High Rollers DnD - High Rollers: Aerois #118 | The Gang Commits a War Crime (Part 1)

Episode Date: July 12, 2021

Who would win? 5 level 15 player characters or one heavily armoured floaty boy? Check out the map for this episode on our Patreon (for free!): https://www.patreon.com/posts/53319984 We're sponsored by... D&D Beyond! The ultimate Dungeons and Dragons toolset. Clean up your dungeon delving life and speed up your games here: http://bit.ly/HRDNDBeyond2021 Support the High Rollers and get early access to podcast episodes (and more) on our Patreon: www.patreon.com/HighRollers Music courtesy of Epidemic Sound Learn more about your ad choices. Visit podcastchoices.com/adchoices

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Starting point is 00:00:00 Pickaxe. Get to see it for details. At Best Western, when you stay three nights this summer, you earn 10,000 bonus points. And while you're reliving your summer childhood road trip memories, they're creating new ones. So check into any one of our more than 2,300 hotels and make more memories to look back on. Here, we'll set the scene. You put the load right on me.
Starting point is 00:00:44 Life's a trip. Make the most of it at Best Western. Visit bestwestern.com for terms and conditions. Hello, welcome back to High Rollers, a Dungeons & Dragons podcast in the world of Erois. We're sponsored by D&D Beyond, the ultimate online D&D toolset for both players and DMs. Make your dungeon-delving life a million times easier with D&D Beyond using the link in the episode description. Hello, welcome back to Erois.
Starting point is 00:01:30 Last time, our Stormchaser crew, the party, have made their way on the Sky City of Horizon to the continent of Gisela, the northernmost peninsula above the City of Glass, where they hope to be reunited with Herald and reunite the Guardian race with Sentry. However, things are not going to be easy as it seems the City of Glass is under siege. Fleets of airships as well as ground troops for the Sansian Commonwealth working with Calus Valkyrian have begun an assault. The party decided to head down to the ground forces and to aid them in defending and repelling these forces, as well as seeking out Harold and saving her from whatever situation Harold has found themselves in. To do so, they took a skiff from the Sky City of Horizon
Starting point is 00:02:19 and attempted to sail down into the City of Glass. However, things were not as easy as it appeared. Under a barrage of artillery fire, strong winds, and all sorts of other difficulties in navigation, the party have been blown off course. Instead, Lucius, Nova, and Aayla found themselves crash landing in the City of Glass, while Sentry and Quill were knocked far out to sea. With an airship discovering Sentry's position and giving chase, the party have now vaguely reunited on the walls of the City of Glass and on the coastal shore of Jusela's Peninsula, as this airship moves in to attack Sentry,
Starting point is 00:02:59 who is currently stood on the coast, separated from the rest of her companions. And that is where we're going to begin this week uh to set the scene we have the tall uh sort of you know nearly probably a good sort of 80 feet high walls of the city of glass all built around the outskirts of the city still covered in this uh transmuted in fact to this uh thick crystalline glass nova lucius and ayla have just reached the top of the walls and are now looking out onto a kind of open flat section of land that turns into a ragged rocky coast sentry is around 200 ish feet away from you um standing on the shores,
Starting point is 00:03:45 looking up as an enormous, a gargantuan airship is barreling towards her. Weapons at the ready, loaded with soldiers. You can see that this is not an airship like the Storm Chaser. This is a warship.
Starting point is 00:03:57 It's larger. It has more soldiers on board, manning weapons, and it is making its way towards Sentry. Quill, who was was separated has flown and is rushing up from the south of the the coastal area um and is at a great distance as well so about 200 feet away so i feel like at the very very very end of the last episode didn't i land basically right behind Sentry Shield? Well, maybe. Okay.
Starting point is 00:04:29 If that's what you remember. I thought I remembered describing you about to arrive, but not actually arriving. If I've misremembered that, then that's fine. I might have said that something really cool happened and I got ahead of myself. In which case, that's what's going to happen next time on my turn. I'm going to do something really cool. Sure. Okay. That was the eye of the storm speaking.
Starting point is 00:04:50 Sure. Alright. Well, people are saying that you did arrive, so there you go. You are now stood behind Sentry as Quill and Sentry are together again. Look, my memory is shot.
Starting point is 00:05:05 So if other people say they remember it, then that's fine. I was in a very big rush planning a very complicated combat encounter. So forgive me. Who will win? Five level 15 player characters, one airship, one floaty boy. Well, it's one floaty boy plus, and judging by the size of the warship and the number of people you can see moving on deck, there's probably more below
Starting point is 00:05:30 as well, around about 40 enemy soldiers all armed with Valkyrian weapons on the actual airship itself. This is not just a fight against the airship. It is the airship's crew also involved.
Starting point is 00:05:46 The ragged, rocky shore is very rough. Most of it falls into kind of short cliffs that Sentry managed to climb up. Oh, actually, no, you flew over on your periton before it perished. And yeah, the rest of the space, though, there's not a lot of cover between the coast and the walls. There are broken remnants of arcane cannons and things like that on the wall, rest of the space though there's not a lot of cover uh between the coast and the walls um there are broken remnants of arcane cannons and things like that on the wall but they have all been transmuted to glass and do not look like they are functioning um and that is where we're going to pick up this week everybody uh with initiative pretty much oh okay okay fancy Oh speedy boy my speedy boy
Starting point is 00:06:29 today see not bad not well I mean I literally rolled in that 20 and a 1 that's good job you have advantage not so Lucius, what have we got for Lucius? We've got a 13 for Lucius. Virion, Elowen, and Elnest too. Key like Adkalar. We've got a 17 for Key like Adkalar of House Kalar. Aayla, total? 25. For Aayla.
Starting point is 00:06:59 Ventry. For Aayla. A 4. A 4, excellent. Again, the two extremes. Nova Vija. And we've got an 18 for Nova Vija, House of Vija. Nice.
Starting point is 00:07:13 Perfect. All right. Just as folks know, by the way, because I get this question a lot, the map I'm using today for Roll20 I made on Incarnate, which if you haven't checked out before, it's not sponsored, but I use Incarnate a lot recently for very cool maps. Each square, for those of you who can see the map podcast listeners we will try and describe stuff as we go but those of you are watching live or watching on youtube um each square on the map is about 20 feet um so you're gonna have to kind of factor in a little bit there
Starting point is 00:07:39 of of half movements and stuff like that um as you do. This is a big map. You can see that the airship, the enemy warship, is a gargantuan creature. It is massive. It's about 20 feet wide and maybe about 100 feet long. Wow. It's total distance. I have also calculated it so it should, the rulers and stuff should be correct.
Starting point is 00:07:58 It does work. Nice. Okay, cool. Around then. So it's about 140 feet away from me in Sentry then, at the moment. Ayla, I mean, you have probably been the first one. You've run up these steps
Starting point is 00:08:12 and got onto these crystalline battlements of the City of Glass, and you can still, there are battles and things going on somewhere in the city. You can still hear the bombardments of the artillery cannons of Horizon fighting other airships, but you see before you this immediate scene. city you can still hear the the bombardments of the the artillery cannons of horizon fighting other airships um but you see before you this immediate scene you can see this single airship
Starting point is 00:08:30 has pursued sentry and is about to engage sentry and quill but it is a fair distance away still um as you reach the top of the walls what would you like to do she wouldn't know what to do. She can't get there. How tall up is the wall, did you say? It's about 80 feet. The airship is probably about 300 feet up in the air as well. So I don't know what to do, you guys. It's kind of a descent angle.
Starting point is 00:09:01 It's really far. Anything we can take it down with from here? Like, closer? I don't know what to do. I can make us fly. Nova can dimension door us. That's it? Yeah. Well, Nova, you can speak
Starting point is 00:09:17 because Lucius and that were speaking. I don't think it's a case of fighting. I think it's a case of running. That's my six seconds sure okay Ayla is there anything you want to do hold action or take any steps I guess I'm going to hold action
Starting point is 00:09:38 so that if Lucius or Nova cast something like a portal or dimension door, she just goes with them because at the moment Aayla's just unsure of the tactic because hammer no reach
Starting point is 00:09:54 problem. Okay. Alright. In that case, the airship, the warship I'm going to call it, the warship's turn. So as you can see that the warship has all these different soldiers on it all rushing around doing different things the warship can take multiple actions as long as it has lots of crew um so it's going to do a number of things uh the first thing it's going to do is it is going to fire its arcane cannon um at probably
Starting point is 00:10:20 sentry and quill it will hit both of you. This is like a radius effect. It's going to fire its ballista. It has two ballista. You can see kind of being rotated and mounted around. And then I think that it will use its third action to command a combat squad to basically fire a fusillade. They were going to all kind of bring out ranged weapons and fire their Magitek rifles down towards Sentry or Quill. We'll see who they're going to attack first.
