Gooday Gaming Guests - Day 1 Text Game Adventure by Zippy my AI Author and Game Creator

Episode Date: November 26, 2024

Early Games were Text Based with only your imagination. I decided to have Zippy Start one for me. Very Fun. ...

Transcript
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Starting point is 00:00:00 Alright, so instead of doing a story tonight, I came up with an idea last night. Now, if you're familiar with Pyramid from TRS-80, it's a text-based game. Another more common one is Shadowgate, and there's a few others. So, I was thinking last night, and I was like, text-based games are fun, hey, wait a minute, I don't have to, I can always ask AI to do it for me,
Starting point is 00:00:30 so this is what I did, so we started the game, with AI, let me get to the, so I asked them, I said, I'd like to play a game like Pyramid on Radio Shack, and it gave me some information about Pyramid 2000, the game.
Starting point is 00:00:49 It also talked about TRS-80 emulators. And like TRS-32 and TRS-80GP. And whatnot. But I said to her, I said, can you create me a game that we can play? And it said, sure. Let's create a text-based adventure game right here. Here's the premise.
Starting point is 00:01:16 So this is the start of the game made by my buddy Zippy, AI, who's outstanding, by the way. Title, The Treasure of ChatGPT Island. You've washed ashore on ChatGPT Island. Huh? What's that? Okay, so let's see where my adventure is going.
Starting point is 00:01:38 So it's called, Title, The Treasure of ChatGPT Island. You've washed ashore on ChatGPT Island after a storm wrecked your ship. You've heard tales of legendary treasure hidden on this island. Your goal is to explore, solve problems, and find treasure. But beware, the island has its secrets. Rules. You can type commands like go north, pick up item,
Starting point is 00:02:11 look around, or use items to interact with the game. I will guide you and describe scenarios based on your actions. Your choices will determine the outcome. This is pretty cool. we start you wake up on a sandy beach the sun is shining and you can hear the waves crashing to your left there's a dense
Starting point is 00:02:38 jungle to your right a rocky path winds along the coastline. There's a piece of driftwood nearby. What do you do? So I put in, pick up driftwood. And then you pick up the driftwood. It's sturdy, straight piece of wood that might come in handy later. You stash it securely in your inventory. So in my inventory now I have driftwood. These are how the games play back in the day. Now you stand on the edge of the beach. To the left is a? I put in go right. You head to the rocky coastal path.
Starting point is 00:03:31 The rocks are uneven and jagged and the sounds of waves crashing below echoes around you. As you carefully navigate the path, you spot two things. A shiny object glittering in the sunlight wedged between two rocks and a small cave opening a short distance ahead. What do you do? I put, inspect the shiny object. And then it said, you carefully approach the shiny object and wedge it free from the rocks it's a rusty key despite its age it feels sturdy and you can't help but think it might unlock
Starting point is 00:04:15 something important so now in my inventory i have a driftwood and i have a key rusty key you're still on the rocky path. The small cave entrance is nearby and the beach is back the way you came. What do you do next? I decided to enter the cave. This is as far as I got.
Starting point is 00:04:39 So you step cautiously into the cave. It's dark but faint beams of sunlight stream through the cracks in the ceiling, illuminating the space just enough for you to see the air smells damp and musty. As your eyes adjust, you notice a locked wooden chest sitting in the corner, covered in dust. Strange carvings on the cave wall possibly a clue so let's try the key now says we'll try the key try
Starting point is 00:05:14 key on chest i think it gives me a little more leeway than having let's see if it'll let me do it. You approach the chest, insert the key into the lock. At first it resists, but with a little effort it turns with a significant click. The test creaks open, revealing its contents inside. Inside you find a map with markings that seem to guide you to different areas of the island a small knife perfect for cutting through vines and defending yourself in needs cool now understand that chat gpt is making this this game for me as we go here i don't know if it's already had the game already
Starting point is 00:06:00 done like in its gpt mind or it's just kind of winging it as I decide where I want to go so the map indicates a hidden clearing deep in the jungle marked with a symbol of treasure the carvings on the wall might offer more destination. So let's take... Let's inspect. Inspect. This is outstanding. Inspect the carvings. I've got some on my VIC-22, some Word Text based games. But this is a lot more fun. Because it's new. Inspect the carvings
Starting point is 00:06:52 so i decided that last night, maybe i can get chat gbt to make me a game and nightly i can play a little bit as opposed to playing you know a million other video games I could probably play. You take a closer look at the carvings on the wall. They depict a crude map of the island showing landmarks such as a beach, the rocky path, and a hidden clearing deep in the jungle. Next to the clearing is a strange symbol,
Starting point is 00:07:22 a serpent coiled around a sun. Beneath the symbol is a strange symbol. A serpent coiled around a sun. Beneath the symbol is a short inscription. The serpent guards the treasure. Only the brave with a light to guide them shall pass. Ooh.
