High Rollers DnD - High Rollers: Aerois #180 | The Wrath of Starbane (Part 1)
Episode Date: April 4, 2023Unarmoured but fast as lightning... Starbane is throwing everything he can at the Stormchasers! Support the High Rollers and get early access to podcast episodes and more on our Patreon:Â www.patreon....com/HighRollers Grab some High Rollers merch: https://freshmerch.fm/collections/high-rollers Music courtesy of Epidemic Sound & TCT Adventures (Solasta: Crown of the Magisters) Learn more about your ad choices. Visit podcastchoices.com/adchoices
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Pickaxe oh Oh, I scraped my fingernail. That sucks.
End the stream. End the stream. End the stream. Let's end it.
This has been a good Sunday.
The most professional indie stream ever made.
I'm saying.
Do you need a plaster, first aid?
We do want first aid care.
It's the nail thing.
I scraped my nail.
Don't do coke, kids.
Very valuable lesson, thank you, Chris Trott.
Okay.
Last time on Highlands.
The champions of Erois find themselves in the lost sky city of Kassotaurus,
which had crash-landed into the ocean
after the delivery of Project Vanguard,
a giant mechanical construct
that they used to help fight the Titan Atelicus.
After that great battle,
they met with Kallus Valkyrian,
emperor of the Valkyrian Empire,
ruler of astral space,
and a longtime enemy and antagonist of our party. But this time it was
different. A conversation was had where Calus revealed that he had explored many of the secrets
that the party had revealed to him and had considered their words and had come to make an
offer that they would pull back their forces in exchange for a meeting and in that meeting a duel a battle
to test the party to test the characters against himself to make sure that they are prepared to
fight the great threat of hadar which looms ever closer and that is pretty much where we left off
you guys have engaged callous in battle. You have fought him.
He began the battle wearing thick, heavy armor,
seemingly able to shrug off most of your attacks,
even though you were definitely hitting
and causing him to stumble
and take moments of respite from here and there.
However, after a certain point,
Calus removed the restraints that he had placed upon himself,
achieving his full combat potential.
He's holding me back.
Indeed.
And now you face him at full strength.
One little bit of bookkeeping is D&D Beyond decided not to save the encounter,
so we will need to reroll initiative.
Motherfuckers! Because I didn't keep it.
Damn it.
Hey, this could be good for you guys.
It could be.
I was the lowest on initiative last time. Phase 2 initiative reset. Phase 2, basically, yes, that's how we're going't keep it. Damn it. Hey, this could be good for you guys. You could be. I was the lowest on initiative last time.
Phase two initiative reset.
Phase two, basically, yes.
That's how we're going to play it.
We also get an eight-hour rest, right?
So you're the baby.
Who's the baby, right?
Of all the things you need to apologize today, Rhi,
that's not one of them.
There's a lot of other stuff, though.
The Sonic stuff, you should apologize.
All right, Lucius.
Four.
Four total?
Yes.
Oh, my God.
Quill.
I got a 17.
17 this time.
Can you roll for Ayla, please?
Oh, yes, I can.
You've got plus five.
And advantage, right?
Yes.
14 or a 20.
Sorry, 25 total.
No, 20.
Oh, sorry, okay.
Not bad. Century. 16. Oh, sorry, okay. Not bad.
Century.
16.
16 for Century and Nova.
14.
14 for Nova.
And Kaltrop's Valkroptiron.
He is still top.
He's always on top.
He always is on top.
Yep.
Power top.
And I believe, again, correct me again,
this might not be exactly lined up for last week.
I'm just gonna start a brand new round.
Yeah, we finished.
I believe that's where we were exactly.
I concur.
I believe that is where everything began.
And as I mentioned last time, do apologize.
This might take me a bit.
This is one of the
most complicated stat blocks I've done, so there's a lot of stuff that I can do and I'm
going to do.
He's got many stances.
He has many stances.
In fact, there's going to be, he's currently, to set the scene you have like this open amphitheater
almost.
It's not quite an amphitheater, it's more like an open plaza with a whole section of
the city, what once would have been a
ball that looked out onto the clouds now looks out onto the open ocean is just uh space around you
there are several buildings uh almost in a curved kind of formation there's a tower the kind of
glass dome um and there are pieces of rubble and broken broken areas and stuff all around you kind
of thing uh callus is gonna begin be getting... Another one of these things.
Yes.
I can't remember what it was called.
Dampening field.
Dampening fields.
Yeah.
No, get away from me.
Oh, why don't we put that on top of him?
So he presses something on his wrist
and a kind of large 20 foot by 20 foot cube square
appears around Calus, Sentry, and Nova,
and the disembodied Tiangong as well.
And he's going to make that appear
as one of his things that he's going to do this turn.
I presume it doesn't affect him at all.
It does not, no.
Absolutely not.
Of course.
Enemies are immune to their own abilities.
Of course they are.
Do enemies ever just trip up over their own shoes?
Sometimes. Not this guy, though.
Sentry, then there is going to be a flurry of attacks
in your direction.
I should have time stopped and untied his shoes.
Yeah.
No, it would have been affecting another creature.
Or his HP.
Well, I said that as long as it doesn't affect
a creature entirely, not just HP.
Would it change your opinion of Calus if you time stopped, went up to tie his shoelaces
together but he's got velcro straps?
He doesn't though.
It'd probably be more like buckles because it's boots.
I imagine he has those new rocks.
I'm just going to make my attacks again, Chantry, while you go.
Yeah, go ahead.
Yeah, those big chunky goth boots. He wouldn't have them. 23. I'm just going to roll to again, Sentry, while you go. Yeah, yeah, yeah. Go ahead. Yeah, those big chunky goth boots.
He wouldn't have them. 23? Yep.
I'm just gonna roll to see how many hits I get,
and I'll do the damage. Natural 20.
Magitek. On the second one.
Magitek.
25? Yep.
20? No.
All right. That's nice.
I will roll these. I'll do the crit separately.
What's your HP? 59.
59? Nice. 59, nice.
Also, as his restraints have been removed,
he now deals extra damage.
Oh, that's nice.
Every attack.
Is he still in his sword raised stance?
He is, yeah, he's currently in a fire stance.
So we have advantage against hitting him?
No, he takes extra damage in attacks.
Specifically melee or magic as well i'm not
you'll have to find that out we didn't find that out yet no you only just did that yeah he's only
just done that and technically he's moving so quickly that it's only when he kind of stops to
attack that he's visible um whilst he's in this state attacks against him have a disadvantage
oh he's moving very very we do more damage if we hit?
If you hit him, yes.
Okay.
Yeah.
He deals an extra die of damage, so I need to do...
We need things that boost our ability to hit.
Let me have a look for you.
Increase our chance.
31 points of damage from the first attack sentry.
Oh, God. Then the crit. Yep. It's going to be... 31 points of damage from the first attack sentry okay oh god
then the crit
yep
it's gonna be
your crit
oh shit
uh
bless
does bless do it
it does
bless can give you
yeah
d4
it's like guidance
isn't it
yeah d4 though
well I guess it's not bad.
53 points of damage from the crit.
Let's bring you down.
All right.
Oh, shit.
I mean, yeah.
I've already...
I'll rock back on one, though,
because I'm not actually...
This is my paladin thingy,
but I'm going to go down anyway.
Yeah, I was going to say,
so I had already rolled his attack.
It's a good thing, though,
because I had already rolled the attack,
and he had scored three hits.
If you had gone down,
he would have no mercy.
So the next one, literally you're on had gone down, he would have no mercy. So the next one,
literally you're on one hit point,
he would knock you down.
So you go fully unconscious.
Honorable Jewel, and he's just about to behead Sentry.
So I'll tell you what he does, mate.
Can I have you?
So I regular size and my Celestial will go as well.
