High Rollers DnD - High Rollers: Aerois #189 | Hope Won't Fall (Part 1)

Episode Date: June 21, 2023

Xarkira shows her true form and turns her attention to the squishiest of the bunch, Qillek Ad Khollar! Support the High Rollers and get early access to podcast episodes and more on our Patreon: www.p...atreon.com/HighRollers Music courtesy of Epidemic Sound, TCT Adventures (Solasta: Crown of the Magisters) and Jolene Khor! Check out Jolene Khor and all her wonderful work on High Rollers on Spotify: https://open.spotify.com/artist/1WX3ICiTmf4GpHwImnQMs6 Learn more about your ad choices. Visit podcastchoices.com/adchoices

Transcript
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Starting point is 00:00:00 Pickaxe. Our champions have arrived on Entropis. They have fought their way to the Breachpoint, into the Far Realm to face Hadar. But one foe stands in their way. Having appeared through deception, weakening Siaska with a poison, trapping Valar in some sort of spell or magical trap and summoning an ancient enemy of Kallus's
Starting point is 00:00:50 Zarkira a mage that you have encountered previously stands before you one final obstacle the battle has been desperate at times. Bad luck plagued the first half of the battle until Kilakad Kalar pushed the first domino,
Starting point is 00:01:21 engaging an anti-magic field around himself, flying into Zarkira to disable her magical flight, sending her down to the ground so that Aayla and the others could finally begin to land some attacks. And from there, things continued on. Zarkira attempted to use a powerful ninth level spell, channeling the power of Hadar to overcome the anti-magic field and try to kill Quill. But it was stopped by a desperate counterspell, fueled with Quill's own portent from Lucius. The counterspell disrupted the spell, and things began to shift. Attacks were made. Aayla's hammer, Sentry's lance, Nova's sword, all dealing damage upon Zarkira's form.
Starting point is 00:02:06 And even as she desperately tried to get away to unleash more spells, Lucius conjured a powerful chromatic orb. Surging with arcane power, Zarkira attempted to deflect it, but was unable, dealing 120 points of damage. Which forced Zarkira to reveal her true form. In a shroud of red and black mist, Zarkira's body was transformed into the monstrosity that you now see before you. Still the upper torso of the mage, the female woman that you knew, but now with serpent like hair, monstrous wings, and an enormous serpent's tail that coils around beneath her. Her strength magnified, her toughness, her durability increased by numerous thresholds, and her magic still as potent. Our battle continues.
Starting point is 00:03:10 And that, my friends, is where we jump in at the top of a brand new round. Now, I already did this at the end of the last episode, but I'm going to do it again here to set the scene. On Zarkira's turn, on Zarkira's turn, she levied her spear. She pointed it down towards the foes in front of her. But with her other hand, she pointed up to the sky, almost making a clenched fist and yanked downwards,
Starting point is 00:03:40 using a bonus action to call down a piece of debris or an asteroid or a meteor or some form from astral space in the raging battle ahead, above you, sorry, as your Valkyrian forces and ships are all desperately facing off against each other. Some broken piece of an astral ship
Starting point is 00:03:59 or piece of a bioship or an asteroid, you begin to see it plummeting down towards this battlefield. That is her bonus action. Oh! Okay. Casual. Yeah, sweet. And I'm going to place this token.
Starting point is 00:04:17 Right next to Ayla, right next to Lucius, directly underneath me. You can see that this is the point that this debris is heading towards. As always, you can make a bonus action on your turn to determine mechanics if you'd like to know how big of an area this might be or how long it might take.
Starting point is 00:04:36 That's up to you. As her main actions... Zarkira initially is pointing a spear down towards Sentry. Nova, you are actually wrapped up in her tail. No, I'm not restrained. Oh, you weren't, because you were at your ring of free movement. So you are also down on the ground next to Sentry. Zahkira looks at you both
Starting point is 00:04:59 as if she was going to engage you, but then the serpent-like eyes snap up towards Quill, who is still surrounded by the anti-magic field. Yeah. And Zarkira is first going to look down. Begun, insects! And her enormous wings beat numerous times, powerful. And you can see that they're covered,
Starting point is 00:05:20 like the ends of the wings have these sharp, scything talons, and she's going to make a monstrous wing attack against both of you. Okay. That is going to be against Sentry, a 31. Yep. And against Nova, low. I think this might miss because you're already seeing 19.
Starting point is 00:05:45 18 is my AC. 18 is, of course, still going to hit you then. Sorry, 19 is this might miss because you're AC 19. 18 is my AC. 18 is, of course, still gonna hit you then. Sorry, 19 is still gonna hit you. You are both gonna take, I'm just gonna use the average damage to help speed things up, 18 bludgeoning damage, but you are also both pushed 20 feet away from it. Ooh, so towards the crash landing, potentially.
Starting point is 00:06:06 But there's nothing extra from Power Word Pain, is there? It's only I do stuff. You have disadvantage pretty much on everything, and if you try and cast a spell, you have to make a concentration check first. But as she knocks you back, I'm not going to knock you prone. You're both seasoned enough that since you Plunge Starbreaker in, kind of using that on the ground to keep yourself upright, Nova, the magic of your Eganati form and Tiangong
Starting point is 00:06:25 almost helping you stay on your feet, but you are knocked back. This then frees Zarkira up to move without opportunity attacks. She's going to fly around. Was that a... No, it's not a spell. It's not a spell, I guess. Oh, my God. She is going to stay 20 feet away from you, Quill. As her... I like it. Oh, my God. She is going to stay 20 feet away from you, Quill. But her spear is now enlarged with her own form
Starting point is 00:06:50 and has 20 feet of reach. 20 feet of reach. And as she looks towards you, she is going to ever so slightly smile as this spear is going to launch two attacks at you. Oh, okay. If the spear goes into the sphere, does it then become non-magical?
Starting point is 00:07:09 It does. But it's still a spear. It's an enormous spear. And I would say that whilst I am actually going to take off the enhancement, this is a magic weapon. I'm going to take off the bonus that she gets to hit and damage. But this weapon does extra damage on a hit, which is literally the essence of Hadar, and I'm going to allow that the bonus that she gets to hit and damage, but this weapon does extra damage on a hit, which is literally the essence of Hadar,
Starting point is 00:07:30 and I'm going to allow that through the anti-magic field. Because anti-magic field, it does anything which is from a deity or an artifact. Well, unless the spear itself is an artifact. Actually, you're right, this would be an artifact. Yeah, we'll just go through that. You're right. But she is going to try and melee attack you. First attack is going to be a 24. Yeah.
Starting point is 00:07:46 And the second attack is, yeah, I rolled a 19. That is going to be exceptionally high. Okay. Would you, I'm going to ask you, Tom Hazel, would you like me to roll this damage or would you like to take the average? Yeah, roll it. Okay.
Starting point is 00:07:58 Wow. I shouldn't have said that so quickly and confidently. I love the confidence though. Wait, how many do I... Oh, that's... Wait, are they all D12s? Oh! It's a lot. So, initially, that will be...
Starting point is 00:08:19 And don't make your concentration check yet, because this is all from one attack, so it's all one damage. Oh, so it's two strikes at the same time. 33 piercing damage. Okay. This is one attack. Oh, oh, I see. Oh.
Starting point is 00:08:32 Yeah. I don't know what the average of, like, fives on a D6 already. That's 20 necrotic. So that would be 53 points of damage in total. So the DC of the concentration is 25. 25? I got a plus two con. I'll roll for it. Three, five. Also, because she dealt necrotic damage to you,
Starting point is 00:08:53 you do gain a doom token. Okey-doke. And as I said, that was the first. Doomy-doomy-doom. Yeah? Yeah. That's not good. Yeah, roll that second one.
Starting point is 00:09:05 This could be low. Or it could be extremely high. 24 piercing damage. Oh no, sorry, I forgot her modifier. 32 points of piercing damage. Slightly lower. All right. Rhiann, look at that. Do you see that?
Starting point is 00:09:18 That's awful. That's chunky. Oh. Wait, is that a load of DC? That's a lot of high numbers. That's a lot of fives and sixes, dude. 26 necrotic. Oh boy.
Starting point is 00:09:28 So that'll be 59, I think. 58. So I'm down to eight HP. Do I get another doom? That would be another doom token as well. Eight hit points. And you just watch as she slashes and swipes and stabs through the air,
Starting point is 00:09:42 desperate to try and break this anti-magic field and bring you down. Like, not getting that powered kill. You can just see there's this loathing at you. As much as he's directed at Lucius as well. Like, you can see her eyes. Like, Sentry has hit her, and you guys have done some damage to her, but these two mages, and you get the sense,
Starting point is 00:10:05 I don't think you even need an insight check to test this, like, Zahkira doesn't respect physical strength. The fact that both Lucius and Quill have outmagicked her has irritated her, has really gotten under her skin. She's slightly perturbed. Okay, and I'll ask, so you don't accidentally reveal too much, what do we know about doom tokens, players?
Starting point is 00:10:27 Oh, we know that... I can remind you as well, because they have some healing by a d6. Oh, a d6 per d6. Another effect has occurred. When you take necrotic damage, you take additional damage, number of doom tokens you had so i would have taken it you would have taken an extra d6 you're right two so thank you tom i'm down to six hp but yeah every time so this has happened before so i don't mind telling you yeah the doom
Starting point is 00:10:55 tokens and those are pretty much the whole mechanic by the way um it is basically reduces your healing by d6 and anytime you take necrotic damage you take an extra d6 take necrotic damage, you take an extra D6 of necrotic damage per doom token. Yeah, and was it just Siaska that could get rid of them, or was it just regular healing? You don't know. Regular healing gets rid of the bleed tokens. Yeah. Yeah.
