High Rollers DnD - High Rollers: Aerois #175 | Stonemaw (Part 1)
Episode Date: February 23, 2023Deep in Aelseraph forest the team encounter the Titan of Land: Stonemaw! Support the High Rollers and get early access to podcast episodes and more on our Patreon:Â www.patreon.com/HighRollers Grab so...me High Rollers merch: https://freshmerch.fm/collections/high-rollers Music courtesy of Epidemic Sound & TCT Adventures (Solasta: Crown of the Magisters) Learn more about your ad choices. Visit podcastchoices.com/adchoices
Transcript
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Hello and welcome back to Erois.
Last time, our champions have journeyed into the dense woodlands of Alciarath,
accompanied by a party of wild elves and borough folk.
They have engaged in a hunt, a great hunt, a monster hunt,
to hunt down one of the three great beasts of Atelicus,
the mutated T-Rex Stone Moor.
After trekking through the forest and going about their way,
making sure that they were following the tracks correctly,
making sure that they weren't being pursued and hunted by Stone Moor itself,
they laid an ambush and have begun the battle against the giant creature.
This creature seems to have unique defense systems where it mutates and adapts to things that it is fighting.
And as such, many of its defensive mechanisms and offensive abilities are things that the party will need to adapt to and change.
As well as not just defeating this beast, they must defeat this beast at the same time that two other parties elsewhere around Al-Saraf defeat their own great beasts,
their own giant mutated creatures.
For if all three of them, unless all three of them are defeated at once,
they will become protected and regenerate and come back even stronger.
And that is where we left things off, right in the middle of combat.
Did we just find out the percentages of the other monsters?
I believe you had found out their ones, but you don't know your own.
You don't know Stonemoor's health.
Sorry, vitality percentage.
Vitality, yeah.
Danica's vitality, their monster, is 80%.
And I've just written Coral Song down, I can't remember the first name.
Anyway, their one is 90%.
Yeah, it might be easier as well.
It's Stormwing, which is the one Danica is fighting,
which is the giant lightning rock, massive giant lightning rock.
That's Stormwing who is currently at 80% vitality.
And then Surge Scale, which is the giant sort of underwater hydra,
is at 90% vitality.
Because they are technically
around behind you guys so you are in your sort of third round of combat or technically your fourth
round now you're about to begin and they have only been engaged in the creature for a few seconds so
we also did a big heck and whack on this boy with many crits and hopefully big damage if we're not
keeping up well yeah currently but hopefully when we find out the vitality of our one i i like to
think we're ahead if we're not we need to up our game you know we're screwed yes um and you do know
that there are you know as i mentioned, there are different traits to this creature.
First of all, it has these weak points, these armor plating.
Its head, its body, and its tail
are all different armored sections of its body.
And you can choose to direct your attacks at either of those three.
You have to basically break through its armor
in order to actually start doing damage to the creature.
Certain types of damage can bypass the armor, to basically break through its armor in order to actually start doing damage to the creature.
Certain types of damage can bypass the armor,
but if you do too much of certain types of damage,
it will become resistant,
potentially even immune to certain points of damage as well.
Yeah.
And who knows what other tricks and techniques
this thing has?
None.
Did I do a form of spell at its tail last time?
We did start attacking the tail, yeah.
Well, since you tried to grab the tail,
but proved and then realized how strong this creature is.
He big boy.
I don't think it's you.
The last thing I remember you doing is getting thrown away
by Grethra's chain special.
Oh, yeah.
I'll say I was just fucking useless. Rubbish, absolutely. I'll say I was useless. Rubbish.
Absolutely useless.
Useless was there.
You are going to run
Ayla today.
Are you?
Yep.
That was the last thing
I remember us discussing.
I can do,
but I don't know what dice
for the attack.
Yeah, we don't have
access to her sheet.
Okay.
Ayla smash.
That's fine.
In that case,
you just decide what she does.
I'll do all the rolling
and stuff like that. She's going to, every case, you just decide what she does. I'll do all the rolling and stuff like that.
She's going to, every turn, regardless of the situation in combat,
even if she's right next to someone and can heal them,
she's going to recklessly rage attack.
Okay.
That's not the...
Them or the dinosaur.
No matter what.
Me is in the way.
You specifically.
Well, we are going to stop on the top of a brand new round.
It is Aelico first, but before that happens,
Stonewall, their legendary actions work slightly differently
to raw D&D monsters.
They occur at the beginning of the round,
and then you've seen before that they almost seem to threaten
where they are going to, what they're going to do.
With this time, as we begin the kind of combat,
we kind of focus in on this glade,
this ambush site that you'd prepared.
There's a dense tree line all around you.
You have hunters,
various wild elf and borafolk hunters
all hidden on the outskirts.
And you have some of your NPC allies with you as well.
You have Rethras, Sana, Morgaine, Frostblast,
and you have Varnia, the hunter,
with the hunters in the tree line.
You also have two dragons that you can call down as well at any point. We have someone cool down. Yes you do
Yeah, Rethra and Morgane, Rethra and Sanne, sorry are both on cooldown. Two rounds left on Rethra and one round left on Sanne
That's right. Good well spotted. Sanne has taken a bit of a beating as well. Like she's looking injured
Does Varnir have a cooldown because i got him
that was that was the same one yes so we did i don't think we rolled for that did we um that
cooldown yeah not the cooldown yeah we did the attack can we roll can you roll a d6 it's a d3
so one and two is one two and three is uh two so one so it'll be two rounds basically before you
can use varnier's attack againemore, the plating you watch
as it basically grows back at the start of Aayla's turn,
it's going to grow back.
You see it very quickly spread
over where it's been ripped off and broken,
almost like a troll's regeneration.
These thick carapace armor plating grows back,
and it does seem to grow back thicker and tougher as well.
As you see, it almost has like a sheen to it,
as if it's almost adapting to the attacks
and things that it's been taking.
Stonewall itself, very little sign
of any sort of like big injuries.
You don't see blood or anything at this point,
but maybe its movements seem a little bit more sluggish
than they had before, or it seems more enraged
by this threat.
If you want to think that, absolutely.
And you see, as it's kind of preparing itself,
just before Aayla begins to react,
you see as those kind of funnels,
those almost like volcano-like protrusions from its back,
they begin to glow, and all in between its armor plating,
all over its body, steam begins to rise.
And Nova, you can feel the creature's body
growing very warm and hot.
And then it's Ayla up first.
You tell me what you would like Ayla to do.
She's currently on the ground.
She's currently stood in some difficult terrain
and she's gonna take some damage at the start of her turn. Because she's currently stood in some difficult terrain, and she's going to take some damage at the start of her turn.
Because she's currently stood in these lava walls.
Meteor slam.
She's going to take 12 points of fire damage.
Rage attack the lava.
She's going to punch lava.
Don't listen to them.
I've done the damage to Ayla. She takes that, but she's prone in the lava.
Well, sort of like fiery ground.
Also, we should clarify that slight rule change as well,
that the armor breaking regenerates at the start
of the person who broke its turn,
rather than the start of Stonewall's turn,
which basically allows Lucius to get a hit.
Yeah, I wasn't going to go into too much detail
because I think it wasn't going to be a huge factor,
but yeah, we basically changed it
because the way I was doing it previously
would have meant that Lucius never got a chance
to actually attack the creature.
Yeah.
Or like not properly.
With magic, it was a bit different
because magic can still damage it
even with the armor placing up anyway.
But it's beside the point.
Is there any way for Ayla to intuit
what this glowing stone maw is attempting to do.
You can always attempt to do stuff like that.
This would probably be, I would say, Ayla can make a nature check
would probably be the only thing that Ayla can make
because she wouldn't be able to make an arcana.
She's not trained in it or anything like that.
She's trained in nature and she has a plus five.
Plus five?
Yep.
21.
21.
Ayla kind of is like, hey, Nova, you need to get off that thing now.
Like it's, it's, it's venting heat.
I can like, and she can basically tell kind of like maybe her like travels like to geysers
and hot springs and things like that.
She can see that like where it used that attack to kind of blast the fiery kind of meteors
out, it seems to have the ability to almost vent heat from its body.
Um, and yeah, she's basically yelling, like, yeah, it's going to...
From the volcanoes or just everywhere?
Everywhere on its body.
Mechanically, the way this is going to work is if you're within,
whether it's a certain range or touching it or attacking it or something like that,
you will take fire damage if you remain too close to it.
Pretty sussy for this thing to vent.
Carry on, please carry on.
Please don't allow him this.
A bogus.
Right, Ayla, what's Ayla doing?
So I'd say that's like a free action on her stand just to show a free scan.
She will stand up to get out of this lava.
Yep, half a movement.
So that would be what, 20 feet of movement?
So if she moved in to whack.
Yep.
Keep in mind it is difficult terrain and it's about 10 foot radius so that'd be like 10,
20.
So I'd say that she can reach about here.
All her movement to get close to it and not even accounting for getting away from
it when it does burst.
So maybe instead where she was prone was she in like the threatened range of this guy?
Oh yeah. So she could even if she ran away. The Stonewall's threatened range of this guy oh yeah so she could the stone
was threatened range is 15 feet by the way right it's 15 feet all around it holy crap i guess his
tail is long yeah his neck is long yeah and his arms are yeah and also keep in mind that like
because i saw some comments about this the mini is not necessarily a representation of its size
i think people were expecting like a
godzilla kaiju it was never going to be that big this is like big monster and monster hunter kind
of big so it's like you know five times six times your size right like you know even centuries seven
foot you know this is probably close to sort of like 20 25 feet tall kind of thing it is a it is
a huge creature i'm sorry what, what was the burst radius again?
