High Rollers DnD - High Rollers: Aerois #69 | Portal Through Space and Time (Part 1)
Episode Date: April 27, 2020The team are face to face with a tear in reality... and a voice is calling them in! Support the High Rollers and get early access to podcast episodes (and more) on our Patreon:Â www.patreon.com/HighR...ollers Thanks to our sponsors D&D Beyond & World Anvil! Build a world, manage your campaign and create a massive campaign with ease on World Anvil! http://bit.ly/worldanvilhighrollers D&D Beyond is the official digital toolset for Dungeons & Dragons 5th Edition. Create your FREE account now and start digitising your campaigns here: www.dndbeyond.com/ Music courtesy of Epidemic Sound Learn more about your ad choices. Visit podcastchoices.com/adchoices
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hello everyone welcome back to high rollers a dungeons and dragons podcast in the world of
eroes run by dungeon master mark shollock humes with me, Tom, playing Kelek Adkalad, Cleric Wizard. I am Chris Trott. I'm playing Lucius Viren,
Elowin Elanastio, and I am a High Elf Sorcerer. Hi, I'm Rhiannon. I'm playing Sentry. I am a
Guardian Paladin. Hi, I'm Katie. I'm playing Ayla, a Wild Elf Barbarian. And I'm Kim. I'm
playing Nova, who is an Air Ganassi, and she is a Hexblade Warlock. Thanks to our regular sponsor,
D&D Beyond, the official Dungeons & Dragons toolset. Create your free account and speed who is an air ganassi and she is a hexblade warlock thanks to our regular sponsor dnd beyond
the official dungeons and dragons tool set create your free account and speed up your campaigns today Welcome back to Erois.
Last time, our party continued their assault
against a pack of gnolls being led by Baraz the Awoken,
a creature infused with the power of Hadar, the Crimson Star.
Whilst Aayla and Sentry fought a desperate battle outside with the bulk of the Gnoll Warriors,
Lucius, Nova and Quill snuck in to the winery and launched a magical ambush on Baraz and his mage companion.
Whilst Baraz and the mage were taken down swiftly, though not before inflicting some terrible damage on the spellcasters,
once Baraz was defeated, his form began to mutate and convulse with eldritch power,
and he transformed into a writhing brute of tentacles and darkness.
Finally, once they managed to come together, the party overcame Baraz and won the battle,
rescuing one of the nuns who had gone missing from the Vintare Solarense.
won the battle, rescuing one of the nuns who had gone missing from the Vintare Solarense.
She revealed that the other missing girl had been taken to a cave by a pair of gnoll mages.
Pushed to their limits, our heroes paused to rest and recover some of their strength,
before setting off to rescue the girls several hours later. On arriving at the gnoll's cave, they discovered an ancient shrine with blood murals and a black stone altar,
and only the remains of the nun and the two gnoll mages,
along with a thin crack in reality from within a voice called out to them.
Hello. What is this?
And that is where we begin this week. So as i described it before this shrine is quite small
um it's partially collapsed and hidden within a series of caves um that have clearly fallen
away to reveal the the entranceway the walls are covered in in blood paintings that depict creatures with distended jaws,
all turned and worshipping a small red dot on a great black background.
There are broken stones and what appear to be the remnants of clothes
and at best some dust of three creatures that had been here previously.
at best some dust of three creatures that had been here previously, and a single red crack in reality itself,
a kind of pulsating seam of magic that has opened up,
and you can see this kind of undulating red light from within.
And we just heard that voice come from it. You do hear that voice come from it and you all hear
it is it there's an element to where the voice is both telepathic but also you can almost feel
the presence in the room like it has a physicality to it um the inch the crack itself is maybe only
a couple of inches or like 3-4 inches wide
and it's not particularly tall
maybe sort of a foot tall
but it is very
clear and distinct and glowing in the
middle of this, on top of this altar
We just wanted
to have a nice little rest
before we went on our way
and then we get this, Mark.
What the heck?
It's almost like destiny has something in store
for you all, isn't it?
It's almost like no. No time off.
Ever.
I want a refund.
Can I have a phone management, please?
Doll up, daddy.
You guys can keep making jokes to stall
from dealing with the current situation
Yeah, that's what I would do
Yeah, we just don't know
Lucius puts his head through the tear
Lucius puts his, okay, you put your head
through the tear
I'm assuming that was a joke
Yes, it was
So who's up?
That's the joke hand.
Looking at the tear,
you said it's like a tear in spell and magical power and things like that.
Is there any way I can look at it and understand either what's creating it
or how to close it?
Yeah, you absolutely can do that.
Now, do you want to cast a spell as that or do you just want to make an Arcana check?
Do you want to try and cast Identify or detect magic as well?
Or is this just a straight Arcana check?
Like using your magical knowledge of what you understand of magic.
I was just going to do an Arcana check for now
because it identifies like 10 minutes.
And in 10 minutes, he's going to be in the room.
Well, you could cast it as an action. You could spend a spell slot I was just going to do an Arcana check for now because it identifies like 10 minutes. And in 10 minutes he's going to be in the room.
You could cast it as an action.
You could spend a spell slot and it just spends a slot to cast it instantaneously.
You can ritual cast it and it takes 10 minutes.
Oh, I can, can't I?
Oh, in that case, yeah, let's
cast Identify.
Sure, make an Arcana check as well
but make it with advantage.
Okay, that's 15 and 23.
23, right.
Quillek, you are both a servant of the god of magic.
You have begun training in the arcane arts as a wizard.
You have a good understanding of what this thing is and both how
to close it and the effects it may have um this is a rift in the planes this is a rift in magic
um it has elements of both time and gravity and the fabric of the planes themselves.
You believe that this rift is directly connected to a place called the far realm,
the place that Hadar was sealed.
It does not appear to lead into any other sort of astral space or any other plane of existence.
It leads to directly to Hadar's realm, the far realm.
It is possible to close this rift.
This is not on such a galactic.
This is not big enough that it, you know,
you feel that you and your companions can absolutely seal this.
To do so will require expending magical energy to effectively sew it back together
by connecting eight ley line points and drawing them together.
You can seal the rift itself and prevent anything from either, you know, any kind of transference of anything.
You also don't believe that it's possible that a creature can either come out of it or go through this rift at the size it is.
But energy likely can go between them.
And it's likely that you can tell that it's drawn in the life energy of the sacrifices
and that's widened it.
So drawing in life energy will make it wider.
If you get too close to it,
it will start drawing life energy from you.
So if you get within a certain range of this thing,
it will start to suck away your own life energy
to power itself.
Fuck you, sis.
