High Rollers DnD - The Tapestry (Part 2) | Altheya: The Dragon Empire #85
Episode Date: November 20, 2025Terrifying constructs and eerie spells block the heroes path in the Tapestry as they hunt down Blackwing's residence! Altheya: The Dragon Empire Campaign Setting begins in Q1 2026! Register interest ...and support the journey to release here: https://www.kickstarter.com/projects/rollandplaypress/high-rollers-altheya-the-dragon-empire Can't wait for Part 2 of each episode? Join our Patreon to get early access EVERY week (+ a few other bonuses)! www.patreon.com/HighRollers _______________ Boost your Charisma with some HR merch! https://highrollersdnd.teemill.com/ Add official High Rollers Minis to your TTRPG collection here: https://only-games.co/collections/high-rollers Bless your table with the Clever Toad Dice Set: https://dispeldice.com/collections/high-rollers Enhance your bath time experience with the official Altheya themed DiceBombs at https://geekyclean.com/! Check out https://www.highrollersdnd.com/ for all the latest HR News! Love the podcast? Give us a glittering 5 star review! https://podcasts.apple.com/us/podcast/high-rollers-dnd/id1401508198?see-all=reviews Music courtesy of Epidemic Sound, TCT Adventures (Solasta: Crown of the Magisters), Monument Studios and Jolene Khor! Check out Jolene Khor and all her wonderful work on High Rollers on Spotify: https://open.spotify.com/artist/1WX3ICiTmf4GpHwImnQMs6v Learn more about your ad choices. Visit podcastchoices.com/adchoices
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join our heroes as they are in a battle,
making their way through the tapestry,
a district that once belonged to the elven mages of Vathalien.
They have been accosted by various guardians,
lingering spells and spirits.
And it is by no means a throwaway battle
for these spells still hold much power,
this defender still strong and sturdy.
And so, we jump back into the fight at the top
of a brand new round, which means it is in fact
my Ghanem said, my deepest apologies,
one thing I forgot, slow is a concentration spell.
I do get hit for 30 points of damage
and previously for a little bit of damage
from Stone Raider as well.
I owe you two constitution saving throws.
Very well.
My bonus.
It was 20, oh yeah, yeah.
It was 30, so 15, DC-15.
You don't have to do those if we get full heels.
Plus five.
Worth to try.
21, first one.
And then eight.
So yes, the sneak attack would have stopped slow.
Nice.
So no more slow on Ophelia and us.
I could be unleashed.
You are unleashed.
However it is my turn again.
I'm gonna roll to see if I get my slow back.
No.
What do you need?
Five or six.
What did this happen?
Oh, four.
Yes.
Oh, well, still, I have plenty of things
as this guardian.
It's rally.
and call the left an R, the left an R, is going to attack.
It's got three possible targets here.
It will step five feet this way.
That's slightly closer to me.
I know he's something to tie me.
I'm going to roll to see who it will attack.
The three, whoever gets the two highest numbers on 3D6.
I mean, the mini does have its spear.
Kemp right at Rowan's throat.
So that is going to be Gruff and Ophelia.
I know what the minnie's doing, but I roll.
Ophelia, you've learned your name.
Tack.
24.
Gruff, I'm going to just roll to see if I hit you as well.
27.
No.
Right, I need to do this separately.
One day, all work.
Because Ophelia has damage reduction.
I don't know if it's not. You know. I can't believe, man.
13 bludgeoning damage, so half to six, but then another 11 force.
So 17 to you.
Okay.
And then for Gruff, I can roll this all together
because you don't have resistances that I need to worry about.
So that's going to be, 21, 27 force total damage to Gruff
as this big, heavy cudgel slams into you both.
This Defender is certainly a powerful.
The what, sorry?
Defender.
Defender.
It was a G.
There was a G there.
No, you heard G.
No, you heard a G.
G.
Right, that's it.
They don't need to do anything else on their turn.
So we go to Affiliate, the following up by Graf.
Yes.
So, okay, Affiliate is currently raging.
Rijing.
Raging.
Very, like what we do in the shadows,
it's kind of I'm raging, Nandor.
Nandor, I'm raging.
It just reminded me of the wrong cards,
so the bow-ways and the spires.
Oh, it's in space.
No, I got very,
astrotter.
I don't watch that in the UK.
Oh, yeah.
Right.
Yes, so Aphelia is going to strike at this construct twice.
No bitey damage because it's a construct and it won't work.
And it bleeds sap that explodes.
Do I?
Reckless.
So far you see no sign of like any sort of blood or sap or anything like that,
but you've barely chipped its exterior.
I shall reckless.
Okay.
Good to know.
Good thing I did.
26.
We'll hit.
Amazing.
Here we go, here we go, here we go, here we go.
D8.
One.
One, D8.
Nothing wrong with me.
Two.
Three, eight, nine, ten on the first strike.
Ten on the first strike.
Again, chippening into the, whatever it is made of, this wooden stone mixture.
Second strike with Vex, 18, plus seven, 25.
We'll hit.
Cool, and I'm going to add a D6 bloint to the same.
This next one.
So that'll be six, 11, 12, 13 on the second strike.
13 points of damage.
Very good.
Very good, excellent.
Yes, good.
Yes.
I approve.
These strikes are scratching, tearing its surface.
You see no sign of blood or sap or residue or anything.
You are really just tearing apart like small,
small pieces of whatever this construct is made of.
It is not bloodies.
Anything else on your turn, Ophelia?
I have bonus action and movement left, if you would like.
I will probably move around to the rear of this construct creature.
Keep within reach of it.
Yes.
All right.
So if you, once you, so if you go,
so you've got a couple of choices here
because if you move past graft,
some of these shades will get an attack of opportunity.
If you move past Rowan to go to the other side,
this lightning hammer will get an opportunity attack.
I will risk it with the shades.
So you're going to go around this way, basically.
Okay, yeah, the shades will reach out.
And you did attack recklessly, so I've advantage.
My house there is going to be 12 plus 1, 2, 3.
So that is going to be 19.
Just hits.
Just hits.
That is going to be 12 points of necrotic damage.
And once again, as they strike you,
they call upon the magic residual in the environment
and create another echo as they damaged a creature
and dealt damage.
All right.
But you have moved to the back.
You are now on the other side of this creature
of the construct.
Gruff.
Hi, yeah, I'm going to cast mass kill wounds.
Okay.
Oh, nice.
Kill wounds.
Is that the thing?
Oh, yeah.
Yeah, it's a range.
Fifth level, baby.
Yeah, they.
I could not.
Yeah, I think it does that.
Oh, I'm very impressed.