Probably close to the reach's radius.
No, the burst of this vent thing.
Oh, she doesn't know that.
You just know that there's going to be an aura of heat, of fire damage.
I think she'd be smart enough to...
It sounds weird to forego a couple of Aayla Wax, but she'd be smart enough to get out of to forgo a couple of aloe wax but she'd be smart enough
to get out of the burst range if possible but stay in its 15 feet range okay so where
would you like it to go if everyone agrees again i'm just playing this so you want to
be like what on the cusp of that cusp of the 15 feet but hopefully out of the range of this so it'd be like first 10 20
25 30. so about she holds an action that like oh true yeah that once it's burst she goes in
for a whack you can't hold movement and attack if it comes into range of ayla for whatever reason
if it moves up to ayla she'll take a whack And I guess she'll aim for the body, I mean, even though...
I'd say tail, because we're working on the tail at the moment.
Yeah, don't forget, you guys can be shouting,
like Nova can be like, go for its tail!
Yeah, after the body and the replay growing,
we started working on the tail.
I imagine it's also now resistant to bludgeoning,
because it was bludgeoning that destroyed the armour.
Yeah, she'll aim for the tail then, if it comes close.
Okay.
All right, that is going to be Ayla's turn.
We then have Sentry.
Cool.
I'm going to move up to Sana.
I'm going to do a level one cure wounds on Sana.
Ten.
Yeah.
You don't need to roll for Sana.
Just to make it a bit easier,
I'm not tracking her hem points indirectly.
You can do level one.
Yeah.
All right, so just 1d8 plus your normal modifier. Yeah. All right, in that case, I'm tracking it their hem points indirectly. You can do level one. Yeah. All right, so just one D8 plus your normal modifier.
All right, in that case, I will,
I'm tracking it in a different way.
I'm using like boxes basically.
Okay, nice.
It's enough to like kind of patch her up,
give her a bit of energy.
She still looks a little bit wobbly on her feet,
but like she looks better than she was.
Like she, you know, you have the impression
that if she'd had one more bad hit,
she probably would have gone down.
You've basically given her like a second chance. if she she can probably take two whacks now
nice and then i'll still dangerous but a bonus action use the old uh vitaculous
vitaculous so you kind of pull up and it's like a dragon ball z scouter but with like a steam
punky kind of like different like lenses and things you kind of slot them in place and you have to flick through a few of them uh kind of adjusting it and it kind of
zooms in and zooms out and you begin to see like not like it's organs or things like that but like
the life energy flowing through this thing um and you see like uh in a classic i like to imagine
that there's almost like a ui like a magic like runes and stuff and there's like a little cute
chibi azaria and she's like with a slight skull and she like points at like a bar, like a magic runes and stuff. And there's like a little cute chibi Azaria
and she's like with a skull
and she like points at like a bar that fills up.
And it's like, boop, boop, boop, boop, boop, boop.
So she's like, oh, why?
It's like a skull that goes up and down.
It's like a skull that goes up and down the bar.
And it kind of reads along
and it estimates that currently Stonewall has about 70%.
Oh, wow.
70.
Again, you don't know if that's like a high 70 or a low 70.
Okay.
It only does it in increments of 10.
Can I relay that to the team?
You don't know.
Like I said, it is just an increment of 10.
That could be 71%.
It could be 79%.
All right.
I will relay that to the team.
I'll tell Lucius to let the others know.
We're winning.
Okay.
Yeah, I mean, it's easy for Century just to be cool.
We are around.
70% ahead, right?
We are around ahead, yeah.
So we're about on track, I think.
So we did 15% per round, whereas Stormwing's done 20 in a round so they're
technically better they did two rounds oh they've done two rounds yeah they've had two rounds before
you've had three what oh this is your fourth round yeah they've had two rounds so far so
they're on their third round around yeah and've done 10% a round. Yeah, and they've done 10% a round.
Okay.
Shit.
We're the best.
We're currently winning.
We're winning.
We're winning.
It's going to die first.
Is that office entry?
That's me for now, yeah.
All right.
Quilly boy.
I currently have Elder Quill and Bacon of Hope,
but healing-wise,
how are individual people looking
as of the start of the session?
I'm fine.
Fine?
Yeah, I'm all right.
Fine, Lucius?
Tippy top.
I don't think anybody's really been hit heavily so far.
Stonewall's attacks have mainly missed, I think.
Sana was...
Sana was bad because she was in the range
of the AoEs and things like that, but...
I think she's just been healed. bad because she was in the range of like the aoe's and things like that but i think um but
she's just been healed so i'm gonna do a uh focus on the tail i'm gonna do a guiding bolt okay uh
at level three all right um so guiding ball i do where is it where the hell is guiding ball oh my god do i not have guiding
hang on hang on if it's not if it's not prepared on your sheet you don't got it prepared my
my guy oh no he has what did i you must have taken it when did i unprepared guiding ball
was it a wand no no no no it's a cleric spell he would have prepared. This is unheard of.
I've been hacked.
I've been hacked.
Hadar has hacked my account.
He's removed the hiding bolt.
You must have taken it off or something.
No.
Did you swap something in?
Greater restoration, maybe?
I think because it is based on... It's not like a per level.
It's like you unprepare it to prepare something else.
I must have.
You must have done. You must have done.
I must have done.
I'm going to...
You shouldn't have died.
I'm going to, I'm currently out of...
You've got Chromatic Orb.
I do have Chromatic Orb.
I'm really good with it as well.
But no, I'm going to go fly down to Aayla,
behind Aayla, so I don't get into this thing's 15 feet range.
Are you going to fly down on the ground, flying down?
Yeah, because I need to be within touch range range and i'm gonna cast holy weapon oh okay uh on ailer it's a fifth
level spell basically uh insta kill on her hammer it's not but sure uh you can remind me what that
does when we hit with it yes and stuff all right is that end of course then um and as a
that's a bonus action yeah i'll um i'll use a uh sacred flame on its tail a deck save
uh sacred flame on le tile uh radiant uh so. 5. 48 plus 6.
This is radiant damage, right?
Radiant damage.
This is 19.
This will bypass the armor.
It just does damage to the creature itself.
Great.
All right, 19 damage to the-
It means that you don't damage the armor for the other people though.
True.
So 19 damage.
Is that what I did?
I think I did that.
I think you bypassed, yeah.
Yeah.
Because energy types basically just do damage to stone more.
They don't necessarily damage the armor.
I think I remember you saying the tail might start getting resisted.
Certain attacks like force and certain damage types
deal extra damage to the armor if you attack with it.
Was it 19?
19 damage, yeah.
And that is...
Wait, shit.
Carry on.
Her new weapon is Concentrate.
I lose Shield of Faith.
Okay.
All right.
Mark that off.
All right, with Quill done, we go to Nova.
Nova, at the start of your turn,
as the creature is currently venting heat,
and you are currently on its back and grappling it,
you immediately take 20 points of fire damage.
Okay.
It's gonna be a bit of a utility round for me just to get out of the danger zone. Danger zone!
First thing I'm going to do is cast Thunderstep. I don't think it's going to do much damage but it's more I just want to get out of dodge and do a little bit of a little tickle uh constitution saving throw 19 which you're almost definitely going to
pass uh with this guy most likely but we'll see i did not roll great but he does have a lot that's
going to be 25. yeah you take half damage and it's not good damage either so six seven points of
damage seven points of damage and you are currently on its back, aren't you?
Well, actually, I was wondering,
could I slide down to its tail, pass the spell?
And then Thunder Step.
Yeah, that's absolutely fine.
It's Thunder damage.
The armor is vulnerable to Thunder damage.
It takes double damage, so it's gonna take 14.
Is Thunder Step AoE as well?
When you, when the, I'm wondering if you hit the tail
and the body.
For this purposes, because the creature's so big,
I'm gonna say that unless it's like a massive radius,
it's you choose which location.
Like if you fireball it, even though it's like
a 20 foot radius, I'm gonna say, tell me are you hitting
the head, the body, or the tail?
Cause like you're gonna get most of it in one.
And you're also be tripling up damage, I suppose.
Exactly, yeah, and like maybe that would like, people are like,pling up damage, I suppose. Exactly. Yeah, and maybe that would...
People are like,
but that makes sense.
I'm like, well, that's not how the mechanics work.
It's only 10 foot as well.
10 foot.
So basically you can get...
No, no, no, no, no, no.
Sorry, the range of damage is 10 foot,
so it wouldn't do much.
90 feet.
Where would you like to go?
Can I go...
You can pretty much...
90 feet, I'm pretty sure you can go anywhere on this map.
I guess, like, I kind of want to go to the tree line,
like, back away.
Yeah, yeah, yeah.
Probably just, like, there.
And then...
Hide you behind all the trees.
Yeah.
So you can hide like a coward.
Yeah, pretty much.
Like a baby coward.
Yeah, yeah.
Wow.
I just died.
I'm coming back from it.
I'm getting used to my body.
That's fair.
I'm fighting without...
Out of everybody, you get a pass.
I'm fighting without...
