High Rollers DnD - High Rollers: Curse of Strahd #18 | The Mad Mage
Episode Date: September 8, 2020A rare moment of rest as the party decide what to do next. Support the High Rollers and get early access to podcast episodes (and more) on our Patreon:Â www.patreon.com/HighRollers Thanks to @jackgt...music for the Aerois/Curse of Strahd mash-up intro! Music courtesy of Epidemic Sound Learn more about your ad choices. Visit podcastchoices.com/adchoices
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Try the new Firecracker McCrispy today at participating McDonald's restaurants. Last time on Curse of Strahd,
much has happened since our party arrived in Barovia.
The vampire lord Strahd has hounded them at every turn
in pursuit of his obsession with Irena, also called Tatiana.
In Vallaki, they fought terrible foes who cost them their first life,
and in seeing her resurrected, doomed another.
Madame Ava's fortune reading was cut short by Strahd's assassin,
leaving much of their future uncertain.
Chasing after the one lead they had,
the party have arrived at Argenvostholt
in search of a weapon to use against Strahd.
Secrets of ages past and deals have been revealed,
but at the cost of another life.
But now, in the broken chapel of the Morning Lord,
sunlight shines for the first time in centuries,
taking the form of a slender blade held in the hands of Irina Kolyana, the reincarnation of Tatiana.
And that is where we are going to begin today, my friends.
We are going to begin today, my friends.
The Chapel of the Mourning Lord is really not much more than a ruin at this point.
A few broken windows, a few remaining pieces of stained glass.
But the ruined, rubble-strewned chapel suddenly becomes a sanctum of light as this blade being held by Irina, just a simple hilt
now
burns with this blade
of light coming from
it. She holds it
up for a moment before
closing her eyes and the blade
vanishes back
into the hilt and
the room goes slightly darker it is not evening it is
approaching morning uh or it is morning i believe actually uh and yeah you guys find yourselves in
this chapel irena just holds out the the sword hilt you know not keeping it close to her chest almost holding it out as if
ready for it to be taken uh as she looks around at the party
kind of stunned by this big reveal assuming that it was just
a mundane broken sword
I'm sure it had sentimental
value but now shows
that it's actually very
potent and
the fact that it's sunlight, big deal
so he's just kind of in a state of
shock at the moment
and all those anime noises
okay
Nani? shock at the moment just like and all those anime noises okay you can see kind of looming behind irena slash tatiana is is mark um still not quite looking
in xeros's direction, but his eyes
have widened at the sight
of this blade.
But yeah.
So.
Are we?
This is just after
this is after Zeki has
done the thing. Yes, this was after welleki has done the thing
yes this was after
well Rose is the only
one who saw
what happened as you had made your escape
from the tower
the very earth had begun shaking
trying to threaten to bring Argenvost
Holt down and in the process
Zeki had fallen through
the tower and landed down here in the chapel, seemingly knocking herself unconscious.
But as Rose, you approached her, you heard her kind of rasp out the word no.
And then the shaking had stopped and she has risen to consciousness, still badly injured.
She's still bleeding and you can still see she's injured.
But yeah yeah you were
the only one here who saw slash heard it even xeros who was above didn't so i recall us running to
the aid of ziki before or after irena showing us this uh yeah that was before so it was after
ziki ziki is alive like she's got hit points you'd all gathered around
and yeah
and Irina showed you the sword
what it was capable of
this is far more
than I could have
anticipated the sunlight
this could be our chance
it would damage him
yes
this sword will be This could be our chance. It would damage him. Yes.
This sword will be a very powerful weapon
against Strahd, but
it is one that not
everyone can use.
This sword is...
It possesses
not a life, but
a mind of its own.
My brother knew...
Not my brother.
My beloved Sergei knew it.
He felt it.
Perhaps even a piece of him is within it now.
Those of you who have...
And her eyes flicker towards Zeros.
Zeros, those of you who have touched darkness,
this weapon will not work for you.
It will not bring forth its blade of light.
It must be wielded by someone who has justice in their hearts,
someone who has light,
who believes in avenging what
Strahd has done
but someone who is
uncorrupted
and someone who knows how to
use it. This is no ordinary
weapon. It may look
like a common sword but because
it is made of light it is extremely
light. Someone who is used
to handling very delicate weaponry
would be better suited to something like this.
Someone who knows how to use it mixed with agility
rather than just brute strength would be best suited to it.
You're looking for finesse.
Yes, finesse would be an suited to it. You're looking for finesse. Yes. Finesse would be an apt word.
But, if you wield this weapon, Strahd will not hold back.
Every time that you have fought him up till now,
he has not brought his full power to bear.
When he sees this blade,
he will come for you with everything that
he has
I'm sure
of it
but without this weapon
exactly what happened when
Shadow attacked him with
her spell
he sensed the potential threat
that she had and even against Shadow,
I do not believe Strahd revealed his full strength either.
Strahd is not just a master.
He is a powerful warrior,
but he has mastered magics, old magics.
And I don't think that we've seen his full strength just yet.
So any more allies, weapons, tricks that we can create, well, they will be useful to
us.
I think it's going to be you or I, Jesper.
Not dogs, buddy.
Uncorrupted.
Yeah, definitely uncorrupted.
I mean, I'd have have it but lady over there
keeps giving me the eye every time I reach
for it
look
side eyeing Tatiana
I will not judge
one who wishes I mean you took it
when we first found it dog's body
but
well if you wish to take it, I will not stop you.
Yeah, I don't think it's my kind of weapon.
I don't think it will work for me.
I don't think the light show will happen for me.
And, yeah, as much as I'd like to have a go at the old strides,
I don't know.
Everyone's looking at me. Stop looking at me.
Well, I have been trained by the Vistani to use this,
and I get out my rapier.
This is how I've
fought.
I've adopted my
college of swords.
I've done my training.
I know how to use it. It's just
it's the
symbol that's behind it which is
it's a big undertaking.
And I'm looking back at the reading of the Taroka deck
that drew us here in the first place
seeing if there's any answers there
the four of stars
the abjura is there anything
that links either of us
to it
or is it just
a light on the place where it
was hidden
maybe you should try and
see if you can read the rest of the cards
we've tried before but
is it worth another shot Jasper
Jasper says yes
Jasper has to find his cards sure yeah you can try to by all means um i mean before you even get the cards out yes but you
know that there is a you have to be in a certain to really truly read the cards anybody could draw
a card but that isn't the same thing as determining fate
uh there is a mystical element to this preparation i think the last time was i needed to
almost get the the essence and soul of madame ava back somehow reach out to her in some way
that was that was the feeling you had that you needed something that could help broach that gap between uh this world and madam ava's soul you know this is and the whole time
you are but a mere apprentice you still need that mentor's touch to really bring out your abilities
um which means perhaps either finding a person that can speak to that soul
or finding a way to
connect it or perhaps finding a piece of
Madame Ava's past that will
unlock some mystery
okay
how about this
the sword belongs to none
of us it is a
symbol as the reading has shown us, we need these weapons.