It will suck no um you also i will tell you now um with the 23 this is why i had you roll as well
um you don't have a feeling that whatever voice just spoke to you can actually see you as
individuals um this is probably it can probably sense you but it probably can't see you at this
point um and then finally once you attempt to start sealing the rift you either need to you
either need to succeed or this thing is going to turn very unstable and you don't know what will
happen um uh okay i'm going to communicate all of that.
About the ley lines, can I actually see the eight ley lines?
No, they just need to be eight points in space.
It doesn't matter for positional purposes or anything like. You just know that you're going to need to anchor the tethering.
The kind of sealing magic needs to be anchored to eight points of the material realm.
And that could just be eight points in space in this room it doesn't really matter which eight points they
are um okay they just need to be tethered to another plane of existence it's like um it's
like sewing up a hole in like a pair of trousers or something like that right you need to have
the individual points to draw the planes together and then one to kind of seal everything you know
to kind of bind it all together and stop
the tear from getting any larger um uh yeah uh and as you as you guys are as you are you saying
are you saying this out loud like when you're telling everybody like the information that you
sure like it matters. He could probably read our brains.
Maybe.
Surely we need to close this quill immediately.
Who knows what could happen if we left it like this?
What influences it could have on other people nearby.
I assume that's what...
Wait, can he...
Can he hurt us?
Oh.
Offer? I don't like it when walls talk to me, guys.
Guys, guys, guys, the wall's talking.
Information.
I can provide information.
You have a hunger for knowledge.
Knowledge can
enlighten.
You must learn everything you can
before the inevitable.
Before death.
Nova, you feel a kind of...
There's definitely a connection
kind of trying to form between
you and this rift at this point
if you want
more then you'll probably need
to get closer
I'm going to stay where I am
but I'm going to follow up
with what do you want
assist
service assistance service
and like all things
good service
should be rewarded
clarify what do you want assistance for Clarify
What do you want assistance for?
The only thing
That matters
The inevitable
The inevitable
Look at Mark's smug little face Look at his smug little face
look at his smug little face
even his little voice changer
being all creepy and stuff
yeah scaring
five people at one time
look how cool he is
so you want assistance in bringing about the complete and total destruction of the universe and this planet as part of that.
All things must eventually die.
I am in no rush.
Seems like you're speeding the process up, though.
Or someone is.
There's no response to that.
Don't think he likes me.
I think we need to be careful with these queries.
I do't know.
I do not dislike.
I have
no issue.
All things are equal
in the end.
Even
you?
I am
the end.
Surely if all things are equal at the end,
that must mean everything dies, including you.
There's no response.
Otherwise you'd reign supreme, right?
And that can't be equality.
It's just left.
Those words echo in the shrine, bouncing around the stones,
the rift kind of twists and pulses,
but their words just ring hollow in the space.
What specifically do you want
if we were to assist you?
There's no response.
Nova, remember.
Messenger ring.
Stop talking to the wall.
Stop talking to the wall.
Stop talking to the wall. Messenger to the wall Stop talking to the wall
Messenger Ring
But if we know what he wants
We can do the inverse
Come on
This is our perfect opportunity
To get knowledge guys
Come on
Messenger Ring
You don't have to ask him remember
You can ask me
Meta Messenger Ring
What's with
kim's characters being
succumbed to major villain creature
entities
messenger ring
kim to trot is i'm not
succumbing i'm trying to find out more about
what they want so we can like not
god
messenger messenger ring
if he just if he just told us,
it would...
That would be it, right?
We'd know what to do.
So on that note...
He is not going to tell us what not to do.
He's not going to tell us.
No, clearly, because he's a
metaphorical bugger.
I want what I have stated.
The inevitable.
The end of all things.
The death of everything.
The corruption.
All that.
The fun stuff.
Everything we know and love.
Inevitable.
Inevitable.
Inevitable.
Well, I'd ideally like it to not happen soon.
So let's just close this rift now, shall we?
Honestly, you're more annoying than Starbane.
Quill, uh, you're... I...
Here we go.
Kim, no!
No!
At the mention of the word, if you say Starbane out loud,
there is a kind of reverberation in the room,
a kind of shudder.
We do not speak that name.
And there is a sudden pressure in the room that wasn't really there before
like a weight on your shoulders and legs dragging you down and this is interesting
it has feeling and emotion beyond just i want the inevitable death of blah blah blah oh it hates that hates
the s-word the person that means it could actually be a threat messenger I
assumed that everything is messenger ring unless we say I talked to the war
Oh starving wasn't yeah I knew that that wasn't.
See, this is what I mean.
Finding out more so we know how to deal with it.
I wish you guys wouldn't just think I'm a dumbass all the time.
We don't think you're a dumbass.
I think you're too clever.
And I think that knowledge can also be very destructive.
Yeah, we just need to be really careful when walls and rifts in space and time open up and talk to us.
Because, you know, that's weird!
How is Sentry feeling about all this?
I'm more weird than a space elf.
Yeah, she's fuming inside.
She's trying to keep a cool head, but inside she's like,
this is like, we need to sort this out.
We need to leave.
trying to keep a cool head, but inside she's like,
this is like, we need to sort this out.
We need to leave.
I think for Sentry as well, there's this growing kind of sense in the
Prime Matrix.
You can feel the kind of
rage and the
frustrations of
eons of Guardians.
They're spirits who probably died
fighting this thing.
They can tell that you're kind of at least in it
somewhat it's presence and
they're lending you strength but also
you can feel that rage kind of trickling up
in you like these little voices
you can't quite hear but you know are there
and they're all just you know
yeah you can just feel this frustration of
legions of guardians
who died fighting this thing
yep we need to close this and we need to leave now of legions of guardians who died fighting this thing. Hmm. Yep.
We need to close this
and we need to leave. Now.
Right.
Let's get to it, Quill.
Alright.
Would you like to know the details?
Well, so the way we're going to do this
because I don't want Ayla to feel left out as well.
So, this would be...
I'm not going to fully announce all the details but this is going to be fine i don't mind
sitting back while we close a rift in time well i mean you'll still get you'll get to just choose
what you want to do so uh the way this is going to work is everyone's going to roll initiative
just so that we have a clear order um but it's not going to be like a kind of you know combat
encounter initiative necessarily um it's just that we have a a kind of combat encounter initiative necessarily.
It's just that we have a track of who goes when and in what order.
So let me just write these down.
So Nova is 23.
And then Nat 20, no less.
Is 16.
Lucius is 16.
Will
is a 7.
Sentry
is a 14.
And Aayla is a 24.
Aayla's still going first, even without a natural 20.