Anybody else is cowardly. Yeah. I'm going to be on you like a sack of yeah stay out of its range please
oh no no you've flown down exactly where i want you to be yeah uh anyway fighting without tiangong
for the first time this is weird yeah i need a tree i need a tree um bonus action i would like
to take out my new weapon sciabix Book, because it's not Tiangong,
and then whisper the command word,
Heavensward, and it will light up.
Oh, right, and that's just the activating for the Starlight Trail, right?
Nice, Heavensward, nice. I love it, big fan.
So yeah, you watch as the blade that Novus wielded. Endwalker.
Shadow Bringer!
For my RPG,
I'll just call all the relic weapons
after Final Fantasy Expansion.
I'd like to summon Ifrit.
The thing is, my thought is,
because it specifically says in the thing.
I've actually been thinking about summons
for my own RPG.
Get fucked out.
Oh!
Such an iconic fantasy thing.
Now I'm interested. Anyway, right.
It says it summons like glittering starlight. Yeah, so it's like a trail.
So like as you move it,
it leaves like almost like a flowing river
that then gently fades away kind of thing.
End of turn.
I'm ready.
Yeah.
Why are we still playing this?
Stone Mourns go.
That would have been plus six to the tail damage
because of my hexblade curse.
That would be 12 because it's doubled.
Does it do the same damage as the thing?
It just says damage.
If it just says damage,
I'm just going to argue that it's the same one.
Or the fine ball creature.
It just says...
I'm going to say it for now.
Don't worry about it.
Yeah.
Stonewall's turn.
A couple of things.
You're all dead.
Who wants to roll a d6 for me?
Me!
Rhianna!
Roll a d6 for me.
Is high good or d6?
It just says bonus to damage roll.
High is good for me, bad for you.
Wait, Greek and Roll it then.
Two.
Alright, sad.
Erecting Doom does not recharge.
But instead, Stonewall is going to turn.
Uh-oh.
He'll rotate.
He's doing a heckin' rotate right now.
Oh!
So the step in.
Is that within range of Ayla?
Yeah, I'd say that Ayla can get a free whack.
So her attack bonus is plus 15.
Plus 15.
Look at that face.
He's so cute.
I love him.
One.
A natural one.
16.
So not only does Ayla miss,
but attempting to make a melee attack against this creature triggers its vent heat. So she takes 20 points of fire damage. Good job, Tom.
What?
Wow.
Katie's just like, why is Tom doing it?
So, I mean, okay, so now we know. Melee attacks, vent heat.
And the vent heat is not a, and you realize this now, it's not like it's going to go off,
like it's building up to explode.
While it is venting heat,
it just has this continuous aura around it.
And that lasts for an indeterminate amount of time.
However, as he steps up,
Aayla takes a swing and just clashes against the armor.
And Stonewall uses this moment to lift its head up,
and you almost hear this kind of disgusting,
like regurgitating noise,
and it comes down and it is gonna spray acid
in a 60-foot cone, which is gonna catch
Rethra, Quill, Ayla, and Lucius.
Got resistance to it.
Yeah, I'm gonna stay by my tree.
You have resistance, so good job.
Elemental Adept. You do.
Does Ayla have any resistance? Wait, Elemental Adept makes you ignore resistance of it.
No.
I think it does.
Read the rules, Mark.
What were you saying, Kim?
Is Aayla raging, so would she take all fire damage and all acid?
Yeah, her barbarian is only weapon damage,
like bludgeoning, slashing, et cetera.
So I need everybody in the acid spew to make a dexterity saving throw.
This is not a spell.
It's an ability.
Yes.
Okay.
Dexterity saving throw.
I'm gonna tell you now, the DC is 24.
Well, oh wow.
I don't have any dice.
Oh my god!
You have all the crystals.
He's done it again!
We have like the studio where we store all of our dice.
It's right there.
Eight.
Yeah, you rolled an eight.
Well, the NPCs I'm handling in a different way.
Rethra is just going to take a certain amount based on how much damage it deals.
Ten.
Ten total.
You're taking full damage.
Can I try and absorb it?
If you have a reaction, if you've not used your reaction.
I haven't yet.
All right, you can cast Absorb Elements.
You gain resistance to acid damage.
Does it not suck up the entire breath?
Nope.
Shit.
And can you roll a d20 for Ayla as well?
So for me, I got 17.
And Ayla gets, with advantage, she gets to roll as well
because of Danger Sense.
Got 19.
I have her sheet now.
So she would get 24, which is just enough.
So what did you get for Quill?
17 total?
No, sorry, she got 19 total.
Oh, with the plus.
Oh, you got the bonus.
I see.
Unfortunately, that's a failure.
I just remembered I cast Prismatic Mastery on myself.
You did?
Well, you channeled Prismatic Mastery.
Yes, it's not a spell.
Which means I have resistance
to Fire, Acid, Lightning, Poison, Cold,
Thunder Force, Radiant, Necrotic damage.
Doesn't even need to cast Absorb Elements.
You're already resistant.
Doesn't even need to do it.
So you're going to take half damage
because you failed the save,
but you have resistance.
You're going to take half damage.
Half damage.
Quill, Aayla, and Rethra are all taking full damage.
Yeah.
I'm going to have to roll this manually
because I don't have DDB on at the moment.
I think I'm going to kill Aayla again.
You need to bear with me.
Aayla's fine.
She's tough.
Yeah, I know.
Right.
I'm not worried.
I like this tree.
Everyone else is.
I'm going to need my calculator out.
Why? Because I've got to roll a lot of dice. Roll a lot of dice. I'm not doing it on DDB. this tree everyone else is let me get i'm gonna need i'm gonna need my calculator right why because
i gotta roll a lot of guys i'm not doing it on the debut so how many dice we talking
you know maybe he's just really bad at math and he's rolling like two dice
you know how like just defaults the word die is in dice yeah that's how many dice oh
and dice. Yeah?
That's how many dice.
Oh.
Cool, thanks.
Dice not a number.
You're good, though.
What the hell?
I don't know.
What's happening today?
We're degenerating.
I had two coffees and I need a shit.
No, don't, you'll get sleepy.
I will. It's so exhausting.
I think we're all hive-minding.
I think we're all merging into one.
I do as well.
Everybody but Lucius.
Yeah.
70 points of acid damage.
Yeah!
Holy mother of God.
35 points of acid damage to Lucius.
You are level 19.
Holy shit.
Yeah, I'm glad I didn't buy into the coward bait.
I can do Ayla's HP.
For some reason I've got 20 temp HP
and I can't remember what I put.
You, it was Rethra.
Rethra gave you 20.
He used his chain swing.
So hang on.
Yes.
A concentration save on that.
DC 35.
I beat 35.
Whoa, what is it?
It's not possible.
It's not possible.
You fail.
Shit.
I can try.
You fail.
Not possible. Don't forget your portents as well, Boo. Even fail. Shit. I can try. You fail. Not possible.
Don't forget your portents as well, boo.
Not for this.
Natural 20 can't succeed anyway.
That's a lot.
Damn.
Yeah. So you just watch as this acid just engulfs all of you.
And yeah, just completely...
Does that stick around?
No, it's just an acid breath, kind of like a dragon's breath kind of attack.
However, it does also get to make its other attacks this turn.
And it is going to probably go for
squishy spellcast-y boy.
Lucius?
No, you.
I'm not a spellcaster, boy!
You are.
It's going to try and bite you, Quill.
But it should.
With a 29, it bites you with its enormous mouth.
That gets me.
You're going to say...
It gets me deep.
I think I'm about to get swallowed.
Oh, sorry, I need to do D12s, not D10s.
I hope.
Don't encourage that. He's been swallowed by a lot ofs, not D10s. I hope. Luke's got swallowed.
Don't encourage that.
He's been swallowed by a lot of things, Lucius.
If it doesn't happen this fight, I'm going to be disappointed.
You're going to take 22 points of piercing damage, Quill.
You are grappled as it holds you in its mouth.
Until this grapple ends, you are restrained.
Damn.
That's a hungry boy.
That's a hungry, hungry hippo. Oh, it fits! Oh, he fits!
And then he's going to use his tail attack to basically,
because he can't make his tail attack against anybody in front of him.
He's going to whip his own mouth.
He's going to hit, who hit him out of, Morgaine's not hit him. Who is it? Sanne?
Sanne's done a big kick.
That's right, this guy should be over here.
So he'll hit Morgaine.
Wrethra is looking very bad after the acid spray.
And Morgaine just takes a pretty nasty blow as well. How do I solve a problem like these teeth?
When she gets hit by the attack, Morgaine is knocked back and knocked prone.
It kind of like, and she goes flying through the air and skids through the dirt.
Jesus.
Sorry, I just love that sound effect.
That is Stonewall's turn. Recharge ability didn't go off. through the dirt. Jesus. Sorry, I just love that sound effect.
That is Stonewall's turn.
Recharge ability didn't go off.
It's currently venting heat.
I have no more turns to make.
The NPCs.
Would you like any of the NPCs to move anywhere?
Away.
Yeah, if any of them
are in the front arc,
then yes, away.
If anyone's injured,
get behind something.