Or two, fuck you sideways.
Yeah.
How many people do that, he too?
Everyone but you.
Everyone but me, nice.
I believe it's everyone.
I'm full, so.
It's six creatures, so I can literally do.
I wouldn't describe myself as a creature.
You're a gremlin.
A gremlin's a creature.
One, one, two.
Nothing's a humanoid.
Zanthius, Ophelia, Rowan.
You can heal Percival, yeah, he's on the list.
Are you gonna say Ophelia?
Yeah.
Did you say Ophelia?
Literally all of us.
Wait, did you say Rowan?
Yes, yes.
Tom.
Do you know my name?
It's a long combat, guys.
I appreciate the gags, I know we're doing a show here,
but it's a long combat.
You remember my name?
2425, 20, 28.
Oh wow.
Oh my God.
Oh my God.
Your Lice of Life.
I've never felt better.
My God.
I imagine that it is like,
I know that Saren is temporarily not with us,
but I've always said that his magic is not best.
It can still have the form of, yeah,
but it's not the Saren.
So almost like Seren kind of shoots up out of the stuff
and then almost like rain comes down,
but like very like sea spray.
Love that.
A little bit salty.
Gets in your ice.
It stings a bit.
Start crying.
It's all over.
Very cool.
Blinded.
That's going to be my action.
You get your ten pin points because you healed.
And I get my tempies and then as a bonus action I'm going to daunting roar at.
Well, I don't think it's going to work for anything but I've got nothing else as a bonus action so might as well.
Just have a little shout at...
These other things.
You can roar about.
Come on.
Dantius.
I'm talking to you.
No, the construct.
You roar and it has no effect on it.
It's immune to being frightened
as you defiantly roar this.
It boluses us.
It looks cool.
We feel great.
I love it.
All right.
We go to after graph.
It goes to
Drup, I believe, Rowan,
followed by Percy.
Because of that wonderful heel,
Rowan is going to change tactics.
Keep is sort of quipped, and then large form.
You don't quite have enough space with this fountain here.
So you could step back into this space where you can easily fit
as you grow in size.
That's it.
Then that was a bonus action.
So I'm going to, once again, true strike.
Once again, true strike.
Okay. Nice.
The construct?
The construct, yes.
Okay.
Well, yeah, yeah.
So, 20.
Hits.
3D6 plus 3, 18 points.
Nice.
18 points is pretty good.
Yum yum.
Just being big give you any damage
benefit.
Advantage on strength.
Okay, but it's true strike, save them out.
Cool, all right, perfect.
Yeah, you grow big and slam
the now enlarged stone razor into this creature.
As it strikes, barely chips away at its surface.
It is still not blood.
Does it seem like it's...
It's taking damage.
But does it look like it's harder to penetrate
with physical weaponry?
No.
Or I'm true striking, so it's radiant.
Yeah, so it's kind of making the blade glow
and become radiant.
The radiant energy and physical damage
is affecting it exactly the same.
It's just tough.
Just think this thing is really tough.
But we don't think it's doing nothing.
You're damaging it, you are damaging it.
There's no doubt about that.
You can see pieces of it breaking away,
but it's just unrelenting, it's not reacting,
it's not in pain, it's just unrelenting in its pursuit.
All right, Rowan, if that is your full turn, Percy.
Yeah, so Percy is in between this hand creature.
Frost axe as well behind him.
Oh man, he is separated from the pack.
Um, I think, can I have Percy disengage and move back towards like this cluster of rocks down on the, on my eastern side of the map, just so...
I'd say he can pass through this space, because the flighting axe is not enough of a deterrent.
So 5, 10, 15, 20, 25, 30, we'll get him about here.
So he moves back towards another partnership with this broken column and some bushes and things like that.
Yeah, that's gonna be his turn, action plus movement.
Yeah, that'll be it for now, yeah.
Okay. Some time to regroup.
Okay, all right. That is Percy's turn.
We then go to, check all my things, I've got so many things.
I believe it's Xanthius. It's pretty much Xanthius and then all the bad guys.
Nice. Hell yeah.
I know you guys love it when I use fire spells.
I'm gonna use a fire spell.
I'm gonna use fireball.
And I would like the radius.
please because I need to determine how many friends
I'm going to hit in this as well.
Sweet.
So I basically want to put it, like, what is the radius on it?
Sorry, it's the whole thing.
The whole thing.
20 feet.
Yeah, do it.
I want to get every enemy except the bow,
and it is one, two, three, four people in there.
Daisy and Percival are fine.
Thank God, Daisy Percival left.
And then I'll use a careful spell
to protect four people, the four of us.
succeed and take no damage, right?
Yes.
So I have to make a saving throw for all the things.
Well, everything.
For the hand?
Except the bow.
For the construct, ah, these do all have madrasins.
They do have advantage on their saving throws against spells.
Yeah, but I look at it really.
Hand still fails.
Golem, Dex, fails.
Fails.
The, all the spells, the Flaming Sword succeeds.
The lightning hammer
fails. Oh my God. The Frost axe fails. Oh my god. And then the shades all fail.
Holy shit! This can't be huge. Oh my god.
Hey, all those D6s that you lined up for your sneak attack can I have them please?
What you want you once? Thank you love you three four you're not upset it
six. He's real good at D6 rolls. We've seen it from O.
Two's on all. Let's watch. When I could roll Zan, I rolled great. You actually did.
I rolled D8s like a box. Yeah but watch this. You can do it, you can do it. You just
What?
I said, come on.
I didn't hit, come on.
Okay.
All right, boom, chet and say,
fuck you.
Maybe.
What?
It's probably come out average.
It's pretty average.
Sorry, it's really like, on this side of the board,
it's like ones, on this side, it's like five,
and it really gradients up.
It's so weird, right.
One, two, four, eight, twelve,
fourteen, seventeen,
twenty,
two, twenty-two, twenty-two,
twenty-two, twenty-two, twenty-two,
of fire damage.
Fire damage.
The flaming sword takes nothing.
22.
Fire sword takes nothing.
Yeah, that makes sense.
The frost axe and lightning hammer are destroyed
by that fireball.
You see the defender takes this heavy blow.
Still not bloodied.
Good, do you take more damage being.
is bloodied.
You can see, and when I say bloodied,
it's at half health.
You see it's like magic is flickering and dissipating.
It's still there, but very clearly,
whatever power is sustaining it has been heavily weakened.
I need a Constitution saving from you as five.
Two, fours.
Do I need to make five Constitution saves?
No, you make one, but the DC goes up for each one you destroy.
Can you state?
You could.
D.C. goes up, you say.
Yes.