And the way this works...
Yeah.
The way this works, I'll give you the basics.
Quill can kind of...
Quill is explaining this read you can quill is
explaining this to you in an in character way to seal the rift you basically need to expend
magical energy which will come in the form of a spell slot uh and then you need to make a check
and that check is just a d20 plus your spell casting modifier so not like an arcana check not like a thingy so for lucius
it would be d20 plus his charisma mod for nova it would be d20 plus charisma mod for quill it would
be depending on whether you want to spend a wizard or a cleric spell slot it would be either
intelligence or wisdom century i think your spells are charisma as well so it'll be charisma mod for
you right cool those are the checks that
go on higher spell slots mean greater chance of success you will get a bonus to the check
you will get a bonus to the check equal to the level of the spell slot you spend so if you spend
a fifth level spell slot you'll get another plus five on top of your ability mod as well right um
to seal it you need to get eight successful checks of these and you're going to go
in turn from initiative down if you don't want to spend a spell slot or if in ala's case you can't
spend a spell slot that's not to say that you can't help you can come if you can think of a
creative way that you are helping your allies you can do do that. You can be like, I'm going to try this.
I'm going to try and do this.
It's kind of like,
it's up to you to use creatively
any skills you can think of, right?
Or any kind of ability
or equipment that you have
or anything like that.
What do failures do?
Do we know?
You will not know until one happens.
You can also spend your turn
saying like, okay, Quill,
like Tom could say like, I'm not going to spend my turn saying like okay quill like tom could say like i'm not
going to spend my turn trying to seal the rift this turn i'm going to cast bless i'm going to
cast guidance on you know nova or whatever right you guys can spend your turns completely normally
or as an action you can try and seal one of the eight points on the rift um does that make sense
does everyone kind of understand how
that goes yeah yes i'm guessing we also this isn't like time sensitive unless we spend like a year
doing this you don't know okay again or if it blows up on the other side you don't know what
kind of effects once you start this you don't know like are you gonna have like a minute to do it
are you gonna have an hour are you gonna have you know 30 seconds you don't know, like, are you going to have, like, a minute to do it? Are you going to have an hour?
Are you going to have, you know, 30 seconds?
You don't know.
You'll find out when you start.
Okay.
And you can delay turns.
Like, Ayla can just say, like, yeah, I don't know what to do yet,
so I'm going to take my turn at the end of the round or something like that.
That's fine.
I don't mind you doing that.
Can I already do that?
Because I can't really, until I know what people are doing,
know how to assist.
Would you like to just basically...
Would you like to just default
to going at the end of each round?
Like, from now on? Or do you want to just do this round?
Okay. Alright, I'll move you down.
I'm happy to do that.
And I'll just sort of try and support
as and when
I can. Yeah, and this thing is
magical in nature.
You don't
know what kind of effects that
any of your equipment or any of your abilities
may have. It's like, whilst you are
used to punching stuff, you don't think you can
punch this, but there might be other ways that you can affect it.
And if anybody else has any ideas,
feel free to say, like, Ayla, why
don't you try doing this? Ayla, why don't you try doing that?
Or Century, try doing this, etc. You guys can
communicate normally, right? Go on,
Trot. Can I speak
to Quill before we kick off?
Yeah, absolutely, yeah. This is just me explaining
how it's gonna work when we do it.
Quill, your eye,
is it worth us
utilizing it to best how to know how to best proceed with the situation?
Or knowing the results?
Something like that.
Knowing what we're up against.
I could find out what happens if we don't succeed.
Is that the best use?
It's very negative.
I mean, it would guide whether or not we proceed, wouldn't it?
Like, if it's catastrophic, then we can evaluate even better.
Yes, and add a lot more pressure to the situation.
Can't wait.
It would, but...
We need to understand the gravitas of the situation.
Alternatively, he's right there
his realm is there like you said
his realm
I don't think we can quash a realm
but I can see him
yeah don't stop looking at him
okay that's how he gets in
close your eyes
I can't quite see him i
think i described it last i think i described last time that you could see like a figure in it i'm
gonna slightly retcon that you can't see you all you can see is like this undulating red light
that's all you can see in there at this point it's a slight retcon it's a slight retcon for me
i mean it's the thing is is it's still connected to hadar right like if you want to try
and use your eye to like learn something about hadar this is definitely a time to do that um
this is the closest you can probably be without one of his minions trying to kill you i mean
so what do you want to do quill this is this is on you you've got to make a decision uh okay i will use the eye to uh i can find out about the near future right so yes i will ask
a specific question okay um what will happen to this rift if we do not succeed to close it
okay so that implies that you would try it and that by that question you are
implying that you are trying to trying to seal it and then you fail trying to seal it yeah as
opposed to just leaving it as it is yes so the events directly following what we were about to
do i suppose so for the first time so your eye you the it swirls to gray you see the mist and
you almost immediately have to cancel this connection you have you have to to dismiss
the power of the eye because you are suddenly assaulted by such a myriad of potential futures that you cannot possibly have one single
answer from this.
Time around this space
is so uncertain and
chaotic, the eye
cannot provide you with an accurate answer.
Shit.
I guess they still use a charge, right, because it gave me
an answer, just too many.
Exactly that, right?
It gave you too many answers for your brain
to be able to comprehend um 14 million answers yeah it's very doctor strange yeah which one do
we win one just one okay um you also i would say the last thing I'll give you on that,
because the eye is technically kind of connected to time magic itself,
there is an element of timer magic.
This is temporal magic is infused into this rift and this realm.
And temporal magic is something that you have never heard of on Erois before,
but somehow you know it exists.
Okay.
So there's...
I guess if I don't know anything about it,
I guess there's no potential to ask
questions about it, right?
I mean, maybe.
Somehow you know what it's
called and you know it exists.
You've never heard it mentioned by wizards or scholars.
You certainly have never heard any spells of it.
But somehow it's like, yeah, you just know that this is a type of magic.
Right. Okay.
Time isn't right.
Time ain't right with this rift.
That's what you got from your vision.
I got everything, but also at the same time nothing.
It could fail in 100,000 different ways.
But it could succeed in 200,000, maybe.
I don't know.
Well, we can't leave it, surely.
You are trying to see something.
I can feel it.
Glimpsing what is beyond you.
Okay, maybe
maybe we don't try and connect
with it anymore. Maybe I don't
ask any more questions.
Maybe we just close
this thing down.
I'm in agreement. If it can feed on
thoughts and I can spring up from
anything.
It could even be this that's feeding its power.
You know?
Just a line with its thoughts.
That sort of thing.