Starting point is 00:11:14 Okay. Did it cause damage when we healed? Because I feel like I healed something. No, it reduced the amount of healing. Yeah. Okay. Oh, actually, since it is the top of the round, isn't it? This is you.
Starting point is 00:11:28 She is at the very top of the initiative. So would I have rolled to refresh Siaska's healing? You did. You rolled a one. You did. You rolled a one. We did that at the very end of the last session. Oh, that was the end.
Starting point is 00:11:37 Okay, I thought I did that before. My bad. That's cool. All right. And with that, that is the end of Zakira's turn. And Quill, it is your turn. You are still in the air because your flight is natural, you can fly with your wing. Yeah, I've got full speed now.
Starting point is 00:11:51 And now you feel the elemental air of the Magitek wing kind of flare to life. Yeah, that's true. If I try and leave, she'll hit me. But also I need to get away from this meteor landing. There's also these two mirrors on the ground that we don't know anything about. That is correct. But I can't really leave right now. So I mean I've got a fifth level. Don't forget you can always bonus action if you'd like to try and work out mechanics as well. I think. I know you might have other bonus actions you want to do but that is an option don't forget. You can always bonus action if you'd like to try and work out mechanics as well. I think... I know you might have other bonus actions you want to do,
Starting point is 00:12:25 but that is an option, don't forget. You also, I think, I forgot, and I mentioned this, we mentioned this privately, I didn't mention this on stream, Kallus's support and aid that you can call upon refreshed when Zarkira took her second form. Yeah. So you can call on Kallus to come and help you again.
Starting point is 00:12:40 And you can see that he's kind of making way, he's making progress in his battle against this hulking undead giant king. Can you remind me of his abilities? Yes, he basically, at the start of any player's turn, you can call for Kalos to come and aid you. Kalos will arrive on that player's turn next to them. He has an aura, 30 for aura,
Starting point is 00:13:02 that grants advantage to attack rolls and saving throws, and he grants half cover to any hero within 5 feet of him. He can also make one of the following attacks. He either does a big line attack that affects multiple things, he does a single target strike, which I actually messed up when Sentry used it, has to be within 15 feet of him, or he can boost one of your attacks, allowing you to use his attack bonus or saving throw DC
Starting point is 00:13:27 and dealing additional damage when you strike. It's basically like a teamwork you guys are fighting together. And it does it sexily. Very sexily. Always sexily. Yeah.
Starting point is 00:13:42 Breasted boobily. I will use my bonus action. The mirrors are spooky, but the explosion from this thing landing is I want to figure out somehow the radius of this crash landing. Yeah, I mean, you can just analyze the mechanic and I'll tell you.
Starting point is 00:13:59 Like this is Quill looking at it, trying to determine how big it's been, what kind of damage it might do. That's the size of Texas. Jesus Christ. That's quite big kind of damage it might do. It's the size of Texas. Yeah. Jesus Christ. That's quite big. That would be a lot. That's the end of the world. All right.
Starting point is 00:14:09 This would be, I think because of the nature, she's used magic to pull this thing down, but the threat itself is much more kind of physical. I would say you can make either a... No, actually, what's the point? You're going to use perception. I was going to say perception or nature you'll use perception uh yeah i think i'll use perception i don't know why i gave you a choice just out of curiosity plus two yeah use that yeah yeah i don't know
Starting point is 00:14:35 why i started giving you the other choice actually what i get with the plus 18 oh that's 33 yeah Oh, that's 33. Yeah. Very Sherlock Holmes. You begin to calculate the trajectory. You calculate the area of effect. You calculate the kilotons of force, newtons of force that this might do.
Starting point is 00:14:56 So I'll explain this mechanic. As bonus action, Zarkira can use Meteor Blast. She issues a command to her forces in natural space and uses Hadar's magic to pull a piece of debris, an asteroid or similar, down to the battlefield. She elects a space within 60 feet of her and creates a 10-foot radius
Starting point is 00:15:13 around it. At the start of her next turn, a piece of debris strikes that space. Creatures in the area must make a dexterity saving throw or take large amounts of bludgeoning damage. In fact, I'll tell you the damage. You got super high. 30 bludgeoning damage, half on success.
Starting point is 00:15:29 The area then becomes difficult terrain. So it's not, like, the biggest damage. Or traumatizing. These aren't... Meteor strikes. The meteor will break up as it kind of comes down to an entropis. So it's, you know, about 10 feet radius. So it's 20 feet.
Starting point is 00:15:43 Yeah. When they catch the pebble. Yeah. So about 10 feet radius, so it's 20 feet. Like in the episode of Simpsons? Yeah. When they catch the pebble. It's funny. Yeah.
Starting point is 00:15:47 Okay, 10 feet. So that would hit. 10 feet radius, so it's literally like 10 feet on both sides. Oh, right. So imagine like a 10 foot aura around the whole thing. So Aayla and Lucius definitely. Is that Nova as well? No, it would not be because it's ten feet around.
Starting point is 00:16:06 Okay, so next turn. Okay, yeah, I'll tell everyone to move exactly ten feet away. At the trajectory this thing is falling, and the speed it's going and the size of the tree. I would also say if you remain above it, it will probably hit you. It'll hit me on the way down, yeah. Imagine it's a cylinder basically going up, like it's going to strike down. I'm also going to basically, like going up, like it's gonna strike down.
Starting point is 00:16:27 I'm also gonna use, sorry, this is a long turn, I know. Hey, we're in level 20 combat, man. Like this is gonna be, we knew that this is gonna be kind of how it is. And we're trying to get back into it. I, I, I, I got it. New phase. I gotta use my last fifth level spell slot
Starting point is 00:16:41 and my current highest level spell. On a Mask Cure Wounds. So everybody is gonna heal for 3d8 plus six, fifth level spell slot and my current highest level on a mask your wounds um so everybody is going to heal for 3d8 uh plus six which is dude dude dude dude dude oh um uh wait was that the total that just showed up there oh my god 16. 16 h green uh Does that hit Siaska? Yeah, I mean, she's within 60 feet. Does Spellbreaker, at only fifth level, have any effect on the Poison? Poison?
Starting point is 00:17:17 I know you said it wasn't a magical poison. Well, no, it is a magical poison, but it's like an ancient mega magic poison. It's like artifact poison. It won't reset her recharge. Sure. What I will say is, you guys have been fighting for a while now.
Starting point is 00:17:35 Sentry, you helped purge some of the poison earlier. Quill, you're healing a spellbreaker, maybe trying to break away some of that entropic magic. Siaska is still weakened, but you've seen it before. She's been in agony, holding back this poison. Maybe some of that strength, you can start to see maybe a little bit of it coming back. She doesn't look like she might be in a condition to fight, but you can see her beginning to rouse to pay more attention to what's going on,
Starting point is 00:17:59 trying to follow all of you with what's happening as she's rebuilding her strength. You do think that she is fighting this poison off and she's winning. She's winning against the poison. She's pushing it back. Okay. I will go down some, probably to the ground floor.
Starting point is 00:18:18 Fight all the way down? I still need to be within 20 feet. So we'll keep you on the flying stand, but you are 20 feet in the air basically yeah i just want to get 10 you were 40 feet up maybe 50 actually 50 feet okay yeah swing i think it was 40 well the difficulty is is that she would have been like 20 feet like sure i think it was 40 so she i think she was... I'm going trigonometry. Yeah, I think she was in the right space. But I want to stay within 20,
Starting point is 00:18:48 but away from this meteor by 10 feet, so I guess I'm getting closer to her. You can move literally like here. You can literally just do a wider arc. Yeah, but I also want to... As long as you stay. The other way, because I want to be closer to Sentry. I don't want to leave that aura, so...
Starting point is 00:19:05 I'd say like here? Yeah, that works. You can go one back. 5, 10, 15, 20, yeah. You have to be here. Yeah, stay within threat range. Stay within threat, stay near Sentry, away from this asteroid, nowhere near these mirrors.
Starting point is 00:19:20 Okay. Right in her face. End of turn. End of turn. One last quick thing. Again, I know a lot, but we're kind of setting up a new turn and stuff like that. Anybody who has a passive perception
Starting point is 00:19:31 of, I would say, 17 or higher, you can see Valor inside this prison is, like, her hands are, like, slight, like, she's, like, her eyes are, like, struggling to stay open. You can see that, like, you've seen slight like she's like her eyes are like struggling to stay open you can see that like you've seen as as valid's been growing into a power like there's been like this starry nebula in her hair similar to her mother's like siaskis her hair's almost looking like it did when she was a little guy it's just looking black and normal um there's still light
Starting point is 00:19:59 coming off of her and there's still energy she's still maintaining this other spell inside, but she's looking weak. We need to speed this up as much as we can. Yeah. Spellbreaker wouldn't have affected Power Word Pain on me. It's only 5th level. It has to be the same level. And it's not like Count Spell where you can roll for it, basically. Oh, so there is one last housekeeping thing.
