High Rollers DnD - High Rollers Lightfall: The Descent #10 |A Rock and a Hard Place
Episode Date: September 24, 2019A brand new adventure for our old friends in the Lightfall campaign sending us into the depths of hell in the brand new campaign module Baldur's Gate: Descent into Avernus! Racing across the plains o...f Avernus in our War Machine we're faced with a deadly threat in the form of a bigger, scarier War Machine! Thanks to Wizards of the Coast and D&D Beyond for making this mini series possible! Music courtesy of Epidemic Sound. Learn more about your ad choices. Visit podcastchoices.com/adchoices
Transcript
Discussion (0)
Pickaxe. Rogers. This episode is brought to you by Lego Fortnite.
Lego Fortnite is the ultimate survival crafting game found within Fortnite.
It's not just Fortnite Battle Royale with minifigures.
It's an entirely new experience that combines the best of Lego play and Fortnite.
Created to give players of all ages, including kids and families, a safe digital space to play in.
Download Fortnite on consoles, PC, cloud services,
or Android, and play LEGO Fortnite for free. Rated ESRB E10+. Hello, welcome back to High Rollers for a mini-series set three years after our previous
campaign, Lightfall. This series is partnered with Wizards of the Coast and takes place in
the now-released campaign module Baldur's Gate Descent into Avernus to rescue an old friend
under the command of Asmodeus. So, let's jump back in as we race across Avernus in our war machine and face off against a
scarier, bigger war machine.
Why hello! Welcome, friends!
Let's get ready for some Avernus.
Yeah.
Get ready to rumble.
With us, the high rollers.
Oh, yeah.
High energy, high rollers.
We're back.
We've just finished a three-hour stream on our channel, our regular game.
But now we're here for two more sweet, sweet hours in hell.
We're going to hell.
Sweet hours.
Your, I believe you have a tormentor is the name of your Infernal war machine
Your tormentor currently being driven by Juto
Hello
Is trundling across the wastes
Kicking up dust
Bone dust from the wastelands
Of Avernus
As it tricks across the
Rocky hellscape
The great orange blazing sky
Wreathed with fireballs and meteors falling from the heavens.
And as you are making your way, you see behind you, in Juto's little rearview mirror on you,
you see a great, enormous, twice, perhaps triple the size of your own war machine. Oh, damn. Of tank tracks and a giant chomping jaw on the front.
No way.
Burst over the horizon and begin gaining on you.
Thick plumes of green Icarus smoke erupt from its engines
as a giant infernal machine.
Wow.
Yeah. I love this mini.
Trundles and lands and is rapidly...
Lands?
Lands.
Lands.
Rans.
Rans.
Rans.
Rans.
Rans.
Rans.
Rans.
Rans.
Rans.
Rans.
Rans. Rans. R, our tiny, tiny miniatures. You are in a little Tormentor. We just don't have a miniature for your Tormentor.
You can see that this Great War Machine,
not only does it have a set of chomping jaws on the front,
there also appears to be a giant wrecking ball
and two harpoon flingers on either side.
Is that legit?
It does come off.
It does come off.
It's more that you can put something in there.
Okay.
You can see piloting this great infernal beast behind you.
Yeah, that's Minnie there.
Is a giant pig man, is the best way of describing it.
A boar-like creature, bipedal, staying on two legs,
an axe in one hand, one hand on the wheel,
and it's just behind you.
So that's Raga. That's Raga Draga.
Raga Draga, one of the warlords of Avernus.
Classic Raga Draga.
Is gaining on you.
And you can see that there are a few more wereboars
and two were-rats that are mounting the Ballistae launchers behind them.
This thing quickly gains on you.
It's Infernal Engines
powered by Demon Ica.
It trundles and we're going to
begin the action with this thing
about 90 feet behind
you. So in three rounds it will
be on you.
So it's going to begin about 90 feet behind you
where we are going to
roll some initiative.
Yeah, sure, let's do it.
Oh, good.
Oh, no.
Okay, I'm last.
Don't worry.
Oh, I don't know.
I don't know.
I want to go last.
I'm going to go last.
I'm going to hold my action.
Permanently.
So I'm going to go last.
I can delay my turn, I guess.
There's no point.
You can't delay any further. I don't know. I've got high last. I can delay my turn I guess. There's no point. You can't delay any further.
I don't know, I've got a high initiative.
Do you?
Pretty speedy boy.
So many abysses.
So many abysses.
Just kill some of them.
Get rid of them.
Yeah.
Just cross them out.
Actually wait no because that means we've got Khaleesa and Skullboy.
Yeah you want to keep Khaleesa. She's actually pretty badass.
And Skullboy.
Just get rid of all their guys.
It's just not a role in this, dude.
Yeah.
They vanish.
Let's just do Mind Theater.
We win.
No.
Juto.
We win.
We just said Juto.
19.
19.
Cam Buckland.
14.
Alzra.
8.
Elora.
17.
Reynard. 7. 14. Alzra. 8. Elora. 17. Reynard.
7.
Oh.
Well, I can tell you you're not going last.
Oh.
So.
Oh, my turn.
Thanks.
But also, the terrain of Avernus is in of itself an enemy.
Yeah.
It's a private for me.
I mean, I already did.
Bones, blood, dust. As this is a chase, we will have some complications.
So, do-do-do-do-do.
Okay.
So, we're going to say, well, I'm going to ignore the dashing rules for the time being,
but at the top of the round, both Juto, who is currently driving your war machine,
and Raga Draga might need to worry about some complications.
Who would like to roll a d20 for me?
I would.
Go ahead, Tommy.
I'm going to roll this one.
Eight.
Eight.
Why did I roll the really bad one?
Okay, so you can see up ahead, Juto, the ground of Avernus becomes extremely uneven.
You can see that these kind of
giant fissures have created
differences in different elevation.
There is also huge bones
of some sort of great fiend
or devil or demon that
litters the ground for miles in a
radius, and you are going to have to go
through this area.
So... Do-do-do-do do do do, well let us both roll a dexterity check. Just a straight up check.
You are proficient in land vehicles, yes?
Yes.
So you may add your proficiency modifier as well.
Oh!
Very nice.
Good.
9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19.
Okay.
So the two of you, you and Boat, you and Ragged Ragger,
you swerve war machines and this difficult terrain is part,
you know, it doesn't trouble you in any way.
You find the ways through.
You probably skid and drift, kicking up bones and dust.
But Ragged Ragger, his beast just plows right through it,
smashing through it Terminator style.
You are, guys, you are John Connor on the little motorbike.
In the storm drain.
In the storm drain.
And then this thing is the truck coming after you.
Oh, my God.
One of the best chase scenes ever.
A bit of movie reference for you.
I love how proficiency in land vehicles is like horses, wagons, that sort of thing.
But also in front of war machines.
War machines.
Yes, absolutely.
And cars and things like that.
I just need to add an extra creature to the encounter.
Look, I have a check of past, okay?
She's caught in the rains.
I'm adding Khaleesa so I don't have to look up her stats.
Did a lot of drag racing.
Thank you, D&D Beyond.
Making this way easier for me.
Khaleesa is probably the first to go, the 21, and she will turn around and you kind
of hear this kind of ugh of disgust.
I'm going to go with the one that's going to be the first to go.
I'm going to go with the one that's going to be the first to go.
I'm going to go with the one that's going to be the first to go.
I'm going to go with the one that's going to be the first to go.
I'm going to go with the one that's going to be the first to go.
I'm going to go with the one that's going to be the first to go. I'm going to go with the one that's going to be the first to go. I'm going to go with the one that's going to be the first to go. I'm going to go with the one that's going to be the first to go. I'm going to go with the one thathaleesa is probably the first to go, the 21,
and she will turn around,
and you kind of hear this kind of ugh of disgust.
They're burning Demon Ica.
They're going to be faster than us.
We need to try and take them out before they can reach us,
or that chump is going to make short work of our machine.
And then she will pull out her longbow,
and she's going to try and fire at the ballistae of the
other thing. Other thing. The other bigger thing.
The demon grinder.
She shoot bad guy. She shoot bad man.
Miss.
That's a hit.
That's a miss. That was really bad.
And unfortunately her poison
not going to do that much against the giant war machine.
Oh, she's shooting the war machine itself?
Yeah. So the crew are kind of like half protected,
like the Ballistae crew and the Wrecking Ball crew are somewhat protected
from things like ranged attacks and things like that.
Ragger Dragger is semi-visible, but it's protected by about three quarters cover.
So Khaleesa can't quite draw a bead on him.
I know that Reynard can.
So instead she tries to shoot at things like the tracks,
the wheels, to try and slow it down as best as she can.
Only causing very minimal, in fact, actually no damage
because it was below its damage threshold.
After Khaleesa, we go to the two were-rats
who will attempt to fire harpoons.
Harpoons. Harpoons.
Harpoons.
So, what is the AC of your vehicle?
It is...
Someone.
Good job, Kim.
Where's AC on here?
Where's AC on here?
21.
21.
Well done.
Very good.
That is only an 18
from one of the harpoon flingers
as one of them sail and Juto kind of swerves the buggy to the side.
He's rocking it right now.
Nice, nice, nice.
The other one is only a nine.
So both harpoons just thud into the bone dust of Avernus,
kicking up these plumes of acrid smoke around you.
After the were-rats, we go to Juto.
I guess I'm going to concentrate on
driving. There's nothing I can do to make the vehicle
faster, unfortunately. Put a brick
on the accelerator and get on the roof.
But I don't have any range things.
Get on the roof. I'm not getting on the roof.
You're all on the roof.
Can I use my action to take my sunglasses out
and put them on? Absolutely.
And then also, can I use my bonus action
to go into void stamps?
And then I'm just going to carry on driving.
Just focus on the driving.
So the third eye kind of.
Like this symbol.
Oh, it glows over like a Kavinsky music video
or something like that.
Yeah.
And then they're just like.
You kind of take a small jump over like a piece
of a furnace
as you launch forward
yeah absolutely
yeah I'm void stance now
okay
Laura
dimension now
oh man
she became more machine
is it
I'm going to
oh
he's just looking at me
really weirdly
like it's my turn
you are looking at me
very weirdly
he's just doing
his DM
the burrito
setting
oh god
that really
spooked me
I am going
to cast
wall of thorns
on the ground
around the
yep
we did this
in the episode
that doesn't exist
in the episode
that never existed
the last episode
yes I'm going to
do that please
the last episode
the last 30 minutes
for context
it was only like 30 minutes so we haven haven't actually done a lot of this.
Also, I've redone initiative, and I've also made some changes.
Also, Kalisa was a lot more useful in that 30 minutes.
Yeah.
Before I take my turn, is there a swinging wrecking ball?
Yes, on the other machine there is, yes. Not on your war machine.
Good. So, Wall of Thorns, yes. Not on your war machine. Good.
We have... Sorry, Wall of Thorns. Wall of Thorns? What does that do? Tell us.
It's...
When the wall pierces each creature within its area,
it must make a dexterity saving throw. On a failed save,
a creature takes piercing damage.
So, yeah,
it's on the...
On the machine.
So it, yeah, dex save.
And what's the DCs?
19.
19.
All right.
All of the war boars failed.
So all three were boars failed.
Damn.
Two were rats.
Also both failed.
Damn.
I don't need to make
a saving throw for them.
For the other one.
What?
Other one.
That's new.
Wait. What about the uh oh yeah i will make a same throw for the demon grinder demon grinder points of damage uh what is it dc19 yes the demon grinder
rolled the 19 with a zero oh 31 points of damage half first for saves. Yes. So 15 to the Demon Grinder,
which is above its damage threshold.
Yay!
So it does damage it.
Nice.
So the thorns get torn up
and it's like tracks
in the great chomping mouth,
but not enough to cause a mishap.
And 31, did you say?
Yes.
I believe both were-rats
are torn apart.
Oh!
As this drives through
this wall of thorns, the were-rats are just apart. As this drives through this wall of thorns, the
were-rats are just impaled
and just like, and then they're just ripped apart.
Like, literally.
As it just tears through.