Let's do
what Sentry says. Let's close it.
Immediately.
Okay.
Well,
if that's what you want to do,
Nova,
as everyone springs into action, you will have the first choice.
How big is the cave we're in?
It's about 20 feet by 25 feet.
This shrine, the cave itself is quite, and it's maybe about 20 foot ceiling.
It's not particularly big.
So Wall of Light would light would like blind us
potentially um yeah it's 60 foot and uh wait no yeah 60 foot and then 120 feet of light so let's
not do that one shall we i mean when when i say expend like you don't need to cast a spell you
will spend the spell slot and focus your that energy into an attempt
to seal the rift unless there's something specifically you want to cast a spell to do
it was more i was thinking of using wall of light because it has multiple charges as you like
no so that wouldn't work so you basically spend the spell slot so you use that magic energy that
you would have conjured the spell with to create like a point to anchor
the the rift to i'm just kind of wondering it's a unique way of using spell slots yeah yeah i get
you now i'm just wondering if necrotic energy would work like if i channel it through my dead
hand um because hadar is all about feeding off of life right so i don't know if necrotic energy i will let you you can try whatever you'd like to do
okay i will try and channel i guess yeah nova would try wouldn't she she'd experiment
knowing everything she knows about how her dart feeds off of life um she's going to try and
channel her her magical energy out of her necrotic hand um so it was a, what is it, D20 plus 5, right?
No, because if, well, are you spending a spell slot to do this,
or are you just trying to use the hand's natural power?
Okay, but you're going to try and channel it through your undead hand.
Yeah, yeah.
Okay, so you mark off a spell slot,
and then you will be making your D20 plus your charisma mod
plus the level of the spell.
Okay, plus 5, so plus the level of the spell okay plus five so plus ten then okay damn it's level spell
24 so you concentrate and you feel the power go through the metal gauntlet and down the kind of
withered skeletal arm that you have now developed since ages five
the energy that comes sparking out you create almost like a black crackling star of energy
in the space around the rift the energy does seem to be fed upon the magic itself doesn't seem to
have any additional effects because it's necrotic. You don't get the sense that it has any additional
effects, but you do create this anchor point
and you can sense that it is
somehow bound itself to the
rift fully now.
The
voice, however, as soon
as you begin creating this point,
the rift and the room begins to
shudder.
What are you doing?
Do not do this.
After Nova, Lucius.
I'm going to do a third level spell.
So charisma mod plus three.
So 22 plus three and 25.
Nice.
Yep.
So how are you doing this?
Describe how Lucius is using this magic to do this.
I'm trying to think positively,
trying to remember the life that's around me that's teeming with life.
I'm thinking of the very recent events of everyone enjoying themselves at
the local town and having some time off and the uh recent uh pub we were in just sprawling with
life focusing on that energy and pulling out the most colorful energy from my uh clothing and
attire to fill the kind of vibrance a swirling blue and orange like star probably
would kind of form next to the black crackling one of nova's and you can see that these two points
almost like space is pinching towards them and you can see the top part of the rift kind of being
drawn tight and thin as these two points form around it. The room
doesn't shake.
It's not like an earthquake, but you
feel like pulses of
force
just kind of pressing down and you can
feel like your shoulders becoming heavy.
Your hair kind of sticks to the
top of your head. The ground
almost cracks around you as you can
feel this immense pressure.
You should not
be doing this, little
mortals. You do not
want to make me
angry.
Sentry. What would
Sentry like to try and do?
I'm going to cast
a level 3 spell
and just draw on the power of the matrix, try and channel Um, I'm gonna cast a level 3 spell. Um, and
uh, just like, draw on the
power of the matrix, try and channel
yeah, try and seal it. Drawing on that
feeling of like, hope within the matrix.
Trying to bring that
energy outwards.
Okay, fantastic.
So, d20 plus your charisma
modifier plus 3.
So, d20 plus 6. Fuck plus 3. So d20 plus 6.
Fuck!
So the matrix
is still so new to you.
You try and summon this additional
energy. You kind of pull on this
anger and the frustration of the guardians.
You reach out
and magic is still...
You can cast it, but it's not something
you're practiced and specialized in.
And as you try and pull out and you try and copy
what Nova and Lucius have done and form this anchor,
the anchor breaks away kind of in midair,
and you see the fabric of reality tear slightly more,
and the whole rift begins to crackle and pulse with power.
Can you roll a d6 for me, please, Rihanna?
Uh-oh.
Oh, fuck.
Okay, roll another d6 for me, please.
For podcast listeners, Rhiannon rolled a 2 on her first roll,
a 1 on her second roll, and a 2 on her third roll.
Okay, so I'm just going to mark here two successes, one failure.
And okay, and then you rolled that.
Okay, so to the rest of you, Sentry seems to wink out of existence.
Sentry, Sentry, you arrive six seconds into the future.
For you, it's like no time passes, but to everybody else, century vanishes.
For the next turn, century, you can't
contribute to the skill challenge, as you are
effectively thrown forward
in the time stream.
Oh, God. Whoa, okay.
You are, like, yanked forwards in
time by the errant magic of this
thing, and to you,
it's like no time has passed, but suddenly
things are differently so
you can't act for the next turn um so i'm gonna make a mark that you are you are out of time for
the next one um ala shit oh sorry quill quill quill um if i put or if we gathered, all of the magical items that we have
and put them in the eight spots,
could we focus on them
and sort of gather the magic energy
from all of these things
as like a magic item web that we've just created?
Could we do something like that?
You could spend your turn
basically arranging eight magic items.
I don't think you'd be able to do that in just one turn.
It could help you. It would certainly
give you another source of magic to draw upon.
There would be a risk that if
any complications happen, you might
permanently drain those magic items of power.
But it would certainly give you
more power to draw from, and it would give you an
anchor point to focus on.
Solid god, dude. I can't do it.
I mean, we've got five messenger rings, right?
They're great.
However, we've got five of them.
Well, you've got to make a decision now.
You can shout this idea to the rest of the party
and then you could start gathering up everyone's messenger rings and placing them. Well, you've got to make a decision now. You can shout this idea to the rest of the party,
and then you could start gathering up everyone's messenger rings and placing them.
I'd say to put eight things down would probably take you... You'd have to go and...
People would need to throw you those items.
So it'd probably be like this round, and then next round you could complete it.
But you've also just seen Sentry just vanish.
Yeah, sure.
That's true. I have just seen Sentry vanish.
I'll throw the idea out there and then I'll...
Just shouting that while I go to the point where Sentry was and try and focus on the
point that she was working on.
So I'll do just a regular...
