High Rollers DnD - High Rollers: Aerois #133 | Temple of the Gods (Part 1)
Episode Date: January 3, 2022With Rosemeadow renewed the team prepare to face off against the Black Stallion Riders... but Quill has a risky new plan! We're sponsored by D&D Beyond! The ultimate Dungeons and Dragons toolset. Clea...n up your dungeon delving life and speed up your games here: http://bit.ly/HRDNDBeyond2021 Support the High Rollers and get early access to podcast episodes and Studio updates on our Patreon:Â www.patreon.com/HighRollers Grab some High Rollers merch: https://freshmerch.fm/collections/high-rollers Music courtesy of Epidemic Sound Learn more about your ad choices. Visit podcastchoices.com/adchoices
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Hello, welcome back to High Rollers, a Dungeons & Dragons podcast in the world of Erois. We're
sponsored by D&D Beyond, the ultimate online D&D toolset for both players
and DMs. Make your dungeon delving life a million times easier with D&D Beyond using the link in the
episode description. Welcome back to Pyrola's Aroas.
Our heroes, crew of the Stormchaser, and champions of Aroas
have travelled to the Feywild to aid their companion Thalia Whisperwind,
an elven noble who was cursed and turned into a Medusa by a vengeful sorceress.
After undoing the Medusa curse, it was discovered that a deadlier curse had been hidden within it,
and the only one capable of removing it is the very person who placed it.
To travel to the Feywild, the party also enlisted the help of another ally,
the centaur Rosemeadow, whom the party discovered was more than she seemed and have taken time to travel across the Feywild to uncover Rosemeadow's past as well as help her family.
The journey has taken them across a fetid swamp and into Black Stallion Woods, where a pair of deadly spirits upon ghostly steeds have hunted and harassed them with Vorpal Weaponry. Defeating the spirits once,
the party managed to locate the sanctuary of Dawnweaver, who keeps her grove and Rosemeadow's
family safe from the hunters. Dawnweaver revealed that she was the one who sent Rosemeadow to
Orois in the first place, and disguised her true nature as a unicorn-centaur hybrid in
order to keep her safe from Zarkira, an enemy of the parties. Dawnweaver also revealed her own nature,
one of the powerful oracles and seers who connect the Web of Eternity,
a nexus of multi-reality, multi-planar worlds,
all interconnected like a spider's web.
Dawnweaver being one of the three who watch over it.
Now the party must face the hunter spirits once more
to destroy them permanently so Rosemeadow
and her kin can be free and then
the quest to save Thalia can
continue. That's like
a much more thorough recap there
because it has been a couple of weeks away.
Yeah.
We needed it.
I was awake.
We spoke about the multiverse and
then just take a month month-long break.
Had that just spinning around in my mind
this entire time.
Well, you know,
it doesn't massively affect things
in the moment now,
but it builds out the wider universe
sort of thing, so.
It's like we're little 2D people
and an apple has come down
in full three dimensions
and bestowed upon and the grander universe
okay i just love like where that started i was like weird like little 2d people worms
and now this giant 3d apple is right we can see it i mean that will the the whole revelation
about the web of eternity will probably matter to certain characters
more than it matters to others.
I have a feeling that there are certain characters,
cough, Ayla, cough, who are like, whatever.
Yeah.
You just added more pressure.
Like, hey, save your world.
Don't.
Chain reaction, bitch.
Great.
There might be some consequences. whenever they're never been conscious that's if one of the sisters can't cut us off from the rest of the
Nexus right that was we say yes yeah if you fail that they will they will sever
this Nexus from the others as to prevent them from unless the dog gets too
powerful and overwhelms even them so there's all that I mean there that is a very grand scale
Mm-hmm. Yeah, then it could affect many many different nexus nexi
but yeah, you find yourselves to kind of
Revise where you are you are currently in yet dawn we've dawn we've is sanctum or Grove
you are you are currently in uh yeah dawn weave dawn weaver's sanctum or grove uh which is this kind of secluded part of black stallion woods um that has been hidden from these hunter spirits
using dawn weaver's magic which seems to be very powerful there are all sorts of giant spiders um
some smaller than others some quite quite large uh that are patrolling around outside you guys
are still in dawn weaver's actual sanctum um and
yeah stood before you as well one of the very last things that happened in our last session was uh
the veil of magic that had been concealing rose meadows true nature has been dropped um and she
now is kind of she has this long silvery horn protruding from her head she has these kind of silvery swirling patterns across her white uh kind of horse horse equine form um uh and yeah she is
definitely looking very very different uh and yeah and that is where we kicked off and i hand it over
to you guys because i don't think there was any major plans of we kind of ended things there so i hand it over to you i guess
was somewhat still at the end of the conversation with dawn weaver yeah i mean you can still ask
stuff and still talk to her and stuff like that we kind of you know it's not like right leave now
it was uh you know there's no no rush or anything if you have questions or things to talk about. From Lucius's perspective, he kind of went vacant and glossed over
trying to take all this in.
It's overwhelming for Lucius, so he's kind of taken a backseat
and allowed the smart people to ask the questions.
Sure. So I leave it to them.
That's all of that and then she's like,
let me just say I'm'm gonna not say anything.
Just flavour.
I'll just, uh, hello, hi!
I have got, no I don't, I don't have anything.
I mean I was trying to figure out all of the, uh, all the possibilities and I mean yeah,
severing the tie if we fail and all that stuff and I'm like but also there's now a beautiful unicorn
next to us so
I'm gravitating towards
Rose Meadow and whispering
try not to disrupt
the very important like
multiverse conversation but I'm like
you look so radiant right now
we need to find you a mirror
I think that we did
sort of like have moments with
sort of you guys speaking to Rosemeadow and sort of
like celebrating this kind of transformation and stuff
last time. And one of the things that was discussed
was there was like she
kind of said, you know, there was this discussion
about a name because Rosemeadow is the family
name of the centaurs that she comes from.
And then there was this kind of like, well,
she was like, well, I don't know.
You know, and she asked you guys to maybe try and help her think of one.
So there's been like some conversation with Rose Meadow,
who's probably kind of like moved off to the side
and is beginning to sort of peer out of the sanctum,
looking to the grove and the other centaurs and things like that as well.
But Dawnweaver, who is this giant sort of white-bodied drider woman,
she has like a giant arachnid sort of bulbous body and legs,
and then she has a slender drow elf form above,
sort of resting above it.
She kind of just gestures and says,
Well, my friends, if there is anything else that I can help you with
or any questions that I can answer, I'm happy to,
but there's also the matter of these spirits still lingering in these woods.
They will continue to pursue Rosmeadow, especially now that her true form has been revealed,
and until that they are completely destroyed, it is not safe for any of the centaurs to leave.
You are safe here. If you wish to take a moment, if you need to recover some energy, if you wish to
rest or discuss amongst yourselves your next steps,
you're more than welcome to stay here as long as you need.
I will make sure that my children help you as much as they can.
And she kind of claps her drow elf hands,
and you see the kind of entrance to her sanctum,
which is this kind of ruined structure,
but decorated with all these beautiful
tapestries depicting all these um moments of history of this world and worlds that you don't
know uh there is this kind of very pallid white and blue spider giant spider you know probably as
large as a horse uh and it kind of peers around with its eyes its multiple eyes and little
mandibles um and you remember that this is the spider that kind of led you here
and is called Walks on Morning Dew.