Starting point is 00:10:48 Okay. I have to manually roll these because I couldn't quite do it in custom sheets on D&D Beyond. So the Arcane Cannon is going to attempt to hit both of you. This is a slower moving weapon. It's not as accurate, but we'll see what happens. Would a protection work in this case? Yes, you can try and protect
Starting point is 00:11:05 quill from this attack i would like to yes please okay uh well against you century that's going to be a 20 total doesn't hit what and then oh yeah your ac is like a thousand and then against quill would be a 15 is the lowest ah damn it yep so the century you try and block as much of it with a shield but the blast it's like a kind of explosion, you try and block as much of it with a shield, but the blast is like a kind of explosion around you. Try and protect Quill as much as you can, but your own, even for your own defense, you've only just barely been
Starting point is 00:11:33 missed by this blast bringing your shield up in time. Quill is going to take some damage here. That is going to be some force damage for Quill. Uh-oh. Uh-oh. I don't have a huge amount of hit points either. 29 points of force damage, Quill,
Starting point is 00:11:53 as this explosion kind of erupts around you. Sentry managing to just kind of deflect it at the last second. You do also see that two Ballistae are going to take long-range shots towards those they can see on the wall, having seen this blast kind of connect against that. So Aayla and Nova, these are going to be a Ballista shot at each of you. 18 to hit Aayla.
Starting point is 00:12:17 No. No. And then 15 to hit Nova. Nice. So, you know, firing from long range, these two large ballista bolts kind of smash into the walls around you, causing cascades of glass to fall down, shattering on the rocky surface below.
Starting point is 00:12:39 And then the last thing they're going to do is a combat squad, of which there are five on the ship. They are going to make a ranged combat squad uh of which there are five on the ship uh they are going to make a ranged attack uh against uh who they can see which is sentry um they are going to fire their force rifles in a fusillade so you can see that these combat squads it's like a maybe it's sort of like eight eight or ten uh all kind of like line up on the side um i'm going to treat them as one creature so they make one attack roll but they get a bonus uh as long as more of them are alive basically it's going to be a 30 to hit sentry yeah
Starting point is 00:13:10 yeah uh however it's not gonna be it's gonna be uh 14 points of force damage so you and it's like some of them are missing so like they're rapidly firing these rifles and some of the blasts are missing you but enough of them are hitting you that it causes damage basically um as you are peppered by this barrage of weaponry uh and then the ship is just gonna move it's gonna move so it just becomes flying straight towards Sentry and Quill, and yeah, towards the wall as well. Just move the whole ship on the map. Oh, crap. I mean, ships do move. Yeah, I thought it was a static background image.
Starting point is 00:13:58 This is blowing my mind. Shocking. Nova Vija. I can only take one of you. I'm gonna... invisible! Bye! Grab Ayla. I'm gonna grab Ayla's hand and cast Dimension Door. And zip us next to Quill and Sentry. Okay. And then, yeah, so zip. Zippity zip um so pop so we see this like tear in space you grab ayla you
Starting point is 00:14:31 pull her through or ayla held a reaction as well so she kind of just steps through i'd like i'd like the idea that i grab ayla but it just doesn't move she doesn't move it's just like a rock she's choosing to move uh that that's why ayla goes with you no no no you come here you come here ayla drags you uh and you walk through this this tear in space and suddenly what was you know nearly 200 feet in front of you becomes your immediate surroundings um as you look up and this ship is coming down at an angle it is like barreling towards Sentry. And you can see that there is this giant sort of reinforced ram hull that is
Starting point is 00:15:10 coming towards you. Are they flying right now? Hello! They're on the ground. Okay, cool. Hello, gonna make you all invisible next, and then we get out of here. Okay, cool. Yes, thanks. Bye! Okay. Hi, Nova. Hello.
Starting point is 00:15:28 Hello. Ayla. Ayla. Oh, it's good to see you. I am going to... So I've still got Expeditious Retreat concentrating. I checked for that on the last hit. But I'm going to Beacon of Hope and hold that in Elder Quill, and that's going to hit the four of us now, which is pretty cool.
Starting point is 00:15:48 Okay. And then I'm going to glug a Superior Healing Potion as a bonus action. Do I get maxed from that because of Beacon of Hope? You would, yeah. Technically, Beacon of Hope is active and it maximizes any hit points restored. I mean, unless it says only from a spell or does it just say any hit points you regain are maximised? Let's see. For the duration each target, blah, blah, blah, blah,
Starting point is 00:16:12 regains the maximum number from any healing. Cool. So I get, what's eight times four? I do. 32. Oh, my God. So plus eight is 40. 40 HP healed from a potion. Amazing. So, plus 8 is 40. 40 HP healed
Starting point is 00:16:25 from a potion. Amazing. I'll mark the potion off. I'll mark the potion off. Yeah, but I need the healing. And I guess I want to kind of nudge away a little. Well, I mean, I'm waiting for Nova to do something, so I'm not going to move.
Starting point is 00:16:42 Okay. Alright. Sure. Up on the ship, it seems that with the ship barreling towards you, two more of these combat squads are going to take aim, and they're going to fire at Nova and Ayla, the two new arrivals. They're just basically lining up along the sides of the ship,
Starting point is 00:16:57 and as it kind of barrels forward, they lean over and all blast you with a barrage of fire. So, against Nova, that is going to be a 22. That will hit, yes. That is going to be 11 points of force damage. And then against Aayla, that's a 19.
Starting point is 00:17:15 Oh, just. Just hits. That is going to be 13 points of force damage. So, you know, just being peppered by these stinging blasts of fire, like all falling around you, some of them missing,
Starting point is 00:17:30 some of them hitting you, but enough to kind of singe and burn, cause injuries as you do so. Lucius. Right. Lucius is going to panic. However, still do things. On your own.
Starting point is 00:17:55 I'm going to walk uh however still you have been left on your own i'm gonna walk over or run over trot over to the cannon here i'm gonna just remind you as i described this very briefly but i think you were getting stream stuff ready all of the wall the cannon is turned to glass it is non-functional umal. It is turned to glass with the rest of the center. Okay. I'm going to cast Fly on myself. Okay. And then I hover at the wall in anticipation of them coming towards me. Okay, sure.
Starting point is 00:18:20 I've done. That's my action, isn't it? So yeah, that's what I'm doing. Okay, sure. There is a captain on the ship. The captain is just going to command his crew. Doesn't need to take an action this turn. So, Sentry.
Starting point is 00:18:35 I'm going to cast enlarge and go big time. And then I want to try and... Big. Big time. I want to try and... Big. Big time. I want to, um... I want to try and talk to the ship. Can I... I want to try and...
Starting point is 00:18:53 Hello, ship. Hello, ship, how are you? But no, I want to try and just convince them to stop. Like, in... Like, tell... I don't know! I don't want them to... I'm going to... I don't want them to fight.
Starting point is 00:19:08 It's a lovely idea in a sense of, but also what I'm going to say is this. At the moment, they have no reason not to attack you. So unless you're going to offer them something, like if you're just going to try and be like, no, don't fight us, it's probably not going to work because they have numbers, they have strength, they're in a position of power. If they were like heavily injured or weakened,
Starting point is 00:19:27 then maybe there'd be a chance of something like this succeeding. But I think that, yeah, it's going to be very difficult to convince people who have taken no injuries to just stop. Unless you're going to surrender, unless you're going to try and offer them something. As she goes massive. Yeah, it's a hard sell. Let's put it that way.
Starting point is 00:19:48 Okay. I don't want to say no, but it's the kind of idea that this would be an incredibly hard DC. Yeah. To convince them not to attack. When they're attacking the city, you are clearly foes or potential foes.
Starting point is 00:20:07 Yeah, it's a tricky one okie dokie um i mean you may certainly always try but i just want to warn you that maybe save that for when you've injured them or like when they're on on the run or like you know you've got the upper hand that's always a stronger position to try and make those kind of bargains from all right in that case then i will uh prepare an action to get out of the way or to not get out of the way but uh uh can i like move in front of someone if an attack is made against them sure yeah yeah absolutely yeah yeah yeah i'd be a shield. Just get ready in case something like that happens. Sure. Okay. Perfect. All right. In that case, we jump back up to Ayla.
Starting point is 00:20:53 So Sentry, you've kind of enlarged. I'm assuming at the moment you are at the front. Ayla, I'm assuming you're also kind of next to Sentry and then Quill and Nova are behind you, yeah? Probably. Sure. How far? How do I do the little ruler thing? There's like a little circle on the ruler
Starting point is 00:21:12 icon. It's about sort of 60, 40, 60 feet away. I'd say the front of the ship is about 40 feet away from you. 40 feet? Mm-hmm. Okay. It is angled down to try and... Like, it is coming in.
Starting point is 00:21:30 And you said that they have like a... Like a cannon on the front, right? Like a force cannon. There's technically two. There's one on the top and then there's one on the bottom. And the one at the bottom was the one that took the shot last time. So it looks like one's designed for like shooting ground and then one's for shooting other airships. Can I try and take out the one on the bottom with throwing my hammer at it?
Starting point is 00:21:58 Yeah, you can certainly try. I will rage as well. I would like to try and throw my hammer. Sure. That is going to be... Yeah. Nope, sorry, you're making the attack wrong. That's what I was going to ask you to do.
Starting point is 00:22:13 Perfect. No, please don't. Think about it. 26 to hit. 26 will hit, yeah. The cannon on the other side, it's kind of built into the bottom of the hull. The hammer, crackling with lightning, it surges up and strikes into the cannon.