There's a point you guys are probably all sort of like
surrounded at this point
So you're going to move over to where
Sentry was so we can kind of take
Sentry off for now
Yeah, so I've done a third level spell
so I've got a plus seven
Twenty
Is that twenty total?
Twenty three
Okay 20. Is that 20 total? 23.
23. 23.
Okay.
You focus on where Century was,
and whilst her magic has dissipated,
what kind of, like, what magic are you trying to use,
or, like, how does this look for Quill?
So just out of his hand,
it's a combo of, like, lightning
and just yellow, purpley magical energy.
Kind of like when he heals.
So you haven't seen it before.
So you summon this, it kind of forms another kind of like shape in the air
and you can see the rift is pulled thin at that point,
but it doesn't quite have another anchor point yet.
And you can see the rift is kind of pulsating and undulating as it does so.
Ayla. can see the rift is kind of pulsating and undulating um as it does so uh ayla
so i'm not sure how this would work or if it would work but perfect stuff to ask me
could i if i was to throw my hammer and use my ability on my hammer to hit above the rift could i channel the all the
lightning from that if i expend a rage and channel as much lightning into that as possible
um and like recklessly throw the hammer do you think that that magic would
yeah i think channeling lightning energy into the rift itself,
if nothing else, it may basically help
the next person to...
It would almost act like it would feed on your lightning
rather than trying to destabilize their ceiling attempt.
You can definitely try that, for sure.
Okay, I will try that.
So make a...
Just make a strength check.
Don't make an attack or anything like that.
Okay.
Just do a strength test for me.
Should I spend a rage?
Yeah, spend a rage.
Because I want to, like, reckless as much as possible.
So would that give me advantage?
Sure, like, give yourself advantage,
but just make this as a pure strength check so d20
plus your strength okay uh 15 15 so you don't gain a success towards the check but what you do
is you swing the hammer with all your rage you You kind of summon all the lightning in your body
as it arcs through your skin, down your arms,
and you let it fly out as the hammer transforms into a lightning bolt.
The hammer passes through the rift, or kind of above it,
and the lightning arcs in.
But as the lightning stretches between the hammer and the rift itself,
you can see the rift is feeding on that lightning energy,
drawing the magical energy in. The next person, which would technically be Nova, the hammer and the rift itself you can see the rift is feeding on that lightning energy drawing
the magical energy in uh the next person which would technically be nova will have advantage on
their ceiling attempt um as you're basically pulling the rift's disruptive energy away from
her spell from her own magical energy through the power of the hammer um however the problem is is
as you try and force that you try and summon the hammer back to your hand,
the hammer is currently stuck in the ceiling and won't return to your hand.
You still have the lightning from your rage in your body,
but the hammer is almost like it's being pulled up into the ceiling.
It's falling the wrong way, and it won't come back.
Gravity.
Right. Okay.
Okay.
At the very end of the round, you see that from the rift uh a number of tendrils come flying out towards everybody who made uh these are kind of like almost like red
lightning sparks or like chains they come flying out to everybody who successfully managed to seal
one of the rifts so quill lucius and ay and Aayla. Sorry, not Aayla, Nova. So Nova
will do you first. This is against your
ACs. This is an attack against your
AC.
Roll 20 is a bit slow
at the moment. I apologize.
It's struggling with all the people
playing D&D.
So that's going to be a 15 to hit
you, Nova. Does not hit me.
Okay, you managed to throw yourself to the side
as this tendril of line, this tendril comes flying out.
Lucius would be next.
That's going to be a 12 to hit you, Lucius.
Guess what it hits.
Oh!
You take three necrotic damage, Lucius,
and you lose a second-level spell slot.
As this tendril latches onto you,
you feel it drawing the magical energy out from you.
Okay.
Cool.
And then Quill.
That's a 28 to hit.
That's a natural 20 is what it is.
It's a natural 20.
Technically, it can crit, so. Technically, it can crit.
So technically, it can crit.
So that's nine necrotic damage.
And you lose a third level spell slot as it latches on.
And you can feel it drawing the magical energy out of you as this chain is now connected.
Once it hits you and zaps the energy, the tendrils kind of fly back into
the rift and the voice
calls out,
I can feel you.
Elf.
Color magic.
Inherent strong.
Delicious.
Servant of a false god.
One of her children.
Foresight.
Give me more.
At the top of the round is Nova.
At the top of the round is Nova.
What would choosing a cantrip do?
You have advantage on spell slot.
You have advantage.
A cantrip does not have the magical strength to help seal one of these portals.
Okay, we're going to do what I did last time
and go for a fifthth level spell slot?
I think you only have 5th levels as a Warlock.
Yeah, that's all I got! But I've only got 2! That's the payoff.
That is the payoff. You're gonna have to support the others.
Oh!
Wait, hold on, no, I've rolled it wrong. Ignore that.
I was like, is that the same to roll 2?
It's 21. 21 is the highest you got.
So the first roll is a 16 and then the
second roll is a 28 i'll take that right you feel as you're summoning another one of these anchor
points the rift almost hits the the magic that you're summoning um and it feels just like century
it's going to rip it apart but then the lightning kind of arcs down from ala's hammer
and connects with the rifts kind of uh tendrils and pulls the tendrils away from your own magic
giving you just enough time to form another one of these anchor points and you watch as the rift
is pulled thin between yours and quills um and now there are four uh four anchor points in totality that have been bound together.
Lucius, you're next.
Firstly, I'm going to say,
Where is Sentry? Where did she go?
How did we get her back?
And then I'm going to say,
Quill!
Knowing that I just saw that those tendrils almost attacked
and made Nova's
attempt fail. I'm going to prepare
myself, delay my action
to give
Quill advantage on his.
How are you going to give him advantage?
So what I'm going to do is prepare
my arcane ability
to be willing to sacrifice
a level 3 spell slot
to focus all my energy to kind 3 spell slot to focus all my energy
to kind of enhance his
and put all my energy into that.
Okay. You don't need to spend a spell
slot necessarily,
but make a arcana check
for me. So rather than spending a spell slot,
you're going to try and instead focus
your energy and kind of lend it to
Quill's aid.
You don't spend the spell slot, but you don't...
You're struggling to create a flow of magic between you and Quill
that's going to support his.
This isn't how your magic is normally used.
It's not like healing magic.
Binding it to another person in that way is kind of unusual for you,
and you just don't quite have the concentration to do it as you try.
But you don't spend the spell slot.
While I'm doing that, can I also say...
Sure, you can say stuff, yeah.
Maybe sequester is an option.
Just trap it.
Stop looking at chat.
