Huberman Lab - How to Learn Skills Faster

Episode Date: May 17, 2021

This episode I discuss the science and practice of learning physical skills: what it involves at a biological level, and what to focus on during skill learning at each stage to maximize learning speed... and depth. I also describe what to do immediately after a training session (note: this is different than the optimal protocol for cognitive skill training) and as you progress to more advanced levels of performance. I also cover the science of skill-based visualization which does have benefits, but only if done correctly and at the correct times. I discuss auto-replay of skill learning in the brain during sleep and the value of adding in post-training ‘deliberately idle’ sessions. I cover how to immediately improve limb-range-of-motion by leveraging cerebellum function, error generation, optimal repetition numbers for learning and more. As always, scientific mechanism, peer-reviewed studies and science-based protocols are discussed.  For the full show notes, visit hubermanlab.com. Thank you to our sponsors AG1 (Athletic Greens): https://athleticgreens.com/huberman LMNT: https://drinklmnt.com/huberman Supplements from Momentous https://www.livemomentous.com/huberman Timestamps (00:00:00) Introduction (00:00:31) Sponsors: AG1, LMNT (00:06:28) Skill Acquisition: Mental & Physical (00:08:40) Clarification About Cold, Heat & Caffeine (00:12:45) Tool: How To Quickly Eliminate the Side-Stitch ‘Cramp’ & BoostHRV Entrainment (00:16:08) Physical Skills: Open-Loop Versus Closed-Loop (00:18:50) Three Key Components To Any Skill (00:21:00) Sources of Control for Movement: 1) CPGs Govern Rhythmic Learned Behavior (00:23:30) Upper Motor Neurons for Deliberate Movement & Learning (00:25:00) Lower Motor Neurons Control Action Execution (00:25:26) What To Focus On While Learning (00:27:10) The Reality of Skill Learning & the 10,000 Hours Myth (00:28:30) Repetitions & The Super Mario Effect: Error Signals vs. Error Signals + Punishment (00:34:00) Learning To Win, Every Time (00:39:26) Errors Solve the Problem of What Focus On While Trying to Learn Skills (00:43:00) Why Increasing Baseline Levels of Dopamine Prior To Learning Is Bad (00:44:40) The Framing Effect (& Protocol Defined) (00:46:10) A Note & Warning To Coaches (00:48:30) What To Do Immediately After Your Physical Skill Learning Practice (00:53:48) Leveraging Uncertainty (00:56:59) What to Pay Attention To While Striving To Improve (01:04:45) Protocol Synthesis Part One (01:07:10) Super-Slow-Motion Learning Training: Only Useful After Some Proficiency Is Attained (01:11:06) How To Move From Intermediate To Advanced Skill Execution faster: Metronomes (01:16:44) Increasing Speed Even If It Means More Errors: Training Central Pattern Generators (01:19:12) Integrated Learning: Leveraging Your Cerebellum (“Mini-Brain”) (01:22:02) Protocol For Increasing Limb Range of Motion, Immediately (01:28:30) Visualization/Mental Rehearsal: How To Do It Correctly (01:33:50) Results From 15 Minutes Per Day, 5 Days Per Week Visualization (vs. Actual Training) (01:35:34) Imagining Something Is Very Different Than Actually Experiencing It (01:37:58) Cadence Training & Learning “Carryover” (01:39:00) Ingestible Compounds That Support Skill Learning: Motivation, Repetitions, Alpha-GPC (01:43:39) Summary & Sequencing Tools: Reps, Fails, Idle Time, Sleep, Metronome, Visualization (01:46:20) Density Training: Comparing Ultradian- & Non-Ultradian Training Sessions (01:49:24) Cost-Free Ways to Support Us, Sponsors & Alternate Channels, Closing Remarks Title Card Photo Credit: Mike Blabac Disclaimer

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Starting point is 00:00:00 Welcome to the Huberman Lab podcast where we discuss science and science-based tools for everyday life. I'm Andrew Huberman and I'm a professor of neurobiology and ophthalmology at Stanford School of Medicine. This podcast is separate from my teaching and research roles at Stanford. It is, however, part of my desire and effort to bring zero cost to consumer information about science and science-related tools to the general public. In keeping with that theme, I'd like to thank the sponsors of today's podcast. Our first sponsor is Athletic Greens. Athletic Greens is an all-in-one vitamin mineral probiotic drink. I've been taking Athletic Greens since 2012, so I'm delighted that they're sponsoring
Starting point is 00:00:42 the podcast. The reason I started taking athletic greens and the reason I still take athletic greens once or twice a day is that it helps me cover all of my basic nutritional needs. It makes up for any deficiencies that I might have. In addition, it has probiotics, which are vital for microbiome health.
Starting point is 00:00:57 I've done a couple of episodes now on the so-called gut microbiome and the ways in which the microbiome interacts with your immune system, with your brain to regulate mood, and essentially with every biological system relevant to health throughout your brain and body. With athletic greens, I get the vitamins I need, the minerals I need, and the probiotics to support my microbiome. If you'd like to try athletic greens, you can go to athleticgreens.com slash Huberman and
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Starting point is 00:01:48 travel packs and the year supply of vitamin D3 K2. Today's episode is also brought to us by Element. Element is an electrolyte drink that has everything you need and nothing you don't. That means the exact ratios of electrolytes are an element, and those are sodium, magnesium, and potassium, but it has no sugar. I've talked many times before on this podcast about the key role of hydration and electrolytes for nerve cell function, neuron function, as well as the function of all the cells and all the tissues and organ systems of the body. If we have sodium, magnesium, and potassium present in the
Starting point is 00:02:21 proper ratios, all of those cells function properly properly and all our bodily systems can be optimized. If the electrolytes are not present and if hydration is low, we simply can't think as well as we would otherwise. Our mood is off, hormone systems go off, our ability to get into physical action to engage an endurance and strength and all sorts of other things is diminished. So with element, you can make sure that you're staying on top of your hydration and that you're getting the proper ratios of electrolytes. If you'd like to try element, you can go to drinkelement.com slash huberman, and you'll get a free
Starting point is 00:02:54 element sample pack with your purchase. They're all delicious. So again, if you want to try element, you can go to element element.com slash huberman. This month on the Huberman Lab podcast, we're talking all about physical performance. So that means athletic performance, recreational exercise, weightlifting, running, swimming, yoga, skills, and skill learning. Today, we're going to talk about and focus on skill learning. We are going to focus on how to learn skills more quickly. In particular, motor skills. This will also translate to things like musical skills and playing instruments,
Starting point is 00:03:32 but we're mainly going to focus on physical movements of the body that extend beyond the hands, like just playing the piano or the fingers like playing the guitar. But everything we're going to talk about will also serve the formation and the consolidation and the performance of other types of skills. So if you're interested in how to perform better, whether or not it's dance or yoga or even something that's just very repetitive like running or swimming, this podcast episode is for you.
Starting point is 00:04:03 We're going to go deep into the science of skill learning, and we are going to talk about very specific protocols that the science points to and has verified allow you to learn more quickly to embed that learning so that you remember it and to be able to build up skills more quickly than you would otherwise. We are also going to touch on a few things that I get asked about a lot,
Starting point is 00:04:26 but fortunately recently I've had the time to go deep into the literature, extract the data for you. And that's mental visualization. How does visualizing a particular skill or practice serve the learning and or the consolidation of that practice? Turns out there are some absolutely striking protocols that one can use, striking meaning they allow you to learn faster and they allow you to remember how to do things more quickly and better than if you were not doing this mental rehearsal,
Starting point is 00:04:56 but the pattern of mental rehearsal. And when you do that mental rehearsal, turns out to be vitally important. So I'm excited for today's episode. We're going to share a lot of information with you and they're going to be a lot of very simple takeaways. So let's get started. Before we get into the topic of skill learning and tools for accelerating skill learning, I want to briefly revisit the topic of temperature, which was covered in the last episode, and just highlight a few things and clear up some misunderstandings.
Starting point is 00:05:26 So last episode, talked about these incredible data from my colleague Craig Heller's lab at Stanford, he's in the Department of Biology, showing that cooling the palms in particular ways, and at particular times, can allow athletes or just recreational exercises to do more pull-ups dips bench presses per unit time to run further, to cycle further, and to feel better doing it. They really are incredible data that are anchored in the biology of the vascular system, the blood supply and how it's involved
Starting point is 00:05:58 in cooling us. Many of you, dozens of you in fact, said, wait a second, you gave us a protocol in this episode which says that we should cool our palms periodically throughout exercise in order to be able to do more work. But on the episode before that, on growth hormone and thyroid hormone, you said that heating up the body is good for release of growth hormone. And I just want to clarify that both things are true. These are two separate protocols. You should always warm up before you exercise.
Starting point is 00:06:35 That warm up will not increase your body temperature or the muscle temperature to the point where it's going to diminish your work capacity, that it's going to harm your performance. The cooling of the palms, which is really just a route to cool your core in an efficient way, the most efficient way, in fact, is about improving performance. Heating up the body with exercise and focusing on heat increases or using sauna for heat increases
Starting point is 00:07:04 is geared toward growth hormone release, which is a separate matter. So you can do both of these protocols, but you would want to do them at separate times. So just to make this very concrete before I move on to today's topic, if you're interested in doing more work, being able to do more sets and reps per unit time and feel better doing it or to run further or to cycle further, than cooling the palms periodically as I described in the previous episode is going to be the way to go. If you're interested in getting growth hormone release, well then hot sauna and I offered some
Starting point is 00:07:37 other tools if you don't have a sauna in the episode on growth hormone and thyroid hormone is going to be the way to go. Okay, so those are separate protocols. You can include them in your fitness regime and your training regime, but you do want to do them at separate times. And as a last point about this, I also mentioned that caffeine can either help or hinder performance depending on whether or not your caffeine adapted because of the ways that caffeine impacts body temperature and all sorts of things like vasodilation and constriction.
Starting point is 00:08:07 It's very simple. If you enjoy caffeine before your workouts and you're accustomed to caffeine, meaning you drink it three or five times or more a week, 100 to 300 milligrams. This is a typical daily dose of caffeine. Some of you are ingesting more, some less. If you do that regularly, well then it's going to be just fine to ingest caffeine before you train. It's not going to impact your body temperature and your vasodilation or constriction in ways that will hinder you. However, if you're not a regular caffeine user
Starting point is 00:08:34 and you're thinking, oh, I'm going to drink a cup of coffee and get this huge performance enhancing effect, well, that's not going to happen. Chances are it's going to lead to increases in body temperature and changes in the way that blood flow is happening in your body and in particular on these Palmer surfaces and in your face. That is going to likely diminish performance. So if you enjoy caffeine and you're accustomed to it, so called caffeine adapted, enjoy it before your training.
