I Can’t Sleep - Adventure Time | Gentle Bedtime Reading for Sleep

Episode Date: October 1, 2024

Unwind with this calm bedtime reading about Adventure Time, the imaginative animated series that captured hearts with its whimsical stories and unique world. Benjamin’s soothing narration explores ...the show’s creation, characters, and cultural impact, all in a steady, peaceful cadence. With fact-filled storytelling—no whispers, no hypnosis—this episode is designed to ease insomnia, reduce stress, and quiet restless thoughts while you gently learn. Perfect for sleepless nights or simply winding down. Press play, close your eyes, and drift into restful sleep while exploring the world of Adventure Time. Want More? Request a Topic: https://www.icantsleeppodcast.com/request-a-topic Ad-Free Episodes: https://icantsleep.supportingcast.fm/ Shop Sleep-Friendly Products: https://www.icantsleeppodcast.com/sponsors Join the Discussion on Discord: https://discord.gg/myhGhVUhn7 This content is derived from the Wikipedia article on Adventure Time, available under the Creative Commons Attribution-ShareAlike (CC BY-SA) license. Read the full article: Wikipedia – Adventure Time. Happy sleeping! Learn more about your ad choices. Visit megaphone.fm/adchoices

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Starting point is 00:00:03 You're listening to a Glassbox media podcast. What if I told you that most of the modern day self-help advice you've been hearing could actually make you worse? The key to a better life isn't about feel-good gimmicks that sound catchy. The Mentally Stronger Podcast gives you access to a licensed therapist who shares science-backed tools that will actually change your life. Hi, I'm Amy Morin, psychotherapist, mental strength trainer, and international best-selling author. In each episode, we cover research-back strategies, like how to stop relying on willpower and start creating habits for lasting change. And the five mental strength-building exercises you can do from your couch. I also speak to world-class experts like Dr. Nicole Kane, who shares how to permanently heal anxiety by addressing the root cause.
Starting point is 00:00:57 With over 200 episodes in our catalog, this podcast is for you if you're ready to crush self-doubt, conquer challenges, and become stronger than ever with therapist-approved strategies that can change your life. Listen to Mentally Stronger with therapist Amy Morin, wherever you get your podcasts. Welcome to the I Can't Sleep podcast, where I read random articles from across the web to bore you to sleep with my soothing voice. I'm your host, Benjamin Boster. Today's episode is from a Wikipedia article titled Adventure Time. Adventure Time is an American and fantasy animated television series, created by Pendleton Ward, and co-produced by Frederator Studios for Cartoon Network. The series follows the adventures of a boy named Finn and his best friend
Starting point is 00:01:53 and adoptive brother, Jake, a dog with the power to change size and shape at will. Finn and Jake live in the post-apocalyptic land of O, where they interact with Princess Bubblegum, The Ice King, Marsaline, BMO, and others. The series is based on a 2007 short film that aired on Nicktoons. After the short became a viral hit on the internet, Nickelodeon's executives passed on its option before Cartoon Network commissioned a full-length series from Fred Seabert and Ward, which was previewed on March 11, 2010. The same year, the series premiered on Cartoon Network on April 5th, and it ended its eight-year run on September 3, 2018.
Starting point is 00:02:50 The series drew inspiration from a variety of sources, including the fantasy role-playing game, Dungeons and Dragons, and video games. It was produced using hand-drawn animation. Action and dialogue for episodes were decided by storyboarding, artists based on rough outlines. Because each episode took roughly eight to nine months to complete, multiple episodes were worked on concurrently. The cast members recorded their lines and group recordings, and the series regularly employed guest actors for minor and recurring characters. Each episode runs about 11 minutes. Pairs of episodes are often telecast to fill half-hour program slots.
Starting point is 00:03:42 Cartoon Network announced on September 29th, 2016, that the series would conclude in 2018, after the airing of its 10th season. The series finale aired on September 3rd, 2018, which was followed by the Adventure Time Distant Land Specials and the Adventure Time Fiona and Cake spin-off, which were released on Max. Two additional spinoffs entitled Adventure Time SideQuests and Adventure Time Heyo BMO have also been greenlit by Cartoon Network Studios as of June 24. Adventure Time was a rating success for Cartoon Network, with some of its episodes attracting over 3 million viewers, and despite being aimed primarily at children, the show was developed a following among teenagers and adults.