And whoever wields it now does not necessarily need to wield it the whole time.
It will go to whoever needs it the most.
That makes sense.
For now, I don't mind taking it.
Rose, I'm sure you don't mind taking it either.
I have been using a sword this whole time.
It will be an easy swap for me.
I prefer using my bow anyway.
It would just be useful to maybe look for an upgrade for that,
since it doesn't seem to be doing too much damage to things around here
many of Srad's
creatures are resistant to
steel and wood
magic is their
ultimate undoing
finding magic
relics here in Barovir
is not easy but
there are a few perhaps
there is
the abbot of Krezik
I don't know much about
him but powerful magic
I know that
and then there is a wizard
the people spoke of him
Irina
when I was Irina
heard stories of a mad wizard that lived in the mountains
perhaps somebody like that could have it when I was a arena, heard stories of a mad wizard that lived in the mountains.
Perhaps somebody like that could have it.
And then there is an old tower not too far from here as well.
Perhaps I think that once belonged to a wizard of some kind.
Maybe something was lost there.
But still, it is better if I do not carry this weapon.
We all know that Strahd seeks me out.
That he would take me if he could.
I do not want him to get his hands
on this weapon ever again.
And she holds it out
to you, Jesper.
Yeah, I'll take it.
Okay.
You may add to your inventory
the sun sword.
Woo!
Damn. Nice.
And as you take it, you feel this kind of presence within the hilt,
this kind of bubbling emotion.
There is a sense of
trepidation but also
as your own feelings and your own emotions
your hatred of
Strahd begins to kind of mingle
in with the blades you feel this
sense of approval
and not quite
happiness but satisfaction
I think me and this sword will get along just fine happiness but satisfaction.
I think me and this sword will get along just fine.
You just have to promise me
one thing and that is that you will hit
him with it hard for shadow.
Yes, if there's anything of a
rotten heart left
that will be the first thing I aim for
I don't think there is much there
but a good place to aim nonetheless
well
now that this business has been settled
I think it best you consider
your next options
you've convinced myself and Ismark
to remain with you
though we are still somewhat
wary of what has
transpired.
She looks towards Zeros.
But I'm afraid that from here
my old memories and
Irina's new memories
they don't provide any clear
answers.
Ismark? I have
nothing left.
Take me wherever
you go. I'm sure
Strahd will follow. When he
does, I will help you fight him and kill him.
And then you can leave this place
and he looks towards Zeros
and be gone forever.
The bromance!
It ain't over yet yet it's not over yet
it's not over yet
so yeah what's everyone else doing
so you know while we've got this moment
you know Jesper's now holding this
sword and Jesper you can
tell that as a you can summon the
blade of light as the bonus action basically whatever the
magic item says
nice yeah what's everyone else doing what's the plan summon the blade of light as the bonus action basically whatever the magic item says nice
yeah what's everyone else doing
what's the plan
I think figuring out the next step right
Sun Sword was the
goal for a long old time
and now we've got it
that and the tome of Strahd
which kind of revealed some of Strahd's history
so Mad Wizard's a thing which kind of revealed some of Strahd's history.
So, Mad Wizard's a thing.
I know he was on the list.
He was.
So that could be a good one.
And also Strahd's soul, try and find that,
but that ain't going to be easy.
Wow.
Unless we just go to a place and hope.
Sure.
I guess wherever we go,
we want to be going away from what's this place?
Castle Ravenloft.
Of the lucky.
The one that we...
Yeah, the one that we really...
Really messed up in.
That place.
I mean, you know, did you mess up or, you know, was it just, it was pretty bad to begin with.
It was pretty bad.
I mean, it could have gone a lot better.
It could have gone a lot better.
Dog's body's like.
Do you want a trip to that time?
Should I stroll in and find out where the horses are?
Hello, good job
On the wagon
What any horses?
Called Nelly and Furtado
They're dead
Oh, I forgot about Nelly and Furtado
They might still be alive
Best horses
Good horses, they'll keep those
They're probably like some kind of weird zombie horses now.
Who knows?
What's going on with Zeke?
What's how Zeke feeling about everything?
What's on Zeke's mind?
She's kind of,
I think she's feeling a bit twisted up inside,
like seeing the sunlight sword
and feeling that,
I guess that positive radiance that would
that she felt when she touched the hilt like feeling that radiant energy
i think she'd be kind of she'd be kind of wishing maybe things hadn't gone the way they did
in a little way okay a little little regret but i think uh but part of but i think she remembers that
strength that she had when she fell there was a lot of it there was a lot of a brief moment
when that earthquake was threatening to bring down argan vosthol and you thought of you know the the
story of this place the dragon that you'd learned about the idea of the beacon like i think
ziki that seemed to for when i was listening to you that seemed to be something that ziki really
kind of set in on and the fact that knowing that that could be destroyed and then that sort of very
primal earthy rage but it was dark like you felt that power come from the mists and for that brief
moment yeah whatever strad was doing you had the power
to say no this is not your land and you stopped it you don't know if you could you don't know
how to call up that power again but it's there somewhere in you yeah you could try and find
somebody to teach you them i mean this is the place where there might be somewhere here in
barovia where you could learn more about this power, but you don't know it as is.
Awesome.
Yeah, cool.
Zeros?
Dog's body?
Is there anything Dog's body might know from being a man of the town?
You know, he's been around Barovia a little bit.
He's been around for a bit, yeah.
Yeah, I mean, what do you want to know about?
I guess
he was kind of living rough and wild for a bit.
Yeah, would he
know of anything?
He's heard
the party mention things like this wizard
and
I guess, would he know of any
other things that could help against Strahd?
Yeah, I mean, you've heard of the Abbot and Krezik.
You know that there are some problems around Krezik, especially in the woods,
that there are servants of Strahd there.
But, you know, as any good warrior knows,
if you were to eliminate Strahd's powerful servants,
that does diminish him of his forces.
If this is to be a battle, then removing powerful enemies is a good thing.
Perhaps hunting some things in the woods could be a good idea.
The abbot, you know that there is this kind of fanatical cult around Krezic and the abbot,
but you've never really encountered them.
You've always kind of kept away and avoided them.
They seem to be enemies of Strahd.
They're very zealot against Strahd.
They will hunt down, you know,
Vistani that they think are in service with him.
They will hunt down wolves and bats and creatures of Strahd's,
and you've heard them refer to this being the Abbot.
From the sounds of it, very powerful, very magical,
has considerable abilities.
But yeah, you don't really know much more than that.
Definitely an enemy of Strahd's, though.
The mad wizard, I think you have, again, only really heard stories.
But maybe late at night, whenever you went near Lake Zarevich,
on the distant shores, you could see weird lights
and a man shouting, angrily shouting nonsense.
But then it would fade, vanish, almost like a ghost story.
You would just hear these random ravings and then they would go.
Could have just been a trick of the mind.