Starting point is 00:09:01 If you do not regularly use caffeine, then you probably do not one of you caffeine as a performance enhancing tool. And while we're on the topic of tools, and because this is a month on athletic performance and exercise and physical skill learning, I want to offer an additional tool that I've certainly found useful, which is how to relieve the so-called side stitch or side cramp when running or swimming. This actually relates to respiration into the nervous system, and it is not a cramp. If you've ever been out running and you felt like you had a pain on your side, that pain
Starting point is 00:09:43 could be any number of things, but that what feels like cramping of your side is actually due to what's called collateralization of the frenic nerve, which is a lot harder to say than a side cramp or a side stitch. But here's the situation. You have a set of nerves, which is called the frenic nerve, P-H-R-E-N-I-C, the Frenic Nerve, which extends down from your brain stem, essentially, this region, to your diaphragm to control your breathing. It has a collateral, meaning it has a branch, just like the branch on a tree, that innervates your liver. And if you are not breathing deeply enough, what can happen is you can get what's cold, sometimes a referenced pain. Reference pain is probably going to be familiar to any of you have ever read about how to recognize heart attack. You know, people have heart attacks,
Starting point is 00:10:37 well, sometimes have pain on one side of their body, the left arm. Sometimes people that have pain in a part of their back will suddenly also get pain in their shoulder or part of their face. This has to do with the fact that many of our nerves branch and are meaning they're collateralized to different organs and areas of the body. And the way those nerves are woven together, it's often the case that if we disrupt the pattern of firing of electrical activity, one of those nerve branches that the other ones are affected to, the side stitch, the pain in one of those nerve branches that the other ones are affected to. The side stitch, the pain in your side is often because of the contractions of the diaphragm,
Starting point is 00:11:11 because of the way you're breathing while you're exercising, running or swimming or biking. And as a consequence, you feel pain in your side, but that's not a cramp. The way to relieve it is very simple. You do the physiological side that I've talked about in previous episodes of the podcast and elsewhere, which is a double inhale through the nose, very deep, and then a long exhale. And you might want to repeat that two or three times. Typically, that will relieve the side stitch because of the way that it changes the firing patterns of the frenic nerve. So the side stitch is annoying. It's painful sometimes when you think we're dehydrated
Starting point is 00:11:49 and you might be dehydrated, but oftentimes it's just that we're breathing in a way that causes some referenced pain of the liver. We call it a side stitch or a side cramp and you can relieve it very easily through the double inhale long exhale. That pattern done two or three times, often you can continue to engage in the exercise while you do the double inhale exhale and it will just relieve itself that way. So give it a try. If you experience the side stitch, some people I know are also doing the double inhale long exhale during long continuous ballots of exercise. I actually do this when I run.
Starting point is 00:12:26 We have decent data, although these are still unpublished data that can engage at kind of regular cadence of heart rate variability. So there are a number of reasons why this physiological side can be useful, but it certainly can be useful for relieving the side stitch or so-called side cramp. Let's talk about the acquisition of new skills. These could be skills such as a golf swing or a tennis swing or you're shooting free throws or you're learning to dance or you're learning an instrument. I'm mainly going to focus on athletic performance. There are basically two types of skills. Open loop and closed loop. Open loop skills are skills where you perform some sort of motor action and then you wait and you get immediate feedback as to whether or not it was done correctly or not. A good example will be throwing darts at a dart board. So if you throw the dart, you get feedback about whether or not you hit the bullseye, you're
Starting point is 00:13:28 off the dart board, or you're some other location on the dart board. That's open loop. Close loop would be something that's more continuous. So let's say you're a runner and you're starting to do some speed work and some sprints and you're running and you can kind of feel whether or not you're running correctly or maybe you even have a coach and they're correcting your stride or you're trying to do some sort of skill like a hopscotch skill which you know maybe you're doing the latter work where you're stepping between designated spaces on the ground. That's closed loop because as go, you can adjust your behavior
Starting point is 00:14:05 and you can adjust the distance of your steps or you can adjust your speed or you can adjust your posture and you are able to essentially do more practice per unit time, but you're getting feedback on a moment to moment basis. So you have open loop and closed loop and just to make this very, very clear, open loop would be practicing your tennis serve.
Starting point is 00:14:28 So let's say that you set a target on the other side of the net, you throw the ball up, and you hit the ball, it goes over, that's open loop. You'll know whether or not you were in the court, you were on the location you wanted to hit, or close to it, or not, that's open loop. Closed loop would be if you're in a regular case,
Starting point is 00:14:47 so maybe you're learning a swim stroke, or maybe you're trying to learn a particular rhythm on the drum, so maybe you're trying to learn a particular beat. I'm not very musical, so I'm not gonna embarrass myself by giving an example of this, so the later I will, where you're trying to get a particular rhythm down, and if you're not getting it, you can adjust in real time and try and catch up or slow down or speed up, et cetera.
Starting point is 00:15:10 Okay, so hopefully you'll understand open loop and closed loop. You should always know before you try and learn a skill, whether or not it's open loop or closed loop, and I'll return to why that's important shortly. But if you want to learn something, ask, is it open loop or closed loop? There are essentially three components of any skill that involves motor movement.
Starting point is 00:15:32 And those are sensory perception, actually perceiving what you are doing and what's happening around you. So what you see, what you hear, sometimes you're paying attention to what you're doing specifically, like the trajectory of your arm or how you're moving your feet if you're learning to dance. Sometimes you're more focused on something that's happening outside of you, like you're listening for something in music or you're paying attention to the way your partner is moving, et cetera. So there's sensory input.
Starting point is 00:16:00 Then there are the actual movements. Okay, so there are the movements of your limbs and body. And then there's something called proprioception. And proprioception is often discussed as kind of a sixth sense of knowing where your limbs are in relation to your body. So proprioception is vitally important. If I reach down and pick up this pen and pick it up, I'm not thinking about where the pen in my hand is relative to my body,
Starting point is 00:16:26 but Properceptively, I'm aware of it at kind of a six-cent deeper subconscious level. I can also make myself aware of where where my limbs are and typically when we learn we are placing more focus on Properiorception than we do ordinarily. So if I get up from this chair and I happen to walk out of the room we are placing more focus on proprioception than we do ordinarily. So if I get up from this chair and I happen to walk out of the room,
Starting point is 00:16:49 I don't think about where my feet are landing relative to one another. But if my leg had fallen asleep because I had been leaning on one of the nerves of my leg or something like that, and my leg feels all tingly or numb, I and you, if this were to happen, you would immediately notice a shift in gate.
Starting point is 00:17:07 It would feel strange. I'd have to pay attention to how I'm stepping and the reason is I'm not getting any proprioceptive feedback. Now, skill learning has a lot of other dimensions too, but those are the main ones that we're going to focus on. So just to remind you, you need to know open loop or closed loop
Starting point is 00:17:23 and you need to know whether or not, excuse me, you need to know that there's sensory perception, what you're paying attention to, movements themselves, and proprioception. And there's one other important thing that you need to know, which is that movement of any kind is generated from one, two, or three sources within your nervous system, within your brain and body. These are central pattern generators, which are sometimes called CSPGs, excuse me, CPG-Ss, CSPGs are something entirely different in biology. CPG-Ss, this just goes to show that I have a module,
Starting point is 00:18:03 CSPGs are conjoit and sulfate protege like ends they have nothing to do with this topic. CPGSs are central pattern generators, or CPGs, they're sometimes called. These CPGs are in your spinal cord, mine and yours, different ones, and they generate repetitive movements. So if you're walking, if you're running, if you're cycling, if you're breathing, which presumably you are,
Starting point is 00:18:28 and you're doing that in a regular rhythmic cadence, central pattern generators are controlling that movement. After you learn how to walk, run, swim, cycle, do anything really, much of the work is handed off to these central pattern generators. And there were experiments that were done in the 60s, 70s, and 80s that actually looked at discerbate animals and even discerbate humans. These are humans and animals that lack a cerebral cortex.
Starting point is 00:19:00 They lack much of the brain and yet they can engage in what's called a fictive movement. So it sounds like a kind of barbaric experiment. I'm glad I wasn't the one to have to do them, but this is the stuff of neuroscience textbooks that cats that or dogs or mice that have their neocortex removed, put them on a treadmill, they'll walk just fine. And they will adjust their speed of walking, just fine, even though they basically lack all their thinking decision making brain. And it turns out humans that have unfortunately massive strokes to their cortex and lack any neocortex, but preserve the central pattern generators will also walk just fine, even though they lack any of the other stuff in the brain. So these CPGs or CPGSs are amazing
Starting point is 00:19:47 and they control a lot of our already learned behavior. When you're really good at something, CPGs are controlling a lot of that behavior. And that's true also for a golf swing, even if it's not really repetitive. Somebody who's really good at golf, it's gonna, I guess you call it a T, you put the ball on the T, I show it with my knowledge of golf, I've only done mini golf, frankly. But someday maybe I'll learn how to golf, but you set the golf ball down and swing,
Starting point is 00:20:15 set the ball golf ball down, swing. Central pattern generators are going to handle a lot of that. If I were to go to the golf course, Stanford has a beautiful golf course, if I were to go out there, put a ball in the tee, my central pattern generation would not be involved in that at all. The moment I get, you know, bringing the club back to swing, it's going to engage other things.
Starting point is 00:20:36 And the other things that's going to engage because I don't know that behavior now or then is upper motor neurons. We have motor neurons in our cortex, in our Neo cortex that control deliberate action. And those are the ones that you're engaging when you are learning. Those are the ones that you have to pay attention in order to engage. And that's what's happening, for instance,
Starting point is 00:21:01 if I decide I'm gonna reach down and pick up my pen, which I rarely think about. But now I'm thinking about it, and I'm going to do this in a very deliberate way. I'm going to grab with these two fingers and lift my upper motor neurons are now involved. Okay? So upper motor neurons are very important because a little bit later in the episode, when we talk about how to use visualization in order to accelerate skill learning, it's going to leverage these upper motor neurons
Starting point is 00:21:26 in very particular ways, okay? So we have CPGs for rhythmic movement, upper motor neurons for deliberate unlearned movements or movements that we are in the process of learning. And then we have what are called lower motor neurons. Lower motor neurons are the ones in our spinal cord that send little wires out to our muscles, which actually cause the firing of those muscle fibers.
Starting point is 00:21:45 Okay? So the way to think about this is you've got upper motor neurons, which talk to CPGs and to lower motor neurons. So it's really simple. And now you know most of everything there is to know about the neural pathways controlling movement, at least for sake of this discussion. So anytime we learn something, we have to decide what
Starting point is 00:22:05 to place our sensory perception on, meaning what are we going to focus on? That's critical. If you're listening to this and you're the type of person who likes taking notes, this should be the second question you ask. Remember, the first question is, is it open loop or closed loop? The second question should be, what should I focus my attention on? Auditory attention, visual attention, or proprioception. Should I focus on where my limbs are relative to my body or should I focus on the outcome? This is a critical distinction. You can decide to learn how to do a golf swing or learn how to shoot free throws or learn
Starting point is 00:22:41 how to dance tango and decide that you are going to focus on the movements of your partner or the positions of your feet. Maybe you're going to look at them. Maybe you're going to sense them. You're going to actually feel where they are. Or maybe you're going to sense the position and posture of your body, which is more proprioceptive. Okay? So you have to allocate your attention.