Starting point is 00:04:41 Adventure Time has received universal acclaim from critics, with much praise for its originality and world-building. The show won eight Primetime Emmy Awards, a Peabody Award, three Annie Awards, two British Academy Children's Awards, a Motion Picture Sound Editor's Award, and a Caring Award. The series has also been nominated for three Critics' Choice Television Awards, two NC Festival Awards, a TCA Award, and a Sundance Film Festival Award, among others. Of the many comic book spin-offs based on the series, one received an Eisner Award and two Harvey awards. The series has also spawned various forms of licensed merchandise, including books, video games, and clothing. Adventure Time follows the adventures of a boy
Starting point is 00:05:40 named Finn the Human, voiced by Jeremy Shada, and his best friend and adopt and adoptive brother, Jake the dog, John DiMaggio, who has magical powers to change shape and size at will. Pendleton Ward, the series creator, describes Finn as a fiery little kid with strong morals. Jake, on the other hand, is based on Tripper Harrison, Bill Murray's character and meatballs. This means that while Jake is somewhat carefree, he will sit Finn down and give him some decent advice if he really needs it. Finn and Jake live in the post-apocalyptic land of Ooo, which was ravaged by a cataclysmic event known as the Mushroom War, a nuclear war that destroyed civilization a thousand years before the series' events.
Starting point is 00:06:34 Throughout the series, Finn and Jake interact with major characters, including Princess Bubblegum, the sovereign of a candy kingdom, and a sentient piece of gum. The Ice King, a menacing but largely misunderstood Ice Wizard, Marcelline the Vampire Queen, a thousand-year-old vampire and rock music enthusiast. Lumpy Space Princess, a melodramatic and immature princess made out of lumps. BMO, a sentient video game console-shaped robot, that lives with Finn and Jake,
Starting point is 00:07:11 and Flame Princess, a Flame Elemental and Woolen, of the Fire Kingdom. According to series creator Pendleton Ward, the show's style was influenced by his time attending the California Institute of the Arts, Cal Arts, and his experience working as a writer and storyboard artist on The Marvelous Misadventures of Flapjack, a series that ran on Cartoon Network from 2008 until 2010. In an interview with Animation World Network, Ward said he strove to combine adventure time subversive humor with beautiful moments, using Hayao Miyazaki's film, My Neighbor Tatoro, as inspiration for the latter. Ward has also named Home Movies and Dr. Cads, professional therapist, has influences, largely because both shows are relaxing and feature
Starting point is 00:08:13 conversational dialogue that feels natural and is neither over the top nor cartoonian. Trill. The series can trace its origin to a seven-minute stand-alone animated short film of the same name. This short was later identified as the show's pilot post facto. Produced by Frederator Studios, the short was created by Ward almost entirely by himself, and its production concluded in early 2006. It was first broadcast on Nicktoons Network on January 11th, 2007, and was rebroadcast as part of Frederator's anthology show Random Cartoons on December 7, 2008. After its initial release, the video became a viral hit on the internet. Frederator then pitched an Adventure Time series to Nicktoon's network, which rejected it five times.
Starting point is 00:09:15 When Nicktoon's rights to commission a full series expired, Frederator pitched it to other channels. One of the studios the Freiderator approached was Cartoon Network, which was interested in producing a full series, but would commit to a deal only if Ford could prove the pilot wasn't a one-hit wonder. Rob Sorker, the chief content officer at Cartoon Network, was influential in getting the network to take a chance on the show. He recognized the series as something that felt really indie, comic booky, and new.
Starting point is 00:09:56 Cartoon Network asked Ward to submit a sample script for their consideration, but Frederator convinced him to rough out a storyboard instead, as a board would give a better sense of what was on Penn's mind, according to Frederator's vice president Eric Homan. Ward and his college friends, Patrick McHale and Adam Muto, the former of whom served as a writer, storyboard artist, and creative director for the show during its first few seasons, while the latter served as a storyboard artist and creative director for the show before becoming a showrunner, began developing ideas, all the while,
Starting point is 00:10:36 concentrating on keeping the good things about the original short, while also improving on them. The group's first product was a rough storyboard featuring Finn and Princess Bubblegum going on a spaghetti separate date. Cartoon Network was not happy with this story, and so Ward, McHale, and Moodo created a storyboard for the episode, The Enkiridian, an attempt to emulate the style of the original Nicktoon short. This tactic proved successful, and in September 2008, Cartoon Network approved a first season, which was produced by Cartoon Network Studios.