Starting point is 00:22:31 Okay, so the ship can't make a dexterity saving throw, so I guess it just takes the damage? Technically, it can make a dexterity saving throw. It's very, very bad at them. Could you make one? Because it's a massive giant ship. I mean, you rolled the attack bonus. I would say that you're just going to try and beat the cannon's AC. I don't think that it needs to make the dexterity saving throw. It's just going to take the damages as if you'd thrown the hammer and then the lightning goes off. So, ooh, I rolled full damage on my dice.
Starting point is 00:23:12 filled damage on my dice uh uh 21 hammer damage and then oh six oh i rolled two sixes on my dice what's happening so the lightning damage does not seem to be as effective so half the lightning damage so that was if you got two sixes 12 so six for that right 20 21 total lightning damage 20 so half to 10 so 21 hammer damage and then 10 lightning damage for 31 total damage so the hammer throws through and the impact of the hammer cracks parts of the crystalline um you know barrel of the this arcane cannon this magitek magical cannon the impact of of the hammer cracks a section of it and you see parts of it break away. The lightning does seem to echo around it and it kind of singes it and you see it smoke,
Starting point is 00:23:50 but it seems that some of the lightning was maybe absorbed or resisted in some way. But yeah, the blow kind of smashes against it. The cannon still seems operational, but a heavy blow for sure. Okay, I can't really do anything else. Uh... And then Hammer comes flying back.
Starting point is 00:24:10 Oh yeah. Okay. Alright. On the warship's turn, its first action is going to be to ram. It moves 100ft in a straight line. So, hang on. let me just measure so ramming
Starting point is 00:24:28 ram to the ground we win it scoops and it's this ship is huge and it's got this giant ram built into the front of it so when it hits the earth it churns the rocks and it kind of scrapes the ground as it does so. Holy crap. It means that the Hulk, or the Ram in this case, is going to take some damage. But all of you need to... So you have a choice. Each player who the ship moves through must make a choice.
Starting point is 00:24:57 A creature can try and dodge or brace against the ship. If a creature wishes to dodge, they must use their reaction. So if you don't have your reaction sentry, you can't make the dodge attempt because the dodge attempt is you are going to try and move out of the way before the ship reaches you. Basically, so you spend your movement to go to one side. Basically, if you can't dodge or if you, you know, don't have enough movement
Starting point is 00:25:24 to get out of the way, then you're basically going to be making a strength saving throw against this thing smashing into you. So what do you guys want to do? I do have Expeditious Retreat. Does that help in any way? Yeah, if it's active. So basically, if you want to dodge, you use your reaction
Starting point is 00:25:40 and then you can move your movement speed. Okay, awesome. I mean, I can move like 100 feet, so I won't do the entire thing. Sure. I want to move off to the side as much as I can. You basically don't want to be anywhere where the hull of the ship is going to touch you.
Starting point is 00:25:59 So the sails, the things on the side are fine if they touch you. It's a massive airship, you duck under them or whatever, but it's the hull of the ship itself. Yeah. What's the save to dodge? Sorry? There's no save to dodge. You just have to use your reaction if you have it.
Starting point is 00:26:15 Oh, okay. Use your movement speed to run out the way. If you don't have your reaction, you must make a strength saving throw to brace. I'll run. I mean, I feel like this ship is about to crash into an enlarged sentry. Something is going to take more damage.
Starting point is 00:26:30 I don't think it's sentry. I can't move my token, by the way. I mean, sentry's only large. This ship is gargantuan. Yeah, I know, but there's going to be a sentry-sized scrape along the entire bottom of the ship. Poor sentry gets knocked away and gets
Starting point is 00:26:45 impacted with a colossal force. Nah, I believe I have faith. I mean, that's fine. Absolutely. Can you move me 45 feet? Because I can't move my token. Why can you not move it? It's got reset to be able to do it. So weird.
Starting point is 00:27:04 Is it because you're still on ruler mode? K.E. Ah! You need to click back up to your cursor. Sure. Alright, so three of you scatter to the sides as this thing just moves through.
Starting point is 00:27:20 This is just one of its actions, but Sentry, having protected Quill, you just don't have the reaction speed to be able to run out of the way, so instead this thing comes towards you. I need you to make a strength saving throw for me, please. I get advantage because I'm big. You do? And you get to add a d4, I believe.
Starting point is 00:27:38 Big rolls. 19 plus a d4. 20! 20! DC's 21. Oh, no! So you watch as Sentry is pummeled by this thing.
Starting point is 00:27:56 First of all, Sentry, you are knocked to either side 50 feet, and you're going to be not prone, but you also, this thing hits you so hard like with all the force of this ship coming in at full speed it it hits like a it hits badly it hits like a warship that's 68 bludgeoning damage as this thing slams into you and sends you flying let's just
Starting point is 00:28:42 uh roll a d4 up towards those guys keep touching the ship uh so 20 so century so quill you watch a century gets like thrown to the side slams into the ground leaving this kind of like drag mark where she gets impacted into the ground oh next to me yeah amazing my bigness goes i'm no longer big remember we did change it rihanna you don't need to concentrate on business concentrate oh. Oh, thank god. Yeah, because we changed it because we talked about how it was basically really shitty that you would use it and then it would go away. So, yeah, you're still big, you don't have to worry about that. You're big for a minute, it doesn't change. Still big. But yeah, you watch as this ship then just sails forward, basically.
Starting point is 00:29:23 That's okay, I mean, all its weapons, or its big weapon is at the front, which is now pointed at Lucius. Yeah, exactly that. So Lucius is flying and it does still have a cannon on the top. And the other problem is that there's now a big
Starting point is 00:29:39 ship between us and Aayla. Ah, you're fine. Don't worry about me. Aayla will find a way through it. So it's Ram you're fine. Don't worry about me. Ayla will find a way through it. So it's Ram is one action. Life will find a way. Whenever it fires a weapon or does one of these special actions, it means that one of the squads on top doesn't get to do anything else
Starting point is 00:29:55 that turn, by the way. So it kind of uses its crew as a resource. However, Lucius, yeah, you see this glowing cannon at the front of the ship like and it fires towards you. I picture it just, you see that glow through a thick mist of smoke that's just been churned up. And all I see is this airship pushing through.
Starting point is 00:30:16 Yeah, so also it kind of dips upwards. It's only maybe sort of 20 feet off the ground, but this thing does look like it can turn pretty sharply if it needs to. But it's kind of dug into the ground in a scoop and then it's now making its way back up into the air. So, Lucius. That's a 24.
Starting point is 00:30:33 My AC is 14. Is there anything you would like to do? Do you have shields or anything? I'm flying, so I'll look good as i get hit okay nice i'm gonna die me too bud
Starting point is 00:30:56 oh my god that's gonna be 26 force damage lucius. As you're impacted, can you make a concentration check for Fly as well, please? DC is 13. 14. So you manage to stay in the air as you're hit by this enormous explosion. And then for its last action, it's just going to fire its two ballistae. One is going to fire at Quill, one is going to fire at Ayla. Quill, ballista.
Starting point is 00:31:29 That is a 17 to hit. Yeah, I have no reaction, so yeah. 16 piercing damage. Ballista kind of screams past you, scraping alongside. Ayla, that's a 10 to hit, so you just Ballista kind of screams past you, scraping alongside. Aayla, that's a 10 to hit, so you just manage to kind of sidestep as it... into the ground.
Starting point is 00:31:53 You hear the shouts of the crew on board, just like, Prepare for Zalad! Rainfire down upon them! NovaVeja. Hi. So I am next to Quill and Century. Yeah, not quite next to. You're about sort of 20-ish feet.
Starting point is 00:32:14 About 20, yeah. Okay. Suddenly, my plans don't seem gravy. Question. On Teleport, plans don't seem gravy um question uh on teleport um so it obviously has the little fun um table of conditions um if i wanted to teleport to where lucius is um would that come under i feel like it would be seen casually um because i'm i don't know because i'm looking at it i'm looking at it yeah you're looking at it i would say very familiar very familiar yeah i'd count as very familiar i mean teleports a big spell to go what 200 feet so it's but if you want to use it absolutely
Starting point is 00:32:59 yeah that's fine um i'm out of pools and i I've just seen Lucius take a cannon blast to the face. But keep in mind, Lucius is up in the air as well. He's like 60 feet in the air. So if you teleport next to Lucius, you too will be in the air. I'm not next to him, but... If you want to be on the ground level, yeah, you could be on the wall underneath him. Yeah. Yeah.
Starting point is 00:33:21 You could be on the wall underneath him. Yeah. Either way, I'm going to move up next to Quill and Sentry. Is Sentry looking bayered? Like, bayered. Yeah, bayered. Pretty bad. Okay.
Starting point is 00:33:39 Yeah, pretty bad. I'm going to... Because I feel like if I make us invisible, then Quill's going to need to do some do some heels and that's gonna break invisibility. So So I would like to you to heal you you can't yeah. Yeah. Yeah, okay Change a plan. I'm gonna tell the ports over to Lucius and then if I can I'll figure out a learn a second. I'll think I'll figure out Aayla in a second.