Starting point is 00:23:03 And I'm going to tell you how to allocate your attention best in order to learn faster. So these are the sorts of decisions that you have to make. Fortunately for you, you don't have to think about whether or not you're going to use your upper motor neurons and your lower motor neurons or not, because if you don't know how to do something, you're automatically going to engage your upper motor neurons.
Starting point is 00:23:22 And if you do, you are all right, then you're not going to use your upper motor neurons. You if you do, you are all right, then you're not gonna use your upper motor neurons. You're mainly going to rely on central pattern generators. You are always using your lower motor neurons to move muscle. So we can really simplify things now. I've given you a lot of information, but we can simplify it. Basically, open loop or closed loop, that's one question,
Starting point is 00:23:40 and what am I gonna focus on? And then your neurology will take care of the rest. So now I want to talk about realistic expectations. Somewhere in Hollywood, presumably, it got embedded in somebody's mind that instant skill acquisition was possible, that you could take a particular pill or you could touch a particular object
Starting point is 00:24:04 or you could have a particular pill or you could touch a particular object or you could have a wand wave over you and you would suddenly have a skill. And so that is the result of Hollywood at all. It doesn't exist, at least not in reality. And I love movies, but it simply doesn't exist. Then the self-help literature created another rule called the 10,000 hours rule. And frankly, that doesn't really match the literature, at least the scientific literature, either. I like it because it implies that learning takes time, which is more accurate than the Hollywood at all, instant skill acquisition rule,
Starting point is 00:24:47 which isn't really a rule, it's a myth. But the 10,000 hours rule overlook something crucial, which is that it's not about hours, it's about repetitions. Now, of course, there's a relationship between time and repetitions, but there are some beautiful experiments that point to the fact that by simple adjustment of what you are focused on as you attempt to learn a new skill, you can adjust the number of repetitions
Starting point is 00:25:20 that you do, you adjust your motivation for learning and you can vastly accelerate learning. Some of you may recognize this by its internet name, which is not a scientific term, which is the Super Mario Effect. There's actually a quite good video on YouTube describing the Super Mario Effect. I think it was a YouTuber who has, I think, a background in science. And he did an interesting experiment. And I'll talk about his experiment first. And then I will talk about the neurobiology
Starting point is 00:25:52 that supports the result that he got. The Super Mario effect relates to the game Super Mario Brothers, but you'll see why at the end. But basically what they did was they had 50,000 subjects, which is an enormous number of subjects. Learn a program, essentially taking words from a computer program, or the commands for a computer program that were kind of
Starting point is 00:26:17 clustered in a column on the right. So these are the sorts of things that computer programs will be familiar with, but other people won't. Those commands are essentially translate to things like, you know, go forward, and then if it's a right-hand turn in the maze, then go right and continue until you hit a choice point, etc. So, it's a bunch of instructions, but the job of the subjects in these experiments were to organize those instructions in a particular way that would allow a little cursor
Starting point is 00:26:46 to move through the maze successfully. Okay? So basically the goal was, or at least what the subjects were told, is that anyone can learn to computer program. And if somebody can just organize the instructions in the right way, then they can program this little cursor to move through a maze. Very simple. And yet, if you don't have a background in computer programming or even if you do,
Starting point is 00:27:10 it takes some skill. You have to know what commands to give and what particular order. And they made that very easy. You just assemble them in a list over on to the right. So people started doing this. Now, there were two groups. And one half of the subjects, if they got it wrong,
Starting point is 00:27:30 meaning they entered a command and the cursor would move, and it was the wrong command for this little cursor to move through the maze. They saw a signal jump up on their screen that said, that did not work, please try again. That's it. If they put in the wrong command or is in the wrong sequence,
Starting point is 00:27:51 would say that did not work, please try again. And then the people would, the subjects would reorganize the instructions and then the little cursor would continue. And if they got it wrong again, they would say that did not work, please try again. Okay. The other half of the subjects, if they got something wrong, we're told you just lost five points, please continue. So that's the only difference in the feedback that they got. Now, I have to confess, I would have predicted based on my knowledge of dopamine circuitry and reward contingency and epinephrine and stress and motivated
Starting point is 00:28:28 learning. And this other thing that we've been told in many, many books on behavioral economics and in the self-help literature, which is that people will work much harder to prevent losing something than they will to gain something that you hear all the time. And it turns out that that's not at all what happened. If they looked at the success rate of the subjects, what they found was that the subjects that were told that did not work, please try again, had a 68% success rate. 68% of them went on to successfully program this cursor moving through the maze. Whereas the ones that were told you lost five points had a 52% success rate, which is
Starting point is 00:29:13 a significant difference. But the source of the success or the lack of success is really interesting. The subjects that were told that did not work, please try again, tried many, many more times per unit time. In other words, they made more attempts at programming this thing to allow this person to move through the maze. Whereas the people that were told you lost five points gave up earlier or gave up entirely. Okay, so let's just step back from this because to me this was very surprising. It violates a lot of things that I had heard in the kind of popular culture or the self-help literature that people will work much
Starting point is 00:29:54 harder to avoid losing something than they will to gain something and it didn't really fit with what I understood about reward contingencies in dopamine. But it did fit well with another set of experiments that I'm very familiar with from the neuroscience literature. And I'll give you the punchline first, and then we're going to take what these data mean and we're going to talk about a learning protocol that you can use that will allow you to learn skills faster
Starting point is 00:30:20 by willingly participating in more repetitions of the skill learning. Meaning you will want to do more repetitions, even if you're getting it wrong some or most of the time. So the experiment that I want to tell you about is called the tube test. And this is generally done in mice, although it's sometimes been done in rats, and it has a lot of parallels to some things that you've probably seen and experienced even in human life and regular life, maybe even in your life. So here's the experiment. You take two rats, you put them in a tube or two mice, you put them in a tube, and mice and rats, they don't like to share the same tube. So what they'll do is they'll start pushing each other back and forth, back and forth.
Starting point is 00:31:06 Sooner or later, one of the rats or mice pushes the other one out. The one that got pushed out is the loser. The one that gets the tube is the winner. Okay. Now you take the winner, you give it a new competitor, and what you find is that the mouse or rat that won previously has a much higher than chance probability of winning the second time. In other words, winning before leads to winning again. And the reverse is also true.
Starting point is 00:31:37 If you take the loser and you put that loser in with another mouse, fresh mouse, new mouse, the loser typically will lose at much greater probability than chance. And this is not related to differences in strength, or size, or testosterone, or any other of the things that might leap to mind as explanations for this, because those were all controlled for. Now, that result had been known about for decades. But three years ago, there was a paper published in the Journal Science, Phenomenal Journal,
Starting point is 00:32:08 it's one of the three Apex journals, that examined the brain area that's involved in this, turns out to a particular area of the frontal cortex for those of you that want to know. And they did a simple experiment where the experimenters increased or decreased the activity of this brain area in the prefrontal cortex, a little subregion in the prefrontal cortex. And what they found is if they stimulated this brain area, a mouse or rat, regardless of whether or not it had been a winner or loser before, became a winner every single time.
Starting point is 00:32:39 And they showed that if they blocked the activity of this brain area, regardless of whether or not the mouse rat had been a winner or a loser, it became a loser every single time. And this translated to other scenarios, other competitive scenarios where they'd put a bunch of mice or rats in a kind of cool chamber. They'd have a little heat lamp in the corner and mice like heat. And there was only enough space for one mouse to get the be under the heat. and the one that had won in the tube test or that had the brain area stimulated always got the nice warm spot. Okay, so what is this magic brain area? What is it doing? Well, the reason I'm bringing this up today and the reason I'm bringing it up on the heels of the
Starting point is 00:33:20 Super Mario effect is that stimulation of this brain area had a very simple and very important effect, which was it led to more forward steps, more repetitions, more effort, but not in terms of sheer might and will, not digging deeper, just more repetitions per unit time. And the losers had fewer repetitions per unit time. And the losers had fewer repetitions per unit time. So the Super Mario effect, this online experiment, and the tube test, which has been done by various labs and repeated again and again, point to a simple but very important rule, which is neither the 10,000 hours rule nor the magic wand Hollywood version of learning, but rather the neurobiological explanation for learning
Starting point is 00:34:06 a skill is you want to perform as many repetitions per unit time as you possibly can. At least when you're first trying to learn a skill. I want to repeat that. You want to perform as many repetitions as you possibly can, at least when you're first trying to learn a skill. Now that might sound like a duh, it's just more reps, but it's not so obvious. There's no reason why more repetitions should necessarily lead to faster learning, because you could also say, well, more repetitions, you can make more errors, and those errors would lead
Starting point is 00:34:41 to poor performance, like misstepping a number of times. And in these cases, there's very little feedback, right? It's not like every time the rat pushes forward or moves back that it is sensing, oh, I'm winning, I'm losing, I'm winning, I'm losing on a micro level. It probably does that as it starts to push the other one out, the rat or mouse probably thinks,
Starting point is 00:35:01 oh, I'm winning and as it's backing up, it's probably things, I'm losing. As you play the game, the rat or mouse probably thinks, I'm winning and as it's backing up, it's probably things. I'm losing. As you play the game, the Super Mario game, you are told, nope, that didn't work. Nope, that didn't work. Please try again. But the important thing is that the winners are always generating more repetitions per unit time.
Starting point is 00:35:22 It's just a repeat of performance, repeat of performance, even if there are errors. And that points to something vitally important, which is reps are important, but making error reps is also important. In fact, it might be the most important factor. So let's talk about errors and why those solve the problem of what to focus on. Because as I said earlier, if you want to learn something, you need to know if it's open loop or closed loop, and you need to know what to focus on, where to place your perception. And that seems like a tough task. But errors will tell you exactly what to focus on. So let's talk about errors and why you can leverage errors to accelerate skill learning. Okay, so we've established that performing the maximum number of repetitions per training session is going to be advantageous. And that might seem obvious, but there's a shadowy side to that,
Starting point is 00:36:17 which is, well, why would I want to just repeat the same thing over and over again if I'm getting it wrong 90% of the time? And the reason is that the errors actually cue your nervous system to two things. One, to error correction, and the other is it opens the door or the window for neuroplasticity. Neuroplasticity is the brain and nervous system's ability to change in response to experience, essentially to custom modify itself in order to perform anything better. We did an entire month on neuroplasticity and I talked a little bit about errors
Starting point is 00:36:53 and why they're important. Now we're going to make this very concrete and operationalize it, make it very actionable. There was a paper that was published in 2021 from Norman et al. This is a very important paper. It was published in the journal Neuron, which is a cell press journal, excellent journal. The title of the paper gives it away, essentially, which is post-error recruitment of frontal sensory cortical projections promotes attention. Now, what that says is that when you make an error, it causes an activation of the brain
Starting point is 00:37:29 areas that anchor your attention. Remember, we need perception, attention, which they're essentially the same thing. We need proprioception and we need the upper and lower motor neurons to communicate in the proper ways. And this vital question is what to pay attention to. Errors tell your nervous system that something needs to change. So if you are performing a task or a skill,
Starting point is 00:37:52 like you're learning how to dance and you're stepping on the other person's toes or you're fumbling or you're not getting it right, those errors are opening the possibility for plasticity. If you walk away at that point, you've made the exact wrong choice. Unless the errors are somehow hazardous to your health or somebody else's wellbeing, you want to continue to engage at a high repetition rate.