And Walks on Morning Dew is just like,
yes, we will be happy to assist with anything you require.
Well, I mean, we definitely need to figure out
some kind of alternate strategy against these riders.
They were strong on their own last time and I don't feel like our tricks or Nova's trick
will work again unfortunately.
We need to figure out some way of ideally separating them again.
I think that's definitely a great idea, separating them, but also Quill, your banishment
really upset them when you banished the horses and took them from that. It really was a great
strategic idea, so would that work again? Well, it could work again, surely.
It should do. I mean, I can definitely banish away. I'm just wary of their weapons.
I mean... Just to a point for the metagame knowledge,
because obviously you guys
met to know some of the stuff about the weapons.
Quill saw a vision
of the archer's
arrow
magically targeting Nova's heart
and killing her instantly.
Quill saw that.
So in character, Quill knows what these weapons can do.
He knows that these weapons can just kill someone straight up.
Yeah, I guess I...
We saw that they were kind of magically infused
to strike like the perfect target and...
I mean, you found like bodies with their heads cut off
and you know whenever they swung the the swords almost were being pulled towards your like necks
and things like that like yeah you guys you guys can recognize and i think also tian gong um
revealed something over about revealed to the party that they are uh that there's something odd about them. They called them the Echoes of Eterna or Wraith Eterna.
Yeah.
So kind of imbued with anti-life magic, basically.
And yeah, out of game, it's fine for you guys in character
to know that these weapons have a chance to just cut your head off
or destroy or pierce your heart, basically.
They are magical, right?
Yeah.
Very.
We can face these spirits again
and maybe even succeed,
but they'll just keep coming back.
How do we know?
We need to figure out how to get rid of them permanently.
I can help you with that a little.
Their purpose was to capture
Rose Meadow and to pursue
Rose Meadow when I disguised
her true nature and sent her to
Aroes when she was a child
that is what has caused them
to linger they are not capable of
fully achieving their
objective as long as Rose Meadow
in her current form is with you
when you destroy them that
will permanently see
their their spirits erased uh right just a final battle then but rosemary will need to be with you
uh when you face them she will need to be present so that they can see her and know that that is the
target of their their quest their challenge, their guess
that has been set upon them.
Alright.
I'm sorry.
Also be a potential problem.
From what I understand.
I mean, yes.
But we need to
protect Rose Meadow as much as we can
because they'll definitely be focused on
her, but...
Okay. Okay.
We can get rid of
their horses. That's easy enough.
Get rid of the horses because you're too fast on
the horses and I ran about like
a freaking idiot last time.
Couldn't get one hit in.
I'm really angry. We separated them pretty well with portals. Freaking idiot last time! Couldn't get one hit in! Really angry!
We separated them pretty well with portals.
We don't think they're gonna fall for that one again.
The plant growth worked. That was when they were teleported far away.
But if we have some way of splitting them apart completely so we can fight one at a time, that would be perfect.
Well, it can also banish.
I wonder if I could use oh yeah uh century can can can
vanish too i i wonder as well if i could use the portals to help say ayla you know maybe if i plant
them strategically then no matter where they go on the map if they are you know running around
everywhere then i could shorten the distance a little bit at least um please how do we get there
least um please how do we get there that we fight them in the battlefield on the battlefield yeah the map of my mind
they're like ghost weapons right you can't just you know hit the sword out of his hand maybe well
i mean as a as a trained fighter you know ayla that that is
generally quite hot unless you are specifically trained to do that aka you have a class ability
uh that's not really something that anyone can just do um you can certainly try but keep in mind
that you know it's very very difficult to do uh because if you know anybody can just make
disarming attacks then that means enemies can do it to you guys,
and it kind of makes fighters a bit useless.
So you can try and strike their weapons.
They were real.
Like, when the riders were there, they were present.
They just had this ability to shift into, well, their horses,
their steeds gave them the ability to kind of transfer into the ethereal plane.
But, like, when they were present,, like the others were hitting them with spells
and arrows and everything else.
Like they can be struck, they can be fought.
Someone can just make me really fast
or portal me around, make me fast.
I'll hit them a lot.
Okay.
Rosemallow will also,
Rosemallow like turns around and says like,
well, if I have to be there, like, I think that with these, Okay. Rosemallow will also... Rosemallow turns around and says,
Well, if I have to be there, I think that with these...
And you can see her horn is slightly glowing
and her hands have got a shimmering thing.
I think that there's some things I can do now.
I couldn't do these things before.
And she's showing her glowing hands like,
Lucius, look!
Showing them to Lucius.
Wow, that's phenomenal.
That's so glowy uh glowy's not
always good be careful where you're pointing your hands good uh it's a rose meadow well it can only
be good guiding bolt is very glowy and hurts a lot um but oh that sounds that sounds kind of familiar guide guiding bolt no word put your hands elsewhere
she put she puts her hands elsewhere and then she turns around and from the tip of her horn
a beam of radiant light similar to a guiding bolt shoots up into the sky
that could have been a healing bolt i think
look at where it hit okay need to be careful That could have been a healing bolt, I think.
Look at where it hit!
Okay, need to be careful.
Maybe we should practice outside.
Um, okay.
Yeah, we need to figure out what spells you actually do have.
Okay, I think I have a rough, I think I have an idea of what I can do.
I definitely feel like I can...
Like healing, I feel like I can restore energy or something.
Yeah, we'll see.
Innate, I may be a sorcerer of some kind.
Does it feel like it's instinctual?
Yeah, kind of.
Yeah.
Kind of tied into the natural world.
I don't know.
It feels weird.
I know. You'll get used to it. Don't worry.
I've got similar feelings.
It just comes and as you get more experience, it'll manifest in ways that you'd never expected.
Just believe in yourself, Rosemeadow.
Okay, I will.
But for now, I think we could all do with a well-earned rest before we face these spirits
once again.
Is there anywhere here that we can rest, Dawnweaver, that's suitable for us?
Yes, there are.
I've constructed tents.
There are tents for the centaurs.
Oh, good.
No cocoons there or webs or...
I can certainly make you a cocoon or something if you would require it.
Very generous, no thank you.
A normal bed with a cover and no sticky stuff.
Oh yes, of course.
My children create the finest silk sheets.
You will never find such comfortable fabrics.
Wonderful. Thank you.
They're already made, right?
I don't have to witness.
Never mind. It's fine. We could make you
a fresh one if you require. No, no.
I'll take anything that's pre-made.
Thank you.
Very well.
Yeah.
If you want.
Walks on Morning Dew the the giant face spider and it scatters up and gets really close to Lucius oh you will follow this one I you
can show you somewhere where you may sleep brilliant thank you yes how if
you're right I need to carry you there my I need to warm up these legs. I've been standing very stiff
And around the like shuttles off
Well, I'll be following that's that dick guide right now. Let's see you all assume you will be following
Let's see. You will assume you will be following
What's the morning dude leads you out of the sanctum
Don't we was just sort of like watch as you go and you guys make your way outside And yeah, you can see that there are you know, several dozen tents that look like they've been constructed and built here
There's also kind of semi permanent looking structures. You can see that they're like wooden buildings
have been constructed and things like that.