Starting point is 00:07:40 So what do I want to do? Search the cave some more. Let's uh we'll search So what do I want to do? Search the cave some more. Let's search the cave more. There's something else in there. So
Starting point is 00:07:54 it says you decide to search the cave further feeling around the edges of the walls and floors you discover a pile of dirty sticks and flint stones tucked into a corner. It looks like something left these here to start a fire long ago. Cool. You now have what you need to make a torch or start a campfire.
Starting point is 00:08:23 Ooh, so maybe we can make a torch. What do you want to do? Leave the cave. So, what do I just want to do? So, I... So, now I have a flint. Make a torch. Do I need a torch now?
Starting point is 00:08:38 Hmm. Let's try a light torch. Light torch. Light torch. In cave. Let's see if it'll let me do that. You take the driftwood, dry skin, and flint from the inventory and get to work making a torch.
Starting point is 00:08:56 Using the knife, you shave the driftwood down slightly to create a rough torch shape. Wrapping it through, wrapping some dry sticks at the top. You strike the flint against the rock. Sending sparks flying. After a few tries. The torch bursts into flames.
Starting point is 00:09:19 Casting a warm light throughout the cave. With the torch lit. You notice something you haven't seen before. A small passage in the back of the cave. Just wide enough to crawl through. Awesome. So that's why we wanted to light that. Crawl. Let's crawl through the...
Starting point is 00:09:37 Yeah, let's crawl through the... So this will be the new thing I'm going to do now. I'll do stories too, but... I don't know how I will remember what I did from the day. Crawl through the passage. So I'm 56.
Starting point is 00:09:53 So these are the kind of games way back when TRS-80 that I always remember. However, you should also be able to get chat GPT to give you some visuals here too. But for now, because I'm doing this as a podcast, we're not going to ask for visuals. You crouch down and crawl through the narrow passage, holding your torch carefully to avoid snuffing out the flame.
Starting point is 00:10:20 The walls are tight and damp, and you can hear the faint sound of water dripping further ahead after a short crawl the passage opens into a hidden chamber who the chamber is dimly lit by the by your torch but you can make out several features so now i'm in a chamber instead of going back out to the beach i lit lit the torch to find this passage, which got me into a chamber. A stone pedestal in the center of the room with a golden amulet resting on it. Strange drawings on the floor forming a spiral pattern heading to the pedestal. A large crack in one wall with faint sounds of movement coming from the other
Starting point is 00:11:10 side. So we're gonna... I'm gonna leave it. I'm gonna inspect the crack. So this again just basically keeps going on and as opposed to games that were made way back when
Starting point is 00:11:29 uh pyramid and and others shadowgate and all that this i believe he's doing as we're going here so it makes a little bit more fun so depending what i pick and it's a little bit easier with him with with zippy here because he lots of times it's a lot harder maneuver us when you have to say go west you have to see the exact things because you gotta remember these are computer programs by way back when so if you had to recognize open chest or go right or climb up whereas chat GPT I can kind of not have to say everything. And it still knows what I'm doing. Inspect crack.
Starting point is 00:12:09 So it makes it actually a lot more fun. It's not as hard. Because if it was one of these original games like the Pyramid, and you type in something wrong, if it doesn't understand it, it just says, I don't understand you. But so far, this way with Chat chat GPT, or Zippy, as we always call them. He's making it a lot easier for me.
