High Rollers DnD - High Rollers: Aerois #144 | A Wish for Wings (Part 1)
Episode Date: April 19, 2022Gholzor the Magma Worm threatens the party at the bottom of a volcano! Support the High Rollers and get early access to podcast episodes and Studio updates on our Patreon:Â www.patreon.com/HighRollers... Grab some High Rollers merch: https://freshmerch.fm/collections/high-rollers Music courtesy of Epidemic Sound Learn more about your ad choices. Visit podcastchoices.com/adchoices
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See app for details. Hello, and welcome back to Hyrolis Eroics.
Oh, no.
Last time, our heroes have trapped...
Right, okay.
This isn't a clean intro. What happened?
Rhi just exploded her pen second in the last 10 seconds.
And then that happened. She's crying. Let's say I later this is all going. I was just shouting penis every second in the last ten seconds,
and then that happened.
She's crying.
I like the gun. It's okay.
Oh, my God.
Look at this guy.
Such a pro.
He's ready to go.
Such a pro.
Come on.
Oh, he's mad.
He's just devoid of all joy.
But when I start laughing, good luck stopping it.
Last time on Aroes,
our heroes have travelled to the Hawk's Dawn Archipelago.
Oh, fuck!
Have travelled to the Hawk's Dawn Archipelago
to help subdue some of the environmental disasters there.
After speaking to a series of construct aides
called the Maidens of Valena,
they've set out to stabilise Volcanos.
Descending into its caldera,
they're parting forward against a pair of giant malfunctioning constructs
which were dealt with via oscillation,
commanding voices and a crashing skyshift.
Skyskiff.
With a lot of oscillation, yeah.
A lot of oscillation. You all right there, Kim?
You just weren't dealt with by oscillation,
and Kim just went...
What's wrong with that?
That's what happened.
So unprofessional.
What were you saying earlier?
We're a production company.
I'm so sorry, podcast listeners.
I'm not sorry.
I'm not sorry.
With Valor creating...
You've never seen me do this, have you?
Honestly, like, prick.
You absolute prick.
Me and Tom are keeping it together.
Right.
With Valor creating a barrier shield,
the party begins to descend into the magma chamber of the volcano.
They endure intense heat, even with their magical protections.
After a quick rescue of a gemstone construct D1,
Quill notices movement in the cavernous shaft,
and something stirs.
You fucker!
You put that one right at the end.
I put it right at the end.
You looked straight into my eyes when you said cavernous shaft.
And something stirs.
So perfect.
What a professional stream.
I love that everyone was like, we missed the chaos.
And we were just like, challenge accepted.
You get chaos.
Welcome to High Rollers.
So we currently have you all.
We're going to set the scene once again.
You are traveling through a wide main shaft or flume, I think it's called,
of the volcano itself.
I call mine a flume.
You are within a sort of barrier sphere
that Valor has conjured and is concentrating on.
In fact, you can see a little map of it.
There are, you can just about see,
your vision outside of the dome is quite limited
The dome seems to be kind of holding things back
And creating a bit more clarity allowing you to see about 20 feet 25 feet outside of the dome
Well, you can see that there are various tunnels and walls and things like that
But it's quite difficult to see anything else quill. Hmm has seen yeah, you You alright? No, I'm good, yeah.
Can we go back to digital
where I can just click off their faces
when they're crying? No, we've spent a lot of money
on this studio. They're bringing me down here.
Look at this.
Everybody should take a leaf from
Chris Trott's book. Oh, fuck off!
He's usually the worst!
I just spit myself.
Did you see that?
He slapped himself in the face. I just hit myself. Did you see that? He slapped himself in the face.
I can't believe I did that.
He tried himself.
I was just full on chin-lit.
I can't win this today.
Oh my god.
Keep it together everybody.
Sun's out, Giggle Central.
The weather's nice. Quill spotted.
Thanks.
Thanks J-Man
for the sunshine.
Quill spotted.
So
Quill has seen
something move
in the
sort of outskirts
the very edges
of his vision
about 20-30 feet
away from the dome
and then just
at the last second
before we ended the session
what you saw was
a giant moor
a gargantuan maw,
erupt from the kind of orange liquid magma
that's kind of flowing around you.
And it's still kind of got streaks of black
and movement all amongst the magma.
And last week, I didn't have a proper miniature.
So I was using one temporary.
I did, yesterday, manage to quickly paint up...
Hell yeah.
Oh!
Whoa, Magma Jaw.
He's so crusty.
That's actually a purple worm from Galeforce 9,
and then I painted him up to be a magma.
And this is Gulzor, the Great Worm.
What a big, big boy.
Very big boy.
You can have it.
I can get you a better colour.
Have I seen the front and tail of this thing?
You have not seen the tail.
This thing is literally loomed.
It almost looks like it's tunnelled out of the walls
and has surged forward.
So, yeah, you haven't seen the entire length of this thing.
But you did notice that where like, where one section,
one side of the cavern moved,
and then a few moments later, the other side of the cavern moved,
and you think that was one continuous...
Oh, God. He's a long, long boy.
What sort of girth are we talking?
I mean, his jaw is big enough that it could easily swallow
even big sentry.
Like, it could engulf big sentry and swallow big sentry down.
Okay.
It is big.
It's a big, big boy.
We are talking about a very big boy.
Size of that lad.
And with that, we are going to go straight into,
unless there's anything you want to quickly say or do,
but you won't have time to properly react,
but this is going to be an initiative.
I look at it and I say, ah!
Perfect.
As your top-tier roleplay.
Top-tier roleplay, love it.
That felt very Taskmaster, the way that we had that exchange.
Top-tier roleplay.
I've been watching a lot.
I would be your little Alex Horne.
It's little Tom Hazel!
Anyone in this group would definitely be you. It would definitely be you. Initiative, please. Little Tom Hazel!
Anyone in this group will definitely be you. It would definitely be you. Initiative, please.
Initiative?
Yep. I have also updated Maximilian's stats.
He is no longer completely useless.
I didn't think he was totally useless in the last couple.
He was pretty bad.
He didn't have a very good attack bonus and not many hit points.
Okay.
He still doesn't have lots of hit points, but he's a bit more useful.
You also, as a note, you currently have D1 in the dome with you as well.
We found D1.
Valor is in the center.
She is basically concentrating on keeping the dome up.
For references, this is a spell she's casting.
So if she takes damage,
she has to maintain concentration on it.
Okay.
Is she a warcaster?
She...
You don't know.
Let's find out.
Lucius, initiative.
Did we not roll it last time?
If you did, we're rolling it again.
Also, I'm just noticing
there's a lot of bloodied portraits
on my D&D Beyond encounter.
I don't know...
17.
17.
Quill.
Whoa.
Six.
Six.
Cool.
Aayla.
24.
Standard.
Century.
23.
Three.
Nova Vija. 11. 11. Ohvin oh my god these dice accused me of
stealing his dice I'm proving to him I haven't yeah I was trying to keep it
quiet with professional I want to check if my hit point counter is accurate here
or if you guys healed up.
What hit points are you on currently?
I'm on 78.
I took a lot of damage last week.
Kim, how many hit points are you on?
58.
Okay, no, this is correct.
I was just checking.
You know the oscillator kept on, like,
oscillating and shooting me?
What about when I gave you, like, 90 healing?
Yeah, but we took damage going down the volcano.
But then I was consta-healing that back up
as we were going down.
Yeah, but I was on one when you healed me so i was on
she was on one one
no i didn't know she was on one i went down she came back on one oh of course yeah yeah yeah i
remember now okay nice the shock on tom's face what? I forgot you used your paladin ability thing.
So for this combat, just so you guys know,
Valor is literally, her whole turns are basically concentrating on the dome.
She can't really help in any way.
Max is able to fight, and I've got control of him.
D1 doesn't appear to have any offensive abilities,
very much like the crassing Skyskiff. D1 doesn't appear to have any offensive abilities, very much like the Krasnoyarskyskif.
D1 is just there, smiling,
no reaction to the situation whatsoever.
The creature is about 10 feet outside of the dome,
so it's kind of looming about 10 feet away from the dome.
Oh, it's not charging?
It has charged, but it looks like it can rush forward
and it's got reach,
so it's within combat threat range of itself, but it's still it can rush forward and it's got reach.
So it's within combat threat range of itself,
but it's still a little bit away from the dome.
At the start of your turns, you will be taking fire damage,
just like you did on the way down.
So it's going to be five fire damage.
That's already halved from ten.
So whenever you take your turn... I've already established things that would create resistance as a spell is negated by the fact that we have the fire quaffed yeah those of you who've
drunk the fire potion yeah you can't double up resistance like so i couldn't absorb elements
for example which just grants me fire resistance yeah it would just grant you the same resistance
you already have um fire resistance is still gonna help but yeah it's uh definitely a thing what's
the damage um uh well that's at the start of your turn, so don't worry about it yet.
When it comes to your turn, I'm just kind of reminding you guys now.
The other thing I'm going to mention is if you...
The lava, because we're in...
Basically, you are surrounded by lava at this point.
You are in a tunnel of lava.