Starting point is 00:38:15 That's really where the learning is possible. Without errors, the brain is not in a position to change itself. Errors actually cue the frontal cortex networks, what we call top down processing, and the neuromodulators, things like dopamine and acetylcholine and epinephrine, that will allow for plasticity. So while the super Mario experiment, the maze experiment, was only focused on generating errors, telling people that wasn't right, please try again, or that wasn't right, you lost five points. The key distinction is that the errors themselves queued people to the fact that they needed to
Starting point is 00:38:51 change something. So if you're trying to learn a new skill and you're screwing up and you're making mistakes, the more mistakes you make, the more plastic your brain becomes. Such that when you get it right that correct pattern Will be rewarded and consolidated and you can trust that it will because the performance of something correctly is Associated with the release of this neuromodulator dopamine dopamine is involved in craving and motivation It's involved in a lot of things, but it's also involved in learning We will do an entire episode on dopamine and learning, but because some of you are probably
Starting point is 00:39:29 wondering, this does not mean that just increasing your dopamine levels before learning will allow you to learn faster. In fact, increasing your dopamine levels before learning using pharmacology will actually reduce what's called the signal to noise. It will make these increases in dopamine that pop up in your brain that suddenly make you realize, ah, I got that one right. It will make those smaller relative
Starting point is 00:39:52 to the background levels of dopamine, okay? You want a big spike in dopamine when you perform a motor pattern correctly and you wanna make lots of errors, many, many repetitions of errors in order to get to that correct performance. Now, if you're like most people, you're going to do this in a way that's somewhat random, meaning let's say it's a tennis serve. I can't play tennis. I think I've probably played tennis twice. So if I throw the ball up in the air and hit it, I'm going to get it wrong and probably hit the net. Then I'm going to hit the net. Then I'll probably go too long. Then I'll probably go over the fence.
Starting point is 00:40:25 At some point, I like to think I'll get it correct. The dopamine signal for that is going to be quite big. And I'll think, okay, what did I do there? I actually don't know. I wasn't paying attention. What I was paying attention to is whether or not the ball went to the correct location on the opposite side of the net. Remember, it's an open loop move.
Starting point is 00:40:43 So I don't actually know what I did correctly, but your nervous system will take care of that provided, I, in this case, complete more and more and more repetitions. Now, if I were to just elevate my base at level of dopamine by taking, I don't know, 1500 milligrams of L-tyrosine or something, that would be bad because the increase in dopamine would actually be much lower, right?
Starting point is 00:41:05 We would say the delta is smaller. The signal the noise is smaller. If my overall levels of dopamine are very, very high, so I'm actually going to learn less well. For skill learning, motor skill learning, increasing your dopamine levels prior is not a good idea. It might help with motivation to get to the learning, but it's not going to improve the plasticity process itself, and it's likely to hinder it. So that's very important.
Starting point is 00:41:29 So these errors cue the brain that something was wrong, and they open up the possibility for plasticity. It's what's sometimes called the framing effect. It frames what's important. And so I think this is a shift, we've heard about growth mindset, which is the incredible discovery and theory and practice of my colleague Carol. Do I get Stanford? This is distinct from that, right? This isn't about motivation to learn. This is about how you actually learn. So the key is designate a particular block of time
Starting point is 00:42:00 that you are going to perform repetitions. So maybe that's 30 minutes. Maybe that's an hour. Work for time. And then try and perform the maximum number of repetitions that you can do safely for you and others per unit time. That's going to be the best way to approach learning for most sessions. I will talk about other things that one can do. But making errors is key. And this isn't a motivational speech. I'm not saying, oh, go make errors. Errors are good for you. You have to fail in order to win. No.
Starting point is 00:42:30 You have to fail in order to open up the possibility of plasticity, but you have to fail many times within the same session. And those failures will cue your attention to the appropriate sensory events. Now sometimes we're working with a coach. And so this is a shout out to all the coaches. Thank you for doing what you do. However, there needs to be at least what the scientific literature say. There needs to be a period of each training session whereby the athlete or the person of any kind can simply pay attention to their errors without their attention being queued to something else. A really well trained coach will say, oh you know your
Starting point is 00:43:08 elbows swinging too high or you're you're not gripping the racket in the appropriate way, etc. They can see things that the practitioner can't see and of course that's vitally important. But the practitioner also needs to use this error recognition signal. They need to basically focus on something and the errors are going to tell them what to focus on. So put simply, there needs to be a period of time in which it's just repetition after repetition after repetition.
Starting point is 00:43:37 I think many people, including coaches, are afraid that bad habits will get ingrained. And while indeed that's possible, it's very important that these errors occur in order to cue the attentional systems and to open the door for plasticity. So if I'm told, look, I'm standing a little wide, I need to tighten up my stance a little bit.
Starting point is 00:43:57 Great, but then I need to generate many repetitions from that Titan stance. So if I'm constantly being queued from the outside about what I'm doing incorrectly, that's not going to be as efficient. Okay, so for some people, these learning sessions might be 10 minutes, for some people, it might be an hour. Whatever you can allocate, because your lifestyle's
Starting point is 00:44:15 will vary, whether or not you're a professional athlete, et cetera, will vary, you want to get the maximum number of repetitions in and you want to make errors. That's allowing for plasticity. So science points to the fact that there's a particular sequencing of learning sessions that will allow you to learn faster and to retain the skill learning. And it involves doing exactly as I just described, which is getting as many repetitions as you can in the learning session, paying attention to the errors that you make, and then the rewards that will be generated, again, these are neurochemical rewards, from
Starting point is 00:44:52 the successful performance of a movement or the approximate successful performance. So maybe you get the golf swing better, but not perfect, but that's still going to be rewarded with this neurochemical mechanism. And then after the session, you need to do something very specific, which is nothing. That's right. There are beautiful data describing neurons in our hippocampus, this area of our brain involved in the consolidation of new memories. Those data pointed the fact that in sleep, there's a replay of the sequence of neurons
Starting point is 00:45:34 that were involved in certain behaviors the previous day and sometimes the previous day before that. However, there are also data that show that after a skill learning session, any kind of motor movement provided you're not bringing in a lot more additional new sensory stimuli. There's a replay of the motor sequence that you performed correctly. And there's an elimination of the motor sequences that you performed incorrectly, and they are run backward in time. Okay, so to be very clear about this, if I were to learn a new skill or navigate a new city,
Starting point is 00:46:18 or let's just stay with the motor skill, let's say the free throw or a golf swing or a tennis serve, dance move, novice, so I'm still going to make a lot of errors. Don't get it perfectly. Maybe I get a little bit better, or I perform it correctly three times out of a thousand. That sounds like something I might do. And there I'm probably being generous to myself.
Starting point is 00:46:40 After I finish the training session, if I do nothing, I'm not focused on some additional learning. I'm not bringing a lot of sensory information in. If I just sit there and close my eyes for five to ten minutes, even one minute, the brain starts to replay the motor sequence of the corresponding to the correct pattern of movement, but it plays that sequence backward. Now, why it plays it backward? We don't know. If I were to wait until sleep, or regardless, when I sleep later that night, the sequence will be replayed forwards in the proper sequence.
Starting point is 00:47:21 Immediately afterward, it's played backward for reasons that are still unclear. But the replay of that sequence backwards appears to be important for the consolidation of the skill learning. Now, this is important because many people are finishing their jujitsu class or they're finishing their yoga class or they're finishing their dance class or they're finishing some skill learning and or they're finishing their dance class, or they're finishing some skill learning, and then they're immediately devoting their attention to something else. You hear a lot about visualization, and we are going to talk about visualization. But in the kind of obsession with the idea that we can learn things, just sitting there
Starting point is 00:47:58 with our eyes closed without having to perform a movement, we've overlooked something perhaps even more important, or at least equally important, which is after skill learning, after putting effort into something, sitting quietly with the eyes closed for one to five to ten minutes, allows the brain to replay the sequence in a way that appears important for the more rapid consolidation of the motor sequence of the pattern and to accelerated learning. If you'd like to learn more about this, this is not work that I was involved in.
Starting point is 00:48:33 I want to be very clear. There's an excellent paper that covers this and much more for those of you that really want to dive deep on this and we will dive deeper in a moment. This is a review that was published in the journal Neuron, Excellent Journal. Many of the papers that I'm referring to
Starting point is 00:48:48 were covered in this review, which is titled Neuroplasticity, Subserving Motor Scale Learning. By Diane D.A.Y.A.N., I hope I'm not butchering the pronunciation. And Cohen, by Leonard Cohen, but not the Leonard Cohen, most of us are familiar with the musician Leonard Cohen, but not the Leonard Cohen, most of us are familiar with the musician,
Starting point is 00:49:07 Leonard Cohen, Diane and Cohen, neuroplasticity subserving motor skill learning, and this was published in 2011, but there have been a number of updates and the literature that I've described in other portions of today's episode come from the more recent literature, such as the more recent 2021 paper. Okay. So, you have this basic learning session and then a period of time afterwards in which the brain can rehearse what it just did. We hear so much about mental rehearsal and we always think about mental rehearsal as
Starting point is 00:49:38 the thing you do before you train or instead of training. But this is rehearsal that's done afterward where the brain is just Automatically scripting through the sequence and for some reason that's still not clear as to why this would be the case It runs backward then in sleep it runs forwards and certainly absolutely Sleep and quality sleep of the appropriate duration etc. Is going to be important for learning of all kinds, including skill learning. We did an entire four episodes on sleep and how to get better at sleeping. Those are the episodes back in January, episodes, essentially one, two, three, and four.
Starting point is 00:50:15 And maybe even episode five, I don't recall. But you can go there to find out all about how to get better at sleeping. Now there are other training sessions involved, right? I'm not going to learn the perfect golf swing or the tennis serve or how to get better at sleeping. Now, there are other training sessions involved, right? I'm not going to learn the perfect golf swing or the tennis serve or how to dance in one session. And I doubt you will either. So the question is when to come back and what to do when you come back to the training session. Now, first of all, this principle of errors queuing attention and opening the opportunity for plasticity, that's never going to change. That's going to be true for somebody who is hyper skilled, who's even a, you know, has
Starting point is 00:50:54 mastery or even virtuosity in a given skill, right? Remember, when you're unskilled at something, uncertainty is very high. As you become more skilled, certainty goes up, right? Then eventually you achieve levels of mastery where certainty is very, very high about your ability to perform yours, certainty in that of other people. And then there's this fourth category of virtuosity where somebody, maybe you, invites uncertainty back into the practice because only with that uncertainty can you express your full range of abilities which you aren't even aware of until uncertainty comes into the picture.
