High Rollers DnD - High Rollers: Curse of Strahd #11 | The Broken Bonds
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welcome friends to high rollers presents the curse of strad a gothic horror adventure of chills
thrills and many blood spills i am your dungeon master mark humes and the players joining me
are as follows chris trott as yesper the Vistani Bard, Kim Richards as Shadows Beyond the Veil, a Tabaxi
cleric, Katie Morrison as Rose Vanendi the Human Ranger, Tom Hazel as Xeros Mistan the
Dragonborn Fighter, and Rhiannon Gower as Siki Mistan the Dragonborn Sor sorcerer.
Last time on Curse of Strahd,
after Ziki's death in the search for the Tome of Strahd,
Zeros carried her body to the desecrated church in Vallaki and sought a deal with Asmodeus.
Unknown to him, Ziki was forging her own pact with the dark powers of Barovia, and both made sacrifices.
On returning to the Blue Water Inn, the hallowed bones of
St. Andral, animated and possessing of some holy spirit, attacked Ziki and Xeros leapt to her
defense, destroying the bones and the effect upon them. The rest of the party returned from the
Burgomaster's mansion just in time to aid Xeros and Xeke against the enraged Father Lucian and a desperate escape from Vallaki ensued. Now the party rushed
towards a Vistani campsite near the town in hopes of finding allies and shelter. we pick up today my friends it is a bleak dawn as the gates of the lackey are just behind you
the gray dismal clouded sun is just beginning to kiss the horizon and spread a little light throughout the land, but it is also
beginning to rain soft drizzling rain as
Your boots and your claws
Stamp into the mud of the trail path leading from the west gate of the lackey
and head into
deep unknown woods
Jesper at the forefront,
you lead them not too far,
not far from the main gate to Vallaki itself,
to a woodland trail that leads south
into the forest and the woods near the town.
And from there, you can see in the distance
a small hill where a few scattered Vistani wagons, only a couple
of them seem to wait.
It is not that far from the town itself, you think maybe a couple of hours on foot, but
it is a location.
You know that there are guards within the town of
Valaki that are on high alert
and are perhaps searching
for suspicious folks.
You have only just narrowly managed to
avoid their attention, leaving
just two guards as witnesses
to your
evacuation.
So my question
is, what would you guys like to do?
I'd like to know
how this walk went.
How awkward was it?
The two hours that you've been
traveling so far. I mean, it's wet,
it's cold,
but the light is beginning to
reveal itself.
You don't seem to have been pursued thus far,
but you can hear that there is a lot of activity in the town itself.
There's a lot of shouting.
There's a lot of calling,
even though it's distant now echoing from,
you know,
a couple of hours away.
It must be loud enough that it's being carried on the air.
I imagine while we were kind of going out of the lackey near the gates and beyond for about half an hour, there was still a lot of focus on the task of not getting caught.
But I feel like after that, once we feel like we've got clear that the sounds are going distant, those other thoughts start coming.
are going distant those other thoughts start coming and where there's a bit more time to you know ease off the thoughts of being caught and on to uh other pressing matters things
well uh the if i remember correctly rose cars pass without a trace so you haven't left any
tracks in the mud or anything like that but you are you have not traveled too far from the gates of Vallaki so there is still
potential threat if you
were to be discovered
but yeah you are now traveling
down a twisted
winding woodland path that seems to
lead south
through the trees towards this small
hill that you can see
just rising up kissing the
tops of the dead
gnarled branches
I imagine
unless correct me if I'm wrong
everyone's dead silent
no one's really communicating much
I'm talking
as much as I normally do
I think the
only person that might be perhaps
offering a couple of words and more
from a not wanting
to disrupt the silence but more of an
informative thing is Mark who is carrying
up the rear is constantly checking
behind maybe giving like sort
of things like still no sign of them
can't really hear them
anymore but
can't see them and then but I can see them.
And then long periods of silence and then maybe sort of like checking again.
Just like a short, like still no one as you begin winding your way through.
Ah who's going to be the one to talk about this first?
Well my question is, how long does, in that case, how long does the silence last?
Does it last until you arrive at this destination?
Or are you going to talk about this en route?
I don't think Rose would.
Unless everyone else brings it up.
I think Shadow is slowly seething. I do think Rose would. Unless everyone else brings it up.
I think Shadow is slowly seething and holding her tongue until she knows it's safe.
Okay.
It never is.
I feel like it's like Tiki is walking.
She's looking at her longer claws,
like clenching her claws into fists to try and hide them.
You can see that your arms are thinner.
You look a bit more haggard.
You don't feel much different.
You don't feel as tired, but looking at your limbs, you can definitely see that you don't look good, certainly. But you are alive. You've got breath in your lungs, and you can feel see that there's you don't look good certainly
but you are alive, you've got breath in your
lungs and you can feel your heart beat
is it beating
slower?
is it?
that's an interesting
question, one you're not quite sure of the answer
but yeah
well you travel in silence
along this curved path as it, and it doesn't take you
very long before you begin to see something.
The woods part to reveal an expansive clearing.
Small grass-covered hill with a few low houses built into its sides.
Fog obscures the details,
but you can see that these buildings feature
elegantly carved woodwork
and have decorative lanterns hanging from
sculpted eaves.
Atop the hill,
above the fog, are a
couple of abandoned
bistani wagons,
barrel-topped,
that surround what would have once been a campsite.
There is a small, faded, sputtering column of smoke pouring from a deadened fire.
That is what you see.
There are horse tracks.
You also begin to see a few bodies laying around the camp as you draw closer.
As you part your way through the fog, you can see the silhouettes of corpses laying in the mud.
Great.
I've had enough.
This is too much.
First,
Valaki,
and now this.
I turn and look dead at Zeros.
Why?
Why did you do it?
We don't have time for this, Jesper.
Do we not?
The Vistani camp. Everyone is dead.
Everybody dies. They have their time.
Oh my god.
That's Zeke-y feeling.
There are a scattering of
bodies as you kind of come to a
standstill and the fog begins to cling
around your legs
there's maybe a dozen or so
but not
most of them are not Vistani
you see a couple of Vistani bodies
they're bright clothing just catching the rising
light. They seem to be marred by frost or by flame. But many of the bodies are wear darker clothes,
dark browns, dark greens, dark grays. And they all have mutilated ears, long hair, more elven features
some appear to have been
dragged from the little homes
that have been
dug into the hill
crossbow bolts
blades sticking out
of them
and at the very top of the hill
by the
sputtering fire is one large Istani man, quite muscular.
He doesn't appear to be wearing a shirt, but the trousers and the belts are unmistakable.
And his throat is slit neatly across the jugular, deep with skill.
I understand,
Zeros.
It takes
everything from you.
You think I wouldn't have
jumped at the chance
to bring Madame Ava back?
What she could have
done if she had lived?
How she could have guided us she had lived, how she could have guided us.
But I did not,
because it is wrong.
Yet you made a deal, did you not?
You're no better than him.
You didn't have the strength, Jesper.
The strength!
Is that what you call it?
And I stand close
to Zeros.
You call this strength?
To give in to emotion, to make reckless decisions, not considering the consequences.
You call that strength, do you?
I'm protecting what I protect, and I brought her back.
You failed.
Deal with it.
But she stands here now. Where's Madame Ava?
I hope she's at peace.
Ziki, I'm sorry what he's done to you.
It wasn't him.
I... I'm sorry what he's done to you. It wasn't him.
I...
I made a pact too.
What?
My death binds me to this place, yes, but you know that. I'm here now, and I'll always be here.
If...
If this is what it means to come back from death then so be it I will lay waste to every creature in this place until Strahd is
dead that is Mike that is my mission now that is what I must have a choice it's
not for you to decide it's in darker. You've made a deal with something
that's never for free.
You're going to regret your actions.
What was the cost
for both of you?
Given your lack of response, I think it must be quite a big cost.
Strahd must be destroyed.
And if you don't destroy him?
Then my soul returns to Barovia.
Where it has been once and where it will be again.
Xeros?
I'll just kind of nod.
I'll just kind of nod.
And you think
you think your deals will be honored?
You think you trust the beings that have the power to do this?
To give you trinkets?
To bring you back to life?
You think they will honor that or that they do this in your best interests?
Are you that stupid?
Are you that naive?
If they give me one more month with Ziki, then yes.
At what cost?
At what cost? At what cost? You will listen to me because I will say this once and then I will never speak of it again.
Life is about balance. You cannot have light without dark. You cannot have a life without death. You see the
consequences breaking this cycle reaps? The price of undeath? You're standing it
right now here in Barovia. These bodies around you. This undead Strahd unleashing
suffering and pain on a whole realm of innocent people for his eternal life.
Grief is a part of life.
Grief is the price of love.
I walk with grief every day of my damned life.
My life's work is to help with people, deal with that loss. Your deal, Zeros, and
you, Ziki, was selfish. You, Zeros, it was you not having the strength to face up to
something that is a fundamental part of life, and now your selfishness has potentially cost the life of a frightened
old man. Are you going to make a deal for him? Are you going to share his suffering?
You made a deal with the devil. And the devil always wins. So I hope you can live with the
consequences of your actions. I hope you make this time worthwhile.
And you, Ziki,
I thought you would be better.
I thought you would smarter.
And then I just turn and walk away.
Oh, my God.
I think as you do so uh yeah is mark and irena kind of watch and listen is mark kind
of bristles at some of the stuff being said and he begins moving over towards uh xeros and ziki
irena looks towards where shadow's gone they kind of share a look together and then Irena follows Shadow
whilst Bismarck goes towards
Zeros and Zeke
as he approaches you
Zeros
he just puts a hand on your kind of shoulder
for what it's worth
my friend
I can understand
and he just kind of nods
doesn't look like there is anyone here that can help us I can understand. And he just kind of nods.
Doesn't look like there is anyone here that can help us,
but perhaps there's some
supplies. I'm going to go look around.