Lava at this depth in the magma chamber,
and because this is D&D and it's a bit more magical,
it is more of a liquid, like you can through it it is gonna be hard it slows your movement
speed it's half your movement speed to move through magma and it's sort of like
swimming but swimming speed doesn't massively help it will help you in
combat but it won't make it so you can swim through it faster this is more like
literally like sludging your way through thick viscous
Bernie liquid which I know isn't what lava is but D&D lava scientists get off
my back hey we basically have treasure planet for our space so yeah basically
also you can travel through trees no matter where they are exactly it's
crazy madness bullshit we're gonna start, initiative order is going to be going Ayla, Sentry, then Lucius.
Right.
So Ayla, you are first up.
Hello.
Well, I will rage as my bonus action.
I've taken my five points.
And I guess since I can't reach it within this buble.
Not within the bubble, no.
You would have to exit the bubble. The bubble as well is what is preventing you
from taking the much more higher lava damage,
which you would take if you were to become in contact with it
or submerged in it.
Could I have asked Valor prior to this battle
whether we can shoot spells out of it?
Yeah, and she would have told you as well,
you can shoot spells out of the bubble.
If there is a physical or a spell, you can also pass into it. It, and she would have told you as well, you can shoot spells out of the bubble. If there is a
physical or a spell, can also
pass into it. It's just an environment.
She's literally keeping the environment at bay
here. But things like it
and spells could pass through. It can come in.
Okay.
So it's got
10 feet away at the moment. It's about
10 feet away, yes.
The scale of the map is slightly off.
I made the squares too small.
But it is ten feet away.
Okay.
I guess I will scoot out.
And I'll just say to Quill,
keep toffing me up, bud.
Okie dokie.
And I will...
You're going to swim out into the lava?
I mean, I don't see another way around it for now.
I want to get a couple of hits on it, so I will swim out.
When you exit the bubble,
because also I realised last week I was doing lava damage wrong.
I was doing it too weak.
Oh, okay.
You're going to take 11, 19.
Well, that changes my decisions probably for future.
31 fire damage, halved because you have resistance.
So 15 fire damage.
See, this changes my mind on what I should do.
You're already in contact with Daryl.
You can't take that damage again until you start your next turn.
Make the most of it.
Okay, so I will...
The thing just like roars in your face as you swim out to it.
A dragon noise in person.
Well, that was it.
That wasn't a dragon.
It wasn't a metal dragon.
That was a great worm noise.
That was a great worm noise.
22 to hit.
22 will indeed just hit this thing.
Cool.
The hammer slams into its obsidian plating.
You can see this thing,
its outer hide is made of obsidian volcanic rock,
and then it has this intense glowing
sort of like lava body underneath it,
which is kind of pulsing heat from it.
21 damage on the hammer and four lightning.
21 points of damage.
And then four points of lightning, yeah.
I rolled a nat one on my second attack.
It's gonna miss no matter what. 16. So second attack. That is going to miss no matter what.
16.
So second attack slams into it, finding no purchase.
Deck save, please.
A deck saving throw for... Oh, actually.
That is only going to be a 13, however.
19 lightning damage.
19 more points of lightning damage.
And I will scoot back into the bubbler.
Yeah, sure.
Let's swim back in.
Get back in there.
Not a big bubble,
but we are taking up pretty much every space in that bubble, aren't we?
Yes, there is not a lot of space.
There's a lot of us.
And the space is quite limited,
and this is the maximum that Valor can make it.
End of your turn, Ayla?
Yes, please.
At the end of your turn, I'm going to use a legendary action.
Oh.
From the great one.
It's got legendary actions.
It opens its mouth, and it seems to almost regurgitate something.
It's like...
And it spits out this kind of blob of molten black rock
with lava kind of flowing through it as a magma elemental.
Oh, what?
Oh, a creature?
Pokeball?
Yeah, it's like...
I've used an ooze,
but it is basically like an amorphous, sentient lump
of molten magma rock igneneous round, it kind of...
And it kind of tries to swipe its way.
Oh, I thought it was just, like, spitting a projectile at us.
That thing's... It's moving.
It doesn't take its turn, it's just summoned it,
but it is now a creature on the battlefield.
Is that accurate to its size?
Yeah, it is a large creature.
Right, big.
Yeah, it's big.
And you can see, like, there's an intense heat flowing off of it.
Like, again, this is made of, like, lava rock, so... That's at the end of Aay there's an intense heat flowing off of it. Again, this is made of lava rock.
That's at the end of Aayla's turn.
We go to Sentry.
Okie dokie.
I'm going to bonus action call for Starbreaker.
So you lift up the lance, do it for us.
Starbreaker!
She watches the lance grow in size.
The big spiraling green energy begins to form around it.
Nice.
And I'm going to make two attacks against the worm
please so to what's the oh yeah because do you have reach 10 foot reach so you'd have to move
to the very edge yeah uh so you basically kind of push past lucius to the very edge of the bubble
worm and then just reaching out through the bubble striking with starbreaker that's right
and it's enlarged format, so increased reach.
24.
Does hit, yeah.
The lance kind of pierces through a chunk of the obsidian plate.
Nice.
All righty, I shall do.
I've got my chart up.
Let's do a level 3 Divine Smite on that boy.
Okay.
Two, three, four.
This is why before the stream she was going,
let me just line up all of my D8s.
Twelve.
Oh, no, that's gone.
That's all right.
I've got spares.
Come on. Ooh.
Eight.
Ten.
Eighteen.
Twenty-six.
Thirty-six.
Thirty-nine. Forty-five. Plus seven. 13, 26, 36, 39, 45, plus 7, 52 for the first one.
52 points of damage.
No worries.
So that's radiant damage, right?
Yes.
Okay.
So, yes, Starbreaker collides,
and you hear this crack as rock of this thing's armour carapace is split.
These great, you know, gouts and cracks erupt over its arm
and lava begins kind of always pulling out of them
to join the lava surrounding it.
Nice.
I shall do it again, please.
Okay.
Oh.
Max.
27, I think that one is.
That will hit.
Nice.
Same again, level three.
Nice.
I just used both hands. Why am I using both hands?
Nice.
Whoa.
Whoa.
Okay, 11, 13, 15, 19, 24, 32, 40.
47 for the second one.
47 points of damage.
So between these two strikes,
these great cracks form down the sides of Golzor,
and you can see they kind of splinter and break apart,
pieces of its armoured carousel kind of almost falling off
and breaking away amongst the lava,
and it whips its giant maw directly around to face Sentry.
Oh, boy.
Oh, she made him angry.
End of turn?
Yeah, end of turn, I'm just going to adopt a protective stance and just stay at the front,
protecting everybody.
Well, you don't have to worry about protecting anybody else, because at the end of your turn,
it's going to make a tail attack against you, Sentry.
Let's go.
That is going to be 18, that's going to be 31.
Yeah, that hits.
Okay.
Maybe.
That is going to be, let's see, 17 plus nine.
17 plus nine is?
26.
26, 26 points of bludgeoning damage,
and can you make a strength saving throw, please?
So from actually, the tail would come
from another section of the walls around you.
It kind of like bursts forward and slaps into Sentry,
kind of erupting from the side of the cavern itself,
not from the creature's base.
Awful, but cool.
20.
20 is not enough.
Sentry is knocked 10 feet in a direction of its choice.
Oh!
Pulls you out.
Yeah, kind of in between it and the Magma Elemental.
As soon as you touch the Lava Sentry,
you're going to be taking...
38 halved would be 19 fire damage.
19, cool.
And that's on top of the five as well.
Yes, and you took five at the start of your turn.
Yeah, that's true.
So yeah, it kind of slams its tail into you
from the side of the wall
and it kind of pulls you back out into the lava.
And that is the end of your turn.
Lucius.
I'm going to quicken a spell,
which is going to be a a chromatic orb at big boy but first i'm going to just do a little frostbite cantrip on little uh magma boy okay
sure uh lumpy boy so it's a con save of 19. con save of 19 against these guys
uh yeah it's okay to just fail it.
Yeah, it does fail. Five.
And that would be a solid 20 points of cold.
20 points of cold damage.
Putting out the feelers.
If you're looking for vulnerability,
sadly, because they are partially rock as well as flame,
like cold definitely affects them.
Like you can see it kind of stills it, almost seems to turn its movement sluggish and slow it down damages it but
yeah doesn't uh doesn't seem to be more vulnerable to it all right so i'm gonna do a level three
chromatic orb of cold okay against the worm right does it look particularly vulnerable to that
you'll find out when you hit, if you hit.
I got a 27.
A 27 will hit.
All right, so that's...
Oh wait, I did that first level, so...
Remember 13.
13.
We're remembering 13.
Thank you very much.
Today in High Rollers, we're remembering 13.
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13.
Plus 15.
Plus 15. Today in Hyrule, as we're remembering, 13. 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13.
Plus 15.
28.
28 points of cold damage.
Cold damage.
The ice sphere flies out of the bubble
and it impacts the sections where Century Starbreaker
kind of ruptures some of its armour.
The worm sort of rides and wriggles around.