That's bye-bye.
So you watch as Sentry stumbles,
this quick flurry of slashes,
like Kalos bringing up the sort of dormant Tiangong
and these wide-cutting arcs.
Sentry, you know, used to being able to defend attacks
by sheer strength of armor and durability.
The blade is just hacking into Sentry,
nearly cutting her apart with each of these strikes.
And then as you stumble and go to fall,
Calus would say something like,
Hadar would show you no mercy. Fight me as if I am him.
And then we'll cut into sentry,
almost thinking that he's striking her as she's down,
but there is this flicker of life for a second
as she kind of comes to, and then he kind of cuts her down.
So no death saving throws, but he definitely would have struck you
if you had gone down.
Show me none of the same.
Don't add logic to this.
And then that is going to be it for his turn.
He's currently at max energon.
All right.
Aayla is going to be up next.
But that requires her to run into this field.
Although, is he right against the wall there?
Right against the wall of the field?
He is, yeah.
So could she... Go 5, 10, 15, 20, 25, 30, 35 and be on the outside.
Outside of the shield.
I would say probably leaning into strike,
there is a chance that she may still suffer the effect.
It's a big hammer. It's a big hammer?
It's a big hammer.
Well, it's kind of big.
Maybe.
I'll make it a chance instead.
How tall is the dampening field?
It's about, I think I said like 15 feet high.
Oh, no, I think it was five because I was flying above.
Oh, that's right.
It's more on the ground,
but there is enough height of it that it would strike.
Yeah, well, sure.
I think she would think it's fine to do this.
So before you make the attacks,
because the field might affect them,
she would first gain one stack.
If you guys have any notes on those.
I'm just going to put Aayla as one stack for now.
Cool.
And then can you make a wisdom, dexterity saving throw first. I'm just gonna put Aayla as one stack for now. Cool.
And then can you make a wisdom,
dexterity saving throw first.
Dexterity for Aayla.
To see if the actual field's effect will take place.
This is an effect she can see, she has advantage.
Yeah, nice.
That is a natural 20.
She's quick enough with the field.
The hammer passing through would still trigger
the magitek field effect, so it does kind of coat the hammer and some of that energy, which with the field. The hammer passing through would still trigger the magitek field effect,
so it does kind of coat the hammer in some of that energy,
which is the stack.
But she is quick enough that she doesn't put enough of her body
to trigger the slowing effect of it.
So you can make attacks as normal.
Cool.
Oh, both attacks just as normal?
Yep.
Nice.
Now, disadvantage on these because he is moving very quickly.
Yes.
All right.
Well, the plus 15 to hit that
is a natural one so 16 on the first one uh 16 is not enough uh too quickly and she has
two attacks right yeah um and as a note for people at home uh specifically not recklessly
because katie requested it 21. uh 21 in this state will hit Calus, yes.
Okay.
And that's a D10 plus nine.
And what bonuses for damage for hitting them like this?
Plus five extra damage.
Okay, so plus 14 to this.
15.
You roll a one?
I roll a 1.
The rage damage isn't included in that, so I think it would go to another 4, so 19, I
think.
Because it's not included on the hammer damage.
Oh, plus another d6 as well.
Oh, yeah.
Please do.
1.
Oh my god.
20 points of damage in total, though, with the rage damage bonus and the extra from the
highguard.
And I suppose a dex save as well?
Not quite.
Attacking whilst he is in the Highguard stance, Aayla will take 10 slashing damage.
I can do that, don't worry about that.
It's only 5 to Aayla anyway.
And then bonus action, I make a dex saving throw for her aura, yes?
Yeah.
That's going to be...
Now he's in his higher speed form.
Probably has more dex, right?
Yes, he does.
That's going to be a 21.
21, which I believe is a pass.
Storm aura.
Yeah, it's a pass.
So half damage, 3d6 lightning damage.
Here it comes. crack a pow.
Wow.
That's seven, so three damage.
Lightning damage.
So Ayla kind of the first drake missing
because of this enhanced speed,
but on the backhand, Kamas almost is not quite expecting
Ayla to be able to use this hammer as deftly as she can,
almost maybe thinking the Magitek field
is going to slow her attack down,
and it does catch him just slightly off guard.
When it connects, he stumbles,
and he loses that burst of speed,
and so he is now back to his normal speed.
He no longer has disadvantage.
It's basically a first attack against him cancels it out.
Right, okay.
It gives him disadvantage against attacks until he is hit.
Nice, okay. Endives him disadvantage against attacks until he is hit. Nice, okay.
End of Vader's turn.
End of...
Is that reactivate at the end of this turn?
You don't know?
You do not know yet.
Can we ask him?
You can ask him, yeah.
Is that coming back?
End of Vader's turn.
That was really fast.
Yeah, end of Vader's turn.
All right, in that case, he is going to spin the blade
and using the kind of magic that it filled that case, he is going to spin the blade
and using the Magitek Field around him, he's going to conjure two vortexes of energy
as he uses Gemini Vortex.
Okay.
And he's going to place one to go this way.
You're down, right, Sentry?
Uh-oh.
Yep, one this way.
So it's going to be a five, 10, 15, 20.
Five, 10, 15, 20.
Oh, three Nova.
So it's going to pass through Nova and Sentry.
Sentry, you're going to take one automatic failure
on your death saving throws.
It's not two, it's just the one because it's just damage.
But you're going to automatically fail it.
And then Nova, I need you to make a strength saving throw.
So strong.
Who's out?
13.
13 is not enough, I'm afraid. You're going to take, oh, luckily I have terrible damage. Only
eight points of slashing damage, but you do gain another stack of magitek field. You and Tiangong,
I actually know you're a monster already. Does Tiangong take damage?
No.
I mean, would you like it to take some damage so it vanishes?
No.
I don't think you did.
Didn't think you would.
It doesn't pull people with it, does it, that vortex?
It would, but Nova's already next to it,
and then Sentry would get pulled. Actually, you're right, thank you. Bye!
It's pulled five feet that way.
Cool.
Alrighty.
This drone, the defense drone, I should say,
I'm just going to hover here.
Who has any active buff spells on them?
This guy.
Ah, okay.
I've got Shield of Faith and Prismatic Master as well.
Prismatic, that's not a spell.
It's just an effect.
It's not a spell that you cast on yourself.
You've got Shield of Faith on your quill?
I do, yes.
What level did you cast it at?
Just a base level.
I think it's level one.
Level one, I think.
Yep, level one.
So probably...
Gonaru.
Would still go.
Yeah, unfortunately, I did roll badly,
but with its bonus,
I just managed to beat it as it dispels magic.
Okay.
It flashes for a moment,
and you feel it kind of pulse,
and not quite like a ripple,
but it sends some sort of projection of energy,
and you feel the spell break around you
as if it had been dispelled.
Bah, I say.
Bah.
And then it's your turn, Keeluk and Kuloth.
Okey-doke, okey-dokey-do.
Okey-dum-dum-dilly-doo-doo.
Okay.
Doo-dilly-doo.
I would like to fly
until I get within 30 feet of Ayla.
La la la Ayla.
Okay, so still out of, if I was to land, I'd still be out of the thing.
And above the vortex, right? Yep.
Cool.
And I'm going to do a Mask Your Wounds.
Yeah, boy.
Which is going to be 3d8 plus 6 to everyone.
Okay.
What level are you casting it at before you roll?
Fifth level.
The Shielded Drone counts spells.
Motherfuck.
It senses magic being cast in its proximity, and as you try and conjure the energy to heal, it dissipates it.
Which drone did that? This drone.
I don't understand it.
You can tell, yeah, there's two.
One of them has basically a cannon on it.
The other one seems to have a crystal in a casing beneath it.
Okay.
Those rolls, they're a success.