Starting point is 00:34:04 I'll figure Aayla out. I think Aayla's actually okay, because this thing's only about 10 feet off the ground right now. So I think this is Aayla's one chance at the moment where it's dipped down. Change of plan. We need to stay behind this big ballista thing on the front. Well, I can stick us here then! In which case,
Starting point is 00:34:28 change of plan again. Um, yeah, I'll get us out if it's super bad. Um. As a point, by the way, when that ram did hit Sentry, the ram looks splintered and broken and you know, it took the same damage that
Starting point is 00:34:44 Sentry did. It took 68 bludgeoning damage like this ram is like broken and fractured in places it doesn't look like it can probably do that it can probably do that one more time and then the ram will be broken so okay can i see all the crews on the bridge so you guys are on the deck sorry mind you're on the ground and the ship is up in the air but because it's flown down low, you can see that there is, yeah, like a full squadron of troopers, of soldiers up on this ship. Sixtieth. I'm just pondering dropping Maddening Darkness on the deck
Starting point is 00:35:20 to just blind everyone. So I'm going to do that. I'm going to drop Maddening Darkness on the deck of the ship in the hopes that it will blind everyone. It fills a 60 foot radius of magical darkness. And anyone
Starting point is 00:35:36 dark vision can't see through this. So you've got a choice. You could hit the three units on the front. You can't. There's like a kind of like interior section protected by some walls where some of the crew are. Or there's one on the back who seem to be sort of like part of the firing squad. So if you wanted to catch the most, the three on the front who are manning the weapons would be the group to go for that. I think front crew.
Starting point is 00:36:03 Yeah. So if I drop it. Yeah. Okay. 60. And uh what's like radius though so it would it would catch yes but it's the thing is is that there's people inside they're protected by like an interior section okay um so there is no saving throw but when a creature starts at turn in the sphere, it makes a wisdom saving throw, taking 8d8 psychic damage on a failed save or half on a successful one. Okay, so when they start their turn. It's magic darkness, though.
Starting point is 00:36:35 So on the start of their turn, they'll take damage if they're in the sphere. The interesting thing is, I guess if you're attaching it to the deck of the ship, it will move with the ship as well. Ignore this roll. I accidentally clicked the wrong thing. As your darkness spreads from point to point, you choose to fill a 60-foot radius sphere. Spreads around corners. Okay. Speaks gibberish when a creature starts its turn there so because of the way i'm doing these to make it easier rather than having 40 individual monsters i've grouped the
Starting point is 00:37:12 actual soldiers into squadrons of like eight and i'm treating a squadron as a single monster but they take extra damage from attacks that affect an area so they're basically they take double damage from any attack that affects a wider area, right? Because that's the only real way to kind of like counterbalance, like rather than me making 40 attack rolls, they do less damage to you guys and they take more damage from area effects, but I pull their hit points together
Starting point is 00:37:38 and certain spells are less effective and stuff like that. It's a crude balancing way of doing it. Okay, so the darkness, it's a 60-foot radius, so... Yeah, is it... I can never remember, like, a radius is half the
Starting point is 00:37:55 diameter, like, the thing. I always get caught up on this. Yes. The center of the circle to the edge. That's the radius. So it would actually be... It's bigger, so it's twice its size. Yeah. But then at the same time, the ship is supposed to be...
Starting point is 00:38:12 The ship is like 100 foot long, so... So 60... Yeah, 60 is like that. Yeah. And then it's half that. So it should be... So it's 120 foot across, basically, like that. Yeah. And then it's half that. So it should be... So it's 120 foot across, basically, like that. Yeah.
Starting point is 00:38:30 Yeah, okay. So yeah, the entire deck of this ship is just covered in darkness, this kind of sprawling gloam that spreads all around it. Just completely engulfing the top deck of the ship, basically. And you hear the cries and shouts from within. So that paint pretty much everyone, right?
Starting point is 00:38:51 Except the guys in, I guess... Well, like I said, there is a section in the middle which is enclosed, which is where the helm seems to be. And there is a group on the back as well. But yeah, it does seem to engulf the whole thing. Awesome. According to this as well, it catches us as well, our little group in the north.
Starting point is 00:39:08 Right now, it would do if it's a sphere as well, because it means it would go around the sides. So, yeah, Quill, on your turn, that's a saving throw against you as well. Soz. All right. I'm going to use the rest. That's huge.
Starting point is 00:39:24 I'm using the rest of my movement to move out because I only moved, like, five foot, I think. And this is psychic damage, so it won't actually affect the ship itself. It will only affect the crew. Where did I start? What about the ship's brain?
Starting point is 00:39:39 Yeah. What about its heart? I can just get on the outside of it. Okay. So, Nova runs on the outside of it. Okay. So Nova runs out of her own gloom. Get out of there! Yep. Get out of there!
Starting point is 00:39:54 I mean, yeah, it's one of those things where, like, I'm not going to do the whole thing of, like, you don't know which way is out because that's stupid. Like, you know the direction you're casting it in. But it also means that the enemies have a vague recollection of where they were when this darkness arrived um cool all right well nova if that's your turn then we go to quill a good turn sure so i mean i'm in this i'm in this hell so saving through please wisdom saving through 26. Oh, with advantage as well. One.
Starting point is 00:40:28 That's half damage there. 26. It's still half damage. The second one was a one anyway. It was a one. I don't have enough D8s. I guess I could just roll it in. It's rolled it in off roll 20, I think, anyway.
Starting point is 00:40:40 Okay, so I rolled on roll 20 a 32, I think. 31. So if you want to half that. Half 15. Sorry, babe. Okay, so I rolled on roll 20 a 32, I think. 31. So if you want a half that. Half 15. Sorry, babe. 15 psychic damage. Okay, let me just make my concentration checks. Unnatural 20 and...
Starting point is 00:40:57 Oh, nine. That's one spell you lose. That's going to be my speedy boy. I lose my speedy spell. Expeditious Retreat. Expeditious Retreat goes. Right. With my Bacon of Hope,
Starting point is 00:41:12 I want to do... Shit, where is it? Where's that spell gone? Where's the spell? As a point, Quill, you cannot currently see anything. You are blinded inside the sphere. In that case,
Starting point is 00:41:23 I'll use my recollection to zip out a little bit. Great. I can't see Sentry, can I? Nope. Sentry has to take damage as well, doesn't she? And she's already... I've done a great turn.
Starting point is 00:41:38 Yeah, she's gone. So, mask your Wounds. Choose up to six creatures in a 30-foot radius sphere centred on a point. So if I put it at the edge of the darkness where I feel like Sentry is inside this dome, would it still hit her? Yeah. I don't need to necessarily see the thing,
Starting point is 00:42:01 I just need to be a 30-foot radius. So what is this, Mask your Wounds, yeah? Yes. I feel like you could estimate the radius enough for it to catch her it's more like whether it says uh choose up to six creatures in a 30 foot radius sphere svented on that point it doesn't say that you have to see the creature so as long as she's within range of the point then yes you can choose. Okay. In that case, I believe I can hit all of us. Me, Nova, and Sentry. I want to do a level 7 Mask Cure Wounds, 5d8 plus 6, maxed.
Starting point is 00:42:35 Oh, crikey. Will you tell us what that is, Tom? 46. Yeah, can you do the math? 46. Holy shit. 46 healing. That's insane. Thank you. Yum, yum. I like healing now. Holy shit. 46 healing. That's insane.
Starting point is 00:42:45 Thank you. Yum yum. I like healing, eh? I like healing. He likes healing now that he does big numbers. Tom doesn't care whether it's healing or damage. He just cares about big numbers. I love numbers.
Starting point is 00:42:56 I love numbies. Yummy yummy. And I believe that is pretty much all I'm going to do. Yeah, that's it. That's my action. Big heal. Out of the park. Crowd cheers.
Starting point is 00:43:13 Lucius is over there, half dead. Amazing. That's it. Okay. So the combat squads, all but one of them, are going to take the damage. Even those, the ones that are inside, because it does say in the spell that it goes round corners,
Starting point is 00:43:33 I'm going to say that means it can go into the lower decks and stuff as well of the ship. So it is actually kind of spreading throughout the ship as much as it can do. So they're all going to make saving throws against this. This is a wisdom saving throw, yes? Yeah, 18. 18, I'm pretty sure. What's the DC?
Starting point is 00:43:50 18. 18, I'm sorry. My brain. They have a... I have to roll an 18, a 19 or a 20. So, first one succeeds. I rolled 19. Second one fails.
Starting point is 00:44:04 Third one fails. second one fails third one fails fourth one fails so one success three failures um so uh roll i guess we could use this um yeah i guess you would roll again because it's it's on a different character's turn so i guess guess so. Okay. I've got my dice all counted out, so... All right, but this will affect everyone in this turn. 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24... Oh, God, I rolled a lot of seven. 24... What's 24 plus 38 oh my god 38 38 points of damage i rolled yeah i rolled
Starting point is 00:44:54 four sevens 72 60 yeah i was gonna say double it's 72 right yeah what was it again 76 76 is doubled 76 points so i've got to work this out now 76 points the first one halves that again to so back down to 38 oh was it 38 yeah 38 was the first yes so the So the first squad who succeeded takes 38, and then 76 to three others. My lord. You hear from inside this sphere of doom that you've attached to this airship, you just hear screaming.