It doesn't seem to be any more effective than the cold.
Similar to the magma elemental,
the rock is definitely sort of like taking some of the cold.
It does slow it.
You can see its movements turn a little bit sluggish,
but does not seem to be causing any more damage.
I sling eight more points of Dicromancy Cold at the magma rock.
At the magma elemental.
Yeah, just trying to whittle that away.
Yeah, and that one does seem to, with that section of cold,
it almost seems diminished, almost like halved in size
as that cold impacts against it.
I think if anyone has a spare hand or two,
we should deal with the extras first.
Keep them under control.
End of turn?
End of turn.
No, just don't do it.
No, I won't, not yet.
The magma elemental, Ayla, is basically,
it just flows over you, and in fact,
it's gonna basically go over you, Quill, and Max.
You.
Oh.
It's coming in, it's eating Max.
No!
It's eating Max, Ayla, and you, Quill.
I'm dead.
That's the best I can do.
Yeah.
Boobly.
A miniature is gonna have its head can do. Yeah. Boobley. A miniature is going to have its head taken off.
Yeah.
It is.
So when this thing squeezes into your space,
you immediately take some fire damage.
No saving throw or anything.
That's going to be 19, so half that to nine for all three
of you.
I'll do it for Max.
Really whittling down house quick, isn't it?
Yes. You are now basically down house quick, isn't it? Yes.
You are now basically engulfed,
so it's going to stop kind of like surrounding you guys.
Basically, as long as you're engulfed at the start of your turn,
it's going to do more fire damage to you as well.
And you basically have to use half your movement
to free yourself from this thick, igneous lava rock.
Like you actually physically have to pull yourself free from it.
Okay.
That's just its movement.
It's then going to make two slam attacks,
one against Aayla, one against Quill.
24 to hit you, Aayla.
Yep.
And then that's going to be a 22 to hit you, Quill.
Yipperoo.
Yipperinos.
And this thing does seem to, yeah, definitely hits quite hard.
Oh.
When it does.
Here's the great worm. This is the magma element.
Gulzor!
This is the magma element.
Gulzor!
But the DM rolls really badly, so it doesn't matter.
It's the poop of Gulzor.
The poop of Gulzor.
Eight bludgeoning damage.
So half to four.
Half to you for four to you.
Normal to you.
Oh, for both of us.
And then it's another three points of fire damage.
So one point of fire damage.
That was really bad, Rob.
Yeah, he hits it.
Oh!
It's so bad. Mark almost got it. Yeah, and then it's another three points of fire damage, so one point of fire damage. That was really bad, Rob. Yeah, he hits...
Oh!
It's so bad.
Mark almost gullsword up another Magma Elemental.
Oh, another Magma Elemental appears.
That's its go.
Max is going to...
He's going to pull himself free.
He's going to spend half of his movement to get himself free.
He's going to take some damage at the start of his turn as well which i'll need to worry about a minute
oh so it's basically a grapple it's kind of a great you basically spend half your movement
to break okay it's not like an action or anything like that it's just kind of it's slowing your
movement to kind of get away um so max is going to yeah he is going to pull himself free for half of
his movement um then he is going to make one great he is going to pull himself free for half of his movement. Then he is going to
make one greatsword attack against the
Magmar Elemental for a
24 to hit.
He hit! Dealing
nine points of damage
to the Magmar Elemental.
And then he's going to cast a
spell as his other, rather than making
a second attack, he's going to put a hand on Valor
and he casts Warding Bond on Val valor which gives her an extra ac and also any that she has resistance
to all damage now max takes whatever damage she takes oh yeah um and then finally he's gonna say
friends you need to take care of this i will try and protect valor and he's going to use his royal
guard ability basically as a bonus action he is gonna you can linger on that uh as a
bonus action max can designate a creature as his ward until the start of his next turn that ward
basically gets the benefits of half cover which is plus two ac and deck saving throws and max can use
his reaction to basically always make himself the target of an attack directly so he can basically
jump in and take damage um and that's
it that's going to be his whole term but that means he can't attack next turn if he uses royal
if he guards somebody um we then go to nova vija um i would like five points to mention
starting your time please manifest tiangong i don't think i did that please do that um will
tiangong take damage if he man if they manifest um if you
manifest them this turn no at the start of next turn they technically will yes
but you can manifest them now and they'll take they'll take a bonus and
they'll take damage if they go outside the boobly boobly and inside the dome
it's at the start of the turn,
so I'd say for you,
it'd be fine.
If you manifest the...
You know that the manifestation of Tiangong,
if you try and summon it outside the dome,
it will instantly die.
Because as soon as it comes into contact with lava,
it's diminished.
It's destroyed.
I'd just like to say that I had this idea
that I would manifest Tiangong
inside the Magma Worm
and then teleport switch with it
and then carve up the Magma Worm from the end. Oh, if you would like to try and do that, you absolutely can. But I think Tiangong inside the magma worm and then teleport switch with it and then carve up the magma worm from the inside.
Oh, if you would like to try and do that,
you absolutely can.
But I think Tiangong will die as soon as they step,
because they step outside the bobble, right?
Well, if you're summoning it inside the worm's stomach,
that's not in Touching Lava.
But that's a bonus action.
And then to swap teleport is another bonus action.
So by the time...
They have to last a turn.
By the time...
But if Tiangong takes one point of damage, then that's just that all.
You could try.
Yeah.
I have Minnie ready to go.
I quite want to do it.
Okay.
It might be a waste of time, but like, yeah.
Experiment a little. Yeah.
I'm going to, in my mind, Nova just flashes this whole plan past Tiangong,
as if expecting them to be like, no, don't do that.
But of course, Tiangong is just like neutral.
Well, also, Tiangong is like, I have no information about the contents of this worm.
I do not know the condition of the worm's interior.
It's probably going to be quite acidic and hot.
But we'll figure it out.
That is likely.
Well, they're going to take one damage
by the time it's the next turn, isn't it?
Got to decide.
It's going to be a waste of time.
Turn.
Go.
Or I could just do loads of damage.
If that works.
Go, Kim.
Oh, rule of cool.
I'm going to try and teleport inside.
All right.
So you summon...
In fact, can I just Misty Step inside it?
Or Dimension Door inside it?
You would have to...
So Tiangong, because you can create it in a space,
I would say Dimension Door and Misty Step,
you have to see where you're going.
You could go inside its mouth
and hope that it just swallows you.
That would be quite funny.
Oh, what if I teleport... If i have tiangong in the bubble and then i tell no because
they're gonna take damage as soon as it's the next turn isn't it yeah yeah because i was like what if
i then go into the mouth and then teleport out this is now the limit of your intelligence thinking
in the six seconds it takes for the round reminding it, no, it's beautiful, minding it. Do you know what? I'm going to try. I'm going to see.
Let's manifest Tiangong in the stomach of the beastie.
So, yeah, you feel the sensation.
You don't see a physical change.
You just see its gullet kind of shift for a second,
and then nothing happens.
You can just hear Tiangong going like,
Oh, what the fuck? Why?
This sucks. This sucks.
Well, you have to do a thing
to actually see through its sight.
It doesn't have an immediate knowledge
of its surroundings, do you?
You have to use a special thing.
No, just the screaming.
Well, there's no screaming.
Tiangong doesn't scream.
It doesn't feel great.
So yeah, bonus action is manifest,
so I can't teleport until my next turn,
but I can attack in the meantime.
So while I'm just waiting for my next turn,
I'm just going to attack.
Interesting. Okay.
Can I reach the magma worm from here? It's ten feet
away from the bubble, so not with a sword attack.
Okay, I'm going to go for the magma
goop. Yeah, you mean that's
within the bubble currently?
Thirty to hit. That will hit, yes.
It hits the magma elemental.
That's AC of thirteen. Oh, I magma elemental. So that's AC of 13.
Oh, I rolled an eight.
What's nine plus eight, 17, 18 points of damage.
18 points of damage.
So as you swing Tiangong the sword,
you cleave through it, magical arc kind of cutting
through the magma elemental, and it splits apart.
It stops engulfing Quill and Ayla.
The only problem is as this thing is reduced
to zero hit points i need
it explodes pretty much everybody in the bubble to make a dexterity saving throw
okay anyone in ten feet everyone right no no century's ten feet away from the bubble nobody
is within ten feet hang on hang on hang on dex save that's saving throw 12. uh 18. 18. Quill succeeds. Oh, wonderful.
17.
Ayla succeeds.
Valor succeeds.
Maximilian succeeds.
Those of you succeeding are going to take half damage.
Those of you who failed are taking half away.
This is going to be a mixture of bludgeoning and fire damage.
So you're okay.
You're taking half of all this.
I'm going to take half of half.
Exploding, right? This thing basically explodes in rock and flames. Oh, wow. Okay. So that's going to be a mixture of bludgeoning and fire damage. So you're okay. You're taking half of all this. I'm going to take half of half.
This thing basically explodes in rock and flames.
Oh, wow.
Okay.
So that's going to be
15 bludgeoning
plus
two fire.
So 17.
So one fire damage
but then 15 bludgeoning
for everyone else.