And he just begins heading off
towards some of the houses to start looking around.
Irina
comes up to you, Shadow.
Kind of follows.
Kind of... Just kind of lingers behind you for a moment um and probably just uh waits but is is not trying to intrude but is there if you want to
talk to someone else but is also staying quite distant if you
want to just go off on your own.
But she kind of stands around awkwardly
looking like she wants to say something
but doesn't have the words to say.
What about Jesper and Rose?
What about you guys?
I'll probably
go to both of them.
I think that what Shadow says sums up a lot of the way that I'm feeling.
I lost a brother.
I didn't make the same choice you did.
It would not have been right.
Ziki, I can't say that I'm not glad to
see you alive.
However, you have to
tell us the consequences
of the deals that you've made.
We need to know in detail what we need to
expect, because if this comes back
to bite any of us,
then we need to be prepared
for that.
And then I'll walk away towards Shadow.
Okay.
Ziki, Zeros or Jesper, anything from you guys?
Anything you guys want to say or do?
Now is definitely the time.
I'll give him a little bit of space,
but I'm definitely going to say something.
If you want to squeeze it in now do it I got nothing
I think Zeros yeah I don't know if Zeros has much to say
he made his choice and I think
I mean he still feels like it's the right thing
but he doesn't know how to communicate it, in a sense.
Yeah.
Well, maybe that's Zeros' way, is he just doesn't say anything, he just doesn't argue back.
Let's them think that they've won the argument, per se.
Even if he knows what's right for him.
He knows it's selfish, but also, he didn't do it for them.
Yeah, exactly.
selfish but also he didn't do it for them.
Yeah, exactly.
So we just kind of see Zeros
kind of glancing over everybody else but
no words are said.
You want him dead, yes?
We do.
Here.
When you ran off
from the house
we found this. I throw the Tome of Knowledge
on the floor. It's the wet grass. Read that. See yourself in it. Don't become the same thing. I walk off to where Shadow is going.
This old, battered home stares up at the pair of you
from the grass.
Faded and ancient.
Man.
Anything for you two you just leave the book there
to walk away
I think Ziki will pick up the book
make a note that Ziki
you have the Tome of Strahd yes but mark off that you do not have the tome of stride
yes but mark off
that you do not have the tome of stride anymore
and if either of you wish to read it
it is a handout that you should be able to see
in roll 20
it is yours to read as you wish
nice
alright well we know that shadow and roll 20. It's yours to read as you wish. Nice.
Sure. Alright.
Okay. Well, we know that Shadow and pretty much
everybody except Ismark, Zeke,
and Xeros have gone off somewhere. Where do
you head, Shadow? Like, whereabouts do you head? There is
this very small round
hill. They have these larger
houses dug into the sides on the
outer edge, and
then at the top of the hill is
this sputtering campfire and a few abandoned vistani wagons as well as bodies so i think
probably i'd be attracted towards the the campfire the abandoned campfire at the top uh top of the
hill and i think yeah i'd just storm off up there and i just i'd probably just be staring at the
bodies just like just thinking about what i just said'd just, I'd probably just be staring at the body. It's just like,
just thinking about what I just said and just being like senseless.
This is all like this,
this stupid,
like we're surrounded by strides,
anger and,
and you know, the consequence of this,
you know,
you,
you get me,
you get me.
I think just,
yeah,
I do.
Yeah.
Yeah.
I mean,
there's a couple of things you notice.
I mean,
it's very easy for shadow to notice that.
Yeah,
there is one figure,
uh,
at the,
at the,
at right at the campfire.
Uh,
looks like he was stood there shirt off,
um,
judging by his kind of gut and his weight and his demeanor,
probably a drunkard,
quite a violent drunkard judging by the big scars on his knuckles.
Um,
the, you know, scars on his back and on his torso. A bit of a thug, almost. Throat completely slit, very clean, assassination style, you would imagine.
Jesper, you know that the body that Shadow sees at the top is a man called Luvash who
had a brother called Aragel.
You didn't know them very well.
They
took over this camp when
some of the elders here died.
They were always a bit of a violent sort
so not the type of people I think Jasper
probably would have spent too much time with. But they were
Vistana. They were your brothers.
They were family in a sense. They were just maybe family you didn't want to spend too much time with but they were vistana then you know they were your brothers um they were family in a sense they were just maybe family you didn't want to spend too
much time with especially when they were drinking um the other vistani aren't around the campfire
the other vistani are closer to the edges of the woods and you can see that those bodies have been
marred by frost and by flame half of them them look like they have been, you know,
parts of their bodies have been frozen solid,
covered in rime.
The other half look like they've been badly
burnt, scorched by some sort of fiery
explosion. And they seem to be
heading towards the woods.
The other bodies which are scattered all
around the camp, mainly
around the houses, are
Dusk Elves. Again, Jesper, you know of
Dusk Elves. You know a little bit
about them, but they're kind of a very
reclusive, quiet sort of people.
To Shadow and Rose,
they would look like Wood Elves
from Faerun to you. They would
look like Wood Elves that you would meet along
the Sword Coast or anything like that, but
their ears have all been mutilated, so
their tips have been cut off, scarred healed up um they look very sullen they look quite drab and and it's
quite sad in a way and they have been peppered by vistani crossbow bolts by short swords um yeah it
looks like some sort of battle took place here in a a sense. Rose, I'd say with your kind of natural hunting skill,
you would assume that the ones near the forest
looked like they were chasing after somebody.
You also suspect that quite a lot of Vistani left here.
Like, didn't just, like, you know,
a lot of Vistani here survived and have since left.
There are horse tracks, there are wagon trails
that lead
onto the road and then away
from here, basically.
I think
Rose would probably tell
Jesper that
to try and sort of give him a little bit of
comfort that people did get away.
Yeah.
Just to say
wagons have left
this wasn't everyone
no
there's only a couple of wagons
there's only a couple of wagons left
and most of them look like they've been ransacked
supplies taken
that sort of thing
no horses
some great battle
conflict of interest in taking this land, I don't know.
They always were reckless.
I wish we could know what happened here.
This is not wild beasts.
This looks like they turned on each other or something
Irina's kind of looking at them sadly
as she kind of wanders between the bodies
yes
those that are still sane
try and
stick together
something must have driven them to this
I don't know what
I wonder if it
started with this gentleman here and I indicate Luvash.
Given such clean a cut, and he has not moved, maybe that was the first strike.
That reckless man.
What did he do?
You know him?
I knew of him
a little.
A little brazen.
I didn't want to get to know him much more
than treating him with respect
like I would another Vistani,
but he wasn't
in control
all the time
of his emotions.
A little reckless.
A little drunk.
So, maybe he pissed
off the wrong people.
I don't know.
ZeroSanZiki,
what are you guys doing? You're kind of
at the bottom of this hill
the rest of the team have all gone to the top of it
is Mark
rummaging around in some
dead elf's house
Zeros is pretty
angry like he's just
yeah
staring at them
yeah
watching them do their thing but
almost stopping himself from just going up there
and just I don't know
yelling
well
yelling with steel
yelling
some sort of draconic words
throwing some
sort of draconic claws
do it
jeez Throwing some sort of draconic clause. Do it.
Jeez.
Zeke?
I think Zeke would just... I think she'd just be...
She'd be holding the book,
her hands shaking, really teary-eyed.
I think she'd just look at Zeros
and be like,
What have we done, Zeros?
What have we done, Zeros? What have we done?
We did what we had to.
Help me.
Convince me that we did the right thing, please.
I was so scared.
And I couldn't go to Lyra.
She wasn't there.
I just wanted to go back.
I wanted to see you.
I wanted to go back to what was familiar
and that was the only way I could.
I wanted to come back stronger.
And you got what you wanted
and I got what I wanted.
Stupid.
You came back
and now we kill Strahd.
Stupid, Xeros.
I was so weak and stupid, and now I'm stupid again.
I can't...
How has it come to...
How?
You're stronger than them, Zeke.
I was scared. I wasn Ziki. I was scared.
I wasn't strong.
I was scared and stupid.
Look at me.
I'm a monster now.
How visually...
How different...
What are the major differences?
Major differences, Ziki now looks much more gaunt.
She looks, like, quite thinner than she was before.
Her eyes are dark, like she doesn't sleep.
She looks like somebody who, she looks like a Dragonborn who has gone through a lot, like, looks quite starved.
like, looks quite starved.
I mean, there's definitely an element of, like,
she doesn't look undead,
but it's not a far stretch to that becoming what she might look like.
Her claws are sharper, her fangs sharper.
A lot of that softness that was there for Ziki before
has gone, and it's now been replaced
by this shadow of death.
That's how I would describe it.
Shadow of death that's how I would describe it shadow of death sure hmm
I got nothing it's a zero assist says nothing uh anything else anybody else any anything they want to do
uh
i'm gonna be carrying on uh
looking through rifling asking
shadow and rose like
should we follow this
up what do we do
what's our next should we find
another camp
we seek refuge here among the corpses
do we make a deal with the devil
maybe not that last one
I don't say that
slap
shadow as
as Jesper is asking these questions,
you can't
help but notice
that as the rain is kind of
falling around, this fine sheet of
rain that's falling all around you,
you can't help but glimpse
kind of stood around the campfire
watching.
The rain leaves impressions of where people would
be standing but there's nothing there. They just appear to be watching, stood
there silently like statues. Is it detailed enough to maybe think that
they're Vistani or... It's just an absence of a person.
It's like a humanoid shape.
Just about a dozen.
Oh, just a dozen. Okay, just a dozen.
Cool!
And it's only because it's raining that you can even see that something is there.
The others probably don't even notice it.
Can I maybe...
Your highly tuned senses to the undead
yeah
this is going to be very foolish potentially but
I guess put it down
to so much going through her head
can I almost unconsciously just raise
a paw up to
near one of them
doesn't seem to change
you see the
outline of this one seems to be maybe a woman, like a feminine form.
Just the slight curve of the shape of the body.