It's like when a cable
as you drive into it, they're just immediately
beheaded. The were-bores
are not instantly killed, but are very
unhappy about it.
I'd like to remind
people in the car
in the Tormentor
that we have
a harpoon flinger.
I'm on that.
Reynard's on it.
I think it's
I think actually
Reynard's
it's more sense
for Reynard
not to be on it
so somebody else
can use it.
Oh sure yeah
my crossbow is more
powerful than the other.
Well
after Elora
it is
Reynard Barnabus! Oh Barnabus! Go on Barney. powerful on the other well after Elora it is Raynard
Barnabas
Barnabas
go on Barney
oh I need to add him
go on Barney
so many things to add
into this encounter
luckily D&D Beyond
makes it really easy
wow
thanks D&D Beyond
thanks D&D Beyond
let's go sweet boy
what can Barnabas do
he's a flame skull
he's a flame skull
he can shoot fire.
Out of his eyes?
Yep.
Hell yeah.
So, yeah, he literally, Barnabus flies up, like, because he just flies.
He flies up to the back of the ship.
He's like, ah!
Ragga-dragga!
What a bastard!
He opens his mouth and a fireball shoots out.
Yeah.
Damn.
What a full-on fireball.
Full-on fireball.
He hits the front of the ship.
Ragadragor will get a bonus to his saving throw
because of the full cover.
The other wereboars will not.
Ragadragor succeeds.
The other wereboars, one succeeds, one fails.
And then the demon grinder itself actually passes.
Oh, my God.
This demon grinder is the most fucking indestructible thing in the world.
Yikes. 86
fire damage. Go, go, go.
I just remembered I have a scroll.
Did the Demon Grinder have
mishap from the damage?
Didn't do anything.
Oh, that was a really good fireball, like
second half of my fireball damage.
What's the mishap threshold
for Tormentor?
For the Tormentor...
Tormentor?
Damage threshold of 10.
Mishap threshold of 20. 60 hit points.
Ooh, that's not many
hit points for us. No, but you do have
a really high AC. Your AC is 21.
That's true. That's because we're zipping around
like... You're a little speedy
dune buggy. This thing is the little bike
and you are the big thing. So the
fire damage is
enough to damage the
demon grinder. Not enough to cause a mishap.
Okay. But the other two
wereboars I think might be incinerated.
Oh no! Oh, they're just
not. No! Wait, is that like
all the crew are already gone?
No.
No, the two werewolves are heavily, badly burned and incinerated.
Raga Draga is averagely okay.
Averagely okay.
The rats were very squishy.
Yeah, the rats were extremely squishy.
It's almost like this encounter isn't actually tailored for level 16 characters,
which is why I've made some adjustments.
I'm just waiting for the jaw to open and suddenly we see just a dragon head.
Yeah.
Well, we'll see.
Three dragons fly out of it.
Tiamat's vehicle.
Yeah, Tiamat.
You did piss off Tiamat, didn't you?
What?
What do you mean?
He's just doing curve.
He's doing red herrings.
He's just getting horrid.
It's gonna start raining red herrings.
Okay.
Do I see a person controlling the wrecking ball? He's doing red herrings. He's just hit for his own. It's going to start raining red herrings. Okay.
Do I see a person controlling the wrecking ball?
One of the incredibly burnt, torn apart wereboars is on the control.
It's like... Can I do some Sherlock Holmes math in front of me to determine whether it's possible for that wrecking ball to hit the cart itself?
Sure.
It doesn't say it can't, so...
Cool.
I'm going to dominate person on that.
That burn.
On the bracket.
Yeah.
Nice.
Why don't you just change his memories?
Just modify memory.
I don't want to waste it on him.
I don't want to say...
That's for a ragged match.
So you dominate person, so saving throw.
Wisdom saving throw of 18.
Wisdom saving throw.
Wereboar.
Fucking well good at these.
Three. Three.
Four.
He passes.
So I'm going to tell him
to swing that wrecking ball
as hard as you can
at that vehicle.
Okay, what's the range
on Dominate Person?
It's, um...
And is it Dominate Person?
Is it Dominate Person?
Hey, Bert, luck, bud.
It's 90 feet, isn't it?
Oh, yeah.
So let's ignore that.
That is fair.
What if you held action?
Can I hold action until it's close enough for me to do that?
But I'm going to reroll or save you, Fred.
Sure.
Sure.
Okay.
You dingus.
Sure.
So you're just waiting for this thing to be close enough for you to dominate person.
And what's the range on it?
60.
60.
So the next turn it will do it.
Like, okay.
Raylan, hold me up.
I'm like leaning out the edge.
Okay. We go to...
Almost had a mishap on my own there.
That's dead.
Just laugh with a mouthful of water.
We're into the region of very low initiative.
Owlsra. Hello.
You're here! Hey, it's me!
I would like to cast Scorching Ray and just aim it at Ragga Dragga.
Okay. Straight at him?
Straight at him. So I do three rays of damage, each doing two d6.
Well, I believe because you cast it at a higher level.
You have to cast it at a higher level, right?
Warlock's cast is at a higher level.
I know we've not played in a while.
You can cast a spell using a spell at third or higher. You can create one additional ray for each slot above second.
So you've got three.
What's your spell slots?
If you check your...
Well, no, hang on, because what is your actual spell slot levels?
Fifth level, that one.
There you go.
So you can't start at fifth level.
Yeah, yeah.
I love warlocks.
How many rays is that?
Because maths.
One at second level.
No, it's three at second.
Three at second.
Three at second level.
Then three, another one, four, five, six.
So five, five, five, five.
Read the spell.
It's just three additional.
So you create three rays of fire and helmet one target.
Make a ranged spell attack.
When you cast a spell using a spell slot of third or higher,
you create one additional ray for each slot above second.
So third, fourth, fifth.
So six rays.
So you get six rays.
And you make a spell attack for each one.
Range spell attack, yeah.
Oh, no.
Draggle, draggle, right?
Yeah, yeah, yeah.
So he does have some cover, so he will get a bonus to his AC.
Yeah.
Yeah, but when there's six bolts coming his way.
Yeah.
I'm going to need some more than six.
Range spell attack.
Three at base.
So three.
Rolls her five.
Three base.
Plus another three.
That's a D20. Cool. It's a D20 rock and base. Plus 11. Plus another three.
Yeah.
That was D20.
Cool.
D20 rock and roll.
Plus 11.
11 plus 11, 22.
Sorry.
So 22 hits.
Just roll six a hit?
Just roll six times.
Roll six, six times.
Basically you need to beat 16.
You need to roll that D26 time to see how many of these raise hits.
Okay.
One.
So one hit.
Six plus 11. Seven, 17. Two hits.
That came close.
And again, three hits again.
17 hits.
Four hits.
Four hits.
Five.
Five.
Eleven.
Sixteen.
Just hits.
Four hits.
All counts.
All counts.
He's so sick.
His AC is so low.
Does that even count with the last one?
Well, you might as well roll all of the damage together.
So it'd be 2d6 for each ray, right?
He also has three three-quarter cover.
So that's six. So that's six. So that's low. Does that even count with the half? Well, you might as well roll all of the damage together.
So it'd be 2d6 for each ray, right?
He also has three 3-quarter cover.
So that's six.
I added that.
I think you rolled that back.
Second roll.
12.
12.
Up.
17.
17.
12.
29.
29.
I'll let you add this up.
Plus 8. 37. 37. I'll let you add this up. Plus 8.
37.
37.
One more.
One more.
37, 37, 47, 44.
44.
45.
45.
45.
Woo!
45 points of damage.
45, please.
Might have been 44.
44?
That was the evil answer.
I'll take a 45.
It's fine.
Yeah.
You annihilate him with these six burning rays of flame.
They just superheat the protective metal in front of him
and just melt through, and he's just...
Just on fire, just burning away in this cockpit.
Still alive.
Still alive.
Yeah.
He's tough, but...
You should put him out.
That's a really awkward question.
Yep.
That was really real hellish now.
If I wanted to do hurl through hell, does that count as...
What does it say?
When you hit a creature with an attack.
It says an attack.
It is an attack, yep.
Would you like to hurl him through hell?
Try hurl him through hell.
What?
What?
What do you mean hurl him through hell?
Back through this place.
Tell us about hurl through hell Rhiannon.
So when you hit a creature with an attack you can use this feature to instantly transport the target through the lower planes.
At the end of your next turn the target returns to the space it previously occupied or the nearest unoccupied space.
If the target is not a fiend it takes 10d10 psychic damage.
That's evil.
Hang on a minute.
10d10 damage?
But also he's on a moving vehicle and he'll be teleported back to where he currently is.
Where he was?
Do it!
I hurled him through hell.
There's no way.
So you'll get a save or?
No.
It must be a spell attack.
I can just do it.
Well no, it's just she hit him.
It's like if you hit with an attack.
And there's no difference between attack and spell.
No, it doesn't say hurl through hell.
It doesn't say weapon.
It just says if it says an attack it can be a spell attack, a weapon attack.
Dude, hurl him through hell.
What is going on?
Okay, so you just do it?
Yeah.
Bye!
Really badly hurt.
10d10 I believe, so what was the exact wording sorry?
So if the target is not a fiend it takes 10d10 psychic damage.
He's not a fiend, he's still a humanoid.
So that's 10d10 psychic damage.
Would you like some d10?
I'd like some d10.
I mean, but first I guess he...
It's four extra d10s.
So does he just appear off the war machine?
He vanishes in flames.
Six, seven, eight.
Eight.
Can I grab two more real quick?
Two more d10s.
One.
Two.
Two.
Dankeschön.
How much damage does this boy take?
Oh my god.
Oh my god.
Four 10s?
So that's four 10s.
Five 10s.
Five 10s.
There's five 10s.
51, 54.
54.
54. 54. 54. 54. 54. Oh my god! Four tens? Five tens! There's five tens! Fifty...
Fifty-one...
Fifty-four...
That's a three.
Fifty-seven...
Fifty-seven...
Fifty-nine.
Oh no.
Fifty-twenty.
That's all of them.
Fifty-nine damage.
Fifty-nine damage.
After the, what, forty-five that you did before?
Yeah.
You just...
I think you just did like over a hundred damage.
That's like a long rest thing.
You don't get that back.
Yes.
I don't get that back.
Although, I do want to say that I think that's a good thing. I think that's a good just, I think you just did like over 100 damage.
That's like a long rest thing, you don't get that back.
I don't get that back.
Although, I do have- So you watch.
I've got Eldritch Master.
104 damage.
That's Spell Slots, not those-
Level 20.
So you can't get that back.
No, but I can get everything else back.
So you watch as Eldritch just reaches out her hand
and Khaleesa probably flutters near your shoulder
and is like,
and you just watch as these rays hit him
and he's burning. You just kind of
close your hands and the fire kind of
wraps around him like it
takes on a life of its own.
And it just rips a hole in space
and you watch as he's
thrown through it.
What emerges
30 feet back
and just falls to the ground
is not really a corpse anymore.
It's been
frozen, melted,
burned,
turned to dust.
It has gone through
a journey that you can only
imagine the horrors of.
And this just lump of
dead flesh and bone
splats her on the ground
the demon grinder does
not slow down it just
keeps going but I mean it must
like curb
how did you do
he's done a thing
it just you
you annihilate him beyond understanding.
What the hell?
The two remaining wereboars, one of which is currently dominated.
Cries.
Oh, he's not dominated.
Oh, he's not dominated.
That's true.
Yeah, they just kind of like look in a panic and start calling.
You can see them like
shouting down
or something
oh hang on
I guess if they're
30 feet forward now
they're not yet
they'll be at the top
of the round
you haven't gone yet
where are you
you hear them
calling down
to something
yep
and
Reynard
what would you like to do
look at his face
I can't wait
I mean the person
I was going to shoot is now gone, so could I cast...
This is a weird one, but Ensnaring Strike on one of the wheels?
You can try.
Yeah, you can try.
So a bonus action to cast that and then I...
Oh, the next time I hit a creature, so I can still shoot twice.
Look at him!
He's so pleased!
