High Rollers DnD - High Rollers: Aerois | #11 - Eye for an Eye (Part 1)

Episode Date: October 1, 2018

We've caught up to the shadow-walking goliath, it's time to get revenge! Grab some HR merch and more at 10% off here: smarturl.it/HighRollersMerch or use the code HIGHROLLERS on checkout! Huge than...ks to our sponsors D&D Beyond and Brilliant. D&D Beyond is the official digital toolset for Dungeons & Dragons 5th Edition. Use the code HIGHROLLING on D&D Beyond (http://bit.ly/dndbeyondhighrollers) to get 25% off all digital items (excluding the Legendary Bundle)! Brilliant.org helps you master concepts through fun, guided problem solving. D&D has a rich history of puzzles and problems, so boost your brain power with Brilliant! The first 200 users to follow our link (http://bit.ly/highrollersarebrilliant) will get 20% off an annual subscription! Music courtesy of Epidemic Sound Learn more about your ad choices. Visit podcastchoices.com/adchoices

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Starting point is 00:00:00 Pickaxe. Rise from bill payer to reward slayer. Rise to it with the BMO Eclipse Rise Visa Card. And get rewarded for paying your credit card bill in full and on time each month. Terms and conditions apply. Click the banner or visit bmo.com slash rise to learn more. Who's Beetlejuice? Don't ever say that name. Beetlejuice. I'm serious.
Starting point is 00:00:41 If you say that name three times, really bad stuff is going to happen. Beetlejuice. Beetlejuice. Beetlejuice. Beetlejuice. The juice is loose. On September 6th. Are we doing this? The wait.
Starting point is 00:00:52 Let's go, honey. Is over. Thank you all for coming to this very special occasion. I felt a little tingle. Ew. Beetlejuice. Beetlejuice. September 6th. Hello, everyone. Welcome back to Hyr... Wait a minute, what's that sound? Oh, it's the pre-show announcement alarm that I just made up
Starting point is 00:01:15 Only reserved for super important announcements It must be going off because the Hyrolers are going to MCM Comic Con in London On the 26th and 27th of October. If you're going and would like to meet us, there'll be signings on both days and a live show on Friday 26th. Exact timings are coming up, so follow us on Twitter at HighrollersDND
Starting point is 00:01:33 to see exactly when they'll be. Or just wait for me to talk about it in the podcast. Either or. Oh, and also, we've just released some Aroas-themed metal dice on store.yogscast.com. Use the code high rollers on checkout to get 10% off any order oh and by the way these pre-show announcements won't happen all
Starting point is 00:01:51 the time so don't worry about that anyway let's try again hello everyone welcome back to high rollers a dungeons and dragons podcast in the world of aroas run by dungeon master mark sherlock humes with me tom playing keelacad Kalad, bard slash cleric. I am Chris Trott. I'm playing Lucius Vue and Elowin Elinastro. And I am a High Elf Sorcerer. Hi, I'm Rhiannon. I'm playing Sentry. I am a Guardian Paladin. And I'm Kim. I'm
Starting point is 00:02:15 playing Nova, who is an Air Ganassi, and she is a Hexblade Warlock. A huge thank you to our sponsors, D&D Beyond and Brilliant.org, for sponsoring this episode. Check the episode description for more information about them. We've just caught up to the shadow-walking Goliath who kidnapped Vala. It's time to get revenge. Can you imagine that? We should do that.
Starting point is 00:02:53 A High Rollers, Yogs, Crystal Maze. That'd be amazing. Would you watch it? Let us know. Let's just start mid-conversation. Yeah, you can edit this, Tom. It's fine for the podcast. Yeah, it's fine.
Starting point is 00:03:03 You'll be happy. Let's do the recap for last week's High Rollers episode. The party have been getting to know the residents of a town called Rosehall and found the place to be a welcome break from the horrors of the airship crash and deadly lowlands that they've been travelling in. Making friends, plundering chasms, they even got invited to dinner by the town's rumoured bad guy, Brett Brookstone, who welcomed the party as honoured guests
Starting point is 00:03:28 and introduced his family. Ugh. Wow! I can't say! Please cut that, Thomas. I'm the worst! Don't do it! I can't help it! Oh, this is going to take so much work! However, the pleasant evening was cut short as the town's sheriff, Phil
Starting point is 00:03:43 Gordon Merrick, arrived to inform the party that something had happened back at the inn that they were staying at. Sadly, Sister Yusuf and Brother Corin two priests of Siaska that the party had helped save from the airship and the caretakers for a young girl called Vala had been killed.
Starting point is 00:03:59 Trot's laughing now, so that burp has to stay in. Well, it doesn't. It does, because now it doesn't make sense. With Vala, it could just make Trot an absolute dick. We're talking about a really sad, horrible moment here, guys. With Valor missing, the party quickly realised
Starting point is 00:04:16 she'd been kidnapped by a tall goliath who had the ability to travel through shadows. You secured horses, made off in quick pursuit, eventually giving up the horses and the road to delve into the looming forest of the Ironweald. However, on the trail, Quill spots a figure looming ahead, and as Sentry sent Echo to investigate, the Guardian's companion was sadly destroyed. is the last image that Echo has is of this tall, grey-skinned, tattooed Goliath with a long, barbed chain
Starting point is 00:04:48 kind of swinging this weighted end, slamming it into Echo as it breaks apart. The rest of you see Sentry stagger back, clutching her head as this kind of psychic energy erupts. Did you take that four damage? I took the four damage. Perfect. And that is where we begin today.
Starting point is 00:05:04 Damn. So, what would you like to do? This figure is no more than maybe 100 feet sort of in the forest ahead of you, directly ahead of you. I'm assuming you're all kind of crouched down or you're kind of all hidden behind trees at this point. Yeah.
Starting point is 00:05:19 But then Sentry has this moment. So, we know there's 4 of them. Yes, you knew that 4 had left Rose Hall, yes. I guess we would have, we saw Sentry, I guess we would have heard the chain as well? You probably would hear, like, the smash and splintering, and then you just, I mean, the main thing is you just hear Sentry's, like, screaming as she, like, screams as she holds her head.
Starting point is 00:05:42 Oh, so she's, like's given away the position there. Oh, yeah. It's like... I mean, I don't want to speak for Century, but I'm assuming there would be some sort of audible cry. Oh, yeah. You know that Echo is destroyed. Yeah.
Starting point is 00:05:54 You instantly know. You feel this loss of connection. Yeah. So... Um, okay. So what would anyone like to do? He's gone. Anybody doing anything immediately?
Starting point is 00:06:03 I'm mad. Is that true? I'm real mad, and I want to... What happened? I'm mad as hell. Are you okay? No, I'm not okay. He's gone. Anybody doing anything immediately? I'm mad. Is that true? I'm real mad and I want to... What happened? I'm mad as hell. Are you okay? No, I'm not okay. Echo's gone.
Starting point is 00:06:09 Echo's... I'm sorry. What? What do you mean Echo's gone? He's there. He killed Echo. He killed Echo? He was gone.
Starting point is 00:06:17 Who killed Echo? He was the shadow. He was there. The tall man. It's really close. Well, we've caught up to him at least. We may now know we're here. Yeah.
Starting point is 00:06:28 I'm sorry, Sentry. We have to fight. We have to fight. I'm ready. So Quill, with this momentary distraction, when you glance back, you were the one that initially saw him ahead of you. You look back now and he has vanished.
Starting point is 00:06:45 Oh. Shadows? Yeah, he has vanished. Oh, um... Shadows? Yeah, probably the shadows. I think he might have just teleported away. I think we need to chase him? How? How do we chase that which... Well, he's the only one that, as we know of, can, you know, warp through shadows and stuff. The other three that he's with,
Starting point is 00:07:00 I don't think they can, so we can chase them. Buddy, there's shadows everywhere. Yes, the canopy of the them. Buddy, there's shadows everywhere. Yes, the canopy of the Ironweald. It's quite an overcast day, and the canopy of the Ironweald is very thick. So even though it's daytime, it's like early morning, there is still quite a lot of shadows in between the trees,
Starting point is 00:07:19 the rocks, the hills. Yeah. Well, I and Echo saw him, but we didn't see Vala. So Vala must be with the other three. And as far as we're aware, they can't teleport through shadows. But he could teleport just in front of us and destroy us. Sorry, I don't want to bring it up again. Do we have a light source? You can, if you have them, yeah.