And there is also quite a large gathered crowd of centaurs
who are basically waiting for you guys
to leave Dawnweaver Sanctum.
And they range in ages.
You know, there are young children.
There are, you know, sort of older looking centaurs.
They all look quite weary, quite fearful.
But when you kind of emerge and Rose Meadow is with you,
you can just see a number of them are just like openly weeping.
You see them like you can hear them sort of whispering amongst themselves.
Quill can probably hear what they're saying.
An older female centaur turns to what you imagine may be her husband or something like that
and you hear like
it's finally happened
they've brought her back
this might be it, we might be free
we might be able to leave this place
finally, the child has
returned, like they're saying all this kind of stuff
whispering to each other and things like that
I think I might look at rose meadow
and see how she's reacting to this yeah she's like nervous i think that like she's kind of
staying behind you guys and like kind of like shyly sort of like trying to hide behind sentry
a little bit um i kind of nudge sentry and then do a little subtle point to Rosemeadow.
Oh, Rosemeadow, how are you feeling?
You okay?
Yeah, just, um, should I say something?
But I don't know any of these people and now I'm all glowy and I don't know.
I feel like, should I say something?
I mean, they're your family but
say just i don't know them well if you don't feel ready there's no there's no pressure
maybe when when you feel like the time is right maybe give them a little wave or something no A little introduction, little steps forward.
Okay, maybe I'll just do it.
And she kind of leans behind you and sort of waves at everybody.
And you see all the centaurs, some of them hold their chests,
and they're just like, their eyes go wide.
But you can see that they're also quite hesitant to approach as well.
There's this kind of very awkward but also reverent silence
kind of like between the gulf reverent silence kind of like between
the gulf uh you know between the two um and rosemary kind of just waves and she stays you
know basically next to century she kind of stays close to century basically um while this is going
on nova um you can see thalia uh who's kind of been kind of you know keeping quiet and kind of
staying to the back and you can kind of see why, like, she's holding her arm.
Like, she's really starting to, like, she's, like, wincing and holding her arm while a lot of this has been going on.
Hey.
Hey, what's going on?
It's getting pretty bad.
Yeah, the pain isn't stopping now.
It's just all the time. And I'm starting to think the hand's getting pretty bad. The pain isn't stopping now. It's just all the time.
I'm starting to...
The hand's getting...
It's going numb.
I can move it, but there's no feeling in there anymore.
Okay, can I look?
Let me look.
Yeah.
She just pulls her arm up,
and you can see that the briar marking,
the curse mark of this briar thorn,
is now stretched almost up to the shoulder. It like woven its way through the bicep muscle and things
like that um and like you're touching her arm and it's cold like it it feels cold to the touch um
and thalia isn't reacting like you you poke and prod it and you can even sort of like
try and pinch it and there's just no reaction there like she can't feel anything in that arm it's okay it's okay um we'll be okay we're through the heart bit now and and rosemary
it's a unicorn and she can help us and i'm sure we'll get to mesmera faster than ever i don't
doubt that sweetheart i don't doubt that it's just if you're going to fight those things i don't doubt that, sweetheart. I don't doubt that. It's just, if you're going to fight those things,
I don't know if I'm going to be able to join you.
I don't know how much... I can't really use the arm very well.
And if we're going to rest here, it's going to get worse.
So maybe it's better if Kairi and Big Cat and I stay here,
where it's safe.
And we come back and get you.
Yeah.
I just...
I don't want to be...
I don't want to be the reason that anybody else gets hurt.
I don't want you trying to save me again.
I saw what you did last time.
I don't want to put you in that position.
It's better if you can focus on the battle.
I chose to be in that position, okay?
Don't you ever think that you are a burden to me, okay?
Not that, but I know tactically that me being there...
Listen, hun, I've been in a lot of fights, a lot of gunfights,
and when you're trying to protect something,
you're not focused on what you need to do.
And if you're trying to protect me, you're going to make mistakes,
and they're going to hurt you for that.
And I don't want that. I don't want that to happen.
I don't think I'm a burden,
but I know that right now
I am not the fighter that I normally am.
This pain is too much.
Yeah, of course I did.
You just caught me hunting.
Nerd.
Yes, all right.
Yeah, I was actually going to perhaps suggest
that maybe you stay behind a little bit.
I don't know if it's faster for you to stay here or just at least stay apart from the group when we begin.
I mean, my priority right now is getting to North Merra as fast as possible.
Well, maybe this Dawnweaver, that Dryda seemed exceptionally powerful.
Maybe once we've defeated these spirits, we can ask for her help.
Maybe she can teleport us back to, maybe she can send us straight to hearts by and maybe she can send us straight there um
something like yeah that's a great idea oh you're so smart i love you oh brains and
um yes uh i'll go and and have a i'll go and have a word i was wondering actually because um
we did spend a lot of time getting here, and I don't actually know where the tower
is right now. And so, yes,
I was thinking that we could really
speed, speed,
speed is the word in my brain
going around my brain a lot.
It's like, okay, calm it,
nerd. We'll be fine.
But, yeah, the sooner
we can deal with this, the better.
We'll be fine fine if you can find
anything if you find anything that might help with the pain just let me know because i'm on it
it's getting bad i'm on it sit sit down uh um arm raised i'm pretty sure i saw that in a first aid
uh manual once um arm up no i can i can make a sling i can make a sling with a triangular bandage so that it's across your arms.
It's magically cast and causing pain.
I just want to help!
Somebody, growl!
Growl!
What?
Arm, hurt, heal, do something!
We've tried healing it before, and I don't heal pain.
I restore injuries?
You know what I mean?
I mean, magical healing isn't like...
Magical healing closes wounds,
but it also replenishes energy.
Like, you know,
one of the things of hit points
isn't just like physical wounds.
It's also like being tired
and running out of energy and things like that.
So magical healing is like, yeah, like knits flesh back together,
but it also restores strength and things like that.
In terms of like helping with magical caused pain,
at best bet, you imagine that like maybe there'd be like,
maybe some sort of like, you know, medical like potion
or like herbal knowledge that might help with that.
But it's not something that like cure wounds or anything will be able to help with that but it's not something that
like cure wounds or anything will be able to help with like that won't take pain away
i i'm no good with potions or or things that can numb the pain i i'm sorry um i maybe someone
around here does maybe i'll talk to these centaurs and see if they've got anything that might be able
to help um while you figure out what you're going do. Are you is everyone are you all planning on resting?
Do you need do you need rest? Do you need to how long are we staying here?
I can't wait for the magical energy
Yeah
Yeah energy yeah yeah so i think along i know time is of the essence my love my heart my soul but also
god i really need i need i need sleep i need that's fine if you if you need if you need to
rest i just want to know so that i can figure something out wait rose meadow rose meadow does potions and stuff yes yeah yeah i do yeah yeah
yeah yeah do you have any of those um healing slabs uh yeah i've got a couple i've got some
healing slabs with me yeah yeah now would they numb pain or or or anything like that? Ooh, um, maybe.
Or perhaps if you search within yourself
and your newfound glowiness,
is there potentially a power?
Ooh, maybe. Hang on.