Wait, don't you get it?
I'm outside the bubble.
She's outside the bubble. She's outside the bubble.
She's going to burn to death next time.
I'm fine!
This is good!
Valar has to make a concentration check.
DC 10.
She starts a damage bubble.
Succeeds.
Good.
I was trying to remember what my potents are.
Yep.
In fact, actually, yeah, Valar takes even less damage
because she's currently got resistance.
And that is that.
Does that mean Max takes that damage as well?
Again?
Yes.
You're welcome.
I'm back, baby.
Baby.
Rules boss is back. I've taken half,
so that's going to be seven,
eight points of damage.
Yeah, we took eight, right?
What? We took eight as well. Yeah, we took 16. We took 8 as well.
Cool. Nova, you can still attack.
Wait, actually, I would have taken less than that, sorry.
It was 8, half of it, so I can add, actually, 4 hit points.
Oh, you quarter your bludgeoning, don't you?
Yeah, if I save against it, yeah.
I'll take those four.
I have 30 foot of movement.
Can I move?
No, I don't, because I manifested, so that's 15.
I don't think I can move close enough to the worm to attack.
Well, you wouldn't have had reach with Xian Gong anyway,
so you've only got five foot reach.
You could blaze.
Unless you go into the lava. Yeah.
Well, I've only got 15 foot of movement as well, so...
You could get to the edge of the bubble, but you won't be able to
attack.
No, I will
say, Quill, if you could heal me before the next
time I go for it,
that would be great.
Just think about it. I'm thinking a lot
about it. Look at Sentry out there.
End of turn? Yeah, I can't do it anymore.
The worm is going to use its last legendary action
to make a tail attack against you.
How cute.
Oh, cool.
Oh, last legendary.
Yes, it's used two already.
That's good to know.
Tail attack.
That's going to be a 26 to hit you, Nova Vija.
Hmm.
Yes.
Is this when we all die in a volcano?
Yes.
That's going to be nine.
18 points of bludgeoning damage.
And can you make a strength saving throw, please?
Oh, I'm really good at those.
Not that far away.
With my minus two.
Sentry is pretty bad.
That's three.
You are pushed ten feet out of the bubble.
Yeah.
You immediately take 60 ten fire damage.
Let's go.
Okay.
That's going to be 13.
How's Lucius?
20.
Better than Nova, but still pretty bad.
32.
Halfed is 16.
Five points.
Points of fire damage as you are thrown out into the lava.
You feel your body burning.
Tiangong desperately trying to protect you.
Serenity by himself.
I just saw what hit points you had.
I love it about D&D Beyond where I get updates of hit points
and I'm like, oh!
It's bad.
It's bad.
You on two?
Quill.
All right, Quill.
Hey, you know how you always wanted to be the MMO healer?
Man, Ken never healed anybody.
I'm going to be the best healer ever.
Now's the chance, buddy.
Pop those cooldowns.
Yeah, I'm going to have to.
Do I still have
my bonus action
passive heal thing?
Or was that just
for the duration
of us descending?
You have,
yeah,
I think you've still
got that active.
No, because it was
at the end of a minute,
so that has gone. Okay. Wow, great timing, Magma Jewel. Yeah, it waited you've still got that active. No, because it was at the end of a minute, so that has gone.
Wow, great timing, Magma Jewel.
It waited. It knew.
The worm was like,
it spells just right now.
Okay, well,
I'm going to have to do a Mask Your Wounds.
I kind of wanted another turn, guys,
to put up my Beacon of Hope, guys.
Sorry, they died too soon.
Yeah.
I'll just hold out for another turn.
It's fine with my two hit points.
I simply can't.
However, my fifth level spell slots are gone,
as well as my sixth and my seventh and my eighth.
Oh, my God.
So I'm going to cast Masked Cure Wounds.
You spent quite a lot of spell slots
in that opening fight with the Constructs.
We did, yeah.
We all did, I think, yeah.
Oh, yeah.
So I'm going to have to cast
Mask Your Wounds
at ninth level,
which is...
Holy crap.
I mean, that's pretty big.
Five, six, seven...
I think we need it, though.
Seven D eight.
Seven D eight plus six.
And I'm not going to roll
physical dice for that
because that will take an hour.
Seven D eight.
Bam. Bam. Bam. It's time to get there. physical dice for that because that will take an hour 78 bam bam
spam
let's get there
lots
this is with a plus 6 as well
I roll
oh that's not the best
that's not great
oh no
what is it
27 plus 6
so
33
33
okay
who's that going to Quill
everybody is it everybody how many creatures it's Seven plus six, so 33. 33. Okay. Who's that going to, Quill?
Everybody.
Is it everybody?
How many creatures?
It's... Six creatures within 30 feet,
and I don't have to see them either,
so it's going to be...
I'm not going to do...
There's more than six people here,
which is why I'm asking.
I'm not going to do myself.
Thanks, Luella.
Okay.
Everyone, right?
Why not yourself?
If not, I've got quite a lot of HP, so I'm okay.
Okay.
But, I mean, compared to everyone else.
So, Nomi, why are we smiling like that?
I saw that.
Is there seven of us, including me?
So, you've, yeah.
I mean, just, who's, so, Ayla.
Ayla.
Century.
Century, definitely.
Nova, definitely.
Lucius.
Sure.
Max.
Yeah. And then yourself. Lucius? Sure. Max? Yeah.
And then yourself?
Yourself.
D1.
No, not D1.
Yeah, I'll do myself, yeah.
All right, so 33.
The reason I say sure to Lucius
is because I know I mega healed you last time.
He's still not got that many good points.
I'm totally fine from there.
Really?
Since then and now, yes, he's been absolutely fine.
Well, you get 33 healing.
Oh, no, you also had garbage healing from when we were Descendants.
Yeah, yeah.
I remember how we were mocking him.
It was like rolling fours.
And did you take your pipe at the start of your turn?
I did not.
I'll do that now.
And he's dead.
He's dead.
I'm dead.
He died before he healed.
I've got loads of hit points left, guys.
It turns out I do have a hit point.
They chip away really quickly.
That's the thing. Quill?
Yes, that's the fight.
This is very much a case of like,
you're kind of on a timely amendment
of how much can you heal before this thing does bad damage.
Very cool.
How much damage can you do
and how much can you heal beyond?
Tom, are you done?
I'm gonna use a bonus action to harness divine power
to recover a level three spell slot.
Okay.
Feel the power, the divine power of the Titans.
The power of Hesper.
That's kind of Siascan now.
Flows back into you.
It is...
Gulzor.
The Great Whirl!
Gulzor the Burninator.
He makes his beard.
The countryside.
Gulzor!
Burninating my insides.
There's some big choices to be made here.
Whatcha thinkin', girl?
Hey, girl!
Hey, girl! Hey!
If he doesn't use this now, I'm worried he's not gonna get a chance to use it.
What?
Oh, it's something gross.
Do it! Do it!
Do it! Do it gross. Do it. Worried? Do it.
Blew it.
He is going to now.
I've got a couple of tasty, tasty targets because look at that Lucius right at the front of the dome.
I just remembered something else I wanted to do as well.
He is going to, goals all the great one,
kind of extends outwards,
and he's going to try and bite Lucius.
Now. I'm not in five feet. Wait, wait. extends outwards and he's going to try and bite Lucius.
No!
I'm not in five feet.
Wait, wait.
Do I... No, hang on.
Does he look like he's going to do
multiple attacks this time?
Yes.
His tail is bursting out of the walls.
In fact, multiple tails.
Oh, he's got a little one.
What?
Okay.
Two tails burst out of the walls to attack.
We need to cut off one tail.
Are you doing anything, Thomas?
The rest will die.
Reaction?
All right, that is going to be a 31 to hit Lucius.
I'm just going to do the average damage here.
That's 22 piercing damage, and can you make a dexterity saving throw, please?
17.
Lucius is swallowed. make a dexterity saving throw, please. 17.
Lucius is swallowed.
Oh, how did-
Great boy.
How does this keep happening?
Every time!
How you doing?
It is warm in here.
It's always Lucius, every time!
Do I see Tiangong?
You are blinded and restrained,
so it golfs, you just watch as this giant maw looses.
And then it pulls its head back out of the dome,
kind of pulling its body away.
You feel yourself like muscles contract around you.
You feel yourself pinned in place.
It's pitch black, and you feel intense hot burning all around you
as you are swallowed.
Yep, you have total cover against attacks and other effects outside the worm. Yeah, nice. around you as you are swallowed.
Yep, you have total cover against attacks and other effects outside the worm.
Yeah, nice.
So you can't be hurt by the lava.
You think the inside is made of lava though.
And yep, you are swallowed.
Then it's gonna make two tail attacks,
one against Ayla and one against Quill.
Actually no, Max. Max looks more like he's got like a big physical presence, Ayla and one against Quill.
Actually, no, Max.
Max looks more like he's got a big physical presence.
I think it would make it.
I'm surprised it wasn't going for the people outside.
Oh, that's a great point.
I forgot about that.
Shut up.
Legit, you forgot about that?
Yeah, I forgot about that. No, hit Ayla.