It could have been one of Strahd's illusions
or just Barovia being Barovia.
Something that a dog's body identifies with,
just a man shouting at night.
The other one is there is a ruined tower
not far from Argonvost Hall
that I think you would have tried to get into at one
point yeah but there is some sort of um ward on the door uh that prevents anybody from getting
inside um this old tower um that could be it looks quite secure it looks like nobody else has gotten into it
because of this these these wards um and that's in near lake baratok which is about sort of north
uh west of where you guys currently are that's like a good tower it could be um that's probably
the closest um the mountains um the where you've heard the rumors of the Mad Wizard
is on the far side of Lake Zarovich,
which you would need to go back to Vallaki to reach.
Krezik is beyond, is maybe like another sort of like day
or like few hours journey past this tower
that you've heard about or you've seen.
Yeah.
Otherwise, the only things you
probably yeah i think that's pretty much the extent of dog's body's knowledge
cool um tom do you want to think about what's zero's up to and then i will interject
uh hot barovian goss i I can't go back to Valaki. Hot Barovian goss.
Because I did some bad
shit in Valaki, is why.
But if we
went, do we
have to go through Valaki to get to
the other side of that lake?
You don't have to, but it would
first of all, it would dramatically
increase the amount of time, because you'd be
travelling through woods.
And as has been told to you, I believe Jesper has said this,
and you've also experienced it,
the woods of Barovia, they're not just normal woods.
Moving through the woods here is dangerous
because that is where many of Strahd's servants live.
Sort of sunlight. would yeah yeah you
definitely could try and fight them off um but you know things like resting um is dangerous in the
woods they are not safe so it's possible but it's just higher higher chance or higher likelihood likelihood of you encountering bad stuff.
It is easier to travel by road to this tower or
Krezik than to try and get to those mountains.
Yeah.
Towers always go well, don't they?
Yeah, we've been to it.
People who are called a mad wizard, that'll always go well don't they oh yeah we've been people who recall the mad wizard that'll
always go well right well i mean the mad wizard it's a 50 50 chance of of fun times and by fun
times i mean like i think it's more like 90 10 bad times to good but we survived 75% of those bad times
so what could go wrong
that's not great
we're not on a great list
we've only had 3 player deaths
I'll let
dog's body go
you have something to say dog's body
you're itching
very itchy, yes.
Just, you all seem a bit lost.
And I let Dog's Body be your local Barovian tour guide.
I think I heard a few whispers.
Sorry, very nervous.
Not used to people actually listening to what I have to say.
Nearby, so up first on the local fauna and flora, there is a tower.
I tried to get into it.
Could have done with some indoor, you know, shelter.
It was quite dark and stormy.
But there's a tower, but I couldn't get in because there's a weird symbol on the door.
Very burny uh it's near lake baratok um there's uh i think i mentioned it before um there's a lovely chap
around here uh goes by the title mad wizard um and uh he's by another lake lovely lake lovely little thing quite
big body of water good fishing it called Lake Zarovich and he's got a tower and
he does this lovely thing where he comes out at night and shouts a lot and
there's like lots of lights and that's quite fun to watch especially when I'm
just you know need some entertainment quite boring
otherwise um but yeah very pretty lights and he shouts sometimes i shout with him and then he goes
away and uh i sometimes wonder if that was all in my head but i'm pretty sure i'm pretty sure he's
there because there's another tower like saravich um i mean if you're feeling super feisty, there's also a town called Krezik.
It's full of religious folks.
They don't like me very much.
I smell a bit.
They threw rocks at me last time.
But yeah, there's this guy called the Abbot there.
He doesn't like Strahd.
Yeah, very anti-Strahd.
But also anti-dog's body. so i don't really know how i feel
about that uh that's up uh in krezik it's called um but also uh you know i've met you guys you
don't know me i don't know you there is a little you know problemo uh in the kind of woods northeast of Krezik.
You know, some of the kind of beasties that kind of work for Strahd.
You might want to help old dog's body, you know, have a word.
Servants of Strahd, you know, if you want to weaken Strahd, take out his servants.
What benefit does it have to you, specifically?
A little bit of vengeance, maybe?
Right.
Thus concludes Dogspotty's
tour of
Barovia. Thank you.
Tips welcome.
Very useful guidance.
I think we should go
to the mad wizard.
He'll be
happy to see us.
He owes us his life.
So this is the wizard that Dog's Body
has heard in the mountains
north of Vallaki.
Lake
Zorovich.
Or is this the tower?
My reasoning for the mad wizard
screaming into the night
is
it's a potential lead to get us
information on how I can
reach out
to
the soul of Madam Ava as Irina
suggested I do
so that we can get more
information on more relics
more guidance how to defeat Strahd
and someone that is
arcane and
seemingly
knows
that sort of thing could be of use
to us.
That's the only thing I have from all the suggestions.
Maybe Krezik has the same.
The abbot maybe knows how to speak with those that have passed on
or souls that have not found a vassal.
But that's my idea.
What about yours
they also have rocks
rocks
mine's very
similar
if there's a wizard I perhaps would like
some guidance as well
this power
I have now I would like to
learn to control it better if this is what I have now, I would like to learn to control it better.
If this is what I have now to fight Strahd with, then I need to do better with it.
Power?
The, uh, the mists.
The, uh, they gave me these different powers.
You've seen some of them that I've used before.
They're not this...
It's unusual.
It's a different feeling to what I'm used to.
Before my magic came from radiance,
from somewhere good.
But this power's different.
It's...
I don't know.
I get angry.
I get, I feel feelings that I, that feel foreign to me.
And, but I just, I need to learn more about it.
It's powerful.
Very powerful. Very powerful.
Dangerous.
Well,
I haven't hurt anyone that I care about, hopefully.
She stopped the shaking.
What?
Just as I got down here she stopped the shaking
the earthquake
it was Zeki's power I don't know how
but
are you sure?
it's extremely powerful
it has to be it wasn't a coincidence
Zeki said no when the shaking stopped
she controlled it
that is some power.
You see, as Rose explains this,
Irina's expression grows quite dark.
If she could stop the shaking,
that means that you have...
The dark powers who once gave Strahd his immortality.
The ones that convinced him to drink Sergei's blood.
To be given immortality.
They gave him the power over this land.
To shape it. to destroy it.
And you have some similar power, Ziki.
She kind of looks in Ziki's direction.
I could feel Strahd right when I was in the mists,
as I was laying at the bottom of that tower.
I felt his pull, trying to pull the tower down.
Whatever power stopped it was against him
and helped me stop him.
Zeros, you said that Strahd is trying to escape, you said.
To take over realms outside of Barovia.
Then perhaps the ones who once gave him his power,
the dark powers of Baroviaia the creatures of the mists
the servants of Mother Night
perhaps
they
if he is trying to escape
the prison that they have created
for him
then it seems that they have found someone
new to bequeath their power to
she looks at Ziki
not the same as Strahd's to bequeath their power to. She looks at Zeke.