And, uh,
how about everybody here
who looks injured
like who's like taking
a lot of damage like
I'm halfway
just over half
just over half so Lucius is probably looking
pretty bad
I'm pretty good right now
okay we know you're at full health
just impressed I don't understand I'm pretty good right now. You're alright. Okay, we know you're at full health.
Just impressed.
I don't understand it.
Oh wait, I think Quill healed at the end of the combat.
Yeah, he did as well.
So Quill, Lucius, and Thalia.
Rosemidow's horn glows, and a kind of wave of healing emanates out from her.
You all restore. I'm not going to roll it this time.
You get 17 hit points back um
as healing light washes out from rose meadow um she can only do that a certain number of times
per day wow one of those times used uh but she kind of like and then healing light washes all
the centaurs are like gasp like you know you hear like this kind of crowd as they watch. Rosemona just pulse with light.
Thalia kind of looks down at the arm,
and she's just like,
it didn't really help with the pain.
Thank you, Rosemona, but the pain's still there.
But for Lucius and Quill,
wounds like cuts and scrapes kind of close back together.
You feel yourself revitalized.
You feel some of that weariness of battle kind of leave you as your
hit points are restored is that the first time you've cast a spell apart from the was that a spell
that was the spell it was a spell healing spell you've got magical abilities you've made an
introduction now rosemary that's for sure. I think everybody saw that.
You know, magical healing is all well and good, but it doesn't restore.
It doesn't rebalance your energies and your chakras,
and it doesn't replenish the minerals in your body.
So I think it's still very important.
Everybody should sleep with a nice chunk of amethyst next to them tonight,
and everybody should apply this lovely coconut and eucalyptus oil
to your skin i like those smells at least and i'll see if i've got something to help thali with the
pain there's definitely something i then maybe maybe we could do a little acupuncture or something
on your arm that might help i don't really know the nature of the curse but you want to give it a go
you want to help
the pain by sticking
needles in her arm
oh but these especially it doesn't cause
pain because I know what I'm doing
you put it in certain ways
and it's very alleviating
as Kim speaking here as someone who's had acupuncture,
you're like, ow!
This is what Rosemead over the years happens.
I just had a flashback to when I've had acupuncture myself,
and I'm just like, nope!
This doesn't hurt.
I'm feeling so relaxed right now.
Yeah.
Is this actually true?
Not at all.
Does Rosemidow think it's true?
Absolutely, yes.
Yeah.
Yeah, my test is true, though.
Having acupuncture, they have this need to not move.
They're like, yeah, this is really, really relaxed.
Just really so relaxed right now.
And Rosemeadow believes them when they see it.
It's like, yeah, great.
But yeah, so is the plan to take a long rest, to move things along?
Yes.
Yes.
Okay. Yes. Okay.
Nice.
Also, I might have a plan.
Who wants to hear my plan?
Oh.
Now it's time to talk about it.
Talk tactics, baby.
It is a risky plan, everyone,
because it does mean I'd have to, well,
cast a spell that would take an hour,
a full hour, out there,
where they can hunt us down at any point.
But if I manage to get this off, I can summon a temple
that can dissuade anything from entering it.
However, I could just let one of them in.
And they've got their goal, and that is to get Rosemeadow.
There's no reason for them to not enter this temple if I let them in.
And while they're in there, they're weakened as well, which means we can take them out one by one.
A temple.
Yeah, a Hesper temple. Out here, in the Feywild. I can do that. But it would take an hour to
cast.
It would mean waiting for an hour in the open when they could attack at any moment.
Okay, and how long does said temple linger?
An entire day.
Wow.
I mean...
It's a pretty good temple.
We may as well try, and then we can always stop the ritual if they come near.
And I'll fall back to just assume normal combat.
Also, they may still be able to access the temple on their own will, but I don't imagine they will if they do oh so the whole thing might be sorry
well there's no way all of them can get in i i don't think unless unless they are extremely
powerful well they seem to disappear into some sort of realm they can't teleport in
they can't they can't even the temple extends into the ethereal plane.
But isn't that where they go?
They're on there.
Exactly.
They can't enter even through the ethereal plane.
Oh, right.
They could be trapped in there.
It means that it would block ethereal movement, yes.
I see, okay.
Oh.
So they can't get to us through the ethereal plane unless they are strong enough to enter
it of their own volition, but I really doubt it.
If they do come in, they're weakened while inside the temple.
We could banish the horse and then wail on them.
Horse and wail?
Horse and wail.
In the hell, where are we getting a wail from?
I don't think there'll be a whale in there.
It's a temple of Hesper, after all.
Aww, I wanted to see the whale.
It will take me a full hour to do this.
So if we can delay them for an hour, then amazing.
And then we can lure them in one by one or let them in one by one.
Take them out while they're weakened.
It might work.
I'm just going to clarify one thing on the spell because I'm reading through it.
It's a very good spell and I love the plan.
I'm just going to clarify one thing.
You have to decide when you cast the spell
what creatures may open and close the door.
Creatures can choose
to try and enter it. You then choose
a type of creature, and that type
of creature has to make saving throws to enter
the space, basically.
So, okay.
Even if you were like, you can't
allow them in, like, if you
say undead creatures can't come in,
they have to make that saving
throw to get into the temple no matter what um oh okay i was imagining like let's say they both fail
or they both attempt to save i would basically then say you they're making the save don't worry
about that save you can come in no unfortunately not. It doesn't work that way. Okay, so in this case, I would have said undead.
Yeah, because you know that they're undead.
If they fail, they physically cannot enter the temple for 24 hours.
If they fail, which they most likely do.
It's still worth having,
because it's a place to put people that are vulnerable.
This temple is fucking huge by the way yeah 120 feet on each also this is just
like not really metagaming it as such but every time they make a d20 attack,
they roll a d4 and subtract that from the d20.
Oh, that's the...
It's basically like it's a permanent bane
as long as they're in there.
So does that then remove natural 20s from there?
No, because the Vorpal effect is on the 20 on the dice.
It's not the result, it's the actual dice number.
So the Vorpal would still count, but it could
cause the attack to miss.
Even if the Vorpal effect
is triggered,
that if it minuses 4 and it's
trying to hit Sentry, for example,
I mean, it's probably still going to hit, let's be
honest. If it rolls a natural 20 with its attack bonus,
it's probably going to hit anyway, but
yeah, unfortunately it wouldn't. The other things to note on this spell by the way divination spells
can't be used inside the temple so this is a place if you ever wanted to like make sure that
nobody can spy on you like callus and zarkira and all those guys this does that as well um whenever
a creature regains hit points from a spell uh they regain additional hit points to quill's wisdom
modifier um Doesn't have
to be Quill casting a healing spell.
That's any healing spell inside the temple.
You get an extra five hit points.
Six hit points.
It can't
be dispelled. Anti-magic
field has no effect on it.
Disintegrate spell destroys it instantly.
It's pretty
fucking nuts.
Quill can also completely design the interior of it.
So Tom could be like, yeah, to get into like where there's a,
there's like a chamber, a maze of corridors that lead to the central chamber.
And that's where we're going to be.
And he could completely design.
That's right.
Such a good idea.
There's 400 arbalests
pointing at the entrance.
I mean, you can't have
like automated defenses.
You can't have.
But you could have like,
there are like arrow holes
and stuff like that.