I'm going to hit Ayla because I rolled that one already.
That's going to be a 32.
That'll hit. Yeah, yeah forgot about that. No, hit Ayla. Hit Ayla. I'm going to hit Ayla because I rolled that one already. That's going to be a 13. Well, hey, yeah.
That's going to be 16 bludgeoning,
half to eight.
Can you make a strength saving throw?
How do you get that?
Because I'm looking,
because in my view,
I'm looking at the map, Tom,
and my eye is drawn to the bubble
with lots of things in it.
And so I was just like,
oh, yeah, Nova and Sentry are outside.
31. 31. You feel this was just like, oh yeah, Nova and Sentry are outside. 31.
31.
You feel this thing
try and knock you out,
but you manage to like,
whatever holds you have,
you kind of hold it off.
Plus 13 strength save.
You manage to avoid
this thing entirely.
And then Sentry.
Wait.
I will portent that one.
Yeah?
Rolls a one.
Oh.
Man,
that five I just rolled,
really.
Son of a bitch. That man that 5 I just rolled
Would have been 21 to hit I would have hit just I would have hit
So you see it kind of slashed at century and use your prophetic vision you call out the century
i'm gonna make that joke every time you swing your shield at century and just manage to rebuff the tail swallowed nice fine um i was gonna say some of them i really really shouldn't
you don't need to no yeah it's a lot hello i should also point out all of its legendary
actions recharge yay okay why is he still so far away?
It's really irritating.
I will...
He's 10 feet, right?
Yeah.
I don't really want to take 60, 10 fire damage,
so I will use charge and throw the hammer out.
Flies out of the dome.
Plus. Yeah.
18 plus 15. That will hit.
Flies through the air, transforms to lightning bolt,
smashes into the side of this thing's torso.
18 on the hammer plus four lightning,
and then an additional...
19 lightning damage.
19 more points of lightning damage.
A hammer flies through,
and you see its great obsidian volcanic rock carapace
at the kind of around of its torso, its underbelly,
properly cracks and now exposes
more fleshy material
and loses face
uh
does not
push up against
oh god
um
but yeah
uh yeah that's
that's
me
because you're not in range
because I'm not in range
so I'm
you're done
my
hammer has been thrown.
At the end of your turn, Ayla,
and this is going to really annoy Rhiannon,
this thing is going to use its legendary action, Reposition.
It moves up to its speed without provoking opportunity attacks.
All creatures within 10 feet of it take 20 fire damage.
No!
As it leaves behind a jet of superheated lava.
Oh, no, wait, I healed you.
You healed me, you're good.
Just ten feet away from Nova.
Perfect.
Perfect.
And then it goes to Sentry's Go.
At the start of your turn, Sentry, you are in lava.
Yep.
Oh, I forgot to take my five at the start of my turn.
Take your five, please.
Thank you.
Well remembered.
That's a little tiny.
39. 39. Jesus. So what's that? Half. 19. Fire damage. Four! I rolled very well. You got any other level 9s bud? I don't. I think I'm going to take the opportunity while it's
gone to go back in the bubble and do a thing. Yes, so you're at half speed. So you basically
just get inside the bubble. Get back in bubble! Get back in safety. I'm bubble and do a thing. Yes, so you're at half speed. Okay. So you basically just get inside the bubble.
Get back in bubble!
Get back in safety.
I'm gonna do a big lay on hands on myself.
Okay.
I'm gonna do, I'm gonna spend all of them, all 80.
Yes.
Good fucking plan.
Yeah.
What are you thinking?
What are you thinking?
Yes.
Chin yourself.
Yeah, chin yourself.
So my action, 80 healing for myself.
80, I can't believe how good that is.
So I'm back to 112.
Nice.
And then any bonus actions? I think I'm going to bonus action.
She's over 100.
What have I got for bonus?
I'm going to regain a level 3 spell spot as a bonus action.
Don't worry about it.
I mean, I do worry about it. I do.
Don't worry about it.
And that'll be my turn.
At the end of Century's turn... I do worry about it. I do. Don't worry about it. And that'll be my turn. Smart.
At the end of Century's turn...
No!
...you're going to take another magma elemental.
Lucius high-fives it along past me.
You do feel something,
but maybe another gullet or something next to you.
Double gullet.
He's got two gullets.
Two gullets.
Two tails, two tails.
Jimmy, two gullets. Two gullets. Two tails.
Two gullets.
Jimmy, two gullets.
That's at the end of the century's turn.
Lucius, at the start of your turn, I'm afraid, as you are swallowed, this is going to be,
it's basically the same as the lava, I think it's 60-10.
Actually no, it's actually 66, I didn't update it, so it's actually worse.
It's not as bad as being in the lava.
It's not bad in here. No. It's bad, but it's actually worse. It's not as bad as being in the lot. It's bad,
but it's slightly cooler.
So that's going to be 10,
18, 20, 22.
That should be
fire damage, so 11.
But you are restrained and
blinded. So keep in mind, any spells
that require you to see a target or
anything like that, you cannot
use.
But feel free to pitch me an idea if you've got something
bizarre.
My plan was
to erupt
a cone of cold
from within.
That should work, because that's
just a cone, right? You don't need to see
what you're doing. It's a con save of 19.
I'm going to do it at 8.
Oh, I can't do it at 8th level. 9th level.
Oh, my God.
Okay. 9th level cone of cold.
Con save.
Con save.
It's got quite a high con save. 26.
Yeah, that succeeds, so it will be half.
Tom?
I mean, yeah, I have...
Because you don't know when I'm going to roll, right?
That was the thing.
I was thinking about using Portent.
I have an 11 Portent.
Do you want to use it?
I mean, I may as well.
That turns it to a 25.
It's plus 14.
So it's half damage
So it's still going to take half
Also he could have used legendary resistance
Anyway
But he doesn't expect it from outside
Legendary resistance doesn't say
Must anticipate the attack
40
Is that hard
So 40 to heart
So it does do the damage But that is not enough If you cause enough damage 40 to 20. Is that hard? So, 42 heart that's down to 20.
So, it does do the damage, but that is not enough.
You can, if you cause enough damage,
you can cause him to throw you up.
Oh.
Diagramancy on that.
How much?
So, that's 9 plus 5, so 14.
So, another 14, so it goes to 34.
Not quite enough, not enough.
And that technically is two separate attacks anyway. But, yeah, you feel like you kind of like opening your hands coating the inside around you with ice and for a moment
there's this brief respite right of being trapped in this space and you you kind of feel the heat
die down and you think and then the ice just melts and it turns to steam and then the lava just flows
again and you're like pressed up against it. The panic is setting in now. Yeah.
It's completely dark.
Apostrophobia.
You can just about move your hands and that's about it.
If someone else does damage to it, could it throw up Lucius?
No.
It has to be inside.
It has to be inside it.
Oh.
So Tiangong might be able to.
Or somebody else who goes inside.
There's no way Tiangong's still in there.
I'm gonna use my bonus action to do some sorcery points
and gain a spell slot back.
That sounds great.
Maximilian is gonna look around.
Nova, you look pretty injured, right?
And so, and Luke can't see Lucius.
Max is gonna say, I need to protect Valor
in case that thing charges us again,
but I can at least help a little.
And he's gonna reach out and he's gonna use his healing flame.
What? Flame?
It's not as good lay on hands,
but he can do it a little bit at range.
He's gonna give you 20 hit points.
Ooh.
That's still funny.
And then he's gonna resume his Royal Guard bonus action.
That's pretty much his turn.
Heal flame blade.
Heal flame blade. Heal Flame Blade.
Nova Veeja, at the start of your turn,
I'm sad to tell you, Tiangong takes 66 points of damage,
which means it immediately dies.
Like the manifestation just.
And you feel it disconnect, it's just like,
it's too hot within its stomach.
Worth a shot.
Do you want to do your fire damage to me?
Oh, you're in lava.
Oh.
No, that wasn't an ooh.
That was an oh.
It's kind of the same.
It's not the same. 16.
Christ.
24.
32. 34 points 17 fire damage
thanks Max
I mean he
he looked a little
he's doing his best
okay
that's great
I can't cast
two
I was thinking of Dimension, Doering in,
grabbing Lucius, Misty stepping out,
and I can't do that, can I?
One has to be a cantrip if one's a bone section.
Okay, well, I'm just going to do this the old-fashioned way,
and I'm going to wander up to...
So you're going to spend half a movement
to get closer to the worm.
Yep.
Time to sing.
Time to sing. Time to sing.
Rhiannon's nearly losing it.
Worm.
I'm gonna manifest Tiangong out here.
Out in the lava?
Oh, he's gonna go somewhere.
As soon as it appears, it vanishes.
I won't manifest then, is that all right?
Yeah, I'd say that Nova's smart enough.
Yeah, that's fine. Thank you.
Nova's smart enough.
Yeah, that's fine. Nova's smart enough.
In which case, I'm going to cast Hex on it.
Okay.
So... Hexblade's Curse, or is this the Spell Hex?
No, just Hex. The Spell Hex as my bonus action.
This is also...