I think I'm going to fake this one.
Okay.
Yeah.
Hmm.
Faye gives me a six, 12 plus six plus eight.
26?
26 is a success.
You take half damage and do not lose any spell energy.
Oh fuck, I completely forgot about that.
He got so excited about the fireball.
That's just a typical sorcerer.
Does it, boom.
Man, terrible damage as well.
So 10, sorry, just one second.
10 force damage, half to five because you succeeded.
Hell yeah.
The construct is made of this silver wood
but is inlaid and mixed with stone as well.
It does catch fire but it's probably not
gonna have an effect on it massively.
Because it's also so much of it's made of stone as well.
But it is technically on fire.
Okay, okay.
And all those spirits are now gone.
They are now destroyed.
Hopefully it was the spirits themselves
that were summoning more spirits.
It was.
So that solves that problem.
You are very lucky you made that con save.
because you would have lost seven levels of spells.
Yikes.
Oh my God, I would have been dried husk.
What happened that you don't have enough levels to...
You take exhaustion levels.
Oh, fuck.
Oh, wow.
Oh, my God.
So it could, like, yeah.
Yeah.
I mean, I have enough spells lost.
So if you are not a spellcaster, you don't,
just you take the force damage and that's it.
Yeah.
But if you're a spellcaster and it drains you
and there's not enough magic,
it just pushes your life force out.
That's crazy.
Shit, cool, nice.
What was the DC on that after killing five of them at once?
The DC on that would have been plus 10.
It was 24, so you only just beat it.
If you didn't fake that.
Yeah.
Yeah.
Oh, my God.
Oh, my fucking God.
That was your action.
Yeah, good fireball, careful spell.
And I imagine that this is like,
do you use like the runes to protect your allies?
Like you almost send out like shields or is this like you just divert the front?
I like to imagine that a run flies out
and just drops this fireball into the space where it lands,
which creates this explosion.
But yeah, the run's just blocking their path,
completely like creating this corridor fire for them.
Yeah, areas around your armor
to protect them, very cool.
And yeah, it hits everyone.
But now I am not within range of a load of creatures.
I would just like to use my 30 feet of movement.
I'll just sidle up to this tree in the back here,
away from all the creatures.
And then I'm gonna climb it,
and I'm gonna make a tree house,
and I'm gonna live here forever.
All right, cool.
Sure, yeah, the trees love you.
Trees love you.
Well, you start using your movement to climb it,
but you're only five feet up
because it's difficult terrain, obviously.
Okay, so I'm just like,
yeah, you're clinging to the trunk.
All right, after Xanthius's turn,
it is the spells go.
Rowan, the big hand is going to attempt to
force fist.
Oh, you are, well.
Natural 20.
Oh my god.
30 total?
I'm ready to receive.
Are you ready?
This is gonna hurt.
Hello, is he within five feet of you?
Warden's duty, it's all goes to me.
Oh, that's not any better.
It's a little better, but...
Are you sure?
It was 28 points to Percy and that wasn't full.
Are you doing this?
Yes.
Oh, Graveth.
So noble and true.
You take 57 force damage.
Okay, that's good that you did that,
but that's fucked.
How much shit?
As this kind of glowing hand reels back,
throws itself, Rowan, you turn, Gruff,
you see this is gonna be bad.
You throw yourself in, you get the shield up,
but the force is so bad, it slams into you,
feel like something in your chest, like ribs snap,
as you're like, you barely manage to stay on your feet.
No, in fact, you don't stay on your feet,
because I get to move you.
So I'm actually, go on.
I have advantage on.
This is not a saving throw.
It's just an effect that happens.
And I'm gonna push you five feet away
from your friend.
As it punches you across the street.
You kind of skid, like maybe using the axe
to slop your movement.
But that was bad.
You took a really bad hit there.
That was stupid.
There's no way I would have taken a crit
if I had that ability.
Keep in mind as well.
There were originally two of those hands
and Rough got rid of one spell, so.
I'll like turn around from the tree, like...
Daze.
Hello.
Yeah, I'm just gonna do the same thing again.
I'm gonna try and hit the point.
Actually, I'm...
The hand is very weakened.
The two spells are unharmed,
the fire sword and the acid bow.
I might.
I'm gonna steady aim and hit
the hand, hopefully.
Well, the hand is next to Rowan,
but the advantage from steady aim would give good advantage.
That's what I'm hoping for it.
Yeah, the hand does have a very high AC.
Huge crit.
It's not a huge crit.
It's 19, which doesn't hit it.
Doesn't hit it.
So I don't do anything.
Even with the advantage.
I got two nines.
Ugh, yeah, shit.
Unfortunately, you try and aim for this hand,
but as you do.
Sorry, 18.
Yeah, no, I wouldn't.
It just bats the radium blade away,
almost kind of like,
swing, swings in the air.
and voids it.
Your movement speed is now zero,
and that was your bonus action and action.
I do talk, I do fuck all, I'm afraid.
Hey, let's try.
Hey, sometimes there was, sometimes, you know,
it is what it is.
That would have been huge.
If you destroyed that hands,
it's a lot of damage prevented.
The shades are all gone, so they're all done,
which means it is just the two spells left.
This one is gonna continue to attack Rowan.
This one is gonna turn an attack Ophelia.
That's a fair.
Rowan, that is a natural one.
Miss. Good.
To know his.
And Ophelia, that is an 11.
So the aster just splashes over your scarab arm and does nothing to you.
With that we go to the top of a brand new round.
The Golem, the defender, sorry.
Does it recharge? Slow.
Yes.
Oh!
Can I have everybody except, oh no, personal five, ten.
15, 20, 20, 30.
Yeah, can I have everybody make a constitution and secretary, please?
She's the only with it, 30 range.
It's a bunch of people, I believe.
20.
Let me look at up.
No, it's all right.
Six creatures in a 40-foot cube.
I believe I can do it.
19.
Success.
I succeed with 20.
Success.
21.
Success.
Uh, 26.
Success.
24 for Ophelia.
Success.
Oh, you guys.
Percy got a 11.
That passes you exactly slow.
He's the only one, which is pretty good.
And then that was a bonus action,
and is then going to attack Aphelia and Rowan with its slam.
Just a slam there, then slam on the back.
22 to hit Rowan.
Oh, yeah.
That's cocked.
I've got another reaction to see.
Please stop.
Yeah, you're fine.
Rowan, you, I'm just gonna roll this all together
because even a few stones endurance,
you don't have specific resistances to this.
So that is going to be 24 points of total damage,
of total damage, bludgeoning and force.
A little stone's in two, or it's that one.
So 24, you reduce it by.