And as your claw gets closer, suddenly the rain just falls through it as if there was nothing there.
And have the rest disappeared?
No.
Just that one.
How can I help you
there's no response just
the sound of rain
pitter patter pitter patter
against your cloak
against the cloaks of your
friends the ground
splashing into small puddles
made in the empty spaces
of wagon ruts and boot prints.
I just give a long sigh.
I am sorry, lost ones.
I have no more words for everything I've seen here.
I wish I could help you, but I know not how.
If it is grief,
if it is loss,
I'm meant to guide souls
to the other side, but I
don't know how here.
I wish I could help.
Not a whisper,
but like a faint echo
from the body of the larger man.
A rasping sound from the throat,
from a torn throat.
A gurgling wet breath.
And then there's nothing.
Just the pale, cold, dead flesh of a dead man.
Anything else?
I guess, um...
Can I go over to the body and just...
I guess there's nothing.
I'm all out of spell slots, so...
Can't do nothing fun.
I think maybe...
I think maybe...
Day, couple of days.
Yeah.
Judging by the body.
And see that it was...
He was obviously stood looking into the fire when it happened.
There's tracks around him you're not an expert tracker but somebody might be able to determine stuff
yes Chris Trott
the brother wasn't there right
it was just Lavash not Aragel
just Lavash's body
Aragel isn't there
I know that
that's all I know
sure
yeah if you've got spells or if you want to do skill checks I know that. That's all I know. Sure. Yeah, sure.
Yeah, if you've got spells or if you want to do skill checks,
anybody, now is a great time.
Or if
they want to do...
I feel like maybe
a religion check or something.
I just... I think Shadow
would want to be...
wanting to do something for these... I think Shadow would want to be wanting to do something
for these
I think she would associate
what the ghosts or what she thinks are the ghosts
with the unhappiness
the trauma that has happened here
and she would take the kind of gurgling
as a sign from the body that maybe
something needs doing
but she's so out of her depth
she doesn't know the customs the
rituals she doesn't know how to help the souls so i think yeah i don't know if you want to make a
religion check yeah sure i'll actually make it more of an insight check it's less of a religion
more of a trying to determine what may be trying to 19 what might be trying to do 19 you get the sense that whilst these
these outlines
you're not sure if they are ghosts
like actual undead spirits
from everything you've
seen of Barovia this land
enjoys
toying with people
what happened with Rose and the body
um
the spaces in the rain might just be that sort of effect
like something obviously bad happened here like there was a lot of death maybe places where a lot
of death happens tend to coalesce this sign of malevolent energy that preys upon people um or
tries to trick people tries to inspire misery and despair.
The gurgling sound out of the throat could have been maybe the last attempts of, like,
an echo of a spirit trying to communicate.
It's the kind of thing that, like, the Speak With Dead spell, like, if you had the energy left to cast that,
that would be a way for you to communicate with them and things like that.
If we take a long rest... that, that would be a way for you to communicate with them and things like that. I'd say that
you get the
impression that those are not ghosts, but rather
the malevolent presence of Barovia
trying to
basically make you miserable.
Cool! Effective!
Also,
Bristol, doing the same thing today with the
constant rain.
That constant drizzle.
Can I turn to Jesper and Rose?
Are they, I'm guessing, you're here.
Yeah, Irena, Jesper and Rose are basically stood around you.
Okay.
Jesper, what you said about Madam Ava.
Oh, the spirits are communicating.
Easy.
Sorry, I was just a little bit still heated there.
Wow.
I was just getting a reading from the other side.
And that's how it came through are they fine?
cats be cats
cats be cats
cats do be like that though
my one's snoring upstairs
but sure
Jesper
what you said about Madam Ava what you said
about Madam Ava
what I said
to the Dragonborn
my
life's work is to
help people deal
with grief and loss
if you need any
counsel, any
help
I am here for you.
I am not the best, but maybe Rose can attest for me that I try my hardest.
I think we should perhaps keep an eye on those two.
Zeros in particular.
A deal with Asmodeus, there will be tricks and inevitable betrayals.
I don't quite understand whatever power
Ziki has made a deal with
the spirit of Barovia
is not something I'm familiar with
but
we need to be careful
of course
the worst part is
we're all tied to the same destiny
they want Strahd we do the worst part is we're all tied to the same destiny.
They want Strahd, we do.
Will our goals still align?
We must make peace with that.
And we must deal with the consequences together.
I know that much.
We cannot escape it.
Irina kind of steps forward. We need to find out the full details
of Zeros' deal
he's holding back
Ziki I don't think
meant harm
but Zeros
I worry about just looking
at the weapon that he has
from this deal
there's something else at play here
he hasn't told us
everything
Irina kind of puts a hand on Jesper's
arm
but surely yes you are
correct I don't know much about these
devils from your world
and such but if he made a deal
to bring Ziki back and
Ziki's destiny is to help us destroy the devil
but Von Zarovich
does that not mean that this devil is at least trying to help us accomplish that they surely if
there must be devils always have their own interests in mind. They can make very attractive deals.
They can make it seem like they have your best interests in mind.
And they often do because they want to use that for their own gains.
Do not trust it. As long as they are still against Strahd, then we should still try to remain allies with them and
make sure that we look out for each other even if it is
difficult at times.
Zeros, as you are stood there watching these people, Zeke next to you trembling with the book in her hands,
you feel that fiery watching these people, Ziki next to you trembling with the book in her hands.
You feel that fiery
heartbeat. When you were clutching
the dagger, making the deal, you kind of
felt this pulse.
Like an intense
pulse of warm fire.
This time you feel it coming from
he who grins, the sword
you were given.
And you hear a voice. i ah next oh hang on
here comes the voice changer mark ah my dragon warrior i do believe i own some information
I owe you some information, do I not?
Is this in my head?
In your head, yes.
So I guess I reply in my head too,
rather than just standing there like,
well, what is it?
You don't know?
You try.
I'll try.
You think back. There is no response.
You must speak if I am to
hear you, my warrior.
What do you need?
So, Zke, you hear
anything Xero says, you hear.
He has to speak out loud.
Can't think these.
I just realized my
camera is down.
I need
nothing. It was part
of our arrangement that I
give you information on your enemy. I have
come to deliver a piece of information. Perhaps more will come when my tasks are completed.
But for now, I will make it clear to you. Strahd has made a deal with me.
He intends to
escape Barovia,
which has become
a prison for him.
He hopes to conquer
the mortal realms,
destroying life and spreading
his tragic misery
to all he can find.
What do I need, Zeros? I don't... I don't know.
What will returning his soul do?
Oh, I imagine it will, in a way, make him not mortal again,
but, well, having a soul makes you vulnerable to certain things.
But that is not for you to concern yourself with.
It will be nothing dangerous to you or your sister, I assure you.
I give you one last piece of information before you must get on with the tasks I have given
you.
The dagger you recovered was a part of my bargain with Strahd. He intended
it to deal with some of his more dangerous enemies, the ones who could stop him. Whomever
it slays, it banishes their soul to Avernus, one of my realm.
I don't know the exact names that were inscribed upon the blade.
I know that one belonged to some powerful mad wizard, one to a celestial of all things,
a vampire hunter, an ancient enemy of his, and to a shapeshifter.
And of course, you already know, Madam Ava.
Good luck, my warrior.
I look forward to you completing the first of your tasks.
It may be easier than you think.
What was his deal? There is no more from the sword.
Why would that be?
Zeke is looking at Zeros.
Freaking out.
Who are you talking to?
I'm talking to his modius.
The dealmaker.
What about? What were you saying? He owed me information about Strahd. the deal maker what about
what were you saying
he owed me information about
Strahd
and he delivered
okay well
that's good right
it's stupid
no I shouldn't say that
of course it's not
he's delivering more to me than these three
I look up the hill at Rose and Jesper and Shadow.
Ooh, spicy!
They... I understand where they're coming from.
They're allowed to be mad. I would be too.
Do we continue with them?
I don't know.
Do we need to?
It would be safer for us... or for them, to not be with us.
I don't know what's going to happen, Zeros.
I don't know.
Like Shadow said, a life has already been lost.
You hear bootsteps, footfalls, as
Ismark comes out of the
house that he's been rummaging through.
He has a longbow,
a set of arrows, a few
knives, looks like a small
bag of rations and foodstuffs
as he approaches.
He's like, well, I didn't find much,
but it should be enough to keep us
going for a few days. How are you feeling, my friend?
You are well, Ziki.
You need to eat.
We need to make sure that you get extra rations.
I found a little more for us to carry.
You should eat more.
Thank you.
Get your strength back.
Thank you.
I'll try.
I'll try.
I don't know how much that will help, though.
But I will try.
Thank you.
Nothing like a good
bit of
food on the road.
It'll put your spirits back up, I'm sure of it.
And do not mind too much what
they say, Zeros.
They don't... It's like you said, they can't
understand.
Do you?
Yes. I think so. If anything were to do you yes
think so
if anything were to happen to Irina
I would do anything to get her back
I would do anything
a deal with this devil
so called that they've said you've made a deal with
if it's not
it's not Strahd
then it's fine by me
we have to look after our family.
We have to look after the people we love.
Otherwise, what's the point in all of this?
If we're so willing to give them up, to sacrifice them,
then what's the point of fighting against Strahd?
Why not just all live in misery?
Why not all just live and be next waiting in line to die?
No.
No, I want to kill him
and save the people I love at the same time.
I want it all.
I wouldn't say that around them,
Ismark.
Well, we need to keep things civil.
We need to work together.
So let's just say that I get you
and I've got your back.
All right? Come on. Let's get back with the others. let's just say that I get you and I've got your back. Alright?
Come on. Let's get back with the others.
Okay. Yep. Yep.
Yep. Yep.
Yep.
