How I AI - OpenAI Dev Day 2026: The releases that actually matter
Episode Date: September 30, 2026I spent the day at OpenAI’s DevDay in San Francisco, and I have good news and bad news: OpenAI released a lot of stuff.In this episode, I break down the announcements worth paying attention to - and... show you what happened when I tested some of them early. We’ll meet my Dot, explore why Spaces and Sites could matter for how teams work, and get into the model and API updates I’m most excited about as a developer.I use the Decisions API to find podcast thumbnails where nobody looks awkward, build a collaborative sketchpad with Astra ultrafast, and let my kids redesign a 3D world in real time. That last experiment cost about $97. My wallet has thoughts.These are my early impressions: what’s promising, what still feels rough, and what I think you should try first.What you’ll learn:What OpenAI’s Dots can do, how I’ve been using mine, and why I’m waiting to give a full verdictWhy Spaces might be one of the most underhyped announcements for collaboration between humans and agentsHow Sites with connectors and plugins could help teams share internal tools with the right data permissionsWhere GPT-6.1 Sol fits in my model stack—and why speed and cost matterWhat vision adds to the Decisions API, including my thumbnail-selection and hot dog demosWhat Astra ultrafast makes possible for interactive AI apps, from collaborative drawing to a changing 3D gameWhere the speed feels magical, where the experience still needs work, and what it costs—In this episode, we cover:(00:00) OpenAI DevDay recap—and pressing the Codex reset button(00:58) Dots: early impressions and rough edges(06:57) Spaces: working with humans and agents(10:37) Sites, connectors, and sharing internal tools(13:06) Models and platform: GPT-6.1 Sol(14:36) Decisions API: fast decisions with vision(15:27) Finding better podcast thumbnails with AI(16:29) Hot dog or not hot dog?(17:17) Astra ultrafast: speed, pricing, and possibilities(18:50) The Other Pencil: drawing alongside AI(19:45) Little Starship: a 3D world you can change with a prompt(21:24) The $97 AI game—and what it makes possible(22:25) Agents API, computer use, plugins, and plan updates(23:03) What I’d try first—Tools referenced:• ChatGPT: Dots, Spaces, and Sites: https://chatgpt.com/• Codex: https://openai.com/codex/• OpenAI API — GPT-6.1 Sol, Decisions API, and Astra ultrafast: https://platform.openai.com/• Jev: https://typesafe.ai/—Other references:• OpenAI DevDay 2026: https://devday.openai.com/—Where to find Claire Vo:ChatPRD: https://www.chatprd.ai/Website: https://clairevo.com/LinkedIn: https://www.linkedin.com/in/clairevo/X: https://x.com/clairevo—Production and marketing by https://penname.co/. For inquiries about sponsoring the podcast, email jordan@penname.co.
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Today, I spent the day in San Francisco at OpenAI's Dev Day.
And it was a fun one, not just because Tebow let me smash the Codex reset button for you all.
I was there from the keynote throughout the day.
And I have good news for you and bad news for you.
The good news is OpenAI released a lot of stuff.
The bad news is OpenAI released a lot of stuff.
There was a lot jam packed into the Dev Day keynote.
Everything from OpenAI's answer to Grockbot and Muse.
two platform components that developers are really going to use. It felt like every two or three
minutes the team was announcing something new. I was able to test some of it early. I want to share
for you the highlights from the releases so you know what to pay attention to depending on
what's important to you. And also maybe three or four things that I've spent a little bit more
time with and have come to an early opinion on. So you can see what I think about all these new releases.
Okay, so the big release of the morning, the Big Bang thing, first thing up in the keynote is dots.
Dots are an always-on long-running agent that can work across chat GBT, across Kodex, in its own computer,
on your computer, on your phone, whether through text or through call, even in your Slack,
to get work done for you. And I was able to test dots pretty early. In fact, so,
early, it's hard for me to give you all a full review because it's very clear that the open AIA team is
building and building and building on this every minute, every hour, making it better. I think what I want to
get across to you is like, where do bots sit in this ecosystem of like GrockBots very popular,
muses, getting some traction, instinct is still out there, you know, texting people. What are dots?