Yeah, you could have a pit.
Yeah, you could have a pit.
It's 120 feet each side.
You could have a 120 foot pit
on the bottom.
There's a hole. You can't put lava in it. So we just turning this. You could have a 120-foot pit on the bottom. Of lava.
There's a hole.
You can't put lava in it.
So we're turning this into a desktop tower defense or something like that.
We can't do any more.
Yeah.
Can you make it so when we go in,
we're actually on a giant version of your body lying down?
Yeah.
The temple itself looks like a giant.
And when you get inside...
It's like Castle Grayskull, but a big bird head instead of a skull.
Oh, yes!
Giant sphinx.
I am Century, Defender of the Secrets of Castle Quillskull.
And also, they'd have to make a Charisma 21 save
to even be able to poke into this thing.
Wow.
Awesome.
So they're most likely going to fail this,
and if they fail it, they can't come in for 24 hours.
Like, they are just locked out of this thing.
If they do, amazing.
But we need to defeat them.
We can fight one of them.
Well, that's the thing.
It's either a sanctuary for us,
or a place to lure one of them in well that's the thing it's either a sanctuary for us or a place to lure to get one of them in if they succeed to fight them well i think it's which is a perfect ideal it's clear
that we're going to try and get this ritual casted and keep them distracted i could maybe help with
that um so i i could cast a slightly smaller
and weaker version of this which is
Learman's tiny hut but that only takes
11 minutes and then
you could carry on casting this
inside the hut
because they can't get in the hut
can you cast it in the hut?
can you put a temple inside the hut?
that would be really frictional
it would be more like a bubble.
It's a little bubble.
Here's interesting, because the temple spell,
it has to be an unoccupied
cube of space up to 120 feet
on each side. So Quill could cast it
inside the hut, but the temple
would then be conjured outside the hut.
Outside, yeah.
That's okay. But it would still be cast, though. The. Outside, yeah. That's okay.
But it would still be cast, though.
The hut can be inside the temple, right?
He could sit in the hut and cast it from inside the hut, yes.
I mean, if you want to
take me out there,
put me in a hut, and then I cast
this thing while you guys are
relaxing back with the centaurs,
I can do that.
We could be in the hut, right?
We'll all be in the hut. There's do that. We could be in the hut, right? We'll all be in the hut.
There's up to nine people to be in the hut.
We could all be in the hut watching you cast
future water and stuff and some nuts.
A ten-foot radius mobile dome of force.
Yeah, Mark, just checking, it says,
spells and other magical effects can't extend
through the dome or be cast through it so my impression of that was like if you're outside
casting a spell can you cast a spell into it so here's no you couldn't but the vice versa is true
quill can't be in it and cast a spell which affects outside the dome, and he needs to have 120 foot of unoccupied space.
And obviously, if you guys are all in the dome,
it's occupied.
Yeah.
Unfortunately, this means that you couldn't...
Buggered off.
You couldn't...
120 feet.
Yeah, then...
I mean, yeah, if you guys weren't in the dome with Quill,
I would say it would work, yes.
Isn't he technically part of the occupation?
I'm going to make it like quill doesn't count
for the you know it's unoccupied
apart from quill because he has to cast a spell
that'd be stupid if like otherwise you could never
it's always occupied yeah
yeah that's stupid
okay what's the range
on it
of the temple of the gods yeah how far away
can you place it which is
you have to have 120 foot space so it's range is
120 foot
okay
but what about can
the riders
get through on the ethereal
plane into the hut
doesn't
say yes
yeah kim kim nova would know
that the the spell doesn't't prevent travel via the ethereal
plane.
Really?
It would only prevent things on the material plane from traversing through it.
Just before Quill gets murdered in a hut on his own. That would suck.
Yeah, no, I don't want to die in a bubble where no one can see, really.
Generally, if a spell blocks ethereal travel like this,
like the temple does, it says blocks ethereal travel.
Right, okay.
Yeah, same as like Wall of Force, I think, says it as well.
It blocks ethereal travel.
Well, that would make the hut redundant then
because they would just do that to access Quill.
So just an hour in the open ritual cast for an hour and
we'll be distraction.
What if
we cast
this on the ethereal plane?
Well, I was thinking
that.
They would be slower in the ethereal plane.
Right?
I'm not
going to. This one I'm going to leave uh, whether you think this will work or not.
I'll clarify things like, like, things like, if you conjure an effect on the ethereal plane,
then, then it would affect creatures on the ethereal plane,
but it won't affect creatures on the material plane.
I don't know.
So if Quill then made the temple on the ethereal plane,
the temple's on the ethereal plane and we can't access the temple.
Yes, that's correct.
Two of us can.
Two of us can, the rest of us cannot.
Let's not forget that the spirits will be pursuing Rosemeadow
who can't reach the ethereal plane.
Yeah.
So we kind of need to make this in the forest so we need to figure out how to
delay these things for an hour or make ourselves hidden for an hour while i'm casting this thing
well bear in mind that they can they have true sight they can see because they they saw through
my um miss misguide mislead they saw through that um and And they seem to ignore Lucius's mirror image.
So
things like invisibility,
that's not going to help, really, because they'll
see that, right?
Right? Right?
I would think so.
Yeah, my plant growth didn't slow them down either.
They teleported through it.
Yeah, that's true.
In that case,
what if we didn't have such
magical invisibility?
We just cover ourselves in mud and just lay there
for a bit.
They can see us.
True sight can't see through mundane.
No, it's true.
But they would have their own
ability to perceive things would still be relevant. I feel like they'd probably sense Crow's true. They would have their own, you know, ability to perceive things would still be relevant.
I feel like they probably
sense Rose Widow.
That bird is covered in mud and leaves.
Kill him.
Also,
he's standing above his book
going,
Whoa!
Conjure the temple of doom!
Building a giant temple.
Oh, no.
Temple of the Gods does indeed have verbal and semantic components,
so he will be chanting and speaking and gesturing.
Also requires a holy symbol worth at least 5 GP.
Do you have that, Will?
I asked you this last time,
if the Wayfinder's Guide itself
counts as a holy symbol of Hesper, and you said
it does. You cheeky boy!
There's no way.
There's no way that is not less than
5 gold. It's the Wayfinder's Guide.
You're quite right. It is worth considerably
more than 5 GP.
He was like, nah, it's 495.
Sorry.
Hesper did die making it, but...
Four gold, nine silver it's worth.
It's exactly four gold, nine silver, nine copper.
In that case, I'm going to buy another one.
I won't get one free.
Wayfinder's Guide will count.
Luckily, the spell does not consume it upon use.
I know, I know.
Wayfinder's
guide advantages.
I got a cool temple though for an hour.
It costs a day.
But
this is a cool thing though that
obviously we didn't tend to play games
that last, like your story, you're not going
to have a year of downtime. But
if you cast this spell on the same spot every day for a year it's permanent this spell um and it's not that
expensive to cast it's not you could just have our own temple always have a temple i just have
to do it every day a seventh level spell every day at no cost because i already have the holy symbol
uh i just have to do it every day for a year.
He just has to get to the same spot every day for a year.
That's the problem.
Also, I have the Wayfinder's Guide.
I could literally just bamf a gem, say, right, back in a sec,
cast a spell, come back.