And he comes up, he puts
an arm around Zeke's shoulders and he's
putting... He's found
what appears to be small, wrapped
up... They're like sweet cakes, but they look like they last shoulders and he's like putting like he's found what appears to be like small like wrapped up
they're like sweet cakes but
they look like they last for a long time they're wrapped
up in like cheesecloth and
like wrapped with wires he's like come
come eat eat make sure you get some
if anything these Vistani and the
Dusk Elves well they know how to make some good food
so they've still got their souls
after all he kind of slaps
Zeke a little bit on the back
and he's like, come.
Yeah, good joke.
It's Mark.
He doesn't know.
He's just like, yeah, they've got their souls.
Yay.
And he'll start making his way up to the others.
He'll start making his way up to the others. He'll start making his way up to the others and joining everyone else.
What about the rest of you? What about Hill Squad?
What about those three as Xeros called you?
Misery Squad up here.
Probably I'd be telling them about the shapes the shapes in the, the rain and the body
gurgling and, and trying to say something.
Just update them on that.
Yeah, sure.
If Shadow is explaining that, is there anything that I can do in terms of sort of tracking
with my experience to see if I can work anything out to help her?
Absolutely.
experience to see if i can work anything out to help her absolutely uh i would say make a well it depends on what kind of information you want to know if you want to know like how many
creatures were around the campfire where they went um survival if you want to find out like
more information if you want to try and csi the crime scene and kind of be like i want to know
who killed him and how they did it and stuff like that, I'd say
that's probably more of an investigation
check.
And yeah, those are my
those are what I think the two kind of options you have
for like that sort of knowledge.
I might survival it
because we can kind of see
how people were killed
kind of looking like
assassins. Yeah, I might survival it.
So it's plus five.
17.
17? So
there were probably
about five people
stood around the campfire, one of which was
stood next to the body that you
have here of
I can't even remember his name. Luvash? Luvash. People stood around the campfire, one of which was stood next to the body that you have here of...
I can't even remember his name.
Luvash? Luvash.
There was a fellow stood next to Luvash, and they all looked like they were kind of like looking into the campfire.
And then very, very quickly, judging by the tracks, judging by the chaotic nature of it, stuff went down.
There was a skirmish.
People ran down to the Dusk elf houses uh they went
inside people were dragged out you can see that like several you know men were dragged out of
beds or like you know pulled out of the way killed somebody ran off into the woods and the
vistani gave chase and they're the ones that have been killed with magic, some sort of fire spell and frost spell.
Then most of the Vistani split into two groups.
One was led by an individual,
and they headed off west in the direction that you were leaving Vallaki.
So they continued heading west.
The rest all used a road that circumnavigates Valaki and goes back east towards Castle Ravenloft and towards the village of Barovia.
Those were most of the Vistani.
The vast majority of them got in their wagons and made their way east,
heading back towards Barovia or Castle Ravenloft or the camp where Madame
Ava was killed.
They seem to be going that direction.
But a small group of maybe sort of like six to ten of them
headed west from your current position.
Sticking to the roads.
They all stuck to the roads.
They didn't appear to be going through the woods or anything like that.
I relay this information to the team.
Jesper, I don't know if you would want
to maybe
follow where
that smaller
group went, since we
seem to be going in the same direction.
I guess that's our only good lead
right now.
There could be a chance we could have some help.
Or we could help them in some way.
They might have information on what happened here.
They could aid us.
I could probably speak to this Louvash.
But I need to rest for quite some time to prepare
the magic for that
so that
would cost us whatever
time
this group
words
I'm very confused right now
there's a lot going on
it's already been two days
you said?
Yes?
Since they were killed?
Then
we've already lost them. We're not going
to catch them up.
We can only hope that we find where they settled
next.
So
if you need the time...
Unfortunately, there's not much shelter around here
from the rain
so
I mean there are the little houses there are the dusk elf houses
we could use these I suppose
yeah
um
it's been about maybe an hour or so
since you kind of arrived like with all the sort of like
talking and well not even that
maybe like 40 minutes or so
um since you arrived here the only question i have is do we wish to return for the horses and
perhaps to see what happened to the old man father lucian
Father Lucian.
It's difficult as much as I'd like to see
my two horses again.
It's too risky
for us to go back.
They know what we look like.
They know what we've done.
Word spreads fast in a town.
I think they will have definitely upped their defenses.
I think we were lucky to get out when we did.
It might not be a good idea to return.
We should press forward, but also get some rest.
It's been quite an intense day or so.
quite an intense day or so.
Alright, let's
seek shelter in these
Dusk Elf houses
for now.
See what the other two are doing.
The Disgraced Dragons.
You see Ismark is leading them
up the hill towards you.
Seems to be carrying a bundle of gear.
As he arrives, Ismark arose.
He looks at you.
I wasn't sure if you needed any more,
so he throws you a bundle of arrows
that he's pulled out from some sort of house.
Quite nicely kept,
wrapped in leather so that they don't get wet very finely made
Very much for a t
Well need to make sure we keep a supplied as much as we can
I found some a few bits of traveling where some weapons some food mainly
But a lot of these houses seem to have been ransacked so
Not much left. Well. What's the plan?
Rest here. We need it.
Make a new plan.
Follow a trail west where some small group of Vistani may have fled.
Let's see.
Imagine he looks at Irina.
I guess the only other village west of here is...
Yes, probably Krezik.
Krezik is quite far, but it's on the very edge of Barovia.
But it's walled and there's an abbey there that belonged to the mourning lord.
That could provide some safe haven.
From what I remember,
the devil tends to leave it alone.
It's quite far out of the way.
There's a lake there with a
tower, an old tower.
And yes,
there's also the Svalik woods.
They can be a little dangerous.
The wolves get quite aggressive
out on the far regions.
But Kresek is safe,
at least, I think.
Hopefully it's not like Blackie.
Did I know the rough location of where
the, uh, the
dragon...
Argonvostolt.
Argonvostolt.
Yeah, you know the vague direction
So on the map you could follow it
You know that if you head west from here
There's a crossroads
You follow the crossroads west
There'll be a trail that leads to the south
And curves around
And Argenvostholt is an old manor that's
On the edge of the Lunar River
It's on hills overlooking the river
It's kind of in the direction we're heading It's on the edge of the Lunar River. It's on hills overlooking the river. It's kind of in the
direction we're heading. It's in the direction.
Yeah, yeah, yeah.
And like Irina and his
Mark Trot, and because I know you know the map,
you vaguely know where Krezik
is as well. You know Krezik.
You've probably passed it on your way
out of Barovia before.
So, yeah.
Alright. Well, yeah. Alright.
Well, there's a few
houses. Most of them have got a couple
of beds in them at least still, so
we could pick a few and get some
rest if that's really what you want to do.
We can set up a guard,
swap out every now and then.
Sure.
Okay. Sure.
Ismark kind of leaves it over to you guys for you guys to decide
how you want to do this
oh yeah
i'll start walking back towards the houses
and uh just have a little look around
be awkwardly distant
from the two dragons
but give a glance now again
uh we're resting
i say to those two um
yeah i mean i'm just sort of following at this point like
i'm just sort of around because Zeke said to be around.
You guys do what you want to do. I'm just sorting some stuff out at the moment.
I think Zeke will take a while to follow.
I think she'll just stand in the rain for a bit
and just watch.
What's she looking like?
What's her kind of body language?
Yeah, I'm asking Rhi, yeah.
She's just, I guess she's just like clutching the book, like not really looking at anyone, sort of looking at the ground.
Well, there are numerous, there are a number of Dusk Elf houses for you to, for you guys to choose from.
What time is it, by the way?
What time do we go on a way? It's just after dawn, so
it's, you know,
a very faint white light,
a greyish light, really. It's not really
white, but it's kind of a greyish light.
It's just after dawn.
All day and party all night.
That's what you want to do, yeah.
During Curse of Strahd, just travel only during the night.
We've fallen into that
pattern.
Yeah, so Irna and Ismark
will basically take a cabin.
They'll take one house,
if you will. You have to enter them
from the front, so it's worth just noting you
can't come out the back of the houses. You kind of have to
enter them from the front.
Oh, facing away from the hill. Okay.
Yeah, facing away from the hill.
So each entrance faces away from the hill. Facing away from the hill. Each entrance faces away from the hill
and then it's partially built
and dug into. It's a little bit like a Hobbit house.
It's kind of dug into the hill
a little bit.
Place you guys where you guys want to go.
I'll go with
Rose and Jesper.
I guess Rose, would we go where Jesper is?
Are we going to have a
three no dragonborns allowed squad
in one house?
They're allowed. They just clearly don't want to talk
to us right now, salty little dragons.
It's smart
to avoid one person being on their own
because I'd probably go with Shadow.
Okay.
I don't think there's enough beds for three people
in one place, but one of you could easily sleep
on the floor with a bedroll or something like that.
Yeah.
Okay.
I'll sleep on the floor. It's like in the graveyard, after all.
Alright. Okay.
Cool. So there in the southernmost one is Markan Arena.
In the southwest house, and we're in southeast.
and then C100 in the southwest
and we're in southeast
6pm and then you've got 5pm
and 7pm basically where your
houses are on a clock
and you guys are going to take a long rest
yeah
we're not doing rotations
we're in three houses
let's go
I don't need to sleep
I should probably be busy and around.
Staying awake. Yeah.
Ismark is definitely going to
basically take a couple of hours of watch
at least. And I think that he
Rose and Ismark have done this before
where I think that, yeah, you guys will probably
do that, right?
You take two hours.
So that gives you at least two,
like half of your rest
covered um you guys when you guys take long rest by the way you can basically have two hours of
watch for free like you can spend two hours of that eight hours being on watch so like xeros
could take two hours or ziki you know ziki's awake the whole time anyway so for some reason
ziki doesn't seem to be sleeping although none of you except Zeros would know that um
well
I assume she just sleeps the same time as me
you do
alright so Ziki you're in with Zeros
I'm guessing
yeah
and then we've got the three of you in the house and then Irina and Ismark
okay so Rose is going to take a watch
Ismark is going to take a watch
Ziki is awake the whole time.