I can put disadvantage on ability checks
made by the creature
so let's say
dex
sure
yeah
I mean ability checks
aren't saving throws
oh what can I
yeah what can I do
with ability check
ability checks is like
grappling a creature
or if it had to like
break through
history
what he did for the
chomp
bitey chomp
saving throws
no
grappling then grappling I mean if you do strength strength's a good one like in case it has to break through something What he did for the chomp, bitey chomp. Saving throws, no.
Grappling then?
Grappling.
I mean, if you do strength, strength's a good one.
Like, in case it has to break through something,
it does weaken it in some way, or it does grapple something.
Unfortunately, that's one of the downsides.
This hex is not saving throws.
I do want plus 1d6.
And then I'm going to go down to town,
and I might need a little help just tracking all the damage on this coup.
Well, just do damage per attack, and then that way we can just track. 16 to hit on the first...
16 does not hit. Scrapes along its obsidian carapace.
Oh my fucking god!
18.
Nope. Scratches alongside it, unable to pierce through.
Oh!
Is that the same roll three times?
No, I think it's a four, a five, and a six.
19.
This thing is really tough.
It's like made of rock and lava.
This thing has a very high AC.
I'm real peeved right now.
Yeah.
Action surge.
You get three more attacks.
I'm going to action surge.
Yep.
It would have been great if those 17, 30.
That will hit.
Hell yeah.
So that is
7 plus
9 is a 16.
Are you proud
of that one?
No.
Good.
Sorry, that's
17, 18, 19.
19 plus
D6 for hex.
Plus a D6 for Hex.
20.
20 points of damage for that attack.
And I want a special Eldritch Smite.
Okay.
What's that?
It's basically like the Paladin's Divine Smite over Warlock's.
It's a Warlock-y Smite.
But I don't have to have a bonus.
It's like a... You spend a spell slot. It's a spell slot. Yes smite. But it's just, I don't have to have a bonus. It's like a...
You spend a spell slot.
It's a spell slot.
Yes.
Oh, it's just like a free action.
It's just like Divine,
Divine to Fight for a Paladin.
Damn.
There is many spell slots.
But obviously warlocks
have less spell slots,
but they get them back
on a short rest, so.
It is just a DA, isn't it?
It's DA per spell level.
So your,
what level spell is your highest?
Three.
So you get three DA.
Well, it's complicated
because I have other things. Yeah, but those things are coming from items or confusions yeah yeah
spell slot is third level so you get three three three damn six attacks and you've just added
another three but also keep in mind like casting hex at the start if all of those attacks had hit
that's an extra d6 yeah per attack that's another 66 damage potential 13 so plus 13 damage plus another
13 great 33 with one so tian gong actually strikes and you feel something cut through
um so that was my that was your fourth attack so you've got two more yeah oh it's a natural
one i also rolled ones on all the other dice as well. It's all this magma. You did have a lot of crits. Oh, my God!
I got a one!
She's gone.
You guys had a lot of crits last week,
but we couldn't have done that digitally.
No.
We could have had Kim just walk away.
Another benefit of the studio.
That mic you provided.
Untethered mics, we can just leave.
Bye!
Well, I'm going to assume you're done with your turn then, Kim.
She's on the hard liquor.
She's got another tap in her teeth.
End of turn?
I believe so, yes.
Okay.
Oh, buddy.
At the end of your turn, it is going to make another tail attack
against you as a legendary action.
I think I am.
That's going to be 28 to hit as it tail attacks you, Kim.
I'm just going to roll the damage. 15 points of bludgeoning damage and can you make a strength saving throw please
I'll just move can you just get rid of the dice that you're using right now
you want a different one yeah no I No, I figured that it was like...
This is going back...
I'm sorry, Foxy, but this is going back in the bag.
Is that not your High Roller?
Sentry, Quill, Aayla.
The magma elemental is going to roll over you guys.
Oh, you bastard!
15 points of fire damage, so half that to seven. Elemental is going to roll over you guys. Oh, you rock and roll. What? Sake. Bastard.
15 points of fire damage, so half that to seven.
And then it's going to basically reach out.
It's going to just slam into you.
There's three targets.
I'll roll a D3.
One, two, three, four.
So Aayla for the first one and then Sentry for the next one.
That's a 24 to hit Aayla and a 12 to hit Century.
No.
So this is going to be...
No.
No.
That's going to be 13, 17 bludgeoning damage, so halved to eight. And then Eight fire damage, half to four.
And that's it.
Quill.
Oh, God.
I don't know what to do.
The healer is stressed. I don't know what to do.
There's also just so much going on at the moment.
I'm trying to keep on top of everyone's health.
I know Nova's taken a ton of hits
and is still in the lava.
Sentry just mega healed herself.
I mean, also, feel free to share
information.
Yeah, Nova is badly injured.
Sentry is no longer
bloodied, so she's above half.
You can say she's looking
in a fighting condition.
So, Aayla and Sentry
and you, Quill, are basically, and Max as well, kind of look like you're in a fighting condition. Yeah. You know? So Aayla and Sentry and you, Quill, are basically the...
And Max as well are like...
Kind of look like you're in a good health status.
We're looking real hot right now.
Yeah.
The tanks are up.
The healer is up.
It's just the DPS are all low.
Yeah.
Very hot.
Okay, well, Healing Word,
I've got 60 feet of range on that.
Can I see Nova still?
Yeah, she's in the lava.
Yes, you're in the bubble, so you can see to the very edges.
She is basically at the edge of your vision, though.
Like, if she gets pushed any further, you're not going to be able to see her.
If she's off the map, then...
Basically, yes.
I designed it.
Is this rock set here?
It's like part of a wall, but you can see that there's a cave that extends.
So if I want to get out of lava... No, no, no. It's all lava. is that it's like a part of a wall but you can see that there's a cave that extends like so
that rock is like the edge of the the flume basically okay so you can't get out of the lava there that is you are like in lava i can be the lava you can't go into the cave
the cave is also because this is the main chamber right like? Like, this is... Yeah. Yeah.
We're quite far down this volcano right now.
Yeah.
It's all lava.
Yeah, I did a healing word at fourth level, and I got 17 healing with the plus six as
well.
So yeah, 17 for you, which isn't great, but I don't have to go into lava for it.
And that is a bonus action with my action
action i want to channel divinity okay um as an action i present my holy symbol and one elemental
that can see or hear me uh he's got legendary resistances so i'm not gonna bother with him
i don't know if that's gaming it but this this guy... No, it's not at all. You can see that this thing is no mere elemental.
This is like a primal creature of intense power.
Okay, well, in that case...
But this little guy...
This little Goz monster next to us,
I want to use Arcane Absturation on him.
Just as a note, at the start of your turn,
did you take five fire damage?
I did not.
You also take another 18 fire damage
from the little Goz monster. Oh, God. So that take another 18 fire damage from the little gauze monster.
Oh, God.
So that's another nine halved.
Could you be in comp?
Because you are engulfed by this thing.
Last time it got killed before it got run to anybody else.
Gotcha, yeah, yeah, yeah.
Well, yeah, this guy, so he has to make a wisdom saving throw.
How wise is a slime of rock and matter?
Zero.
Okay.
Wisdom 10.
Yeah. Great. He fails,. Wisdom 10? Yeah.
Great.
He fails, would you believe it?
He is turned for a minute.
How do you know he fails?
I might roll a natural 20.
I could roll a nine.
He had to beat 20.
He turns for one minute
or until it takes damage.
Oh, okay, so it's turned.
So he's basically going to run away on his turn.
Yeah, can't take reactions, can only use dash or dodge to get away from it.
As it moves away, do we get an opportunity to...
No, if I damage it, though.
I mean, everyone sees me present, I guess, the tone.
So you guys know your tactics as a team.
Quill is like, don't attack it, let it run.
And then Max is doing the same thing, he's ready to swing,
and then he's like, okay, I'll hold back.
Uh-uh.
Not this time.
Not this time.
And that's my entire turn.
Okay, that's my entire turn.
But, yeah, stop that guy from hurting us anymore.
Goalzor.
Goalzor.
Goalzor.
Ken's going to...
Why is he positioning us in a line?
Yeah, he's going to spit.
And an intense pulse, a blast of heat.
Error out.
From its gullet,
make a...
Gullet check.
Dexterity check.
So just d20 plus dex.
Okay.
It's quite hard.
So if you roll bad,
this is probably not going to help.
You feel like a force,
and you feel for a moment
like you're released from this pressure,
but it immediately kind of seals up,
and you don't have time to scramble out.
Oh, I'm not blasted.
No.
Oh, that's all right.
You remain in the gullet. It was I'm not blasted. No. Oh, that's all right. You remain in the gullet.
It was just a chance to escape.
Yeah.
Oh.
For the rest of you,
almost like a kind of like
condensed heat
and like force
ripples through the lava
and causes it to grow
in intensity.
I need everyone in the dome
to make a constitution.
Oh, including Vala.
Including Vala and Max.
I'm not in the dome.
Max is giving her resistance to this. You'm not in the dome. Max is giving her resistance to this.
You're not in the dome.