Yeah, Reth will move
and sort of take
refuge in like these trees as much as one does the range to take varnia 15. morgane's actually
kind of okay and i think that she would sort of move around to sort of help what's their invoke
fire ability uh that is where they did the chain swing chain swing yeah cool blades yeah they throw
you throw you around because the the stone
war is immune to fire so rethra can't really help attack it uh but morgane can still take another
hit so she is going to move the same thing sorry i'm just repositioning quillen's move okay for the
cameras there you go okay nice perfect that's incredible um that brings us to you guys are on turn this is your turn five
the other m teams are now that is their third turn finished am i at the end of the round
sorry yes lucius sorry yes you're okay uh so i would like to use my stormcaller's chain
to call lightning okay um and i'm going to target obviously stone
more yeah so it creates an area above which fills this complete map basically cone of clouds yeah
but then it's a five foot point ten feet tall oh ten feet radius okay um uh it's five feet yeah so
deck saving throw yep which area would you like to target head body or tail i'm gonna hit the tail
which i i've already hit yeah uh this is going to be a thunder that was with
nova yeah yeah lightning damage will bypass as well but it's just i i need to know for
other reasons oh no this is lightning yeah this is lighting but it means it will just
do damage to the body okay yeah i thought it was done. It's fine. Dex saving throw. Sorry, that's the moment armour is broken.
Ooh, 17 on the dex.
What is my just regular DC?
It's 19, yeah, so it fails.
And then I do...
1d10, but you slot above level 3.
I should have told you I cast at level 4.
Well, Call Lightning is set. It has a set four. Well, the cool lightning is set.
It has a set level on this Taunt Callers chain.
Okay.
It is.
It's eighth level, I believe.
Holy shit.
Yeah, you don't use your spell slots for it.
You just use it from the item.
What do you need?
D10s up in the wazoo.
How many more?
One D10, but after every third level, How many more?
1d10, but after every third level, so I need 5, 6d10, 3, that's it.
Nice.
Oh, that's a pretty good roll.
10, 10.
28.
That's not a 10, that's a 1.
Yeah, no, this is the 10, though.
10, 10.
31.
31 points of damage.
Now.
Okay, roll.
Give me a second.
Will you, David?
Well, okay, go.
So the lightning hits the tail,
like strikes down from the heavens,
as it kind of, probably just after it whacks Morgaine.
And you do see the creature kind of stumble for a second
as the lightning almost passes up through its body
after being struck.
But it's still, yeah,
you see the tail smoldering almost
from the blast of lightning.
You can see maybe little flickers of lightning
up and down its body.
Interesting.
I'm going to whip open the sending stone crystal thingy yep and inform
the others that i believe we're at 70 70 okay uh of their vitality all right we're still at what
we told you last time but we're making progress are you doing all right over there any just about
okay danica just responds
it's it's brief because like they are trying to coordinate other fights still there
all right anything else lucius on your turn any movement i'm just going to keep to the side of
it not so i'm going to move maybe to uh this way? Yeah. Just a little bit, yeah. Right here? I'll stay near big sentry, yeah.
Right here?
Her aura.
Yeah.
You move there.
Yeah.
Okay.
I don't think...
Does it still look like he's venting?
As an FYI, you were here, weren't you?
Mm.
If you...
You're actually technically within his threatened range.
So you can go...
Can I skirt around his threatened range then?
If you stay here... Yeah, that's fine. Then you're fine. But he can go around you can go threaten range then if you stay if you move if
you stay here yeah that's fine then you're fine but you that he can still melee you there good
lord yep are you okay right cause of the dumps yep all right we go back at the top with ayla
um um at the top of the round uh yeah he continues the vent heat It lasts for a certain number of turns.
Okay.
So Wacken is another 20 damage,
and she also just took a massive acid spray.
Beatdown.
What is the name of this location?
Is there for this area?
This area?
Yeah.
It doesn't really have a name.
The locals would probably call it like I don't know the forest
Dinowoods the stone spear forest okay sure we just canonized everybody yep I
don't know because I think I called them the stonespear mountains nearby but then
they are nearby so maybe they would be like like well this is the forest of the stone spear mountains
forest yeah spears shadow forest you called them spear fall mountains spear fall mountains
so stone spear forest i've written it down stone shadow no shadow forest okay it's in my notebook
now listen i don't i'm bad at naming stuff world and you're correcting him I've already written it down I've already written it down
that's how it works
when Kim writes it down
when the wiki team
writes it down
when it goes in that book
I'm helpless again
Nova is a god
can't be killed
Stonewall is dead
Stonewall is dead
it's not the death note
I've changed it
it's shadow
then I eat another potato chip
I'll eat it
I'll eat it I've changed it. It's shadow. Then I eat another potato chip. I'll eat it. I'll eat it.
I've changed it to shadow.
In lieu of making an attack,
I feel bad not using Aayla to whack.
Why don't you want to whack?
20 points of damage?
Meh.
Nothing.
He's being a sussy backer right now,
and Quill is in the mouth.
I can tell that.
But he is very strong.
I was thinking Aayla expends a charge,
gains a flying speed, jumps up,
and tries to push open the mouth so that Quill can escape.
Yeah.
As an FYI, touching this creature like Nova was,
she was on its back,
touching the creature is the same as striking it with a mellow weapon.
So Aayla will still take fire damage.
I'm currently in its mouth.
Which means at the start of your turn,
you will also take fire damage.
You will also take more damage because it is biting you. Like, at the moment, it's not just holding you in its mouth which means at the start of your turn you will also take fire damage you will also take more damage because it is biting you like at the moment it's like not just holding you in its
mouth it's like crushing you and it's like your armor and like you know you're maybe using a bit
of magic to kind of keep it off you but you will take extra damage at the start of your turn quill
i'm going to die at the start of my turn you know i hope so um that'd be fun so that would be
exciting wouldn't it yeah kill them off i'd be a good bit
of telly wouldn't it i'd be watching like a taskmaster i feel like great davis a bit of
a bit telly why do i have to be a little alex horn um he's thin like a reed and he looks like a mole
it's little tommy hazel oh wow wow looks! Wow. Looks like a mole!
Thin like a reed, fine.
For podcast listeners, I'm thin like a reed.
Did you just do this?
No, because he's got glasses.
Okay.
Fuck you!
Ayla, unless anyone else has a suggestion,
is going to flying speed up.
Okay.
I know it's so strong, but some kind of assistance to get to that.
She can definitely assist you, for sure.
I will mark off Le Charge on the Owling Tempest.
And then she is going to Le Jump up to Le mouth of this stone. All right.
So what we'll do this as is you can basically use,
you have a choice on your turn to escape this thing.
So, well, I'll let you make a choice.
Either Ayla can make a check now to try and free you,
basically making the action to try and prize open the mouth
and get you out.
Right.
It will be a slightly more difficult, she'll probably have disadvantage because she's trying to free you whilst not hurting mouth and get you out. Right. It will be a slightly more difficult.
She'll probably have disadvantage
because she's trying to free you
whilst not hurting you at the same time.
It'd be a bit different if she was inside it.
Sure.
So she can do that.
Or on your turn, after you take all this extra damage,
you can use her bonus with advantage
because it will be the two of you working together.
You basically get in the help action.
I mean...
The devil's bargain!
What does everyone else think?
This is up to you.
You gotta make this call.
This is like Quill and Aayla coordinating.
Hmm.
I mean, the help action is gonna be worse, I think,
than Aayla just trying to wrench this thing open.
Her strength is so high.
Maybe she breaks tooth.
It's tooth, not her tooth.
Yeah, I mean after this she is also going to shock its um umbilical cord?
Ugh!
The throat?
That'd be very different if it was.
What am I thinking?
You know, a little dangly.
Dinosaur's umbilical cord?
Because they're um...
They're reptiles, they're legates.
Oh, yeah.
Eggie.
Plowacker. Anyway. In this discussion,
I don't want to have it anymore.
I am happy for Ayla
to make a strength save now
and attempt to break this thing.
But it is a athletics check,
so you're going to roll it.
It's plus 13.
And she has advantage
because she's raging.
Advantage but disadvantage.
Yes, so it becomes normal roll.
So 13 on its own.
Shame you didn't use that portent.
I rolled a, I'm not gonna use a 20 on this.
I'm gonna use it to kill the thing.
I rolled a two, I got 15.
Okay, that is not enough.
Yeah. It's insufficient.
So Ayla is trying to open it.
Ayla takes another 20 points of damage
by touching the creature as well.
Yeah.
However, yeah, she, you know, is trying to open it,
but because of the way you're in it,
she's trying to do it without also hurting you and is not able to kind of just get the leverage
and the grip flying in the air.
She's not used to, you know,
she doesn't have the ground or anything to really press against,
so she's just struggling to find the leverage to do it currently.
So, yeah, I mean, that's going to be her action,
her bonus action and move. Wait, that was her bonus action as well? To activate the fly speed, I think, that's going to be her action, bonus action, and move.
Wait, that was her bonus action as well?
To activate the fly speed, I think it's a bonus action.
Just expend a charge.
You can expend three charges.
You can expend one charge and make a rain.
Yep, yep.
You can just expend a charge.
It's not a bonus action.
You're right.
In that case, bonus action.
I'm going to shock its throat.
One on the dex save.
And she does 3d6, I believe.
Yep.
Yes, 3d6.
1, 1, 1.
Oh my god.
Roll the fuck better.
Be a better person.
Three points of lightning damage.
Oh dear.
Yep, noted.
Christ.
No, Aayla does have a longbow, by the way.
Century.
I'm going to fuck.
I'm going to activate Aura of Vitality.
It's a point. Whoa, dude!
It's a pointy dust, dude!
Jesus Christ!
I punched the flat end of a D6,
but it was pointing upwards diagonally.