Yeah.
Yep.
It's pretty ridiculous.
But I love it.
Anyway, that's future plans.
Eventually, there will be a permanent Quill skull on a row somewhere.
But not this day.
Just build one.
So, these ring wraiths then, or not wraiths, well I've been watching all the rings, that's the image I got.
Yeah, they're kind of googly yeah no there's definitely some nazgul here it's like nazgul meets um bloodborne
is the way that i've envisioned them like visually they look like the hunters from bloodborne
but they have nazgul-esque uh properties in that they kind of like eternal and ever hunting and
riders in black. Get off the road!
Nice.
Let's rest. If you guys want to take a long rest, you guys can click the long rest button.
Yeah, let's do that.
Yes, please.
So backup plan.
If temple
gets interrupted.
Banish.
Banish.
Multiple banishings. can anybody make me fast
uh i can't make it fast but i can get my back portals
are you are you really fast i'm pretty fast and since you got me these magic shoes! I did. That is very true.
They are going to be targeting you quite a lot, and I think you should stay safe.
I will stay safe, but now that I have these powers, I feel like I definitely should help you. Yes, but there's a difference between help. 80 feet, by the way.
Jesus Christ.
Because of these magic horseshoes
that Sentry bought.
Nice. Oh my god.
And she's so, like, Rosemallow
is stronger now as well. Like, in her
unicorn form, she's actually physically stronger.
She's got a strength of 80.
Taylor, do you still have that bracelet thing
that makes you move more freely?
No.
What happens to that?
It's me, isn't it?
I've got it, but I haven't got it equipped
because I've boosted my dex with the other thing that I have.
Stone.
Stone.
Stone.
So I've chosen that because it boosts
my dex up.
Okay, cool.
It also doesn't increase my speed.
It just means that I can
ignore the carbide, which is not that.
Restrained and difficult training.
I can cast fly on you
so you have a fly speed of 60 feet
i'm interested you don't have to fly but you can i mean who has haste for the love of god someone get one has hate i don't think anybody has a warlock how good would it be for wax it
would be very good it would be good haste would be very good nuts i just don't know how to get it
would be good haste would be very good nuts I just don't know how to get it the only person who can get access to is Lucius and he hasn't learnt it yeah
yeah Hong Kong doesn't mean I know it okay the other things like buying spell Spell scrolls. Oh, that's an idea. When you get back to Horizon. What's that?
I'm not spending any money.
Okay.
Aayla's flying. I'm putting down
a massive temple.
And if
not, if we get interrupted, me and Century
are going to start banishing horses.
Or riders.
Yeah, my flying speed, I can only get 50 feet,
which is only 5 feet more than my walk speed.
60 feet for flying.
On my thing it says 50.
No, fly is better.
Fly spell is 60 feet, I think.
You can expend one charge and gain a flying speed of 50 feet until the end of your next turn.
That's your hammer. That's a special type of fly.
Yeah, that's what I mean. That's the only thing I have.
Kim's saying that she can cast the spell flying on you.
No, I can cast fly on you.
No, I know, I know. That's what I'm saying. I'm saying it will be more beneficial because my walking speed is only 5 feet different to my flight.
Is anyone able to stop time?
The flight speed on your hammer is more like getting stuff up high rather than increasing movement speed.
What did you say, Thomas?
Is anyone able to stop time for everyone but me?
I can cast slow, but they have to fail a save.
Can you cast fast on me?
No, we've just been over this.
Oh wait, that's haste.
We had a whole thing.
Oh wait.
We had a whole thing.
Okay, any other plans?
Oh, I think the only other thing is the one with the bow,
I think he has to go first.
The one with the sword, he has to be close up to us,
which granted sucks.
They can charge a lot though.
But yeah, I do agree.
The one with the bow can hit us from pretty much anywhere.
And I also like flying quite a lot.
I don't like being shot while I'm flying.
As I'm sure you understand. The bird makes a fair point. I don't like being shot while I'm flying. As I'm sure you understand.
The bird makes a fair point. I'll allow it.
So what are we gonna do to stop Quill getting shot at while he sat for an hour chanting
and glowing in the forest?
Maybe the spiders will know a way. They hide in the forest.
It's worth asking.
Yeah.
They might know the forest. It's worth asking. Yeah. They might know voice.
You can ask.
You can call over walks on morning dew.
Yes, my friends.
How may this one serve you?
We're looking for a way to disguise ourselves, maybe non-magically, so that for about an
hour to delay the riders from attacking us.
Is there anything you have in mind?
There are.
We rely on Madam Dawnweaver's magic
to hide us from their sight,
but we spiders are also attuned to these woods.
I imagine that perhaps Lady Dawnweaver
could try and extend her protections to you for some time, if that is what you seek.
Or we could lead you to a difficult part of the woods to reach.
The hunters can move fast.
They can travel through another realm, which means that they can access much of the woods very quickly, but it still takes them time.
We know many hidden paths, but we are not sure if we can grant you such a lengthy duration.
What is the magic that hides you from the riders?
Madam Dawnweaver's magic.
And, but they are able to see through magic, aren't they?
The riders?
They seemingly cannot see through Madam Dawnweaver's magic.
It is why this sanctum
is so... is protected.
Okay.
Yeah, I mean, if we
can extend that
magic to us for ideally
an hour, that would be amazing.
Then, perfect.
You will need to speak with Madam Dawnweaver.
Okay.
Otherwise you don't know it's a spider, guys.
I have to be a spider.
Yes, yeah.
It's very important.
Otherwise, he just sounds like a normal guy.
How would you know it's a spider?
You definitely did this when we met Mountain Dew the first time.
Mountain Dew?
Mountain Dew.
It's been in my head since we've met this guy.
He's Mountain Dew now.
Okay.
Okay, well, let's go talk to Dawnweaver then.
And try and get this magic all over us.
Yeah, when you return to her sanctum,
you can see Dawnweaver, her eyes,
and then she has these kind of like painted on eyes on her forehead,
kind of simulating spider eyes.
Her eyes are closed and she has her hands up in the air
and some of her drider legs up as well.
And you can see these kind of glowing gossamer threads
between her spider limbs and with her elven her elven hands she's kind of weaving
them and is forming a new tapestry you can see this kind of new tapestry being formed by magic
and it is of that the it is of uh rose meadow now with the horn with all of you surrounding
rose meadow and this healing light kind of projecting out from her um but when you come
in dawn weaver stops what she's doing
and she turns like,
ah, how was your rest?
Was everything to your needs?
Very nice.
I think Lucius very much appreciated the silken beds.
Of course, of course.
Is there something that I can help you with?
Yes, we've come up with a plan to combat the riders,
and it involves creating a temple to Hesper
to ward off the undead and give us sanctuary away from them
when they're attacking us.
However, it would take an hour to conjure this thing.
Very difficult.
But we know your magic protects you from their Truesight.
We were wondering if there's any way to extend this to us for a time.
It is possible.
I can do that, but you must understand the nature of it.
You are familiar that these creatures can see through illusions, as you've mentioned.
They have this power of Truesight, yes?
This allows them to see through illusions and visibility.
What I do to protect this place and to protect my children who keep watch on them
is if I were to rely simply on illusions,
that would not work.