Anybody else?
Yeah, I'll take two hours.
Yeah, if I can take two hours, I'll
help out.
Yeah, and you can basically just kind of be outside your
house and everything else. So, who wants
to take it in what order?
Does anyone
want to take first watch?
You've got four periods
First, second, third and fourth
So Jesper takes first, who takes second?
I'll take that
Rose takes second
Ziki, I'm assuming you are awake
for everything, so whatever happens
you'll be awake at the same time
Third watch?
Yo
Oh yeah, Shadow, I'll take last watch
Maybe people
will be more cheery after a little sleep.
Alright, perfect.
So,
you guys all bed
down as the soft rain
drums against
the clay tiles
of the Dusk Elves' homes.
The wind rattles
wooden shutters.
You can't help but feel
the presence of sleeping
in a bed that a few days ago
was occupied by somebody else.
A living being
called this home once.
Now nobody will call it home
ever again.
You sleep in it. There's a silence.
A soft quiet
that permeates through except
the pitter patter of the falling rain.
Shadow,
I believe you were taking the third watch,
yes?
Am I correct?
Yes, that was me.
Then I would like
Shadow and Zke to make
perception checks.
Oh!
This girl got a plus six, y'all.
Nice.
21, 22, 23.
Wait, no.
No, I got that wrong. It's 17.
You here,
those of you who got 17... So we got a 17.
What was your total, actually, Ziki?
Yeah, 17.
17 total, and then Shadow got like 20-something crazy.
Both of you
hear
footsteps approaching
from the trail that you took
to reach this hill.
You hear the mixed armored boots of guards.
You hear what sounds like flapping wings
and the clockwork cogs of soldiers of the lackey.
You hear one guard call out,
You hear one guard call out,
We must... We should check the buildings, see if they're here or not.
The hound couldn't find any of their tracks, but...
Lady Wachter says that they have magic, so we should check, just to be sure.
All right.
Should we send the devil to...
fly around?
You hear a kind of screeching.
Ask.
I don't know what that thing is saying, but...
I think it's just going to do what it wants.
Let's just get this over with quickly.
As you can hear this muted voice coming from...
Where you entered the area.
What do the two of you do?
Is that abyssal
or infernal?
It would have been
infernal.
I chose the wrong language for this land.
Can I quietly wake Rose
and Jesper?
You can, yeah. As you kind of move them, yeah, some of these guys start moving around.
I'm afraid we have visitors,
and I think they have a little flappy thing with them.
Ah, we need to go.
Where are they approaching from?
The Palaki?
The, yes, that place.
The entrance.
The same road we came up by.
Let me exit to the south.
Hopefully we can
arouse the others.
I'm going to go to
Ismark and Irina.
Okay.
So, yeah, you quietly
open the door, Jesper,
and the three of you can now hear
these soft voices.
They're whispering, but it's being carried.
The rain is kind of dumbing the sound a little bit,
deadening the sound a little bit,
but you can still hear
sort of, you'll check this building,
I'll check this one, kind of echoing
across the hills.
Do you look towards where
you can hear the voices, or are you just moving,
trying to sneak to the other...
I think I'll try and, yeah, definitely try and keep them, keep aware of where they are, at least.
Okay.
You glance over in that direction, and it's hard to see everything because the hill between you and them blocks most of your sight.
But you see, flapping in the air, flying above the campfire that has now long gone
out over the last few hours um you can see one of those devil-like creatures that when you first
rescued irena were trying to kill is mark and her father these little spined devils flapping wings
like uh fiendish looking birds and it's circling
it's like flying around
looking down at the hill
I'm gonna pick up speed then
and you wanna try
and stealth across to Irena
yeah that is a
stealth check my
friend
13
this thing is actively searching
so I will have it make a
roll
13 plus 2
so as you
so you would go
out and then you'd be stealthing so you go about
half speed so 5
10 15
and then would you dash across would you basically
be trying to like get across them
as quickly as possible yeah that'd be the point where I saw it
I've actually got 40 foot of
movement oh okay so you get an extra
so you get 20
and then another 20
so you go 42
15 25
30 35 40 yeah so you're
nearly towards their house when you
just hear a
see them this house So you're nearly towards their house when you just hear a Ah! See
them!
This house!
And that is where we are going to roll
initiative.
Damn it.
I'm guessing she's not going to open it up, right?
Yes, I'm assuming so because she did
hear these guys coming.
The only people who are not awake yet are Ismok and Irena.
Oh my god, nine. That's the highest initiative I've rolled so far.
Set both of their initiatives to one.
Right, Zeros, total initiative.
Nine.
Nine. Rose?
Ten. And Rose? Ten.
Shadow?
Twelve.
Yes.
Ten.
Wow. Speedy boy.
Ziki?
Eighteen.
Eighteen.
Ziki, you
are the first to go.
You can see... No, slots back, do they?
no, sadly not
you did not complete a long rest
this happened about 5 hours in
we're kind of late
all those guards from
Vallaki came looking
for the people that fled
and this was a place
en route from Vallaki so they have
checked it
I reset my hit points
all my spell slots are out
so that was easy but I can't remember how many hit points
I was down to like 20 something
put yourself to
25
let's literally call it in the middle
25
it's nice and in the middle.
Um...
So I'll fill up my spell slots.
Yes, no, sadly...
No long rest was completed.
You do technically get the benefits of a short rest.
So if you want to, if you get anything back on a short rest,
if you want to spend hit dice, you may.
Uh...
Okay.
Well, I get my channel divinity back, but there's
no undead, isn't there?
Yeah, I know. Maybe.
Because your channel, it only works
against undead, doesn't it? Because you're base cleric.
I think you have to have special channel divinity
for fiends.
I will probably roll some hit dice, though.
Absolutely, yeah. You guys can
take a short, like, yeah, it's, You guys completed like five hours of rest, basically.
Yeah, I've healed up a bit.
So it's not too bad.
It's not bad for you.
You're not a spellcaster out of spell slots like poor Shadow is.
Yeah, that's true.
I'm basically...
I'm Xeros. And I'm fully healed. That's all. I'm basically... I'm Xeros.
And I'm fully healed, that's all I need.
Screw it, I'm gonna roll one more. Let's do it.
I've rolled exactly the same.
Let's hope you get a long rest in at some point today.
Yeah, thanks.
Zeki had a rest. She did? at some point today. Yeah, thanks.
Zeke had a rest.
She did?
Yeah.
So, Zeke, what do you do?
You hear these figures approaching and they are moving clockwise,
so they're going to get to you and Xeros first
if they continue.
Okay.
But you hear this kind of screech like,
I see them! I see them i see them south south
um i just said i think i think we're in trouble zero so i don't know
i think they're coming um i'll cast um bless at level one on myself and zeros
okay you guys both have bless. Channel fragments of Lyra's power.
So that's 1d4, right?
Yeah.
Pretty much any.
Saving throws and attack rolls.
Yes.
Wonderful.
Do you want to move?
Any bonus actions?
Let's see.
5, 10, 10, 20, 20.
I think I'll stay in the house. I think I'll wait on Xeros and see what Xeros does.
Okay.
And then... yeah.
Can you do like a held movement action?
No. You can't. So basically, Zeki is just in the back of the house waiting to see what you do.
Hmm. If I I run she stays there
yes but you're the only one who can see this figure
but coming over the hill
you see
this is no this is no human.
This is no man.
This is a devil.
Standing about eight feet tall, purple skin, a tail with these long tendrils that come out like a beard and end in these jagged barbs.
You can see a figure with a long glaive, ragged, infernal-looking
armor just comes charging
over the hill
for the Burgomaster
as it
comes barreling over.
Ending its
turn. You then hear the
clank of clockwork gears
as some
clockwork soldiers
do the same thing.
25, 30,
5, 10, 15, 20, 25,
30,
5, 10, 15, 20.
They're all dashing over the hill.
Dashing over the hill.
You see two clockwork soldiers
also charging
towards you.
And then the
spined devil
shall go next.
Twenty.
And then, very much
like before, the creature
will attempt to fling
its tail spines at you.
But doing so from a long range
is a disadvantage.
Flings them out towards you
and it misses. You see this
tail spine thuds into the ground.
It does get two attacks actually
with disadvantage still.
So there it is.
It's happening again. 13.
It's happening!
13, I'm guessing, misses.
Yeah.
Yeah.
15.
So, these two tail splines just embed into the grass,
the wet, rain-slicked grass in front of you,
as it's just pointing down at you, like,
ah, ah, care, care!
Shadow, be on the veil.
Um... Shadow, be on the veil. I guess...
So where's the flappy one?
Which one's the flying one?
The flappy one is this one here.
Okay.
It is currently flying over the campfire for podcast listeners.
So at the very top of the hill, it's flying over the campfire.
Okay.
I guess I'll turn to rose and say
you can't see it in the building by the way there's no windows that look out onto the hill
inside the building i heard it though i heard that you can hear it yeah you can hear it yeah
um i don't know if it's within range but if it is shoot the thing in the air, and maybe we can blind it.
And then can I ready an action to when Rose moves in...
You will need to move out of the house to be able to see this thing.
Right now, you cannot see anything outside this house.
Yeah, I'm not attacking.
I want to ready an action that I'm going to,
when Rose moves to shoot this creature, to sight and
shoot this creature, I want to cast
light on the arrow she's going to
shoot it with and the idea
of maybe blinding it
so it can't report aerial
surveillance.
Can I run as well
when that happens?
You can't run as well.
You ready an action to cast light, that's it.
No, literally you are readying your
action and that action is to cast light.
Okay.
So if you want to move, you've got to move now.
I've got to move now, okay.
Can I move to just outside the door then?
So I'm not blocking Rose
but I'm just outside the door.
The door is this way.
Your door is the other way so I'll go the other way.
It places south.
Sure.
Okay.
As Shadow moves outside
you hear the huffing and puffing of two very
normal guards, two very human
guards.