Starting point is 00:07:37 If you have, like, torches or lights or spells, you can all use that. He's gone, right? Well, I suppose, but if you're worried about him... Let's recover Echo. Get Echo back, or something. Can you do something about Echo? I can't fix him right now. But we can pick him up, right? We can try to, and whatever's left of it, if I
Starting point is 00:07:56 can find it. If you're worried about the shadows, use your lights to just light up any shadows around. Immediately, I would pass lights and start spinning them violently around the party. Oh, well, that's brilliant. That's just lit us up like a big glowing target. Yeah, also, the other thing, Nova, I think you'd be the one to pick up on this.
Starting point is 00:08:12 Whilst the lights are indeed kind of dispelling shadows immediately around you, as the lights are moving, they're causing longer shadows to stretch out from the trees and things like that because they're providing a direct light source that then creates a more firm shadow behind things the trees and things like that because they're providing a direct light source that then creates a more firm shadow behind things like trees and rocks. And as he's spinning them, these are constantly shifting as well. That's better.
Starting point is 00:08:33 I hate to point this out, but you're making larger shadows. What do you mean? It doesn't do that. Look over there and I'll point. And it's like, look, as it passes in the shadow, it's longer, it's longer. You're, yeah.
Starting point is 00:08:42 Mm-hmm. And he's right about that. Spiders. And they Snuff them out. Okay, go on. So what's the plan? How do you stop a shadow? How flammable are these trees? Barry!
Starting point is 00:08:51 Whoa, hang on. I mean, we can't just set fire to the entire forest. Val is in here, and that's why we're here. Let's go pick up Echo first, and then go from there. I mean, okay. It's just over there, right? I suppose. I think we should get Echo, and then we know they're close by.
Starting point is 00:09:08 The other three, as I said, they can't just disappear in a shadow. Either they'll come to us or we'll find them. At the very least, we'll find Valar. Let's make a circle and face outwards at all times, and I'll put dancing lights in the middle so there's no shadows behind us. But no, if the lights are behind us, the shadows will be in front of us.
Starting point is 00:09:26 Yes, but then he'll always be in front of us. I suppose that's a good idea. It's a better idea than what we currently have. But I think we already know that he can only move through shadows,
Starting point is 00:09:37 not just see a shadow and just... Birdie, I'm an intellectual. I think I've got this covered. Okay. Up to you. So what's the plan? You're gonna go to where Echo last was and try and recover Echo's remains.
Starting point is 00:09:50 Except we're pointing at each card in all directions. So you're gonna move as like a little unit. Like a crab. No, I mean, joking aside, you can move in a formation, the four of you, where you're basically keeping your backs to each other. You're gonna use dancing lights to keep the middle of you lit up. So what I'm doing with the dancing lights, because I've got four of them, right? I'm putting them vertically in a column so they end up really high. Yep. And can I roll an intelligence check for Lucius?
Starting point is 00:10:14 No, no, this trick, whatever Chris Trott can think of, I think you can do. Excellent. I've got the same intelligence. So high up, the shadows would be shallower. Okay. Okay. Okay. so high up the shadows would be shallower okay okay okay so you're going to stack a vertical column and then keep the the lights high up yes okay so we'll spread create shadow shallower lines yes okay you still have the natural light creating shadows as well but this is more to keep it from directly around yeah right okay so yeah you're kind of moving ahead in this formation with each one of you kind of like you keeping a field of view
Starting point is 00:10:45 so that if this person or the group try and get behind you, you'll have an easier time of seeing them. You eventually make your way to the area where Echo was unfortunately destroyed. You can see it's a series of trees and a few rocky outcroppings, and it's near the remnants of a campfire and two bed rolls or no three bed rolls That were laid out on the ground If you guys would like to place yourselves, so I think so you guys are up here So put yourselves in that four square formation
Starting point is 00:11:17 I suppose the century would be taking the front Yeah, you can do that something like that so you guys start moving your way up, and as you do, you do notice that obviously things like the dancing lights, it will cause the shadows to shift and move around. So like where these load of shadows here were, they now kind of stretch out this way. Oh, you can actually draw shadows on the map. Interesting, interesting, interesting. Why is that interesting? So as you do, like the shadows do begin to warp and form.
Starting point is 00:11:48 I might not be able to do this every single time. Okay, we get it. So wherever we are, the shadows are kind of there. So as you start moving towards... I do need everybody to roll initiative. Okay. With a brand new Aurora's Dice. Oh yeah. First roll.
Starting point is 00:12:03 I'll do that. Sure. Wow. Feels good. Let's hope let's do that for you. First roll. I'll do that. Sure. Oh, wow. Feels good. Let's hope it's a good sale for the public. 14. So 14. It's a solid middle.
Starting point is 00:12:12 Total, was it 14? Lucius? 10. 10? No, 10. Quill? 11. And then Sentry.
Starting point is 00:12:20 Uh. Nine. Plus one. Plus one, 10. 10. That's a very middle of the road, isn't one, ten. Ten. That's the very middle of the road in this, too. Okay.
Starting point is 00:12:31 So, as you begin making your way up, Quill, you're desperately trying to keep an eye out, and even with your passive perception, unfortunately, you don't see this coming due to certain rolls. However, at the last second, you see a form begin to emerge out of the shadows cast by a tree just to the side. This large, hulking figure, grey-skinned, no hair, but you can now see metal studs embedded into the skull, and red veins crawling up their neck and along their arms. red veins crawling up their neck and along their arms,
Starting point is 00:13:07 just kind of pulls himself in a very swift motion, literally pulls himself out of the shadows along the ground, swinging this large train. And you can see these dead eyes look around at all four of you as he just kind of grins. And you can see his teeth have been filed into fangs, like jaws of teeth. How would he do that? This white train, he sees like jaws of teeth. How would he do that? How's he swinging the whole train?
Starting point is 00:13:25 This spiked chain, he sees the four of you, but he doesn't necessarily have an idea of all of your abilities yet. So the spiked chain, this weighted end, you can see it has two ends, one is bladed and one is weighted, like with a heavy weight. The weighted end swings out towards Quill. Me? Yeah. If you've got any epic battle music sam now's the time yeah i looked at the groups or a one-armed bird and thought yeah would a 15 hit quill yes it would you're pretty sad music after that uh oh you want to impose disadvantage yes
Starting point is 00:13:59 please yeah we're in five feet yeah still a 15 soill, you take 9 points of bludgeoning damage. And also, this chain wraps around you, sealing your arms. You are currently grappled, and you need to use your movement to escape. But you can see he's wrapped this weighted chain around one end. He will then take a small step forward. And you can see, in fact, actually, actually no he'll just take a step to the side you can see he's got about 10 foot of reach with this chain and then the bladed end comes screaming towards sentry oh wow uh 16 to hit sentry uh that's not enough 18 so you bring up
Starting point is 00:14:39 the shield or something like that the shield the shield just knocks this kind of like bladed uh thing and you can see him kind of grunt. He's just like... And then he whips it back into his hand, catching it freely. And as he yanks, you kind of almost feel yourself pulled a little bit. He's then going to try that again against Sentry. What?
Starting point is 00:14:56 What do you take? Yeah, that's three attacks. That's going to be a 25 to hit Sentry. Oh, do you think that hits? So that's going to be six points of slashing damage. Okay. And he is going to knock you prone with that. Aw, cute, man.
Starting point is 00:15:11 So this one, he actually hooks it on your leg and you feel this kind of bladed thing hook into the wooden fibers of your body. It yanks it, and as it does, it kind of pulls you to the floor. Goddamn. Goddamn. And then he's just going to turn. And he's just like, you should run now before I feel
Starting point is 00:15:28 my hunger. Nudious. You're the first one to react to this. He's currently got Quill grappled. And then he's just knocked Sentry on her ass. You can see him like spinning this thing.
Starting point is 00:15:44 He is wearing studded leather, it looks like. Dark leather. Almost pitch black, like dyed black leather. I'm going to duck down using Sentry's large body as a sort of quarter cover. Okay. She's got a shield there. Yeah.
Starting point is 00:16:03 So you're going to, like to lay down next to Sentry. Not lay down, but like kneel down. Okay, you won't get cover necessarily because she's prone. She's on her back. I'm using her as a meat shield. I mean... A wood shield. A wood shield? So Sentry is currently there. If you wanted to try and get cover, you'd need to literally be laying down next to her.