I roll, and it's plus its ability score modifier,
and if it beats DC 10 plus the level of the spell,
it counts.
Yeah, okay.
So it's not against me at all.
Yeah, it's not against you.
It's not a contested roll.
It's against the level of the spell.
Son of a...
Yep.
I will point out, it only just made the DC again.
Yeah.
There was a good chance it wasn't going to...
You know, it was not good odds, but dice.
Dice favor.
Emerald.
Ten.
Maybe.
If a drone sucks me off and I can't cast a spell,
can I still cast a spell since I technically didn't use a spell?
You did cast a spell.
No, you used your action to cast a spell.
The spell slot is gone.
It was counter-spelled.
That's full piss and shit.
It is.
In that case, I'm going to harness divine power as a bonus action.
And...
You've fought a seed of Hadar before.
You know it can consume magic.
Thanks.
He is teaching us.
Yeah, he is.
There is an arrogance of like, yeah, like, I am, you know,
preparing you for this fight.
I know the tactics that you're going to go up against. End of turn, Quill? I hate, you know, preparing you for this fight. I know the tactics
that you're going to go up against.
End of turn, Quill.
I hate that.
Fuck, I hate he's right though.
That's my turn.
I regain a third level.
Calus is going to use this
to opportunity strike, dash strike.
Oh, I teleport behind me.
Nothing personnel kit again.
Nothing personnel kit.
He's going to hover up in the end.
He's going to make a dash strike against you, Quill.
This is a powerful strike.
Oh, powerful, okay, that's good.
This is like he basically,
I'll tell you what it does in a minute, if it hits, 34.
Yeah, no, that's exactly double my armor class.
You're gonna take 16 points of damage
and I need you to make a strength saving throw, please.
Strength save? No chance.
11.
So he teleports up behind you.
I'm not going to let you heal sentry.
He grabs you and he throws you to the ground.
Like he literally throws your wings.
And he's going to slam you into the ground.
You're only five feet above the air, so he doesn't...
He teleports behind you, grabs you and then... But within the range of this... I guess I'm prone as well, right?
He does knock you prone. That's the effect, he knocks you prone.
And next to this blade of vortex.
Potentially.
That's cool.
Sentry.
I'm happy to receive it.
Nine on the death save.
That's another failure, I'm afraid.
My initiative's so low.
You're rocking.
Nova Veeja.
Hiya!
Hiya.
Oh shit.
This is it.
This is the roll.
So as this fight's going on, you are being blasted by this vortex of energy, but you
are locked in place as your own echo of tiangong is in like engaged in almost like
a a battle of will and strength against callus's version of tiangong and you're kind of caught in
the middle of it focusing your mind and your energy uh in this battle of wills and i believe
we had done this as a best of three contested charisma check. You have won one, Tiangong has won one,
which means that this roll will decide.
I'm really sweaty.
Yeah, give her some space.
So it's a charisma check.
D20 plus charisma modifier.
Okay, so it's not a saving throw.
It's not a saving throw, it's an ability check.
So if you had any abilities or effects or spells that can affect an ability check,
they might be alive.
It might be affecting the rolls.
I don't think I am.
I'm going to hide my bad rolling dice.
Bad five dice get out of the way.
It's a contested roll. I have to roll as well.
I'm going to put this dice near it because I know that's primed
and it will prime everything nearby.
That's because she cursed it.
Okay, get them really close at it.
Okay.
It's been a really long week, Mark.
Yeah, but this is the fate of dice, dude.
The dice tell the story.
Three, two, one.
She hasn't said anything.
That's not a natural one.
But it's very shit. I rolled a nine plus five is a 14.
It's a 14.
Is it contested?
It's higher than a three plus six for a nine.
Oh!
Oh!
Oh!
Yes!
Oh yeah.
I've never looked at you guys.
Sometimes you don't need to roll high,
you just need to roll the highest. Oh my god. With my rollers. Sometimes you don't need to roll high. You just need to roll the highest.
Oh my god.
With high rollers, I think you always need to roll high.
So.
Don't say that.
In this brief moment, everybody but Nova,
perhaps you're all too focused on the battle,
seeing Sentry go down,
Kalos suddenly appearing,
slamming Quill, preventing the healing spell.
Most of you wouldn't notice, but Nova, you do.
spell most of you wouldn't notice but nova you do you watch as this kind of this shadowy echoey form of your tiangong which looks mostly like you but this kind of androgynous nebulous astral form
locked in hands with a version of tiangong that is not like you. It is humanoid, but it's not like Calus either.
And still androgynous, but different.
More muscular, no hair, completely bald,
wearing just basically almost like a cape,
but that's the only clothing it has on it.
And the rest of it is just this blue space-like,
but not quite the same astral nebula as your version and they are locked into a contest
with each other like almost pressing against each other above you what do you do how this almost
seems like a stalemate you're not sure that like you're not sure your tiangong is going to win
without your influence so what does that role that success of yours look like as you're trying to manifest
your will because you were trying to merge the memories if i serve if memory serves you would
just i wanted to fill them with every single memory and emotion that i had from my time with
to try and show them what what Tiangong was
and the connection we had together.
I guess, and she probably didn't even have a higher motive,
she just wanted to show them,
this is what your other half was.
And I guess maybe in that last minute,
she would think of the last time she saw Tiangong,
when they descended into the magical
vortex together and in her heart of hearts she didn't want Tiangong to go you know she wanted
them to live and survive and become the leader they are and it's just that raw sadness and grief, but understanding that we were together
and everything we do is together.
I think that there's a moment there where, you know,
those memories, they're the things you're thinking of,
but there's also a whisper of a memory.
Again, this isn't Tiangong, this is an echo.
This is a remnant, a shade of a memory again this isn't tiangong this is an echo this is a remnant a shade of who
they were but there is still maybe a piece of a fragment of memory from that same moment of your
regret and not wanting them to be there to go and then their choice to take your place
to take your place. And then the two of you deciding to go together.
And you watch as your Tiangong,
its hands almost seem to blend and sink in to the other one.
And you watch as it looks, they look at their own hand
as your echo merges into the body.
And that pale blue, the cape, stays the same,
but now almost like a very short version of
like your hair almost seems to kind of like come in the features become a little bit more ganassi
but not fully it takes on a starry appearance but now blue and azure like a night sky captured in
the ocean and they become one like merging together and you see it almost
straining against it and then it sort of looks down at their hands
nova vija we remember you
and it looks to callus who now like sort of hovering above Quill
glances over
and kind of cocks his head
looking at it strangely as if
maybe in telepathic communication
or noticing what is going on
we
do not wish to fight
this is wrong
Emperor
this is wrong and Emperor, this is wrong.
And they just float away.
We must think.
We must...
Tassadar, the others.
We must see them.
It vanishes.
That's going to be your action, Nova. And I'm pretty sure I'm going to take... That's going to be your action, Nova
And I'm pretty sure I'm going to take
That's going to be most of your turn
Unless there's any movement you would like to
I'd say no bonus action
But movement I will give you
No bonus
No bonus
I will move out of this dampening field
Because it's only just stepping the other side of it
but away from that vortex.
Yeah, you are going to start in the field.
So you will take one stack of Magitek Field.
And I do need you to make a Wisdom Saving Throw.
So you'll go up to two
or if you've already had two, you'll go to three.
Thirteen.
Thirteen.
You are going to be half movement.
Obviously, when you step out of the field, that effect ends,
but it will use up 10 feet of your movement, basically, to get out.
And then, yeah, you gain a stack of the effect as well.
So you'd like to step out.
Mm-hmm.
So where would you like to go?
Yeah, just there, like not too far, because I saw the...
So you've got another 10 feet of movement if you'd like to go here?