Not the same as Strahd's,
but dark power nonetheless.
Regardless,
having knowledge of this power
I think is a good call
for us all to have a good understanding as to its extent
and what it is capable of.
If that is what you truly wish, Jesper,
there is only one place to learn of the dark powers,
to learn of their gifts,
and perhaps a place that you, too, can speak with the spirit of Madame Ava.
But it is a dangerous place, one forbidden to many of us who have grown up in Barovia.
I know only of it through a scattering of my old memories
of stories that we were told, that my previous reincarnations have been told about
it is called the amber temple it was built by wizards long long ago
and in it there are vaults vaults that contain the vestiges of the dark powers themselves.
The beings that gave Strahd his power.
The ones that have now made Ziki their new vessel.
If you truly wish to learn of your powers, dragon,
that is where you will find the answers and that place alone.
But they have many dark gifts.
Speaking with the dead, that would be... well, it falls within what they are capable of.
Thank you.
Thank you.
Do you know where this temple is located?
It is...
I have vague memories.
The temple was built into the Balinok Mountains a long, long time ago.
This was before Strahd. This is just knowledge that I barely remember from childhood stories told to us.
I'm trying to remember, but it is difficult.
I think that perhaps finding somebody who has a greater knowledge of history would be more beneficial to us if we wish to seek out such a place.
That was where the war was, right?
The Balinok Mountains?
There was a war.
Part of it, yes.
Part of it, yes.
It came from that place, Thrad, and the others, the
war was fought all around. Barovia is
a valley. This place teemed
with life, but the war
was fought deep into the mountains,
and then it came here, to Barovia.
We need someone with
historical knowledge.
Somebody who has more than me perhaps
or
there would be records of the
amber temple
but you will not like where they are stored
Ravenloft
the library of Ravenloft would have information
like this
okay
we are not ready for that
no
we can't go walking up
to his doorstep
Irina says
nothing
she says no level
to meet these requirements
it's not true at all
not true at all
but we will die
just so you know
maybe
I'm actually trying to look up
on the map where the Amber Temple is
because even I'm struggling to find it
I'll be honest
even the DM can't find it
this is the problem when it's not your
own stuff
so well as it isn't
so well as it isn't
even the dungeon
master does not know where it can be found
chat roleplay
Roleplay amongst yourselves
Have fun, I specifically request it
What flaming symbol
On this door in the tower
Okay, I found it
I don't know
It was lots of triangles
Spiky, ow
It was dark, it was a dark and stormy night.
You know, like,
Aurovia has a lot of those.
And I was very wet
trying to get in.
I just know that I reached out,
got a little buzz,
and I just decided to go
and curl up in the woods instead.
Did it look anything like that?
And I'll point to Tatiana.
Her chest specifically.
Oh. No, it didn't. R chest specifically. Oh.
No, it didn't. Rude.
Rude.
It looked like those.
Don't point at a lady's chest like that.
That's very ungentlemanly.
But no,
it did not look like this.
It was kind of strange.
It was
almost like a clock dog's body
It had like positions of
Some sort of strange stick figures
Making strange positions
It looked like a clock
The emblem on the door
You know like
A device
That tells
What is that thing the passing of a day
Time Looked like that that tells... What is that thing? The passing of a day?
Time?
Look like that.
Like a clock.
A clock! Yes!
Very educated.
Okay.
Yes.
I don't know what time is.
What is time? Here, who knows? It's dark all the time anyway to be honest it's morning because as tatiana was showing you the sword um light began to stream through
the actual day there's not really sunlight here but there is a noticeable time when it is not
nighttime there's this kind of dusky grey light.
Like a very overcast day.
Blocked out by clouds.
Where to?
The mad wizard?
The tower? Krezik?
The mad wizard
doesn't know it yet yet but we saved his life
we have something
on him at least
how did we save his life
the blade of nessus
had five targets madameva was one
of them the mad wizard was another
oh
enemies of strad
he is a powerful enemy
i like the sound of that Oh. Enemies of Strahd. He is a powerful enemy.
I like the sound of that.
That's a good sign.
Yeah.
Jesper, I think if you're going to find any information about
Madame Ava, that might be
a really good shout.
And I think that
the information she gave us so far it took us a while but we do
have a sword of sunlight that can be very powerful against strad if if they can give us anything else
if if ava can give us anything then i think it's worth pursuing
very well then does body
do you know the way from here
uh
yeah north
and follow the sound of
screaming and lights
at night north is
at least a very good uh
beginning point
right just gonna point in any direction i'm gonna point in a direction that isn't north
and claim it's north hopefully as we move in that direction you'll recall some landmarks i hope
yeah me too yeah one of those landmarks is uhaki. So that's an easy way to find it.
Yeah, so...
I'm going to bring my team from that way, so not that.
There's this town we're going to have to go through,
a really creepy place.
It's called Vallaki.
No.
No.
And they make pies there.
No.
No, cakes, cakes.
They have cakes there.
No.
Three nice ladies, three kind of old and ugly but nice ladies
make cakes there yeah i don't know if you've been to velaki before um creepy toy maker
and yeah not we're not welcoming velaki oh no
no
oh No. I killed some holy bones.
Oh.
Well.
It's tragic.
It was just a very awkward silence as Xeros announces that.
You guys, you've really...
How long have you been here?
Because it sounds like you've had the wildest adventure in the very short time that you've been here.
Crazy.
You could say that.
You could really say that.
Yeah.
Anything else you want to tell old dog's body that you've been up to?
Just, just, I don't know.
Just, you know.
The cakes in that town are likely
grind up children's bones.
Come again?
There were
hags in that
town that made cakes out
of children's bones.
You've
eaten the cake, haven't you?
Excuse me. One minute. Yes, esteemed you've eaten the cake haven't you excuse me
one minute esteemed
friends
dog's body is just going to go behind a tree
and there's a sound of profuse vomiting
and you step out
the only tree is really in the graveyard
where you fought Strahan so you have to go out
into the graveyard next to a little
tombstone
yeah just throw up profusely cool you fought Strahan, so you have to go out into the graveyard next to a little tombstone.
Yeah, just throw up.
Yeah. Profusely. Sure.
Cool.
Well, I'm going to assume that after Dog's body is finished retching, you
begin travelling north
in the search for this mad wizard,
it seems.
Mad wizard?
Mad wizard, it seems.
Leaving Argenvoss home.
I mean, do you want to take a long rest
or do you want to take a short rest?
Oh, I have no spell slots.
And I have
8 HP.
Sounds like you would like a long rest,
Siki.
Guess it makes sense. Siki would like a long rest,
please. Okay. Let's say it's about 8 AM. So you can begin the process like a long rest blizz okay let's say it's about sort of 8 a.m um so you can
begin the process of a long rest here in the chapel i'm assuming son of a bitch yes
let's barricade the doors yeah you can get the pews there's like broken pews and things like
that you could go back to the mausoleum where you had your rest before strata tax you could go back in there um hey guys uh the mausoleum looks really good
got lots of solid walls i've slept in there before it's pretty tight yeah let's go sleep in there
real safe it's not it's not it's not tight just enough for a mist to come in
Just enough for a mist to come in.