Starting point is 00:20:19 Dispel Magic, however, would be like Count Spell where you roll to see if you can break it. So even if you cast Dispel Magic at lower level, it has a chance to break another spell yeah the only other thing is that the portent i used to get lucius's counter spell on the power death yes was too low because it was actually a plus five that you had so i used my 16 which is enough yes so i i swapped out the portents i used there's a lot of stuff there's a lot going on We mentioned it a little bit, but it doesn't matter anyway. All right, raid action turn. These mirrors.
Starting point is 00:20:48 Yeah. So the mirrors, I've a rule, where they target the closest possible person. Leave. Lucius, where is the dark imprisonment? Oh, if it's equal, then I'll roll randomly. So, what they do in this space. So, Lucius is, I would say.
Starting point is 00:21:07 Ten, Ayla is ten as well? Yeah, five actually, because it's kind of occupying four squares. Oh, I see. So they are both even, so I'm gonna roll. One to two, Ayla. Three to four, Lucius. One, it's Ayla.
Starting point is 00:21:20 On the other side, it's Nova only now, isn't it? Oh no, actually, let me see. Might be Lucius. Within 30 feet, yes, so Sentry, I think, sorry, Nova would be the closest. Yeah, Nova's closest. Nova's closest, okay.
Starting point is 00:21:33 Nova's closest. In that case, I need Ayla and Nova. I need you both to make, these would be charisma saving throws. Oh, yeah. I'm at disadvantage. Yes, your power would put you at disadvantage. I get two twos anyway, so... I don't have a bonus.
Starting point is 00:21:51 I'm going to use Indomitable. I've got one more of those. Okay. Don't forget, anybody within 30 feet of century do get plus two. Yeah, Aelith or... So is century, so is Nova. Plus? Yeah, Aayla's a dragon. So is sentry. So is Nova. You get plus two.
Starting point is 00:22:06 Plus three. 21. Plus three. 21 total? Mm-hmm. Which is not enough. Disadvantaged, though. That's still pretty damn good. So Nova and Aayla, you look, and as you're scanning around the battlefield, you just glance at these mirrors, which have been opaque.
Starting point is 00:22:25 They've not looked like mirrors. They've almost looked like just sheets of floating dark glass. But when you catch a sight of it, just a glimpse, you see it reflect. You see it reflect yourselves. And you feel your mind begin to spin and blur, and you feel something tug, and you try and resist it kind of using your force of will but this mirror almost whispering temptations whispering uh fears
Starting point is 00:22:53 whispering secrets uh pulls you in for everyone else you do see nova and ayla vanish and you see their reflections almost appear in these mirrors as if they were like in them. And for Ayla and Nova, you are stood where you were, but everything is now like a smoky gray. And you can see faint, wispy outlines of your allies and everything else that's going on. You can see the two mirrors there. But as you kind of look at yourself, you see that there is another version of you. But as you kind of look at yourself, you see that there is another version of you. The rest of you, where Nova and Aayla disappear,
Starting point is 00:23:33 are mirrory reflection forms in their place. And these forms look like they have been corrupted by Hadar. Aww. Shadow Link. Fucking rad. I wanted a shadow quill. Shadow Nova. On your initiatives, stuff will happen.
Starting point is 00:23:49 I will tell you, you can break free. Again, not going to give too many mechanics, but like, there it is. Just with Tower of Pain, it's going to be fun. Maybe, but we'll see. But that is what happens. And funnily enough,
Starting point is 00:24:02 we get to see exactly what happens because it's Ayla next. So, Ayla, you can take your turn normally. What you do, we'll find out. But also on your turn, your reflection acts. You basically, the reflection will move to the closest enemy of Zarkira, so any of your allies, and will make one basic melee attack. You just make a normal, regular strike.
Starting point is 00:24:26 If you were a spellcaster, say you were Lucius or Quill, it would be a cantrip. You would target the closest creature and make a cantrip. Oh, God. So this shadowy reflection of Ayla is charging over. Don't worry about it. And Lucius, you find a Kadaa-corrupted Ayla taking a swing at you. I mean, you know that this is not the realrupted Aayla taking a swing at you.
Starting point is 00:24:48 I mean, you know that this is not the real Aayla. Parole of 19 is gonna hit him. 19 plus 15. Oh no, that misses. Does it? Because it's a shadow? I'm immune to shadows from, I think it says, mirrors of dark imprisonment. 17 bludgeoning damage, two lightning damage. Oh, okay. 19 total. That's not too bad. So it's kind of dark imprisonment. 17 bludgeoning damage, 2 lightning damage.
Starting point is 00:25:05 Oh, okay. 19 total. That's not too bad. So it's kind of... And the reflection doesn't speak, but it has this manic... Like, the mouth is too wide. It's got the dark corruption. You can see, like, bony protrusions coming from Ayla's neck. Maybe there's, like, a second toothy maw, like, in her collarbone.
Starting point is 00:25:23 Like, black worms wriggling under the skin and it just takes a strike at you. So Ayla, what would you like to do? The real Ayla. Try and break out of the mirror.
Starting point is 00:25:33 Cool. So like as in go up to it and smash it or something like that? Yeah. Yeah, sure. Make an attack roll. 31.
Starting point is 00:25:43 31 will hit. Yep. Absolutely hit. Yep, absolutely hit. 23 bludgeoning, 4 lightning. It's resistant to both bludgeoning and lightning, so that would be 23 plus what, 4? It's a mirror. 4 lightning. 4 lightning, so 27 total. Yeah, it's a magical mirror though. So 27, half of 27 is 13. 13.
Starting point is 00:26:11 You watch as a big crack forms down the mirror. Can I hit it again? You absolutely can. Natural 20! Ah, brutal critical! Ah! By all means, work out the damage, but I will tell you now,
Starting point is 00:26:23 this mirror is going to shatter into a million pieces. That's really awful. What an incinerate losers. It's been a long time. What's critical? That's seven years. Critical, critical. Critical, critical.
Starting point is 00:26:33 Extra critical. You've seen Zarkira's reflections when they broke. Fuck. You did this to me. Four extra d10s. Just shut your eyes. So 40 base. 40 base.
Starting point is 00:26:44 Four d10s plus the modifiers. And then plus lightning badge. 18. So 40 plus 18. 58. Plus 6. Plus another 6. 70.
Starting point is 00:27:00 70. Plus modifier. Plus 13. 83 points of damage. Oh my god. Plus 13. 83 points of damage. Oh my god. Damn. Try hard. So you watch as this corrupted Aela comes up
Starting point is 00:27:10 and takes a swing at Lucius. And then you see... I really don't want to hit him again! A crack. Not a big crack, but a crack. And then, coming out of the mirror, the lightning stormed real Aayla bursts free as the mirror shatters.
Starting point is 00:27:28 Lucius, as you were the one still around, needs you to make a dexterity saving throw. Oh, it does shatter. Oh, shit. You've seen... Natural 20. Woo! Well, well.
Starting point is 00:27:36 Yeah, I will say that you take no damage. It would not... Actually, no, you would still take half damage. Can I not cartwheel through all the shards? Do you have evasion? No. I've got mirror images. You do actually have mirror images.
Starting point is 00:27:50 Do you have mirror images? Yeah, he does. Not actually hit you yet, with a normal attack. It would be 16 points of slashing, half to eight. Eight points of slashing damage. That's a point. That chromatic orb, if you reflected it, could have hit your mirror image instead.
Starting point is 00:28:02 Oh, yeah. Because it would have been a targeted attack. Lots of things. Lots of things happening things happening but yeah so mirror shatters lucius you do get cut a little bit but you managed to tuck and roll uh maybe avoiding some of the worst of it and ayla you burst free what's happening you do not have any movement left unfortunately it's like you're moving through the shadow realm does take off while. Oh, I can't move out the meteor. But you are out of range. So you literally have to wear the meteor. A friend could get you out of the meteor somehow.
Starting point is 00:28:30 She's too big. It's fine. It's 30 damage. I mean, Ayla's not really been hit that much as well. It's fine, I'll be fine. Don't worry about me. She'll catch it. I was actually gonna, no, the reason I was saying that
Starting point is 00:28:42 is because I was gonna drag Lucius out of it. I wasn't worried about me, I was worried about lucius how about ayla you fortunately throw it in a little bit pretty dope um yeah bonus sections there's no targets for your lightning is there any other bonus sections you would like to do uh would you like to make any sort of checks or do anything i think she'll just look up at zarkira and just screech, because she's furious. That's it. Storming with lightning. In that case, we go to Lucius.
Starting point is 00:29:08 Then it will be the raid action, then Shadow Nova. Lucius is going to run away from the meteor. Leave Ayla to her fate. Oh, don't worry, no, don't worry. Where would you like to go? Do not go near that mirror. I'm gonna go close to... Do not go near Nova.
Starting point is 00:29:27 Not near the mirror. Maybe this side of that statue, yeah. Not near the mirror. Yeah, that's nice. So I'm gonna, that's my movement. Okay. I'm gonna quaff a potion of supreme healing. Okay. Nice.
Starting point is 00:29:41 Is that the supreme? No, this is superior. It's a 24 plus 20. supreme healing. Okay. Nice. Is that the supreme? No, this is superior. It's a 24 plus 20. Holy moly. Holy moly. Rollin'. So that'll be your bonus action. Oh, that's a lot of force.