Starting point is 00:16:22 Alright, I'll prone it. Okay, so you voluntarily go prone. What? I've still got my movement. Yep. So I'm going to go prone. Yep. I'm going to cast Melf's Acid Arrow. Okay, so you kind of lean up and... Melf's Acid Arrow.
Starting point is 00:16:37 I've done it before once. Is that what it's actually called? Melf. That's nice. It's a little like... 14. 14 does hit. Oh shit, in my mouth. That's nice. 14. 14 does hit. Oh, shit in my mouth.
Starting point is 00:16:49 That's great. 4d4 acid damage. Nice. And 2d4 at the end of its next turn. Okay, you're going to have to remind me of that, though. 10. Okay, 10. Okay, ten. Okay, so this Streak of Globjul of Acid,
Starting point is 00:17:09 and I checked my own rules, by the way. Your Dicromancy, it can be any creature within range. It doesn't have to be a different target. So we've been doing that slightly wrong. That's my fault. There's been a lot of combat doing that. Yeah. So your Dicromancy you can use, because this is an acid spell.
Starting point is 00:17:21 So that is a D. I believe it's Charisma. No, I believe it's Charisma plus something. Check on your... Yes, you're right. Charisma three. So it it's Charisma 1 plus something. Check on your list. Yes, your list. So it just does 3, yeah? I'm going to double check though. Leather Vengeance. Equals the level of his spell plus my level plus Charisma modifier.
Starting point is 00:17:39 Okay, so 3 plus 3. 6. So total of 16. So you watch as this globule of acid, Lucius, throws it out. Oh, yes. Thank you, Sam. Arval Dagos is with them as well. There was just a message on screen that said,
Starting point is 00:17:59 chat are freaking out. Arval, but spelled like Arval Levine, which I think is hilarious. Luckily, I rolled a three for him chat so he's going last I just like that Arvil like Genji Arvil is with you alright
Starting point is 00:18:11 so you watch as Lucius kind of drops down next to the sentry leans over a body points his his little focus in his hand this
Starting point is 00:18:18 what does it look like like an arrow that literally just comes out glowing green and it maybe leaves a trail of like acid As it hits him It begins to pit his skin
Starting point is 00:18:28 And you can see little pock marks of burning But he just kind of looks down It's like You were wise to take cover little mage But I'll deal with you next End of your turn? I'm going to crawl in as close as I can to sentry Yes okay
Starting point is 00:18:44 Make myself as small as possible. You can have some cover. He will still have advantage to me. We're going to get through this together. We will. Right, so... We can do this. I'm terrified.
Starting point is 00:18:54 The chain that he has wrapped around me... Yes. Is it wrapped around his arm as well? He's holding it. It's not wrapped around his arm. You can see these bulging muscles, and he's holding this chain, and the weight is kind of like... It's all knotted and tied up like you have to wriggle free
Starting point is 00:19:08 So unless you have a spell or an additional ability. I have an interesting question for you. Sure. I have lightning lure. Right. And he's holding a metal chain. Yes. Could I cast it on the chain? Yes, I would give him disadvantage. Okay in that case. If it's a saving throw or advantage on the attack roll. My movement, I'm gonna spin like crazy out of this chain, and in the spin... Well, you're gonna make a check for that. That's gonna be an acrobatics check. Is that...
Starting point is 00:19:32 To escape the chain, you have to make an action, or a movement action, I'm gonna say, on this one. Acrobatics, okay. Uh, nine. So you spin, but the chain is kind of wrapped over itself and you just end up getting caught and you're still grappled by the chain. Well I was hoping it was going to be multiple. So your movement is currently zero.
Starting point is 00:19:51 Uh, okay, cool, I'm still contained in this chain. Mm-hmm. I've got another interesting question for you. Sure. If I'm casting Lightning Lure, and I cast it on the chain that is wrapped around me, will it damage me? Yes Not for the full damage. I won't have to do the full damage to you, but you'll take a little bit But I'll also give you either advantage if it's an attack or disadvantage on a saving throw
Starting point is 00:20:16 Okay fine I am going to cast lightning lure on the chain. So you grab it with your claw. Yeah and So you grab it with your claw. Yeah. And the target succeeds a strength saving throw, I guess. I will give him a disadvantage on that. Strength saving throw though. Yeah, that's a problem. Well the first roll was a natural 20. My second roll was a 17.
Starting point is 00:20:37 So that's 21. So I can't even pull the chain. No. You mean the lightning arcs down it. Normally the spell is like you literally lash out with like a lasso of lightning and then pull the target to you. Yeah. But with this, he just kind of grunts, you know, using his strength to like wrench it free or causing the, I guess like he kind of grabs the chain, flicks it to the side and the lightning kind of arcs off into the ground. You don't take any damage either though.
Starting point is 00:21:02 No, nor does he. Yeah. So I basically just did nothing that... Damn it. Damn it. I rolled really well. That was so cool. I rolled really well.
Starting point is 00:21:10 That would have been the moment. Everyone would have looked back and said... Any bonus actions you'd like to do? I've just done a spell, so I guess as a bonus action I can't do another spell. No, unless you have an ability that lets you cast a cantrip as well. But you could Bardic Inspiration, or you could use Channel Divinities if you have them,
Starting point is 00:21:27 and stuff like that as well. Oh, Channel Divinities. If they are a bonus action, I don't know. What are the reaction rules again? If I've done an action already, might this... So everybody gets one reaction per turn. Okay, an Opportunity Attack counts as that as well. An Opportunity Attack would count as that, yes.
Starting point is 00:21:42 Excellent. Now I'm going to proceed to try and fit this up my nose. No! I'm not going to do anything. You're not going to do bioconspiration, I think. Sentry and Nova, so I guess it probably makes more sense. Nova is more agile, so you'd go first and then Sentry. One question.
Starting point is 00:21:59 Yes. Would heat metal work on the studs in his head? Or are they more decorative? You don't think they would have the full effect. They would cause minimal damage. In which case, I would like to do two things. I want to cast Hexblade. Same with the studs on his leather armour.
Starting point is 00:22:15 Like, it's not quite enough to cause it. I just thought, I'm going to heat his brain up. Yeah. I would like to cast Hexblade Curse on him. Okay. Which does various things. But also, can I please cast Suggestion? You can.
Starting point is 00:22:35 So, first of all, Hexblade Curse. So just remind me what that one does. I think it's plus two damage. It adds plus two to my damage rolls. I get a crit hit on 19 or 20, and when he dies, if he dies, I get five hit points back. If he dies, I like that. And that lasts a minute, and it's not concentration, so you can just keep that up.
Starting point is 00:22:51 Okay, perfect. And then suggestion. Wisdom saving throw, I'm guessing. And what are you saying? What are you suggesting? I suggest you stop fighting. Okay. When you cast the spell, so mark it off,
Starting point is 00:23:04 you watch as his eyes kind of turn to you, and you see the spell, you're kind of like, what is it, like a vibration in the air or something to signify that you've cast something. Yeah, I think you see like a kind of slight blue glow in the air. And it hits him, and you see these red veins going all up and down his neck just pulse. As the spell kind of hits him, his eyes go white for a second,
Starting point is 00:23:23 the red veins pulse, and the charm means nothing he just looks you he's like little man little mage don't try and get in my head I've got enough in there already oh dear and then can I use my movement to just duck behind this folder yeah it says choose a manufactured metal object such as a metal weapon or a suit of heavy or medium armor that you can see so i'm going to say that the studs aren't enough um so and then you move to use your movement to back off yeah hide behind the boulder okay i am not in the shadow yep okay not yet uh century hello i would like to cast Fonderous Smite on this SMG. So you cast that on your axe, so you...
Starting point is 00:24:08 I'm going to like... What, like, fuel your energy into it? I feel like my eyes are going to glow bright purple and fuel my axe. Look, I stutter sometimes. Stop laughing at me. I don't make fun of you. They do. They do. All the time.
Starting point is 00:24:21 So what does it look like? You just like channel the energy? My eyes like glow really bright purple and the axe starts glowing with purple energy and I just bang it on my shield. Nice. I like the sigil of solvent maybe glows a little bit and stuff. And I'm just like, yeah, I'm mad. And then what, you want to get up and move up towards him?