Starting point is 00:11:18 The Ankyridian was the first episode to enter into production. Ward and his production team began storyboarding episodes and writing plot outlines, but Cartoon Network was still concerned about the direction of the new series. Mikhail later recalled that during the pitch of an episode titled Brothers and Insomnia, which for various reasons was scrapped, the room was filled with executives from Cartoon Network. The pitch went well, but the production staff was soon inundated with questions about the stylistic nature of the series. Around this time, Cartoon Network paused the production of the show in an attempt to resolve these creative issues.
Starting point is 00:12:11 A number of writers and animators were let go, and in their place, Cartoon Network Management hired three veteran animators who had worked on SpongeBob SquarePants, Derek Dryman, who served as executive producer for the first season of Adventure Time, Meriwether Williams, who served as head story editor for the show's first and second seasons, and Nick Jennings, who became the series long-serving art director. Drayman in particular played a key role at this time, ensuring that both Cartoon Network and the show's production crew were on the same creative page. Thurup Van Orman, the creative, of the Marvelous Smith's adventures of Flapjack,
Starting point is 00:12:56 was also hired to guide Ward and his staff for the first two seasons. The storyboard for Prisoners of Love assuaged many of the fears some cartoon network executives had expressed. As production for season one progressed, more artists were brought on board. Dan Ghost Shrimp Bandit, a freelance illustrator who had also written and storyboarded on Flapjack, was hired as the show's lead background designer.
Starting point is 00:13:31 Ward told him to create background art that set the show in a ghost shrimp world. Ghost shrimp designed major locations, including Finn and Jake's home, the Candy Kingdom, and the Ice Kingdom. The position of lead character designer was given to Phil Rinda, who held this role for two and a half seasons. The show's lead production crew, which included Ward and Mikhail, was initially hesitant to bring him on board, but they were soon convinced by director Larry Leechlider, who assured them Renda was talented and could draw in a variety of styles. With the producers satisfied, Rinda quickly began designing characters that were simple but still fell in line with Penn's natural aesthetic.
Starting point is 00:14:22 Around this time, Rinda and Mikhail began drafting artistic guidelines for the show, so that its animation style would always be somewhat consistent. With many of the lead production roles filled, Ward turned his attention to choosing storyboard artists for the first season. He assembled a team made up largely of younger, inexperienced people, many of whom he discovered on the internet. Many of these individuals had backgrounds in indie comics, and Ward has called them really smart, smarty-pants people, who were responsible for inserting more idiosyncratic and
Starting point is 00:15:05 spiritual ideas into the series. For the show's first four and a half seasons, Ward served as the showrunner. In an interview with Rolling Stone, he said he had stepped down from this role sometime during the fifth season. as a naturally introverted person he found interacting with and directing people every day to be exhausting. After Ward resigned from the post, Adam Muto became the showrunner. Until late 2014, Ward continued to work on the cartoon as a storyboard artist and storyline writer. After November 2014, he stopped regularly contributing to episode outlines,
Starting point is 00:15:50 but still looked over stories, providing occasional input, and continued to storyboard for the series on a limited basis. Ward, a self-professed fan of ambivalent emotions, such as feeling happy and scared at the same time, has called the show a dark comedy. He has also cited the fantasy role-playing game Dungeons and Dragons, of which many of the show's writers or devotees, as an inspiration for the show.