Starting point is 00:29:55 That is a lot of force. That is a lot of force, holy shit. That is what we need though. That is need to raise the potion. So yeah, it'll be raid action over the century. Plus 20? Plus 20, yes, it is plus 20 plus 20. Yes, it is a boss 21 Nice
Starting point is 00:30:08 One he rolled mostly for yes, so that's fours. That's threes. That's 20 so yeah That's nearly max Two threes one two It's like my damage 56 three sixes, two fives, and a three, I think. I think so. So yeah, you feel that energy surge through you
Starting point is 00:30:32 as your wounds knit back together. Did you have any bleed tokens, Lucius? I did not. In that case, don't worry about it. Clear. Action left. I'm going to Chromatic Warp her. Fuck it. Actually, no.
Starting point is 00:30:57 I'm going to use my action to turn into a prism. Activate your prism. Prismatic mastery. That's a lot of sorcery points, right? Moonstars going on. Oh, so we actually see, so in the eyes of the Moonstar mask, they become this prismatic, you know,
Starting point is 00:31:16 reflection of all these different colors as the mask goes on and just surrounds Lucius in this shifting chromatic veil of all these myriads of colors shifting around him. That's shit. All right. So you've activated your prismatic mastery. I can see true.
Starting point is 00:31:33 Is there anything I can see in true vision? True sight. On Entropis. Do you want to? No, no, no. That's actually, no, it's almost the opposite. I mean, this place, this is a dead place. There's no life.
Starting point is 00:31:50 Almost normally back on Arois with Truesight, you know, you've seen this before, you and Quill have both experienced Truesight. You see the flows of magic. You see auras around people. You see everything gives off, all life has magic to it and has auras and components but here gray dust nothing only your allies i would say you look over and you see this horrible corrupted
Starting point is 00:32:17 nova reflection you see through it as if it's a ghost like you can instantly tell that it's not real it's a manifestation of this mirror, this spell. You can even probably see the Nova trapped in the mirror, sort of like banging on it, kind of like, you know, ready to try and break herself free. You see just the faintest aura of power around Valor. Dimming, dimming, losing, like you can see this light inside her chest,
Starting point is 00:32:45 and it's an ember of a flame. It's only barely being kept alive at this point, this being sheltered from a wind trying to blow it out. Siaska gives you some hope, because you see that same light, what was probably once an ember, is beginning to flare back to life. You can see strength beginning to flare back to life.
Starting point is 00:33:07 You can see strength beginning to return. And then you look at Zahkira, and it is just, you see, you would see a figure, almost like hands on her shoulders, this face, this humanoid shape, but there's no features, just a red light where its face should be, and its hands are like wrapped around her shoulders and then a misty body kind of trails behind her and you can
Starting point is 00:33:31 see that her muscles her wings her face all of it's just filled with like this red energy like veins then maybe you see just a flicker of a human woman inside her body. You see almost like a version of herself, a shadowy, scared woman. That's what you see. I have completely been forgetting that Zarkira has a legendary
Starting point is 00:33:59 action this whole time. That's true, yeah. So, I am going to use them. And I had, I wrote myself a little plan because I was trying to think of what she would do. And Quill,
Starting point is 00:34:12 you healed everybody. You did a big heal, correct? It was a heal, it wasn't big. And, but you don't have the anti-magic filled up. I don't, no I don't.
Starting point is 00:34:20 Lucius. Concentration. You've just activated this prismatic mastery. Oh yeah. I am glowing. Yeah, she would see that as a threat. She knows a little bit about your magic. I'm really strong. I've got a plan for you, don't worry. But first she needs to deal with Lucius. Moonstar now, bitch.
Starting point is 00:34:49 What do you have just taken a turn? How brave is she for it? Yeah, she's gonna wait. She's not taking an action. She's not gonna use all those interactions, yeah. So we go to, so it would be the raid action. Nothing happens. Nova is currently trapped in the mirror. The other has been destroyed.
Starting point is 00:35:02 Nothing happens. Who do I attack? Nova. Would that be a taxable The other has been destroyed. Nothing happens. Who do I attack? Nova. Sentry would be the closest target. Would my shadow version have power word pain disadvantage? No. Oh! I tried.
Starting point is 00:35:15 I'm going to use my black. I appreciate the effort, but no. I'm going to use my black size because that's close. This is just one regular hit with your weapon. It's like no multiple attacks, just one single hit. Yours have to be Sentry's AC. Yes. You know it's not real Nova because's like no multiple attacks, just one single hit. Yours have to be centuries AC. You know it's not real Nova because there's no books on this Shadowclaw.
Starting point is 00:35:30 They're all torn up, actually. She's eating books. Yeah, she's eating with the mouths. A real Nova would never do that. This Nova's cool. Book eater. Give me that roll. Give me the roll.
Starting point is 00:35:41 We've got three hours to get through this. Come on. That's a two. Oh, come on. Fifteen just staying here. Kim, we got three hours to get through this, come on. That's a two. Oh, cool. Four, 15. 15. A tickle. Kind of the blades clash,
Starting point is 00:35:50 Starbreaker kind of fending off this fake Nova as you kind of hold off its attacks, but yeah. It's drooling. It's drooling. It's absolutely drooling. That's how you know it's not, because it looks dumb. Then we go to the real mode. So, our word, pain.
Starting point is 00:36:04 I think Nova's cool. Just want to clarify, I think Nova's cool just want to clarify i think nova's cool i'll deal with you later thanks okay no she's not cool um tell your friends they're cool but anyway carol i'm gonna try so with heaven's wood on the blade that i have i have misty step i will try misty step to get out of here so it says looking at a space. I'm going to tell you, I don't want you to waste the Misty Step. This will not work. And I think Nova is A, smart enough to realize that. This is basically a demi-plane.
Starting point is 00:36:34 You are currently in a different, like you can't just, this isn't like you're trapped behind the mirror. You couldn't see out of it, could you? Yeah, exactly. You can't look out of it into the real space. So I don't want you to waste that ability. It's a cool idea, but unfortunately, no. This is a Nova, especially with your background in planar magic and studying all the stuff in Vortensar and everything else,
Starting point is 00:36:54 you would immediately recognize, I'm in a demi-plane. This is like a small pocket plane. So summoning Tiangong as well probably wouldn't have the other side of the mirror. Yeah, I mean, can you... That's an interesting one, though, because that's different. Because you just choose a point. You don't have to the other side of the mirror i mean you can yeah i mean uh can you that's an interesting one though because that's different because you just choose a point you don't have to see it right you can just choose a point you're aware of you have to see it in a space you can see within if you have to see it then no okay i'm just because of this power word pain like it's just to be a real boy.
Starting point is 00:37:25 I mean, three attacks of disadvantage, like, you know, it's better than nothing. It's not got Zarkira's AC. And Tiangong is also affected by it as well, right? By the power word pain? The disadvantage is like... I am going to say that, yeah, basically the Echo of Tiangong is an extension of you,
Starting point is 00:37:41 so it has any, like, if you were under, let's put it, say you were under a Bless spell, the Echo would also gain the effects of the Bless spell, right? Like, you would have all the same benefits that you have, which means it has to have the same penalties. Well, I'm going to summon them anyway. In here? Yeah, because I don't have
Starting point is 00:37:58 a bonus action. I might as well. Summon them next to the mirror that you're stood in front of. Yeah, and I'm just going to roll a D10 to check which version it is. It's Tian Fang. And yeah, I guess I'll just start whaling and see what happens. Start making some attacks. Let's go. Disadvantage, but... 12 is the lowest, so 25.
Starting point is 00:38:18 Hits. Cute. Yeah, boy. That is a 9, 10, 11, 12, 13, 14, 15, 16. 16 points of damage. Tiny crack. As the blade strikes against the mirror. Oh, two 15s.
Starting point is 00:38:35 Let's see. So 28. It's eight. There you go, right. Five, seven, eight, nine, 10, 11, 12 points of damage. 12 points of damage. 12 points of damage. I remember it was a half-all.
Starting point is 00:38:52 Seven, 20. 20 still hits? Oh. 20 is infected, Tacey. I'll tell you that now. Nothing below six. 15 points of damage. I think that was six. 15 points of damage. Third attack. Would you like to unleash incarnation?
Starting point is 00:39:10 Yes, I will. Okay. Why don't we use that? Nope, 17. 15, yep, unfortunately. But three hits do go through. It does resist some of this damage. It is a physically strong mirror
Starting point is 00:39:24 and it seems to be magically enchanted with Stand damage. So it does half the damage you dealt. But cracks begin to form. I am going to con save to see if Power Pain ends. 18. 18 is not enough. What do I need to hit? Or is that two? I think you is not enough. What do I need to hit to... Or is that two?
Starting point is 00:39:48 I think you've had enough. Any spells that are from Zarkira's kind of powers seem to be about 24. She's a very powerful match. Cool! I don't think you can actually do it. I don't think you can save out of that. What's your bonus? Plus three? Yeah, can't save it. Well, you can. Without like Sentry's, well, you can with things like
Starting point is 00:40:05 Sentry's Aura, Bless spells. Remember, like, even if your stats right now don't do it, there are ways to improve the odds. It's just such an infuriating spell to have on you. Yeah, it is, yeah. And she picked a person that she knew could make multiple attacks that is a threat to her. Like, that's, you know, unfortunately, like I said,
Starting point is 00:40:21 she is a villain who is very smart, knows your capabilities. So that is Nova. That is your turn. In which case, we go to Century. The barrier that Valor is in. Yes. Is it like...