I did look at chat for that.
Unless that was in chat.
I'm sure somebody posted it.
Okay, so yeah, you struggle to concentrate.
You spend like a few seconds trying to concentrate on the sport coil,
but unfortunately it has no effect.
Sentry, at the end of your turn,
this is where you're like,
and then Sentry reappears to everybody,
kind of at the end of her initiative, basically.
As you come back into the correct,
the now caught up timeline to where you are.
You don't know what happened to you yet,
but the others also don't know.
So then Quill would go.
And then she's just like really confused
and like overwhelmed with all this weird,
like, she's like, what's happened?
Like, she just feels all this weird confusion,
this anger, just everything.
You can see like Aayla's hammers now in the ceiling
with lightning coming off of it. That wasn't there a second ago. And you're can see Aayla's hammer's now in the ceiling with lightning coming off of it.
That wasn't there a second ago,
and you're pretty sure Aayla still hadn't moved before you had.
Yeah, there's all sorts of stuff that's happened.
Quill?
So I guess I know that this portal isn't an object as such, right?
It is not an object.
Okay, we can't sequester it away.
It is neither an object nor a creature.
You can use the energy.
Seventh level spell.
You could try.
I guess.
But it's also worth 8,000.
Ta-da!
Taking over Eros.
8,000 gold, potentially.
Are you going to be able to spend that?
I guess you could buy yourself a fancy coffin
maybe that's
sure
what are you doing Quill
I am going to
find another point
and this time cast a 4th level spell
so I've got a plus 8
big boy
just before you roll that Tom
I forgot that Trot used a magical ability
To try and support you and failed
Can you roll a d6 for me Trot
No
Oh
I mean it's not a request
It's a very rhetorical request
Okay can you make a deck saving throw
For me please
Here it comes five oh god okay so as you as you were trying to support quill with your magic you
kind of concentrated for a moment some of that errant magic interfered uh kind of flowed into
the rift itself and almost like um like a telekinetic force flips you and throws you up.
It kind of gravity throws you into the ceiling.
You're going to take some bludgeoning damage.
You take 11 bludgeoning damage
as you kind of slammed into the ceiling
and then fall back down
as you're kind of thrown to the side
as your errant magic kind of interferes.
That's what I get for sacrificing my go to help Quill.
Never again.
It's never again. Right, sorry Tom.
That was my mistake. I forgot that there was
a magical ability that failed.
Yeah, fair enough. So, uh,
plus four on top of this, so, oh,
fifteen.
Fifteen. I need you to roll
a d6 for me, please. Shit, okay.
Fifteen's a fail, guys. BT dubs.
Oh my god. Two.
Same thing.
Can you make an exclamation point for me?
16.
16.
You just, you're kind of seeing what just happened to Lucius
and feeling the same thing.
As you try and conjure the magic to create one of these anchor points,
the same sort of energy comes flying out,
this dark, twisted, almost like a hand or a claw.
You throw yourself backwards as it scoops up,
and all the rocks and stones that you were standing on
get flung up into the ceiling,
and it comes smashing down again,
but you manage to kind of leap your way backwards.
Unfortunately, yeah, you see that the rift now is pulsing.
It's growing wider and then going suddenly thin,
and then it suddenly gets really wide,
and you can see this red pulsing energy,
and then it shrinks back down.
It's growing more erratic and more unstable.
Century, that was...
Sorry, that was it.
Ayla, your turn.
I don't really know what to do to help, to be honest.
Well, you saw before, I will say,
you saw before that these tendrils kind of lashed out to be honest. Well, you saw before, I will say you saw before that these tendrils
kind of lashed out to attack them.
You could always try and help provide
cover, you could try and defend them.
Yeah, I think that's probably
my best bet. Can I
try and protect Lucius?
Yep, so you kind of move up next to Lucius.
I'll try and protect Lucius.
Yeah, so you kind of move
up next to Lucius and you're going to basically give him cover against the next attack as you kind of try and protect Lucius. Yeah, so you kind of move up next to Lucius
and you're going to basically give him cover
against the next attack
as you kind of try and block the tendril
as it comes after him.
And as you do start moving your way up,
you see the same tendrils kind of flying out.
This time, though, I think the only one
who successfully manages to seal a rift was Nova.
16 plus 8 24 Nova that's gonna hit me just a little bit it's gonna hit you does seven necrotic damage do you have any spell slots left
so when it hits you um you feel it draining trying to drain any kind of
magical energy in you because you kind of summon the energy from Tiangong,
instead you just feel this kind of crippling pain through your body.
You're going to be stunned for the next round, unfortunately, my dude.
So you are out for the next round.
Aaron, have you got three?
Dude, no.
You currently have four successes and two failures.
So Nova, yeah, you're kind of hit by this tendril, like,
you kind of let out a cry of pain.
Your back arches as your muscles spasm as Lucius.
It is your turn.
You can see the rift beginning to stretch and grow and pulse.
Getting redder up in here, right?
It is getting very red.
There is a dull red glow cast through the entire room.
Oh, look at that.
So Lucius, knowing that he has some form
of physical protection from Aayla,
will put a lot of energy into this one.
So he's going to sacrifice a level four spell.
But he's also going to dip into his font of magic
and twin it to try and create two points at once.
That's interesting.
How many points, how many points,
sorcery points does it cost to do that?
So if I were to do another level four...
Well, no, how much, like,
so how much would it cost?
If you were casting a fourth level spell slot,
how many sorcery points does it cost to twin it?
Six.
So, okay,
and it's this fourth level spell slot?
Yeah.
Right.
You can add plus ten for this
because that's the spell level
and the six sorcery points you just spent.
Yeah.
I won't be able to do this again.
Fourth level at least.
Yeah, so you get...
This is...
And then your charisma mod on top.
So what's that for, for your charisma mod?
I'll do my charisma throw first
and then we can add plus 10 on top.
And then you add 10.
Sure.
It's a big roll.
15.
It's a natural 1
for god's sakes
that is so unfortunate
it's unreal
we suck
at rolling
Lucius you pour almost all of the
energy you have like all of this
inherent magic that you have in your body
Quill
Tom I can see you look in there
i i mean i can't i can't do anything about it
ah it's it's a rule of call it was a really cool thing that's that's why i'm gonna let you portency
if you want yeah okay sure i mean what do you have like plus 14 i'll use my six on that
you use the six i mean 20 must be a success right
lucius you summon all of this energy but now that the rift has grown more stable the anchor
point is just ripped apart even with the strength of your magic, the anchor point, the unstable rift has gotten more chaotic
and even with the 20,
it just rips the anchor point
apart, unfortunately.