Starting point is 00:12:33 You move closer to the crack in the wall, holding your torch steady to peer inside. The flickering light reveals a small hidden alcove just beyond the crack. Inside, you can see a bundle of cloth that seems to cover something. Scratch marks on the stone as if something or someone had been
Starting point is 00:13:02 there before. The faint sounds of movement grow quieter as though whatever was making the noise has moved away deeper into the alcove. Reach through the crack and grab the bundle. Call out. Let's return to the... Now, I hate to stick my hand in there there but we're going to find it anyway. So we'll go reach through the crack for bundle. Then we'll come come you cautiously reach through the crack and grab the bundle of cloth
Starting point is 00:13:49 it feels surprisingly heavy as you pull it back into the light of your torch the cloth unveils unravels revealing its content. Two different things.
Starting point is 00:14:08 A lantern with a small oil reserve still partially filled. A small bag of coins, their surfaces tarnished with age but still valuable. The lantern could provide useful for lighting your way, especially in dark areas where your torch might not last. Cool. So now I've got all kinds of stuff.
Starting point is 00:14:32 The sound of movement have stopped entirely, leaving the chamber eerily quiet. You glance back at the pedestal and ambulance. What do you want to do? Now I want to inspect that. Inspect the spiral drawing on the floor. let's do that first well so you can sit here and play this for hours
Starting point is 00:14:52 inspect um spiral drawings on floor. And if you can do it so that you don't have to type in things, if I could just tell it what to do, which I bet you I could, using it as a voice. But for now, we'll do it this way. Inspect the spiral drawings on the floor.
Starting point is 00:15:26 These are one of the coolest ideas I came up with. You kneel down and inspect the spiral drawings on the floor. These are one of the coolest ideas I came up with. You kneel down and inspect the spiral drawings on the floor. The spiral is made of etched lines and symbols that seem to tell a story. As you follow the spiral toward the pedestal, you notice key details.
Starting point is 00:15:42 The outer ring depicts a serpent coiled around the sun like the carving in the main cave. The middle ring shows figures holding a lantern with light shining into the eye of the serpent.
Starting point is 00:15:58 The innermost rings shows a treasure chest surrounded by gold and jewels. It seems the spiral is offering a clue. The lantern's light might essentially be safely interact with the serpent. And claim the treasure. So that's pretty cool.
Starting point is 00:16:19 You look back at the pedestal and the gold amulet. It seems connected to the symbols. But removing it would be, would have consequences. Prepare the light for Pratt-Lanton. Inspect the, we'll inspect the, uh,
Starting point is 00:16:36 um, inspect the pedestal. Pedestal and amulet. Okay. Alright, you approach the pedestal cautiously, torch in hand. The gold amulet resting on its gleams in the flickering light is shaped like a coiled serpent with a small sun-shaped gem embedded in the center. The craftsmanship is exquisite.
Starting point is 00:17:19 It seems to radiate a faint, otherworldly glow. The pedestal itself is covered in faint ruins. radiate a faint otherworldly glow. The pedestal itself is covered in faint ruins. Similar to the spiral drawings on the floor. You notice a thin layer of dust around the base of the amulet, suggesting that it has
Starting point is 00:17:38 not been touched in a very long time. There's an ominous feeling in the air. The amulet might be valuable but taking the trigger something I'm gonna light the lantern and prepare for the worst I'm going to leave the chamber I'll go to the beach now so I'm going to leave the chamber I'm not going to touch that
Starting point is 00:18:10 because you decide to retreat carefully through I want to I want to head to the jungle follow the map that's what we're going to do head to the jungle follow the map that's what we're gonna do head to the jungle and
Starting point is 00:18:34 the map okay so we're out of the cave now so this be fun. I could do this for hours actually. This is so much more fun than playing a video game really. You step out of the cave and make your way toward the jungle. The map. Grip tightly in your hand. The sunlight filters through the dense canopy. As you follow a winding trail. Marked on the map. The air is humid, the
Starting point is 00:19:09 sounds of birds and distance rustling surround you. After some time you come across a fork in the path. The map shows both routes. Left path leads towards a river crossing marked with a small icon of a bridge. Right path leads deeper into the jungle towards a clearing, but it's marked with a serpent symbol suggesting danger.