Starting point is 00:40:39 As my bonus action, what kind of force is it that's keeping her inside? It could make an Arcana check for her, essentially. Essentially, she's not normally an analyst, but yeah, give me a roll. Let's see what we get. She's got new dice. Yeah. Nine.
Starting point is 00:40:56 Nine. It's hard to tell. I mean, magic's never been your strong suit, but does it matter? No. Does it change anything? Not really. That's probably what the power of the matrix is telling you. Even if you can't work it out now, do what you got to do.
Starting point is 00:41:11 But yeah, unfortunately magic is not something you're too familiar with. Alright, can I move up to use my full movement to get as close to the barrier as I can? You can Nova, can you make enough opportunity to attack? Dark dice. Go. Oh, that's bad. That's real bad. That's the play?
Starting point is 00:41:31 I rolled an 18 plus 13. 18 plus 13. It's going to be a hit. It's just a normal hit. Would this have the... This wouldn't have the star... starlight bonus. No, I'm going to say
Starting point is 00:41:40 it doesn't actually because you don't have the power word pain so I'm not going to give it the starlight damage. Golf dice. Go. 10. 10 points of damage. Goft Ice, go. Ten.
Starting point is 00:41:47 Ten points of damage. No worries. The shadow of Nova kind of strikes you as you run past, but you get within ten feet. Nice. Can I use Starbreaker's ability to try and break through this barrier? I think this is the first time this has been used. Wait, what?
Starting point is 00:42:00 So can you please read this out for me? Okey-dokey. While Starbreaker is transformed, it has the ability to break through or pierce magical barriers and defences. It lowers defences of the shield spell and if it is used to strike a magical barrier, such as a wall of force, force cage,
Starting point is 00:42:12 prismatic wall, or similar effect, make a strength or charisma ability check against the spell's DC. On a success, Starbreaker creates a hole in the barrier large enough for a medium creature to pass through. On a failure, you're either subject to any adverse effects of the barrier or take 4d8 psychic damage if it pass through. On a failure, you're either subject to any adverse effects of the barrier
Starting point is 00:42:25 or take 4d8 psychic damage if it has none. Take a breath. Mike, you really liked this weapon, didn't you? That's awesome. I put it in there a long time ago. It was in there from the very beginning of the campaign for anybody to find and use. So I guess if you fail, what was it? 4d8 psychic damage.
Starting point is 00:42:42 Oh, that is... And this would be using your Strength or Charisma modifier? Yep. So yeah, I'll just... Just don't fail it. Raise up Starbreaker and just... Try and burst through this barrier. Try and burst it, yeah.
Starting point is 00:42:55 Burst that bubble. Okay. Let's have its downsides. Exhaustion plus lots of damage. Because you've not enlarged Starbreaker yet, have you? I did last turn. Oh, you did. Okay, so yeah. Exhaustion plus lots of damage. Because you've not enlarged Starbreaker yet, have you? I did last turn. Oh, you did. Okay, so, yeah. Exhaustion is already in place.
Starting point is 00:43:08 This is an ability check, so exhaustion will apply. So it's disadvantage. Okey dokey. So I'm going to use my... Break the bottle. Standard charisma. So you can use strength bonus or charisma bonus. So basically, what's your strength?
Starting point is 00:43:21 Strength is plus four. Plus four. What's your charisma? Plus three. So plus four is probably going, what's your charisma? Plus three. So plus four is probably going to be better. All right. Fuck me! Thirteen.
Starting point is 00:43:32 Thirteen, unfortunately, that's not going to be enough. That's not a saving throw, is it? It's just a straight ability. It's just a straight ability check, yeah. Wait, oh no, Kels. Why must you fail me so often? And the next round was an act 20. Nice!
Starting point is 00:43:51 And that is going to be 18 points of psychic damage, I'm afraid. Why did you set my HP? When did I do that? So as Sentry, the tip of Starbreaker impacts against the barrier, and the spiralling energy is trying to burn through, almost trying to drill through this barrier, but the magic is withholding against your power, whether it's the exhaustion in your body, the exhaustion in your mind and your soul, Starbreaker isn't able to draw enough power out of you to do this. But yeah. That was a good try, Sentry yeah this is a good try century it was a good try that
Starting point is 00:44:28 was yeah worth it i will say because it's a unique circumstance um if you were to do say summon callus i would let you use his strength bonus or charisma bonus because it'd basically be the same thing as him making an attack with you i was gonna say i could also try it yeah i'd say hey look at my strength basically like the two of you together like pushing through absolutely as him making an attack with you. I was going to say, I could also try it. I'd say Aayla can come and help you as well. Basically, the two of you together pushing through. Absolutely. If I see what you're trying to do, I could combo. I can't remember if I made that how many times you can use it.
Starting point is 00:44:53 It doesn't say. Great. I think that was a mistake, but I'm going to run with it because it's cool. I mean, it does have damage as a downside. It does make sense. Big damage. All righty. Calus is up.
Starting point is 00:45:04 At the end of centuries. Yeah, big damage. All righty. Calus is up. At the end of Sentry's turn. Okay. Legendary, actually. Yeah. Zakira looking around, sensing this growing power in Lucius, this prismatic energy, and having been dealt such a vicious blow from you before,
Starting point is 00:45:25 is going to look in your direction. And she gestures with her free hand that's not holding the spear, casting a spell. Not a spell that any of you have encountered before, so if you'd like to make Arcana checks. I'm in a dummy play. You are in a dummy play. I wanna know. I'm too dumb. I'm interested.
Starting point is 00:45:43 Can I see? In a century, like, the man. Kind of seems very smooth. I'm in a great touch. I wanna know. I'm too dumb. I'm interested. Can I see? Like, can I, like, the map? Yeah, I was a great task. Only 15. Not enough to discern. 23. I'll give it to you, Quill. 17?
Starting point is 00:45:54 15. 15, Quill. She's casting. You know this spell is feeble mind. Oh no! Oh, that's the asshole spell! That's bad, yeah. She looks in you, Lucius, and those serpent eyes glow,
Starting point is 00:46:11 and you feel her presence in your mind. That'll just leave him a potato, right? This is, she's casting a spell as a legendary action. I cannot spell it as my reaction. You could certainly try. Seventh? I will tell you it is a... Look, it's Quill identified it, but you didn't.
Starting point is 00:46:28 So yeah, you can choose which spell you would like to use to spell slot you would like to use. I'm just going to shout out what circle of spell. I mean... I'm going to do seventh. All right, seventh. Unfortunately, I still need you to roll. It is a d20 plus your charisma bonus, like your modifier. So plus five for Luciusus right we got this for a little bit wrong last time and the dc you're trying to beat is probably not enough go on 18
Starting point is 00:46:52 no 16 oh so this time you again try and summon that magic but quill's energy is not there no help from your friend this time time to see how this little mind works. And you feel... What are you without hijab? ...paws that dig into your brain. You're a puppet. A puppet that still has their mind intact. And she begins to...
Starting point is 00:47:19 Sure. ...feel pull at your mind. That's how it works. And everything... There's a bliss to this because all thought, all sense of who Lucius is goes, as your intelligence and charisma are now one. That was, wait, you rolled for the counter spell though, right?
Starting point is 00:47:40 Cause you have to make. Oh, there is a saving throw. Thank you, Tom. Counter spell failed. The counter spell failed. The counter spell failed. You're very right. It's an intelligence saving throw. Oh, goody.
Starting point is 00:47:50 Plus zero. Really? He's not going to fail. He's unable to fail. No, you've got to beat her spell DC. Yeah, her spell DC. Oh, it's seven. Don't worry, though.
Starting point is 00:48:00 Seven beat it. It doesn't matter. Hey, what up? It's your boy. Yeah. The boy that can't back him up. Elder Quill. Anytime he fails a saving throw, he auto passes.
Starting point is 00:48:10 And you are up. These boys. These boys. Boys. These little glass cats. They're still firing. Oh, a snake break play. I had forgotten that you summoned Elder Quill
Starting point is 00:48:24 at the very beginning. You've not been in combat, you've not gone down yet, so you're not banished. He's just been waiting there. Xavier's just been waiting around. He's been floating about. Just getting older. So yeah, so yeah. Elder Quill is about to get real dumb though.
Starting point is 00:48:38 Well, it's gonna destroy Elder Quill. You watch as Lucius... This feels good you feel like something like into your brain trying to just pull out your your intellect your memories and your personality and things like that and then suddenly to the rest of you you see like a faint ribbon of like red and black light that connects from zarkira's hand to lucius's um but it's not like a bolt or a beam or a ray of energy. It's almost like this soft ribbon that grips him. And then you send Elder Quill
Starting point is 00:49:10 forward and he just almost stands this elderly Quill with the... I think he still has the one wing, doesn't he, Elderly Quill? Because he doesn't have the mechanical one. I guess it would evolve as Quill evolves. So he would have the mechanical wing now, I suppose.
Starting point is 00:49:26 Right, sure. So you see this. It's gold. The staff being held, but the clawed hand just comes up and blocks the ribbon and just holds it. And it just splits around Lucius. And suddenly, your mind comes back
Starting point is 00:49:41 and you are unaffected by this bell. In Lucius's mind. Steve Jobs. Aww. I hate you. You know I love that meme. That's not fair. That's not fair.
Starting point is 00:49:55 You know it's my favorite. Ruben, no. Elder Quill. But you watch, unfortunately, as this magic shreds the image of Elder Quill apart. Tom, this is a pretty brutal spell. It is. It's also... Tell me if you think this is unfair.