What do I think of them and where do I think they're going? So again, dots are your agents. And
ask the team, do I get one dot or many dots? And right now, we are issued a single dot. So if you're
on pro business enterprise, a couple of the key plans, you should have your dot in chat, GPT, in the
Codex app right now. So this is my dot. Her name is Bay. She's a pink blob with glasses and
Googly eyes. And Bay has her own computer. So as you can see here, there's a machine that your
dot can use or you can take over and use it yourself.
It's loaded with, of course, a browser, but also a bunch of apps, things that are probably
pretty interesting to developers.
In addition to their computer, you can give your dot access to your local computer.
So again, sort of this like always on in the cloud, anywhere bought that can work locally or
it can work in its own machine.
Some interesting things that they're pushing with dots is the kind of like multi-channel
experience of a dot.
So you can of course use your dot in the chat chbt desktop or mobile app, but you can also call your dot.
They've actually made this not voice mode with your dot.
They're really calling it call your dot.
It rings.
It picks up.
I'm curious.
It's like an interesting, unique interaction user experience pattern.
I'm not sure that I quite get all the interactions between transcribing voice, live voice,
and then calling.
but you know, you do you bay.
And then, of course, because we're all enterprises, we're all teams and we're all on Slack,
the ability to install your DOT in Slack.
Now, one of the things that I find most confusing about dots is just like where does it sit
in the ecosystem of all the other chat chbt surfaces and all the Kodak surfaces.
So, you know, Dot can do work.
They position it as a sort of like replica or delegate of you.
So it's sort of like your main thread.
And so you have like kind of like one master dot that is responsible for all your work can be
proactive towards you, can remind you of things, can do work on its own. But it can also kick
off codex threads and I think chat threads are kind of like one of the same. And do work on
your behalf. And so, you know, I think they still have to figure out the information architecture.
I want to do a full dot review, but I want to do it when it's baked and I know that it's really
going to work, but it is worth paying attention to, I will say that early takes are the work
itself that these dots do is good. Like I had to go shopping for me, it found the right shoes.
I had it code something for me. It coded it well. It's proactive in exactly the right way,
which is I was trying to figure out my kids' weekend schedule and whether their swim classes
conflicted with another thing we were trying to do with them. And then this morning it said,
hey, do you want me to look for November 1s?
Here's your option.
So I say the bones of your dot, which is a very weird thing to say, are good.
There are a bunch of rough edges around the user experience.
I think there's a bunch of rough edges around dots position in all the primitives that you
have going on with chat and codex.
I think it's very confusing to understand what's a dot thread, what's a chat thread, what's a
codex thread, but I think the surface area is moving quite fast. And I think people are going to have
to decide what they think about using their dot. Where do I think I'm going to use it? I'm probably
going to respond to its productivity. So dot is going to be able to pull me in if it is proactive and
suggest using my chatter codex memories useful things it can do for me. I think that's how an
open AI agent gets my attention is it pushes interesting things to me. And I start to
engage with it a lot more. I will say right now, early take, and again, I'm not doing a full dot
review. I'm still sitting and using my groc bots for work. I just like defining microagents
for work, just like I would hire someone. I like to hire an agent for a job. So I'm not really a
one one agent to rule them all person. And then I think the user experience of Muse is just a little
more consumer friendly, a little bit more approachable.
The avatar is super cute.
So I'm going to give it a whirl,
but I'm not going to give you all a full review
until I really feel like I understand
the differentiating features of this,
and I can tell you exactly where I think it fits in your stack.
So it's like early innings.
It's got all the makings of something that's good.
The actual work it does because it's powered by these open AI models
is really good,
and it's pretty smart with memory.
I'm just not 100% sure yet.
So we're going to hold off a couple weeks.
I'm going to come back to a review here.
All right.
So Dot's big review.
What else is big?
I think one that's underhyped and I said this on X is chat,
GBT,
space.
Space is a place in chat GBT where you can work on documents,
artifacts, slides with humans and with agents.
And I think this is what companies have been waiting for.