Starting point is 00:51:32 Right, I happen to have the great privilege of being friends with Laird Hamilton. The big wave surfers, phenomenal. I don't surf. I certainly don't surf with Laird, but he and another guy that he surfs with Luca Padua, these guys are virtuosos at surfing. They don't just want the wave that they can master, they want uncertainty.
Starting point is 00:51:56 They're at the point in their practice where when uncertainty shows up, like a wave that's either so big or is moving in a particular way that it brings an element of uncertainty for them about what they're going to do, that they recognize that as the opportunity to perform better than they would otherwise. Okay, so they're actually trying to eliminate uncertainty at the beginning of learning any skill, and as we approach from uncertain to skilled to mastery, we want to reduce uncertainty. And that's really what the nervous system is doing. It's trying to eliminate errors and hone in on the correct trajectories. If you perform a lot of repetitions and then you use a period immediately after, we don't
Starting point is 00:52:38 really have a name for this, maybe someone will come up with it and put in the comment section if you're on YouTube, if you're watching this on YouTube, a name for this post learning kind of idle time for the brain. The brain isn't idle at all. It's actually scripting all these things in reverse that allow for deeper learning and more quick, more quick learning. But if we fill that time with other things, if we are focused on our phones or we're focused on learning something else, we're focusing on our performance, that's not going to serve us well. At least it's not going to serve the skill learning well.
Starting point is 00:53:09 So please, if you're interested in more rapid skill learning, try introducing these sessions. They can be quite powerful. And then on subsequent sessions, presumably after a night's sleep or maybe you're doing two sessions a day, although two sessions a day is going to be a lot for most people, unless you're a professional or high level athlete. The subsequent sessions are where you get to express the gains of the previous session, where you get to perform well, presumably more often, even if it's just subtle. Sometimes there will be a decrease in performance, but most often you're going to perform better
Starting point is 00:53:44 on subsequent and subsequent training sessions. And there is the opportunity to devote attention in very specific ways, right? Not just let the errors inform you where to place your attention, but rather to direct your perception to particular elements of the movement in order to accelerate learning further. So, to be very clear, because I know many of you are interested in concrete protocols, it's not just that you would only let errors cue your attention on the first session, you might do that for one session or five sessions, it's going to depend.
Starting point is 00:54:22 But once you're familiar with something and you're performing it well every once in a while, you're accomplishing it better every once in a while, then you can start to cue your attention in very deliberate ways. And the question therefore becomes what to cue your attention to. And the good news is it doesn't matter. There is a beautiful set of experiments
Starting point is 00:54:44 that have been done looking at sequences of keys being played on a piano. This is work that was published just a couple years ago. They're actually several papers now that are focused on this. One of them was published in 2018. This is from Claudia Lapé and colleagues, LAPPE, it's done some really nice work, which talks about the influence of pitch feedback on learning of motor timing and sequencing. And this was done with piano,
Starting point is 00:55:13 but it carries over to athletic performance as well. So I'm gonna describe this study to you, but before I describe it, what is so interesting about this study that I want you to know about is that it turns out it doesn't matter so much what you pay attention to during the learning sequence provided it's something related to the motor behavior that you're performing.
Starting point is 00:55:37 That seems incredible. I'm not good at a tennis serve. If I've done, let's say a thousand repetitions of the tennis serve, maybe I got it right three to ten times. Now I'm being even more generous with myself. And I do this post training session where I let my brain idle and I get some good sleep and I come back. And now I start generating errors again, presumably or hopefully fewer errors. But I decide I'm going to cue my attention to something very specific, like maybe how tightly I'm holding the racket or maybe it's my stance or maybe it's
Starting point is 00:56:09 Whether or not I rotate my right shoulder in as I hit the ball across and I'm making this up again I don't play tennis turns out that as long as it's the same thing throughout the session Learning is accelerated and I'll explain why this is makes sense in a moment, but just to be really clear You can and one should Use your powers of attention to direct your attention to particular aspects of a motor movement once you're familiar with the general theme of the movement But what you pay attention to exactly is not important. What's important is that you pay attention to one specific thing. So what Claudia Lappé and colleagues showed was that if people are trying to learn a sequence of keys on the piano, there are multiple forms of feedback.
Starting point is 00:56:57 There are error signals, if for instance, they hear a piece of music and then they're told to press the keys in a particular sequence and the noise that comes out, the sound that comes out of the piano does not sound like the song they just heard, right? So instead of, uh, if it were me it would sound something like thang thang thang thang thang thang thang thang thang thang thang thang thang thang thang it wouldn't sound right okay it wouldn't sound right because I likely got the sequence wrong or I was pressing too hard on the keys or too lightly on the keys etc. What they showed was if they just instruct people about the correct sequence to press on
Starting point is 00:57:44 the keys it actually doesn't matter what sound comes back provided people about the correct sequence to press on the keys, it actually doesn't matter what sound comes back, provided it's the correct sound or it's the same sound. All right, so here's the experiment. They have people press on these keys and it was a typical piano and it generated the particular sequence of sounds that would be generated by pressing the keys on the piano. Or they modified the keyboard, in this case, or piano, such that when people pressed on the keys, a random tone, different tones were played each time they pressed on the keys. So it sounded crazy. It sounded like noise, but the motor sequence was the same.
Starting point is 00:58:22 Or they had a single tone that was played every time they pressed a key. And the job or the task of the subject was just to press the sequence, press the keys in the proper sequence. So instead of, it was just, it was just, it's even hard for me to say it, it even, tone, but you get the idea. So a singular tone, just think a doorbell being wrong with each press of the key will be really annoying, okay? But it turns out that the rate to motor learning was the same. Whether or not they were getting feedback that was accurate to the keys of the piano or
Starting point is 00:59:04 whether or not it was a constant tone. Performance was terrible and the rates of learning were terrible if they were getting random tones back. So what this means is that learning to play the piano at least at these early stages is really just about generating the motor commands. It's not about paying attention to the sound that's coming out of the piano. And this makes sense because when we are beginners, we are trying to focus our attention on the things that we can control. And if you think about this, if you can sexualize this, pressing the keys on the piano and paying attention to the sounds that are coming out are two things. So what this means is that as you get deeper and deeper into our practice, focusing purely on the motor execution can be beneficial.
Starting point is 00:59:54 Now this is going to be harder to do with open loop type things where you're getting feedback. I guess a good example of open loop would be the attempt at a backflip, right? If you get it wrong, you will immediately know. If you get it wrong, you will immediately know. If you get it right, you'll immediately know. Please don't go out and try and do a back flip on the solid ground or even on a trampoline if you don't know what you're doing because very likely you'll get it wrong and you'll get injured. But if it's something that is closed loop where you can repeat again and again and again and again, that is advantageous because
Starting point is 01:00:24 you can perform many, many repetitions and you can start to focus or learn to focus your attention just on the pattern of movement. In other words, you can learn to play to piano just as fast or maybe even faster by just focusing on the sequence that you are moving your digits, your fingers and not the feedback. Now, I'm sure there are music teachers out there,
Starting point is 01:00:45 and piano teachers that are screaming, no, you're gonna ruin the practice that all of us have embedded in our minds and in our students, and I agree. At some point, you need to start including feedback about whether or not things sound correct. But one of the beauties of skill learning is that you can choose to parameterize it,
Starting point is 01:01:04 meaning you can choose to just focus on the motor sequence, or just focus on the sounds that are coming back, and then integrate those. And so we hear a lot about chunking, about breaking things down into their component parts, but one of the biggest challenges for skill learning is knowing where to place your attention. So to dial out again, we're building a protocol across this episode, early sessions. Maybe it's the first one, maybe it's the first 10, maybe it's the first 100. It depends on how many repetitions you're packing in. But during those initial sessions, the key is to make many errors to let the reward process govern the plasticity, let the errors open the plasticity,
Starting point is 01:01:42 and then after the learning sessions to let the brain go idle. At least for a short period of time and of course to maximize sleep. As you start incorporating more sessions, you start to gain some skill level. Learning to harness and focus your attention on particular features of the movement, independent of the rewards and the feedback. Right? So the reward is no longer in the tone coming from the piano or whether or not you struck the target correctly, but simply the motor movement focusing your, for instance, in a dart throw on the action of your arm. That is embedding the plasticity in the motor pattern most deeply. That's what's been
Starting point is 01:02:21 shown by the scientific literature. I'm sure there are coaches and teachers out there that will entirely disagree with me, and that's great. Please, you know, let me know what you prefer. Let me know where you think this is wrong. And it rarely happens, but let me know where you think this might be right as well. So we're breaking the learning process down into its component parts. As we get more and more skilled, meaning as we make fewer and fewer errors per a given session per unit time, that's when attention can start to migrate from one feature, such as the motor sequence to another feature, which is perhaps one's stance and another sequence component of the sequence, which would be the result that's one getting on a trial to trial basis, right? So changing it up each time. So maybe I
Starting point is 01:03:09 serve the tennis ball, and I'm focusing on where the ball lands. And then I'm focusing on the speed, then I'm focusing on my grip, then I'm focusing on my stance from trial to trial. But until we've mastered the core motor movements, which has done session to session, that, at least according to the literature, that I have access to here seems to be suboptimal. So hopefully this is starting to make sense, which is that these connections between upper motor neurons, lower motor neurons, and central pattern generators, you can't attack them all at once.
Starting point is 01:03:41 You can't try and change them all at once. And so what we're doing is we're breaking things down into their component parts. Some of you may be wondering about speed of movement. There are some data, meaning some decent papers out there, showing that ultra slow movements, performing a movement, essentially in slow motion, can be beneficial for enhancing the rate of skill learning. However, at least from my read of the literature, it appears that ultra-slow
Starting point is 01:04:12 movements should be performed after some degree of proficiency has already been gained in that particular movement. Now that's not the way I would have thought about it. I would have thought, well, you know, if you're learning how to do a proper kick or a punch in martial arts or something that ultra slow movements at first are going to be the way that one can, you know, best learn how to perform a movement and then you just gradually increase the speed and it turns out that's not the case.
Starting point is 01:04:39 And I probably should have known that and you should probably know that because it turns out that when you do ultra slow movements, two things aren't available to you. One is the proprioceptive feedback is not accurate because fast movements of limbs are very different than slow movements of limbs. So you don't get the opportunity to build in the proprioceptive feedback. But the other reason why it doesn't work is that it's too accurate. You don't generate errors. And so the data that I was able to find showed that very slow movements can be beneficial if one is already proficient in a practice, but very slow movements at the beginning
Starting point is 01:05:18 don't allow you to learn more quickly because you never generate errors. And therefore the brain doesn't, it's not open for change. The window for plasticity is never swung open, so to speak. So brings us back to this theme that errors allow for plasticity, correct performance of movements or semi-correct performance of movements, queues the synapses in the brain areas and spinal circuits that need to change, and then those changes occur in the period immediately after skill learning and in sleep. So super slow movements can be beneficial once you already have some proficiency.