Starting point is 00:16:24 In the United States, the series is rated, TV PG. Ward said he never wanted to push the boundaries of the PG rating, noting in an interview with Art of the title, that he never really even thought about the rating. We don't like stuff that's overly gross. We like cute stuff and nice things. Ward intended the show's world to have a coherent physical logic, and although magic exists in the story, the show's writers tried to create an internal consistency in the character's interactions with the world. In an interview with the A.V. Club, Ward said the show's writing process usually began with writers telling each other what they had done the previous week to find something humorous to build on. He also said,
Starting point is 00:17:20 a lot of the time, if we're really stuck, we'll start saying everything that comes to our mind, which is usually the worst stuff. And then someone else will think that's terrible, but it'll give him a better idea, and the ball just starts rolling like that. Because of the busy schedule of writing and coordinating a television series, the writers did not have time to play Dungeons and Dragons, but they still wrote stories they would want to be playing D&D with. Sometimes the writers and storyboard artists convened and played writing games. One game that was often used is called exquisite corpse. One writer starts a story on a sheet of paper, and another writer tries to finish it. But while a few episodes, such as the fifth season episode Bhoi and the sixth season episode Jake
Starting point is 00:18:15 the Brick have been generated using this game, Ward has said that the ideas are usually terrible. Former storyboard artist and creative director Cole Sanchez said episode scripts are either created by expanding the good ideas produced by these writing games, or are based on an idea proposed by a storyboard artist and the hope it can be developed into an episode. After the writers pitched stories, the ideas were compiled onto a two or three page outline that contained the important beats. The episodes were then passed on the storyboard artists, often called borders. While many cartoons are based on script pitches to network executives, Cartoon Network allowed adventure time to build their own teams organically
Starting point is 00:19:05 and communicate using storyboards and animatics. Rob Sorcher said its novel approach was sanctioned because the company was dealing with primarily visual people, and that by using storyboards, the writers and artists could learn and grow by actually doing the work. The storyboard artists generally work on an episode impairs, independent from other storyboarders, which, according to freelance writer David Perlmutter in his book, America Tunes Inn, countered creative on Wii and prevented episodes from being alike in either content or tone. The storyboard artists were given a week to thumbnail, roughly sketch out a storyboard,
Starting point is 00:19:54 and fill in the details complete with action, dialogue, and jokes. The series showrunner and his creative directors then reviewed the storyboard and made notes. The artists were then given another week to implement the notes and to clean up the episode. Storyboard writing and revising usually took up to a month. Following the writing revisions, voice actors would record their parts for the episodes and an animatic would be compiled to reduce the running time to the necessary 11 minutes. 11 minutes. Specialized artists then created prop, character, and background designs. According to Rinda, most of the production was done in Photoshop. While the episode's design and coloring was done at
Starting point is 00:20:49 Cartoon Network Studios in Burbank, California, the actual animation was handled in South Korea by either Rough Draft Korea or Serum animation. Animating an episode often took between three and five months. The animation was hand-drawn on paper, which was then digitally composited and painted with digital ink and paint. Executive producer Fred Seabird compared the show's animation style
Starting point is 00:21:20 to that of Felix the Cat and various Mac Fleischer cartoons, but said its world was equally inspired by the world of video games. While the episodes were being handled in South Korea, the production crew in the U.S. worked on retakes, music scoring, and sound design. Upon being completed, the animation was sent back to the U.S., at which point the production crew inspected it, looking for mistakes in the animation or things that didn't animate the way the staff intended.
Starting point is 00:21:57 These problems were then fixed in Korea and the animation was finalized. From story outlining to broadcast, it took between, eight and nine months for each episode to be created. Because of this, multiple episodes were worked on concurrently. While a great majority of the series episodes were animated by Korean Animation Studios, Adventure Time occasionally featured guest animators and directors. For instance, the second season episode, Guardians of Sunshine, was partly rendered in 3D to emulate the style of a video game. The fifth season episode, A Glitch is a Glitch, was written and directed by Irish filmmaker and writer David O'Reilly, and features his distinctive 3D animation.
Starting point is 00:22:54 Animator James Baxter animated selected scenes and characters in both the fifth season episode James Baxter the Horse, as well as the eighth season episode Horse and Ball. The six-season episode Food Chain was written, storyboarded, and directed by Japanese anime director Masaki Yuasa, and animated entirely by Yuasa's studio, Science Saru. Another six-season episode, Water Park Prank, features flash animation by David Ferguson. The stop-motion episode, Bad Jubies, directed by Kirsten Lepore, aired near the middle of the show's 7th century. season. Finally, Alex and Lindsay Small Butera, noted for their web series Babam Piderman, contributed animation to the eighth season episode, Beyond the Grotto, and the ninth season episode, ketchup. The series voice actors include Jeremy Shata, John DiMaggio, Tom Kenney, Hindonwalge,
Starting point is 00:24:03 and Olivia Olson. Ward voices several minor characters and Lundemacher's. Ward voices several minor characters, and Lumpy Space Princess. Former storyboard artist Nikki Yang voices the sentient video game console BMO in English, as well as Jake's girlfriend, Lady Rainicorn, in Korean. Holly Lou Livingston, a friend of Ward's mother Betty Ward, voices the small elephant tree trunks. The Adventure Time cast members recorded their lines together
Starting point is 00:24:39 at group recording sessions rather than individually, with the aim of recording natural sounding dialogue. Hindenwalsh has described these group recordings as akin to doing a play reading, a really, really out-there play. The series regularly employed guest actors for minor and recurring characters, and crew members cast people with whom they were interested in working. For instance, in a panel, Mudo and Ken Osborne said the Adventure Time crew often sought out actors who had roles in the television program Star Trek The Next Generation and the Office to play
Starting point is 00:25:21 various supporting or background characters. When Ward was developing the series title sequences, the rough draft version consisted of quick shots and vignettes that were just sort of crazy and nonsensical, which alluded to the show's theme of quirky adventures. These drafts included the characters just punching random ghosts and monsters, jumping through anything and everything, and there were a bunch of atomic bombs at the end of it. Ward later called this version really silly. He sent the draft to Cartoon Network. They did not like it and wanted something more graphical like the introduction to the Brady Bunch. Inspired by the title sequences of The Simpsons and Pee Wee's Playhouse, Ward developed a new title sequence featuring a panning sweep of the land of Ooo.