Strahd never strikes twice.
Draft Excluder.
Along the bottom.
Problem solved. Well, if you take a rest in the chapel,
it's not hard to use the pews to try and form some basic barricades
and things like that.
And yeah, you begin the process of spending eight hours in the morning
trying to get what little sleep you can find what rest you
can um as you do i'm just trying to think here
would anybody have any visitations from anything
just trying to think what he's got his usual ritual of
just screaming just rocking backward and forth just occasional thing i think it would be very
disconcerting um well i think ziki when you sleep ziki
you begin to dream and you know what is happening when you see the quaint little country village that you've been enjoying as part of a dream painting by the river, painting a beautiful little pastoral scene on your canvas with your paints.
And everything almost seems back to normal.
And then you know what is happening when the mist rolls in and the sky turns dark and black
and purple and the shadows elongate and the mist rises.
And you notice looking at the canvas that you've been painting on
that has become warped and twisted the river flows an oily black the trees no longer have
their leaves and stood on the banks of the river, painted onto the canvas,
a little, simple replication of the figures that you've seen in the mist.
And in a kind of awkward, clumsy way, they begin to move,
their paint bubbling and boiling as it moves across the across the canvas itself
child the voice kind of rasps out you have tasted some of the power of the land. You can feel
his grip
weakening.
You must
embrace
your calling.
I'm scared.
What if I hurt someone there is
no fear
pain
is temporary
pain is
fleeting
but Strahd's
misery will last
forever
if he escapes, he will be an immortal blight upon the world.
We can give you more, but you must come to learn the secrets.
Find Mount Gakis.
At its base, you will find our temple and our guardian.
And they will know you
now Gekis
okay
okay
remember
you did this
to save him
if Strahd gets free, he will die.
Okay.
Mount Gagis.
Yes.
Okay.
Good child.
Sweet child.
Barovia will be yours to make better.
To make better.
To make, to, okay.
To make better.
Okay.
And then the dream begins to fade and pass away.
And you guys finish a long rest.
Cool.
Enjoy.
Found that page in the old manual then, eh?
I did.
Found the map?
I did. I found the point on the map. Thank you.
Are we all prepared?
Blah, blah, blah, blah.
Blah, blah, blah, blah.
Blah, blah, blah, blah.
Blah, blah, blah, blah.
The other thing I was going to say is,
Tom, I don't know if you're just keeping it keeping in your back pocket but do you remember what you learned about uh who you can speak to uh if need
be as well okay keeping that in the back pocket yeah we call dm we call we call dm okay okay okay
cool uh yeah you guys will wake up um it is probably about four o'clock in the afternoon KKKKK KKKKK Cool
You guys will wake up
It is probably about 4 o'clock in the afternoon
The sun is setting already
You've spent most of the day
Resting
We need to get going everybody
Yes
Get your rations in order
Your travelling gear
Lighten the load if you can
I don't know how far we're going
dog's body do have a rough estimate
um
the day
depends are we gonna go through
Vlaki or around Vlaki
ideally not around
then more than a day
around around well Dilly not. Around. Then more than a day. Around. Around.
Around.
Well,
I'm just
going to bring something up. So Ismark
will kind of
cough. Well, if
you want to head to the northern
shore of Lake Zarovich,
but if we can't go through Vallaki,
which I understand why not,
then, well, we could go along the river bank that we used to get to Argenvostold, climb down. It
should be easier than the climb up. Or we can make our way along the road back into the woods.
There's a bridge that leads towards Vlaki, but if we head north from there, follow along the western banks,
but most of that is through the woods.
The woods encircle Lake Zarovich.
They'll slow us down.
It'll take us maybe four, an hour or two.
I'd say two, three hours to reach the bridge
and then to get to the northern shore of
Lake Zarevich
two, four, perhaps half a day
another, or perhaps eight hours
something like that
moving through the woods
it will slow us down
be prepared
I don't know what will
haunt us in the woods
now do you want to follow the river out of Argonvost,
or shall we head out onto the road?
If we're moving through the forest, Rose, it's a favored terrain.
That's right.
So I can lead us through,
and we can move stealthily at a normal pace.
I believe that's only you, but I think...
No, that's well alone.
No, but we can... The group doesn't get
slowed down by difficult terrain.
It doesn't slow your group to travel.
So you reckon you can cut that time in half?
Yeah, so you reckon you can cut that time in half?
But yeah,
but yeah, is Mark's point
like, do you want to head out
onto the main road or go the way we came
in down the hillside?
It'll be easier to go along the road.
Might take us an extra hour or so.
It's safer and we won't get lost then, maybe.
I can't promise it's not safer, but...
I have the Sun Sword to
light our way if we need it.
Alright, well let's
head out the main doors then.
Rose, if you
come with me, you and I can sort of
lead the trail. Everyone else can
come behind. Irina, stay close
with me and Rose.
Okay.
There is a part of me
that's like,
maybe we should go
to the north of Vallaki
and just steal one of their boats
and go right across the river,
across the lake.
Yeah, you could absolutely do that.
You could absolutely do that.
They've got a port.
It's a port town.
It's got like a,
it'll have like a little dock,
so it'll have like fishing boats and stuff that you could sail across the river that's a quicker way across
if you ask me yeah do you know how to swim that's a quicker way to die well that's this is all tom
hazel out of character so far i'm if if is if xeros says something in character, then the NPCs can possibly weigh in.
But until then, this is all just conjecture.
I'm thinking of bad things I could do.
Bad ideas.
Bad ideas go in the Tom voice.
I like the bad ideas, to be honest.
But until they're with the Xeros voice,
they're not real ideas.
So, yeah.
Ismark and Rose begins leading everybody out onto the road um it is still
late afternoon early evening but the sun is there where there is still daylight of a sight of a
sort it's not actual sunlight um but yeah you guys make your way along the road um and there is no
real threat of danger it takes you maybe sort of two hours to follow the road back to the bridge of
vallaki you can see up ahead as you begin approaching the bridge that there are several
clockwork soldiers that you had seen in vallaki and at least one vallaki guard who are stood at
the bridge as if keeping watch they have not spotted you yet i'm going to give you the benefit
of the doubt um that they are not expecting anybody immediately.
So my question is, how do you all want to proceed?
There is a cutaway.
You could start heading up another path.
But if you try and cross the bridge,
you will have to deal with these sentries.
How many have we seen?
Probably two clockwork soldiers and just one guard for now.
These clockwork soldiers are just one guard for now um these clockwork soldiers are
taller than most average um folk maybe sort of like six and a half seven feet tall very thin
gangly limbs and all these clockwork components that drive their arms and legs um very narrow
pointed faces um blades for hands. They look vicious.