Starting point is 00:50:15 Say. I would like you... I'm going to say, before you even suggest it, I'm going to say it's fair, because I can't recharge it for another 24 hours anyway. Okay. So... Well, I was going to suggest
Starting point is 00:50:27 I would like you to roll a d100 for me. Okay. And if you roll less... No, not d100. Do a... Do an intelligent saving throw as Quill. Oh, God. Okay.
Starting point is 00:50:46 Plus two. I think you might get a plus three from me. It's true. Did I get that? Yeah. That is 19. Total? Yeah.
Starting point is 00:50:55 In that case, I will say that Elder Quill is diminished and he's gone for the 24 hours. There was a risk that perhaps this could have been more. God, Zarkira is trying to take everything from me. Can we just appreciate how the boys are saving each other? I know. It's the one ship. It's the true ship.
Starting point is 00:51:14 So, but as a point, Zarkira. She's furious. You see, as she tries to reach over, and the words that you said to her just before she tried to pull your mind apart and then this spectral image just blocks and interrupts the spell and she just looks. And there's almost not rage, just cold calculating indifference. Oh, that's worse. I see.
Starting point is 00:51:41 Well, we can't let this carry. That is the end of Sentry's turn. Yeah. Zarkera is at the top of the round. In the middle of turns, yeah. Do we roll for a siesta? You may indeed roll for siesta. I think you should, Katie.
Starting point is 00:51:55 You were very excited about it. Roll D6. Oh no. Four, five, six, it recharges. Can someone move this mirror to the meteor crash site? No, it's a two. What if the meteor just gets stuck in the mirror? It's a two, she does not. It makes a two. You get a shadow meteor. Thank you for reminding me about the meteor, by the meteor. No, it's a two. What if the meteor just gets stuck in the mirror? It's a two, she does not. It makes a two.
Starting point is 00:52:06 You get a shadow meteor. Thank you for reminding me about the meteor, by the way. So is it at the start of her next turn? Can it hit the mirror, please? So that's definitely a low, definitely Aayla. Aayla, yeah. Dexterity saving throw? Yeah, it was. I think you get a plus three from me as well.
Starting point is 00:52:36 I'm also going to knock you prone, Aayla. And you know what? It's not going to be a prompt frame. 27. But for thematic. Okay, 27. You do take only half damage, which would be 15 bludgeoning, which you then half again because you're raging. So for thematic. Okay, 27. You do take only half damage, which would be 15 bludgeoning, which you then half again because you're raging.
Starting point is 00:52:46 So you take seven. Can I just stay standing and just be like... Well, you stay standing. This, and it's... You actually realize it's kind of a... Probably pieces of a ship,
Starting point is 00:52:59 not an asteroid. I don't have pieces of a ship on the terrain. But it's probably like pieces of an astral ship. It lands on you. You kind of just resist it, rebuff it with just strength and muscle and toughness. But it does completely engulf you. You are buried under this stuff. It would be a strength check to break free, which you are going to pretty much do immediately,
Starting point is 00:53:20 so I'm not worried about it. But yeah, for anybody else, if you are in the air and it lands on you, and this is something you would have known until it lands, it is enough force that you are buried under it and you have to crawl and break out, basically. Oh, boy. That is at the start of Zarkir's turn. It's nice under here. I'm going to roll to see if she recharges Meteor Blast.
Starting point is 00:53:40 Oh. She does not. So instead, she's going to start off using her other bonus action, Encroaching Doom. Zarkira imposes Hadar's Will on the battlefield. All creatures present take 1d6 necrotic damage per Doom token they have, and then gain an additional Doom token. If you don't have any, do you?
Starting point is 00:53:58 If you don't have any, you don't take any damage, but you're going to gain one at the end of the attack. I also forgot, when I healed myself, I had two Doom tokens, so I've removed 2d6 from that healing as well. Oh, thank you. That's good. So you have two. You have two, yeah. Eight points in acrylic damage to Quill.
Starting point is 00:54:12 Nobody else has any, right? I'm in a dummy plane. You're in a dummy plane, so you're unaffected. Yeah, but it's just... Everyone's getting one. You've gained one just now from this attack. Does Shadow Nova take damage? Um, no.
Starting point is 00:54:24 No, they don't. It's a Hadar effect. But everybody has a doom now. That's our bonus action. I'm in a demi-flame. Yeah. I'll take that doom token back then. Reserve that one for me.
Starting point is 00:54:38 Honestly, Quill, she's going to stab you many times. Hang on, let me do my famous catchphrase. I'm going to stab you a lot. I'm going to punch you many times. Hang on, let me do my famous catchphrase. I'm going to stab you a lot. I'm going to punch you a lot. The callback! Oh my God. The callback no one expected. Was that a natural 20?
Starting point is 00:54:51 It's a natural one. Oh! Automatic miss. Stabs our own foot. Is that an automatic miss? On attack rolls, natural one, natural 20. Hell, okay. The next one, however, is going to be a 24.
Starting point is 00:55:01 Yeah, that's going to get through. The third one is going to be a... More than nine points okay how's that first one looking that first one do you want me to roll do you want to average it doesn't matter either way it doesn't matter either way because i'm just thinking let's save the average then so that'll be 34 piercing damage and then another 21 necrotic damage. So you gain another doom token. You would take another 3d6. Okay. 15 more necrotic damage.
Starting point is 00:55:31 So I'm just gonna go down from nine to zero on the second attack. She then attacks you again. Yep, she does. Well, he falls out of the sky before she attacks. He does. Well, she can attack as his form, I'd say. Skewered. I'll put it this way, even if he falls to the ground,
Starting point is 00:55:47 she can fly down, she's still got all of her movement left. So when he hits the ground, is that gonna be a fail as well? Uh... He's 20 feet up. It's 2d6 points of damage, still technically take damage. He's a bird. I'm gonna allow him to fall... Baby bird. Softly.
Starting point is 00:56:07 Because the wings, you would kind of semi-glide down. So I'm going to say you don't take any damage for falling. Yeah. But Zarkira is going to deal two fail dice because it's an automatic crit because she's within range of you.
Starting point is 00:56:18 Yep. And you are down. But yeah, she is not holding back. Oh my god, it's his turn now. It is. Oh my god, it is. It is my turn. It's all down to a single roll.
Starting point is 00:56:34 Well, give me a second. I might not be done. Okay. No, I'm done. Nothing we can do. Siaska didn't recharge. And I would say if you're incapacitated, you can't call on their help. Actually, no, you can't call on Calus itself. I'd say you can call on Siaska. Oh, I need to do another thing at the start of the round as well.
Starting point is 00:56:55 Go on then. It's not going to help. You may as well do it then. No, no, it's fine. I won this time. Oh, this is... Oh no. He's trying to delay. Oh, this is... Oh.
Starting point is 00:57:02 Oh no! I was trying to delay. My next word was to say... I'm just trying to think what dice. Primed one? Primed one has not done me so well recently, but it has done me well in every other situation, and on every death save.
Starting point is 00:57:19 Oh. You've died already, Quill. Yeah. That's like no return. Yeah, this is no return. So literally 10+. With everything that you've done, and Zarkira being the way she is, absolutely she would make that attack while you were down.
Starting point is 00:57:34 She's taken everything else from me, so... What's left? Based on this roll, I'll be drama of how she delivers. How do I... Go on. My ring of spell storing. Yes. Can I use it as a reaction? No. Unless the spell is used as a reaction.
Starting point is 00:57:54 It's the normal spells. You can't... Spells specify if they can be a reaction or an action. Something like that. You'd get a bonus from sentry? No, portents... Plus three? I mean, it's a creature I can see, but I'm unconscious, right?
Starting point is 00:58:09 I'm down, so I can't even see it on myself. You cannot use portent on a death save for yourself, no. You could use it on somebody else if you were up. Yeah. I mean, all right. What's your bonus that you had? It's a death save, though. There's no bonus.
Starting point is 00:58:24 No bonus. So you do, as I understand it, Sentry's Aura, because this is a saving throw, you do get Sentry's plus three. So you need a seven plus. I need seven, yeah, seven and above. Okay. I can't look. Would you, I was going to say,
Starting point is 00:58:44 would you like me to roll it or do you wanna? I think you doing it in secret where no one else can see. I think you should do it. Okay. Make sure that tray's flat. I'm fucking shaking. Natural one.
Starting point is 00:58:58 Are you serious? Genuinely a natural one. You serious? Yeah. Genuinely a natural one Are you serious? Yeah Oh my god The prime dice
Starting point is 00:59:09 As Quill's body plummets to the ground Zarkira kind of pursues it Like a bird of prey herself And as his body Gentle as it is as it floats And sort of semi-glides Landing on the stone next to Siaska, a few seconds later Siaska lands and with one single plunge,
Starting point is 00:59:30 No! pierces through his body. I'm actually going to move for death. Oh, what a bitch! Oh my god. You see Quill's body. Just flinch once. And then go still.
Starting point is 00:59:57 You hear Siaska. No! No! She's trying to pull herself up, trying to stand. Still shaking from the poison. Valor, weak as she is. Banging on the prison. Good luck. Well.