And then a feelier I'm gonna do separately.
So that's gonna be 17 bludgeoning,
so halft to eight, and then 11 force damage.
So 19 total.
This guy's brutal.
I mean, two attacks, it's big.
Yeah, yeah.
Yep.
High level, you're big boys now.
No, no, I'm not saying we can't kill it.
I'm just saying,
we're only baby.
Oh, you're not baby, no more baby.
I just don't think you'd use this
against a party of level two's.
How could you?
Mark, you've never leveled the cells.
You've tried, you've that worked once,
so it'll never work again.
That was pretty good, though.
24 damage, right?
24, yeah.
So would you reduce it by 10?
Nice, it was 1812.
That is the creature's turn, so it goes to Aphelia, followed by Gruff.
Yep, Aphelia is going to reckless attack this construct.
Oh, I do apologise.
I forgot, I won't do it in fact now,
but I forgot that I had advantage against you, Ophelia, if she recklessed.
What, I've got another net 20?
Different?
No.
Still would it hit.
Yeah.
60 and 22.
So you strike forward, yep, you hit the rapier,
phthm, digs into the creatures,
into this construct, this defender.
Cool.
Point, nine, 11 for the first strike.
Finally, as the rapier strikes in,
it breaks off this flaming defender statue.
It takes out a chunk of the stone
and you see that silvery sap now runs down its body
as it is finally bloodied.
Oh.
Thoughts about that.
What do you mean?
Don't guzzle it.
No.
What would happen if I let Veracity guzzlet?
That's a great question.
And I would love to find out the answer to that if it happens.
I think I'd say what would happen if I touch it?
Do I let Veracity do it?
Oh, I don't want to kill my sword.
I don't want to kill my sword.
I don't want to kill my sword.
Great lands she's gonna let's be honest she's gonna do it anyway she's kind of
want to know the one who wanted to dunk her head in the river I kind of want to know one
we'll find out your second sec is uh yeah killed the damperer
so she hits first I'm probably not gonna hit on any of these uh 17 is my highest
just barely misses ah balls this is 18 ball nation uh it's a shame uh it's a
We'll have to wait a whole new turn to find out what happens.
Anything else in your turn, Ophelia?
The bone section move.
I think I'm good where I am right now.
Right, I'm cool.
Hello.
Okay.
Conceptualizing time.
Gruff's got plans.
I have a spell called Stone Shape.
You touch a stone object of medium and size or smaller
and a selection of stone no more than five feet in any dimension
and form it into any shape you like.
I'm going to tell you right now this creature is large.
Yeah.
But no, but you said it's wood and stone.
Is there enough stone in it?
Ruling of the spell, is it a creature of medium or smaller?
This is a large creature.
Also, I'm going to save you some time.
Just because it's a cool idea, and I don't want you wish to time.
This creature, because of its nature as being created as a defendant,
it has something called immutable form,
which means its form cannot be changed, right?
Oh, so you cannot stone.
Now, you could stone.
Now, you could stone shape the ground under its legs
and try and, like, trap it in place and restrain it
if you want to do a cool thing like that.
Like, there is stone, you're walking on, like, wooden stone sort of pavement.
It's kind of the same as the creature.
It's wood, it's that silver wood, but it's inlaid with stone sections,
and you could maybe cause those to, like, come up and try and trap it.
But the creature itself, you cannot change.
And so is there that magic that is, like, just floating around,
like from that, can I absorb it?
No, don't think you, you could try and do something with it,
but it depends, like, when you say absorb it, to do what exactly?
Do you some spells to that's bit?
Ah, I see.
You could certainly try.
When I say that there was residual magic,
like every time you guys have cast spells,
once you've been in the Fay Wild, and you've seen this happen,
it's leaving, like, particles and stuff in the air.
When those shades, whatever they did to Xanthius,
ejected forcibly magic out of him.
And then as they attack, that magic created another echo.
You don't think it's like spell energy that's remaining.
It is just magic essence in general.
It's like expended essence.
Hmm. Hmm.
But I love creative ideas.
So if you would like to try and do something with it,
but you would need to tell me what, how you're gonna do that?
How would Gruff try and absorb?
this, you know, errant energy.
Yeah, right.
Stand in it.
Tough it up.
Um.
You tell me what you're doing.
Yeah.
You know me? I love a creative thing,
but I want specifics and I want to, I want to,
you know, it's probably going to be a check involved.
God, be more specific with your creativity, guys.
Yeah.
Jeez!
I did want to try and do it.
I did want to try and dismantle that's dead you.
Um, I, could I like, I guess, stand where the, the, the, no, it's not special enough.
I was going to say, like, just try and, like, focus with my staff and Sarah and then just try and, like,
absorb it in, but it's not, there's no focus or, like.
You can do whatever you like.
I'm going to cast a spill magic on the hand, it twad me.
Okay.
I need another D20 plus wisdom, so plus four.
I think for you.
Can I fake it, please?
Yeah, yeah, it's an ability check, I think,
so yes, you can.
11, 15, 16, 17, 18, 19.
19 is enough, yeah, you successfully dispel
the last remaining one.
Hand down.
Yeah, I just imagine, like, from my place, like,
on the floor, I just lift my head, spit out some blood.
And just, yeah,
Maybe I send Sarah and shooting through it, and it just tears it apart.
And it just dissipates it.
You watch as the hand dissipates entirely, removing a pretty strong threat.
Yeah.
Yeah, very strong threat.
Very nice.
And then I'm just going to...
Not very durable, but hard to hit and hits hard.
I'm going to stagger up.
20.
Okay.
Not impossible for you guys.
No, no.
It needs a good role.
I'm just going to stagger up, and I'm going to put myself within five foot of row in.
Okay.
and just roll my shoulder, set my shield,
get back into it,
ready.
Hey, you're okay.
A big hand pan.
You're not slowed anymore.
That's his big voice.
Oh, I thought you were doing slow voice.
He's just slow voice.
He's just a slow voice.
Wait until we hear his slow, big voice.
Oh my God.
After graphs, we jump to Percy.
The ends up on the rings.
Just.
Percy, he's slowed.
He's slowed.
So maybe I'll get him to do some damage.
on this bow.
Yeah.
Yeah.
You can reach that.
Yeah.
Go to the bow, Percy.
Yes.
With the last masterwork.
It does look like he's.
Yeah.
I'll just use it.
22 to hit.
Hits.
Oh.
Nice.
And now it's the...
D8 plus three.
Profect.
I guess so.
No, my D8's gone.
I literally had that there they are.
I can't see, I have so much red and black dice
of full damage!
Oh!