Starting point is 00:19:40 I think we should go to the left for now. We'll go left okay take the left path towards the river crossing the trail becomes narrow and steeper but soon as you hear the sound of rustling water the river is wide and the current
Starting point is 00:20:03 is strong a rickety wooden bridge stretches across, swaying slightly in the breeze. As you approach the bridge, you notice a bundle of rope tied to a tree near the riverbank. A warning sign posted nearby says, bridge unstable, cross at your own risk. The rope could be useful, but crossing the bridge might be dangerous without extra precautions. Go back, take the rope, cross, be careful. Use the rope to secure yourself And cross the bridge
Starting point is 00:20:49 I'm gonna go back I'm gonna go back I'm not gonna do that right now I'll go back to the other We'll go to the other path See what's on there You decide not to risk the unstable bridge and head back along the trail
Starting point is 00:21:08 to the fork in the path. The jungle feels even more alive with sounds now and the sunlight flickering through the canopy casts shifting patterns on the ground. You're back at the fourth fork
Starting point is 00:21:24 where the right path leads deeper into the jungle towards the clearing marked as serpent. Alright. So I want to go right now. Head back to cave. Take right path. Stop and examine the map. Let's do this.
Starting point is 00:21:42 Stop and examine the map. All right, so I'm taking a break. I'm going to see where we're at. You pause at the fork and unroll the map. Examine it closely under the sunlight. The details reveal more than you noticed before. The right path toward the clearing is marked with a serpent symbol and second icon resembles an eye.
Starting point is 00:22:13 This might indicate a lookout point or something that requires careful observation. The left path leads to the river and loops back around towards the jungle's edge, where another icon, a campfire, is marked. It seems like a potential rest point, but might not directly lead to treasure. there are no visible landmarks on the map between your location and the clearing suggests suggesting it is most direct route to the treasure so we'll take we'll take the right path alright so I'm going to the right now I'll do this for about a half hour so this will be the start of it take the right path
Starting point is 00:23:17 deeper into the jungle the air grows heavier and the sounds of wildlife seem to fade replaced by an eerie stillness. The path becomes increasingly overgrown and you use your knife to cut through the thick vines blocking your way. After some time, the trail opens into a clearing, just as the map indicated. At the center of the clearing stands a massive stone, statue of a serpent, coiled and towering, with its head raised as it's ready to
Starting point is 00:23:55 strike. The serpent's eyes glint in the sunlight, made of what appeared to be a polished gemstone. You notice a small altar at the base of the statue with an indentation that matches the shape of the golden
Starting point is 00:24:16 amulet you saw earlier. Huh. So I'll have to go back and get that. Deeper scratches and a broken stone littering the ground. Around the statue. Suggesting danger. The inscription.
Starting point is 00:24:32 From the cave. Comes to mind. The serpent. Guards a treasure. Only. The brave. With a light. To guide.
Starting point is 00:24:39 Shall pass. Place the lantern on the altar. Return to the cave on the altar. Return to the cave to retrieve the golden amulet. Search the clearing for clues. Let's search the clearing. Search the clearing. Okay. You carefully search the clearing. Okay. You carefully search the clearing,
Starting point is 00:25:09 keeping an eye on the serpent statue. The ground is uneven and littered with fallen leaves, broken stone and scratches that look like claw marks. After a thorough inspection you discover a hollowed out tree stump near the edge of the clearing. Inside you find a small vial of oil. All right so let's see where we're at. So, you can't really search the clearing. We did that hollow tree. We found a small vial of oil.
Starting point is 00:25:50 A pattern of stones forming a crude circle around the base of the serpent statue. You notice faint scorch marks on some of the stones if they were exposed to intense heat. An old journal wedged onto a rock that reads,
Starting point is 00:26:12 The serpent's eyes hold the key, but only when you bathed in fire do not look away. These clues suggest. That the statues. Eyes. And the light from the lantern. Are critical. To. Progressing safely. Interesting.
Starting point is 00:26:39 So I have driftwood. Inventory. Map. Knife. Flint. Dry sticks. I have a lantern with oil a bag of coins and now vial of oil from refilled land places on the answer return to the cave leave the clearing I'm gonna go I don't want to do that yet let's see what we're on
Starting point is 00:27:05 okay so let's um return to the cave to retrieve uh return to cave return to cave so I don't know if it'll make me go through all the steps to get there or not. We'll see.