Starting point is 01:00:21 I forgot as well, by the way, at the end of the round, Nova, this would break. Because it was the end of the round Nova this would break because it was the end of a round and the spells only last so long so Nova would reappear back here what way to reappear? would that happen just as Quill goes
Starting point is 01:00:37 or would I be there before? it would have happened just as it would have happened just before if you have a way of doing it because I had shadow martyr you don't have Tiangong out though they were out
Starting point is 01:00:49 I summoned them in the demi plane they don't come with you they would not come with you you are pulled through but because you were initially affected
Starting point is 01:00:59 but the shadow would not come the echo sorry would not come they'd be left in the demi plane is there nothing the shadow would not come, the echo, sorry, would not come. They'd be left in the demiplane. Is there nothing?
Starting point is 01:01:10 Hey, but I'm gonna say this, all hope is not lost. Yeah, no, I think I did everything I could have done there. There's nothing I could have done. All hope is not lost. Give you this, I could have done there. Yeah. There's nothing I could have done. Well, hope is not lost. I'll give you this. I'll tell you that. I trust Mark. Thank you.
Starting point is 01:01:29 Oh, no, I do as well. Also, I mean, it's just what Zoggera would do. It's fair. It's 100%. It's just, it fucking is the worst thing. Absolutely. And Quill of everybody has probably given so much to save the looks. But, like I said, hope is not lost. Ayla, it's your turn.
Starting point is 01:01:51 I don't know if I even saw that because I was under rubble. We can say that it's up to you. I'll leave it to your choice whether this is... Ayla, because you are going to break free of this thing automatically if you want to break free just to see that happen. If you want to break free and then see what is happening, I'll leave that up to you and your character. And Tom, don't worry.
Starting point is 01:02:12 Hey, I'm happy I gave her a ton of jip. You, of everybody, you have been like the one who has confounded her. I jipped up a storm. You and Lucius have confounded this woman at every turn. I don't feel like my line of sight, looking at where the rubble is, I do not think that Ayla would have seen that,
Starting point is 01:02:33 because that happened before my turn, before I could break out. Hey, if that's what you feel. So, me breaking out. Yeah. I'm just gonna say you do that for free. Strength is 25. What I would like to do is get up and seeing Sentry trying to push through.
Starting point is 01:02:50 That's what you were going to do before. Because that's what I was going to do before I was hit with a meteor. Yep, yep, yep, yep. I will basically prepare myself and say, Sentry, we're going to get through. I'm going to help you, okay? And then I'll probably turn around and see Quill and be like, Lucius, someone get Quill, I'll help Sentry.
Starting point is 01:03:12 And I will ready my action to prepare to push through on Sentry's turn whenever she does. Okay, sounds good. Guys, you know I'm not doing this intentionally, but she is going to use a legendary action at the end of Quill's turn. She is going to... Seeing Sentry and Aayla trying to do something to Valor's prison,
Starting point is 01:03:36 she can see that you're using this spear, this lance, to try and break it. She is going to spend a legendary action to cast… I've got to be… she's intelligent, I have to use her intelligence. She's going to cast Synaptic Static, which nobody would know, which I believe is an intelligent saving throw for both of you. It's literally impossible for me to save. Probably. You're on minus. You do have a plus three. 21.
Starting point is 01:04:08 21. Unfortunately, you're both fair. You're going to take psychic damage. Thanks. Pick up. Stricter cups. Stricter cups. EK, kiddo.
Starting point is 01:04:23 Yeah. Are you repressing it? No, I mean, to be honest. I okay, kiddo? Yeah. Yeah, everything's fine. Are you repressing it? No, I mean, like, to be honest. I have faith. I have faith. If I was going to die in a fight, I'd want it to be in a Zarkira fight. Like, it's expected, if anything. For Sentry and Aayla, that is going to be...
Starting point is 01:04:39 Shaking a lot, actually. Shaking a lot. 26 points of psychic damage. You do have, you are befuddled. Attack rolls you reduce by d6. And then you can save at the end of your turn to break out of it, or it can be dispelled and stuff like that as well. I can't save over this. This is going to be fun. I'm literally just at a deficit until that ends. Just have d6 though, it's not too much. Okay. Okay. That is at the end of Aayla's turn.
Starting point is 01:05:08 Lucius. Lucius is going to scramble towards Quill. Kind of losing his focus and logic a little bit. Uh-huh. focus and logic a little bit. And I don't know how hardcore to roleplay this. Hardcore.
Starting point is 01:05:34 I'm going to use my masculinity. That's what I would do. He's just saying no over and over again. I mean, like, you wouldn't know. You would think that maybe he's just gone down, maybe he's just injured. Well, he's literally just saying no over and over again. I mean, like, you wouldn't know. You would think that maybe he's just gone down,
Starting point is 01:05:47 maybe he's just injured. Well, he's literally just saying, it's okay, it's all right, we've got this. And roll the health, it does affect all of the other allies. What is the Massacure Wounds? It is a standard one if it's 3d8 plus Will's wisdom. 3d8 plus 6. How good was my healing when I put it in that ring? Pretty fucking alright.
Starting point is 01:06:10 15. Better than the healing I did 6. So 21. Everybody gets 21 hit points. Oh nice! Does anything happen? Son of a bitch. Watch as the healing magic washes over you, Nova, Aayla, Sentry, even Siaska.
Starting point is 01:06:30 Seeing wounds near Siaska kind of gaining some strength back, but... Lucius is fucking pissed. And his eyes just dart to Zarkira. And I'm going to use two sorcery points to quicken a spell. and his eyes just dart to Zakhira. And I'm gonna use two sorcery points to quicken a spell. You didn't technically cast a spell with a ring, so I'll- I did not. Yep, go for it.
Starting point is 01:06:53 I'm gonna use my highest level, which is a level seven, to Chromatic Orb. That's as best as I can do, I think. Don't forget your mana potion that you got. He knows. And I'm gonna say this, given what has just happened, That's as best as I can do I think. Don't forget your mana potion that you got. He knows. And I'm gonna say this, given what has just happened, I think Lucius would have advantage. Alright.
Starting point is 01:07:12 Yeah. There's a 19 anyway. Okay. Roll again in case you've got 20. Let's hope for that 20. That's a 10. So 20... It's still a hit.
Starting point is 01:07:22 30-something. That's a hit. 98. I'm gonna to roll it here. Okay. Whatever it is, plus one. 36. 98. 36.
Starting point is 01:07:35 And am I close enough for Dicromancy? Is she on the floor? She's you. Absolutely. I'm in. She's on the floor. Prismatic Mastery. And you really fudged this one for me, but thank you, appreciate it. Level 20 plus my charisma, so that's 25 more points.
Starting point is 01:07:53 Ow! Oof! Of dichromacy. Was that just fudge rules there? It's not fudge, it's just sorcerer level, so it's 20. But it's regardless of the spell level you cast. My intention, because chromatic dichromancy is normally the level of the spell you cast plus a bonus,
Starting point is 01:08:11 I cocked it up and did it. So at level one, it would do 25 points. Oh, as well. That's where it's broken. But I did it at level seven, so this feels justified. I'm fine with it. You watch and it's your elemental mastery, her resistance doesn't affect it. Unless you are-
Starting point is 01:08:29 I would like to Chromatic Control it to Radiant. As Prismatic Master, I can choose any. I choose Radiant. You watch as that red power is almost being burnt away from her as the orb kind of strikes and like the blinding light and you can see the radiant holy energy burns away at her skin there is no resistance anyway um yeah as it strikes but she's still standing she looks down you'll join him very soon and I'm going to use her legendary action she's going to move and take a melee strike again
Starting point is 01:09:03 She's gonna move and take a melee strike again. I did use Massacure Wounds. Yeah? It's more that, again, following all the things you've done. I mean, I think it's still gonna hit your AC. 22. Which AC? 15? 17. 17? Wait, how long have I had the last? I made one attack, so she can use Embrace.
Starting point is 01:09:26 I am going to roll this. She's within five, has she just moved herself within five foot of me? Yes. Yes. You may make a Mage Slayer attack if you wish. No, sorry, she's not. Make it casting a spell. Ugh, brain. So if you have another thing, what are you thinking, Kim? It's a reaction. I'm going to keep the reaction for now. Okay.
Starting point is 01:09:47 Luckily, that's not great damage. 16. 16. Sorry, 24 piercing damage. Lucius. And then... That's not great either. 11 necrotic, so 27 total. Do I get doom or anything?
Starting point is 01:10:07 You do get doom, yes. Take one of mine. Oh, thank you, dead quill. That's all right. Living Lucius. There is no raid action this round, no for Vijay. I would like to call for Calus. Seems a very fitting time.
Starting point is 01:10:24 Oh, fuck. What do you say? Save your daughter, break the prison. I don't know. Just because the two are like, I saw them get hit
Starting point is 01:10:41 by the befuddle. All right, okay. So you call him down. So rather than moving next to you, you will appear next to Sentry. Yeah. He... You can see that this undead king, Aratrades,
Starting point is 01:10:57 is still up, but barely. Kallus is also heavily injured. His armour is now broken. He still has his kind of black under, like kind of synth suit underneath, but that's torn and shredded. His hay is like blood pouring down one side of his face. It looks like maybe one of his arms is broken and he's now just wielding the sword in one hand.
Starting point is 01:11:19 But when you call, he immediately leaps away from the battle, taking another strike in the back as he does, but he charges using the Magitek kind of like engines to kind of like, you know, boost him over quickly. When he goes to land, he kind of hears your calling out, like, help, save Valor, kind of pointing towards the prison and Sentry and Aayla, you know, Sentry with this lance ready.