10, 11.
11.
points of damage, Percival swinging the Masterwork staff,
dissipates whatever spell he remained,
taking out the acid bow.
Well done, Percy.
Does he do a saving through at the end?
He does, yeah.
To see if he gets non-slow.
16, 18.
18 is a success, he is no longer.
He's free!
Yes.
Perfect.
My boy.
My boy.
Okay.
Oh, dear.
Right, the last of the Bigby's hands
are destroyed, which means we jump straight down
to Xanthius.
Hello.
And Daisy.
Hi.
Can I cast sanctuary on Grafuf, please.
It's a bonus action.
Touch or?
It's a 30-foot range spell.
Okay, great.
All right, perfect.
So I believe if I choose to attack Gruff,
I have to make a same throw.
Yeah, until the spell ends,
they make a wisdom save
or are forced to pick a new target.
Can you check as well for me?
If I do an area effect, does that count?
Or can I, I don't think it does.
I think if I, like, attack an area and Gruff is in it,
it doesn't count.
Any creature who targets the warded creature
with an attack role or a damaging spell.
A damaging spell.
A damaging spell.
Targeted them with it.
Oh, this spell does not protect creatures,
Warded from Areas of...
Okay, perfect.
Great, good to know.
Perfect, yeah.
You conjure this barrier of runes
and protective magic around Gruff.
Nice, and I'll use my 30 feet of movement
to run up to Rowan,
and I will give...
With my action,
I have...
How many of these do I have?
Nine essence runes.
I would like to give him
one, two, three, four, five.
Okay.
So you have five essence runes,
so when you get attacked,
you can...
spend them to reduce damage.
Spend them to reduce damage by D6.
Coming up to me and just putting loads of stickers on me.
Yeah.
Stuck on this big rowing.
And then I'll just...
What was that movement?
5.10, 15, 20.
10 foot back.
There you go.
He's out.
Everyone's safe.
He's out.
Ain't no one getting damaged except Ophelia.
Oops.
Okay.
That's my full business.
I'm going to throw a blade at the construct.
Okay.
Why did you say it that way?
Are you steady aiming or just normal attack?
No, just regular.
Okay.
18 plus 9.
6.8?
6.8?
Sorry?
Oh my god, I rolled three sixes on that.
That's good.
That and nice.
32.
Jesus.
Damage.
You watch as this radiant blade blows a huge chunk
of wood and stone.
The fire kind of burnt itself out now,
but it takes a huge chunk out of the creature
and more of that silvery sap is now spilling
onto the ground out of it.
Do it again.
Bonus section.
Sadly can't.
Sneak attacks only once a turn.
With Vex, 17 plus 9.
It's.
I love Vex.
Yes.
Not the best.
Eight points of damage.
Another eight points of damage.
Hell yeah.
This other blade now, kind of digging into
where the damage has already been sustained.
You can see that the creature is reeling from these attacks now.
You know, staggered back.
Not in pain, you don't think this thing can feel pain,
but the momentum of the blows is kind of knocking it off kilter
as you strike.
Cool, end of turn.
End of turn.
All right, just the last rebating flaming sword.
It's gonna go for Roman,
It's gonna say, that's right.
Okay.
What's the roots do?
This doesn't do a lot of damage, so you're okay.
You have five minutes.
That is gonna be, it's just 11 points of fire damage.
Just 11 little points.
So you can spend every point of those range,
you can reduce it by a D6.
Yes, you roll a D6.
So you've got up to five, you can choose
how many of them you spend.
I'll try two.
Nice.
Six and five.
Eleven, you just negate the damage,
the range is completely negate.
You see this spell tries to like strike at you
in the bridge, just flare to life protectively.
You've got it.
That's awesome.
They're good, they're good.
Zinthios.
All right, okay.
That is the end of the round.
Luckily we're getting speeding through now.
Is the crudges go.
I am going to spend my exceedingly large pool of fate.
I'm going to spend two points.
Gorgeing your pool of fate.
And it is the, you watch as the,
creature sort of, I would say it leaps in the air.
Oh, I suppose it's gonna slam down here.
Oh, I need to see if it's slow.
Behind Ophelia and away from everyone else.
Nothing personnel, kid.
Does not, this movement does not provoke opportunity attacks.
Ophelia, can you give me a deck saving throw, please?
Okay, do I see this coming?
You do, you get dangerous sense.
Thank you.
21.
21, you're gonna take half damage.
That is gonna be 20.
so half to ten, half again because it's bludgeoning
because you're raging, so you take five bludgeoning,
and then it is going to strike the ground in a line
hitting Xanthius, Gruff, Rowan, and Ophelia,
as it slams the ground and causes,
that's my other fate point,
this line of, and I'm going to basically make a slam attack
against all of you.
That's why you're asking about that AEOE thing, huh?
Ophelia, the first one, 27.
Mm-hmm.
Gruff, natural 20.
Oh, Rowan, 14.
No. Zanthius, 23.
God damn, yeah.
All right, gruff.
I'm gonna do you first.
This is gonna be 16, 30, 40,
63 points of damage.
I collapsed.
Gruff. Oh my God, is knocked down.
60, 63 on a crick.
Ophelia, you take 19 bludgeoning half to eight.
Oh my god, right, you're just saving my ass.
And then 12 points of force damage.
Never mind.
Down.
Oh, you're down as well.
Yeah.
She was like, Zanthius.
That would have been my whole health in one hit.
Well, there's 63.
60, yeah.
Well, I would have three hit points out.
Yeah.
25 points total damage, bludgeoning and force.
Okay.
Is this?
Yeah.
You can see that the creature, as it lands, it is lumbering, it's off balance.
It's whatever magic and forces keeping it together is heavily, heavily weakened.
As it slams down, almost in desperation now to perform its duty.
And that is its turn.
Oh my God.
Ophelia, can I have a death saving throw, please?
You may.
That's right, that's way, that's way, that's way.
Rowan's still up, right, yeah.
Oh, 15.
It's a success, it's a success.
One check.
After aphelia, that's at the end of the beginning
of your turn, but you're turning in.
It is gruff.
May I have a dance, same is for it.
20.
Oh, yes, yes.
The ground slams.
You feel yourself go weightless
as you are launched into the air.
You land that cracking of that rib, whatever
it was, a pain surged through unlike any pain you've ever felt before, and you feel yourself
on that verge of blackness, of unconsciousness. You can hear the soft lapping of waves,
the shores of Tramorrow, that familiar family sound. You can hear the kids playing. You hear
your wife calling for you, that sort of welcoming thing. And then you hear the cries of
Ophelia, you hear Rowan shouting, you hear the sounds of battle, and something in you,
maybe almost the pool of this silvery sap that was left by the Golem, your hands sort of touches
it, you kind of reach out and as you touch it, you just feel this little tiny surge of strength
in your chest and you crack an eye open as you are still in the land of the living.