We have been waiting for an AI native document, slide, H2ML collaboration platform with all the right sharing built in, with all the right data controls built in, with all the like agent native kind of aspects of this built in.
I mean, honestly, I built this at chat PRD early on because I knew that people and agents wanted to collaborate on the same document.
And so the opening eye team has built spaces into that same concept.
So if you see what spaces can do, it can create pages and create documents by which you can
collaborate with both your human friends and your dot, your agent friends.
Slides, again, another surface area for businesses where a lot of collaboration happens.
And I know that, you know, chat GPT, these other AI tools are really great at creating
slides, but not really great at editing and collaborating with slides.
And so this is a big win.
And then all the like good stuff around sharing permissions, et cetera.
One of the things I love that my dot did.
One moment of delight that I didn't touch on in the overview before is it made a space
for me called your personal scratch pad.
And it just created a space where my dot and I could just collaborate via doc on things we have
to do.
And I don't know if they read my mind.
I have a very
Lucy goosey approach
to my to do list.
I'm never going to be
like an organized table
notion boy.
I just want a stream of consciousness
list of bullet points
and comments I can make
on things I need to do
that I can check off
with me and my agents.
And I actually built this.
It's called Claire's notebook.
Let me pull it up really quickly.
So what's really funny
is I actually built this
for myself a couple weeks ago.
I built this collaborative document
where me and all my agents
Codex, GROC, Muse could all collaborate on our to-do list because I was working across a bunch
of agents. So I did invent this, invented here, this collaborative doc. But a good example of a space,
again, is this place where you and your agent can just keep a running list of to-dos,
decisions, notes. It also created documents for me. I'm prepping for a talk. I have how I
AI recording plans. So what's coming up next. And again, what's nice about this is it's not
just a doc. It is, you have the ability to at mention your doc, at mention chat GBT, and get
updates to the doc. And then you can just imagine this across slides and other artifacts. So this is
really like a little bit of shots fired on Google, which again is just watching this AI
opportunity go by. They have all the goodies. And yet Open AI meta have all beat them to the
punch. We got to figure this out. But I do think spaces are one of those things.
that enterprises really want.
So I'll really be watching to see who actually adopts spaces.
Will you see companies move more and more to these Open AI hosted documents or not?
And how kind of the push and pull between some of these source of truth,
business collaboration platforms like Slack, Google Drive, Dropbox, etc., play with spaces.
The other thing that is related to spaces that I think is really interesting is the updates announced to
sites. Sites in case you don't know is sort of like opening eyes built in website app builder that can
be deployed. You can sign in through chatypt and then anybody can access your web app. It's sort of like
bridging that gap between deploying something locally and something you can share. You know,
they pulled sites into space so it has nice sharing and permissions. But the one thing that they added
to sites, which I think is really, really, really smart is you can now bundle connectors and plugins
into your site. So let me just give you an example. Let's say that you want to create a dashboard,
a custom dashboard pulling data from your snowflake. You have a snowflake plug in through your chat
GPT app and you want to just use that same data in your shared reporting. Well, you can now use
that plugin to power the data in your site. And then what's really interesting about this is if you
share it to somebody in your team, they can log in and they can use their connector. So if they have
access to the same data, great, they see the report. But if they don't have access to the data,
then those controls come in and they can't view the same thing that you can. This is truly the number
one problem I hear from enterprises that we work with, trying to figure out what to do with all
these vibe coded internal tools, what to do with all these vibe coded platform, what to do with
all these vibe coded prototypes, what to do with all these vibe coded reports? Everybody's like,
what do I do with this information? And I think this sites,
Plus plugins is opening eyes answer to this.
I am really curious.
Again, I think there's this competition between like clawed artifacts, open AI sites,
where is the enterprise source of truth going to be?
And I think you really have to compete on the things that matter to companies,
which are like easy access to data, governance and controls, permissions,
you know, ease of sharing and then quality of these artifacts.
So I think this is really interesting.
Coming up next week, we actually recorded it at the event.
I did a live episode with Kath, the product lead on sites, where she's going to show us all the, like, magic insights.