Blade hands.
Mm-hmm.
Shook.
Shook, shook, shook, shook, shook, shook.
We should skirt along. We could use this board again.
Compel them with the Church of the Ruby Rod.
Force them to let us through, just like I did last time.
a church of the ruby rod.
Forced them to let us through, just like I did last time.
That was before they realized and started
chasing us down.
We should stay out of trouble.
I think they know our faces well.
We're a recognizable
bunch of people.
There's another trail. It's not quite a full road
but it leads somewhat north
we could follow that, try and cut through the woods
it's an older trail though
I say we try that
I can hunt in the woods as much as I can
lead us through
we can stay on the road for now
and yeah
maybe Ismark begins leading you that way
I need somebody, I don't care who
to roll a d20 for me
Rhiannon
no
it's Ori It's Ori.
No.
It's Ori.
I love it.
What have you done?
Roll a d20 for me, Rhi.
Roll a 17.
There you go.
17.
It's fine.
As you travel down this old road,
it's that same eerie sense.
There are woods on either side thick old
ancient woods
there's no animal
sounds just the wind
rustling through the boughs
scattering a few leaves
but not even
the chitter of small animals
or the call of birds
just your presence you don't seem to encounter
anything as you turn off the road is mark and rose suddenly take the lead and now you are traveling
by through the thick woodland you can hear the lapping of waves in the distance from the large lake as the sun dips the lake
begins to take on the kind of
presence of a huge
shadow as if some giant
gargantuan thing is
floating through the sky and casting
its shadow down onto the
earth itself
Rhiannon can you roll another
d20 for me please
okay okay
okay the sixth
it's been about two hours now can you roll another d20 for me please
you arrive at a small not quite a small stream a river that runs from the the mountains to the north the slopes becoming steeper now the river ahead there's no bridge. You'll have to either ford it or cross it that leads down into the thick dark of Lake Zarovich.
By now, night has fallen overhead.
You can hear the braying, the howling of wolves far, far in the distance.
You can hear the skittering of things out here in the woods. And I also
require, let's see,
Irina will need to make
a swimming throw, and
I think that's just it for now.
Okay.
Oh, good.
That's, you don't notice anything.
I'm not going to make you guys roll.
Crossing a river isn't particularly hard.
It's not super fast moving.
There's no rapids or anything like that.
But you are cold and wet as you cross it.
And you begin kind of making your way through these deep, thick woods on the northern shore.
Keeping an ear out for screaming.
Can you roll another d20 for me,
please, Rui?
You're about here. That's half of three.
Oh, nice.
Okay.
16.
That's not good.
Can you roll
a d12 and a d8
for me please
no crash
well
there's the d8
okay
amazing
come to me
okay
you have physical dice don't you Rhi
yeah
it'll be pretty much the same
with me I know what I'm like
yeah I know
it doesn't matter
as you are making
your way through these woods
you come
across it rose in his mark you smell it before you see it on making your way through these woods you come across
Rose and Ismark, you smell it
before you see it
putrid
decay, rot
all begins to kind of
it's not me
come from somewhere nearby
carrion
Rose, you can identify the smell of a dead wolf quite well based on your history and your
past and as you emerge you can see propped up against a tree there is a particularly large
dire wolf ravaged by blasts of flame of frost its fur singed in many places,
and it's been hacked at and torn at by, well, who knows what, really.
Its blood trail kind of being clearly dragged from the water's edge to here.
You notice its claws and teeth have all been removed.
Oh, that's messed up.
Would I know what might remove stuff like that?
Given that I knew what hags were before,
would I know what kind of creature might have caused that i mean the wounds something
with magic something with powerful spells um you know it's conjured lightning it's conjured
whatever's been conjured lightning and fire have used to wound it what would take its teeth and
fangs no idea collector a hunter maybe no creature uh unless maybe for you know crafting something
weapons something like that maybe uh as you are stood around it the rest of you as you kind of
follow uh in kind you see as mark and rose looking at this wolf body and then you glance as you hear the scuffing of hooves briefly from the woods nearby.
And as you look, you see an elk standing on a rocky spur about 60 feet away.
Its coat is pitch black and its eyes crackle with blue power.
As it stands there for a brief moment, you kind of look and wonder
if it's a dream or an illusion,
when suddenly it takes on the form of a man
in tattered black, dark black robes,
his hair and beard are long and streaked with grey,
and his eyes crackle with that same power.
You think my magic has grown weak damn you
and i'm gonna need everyone to roll initiative what what would question would dog's body recognize this uh fine gentleman
as a fellow howler of the moon shouter of profanities and the lights i'm not quite sure
what you're actually asking me is are you asking if he's somebody you know no as the mad wizard
i mean you've never met the mad wizard.
You've heard screaming and seen a weird...
No, you've seen like a figure moving around on a distant shore.
You've never seen him, seen him.
Does his shouting at us sound familiar to you?
Sounds pretty mad.
I mean, I'll tell you that much.
He sounds pretty bonkers from the sounds of it.
But yeah, I mean, you don't.
Give me those initiatives.
Give me those initiatives.
Zeke?
Four.
Four total.
Lovely.
Jesper?
19.
18.
Rose Van Enby?
19.
19.
Zeros?
12.
Irina, I will have to roll.
Boo, boo, boo, boo, boo.
13.
Dog's body.
17.
17.
Stop.
Well, Rose, being the seasoned tracker in Things You Are,
it's no wonder that you are not fully taken by surprise
by this figure's appearance.
What do you do?
Are we in sort of the...
We're in the forest, right?
So there's trees around us.
Yeah, yeah, yeah.
You're in a kind of like thick, nestled together group of trees.
I mean, you are, it's on the slope of a mountain.
So there are rocks protruding here and there.
You can hear the sounds of the lake to the south,
but a fair distance away still.
But yeah, there's plenty of like trees for cover
and things like that around.
Or to hide amongst.
I will hop behind a tree and just sort of,
I want to just stick out from the side
a bit and say, whoa, whoa, we don't know who you are.
Please.
And just
see what he does, but prepare
to draw an arrow
if I need to.
But you've not drawn a weapon so far.
No, not yet.
Okay, cool. Alright.
Jesper.
I'll follow suit. my hands up we mean no harm that's it you just get kind of offer this kind of peaceful moment yes
okay don't body same yeah and I just kind of pop behind another tree be like peace friend
peace friend yeah you guys all kind of take these passive kind of like whoa whoa we don't mean any
harm um and you just see this these mad eyes dart around he's just like, I know your tricks, Spastrod. You
will not trick me with these illusions.
And then he looks around.
You! And he, towards
Zeros, he just raises his hands
and a bolt of lightning streaks out
from his palms. Zeros, make a dexterity saving throw.
Motherfucker.
What a prick.
Eleven. To be fair,
you do look the most threatening, probably, out of everyone.
That's exactly why I picked him.
23 points of lightning damage, Zeros,
as you are blasted in the chest by this bolt of lightning.