20 death saves because this part you had like because I mean I just wrote three that's 20
that's true for death save specifically though that's got to be a record right he's a
super rare for I turn on the table magnet for yeah yeah yeah yeah
gruff is the start of your turn you have a full turn
fuck yeah I gruff is having a hell of a fight you're doing so good well
second crick you've taken yeah raise up my paw and aim the void star ring at this
creature and blast it.
Cool, very cool.
So that is a DC-15 deck save for these.
I'm terrible at these.
A four, fail, full damage.
That's solid a D6.
That's a very, D6.
Oh, 10, 18, 19, 20, 21 points of starlight.
Starlight.
The starlight, the radiant energy,
slams into this thing, it staggers back,
It drops to a knee, pieces of it broken off
this kind of faceless, automaton-style design.
Almost shaped, you know, like a kind of central,
not quite a tree, but this kind of central trunked,
heavy form, these big limbering arms,
pieces of it now broken away.
It is still up, but heavily injured.
And with my bonus action,
I'll kind of imagine like he almost like,
his head dropped to this.
side he sees Ophelia still down and I'm gonna cast a healing word at level one.
Okay, nice.
That's all I got left.
Yeah, 2D4.
4, 5, 6, 7, 8, 9, 10.
10 points of healing to Ophelia, if you're really conscious.
Ashley, can I use a point of fate?
You absolutely can.
I'm gonna use advanced healing.
From the ampule.
From the ampule.
Oh yeah.
So you get an extra nine points of healing.
19 total.
Thank you, Graf.
HB, Ophelia, you hear and you feel the sort of soothing energy
of Gruff.
I will say as you are teetering on death's door,
unconscious as you were, Ophelia,
you are very far from the Greylands.
You are in a realm of the Greyfather's primary enemy.
You don't, there's just a sort of black
You can feel a vague presence, but it's very, very, very far away.
There's too much life here for death to reach out to you.
What does reach you is Gruff's energy.
This soothing, cooling, calming energy,
this sort of welcome third hand gripping your shoulder
and the call of seabirds.
And you feel, and then air fills your lungs,
and you kind of come to.
Can I come too?
Yeah, I think I feel like,
grip her chest and just sort of like look to gruff
and just be like, thank you.
With that, gruff.
I think just for the RP,
but I'm just gonna stay low on the ground.
I think that makes sense, man.
Like, I love that, I love that.
Well, after gruff, it is immediately to Rowan,
followed by Xanthius and then Daisy.
Oh no, sorry, I do have at the very end,
the sword goes, so I keep beginning.
That sword, fucking kills me.
Rowan's still up to.
Is big angry, so he cocks his up,
like Henry Cavill.
Oh, marine.
And as he's running towards this construct,
he's gonna cast level five mass healing word.
All right, before, so are you cast that before you move or after?
Because I will get an attack of opportunity.
Do it.
It's part of the anger.
12.
That's a miss.
So you rush forward as you are moving, you cast.
I just throw my hands out to the side.
Mass healing word, level five.
Perfect.
So that is...
44.
Hmm.
Yes, plus three.
There we go.
13 points to everyone.
Everyone.
13.
13.
13.
That was your bonus action.
And that's my bonus action.
Nice.
And for my main action is True Strikes.
Yes, can't trip. Go for it.
On this sucker.
It's defender.
This ancient defender of City lost.
A sucker.
14 points of hitness.
It's not enough.
Even in its weakened state, it raises the cudgel
and your sort of slow, heavy blow.
It just knocks to the side.
But it is in a weakened state.
We then go to Xanthius.
Seeing Caruff and Affidus take a nasty, nasty, nasty blow.
Nasty little blow.
I want to use my big boy Bahamut move
by doing my scorching ray at level four please
which is one, two, three, four, five beams.
Fiery beams.
All right, you know, there's attack rolls.
Anime missile style.
Enemy missile style.
Scorching ray!
I show, I don't.
Oh, God.
The first one is 10.
The next one is 13.
The third one is...
Oh my God!
I don't know why you do this.
11.
The fourth one is 13.
The fifth one...
Fuck this dice!
He didn't roll above a five once.
Not once. In five rolls, did he roll over five?
Can you want to tell me how why this goes as bad is?
He's so mad.
Is it just un-aimed, uncontrolled?
uncontroll.
They all hit Rowan.
And take out all of your roots.
Yeah, just, I don't know, dude, like.
Oh, that sucks.
It's a moment of like gruff has just hit the ground.
Yeah, it's a panic.
Is this just like the aim is just wild and...
It's literally just an instant just burst.
And the missiles fly out and just...
The beams hit and sort of explode around it
and it kicks up all this dust and you're like,
Zanthius did it.
And then it just clears and it's still there.
No way!
How?
How could it be?
I have a plus eight.
That's it.
That's rough, buddy.
That's rough.
And I'm going to use my bonus action
to Misty step into the ground.
I suffocate myself in.
I just lay down and then Misty Step six feet on.
If only that were possible.
All right.
We just see like Zantzzi's life.
like glitching.
Like stretches.
The whole game crashes, it resets, yeah.
Relo saved to just before my turn.
Yeah.
Finally, no, we didn't save since action rest.
Yeah, months ago.
So that's, that's, is Stacey's turn.
We're level one again.
I'm gonna misty step into the ground
is my new favorite thing.
That's a shirt, there's a shirt idea.
Misty step into my grave.
my grave.
Oh my god.
Nothing higher than five, that is wild.
19.
20 did.
Hit, and you have Rowan had moved up,
you wouldn't have had sneak attack here.
I actually know, Ophelia is conscious, yeah, that I forget.
Go on, put him to shame.
It's what it deserves.
Is that dice in your mouth?
Don't swallow it.
Punishing it.
I'm not going to swallow it.
I'm really worried.
I'm really worried that you're going to choke now, dude.
Please spit it out.
Oh my God, I hate.
35 points of radiant damage.
Oh, goodness, I didn't.
If I rolled a 20, then.
Wipe it down.
Two six is two fives and two fours.
Jesus Christ.
Two sixes, two fives and two fours.
That's neat.
Radiant blade.
You throw the first radiant blade.
The creature's chest cracks and breaks,
and now the whole open of its chest is exposed,
as it's on one knee, you see that this silvery sap
is pouring out everywhere, but at its heart,
there is this carved crystalline case,
and within which there is this sprouted flower butt
that its tendrils have sort of touched the edges of the crystal,
and that is almost acting like its heart,
and sort of creating this magic that creates this thing.