Starting point is 00:27:29 You carefully make your way back through the jungle to the cave. The familiar damp air greets you as you step inside, torch in hand. The pedestal from the golden amulet awaits in the hidden chamber beyond the narrow passage. You know taking the amulet awaits in the hidden chamber beyond the narrow passage. You know taking the amulet would trigger something, but it also seems essential for solving the mystery of the serpent's statue.
Starting point is 00:27:56 So the fun thing about doing it this way with ChatGPT is that it jumps me right back into the cave, as opposed to if you're doing a game. Each step you've got to go back through that step. So if I went left I'd have to go right. And then go back.
Starting point is 00:28:11 And keep going until I finally got back to the cave. So this makes it a lot more easier. More easy and more fun to play. Search the main cave for additional items. Let's light. Light the lantern let's light the land I spelled that wrong there's something else in here so it's like so you take out the lantern and the vial of oil you found in the clarin carefully you refill the lantern reserve ensuring it's ready for use then using the flint you strike a few sparks
Starting point is 00:28:59 until the lantern flicker wick catches It bursts into a steady warm glow. The lantern now provides brighter and more reliable light than the torch. It feels like the perfect tool for navigating the dangers ahead. You're in the main cavern with your lantern lit. The passage to the
Starting point is 00:29:21 chamber awaits, along with the pedestal holding the golden amulet. Search the main cave again. I got more light now. Maybe I can find something else. Search the main cave. Search the main cave again. Okay. Let's see what we got here. You search the main cave again. Okay. Let's see what we got here. You search the main cave thoroughly, shining your lantern into every nook and cranny.
Starting point is 00:29:51 The brighter light reveals hidden details. A leather pouch tucked in a crevice. Inside you find a handful of matches. A great backup for starting fires. A small engraving on the wall near the entrance. It depicts the serpent statue in the emblem. With a beam of light shining from the emblem towards the serpent's eyes. Beneath it, another inscription reads, Only those who unite light and courage shall reveal the path. The clues seem to confirm that the golden amulet and your lantern are keys to dealing with the serpent statue. The cave is now securely searched.
Starting point is 00:30:40 Thoroughly searched. You feel confident you gathered everything you need. Cool. So let's uh just go crawl crawl I don't want if I can die on this or not I do something wrong crawl into hidden chamber so we're going into the chamber now you carefully crawl back into the hidden chamber your lantern lighting your way the air feels heavier
Starting point is 00:31:15 as its room itself is aware of your presence the golden amulet gleams on the pedestal its serpent sun design seems almost alive in the flickering light. Examine the pedestal one last time. Yeah, let's examine the pedestal.
Starting point is 00:31:33 Maybe there's some sort of a trigger. Examine the pedestal. Examine the pedestal. Examine the pedestal examine the pedestal this is really fun actually you lean in to examine the pedestal the pedestal
Starting point is 00:31:54 more closely using the light from your lantern to reveal hidden details the surface is etched with fine ruins that seem to match the carvings that you saw in the cave in the clearing running your fingers over the pedestal
Starting point is 00:32:16 you notice a faint groove encircling the base of the pedestal suggesting it might move or activate something. A small slot near the bottom, as if it means to hold something slender, perhaps a key or tool.
Starting point is 00:32:35 The ruin seems to glow faintly under the lantern's light, as if it reacts to its presence. It feels like taking the ambulance might trigger a mechanism, but whether it will help or harm is unclear. Insert knife into slot. See, this gives me the option. See, that's something you don't get with the original game.