Instead, I use my power to,
I phase them into a different reality,
into a different time.
That is what keeps them hidden from the riders.
The difficulty here is if I were to use this power on you,
it would indeed hide you from the riders.
It would allow you to travel through the woods.
I'm happy to do this.
But the area that you were trying to create this temple
would not be the same area that you are trying to use in a real battle.
It would be an alternative version. It would not be the reality that you are trying to use in a real battle. It would be an alternative version.
It would not be the reality that you are in now.
And if I was to try to cast this spell in this reality,
and then you pull me out of it just as it's ready to finish...
Think of it as a sort of mirror of this realm,
a sort of a very slightly altered timeline.
Okay.
I'm trying to get my head around that.
So I'm there, but not here,
but kind of here that's not there,
and I'm casting this spell.
If you were to pull me back to here, not there, that's like there that's not there, and I'm casting this spell, if you were to pull me back to here, not there,
that's like there, but not there,
then I could then make temple here, but not there.
But if I'm there for too long, it will be there,
but that's not here, but it looks like here, right?
Lucius kind of walks in at this point to be like,
oh, maybe I can contribute, and he hears this
and walks back out again.
Checks out immediately the grandpa
simpson walking yeah it's the grandpa
looks it quelled kind of very smiles very politely
think of it like this if i were to use this magic upon you uh it would last as long as you needed it
to as uh if you wish to reach the edge of the forest or wherever
you were going. Whilst this spell, if it helps you to think of it this way, whilst this spell
is active upon you, anything that you interact with, if you were to cast a spell, if you were to
dig in the ground, if you were to climb a tree, you would be... Whatever you do, if you were to climb a tree, you would be... whatever you do, if you were to break a branch of a tree,
for example, it would not affect this reality, the reality that we are in right now. Think of
it as a sort of temporal, a very temporary pulling you into a mirror of this world, not really this
world. Any spell that you cast will be in effect there. So if you were to cast it upon yourself, if you were to perhaps
protect yourself with magical armor
or create
a barrier of ice
around yourself or something like this,
these sorts
of effects would still be in effect when you
returned to this reality.
But if you were to conjure this temple,
for example, that would be affixed
into the other variant version of these woods.
So game-wise, this is Tom asking now,
when I'm casting this spell,
I'm consistently casting it on this one point 120 feet away, right?
For an hour, yes, that's what you're doing.
So if I'm pulled to a different reality half-cast,
then I'm still casting on that thing in that reality.
Okay, fair enough. That makes sense.
What would most likely happen is the spell would fail.
If you were halfway into Dawnweaver's shadow realm
and then you were pulled into the material plane,
like the true material plane again,
you would basically, the spell would end
because you'd be like, you've changed, you've moved location.
The point I'm casting on has vanished that makes sense okay but if like say lucius cast armor of
agathys on himself in that shadow realm and then he returned to the real plan because it's on him
it remains in place the spell affects you as like a localized person it's very strange timey buy me stuff but yeah okay our character question can dawn
weaver travel us back in time in our reality are you asking that in character
are you asking that out of character sorry I guess I wouldn't know unless I
asked in character exactly Lucius walks back in. Could you send Kurt back in time in this version?
That is more difficult.
The tricks that I use to hide the grove
and that I use to hide my children,
it is a very, very minor change.
It is enough to make it so that the hunters cannot find us,
but it is not enough to really cause any greater effect.
If you were to do anything that would disturb the timeline
or would disturb the nature of the Nexus too much, the spell would fail.
My sisters and I have sworn that we will not meddle with timelines.
We do not travel back in time and we do not travel forward in time.
These are two matters that we will not uh change the course
of the nexus unfortunately uh time is what it is these the events that have led you to this moment
uh the events that would lead you further beyond the events that are still to come there are things
that must happen there are things that must happen in this world you would not be the person that you
are without them you would not be in this you would not be the person that you are without them you would not be in this
you would not be the people that this world needs you to be i understand that for you lucius this is
particularly difficult i'm i'm slowly grasping it i had a good think about it while i was sleeping
in that bed which was lovely by the way thank you and i'm starting to understand it um so
you understand the perception of time
and that you are able to command it.
You just set the rule not to.
It is difficult.
It is not an easy thing to do.
Even if we chose to, it is not particularly easy.
There are many complications,
which is one of the reasons that we do not dabble in it.
Time magic is a
very unstable and dangerous thing there are creatures there are beings out there who meddle
with it uh and it has it has warped things very dangerously um but you have no even if you could
we could try put it that way uh. Does that mean we would be successful?
It does not mean that there would not be grave consequences.
Do you know the future?
I know of many futures.
The Web of Eternity shows me limitless possibilities.
There are infinite numbers of future timelines.
If I focus, I can search for things if I require them.
But I try not to.
I let things come to me as I need them.
Is everything predetermined?
Of course not.
No, your decisions make huge impacts.
Oh, good.
There are aspects.
There are elements of things.
There are, think of it as, how to phrase this?
There are key moments in a world's life, in a world's time,
in a person's journey as well.
There will always be key moments.
Sometimes those moments are determined.
Those moments will happen regardless of anything you try and change or do. They will happen no matter what. What
is, what changes is how we respond to them, how we develop from them and how the world
changes beyond that. And this can lead in numerous ways. But there will always be things that there are moments in our lives,
moments in a world's life
that simply must be.
Okay.
But not everything is predetermined.
So hypothetically...
I can see right through that okay.
Hypothetically,
you say that
there's these pillars of moments in people's lives
will happen
what if that
pillar is at the end of that person's life
everything up to that point means it's predetermined
no
there is never a person's
the end of a person's journey
is never predetermined
but
it's fine we'll go kill some spirits.
Just simply, Kato, your ultimate destiny will never be one of these finite points. These finite
points are the moments that define us, and your death is not one of them. Your death is always
determined by your choices. I meant just a defining moment that happens near to the end of your life.
Possibly, but
you still have choices afterwards.
What if I can...
It's fine. It doesn't matter.
Also consider, Lucius, that your actions
perhaps, even if there was a point
in time at the end of your lifespan that determined
many things, the choices you make
up until that point, how many lives
do they affect that do not
are not predetermined your choices not just affect yourself but everyone around you the people that
you meet the people that you inspire the people that become afraid of you the people that you
that seek vengeance against you you change their lives in multiple ways even if you were to have
a determined point later in your life and i'm not saying that you do but if you were to have a determined point later in your life, and I'm not saying that you do, but if you were,
the choices you have made up until that point,
not all of them will be determined.
They will have many reflections,
they will have many ripples,
according to many others.
I best not cause a big splash then.
Sometimes a big splash is necessary.
Sometimes the greatest people, our greatest heroes heroes are those who cause great splashes,
who inspire those around them to rise up and challenge things.
Do you not think that once this Kallus Valkyrian, he is heralded as a hero?
You may see him as an enemy of Eros, but he has caused many individuals to do great, heroic, wonderful things.
They have been inspired by his stories and his journey as well.
Calus
cannonballed into an otherwise gentle
and nice community of people
in a nice pool.
On Adrois, yes.
Adrois is not the only world in this
plane, in this nexus.
No, but he shouldn't have cannonballed into our pool.
Ah, well.
That is a question you should save
for your goddess Siaska, perhaps.