It is still just...
Just cut away.
So as you, as the rain blade cracks that chest,
leaving this now very vulnerable, you know,
core point, the second radiant blade.
18?
Exactly it's AC.
Oh, do you have enough damage to finish it off?
Probably not, because I only hurt my.
Well, let's see, D4 plus modifier.
Pretty good.
Yeah.
Eight points of damage.
The second Radiant Blade, it strikes that crystalline case
and for a second you see cracks and you think it's gonna shatter,
but then the Radiant blade vanishes and it's cracked,
it's barely holding it's together.
It is on the verge of defeat, but it's not enough.
The sword.
What?
You've got!
It goes off to me!
And I have fire resistance.
It misses.
14 to hear.
Was 14 miss?
14 does miss.
14 does miss.
Yes.
No.
It hits.
Yay!
You take, wow!
Five points of fire damage, two points of fire damage.
Two points of fire damage.
I have resistance, baby.
I'm down.
But then it is the golems go.
Oh, Percy have a go.
Oh, did we miss Percy?
Yeah, he missed.
He killed the bow.
Can he please kill the bow?
Was that last?
No, that was in the actual, right?
There's a lot, there's a lot going on.
It's go. It is really bad.
Does it recharge slow?
No.
Oh my God.
Imagine if I slowed you all.
It has row and it has a target.
it, it's just gonna strike you twice, Rowan.
It's gonna miss twice.
First attack, natural one, 11, second attack.
17.
Meets it, beats it.
So we've got three rooms.
One.
Three, you used two.
How many you give me?
I gave you fire.
20 bludgeoning plus 12-4s, 32.
No, two, I'm gonna use some runes.
Three runes, yeah.
I use the last three.
Last three sticks.
How much is it?
32.
32.
Reduced by eight.
Reduced by eight.
So 32 goes down to 24.
You take 24 points of damage.
You still up?
Can you use your son's endurance as well?
Can you?
Using the runes is a reaction.
Oh.
I believe, right?
Check it.
Let me see.
Yeah.
Are you still up?
I'm still up.
Okay, well that's fine.
This is two attacks.
Yes.
You know, in this last desperate moment,
it's just bellowing out, this cry,
Valandatha, Velan d'athar, Velan d'a,
it's just on repeat, you know,
just rampaging now, just swinging wildly around it.
It's a good job, I imagine almost,
you're having to, like, stop it from hitting Ophelia
who's on the ground, like, you're always trying to intercept it.
As it's just like, swinging its arms wildly
trying to take you out, but that is its turn,
which means Ophelia.
Rip out its heart.
Finish it!
Yeah.
Ophelia will stand up and raging again.
Yeah, he'll raise veracity aloft.
Love it.
Plunge it into this construct's heart.
Great.
Why is he doing that?
Yeah, I'm gonna attack recklessly.
Okay.
He's doing the thing.
He's conditioned you.
There's 10 years of conditioning.
I mean, my only question was, is this crystal thing like a good essence for me?
for me 13 for the first one to hit is that 13 to hit yeah it's not enough
shit come on right this thing die it's AC is 18 AC is 18 okay yeah love it
plenty there oh come on what is that what is that 21 is it hit oh my question of
yeah yeah
Does Veracity drain from...
See, I was reading...
I was having a little ready reads,
I was having the last thing,
and it doesn't specifically say about blood
going into Veracity.
No, no, no.
It does not say that.
Does it not?
No.
It can drain essence.
It can drain like life force as well.
Oh.
So yeah, in doing this, yeah,
feel your will plunge Veracity into this creature's chips.
Let's roll your damage to see how much it drains.
Let's see.
And add it to your tally.
6, 7, 10, 11, 12, 13.
Damn it.
Nice.
Is that what you need to get to 100?
Might be a bit more than I need to get to 100.
I think it's a bit more than you need for 100.
A bit more than I need to get to 100.
You watch, as Ophelia throws herself up from the ground,
like launching herself at this thing, feral.
The first blow of Veracity, it hits the crystal, shatters it,
but doesn't damage the interior.
The second thrust, Veracity strikes.
drastically
through into the heart of this creature
and you watch as the runes
and the gemstones on the basket hill rapid glow,
drawing life as if it was drinking blood
as Ophelia has used it many times before.
As it does, Ophelia, you feel this cool,
almost not ice cold,
almost pleasant like a spring morning,
draw into your veins.
And you feel
rejuvenated to the point where I think you visibly grow a little younger, like only a year
or something like that, but you almost, the rejuvenation is like a full-on process. Like you
actually feel yourself, you know, your skin, just your appearance. You don't think it's expended
your lifespan or anything like that, but it makes you look and feel a bit younger. And as it does,
something in Veracity changes
as you feel
its power having drained
blood and essence
and life force
you have met one of its relic
conditions and it grows in power
and it unlocks to the tier two
Oh shit
I thought was going to blow up
more power well here's the thing
as the grave the magic of the grey lands
as Veracity is
some sort of artefact
you know, you recovered by Ravjan, you know, and given to you,
the magic of the Faye and the Gravefather and the Greylands collide.
And were it not for the fact that the relic just, you know,
took on this power to evolve itself,
you see that a power tries to build in Veracity,
but Veracity remains.
And that power explodes, shattering the defender.
It just explodes into its stone and the rest of its body
as it is annihilated by it.
An explosion of force that probably sends Rowan and Ophelia
throws you by his back like 20 feet, 10, 20 feet.
You know, you'll skidded back as it is completely destroyed.
Finally, holy shit.
As it does, the living spell evaporates.
Whatever power that was keeping it here
seems to have been connected to this defender
as it is defeated.
Hell yeah.
Nice.
Go on.
Is everyone okay?
Ophelia, are you okay?
I think I'm okay.
Gruff, how are you feeling?
Come on, stand up.
I know I'm just going to lie here for another moment.
Do you need healing?
I've got potions. I've got loads of potions, I think.
What do you need?
I'll be okay, boy.
I have some healing, Graf. Do you want some?
Just quiet.
Would you like some healing?
I'm just going to look at the sky.
Okay.
My back hurts.
I can imagine you took a really big hit there, twice actually.
Roan will get up.
Okay.
Large form still.
And offer a hand to Gruffeth.
Oh, yes, maybe you can click my back.
Flicking like a rug.
Like a beach towel.
I got, whoch.
You hear a loud snap.
I hold gross hand like a handshake
and then keep pulling and then I'm gonna put him
into a fireman's carry on the shoulder.