Even 20's
not enough?
It's almost like it got harder when you got halfway through.
Yep.
So, that was
Lucius's turn. Quill,
Century, sorry. I forgot that was Lucius's turn. Quill, you, uh, Century, sorry.
I forgot that Century's actually up here.
Um, so did I start my turn?
Do I start my turn back here?
You get your full turn.
Yeah, you get your turn now, basically.
Yeah.
You're caught up with the rest of them in the time stream.
Awesome.
So I'll move, I'll move forward,
and then I will cast, uh...
Hang on.
Let's have a look. I'll cast Bless on let's have a look
I'll cast bless at level 2
and give everybody
an extra d4 on all their checks
cool so this will count towards the
check as well so yeah everybody gets a d4
on top of any checks they make
while this is in effect
3, 1, 2, 3
yeah that's the right number.
Cool.
Quill.
Okay, I'm going to cast a level mega
plus ultra spell slot.
Plus ultra.
Go for it, old mate.
I'll do a level five.
All right.
So it's five on top of this roll.
16, Mark.
Yep. You sure?
I don't know if we can beat this.
We don't have high enough modifiers.
Even if I do, you're just rolling
really bad. I mean, that was a
7 for Quill.
So, 16, that was a 7 for Quill. So
60. That's 20 again.
Did that include your Bless?
He just rolled the Bless.
That was the 4 to get it to 20.
I got best on the Bless, but...
Best Bless.
Okay.
Is that it?
Can I funnel a bonus action spell slot in there?
No. I defined the rules.
I know, I'm trying to break them though.
It's more, do you want to spend your last portent on it, what i'm asking i mean it's a failure anyway right so yeah i'll turn that into
an 18 plus plus four plus four plus so it's yeah it's high it's high you see that if you don't
you can see two futures ahead of you there is one where you fail and the rift explodes in unstable
magic.
The other is where you succeed.
You follow the path
of the success and you
manage to create a fifth anchor point
and draw the rift to a
closing point.
So do I see
the path there?
If we failed that one.
If you had failed that one check, if you had gotten the fourth failure the rift would have exploded in chaotic magic
okay you only got one chance one more you call that i have no spells nova stunned i you could
help do you want what you want to do?
Is there anything you can think of that you can do to help the team?
Does anyone have
lightning stuff or anything
that I can help channel
my lightning into?
Yes. Sure. Absolutely.
I'll expend
a rage to do it and
try and
give all I've got.
Make a roll D20
plus constitution for me.
DC 10.
Just DC 10.
No.
Just plus constitution.
Oh, you get the D4 from Bless as well.
So D20 plus con
plus D4.
13 So d20 plus con plus d4. 13 plus 4 is constitution without even using the bless.
Kind of standing next to Lucius,
you just grit your teeth,
like clench your fists and just channel
all the rage and anger you can.
And you see Ayla becomes this swirling dynamo of lightning energy
that begins pulsing up magic, almost flowing off her skin itself,
as she just kind of screams and yells
as this mana begins pouring away from her,
all this lightning energy.
And Lucius, you feel that you can draw that energy out,
or Nova, either one of the two of you can draw that energy out
and use it to enhance your spells,
and you'll have advantage on the next uh sealing attempt for you to do uh nova you are uh out of
your stun so it's your turn i am not okay so sorry at the bottom of the round at the bottom of the
round there would be a tendril that goes for quill uh as he successfully sealed a rift.
That's 21 to hit you, Quill.
You can. You are next to Quill.
That becomes a 12 to hit
you, Quill.
Century flies in with a shield,
bats the tendril away
as it flies off to the side.
Perfect. Nova.
Wonderful.
So with Eldritch invocations as a warlock thing,
things like...
Yes?
Gift of the Depths says things like,
once for a long rest, you can cast Water Breathing
without expending a spell slot.
Could that technically become magical?
Yeah, what level would Water Breathing normally be?
Third.
Oh, you can use that.
If you use that ability, you're still summoning magical energy.
It's just not in a spell slot.
But it's a third-level spell, so I'll give you...
I'll treat it as if you're spending a third-level spell slot for sure,
if you expend that ability.
Okay.
And I get advantage with Aayla?
If you are channeling Aayla's magic, her storm magic,
it kind of makes sense that you summon up water
and elemental water and energy to kind of fuel this spell.
So you have advantage and it's a third level slot plus your charisma bonus.
I guess I'll do that then and I'll summon, yeah, I'll combine with Aayla's lightning to fuel hopefully the perfect storm.
I rolled an 11 and a 24.
Plus a d4 for bless.
Oh, plus a d4 for Bless.
Does that count for one or both?
It counts for the...
You just roll the d4
and then it adds to the success, basically.
Plus three.
So 24, 26, 27.
With Aayla's lightning,
you kind of draw it away
and you can see storm clouds gathering around.
You kind of draw it out
and using that internal magic of Tiangongongs that allows you to kind of seal yourself in a protective layer of
magic um and breathe underwater you channel that and form another one of these anchor points six
of them now surrounding the rift drawing it closed there is still this thin red line down the middle that you can just feel the power echoing from.
Um... No, no, no, no.
This is but
one lift of many.
Do not think you will accomplish
anything. I will remember
you. I will come
for you.
Uh, Lucius?
Uh, so has Aayla's
enhancement been expended? That's been expended, yes. That advantage is now gone. Right. So has Aayla's enhancement been expended? That's been expended,
yes. That advantage is now gone.
Right. So
I will cast
all my energy
into a 5th level
spell.
That sounds wise.
Orb of acid.
I mean, the spell doesn't matter, it's just the
slot, the magical energy
required to cast the spell.
So I'll be using that.
And I will meet the anger of Aayla, because
I'm pissed that
this thing is getting away with what
it's done so far. And who knows how far
it's already gone. So I'll slam
that into the ground. Here we
go in it.
Prisma coming up plus five uh what is up with my rolls
13 plus four that was a natural that was a four he rolled a four it does not matter
i'll roll it for funsies three roll it for funsies. Three. Roll it for funsies. That becomes a total of 16.
I guess.
I feel fine.
I'm not demoralized in the slightest.
Lucius, with all that rage and that anger,
your hair kind of begins floating around you
as you build the manor around your body.
You throw it out to try and grab one of these last
few points that you need to seal this
thing away completely.
And as you do, the magic
instead of forming into an anchor
point, the tendrils, one of these red
tendrils, grabs the magic
and pulls it into the rift
itself. And as it does
you watch as the six anchor points
you've made just pop one by one.
The
rift opens,
stretches, closes.