Starting point is 00:24:38 So it's half your movement to stand up and then you've easily got 15 feet to just Where are you going? Leaving Lucius on the ground Okay, so you charge up towards him bringing the axe to bear yep ready to go yeah give me an attack roll attack roll 20 Your bonus plus my bonus is 1d 8 plus 3. That's the damage, so you see on the attack. I got it.
Starting point is 00:25:07 So the first one is your attack bonus. So that's 17. So that's going to hit, and now you would roll the damage. And then thunderous or whatever your smite damage does as well. 2, that's 5. So that's 5 for your base damage. And then extra 2d6 of thunder damage. 2d6.
Starting point is 00:25:23 Yeah. Tasty. Nice. 5d6. Yeah, yeah. Tasty. Nice. Five. That's another five. And then he has to roll a strength saving throw or be pushed 10 feet away from me or knocked prone. Okay, so a couple of things happen.
Starting point is 00:25:35 I'm attached to him. Oh, yeah you are. Oh yeah. Hi, well you might be flying away. Okay, so you watch, as he sees you come in, you can see with the trained skill of, obviously, an expert warrior, he twists his body to anticipate you coming. He can't really stop the blow,
Starting point is 00:25:53 so you just see him for a moment tense and seem to focus, and his grey skin takes on, like, a stonish appearance. The blow hits him. He doesn't go anywhere, and what would have been a really impressive blow into his chest just seems to be absorbed by this stone and luckily it doesn't look like he can do that again like you can see my kind of stagger and like okay anybody who's watching will know he's a Goliath and therefore he has this racial ability. He's done his endurance, right? He's done his endurance.
Starting point is 00:26:25 Can I use it to teach him that I'll have my movement to move back? You could, but he would get an attack against you. Okay, all right. Because he'd get an attack opportunity if you move out of his threat range. Okay, can I just, like, raise my shield up and just, yeah. Yeah, so you can, like, yeah, you just get ready. Get ready, yeah. Yeah, yeah, yeah, absolutely.
Starting point is 00:26:39 So he kind of, like, he kind of stutters for a moment and kind of backs off. He eyes you a bit more warily now. After centuries go, Arval Dagus. Yes, Arval. He is here. I forgot to get a miniature for him. Let's see. Is he the D4?
Starting point is 00:26:56 He's the D4. He is the D4. Arval would have actually moved over to about here. Oh, he's just run like the total. He's not running. This was when you first started. He moves over, gets some cover, and then he brings up Evangeline his crossbow It's gonna quickly need to get
Starting point is 00:27:19 Yeah, a pretty good idea for a range it's like in the name I'm gonna take two final thing point blank this whole time Stand there Okay Takes a shot Natural 20 on his first attack Let me roll a couple of things for him here we've got that you are Fucking 10 damage Jesus Christ Good boy Ranger. Oh, hey, he's Yeah, man. He's not a ranger.
Starting point is 00:28:05 He's literally like a scrub. You see the crossbow bolt fold. I'm going to make a saving throw for this Goliath character. He passes, no injury. Oh, yeah, injury. Wait, he's taking injury checks. Yeah, he is taking injury checks. Is it...
Starting point is 00:28:19 Hasn't been his go yet. No, it's still Arvul's go because Arvul... So Arvvel fires the shot You see it hit And he kind of like And gets slammed backwards By this heavy crossbow bolt And you just hear
Starting point is 00:28:32 That's for Yusuf you son of a bitch And then he's like You see like Arvel like getting ready With a second shot As he flips Evangeline over To its second barrel It is now however his go At the end of his turn At the end of his turn.
Starting point is 00:28:45 At the end of his turn, is it? Okay, cool. So he's going to do a couple of things. Whilst he has Quill grappled, he's going to make an attack against him which has advantage. That's going to be a 23. Okay. Yeah, 23 hits.
Starting point is 00:29:02 13 doesn't. Okay. Okay, yeah, 23 hits, 13 doesn't. Um, okay. That's 10 more points of bludgeoning damage as you're crushed as he tightens the grip of it, and then a red energy cascades along the chain, and you take another 10 necrotic damage as you feel your life force being drained out by this chain. I collapse. And with that, he just whips the chain back, releasing you from the grapple.
Starting point is 00:29:31 It just pulls it. Unconscious body just spins. As he's still partially in the shadow, after that attack, he vanishes over here. Oh, shit. You see him, like, he's still got one foot in the shadow of the tree, and as he looks at you, he kind of swipes his arm, you raise the shield, he steps back into the shadow
Starting point is 00:29:53 and drops as if it was a hole, and reappears, like, vroom, popping out onto the other shadow. 2d4 acid. It's not the end of his turn, I'm afraid. He's still going. Lucius, as he is now, he would need to step a little bit out of the thing to attack you with the other chained attacks. So this is with advantage because you're prone. That's a 23. Jeez.
Starting point is 00:30:16 Just slips in there. That's only six points of damage, but you are now also grappled as this chain wraps around you. Oh, it's got me? Yep. Oh, shit. And then he makes another attack, this time with advantage again, because he has you grappled. That is a 17. Yeah. You've got no shield or anything like that?
Starting point is 00:30:34 Oh no, you've got shield, Ponynova. So that is, that is gonna be another seven points of bludgeoning and then you watch as this red energy begins to cascade. This is fucking brutal. Only three necrotic I rolled really badly. And she's just like, I'm only a 3 HP. You shouldn't have messed with me. And you just hear this kind of deep voice kind of gravelling out. I didn't want to!
Starting point is 00:30:59 Frankly. You made the mistake of coming after me. For your brute A two, brute s At the end of his turn he takes, how much? 2d4 Roll it for me Acid
Starting point is 00:31:13 Four Two Six You can see the acid beginning to burn away But he finally takes the last thing he does Is he just grabs his hand, like, swipes all the acid off, stopping it from burning his skin. Lucius! I'm going to... get up.
Starting point is 00:31:37 By all means. I'm grappled, aren't I? So I'm kind of in chains trying to get up. Yeah, you can get up, but, well, no, technically restrained. Your speed is zero. So you can get up but well no technically restrained your speed is zero So you can get up but you can't go anywhere. Yeah, you can kind of like hobble to your knees and then stand up Okay What I'd like to do please DM. Oh merciful DM. Yes, beautiful DM. I am neutral You know I'm gonna be as neutral as possible. It doesn't matter what you say. What would you like to do? I'm going to try an acid splash the chain
Starting point is 00:32:08 Okay, let's try to break it you want to try and break so you grab and like you're gonna try and focus on my acid Splash on it. Okay, then the dichromancy on it again Mmm-hmm Okay, sure. Okay I'm gonna roll. I'm gonna to roll, I'm going to roll three six to determine the chain's hit points. Okay.
Starting point is 00:32:33 It will have resistance to some things, but I don't think it'd be resistant to acid. So sure, roll me an acid splash damage. You don't need to make an attack roll. This is just purely to see if you can hit it. Four. Four points. You melt huge chunks of it at least thick chains and it looks like there's like almost the chains are resistant to the acid but it's burning through not enough to break
Starting point is 00:32:55 it though. Can my dark romance do an extra six? It's acid splashes a cantrip has to be a first level spell or higher for daikomancy yes I knew that you have a bonus can you do anything as a bonus action it's a bonus action soil yourself I would like to
Starting point is 00:33:10 soil myself again let's see here let's see if I can do anything it's Nova's go so just think what you want to do
Starting point is 00:33:19 Kim if you know what you want to do so he's still wrapped in the you can see like Lucius grabs the chain and is melting the weighted end off,
Starting point is 00:33:27 but it doesn't quite snap. Can I use my movement? What's the length on his chain? About 10 feet. It's currently, like, taut. I'm going to try running... You can't move your speed. I can't move at all?
Starting point is 00:33:41 No. Your speed is zeroed. It's got you wrapped around your legs and your arms. You can, like, wibble. You can wobble. That's at all. No. Your speed is zeroed. It's got you wrapped around your legs and your arms. You can like, wibble. You can wobble. That's about it. Yeah. I'm just going to drop to the floor.
Starting point is 00:33:52 No, I'm not going to do that. I'm just going to taste it. Okay. End of my turn. End of your turn. Nova. I want to heat metal, but it'll hurt Lucius. It would hurt Lucius.