Sure.
Souls, guys. Souls. I'm just really worried about the fact that he's not phased by it at all and you've just used some really cool ability on this thing.
No, he's gonna bring something shit.
Yeah, he is.
Something really horrible.
I'm gonna sharpshooter both of these because I'm a loser.
One is a one, this one is a 25 minus five.
25, 20. What are you shooting?
The wheel a bit, and I sharpshooted it.
Demon grinder, just hits.
Probably doesn't hit the wheel exactly, it will hit it.
Yeah, that's cool.
1d8 plus 1d6.
Boom!
5 and 5, 10 plus 7, 17 plus 10.
27!
Oh, so you did sharpshooter it?
Yeah, and then ensnaring droid.
Okay, 27 points of damage.
And also ensnaring droid.
Wait, is any of that fire, poison or psychic?
No, thunder.
Okay, 27.
Um...
And then a rising mass of...
One moment.
One moment.
I must roll on the mishap table.
Oh!
That is an 18.
Damaged axle.
The vehicle grinds and shakes uncontrollably.
Until the mishap ends, the vehicle has disadvantage on all dexterity checks and all ability attack rolls made by creatures on or inside it have disadvantage.
I mean, it doesn't have
a driver mark, so...
So the arrow strikes in.
Stop it, stop fighting him.
The thorns that kind of
sprout out from the
ensnaring arrow
get tangled up in the axle.
Bolo.
Sure.
They get tangled up in the axle
and you hear something
snap and grind
and begins churning away.
I'm going to count.
Hmm.
Yeah, easily.
Should I do the spell stuff or should I just say that was part of the mishap?
I mean, what's the spell stuff?
Need to do a strength save?
21.
Carry on.
It is a giant beast machine.
It's got some strength.
Okay, so after Raynaud does this, you wait to see that this thing no longer has a vehicle.
It's still clearly driving forwards at some pace, still
speeding forward, but without a drive you expect
it to turn, but then you
see a figure emerge
from
crawling up into the space
they appear to be
how to describe them
clad
in full
black plate mail.
Lava or fire at the seams,
smoldering and flaming, smoking outwards.
A pair of burning red eyes
in a black void that films the helmet.
Pulls itself up
and now into the
driving seat of the demon grinder it's
that ragged ragger it is not it appears
to be a almost like a human knight but
there are turned pitch black there is
this kind of like coil of flame in
between the seams a great cape now kind
of flies out and flaps behind them in the wind
and it just points at your vehicle.
And then it's...
And it just...
And then takes the wheel.
A Hell Knight.
A Hell Knight.
Is it Trellimar?
It's wearing a full helm with a black voided face.
You don't know.
We're looking for a hell knight,
y'all. And,
not just that, but this hell knight
actually, as he raises his fist,
hmm, what
shall I do?
Oh, he's got a turn, has he? Yeah, he has
a turn, absolutely. His movement was getting in the driving
seat. He raises his fist,
holds it up, and a
giant ball of hellfire appears that
he will then hurl. Does he have disadvantage because of the mishap? He doesn't need to
do anything because this is a saving throw on your behalf. Can I use... It's not a spell.
No! So you cast Counterspell. So mark off a spell spot. I cast Counterspell, it's not
a spell! Can I use my reaction to juke the Tormentor? What does that do?
If the Tormentor is able to move,
the driver can use its reaction to grant the Tormentor
advantage on a dex saving throw.
You can do that.
The Tormentor will have advantage on its dex saving throw.
I guess that doesn't extend to us.
All of you make a dexterity saving throw,
including one for the Tormentor.
If we're on it, does that...
Sure.
You can have advantage. I get advantage as well.
I think I know how high this is.
What if this is going to do the worst amount of damage?
You can have advantage.
I get advantage anyway on that, don't I?
If you have evasion, I think...
What kind of save is this? Dexterity.
If it deals half damage on a miss, you take nothing with evasion.
You don't have advantage.
Well, you do because of the tormentor.
Dexterity is the same tormentor. 21. Dexterity saving throw.
21. 27.
27. So for me...
20. You're pretty high.
20.
What do you know? I don't know exactly what it means.
Dexterity saving throw, Kev.
22 for me. Yep.
Tormentor.
Which one is it?
That one. Yeah.
16 for the tormentor. Okay it? That one. Yeah. Alzura?
16 for the Tormentor.
Okay.
Alzura?
I got 16.
Okay.
So everybody except Alzura and the Tormentor, you're going to take half damage.
Those of you with evasion, you take no damage.
Okay.
Because it's a dexterity saving throw effect.
If you have evasion, you take nothing.
Yeah, I do, don't I?
Everyone except what?
Who?
Alzura and the Tormentor.
Oh, the Tormentor is immune
To what?
To fire
Okay, that's good to know
We're not
Um, so
I am
You got 20, basically you succeeded
But you're gonna take half damage
People with evasion don't take any damage
Nice, nice, nice
So, the total damage was 35 fire damage
And 35 necrotic damage
so 70
so ours will take 70
the tormentor will take
35 necrotic
oh that's bad
those of you who took half
will take 35
we'll say
we'll just round up
both halves
it'll be 35
and then those of you
with evasion take nothing
hey I'll do a d20
for the mishap
on the r thing
oh great thank you I don't have evasion take nothing. Hey, I'll do a d20 for the mishap on our thing. Oh, great, thank you.
I don't have evasion as a rogue level one yet, do I?
No.
Eleven.
What's the mishap for us?
Blinding smoke.
The helm station fills with smoke and is heavily obscured until this mishap ends.
Any creature in the helm station, which is basically Juto and whoever is up front with Juto, so at this point, Kalisa, is blinded.
I have true sight. Would that help?
It does. It means that you
don't need to worry.
You see all.
The smoke means nothing.
You got very lucky.
I was really hoping for flip.
Is that one of them?
Nice.
I'm on the back of that thing.
Yeah.
We're all in it.
So you just watch as this hell might just whoosh, whoosh, boom as it blows up behind
you.
Oh man.
We have prone deficiency as well so we can't do anything.
That is the top of the round.
That is his round.
It is now top of the round.
I can't do nothing.
Shit.
And now I'm in range.
Raynard hasn't gone.
Raynard did go.
He shot the infeemling thing. He did go. I don't know. I'm. And now I'm in range, right? Raynard hasn't gone. Raynard did go. He shot the infeemling thing.
He did go.
I know.
I was very distracted.
I'm within range.
Well, hang on.
I can't see because of this goddamn smoke.
No, you can.
You can.
Because you're not in the driver's seat.
Where's the chase stuff gone?
Chase stuff?
Yeah.
Oh, we've made another mishap.
What cool thing do I have to avoid now?
Hey, I'll roll to see what comes up when it does come up.
Yeah, sure, roll for me, Tom.
Two.
Oh, two.
It occurs for him as well.
You drive past a creature native to Avernus and it chases after you.
Oh, cool.
The DM chooses the creature.
Oh, cool.
Oh, no!
No, not a dragon!
Shit.
Oh, a dragon wouldn't be really perfect, wouldn't it?
A creature native to Avernus.
Well, well, that could be so many things.
Basically...
What a treat, Tom.
Make it a lemur.
What a treat.
Make it a lemur.
No.
What if I roll a percentile to see if it is a dragon?
Sure.
I hate you.
I hate you.
Can we not do that?
Sure, Tom. Roll for me. Don't you dare Can we not do that? Sure, Tom.
Roll for me.
Don't you dare roll a dice!
Oh my god.
No, Tom, I would like Tom to roll percentile dice for me.
Oh my god.
I need some dice that have been confiscated from me.
Katie, you roll it.
Find some dice, Tom.
No.
I'm not going to be responsible for that happening to us.
What's the percentage?
I'll tell you.
Am I looking for high or low?
Oh, you want low. high or low? You want low
How does 98 sound?
What?
Oh my god
What kind of CR
shall we pick?
Oh my god
I am burning these level up dice
But they rolled high Tom
They rolled high but I needed low.
Let's put it somewhere between challenge rating 17 to 10.
I'm gonna push you off your chair.
I want a one.
I'm gonna push you into a river.
19.
Oh yeah that's so perfect!
It's the opposite of what you say.
Don't roll it when you want a high roll.
20.
So!
16.
Okay the tormentor screeches past through this dust plain.
The smoke billows in front of you,
and initially none of you can really see anything in front of you.
Behind you, you can see,
but the smoke is billowing out the front engine.
The last episode was much better. But Juto is the one who does see it.
Yep.
You see that a creature is barreling its way towards you
and the demon grinder.
Its great draconic body flies through the air.
Its huge wings, feet kicking, gargantuan-sized even.
I beat, just kicks up as an ancient white dragon. Oh my god. Beat Love this game Just kicks off As a
Ancient white dragon
Oh my god
He's got blue eyes
You have betrayed
The mistress Tiamat
You have slain her champion
Enemies of Tiamat
You will die
This is it
This is how we die
And it's on the report
It's not my fault
Roll initiative For the dragon This's not my fault roll initiative
for the dragons
this isn't my fault
all I did was roll
it is a hundred percent
your fault
but this is absolutely
your fault
it's been nice knowing you all
I was gonna be like
pit fiend
I mean
which would have been bad
and we could have
crushed it though
no
pit fiend
let's get out of here
sure let's get out of here it's been get out all it's been nice knowing you all
it's been a pleasure respect look i mean but you can say this sucks but it's fun as hell yeah oh i
love it tom absolutely oh you'll get a little special little special boon at some point tom
little special good boys why do we suffer so that he can be praised? It makes me laugh.
Oh, no.
Because it pleases me.
As the cruel, mad god that I am.
And if you listen,
then God is nothing for you.
Would you like a dragon, master?
Very good, boy.
Well, now it's the top of the round.
What CR rating is that?
20.
Oh, my god.
Oh my god.
So, who's at the top of the round?
It's Khaleesa.
Can I dominate first?
Khaleesa will...
Can I dominate first?
On your turn, yes, you can.
I thought it kicks in the ring.
No, it kicks on on your turn.
Actually, no, it's your reaction.
I held my ring. Okay, yeah, turn Actually no it's your reaction I held my rear
So it's on
It's so
Okay yeah no
So it's your reaction
You use
And the death knight
Who is now driving it
Would move 30 foot closer
So yes
Your dominate person goes off
That is a 4
18
It's successful
Yeah
So I'm gonna
So on the wereboar's turn
It will attack
It's own vehicle
Yes
I can't change that in any way
You can if you want to yeah
Can I tell him to hit the death knight?
Or the hell knight?
Off the thing.
Yes!
Off the thing.
He can try and do that, yes.
He can.
Yeah.
Yes.
It can attempt to do that.
Won't see that coming, right?
What, getting hit by his own weapon?
No.
Probably not, then.
I need to
look up some shit.
Khalees will kind of
cough and splutter, pull us up
to the back of the thing and just be like
there's something up ahead but
I can't quite see what it is. Your other
friend seems to be doing much better at driving.
Oh, a death knight. That's a
problem.
Shoot three times.
Three times.
Miss.
Nice.
Hit.
Call.
Miss.
Bam.
But the hit was a 20, right?
No.
Oh.
He takes an approximately...
Oh, how immune to things is he?
Oh, he's immune to poison.
That's cool.
So that's seven points of damage.
I don't know what to do.
I don't know what to do, everybody.
What you need to do is fight and win.
Juto.
I'm driving the car.
Get off the car.
So where is...
Pull the car to a stop.
Dragon boy in front of a...
Let's see.
Tom, roll 3D20s for me.
Yeah, what for?
I want to see how far away this thing is.
Okay.
18, 15, 19.
So add it all up for me.
Why?
Oh my god.
33 plus 19.
52.
52.
Well, let's say 150 feet away then.
How fast is this thing?
Dragon?
Dragon?
We move 100 feet.
Oh, okay. So we'll be there in a minute. But it's in front of you. Yeah, exactly. We'll be there in like... You good? How fast is this thing? Dragon? Uh, we are east, we move 100 feet.
Oh, okay, so we'll be there in like...