Well, it's more that I saw that it had another effect. Like if you went too far, if you moved too far because i saw another 10 feet of movement if you'd like to go here it well it's more that i saw that it had another effect like if you went too far if you moved too far i can't
remember exactly no it's if you start your turn within a thing it will try and pull you back
okay i'll move up to the limit and yeah so i think you can go up to here yeah all right um
i kind of want to say something but i don't know if this is Kim or Nova speaking.
Fuck yeah.
I want to look at Callus and...
Yeah, I mean, he's looking.
He doesn't seem mad.
He doesn't seem angry, but he's, like, curious.
You should have held on tighter.
Perhaps.
Perhaps it is merely a case of...
Hmm.
Something else.
I never wished to control Tiangong.
We worked together.
But perhaps you have shown that there were...
different ways.
I only ever wanted them to be complete.
different ways.
I only ever wanted them to be complete.
I only ever wanted them to do what they wanted.
To serve a greater purpose.
That's all that's going to come out in six seconds.
You can respond, but that's what Callus is going to say.
Alright.
End of turn?
Yep. End of turn.
Okay. I hate to say this, but seeing that you are now free and potentially a threat, that little gun drone is going to turn once to Unova, and it's going to look towards probably Lucius.
Its first attack is going to be towards Unova.
That is only going to be an 11 to hit though.
It's not.
So you managed to kind of leap to the side as it fires out this almost
almost like energy kind of disc.
You've seen this attack Aelon once where it's like a tethering attack.
It kind of like links you to the ground like a gravity kind of connection.
And then the one at Lucius is going to be a 23 to hit Lucius.
Are you waiting for my response?
I can't keep all of your abilities.
You might have like shield spell and stuff.
I can never remember.
It's going to be eight points of force damage.
However, until the end of your next turn,
any spell you cast, the effect is halved and the DC is reduced by four.
Oh my god.
This is a spell suppression shot.
So as it kind of attacks you, it almost like binds your hands together with like a gel
and you feel this like damp, like almost like sucking the magical energy out of you.
Until the end of your next turn.
So the...
Any, so like damage is halved.
If it has a duration, the duration is halved
and the DC is reduced by four.
Okay.
And that's until the end of your next turn.
All right.
All right, which is now.
Woohoo!
I'm going to use two sorcery points to quicken a spell.
Okay.
Doesn't have DC.
I'm gonna cast Wall of Ice.
Okay.
As I'm sprinting towards Sentry.
Okay.
And I'm going to put us in a Wall of Ice dome.
Yeah, so it halves the effect so you can have half of a dome.
So it'll be like half the size.
I'm just covering me in Sentry anyway.
So you want to put it like this or like where?
Between you and Calus?
Basically cutting off the vortex.
So you can't attack her anymore. Yeah, just shielding so that I can try and stabilize. like where's the between you and basically cutting off the vortex okay
can't yeah yeah just shielding yeah I can try to stabilize I'll be inside the
dome as well so you can do like ran in and just cast it yeah and then so you
will move into the field if you want to be next century so that would be one
stack of magic tech field and I need to make a dc wisdom saving
three natural one you as you move into it you feel your movements become sluggish and you become
under the slowed uh effect slowed spell so i can't do bonus uh you know uh i can't remember something
like that but you've already used your bonus action this turn anyway. Yeah, I did it before I entered the field technically.
It's like no reaction, then you can do only an action or a bonus action.
Yeah. Okay.
My action is to try and stabilize Sentry.
All right. Make a medicine check.
You also have a penalty to AC.
You can use an action or bonus action,
and you can't make more than one melee or managed attack.
All right, that's as much for you. 16. You can use an action or bonus action, and you can't make more than one melee or ranged attack.
That's as much for you.
16.
That is a stable, that is a success.
You are no longer dying, but you are not up-sensoring.
You are on basically zero, unconscious, but not dying.
Thank you.
Yeah, I feel the matrix,
and I use my prismatic energies to kind of love it.
Defib, almost. Yeah, it's just like you know solidifying the connection basically
all right end of turn end of turn and we jump back up to the Emperor himself
I'm going to go Mud Deck.
What are you thinking?
Oh, we got wiped out.
No, but when does it reset?
Oh, you have to just be out of it,
and at the end of every turn, you lose a stack.
Every turn.
I think.
Yeah.
He is going to drop to the ground next to Quill and the Wall of Ice,
and he is going to run his hand along the now dormant the the blade that was Tiangong always had this like blue purplish kind of glow to it
now it's like flat grey still seems to function as a weapon a physical weapon but is now just this
dull lifeless grey and he's going to run his hand along the blade almost coating it with his own
sort of magitek field and then he's going to bring it hand along the blade, almost coating it with his own sort of magitek field,
and then he's going to bring it and perform that line attack,
the sweeping plasma cutter.
The Wall of Ice has HP, right?
It does.
So that's going to be relevant to this,
because if it breaks through the barrier,
what I'm going to do is it's going to do damage to anybody beyond that,
but it will take off the Wall of Ice's HP first. It will break through that remaining damage
depending on saving throws.
AC 10.
12, sorry.
Wait, it's also hitting me?
Yes.
So this is a 15-foot wide, 30-foot long lion.
It must make a dexterity saving throw.
Sentry, you automatically fail this.
Quill, you are prone.
Actually, no, I'll just let you make it normally
because you can also fly.
So Quill and Lucius,
I need you to make dexterity saving throws.
Okay.
18.
13.
Unfortunately, both of you are going to fail.
So Quill, you're on the outside.
So you're going to take...
Just get pinned against...
I'm doing it.
Just see me flat against the ice.
Come on.
What's the minimum amount of damage this spell can do?
I'll tell you in a minute.
I need to do it for everyone.
This is gonna be like, is it Star Trek?
This box behind a wall.
Luckily rolled very badly on the damage.
So Quill,
you're going to take
29 points of force damage.
I'm down.
Okay.
How much HP
does the wall have?
The section of the wall?
30.
30?
It absorbs all of it
so Sentry and Lucius
take no damage
but that wall is destroyed
and it leaves behind
the mist, right?
Now it's an ego.
Yeah.
It does leave a mist.
It took 29 damage. missed yeah it took 29
damage uh-huh it took 29 damage I guess it would have one point yeah it's true
it's still a little strict yeah yeah and it's coated in quills blood that was
that was only part of his turn, by the way, unfortunately.
He has more.
Yeah.
He will kind of look at the ice wall and be somewhat annoyed by it.
So, yeah, I think he will literally just with the sword
and destroy two pieces of the wall.
There.
and destroy two pieces of the wall.
There.
And then for his last thing,
he's going to fire a Force Blast at Ayla.
Oh.
There's only a 19 to hit,
which I believe misses Ayla.
That is a miss.
Yeah, so she manages to dodge to the side of it.
Great.
Good shit.
And then that is going to be the end of his turn. Ayla.
Uh, um...
Very good. Ice wall. Tick tock.
I was trying to think how I could do some healing.
Oh yeah, I mean, you literally protected them from those attacks.
Yeah, death.
Sentry probably would have died.
Held their save. Sick. Save the life. Death. Sentry probably would have died. Held their save.
Sick. Save the life.
Exactly.
What a hero.
Hell yeah.
Hero.
I'm wondering if Aayla would go for Starbane himself and try and distract from the dying
quill underneath him or go for the magic sucking robot behind him.
What was the shield it did last time?
It was a shield against a spell, wasn't it?
No, so far.
I mean, Quill is unconscious, so...
This is Ayla asking.
This is Ayla. Ayla can make an Arcana check.
Oh, I'm just wondering if it was a physical shield or...
Minus one?
Oh, yeah. She knows it. It's eight.
She has no idea what that thing does.
I mean, either way, if she runs towards Starbane,
I think she's within 15 feet of this thing anyway,
so is probably gonna find out regardless.