She knows far more.
True.
Anyway, thank you for your time.
I'll leave you with the smarter one.
Bye.
Your questions are very valid.
Actually, very insightful, Lucius.
Although the cannonball bit, maybe when we do approach Siaska,
maybe a little bit more eloquence than cannonball into our splashy pool.
Oh, cannonball work.
I thought it was actually pretty good.
I think he has a point.
Yeah.
But also, I would just add Lucius to that.
I never.
Cannonball.
Everyone's here, by the way.
Everyone's always here
You're never alone unless you say
I'm alone when I have this conversation
Assuming everyone is there
It was a silly question I didn't want you to hear it
It was embarrassing
But because of
Canis' cannonball
The five of us
Have certainly done
Heroic things
Well not even heroic things but we've done things to change people's lives,
hopefully for the better, because of it.
Otherwise, we would have just continued on that journey to Goldthrone.
But instead, you know, we've saved Andor's tribes and impacted other people's lives.
I wouldn't have met Thalia.
Your confrontation with Calus Starbane
was one of these points in all of your lives.
How you met him was obviously very different,
but it was determined that at some point
you would all come into conflict with Calus.
That is why you are together.
It is why that you are in the position that you are now.
Meeting Calus was always going to be part of your destiny.
How it happened, and she looks at Sentry when she says this, well, that was definitely unexpected,
but that is the nature of things.
There is good and evil in all things. Even horrible acts, even the death of a friend or a loved one can lead to unimaginable revelations,
consequences, but also to good things.
Can bring people closer together, can unite people.
The world is ever shifting, ever changing. Failure is not a closed door. Death is not
a closed door. Just many branching pathways.
Okay. Nod.
Right. Okay.
No. Okay, Nod. Right. Okay.
No.
Okay, you go.
I was just going to say,
while everyone's brains spin around the pool,
I was just going to ask my partner Thalia,
Big Cat and Kairi,
we can't really take them into this battle with us.
You know, they're very vulnerable and we need to focus.
But also, we have a lack of time.
You've seen Thalia's curse and it's speeding up.
I was wondering if I could ask, and I know it's a big ask, is there any way you can help us,
either by teleporting them to us when the battle is done,
or pointing us in the direction of Mesmera,
or is there anything that you can help us?
How? Help? How? How?
I can help a little.
As I mentioned, my sisters and I, we cannot help too much
I help when I can and do things that I can
in some way, what you need
is already with you
Rosemeadow will be able to help you
reach Hardspire faster
you will not need to traverse through
the swamp
or your
arduous journey again
I can certainly have them brought
to you. Once you have finished battling
the spirits, I will have your companions
brought to you so that you may
expedite this.
Yes, Rosemeadow will
be able to show you the path. And I will send
walks on Morning Dew
with you to help guide you.
Thank you.
Thank you. Thank you.
Yes. And of course,
they are more than welcome to stay here.
Before your battle is done, Thalia
will no longer be able to use
the arm that is cursed. It is spreading
faster. Once you have finished the battle,
she will not be able to use that arm
anymore. You will only have
a few days, at best will only have a few days at best
oh a few days
okay great great
I thought maybe
the other arm and a leg
in a few days time
once the curse reaches her heart
it will kill her
I was going to say
what sort of situation will she be in
in a few days time will we need to carry her dead Lucius she's going to say, what sort of situation will she be in in a few days' time?
Will we need to carry her?
Dead, Lucius. She's going to be dead. Bye.
Just walked out. Nova walks out.
I didn't mean that, Nova.
I'm just thinking we should prepare for transport for Talia in case other parts...
Dawnweaver.
Yeah, Dawnweaver looks at you, Lucius, and will say,
yes, she will grow weaker.
As the curse gets closer to her heart, she will find it harder to breathe.
She will become much weaker.
She will likely need to have someone help carry her.
She should still be able to walk, but she will be slowed and weakened.
I can carry her.
I carry Sentry through a whole continent, so I can carry Thalia.
Yes.
We'll sort it. We'll get her there. It's fine.
We're going to get her there. Fix it.
We got people who can carry her.
Nova could levitate her. We will make it work.
Yeah, and Rosemeadow will guide us where we need to go.
We just need to get Rosemeadow out of here safely.
We know what we need to do.
We just need to get rid of these riders.
I think leading us to a hard-to-reach part of the forest
is probably the best idea for now.
So I can try and cast this spell.
If not, we banish away.
And we try and fight them just like
we did last time. We'll come up with some other
sly little trick like Nova did.
Again. I'm sure
we will.
We've fought them before. We've beat them before.
We just need to do it again.
But, you know, permanently.
Well, on that
note, let's take a break.
And then when we come back from break,
we will just have you guys led by walks on morning dew
to a secluded or like a kind of far away part of the forest
where you can attempt your plan.
Hell yeah, Temple of the Gods.
You ain't getting in.
And we're not coming out.
How about that? I hope you can pull it off. I how about that i hope you can pull off i love that
spell if you can pull it off i will love this so just just before you break that so the plant you
so the only thing you're going to do is you're going to have the spiders take you to a distant
part of the forest and then quill's just going to start casting as soon as you get there right
that's the plan pretty much yeah like i don't know we're just going to start casting as soon as you get there, right? That's the plan. Pretty much, yeah.
And we're just going to be on alert.
The best delay we have, really,
is just going to a hidden part of the forest that's difficult to get to.
I know they can just pretty much go anywhere they want in the forest,
but maybe they won't know we're there for a long time,
like an hour or so also very wishful thinking
but if we have an alternative park rose meadow at like the entrance of where you're going to
place this temple so she can go straight in yeah go go go cool i'll make it uh cool Cool. She's like those egg things, you know, where it's multiple eggs inside of each other.
Russian dolls.
It's just a temple.
Russian dolls.
Russian doll.
It's just a giant temple of a big rose meadow over the top of a slightly smaller rose meadow
all the way down to actual rose meadow.
Yeah, we could do the hut.
I'll make the hut rose meadow shape.
Can I give the temple wheels? Yeah, we could do the hut. I'll make the hut Rosemeadow shaped.
Can I give the temple wheels?
Can I give the temple wheels?
I mean... Does it say fixed location?
I think it does say fixed location.
What if the world is a wheel?
They knew someone was going to give it wheels.
They anticipated the wheels.
But don't worry, it the wheels. But don't worry.
Also, it is a red dragon that fights on our side.
That's what the temple looks like now.
And it is that now.
Thank you.
Thank you.
I'm okay with that.
And I speak on Mark's behalf when he can't speak.
I'm the mouth of Mark.
And yes, that is okay. He said it's okay i can see it amazing yeah that's it yeah look that's
such an okay face yeah that's working out he's working out look at that how quickly
math brain well uh we're gonna take a break. So you can take a break. I'm just going to read some stuff.
Let's do that.
And yeah, we will fight these nerdy riders.
Because they're totally nerds.
Pretty much nerds.
You just know it.
Yeah, a bunch of nerds.
Should we just call them nerds until they cry?
Nerd.
It works on me.
You're a nerd.
But that's your cue.
You're going to make a temper with your nice toilet.
You're such a nerd. You're a nerd. That's your cute nerd. It's such a nerd.
You're a nerd.