But it's in front of you.
Yeah, exactly. We'll be there in like...
Coming at you, we're coming at it.
Yeah.
So if we're going west at 100 feet...
The dragon's travelling east at 80 feet.
Then who dies?
Then who's dead?
All of us.
Okay, um, yeah, so there you go. So that was Clusas' go.
Juto, yeah, what do you want to do with true sight
can I have a
quick look at the
night and see
if
what does true sight
do
see invisible
creatures and
objects
also auto detect
visual illusions
perceive original
form and shape
or magically
transformed creature.
So I can see the original shape
of whatever it is.
Okay.
I will tell you now,
it's not trapped.
Okay.
So I can see the knight
within the armor.
You see,
the form you see
is very different
to the outwardly appearance one.
You see,
you see an old set of armor.
Paladin's armor.
Once a servant of celestial light.
A servant of the great heavens.
You see an emblem of a city.
One that you don't recognize.
Not one from Iraq.
Probably from the Toril, the realm that you came to.
probably from the Toril, the realm that you came to, and you see this very, very sad, very tormented soul trapped within the armor, their skin blackened by flame, their eyes haunted, but just a driven purpose,
and you see these great metal wires through their hands,
their body,
their feet,
almost like a marionette.
Um,
and you can interpret that as they are controlled by something beyond their,
their means,
but they are bound by something great chains,
bind them to a will or a service or something.
Cool.
Cool. Okay. Cool.
Okay.
Oh, I've actually...
No, hang on.
Have you got...
Wait, have you got a mini?
Yes!
He's got a mini.
Oh, yeah.
I'm sorry if that mic's out of the terrible though.
He's so excited.
I've got a mini for it.
He's going to go bring out a white dragon mini.
I could just drive and that's it.
I'm just going to drive.
It was an ancient...
Oh!
That's good podcasting.
You know he's not in the room, right?
You can just say it.
No, I'm not going to say it.
Al's just got some good stuff in the world.
Okay, so don't do it.
I'm just going to carry on driving.
He's getting into it.
What's Taran, is it?
I'm so freaking happy about it.
It's not Taran, is it?
Is it Taran?
Dragon mini. That is a big dragon it's as big as their... Is it on this side of us? Yeah. Okay. It's as big as their war machine. Yeah. Oh my god.
Maybe if you move the machine back. Pull it forward so it's in there we go there we go.
How scalable is this to the dragons we've faced before?
Bigger than any dragon you've ever faced before.
Oh boy, okay, cool. So I'm going to say...
Yep.
Khaleesa, the Hell Knight appears to be controlled by something else. Do you know what it is? Also...
Oh, it's likely bound by Zariel. It's likely one of her soldiers.
Can we break it?
No, unless you kill Zaryl, no.
You can destroy his form.
Incidentally,
I don't want to alarm anyone, but
there is an ancient dragon on the
other side of us.
You all heard it roaring, like
vengeance for my queen.
I will vengeance for
Arkhan. I won't lie,
it's bigger than anything we've ever seen before
Friends
Hey Laura
I'm just going to carry on
How far away is the dragon?
150 feet
So the dragon is 150 feet away
Yeah
And this thing is now like 60 feet
60 feet oh okay
Oh god I got distracted by the dragon understandable
is that understandable is that okay distracted by a dragon he's an oathbreaker um he's not dead
he's immortal yeah but oh taran's here he's just this isn't's just not here It's not Taryn I know exactly where Taryn's coming
Is a
Tullshank here
Coming
No
No no of course not
Is um
Can I cast
Worthless here
No she'd be in
Asmod
She's a demon
She serves Orcus
Was it Orcus
Oh yeah
Yeah
So she's on the other side of the blood wall
She could be here
Is Bertie here
No
Yes
Laura I thought you said yes Then you corrected it Ice storm side of the blood war. She could be hit. Is Bertie hit? No. Yes, Elora.
I thought you said yes.
I cast Ice
Storm. Ice Storm.
On the
thing. The machine, the war machine.
It's a 20 foot radius.
40 foot high cylinder.
Hits the whole thing.
It's a deck saving throw.
You see 19. Okay, so
Death Knight fails.
Oh, he has advantage on spells.
Deck save, you said.
Still fails.
The Wereboar that is currently mind controlled, 15.
Fail.
The other Wereboar is also a failure.
And then the War Machine itself, 18, which is a fail because yours is 19.
So, 9 bludgeoning damage and...
Oh, damn.
21 cold damage.
So, 30 damage total, which is another mishap for the demon grinder.
The two wereboars are annihilated. Smash to pieces.
Sweet, sweet.
Oh, the one you dominated.
Soz like that.
Oh, so he didn't get his attack off?
No.
Oh.
He had to wait.
He dominates him and then on the wereboars turn it.
Yeah, okay.
Which sucks.
Where's my...
Boar?
Wereboar?
No, where's my mishaps?
Tom, roll a d8 for me.
Oh, I'd love d8.
What you want is a 20.
On a d8?
D10.
So d20, sorry.
Roll a d20 for me.
11 again.
11.
I think I've had that before.
Blinding smoke.
So the death knight is now covered in smoke.
That's cool.
Does he have true sight?
I mean, he's basically smoke himself.
Oh, he doesn't. Smoke and marver. Yeah. He starts emitting the smoke. That's cool. Does he have true sight? I mean, he's basically smoke himself. Oh, he doesn't.
Smoke and lava.
Yeah.
He starts emitting the smoke.
He's really angry.
Brandon, you're a
decent thought here.
So am I.
There's so much to do.
And is that just once
and done, like a storm
just hits and then it's gone?
Yeah.
Okay.
One off.
So after Allura,
Barnabas!
It's also difficult to rain.
Okay.
In the storms at best.
That will slow this thing down then.
So this thing drops about 20 feet back.
So it's now 80 feet away.
Everyone else is going crazy over their spell list and stuff.
Like, just chill out.
Hey, all I can do is drive.
All I can do is drive.
Barnabas is like,
I don't want to, as your is like, I don't want to,
as your friend said,
I don't want to alarm you,
but there appears to be
a very large angry dragon
coming this way.
Oh well.
And it shoots eye lasers.
Nice.
At the,
the demon grand.
Oh,
okay.
Hits.
Misses.
Hits with one.
3d65 damage.
Ooh.
I need another D&D Beyond tab. we're looking at a lot of stuff now.
Oh, what was the name?
My brain hurts.
My heart hurts.
Just let me know when you want me to make a roll, Mark. I'm sub-DM today.
Nah, not on that one, it wasn't enough to do damage.
I love it.
You really are.
I mean, I made a dragon appear.
The demon grinder has taken a beating by all his
powerful spells. The demon grinder
is, you can hear it kind of like
kind of
breaking apart.
After Barnabas, we go to Cam
Buckland. Maybe we could use that, oh, never
mind. He's dead.
No, the war machine.
How far away is the big old dragon boy?
150 feet.
Start walking to the other side of the buggy.
Is there much room to walk?
It's smoke, you can't, you're blinded.
Can't see!
The end of my turn. I'm gonna wait.
You're gonna hold your action.
And then attempt to polymorph it.
Okay.
Yep.
Yep, that's your turn.
After Cam Buckland, it is the dragon's go.
Oh, here we go.
The dragon will...
Can I see him?
Well, probably not, because it will move up and down. Oh, okay. It is the dragon's go Oh we go The dragon Will Can I see him
Well
Probably not
Because it will move
80 feet towards you
And then it will
Seeing
This is your fault
This is not my fault
Mark said it's your fault
I rolled dice
And the dice went back.
Hang on, what?
What? He's reading
something. A 90 foot cone?
What? No, no, no, no.
What's a 90 foot cone?
It's not even closing.
It's like a city.
Okay. Well, it
flies 80 feet towards your dune buggy
and then it exhales a 90-foot cone of ice.
So 80 foot plus 90, that's 106.
So it's got enough range.
It coats the dune buggy.
Each creature in the area must make a constitution saving throw, please.
Constitution.
I'm guessing duking will do nothing.
It's a constitution saving throw, so duking, I believe, is only dex.
It's also true.
I've got a thing I can do just in case.
It gives you advantage on dex saves.
So, 18.
Okay.
Doesn't matter. It's a fail.
Dex saving, 15, 16.
Can I use...
Ah!
You're right, dude.
A one.
Not good.
No half damage on this one, Evasion Boy.
I'd like to use Dark One's Own Luck, please.
Sure.
What does that do?
Dark One's Own Luck.
I get a D10 for...
Added to a saving throw?
Added to my saving throw.
Sure.
That sounds great.
I hope it rolls high.
Two.
Oh, two.
That sucks.
I thought it was seven.
So, 16.
Plus con.
Cons it takes.
So, con saving throw.
Con saving throw.
Fuck.
It's even worse.
18.
Yeah, that's a fail, dude. What'd you get?
It's been an honest fail, boys.
What'd you get?
Like, 9.
Ooh, that's bad.
13.
13.
One, like, really bad.
18.
This very much feels like the DM is against us, too.
Of course he's against us.
Did I roll the random creature appears?
You're enjoying it too much.
Did I say,
oh, what if it's a
dragon mark?
Let me roll
percentile dice.
How much damage
do we take?
Well, there was a
chance, a percentage
chance that a dragon
would appear.
Bring the sweet
pain.
Kalisa passes.
I'm checking a few
things.
Let's see if
Barnabas.
Barnabas does not
pass.
I'm guessing
Tormentor needs a roll.
Yeah, Tormentor needs to make a con saving throw as well.
Tormentor's down.
Nine.
Okay.
Do you want to take the static damage or do you want me to roll?
I think roll.
I think static damage.
I mean, do you want static or do you want me to roll?
I think roll.
I think roll.
Never let the dice decide.
Okay.
So I'm going to need some d8s.
Specifically I have two.
I would like another 14.
What the hell?
I'm out.
I think I'm out.
I think this is actually a TPK.
I think this is actually a TPK.
This is actually a TPK.
There's one.
Is it?
No, I'm not even kidding.
Hang on, I've got five here.
18.
I hope they're all ones.
This is our only chance.
It's got to be here. Eighteen.
I hope they're all ones.
This is our only chance.
It's gotta be ones, come on.
Yeah, I'm so dead.
Four, five, six, eight,
So, five, ten.
They're not on it. Eleven.
Any more? Any more for eight more?
Hands up!
I ain't got any more. I left all my dice at home.
I'm not giving any. How much have you got?
I've got eleven. I need three more.
Three more on that, isn't it?
Oh no, sorry, yeah, hang on, it's 16.
5 more.
Just roll those and then come back.
No.
We want all of them.
That's one.
This is a very important moment.
Oh, there we go.
This is a TPK.
That's fine.
It's fine.
Hands up everybody!
Salute!
We're all dying.
Salute!
We're not going to die!
This is your fault.
It's not my fault!
I refuse to salute with you if you think this is my fault.
Sugar, we're going down swinging.
There was a percentage chance a dragon would appear.
You rolled 98.
You suggested a dragon in the first place.
Oh, no.
You did suggest a dragon.
It makes sense.
We're in a bonus.
Who wants to live forever?
You know what?
I rolled significantly under average. We killed the dragon!...to live forever! You know what? You know what?
I rolled significantly under average.
That is 53 points of cold damage.
Oh man!
She lives!
She lives!
She lives!
So this giant ice breath just covers a whole chunk of Avernus.
Wow.
Is that 53?
53 points of cold damage.
What was the average? What was the standard?
The static was 72.
Fuck.
So, Tom.
Thank you.
I would have been on one HP.
So, oh God, like, sort them out for yourselves.
That's okay, because that was a turn one.
You sort out who's who's.
Minor diary.
Bombus, sadly.
No!