Starting point is 01:11:47 Kalos does look down. He sees Gryll's body. And then lands next to sentry. She can save him. And help us, please. He grabs one part of the Hearth of Starbreak. After Nova ate his sentries go. Your sentry's gonna try again.
Starting point is 01:12:16 I'll assist as much as I can. I still have a turn, right? Oh, sorry. Yes, sorry, Nova. Absolutely. Sorry, sorry, sorry. Yeah, absolutely. You got caught up in the drama. Absolutely, you do. Yeah, we'll come to that in a minute. Yeah, sorry. Yes, sorry, Nova. Absolutely. Sorry, sorry, sorry. Yeah, absolutely. Got caught up in the drama. Absolutely you do. Yeah, we'll come to that in a minute. Yeah, absolutely. Please take your turn. Sorry.
Starting point is 01:12:28 I would like to move around Sarkira so I'm within Sentry and Calus's aura. There's 30 feet for me to do it. Yeah. I've been looking at the map. There's 30 feet for me to do it, so. Yeah, within 30 feet. I'm gonna Bonus Action Summon Tiangong.
Starting point is 01:12:43 Okay. Yeah, just Tiangong. Okay. Yeah, just Tiangong. Would you like them somewhere specific within 15 feet? Next to Zahn? I guess just behind her. Like 15 feet? Yeah. Just ready.
Starting point is 01:13:02 Probably not going to get anywhere, but we'll see. Hey, make those attacks. Her AC is lower in this form. 13 plus 13 is 26 to hit. Hits. Ooh, damn. 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20. What's your bonus? Hold on a minute. No, it's 13 because I have plus 6.
Starting point is 01:13:28 Hexblade curse. So 13, 14, 15, 17, 18, 18, 19, 20. 27? Mm-hmm. Okay, 27 on that hit. Nice. Big hit. That's a good hit.
Starting point is 01:13:38 Almost max, yep. Ooh. 21 to hit. 21 will just barely hit. That is her AC in this form. 21 to hit. 21 will just barely hit. That is her AC in this form. 17 to hit. I'm going to...
Starting point is 01:13:59 No, we'll go to the third one. Oh, no. I rolled a 19, but I rolled a four. That would've been a crit. 17 to hit, doesn't hit. Pain, pushing on, like desperately swinging, even though every fiber in your body is just aching, just agonizing at you, but you push on,
Starting point is 01:14:22 striking wherever you can, doing what you can. I'm just wondering whether to unleash now or wait until Troy and break the pain, because otherwise Tiangong has to roll with disadvantage. You're cool. I forgot, by the way, I mean, Callus is summoned, you would have had advantage canceling the disadvantage roll. Oh yes, it's a straight roll. So that 19 would have hit. Are you going to let it?
Starting point is 01:14:44 Yeah. Oh, well that's a straight roll. So that 19 would have hit. Are you going to let it? Yeah. Oh! Absolutely. Well that's just a crit. Yeah, it would be a crit. So because you summon Calus at the start of your turn, until the start of your next turn, anybody within that aura has advantage on attack rolls and would cancel the disadvantage from Powered Bane.
Starting point is 01:15:00 So if you unleash Incarnate now, you're going to have a straight roll. Well let's do the crit first. So the crit would be... 29 plus 2d8. There you go. 14. Unleash Incarnate now. Well, let's do the crit first. So the crit would be... 29 plus 2d8. There you go. 14. Oh, 14, so...
Starting point is 01:15:10 Two sevens. 42. 29, yeah. Nice. That's a big roll. So with that last strike, even before the Incarnation, you see that even though you're fighting through the pain, there is something... The way Cal though you're fighting through the pain, there is something.
Starting point is 01:15:32 The way Calus came, seeing him in pain, seeing Quill down, seeing Siaska trying to push on, forces you to fight through that pain and gives you that strength and you plunge the blade in, causing a deep gash of a wound against Arkyra and she is fuminguming still but this body is tough and strong and she is still standing. Only Shinkarnation. All right, so just normal attack, no disadvantage. Ugh, it's um, no, 13 plus 3, oh 20? 21. 20, just misses 21 unfortunately. But you know Tiangong trying to strike from the back but now Zahkira more aware. Now Mwari having been struck so many times,
Starting point is 01:16:07 taking you a bit more seriously, realising that the pain isn't slowing you down, is able to defend against it. Is there anything else? No. Constitution saving throw to get out of pain. You have an advantage from Calus and a plus three from Sentry. Okay.
Starting point is 01:16:27 13 plus six. 19. Is that with the plus 3 as well? Plus 3. She needs to get a 24. Oh, wait, see. Plus 3. Century, yeah. 4, something to help dispel the magic.
Starting point is 01:16:41 Do something. A few ton of damage, then. Yeah, that was good. That was a good turn. Good turn. In that case. And you're Calus there. Yeah.
Starting point is 01:16:51 Sentry. Yeah, I think Sentry will raise up Starbreaker. Aayla's hand will be on the half of one side, Starbane on the other. The three of you together. Sentry in the middle, slowly plunge it through the barrier, shouting, Quill!
Starting point is 01:17:04 Trying to get it through. Considering Calus has a strength bonus of plus 10, considering Aayla is assisting with a strength bonus of plus 7, and with your own plus 4, there's no roll. Not just the physical strength. Aayla, your rage. The lance almost seems to draw from it, and green lightning now joins that spiraling energy, and the gold from the matrix swirls in, creating that golden
Starting point is 01:17:34 green coloration that is so iconic to Sentinel Prime as you have become this leader. You see from Kallus, his gloved hand, Magitek, Valkyrian purple, now also flows in and in between the spirals, runes, Magitek enchantments begin to glow as he also channels this primal rage and the three of you together and you watch as this ancient magic, this spell that is beyond your knowledge, the tip of the spear watches the tiniest fracture. And it spreads and the whole thing shatters. And Valor is released. Oh my god.
Starting point is 01:18:21 Holy shit. When Valor is released, you trigger a raid action. Oh, shit. Okay. Her raid action or... Valor's raid action. Oh! Oh, shit!
Starting point is 01:18:38 Fuck. Time warp. Oh, boy! Oh, boy! For everybody but Quill, Quill is going to be a special case. All of you, let me just go through my notes again, you automatically, it's the benefit of the heal spell, so you all gain 70 hit points. Oh shit. Wow.
Starting point is 01:18:59 And you move up to three tokens of your choice of Doom or Bleed. And this will affect you for this last bit. I'll do it. Okay. Those of you who can cast spells, have items with charges, or cast abilities that have specific uses, gain a total of ten points to distribute as you wish. Oh, shit!
Starting point is 01:19:21 So remember, if, for example, you wanted a seventh level and a third level spell, that would be your full ten point allotment. Oh, shit! So remember, if, for example, you wanted a 7th level and a 3rd level spell, that would be your full 10-point allotment. Oh, shit. What for spell slots? So it's 10 points. You've got 10 levels of spells. You can restore, yeah, levels of spells, item charges, or uses of class abilities. So the Gateway Shield? If it is an item charge...
Starting point is 01:19:44 Yeah, three charges on it. And that would cost you three of your points. And then two spell slots and... If they are third level that would be six more, leaving you with one point less. And so I could put that into like unleash, incarnation or action surge? Absolutely. I'll explain a little bit. I want to get the mechanics down. So is an item charge, one out of ten.
Starting point is 01:20:08 Okay, cool. We've got sorcery points, what do they count as? They count as one point each. I would say. They are a class ability, you have a certain number of them when you begin the day. I got hammer charges. If you can have your attention away from the maths for just a moment. Yeah. Oh, my God. As you all watch Valor... kind of falls to the ground, weakened,
Starting point is 01:20:36 but now free, you watch Lucius with your true sight. You see this. That ember flares. Brighter than before. Her hair transforms just like her mother's into this nebula that flows out behind her. Her eyes flare to life with purple magic like Kallus's magitek.
Starting point is 01:21:02 And she just looks up. No. No. You watch as all of you are filled with forgotten strength, strength that you had weeks, years, days, seconds ago, floods back to you as Valor channels time itself to replenish those power into you i mean if this had been used one turn later it would not work valor looks down at quill and seems to grab something that isn't there and twists. And you can see that this action alone drains much of that strength that she gained in that burst of power.
Starting point is 01:21:54 Bringing her to her knees, but she twists and twists as if physically turning back the hands of time. of time. Quill's body lifts up into the air and a breath comes in as it is seconds before Zarkira delivered that final blow. Quill, you are on one. Yeah! Oh my god! Oh, that is so great. I had the faith. I had the faith. I thought it was going to be a siesta, but it was valid. She's always had the time magic, though. She literally rewound time for Lucius. He was a dick.
Starting point is 01:22:30 And more importantly, in doing so, helped her master time magic. Throughout all of your journey, you have always encouraged her power. You've given her opportunities to test herself. You have supported her. This is the culmination of those choices.
Starting point is 01:22:55 And with that, we are going to go to a break. Oh, shit. I mean, it's even in your notes as well. Like, it's not like a... We need to bring back Will sort of thing. Time warp. Valor. Once per battle.
Starting point is 01:23:11 If Valor is freed from her prison, on the turn that she is freed, she uses the following power. And I even have it written in here. If a player character died in the previous turn, they are brought back to life at one hit point. Oh, my God. Oh, my God.
Starting point is 01:23:32 So, friends, thank you for watching part one. We will see you in part two. Bye. I'm back, bitches. Thank you.

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