Starting point is 01:05:54 So this might be standing in your living room and just in ultra slow motion, performing your tennis serve, learning to or thinking about how you're adjusting your elbow and your arm and the trajectory exactly how you were taught by your tennis coach, but trying to learn it that way from the outset does not appear to be the best way to learn a skill. When should you start to introduce slow learning? Well, obviously talk to your coaches about this, but if you're doing this recreationally or you don't have a coach, I realize many of you don't. I don't have a coach for anything that I do. I'm going to just navigating it through the by using the scientific literature.
Starting point is 01:06:30 It appears that once you're hitting success rates of about 25 or 30%, that's where the super slow movements can start to be beneficial. But if you're still performing things at a rate of, you know, 5 or 10% correct and the rest are errors, then the super slow movements are probably not going to benefit you that much. Also, super slow movements are not really applicable to a lot of things. For instance, you could imagine throwing a dart, super slow motion, but if you actually try and throw an actual dart, the dart's just going to fall to the floor, obviously. So there are a number of things like, you know, baseball bat swing, which you can practice
Starting point is 01:07:07 in super slow motion, but if you try and do that with an actual baseball or a room softball or something like that, that's not gonna give you any kind of feedback about how effective it was. So super slow movements or a decelerated movement has its place, but once you're already performing things reasonably well, like maybe 25% to 30% success rate. You know, and I've tried this,
Starting point is 01:07:29 I actually, I struggle with basketball for whatever reason and my free throw is terrible. So I practice free throws in super slow motion and I nail them every time that the problem is there's no ball. Some of you already have a fair degree of proficiency, of skill, in a given practice, or sport, or instrument. And if you're in this sort of advanced intermediate
Starting point is 01:07:53 or advanced levels of proficiency for something, there is a practice that you can find interesting data for in the literature, which involves metronome. So this, you'll realize relates to generating repetitions and it relates to the tone experiment where it doesn't really matter what your attention is Q2 as long as you are performing many, many reps of the motor sequence. You can use a metronome, and obviously musicians do this, but athletes can do this too. You can use a metronome to set the cadence of your repetitions. Now,
Starting point is 01:08:33 for swimmers, there's actually a device I was able to find online. I forget what the brand name was, and it's not what this is about, but that actually goes in the swim cap that can cue you to when you need to perform another stroke. And for runners, there are other metronome type devices that through headphones or through a tone in the room, if you're running indoors or on a treadmill, will cue you to when you basically you need to lift your heels. And if you do that, what athletes find is they can perform more repetitions, they can
Starting point is 01:09:02 generate more output, you can increase speed. And I'm a really interesting thing is they are being done with auditory metronoming, and then I'm involved in a little bit of work now that hopefully I'll be able to report back to you about using stroboscopic metronoming. So actually changing the speed of the visual environment. These are fun experiments, basically changing one's perception of how fast they're moving through space by playing with the visual system, something for a future discussion. But you can start to use auditory metronome for generating more movements per unit time and generating more errors and, therefore,
Starting point is 01:09:35 more successes and more neuroplasticity. There are a number of different apps out there. I found several free apps where you can set in a metronome page, so it might be t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t-t- you throw a dart. There are actually some wild experiments out there. You know, there's a world championship of cup stacking. There's a young lady who I saw I could take all these cups spread out on a table and basically just stack them into the perfect pyramid and the least amount of times all the kids go wild. This is something I've never thought to pursue and frankly never will pursue unless my life depends on it for some reason, but it's really impressive. And if you look at the sequence, because these have been recorded, you can look this up on YouTube. What you'll find is that these expert cup stackers, it's just all about error elimination. But there too, metronoming and auditory cues
Starting point is 01:10:35 can actually cue them to pick up the cups faster than they would ordinarily and to learn to do that. You can do this for anything. I think cup stacking is probably not a skill most of you are interested in doing, but for any skill, if you figure out at what rate you are performing repetitions per unit time and you want to increase that slightly, you set a metronome, which is slightly faster than your current rate and you just start generating more repetitions. Now, what's interesting about this and is cool is it relates back to the experiment from
Starting point is 01:11:07 LAPA and colleagues, which is your attention is now harnessed to the tone, to the metronome, not necessarily to what you're doing in terms of the motor movement. And so really you need a bit of proficiency. Again this is for people who are intermediate or advanced, intermediate or advanced. But what you're essentially doing is you're creating an outside pressure, a contingency so that you generate again more errors. So it's all about the errors that you get. Now, these aren't errors where all the cups tumble or you have to stop or you can't keep up. You have to set the pace just a little bit beyond what you currently can do. And when you
Starting point is 01:11:43 do that, you're essentially forcing the nervous system to make errors and correct the errors inside of the session. I find this really interesting because what it means is again, you've got sensory perception, what you're paying attention to, proprioception, where your limbs are, and the motor neurons and your upper lower motor neurons and central pattern generators. And you can't pay attention to it.
Starting point is 01:12:01 Well, they're my upper motor neurons. They're my lower motor neurons. Forget that, you're not going to do that. You can't pay attention to it. Well, they're my upper motor neurons. They're my lower motor neurons. Forget that. You're not going to do that. You can't pay attention to your proprioception too much. That would be the super slow motion would be the proprioception. But you have to harness your attention to something. And if you harness your attention to this outside contingency,
Starting point is 01:12:19 this metronome that's firing off and saying, now, go, now, go, now, go. Not only can you increase the number of repetitions, errors, and successes, but for some reason, and we don't know why, the regular cadence of the tone, of the metronome, and the fact that you are anchoring your movements to some external force, to some external pressure, or cue, seems to accelerate the plasticity and the changes and the acquisition of skills beyond what it would be if you just did the same number of repetitions without that outside pressure.
Starting point is 01:12:53 We don't know exactly what the mechanism is. Presumably, it's neurochemical. Like, there's something about keeping up with a timer or with a pace that presumably, and I'm speculating here, causes the release of particular chemicals. But I think it's really cool. Metronomes, they're totally inexpensive. At least the ones that you use outside of water are very inexpensive.
Starting point is 01:13:13 You can find these free apps. You can use a musical metronome. So metronomes are a powerful tool as well. In particular, for speed work. So for sprinting or swimming or running, where the goal is to generate more strokes or more efficient strokes or more steps etc. The rate of the metronome obviously is going to be very important. Sometimes you're trying
Starting point is 01:13:35 to lengthen your strides. Sometimes you're trying to take fewer strokes but glide further in the pool for instance. But the value of occasionally just increasing the number of repetitions, the number of strokes or steps, et cetera, per unit time is also that you're training the central pattern generators to operate at that higher speed. You know, one of the sports that's kind of interesting to me is speed walking. It's not one I engage in or ever plan to engage in, but if you've ever tried to really speed walk, it's actually difficult to walk very, very fast without breaking into a run.
Starting point is 01:14:07 All animals have these kind of crossover points where they go where you go, you know, I think with horses, it's like they, it was, they, they trot and they gallop on and what's the next thing. I don't know, clearly, I don't know anything about, about horses except that they're beautiful and I like them very much, but they, they break into a different kind of stride. And that's because you shift over to different central pattern generators. So when you're walking, or a horse is moving very slowly,
Starting point is 01:14:33 and then it breaks into a jog, and then into a full sprint, or I gotta gallop for the horse, you're actually engaging different central pattern generators. And those central pattern generators always have a range of speeds that they're happiest to function at. So with the metronome for speed purposes, what you do is you can basically bring the activity of those central pattern generators into their upper range and maybe even extend their range. And there's a fascinating biology of how central pattern generators work together. There's coupling of central pattern generators, et cetera, in order to achieve maximal speeds
Starting point is 01:15:08 and et cetera. It's a topic for kind of an advanced session. Kostal loves this topic. He just barked. It, any, loves it so much, he barked again. In any event, the metronome is a powerful tool, again, for more advanced practitioners, or for advanced intermediate practitioners. But it's interesting because it because it brings back the point
Starting point is 01:15:28 that what we put our attention to while we're skill learning is important to the extent that it's on one thing, at least for the moment or trial to trial, but that what we focus our attention on can be external, it can be internal, and ultimately the skill learning is where all that is brought together. So let's talk about where skill learning occurs in the nervous system, and then I'm going to give you a really,
Starting point is 01:15:54 what I think is a really cool tool that can increase flexibility and range of motion based on this particular brain area. It's a tool that I used, and when I first heard about, I did not believe would work. This is not a hack. This is actually anchored deeply in the biology
Starting point is 01:16:11 of a particular brain region that we all have, which whose meaning is mini brain, and that mini brain that we all have is called your cerebellum. The cerebellum is called the mini brain because it's in the back of your brain. It looks like a little mini version of the rest of your brain. It's an absolutely incredible structure that's involved in movement.
Starting point is 01:16:30 It also has a lot of non-moving associated functions. In brief, the cerebellum gets input from your senses, particularly your eyes and the position to where your eyes are in space, what you're looking at. It basically takes information about three aspects of your eyes and eye movements, which are occurring when your head goes like this, which is called pitch.
Starting point is 01:17:00 Okay, so this is pitch. For those of you who are listening, I'm just nodding up and down. Then there's yaw, which is like shaking your head, no, from this is pitch. For those of you who are listening, I'm just nodding up and down. Then there's yaw, which is like shaking your head no from side to side. And then there's roll, which is like sometimes if you see a primate, like a marmoset or something, they will roll their head when they look at you.
Starting point is 01:17:18 Actually, the reason they do that is it helps generate depth perception. It's a kind of form of motion parallax. If you're curious why they do that. It's not to look cute, They do it because when they do that even if you're stationary and they're stationary they get better depth perception as to how far away from them you are. So you've got pitch, yaw, and roll. And as you move your head and as you move your body and you move through
Starting point is 01:17:42 space, the image on your retina moves pitch pitch, yon roll, and some combination. That information is relayed to your cerebellum, so it's rich with visual information. There's also a map of your body surface and your movements and timing in the cerebellum, so it's an incredible structure that brings together timing of movements, which limbs are moving and has proprioceptive information, it really is a mini brain. It's just the coolest little structure back there. And in humans, actually not that little. It's just an incredible structure.
Starting point is 01:18:14 Now, all this information is integrated there, but what most people don't tell us is that a lot of learning of motor sequences of skill learning that involve timing occurs in the cerebellum. Now you can't really use that information except to know that after you learn something pretty well, it's handed off or kind of handled by your cerebellum. But there is something that you can do with your cerebellum to increase range of motion
Starting point is 01:18:39 and flexibility. Much of our flexibility, believe it or not, is not because our tendons are a particular length or elasticity, although that plays it some role. It's not because our muscles are short. I don't know what that would even mean. Some people have longer muscle bellies or shorter muscle bellies, but your muscles always essentially span the entire length of the bone or limb or close to it, along with your tendons. But it has to do with the neural innervation of muscle.