Starting point is 00:26:21 While a synthesizer note rose slowly until the main theme was played, Ward's draft for this idea was handed to layout animators, who then finalized the timing for the sequence. From there, the sequence evolved, while Ward added silly character stuff. Patrick McHale focused his attention on the Ice King's shot and gave him a high school yearbook smile. The crew also struggled to get the shadows in the shot featuring Marcelline correct. After the panning sweep, the sequence cuts to the theme song, which plays while shots of Finn and Jake adventuring are shown. For this part of the sequence, Ward was inspired by the simple aspects of the introduction of the 2007 comedy, film Superbad. When the theme mentions Jake the Dog and Finn the Human, the character's names are
Starting point is 00:27:19 displayed next to their heads with a solid color in the background. The sequence was finalized immediately before the series aired. The show's eponymous theme song is sung by Ward, accompanied by a ukulele, is first heard in the pilot episode. In that version, Ward is accompanied by an acoustic guitar. For the version used in the series, Ward sang in a higher register to match the ukulele's range. The theme song's final version was originally supposed to be a temporary version. Ward said, I recorded the lyrics for the opening title in the animatics room, where we have this little crummy microphone just so that we could add it to the titles and submit it to the network. Later, we tried re-recording it, and I didn't like it. I'll
Starting point is 00:28:13 liked the temp one. Because the series' finalized theme song was originally recorded as a temp track, ambient noises can be heard throughout. For instance, the sound of Derek Dryman trying to be heard while Jake is walking through the Ice Kingdom. According to Ward, much of the series' music has similar hiss and grip, because one of the show's original composers, Casey James Bassiches, lives in a pirate ship he's built inside of an apartment, and you can hear floorboards squeak and lots of other weird sounds. As the show progressed, Bassichus's friend Tim Kiefer joined the show as an additional composer. The two now work together on its music.
Starting point is 00:29:02 The series regularly features songs and musical numbers. Many of the cast members, including Shata, Kenny, and Olson, sing their character's songs. Characters often express their emotions in song. Examples of this include Marslein's song, I'm Just Your Problem. While the series' background music is composed by Besicchis and Kiefer, the songs sung by characters are often written by the storyboard artists.
Starting point is 00:29:35 And while it is a general rarity, the show also occasionally refers to popular music. Early during the show's run, Frederator, Seabird's production company, occasionally uploaded demos and full versions of songs sung by the characters to their official website, and when the production crew set up a series Tumblr account, this tradition of publishing demos and full versions of songs to the public was revived. On November 20, 2015, the label Space Lab 9 released a limited edition 12-inch LP, featuring many of Marsline songs, followed by a 38-song series soundtrack in October 2016.
Starting point is 00:30:24 The show is set in the fictional Land of O in a post-apocalyptic future about a thousand years after a nuclear holocaust called the Great Mushroom War. According to Ward, the show takes place after the bombs have fallen and magic has come back into the world. Before the series was fully developed, Ward intended the land of Ood to simply be magical. After the production of the episode Business Time, in which an iceberg containing reanimated businessman floats to the surface of a lake, the show became explicitly post-apocalyptic. Ward said the production crew just ran with it. Ward later described the setting as Candy Land on the surface,
Starting point is 00:31:13 and dark underneath, noting he had never intended the mushroom war and the post-apocalyptic elements to be hit over the head in the show. He limited it to cars buried underground in the backyard and other elements that do not raise any eyebrows. Ward has said the series post-apocalyptic elements were influenced by the 1979 film Mad Max. Kenny called the way the elements are worked and at the plot, very fill in the blanks. And Amadio said, It's been obvious the Land of Wu has some issues.

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