It was right next to the D4s as well.
I could have lost my hand.
Jesus, that sounded crunchy.
Century.
So you're going to action Aura of Vitality?
Aura of Vitality.
Okay.
Does that have an immediate effect or is that?
Yeah, that does.
Yeah.
I'm going to move up in between Lucius and Morgane, I think, is that?
Over here.
Sort of back a little bit.
So towards the trees behind.
Over here?
Yeah, just some out of the way.
Do you want to stay out of the attack?
Yeah.
You're out of the way. Okay. Do you want to stay out of the attack? Yeah. Okay.
Yeah, you're out of the way here.
Nice. And then I will bonus action use Aura of Vitality and I'll heal Lucius for 2d6.
Thanks.
Bam, ba-da-bam.
Okay.
Three for you.
Whoa.
What happened to those high rolls from last week?
It's changed. Something has changed.
Something has cursed.
You guys were so happy.
You were like, we're kicking this thing's ass last week.
We're ahead of the curve.
We're winning.
Nice.
Is that your full go?
That'll be my full go.
All right.
Tee white.
Quilly boy.
Yep.
Start your turn.
20 points of fire damage.
Turn first.
No, it's Quill, then you.
I have it in my initiative.
So 20 points of fire.. Turn first. No, it's Quill, then you. I have it in my initiative. So 20 points of fire.
And then...
And then...
I mean, I think...
You can't...
If a creature starts its turn restraining this way,
it automatically takes 1d12 plus 9 piercing damage.
Oh.
Okay.
I mean, it sucks, but...
20 points of piercing damage.
That's a good roll.
That was a good roll on that.
That was an 11 on a d12.
So that's 20 points of fire, 20 points of piercing. Okay. Do a good roll. That was a good roll on that. That was an 11 on a d12. So that's 20 points of fire, 20 points of piercing.
Okay.
Do you have any other concentration spells up?
No, no, no.
I haven't had a turn since I got gozzed on.
You cast Holy Aura, so did you lose that when you got gozzed?
Holy Weapon?
Yeah.
Yeah, that got gozzed.
So you have no active concentration spells.
No, no.
Okay.
So an attempt to free myself from this would...
Athletics or acrobatics?
I bet you're good at this.
I think I'm going to stay in this thing's mouth.
Or if you have like a teleport spell,
that can get you out as well.
Oh God, who would have one of those?
Who would have such a fucking thing?
Oh no.
Who could...
Or you can just stay in its mouth. who could... But...
Or you can just stay in its mouth.
I mean, I could stay in its mouth
because if I blast it hard enough,
it'll probably open its mouth, right?
Maybe.
A little tickle, yeah?
Keep in mind, whilst you're restrained,
you have disadvantage on attack rolls.
Yeah, but...
Obviously, if the spell doesn't require an attack roll...
I could sunbeam through its entire body.
Good.
Which is one thing I'm thinking.
But for now, I might just attempt to stay alive in its mouth for a bit longer, because
I think a lot of people need healing here.
Okay.
So, whilst you're being whipped around like a ragdoll, Quill's going to be like,
Healing!
I'm healing everyone!
Yeah.
Yeah, I guess.
I'm gonna do a Mask Cure Wounds,
which will hit everyone within 60 feet,
or six targets within 60 feet.
Okay, that's pretty much gonna be everybody
from your position, so I think except maybe Nova.
Yeah, Nova's like quite far away.
Five, 10, 15, 20, 20, yeah,
Nova's still gonna be in range,
you can pretty much hit everyone.
Sweet.
These maps aren't huge, so. Cool. um yeah i'm gonna do that at level so who's which six so
that's basically all of you guys and then you can choose an mpc me ayla yeah ayla's taken quite a
lot of damage uh who else got uh schnozzed lucius took a little bit fine now that's three yeah but
you've got you've got six six targets if you've taken damage.
I don't think Nova's really been hit badly.
I've not really had a big hit since the tail went.
I'm like three HP.
Out of the NPCs, Rethra looks pretty bad.
Morgaine took a hit, but there's other ways, okay.
I'll do, yeah, me, Aayla, Rethra, Lucius.
I'm not too bad.
I mean, if you've got six targets.
Two others...
You might as well just do Nova and Sentry.
Nova and Sentry.
You might as well.
And this is at sixth level, so I do...
4d8 plus 6.
Ha ha, one, two, three...
No bacon.
No bacon. That got, again, guzzed away.
That is 24 healing to...
Nice.
Wowie. Tasty. Two more. Everyone, which is less than the damage I took this turn.
I'm on 169. Nice.
Nice.
And that is a bonus action movement.
And that's my entire turn.
All right, Nova Vita.
Hello.
Hello. Hello.
I would like to bring out my shield and cast Vortex Warp on Quill.
It has a range of 90 foot, and I can teleport them 90 foot to an occupied space.
He needs to fail a constitution saving throw, but he can choose to fail should he want to.
I fail.
All right.
60 feet? 90 feet. 90 feet. You can go anywhere on the board. Where fail. Alright. 60 feet?
90 feet.
90 feet.
You can go anywhere on the board.
Where would Quill
like to go?
Isn't that not your
choice?
It technically is
Nova's choice actually.
I guess I'd probably
bring him to me.
Hello!
Buddies in the trees.
Quill and Nova
sitting in a tree.
P-O-R-T-A-L. Acid and saliva.
You smell a bit rank.
Portal dye.
Right, so that was action.
Smell a bit weird, mate.
Is that action?
That's my action, and as my bonus action.
I'm bored now.
I'd like to manifest an echo.
Whoa. You didn't do it, did you? I'm fine. No. I've been busy. I'd like to manifest an echo.
Whoa.
You didn't do it, did you?
I'm fine.
No.
I've been busy.
For now, it's the basic.
Yeah.
All right, but I will do the other ones.
I will, I will get to them.
All right, here's, okay.
It's gonna be the normal one mechanically for now,
but Quill is the only one who would see this anyway,
because he's the only one next to you,
unless you're gonna manifest the echo
closer towards Stonewall.
It's within 15 feet.
Within 15 feet, so it would be sort of around, yeah.
You watch, and you've seen Nova do this
when Nova had Tiangong, almost a sort of Tiangong image
kind of would almost apparate out of Nova
and sort of then manifest it in a physical space
and become a creature.
And you've seen them do that before.
Nova sort of closes their eyes, I imagine,
and you try and will this power,
because you've not done this really since.
And you're like,
does Nova have thoughts or feelings as she's doing this?
Because it's kind of a big deal.
I think it would almost, for her right now,
she's almost automatically done it
because she's just-
It's danger.
She needs it, it's dangerous.
And seeing Quill almost get munched, she needs help.
So it's almost like an automatic,
she didn't even think about it, it just happened.
Just happened.
And she immediately pictures Tiangong, but-
Yeah, so what happens is a form emerges from Nova,
but it's faded.
It's more like the kind of ghostly,
spiritual kind of echo, right?
Of like, this isn't another presence within Nova.
This is like a memory of a mess.
It's almost like an illusion of it.
But when it appears out of Nova,
it doesn't quite look like Tiangong.
It becomes Tiangong by the time it manifests, by the time they manifest in the space.
They do resemble the Tiangong that you remember. But there's a moment as they're manifesting,
their ears are longer and pointed, and their hair almost seems to shift,
ears are longer and pointed,
and their hair almost seems to shift like it's maybe made of fire or wind,
and there's almost, like,
things floating around it for a second,
and then it reforms into Tiangong.
Mechanically, it will be the standard manifest echo for now.
Well, we're taking it out for a spin, so...
Any butterflies?
There would be... the standard manifest echo for now. Well, we're taking it out for a spin, so. Any butterflies?
There would be... A smell of wet grass.
There you go. I'll take it.
Smells like wet acid.
No, no.
Oh, you said wet grass, sorry.
Wet grass.
Maybe, yeah, that-
We'll slap you, sir.
Wet grass with that hint of the Feywild,
but also an earthy scent, like the land.
So anyway, all right.
Echo Manifest is a bonus action.
That's me.
Any movement?
I'm just going to, yeah, hang out in the trees,
like maybe get some cover from the tree.
Okay.
Yeah, yeah.
Both myself and Tiangong. Sure, sure, sure. Well, I keep saying the tree. Okay. Yeah, yeah. Both myself and Tiangong.
Sure, sure, sure.
Well, I keep saying Tiangong.
I got my echo.
Yeah.
You can say Tiangong.
It's fine.
That's who they are right now.
Are they, though?
Are they?
Who knows?
Right.
In that case, you're done.
Stone Maul's turn.
Rhiannon.
Hello.
Could you roll 2d6 for me this time?
Gladly.
Two and a four.
All right.
Okay.
Tiangong is going to...
Soamor, sorry.
He's going to turn around.
Him rotate me.
And is going to make a tail attack against Ayla.
Oh, shit.
That landed my laptop and cocked.
27 to hit Ayla.
I need Ayla to make a strength saving throw for me, please.
She's also going to take some damage.
Strength save.
She's just out of my aura, so she won't get it.
Is there any benefits from raging?
Not for saving throws, no, I don't believe so.
I think it's on ability checks.
That is a 24.
That is enough.
That's a success.
They're also going to take,
she's going to take,
would be 18 points of bludgeoning damage,
but she's raging,
so that goes down to nine points of bludgeoning damage,
which I can do.
Don't worry about that.
Thank you.