Starting point is 00:45:37 You hear like... Oh, my God. Just something horrific is happening in here. So, for every 22 damage a unit takes, it loses a member of the squad. So wait, how many people did you pick in 76? I'm trying to figure out how much damage you just did then. Total.
Starting point is 00:45:58 Because that's a lot. Yeah, that's about three people die in those ones. So... Oops. Got his little spreadsheet. You now have a minus three penalty. This is the spreadsheet, exactly. Exactly.
Starting point is 00:46:14 One who took 26, so they've only... Okay, and then... It was around 250 damage, so all on everything combined. Jesus. Um, kind of worth it then. Yeah. Uh, just keeping track of everything. What am I gonna see when it comes towards me?
Starting point is 00:46:36 War crimes! Exactly. Corpses! So that's the other thing, right, is none of you guys hear, like you can't see anything. It's just this globe of darkness. You can just see sails poking out of it at one end, and in the back of the ship is the only thing you can see. It's just this globe of darkness completely enshrouded it, crackling blue energy and pulses of lights,
Starting point is 00:46:59 and you just hear screaming. You just hear terrible, terrible, terrible screaming. and you just hear screaming. You just hear terrible, terrible, terrible screaming. I like to think you maybe see the odd kind of like gruesome face or like a tentacle or something shape kind of in the mists, like just a vague, horrible shape. Misty tendrils. Dancing towards the dark side.
Starting point is 00:47:22 I knew it. I knew it was going to happen. Is there a bit of red in there? There was a dark all along. There'd be a bit of side. I knew it. I knew it was going to happen. Is there a bit of red in it? It was Hadar all along. Wait a minute. Nova, Vija, mix up all the letters. I am Hadar. Hadar.
Starting point is 00:47:36 It was me all along, Austin. I can't do anything until... The only group that can do anything is... Yeah. The only... Okay, so the only group that can do anything is the group on the back, who at this stage, I would say with a line of sight,
Starting point is 00:47:51 the only people they can really see is Quill and Aayla on the very edges of the sphere. That's like they can't see Nova because she's almost like the gobes between them. They can't see Century. They can't see Lucius. So they will just take the, in true tactical soldier style, they're going to shoot the healer.
Starting point is 00:48:08 They're just going to fire a fusillade at Quilly. Fusillade me up. This is the uninjured squad. That is a 27 to hit. I'd eat a fusillade. Yeah, that'll hit. 10 points of force damage and a concentration check, please.
Starting point is 00:48:23 DC 10. Okay. Oh, no. 10 points of force damage and a concentration check please dc 10 uh okay oh no is gone kind of pulling up your wings and you'll you know feel the pressure of these blasts of energy kind of blast against you um lucius i think anyone's that could do anything Lucius Lucius because from his perspective he saw a airship barrel into his friends in the ground spill out some smoke and then a blue thing came out of the smoke
Starting point is 00:48:57 and fired at him whilst a massive globe of darkness consumed the deck so he just sees nothing but pain and misery in his mind, so he's screaming. He grips the air with his gauntlet, almost grabbing an invisible tennis ball, and a tiny bead of light appears in his palm,
Starting point is 00:49:17 and he throws it forward, and it's going to be a vitriolic sphere pointed at the only thing that's visible outside the glow, which is the ballista. The cannon, yeah, the front cannon. Are you attacking the cannon, or do you want it to hit the deck and kind of splash out kind of thing? Well, it's got an area effect, so it's not
Starting point is 00:49:35 that huge. It's like a 30 foot cube, I believe. I think it's a 24 radius. Well, you'd still hit one squad. You'd hit the front squad and the cannon, basically. So... Those guys then. Yeah, so I have to make a save for the warship with a minus three.
Starting point is 00:49:53 18 to beat. That fails. So the cannon's going to take the full damage. Also, I believe this is acid damage, right? It will be, yes. The cannon is vulnerable to acid. The magitek crystal means that it's going to take double damage from this.
Starting point is 00:50:09 And then the front squad is also a failure, so they're going to take double damage from this as well, because they're vulnerable to an arrow. 16d4, watch as my PC melts. 47. And all the ones are twos. So, hold on. Okay, yeah, work that out, and then I'll double it. Hang on, there's a lot of ones in thereos. So hold on. Ninety- Okay, yeah, work that out and then I'll double it.
Starting point is 00:50:25 Hang on. There's a lot of ones in there that need to be updated. One. I can't see them all. One. Two. That's four. Four more.
Starting point is 00:50:36 So four more damage on that. So 51. 51. 102 points of damage to the cannon and the squad inside 12 more points of dichro mancy comes peeing their way as well well you can't see so you can only affect the cannon
Starting point is 00:50:56 I'll hit the cannon the cannon melts the front cannon on the front of the ship there are two there's one on top and one on bottom the one that fired at you Lucius There's one on top and one on bottom. The one that fired at you, Lucius, was the one on top. You melt it. The cannon just, the glass, as the globular-like orange energy and magic
Starting point is 00:51:12 spills over this glass cannon, it just turns to sludge. Over the front of the ship, completely melted. You hear, you just hear Wilhelm screams, and you see people like throwing themselves. They fall out of the airship as bodies just go flying as they leapt to try and escape this
Starting point is 00:51:32 horrible fate that has befell them. Oh my god. He's gonna fly. It's gonna be five more of those guys die. So there's two of that squad left. I don't think this is going to be so horrific.
Starting point is 00:51:48 Oh my god. It's brutal. Lucius is going to use his movement. He's flying right now so he gets 60 feet. He's going to use 40 of it to get to the rear of the wall closer towards the city of glass. Then 10 feet to duck under
Starting point is 00:52:03 the wall. So he's not in line of sight anymore sure okay uh sounds good all right thanks the captain's turn the captain in a desperate panic right this is where he has to do stuff now uh he is going to activate one of the engine systems uh which is going to attempt to dispel the Maddening Darkness on the ship. This is a D20 plus its bonus, which is plus five. And the level of the spell, what level is Maddening Darkness, Kim? Eight. It's eight, so I've got to be an 18.
Starting point is 00:52:37 I need a 13 or higher. I got a two. So you hear like a... The globe doesn't go anywhere. Nothing changes. This globe is just completely covering it. You hear shouts. You hear just like,
Starting point is 00:52:51 what the... Kind of shouting coming from within. And that's it. Century, you begin your turn in the sphere. That's a wisdom saving throw, please. Hockey docker. Do you have any advantages or anything like that? No.
Starting point is 00:53:04 Or any... 16. That's going to be 8d8 psychic damage. You chose to fight gods. I rolled a bunch of 8s, I'm so sorry. How many hit points are you on, Sentry? Because this might not be 5. 3.
Starting point is 00:53:23 I think she'll be alright. 55. If she hadn't got healed by quill this would be yeah yeah i was on nine before quill healed me oh my god holy fuck i rolled 37 Oh my god. I'm so sorry. I'm so sorry. It's all okay. It's alright. I got my magic book. It's alright. I got my magic book. This sphere of darkness just, you know,
Starting point is 00:53:54 invades your mind. You feel like these horrible cold things like trying to pull at the matrix and, you know, just do terrible things to your mind. I'm guessing you kind of stand up and then basically crawl out of this sphere. Stagger out, yeah. Like a mess.
Starting point is 00:54:10 Just like you can see parts of Cintra's armour is broken, the bays are blinking, like still stone falling out of like your armour where you got impacted into the ground. But you're still huge. I'm still standing, and I'm still huge, so don't worry.
Starting point is 00:54:27 Well there we go. Anything else sentry? So move to stand up and half movement so you just barely get out but you've still got your action and bonus action. Let's see, 20... is that... okay. It's just out of the sphere here. Can you see me? Yeah I can see you. Yep. Is that like an engine, like an outlet kind of thing? No, it's like parts of the sail. So it's like this kind of long stretch of metal reinforced wood
Starting point is 00:54:56 with sections of sail attached to it. Okay. Hmm. Can I maybe try and hit the sail that's directly above me? You can. It's about 10 feet up. I'd say about 15 feet up in the air. So melee wise, you are large. I was thinking of using a sunbeam. Yeah, sure. Yeah, I'd say you can make an attack against it. Yeah, because you're large.
Starting point is 00:55:20 If you hadn't been large, I don't think you would have been able to. But being large, I think just about. Nice. Okay. I was going to use a been able to, but being large, I think just about. Nice. Okay. I was going to use a sunbeam, but I like the idea of slashing it with my sword. Oh, if you want to use a sunbeam, by all means, if you want a sunbeam. Hmm. But I like the sword. I'm going to do the sword, I think. Yes. I will do that. I'll use my sword.
Starting point is 00:55:40 Do you want to attack the sail? Try and chop it off. That is a thing you can attack on the ship nice nice nice all right we could solo all these airships 14 for the first one is that the full no that's it that's the 14 total yeah you just narrowly miss and it's only because you have to stretch so high because of the the height of the air, you just narrowly miss it. We'll try again. That's better. 29. That will hit the sail. Cool beans.