He is frozen solid
his flame just diminishes
right
wait hang on
wait
oh Khalees is immune to
oh no he's immune to cold
he's alive
I was going to say
technically he's floating right
so when he becomes frozen
he's got a projector he's technically he's floating right so when it becomes frozen to be used for a project. He's immune. He's just like
Yes, he's too hot
Actually resistant to cold so she took 25 because she saved and then at half of 20 fish took like 13
I don't know someone that rose gray
I don't know someone that rose no it's an arois gray no even a row is great I will figure out they'll you'll figure out you mean a high rollers great I've
got a rain on one here as well I think well figure out let's move on right so
that was the Dragons game oh hello so how far away is this boy he is now a he was blue 80 feet. Yeah, so 150 minus 80
70 yeah tormentos dead. Oh, yeah tormenta blows up. Oh no
Crashing when a photo war machine crashes into something could reasonably damage it such as a wall blah blah blah blah blah. No
What about when it just runs out of hit points
Nope. What about when it just runs out of hit point?
Explode.
I don't think it says.
Let me roll a check to see if it explodes.
Tom, I will murder you!
Here it is.
The rules.
Yeah.
Do we just all calmly get off?
Like, deploy.
Oh, thank god for this airbag.
Yeah, yeah.
Just shut us down.
Okay, okay, okay.
So, okay.
It's not actually too bad. So the machine itself, just as the ice hits it,
parts of it, wheels break, snap, fall off.
The whole thing hits the dirt.
You're all capable enough adventurers
where you either grab onto each other
or onto the war machine.
It skids and just comes to a grinding halt.
Oh, okay.
Any souls that were in the engine
are immediately released to the
afterlife.
So a bunch of souls
you actually see
just...
and just begin vanishing.
Khaleesa for a moment
is like,
no, ah, fuck.
Use those.
Yeah.
Shit.
But then they just
kind of dissipate.
However,
you are now
on the ground.
Yeah.
The demon grinder
will hit you.
It's very spiky.
Oh, this is, oh.
So, we are stuck between a demon grinder
and a white dragon.
On foot.
You've got spells, you're fine.
Yeah, we'll do a turning rate of this thing, seriously.
I mean, you're in its direct path.
Well, I just mean after it misses us, obviously,
because we're science-y. According to the rules, it can turn on direct path. I just mean after it misses us, obviously, because we're so insane.
According to the rules, it can turn on a dime.
It can turn.
What the fuck?
It's like tank controls.
It just turns around.
Can we repair it at all?
This thing is beyond repair.
It is wrecked.
My own memory.
Well, at least I don't need this anymore.
Back in moments of your last memories. I'm back there with my memory. Well, at least I don't need this anymore. Backing moments of your last gameplays. I'm back with my family.
We could just...
You've got...
How many like 8th and 9th and 7th level spells have you got?
You've got heal, you've got mass kill.
I've used a lot of them. I used my 8th level.
It's kill! You had a long rest.
Just calm down.
You had a long rest of your life. Is this because you've already accepted your death?
Did I?
No, I didn't!
You got this!
You are very pessimistic.
I actually think Tom's right.
We're like 7 level 16 dudes.
Why did Tom say stop?
Because I took like 15 points.
You have heal and spells.
You're full of health.
Go on, Alistar.
Oh, this is a big play!
Do it!
This is a big play!
I don't know if it's going to...
I'm going to march 10th for you.
I'm going to march 10th for you.
I'm going to march 10th for you. I'm going to march 10th for you. I'm going to march 10th for you. I'm going to march 10th for you. I'm going to march 10th for you. Oh, this is a big play. Do it! This is a big play.
I don't know if it's going to...
I'm going to march 10 feet towards that bastard.
Okay, so bleeding, half frozen.
The dragon might look broken on behind me.
The original dragon.
I'm going to cast Banishment on that bastard.
Okay.
Will that work?
Charisma saving throw of 19. Charisma saving throw of 19.
Charisma saving throw of 19. That's a high level.
17
plus 2
is 19.
Oh!
So you reach up a hand.
You try and summon this new hellish
power within you and you try and
grip it to send it back to wherever it's
from and you just hear
this deep
resounding
five voices
all at once
echoes in your mind
no you filthy
demon blooding bitch
I'm going to have
my champion team
about that
fucking try it
is your go Alistair
I've got no movement have I Raynard yeah you've Do you want to fight the last champion? Is your go, Alistair?
I've got no movement.
Rayna!
Yeah, you've only moved 10 feet.
Yeah, you can move 20 feet back if you want.
Can I just run around in this?
Barrel roll out of the way of the thing.
You can move 20 feet to the side for sure.
Combat roll, just 20 feet.
Alright, I'm done.
You absolutely can.
Ish.
Well, I mean, I'm gonna also move sideways in the opposite direction.
And I'm going to double sharpshooter, hunters mark him on the driver's seat and double sharpshooter
him.
Sure.
Boom.
That's that one.
Oh, another one on this dice, That's also burned. Um, right.
12.
Wait, is it?
Is it?
Plus 12.
No.
12 plus 14.
26.
21?
21 just hit.
I'm ignoring third cover as well.
Mm-hmm.
Nice.
D8.
D6.
D6.
Ugh!
6, 8, plus 7, 15, 25 total.
To Hell Knight.
25, did you say?
Yeah, to Hell Knight.
Okay, nice.
None of that was necrotical poison.
Thunder.
Perfect.
Okay, is that you done?
Thunder strike.
Yeah, I'm done.
I missed with the other one.
Yep.
Okay, so after Reynard,
it is the Death's Night's go.
And he is now...
Does he hate dragons?
Let me just move this slowly.
You don't know?
Yeah, just move that right up to everybody.
So I need everybody who was there
So who's that?
Elora, Cam, Juto and Kalisa
And Barnabas
You all need to make dexterity saving throws
This could be the killer
Barnabas
Oh no
He avoided the cold
Will he survive this?
Six Oh no! He avoided the cold, but will he survive this? 6. Oh no.
Really?
Shit.
Okay, okay. Juto?
I haven't rolled yet.
I can make you a zombie, don't worry.
You could be a zombie.
19.
I'd love to be a zombie.
19, okay.
Oh my god.
You have evasion!
No. Oh no. It You put Vagent.
No.
It's a deck save.
It was almost a 16,
but it was a 3.
That's a 13.
13.
Okay.
So everybody who got over 11,
which is everybody except Barnabas and Canvunclant,
you throw yourselves to the side as this thing,
it just drives over them.
Now luckily you are not already prone,
or this would hurt a lot more.
Oh, really?
So I go up over it.
So you basically hit the front,
and you bounce over it and stuff.
You and Barnabus both take 22 bludgeoning damage
and are not prone.
Yeah, I'm down.
Oh, yeah.
And then it rockets about 40 feet in front of you,
and then it turns around.
So it's now currently on the other side
and about 40 feet in front.
Can you get me out from under the wheels, please?
I avoided that.
Oh, did you?
Thanks.
I thought you got 13 and it was 11.
All right.
Turns around as well.
Yeah.
So 180.
Yep.
It literally does like, it drives and then skids
and does a complete 180.
I've got a smiley face on the bottom of my finger, don't be noticed.
And you just hear this booming
you hear this booming voice
of
You are meddling in Zariel's affairs.
She has sent me to
dispatch of you.
We've made so many friends here.
Yes, you have.
At the top of the round,
you are no longer in a chase,
so we just go straight to Khaleesa's go.
A complication could be another dragon.
Khaleesa will fly up to Alzra
and just be like...
She'll fly up next to you and just be like,
I can get you out of here if I need to.
She'll fly up next to you and just be like,
I can get you out of here if I need to.
I can't have you dying too soon.
I can't have me dying too soon.
I'd be real shook.
I've got stuff to do.
Okay.
She will pull out her longbow and fire three times at the dragon.
Cool.
That is a... Oh, she's actually in short range, but that is a miss on the first one, that is a hit on the second and a miss on the second.
I'm on 20 HP, I can't heal myself.
You're on 20 HP?
I've got no healing spots.
Don't worry.
Where's my d8?
Why heal when you can keel?
That is true, why heal when you can keel?
Why keel?
Why you can keel?
It's not in poison.
Have you got potions or something? Oh god it just flattened our war machine as well I guess it's stranded in the middle of nowhere
we need to befriend this dragon uh she can teleport us again I think he's pretty you want
to befriend the dragon who serves Tiamat who's champion you all just killed. Real bad.
Okay.
Just so I know.
He said
just so I know
what you're doing.
You're unconscious.
You're not dead.
He said his champion
would come and kill us.
He doesn't even know
that Arkhan's dead.
Loser.
Stupid idiot.
Stupid loser idiot dragon.
That's what we're going to lose.
Shut up, Tom.
I think he's a stupid
loser idiot dragon.
Get out of the room!
Oh!
Oh!
Oh!
Can I get the helmet if I die? Maybe. Jutex. Get out of the room! Oh, oh, oh!
Can I move the helmet if I die?
Maybe. Jutex.
Is everyone within a 60-foot... Oh, no, it's a 30-foot radius.
You could move, though.
Yeah.
Can I move in a way that everyone was within a 30-foot radius of me?
I kind of very rudimentary put Ulysses together.
I think the problem is that Alza and Khaleesa moved off about 20 feet to one side.
Reynard moved 30 feet to the other side.
So no.
You can catch everybody except Reynard,
or you can catch everybody except Alza and Khaleesa.
30 feet from her.
Is it a 30-foot radius?
30-foot radius, range 60 foot.
Then it's 30 foot on either side, so 60.
So yes, you can catch everyone.
Yep.
60 foot. Then it's 30 foot on either side so 60, so yes, you can catch everyone.
Yep. I would
like to hold up my hand
and use my spell
ring and cast Mask Your Wound.
Ah, there we go.
1, 2, 3, 4.
Yep, she's had that for a while.
5, 6, 7,
8, 9, 10, 11, 12, 13,
14, 15, 16, 17, 18, 19,
20, 21, 22 points.
Nice.
Thank you, HP.
To everybody.
To everybody.
That's pretty damn good.
Really good.
And we win.
Oh, yeah, that brings Cam back as well.
That's my action.
That's your action.
Did we do it?
Is Barnabas back?
Is Barnabas back?
I don't know if he actually did.
I think he would be, wouldn't he?
Well, unfortunately...
No, he survived the attacks.
Yeah, it heals him back up to full, basically. It's six creatures six creatures though, so one, two, three, four, five, six, so I can't heal Barnabus
in my hand.
Barnabus is still alive, he's just injured.
Did Khaleesa need healing?
No.
She didn't need healing.
Oh, she's a little bit healed.
In which case, I'll heal Barnabus.
Khaleesa will remember this.
Oh, maybe that's bad.
No, I changed my mind.
Barnabas is dead.
Okay.
Is that it?
Are you doing anything else?
I've got a bonus action.
I'm just wondering about
whether or not to do
a big old limit break.
But who do I do it on?
Me.
The Uranod.
I can't decide whether or not
it's a limit break
on the dragon or the...
Oh, actually,
they're in a line, aren't they?
Currently, yes.
The dragon is technically behind the machine,
but not massive for the distance.
What's the range on the line?
Perfect.
100 feet.
Damn.
It's a evening away from us.
So the dragon is probably far away from us.
I think I will do a little limit break then.
Okay, so you channel the void energy into this long beam of magical power. Okay. I think I will do a little limit break then. Okay. Just a small one.
So you channel the void energy into this long beam of magical power.
I want to get the Death Demon Grinder, I want to get the Hell Knight, and I want to get
the Draugr.
Yeah, you'll hit all three.
So it's a dex saving throw.
Okay.
Five d8.
One, two, three, four, five.
And hold on a minute, I've just got to work out how many key points I have.
Mm-hmm.
Um, so I can add a d8 for every two key point I spend.
Mm-hmm.
Up to half of my level.
Mm-hmm.
Which is eight.
Yeah.
So you're going to spend all eight.
And that would give you an extra four d8 because it would be for every two key points.
You can spend eight key points and get an extra four dice or whatever.
Yeah.
Yeah.
Can I have 4d8, please?
One, two.
So what's the base damage on it?
5d8.
So it's 9d8 damage, a force damage.
So one, two, three, four, five, six, seven, eight, nine.
Okay.
This is force damage?
Yes.
I will tell you now, the death knight is taking half, everything else is taking full damage.