And she's not pushed back or knocked prone
by the tail attack.
Lucius,
Stone Maw attempt to bite you this time.
And again,
it does seem intelligent enough to be like,
hmm, this one is like less armored does seem intelligent enough to be like hmm
this one is like less armored i'm gonna target these ones with certain things yeah these ones
are weaker uh that is going to be a 25 to hit yeah also you're lucky i misread the damage on
its bite attack last time well i don't feel lucky yeah i did 2d12. It should be 4d12 on its back.
I think you only did 1d12.
No, that was on the, when you were in it.
Oh.
I attached it.
Ooh, that's a bad roll.
I mean, I could...
Bad like, bad for you or bad for us?
Oh, shit.
28.
37 plus 5.
Fuck yeah.
5 points.
That is
46 points of piercing damage
to Lucius.
On 4d8.
On 4d12, sorry.
I rolled a 12,
8, 8, 9.
Jesus.
And also,
Lucius,
om nom nom.
Yeah, it's happening.
Do I fit? You fit. You fit. Hey, roll another d12. Yeah, it's happening. Do I fit?
You fit.
You fit.
Hey, roll another d12.
Why?
Just 12.
Jesus Christ.
I'll take that damage.
Why?
Because I would have done.
Oh, no.
That's fine.
I forgot.
Done it.
All right.
Okay.
Technically, it was 2d12 if you're taking that extra damage.
Take another three.
I did 2d12 plus my non 2d12 if you're taking that extra damage. Take another three. I did 2d12 plus my normal d12.
I'm still within the range of being alive, which is okay.
I didn't think of another one.
But yeah, unfortunately Lucius, it chomps down,
wraps its jaws around you, lifts you up into the air,
and again you are grappled and restrained.
Shit.
Yes, and that was piercing damage.
46 points of it.
Fucking hell, that was one of the best damage rolls I've ever done.
It has none of its recharge abilities.
It is currently still venting heat.
We go to the NPCs.
None of them have really been given specific orders,
so Morgaine will do some damage.
Sanna is still injured,
so she's just going to move around behind, like, move around behind Sentry.
Um, Varnir is in with the guys.
Uh, Rethra is backed off.
What did I put in?
Was it over here?
Uh, Rethra's just going to take a moment to try and gain his second wind.
Uh, but Morgaine is in close enough damage to do some damage to the beast.
Um, and that is going to be...
I'll do that
okay
so you watch as Morgana
is kind of like
striking at the creature's legs
its torso
its tail
whatever she can kind of get
her blade against
her two blades
her twin blades
as she's striking against it
Lucius
unfortunately at the start
of your turn
you are in its mouth
it is currently venting heat
you take 20 points of fire damage
so 10
because you're resistant.
That's right.
And then another 12 points of piercing damage,
as it currently is biting down on you in its mouth.
Not resistant. Bad timing, unfortunately.
My core lightning, I can still do.
Yep. Do, that is concentration,
so can you just make a concentration check for me?
The 46 would be DC 23.
17 plus...
That's possible, because I think you have proficiency in your con.
Con save, constitution saving throw.
Plus eight, yeah.
Yeah, so you actually succeed, the core lightning, you succeed on it.
You would then need to make two more for the fear of fire and piercing damage.
DC 10 on these, though.
14?
Yeah, as long as you don't roll a 1 or a 2.
That's a 6.
Okay, so your core lightning is still active.
You can pull that down.
Good shit.
Now, Ressro is too far away from me for the chain, I assume.
Yes, currently it's too far away.
It has to be within 60 feet, I think.
Can I cast spells?
Yeah, you can still cast spells.
Yeah, yeah, yeah.
Just any attack rolls have disadvantage.
Okay, I'm going to cast
Armor of Agathys on myself.
Smart.
And is it a bonus action for Call Lightning?
I'm going to quicken the spell
so I can do Armor of Agathys.
Remember, if you quicken a normal spell,
the next spell has to be a cantrip.
You can't quicken a regular spell and cast another.
But Call Lightning is a...
It is still a spell.
It's like, it depends.
I guess if it's an action, actually.
Yeah, let me have a look at it.
It's an action.
Yeah, you're not casting the spell again.
You're actually just using it.
Yeah, that's true, that's true.
I've definitely done stuff like that before.
Yeah, yeah, yeah, yeah, you're 100% right.
It's an action, so you can quicken Armour of Agathys,
and then you can use your action to cooldown Cool Lightning.
What level are you casting Armour of Agathys?
25 temporary hit points.
And 25 damage.
25 cold damage if it attacks you.
Which I will count it biting down as being.
Yeah, boy.
Alright, and then yeah, Cool cool lightning where would you like to target
tail head or body now i don't know if spreading the damage is going to be beneficial detrimental
so i don't really want its whole body to be resistant so i'm going to attack the tail again
and see what happens sure yeah yeah the tail's not i mean the armor on the tail hasn't been hit that
badly yeah you guys kind of the last turn you didn't really attack it very much.
Can I?
Yes.
It fails its dexterity saving throw, so.
Can I...
Chromatic control the core lightning
to...
This turn, I'm just going gonna do lightning damage okay sure
60 10 I think or what was it 60 10 yes right 60 10 damage after this by the way
it will be a low on the top of a brand new round then century you guys think
about what you want to do century and still Benton yeah although again it will
be the top of a new round and you'll
find out whether that changes or not 39 39 points of damage thank you and that was lightning damage
isn't it we we bonjour so that goes to
okay with that core lightning as it strikes the, you watch as the bolt of lightning blasts into the tail
and it kind of runs through.
You can see the power of the lightning kind of courses through Stone Maw's body.
And it does let out this like, this bellowing roar.
And you watch as that lightning,
and very much like, you know, Aayla,
when she got her scarring from being struck by lightning
all those years ago on the airship.
Its body, its plating almost seems to warp almost like incorporating lines and you see out of its
talons spikes almost seem to grow into the ground oh resistant to lightning
threshold of it passing over into it. Damn.
That's really cool. Grounded himself.
Yeah.
What a smart boy.
Clever girl.
I'm going to put on some wellies.
Yeah.
So also, just let me, just before the top of a round,
let me just do some, no, in fact, I'll do this during the break.
I'll do some quick maths about where we are and stuff like that.
Quick maths.
Okay.
So, Ayla, we have top of the round.
The venting of heat stops. Good. Okay. good okay however it has a brand new legendary action and begins
to raise its tail again you've seen this before and it kind of lifts its tail up into the air
uh as if preparing to slam its tail down so the last time it did that it was like a
crazy cone of blasting that launched people back but But that's okay because Aayla can just move.
At least for now
she can.
She is going to double whack
that tail.
Okay. Since she's behind it.
So
what is her attack? It's plus 15.
Yeah. Okay, cool. So first one. Okay. So what is her attack? It's plus 15.
Yeah.
Okay, cool.
So first one.
Okay.
This is against the tail.
Against the tail is a 7 plus 15, 22.
22 is not enough.
Remember, this guy's got a big, tough AC.
So the hammer slams into it.
Do you like Rhiannon to roll for you instead?
I can do this.
All NPCs are refreshed now.
Sweet, okay.
Thank you for keeping track of that, Chris Trump.
Oh, that's-
So remember, you can use one of your,
so if you have multi-attack,
you can make one attack and then call an ally
to make an attack with you, basically.
Cool.
So as a reminder, Vanyu has arrows,
like he calls in the arrow squad.
Morgaine, she does offensive, but she needs to be within five feet of the target.
She needs to be within five feet of the target and within 30 feet of you.
And Sana is, you both need to be 15 foot.
And she does the big Luna X kick.
And Rethra is a propel and invigorate type.
I'll give you some more information on Morgaine's one as well.
She has these two swords that she coats in ice.
When she strikes, you do extra cold damage,
but also you gain advantage to the next attack.
You basically, when she does it,
you then gain advantage on your attack and deal extra cold damage.
She freezes it and slows it down to make it easier to strike.
And that's Morgaine?
Morgaine is currently within five feet of it, yes.
I mean, I think Aayla would call on some sort of pincer attack move.
Exactly.
She'll just be like, Morgaine now!
And then Morgaine is just like, very well, Stormwalker.
And she begins swirling the blades around.
And you watch as she does, kind of like Aayla has this aura of lightning.
Morgaine has this aura of frost and ice.
And it begins building up on the swords
until they become these colossus, like frozen ice swords.
And she just goes, deadly blizzard!
And smashed it against the creature.
And it kind of slows it down.
You watch its legs kind of freeze in place.
Aayla's next attack has advantage
and does 4d10 extra cold damage.
Get to whacking.
Now if that crits, the 4d10, does that also crit as well?
Dice does normally increase with a crit, Tom Hazel.
You've got to do a crit.
I mean, it sounds like now is the perfect time for Quill to use that portent.
So I think I'm going to do that.
Wouldn't that be exciting?
That would be exciting.
That's very exciting.
It would be.
It would be really exciting. I'm going to do that. So't that be exciting? That would be exciting. That's very exciting. It would be. It would be really exciting.
I'm going to do that.
So what does this look like for Quill then?
Because this is Quill has seen a vision.
This is what Portend represents.
It's like Quill has seen this happen.
Is this like Quill shouting out like,
Aayla, wait!
And then like tells her when to attack?
Or is this like...
I mean, maybe as the ice is like coating over the entire
or the affected area, I suppose.
And is she going to attack the tail
is my next question as well.