Starting point is 00:34:00 Does it heat the entire metal? Yeah, so it would... It heats the entire weapon. Heat the whole thing. Or the armor. And then everyone who's touching it... It heats the entire metal. Or the armour. And then everyone who's touching it takes 2d8 fire damage. Oh, okay. Which I think would knock them down.
Starting point is 00:34:10 Which would be enough to wipe out the enemy, I guess? I've got 3 HP. Yeah. What? How do you...? Also, things like you wouldn't really be getting the full benefit of your Hexblade Curse because you don't make an attack roll with it, so you won't get the crit chance. Okay.
Starting point is 00:34:23 Little tip. Pro gamer tip. MLG. Check out Tabletop Weekly for more tabletop dandy tips. Nice. What would you like to do, Nova? So you can see Quill unconscious next to you. Sentry
Starting point is 00:34:39 hub blow seemingly unfazing this creature. Lucius desperately trying to melt this chain that's sapping the life force out of him. You can see this red energy being drawn out of him. What does Nova do? Can I Eldritch Blast the chain
Starting point is 00:34:56 to try and finish what Lucius started? You'll need to try and hit it. Lucius had the benefit of he could just grab it because it's right next to him. You'll be aiming for a very thin chain. It will be a hard hit. I'm going to give it a high AC. If I move up next to it, would that make it easier? You could melee attack it, but it might... Melee attack.
Starting point is 00:35:13 Yeah, you'd have to melee attack it if you wanted to be... But against a ranged attack I'm going to give it a pretty high AC. I will melee attack it. Okay. With Gavon's Hammer. Okay, well, with Tiangong it. Okay. So you'd go... With Gadwin's hammer. Okay, well, with Tiangong formed.
Starting point is 00:35:28 So you go one, two, three. Tian Gadwin. Yeah. So you move up to there. Oh, nice shot. And then you bring like a little dagger. Oh, look at that. Oh, wow.
Starting point is 00:35:36 You'd bring the dagger out. How many feet? So that was like 20 feet, I think. 20 feet, so I've still got 10 foot movement. So you bring out a little dagger Tiangong and then, boop, try and clink it down. So give me a melee attack with Tiangong, please. Melee attack with Tiangong. So this is to see how well you can hit it
Starting point is 00:35:50 to see if you can cause enough damage. 18, 19, 20, 21, 22, 23, 24. Okay, you hit it. Roll damage for me. So this would be a d4 plus your, I think, plus five, I think. Two, three, four, five, I think. Two, three, four, five, six. Okay. So,
Starting point is 00:36:12 you watch Nova dash up. She pulls out this shortened version of Tiangong, this little dagger. You kind of raise it in both hands, and you just aim for where the point is weakest. And you're not really much of a combatant, so at first you don't really know what you're doing, but you feel that pull of Tiangong going where it thinks it needs to go
Starting point is 00:36:29 and guiding your body with it. And the point of the dagger just hits exactly where the metal is beginning to pit and burn, that Lucius burnt it. As it hits, you see this pulse of purple energy at the very tip, and it does enough to just and break the chain
Starting point is 00:36:45 um you're still wrapped up lucius but the chain is no longer connected to the thing and you kind of stumble back it would be much easier to escape because it's just you just have to like get it off you now um and you can see this man this goliath looks at the chain and then looks at you and begins spinning this bladed edge. That's your movement and action. You have 10 feet of movement and a bonus action left. And another end. The weighted end has gone, but he still has the bladed end.
Starting point is 00:37:18 I'm going to adjust his stats so that he can't do certain things anymore and stuff like that. So yeah, very good. You can hear a load of people chanting, break the chains. The chains. Weird. I didn't think of that people chanting. Break the chains. Break the chains. Weird. Think of that, yeah. So strange. Can I use my action just to move back 10 feet?
Starting point is 00:37:32 Yeah, yep. Where are you going? Just back away. Okay. Five, 10, is that right? Yep, so you go there. Okay. And I don't know if you can hear me.
Starting point is 00:37:40 That's the rest of your turn, sentry. Cool. I can see you, and I know you're down on the ground. I can do lay hands on you, but I know that as long as I'm still standing, I can still heal you. So I think if you're still down, he's not going to pay attention to you.
Starting point is 00:38:02 Right. You don't need to explain. You do what you want to do. What do you want to do? What would Sentry do? If Sentry wants to attack, Sentry attacks. Sentry, yeah,
Starting point is 00:38:11 Sentry's thinking. She protects. But she also attacks. She doesn't protect at the moment. She's full attack. Yeah. Full attack. Yeah, if you want to charge him and go for it.
Starting point is 00:38:18 I want to be like, how do you like it? I want to try and snaring strike this dude and be like, right, you wrapping my friends up. Okay, great. Yeah. So is that a cast on the weapon one like, right, you wrapping my friends up. Okay, great. Yeah.
Starting point is 00:38:26 So is that a cast on the weapon one again? Yeah, so cast it on my axe again. Turn around and then you go five, 10, 20, 25. Yeah, and we're within striking distance, make a melee attack against this guy. Yeah, yeah, yeah. Try and wrap him up with this purple energy that comes out of my axe.
Starting point is 00:38:43 Nice. So let's try. I've got 17. With the same attack roll, so I believe this is just... And it does one extra D6. Yeah, the next time you hit a creature. Yep. So 17 plus your attack bonus for your axe.
Starting point is 00:38:55 That's five. That's five, so that's 20. Easily hits. 22. Definitely hits this guy. The axe just calms into his stone grey flesh this time. Nice. So it's a D8 plus your damage bonus. D8 plus your damage bonus and then a d6 for the ensnaring strike nice
Starting point is 00:39:09 nice nice I think the ensnaring strike is d6 at the end of his turn the d6 is at the start of each of its turns takes a d6 piercing damage okay d8 so roll the d8 plus I think you do have to do a save as well. Yes, strength saving throw? Yeah, and you have advantage because you're a big dude. Yeah, well, the problem is these purple energies, you know, go to kind of grab him and tie him up as you've done. He just kind of grins, flexes, and just... Like, purple energy just breaks and snaps around.
Starting point is 00:39:43 I'll deal with you soon, metal woman. But I've got something to take care of with your friend. I didn't mean it. And these fangs, these sharp, filed teeth just grin. Noda's just going to look terrified. Absolutely terrified. Anything else you want to do? Is that all my movement left?
Starting point is 00:40:04 You have five feet. Five feet left. So you could take a side step. Yeah, I'll take a side step. Yeah, so you kind of like... Ready myself. Try and get in a protective position. Sure. Yeah, absolutely.
Starting point is 00:40:18 That's no... that's Sentry's go. Arvoldagus! Come on, Arvold! So you can see him ready Evangeline. Evangeline. This time it's not enough, he's like trying to track it, but as you step in front of him and you can see him looking at Quill who's down, he takes the shot but it just glances off this guy's back, kind of like a skimmed shot. And now here's the task of having to reload Evangeline and you can see him beginning to do that.
Starting point is 00:40:43 He kind of glances over, he's's like I'll deal with you later dwarf. This guy's got snappy combat for everything. If I'm going to be out of combat I'll play rules boss. Yeah sure. Should I have made an injury check?
Starting point is 00:40:54 Constitution saving throw. At the same time I think I skipped my turn do I need to make a death save? Did I skip your turn? Yeah you did. Man I just skipped over you because I was like
Starting point is 00:41:03 no he's dead now. According to Hyrule, it's Jack. So let's do death saving throw first. Death saving throw first. Yes. But I was knocked down first. True. Yes, okay, yeah.
Starting point is 00:41:13 So injury check first. So constitution saving throw. Do you want another inspiration or something? How much damage did I deal you? It was... Ten. So I had three health. The red beam did like ten damage to me.
Starting point is 00:41:25 Right. So seven over the amount. No, beam did like ten damage to me. Right. So seven over the amount. No, but it's the total damage is the... Oh, the total damage. You did like 20 damage in one attack. Okay, yeah. Okay. Yep. Right. So constitution saving throw, just for the DC. Okay. It's half the damage. So according to High Roller's Twitter, the chance of succeeding another one in this campaign is 0.55%.
Starting point is 00:41:41 Well, that's got this. Why do you do this? Good luck. It's caught. You're on the- Is that caught? That is in the middle of the thing. You're on the seam of your notebook.
