exactly the Xbox controller,
but different is bad.
Yes.
And also running for A,
or running as B and jump as X is bad.
That doesn't feel great. Switching it doesn't
feel better to me either. No, it doesn't.
I ended up sticking with the default.
Yeah, so I just...
I switched. You switched. Is it better?
I mean, I didn't...
Because I
pressed the button I thought was jump
in that first cave
and it wasn't jump, and I went into options and thought was jump in that first cave and it wasn't jump
and I went into options and that was
the only thing I could switch. I changed it
right away so I don't have any familiarity
with the other control scheme.
But you're fine sprinting with X.
It sucks.
It's in the wrong
place. You should be able to
that's a left click.
Left stick click to me. That's a a no-brainer yeah or squat yeah yeah x is squat yeah it's a very
weird it's weird uh oh well oh well what are you gonna do they gotta standardize this shit this is
a drama i'm gonna keep beating they gotta they gotta all get together they gotta say like look
if you want to be approved to have be it to on this console, you have to have a default control scheme which conforms to this is the standard place for jump.
This is the standard place for sprint.
All of these actions, you know, are mapped in a standard way that will be across different games.
If you want to have a way to remap it within it, that's fine.
If you want to have a developer's choice scheme that you can toggle to, but the default has to conform to whatever the standards are.
Just like I can't be learning new shit every time I play a fucking game.
And when I'm playing multiple games at once, I can't be like, well, shit, now I got to remember that crouch is over here.
Yeah.
It's too confusing.
Put me down.
She's like picking me up over your head.
Such a funny idea.
And another thing.
Me, why am I in the air?
This one's from MeCool.
Hi, MeCool.
Every day I see something new on Twitter
and audibly say, you can do that?
I have 35 hours in this game
and I feel like I haven't done,
I've done absolutely nothing.
It is hard to see people really doing impressive things
with it and me just being like,
I fell and forgot
to use my glider and I
died. You know, if you're a content
creator and that's what you do, it's just like
probably like, man, you've been trying absolutely
every possibility with Breath of the Wild
for the past, you know, six, seven
years and so now it's like,
well, fuck this new game. I'm just gonna fucking go for it. I think know, six, seven years. And so now it's like, well, fuck this new game.
I'm just going to fucking go for it.
I think a lot of, I think, honestly,
I suspect there's a lot of people from Fortnite
who are like messing around with this.
Oh, yeah.
Or like Minecraft even.
I have never played that.
I said Fortnite, I meant Minecraft.
Okay.
Yeah, but the same principle, yeah.
Yeah, they're just like getting in there
and being like this.
I'd do this shit every day, dog.
Yeah, I build shit all the time.
What if they're like civil engineers?
They're just like, this shit every day. Yeah, I build shit all the time. What if they're like civil engineers? They're just like,
this is really good.
Finally,
Daniel Nash.
Hi, Daniel.
Hi, Daniel.
Hi, Daniel.
I pre-ordered this game
a year ago for my wife
who's almost exclusively
a Legend of Zelda gamer.
In some ways,
it feels like a remix
of Breath of the Wild,
but overall, it's great.
It's amazing to watch
my wife play
and see how differently we game. I'm obsessed with clearing objectives and she wanders
aimlessly to appreciate the interesting sights even if it's just a unique texture it's a game
that can be it's a game that can be many things to many people and i think that's a beautiful
sentiment to leave off on great sentiment and nice to be bookended with wife guys yeah solidarity
with all the wife guys out there. That's right.
If you got a wife, we salute you.
I'd like to shout out my wife who is playing on her own.
Wow.
Her own copy.
Wow.
Of Tears of the Kingdom.
And what we have had, we're not like parallel play type people.
And we have had multiple nights where both of us are
on the couch both of us with a switch in hand playing breath or tears of the kingdom next to
each other and it's pretty great how does she like it does she have anything she's really responded
to fucking loves it she's like this is the first game i've she's that she's liked in a long time
because she's been hunting for something that gives her like the...
I mean, she tore through Disco Elysium.
It was her favorite game maybe of all time.
And I keep recommending stuff
and she'll try and she'll be like,
and this one I was like,
you know, everybody on earth is playing this game.
Maybe you should give it a shot.
And she was like, sure.
And she put in a couple hours
and was like, this is great she put in a couple hours and was like,
this is great.
Yeah,
this is great.
I get Nelly playing.
Yep.
I'm over here.
Wifeless chump.
Wifeless.
But not maidenless.
My girlfriend has seen me playing and she,
the,
her takeaway is,
well, you seem to really like this game.
We all really like this game, and we're going to keep playing this thing.
That's this week's Get Played.
And, hey, that's the end of The Legend of Zelda, a pod to the cast,
our month of Zelda content.
Links to our social media are in the episode description.
Our engineering is by Alex Gonzalez,
Dead Air Alex G on Twitter and
Instagram. And also check out Get Animated
where, Heather, we've started a new series.
We are watching the melancholy
of Haruhi Suzumiya, the mid
2000s mega hit.
And if you want to watch with us
and be just as confounded
as our boys,
then you can tune in this week for the next.
We've already covered two episodes.
They're watching them in broadcast order.
So we're watching two more episodes.
You can get on our Twitter or on our Discord
for more information of what that order is.
But we're talking Haruhi.
I'm leading the charge and I love it.
It's so good to be back.
It's confounding, but delightful.
It's a really fun show.
I've really enjoyed what I've seen.
I guess I can say this week we're watching episodes two and three broadcast order.
So come check it out.
Does that make sense?
It does.
But on Crunchyroll, just so you know, it's episodes two and seven.
Patreon.com slash get played to get get animated.
Patreon.com slash get played.
Hey, guys.
I think this week Nintendo looked at each one of us gamers, patted us on the head and said, Hey, you got played.
Damn.
Goodbye.
Legend of Zelda month.
We love you.
Bye. Oh!