It would be the tail.
Right.
I think it's like slowly coating.
Aayla would like be in the middle of this multi-attack
ready to strike before the frost really gets there.
But Quill is like, wait like half a second.
Yeah.
It's just like, just wait one second.
And then she kind of pauses and then,
and it perfectly times up.
As this does, this is gonna cancel the legendary tail smash
because Morgaine freezes it in place.
It can't bring it up to raise it.
And then Aayla comes and brings the hammer down.
Hell yeah.
So that's just a crit.
It's a guaranteed hit.
That's a guaranteed hit.
She automatically hits.
So we know that with Aayla, it's 4d10 base damage.
So it's 40 base.
It's another 4d10 for the cold damage, which is another 40 cold.
It's also, she's now got that recent critical bonus thing.
Which is 4d12 extra.
That is just rolled, though, so that's 4d12.
Okay, sure.
So what's her modifier?
Because it's currently with...
Let me work this out.
I've got it here.
So it'd be plus 13 for the rage damage bonus.
So you need to roll for me...
We'll do this every...
You roll 4d10 for me first, hazel 4d10 i need to split the
damage out as well to bludgeoning in cold and lightning okay so this is 9 10 uh so 19 uh 23
plus another 128 from the d10s right so that's going to be uh in terms of bludgeoning damage
81 points of bludgeoning damage and i need you to roll 4d10 for the cold damage uh
that is oh that's not as good that's not bad actually um 13 14 and an extra one. 17. 17.
57 cold damage.
Jesus Christ.
Now I need you to roll 4d12.
Oh, wow.
That's 4, 8, 12, 19.
19.
Plus one more d6 for me.
Oh, d6.
God.
Because the hammer has a base plus D6.
Plus three.
So that's 28 points of lightning damage.
The lightning damage is sadly going to be halved
because it is now resistant.
Yes.
Oh, God.
Cold damage was 57 points of cold damage.
Get your spreadsheets out, everybody.
Oh, I've got them.
This is a handwritten spreadsheet.
And then 81 points of bludgeoning damage. Oh, I've got them. This is a handwritten spreadsheet. And then 81 points of bludgeoning damage.
Oh my God.
To the tail.
Yeah.
Which is enough to break the tail's armor.
Nice.
And also do seven extra points of damage to the body.
Wowie, wow, wow.
Wowie, wowie, wow.
The armor was huge then.
The armor was still pretty thick.
100 points.
It starts off as 100 and goes up every time you destroy it.
So you watch as the ice of Morgaine's
strike freezes this tail before it has a chance
to raise it. Aelolite leaps
up into the air and just with one big
colossal smash,
and you watch as not only the ice breaks, but all
the armor shatters with it and breaks away,
leaving the tail now fully exposed and Stone more vulnerable temporarily.
He does become dazed and staggered,
kind of interrupting the legendary action
and preventing him from making more than one attack on his turn.
Wow.
Wow-wee.
Big turn.
And boy, turn.
And that leap also had some extra lightning to it as a bonus action.
So the deck save.
Yep, yep, yep, yep, yep. I'm going to file the deck save.
Yeah? Yeah.
That is 911 extra damage.
11, so it becomes half to five.
Oh, yeah, because it's, yeah.
It's currently resistant.
All righty, so amazing turn from Ayla.
We go to Sentry next,
and I'm going to try and get through this round,
and then we're going to take a short break,
because I've got to do some maths.
I've got to add up all these different damage types
to see where you're at in total HP.
Does it drop Lucius?
It does not drop Lucius, unfortunately.
If anything, it claps tight.
It's like, ow!
Yeah.
Sentry.
I will say, keep in mind, Unfortunately, this creature is tough enough. Ow! Yeah. Centui! Um...
Ah!
I will say, keep in mind, its tail is now vulnerable.
It's the only time that piercing damage will actually affect it.
You better believe I'm gonna go in.
It's not doing the slam attack anymore as well.
Yeah, I'll go around and hit the tail.
Yep.
Well, you can just get into melee.
I'll get in.
Yeah, you can just sort of go...
Oh, look, she just fell out!
Yay! If you get to sort of like here, you can just get into melee. Oh, get in? Yeah, you can just sort of go... Oh, look, Lucius fell out!
Yay!
If you get to sort of like here, you can still attack the tail, especially when you're big
with Starbreaker as well.
Alrighty, let's have a go at this then.
All right, so we get the giant, the enlarged sentry with the gargantuan giga lance.
That's a much lower AC.
16. 16 total yeah unfortunately that is not even enough even with its lowered ac
it's ac lowered is 21 all right let's try again that's better 30 30 is gonna hit all right let's
make this count uh big big deece me big deece level four divine smite, please. Dees me. Dees me. Oh.
Divine smite.
Oh, okay.
Dees me.
Okay.
Hey, with that dees me!
Dees me.
One, two, three, four.
Don't you dees me.
Five, six, four.
You can dees me these nuts.
Fuck's sake.
These boys.
Two, four.
Such an anti-joke. It doesn't make any sense.
Stop it.
Stop enjoying that so much.
I love anti-jokes.
They make me laugh.
Shit.
39 on that one.
Is that all radiant or is that...
The radiant was...
Oh, because it's force as well, isn't it?
It's force damage.
Yeah.
Okay.
Yeah, if you can split the force and the radiant out for me, sorry.
It's all right.
It's all right.
I'm going to go with the radiant.
I'm going to go with the radiant.
I'm going to go with the radiant.
I'm going to go with the radiant.
I'm going to go with the radiant. I'm going to go with the radiant. I'm going to go with the radiant. I'm going to go with the radiant. I'm going to go with the radiant. The radiant was... Oh, because it's force as well, isn't it? It's force damage. Yeah, okay.
Yeah, if you can split the force and the radiant out for me, sorry.
It's all right, it's all right.
If you need to re-roll it, that's fine.
I think I've still got them integral.
What is... 12 take 30...
Whatever it was
that I rolled
39
minus 12
yeah
17
17
so 17
force
27
27
27 force
27 force
I don't know how that happened
I'm so sorry
wait
no because
I can't roll 27
on two d12s.
Please forgive me.
Do you know what?
Just re-roll the damage.
Just re-roll all the damage,
but if you can split out the radiant and the force for me.
Yeah.
Get your d4s as well.
Yeah.
Okay, so force damage, nine.
Nine points of force damage.
Cool.
Radiant, three.
Four. Eleven. nine points of force damage cool radiant three four eleven
sixteen twenty twenty four so that was worse than my last draw 24 radiant and then a d4
on a four twenty eight we'll be piercing damage to the d4 yes what was it was it four it was just a four on the i'll just add that 28. and then plus seven my bonus my brain is so today 20.
brain that's right i've got it don't worry if the individual numbers i can assign them where they
need to go it's fine i got it my brain is uh yeah cool nice um so the second
strike the first strike just glances off maybe it was the ice kind of being thrown off it just
deflected starbreaker at the last second but that second strike slams in and does a hefty blow nice
uh to to stone more as you strike and can i bonus action 30 feet towards refra yeah Yep. So you Misty Step. Yeah. And can I tell him to get Lucius?
Yep, absolutely.
At what Stonemort's mouth is.
Yep, absolutely, you can.
That will happen on his turn.
Nice.
I think.
Which is before mine, which is great.
Yes, it is.
Yeah, very good.
All right.
Century Duns?
Yep, I'm done.
Quill.
Three turns for more gain, FYI.
Also, because I'm not...
Oh, thank you.
Did you roll the d3? Was that plus one? D3 plus one. Oh, d3 plus four turns, then gain, FYI. Also, because I'm not... Oh, thank you. Did you roll the d3? Was that plus one? D3 plus one.
Oh, d3 plus four turns, then I rolled a six.
Yeah, yeah, so it's four turns for more gain.
Thank you for remembering.
Quill, quill, quill.
Quill, ee, quill, ee, quill.
We have quill, then FYI, Nova is next.
I'm pretty sure you know what you're gonna do.
Then Stonewall.
Okay.
He is open.
I'm gonna do a Chromatic Orb.
Okay.
Seventh level.
Okay.
Please hit.
Because I normally miss.
Right.
Lower AC.
Plus 10, so I need, what, 21?
You need 11.
Great.
15 plus 10. 25, so... Hits., 21? You need 11. Great. 15 plus 10.
25, so 3d8.
What type of energy?
4d8, 5d8, 6d8, 7d8, 8d8, 9d8 damage.
Lightning, obviously.
No, not lightning.
Wait, shit.
I thematically locked Chromatic Orb to lightning.
Roll your 98 lightning damage, please.
Why did I have to make such an intricate and cool,
historically accurate character?
Oh, Gloucester's coming in with the save.
Reaching out from Stonewall's...
This does use your reaction, keep in mind.
So you won't have a reaction left.
Yeah.
All right.
I reach out with a bloodied glove,
and in the air, you see your lightning convert into,
let's go with ice.
Confetti.
Into a spear.
A lightning spear.
Frozen lightning spear.
You have to yell, frozen lightning spear!
It just doesn't call out.
Frozen storm spear!
It doesn't do that.
You do.
Otherwise, it doesn't work.
That's the rules.
Why do you keep shouting your attacks?
Is it some sort of vocal activated system?
So, yeah, 98.
Cold damage.
Cold damage.
Which does work.
He's not resistant to currently.
Has crashed.
Currently.
Too much damage.