Sure. Oh, that's a nice sound.
Do it, do it.
Uh, not bad, pretty average.
Eight. Thanks, Tom.
No, I just mean there's a lot of fours.
Uh, so that's an eight, that's an eight. As in, like, I'm just making them go up, too.
So, eight.
16, 24, 32, 34 damage.
34 damage.
Not great.
Still pretty good, though, for three different minions.
That's mine.
Who are these?
That's mine.
So you just watch as this giant beam of purple light emerges from Juto's hands in this direct line
and just blasts through all three of these creatures.
The demon grinder is beginning to smoke and sputter.
Piece of its armor have fallen off.
The death knight kind of shrugs, staggers back for a brief moment.
The dragon, it kind of strikes
it in the face and it just snarls.
Uh-oh.
Is there a mishap for this boy?
I mean, it's
stationary, but yes, technically, I guess
it does. Turns on a dime.
Yep. Locked
steering. Vehicle can only move in a
straight line. Automatically fails. Dexterity
checks and dexterity saves. Can only move in a straight line. So thisxterity checks and dexterity save and only move in a straight line
Yeah, this will be its last run
Basically, if it does it might not it might not choose to try and run you over it might try and chomp chomp chomp chomp chomp you
Yeah, I'll actually know because that has to have separate weapon controls so it can't do that
Okay
right after due to
Barnabas Barnabas
Right, after Juto, Barnabas.
Barnabas is like, well, it's been a jolly good run.
Nah!
And he just flies into the Demon Grinder's engine.
Barnabas!
He flies for you.
He's just like, ah!
He just screams. It's called Pac-Man.
And then he's going to basically detonates himself as a fireball inside.
He waits for its mouth to be open and he just flies in.
And you just hear this like...
What a legend!
I mean, I'm going to have it just automatically fail its save.
Sorry, boy.
Go in there.
Sit in there, Barnabas.
The champion. What a champ.
What a good boy.
It's literally Independence Day.
Best boy.
And with that, he deals 34 points of damage.
Aww.
Is that it?
Yeah.
It's only five points.
That's life.
What do you want?
This is life.
But hey, if we didn't bring Barnabus with us.
I want more than 34.
Well, that's it.
That's it.
That's it.
That's it.
That's it.
That's it. That's it. That's it. That's it. It's only five minutes left. It's life. What do you want? It's his life.
But hey, if we didn't bring Barnabas with us.
I want more than 34.
Well, he's a little tiny skull.
He's only little.
He's only little.
Barnabas, when he lives.
All right, I'll salute that one.
He lives and he dies.
But he does, most of the front armor
just blows off of this machine
and all of its engine parts are now exposed.
Like that? Yeah, and engine parts are now exposed. Like that?
And it's just completely exposed. Its damage
threshold is basically
gone now.
Bye Barnabas.
Barnabas.
Cam Buckland.
After that heroic display by a tiny flaming skull.
I'm still kind of getting up. And a tiny flaming
jitter. Yeah, but you didn't self-blow
up. You did a cool line. Yeah, you did actually. That was a very good turn. It was my kind of getting up. And a tiny flaming juto. Yeah, but you didn't self-blow up. You did a cool line.
Yeah, you did actually. That was a very good turn.
It was my go before Cam, so
I missed.
Yes. It's your go.
Sorry.
This sheet of initiative
is taking some heavy changes.
So, yeah, it's your go.
Scratch out the top one. Hey, Laura.
Can I... Dragon is, what, 70 feet or 80 feet? 80. No, 70 feet. so yeah it's your go scratch out the top one Elora can I dragon is
what 70 feet
or 80 feet
80 feet
no 70 feet
can I
it was 80 before
sure
can I
sure
can I
whatever you want to do
I'm sure you can do it
can I
cast shapeshift
and turn into a planetar
sure
what
do you have the stats
for a planetar
is a planetar
is it a tiny planet
it's a large celestial
It's basically a fucking angel
Who's badass and has a lot of hit points
And can heal things and hit things pretty hard
With a sword
I like that
When you transform into this
You know what you expect
To look like but there are
There are physical appearance changes
That you didn't anticipate.
You don't have
beautiful white wings, they're black.
Your skin is
darker blue than you imagine
and thick black veins run through
it. And your halo, rather than
being a white radiant calming light,
is literal flame
around your head. And when
the Death Knight sees you,
you just see its eyes flare
as its most hated enemy,
a celestial, is now present.
And there is almost this pulse of light,
like a pulse of celestial powers' presence
in the hells is recognized.
I'm alarmed enough.
So, yeah.
So you are now a planetar.
So that's your action to cast shape change though, yeah?
Uh, yeah. Okay. Any bonus actions or move actions you would like to make?
So the physical transformation is like good shit in hell. Is it? Certain spells,
their effects, only the visuals, but they change. Like, if you try and summon a steed, it always looks like a skeleton horse.
If you try and summon, like, certain creatures,
they always appear demonic.
Yeah, it fucks it up.
That's very cool.
So anything else?
I will fly into the air, please.
Okay, so you take off into the air.
Damn.
Fly a feet 120 feet.
Planetar.
Shit!
Pretty powerful.
I cast my Holy Moly aura, which is an 8th level spell.
30 foot radius, so 60...
So everyone.
Everybody.
It's a nice big light, so everybody in it gets advantage on all saving throws.
Oh, like my move again.
And all creatures have disadvantage on attack rolls against them until the spell ends.
Great.
Nice.
Perfect.
In addition, when a fiend or an undead hits an affected creature with a melee attack,
the aura flashes with a brilliant light.
They must succeed on a constitution saving throw or be blinded.
Cool.
Good to know.
That's pretty good.
Pretty good.
We have to stay in this, don't we?
Yeah.
You got any potions?
You've got bonus action.
You got any potions?
Nope.
Bonus action, healing word.
Nope.
Can't cost two spells of a spell slot.
Bonus action, nothing.
Guzzle a potion.
I don't have any potions.
Okay.
After Cam Buckland, we go to...
Sold everything.
The dragon. There we go. You like rolling things for me, don go to... Sold everything. The Dragon.
There we go, there we go.
You like rolling things for me, don't you, Tom?
I love it.
Yeah, what do you need?
What do you need, bud?
Roll a d6 for me, please.
Oh, do not roll a five or a six.
Oh, yeah, this is...
That means you need to recharge.
Fuck, it's got legendary actions I've completely forgotten about.
That's fine.
That's fine.
That's fine.
Oh, well.
Two.
Ah, that's fine.
Yay.
You're welcome, everybody. Don't thank. Oh, well. Two. That's fine. Yay. You're welcome, everybody.
Don't thank me for that one.
Nope.
But at the end of Cam Buckland's go,
it would have used its wing attack.
It won't hit you because it's too far away,
but it did move half of its flying speed,
so it's 40 foot closer.
So it's only 40 foot away.
Sure.
Is that about on top of this?
Basically, it's next to the demon grinder.
Wow, what a visual this is.
And then on its turn, it will fly, land...
Oh, the planetar is a pretty tempting target.
But then Juto did just hit it with a big meteor.
So I think it would land next to Cam and Juto.
Can you not switch?
Also, how high up is the planetar flying?
Can I...
60 feet?
So you're 60 feet in the air.
Say yes or no.
I need to know.
No, actually, I would probably stay closer to the...
Say maybe 40 feet,
because I want to kind of be within range. Okay, so you're 40 feet in the air. It will then, in that case, it will fly and attack you the same maybe 40 feet because I want to kind of be within range
Okay, so you're 40 feet in the air
It will then in that case it will fly and attack use your foot within the air
You are not protected by the holy aura
So it will attack you because it's smart enough to know actually it's not that smart it's a white dragon. It's pretty dumb
Yeah, actually it will go it will go for Juto and Cam because Juto hurt it
and then Cam's done a bright light that it doesn't like.
So it will do that.
First of all, each creature in the dragon's choice
that is within 120 feet, that's everybody,
who's immune to fear?
I am fearless, as Cam Buckland might roughly.
Does Holy Aura make people immune to fear?
Yeah.
You all have advantage on saving throws. So wisdom saving throw from everybody my roleplay. Does Holy Aura make people immune to fear? Uh, yeah. Um, no.
Well, you all have advantage on saving throws.
Wisdom saving throw from everybody, except Elora, because she's currently an angel.
You have advantage.
Oh, nice. Wisdom. Yes.
Okay.
Oh, my God.
Four and a four. Nice.
Cool. Five.
Alright, so Reynard. 20. Cool. Five. All right, so Reynard.
20.
20.
18.
18.
27.
27.
Juto.
12.
12.
Juto, you are terrified of this thing.
You are currently frightened.
And then on its turn, it will basically make three attacks, one with its bite and two with its claws
it will attack Juto
and then Cam
is that a disadvantage?
so that is an 8 and a 13
I rolled on the dice
I'll take the 8 and add 14 for a 22
jeez
okay
so Juto
you're going to take...
I thought you rolled 8 and that was the total.
That would've been nice.
11...
You take 19 piercing damage, plus...
Juto?
14 cold damage, Juto.
Cam Buckland?
That's a 19 and a 9 plus 14 is 23.
Does that hit?
You son of a bitch.
It needs to roll 3 or lower to not hit.
Cam Buckland, that is going to be 3, that's going to be 11 points of slashing damage.
Can you make a concentration check for me please?
Con saving throw.
DC 10.
Savings throw advantage though, right? Yes. Which is kind of the broken bit of the spell.
What did you get? 4 plus 1.
I'm afraid Holy Aura goes. Juto.
Can I cast Hullish Rebuke? You can cast Hullish Rebuke yes.
Why not? 3d10. Dexterity savingaving Throw is 5. I fail. Max damage.
You say this is an elder White Dragon?
And then this is an ancient White Dragon.
Oh!
It's not even elder.
And then I hit you for...
17 fire damage.
17.
Oh, I see.
And then I hit you for another 15 slashing damage.
What did you roll?
Uh, 24.
That's fine.
Um, but the flyer, kind of the hellish flame,
launches out and engulfs the dragon as it tries to kind of claw you and bite down.
Um, okay.
That's the dragon's go.
Uh, Alzra.
Hello, hello.
Um, I am going to, um, do a thing. I'm going to do a thing.
I'm going to do Eldritch Master on myself.
Okay.
And regain all my spell slots.
Okay.
Is that an action or a bonus action?
Bonus action.
Okay.
Bonus action.
Gain all your spell slots back.
Yeah, yeah, yeah.
What?
Yeah.
What do you mean?
What do you mean?
Warlock level 20.
It's a thing I can do.
Okay.
You got burned on spell slots.
Warlocks only have like three or four spell slots. That's total. Yeah can do. Okay. How do you use that burned on spell slots? Don't forget, warlocks only have like three or four spells. I've got four spell slots.
That's total.
Yeah.
Yeah.
They're all fifth level, but she only has four.
Then I've got one, two.
We burn bright.
Then I've got four spells that I can use.
Once per day.
Once per day.
Okay.
All right.
Yeah.
All right.
So I'm...
Be a big boy.
I want to be a big boy.
I want to see a big boy.
I know. I don't... See a big boy. I don be a big boy and see a big boy I know
I don't
see a big boy
kill a big boy
I don't have the death knight there
see a big boy
kill that big boy
right
big boy's scary
um
I'm going
I don't know
this death knight's not had a chance
to get serious
I'm going to go out on a limb
and try something dumb
um
that's perfect
I'm going to cast
suggestion
on the ancient white dragon
okay and it's a whiz 19 save That's perfect I'm going to cast Suggestion on the Ancient White Dragon Okay
And it's a whiz 19 save
Okay
So whiz 19
I got a 17
I'm going to use one of my Legendaries
It's going to be a success
Is that a spell slot?
Sorry
It's all good
And then at the end of your go, Alzura,
I'm going to make a tail attack against Reynard.
25 to hit you.
Yeah.
17 bludgeoning damage.
Am I launched?
No, you just hit the damage.
Just hit the damage.
You can if you want.
Is that your end of your go, Alzura? Yeah. Re can if you want. And did you go Ralsro?