Hey, WWAD, go for Starbane or go for the bot behind him.
Is there a multi-attack?
She's got two attacks?
Yeah, she's got two attacks.
One of each?
Yeah.
One of each.
Yeah. Bot first.
Bot first.
Yeah, okay.
Well, yeah, she'll run towards...
She runs up, no problem.
Great.
So depending on... Maybe leaping off the wall.
Yeah, so I was gonna say,
if Ayla moves up to where she can strike both,
the drone will technically get a bit of cover.
Not if she jumps.
Yeah, sure.
Jumps and then brings the hammer down behind her on top of this thing.
Barbarian, easily enough, doesn't even need to make a roll.
Just kind of like car slides over the wall.
She runs through the wall.
Sure.
Okay, against Shield Bob.
Stop, you know who I am!
That is a... Oh my god, 18 with a plus 15.
18 to hit the drone.
Yep.
Hits.
Oh, okay.
What did you roll? 3.
A 3.
Oh my god.
So that is a...
Roll better, Thomas.
I know, it's not me, it's Ayla.
I believe these drones had taken some damage.
D10 and D6.
That is a six and a nine.
Nice.
Nice.
So just don't take off the lightning damage.
Just the normal damage.
Oh, lightning doesn't do anything.
There is no lightning damage, I'm afraid.
Yes, 18 damage then.
Is that with the plus four from rage?
No.
So 22 damage. 22. but that's not including the
plus five against callus that's just normal damage plus five no okay that's just her base just her
base yeah so yeah with one big swoop the the lightning courses over the drone doesn't seem
to have any effect whatsoever it is immune to lightning but the hammer blow itself like dents
the kind of thick plate armor uh cracks part of the crystal you can see it kind of uh hovers in place man i really want second
attack against cows i really want either to just grab the drone and spin it into cows
you want to do that you can try and do that improvise attack
sure well i'd say you'd have to make a grapple check against the drone as part of this attack
i will try and avoid it.
I'm going to do that, though.
Yay!
I'm Captain America's shield.
Yeah, yeah.
Yeah.
All right, so give me a d20 plus athletics.
Plus athletics, which is a plus 13.
She has advantage because she's raging.
High enough.
24.
Yep, it's a success.
Kind of like slaps it and then grabs it,
you know, probably dropping the hammer temporarily and then grabbing this drone in both hands.
It's like trying to pull away.
And then I'd say, yeah, make a...
It's got a steel chair!
Make an unarmed strike against Calus.
Broke him in half.
Unarmed.
Arms going plus 13.
30.
It's still going to hit, yeah.
He doesn't have his disadvantage on at the moment.
So this would be, I would say, it's technically an improvised weapon, I'd say,
but it's also Ayla being cool.
Do a d6 plus her strength and rage.
D6 plus strength and rage.
So plus four from the rage and then whatever her strength mod is,
which I think is plus 7.
7, so plus 11 to this.
Plus 11.
Just roll another one.
That's my good dice.
That's gone.
6.
So 17.
17.
I'm going to do that damage to both Calus and the drone.
Nice.
But I'm going to say the drone gets free
because as it kind of slams into Calus,
it kind of pulls away.
It's still okay. It's pulls away. It's still okay.
It's still fine.
It's still up.
It's damaged.
You can see it like...
But it's still a thing.
It's got Calus.
Calus kind of gets...
Calus looks like he was about to maybe strike down
and then he's like slammed in the back by this thing.
Hell yeah.
Saved.
We'll see what he does.
Two heroes now.
Yeah.
Well, I'm hoping, yeah.
And that would have been her...
Oh, she would have taken some damage from moving more than 15 and...
Etc.
Because of the one stack of Dampening Field.
Okay, yep.
She takes four points of force damage.
Thank you.
Do that as well for me, thanks.
She also attacked Calus while he's in his high stance.
Yeah, I've got it. Don't worry about it.
She's going to take another 10 slashing damage, half down to five.
So Calus kind of gets slammed in the back and like with lightning quick speed,
spins and plunges the blade, kind of cutting along her arm.
All right.
Anything else?
And it's immune to lightning, but Starbane isn't.
So a dex save from him.
Well, that's true.
Might still. It'll probably pass natural one oh okay so 3d6 that is seven nine damage nine points of damage
yeah nine points of damage and that's the end of the turn correct that is the end of um the uh yeah
ayla's turn at the end of ayla's turn
calis can use one of his legendary actions to replicate a spell um and he's gonna uh target
uh ayla with like a thin beam of force i need ayla to make a wisdom saving throw
yeah all right uh that's nine nine ayla is paralyzed
Nine. Ayla is paralyzed.
She's a cast-hold person.
So you just watch, and she, like, ha-ha, smacks him,
and then kind of picks up the hammer,
and then he, very Syndrome from The Incredibles,
and she's locked in place.
Balls.
Ah, okay.
The drone.
Weep, weep, weep.
Weep, weep, weep, weep, weep, weep, weep.
Danger.
Yeah, it just flies as far as it can away from Ayla, and that's the end of its turn. Quill, you are unconscious, yes sir.
Death save from me.
It's a death saving throw from Quill.
It's happened once before.
Nat 20, I can feel it, go.
Yeah, this one's primed.
Oh my fucking god.
No way.
It actually is.
It was a hard one.
It was the primed dice.
He leaves it there.
He rolls it for the big rolls. Oh, my fucking God. No way. It actually is.
It is the primed dice.
He leaves it there.
He rolls it for the big rolls.
What the hell?
I can't fucking believe this.
I'm a full believer.
So the eye winks open.
Fucking Hesper's wind is back again.
Hesper's gassy.
Give yourself three successes there, my friend.
Holy shit. Put yourself on one HP.
Amazing.
What the hell?
This one's primed, boom.
Done.
I'm gonna, what's the opposite of a dice jail?
Dice pedestal.
You gotta leave it primed, make sure it's on 20.
Oh, I shouldn't touch it, I'll go.
Yeah, you gotta touch it.
So this drone can still-
You're full 10, it's at the start of your 10.
This drone can still suck up my entire spell.
You can make an arcana check to try and work out
what this drone does, sir.
As always, scan it for its mechanics.
Just a freebie there.
It might be out of range.
Might be.
It depends if it's actually using the spells
as per the spells.
Yeah, all right, well.
That was about a 60 foot range as well, I think.
Arcana is a huge 13.
13, yeah, based on what you've seen so far,
it has some magic ability to dispel magic and counter spell of some sort.
Exactly how, like, what its range is and stuff like that, you don't know.
But it doesn't seem to have any other abilities.
It just seems to almost just be this kind of anti-magic drone.
Farty pooper.
Yeah.
I would say that there is also a sort of field around it.
Yeah, I saw one of Lucius's spells dissipate around it.
Yes.
You're stabilized now, right?
I still should bring it back, really.
Yes.
I will...
Still dribbling about.
I'm gonna use my Wand of Magic missile.
This thing looks really fucking...
I want to get rid of this thing, basically.
Okay.
It's, um...
No, I don't.
No, do I?
I want to Thunder Waste Starbane, basically. Okay. It's, um... No, I don't. No, do I?
I want to Thunder Waste Starbane as well, though, you know?
You tell me what you want to do, Boo.
I'm going to use my Wand of Magic Missile.
Nice.
Okay.
All seven charges.
At?
At the drone.
I can't do drone until dead and then rest on Starbane, can I?
No.
Until... Or at drone.
Okay, what level spell does that make it?
That would make it a one, two, three, four, five, six, seven.
Okay.
You may roll damage.
The field seems to try and rebuff these magical missiles,
but the sheer number of them overwhelms
whatever field is around
it and it does pass through. Seemingly the more powerful magic is not able to redirect.