But this is something that I think you should, if you are in enterprise, considering chat GPT as your platform for collaboration, that I think is quite nice.
Now, I've covered two, three big things, which is dots, agent, space, like collaborative workspace, sites, just like a nice little quality of life thing here.
Let's talk about the things that I actually care about.
models and platform that's what I care about your girl is a software engineer at heart I am excited
about models I am excited about infrastructure and I'm excited about platform components so let's talk
about what those releases were it was actually really funny one of the first things Sam Alton said is
you know what we constantly get feedback on we just want faster models cheaper and it's like of course
We all want models faster and cheaper.
And they did release GPT-6-1 soul.
This is almost Astra intelligence at soul speed and really, really cheap cost.
So it's $2 per million input tokens, $10 per output token, which is much different than Astra,
which is $10 per million input tokens and 50 per output tokens.
So it's a lot less and is a good one.
And I love the soul models. I have loved the soul model since it came out. It's just a workhorse.
It's sort of like my middle of the line, most engineering tasks model that I work with.
I do love Astra the very most. And so because I will pay for the tokens, I'm like happy to be an Astra.
But if I were being more cost conscious, I would definitely spend time with soul.
Soul is super awesome. And I think is just going to be a welcome addition. But I'm excited about two
other things that I want to show you. You all know that it's Jev Week this week on Howie AI. And you know what?
It's also opening AI dev week. And they announced a Decisions API. So they announced their little
Jeff, Jeff competitor. This is basically Luna with constraints. And so it's going to have Luna
intelligence on a predefined set of answers and it returned decisions very fast. Now, that sounds like a fast
follow to Jev, but there's more. I was able to test a little bit of the Decisions API and it has
vision. It has vision. So we get the speed cost of like a Decisions API, a Jev style model with eyeballs,
with computer eyeballs. And I want to show you an example of where I think this is super, super
useful. So I have an episode with our friend John Lindquist on Jev that we recorded. It's a
a 40 minute episode. And we need to make thumbnails. And every time I make thumbnails, I have to
scrub through the video and find when we're not making awkward faces. And I can do this with some
models. They're actually quite bad at it. But it takes a lot of time because we basically like
clip every two, five, 10 seconds. We try to find places where our faces aren't awkward. And so
I built this with the decision API. It took less than, I don't know,
10 seconds. It was like very, very fast. And it went through 100 frames and found all the ones where
we were not looking awkward. Like, look, we look so happy. It's really cute. It's really hard to
find photos where two live guests do not look weird. And the Decisions API did that for me. And
this has actually been a real pain point for me, something I couldn't solve with Jev because Jeff doesn't
have vision. Okay, also very important with Jev. I built hot dog, not hot dogs. Okay, so if I select
this picture of a hot dog and I, it is 100% confidence in less than a second that it is a hot dog.
So again, AGI's here. Decisions. API, you all know how bullish I am on Jev. I think this is like
the missing piece and a lot of our AI architecture. And so I'm really excited to see OpenAI announce this.
they haven't released it yet.
So TBD on when it's fully released,
I got a little bit of early access testing,
but when it's released,
I will definitely do a head-to-head eval decisions API versus Jev
and tell you what I think.
So those are kind of like two models
that were very excited about,
a sole 6-1 decisions API,
but what's the one that I really want?
I can't afford it, but I want it.
Ultra fast.
So ultra-fast, you know,
there was fast.
It is ultra fast.
Now, I don't know if you know this.
You can run your models in Codex on normal mode, on fast mode, which is two times as fast.
Or on ultra fast, which is eight times as fast.
Now, it cost six times as much.
It's expensive.
But GP6 Astra Ultra Fast is available in Work Codex and the API.
And I got to test this also a little bit early.
And this is the one that has making me feel the first.
future. You all think I would put Astra on like extra high reasoning and let it rip through my bug
backlog, re-architect something, build something new. No, I wanted to see what someone could do
if they were using ultra-fast via API as part of their stack. So what I think is really interesting
is if you can get very high intelligent at almost real-time experience, you can build some AI
things that I think you couldn't build before. And like a good podcaster, you can build games. And so I
want to show you two games that I did with Astro Ultrafast that I think are just really interesting.