Starting point is 01:19:12 And the fact that when muscles are elongated, there's a point at which they won't stretch out any longer. And the nerves fire and they shut down. You actually have inhibitory pathways that prevent you from contracting the muscles or from extending them from stretching them out anymore. So you can do this right now if you're driving, don't do it because unless you have a self-driving car, you'll need to take your hands off the steering wheel. Because of the way that vision and your muscles are represented in your cerebellum, it turns
Starting point is 01:19:49 out that your range of visual motion and your range of vision, literally how wide a field of view you take impacts how far you can extend your limbs. Okay, so we'll talk about this in a second, and about exactly how to do this and explore this. But as you move through space, as you walk forward, or you walk backward, or you tilt your head, or you learn a skill, or you just operate in the normal ways throughout your day, driving, biking, et cetera,
Starting point is 01:20:20 your eyes are generating spontaneous movements to offset visual slip. In other words, you don't see the world as blurry even though you're moving because your eyes are generating little compensatory eye movements to offset your motion. So if I spin, we could do this experiment. There's a fun experiment we do with medical students where you spin them around in a chair with their eyes closed and then you stop and you have them open their eyes and their eyes are going like this. It's a nice stagmas. I don't suggest you do this experiment. When we were kids we did a different experiment, which was to take a stick and to look at the top of the stick and to spin
Starting point is 01:20:55 around on the lawn looking at the top of the stick and put it down on the ground and try and jump over it and you end up like jumping to the side. You miss the thing entirely. The reason those two quote unquote experiments, which I hope you don't do, or for somebody else to do, the reason they work is because normally your eye movements and your balance and your limb movements are coordinated. But when you spin around looking up at the stick, what you're doing is you're fixating your eyes on one location while you're moving.
Starting point is 01:21:23 And then when you stop, those two mechanisms are completely un-coupled and it's like being a, you know, thrown into outer space. Never been to outer space, but probably something like that, low gravity, zero gravity. If you spin around in your chair with your eyes closed, you're not giving the visual input that you're spinning and then you open the eyes and then the eyes only have the, what we call the vestibular, your eyes are holding back and forth, and again, these aren't experiments you're spinning and then you open the eyes and then the eyes only have the what we call the vestibular, so your eyes are holding back and forth, and back and forth. Again, these aren't experiments you need to do because I just told you the result. However, if you want
Starting point is 01:21:52 to extend your range of motion, you can do that by, these things always look goofy, but at this point, I'm just kind of used to doing these things. If I want to extend my range movement, first I want to measure my range of motion. So I'm trying to, if you're listening, what I'm doing is I'm stretching out my arms from like a T for on either side and I'm trying to push them as far back as I can, which for me is, you know, feels like it's in line
Starting point is 01:22:17 with my shoulders and I can't get much further. I'm not really super flexible, nor am I particularly inflexible, at least physically. So, what I would then do is stop, I would move my eyes to the far periphery. So, I'm moving my eyes all the way to the left while keeping my head and body stationary. I'm trying to look over my left shoulders as far as I can, then off to the right. It's a little awkward to do this, then up, then down, but I'm mostly gonna just focus on left, and then right.
Starting point is 01:22:52 Now, what that's doing is it's sending a signal to my cerebellum that my field of view is way over to there and way over to there. Remember, your visual attention has an aperture. It can be narrow or it can be broad. And I've talked about some of the benefits of taking a broad visual aperture in order to relax the nervous system. This is just moving my eyes, not my head.
Starting point is 01:23:11 I'm like, I just did for a second, from side to side. Now I can retest. And actually, you get about a five to 15 degree increase in your range of motion. Now I'm doing this for you. You can say, well, he came to it because he knew the result that he was hoping for. But you can try this, okay? And you can do this for legs too, right? You can do this for any limb, essentially.
Starting point is 01:23:31 And that's, it's purely cerebellar. And it's because the proprioceptive visual and limb movement feedback converging in there in the ways that we control our muscle spindles and the way we control the muscle fibers and the tendons and essentially you can get bigger range of motion. So I actually will warm up before exercise or before skill learning by both doing movements
Starting point is 01:23:53 for my body but also moving my eyes from side to side in order to generate larger range of motion. If range of motion is something that I'm interested in. So that's a fun one that you can play with a little bit and it's purely cerebellar. Some other time we'll get back into cerebellar function. There's all sorts of just incredible stuff that you can do with cerebellum. I talked in an earlier episode on Neural Plasticity about how you can disrupt your vestibular world. In other words, by getting into modes of acceleration, moving through space where you're tilted in
Starting point is 01:24:26 certain ways, it can open up the windows for plasticity in yet other ways. So you can check that out. It's one of the earlier episodes on neuroplasticity and everything's timestamped. But meanwhile, if you want to expand your range of motion before doing skill learning or afterward, this is a fun one. It's also kind of neat because I have this kind of a version to stretching work. It never seems like something I want to do
Starting point is 01:24:49 and so I always put it off. So if I start with the visual practice of expanding my field of view to off to one side or the other side or up or down, then what I find is I'm naturally more flexible. I'm not naturally more flexible. What's happened is I've expanded my range of motion. Let's talk about visualization and mental rehearsal. I've been asked about this a lot and I think it relates back to that kind of matrix Hollywood idea that we can just be embedded with a skill. Although
Starting point is 01:25:18 in this case, in fairness, visualization involves some work. And I've talked about this on an earlier episode that some people find it very hard to mentally visualize things. And some people find it very easy. There was great work that was done in the 1960s by Roger Shepard at Stanford and by others, looking at people's ability to rotate three-dimensional objects in their mind, and some people are really good at this, and some people are less good at this, and one
Starting point is 01:25:48 can get better at it by repeating it. But the question we're going to deal with today is, does it help? Does it let you learn things faster? And indeed the answer appears to be yes. It can. However, despite what you've heard, it is not as good. It is not a total replacement for physical performance itself. Okay, so I'm gonna be really concrete about this. I hear all the time that just imagining
Starting point is 01:26:19 contracting a muscle can lead to the same gains as actually contracting that muscle. Just imagining a skill can lead to the same gains as actually contracting that muscle. Just imagining a skill can lead to the same increases in performance as actually executing that skill. And that's simply not the case. However, it can supplement or support physical training and skill learning in ways that are quite powerful. One of the more interesting studies on this was from Rang-Genathen at all, forgive me for the pronunciation.
Starting point is 01:26:48 This was a slightly older paper 2004, but nonetheless was one that I thought had particularly impressive results and included all the appropriate controls, etc. And what they did is they looked at 30 subjects, they divide them into different groups. They had one group perform essentially finger flexion, so it's actually just sort of the imagine if you're just listening to this, the, you know, come here, finger movement. They also had elbow flexion, so it's a bicep curl type movement. And they either had subjects do a actual physical movement against resistance or to imagine moving their finger or their wrist towards the shoulder, meaning at the bending of the elbow, towards
Starting point is 01:27:33 actual resistance. Just to make a long story short, what they found was that there were increases in this finger adduction strength, abduction, excuse me, strength of about 35% and the elbow flexion strength by about 13.5%, which are pretty impressive considering that was just done mentally. So they had people imagine moving against a weight, a very heavy weight, or had imagined people moving their wrists towards their shoulder against a very heavy weight, but again, they weren't doing it. They were just imagining it. Other experiments looked at the brain and what was happening in the brain during this time. So we'll talk about that in a moment.
Starting point is 01:28:19 But essentially what they found were improvements in strength of anywhere from 13.5 to 35%. However, the actual physical training group, the groups that actually moved their wrist or moved their finger against an actual physical weight, had improvements of about 53%. This repeats over and over throughout the literature. Mental rehearsal can cause increases in strength. It can create increases in skill acquisition and learning, but they are never as great if done alone as compared to the actual physical execution of those movements or the physical movement of those weights, which shouldn't come as so surprising.
Starting point is 01:29:07 However, if we step back and we say, well, what is the source of this improvement? You might not care what the source is because I could tell you it's one brain area or another brain area, what difference would it make? But if again, if you can understand mechanism a little bit, you're in a position to create newer and even better protocols. What mental rehearsal appears to do is engage the activity of those upper motor neurons that we talked about way back at the beginning of the episode. Remember, you have upper motor neurons that control deliberate action.
Starting point is 01:29:37 You've got lower motor neurons that actually connect to the muscles and move those muscles and you have central pattern generators. Mental rehearsal, closing one's eyes typically, and thinking about a particular sequence of movement, and visualizing it in one's, quote unquote, mind's eye, creates activation of the upper motor neurons that's very similar if not the same as the actual movement. And that makes sense because the upper motor neurons
Starting point is 01:30:03 are all about the command for movement. They are not the ones that actually execute the movement. Okay. Remember, upper motor neurons are the ones that generate the command for movement, not the actual movement. The ones that generate the actual movement are the lower motor neurons and the central pattern generators. So visualization is a powerful tool. How can you use visualization? Well, in this study They had people perform this five days a week. I believe that It was 15 yes, it was 15 minutes per day five days a week for 12 weeks So that's a lot of mental rehearsal
Starting point is 01:30:39 You know, it's not a ton of time each day 15 minutes per day, but sitting down, closing your eyes and imagining going through a particular skill, practice, or moving a weight. Maybe it's playing keys on a piano, if that's your thing, or strings on a guitar. For 15 minutes a day, five days per week for 12 weeks is considerable. I think most people, given the fact that the actual practice, the physical practice is going to lead to larger improvements, greater improvements, then with the mental training, would opt for the actual physical training. But of course, if you're on a plane and you don't have access to your guitar and you're certainly not going to be sprinting up and down the aisle, or you are very serious about your craft and you want to accelerate performance of your craft or strength increases or something of that sort.
Starting point is 01:31:30 Then augmenting or adding in the visualization training very likely will compound the effects of the actual physical training. There are not a lot of studies looking at how visualization on top of pure physical training can increase the rates of learning and consolidation of learning, et cetera. It's actually a hard study to do because it's hard to control for because what would you do in next place? You would probably add actual physical training and then that's always going to lead to greater effects.
Starting point is 01:32:02 So, the point is, if you want to use visualization training great, but forget the idea that visualization training is as good as the actual behavior. You hear this all the time. People say, do you know that if you imagine an experience to your brain and to your body, it's exactly the same as the actual experience? Absolutely not.
Starting point is 01:32:21 This is not the way the nervous system works. I'm sorry, I don't mean to burst anybody's bubble, but your bubble is made of myths. And the fact of the matter is that the brain, when it executes movement, is generating proprioceptive feedback, and that proprioceptive feedback is critically involved in generating our sense of the experience and in things like learning. So I don't say this because I don't like the idea that visualization couldn't work. In fact, visualization does work, but it doesn't work as well.
Starting point is 01:32:53 It doesn't create the same milieu, the same chemical milieu, the same environment as actual physically engaging in the behavior, the skill, the resistance training, etc. And I'd be willing to wager that the same is true for experiences of all kinds. You know, PTSD is this incredibly unfortunate circumstance in which there's a replay often of the traumatic event that feels very real. But that's not to say that the replay itself is the same as the actual event.