Starting point is 00:41:50 Don't roll in notebooks. You're on the seam of your notebook. Okay, good, because that was a one, but a d6 didn't rest on it, and that's how you check. Oh, 18. Stop rolling on notebooks, for God's sake. It's not a flat table. We have a table. 19.
Starting point is 00:42:02 Right. No injury. You're knocked down, but the energy doesn't do any lingering injuries. Now a table! 19. Right. No injury. You're knocked down, but the energy doesn't do any lingering injuries. Now a death saving throw. Four, so I fail. You've got one death saving throw. Stay on the notebook.
Starting point is 00:42:14 Leave the notebook. Oh, stop it. It makes so much noise. Do you want to use my tray? Yes, please. There you go. A nice little tray there for you. Sentry, I'm sorry.
Starting point is 00:42:21 He's going to do the same trick because he's still got one foot in shadow. Goddamn. I'm all high. I just do the same trick, because he's still got one foot in shadow. Mmm. Rrrowmp! Goddamnit! Rrrowmp! I just wanna smack him in the face all the time! You can see now he has to get closer, he no longer has the long reach,
Starting point is 00:42:32 and the weighted end's gone. And he looks at you, and he's just like, Big mistake, little blue woman. And he's gonna just slash at you with this chain multiple times. Oh god. Brutal. I was wrong about the whole thing. First attack is only an 11. And he's going to just slash at you with this chain multiple times. Oh, God. Brutal. First attack is only an 11.
Starting point is 00:42:50 Watch me. That is a 19. Can I cast Shield, please? Does that boost your AC above 19? Yep, plus 5. Until the end of the turn. So you're currently at 20. That is going to be 20. You son of a gun.
Starting point is 00:43:04 Last one, he just manages to hit you. That's going to be 20. You son of a gun. Last one, he just manages to hit you. That's going to be for 11 points of damage. And although it doesn't wrap around you, you can see now the red energy is crackling down the blade instead. And that's going to be another 10. So that's a total of 17. Jesus. How much did you say, Sam?
Starting point is 00:43:23 Oh, no, it was 11 to start with And then another 10 to 21 total Why two attacks? Huh? Well, no, that was the necrotic energy Oh, necrotic The red energy As this blade cuts across Nova
Starting point is 00:43:36 It saps away her strength And that was the last attack, so That was his last attack that hit Oh my god That little face I love this guy He's nice Yeah he is
Starting point is 00:43:46 Cute But that is the end of his go Because that was all three attacks He missed the first one Second one you shielded And then the third one just hit You're still standing Lucius
Starting point is 00:43:55 So if you want to escape acrobatics Or athletics And I will make the DC much much lower Because there's no like I can find those two scores. No. 19. 19, you kind of wiggle your way free.
Starting point is 00:44:11 Wiggling towards birdie. Yep, so you can move. You can move. What do I do? Beak to mouth? Medicine check. Start trying to stabilize. Yeah, medicine check.
Starting point is 00:44:21 Unless you have a potion. No. 13. 13 stabilizes. Wow. Oh you have a potion. No. 13. 13 stabilizes. Wow. So you're at zero. You're no longer making death saving throws, but if he damages you again, you will continue making them kind of thing.
Starting point is 00:44:35 Okay. Okay. Can I? Yes. I guess that was an action, right? That was an action. And I moved 10 feet. Yes. Can I drag ten feet. Yes.
Starting point is 00:44:45 Can I drag Quill? You can drag him half your speed. So you can drag him... You've already moved... Yeah, I'd say ten. Can I pull him just out of line of sight around this rock? Yeah, sure, sure, sure. Come here, come on.
Starting point is 00:44:58 I grab him by his little talon feet. Yep, you drag him around there. Come on, he's going to get you out of the way. Don't think you can save your friend. Stop saying things! That's the end of Lucius' go Quill. You are unconscious. I'm unconscious. But you are stable, no saving throws needed.
Starting point is 00:45:14 That's my move. Nova? I'm guessing I... I get attack of opportunity. He gets an attack of opportunity if I move away. If you use... if you just move, yes, if you spend your action to disengage, you won't get an attack of opportunity if I move away. If you just move, yes, if you spend your action to disengage, he won't get an attack of opportunity against you. Yeah, I'm probably going to have to use action to get away.
Starting point is 00:45:38 Yep, move. I want to get away from his backhand. So you're going to disengage, you spend your action. So you can spend your action, you can move your normal speed, so you can move 30 feet, and then you can spend another 30 feet to move as your move action i'm going to move towards arval sure yeah just move yourself you've got your movement 5 10 15 20 20. you don't want to step on that big pile of leaves there 30. no why do you do this i didn't even notice them
Starting point is 00:46:03 uh they leave i don't think I can do anything else. You've got a move action, you can move again. Move again? Yeah, because that was your action to disengage. Yeah. Can I just move further away? Yeah, sure, yeah. If Nova wants to just run for it and just run away, you can absolutely do that. I don't want to run.
Starting point is 00:46:22 I don't know how your friends will judge you. I just want to be within 120 feet of him. Yeah, if you want to just like, you want to back up all the way, you can absolutely just back up all the way. Yeah, can I just back up? Yeah, sure. So like, there. Sure. Yep.
Starting point is 00:46:35 So that's Nova's Ghost Sentry. Raffle smite please! So you cast raffle smite, you channel some of the last of your vestige of energy into your axe. And then you're going to charge him again. Yes! Turn around. Turn it on! Stringing the axe. And then you're gonna charge him again. Turn around. Yes, head on. Stringing the axe. I love it, go for it.
Starting point is 00:46:49 So attack roll. Someone needs to do damage on it. Yeah. Yeah. I just don't want him to take my head off. So. Or lacerate you there. D8 plus three.
Starting point is 00:46:59 Oh, you need to make the attack roll first. Oh yeah, whoops. 17. Plus five, easily gonna hit. 22. Hits. Nice. And 5, easily gonna hit. 22. Hits! And then d8 plus 3. 5. And then what's the effect of wrathful smite? And then the effect of wrathful smite is an extra 1d6 of psychic damage.
Starting point is 00:47:14 And then if the target is a creature, you have to make a wisdom saving throw or be frightened of me! GG, we did it. He's dead. So another d6 psychic damage from me. Give us the HP marks, another 8. Inspiration. Okay. So you watch as this time the HP marks, another 8. Inspiration. Okay, so you watch as this time the blade connects, the energy flows into him. You see him startled look at you.
Starting point is 00:47:33 He's just like, I'm not afraid of you. I was born in the shadows of a mountain. You think I'm ever afraid of a creature like you? But you can see his mind rattled slightly by the psychic damage. Not frightened, sadly, past his wisdom thing. Rattled all day. So that is Sentry's go. Arvel spends his whole turn reloading.
Starting point is 00:47:53 At the start of his go, he's going to look at Sentry. He looks over at Nova. Running away, huh? Yes! Shame. Means leaving your friend to die. Sentry, you get an attack of opportunity as he steps into the shadows No
Starting point is 00:48:07 And then appears here No! Attack of opportunity please Attack of opportunity Kill him! So this is an attack, normal attack, so you just make a normal melee attack with your axe But kill him at the same time 16 plus, was it 5?
Starting point is 00:48:16 Your attack range is 5, 21, that's gonna hit 21, fantastic, and then 8 plus 8 plus 3 Ah! Ah! Come on! 5 Yep You just clip him on the back And you can see you cut through
Starting point is 00:48:27 And his blood is dripping From many of these wounds But he just kind of grunts with it Steps into the shadows Appears next to Lucius and Quill Quill One attack comes down at you Does it?
Starting point is 00:48:40 That's with advantage, Mark And it's not magic critical here Thank you for your unconscious So Just to remind you Yep, I know Can I have double inspiration, please? Does it? That's with advantage, Mark, and it's not matter-critical here. Thank you for your unconscious. Just to remind you, can I have double inspiration, please? Tom, you're still talking. Could you not use your inspiration to, like... I'm panicked! Can you not use your inspiration to, like, max ACF?
Starting point is 00:48:59 I can't do shit. I know, because you're stabilised. So, you are still at zero, right? You are still unconscious. I need to check this. This is quite important. Beautiful. So good.
Starting point is 00:49:11 It's so real. It's like I'm there. Meanwhile... Oh. The horror. It was just on the floor there. You just killed yourself with a rock. Yeah.