Everywhere.
36 damage. 36. Too much damage. Everywhere.
36 damage.
36 points of gold damage.
Wonderful.
The frozen lightning spear strikes, impaling into Stonemoor.
Again, seems to be wounded by it.
Does seem to take it quite badly.
Nice.
Anything else on your turn, Quill?
I want to separate
from this group because he likes groups him he does and i'm gonna fly just like 30 feet
to south just some uh oh he's going south for the winter
i'm uh i'm gonna hibernate ah it's having a nation all right flying up in the air quill
how high off the ground you want to be I'll just be like 20 feet up.
20 feet up.
All right.
Good to know.
All right.
Nova.
Both the Echo and I will surge forward and go for the tail.
30.
I'm not sure if you're going to be able to get in range.
He's a big boy and his tail's right there.
He is, but you have to be within five feet of him.
What's the poop distance of me?
He's got big shit.
So am I on my own or not?
You are currently not in melee.
You have to be within five feet for your attacks.
He has a reach of 15 feet, but you do not.
And again, I know the mini, the tail is like up,
but you know, the creature's moving around.
You have to be within melee range.
So you, if you don't have a bonus if you bonus action yeah well i can i can misty step because i have the um unfortunately the echo huh the echo can't get further can it yeah no um
so that means just a little bit of non-damage because i was going to unleash in corner with
the echo but yeah i guess if i fry
my um bonus action i was going to misty step away so i'll probably just have to take damage from
whatever's coming next um well i mean it's it's legendary is interrupted but it will get an attack
yeah yeah potentially uh okay i'll use my bonus to so with the sword i can now uh activated i can
now bonus action misty step yeah every turn so I will Misty Step within range.
Cool.
And then.
You just sort of like leap forward
and you just disappear in like a portal of starlight,
basically, and then you come out of it striking.
Yeah, let's go.
All right, first attack.
The natural one.
That's gonna miss, unfortunately.
Natural one always misses.
I love this game.
19 to hit.
Still not enough, unfortunately.
21, even when it's weakened state.
That's unfortunate.
I love this. I love this game so much.
You seem to be enjoying it.
That's a natural one again.
Oh my god!
Oh my god!
I mean, you did have like three natural 20s last time.
The dice karma is just like...
One of them was a 19.
One of them was a 19.
Which is still technically a crit for you.
It didn't know that.
I know.
The dice know that.
The dice 100%.
No, that really sucks.
I'm really sorry, buddy.
But yeah, unfortunately.
Maybe it's the, you know, you're not used to this blade.
And maybe just that strange oddness of that incarnation.
And you felt that it wasn't quite right.
I think it's not right.
This isn't, yeah, I think probably she's...
Something still feels off.
She's really put off by this echo.
It's not right.
You know that it is an echo of Tiangong,
but it isn't slash wasn't.
Yeah, something real weird about it.
So unfortunately, no, Nova dashes forward,
but the strikes are ineffective um i'm sorry so that was bonus action move and action so unless you want to action surge
i action surge last time yeah that's right you've only got one use all right carry on uh in that
case stonewall on stonewall's turn uh is basically can't really do too much at this point being dazed
um and everything else um it's just gonna slam their tail down on Nova.
They currently have Lucius in their mouth.
They can't make another bite attack
whilst Lucius is in their mooth.
That's good.
Why not?
Because they've got you in its mouth.
They can't bite more things if you're in it.
You're in between the teeth.
Yeah, they're not gonna bite down there?
It could bite you,
but you're already taking damage each turn,
so it's gonna try and smack somebody
that's charged to bite down there.
It's min-maxing it.
It's min-maxing it.
You've only got one attack a turn as well.
Yeah, that's what I mean.
It's days, so it only gets one attack a turn.
So I'd rather just hit you with its aura in place bite.
That is going to be...
I know you want me to hit you because you've got Armor of Agathys.
I know you want that, but I'm smart.
That is going to be a 30 to hit you, Nova.
Hmm, let me just check.
Yeah, that'll hit.
Can you make a strength saving throw for me?
No.
Well, I'm afraid you need to.
I'm going to use Indomitable
to re-roll my strength saving throw, please.
Okay.
Because that rolls a five minus two.
Sure.
13 minus two. Sure. 13 minus two.
You're still gonna fail, unfortunately,
and you're gonna take 21 points of bludgeoning damage,
and you are knocked back 15 feet,
next to sentry, and knocked prone.
As it just swats you with its tail, whack.
Can Rhiannon roll 2d6 for me?
Well, before you give her this,
can you share that with the class?
I said if it's dazed, can it get knighted?
New condition, knighted.
Six and a one, the dichotomy.
A six and a one.
You watch as the volcano plumes on its back
seem to respark to life.
Recharged, erupting doom.
Back. Battery.
Woo!
But then that brings us to the NPCs.
Rathrae's gonna do exactly that.
Oh, I was gonna ask.
Yeah, sorry.
I thought you were gonna ask, but you forgot.
I rolled two natural ones.
I was a bit distracted by that.
Can I have a blessing from the DM?
No.
Retro, where would you like to go, Lucius?
I was going to ask Barnier to attack.
Lucius can do it on his turn, though.
Away from, I'll go into this rock.
Yeah, I'll slam into the rock.
Just to, just to here?
Next to it.
Over here? Yeah.
Okay.
So Wrethrow is going to do the same thing.
He kind of like,
he sees you in the mouth,
he like throws the action out.
This time,
like maybe you grab onto the handle of it and then he whips you across.
You gain 20 temporary hit points.
Holy crap.
You're going to be stocked up on those.
So now you've got the armor of ice
and then you're wreathed in magical flame
at the exact same time. Blue fire.
Just remember that the cold damage the bonus of armor of Agathys will go off to 25 when
you've only got 20 left it still disappears but he does he throws it out to you and he
whips you across to the side. Roll a d3.
That's right yeah can you roll a d3 actually That's right, yeah, can you roll a d3, actually, Lucius?
I'll have you do it, seeing as it benefited you.
De trois.
That will be four, so it's a two, so three turns.
Is that for Rethra?
That's for Rethra.
Three turn recharge.
Not done.
Morgane is currently engaged.
Oh, congratulations.
I think Senna is going to move up.
I think that basically,
Rathalos already moved.
Vanya will do a ranged attack,
and the NPCs are basically seeing that it's currently weakened,
they're going to attack it in its weakened state.
They currently do double damage
whilst it's weakened, so they're going to do some extra damage
to its body. So that would be
10 points of damage each.
So between them they do 30 points of damage.
Ah, nice. More than me.
Lol.
So it'd be 10 each rather than five each this turn.
Two, two, two. All right.
Lucius, you're gonna be the last one in our round.
Lucius is gonna call lightning.
Okay, so that's your action.
It's resistant now, right?
It is resistant to lightning. Is it immune? It's not resistant now right it is resistant to lightning is it immune it's not immune currently no i'm gonna do it all right thank you action today
it's an action six ten yeah i mean i can make it i'll try and make it oh look nine savings for
death 38 38 points all right once it takes uh 26 points of that it then becomes immune to lightning
uh it caps out a certain amount of lightning damage so you watch as the lightning strikes
it and all of that the you know you see it still affect its body but now it plunges those spikes
into the ground and you see that a lightning kind of arc up and down its body um and yeah it
kind of grounds itself and then you watch as the lightning just dissipates away from it and become
lightning it and become lightning um you also begin to see now it's immune uh where you saw
like the glands for like it's fired like the volcanoes on its back where it spewed the acid
lightning is now crackling up and down its body as well, similar to Aayla. Cool. It gains a new recharge ability called Storm Aura.
Storm Aura?
Damn.
Mubby.
You knew that when it took some of the damage, it adapts.
I'm going to quicken a spell again.
Okay.
And for my bonus action, I'm going to Chromatic Orb,
fire into the stone.
Okay.
Whilst moving forward,
and I'm going to use Defensive Dichromancy
to pull upon that fire to give someone in front fire resistance.
Okay.
I will allow it.
Yep.
Who is fucked?
What, just anyone? Emotionally. I can do it. Yep. Who is fucked? What, just anyone?
Emotionally.
I can do it within 30 feet, so I could move.
You basically give fire resistance to one person.
Basically, I can...
How long does that last?
Defensive documentary until...
In his biz.
The end of my next turn.
Okay, end of Lucius' next turn.
Probably Aayla.
Just seeing the vents.
Aayla does actually look kind of beaten up.
Aayla has fire resistance.
She's probably still got more hit points than Quill, but.
She does, but I'm out of range.
Yeah.
Well, are you?
We'll find out.
Of Lucius, I mean.
Ah, that's true.
All right, so you're gonna give Aayla fire resistance.
Yes.
All right, Tom, remember that.
So I just slam my hand into the rock.
Yeah, you kind of, well, you just, yeah,
you basically be chromatic orb, you slam it into the rock,
but then you pull the fiery energy away
and sort of create this shield around Aayla,
this fiery aura shield.
Great, love it, great turn.
With that, that is going to bring us,
so you guys, that was your fifth round?
Yes.
So that brings our team up to four rounds,
and then you guys are on round six.
All right.
In that case, that is where we are going to take a quick five-minute break.
Thanks for joining us in this first part.
We'll be back very soon to continue this battle against Stonewall
whilst Chris Trott breaks our set.
We'll see you.
Enjoy the fan art video.
Enjoy the fan art video.
We'll see you soon.