24.
24.
You're not in the dome.
You're great.
Ah, shit.
Uh-oh.
So, what are we looking at?
Seven.
Seven.
24.
24.
You're safe.
You just beat it.
Oh, my God.
Oh, I was close then.
Five?
No.
Max just beats it. Oh my god. Oh, I was close then. Five? No. Max just beats it as well.
Valor failed it, unfortunately,
but that means the damage
and then we have to do a separate one.
Okay.
This is quite a lot.
Oh no.
Oh dear.
I'm actually going to use D&D Beyond to roll this.
Okay, I rolled pretty bad.
Lots of ones and twos and threes.
That is going to be 31 fire damage, so half to 15. Okay. And for those bad. Lots of ones and twos and threes. That is going to be 31
fire damage, so half to 15.
For those of you who failed the save,
the bad news is you are
all pushed 30 feet.
Oh, no. Holy shit.
Valor, as
she's being blown back, and I need to make
a constitution saving throw. She passes
that. Max
throws himself in front, and he grabs Valor
and he's going to use his royal guard to stop their movement.
So he actually prevents those two from being blown back.
I was thinking that if he was blown back with us,
the orb would come with us.
She would lose concentration because she has to keep it in place.
So he's going to keep the ward.
D1 also goes flying.
Oh, yeah, D1.
Is there any opportunity to strength save against that blast back? I'm going to keep the ward. D1 also goes fine. Oh, yeah, D1. Oh, no.
Is there any opportunity to strength save against that blast back?
The con save.
So you're not going.
Oh, I'm not going?
Oh, okay.
These guys go.
So that's me, Sentry, and D1.
Do you have your reaction?
Yeah.
Make a dexterity saving throw for me.
High DC because he's going very quickly.
Natural 20.
You grab the button.
So as Quill is about to go flying back,
Nope.
Ayla does manage to kind of like, as you've got the hammer sort of placed on the bottom
of the dome, as Max grabs Valor, you grab Quill.
No, actually to be honest, you're both about. No, actually, to be honest,
you're both fine.
Sentry, you and D1
go flying back. D1 just stood there,
but D1 will say,
because she doesn't have any combat action, she's just like,
there are approximately
18 seconds
until we reach the magma chamber floor,
and then she just flows backwards with you.
But yeah, the two of you are now 30 feet outside of the dome.
So you are at the very edges of their vision.
Like they can just barely see you.
Okay.
Unless you're blown into like a tunnel kind of thing.
We just have to survive.
Well, even then, when we get to the floor.
As a point, my dice rolls for damage there.
That was 12d8 damage.
Oh my God.
The average damage should have been 54 and I rolled 31. That was 12d8 damage. Oh my god. The average damage
should have been 54
and I rolled 31.
That's pretty lucky.
That is the end
of Golzor's turn.
He gets his legendary
reactions back.
Ayla.
You did manage
to save the bird.
I need to deal
max a ton
of fucking damage here.
Oh no.
It's not too bad
because he did save against a lot
of it so it'd be um 15 15. take seven to be 22. is this the damage that his damage he took and then
the damage he took from bala yes it's not too bad he's actually looking okay i'm gonna do the same
thing i did last time i'm gonna throw my looking okay. I'm going to do the same thing I did last time. I'm going to throw my hammer outside
because people need to stay up
to be able to save people who are not up.
Sure, go for it.
Spend the charge.
I feel like I'm better used alive.
Yeah, I'd say that.
Everyone is.
One less person to heal is probably a good idea.
23 to hit.
Just barely hit.
Yeah.
Does manage to strike.
Not barely, actually.
Slightly over.
But the hammer does fly through.
You can see gold's all parts of its arm are broken away.
It looks badly injured.
19 on the hammer plus five lightning.
Then.
Oh, good damage. 19 on the hammer plus five lightning, then...
Oh, good damage.
What are we looking at here?
That is some really good damage from lightning.
25 lightning damage.
I rolled, like, fives out of six.
So, again, like, the hammer flies out of the dome,
smashes into its kind of fleshy,
magma-coloured underbelly,
and you do see it kind of ripple and pulse as it staggers backwards.
Heavily injured,
you can see like lava blood
kind of flowing out of its wound.
As it kind of groans.
I love you.
Yeah.
Carry on.
I will.
All right.
End of turn.
Yeah, because he's too far.
If I was up against the edge of the bubble,
would he be within 10 feet of me?
He's now about 15 feet from the edge of the bubble.
Then, no.
He will, however, use a tail attack against the bird.
The bird?
From the sides of the cavern wall, the tail bursts forward as a legendary action.
It goes for Ayla. She uses me to block it.
20. This is going to be 22.
Yeah, I can't shield that at all.
It's going to be 16 points of bludgeoning damage
and a strength saving throw, please, Burb.
Try and catch me again.
I don't, however, have a reaction left now, do I?
So I can't catch you.
Well, you just had a turn, right?
I just had a turn.
I was giving you that as the cone of effect.
I'm not going to give it to you again.
That was like for the heat blast as a special one-off.
Okay, strength plus one.
Oh, two. Three total.
Three total.
Ping him still.
Ping him!
Ping!
Dragging me, what, closer to the thing that I turned?
Yeah.
But more importantly, throwing you away from the dome,
at which point you contact with the lava.
Yep.
Okay.
Crispy five.
Well, I currently have a very nice amount of hit points.
21, so only 10 points of fire damage.
That's pretty low.
That is pretty low actually for the lava.
That was at the end of Ayla's turn.
Century's turn.
You start in lava.
Yep.
So that's going to be...
Oh, pretty bad.
18, so half that to 9.
9 points of fire damage.
And your turn.
I cast Banishment on the worm. Just kidding.
You can't currently see the worm.
I can't see the worm.
So when you're in the lava, this hasn't really come into effect
because Nova was attacking something nearby.
You've got a vision range of about 15 feet when you're in the lava.
Inside the dome you can see a bit further
because you're not being hampered by stinging eyes and things like that.
But in the lava it's about 15 feet.
Okay.
So you can see D1 and you can see the very...
You know the direction you came from, basically.
Yeah. Okay. I'm gonna grab D1, just start making my way back in the domes.
So you can move 15 feet, basically.
Yep.
You could action dash to get another 15 feet.
Yeah, I'll spend my whole turn and get back in. That will basically
get you guys
to the very edges
and inside the bonus.
You do have a bonus action
still at least.
Yeah.
Okay.
Well, at least we're in.
I'm in.
Approximately 12 more seconds
until magma chamber floor.
Nice.
And yeah,
I'll regain another
level three spell slot
as a bonus action. Now it's the end of your turn. I was genuinely another level three spell slot. All right.
Bonus action.
Now it's the end of your turn.
I was genuinely considering banishing as well.
I just don't know how it's going to work for Lucius.
I mean, would it take him?
At the end of Century's turn.
Another one?
Another one!
No, another one?
Another one?
Another one.
Another one.
Another one. Another one.
Magma one.
Lucius, start of your turn.
Oh, that was a bit better, unfortunately.
24 points of fire damage, so 12.
Because you have fire resistance still.
Okay.
So, I mean, you're still okay, but you are being slowly crushed inside this thing.
Mark. Mark.
Hello.
Here we go.
I'm going to try...
Yes?
...and use the binding sphere.
You're the one who has the binding sphere.
He is, yeah.
I'm going to try and capture it from the inside.
who has the binding sphere.
He is, yeah.
I'm going to try and capture it from the inside.
Like throwing a Pokeball down the muck's man. I guess the first thing to check is to see if it works.
Then I can figure out what happens to you.
Half its hit point, Max.
It does.
Disadvantage on the saving throw.
Yeah.
Do we actually know...
DC 20 whiz.
Okay, whiz.
Do we know if this thing is consumable, by the way?
It is not consumable,
but once you've used it against a creature,
you can't use it again in that fight.
So you would have to basically wait a day to use it again.
20 wisdom.
Well, here's the thing.
I'm going to roll the wisdom saving throw.
I roll a 10.
I'm going to spend a legendary resistance to succeed.
So you feel like you kind of open the ball,
and you feel this energy try and reach out,
but the worm kind of...
And it resists being pulled inside.
But I would say, Lucius,
you felt dangerously close to, like,
as the kind of pulling, you're like...
Why am I going in?
Am I Pokemon now?
Well, we don't know.
I could have been.
All right. I'm going to use two sorcery now? Well, we don't know. I could have been. All right.
I'm going to use two sorcery points to quicken a spell.
Okay.
Here's my other idea.
I love it.
It's a wall of ice.
You can make a dome.
Yeah.
I'm going to try and make a dome inside its gullet.
That's pretty fucking cool.
So it's a 10-foot radius dome, right?
Yeah.
I mean, it's... Okay, what I would say for this
is
the creature is big enough that a 10 foot dome
it will expand it or make it uncomfortable
it might make one of throw you up
it's not going to do damage to it, right?
What it will do is it prevents all of that
lava from affecting you.
You're like inside the dome.
Imagine it's like on the side
and it's against his gullet.
And it's a dome, isn't it?
It's a dome, so it's...