Starting point is 00:49:19 Oh, no. I'm afraid that that is two automatic death saving throws. What? with a rock. Yeah. I'm afraid that that is two automatic death saving throws. What? Two of them? It's two automatic, because it is a, if you take any damage while at zero hit points, you suffer a death saving throw failure. If the damage is from a critical hit, you suffer
Starting point is 00:49:39 two failures instead. If a creature is unconscious, any attack that hits the creature is a critical hit if the attacker is within five feet of the creature of which he is. That's two death saving throws, Quillac and Kalar. The other two attacks, as he has he does this out of spite, he's not actually trying to kill Quill, he does this as a message to Nova of like, you're gonna run away are you? Fine. There's your friend dead. Then he turns on Lucius because Lucius is an immediate threat.
Starting point is 00:50:07 Can I rules boss it again? Go on. A crit would make an injury save. Yep. Can he use his inspiration at any point right now? Yeah, if he wants to. I'll use my inspiration to stop this. You have advantage. Do you want to use it now or on your next
Starting point is 00:50:22 death saving throw which could kill you? I'll use it on my death saving throw next turn, I can face another injury. The constitution? 9. I need you to roll a d20 for me please. Oh no! Alright, so... If a creature is knocked to zero hit points multiple times in the same encounter, then the risk of injury increases.
Starting point is 00:50:46 Each time a creature rolls on the injury table, it's each time they roll on the injury table, so you're fine. Someone pick one of these D20s. I am not taking responsibility. I'm not taking responsibility. No, do it, just do it, just do it. Oh, I was going to pick this one. Three. Wait, did you roll?
Starting point is 00:51:01 No, you didn't roll. So the only person who sees this is Lucius. As this wicked, kind of, bladed grapple goes down, it catches Quill in the face and gouges out an eye. What the hell?! What?! No! You have perception!
Starting point is 00:51:21 You have disadvantage on perception checks that are lost. No! And ranged attacks. If both of your eyes are wounded, you are considered blind. So you can choose if it's left or right. Oh, you can choose. Oh, yeah, you can choose. You get a choice. So, Lucius, you watch as this thing just rips the eye,
Starting point is 00:51:36 and it causes a deep scar all the way down the girl's face. Like this jagged thing. And then two bladed sacks come your way. The first of which is an 11 to hit you Lucius the second one, wow I rolled really bad 14 you've got no ability to resist
Starting point is 00:51:54 I'm gonna go down so that's gonna be 6 points of slashing I'm down I mean he would have done necrotic damage but you're down anyway so can you make a constitution saying throw a form of Christmas? We bond draw.
Starting point is 00:52:08 In fact, actually, hang on, I need to work up a DC, so this would have been... Oh, my God. Six. I mean, yeah, the D... So the necrotic damage would have dealt... Shall I lose 19? The necrotic damage would have dealt 17 damage to you. So the number would have been 20, so you took six, so it would it would mean 23 half of that would have been 11 so yeah you failed can you
Starting point is 00:52:28 roll a DC can you roll a d20 for me please come on Rose dice six you your part of your leg is torn your leg is broken You look as this guy just decimates quill and Lucius and looks at you I'm just gonna start crying. Yeah, she's just gonna start crying Lucius, death saving three, please. That's hot.
Starting point is 00:53:09 That's cocked. Okay. It was an eight. It was cocked. It was cocked. 18. 18. One success.
Starting point is 00:53:17 Lucius, Quill, I need you to make a death saving three. Yes, you may use your inspiration. Can I have another
Starting point is 00:53:22 inspiration just immediately after because of how many rules I've reminded you of? Possibly. Come on. So two, you can roll twice, take the highest. Okay, that's 11, so I have succeeded.
Starting point is 00:53:33 And a natural 20. That means you automatically stabilise. In fact, you might go to one hit point. Really? Yeah. Oh my! I want to say Siaska, but that's not the one I worshipped! Hesper! By Hesper to say Siaska, but that's not the one I worship. Hesper. Hesper.
Starting point is 00:53:47 Hesper by Siaska. I have not had to check this many rules in a while. I have the power. Dash it. Instantly dies. Dude, let's not get ahead of ourselves just yet. If you roll a 20 on a d20, you regain one hit point. Oh my god, so both those failures are gone. But, so, you can't wake.
Starting point is 00:54:04 I'm going to make a check for him to see if he notices. I'm gonna give him disadvantage because he is in combat. Don't say see it too soon. You don't know if he's noticed you or not, but yeah, you kind of like, you kind of feel it and your eye is completely ruined, it's just covered in blood, you can barely see out the other one. But you are alive. I see him in 2D.
Starting point is 00:54:23 Um, that's at the end of calls go Nova you can see that this brute is wounded you can see dozens of like bloody marks all over his body and he's you know he's kind of got like a boot over Lucius's body and he's just like swinging this thing now she's just gonna like full-on crying at this point and just screaming, why? You don't even know me, why? Because hunger compels me. I'm just going to hold up one hand.
Starting point is 00:54:58 She's got no words. You're holding Xiangong in the other. No words. I'm going to hold up and I'm going to Eldritch Blast, but also... Can I green? No, I can't because it's not on melee. So Eldritch Blast? So I'm going to Eldritch Blast.
Starting point is 00:55:11 Sure, give me an Enchiridion. It's a nine. Nine. But through the tears and the pain, you just can't focus. The energy comes out, but it kind of almost just falls short and just kind of like dissipates into the air in front of him. Just this emotion kind of like throwing you all over the place
Starting point is 00:55:32 unable to control yourself. You can still move in bonus action if you have anything you'd like to do. You can start moving towards him. You can, what would you like to do? You can make a run for it. Arvel is like kind of trying to give you cover. I'll stop moving closer. Okay. Yeah.
Starting point is 00:55:49 Sentry. I'm going to be so furious. My eyes are just going to go black. I'm going to be so mad. I'm going to charge it and full on again. I'm just going to keep charging it and trying to hit him. I want to swing my axe but try and aim for one of his arms.
Starting point is 00:56:06 Okay. Wow. Try and chop one of his arms off. You're basically, at this point, Sentry is stood over Quill and Lucius. You're like literally planting yourself over them. Just swinging the axe. Go for it.
Starting point is 00:56:19 Give me an attack. Yeah. Badass. Nine. This time he brings the chain up, manages to wrap it around the axe and swing it to the side. I'm able for you to hit.
Starting point is 00:56:30 At the end of centuries go, Arvil. Arvil will also move up, can you move the D4 just closer to behind Nova? Away from the... Yeah, he's gonna move towards you, just move him just behind you. And he's got two bolts and he's just like, get away from them!
Starting point is 00:56:47 His accent, he says it in a Texan accent. In a Dwarven accent. That is 14, just hits. A thumb. Ooh, nine points of damage. Oh, come on, Arvel. Good boy. Well, I don't want him to take your thunder,
Starting point is 00:57:03 but you can see another bolt kind of like thuds into this Goliath's leg. He's like, argh! I don't care who you are. You miserable little creature, fight me like a real man. take your thunder, but you can see another bolt kind of like thuds into this Goliath's leg. He's like, ugh! You miserable little creature, fight me like a real man. He calls out. That was Arvel's go. His go. He's going to go ham on sentry. He sees this figure in front of him denying him this kill.
Starting point is 00:57:19 Furious! Alright, first attack is going to be a 21 to hit. Yeah, that hits. That's going to be 8 points of slashing damage. Okay, sure. But then this red necrotic energy is going to come out. That's going to be another 5 necrotic. Still standing.
Starting point is 00:57:36 Yep, still standing. Second attack is... Ooh, that was a 3. 9 to hit you. No way. Second attack is a 13. No so you just blocking them as best you can just stood over them as you the two of you are just battling it out now is frenzy of blake luci So that's now two failures. Oh, it's one success, one failure.
Starting point is 00:58:07 One success, one failure, okay. No, sorry, yeah, it was Quill that was on the two. Quill, you're at one. You're underneath him. I'm directly underneath him. I will say at this point, considering he was attacking Sentry, he does not seem to know you're alive.
Starting point is 00:58:21 So if you attack him, you'll have advantage on any attack rolls. I'm going to Guiding Bolt his arm. You can do it at first or second level. I'm gonna do it at second level. So from underneath him, you're just gonna be like, Yeah, so I'm gonna full power Guiding Bolt. You know what, Tom?