Man, they fell into the wrong crowd.
I blame their burger.
As they basically spend their turn running up.
Rose, your turn.
You see a shadow dart outside.
You can hear the sound of boots and
clanking metal.
Boots and cats.
Boots and cats. Boots and cats.
I will
move out
the door.
Other way?
It's like five.
It's like ten feet to get outside.
It's to the south.
Faces away from the hill.
Sorry.
About ten feet of immutability.
So I will move here.
So that's about 10.
So that's like 15.
Can I take two shots at...
Thingy.
I've got 150 foot range.
Then you are still within short range yeah that's what i was just
measuring yep so you can fire twice at the the flying devil um the rain doesn't really affect
you too much it's quite a light rain um and yeah as you pull back the arrow shadow you
conjure a source of light on the tip first of all um put slayer Prey on it and then I will shoot it.
What's the range of Slayer's Prey?
Within 60 feet, so I can't...
Yeah, it's currently 120 feet away.
16 plus 9 to hit?
Yeah.
2 plus 9?
No.
The 16 plus 9 will definitely hit the the two plus nine doesn't comes pretty damn close though it nearly nearly pierces one of its wings as it
scorches it flies past um the first one hits it light isn't
just figure that like it's a 10 foot you touch an object
that's until the spell ends
the object sheds bright light
in a 20 foot radius
and dim light
for an additional 20 feet
it's kind of like
a torch level of blight
I'll make a roll for it
but it's probably
not going to fully blind it
it'll probably make
give it some disadvantage
but
it won't blind blind it
what's the total
on the damage there, Katie?
Eight.
Eight points.
Just to check as well.
These are not silver
arrowed, are they?
No.
The arrow strikes the creature
and you see it kind of scrabble at the light
as it does so. I will make a
deck saving throw for it.
How about that?
So it manages to throw tiny
claws up in front of its eyes as this bright
light strikes it in the chest.
And then it snatches the arrow free and throws
it to the ground so it lands
below it.
But it's kind of like blinking. But you can see
the arrow wound isn't as deep as you would have expected
it to be from
your mundane arrow.
And then the second one just narrowly
misses the creature as it flies past.
Jasper?
I'm going to continue to move towards
the house. So
5, 10, 15.
I'm going to bash on the door, saying
Luna, it's Mark. Gonna bash on the door, saying,
Irina, Ismark, we need to go.
Yeah, the door flies open,
and you can see Ismark is pretty much ready to go. He doesn't have his scale armor on,
but he has leather armor that he must have slept in.
He's got his bags and stuff packed.
But you can see Irina is still buckling her armor on,
and he's just like, come on, there's no time, leave it.
You have to leave it, we have to go.
And she's trying to carry it and stuff like that.
They were awake, but they just hadn't managed to have...
They hadn't been awoken before the attack happened.
So they are in the process of ready to leave.
Okay.
If that's the case, then I'll use the rest of my movement.
5, 10, 15.
So that's 30, I think, where I am now.
Then I'll start to action.
Just at the base of the hill.
Just running into the woods, basically.
So directly south is big woods
I'm going to ensure the dragons
are coming with us too
okay nice
speaking of the dragons Zeros Mistan
yeah I'm struggling to think what to do
because if it's difficult
I want to move but also I don't want to leave Ziki
on her own if they're this close so like
it's almost like a I want to move, but also I don't want to leave Zeke on her own if they're this close. So like...
It's almost like a...
I almost... I'm basically asking...
Is... If I can do like a held move action. If she moves, I just follow her.
You could hold your action to dash for her.
The other thing I'd say is you could just pick Ziki up and carrier
Because it'd be effectively an uncontested grapple and then you're like shoulder carrying her like come on kick the door open
And then you run out. Oh
If she was stronger, we could take it in turns. I could carry her then dash and then
Me up
Grappling a creature you move a half speed joint car so what you're saying is it's pointless well it's in pieces like this
where you're going after her you could you could carry her outside um and then ready yourself or
you could just hold your turn and take the dash action when she does when she moves but you're only going to 30 I mean they know where we are
I mean they certainly
are charging towards the person
they've spied which is Jesper
yeah but I mean
um
okay I'll
go through the door of my one
I guess I can see Jesper, Shadow
and Rose
across the bottom of the hill yeah it's not night time my one. I guess I can see Jesper, Shadow, and Rose across
the bottom of the hill.
Yeah, it's not night time, so you can see
each other.
I'll kind of just nod towards
Jesper, and then
point towards
the woods.
And that's
just as much of a direction as i can give like while they can't
see us as such oh actually do i want them to see us no it's all right i just do that i do that
so what is what you're doing sorry just to remind me because you talked a lot just uh
letting know yet laying yes for know that i'm here and that i am going to be following
and then okay but you point them towards the woods.
Yeah.
Okay.
All right.
Zeros and Jesper, you can see.
5, 10, 15, 25, 25, 35.
It was mainly the inability to move.
It's kind of like, yeah, just leaving Zeke there.
That's weird. 5, 10, 15, 25, 35, 35.
That's weird. Yeah.
A shadowy
looking creature
looks almost like a large dog
dashes down the hill
and then it darts into
behind one of the
buildings, the one closest to
Zeros, and then
just seems to fade away
as it curls up into the shadows
being cast by
the building
hitting from where
the sun is rising.
It seems to vanish.
Irena and Ismark both
pull themselves out,
and they are basically going to spend their movement
dashing over to where everyone else is.
They can basically get over to where everyone else is. They can basically
get over to
everyone else. And they're just
looking around like, what are we doing? Are we running?
Are we fighting?
As we go back up to
Ziki Mistan.
I will follow
Zeros out of the house.
5, 10, 15,
20, 25,
30. I think I'll go that way, heading of the house. 5, 10, 15, 20, 25, 30.
I think I'll go
that way, heading towards the woods.
Okay.
I might dash.
I might do a little dash.
15, 20, 25,
30 and go there.
Sure, okay.
So you basically just run off into the thick woodlands.
It doesn't take you long before
gnarled trees slowly
begin encompassing around you.
There is no trail. You're just
kind of running past brushland
as you journey into the wooded tree
area.
The devil creature,
the bearded devil,
darts forward, seeking
to fight someone, basically.
5, 10,
15, 20, 25, 30,
5, 10, 15,
and basically
emerges
kind of next to Jesper's shadow,
Ismark, brandishing
this glaive, and in a
deep, rumbling voice voice you just hear like
we have you now
followed by the clockwork uh thumping of animated clockwork legs
5 10 15 20 25 30
they also 15, 20, 25, 30. They also...
Damn, all of them have caught up, then.
Yeah, they
are just dashing. They use their whole
turn to dash, but that
is pretty much what they do.
5, 10, 15,
20. This, the
flying devil, will actually start descending
and it will dash.
20.
As it takes cover behind one of the Dusk Health houses
just on the clip of its roof,
it dive bombs down out of the reach of Rose's arrows.
Shadow beyond the veil.
A very angry looking devil man with a beard.
A beard made of iron barbs.
Was I first in the initiative?
I thought Ismark.
No.
You are not first in the initiative,
my dude. You are quite midway down.
Okay.
No, I thought we were
back up.
Yeah, we have just gone through everyone because they were just dashing.
They haven't really done a thing. I can't decide whether or not I thought we were back up. No, we've just gone through everyone because they were just dashing.
They haven't really done a thing.
I can't decide whether or not to disengage and run off into the night or...
That's your call.
...or start fighting.
I'm going to...
Can I...
Can I disengage?
And...
Can I use my feline
agility? So when I move in my turn in combat
you can double your speed until the end of your turn.
So I can move 30 feet.
So if I disengage...
How many of these squares were
the usual 5?
5 feet.
You can easily get into the woods
with your feline. So 5, 10, 15, 20 into the woods with your feeler
5, 10, 15, 20
I'm off the map, I'm somewhere
I don't know where I've gone
I'll work out the exact distance
but yeah, I'm just going to disengage and move 60
away
These guys
Same thing
25
God damn it.
25...
Uh...
60...
30, 35, 40...
Two human guards, dressed in armor, are like...
They're charging like,
We found them! We found them! Get them!
Where's the dog? Where's the hound?
They're calling out rose your turn
two human guards basically come barreling down to join the rest of their forces
outside the house that you were staying in
so i'm just as a as a note i'm i'm particularly familiar with the forest. It is my favorite terrain.
Terrain.
If that makes differences.
So I think, yeah, we can travel pretty well.
You tell me, what does it do?
What does favored terrain do?
I can't remember.
It's one of those abilities that I don't know very well.
It's just...
I've just scrolled right past it
So
Favourite terrain type
Your proficiency bonus is doubled for proficient skills
When you make an intelligence or wisdom check
Related to it while travelling
In your chosen terrain
Difficult terrain doesn't slow your group's travel
Your group can't become lost
Except by magical means
You remain alert to danger even when you're
engaged in other activity you can move stealthily at a normal pace while alone so that's not right
now you find twice as much food um okay while foraging and while tracking creatures and blood
okay i'm adept at traveling and surviving but yeah it affects the main The key things there is the fact that difficult terrain doesn't slow you down
and you can't get lost.
So as long as you're together as a group,
yeah, you're not going to get lost traveling through these woods and stuff.
Cool.
All right.
Well, what do you want to do on your turn?
You want to run for it?
You should run.
I'm probably going to...
God, I'm not scrolled properly.
Yes, but you're after this.
Yeah, it's fine.
Once you get to the edges here...
Yeah.
Once you're here, you're in the woods, basically.
But I think I will take a couple of shots.
So you only move a little ways in, turn around.
Before I go.
Sure.
Probably at the big, scary-looking dude.
The devil? A bearded devil? probably at the big scary looking dude the devil
I will
slayers pray and take a couple
shots
Jesper and Zerus you're after this so just get
your turns cleaned up
cool 14
14 hits
14 hits you are very accurate
with your bow
13
yeah they both hit okay good yeah both hit 14 hits, you are very accurate with your bow. 13! The person is not particularly well armed.