Okay, so you're still going to potentially take some damage.
I would say...
What I would say is this will count as if you've done enough damage
to force it to make a saving throw to see if it throws up.
Okay.
All right?
So normally you have to do 50 points of damage
to cause it to...
In one hit as well.
Well, in a turn, basically.
Oh, okay.
In a turn.
So you could do it.
But with this, we're just going to assume that this is basically
you're causing such an explosive, like, to its gullet,
it's going to have to resist trying to regurgitate you.
Oh, no, whoops, I rolled the wrong thing.
I'll just roll a physical dice.
Unfortunately, that's going to be like 31 on its con save,
so it does kind of...
It manages to kind of swallow enough
that it doesn't force you up,
but you are now sort of semi-protected inside this dome.
I'll take half damage.
I'll do less damage to you next turn
because you're protected somewhat by the dome.
Anything else?
I've maxed out my go there.
That's your go maxed.
Magma Elemental B, which was this one, just runs away.
See ya. Bye.
He's gone.
I'm just gonna have that fuck off.
He's not gonna take damage ever.
Yeah, and he's also not gonna fail.
He's not gonna pass the succeeding throw.
Maximilian will turn around,
and he will make two attacks against the new one that's survived.
That's going to be a hit on the first one and a hit on the second one.
So I'm just going to roll all of his damage together.
That's going to be 10, 18, 22 points of damage to that one.
Just kill that one off. And that is all he can do this turn
we go to Nova Vija
who is in the lava
still
are you?
where are you?
oh you are so far away
oh god
35
half would be
17 I think.
Not too bad.
Your turn. Still standing?
Floating? Mm-hmm.
Okay.
Am I in, it's difficult terrain, isn't it?
You are slowed, as long as you are in the magma.
If I use Misty Step, can I get up to the worm?
30 foot.
30.
You'd be just out of melee range.
But then can I use my movement? Then you can move, yeah.
Sweet.
Yeah, staying in the lava,
Nova Veeja chases after the worm.
I'm going to regret this if this doesn't happen.
Well, maybe.
We got three attacks.
Yeah, no action surge this time.
Would you like to bless them?
I'm not going to bless them.
I've been rolling like garbage.
Anyone want to bless them?
You want me to do it?
Yeah.
Okay.
15, 25, 26, 27, 28.
It's garbage damage, though.
Suck my ass.
9, 10, 11, 12, 13 points of damage.
You carve through.
You can see heavily wounded now,
covered in concussive blows and sword strikes
and the great damage from Sentry's Starbreaker
is badly hurt at this point, this worm.
I can't use Maddening Hex because I used Misty Sturt, didn't I?
Yeah.
Just checking. So So second attack. Does not hit. Does hit.
14, 15, 16, 17, 18, 19, 20, 21 points of damage.
Another heavy blow.
The creature now leaking wounds, weak and sluggish.
Worms around it is still unfortunately alive,
but heavily, heavily injured.
It's close.
So close. Nice.
Extra time. Okay. End of turn. So close. Extra time.
Okay.
End of turn.
It's going to use its reposition.
You take 10.
That's already halved.
It's 20, half to 10.
Fire damage Nova.
Oh, it's next to me.
It's next to me.
Hey!
Errol, look at me!
Eat chicken.
Okay. I might Tomb of'stus with that damage okay
that's probably a smart idea i'm just seeing how many points you got left if you want to you can
just do that tomb of levi'stus so it's a reaction so i'm not going to take 10 so the tomb takes 10
so it's down to 40. yep i am however vulnerable to fire damage
oh okay we'll see how that goes next time would that would that would that affects that fire
damage yeah so it becomes 20. 20. yeah it's okay though okay um magma elemental a which is the one
currently said is actually going to engulf at at this point, D1 Valor.
That's it. It's just going to be D1 and Valor.
So it kind of engulfs them both.
D1 is unaffected by the flame.
Just kind of stands there happily.
That tickles.
Valor takes 11 points of fire damage.
I'm then going to hit Valor and D1.
Valor takes a blow.
Max is within reach, but he didn't use his Royal Guard last turn. So it does actually hit Valor takes a blow. Max is within reach, but he didn't use his Royal Guard last turn,
so it does actually hit Valor.
It's going to be 9, 12 points of bludgeoning,
which is half to 6, 10, 5.
She takes another 11 points of damage.
Okay, not bad. Concentration.
Yep, passes, no problem there.
But is now engulfed around her. Quill, your turn.
Ah, sheis.
I need to get back...
At the start of your turn, Quill.
Oh, yeah.
Well, don't worry about the five,
because you're taking the lava damage.
Oh, yeah.
Ah, hold on.
Jesus. worry about the five because you're taking the lava damage oh yeah uh
jesus 29 plus 14 is 39 40 3 21 no 20 21 21 fire damage fire damage okay okay You feel your body, you know, the divine magic
managing to hold off much of this fire,
but still, like, burning.
You can feel your skin and feathers roar and blistered.
How's it looking?
Uh, delicious.
Crispy.
I'm looking so good right now.
I am hungry.
Finger-licking good, you can say.
Succulent.
Come on down
to Gozo's
crispy chicken restaurant.
You'll guzzle it down
straight down the gutter.
21 herbs and spices.
21 points of damage
herbs and spices.
I've seen this guy
has he been doing
like reaction
attacks?
Has anyone actually
moved away from this thing?
No.
No, because he's got 10 feet reach.
So you could technically go in the bubble
and you're in his range.
Well, no, I think I would be getting out of range of him.
No, you wouldn't.
To get in the bubble.
To get in the very edge of the bubble,
you would still be within his reach.
But it means that he could attack you on his turn.
True, but...
But you'd be in the bubble.
I was thinking of using Shocking Grasp or something,
but I will rotate for now just to get into the bubble.
Okay.
And still, I guess, in his range.
You're at the very edge of his range.
And I do still have...
I do have a fifth level, it turns out.
I don't know why I pissed a ninth level away.
It's probably a good thing you did.
I think a lot of people would be dead if you had it.
I know Lucius would have been dead.
So I'm going to do another Mass Cure Wounds.
Keep in mind, you cannot do it on Lucius because you cannot see it.
I know.
Well, in that case, that makes things easier.
I do it to everyone around me
3d8 plus 6
15 healing
I've really hurt myself
wow
15
to everybody
that's good
that actually heals up Valor as well
and Nova
15
15
not to Lucius
not to Lucius he Not to Lucius.
He's too far away.
No, I can't bonus action.
Yep, that's my turn.
Right.
In that case, before we take a break,
I'm going to take Golzor's turn.
First things first, does his Heat Blast regenerate?
One of these six.
It does not.
So instead, he's going to Bite Quill.
He's going to Tail Attack Sentry,
and he's going to Tail Attack Aayla and he's going to tail attack Ayla,
because those are the ones he's most worried about at the moment.
There it is.
Actually, no, not Ayla, because she's in the bubble.
He's going to go tail attack against Nova.
But I'm right here!
Buddy!
That was a close crit.
19 plus a lot.
This is going to hit you.
This is like 35.
Unshieldable damage, yeah. So you're going to hit you. This is like 35. Unshieldable damage, yeah.
So you're going to take damage.
I need you to make a deck saving throw as well, please, Quill.
Deck save.
Why doesn't anything hit me in the mind?
It will.
Wait until you fight a Zarkira.
13.
Go find a mind flayer.
That's going to be 25 points of bludgeoning damage.
And then what was your deck save?
Like 13.
You are also swallowed alongside Lucius.
Oh, what?
Hey, man.
In you go.
I can't see him though, right?
You cannot see Joe.
You are both blinded.
Screeching against his dome.
You would impact something
and you are pressed up against like musculature.
You can't see him.
Why is it so cold in here?
It's freezing hot.
And then Sentry 26
with a tail attack.
The proper way
to cook a chicken.
Like super heat
and super freezing.
24 points
of bludgeoning damage
and you'll knock
Tentie out of the bubble
which I'll do in a minute.
And then Nova
25
for
that's going to be 18 points of bludgeoning damage. Nova's in the tomb. You're in the tomb I'm so hungry. Twenty-five.
That's going to be 18 points of bludgeoning damage. No, he's in the tomb.
You're in the tomb, so the tomb takes 19 points of damage,
but you are still moved.
I just got out of the way.
Okay.
At the very edge of 30 feet there, basically.
And that is going to be Goldzor's turn,
and we are going to take our break
take a break i will say this the worm looks heavily weakened it is now fighting on pure
survival instinct um in fact actually no it can do one more thing it begins to move away no
it has two things eaten it's belly's full, num num num.
And it's weakened, it's heavily injured.
This thing is in survival mode. It begins to turn.
And it begins to tunnel its way away.
And that is where we're gonna take it.
Oh god!
We will see you in five minutes.
I don't know if we're going to replay the fan art video.
We'll do something for five minutes.
It'll be a screen or something.
Just turn it off.
That's right.
The chaos intro is fine.
A chaos outro.
So that is going to be it for part one of High Rollers.
We will see you again in part two very soon.
See you. Part 2 very soon. See ya!