Yeah.
Reynard.
Right.
I am going to use my Black Halfblade,
because I imagine it's been adorned since the war thingy.
Yeah.
I'm going to cast Haste on Alzred.
Okay.
So Shino has, like, double turns, I think.
You have two actions.
Jesus Christ.
Thank you, man.
And that is pretty much...
And plus speed and plus AC.
Yeah.
How much plus AC?
Two.
Plus two AC, plus an extra action per turn.
Advantage to deck saves, an additional action on her turns.
Okay.
So you've done...
That's an action, and then I guess a bonus action.
I'll just sort of like
Shrug
Okay
Shrug
After you'll go
The death knight will
Basically drive the war machine
40 foot forwards
And then jump off of it
Into range
Of
Probably Alzheimer and Khaleesa.
Yep.
He just launches himself off, lands, and pulls out a longsword from his back and a shield.
Badass.
And just begins marching towards Alza and Khaleesa.
And you hear like, Khaleesa, you traitor.
You would dare defy the will of Zario.
I'll see you burn in Stygia. And he just begins swinging for Alza and Khaleesa, you traitor. You would dare defy the will of Zahrael. I'll see you burn in Stygia.
And he just begins swinging for Alza and Thingy.
He is going to cast.
He, in fact, plunges his sword into the ground,
creating a burst of energy that ripples outwards.
Destructive wave?
Each creature, destructive wave,
each creature I choose within 30 feet,
which will be Alza and Khaleesa,
must succeed on a con saving throw.
Con save. Khaleesa's actually going to take this.
That's 8.
16.
It's a fail for Khaleesa.
What'd you get? 14.
14 is a fail for you as well.
5d6
Necrotic.
Yeah, he's pretty spooky as well actually
in fact actually he can make this radiant
which is worse for Khaleesa
would he though?
yeah he can he can basically create like radiant
flame
radiant isn't just for angels
it's just like powerful light
it's not super bad though I rolled really bad damage
that's 10 that's 13 points of radiant damage, but you are knocked prone.
Can I use Hellish Rebuke?
Oh yes you can.
That's 13 damage for me.
And he fails, that is 13 damage to him.
Cool.
I love that he's launched and just plunges in.
It says when you cast a spell, my damage increases by 1d10. Is that as a reaction?
So if I use it as a reaction, it says at high level...
Oh that's true, yeah.
So it's a d10 base, and then...
So roll 60d10.
So not 13 damage.
60d10?
1...
High level combat takes so long.
It does.
Especially when Tom suggests you have a dragon.
D10.
D10, mate.
D10, mate.
I can't get one out.
I'll see you three times.
18?
18.
Damn.
18?
Damn. 36. Damn. 18? Damn.
That's it.
Damn!
Damn!
43.
That's it.
43 points of damage.
Are you serious?
Very nice.
Oh my god.
That, like, you launch, like, as he strikes you with this radiant energy, you just channel it back into this black flame,
throw your hands out, and it just engulfs him and he's just
like
as it launches all around him.
The metal of us fiend.
You do not know the powers
that you deal with. You cannot
hope to stand against Sariel.
She will burn you to cinders. Better to
let me kill you quick.
Wow.
Nice death points go. Nerd. What a big you quick. Wow. That's a death right to go.
Nerd.
What a big fat loser.
Nerd.
Khaleesa.
I'm in such a
confronted mood today.
What happened to you?
It's because your PC died,
isn't it?
Khaleesa will charge in
on the Hell Knight
and attack him three times.
First hits.
Second hits. Second hits.
Third hits.
Yay! Khalees up.
So, seven.
Does he have a little bit of that?
Seventeen. He does not.
Seventeen plus. Is he immune to poison?
I think he is. He is.
Seventeen more points.
Boom.
She just strikes him with this long sword.
She comes in swinging the bow discarded.
Ting, ting, ting.
Parallel in a way as you're kind of exchanging blows.
There's a dragon over there.
Juto, there is a dragon over you.
Rah!
And I'm frightened.
You are frightened, so you must.
So I'm gonna use stillness of mind.
Oh.
Which means I can use my action to end my fear effect.
Oh, So smart.
Also going to
chug a
greater... Fuck!
What was that? Just my phone.
Greater. Chug a greater healing potion.
Five, six...
Oh, wait.
Twelve hit points. He's broken his phone.
Is that new?
Actually, hold on.
I need to think.
Because I need to...
If I want to move away,
I need to disengage from bad boy, don't I?
Okay.
No potion?
Yeah, I'm not going to take the potion.
Okay.
Can I instead use a key point to disengage?
Where do you want to go?
Can I jump into the...
Into the wall?
It's 40 feet away.
So what's your movement speed? She's got loads of
movement. You've got loads. Yeah so you can get in it yep. Yeah. And can I just duck for cover for now?
Sure yeah. I mean you're buying three-quarter cover if you're in the driver's seat. Yep you are yep.
And it's currently in a line facing dragon boy isn't it? Yeah sort of yeah. I mean it can't turn currently so
let's hope the dragon doesn't move. It self-heals.
We just have to keep running the dragon in front of this thing.
Line him up.
Unfortunately, the dragon had already planned to do this.
It's going to use two of its legendary actions to do a wing attack.
So Cam, Reynard, and Planar Allura is too high.
So Cam and Reynard, can you make dexterity saving throws, please?
Yeah.
No advantage on that?
No advantage anymore.
Cocked.
Yeah, mine was cocked as well, actually.
Was it, though?
No.
13.
13.
Both of you take 15 bludgeoning damage
and are knocked prone.
Then it flies half of its movement speed up.
So it is now facing the planetar.
Oh, we need to height.
Yeah, I did have them, but I didn't get them out
because I didn't think this would be happening.
Elora planetar, your turn.
Planet Elora.
The dragon is now staring you in the face like.
I'm going really crazy.
Staring you in the face like,
I'm going really crazy.
Can I stab it in the face, please?
Stab it in the face?
Yeah.
With your planet tassel.
27 to hit.
That hits the dragon.
And I get two attacks. that is even more so that's
gonna be yeah it's gonna be 30 something. So yeah she showed me this before this is
pretty crazy her great sword is wild by the way. Technically I think that like
shape change you wouldn't gain a great sword but I'm just gonna give it to you.
I mean it finds a massive dragon to the standard version of it and the standard version of
it is...
You get a massive dragon, we get a great sword.
You get the great sword.
Yeah.
Okay.
Yeah, manatars are fucking cool.
What if I rolled percentile dice to see if you got a great sword?
Taunt.
You're not gonna have any e-cows after this.
I'm not gonna do that.
I'll find a great sword now.
They really hate you today.
Do you get high or low?
So, that was a bit shit.
1, 2, 3, 4, 5...
This is just the first attack, yeah?
9, 10, 11, 12, 13, 14, 15...
16 slashing damage plus...
5d8.
95, 96, 97, 98, 99, 100...
What's it spelled? 20 radiant damage
wait no no no
25 radiant damage
then second attack
oh my god
it's a fucking dragon
it's nothing to it
11, 13, 14, 15
15
slashing
and 15 slashing and...
36 radiant damage.
That was way over what you did as well.
So you just watch as this planetar with this great gleaming greatsword
rakes this dragon these huge wounds cutting its stomach apart.
As this sword just tears it apart.
That was a third of its life, by the way.
Yeah.
Stop looking up monster stats, you.
They said it was 300 health before.
Yeah.
I was looking up challenge ratings for dragons
because I was going to turn into a dragon.
Is that your turn, Dawn?
Yes, please.
At the end of your turn, it's going to tail attack you.
Okay.
For a 27 to hit, 17 budgeting damage.
Okay.
Oh, I need to take a note of this somewhere else.
Yeah.
That is Elora's turn.
A hell of a turn.
No less.
Cam Buckland. I lost. How hell of a turn. No less. Pam Buckland.
I lost.
How much damage was that?
A lot.
I don't even want to work it out.
I just track it in.
You can work it out.
I'll figure it out later.
What did you do?
It's a C.
At what?
On a death scene.
You're still unconscious.
Oh.
He just went down.
Oh, that wing attack knocked you down.
Yes.
Pay attention.
Even I didn't notice that, so...
I was too busy trying to focus on everything else.
Okay, well, success under the same thread.
That's a good thing.
Cam's down.
Cam's dead.
Okay.
Okay, then.
Oh, my God, I've got to, like, try and track where everything is, like, hit points-wise.
There's only two things left, isn't there?
Yeah, just the death knight.
Just the giant ancient dragon and the death knight.
Just the boss and mini boss.
Okay, so Cam, that's your turn.
Then we go to
Dargon. Roll a d6,
Tom Hazel.
Yeah.
Boom.
That's a lot of damage.
Planeta, you will get an attack of opportunity
as it is going to circle around.
Right.
So it can hit all of you.
Including that one.
That will hit.
Oh, so another...
Oh, including camp.
What?
That's...
What did you get?
Did you hit?
18 plus.
Roll damage.
It's been another camp.
Two years. Well, technically, What did you get on that? Did you hit? 18 plus like... Roll damage! It's been a lot of camp.
Two years.
Well only...
Well technically I would have to reduce you to negative your max HP.
Well isn't it two death saving...
No it'd be one death saving throw.
Yeah this is a spell attack.
Yeah.
Oh.
It's not too bad actually.
Oh my heart can't take this anymore.
I'm still gonna track your negative hit points.
My heart can't take this anymore.
I can.
I feel so sick.
I love it. I love it.
I love it.
But you're actually,
I think you're doing a lot better than you realize you are.
I'll feel a lot better when one of these two...
Tom knows.
Yeah, I...
34 radiant.
34 just radiant.
Just radiant.
And 18 slashing.
Yeah, that great swordword is crazy town.
It's 4d6 and then 5d8.
Yeah.
Wow.
It's good shit.
Oh my god.
So as it tears away,
you just hear this dragon
as it rips away,
as the planetar just plunges
the greatsword into its back.
However, it swings around,
its great wings beating
as it lines all of you, including the death knight up,
constitution saving throw,
and you as well.
It's a cone.
But I'm at 40 feet in here.
Juto, you're fine, actually,
because you're in the fucking grinder.
Yes, it's 90 foot around.
Just a little bit.
You're 40 feet up and it's like...
90 foot cone.
It's a cone, like a 3D cone.
25.
Okay, yeah, you're going to take half damage.
Do you have any immunity to cold or resistance to cold?
No, not cold.
Okay, so you're going to take half damage.
Con saving throw.
Would 45 feet of it go technically into the ground and 45 up?
No, it's like aiming it. It's a
D&D. It's flying as well. It's flying.
It can aim it down. Cool.
Let's not try and get fucking
Pythagoras theorem. But technically,
maybe if I protractor.
So, con saves. 25, you take
half. 16. 16, you're taking full.
13. But I've
got fiendish resilience. Which is?
So I can choose one damage type to gain resistance to when I finish a short or long rest
Would you like to have retroactively chosen cold?
Sure
So you'll take half from this
You're taking full damage but you're half it because of resistance
Yay
Oh
Zero
Technically you still make the save
Really?
I have no ability to
But it's your natural
Natural like ability to resist cold I guess
Six plus one
Your dice rolls as ham are the worst
Shantuto doesn't need to make it
I'm hiding in the car
I don't think you've ever made a roll higher than like six
Lisa fails
Death Knight
Oh my god Nope Death Lisa fails. Death Knight. Oh my god.
No, Death Knight fails.
No, Death Knight succeeds.
He takes off.
So, would you like me to roll or would you like me to take static?
Roll again, I think.
Roll it, roll it, roll it.
I need D8s then, please.
This could flip the other way.
How many do you need again?
18.
16.
So I have one currently.
I don't know where all my others have gone.
I currently have five. Eight. I need eight more. 16. So I have one currently. I don't know where all my others have gone. I currently have five.
Eight. I need eight more.
Nine.
Ten. Eleven. Twelve. Thirteen.
Thirteen. Fourteen.
Fifteen. Fifteen.
Sixteen. Sixteen.
I've already done it.