Starting point is 00:56:10 All right, I'm going to do a level 3 Divine Smite. So that'll be 5d8, if I remember that correctly. So let's rock and roll. 5d8 plus the 2d4. so that's 22 22 points of damage okay uh so that's going to take us down to 28 78 yeah so you see the sail you do cut through uh not quite sheer off the entire sail you kind of reach in and they're magical sails so that it's not just like cloth. The sword rips into it and shreds part of these sky sails. I mean, it does cause the airship to slightly list, but doesn't seem to cause any other major
Starting point is 00:56:54 effects, but definitely causes significant damage to that side of the sails. Cool beans, cool beans. Alrighty, and I'll stay close to Quill. That'll be my turn. Okay. Ayla, you have no idea what is going on. There's just dark globe screaming, cannon. I'm enjoying that. That seems like things are going our way a little bit, so, okay. So, I think Ayla is probably smart enough to know not to go into the dark sphere of doom, where people are screaming. People are screaming, though.
Starting point is 00:57:33 Sure. She's not that quite. She's dumb, but she's not that dumb. So I think I'm going to move myself over to about here, and then I'm going to use one of the charges on my hammer to jump upon the ship, please. I can't move myself there, I'm underneath it. Oh yeah, I will. Well, we know where you are, I can't fix that right now. I'm next to the squad at the back. Yeah.
Starting point is 00:58:01 Okay. I'll just say before I do it in the messenger ring really dumb idea but I'm going for a little ride on the ship and jump on the ship damn you tokens I forgot I'm groups and there we go okay no like this I'll do it I'll fix it later so you you leap up the leap up with the swing of the hammer. Lightning crackles all around you, and in a thunderous boom, you kind of leave this crater of stone from the coast as you land onto the deck next to this crew. There's about eight of them.
Starting point is 00:58:41 They've all kind of got their rifles out, but when they see you, they quickly turn around and draw swords. But yeah, there is a combat squad next to you. Hello. And I'll start swinging the hammer. Yeah, sure. Go for it. That is going to be A.
Starting point is 00:59:05 Maths, 24 to hit. Yeah, 24 hits. So again, because these are like individuals, like this, it depends on how much damage you do. So like for every 22 points of damage, you'll kill an individual guy. But yeah, as you wade in, like they're all like screaming and trying to swarm you and you're swinging your hammer around.
Starting point is 00:59:25 20 damage from the hammer, but then a dex save. Oh, yeah. That's a fail. 15 lightning damage. So 35 total from that one. So one guy goes sailing off the back of the ship. You just get like a as the body goes
Starting point is 00:59:48 flying past. The next one. Oh, so close to a crit. I rolled a 19. 19 plus 13. That'll hit. That's going to hit. Oh, and I rolled full damage on my dice. 21
Starting point is 01:00:03 damage. Total? Total. So 21 would put us to 46, which is another guy who gets killed. Oh, my God. What have we done? Are we the baddies?
Starting point is 01:00:20 Well, I mean, this is the whole point. This is the thing. These guys aren't like normal soldiers with good weapons, but there's just lots of them. You guys are basically super-powered mega beings at this point. So, yeah, like, you've enshrouded the entire ship in a globe of evil darkness. Aayla is literally hitting them.
Starting point is 01:00:39 The strongest woman probably on Arois is pummeling them with a hammer. Like, you know, this is not good for them. You've melted the entire front of the ship with a globe of magical acid that you've conjured. You know, this is the point we're at. I'm healing my friends. But yeah, Ayla, you are just in the middle of these guys
Starting point is 01:01:00 and just wham, wham. And they're flying around. There's still six of them and they're not showing any signs of backing off they're gonna try and charge you all at once basically um i will just position myself on the ship where i'm not in line of fire of the other squads
Starting point is 01:01:16 so like behind that little room well you don't know where they are because there is a globe of darkness i mean i had an idea of where they were before but i'll just position myself as such Because there is a globe of darkness. They're all dying. I mean, I had an idea of where they were before. I saw them. But I'll just position myself as such. Yeah, if they want to try and come and kill you, it's not going to really give you cover.
Starting point is 01:01:32 But yeah, you're currently in the best position you can be. On the ship's turn, there's not really... The ship itself can't take damage from the globe. So it's from the hunger and darkness. So it's not going to do that. It is going to move. So it's going to... It hasn't had its move slowed. And then it's not going to do that uh it is going to move um so it's gonna it hasn't had its moves slowed and then it's gonna turn which takes some of its movement
Starting point is 01:01:53 okay oh it's coming our way guys well it's turning it's trying to avoid slamming into the uh into the wall as well. Yeah, not quite towards us. It's still basically in the same position, just rotated around. Pull it in. Just smash it into the ground. A strength save against a warship. I mean, I wasn't far off.
Starting point is 01:02:19 Yeah. He could do it. So I actually had, if Sentry had made that strength saving throw or if say Ayla had decided to stand there and brace, I had a full mechanic. You suplex it. Which is if you succeeded on the saving throw, you can attempt to stop it like in its place. I wish I did that!
Starting point is 01:02:41 No, I totally could have done it. The idea that like Nova and Quill would be behind Sentry and Aayla and the two of you could have been like... and held it in place. Ladies, get yourself to the front now. The next time I run... Get yourself to the front. Do it again.
Starting point is 01:03:01 You coward. Hit me again. Daria. It's thick. You coward! Hit me again! Darius! Darius! Is the sphere moving with the ship not? I think so. Nova said she attached it to the deck of the ship.
Starting point is 01:03:17 And I think... It's difficult because it's like magical darkness spreads from a point you choose within range to fill a 60-foot radius sphere. The darkness spreads around corners. I don't know. I don't know how to call this because if I leave it on the deck of the ship, it basically will fucking wreck this combat.
Starting point is 01:03:35 If it doesn't move with the ship, it creates a kind of dynamic situation where it will move over other enemies, but I feel that that's cheating Kim out of a really amazing tactical thing she's done. So I'm kind of like, reward friend for being super clever and being awesome. Do the thing which is going to make the combat
Starting point is 01:03:54 more interesting overall. I mean, I have also damaged half of my own party with this. And I'm about to take damage from it as well. That's true. Now that it's moved, actually, I've just noticed that even though the ship's pulled up,
Starting point is 01:04:08 it's not going to be 60 feet up in the air. It's maybe like 20, 30 feet up in the air. So the globe is still catching you in it. Okay, yeah, that's fair, actually. We'll leave it there then.
Starting point is 01:04:17 Yeah. So anyway, the ship moved. That was one of its three actions. Its squads, it still has a bunch of squads left. It still has a bunch of squads left.
Starting point is 01:04:25 It still has over 20 people, so it can still take all of its actions. They still need to make wisdom saving throws. Well, that's on their turn, so I've got separate turns for them. The ship itself can't take damage, so I'm not going to make it do a saving throw. Gotcha.
Starting point is 01:04:42 But at the same time, they're in darkness. Technically, they're blinded, but they could still make attack rolls just with disadvantage. So I think the same time they're in darkness technically they're blinded but they could still make attack rolls just with disadvantage so i think that's what they're going to do they're going to fire the ballistas and they're desperately going to try and hit nova but they it's they have barely any idea where you are like they're aiming where they think you were and they're just gonna and then they're gonna fusillade twice as well. Well, no, once because I moved. So the ballistas, two ballistas in your direction, basically. Because is Maddening Darkness Concentration?
Starting point is 01:05:13 Yes, it is. Yes. I am a Warcaster, though, so. Oh, so you're probably going to survive. That's an 18 to hit on the first ballista. Does not hit. Okay. 19 is my AC. Okay, this not hit. Okay, second Ballista. 19 is my AC.
Starting point is 01:05:26 Uh, okay, this one will hit because that's a 23. Um, so that's gonna be 49. That's gonna be 16 piercing damage from the second Ballista. And then that's a concentration check with advantage because of Warcaster. Okay. BC will be 10. Do I add anything? It's a con saving throw, basically. Do I add anything? It's a con saving throw, basically. It's a constitution saving throw.
Starting point is 01:05:46 I rolled a 5 and a 17, 18, 19, 20. So that's fine. And then the healthiest squad, which I think is... Nope, not the healthiest squad. That's the one at the back. So one of the injured squads is going to take a fusillade shot at you. This is with a minus 3 to its attack and damage rolls because of the losses it sustained. going to take a fusillade shot at you. This is with a minus three to its attack and damage rolls because of the losses it sustained.
Starting point is 01:06:07 So this is a fusillade. That is going to be still going to be a... 23 to hit. Yes. And then that's going to be 12 points of force damage. Oh, actually, sorry. That was made without disadvantage. That's still going to hit, though,
Starting point is 01:06:30 because I rolled a 19 on the second one. So 12 points of force damage and then a concentration check. 17 and an 8, so a 20 again. Yeah, fine. So the Maddening Darkness remains, but you are kind of being blasted from inside this sphere. you don't know where they're shooting actually technically you're blinded so attacks against you have advantage and then they would have disadvantage it's dnd um but yeah you just it really is maddening isn't it force and stuff yeah
Starting point is 01:06:59 as it blasts all around you um but that is going to be the ship's full go nova vija start of your turn, saving throw against your own spell, please. It's just like the bottom of the sphere. It's like the bottom half of this sphere is like, just caught you. 19 plus 4, so 23. But I still take half damage.
Starting point is 01:07:26 I'm rolling a lot of eight. This sucks. I hate myself. Three plus two plus eight plus eight plus six plus seven plus seven plus eight. 49 points of damage. Well, no, half. Divide by two. So 24. So 24.