Starting point is 01:33:25 And of course, PTSD needs to be dealt with with the utmost level of seriousness. It should be treated. In fact, my lab works on these sorts of things. But my point about visualization and imagining something not being the same as the actual experience is grounded in this idea of proprioception and the fact that feedback to the cerebellum, the cerebellum talking other areas of the brain are critically involved in communicating to the rest of our nervous system, that not just that we believe something is happening, but something is actually happening. And in the case of muscle loads, muscles actually be feeling tension, the actual feeling of
Starting point is 01:34:02 tension in the muscle, the contracting of the muscle under that tension, is part of the important adaptation process. In a future episode, we'll talk about hypertrophy and how that works at the level of upper motor neurons, lower motor neurons, and muscle itself. But for now, just know that visualization can work, doesn't work as well as real physical training and practice, but these effects of 35% or 13.5% increases
Starting point is 01:34:28 are pretty considerable. They're just not as great as the 53% increases that come from actual physical training. For those of you that are interested in some of the skill learning that more relates to musical training, but also how cadence and metronome and and tones, et cetera, can support physical learning. If you're interested in that, if you're aficionados, there is a wonderful review. Also published in the journal Neuron, again, excellent journal by Herholz and Zatory.
Starting point is 01:34:58 That's H-E-R-H-O-L-Z and Zatory, Z-A-T-O-R-R-E, that really describes in detail how musical training can impact all sorts of different things and how cadence training, whether or not with tones or auditory feedback, and things of that sort, carries over to not just instrumental music training, but also physical skill learning of various kinds. If you wanted to do the deep dive, that would be the place. You can find it easily online. It's available as a complete article, free of charge, etc.
Starting point is 01:35:34 Many of you are probably asking, what can I take in order to accelerate skill learning? Well, the conditions are going to vary, but motivation is key. You have to show up to the training session, motivated enough to focus your attention and to perform a lot of repetitions in the training sequence. That's just a prerequisite, all right? There's no pill that's going to allow you to do fewer repetitions and extract more learning at a fewer repetitions. It's actually more a question of what are the conditions that you can create for yourself, such that you can generate more repetitions per unit time? I think that's the right way to think about it.
Starting point is 01:36:09 What are the conditions that you can create for yourself in your mind and in your body that are going to allow you to focus? And I've talked about focus and plasticity and motivation in previous episodes. Please see those episodes if you have questions about that. I'd detail a lot of tools and the underlying science. So for some people, it might be drinking a cup or two
Starting point is 01:36:27 of coffee and getting hydrated before the training session. For some of you, it might be avoiding coffee because it makes you too jittery and your attention jumps all over the place. It's going to vary tremendously. There's no real, there is no magic pill that's going to allow you to get more out of less. That's just not going to happen. It's simply not going to happen. You're not going to get more learning out of. That's just not gonna happen. It's simply not gonna happen. You're not going to get more learning
Starting point is 01:36:46 out of fewer repetitions or less time. However, there are a few compounds that I think are worth mentioning because of their ability to improve the actual physical performance, the actual execution of certain types of movements and some of these have also been shown to improve cognitive function,
Starting point is 01:37:05 especially in older populations. So I'd be remiss if I didn't at least mention them. I'm only going to mention one today, in fact, the one that's particularly interesting, and for which there really are a lot of data, is alpha gpc, and I'm going to attempt to pronounce what alpha gpc actually is. It's alpha glycerophospholcholine, right? Alpha GPC. Alpha glycerophospholcholine. See, if I keep doing it over and over repetitions, alpha glycerophospholcholine. There, I made an error. Okay, so the
Starting point is 01:37:35 point is that alpha GPC, which is at least in the United States, is sold over the counter. Typically is taken in dosages of about 300 to 600 milligrams. That's a single dose or have been shown to do a number of things that for some of you might be beneficial. One is to enhance power output. So if you're engaging in something like shot put throwing or resistance training or sprinting or something where you have to generate a lot of power, maybe you're doing rock climbing but you're working on a particular of power. Maybe you're doing rock climbing,
Starting point is 01:38:05 but you're working on a particular aspect of your rock climbing that involves generating a lot of force, a lot of power. Well, then in theory, alpha GPC could be beneficial to you. For the cognitive effects, the dosages are much higher up to 1200 milligrams daily, divided into three doses of 400 milligrams is what the studies that I was able to find show or used. The effects on cognitive decline are described as notable, notable meaning several studies showed a significant but modest effect on in offsetting cognitive decline in particular in older populations and some populations even with some reported neurodegeneration.
Starting point is 01:38:46 Power output was notable. How notable? What does that mean notable? A study noted a 14% increase in power output. That's pretty substantial, 14% if you think about it, but it wasn't like a doubling or something of that sort. Believe it or not, the symptoms of Alzheimer's have been shown at least among the nutraceuticals of which alpha-GPC is to significantly improve cognition in people with Alzheimer's.
Starting point is 01:39:13 Now, this episode isn't about cognitive decline and longevity. We will talk about that. But this is a so-called another effect of alpha GPC. Fat oxidation is increased by alpha GPC. Growth hormone release is promoted by alpha GPC, although to a small degree. So as you can see, things like alpha GPC in particular when they are combined with low levels of caffeine can have these effects of improving power output, can improve growth hormone release, can improve fat oxidation. All these things in theory can support skill learning. But what they're really doing
Starting point is 01:39:51 is they're adjusting the foundation upon which you are going to execute these many, many repetitions. Okay. The same thing would be said for caffeine itself. If that's something that motivates you and gets you out of a chair to actually do the physical training, then that's something that can Perhaps improve or enhance the rate of skill learning and how well you retain those skills now on a previous episode I talked about and this was the episode on Epinephrine on adrenaline I talked about how for mental for cognitive learning it makes sense to spike how for mental, for cognitive learning, it makes sense to spike epinephrine, to bump epinephrine levels up, adrenaline levels up after cognitive learning. For physical learning, it appears to be the opposite.
Starting point is 01:40:35 That if you are, if caffeine is in your practice, or if you decide to try alpha GPC, that you would want to do that before the training, take it before the training, use it, its effect should extend into the training, presumably throughout. And then afterward, if you're thinking about following some of the protocols that we discussed today, that you would use some sort of idle time where the brain can replay these motor sequences in reverse. And then of course, you want to do things that optimize your sleep. A lot of the questions I get are about how different protocols and things that I describe start to collide with one another. So let's say for instance you
Starting point is 01:41:09 go to bed at 10.30 and you're going to do your skill training at 9.30, well taking a lot of caffeine, then is not going to be a good idea because it's going to compromise your sleep. So I'm not here to design the perfect schedule for you because everyone's situations vary. So the things to optimize are repetitions, failures, more repetitions, more failures, at the offset of training, having some idle time that could be straight into sleep, or it could be simply letting the brain just go idle
Starting point is 01:41:42 for five to 10 minutes, meaning not focusing on anything, not scrolling social media, not emailing, not ideally not even talking to somebody, just lying down or sitting quietly with your eyes closed, letting those motor sequences replay. Then we talked about how one can come back for additional training sessions, use things like metronoming,
Starting point is 01:42:00 where you're queuing your attention to some external queue, some stimulus, and this is an auditory stimulus, most likely, and trying to generate more repetitions per unit time. Again, it's repetitions and errors. That's key. We also talked about some things that you can do involving cerebellar neurophysiology to extend range of motion if that's what's limiting for you. Or to use visualization to augment the practice
Starting point is 01:42:25 or let's say your particular skill involves nice weather and it's raining or snowing outside and you can't get outside, it's thunderstorm, then that's where visualization training might be a good replacement under those conditions or in most cases going to be the kind of thing that you're going to want to do in addition to the actual physical skill
Starting point is 01:42:43 or strength training session done, at least in the study that we described for 15 minutes a day, five days a week over a period of 10 to 12 weeks or so. So hopefully that makes it clear. Today we've covered a lot of mechanism. We talk so much about the different motor pathways, central pattern generators. So you now are armed with a lot of information about how you generate movement. And I like to think that you're also armed with a lot of information about how to design protocols
Starting point is 01:43:14 that are optimized for you, or if you're a coach, for your trainees, in order to optimize their learning of skills of various kinds. Today we focused almost entirely on motor skills, in order to optimize their learning of skills of various kinds. Today we focused almost entirely on motor skills, things like musical skills or physical skills. These have some overlap, they're partially overlapping with neuroplasticity for learning things like languages
Starting point is 01:43:37 or math or engineering or neuroscience for that matter. Before we depart, I just wanna make sure that I return to a concept which is the Ultradian cycle. Ultradian cycles are these 90 minute cycles that we go through throughout sleep and wakefulness that are optimal for learning and attention in the waking state. They are the stages of sleep in which we have either predominantly slow asleep or REM sleep. Some of you who have been following this podcast for a while might be asking, well, should a physical practice be 90 minutes? That's going to depend because with physical practices, oftentimes, for instance, with strength training, that might be too long. You're not going to be able to
Starting point is 01:44:17 generate enough force output for it to be worthwhile. For golfing, I don't know, I'm never played golf, although my friends that play golf, they disappear under the golf course for many hours. So I know there's a lot of walking and driving and you know, other stuff I even hear that somebody carries your stuff around for you. Sometimes, not always, but you know, it's going to differ. You know, a four-hour golf game, you're probably not swinging the golf club for four hours. So it's going to depend. I would say that the all-tradian cycle is not necessarily a good constraint for skill learning in most cases. And I should say that for those of you that are short on time or have limited amounts of time, 10 minutes of maximum repetitions, maximum focus skill learning work is going to be very
Starting point is 01:45:00 beneficial. Whereas two hours of kind of haphazard, not really focused work, or where you're not generating very many repetitions because you're doing a few repetitions, then you're texting on your phone or paying attention to something else, that's not going to be beneficial. It's really about the density of training inside of a session. So I think you should let the work toward maximal or near maximal density of repetitions and failures, provided their failures you can perform safely in order to accelerate skill learning and don't let some arbitrary or in this case the all-tradient constraint
Starting point is 01:45:34 prevent you from engaging in that practice in other words get the work and get as much work done as you can per unit time and based on the science based on things that I've seen based on things that time. And based on the science, based on things that I've seen, based on things that I'm now involved in with various communities, you will see the skill improve vastly at various stages. Sometimes it's a little bit stutter start. It's not always a linear improvement, but you will see incredible improvement in skill. If you're enjoying this podcast and you're finding the information interesting and or of use to you, please subscribe on YouTube. That really helps us as well.
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Starting point is 01:46:47 And, as mentioned at the beginning of today's episode, we are now partnered with Momentus Supplements because they make single ingredient formulations that are of the absolute highest quality and they ship international. If you go to livemomentus.com slash huberman, you will find many of the supplements that have been discussed on various episodes of the huberman lab, and you will find various protocols related to those supplements. And last but not least, I want to thank you for your time and attention. I very much appreciate your interest in neuroscience and in physiology, and in tools that are informed by neuroscience and physiology.
Starting point is 01:47:19 Today we talked all about skill learning. I hope that you'll consider the information. You might even decide to try some of these tools if you do. Please let us know your results with them. Give us feedback in the comments. And as always, thank you for your interest in science.

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