Yeah, they both hit.
Okay, good.
Yeah, both hit.
Okay, good. So...
Oh no, just as it happened.
She's on roll 20. There we go.
That's alright, it's back.
It paused.
So... 11 damage on the first arrow. That's alright, it's back. It paused.
So,
11 damage on the first arrow.
Okay, very much similar to last time, the arrow does not
quite cause as much
damage as you would hope.
5 damage on the
next arrow, and then
Slayer's Prey,
which is 5.
Damage. Yes. So these two And then Slayer's Prey, which is five. Yeah, that's the one. The Marge.
Yes.
So these two arrows thud into the creature,
and you see it kind of just grunts, snaps them off,
brushes them to the side.
And the holes, the Icarus wounds left
are not quite as deep as you would hope.
But yeah, you take your two shots.
Anything else?
Otherwise, I think it's Jesper.
Nope, I just disappear into theper. Nope, I just disappear
into the woods.
Okay, Jesper. Your crew is making
a run for the woods.
Zeke, Shadow, and
Rose have already made it in.
What do you do? You currently have
a bearded devil, a clockwork
soldier, and two guards, well,
two clockwork soldiers and two human guards
basically surrounding you at this point.
Disengage and run.
That's what I'm doing.
Nice.
Okay, so you just...
40 foot of running.
You easily get into the woods and very much like Shadow,
you disappear further ahead.
Cool.
Zeros.
All right, I'm going to go 5, 10, 15,
20, 25,
30 down here. I'm guessing this is
not quite the woods.
Where's the woods?
Right.
I mean, I could make it there, but I also want to
split their party a bit, so I'm going to shoot a
scorching ray at them
with my
sword.
He who grins also shoots.
Which is kind of cool.
Well, Scorching Ray is actually three beams.
You choose, I believe it's, you cast it if you check the spell.
Yeah, I may as well shoot the human.
The human and the two little quark work boys.
And just get their attention.
Like, hey, over here, hey.
the two little quark work boys and just get their attention. Like, hey, over here.
Hey. Hey.
Do you have a spell attack bonus
on that?
It says I have plus three.
That makes sense.
You're not.
Yeah.
Yeah, so I'll cast the charge.
Okay, I guess that's the first one.
That's the human.
So six points of fire damage is this.
You hold the sword aloft. You have to hold it it up and from that gap in between the two blades you just watch as
this spiraling storm of fire shoots out like a beam uh and it catches the man in the chest lights
like the fur like the fur mantle around his neck goes up in flames. His gambus is on fire. Oh my god! He begins
flailing around as he
is set on fire.
Well, here I go, killing again.
The clockwork boy, that's a
nine.
This one, it kind of
unnaturally dodges to the side.
Oh, and then the other clockwork
boy, that's a 15, 18 to hit.
18 hits.
Seven points of fire damage.
So the same thing, there's no screaming,
but parts of its body seem to kind of be superheated, glowing hot embers.
Parts begin dripping and melting like copper, melted copper,
as it just hits the wet grass with a sizzle.
But it turns, and yeah, it seems to
awkwardly move towards you,
sensing an immediate threat.
Ow, ow, what the fuck, ow.
I'm on fire.
Oof, owie, my bones.
Are you done?
That's me, That's me.
I am done.
Hmm.
Oh, it's just that.
Anyway, it could have gone.
What are you thinking about the dog?
Thinking about dogs again.
It actually can get you.
So, appearing seemingly out of nowhere,
like a creature that was invisible that becomes
visible, a giant
hound made of blackness
appears and tries to
strike you, Xeros.
You make a
bite attack with advantage.
I knew it would get me.
Yes.
Yeah.
That is going to be 10 points of piercing damage
and can you make a strength saving stroke,
please? Oh, strength
save, my favourite. Oh god, really?
12 with a plus 9.
You are knocked prone,
Zeros, as this thing bears you
to the ground and is biting into your neck
as its paws are placed upon your back
as you watch all of your allies
running into the woods.
All of your ally.
Except one.
You see,
Irina will do
what the others are doing.
She doesn't even need to disengage.
She just runs into the woods
following Rose and Shadow and everything else.
But I'll tell you who doesn't fucking run.
Seeing his bro on the ground,
Ismark the Lesser will disengage.
In fact, no, he's not going to disengage.
He's going to fucking take an attack of opportunity
because he's a boy.
He's going to get himself killed.
I love it.
Yep, he really will.
The bearded devil swings at him Misses
As is 1, 5, 10, 15, 20
25, 30
His mom, the lesser to the rescue
5, 10, 15, 20
25, 30
He has to dash, but he's just like
As he just comes barreling over
10, 0 As he's bringing his sword And his axe out He's just like, as he just comes barreling over. Zen, Zeros!
As he's bringing his sword and his axe out.
Brother!
Brother!
As he charges towards you.
It's awesome.
We can squeeze one more combat round in
before we have to finish tonight.
Ziki, what are you doing?
Do you want to keep running?
You turn around and you can see Zeros
being born to the ground by this creature.
I'm going to move 5, 10, 15, 20 up here.
And I'm going to cast Guiding Bolt at level 2 on the creature.
Bam, bam.
Okay.
Go for it.
So that is a ranged spell attack.
Here we go.
That's a 20.
That is going to hit.
Woo! And then it's 4d...
5d6 radiant damageo.
Damn.
19 damage.
19 damage. Nice.
You summon a
radiant sphere of energy that
streaks through the air and as that as it hits the shadow
the the hound you can see parts of its body that were kind of almost emanating this dark mist
begin to sizzle and burn it howls this terrifying deep uh blood curdling cry as it strikes and you
can see it like turning its head trying to get away from the light that's now surrounding
its body um seems to be an
intense discomfort as
you do so um anything
else on your turn
um
no i'm good i'm good
uh the bearded devil
will turn to the two clockwork
soldiers and the guards
deal with that one.
I shall give pursuits after
the archer. As it
begins to barrel towards Rose
in the woods.
I like it. And yeah, he comes
barreling into the woods, Rose, with a glaive
risen. Yeah, yeah, he's pointing towards you.
Now you are in
I'm going to give you some cover bonus,
Rose, as you have trees and foliage
to kind of dart and hide behind but it is going to try and attack you once with its long glaive
and then once with the iron barbs of its beard uh so does a i'm assuming a 23 will hit you rose
yeah maybe yeah maybe uh that is going to be
4 points of slashing damage
then I need you to make a
constitution saving throw
as this glaive cuts
into your flesh
you notice that the blade is serrated
and unnaturally sharp
12
just enough
you manage to quickly pull your arm away before the cut goes any deeper naturally sharp. Twelve. Just enough. You managed to kind of quickly
pull your arm away before the cut goes
any deeper.
But yeah, you can tell that this would have
left a very grievous wound on your body had it
hit. But as it does so,
its barbed beard
spikes out towards you, trying to strike
you. But a seven to hit, you managed to leap
to the side. See? Roll 20 is just
giving me normal rolls today. As you managed to leap to the side see roll 20 is just giving me normal rolls today uh as uh you managed to lean to the side as the spot oh yeah exactly it's an attack beard
and that's this whole turn uh the two clockwork soldiers
that you have to dash but they will surround is not oh no greater
well you can call him bro here that's just his nickname in. Well, you can call him that.
That's just his nickname in Barovia.
You can call him what you want.
In fact, actually, the spined devil, the flying devil,
is going to start flying back towards the road from where it came.
You see it just like...
Poop.
Beginning to fly away.
Shadow beyond the veil.
Let's get more.
So I guess seeing Rose getting nipped.
Yeah, how far into the woods did you go, by the way?
Did you work that out?
I worked that out.
That's the full 60,
because I disengaged,
and then I did my...
So you were 60 feet into the woods, basically.
Yeah.
I measured with a little... I think you were about 20 feet into the woods, basically. Yeah. I've measured with a little...
I think you were about, like,
20 feet into the woods.
I think.
Yeah.
So I've measured with this little ruler thing that I've just
discovered. Holy crap, that's cool.
Well, I mean, yeah, we'll just say that right
now you are, like, a good 50,
40, 50 feet away from Rose and the
dark. Okay.
I would like now we're
into a bit of mine sure i will cast a flame on him could you make a deck save of 14 please
or guess what he does also have advantage as magic spells seem to be less effective against
him and that is a natural 20 I rolled a nat 20 so he
throws the creeper off to the side
as the divine fire
strikes into the tree
not igniting it but enough to
cause it to leap back
anything else on your turn shadow
would you like to move deeper into the woods
I just want to
let me quickly check the range on something else
because I forgot to no I can't carry on I'm want to... Let me quickly check the range on something else. Because I forgot to...
No, I can't. Carry on. I'm going to stay.
I'm going to stay
while Rose is being crunched.
Dashing
the two guards.
Attempt to surround Zeros, who is now on the ground.
They try and surround
the two bros.
But that's their turn. And they dash Rose the two bros but that's their turn they dash rose
two bros killing all the gods yeah
you currently have a angry beard devil rose in front of you
i do i will take out my short sword
and do I get multi-attack with that as well?
Yeah, yeah, yeah.
You get to make two attacks. Anytime you take the attack
action.
Thrust.
A couple of swipeys.
Sure.
Twelve. That's not as good without the bow
the 12 he deflects it with his glaive
sending it to the side
it's happened again
hey at least with the bow you were
hitting even with low rolls
sadly switching to the blade
you're not quite as skilled
and he manages to deflect these
parries the blows to
the side as you do so any movement because he's next to me you will get an
attack opportunity yes okay yes but seeing Rose struggle, he will dart towards...
I'll say, we need to disengage and run.
Lose him in the woods.
Run now.
I'll hold him off.
And I'll do an attack.
I'm going to use bardic inspiration because what I just said was awesome to myself.