Starting point is 01:07:43 Yeah. Actually, round down. 24. 24 round down. 24 psychic damage. Concentration check. And then a concentration check. DC 12. 17 is the highest! Oh my god.
Starting point is 01:07:56 I don't know what's happening. I'm rolling really nicely today. I'm against myself. Powering this spell and you feel your brain being scrambled by your own magic as you try and maintain the concentration. This is the weirdest spell situation. I know. I'm going to try and stumble out, move out. So do you want me to, I don't know.
Starting point is 01:08:17 No, no, no. Again, if they can do it, if they're vaguely aware of where you were, you can be aware of how to get out. 15, 20, 25, 30. Okay, I've stumbled out. Let me just check. Technically, Kim, those were all about 10 feet movements you just made. Oh, shoot. Yeah, because it's like 10 foot is a half because they're 20 foot squares.
Starting point is 01:08:41 Okay, having run out of all of that, 20 foot squares okay having run out of all of that can i see um the party that ayla is fighting on the back yes yeah so ayla's kind of like surrounded by these guys at the moment they're occupying them basically the same space so they're having like a fight on the back of this ship basically you can see like the the plume of the ethereum engine beneath them um and ayla is like on the back deck of the ship, just like fighting all these guys. What other war crimes you got planned, Nova? I don't know, just a little one. I can't see you cutting your dicks off at ninth level.
Starting point is 01:09:20 It's Nova's next spell. I panicked, okay? I panicked and that's what happened. It saved the fight, but good god. Good god, don't piss me off. I just love the idea that she literally cast this out of panic as well. She and I
Starting point is 01:09:37 both cast this out of panic. But I've also completely disabled most of this crew. Anyway, no, we do. I'm going to Eldritch Blast the party that Aayla are fighting. So that's three beams. So they're going to have half cover because they are up higher and the sides of the ship are reinforced.
Starting point is 01:09:55 So they have a plus five to their AC. Okay, so the first beam is 23 to hit. I will still hit. So just do the damage independently seven points of damage it's not great seven points of damage this is not doubled by the way because this is normally a single target okay um the next one is 28 to hit hits 12 points of damage. Yep. And the last one is a 28 to hit. And, oh, 10 points of damage.
Starting point is 01:10:30 So 15 points of damage. I rolled a 10 plus 5, 15. Another crew member gets killed. I told you a little war crime. So even though they've got this cover and they're fighting Aayla, these three blue energy blasts kind of sail up the side of the ship, and Aayla, you watch as at least one of these guys gets dropped to the floor and falls dead at your feet from these blasts from down below. Nova, I think that's pretty much your full turn, right?
Starting point is 01:11:00 I'm out of war crimes for now. Kelek. I'm out of war crimes for now. Kelek. Hey, Sentry, between 0 and about 160, how healthy are you looking? About an 18.
Starting point is 01:11:14 About an 18? Okay. Oh my god. In that case, I want to, at 8th level, cast heal on Sentry. 90 healing. Holy shit, thank you, Jesus Christ. Blasting through your spell slots. Yeah, but I mean, we're fighting an airship, and also...
Starting point is 01:11:34 Spell slots! This airship means nothing. I don't think it even puts it to the full, so either way, right? Yeah, I mean, it's still, yeah, better to have hit have hit points than spell slots for sure. Oh, yeah, exactly. All right, Quill, anything else? No, that's, yeah, that's me. Okay. I'm just going to stay where you are.
Starting point is 01:11:54 Yeah. All right, it's war crime time. The combat squads need to make saving throws against the Maddening Darkness. First one. 18, please. Fail. They're dead. Second one, fail. First one. 18, please. Fail. They're dead. Second one, fail.
Starting point is 01:12:07 Third one, fail. Fourth one, fail. They're all taking full damage, which is doubled. Okay. Doubled. Five plus four plus four plus six plus eight plus four plus seven plus two equals 40 points of damage. 80 points of damage a second away from saying that and being all smug this whole time where this darkness has been there and there's been attacks you've heard like
Starting point is 01:12:42 screams of pain and crying and it sounds you know there's like an army up there dying and then suddenly it goes very quiet what in the derelict ship just killed the whole crew not the whole crew but a lot of the crew i panicked I just panicked. Holy shit. Oh, God. Update in my spreadsheet that I spent a while on today. Control A, delete. Just delete?
Starting point is 01:13:19 Just straight up delete? Just messenger ring. This black thing, is this theirs? Because it seems like it's really horrible. Must be theirs, right? Three of the squadrons... It's coming. Three of the squadrons rappel down the sides of the ship
Starting point is 01:13:38 to try and run away from this sphere. And I say squadrons, I mean three soldiers three men oh my god three individuals just run they they slide down and then they're gonna dash and i think that that maybe two of them can escape one of them hits the ground and then i don't think you ever hear from them again. Oh my god. Because they can stop and turn in the sphere. Um... Oh no. However, Ayla, you and the other squad have no idea what's going on and they're gonna keep fighting you.
Starting point is 01:14:15 So, they're gonna make two melee attacks against you now. So the squad basically tries to surround you. There's enough of them alive where they've got a minus two penalty to attack rolls and damage rolls. So first one. Is it 24 to hit yeah uh by followed by 11 points of slashing damage so half that to five uh and then the next one is a natural 20 um so that's going to be 28. And then eight plus nine, 17, 20 points of damage, half to 10. I mean, half it anyway. So they surround you and you feel like their blades kind of cutting into your side.
Starting point is 01:14:53 Some of them you manage to parry. Some of them you knock aside. But enough of them are kind of finding purchase to kind of cause you these small cuts and wounds. But yeah, this is nothing to some the the things you've been through before um lucius i mean oh one how much damage did you it was 40 points of damage wasn't it i just rolled for the captain i forgot about it yeah i think lucius will like fly vertically upwards. So anyone seeing it from the opposite angle,
Starting point is 01:15:29 you just see Lucius's head just kind of bob above the wall as he glances at the slaughtering chaos ahead of him as crew members are jumping from this orb of darkness. And I think I'd only be able to see Aayla in the distance, right? Just on the rear of the ship. Yeah, you can see Aayla on the back of the ship. Everyone else is blocked by the sphere. So the only person you can see is Aayla
Starting point is 01:15:52 fighting this squadron of six guys. Just like... Covered in the dead blood. Five now. Nova killed another one. There's only five in that squad now. Oh, that's true, yeah. But I think you only killed one the first time. I think it was just the one that was heavily injured okay i'll messenger ring saying is everything okay
Starting point is 01:16:13 yeah it's fine lucius no worries i think it's okay i don't know, I'm fine. Are we taking this ship then? Do you want a ship? Lucius, what are you doing? That's my go. That's your go. Okay, nice. Sentry. Yeah, I think Sentry's just going to move down to where Aayla is,
Starting point is 01:16:41 down to that side of the ship. But I can only get 20, 40, I can get to about here. Yeah, if you dash. Yeah, and just say, Ayla, how's it going? Great!
Starting point is 01:16:56 Having a whale flight. They're all running away. They're all running away down the other side. Boring! Boring! Oh, that your whole turn, Century? I think Lucius wants a ship. I think he wants the ship. Can you just check if he wants it?
Starting point is 01:17:14 Message ring, Lucius. Lucius, do you want a ship? We could take this. Your turn. I'll just do some more hitting, please. Sure, yeah. I figured. That is going to be an 18 plus 13.
Starting point is 01:17:29 Hits? I really want a nat 20 against these guys. Oh my god, I rolled a nat 20! I'm not hitting. Well, you gotta work out that crit. Oh, frick. Okay. Oh god, these guys are so dead.
Starting point is 01:17:44 Right, I'll do the regular hit first. Regular hit is 18 damage. Let me do the saving throw for the lightning. Okay. Oh, natural 20. They succeed. They take half. Okay. 13 lightning damage.
Starting point is 01:18:02 So half. So 6. Brutal critical is... So you get two dice now, right, on crits? Yeah, so it's 3d10 base maxed. So it's 13 plus 3d10. Plus 3d10 plus my mods. Yep.
Starting point is 01:18:22 Okay. 32, 33, 34, 35, 36, 37. Plus 3d10 plus my mods. Yep. Okay. 32... 36... 44... I'm not the only one committing a war crime. 44... 54... Don't minimize your actions! 55. 55. 55. A total of 79 points of damage
Starting point is 01:18:43 in a single attack, you leave one guy left. I'll just look at him. And you just watch as three of them go flying off the side. Essentially, you just watch three bodies just covered in lightning. This one guy looks at you, and he just drops his weapons. Like, he just immediately just surrenders, like, just drops them as these three friends go sailing past.
Starting point is 01:19:12 However... Can I have your ship? I'll just look at him and say, can I have your ship? You can have whatever you want. Leave me alive. He just calls out. You do hear, when he says that, in fact, actually, because it's the ships go after yours, you do hear the captain he says that, in fact, actually, because it's the ship's go after yours,
Starting point is 01:19:26 you do hear the captain like, traitorous dogs, we die in the honour of our majesty. And the ship is going to basically spin and it's just going to slam into the ground. It's just going to go, oh no. Can I use my movement after my turn to jump off the back of the ship? You could, yes.