It does have a limit. 94 makes a 23 plus one for each. So 23 plus nine, 32.
32 points of damage.
Uh, yeah.
Yeah, but you get, it's three.
Three for every star, okay.
So you watch as all these magical missiles slam into the drone, which is now sparking and struggling to stay aloft, but it is still up.
Son of a fuck!
sparking and struggling to stay aloft,
but it is still up.
Son of a fuck!
I mean, I have to bring back Sentry.
I know I'm a one,
but I'm going to use my bonus action to do a cure, whatever bonus action is.
Healing word?
Healing word, that's the one.
I'm a healer.
What level are you?
Third.
Third?
Yeah.
Fails.
I failed to dispel it. I failed to dispel it. Oh! Jesus.
I failed to count and spell it.
I rolled a two.
Oh, God.
So it does go off.
The third level healing word.
All right.
This is on sentry.
You get...
Aw, thank you.
Four.
Four.
Three.
So eight, eleven plus something.
Wisdom.
Eleven plus...
Son of a bitch.
Your wisdom modifier. What's your wisdom modifier? No, no, I'm going to read it from here. 11 plus something. 11 plus.
Son of a bitch.
Your wisdom modifier.
No, I want to read it from here.
Six. 17 damage.
17 healing.
Not damage.
Awesome.
End of turn?
End of turn.
I shall stand up.
You can stand up if you like.
I like to stand up.
That'll help.
It'll stop him from getting advantage against me.
You did start your turn technically.
I should have had you roll against this vortex thing,
but I'm not going to worry about it.
Because Kallus is going to use his legendary action.
That's going to be a 32 to hit.
Yeah, okay.
I'll just put myself to zero.
Yeah, because he's going to grab you,
and then he throws you 5, 10, 15, 20, 25, 30 over here.
Into the drone?
Yeah, well, into the wall next to the drone.
He, like, picks you up, and he's just like,
you're more, he would say, like,
you're tougher than I thought, Keelak,
and then throws you against this wall.
Just watches as you go.
Shadows all your hollow bones.
Yeah, I'm tougher than I thought as well.
Century.
I'd like to get up plus.
You do start in the Magitek field.
So you gain one stack.
So I can only do the one thingy-majiggy?
Well, you have to make a wisdom saving throw.
Or you're already affected by slow.
Have you made that saving throw yet?
Not yet, no.
Wisdom saving throw, please, because you've been down.
19 plus 12.
You are not affected by slow, you are resisting.
You do get the stack of the field, but.
Cool.
So any, like if you take multiple attacks,
if you use a bonus action,
or if you move more than 10 feet,
you will take some damage.
All right.
But also a good chance to step in and get a whack.
You are still free to just.
I'll dismiss the wall of ice.
Okay, yeah. So that you don't have to go through cold mist. chance to step in and get a whack. You are still free to just put action. I'll dismiss the wall of ice. Okay.
So that you don't have to go through cold mist.
Okay.
It's free actions, you know, so no problem.
I would like to step out of the field.
Step back behind Lucius.
Five, ten.
I'll turn just something out of there for now.
And then I'm just going to heal myself
for a little bit more of Leon Hands.
Okay.
I'll do 30 healing as my action.
Bam, bam, bam, bam.
All right.
Anything else on your turn?
I think that's me done for now.
Thank you.
Bonus action as well, right?
Bonus action? Yeah. You will take damage from now. Thank you. Bonus action as well, right? Bonus action?
Yeah.
You will take damage from the thing if you do it, but you can.
I was thinking of Misty stepping, but...
Yeah, I'll Misty step 30 feet towards Quill.
Cool.
Okay.
How many stacks of Magidip Field do you have?
I think I have just the one.
Just the one?
Because I lost them, yeah.
So it's going to be one point of force damage then.
Would it have been added while she was downed?
Yes, so it's probably another one in there.
I think you would have had two then.
Two more points of force damage.
So what, right above?
Yeah, just in front.
You can move that because I'm checking something here.
Yep.
Thank you.
At the end of your turn, Sentry,
as Ayla is currently paralyzed next to Calus, he's
going to take the opportunity to make an attack against Aayla. If it hits, it is automatically
a crit.
Oh, shhh. I forgot about that.
I think it's still going to hit. Where does it start? It's low roll, but I think his attack
is high enough. Yep, that's still going to be high enough. 25.
Yeah.
So this is going to be...
Is that an alarm?
Oh.
Maths.
Just send it out.
No. Maths.
I know that's
pronouncing.
42 points of damage to Ayla.
Some of it does get halved.
Okay.
Oh god, hang on.
Should I have 146 right now i'm gonna work this out because technically some of
it is halved and some of it is not you're saying more numbers helping no
number 29 total damage that is with it being half uh some of it being halved so she takes
29 points of damage from the crit.
So Kalos, like, taking the opportunity
as she's just stood there, just slices across the chest,
but the blade is struggling to cut through,
like, the lightning crackling skin,
just struggling to really deal a significant blow.
As he uses that legendary action,
we then go to Nova Vigia.
Hello. When do you lose a stack?
At the end of your turn.
End of my turn.
Everyone loses one at the end of their turn.
So I have two currently.
So what does that mean?
I can...
So basically, if you move more than 10 feet,
if you use a bonus action, or if you attack more than once,
you'll take 2d4 damage.
Okay.
So it's only a little bit of damage,
but obviously if you get lots and lots of stacks.
I think I'm within range to summon an Echo within 15 foot
and then have the Echo move 30 foot up to...
Sure, do you have your Echo?
Calus? Yes, I do.
You also need to roll for me.
So within 15,
I would say the Echo would not be affected
by the Magitek field.
Okay.
5, 10, 15.
Go all the way up to Daddy.
5, 10, 15, 15, 25, 30.
Yep, which we can get here.
It is my regular Echo.
Next question.
I Hexblade Cursed Callus.
Yes.
Does that still manifest through the Echo?
Yeah.
Yeah, so I still get all that.
If you attack through the Echo,
it's like you are attacking yourself.
Third question.
I activated the special thing on my sword,
but I'm not holding the sword because I dropped it,
so radiant stuff wouldn't happen.
The radiant damage wouldn't happen.
I would say that normally I would say yes,
but yeah, because you're not holding the weapon anymore,
any attacks through the echo.
I mean, you can pick up the blade.
I would say that it would probably...
I know technically in the rules it's a free action to pick up the weapon,
but I think that Kaz would have kicked it away enough
to the point where you would have to spend time
to pick it up and grab it. I'd say you where you would have to spend time to pick it up and grab it.
I'd say you could either sacrifice one of your attacks to pick it up.
So instead of, it would be one of your attacks if you took the extra attack action.
Or you could just leave it on the ground.
So it would have been somewhere in that downward field.
It would have been somewhere.
It's not far enough that I'm going to roll squares or anything.
But it's enough that you have to spend enough time, like,
leaning down and grabbing it and picking it up again.
Could my Echo pick it up on the way as it runs through?
It could do...
What, in the end, the idea is to, like, throw it back to you?
No, use it.
The Echo can't hold it, I'd say.
In which case, I'm just going to start whacking with Echo.
So they do have Hexblade Curse though, so let's go to town.
That is a 20.
So is the Echo attacking even though you're not holding the weapon?
Yeah.
So if the Echo uses your attacks just from its base.
So if you're not holding the sword, the echo can't attack with the sword still
because you're not currently using the sword it doesn't have its own so it's an echo of you so
right now it doesn't have a sword because you don't have one you would have to spend time
picking up that is that is it attacks from you can basically make attacks through it but it is
your attacks that you're using and right now you can't attack with your sword because it's on the
ground i don't want to say that detail though that it doesn't have a sword it uses your attacks it that you're using. And right now you can't attack with your sword because it's on the ground.