Okay.
Oh, this is nice.
Let's get to safety.
Mm-hmm.
All right.
When you look at Veracity,
I've always described it as having this basket
with like gem stones and then there's gems along the blade.
Some of those on the basket hill,
there's sockets where gems or something could be installed.
Along the blade, one of the gems was always glowing.
Now two of them blow.
Veracity now deals an extra D6 necrotic damage.
Oh, yes.
And it has two charges, which you regain at dusk every day.
And you can use those charges to cast Misty Step.
Oh, shit.
Yes!
More movement.
So 100 feet, action dash,
and then another 30 for Misty Step.
Into the ground.
Into the ground!
Which is what you'd love.
You love it there.
This will also unlock a new requisite
to unlock its third tier.
Hell yeah.
Very good.
I want a misty, you have one.
You too.
Yeah, but I want one that's more daisy specific.
A radiant bow.
No, I want my celestial thing,
but I can't do anything with it.
Oh, that's in, yeah, Kelskaris, I think.
No, it's at a monastery.
With that, you all make your way.
I think that having fought off these defenders,
we rush through the streets and whatever commotion,
you can hear that something is happening
somewhere in this district.
You can hear other sounds of battle,
but whatever it is has not reached you yet.
You travel for some time making your way,
carrying each other, supporting each other,
and eventually you,
you find what you've been looking for.
Up ahead, in the center of the city,
kind of following some of these lines of magic,
Xanthius using the waypoints, gruff,
you kind of keep in your eyes out as you move.
You see a beautiful estate, not a big tower,
like the one in Aschon's Rest,
but a beautiful sort of, not quite townhouse,
but like a small mansion almost,
with its own small garden and grounds,
but the entranceway,
is flanked by these two large pedestal statues
with ravens atop them.
The lattice, the dome of this mansion
is almost like a lattice that almost looks a bit like a bird's nest,
but from it dangle all sorts of crystals and trinkets and charms
that glitter and sparkle.
You can see that there is an iron fence,
you know, a wooden fence made to look like iron kind of all around it.
There are beautiful trees and hanging from,
from inside, you can see through windows,
drapes of blue and silver and black,
quietly confident that this is likely to be Black Wings' estate.
What do you guys do?
I'm not quietly confident about this.
I'm loudly confident about it.
If it's not his, then there's someone
who's taking a lot of inspiration.
Yeah, your magic is, you are, this has that same signature.
Yes.
I'm just gonna bleed on the doorstep a little bit.
Can I go up to the door with
the little raven.
Yeah, so you hold this thing up.
And as you approach, the doors,
there are a momentary glow of various ruins
on the windows on the doors as you all begin to approach.
But as Daisy holds this up,
it's doing something.
It's doing something.
The door opens.
Oh, it did a good thing.
Okay, everyone, it weren't.
Maybe you can close it behind us as well.
Maybe, I don't know.
So you will step, you're gonna all move in?
Yeah.
Okay, you will step inside.
Once you are all over the threshold,
with Daisy, I'm assuming you're all sort of close to Daisy as you move in.
The doors shut after you.
They don't stay open.
As soon as it senses that no one's trying to come inside, the doors all shut.
You are stood in this majestic hallway that leads down into a large, round atrium
at the center of the estate itself.
In that atrium, there is a beautiful birch-like tree,
but it's rose gold in color and it has pink and teal shimmering leaves all on it and there's almost a
little mini garden that's been built in this atrium but that's you know down the hall there are archways
that lead off into various corridors and hanging from the roof in in all over the house are these
long draped dark blue silver black fabrics that hang down as you all sort of start and looking around at
this beautiful majestic place several of those draped
break free and they form into a sort of humanoid shape almost as if somebody was
under a blanket but there's nothing under there so the features are very like
not detailed but there is enough there that you can clearly see a sort of a
sort of hunched slightly elven almost care like butler-esque type figure
who just sort of bows this fabric bows towards you
as it does so.
As you have entered the
Ervana Leithas
Irnuiath, Blackwell's
that's why I was in the state.
You have entered their home.
Sorry, we're not asking.
That is where we're going to bring the episode
to an end.
Ivana Newath.
I'm asking, how you spell on that?
I've said this before. This is Black Wing.
Black Wing's told you their name before.
I know, but how are we spell it now?
A.R. E.E.
R. V-A.
Actually, I'm spelling, this is my phonetic of how I remember it.
Let's do this after.
This is not the most hype ending to the episode.
We can get.
Also, I spell it phonetically so I can say it.
It's not how it's actually spelled.
But yeah, let's bring this to an end.
You have entered the estate.
All it remains now is to grab the things that you've come for.
Three different items.
Get the hell out of here.
And that's what you need to do, right?
Easy, easy, right?
It's gonna be easy, easy, simple as that.
Easy, easy?
No problem.
Yeah, why are we starting an episode doing this?
That's just, uh...
Well, I'd like to imagine, you know, you want a nice ending,
don't you, you want a nice cinematic ending, don't you, Tom?
I do, yeah.
Well, how about, as you all here, you're presented by this, this magical creature,
this, you know, appearance of this house spirit,
the sort of camera pulls away, and we see making their way
towards the very area that you are in,
demolishing those defenders
and fighting spirits and shades of their own.
We see several large, armored,
you know, troll-like creatures,
you know, ogres and goblins
in full unsealy armor,
flanked with unsealing mages at their behest,
but ahead of them all,
holding up some sort of vicious-looking,
horn-like spiked device
that seems to be
obliterating any sort of magical creature
or magical thing that it seems to come across.
We see a huge, giant-like figure,
but their body is grotesquely mutated and warped.
One colossal arm is bigger than the other.
One eye is clearly far larger than the other.
The other actually has a small sort of like patch over it.
It wears a jagged,
iron crown, sort of stuck and embedded into its skull.
It has one giant tooth out of one side,
and a hallbrick of chain mail that's been blood-stained red.
From their belt hangs several heads of satyrs and elves
and things like that,
and it wears a bracelet of dead pixies around Bennett.
In its hand is a giant axe as blood the conqueror.
makes his way.
My God, he can take the district.
It's just we need to get out of there first, please.
Well, let's see how quickly you can get about your business.
With that, we'll see you next time.
Take care.
We'll see you for the next episode of High Rollers.
Bye-bye.
Bye.
Bye.
Hey, no.
tell you about the Hatshack podcast, than right in the middle of the one you actually want to listen
to. Sorry. It's our weekly show we dig into the weirder news of the week, reveal the strangest
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questions like, would you rather be four foot tall or 12 foot tall? What film would you make with
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