And you just hear,
Yes, yes, my power is still strong
straw you see you have not broken me yet not yet never he just begins cackling um he casts a spell
he will begin uh running into the woods um just of manically, kind of almost
skipping and dancing as he does so.
Just kind of like, ah, ah, ah, ah,
as he reaches for cover, dashing
behind a loose clump of
trees and rocks.
Ismark will pull his
weapons out, seeing as this spell
has happened, and put himself in front of
Irina and sort of begin ushering her back
like, back, back Irina come on
let's get behind cover until they can figure out
what to do with him and he's
pushing Irina away as he does so
Irina will look in Zeros' direction
and then
be like yeah just one thing
before we take cover brother
and she will raise her hand up
and she will cast Bless on Rose,
Jesper, and Dog's Body.
Aye.
Nice.
Nice.
Everyone hates me.
Not everyone.
Dog's Body doesn't hate you.
Zeke doesn't hate you.
Yeah.
Dog's Body erasure.
Well, Xeros, luckily, it's your turn.
How far away is he?
Oh, he's within...
Like, if you want to move up to him,
he's within 30 feet.
He's not moving too far away from you.
I'm going to say,
stand down or fight me,
and compel duel on him.
Okay.
So he can't...
He has to make a saving throw, a wisdom save,
and if he attempts to run away from it,
he also has to make another wisdom saving throw.
Interesting.
Interesting.
He's caught me.
Mental chains.
That's what I'm calling it.
How high is his wisdom?
Doesn't seem that wise to me.
Zap and one will kill him. kill him still got an element of sanity
left I'm just trying to decide whether
this is something I mean he is
he knows magic pretty fucking well he knows
what you're trying to do he'll counter spell it
so he just like as you
begin channeling this power of Asmodeus
to kind of throw out these mental chains
his eyes seem to snap
almost for a
moment in clarity and you just watch
the chains break. These mental
like chains in your mind, they just shatter.
Your pathetic
little magic is nothing. I
see you for what you are, devil
worshipper. Never!
Ah!
I mean, that was
a bonus action. I like this dude. That was a bonus action that was a bonus action
so in that case
I want to run up
and try and grapple the nerd
okay yeah
you just run towards him
sure
and yeah
I'll try and
pin him down
grapple him
push him against a tree
punch him a couple times
maybe kick him in the balls
fucking lightning bolt me
sure so strength check from you Punch him a couple times, maybe kick him in the balls. Fucking lightning for me.
Sure.
So strength check from you.
Strength check.
17.
That was a strength save, not a strength save. Oh, you're right.
This is just d20 plus.
There we go.
With a kind of madman strength, as you try and grip onto him,
he just throws you off of him almost
like body throwing you uh into a tree as he like presses you up it's just like see i still have my
strength as well as my magic your minions are no match for me you vampire bastard
um i'm gonna cast armor of agathys on myself at level 1
give myself 5 temp hit points
and I'll just say
Xero stop I don't think he can be
reasoned with just
just leave him
yeah
he kind of is too busy cackling at throwing zeros off of him to really respond
um but yeah you can't start my bag of this rose
i'm going to uh shout to him please we know madam ava we are not your enemy
madam ava madam ava ava, I don't know these names.
I don't know any names.
I don't know who you are.
You've been sent to kill me, like all of them.
We're not with Strahd.
We would never be with Strahd.
Jasper, show him a sword.
Okay.
Anything else, Rose?
Anything on your turn, like action-wise?
No, I'm still just going to keep a bit ducked behind,
but just shout out to him.
Okay. Jasper.
I'll run out to make myself as visible as possible
to this mad wizard.
Focus on the sword
and just concentrate on show your true power, sword.
And use my bonus action to invoke it
this blade of sunlight erupts
from it and you see the
man like temporarily blind
he's like ah the light
so bright and he kind of like clutches his
eyes as if he's not seen bright light for some
time as it just
bathes Jesper in this radiant
glow from this sword
as you hold it out.
Anything else?
I'm going to see if this works from
a roleplay perspective rather than
its intended effects.
I'm going to use a third level
motivational speech,
which would address allies, staff, or innocent bystanders
to exhort and inspire them to greatness,
which would give them an advantage on wisdom saving throws
and give them five temp HP.
So I'm hoping to give him a bit of a clear mind to listen to us.
Hmm. Hmm. of a clear mind to listen to us what do you say what's in the speech like what are the actual
like what you don't have to like give the speech but like what kind of things does it talk about
like what kind of things are you saying i'm saying i have been a Vistani here my whole life my enemy has always
been Strahd
the cards that have been dealt from
the Taroka reading have brought
these people around me to our destiny
to fight
Strahd and we need you right now
that sort of thing
okay
when you finish he kind of looks in your direction and there is a moment where
he doesn't look like he gains any more clarity but there's almost like he's more confused um
not being attacked um by several of you uh but he glances down at xeros he glances at you
vistani vistana vistana vistani no no. Your enemy isn't Strahd.
The Vistani have served Strahd.
They brought me here.
Did they bring me here, or did I come here?
I came here for a reason, but why?
I can't remember.
He took it from me. He took my memory.
No, no. You bring innocent people here.
You've brought adventurers from my world.
You've brought them here to be his playthings.
You are no, you are no friend.
You are an enemy.
You are an enemy.
Dogs body.
Um, I am going to come out from my hiding place with my hands up.
Uh, no weapons.
I'm just gonna to be like,
listen, you crazy old bastard.
If there's anyone here who hates Strahd, it's me.
I was brought here like you, and he killed all my friends. He killed my brothers and sisters in arms,
and he left me cursed here.
You need to stop now.
We're on your side.
Words, words, so many words.
But I've had things.
I've had them speak words to me before.
Words speak to me before.
I need time, time to think.
He looks up. He looks around all of you.
Time. Yes, time.
Time is what I need.
Time I shall have.
He brings his hands up in front of all of you he brings them
to like a pyramid in front of his his eye like his his forehead uh and then he closes time stop
and he seems to vanish
a few seconds pass. And then, in all of a sudden,
Zeros, you kind of stand up.
You are trapped in like a cube of force.
You're like, it's around you.
You cannot move.
There's like a cube of force completely surrounding you.
The man has now become four men.
There are four versions of him stood there.
You can see that he is covered in like a magical armor,
like a suit of armor has come around him.
And he is holding out a hand.
He's placed himself behind all of you
and has a hand up that is kind of in your direction.
You will speak now.
What are you doing
here?
What is that weapon you wield?
If you speak false,
I shall freeze you all
into the earth.
I'll hold the sword up
as if I can't.
Diminish it!
Diminish it! Diminish it.
I'll retract it.
Fine.
Fine.
We are seeking relics to defeat Strahd.
This is the Sun Sword.
Originally, Sergais, the brother of Strahd.
Sergais.