I don't wanna say that detail though, that it doesn't have a sword because I don't.
It uses your attacks, it says, right?
When you make an attack,
you can make the attack through the echo space.
That's how it's worded, I believe.
It doesn't have its own attacks.
It's not a creature.
It is an echo of you.
Manifest echo.
I'm just trying to find the exact thing
that says, like,
Manifest Echo, and then you can attack through it.
Yeah.
Because this isn't Unleashing Carnage.
No, I know.
This is attacking through it.
I can get it quickly.
You can use a bonus action to magically manifest an echo of yourself
in an arc-based space you can see within 15 feet.
This echo is a magical translucent ray image.
Okay.
When you take the attack action on your turn,
you can attack you make with that action
can originate from your space or the echo space.
So the attack you make.
Yeah, okay.
So it has to be with a weapon you currently have equipped.
So I guess, yeah, can I do that thing of,
I'd have to go back into the field.
You'd have to lose one of your attacks, yeah.
I mean, I'd say you can pick it up
without having to enter the field.
I'd say it's skirted enough on the stone.
The punishment is that he disarmed you.
You're going to lose one of your attacks.
So does that mean I get my 1d8 of radiant energy now that I have my stone?
Yeah, absolutely.
But you're just going to lose one of your attacks to do it.
Cool.
So I have two attacks now.
Sure.
So that is 15 to hit.
15's not going to be enough.
Let's just get the old roll.
Natural 20.
See? It plays off.
Um...
Yeah, just gonna hit.
So that is...
the crit damage of 1d8 plus 7.
So, 15.
That's d8 plus 7 max, so 15 already.
And then does it get the radiant? The 1d8 radiant?
So you get another 8 from the radiant.
6 from the Hexblade Curse.
6 from Hexblade Curse. 29 from Hexblade Curse, 29.
And now you would roll a d8 and another d8.
So roll two more d8s.
Five and an eight.
14.
That goes to 33.
43, if I'm correct, Thomas?
You're normally my partner.
43 points of damage, I believe.
Cool.
I would like to...
You've been faking it this whole time, haven't you?
Yeah, I have been, yeah.
I'm just trying to figure out how to do it.
I'm just trying to figure out how to do it. I'm just trying to figure out how to do it. I'm just trying to figure out how to do it. I'm just trying to figure out how to do it. Thomas you're normally my map partner 43 points of damage I believe cool
I would like to
I've been faking it
this whole time
haven't you
yeah I have been
yeah
unleashing
another attack
natural 20
yay
you know all those
weeks of like
having shit rolls
this is where it
comes full circle
it's coming in
because now you get
them multiple times
so it's basically
we know it's 29 plus 2d8 is your crit.
So it's 6, 7, 8.
So 29 plus 8.
Is the extra damage.
So 37.
Two, like, big hits there.
I mean, so almost the Echo kind of rushes forward to Calus,
who's kind of, like, striking Aayla and distracted,
but the skilled swordsmanship of the Echo
and like you controlling it
manages to find these gaps in his defense.
And he's currently keeping himself open.
He's still holding this like high grip.
And so you're kind of making part of that,
which as a point, that's an extra 10 points of damage
because both of those hits
would have done an extra five damage.
Oh, yes.
Oh, boy.
So...
Do I want to action search i mean that's
up to you keep the streak going see how many 20s you can roll i'm gonna roll i'm gonna action search
yeah so that's another so that would be another three attacks because you don't lose one from that
uh 14 plus 13 is 27 to hit. 27 hits. Natural 14.
I can't believe it.
13, 14, 15, 16, 17, 18, 19, 20, 21 points of damage.
21 plus another 5 because he's in his high stance.
26 points of damage.
Not as good.
13 plus 8 is...
21, 22, 23?
13, 14, 15, 16, 17, 18, 19, 20, 21.
21, just barely.
He hits whilst he's in his high guard state.
13 plus seven is 20 points of damage.
20 points plus another five, so 25 points of damage.
Unleashing Karnat as well.
Well, that's only two attacks.
Yeah, okay. You got another one.
And then you can unleash again. 20 to's only two attacks. Yeah, okay. You've got another one. And then you can Unleash again.
20 to hit.
20 does not hit, unfortunately.
So now he brings the sword down,
kind of parries this next attack,
and then one last Unleash Incarnate.
Is Unleash Incarnate free?
It is per attack action.
So every time Nova makes the attack action,
she gets to Unleash Incarnate.
Because of action surge,
she's technically taking the attack action twice.
Oh my god.
It's a very good combination.
I might vomit.
It's pretty disgusting.
Yeah.
Oh no, it's not good.
It's gone down again, so.
So this time kind of the first few strikes,
having landed multiple blows,
Kallus kind of sensing that, you know,
this Echo is a skilled swordsman,
drops the guard and parries, parries,
as this clash of blades and magic
strike and sound across the battlefield.
Anything else on your turn, NovaVJ?
Pretty good turn.
Done everything, hell yeah.
That was a lot of damage.
That's a lot of damage.
The attack drone is gonna target the Echo,
it's gonna sense that that is the most immediate melee threat.
It's going to miss.
Good. Good.
And then Quill is down.
Lucius, you're up though, aren't you?
It's going to try and use the spell suppression shot again against you,
but I think that's going to miss.
That is only a 15 to hit.
That will not hit Lucius.
So you watch, it's like, yeah,
it's this like armor or like dodging,
it's up to you really.
It pings off his chest.
So this time, kind of, you know,
prepared for the attack, it misses,
and we bring this to Lucius, your turn.
Actually, it pings off his eyeball like Superman.
Okay, no, just kidding.
Ow. Lucius. So you you can see by the way so one thing just uh while you think about what you want to do all of those strikes from nova's echo the tiangong echo callus
like the whole fight you've been fighting him when he had his big thick armor almost none of
your attacks actually touched nick he was just deflecting them or the armor was absorbing them
none of your attacks actually touch Nick. He was just deflecting them
or the armor was absorbing them.
You now see like there are scuff marks.
He has like a cut on like his cheek.
Parts of his armor look cracked or broken
or you know, in that process.
And he's kind of,
he's kind of breathing hard at this point.
Mm-hmm.
Yes.
Mm.
Okay.
I'm going to step out using 10 feet of movement.
Okay, you would get another stack of your magitek field.
That's on two now.
And I'm gonna shout to Calus.
At this point, I'm just gonna dispel this field for now.
Summon it back up at the start,
it's turned in a different place.
I see.
Hadar makes our biggest enemy ourselves,
so fight yourself, and I'm gonna cast Prismatic Wall
and dome him.
Okay.
I'm gonna contain him in a dome on his own.
Lock him into a dome.
Okay.
Fight your way out of that.
Okay.
Nice.
Now here's the problem.
Shit.
Aayla is right next to him.
I'll put it between, because it's an inch thick, right?
I'll put the echo in it, sorry.
And it's callous.
Okay.
So I'll basically scoot in there.
It doesn't have a range outside of it that does damage, does it?
No, no, no.
There's 100 foot of bright light.
Sorry, Nova.
You realize that echo could save your life?
I'm saving myself.
With Shadow Martyr. Go on, Nick. You realise that Echo could save your life? I'm saving myself. With Shadow Martyr.
Go on, Nick.
Eh.
Shadow Martyr that.
He's also in a resplendent wall of every colour,
including colours we didn't even know existed before.
Brown.
Like...
Bright light, 100 feet.
Bantam black.
Dim light, 100.
You and the creatures you designate at the time you cast
can pass through and remain near the wall without harm.
I choose Echo and Ayla.
Cool.
What, really?
Unharmed!
Oh my god!
Rules.
Okay.
It's a ninth level spell.
Amazing.