Man, I've got a lot of D8s.
Oh dear. This is much
better than last time.
Oh.
10.
What was it last time?
Like 52?
20.
Um.
30.
I mean, Cam takes 40.
I should have bounced down.
50.
If it gets to my HP, it's an instant death.
What's your HP?
Well.
61.
Let's see what his total is.
61 cold damage.
Not bad.
Actually lower than average.
It's lower than average still.
It's a sturdy half.
Oh, that's one point.
I'm down, boys.
Oh, you're one point over.
The Death Knight is destroyed.
The Death Knight is annihilated by the cold,
and his armor just freezes and breaks and snaps.
But the spirit within just vanishes.
The armor breaks, but you're not sure if the actual being was destroyed.
Yeah, but Cam, what's your...
Oh, it's not 60s.
Okay.
So you're still alive, but a death strike.
You take one death saving throw.
Death strike.
Death strike.
So the Death Knight's done. Dun take one death saving throw. Death strike. Death strike. So the death knight's done.
Dunzo.
Mega Dunzo.
Khaleesa took...
No, she took the full amount.
Well, she's resistant, so she takes...
She's resistant to cults.
Heals.
Okay.
So technically, did Tiamat just attack Zariel?
Maybe.
What kind of things could this cause? Uh-oh. Just attack Zaryl. Maybe.
What kind of things could this cause?
Uh-oh.
SpaghettiOs.
What have be thine repercussions?
Alzra.
I'm outie.
You are unconscious.
Death saving throw then, please.
10 and above for a success.
16.
16. 16.
Interesting. Just let me know if you roll under a 15 on death saving throws. What? What?
Well, she did sell her soul. No.
Harder to retain your grip on the mortal realm when Asmodeus holds part of your soul.
I have so much shit to do outside of this realm.
I probably need to make two concentration
spells. What's that? I need to make two
concentration spells. Oh, please do. Why two?
You can't have two concentration spells.
No, one. I've been hit twice, but one's a natural
one, so at least it's gone off you.
Okay. Should I just put the collective D8
in the center of the table?
Okay, so that was yours, so you've succeeded
on one. Yep.
After Alzura, Reynard.
Reynard.
Oh, God.
Well, he dies, so I'm going to automatically move my Hunter's Mark to the Dargon.
Okay.
Dargon.
The Dargon.
If I need to stand up, I'm going to do that.
That's half your move.
Am I in it to hit Reynard?
So this thing, by the way, is now over here and is flying up in the air.
Hoops.
I would say from Reynard it is approximately, let's say, 80 feet.
What attacks does the Deathgrinder have?
If you're in the driver's seat, all you can do is drive it,
but it will deal damage to any large or smaller creature it runs over.
So that's not a large.
That's a very big creature.
Well, I was going to run over the Death Knight, but he's dead.
Just really push him in the ground there.
I mean, run over Cam, he's right.
Run me down.
I wouldn't do that.
Kill me.
Raynard.
I'm going to double sharpshooter it.
Okay.
I want to go home.
Really?
I don't know how high its AC is.
So go for it.
Does it look like it has high AC?
Roll, Tom.
Crack it.
17 plus 14, 31.
That's 26.
That's a hit.
24.
No.
18 minus 5, 13.
That's not a hit.
Okay, cool.
That's fine.
Boom.
Boom.
14, 24. No, 14, that's fine. Boom! Boom! 14, 24.
No, 14 plus 7, 21, 31.
31 points of damage.
Yes.
And then also, now that it's away, I'm just going to...
Another great bolt.
You can only move 15 feet away because you stood up.
Oh yeah, fine.
A bolt kind of thuds into it, this thunderous explosion, The dragon roars in defiance, but it's still flying.
It's still flapping.
And another one that's flapping right over him.
The death knight is gone.
He is done.
Khaleesa will look at Alice's body.
Oh, what a shame.
Is that her?
She's not even conscious. Yes. Oh, what a shame. Is that her? Is she unconscious?
Yes.
But if she dies, where does the soul go?
This is what Khaleesa wants.
Khaleesa moves over the body.
Oh, no.
Hello.
She's lawful evil, dudes.
And this is what they do.
Looks around, but she technically
Is still bound by the contract
So there's this moment
Where she's holding this longsword
And she looks down at unconscious
Alzra and is just like
We'll see how strong you really are
And then she turns, pulls the longbow out
And is going to shoot at the dragon
Damn
If you weren't protected By that contract Smashy smashy pulls the longbow out and is gonna shoot at the dragon. Damn.
If you weren't protected by that contract. Smashy smashy.
Would have absolutely just tried to finish you off.
Yeah, that would have been too.
I could have wished two death saves.
Hit, hit!
Oh, it's on.
I double hit.
I double hit.
Can I get back up?
I mean, you're unconscious,
I guess you didn't know that.
I know.
I'm gonna finish that. I should. Uriana moves that move.
I've seen a move that you've given you a...
Oh no, it's an action given you a given.
It's a bonus in a lightbulb.
No, it's an action. It's a bonus for you, action to someone else.
Oh yeah.
That's 37 points of damage from her bow.
Nice!
There's these two poisoned arrows that sink into the dragon's flesh.
Did she shoot that poisoned arrow to its heart?
Yeah, she did.
Nice.
Yeah, absolutely.
After Khaleesa, Juto.
Woof!
We've got six minutes left, but I think I can...
Well, we did start a bit later.
How fucked up is Dragonboy looking?
We're gonna finish the other stream.
Fuck him up.
Yeah.
Is he looking fucked up?
He's looking fucking fucked up. We'll try and finish off this round of combat.
Fuck him up, because I don't know whether or not
to heal Cam.
Just be quick.
You've got to be quick.
We've got like a few minutes left.
Do what you do to him first.
Cam or dragon.
Do what you do to him.
Just pick.
Pick now.
Do you have the ability to do either?
Yes.
So just do what you think.
I'd heal Cam.
OK.
Can I go over my.
So you run over to Cam.
Give him a greater healing potion
and give myself a greater healing potion.
You cannot do both.
I can't do both.
Why not?
Because I thought once an action, you want a bonus action.
We had this all through like...
Yeah, fine.
I hate when the DM lets you do stuff.
Go ahead, break a rule.
14 HP to Cam.
How many more of these greater healing potions do you have by the way?
That's it.
I'm out. 8, 12, 13, 17 to Cam. Kill me. Because I retconned it, remember? How many more of these Razor healing potions Do you have by the way Come out 8 12
13
17 to you
Kill me
Because I retconned it
Remember
14 to Cam
17 to you
Nice
That's Juto's turn
Sweet
At the end of Juto's turn
The dragon is going to
Kiss us
Wing attack
So that it can get close
To you to fight
Actually what's the
range
on its thing
it's going to
tail attack
Khaleesa actually
wait is it the
dragon's turn
no it's legendary
actually
it's actual tail attack
misses Khaleesa
she leaps to the side
even with a
plus fucking 14
to hit
that's annoying
that was
end of Juto's go so it it is now Elora's go.
Cool.
Can I move up still flying, or wherever he is?
Planets are, yeah.
And like run to this side of him,
so I'm trying to draw him away from these guys.
Yep, absolutely.
And just take, I think he's up in the sky, isn't he?
26.
He's only about 20 feet up in the air, but...
26 to hit, and then 12...
20?
Yeah.
It's so funny, right?
This thing is such a high AC,
a planetar is way stronger than this thing.
Like, a planetar is a way more powerful creature,
and it's a lower CR.
It's crazy.
Dragons are actually really weak in D&D.
Yeah, I'm feeling that right now.
Yeah, I really don't rate them. Like, their legendary
actions aren't very good.
One of its legendary actions is detect.
It can make a perception check.
What a pointless waste.
22 slashing.
And, oh, that wasn't good at all.
Fuck.
What's scarier, dungeon or dragon? Dungeon.
Traps will fuck you up way more. 10 radios. What about theier, dungeon or dragon? Dungeon. Traps will fuck you
up way more.
Ten radiant.
What about the ant?
You always forget
the ant.
The ampersand.
Wait, no, that was
only one.
The ant was one
attack.
So ten plus nine,
ten.
I hope so.
Seventeen radiant
more.
What about the
other slashing attack?
That was it.
I did all of it
now.
Okay, so just
seventeen more radiant.
On top of the...
So you did 22.
So...
You did 22 radiant, then you did...
I did slashing first, so I did...
10 slashing.
What was the first...
I didn't take the first slashing damage then, sorry.
Just roll slashing damage again.
17 plus...
That's radiant. That's radiant, That's radiant.
Radiant, that's right.
12.
So 12, okay.
And then the last radiant damage was 17.
Yeah.
That's fucking enough.
Yay!
Yay!
301.
Oh no, it's not.
It's got 333.
What?
I thought it had 300 hit points. It doesn't. It's got 22 hit points. Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay! Yay!
Yay!
Yay!
Yay!
Yay!
Yay!
Yay!
Yay!
Yay!
Yay!
Yay!
Yay!
Yay!
Yay!
Yay!
Yay!
Yay!
Yay!
Yay!
Yay!
Yay!
Yay!
Yay!
Yay!
Yay!
Yay!
Yay!
Yay!
Yay!
Yay!
Yay!
Yay!
Yay!
Yay!
Yay!
!
Yay!
Yay!
Yay! Yay Cam! He's like, give me your death! Should I leave? 32 damage.
Quick, quick, quick, quick, quick, quick.
Please do 32 damage.
I only cast Mask of Your Wounds.
That's what Cam would do.
I'm sorry.
All right, so you do that.
Quick, quick.
You work that out while I move on to Dragon's Go.
Roll a d6, Tom Hazel.
Oh my god.
Because this is going to determine if you end the episode.
Four.
Okay.
Ooh.
Hasn't got it, sir.
21 to everybody.
Oh, wow. Thank you. Got 21., I'm gonna try and quickly do this.
Uh, right.
Planetar, because you're right in its face.
22 to hit.
Yes.
Uh, 25 to hit.
Yes.
31.
30 to hit, right.
You're gonna take a total of...
49 points of damage.
No, 50 points of damage, because some of it's cold.
Cam healed everyone for 31, by the way.
Up within...
What'd you do first? Alzrah.
Hi, I'm back, baby.
It's me.
I'm ready.
It's right above you.
It's right above me.
If I had it, I might spell...
I'm going to...
How high up is it?
30 feet.
30 feet.
I'm going to cast...
Uh...
Alzrah?
Scorching Ray on this bastard.
Fifth level, six rays.
Fifth level, six rays.
Six attacks.
Alzrah! She's going to do it. 2d6. Well, no, you've got to do the attack rolls first. Oh, yes. Scorching Ray on this bastard
No, you gotta do the attack
11 hits
17 plus 11
10 plus 11 hits 5 hits 12 plus 11. 5 hits. 12 plus 11.
Hits.
6 hits.
Roll 12d6.
Okay.
2.
That's 5.
5.
5.
Oh.
How many is this?
So you've rolled 4.
1, 2.
No, you've rolled 2.
2, 3, 4, 5, 6, 7, 8.
I know.
Uh, 2, 8, 9, 10, 11, 12, 13, 14, 15, 16.
It's definitely enough for this point.
This is 18.
How many was that? It's 8 you've done. So you need to do... 2, 8, 9, 10, 11, 12, 13, 14, 15, 16.
It's definitely enough.
This is 18.
How many was that?
It's 8 you've done, so you need to do... I do.
8, 9, 10, 11, 12.
So roll four more.
Four more.
Four more did you say?
3.
God, I did not know.
Which one were they?
It was 14.
14.
Extra 14.
It's enough.
It's dead.
Alvar!
It's enough. It's dead it's enough it's dead
end of the episode
end of the episode
boom
we'll be back next week
after this ridiculous
high level combat
I knew we could do it
thank you
see you next week
hey everyone
thanks for listening
to this episode
of Lightfall The Descent
and once again
a massive thank you
to Wizards of the Coast
for making this possible
this series will return
next week as we recover
from our deadly fight
and trek across
the plains of Avernus
in the final episode.
We'll see you then.