You can give yourself bardic inspiration
as a bonus action.
So great.
Do you have
extra attack as a bard
or do you just make one?
I have a second attack
as part of my...
Oh, because of your
sword, your college.
College.
So I will do
the first attack.
I'm also going to use
the flourish
with the bardiciration of defense.
Give me an AC of an extra D6.
So anyway.
First attack.
You remember all of that.
20.
That's a hit.
I'll do damage now.
That is how the game works, yes?
Here we go.
Oh.
I didn't do that. Here we go. Oh. I didn't do that.
Here we go.
Roll.
It rolled a d20 for that drop, so...
Yeah, I know.
I clicked the...
Weird.
That's 10 damage.
Okay, so very much like Rose's arrows,
your strike does not seem to have the same force
through this creature's flesh
as you would through a creature made of flesh and bone.
I also get a D6 on top of that, which I assume will be half as well.
So that's two extra.
Another two points, yeah.
So you kind of cut through its body.
Yeah, sadly, it does not quite have the impact.
22 for the dagger.
That's also a hit.
Yep.
And...
So that's seven on the base damage,
and then an extra little flourish of two.
Do you get the flourish to both attacks,
or just to one?
I'll double-check, Mark Humes.
Double-check. I'll take it Mark Humes Double check
I'll take it for now but just double check that for the future
I'll take an extra 2 damage now
Do extra damage equal to the number you roll on the die
Okay so you have to
Spend extra bardic inspiration to do it
So if you do it on the first attack
That's one use of it and then if you do it on the second
That's another use of it
Okay
Sure Do you want to do that
i'll just
just do the first one
and reserve my second
and then you also get you get five
to your ac as well because you roll
five on the dc okay yes
so my armor class is 20 right now
okay is that you done
that's me done, Mark.
Zeros.
You are prone, surrounded.
Okay, so I can still attack.
I just need to stand up.
Yeah, use half your movement to stand up.
So 15 feet of your movement to stand up.
And then you have a lot of enemies around you.
You know when you said we can squeeze in one more round?
You're about to regret that.
I want to multi-attack
the dog
and everyone that hits, I want that
to be a sweeping attack. He's got
advantage from things.
You have advantage on the first attack
from the guiding ball.
And then I want to act insurgently again.
Yeah, well don't forget you have to spend
superiority die for every sweeping
attack you do.
That's fine. Let's see if you hit.
Less?
He does also have less.
He's surprisingly confident.
He does do a lot of damage.
So I need to do 1d20 plus 1d4.
So d20 with advantage.
So 16 plus 10.
That hits.
Right, yeah.
Don't forget your bless.
Oh, wait.
Can I bonus action my sword as well?
You've already rolled the dice, Thomas.
You can bonus action.
No, you can move between actions. You can't take a bonus action
Can I bonus well hang on actually do I need to use a bonus action to use?
thingy
action search no
Between that then okay. Sure. All right. So this first one is just a normal here. It's not flaming currently
So normal damage you. Give me your damage.
D6 plus 7, that is 12 damage to that one.
And a D8, which is 5, to...
...human number 1.
Yes.
Does that do that
to the first guy as well?
Sweeping attack?
No.
Okay.
Second attack,
which doesn't have advantage.
19 costs a million.
Did you roll the d8 for the first guy?
Did you roll the d8 for the first guy?
Yeah, that was five points of damage.
Okay, you didn't tell me that.
I don't think.
I think you just rolled it.
That guy dies.
Because, did he? I didn't hear him
because I was listening to other stuff, I guess.
I got lost in the explanation
of the sweeping attack. So the sweeping attack
kills the first guard.
You cut through the creature.
The cut isn't as effective, kind of similar to the devil.
It seems to absorb some of the blow.
But then you bring the sword back and the second
backhanded strike just impales
the human guard who clutches his stomach and then falls to the sword back, and the second backhanded strike just impales the human guard,
who clutches his stomach and then falls to the ground, cold, dead.
Oh.
Holy shit.
Okay.
Well, I'm going to keep doing that until the next guard die.
The next one was 29 to hit the devil dude.
So 2d6 again, plus 7.
You're hitting the dog, yeah.
This is 10 damage to the dog.
So same thing, it absorbs some of the blow. Looks very weak, but...
And then 4 damage to the other human guard.
You cut quite a severe blow across his arm.
Now I bonus action to light my sword. Action surge and do that all over again.
You speak deep infernal command
word as the sword roars into life.
Flame erupts down the blades.
It was 4d6.
Well, 2d6
of its fire. Roll it separately because
damage resistance is a thing.
Oh, 24.
24.
On the dog. No, not 24, 14.
I was gonna say, 14 still hits, but yeah.
Oh, does it? It did raise my eyebrow.
So that's 13 regular damage.
And then 6 fire damage. With a flaming stab,
you pierce through the dog's skull
as it just burns into cinders,
evaporating away.
Pull it free.
The shadow mastiff is dead.
Holy shit.
Eight damage to the other human.
Maybe a deal with the devil is kind of worth it.
You stab backwards with the sword
and you just impale through the guy's
jaw up into his skull
pull it free
as he falls to the ground dead
you have been marking off superiority die for all of these
because I think you only have one left now
I only have one left
you also have no targets
in range but you can move and make an attack
I've only got 15 so I can't really get into range You also have no targets in range, but you can move and make an attack.
I've only got 15, so I can't really get into range.
Who is the most healthy clockwork dude?
The one I didn't shoot.
Yeah, it's the one north of Ismark is the one that is the most injured.
Sure, I'll do another attack on this dude as well.
I guess, can I do a multi-attack?
Like a movement between the multi-attack?
Yeah, yeah, you can. Yeah, yeah, yeah.
That's an actual thing you can do.
13.
13 does not
hit. It's agile enough to slip
duck down beneath the blade.
Almost. You see Ismark just grinning as he watches you slaughter a bunch of guys.
What about 16?
Less.
16 hits?
16 hits?
Neat.
16 hits.
That's 15 plus another 3, 18 damage.
Without the fire fire you just crush
the clockworks like just
bring the whole sword down
keep in mind those of you
who are worried about Zeros being too strong
he's using every single resource he has
to do this he's using all of his superior
or he die and his action surge
he's a badass but he has to use all of his
resources to do it
I'm a fire tornado right now.
Burning bright, man.
Burning bright. This is the right situation
to do it, dude. Yeah, absolutely.
We're in trouble.
You see
Ismark just grinning
as he just watches you tear
all of these dudes apart, and he's
just like, I knew I could count on your
brother.
One, two, three, four, five! dudes apart and he's just like I knew I could count on you brother monster kill monster kill
Irina
will kind of
looking back and hearing
Jesper say to just disengage and run
she will run up beside Shadow
she basically has her weapon free
and she's just going to ready herself to protect Shadow
if anything comes within range
but she's kind of waiting for now
and then finally we end
with good old Ismark the Lesser
himself as he
attacks the remaining clockwork soldier
yeah
twice with his long sword
and then once with his hand axe
his first attack is a hit as he deals 10 points of damage to the fuckwit soldier.
He brings the longsword down in a secondary strike, also hitting.
Oh, look at this boy go!
Another 9 points of damage.
As the second strike he smashes open it breaking many of the internal
components on one dude he puts his boot on him shoves the uh the clockwork soldier yeah
he turns in a kind of like fury she said nothing tears apart the last remaining clockwork soldier
uh and then he basically is like come on my brother and then he he basically uh starts moving
uh he's gonna move like 30 feet into the wood line towards ziki actually nice uh and that seems
like a pretty good point to uh call it because i'm going to guess Rose and Jesper, you guys will ultimately
disengage and then
run away, I'm going to assume.
Yes.
At least I will.
In that case, the last thing I will do then,
because Ziki would go, but I don't think Ziki's
going to be... Ziki, would you do anything against
the devil, or would you just keep running?
Uh,
I'd just keep running.
Okay. In that case, all I'm going to do is I'm just going to take the devil or would you just keep running uh i just keep running okay in that case all i'm going to do is i'm just going to take the the devil's turn now because that and then the then it's
going to turn into a chase um so he will attack uh yes because you guys both go after him as well
so rose and yes but go after so he'll make one attack against yes but and one attack against
rose so against yes but he uses his glaive.
15 is a miss, I believe, because of your
defensive flourish.
You just parry it with a crossguard
from both of your weapons. And then Rose
he attempts to strike you with his beard.
There you go. There it is.
There's the natural 20 again.
Attack me or talk, shake!
Attack me!
That's 9 points of piercing damage. I rolled a one on the damage but i need you to make
saving throw which saving throw con saved you are fine you feel like this uh slick liquid
coating the barbs entering your skin but you manage to kind of like like rub your hands
over the wound and kind of throw most of the liquid before it gets into your bloodstream
um as you feel this poison kind of coursing through your body setting that limb on fire
on your guy's turn you disengage and the pair of you basically start darting and as a group
you make your way into the woods pursued uh in fact the the devil is the only thing left and it doesn't
pursue you it just watches you from the edge of the forest um knowing it doesn't have any more
allies left it just kind of watches from the edge of the woods just kind of like with its weapon
raised um as you guys flee into the woods and that is a perfect place beard raised yeah yeah he's attacked oh holy crap well what an episode what an episode that was some of the
best rp i really loved everything you guys did at the start there that is a big
from from your dm love that um and then a cool little desperate fight at the end as well
we'll come back yeah hey uh ziki you sure we need to stick with these dudes?
Because, I mean, I'm just saying.
Go off with it, Mark.
If you would like to split the party,
that will be a very interesting game.
And, yeah, I'm sure.
We'll double the length of the campaign, that's for sure.
Well, no, I don't think we will.
No, I think that it will be over very, very quickly.
Well, thank you very much, everybody.
It's been a great episode.
We hope you enjoyed it.
We'll see you next time.
Take care.
Nice.
Bye-bye.
Bye-bye.
Bye, everybody. Thank you.