Starting point is 00:58:35 You're gonna have advantage anyway. I was gonna give you inspiration. Okay. Oh, please. This does a lot of damage, by the way. If it hits, let's hope it hits. What the hell kind of dice were those? Uh, a ten plus...
Starting point is 00:58:52 Your spell attack. Five. Oh, it is! So, from underneath, what does it look like, the spell? Like your one eye opens. This is that one that I used down in Dwarven Den. So it's just that big streak of light. I guess at level two it's even brighter. Where's it? Is it from a hand?
Starting point is 00:59:11 Is it from your one good eye? I think it was... You kind of created a hand of Hesper, wasn't it? Yeah, a human hand sort of... Like it shrouds your own. Yeah. And that sort of launches out. So underneath him you just kind of hold it up against his chest.
Starting point is 00:59:25 He looks down and gets kind of blown back by this radiant energy. I need 5d6. Tommy Hazel. Come on. And also, future attacks have advantage on him. Nice. That's very good. Wow.
Starting point is 00:59:42 So 10, 13, 16, 19 damage. Oh hell yeah. Shit. Yes, 19 hold to Margios. He is staggering. Barts of him being blown away. He's like barely on his feet as he looks down like, you're supposed to be dead!
Starting point is 01:00:03 As he like staggers to his feet, barely alive. Bonus action or move? I mean, I could, bonus action, scratch him with my talons. Can you do that as a bonus action? Is that an Arakoma thing? Unarmed attack, my talons. But it's a special thing you can do as a bonus action? Yeah, so unarmed attacks are my talons.
Starting point is 01:00:22 Yes, but bonus attack is normally an action. Oh I see. Some creatures have abilities where they can make natural attacks as a bonus action like tabaxi and stuff so I didn't know if that was a special thing. I mean I cast a spell but I will basically just yell at sentry like now is the time just to take him down. Okay so bardic inspiration. So you get an extra d6 to your attack roll and you'll have any, anybody has advantage on their attack rolls, by the way.
Starting point is 01:00:47 And we go to Nova first. So seeing that Quill has come back. Yeah. And you can see he's ragged and now you probably can see the eye. Like it's just ruined
Starting point is 01:00:57 half of his face. And now that I'm, I know that I could help Lucius if I could get to him. I just go, and so he said, you were supposed to be dead. Yeah, you were supposed to be dead. You were supposed to be dead.
Starting point is 01:01:11 I'm going to say, no, it's your time to die. And I'm going to hold out Tiangong, and I'm going to cast Toll the Dead. Okay. So I'll shake Tiangong. So what's that for me? Is it a saving throw, or is this an attack roll? It is. Succeed on a wisdom saving throw. He doesn't seem wise. Wisdom 13.
Starting point is 01:01:26 I don't think he's too wise. I rolled a 15 and he's got a plus one, it's a 16. He just staggers and you can see these red veins growing up and he's like, no. No. Oh shit. I'm gonna take one of you with me and he begins raising this spike chain down towards Lucius. No, not Lucius. Sentry, you're going. I'm not Lucius!
Starting point is 01:01:45 Sentry, you're go. I say you're Lucius, I would have said that for anyone. I'm engaging again. Particularly not him. So you have advantage, so you roll twice, take the highest and you can add the d6. Okay. So, sorry. Let's see if you roll another higher one.
Starting point is 01:02:01 Roll the d6. Eight plus five is 13 13 oh my god Jesus Christ six six. Oh, how do you want to Do this but like yeah The shield yeah pick up the axe, and you can see his attention focuses on Lucius as he goes in for this killing blow,
Starting point is 01:02:29 and then you're just like... Screaming at him. It just embeds into his forehead. His veins begin to pulse, and they blow out of his body, this kind of black ichor. And this ichor, the blood that comes out as it hits the ground, his blood almost writhes,
Starting point is 01:02:47 like some sort of like symbiote or something like that. And then it just melts away into nothing. And his body just falls back, collapses onto his back. Out of interest. A bolt does go flying past where he was as half of it had already taken the shot. But yeah, you guys are out of combat.
Starting point is 01:03:07 Lucius, however, you are still dying. So he would go before. So give me a dice roll because if this is it to say it. Five fail. But that's only two failures. I was like, if that was a one, that would have been two. I would have died. So then we go to Quill.
Starting point is 01:03:24 I will just roll over, slap a hand on Lucius, and healing whatever the... Cure wounds or healing words? Whatever the big one is. Cure wounds. Cure wounds. Do you want to do it second level or first level? That's touch anyway, so...
Starting point is 01:03:38 First level. Okay, so d8 plus wisdom modifier. d8 plus three. Six health. Six health. It's enough to stabilize him and keep him, get him up. And with that we're out of initiative. What do you mean actually are we? Yeah, what do you guys do? Just for a technical point, I've healed five.
Starting point is 01:04:09 Okay, thanks. Just so you know, isn't it? As long as you're tracking it. I'm going to do Lay on Hands. I'm going to use five on Quill, five on Lucius. Okay, thank you. Oh, wow. Five, heal.
Starting point is 01:04:22 So is it like a set amount that you just have to share out? Yeah, I get 15. She gets five per paladin level, and then Sentry can just go, you have five, you have three. Oh, wow, okay. It's pretty good. But it's like a whole day thing. You don't get any more back and stuff like that until you rest.
Starting point is 01:04:38 Anybody else? What were you guys doing? Were you just healing, taking a moment, taking a painkiller? I'm having a pain, a broken leg. How is Nova? I've got five left I can use on Nova. Only half. Okay.
Starting point is 01:04:50 I'll put five on Nova anyway. You sure? Yeah. I'll use it all. I'm probably lower than that. It's fine. Bam. You get that.
Starting point is 01:04:59 You sure? Yeah, yeah. Okay. I just, I don't know what I'd do. I really don't know what weill would do in this situation. So all four of you, I guess like, and Arvel as well, kind of trots up to you. And you probably, I don't know,
Starting point is 01:05:11 do you guys like just slump against the ground and the rocks, like catching your breath? I'm just gonna be bawling my eyes out. I'm just gonna throw myself on Lucius and Quill and just be like, I'm so sorry, I'm so sorry. I didn't think he'd do that. Why are we doing this? This is madness.
Starting point is 01:05:26 Arvel is trying to, like, split your leg. He's like, come on. Don't touch it, don't. Please. We've got to set... I'm losing his voice because I'm, like, thinking it's like, I'm trying to set it, boy. Like, you've just got to give me...
Starting point is 01:05:38 Just focus on Birdie. He's got hit in the face. We're going to fix you all up, but we need to focus on what we can do now. I'm just, like, patting Quill's face. Yeah, he's trying, but, like, Arvel's not a medic. He doesn't really know what he's doing. I'm just patting Quill's face, like,
Starting point is 01:05:53 Quill, I'm so sorry. I'm so sorry. I didn't think he would do that. I don't think he'd be saying anything. I think he would just be, like, dead stare, like, just completely gonzo for a while. Just looking up with your one eye. And you see this like...
Starting point is 01:06:09 It's on the... It's like a real jagged scar and the eye has been carved through, so it's probably gone milky and sort of ruined now. Yeah, it's on the right side. So I've got left arm, right eye. This is episode 11. Yeah. So just for your information, Chris Trott, your movement speed is halved.
Starting point is 01:06:25 You have disadvantage on dexterity skill checks, saving throws, and any saves against being knocked prone. Like I said, for you, Quill, you have disadvantage on perception checks that rely on sight and range attacks. I'm probably going to say that's going to affect your passive perception as well. Oh, really? Yeah. So we'll probably take a minus five penalty to it, so it'll be 15.
Starting point is 01:06:42 On D&D, I'm going to put the restraint. I mean, you're still incredibly perceptive yeah still super super perceptive but restraints representing right uh sort of but yeah we need to keep it and i
Starting point is 01:06:52 think actually that's actually half six so i think we're gonna take a break yeah i think we're gonna kind of take a break and we really need to compress but man uh check us
Starting point is 01:07:01 out afterwards because as far as you can look around this site, there's no sign of the other three kidnappers or Bala. Hey everyone, thanks for listening to this episode and thanks again to our sponsors D&D Beyond and Brilliant.org. There's links to both of them in the episode description. Also, if you somehow missed the alarm at the start, we're going to be at MCM Comic Con in London on the 26th and 27th of October
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