You feel like this heavy weight fall upon
all of your shoulders, and then the rift
just breaks the space
around you. The rift
vanishes, and a rush of magic
surrounds everybody.
I need all of you to each
individually roll a d8.
Can I have barrier ringed?
Do I have advantage
on this because of a dex?
This is not a saving throw.
This is not a saving throw.
It's just everybody roll one d8.
Oh god.
Interesting.
Oh!
Oh!
Well, we're all seeing different results I think yeah you are well
to an extent
to an extent
right certain things are going to happen in a certain
order here did anybody roll
a two yes
Katie did can you roll a d10 for me
please Katie
three three okay yes Katie did can you roll a d10 for me please Katie 3
3 okay
Lucius and
Quill
I'm going to roll something now
what's that
d10 why what's that for
28
what did Nova roll
a 7 7 that's interesting no no don't say that 28. What did Nova roll? A 7.
That's interesting.
Oh, no, don't say that.
And Century rolled the 1.
Team 1!
So.
Jeez.
So.
Ayla, you are hit.
These kind of ribbons of magic come flying off the exploded rift.
These coalescence of shimmering patterns and effects and space
and fabric of reality seems to bend around it.
Ayla, you are just washed in one of them.
You try and dodge, but it almost locks onto you
and washes over your body.
Lucius and Quill, the crushing weight around you
becomes so intense you are slammed into the ground.
You both take 28 force damage
as you are slammed into the ground.
You can feel your muscles and bones
creaking under intense gravitonic pressure.
You can feel your muscles and bones creaking under intense gravitonic pressure.
Nova, you are bombarded with this swirling violet magic that kind of bonds to your skin and soaks into your body itself.
And you seem to kind of almost split into three people, then become one again.
You seem to kind of glimpse the stones around you seems to
suddenly dissolve but then come back together time seems to warp and change around you um
ayla you feel your body kind of not massively change but you can see a few lines of age begin
to kind of wear on like your skin not much um but your body seems to age in an accelerated manner
and century is at the middle of all of this as you're all kind of around it century's kind of
caught in the middle as a maelstrom of energy is surrounding her and you see astral space kind of
open up all around her and you see all these dozens of strange planets and places that you've never been.
What do you guys do as Sentry is caught in the middle of all of this?
What can we do?
Yeah, if I'm splitting apart, like...
You can still act. You guys can still move and act.
Okay, okay.
Even Lucius and quill
you've got like a route like you've got like an action and a move huh she's in the middle of you
so she's kind of like she's like five ten feet like can i move at all am i just like you you're
stuck there unfortunately century yeah okay you can you're like being surrounded by space and places and
you can feel your body kind of being
just locked in place.
I know what you think, but we'll
do it.
Can I lightning lure
Century?
Oh.
Is that what you were going to say?
That's what Quill's doing. What about everyone else?
Because you're all
kind of doing this at the same time.
Is she in the...
Is she...
Is, like, the magic she's within,
is that centred on a spot rather than her?
No, it's on her.
It's on her.
It's around her, like an egg around her,
like an egg of magic around her that you can all see.
Okay, I thought, like,
it was something I could pull her out of, right?
Well, you did think that, yes.
You did absolutely think that.
Oh.
I was calling out, how do we save her?
Well, I mean, you call that out,
but then you stay where you are.
Lucius, do you try and grab her?
Do you try and move away?
You see Quill kind of throwing lightning so lucius also from the same side like pulls a
throws out a lure of lightning around century's body nova i was thinking if i cast levitate on
her would that make her easier would that give the boys advantage because you don't know it's
her easier to like you can try you don't know i guess yeah i easier to like... You can try. You don't know. I guess, yeah, I'll try that then.
I'll cast Levitate on her and hope that it'll help the boys.
So you reach out with your innate magic
and you feel this kind of connection between you and sensory form, Ayla.
Can I literally just throw her an actual rope and help
but stand where the guys are so I can pull in the same direction as them
but lend my strength to it yeah absolutely you throw the rope out and as you kind of all do this
kind of simultaneously kind of shouting to each other as you see century caught there the rope
wraps around her wrist the lightning lure around the leg the lightning lure one of the other
lightning loads around her forearm the nova yours is more of a magical connection as you kind of connect the spell to your own innate magic and at the point
that you all connect to century is the moment that all five of you are sucked through space
and appear somewhere else century roll a d20 okay
yay shit we're in Voxar again!
This is why we never get our freaking reward money!
You've got that on you! You picked that up!
You got the reward money this time.
We would've gotten more!
Okay. I might need some time to figure out some stuff on this one.
Oh no! Okay, I might need some time to figure out some stuff on this one. Oh yeah, great.
Literally we have done the worst that we could have possibly done there.
Whatever you want, Mark. You had some bad rolls.
You could describe the movement and then we can go on a break if you want.
Sure, that sounds really good.
Because what happens is as you are pulled through, there is a similar...
Quill and Ayla would feel a similar sensation to this,
but the rest of you, this would be an unusual effect.
You feel yourself pulled not just through space,
but across dimensions, across planes,
as you are all plane shifted.
And you arrive into what appears to be
a large field of strange flowers and grasses
that you have never seen before,
standing on a large open plane,
looking in the direction of a beautiful,
idyllic white city made of curved metal,
floating spheres of magic and glass.
And you can see airships,
but they don't look like any airships you've ever seen.
They're sleek metal devices
that come and go from this incredibly huge city ahead of you.
And around its borders,
you can see a very familiar emblem
in a black and purple livery
as you see the emblem of the Valkyrian
Empire all around
on this city's base.
And yeah, you see a strange city
and a strange world that you
have never seen before.
And that's where we'll take a break.
Oh no! we followed century like
that's the best case scenario yeah other than pulling her out yes she could have just gone on
her own yeah that is very much a possibility tom hazel yes do i have my hammer because that's the
only thing that i do have you do have your hammer. I'm not going to be a dick. You do absolutely have your hammer.
Holy crap.
Let's say that in the moment that the
rift broke, the hammer fell to the ground
and then snapped back into your hand.
How about that?
Fuck it up.
You pulled it through the portal.
Also as a note,
it's not a huge change.
Ayla is three years older than she was.
She's aged by three years.
So nothing to affect your stats, but
it's only three. You're fine.
How old was she before? She's an elf.
Huh? Yeah, that's an
interesting thing to Nova. I'll
add that in the break.
Nova A, B,
and C. You have to control three people at once
now.
Oh my god. and C. You have to control three people at once now. And they'll share intelligence.
Oh my god.
Holy crap. Alright. We're not in a row anymore, kid.
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