I think the latency is still like a little bit slow for what would feel like a real-time app,
but it's pretty magical. And I hope this just kind of like opens up your mind to what
8x, 10x, 20x, whatever's coming soon at the highest frontier intelligence can do.
This is called The Other Pencil. It's an AI, Human Collaborative Sketchpad. And so if I go in here
and do some wave.
Then Astra's going to come behind me and draw SVGs that match what I do.
And so let's see if I put like a circle here with a smile.
Oh, no, I made a little chicken.
It's very cute.
It's like almost too fast for me.
Let's see if I do a flower here, maybe what it will do next.
And I don't know if you remember this from my Astro review, but Astra's really good at drawing
SVGs. And again, this is something that I just feel like you couldn't do real time before. That is super
cute and very fun. Oh, look, I got a little ladybug. But let's take it a step further. So this was
real time SVG drawing with Astra. I think it's super cool and something you can do before. But let's
take it a little further. So this is a little Starship. This is a 3D app that I built and has three
characters. It's Pip, Momo, and Sprout. Now, this was 3D built by Astra. Pretty fast. I didn't do
ultra fast, but it was built pretty quickly. So Astra can definitely code an app like this. But here's where
Astra Ultra Fast comes into play. So if I type in here and I want to use those other rooms and I say,
let's build a bathroom for our friends. Then what happens is it uses Astra Ultrafast to
render these new 3D objects super fast, real time here in the app.
So it's done a really detailed job here.
There's a little rubber ducky.
There's bubbles in the bath.
Pip has gone over to the bath.
So you can actually build this sort of like real time game.
My kids were doing this yesterday.
They were doing so much stuff.
So let's say let's all go on vacation to a tropical island.
And it will completely change the scene of.
this little game. So look, there's a little island it made with a coconut tree and some sand.
And all my buddies are coming over to hang out on my tropical island. And you can also change the
physics of the game. So let's say remove gravity. It's time for a float party. And it will
remove gravity. And like, again, it's very, very fast. It's a couple seconds to do all these
changes live. These are all rendered through Astra UltraFast. And my kids were playing this for like
20 minutes last night. Now, real talk. It cost me like $97 or something to run this for 30, 30 minutes.
So it was not cheap. This is a very expensive game, a little expensive demo for you all.
But I just think how cool this is to be able to do these like real time code rendered games.
It has like heaps a big long log.
These are all the changes that we made to, to the planet, all the changes we made to the ship.
And again, like this is a cute little example.
But I do think if you can start thinking about like what real time superintelligence would look like from a user experience perspective, there are some pretty cool things you can build.
So from a model perspective, really excited about Soul 6.1 because it's fast and cheap.
really excited about vision in the Decisions API and really, really, really excited.
My wallet is not excited about UltraFast.
There were a lot of other things announced.
I mean, again, there were just so much like agents, platform, computer use in the agents
API, all the Codex primitives enabled for developers.
There are updates to how plugins work.
Rumor has it that you can even monetize at some point your use of plugins.
They announced some changes to the chat GPT plans, including a new Pro 500 plan.
There was a bunch of developer primitives released so that you can build with the same
infrastructure and tools that Codex is built on, cleaning using the agents API with computer
use.
There was just so much announced today.
But if I were to tell you to pay attention to a couple things, it would be give dots a world,
tell me what you think, full review coming later.
It would be if you're at a company and you're really struggling with collaboration,
on AI generated tools, either with humans or agents, to take a look at space and sites.
And then the models, the models are just so good. And as a developer, somebody who both builds
with these models and builds on these models, I am very excited about the Decisions API with
Vision and very, very excited about Ultra Fast just because it makes me really imagine what the future
of AI products can look like. This has been my very fast OpenAI Dev Date recap, highlights for me
of episode with Kath from the Sites team coming this week. And I can't wait to hear what you've tried,
what you're excited about, and what you think I should cover next. Thanks for joining.
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