Starting point is 01:19:48 Because I've still got this backpack parachute thing. You wouldn't have known that the ship was going to do this, but you did hear the captain. I leave it up to you. I'm happy to go down with the ship. I think that you wouldn't know what was going to happen, so this is already happening. So, like, you're like, oh,
Starting point is 01:20:05 and then the ship basically just spins. It turns. It doesn't actually, like, fully turn around. It, like, knife jacks and just slams into the ground. But we'll treat it as a ram towards Quill and Nova, basically. I'd like to make a strength check, please. No, I don't. Me too.
Starting point is 01:20:24 I got minus two. Let's do it. Can you imagine if us two just like... Bird boy Innova stopping the ship with a successful sail. So do you guys both have your reactions still? I do. I do, in fact. I do, yeah.
Starting point is 01:20:40 Yep. All right. Well, if you want to try and move out of the way. I'm under the sail. Would it crush me? So here's the thing. This isn't a ram. This captain is...
Starting point is 01:20:50 This is the only action it can take. Yeah. You can only do one move. He's slamming into the ground. So even those of you who are going to run away, there is going to be debris here. So could I fly up a bit as well? If you want to fly and try and get up off the ground, yeah, you could do that. I mean, I do have 50 feet of movement when I fly, so yeah, I'm gonna zip 50 feet away. Cool.
Starting point is 01:21:15 And levitating off the ground rather than standing on the ground. Okay. So I'd like Sentry and Nova. Ayla, you're gonna take this damage automatically, because you're on the ship when it crashes. Can I brace myself? I mean, the only thing that that would give you would be you would take half damage, which you're going to take anyway because you're raging. So I can't.
Starting point is 01:21:36 It's just you're going to be halving the damage regardless. So you can maniacally cackle as this ship lands and you're just like, nah. I'll just look at the guy and be like, no fair. I really wanted the ship. And he's just going to waste the ship. Well, I mean, this isn't going to fully destroy it, but make an athletics check for me, Ayla,
Starting point is 01:21:57 because you could like basically like jump off and try and reduce the damage. I'm not shitting you. I just rolled a nat 20. Perfect. You've got some Mark Humes. Plus 11.. You got some Mark Humes dice. Plus 11. You got some Mark Humes dice. So, Century and Nova, if you can both make dex saving throws for me, please.
Starting point is 01:22:14 Dex. This is gonna be for the debris. This is not gonna be as much damage as what Century took earlier. This is just debris from the crash. I got a 17. 17, yeah. 17, yeah. 17, okay. You're both still going to take some damage from this.
Starting point is 01:22:28 This is like a gargantuan airship crashing into the ground on like rocks and wood and everything kind of splintering all over you guys. That's going to be 30 points of bludgeoning damage. Aayla, you're going to take half that as you kind of like leap off and you're taking of bludgeoning damage. Aayla, you're going to take half that as you kind of like leap off and you're taking half bludgeoning damage anyway. But you land without any incident with the athletics check.
Starting point is 01:22:52 You land on the ground, no further damage. Quill, you're up in the air, so the debris doesn't really bother you because you're flying above it. But Century Nova, you are like, yeah, buried under the wreckage as this ship just knife jacks itself into the ground. Nice. Concentration check, technically, on the manning darkness Nova, unless you would like to just end it.
Starting point is 01:23:15 Yeah, I think I'm just going to end it. I'd like to think, like, because there's a big ship landing on her, again, in the panic, she's just going to, like, yeah, no. I just rolled a saving throw for the one guy that ayla had left that was still alive after ayla i rolled a natural 20. he's still alive next to me so i think that like so what we see is like everybody the ship crashes the debris kind of sprays around uh huge rocks caving in. That Ethereum engine you can hear inside begins to pop and whirr, and flames begin erupting and things like that around.
Starting point is 01:23:52 Sentry and Aayla, you look around, and you see kind of crawling out of the debris, looking around like nursing a broken arm, and he starts just running away. You see this one guy just like... He's just fleeing. To be fair, he was going to give me the ship, and he starts just running away. You see this one guy just like... He's just fleeing. To be fair, he was going to give me the ship, so I'm not mad at him living.
Starting point is 01:24:11 He's earned that. He's just running as best as he can. The other guys all died. They're all dead. They're all dead. How's that Manning darkness doing? Do you want to just end it or are you... I'm ending it, yeah.
Starting point is 01:24:30 Get rid. The dark globe disappears and you just see this ruined ship smashed into the coast. Oh my god. Do a bunch of bodies just fall out once it crashes? I mean, some of them slide off because the ship is now kind of at an angle where it's knife-jacked. So a bunch of, yeah, you see their blood has poured from their eyes, from their ears, their nose, their mouth.
Starting point is 01:24:58 It's just like their brains have obviously just, you begin to see a liquid goo kind of just pulling out. Some of their eyeballs have melted and their limbs are all shrunken and withered and they're just like, and they just flop onto the ground. Some of them are caught up in things like the sails
Starting point is 01:25:16 and they're like hanging from it. But it's bloodless. Apart from like the blood on the like things there's no like huge explosions of blood or anything like that. It's haunting. It's haunting within. Yeah.
Starting point is 01:25:32 Wow. Wow. Cool. Oh, let's actually... Yeah, so 30 points of damage. Let me roll on the mishap table for the engine to see if... Uh-oh. Yeah, so you can see, by the mishap table for the engine um to see if yeah so you can see
Starting point is 01:25:47 by the way that something inside the ship there that is beginning to burn like a fire is breaking out from within the within the warship time to go time to go lucius sorry the ship's on fire i can't get it for you do you want me to try and get you another one? No, no, no, no, no Nope, come back to us Okay, let's meet on the be fair to be fair in the grand scheme of things None of that was me Just if anything just in Jesus Christ even a very merciful. The ones that died to Ayla died instantaneously.
Starting point is 01:26:26 That was like a mercy killing. Yeah, it was quick and painful, but quick. The ones that Nova killed did not die quick. They died in agony and slowly and very badly. If I look around... Demons that tore their brains apart from the inside and drove them mad. Are there any airships
Starting point is 01:26:45 in the distance enemy airships in the distance i mean there are there are enemy airships but they are like miles away they're fighting horizon you can see them like still barraging into the the the area in front of the city of glass but this was the only one that was close enough to break off and pursue um okay because i was just imagining some someone in the opposite the enemy army just witnessed within 24 seconds a ship rammed the ground and then slam into the ground everyone dead on it i mean nova can't do it again so i think a secondary fight with another airship would be different. Give her eight hours and a little sleep and a little snack. It's an interesting day
Starting point is 01:27:30 when Ayla doesn't look like she's the brutal one. That's an interesting day. Well, with this crashed airship, what a lovely time to take a break. Yeah, I'd say so. Well, time to take a break. Yeah, I'd say so. That was a very complicated
Starting point is 01:27:49 combat. I spent probably about two, three hours building today and I'm just going to close that spreadsheet now and have a break. We had fun, Mark. I'm crying. That's the only thing that matters. You guys have to stop.
Starting point is 01:28:05 Pain back there. Yeah, love it. I'm glad you guys had fun. Do you guys feel like epic super cool heroes? Except Nova? No. I do, I jumped on an airship. You know, in my mind, that was what was going to happen. It was like, Hela's going to jump on the ship, Sentry's going to fly on, they're going to
Starting point is 01:28:29 fight on the airship, loads of bad guys, and Lucius is going to... spells, and Quill's going to be flying around like he's a birdman doing stuff. No, what happened was war crime. The war melted everyone's faces. There's no two ways about it. Panicked. That was a crime. I panicked.
Starting point is 01:28:49 I was going to get us away and I panicked. What would have made that sweeter is if Tom hadn't healed Century, you would have absolutely downed Century. And then Century would have been unconscious in the sphere. No, no, no.
Starting point is 01:29:04 Because my magic book, I have my magic book and it was good for one. So I was... Ready for the next turn. Dying Sentinel as well. Up, down, up, down. Just your eyes and brain melting.
Starting point is 01:29:19 Yeah. You would have felt what they felt. We do not talk about this as far as anyone in our own How do you bury a ship? Can we bury an entire ship and just chuck it in the ocean? It looks like it's
Starting point is 01:29:33 going to burn itself out anyway. Oh, nice. Okay, so nice. Kayla doesn't really understand what happened, though. All she knows is that she jumped on the back of the ship, hit a few people and then suddenly there was a lot of dead bodies around yeah y'all been yeah that's that's for all your your people who've been sleeping on over there that's also the most that is just a prime situation for manning
Starting point is 01:30:00 darkness i don't think there could ever be a more perfect situation for that spell uh where they can't go anywhere they can't dispel it it's stuck to the ship it completely shuts down all of their like fighting ability death yeah yep horrible nightmare also this never happened we're in agreement we don't talk about this ever. Well, the last thing we see is that the Ethereum engine, you know, beginning to burn and you begin to hear sounds of explosions coming from within the ship as well. You may not live to see it. Yeah, well, no, you'll live to see it. Like, I'm assuming you won't hang around a fiery
Starting point is 01:30:40 ship. Nobody just walks away, doesn't look back at the fire. Oh, it's turn red.

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