Starting point is 00:32:59 You don't get... It makes it a lot easier for you. Leave the hidden chamber without touching anything. Insert knife into slot let's try that insert knife did I spell that wrong
Starting point is 00:33:15 knife into slot ok that's what happens you carefully insert the knife into the slot near the bottom of the pedestal as the blade slides in there's a faint click
Starting point is 00:33:32 oh what just happened did I just die uh there's a faint click and the pedestal begins to hum softly the ruins on its surface glow brighter casting shimmering patterns of light across the walls pedestal begins to hum softly. The ruins on its surface glow brighter, casting shimmering patterns of light across
Starting point is 00:33:47 the walls of the chamber. The pedestal doesn't move, but a hidden compartment on its side opens, revealing a small carved gemstone in the shape of an eye. The gem pulses with a faint
Starting point is 00:34:03 golden light similar to the glow of the amulet maybe I can swap it out let's see the pedestal still holds the golden amulet and the mechanism seems stable for now what to do now inspect
Starting point is 00:34:24 I'm going to inspect I'm going to inspect the inspect the gemstone. Aye. So we're going to inspect the gemstone.
Starting point is 00:34:41 I'm not robbing from giving feedback. Okay, so so we'll inspect it I'm not robbing from uh giving feedback okay so you hold the gemstone eye up to the light and the lantern the intricate craftsman becomes apparent it's smooth warm to the touch
Starting point is 00:34:57 and etched with teeny ruins that matches those on the pedestal and the spiral drawings. As you're tilted the gemstone catches a light and reflects into a beam almost as to focus the light for a specific purpose. If the gemstone eye might play Might play a role in activating or interacting with these serpent statues. Okay, cool. Okay.
Starting point is 00:35:37 So. I'm going to search. I'm still going to keep searching because I always find more stuff. I like finding more stuff. Search hidden chamber. Usually it'll say when it's you've done your search and there's nothing left.
Starting point is 00:35:57 Let's see where we're at here. You shine your lantern around the hidden chamber taking one last careful look for any remaining clues after a thorough search you discover a small carved inscription on the base of the pedestal particularly hidden by dust it reads the serpent sees the light of courage unite the eye and the sun to reveal its path a faint trail of scratches leading from the pedestal
Starting point is 00:36:28 towards a narrow passageway. They appear to have been by something being dragged possibly a heavy object. Near the edge of the chamber a discarded length of old cloth
Starting point is 00:36:42 which could be used to wrap fragile items or a makeshift bag these details suggest that both the golden amulet and the gemstone eye are key to solving the mystery of the serpent statue in the clearing hmm Statue in the clearing. Inspects scratches. Inspect. I wonder if it just makes it up as I go here. It's pretty funny.
Starting point is 00:37:21 On the ground. See, the games, you you had to visualize everything. What I was doing was using AI to give me visuals on the screen of the old games. This is the opposite. I'm playing it by his terms. Or Zippy's term. You kneel down and inspect the scratches on the ground more closely. Holding your lantern low to illuminate the faint marks. The trail leads from the pedestal towards a narrow passageway,
Starting point is 00:37:54 but it's unclear what caused it. The scratches seem to have been made by something heavy being dragged, leaving deep grooves in the stone. As you follow the trail with your eyes you notice something curious near the entrance to the passageway the scratches abruptly stop as if what was being dragged vanished or was lifted away this might indicate a hidden mechanism or secret purpose tied to the pedestal or the items it holds.
Starting point is 00:38:29 So I guess I have really no choice but to take the the amulet now. And I said we'll do that. Six. The amulet pedestal for connections to the scratches. I hate to move that thing.
Starting point is 00:38:48 Where am I? I'm going to leave it at that so we're about 40 minutes in so we'll I'm going to leave it there I'll think about pulling an ambulance out but I'm not going to do it yet so he called this story the what did he just call it
Starting point is 00:39:03 called the chat GPT island so you can make your own game it's pretty fun just thought about it last night I was thinking about something I'm like hey I know what I can do
Starting point is 00:39:18 that's for a podcast besides stories that everything I do is through Zippy so so, it's his own creations, which is pretty cool, uh, what I'm trying to, oh, it's called, so, the title of this, this game is called The Treasure of Chet, GPT Island, so, I'm going to leave it at that. And tomorrow we'll proceed. Hopefully it will remember where we're at.
Starting point is 00:39:49 And then I can play. But I am going to look into those other TRS-80 emulators. Although I have TRS-80 and I have Pyramid. So I can play the original game on an original TRS-80. So that's our fun for the night. And tomorrow we'll do something else alright have a good good evening

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