This is his ninth level spell.
If another creature that can see the wall
moves to within 20 feet of it or starts their turn,
that creature must have seen a constitution saying
they'll become blinded for one minute.
20 feet. So he's definitely gonna be making that see a constitution saying throw it become blinded for one minute 20 feet
so he's definitely
going to be making
that save every turn
the wall consists
of seven layers
each with a different
color when a creature
attempts to reach
into or pass
through the wall
it does so one
layer at a time
all the walls layers
as it passes or
reaches through each
layer the creature
must make a dexterity
saying throw it
or be affected by
that layer's properties
as described below
the wall can be
destroyed also one
layer at a time
in order from red to violet by means specific to each layer.
Once a layer is destroyed,
it remains so for the duration of the spell.
Anti-magic field has no effect on the wall
and the spell magic can only affect the violet.
However, the defense drone is still awake.
It's still on the field.
Yeah, it could.
You see 19.
Okay, where?
I have to beat a 19 to this counter spell.
Anti-magic has no effect.
Counter spell does affect it.
Anti-magic is a specific spell.
DC 19.
DC 19.
So it comes down to this roll.
And it hasn't used its...
Oh, it had its turn, didn't it?
It also has multiple reactions.
Because it can own...
This is the one thing it can do.
So I'm going to roll this.
I will tell you now, if I roll a 13 or higher, it succeeds.
13. Really?
You watch as Lucius, you conjure this glorious prismatic,
this wall of power.
I know.
But unfortunately,
Oh, damn!
Creates a prism, almost like effect around Calus,
and as the light kind of hits it,
it returns it into a colorless, pale, nothing light,
as it, I rolled a 15, plus its modifier means it succeeds.
Hmm.
Yeah, that's all right.
I feel like a compilation could be made at this point.
Hey, listen, I tried not to use it as much,
but this is the kind of fight,
knowing he was fighting a bunch of spellcasters.
You're asking for a compilation of what missed Lucius.
Of his big spells.
Of Lucius.
I think that'll be, it's 170-odd episodes long.
Yeah, it's every episode.
Unfortunately, yeah, I mean, like I said,
like, you guys knew that this thing was there.
It does have its ability to counter spell.
It has had its turn.
See, I thought past,
because I observed Quill's Cure Wounds
at a higher level,
I thought it would be too high a level
for it to dispel.
19?
Yeah, DC 19.
It basically has 10 plus the level of the spell.
It counter spells at a base level, at base third level.
19 is so low to counter a ninth level spell.
It is, yeah. The game is not particularly well designed sometimes. I love the game.
Sometimes it's kind of broken and counter spell is one of those things, as are the mechanics
for it. It sucks. But this is why it's kind of like again
like destroying that thing or making sure that like you know it has you know you know boons or
penalties and stuff like to it that kind of stuff but do I have my bonus action you do with if I was
and Dicromancy would go off it'd be a big Dicromancy. Yeah, so Dicromancy.
Starbane.
Yep, absolutely.
How much damage would that be? So that was the spell level.
That's right, because I haven't fixed this yet either.
It's 20-something.
It's like a fixed rate because of it.
Yeah, I fucked it up.
It shouldn't be that.
It should be based on the level of the spell,
but I think it's 26 you do.
Which is still a lot.
Free damage. 26 free damage is kind of great. I'll take it yeah uh and you still have your best to be uh necrotic okay because prismatic master gets to choose you
get to choose yeah and my bonus action you see it also i would say there is a moment where like
callus not looks worried but it's like this a concern. As the wall is beginning to frame around him
and then the drone is like,
whew.
I mean, also,
I will tell you this, technically you could have
just teleported outside of it.
Even if you can't see it? Doesn't, yeah.
Some teleport spells don't require you to see
where you're going. No, Dimension Door
and Vortex Warp.
Well... It's a very cool spell oh yeah super
cool uh it looked great yeah that's the main thing right quicken a spell so i can cast it as bonus
action and it's going to be a cantrip yeah so that So that I can do that. That sounds good. And I'm going to throw
at the drone that cucked me hard,
a, okay.
Yep.
Throw a rock at it.
It's a cantrip, it's just gonna instantly dismiss it.
Throw a rock at it.
That was bad.
It can't block physical stuff.
I'm just gonna... That's the end of my turn.
If you had attacked it with a Cantrip, you've already seen that low-level spells, it has a field that it protects itself from.
Melee attacks seem to hit it fine, but spells it is protected from.
Okay, Lucius.
Would you like to throw a Cantrip at Calus or the Gundro?
If it's counter-spelling from that range at 9th level, would it waste a reaction counter-spell
on a cantrip?
It doesn't have unlimited reactions, but it does have more than one.
And it'll be the top of the round.
I guess it will reduce its reactions until...
It's extra content for the compilation.
I'm going to throw out my best spell.
You can only do a cantrip.
Yeah.
All right.
Sure.
Bonus action.
Firebolt at Starbane.
Sure.
Go for it.
Sick.
It's not going to count as spell or cantrip.
Well, it probably should because that's a natural 20.
And I'm going to Cremate.
I'm going to Cremate.
I'm going to Cremate.
I'm going to Cremate. I'm going to Cremate. I'm going to Cremate. I'm going to Cremate. I'm going to Cremate. it's it it's not gonna count spell it can't you oh well it probably should because that's a natural
20. and i'm gonna chromatic control that actually i can't actually it's not reaction i can just
chromatic control things to necromancy again okay and i'll roll the damage nice nice nice. Oh no. Why do I feel like armorless Starbane is resistant to...
I just don't want to cock trot again.
I don't want to do it.
What happened?
Kallus is going to use his deflect spell energy ability.
Oh, that thing?
When Kallus is hit by a ranged spell attack,
he can reduce the damage by a certain amount.
How much?
How much damage is it?
Was that the crit?
Because you got a crit, right?
I got a crit right?
I got a crit so that's... So was it 4d10?
Yeah. So it's become 40 plus another 4d10.
Plus 22. So 62 points of damage.
Holy shit. You can't stop all of it.
In fact he only reduces it by 21 points of damage.
Okay, so still toasting. So was that 41?
39 total.
You got 42, you said, right?
62.
62, so it'd be 41 points of damage.
41 points of damage.
You watch as Calus tries this surging black bolt of power,
fueled by the rage, probably, of this magic not being able to strike.
Calus tries to almost knock it back with the blade,
but it's just too much and it just overwhelms him.
And you see the armor being stripped away as the necrotic energy,
very similar to when the Seed of Hadar broke the construct,
like this kind of entropic magic.
The Magitek almost seems to react violently to the necrotic energy
and it breaks away and corrodes,
kind of exposing a lot of his gauntlets, his shoulder pads,
kind of like burning a lot of it away.
And you see him, like, it kind of pieces of his skin are burnt and blistered
as he's like, like, kind of resisting it.
But it does strike hard.
I like to hit him hard.
All right.
End of turn.
That is now end of turn.
Chromatic control is crossed.
Sorry, I'm sorry.
What? I feel bad. I heard.
I will point out, if Tom had tried to mass heal, the drone would have tried to camo spell that as well.
It wouldn't have just been, not just you.
Yeah, yeah, yeah.
I know, I know.
I just, yeah, it is sucky.
Right, Calus on his turn is going to...
It's looking pretty bad.
If it's the top of a round, would we like to take a break?
Oh, that's a good idea. Before we do that, though, I forgot about these vortexes.
You can.
I don't know if we'll see which way they go.
That's fine.
I think that misses everyone, right?
It does.
That one?
Depends where this one goes.
That's also missed everyone.
Yeah, they're gone, though.
So at that point, yes, break sounds good.
We will take a break.
We'll be back in five.
So close.
Yeah.
See you then in part two.
Stop being funny. you