It is one of the many things that can be used to defeat Strahd
we are seeking knowledge
which is why we have come
to seek a powerful wizard
for more information
you speak
clever words
I have known ones like you
clever
speakers with silver tongues.
You, Archer, who are you?
Why are you here?
My name is Rose.
I'm here because your land, this land needs help, needs to be freed.
I've already lost my travel companion
here, and I mean no
ill will to you.
We are looking for allies,
and they're very hard to come by
here in Barovia.
If you would like, I can
cast a spell
that proves to you that
we are true.
Yes, do it. I know the spell.
Cast it upon yourselves,
but not on me.
Okay.
I'll cast Zone of Truth.
I will know if you
do not cast it.
Well, yeah. I mean, it's up to you guys.
You could all choose to succeed
or save against it or fail. It's up to you.
Yeah, I mean, I'll fail
it willingly.
I'd like to try and resist.
Okay, Xeros, make a saving throw.
Does the cube affect him in any way?
Charisma saving throw.
It doesn't help him.
20?
It succeeds.
But you know that Xeroth has passed.
You know that Xeroth has resisted the effects.
I'll tell him that.
I'll say
one of my companions has failed
but the rest are with him.
The dragonborn.
Yes.
He serves as Modius.
I can sense it. That weapon he carries has the He serves as Modius. I can sense it.
That weapon he carries, it has the mark of his Modius.
That's correct, but...
Why do you travel with him?
Why do you travel with such an evil creature?
He wasn't this way when we arrived.
What the fuck?
As Modius.
As Modius.
It's true.
Well, you weren't.
He wasn't like this when we met him. I said he. It's true. You weren't. It wasn't like this when we met him.
I said he wasn't.
You weren't being controlled by Asmodeus.
Yeah.
What?
I have.
But Asmodeus should not have power here.
This realm should be separated from the nine hells.
Why?
Why can I not remember i know
these things but i cannot remember why i know them what of the other dragonborn
i do not but the mist i do not but i've seen the mists, and they've given me power.
Mists, mists, yes, the mists.
Do not go out into the mists, I've tried.
They block teleportation, they choke the life from you.
A magic, oh, ancient and powerful.
There is no escaping the mists, there is no escaping this place.
Even my magic is not enough.
Very well, I have decided, I have decided that you are not illusions, and that if you are... If you are allies of Strahd, then you are clever ones, and that I must keep an eye on you.
You must not be allowed to roam free.
You will come with me to my mansion.
You will come with me to my mansion, where I will think, and I will try and remember.
But he...
That is very much appreciated.
He will remain.
He will remain in my prison.
No, we...
I'd like to see you try.
For fuck's sake.
He looks in your direction.
Okay, he looks in your direction. He looks in your direction.
Do it.
I know he can, it's a thing.
Let me have a look.
He did time stop.
I know he did.
He did cast time stop.
I know he's so incapable
I just
Xeros would just be a dick
Yeah
Got a little temper this boy
He looks in your direction Xeros
Go on
Ziki
You see the mage look in Xeros' direction
And he begins moving his fingers
To cast a spell What do you do?
Can I move?
Yeah,
you can move, yeah. He's not holding you
prisoner. It's just that he had
a cone
perfectly placed on all of you
and was ready to blast it at you.
But you can rush in front of your brother
if you want to yeah can i do that
you can't reach him there is as you go to approach zeros like you physically hit like this
wall as if there was an invisible wall there but you can stand in front of him
yeah you just hear you see the wizard just like touch Touch him. I never said I would touch him,
Dragonborn.
And then he grips his fist.
Let us see if you enjoy visiting your
master, Dragonborn.
Make a saving throw. Charisma.
Zeros.
I mean, I'm visiting my monster, right?
You're getting banished.
Make a charisma saving throw, dude.
Yep.
Sure. What about 9 saving throw, dude. Yep. Sure.
What about nat 20?
Well done!
So, how do you want to resist this spell? Is this just like pure will? Do you like plant a sword in the ground?
Or like, how does this look from Xeros?
I mean, dude, I told him to try and now he's casting a spell.
Smell?
I just want to smile at him and be like...
Yeah, and I think that
you can
sense that this is incredibly
powerful magic that's about
to hit you, and then you just
feel...
You just feel as if Asmodeus is stood there
with a hand on your shoulder
you are not going anywhere he whispers in your ear and you just watch kind of like the the chains
that you tried to summon against him this spell that he throws at you just shatters uh around
around you um and you feel the wall of force drop as well, from around you as well.
He just looks, holding his eyes,
his arm lowers.
Perhaps,
perhaps,
if you are truly an enemy of Strahd,
perhaps you are strong enough,
stronger than I was.
Come,
come to my mansion.
And he begins leaning away.
He begins walking away.
Clutch.
Fucking imprison this bitch!
He's like,
any possible ally?
Nah, I don't think so.
You could have been permanently ban so. You could have been
permanently banished.
It would have been permanent,
but it would have been for a while.
And I would have been like,
oh, Xeros, it's not a good time.
But yeah, I think
that is a pretty epic point to end the episode
on. I know it's a bit early, but
I like leaving on epic moments.
So, yeah, it was a bit of a shut things up there.
And you guys have now met the Mad Mage.
Who could it be?
Mad Mage.
Zim-Zam-Zimba-Zoo-Zoo.
He is not Zim-Zam-Zimbalim.
He is not.
He is not.
I will tell you this now.
I don't want anybody in chat thinking it.
He may have a similar voice. That is because I have
one mad wizard voice.
Yeah, but it's not.
That would be too
cheerful for Barovia. No way.
Just a mad wizard.
I like to think that Zeros
resisted that by sheer
force of just ego. Just pure
ego. It was. It was pure ego. Oh, yeah.
It was. It was 100%.
Yeah.
Just absolute, yeah.
And a little help from his friend.
I have the power of God and anime on my side.
He really does.
Really does.
It was basically Jojo's bizarre adventure moment of stopping time,
and then Zeros is like no
but thank you friends for playing the game
I hope it was a fun one we've got a new
we've got a new goal you guys
have come to meet the mad mage and hopefully convince
him and help him
and then after that I mean
Zeke knows where the amber
temple tower amber thing
is
the amber temple tower amber thing is pretty much the temple
I love
do you know what
I'm going to say this
one of my favourite things
is whenever I mention
anything in this campaign
I immediately look at
Chris Trott
and I love seeing
Chris Trott's reactions
like oh there's a cool tower
and Chris Trott's like
ooh
he's like little face
like ooh
I want to go to the tower
I'm done with this one and then I'll say things like
ah yes here's where the Amber Temple
is and Chris Trott makes a very worried
looking face
and I'm just like hmm
never got that far did we
no we didn't we definitely didn't
there was a lot of things we didn't
get to do when we played
but yeah
well that's it from us take care we love you we'll see you next time goodbye everybody there's a lot of things we didn't get to do when we played um nope oh yeah yeah yep cool all right
well that's it from us take care we love you we'll see you next time goodbye everybody Thank you.