It Could Happen Here - The Metaverse That Never Was, Part 2
Episode Date: January 25, 2022Enter the Cowtrix. In part 2 we discuss why Big Tech spawned the Metaverse and how we are all cows. Learn more about your ad-choices at https://www.iheartpodcastnetwork.comSee omnystudio.com/listener... for privacy information.
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You should probably keep your lights on for Nocturnal Tales from the Shadowbride.
Join me, Danny Trejo, and step into the flames of fright.
An anthology podcast of modern-day horror stories inspired by the most terrifying legends and lore of Latin America.
Listen to Nocturnal on the iHeartRadio app,
Apple Podcasts,
or wherever you get your podcasts.
On Thanksgiving Day, 1999,
five-year-old Cuban boy
Elian Gonzalez
was found off the coast of Florida.
And the question was,
should the boy go back
to his father in Cuba?
Mr. Gonzalez wanted to go home and he wanted to
take his son with him. Or stay with his relatives in Miami. Imagine that your mother died trying to
get you to freedom. Listen to Chess Peace, the Elian Gonzalez story on the iHeartRadio app,
Apple Podcasts, or wherever you get your podcasts.
Or whenever you get your podcasts. We'll be right back. everything. Hi, I'm Mark Zuckerberg. Welcome to the podcast where we talk about the metaverse.
I enjoy barbecue sauce.
That was my Mark Zuckerberg.
That was pretty good.
That is SNL worthy.
Thank you, Garrison.
Because it's so bad.
All right.
That was my only goal.
This is part two of the metaverse that never
was um here at it could happen here and we're actually going to be talking about like the i
can't wait till we launch a show and pretend we never said all this shit it's going to be the
best garrison you know robert remember remember when i was talking about um seek city and all
the virtual venues yeah i-hmm. Yeah.
I just got a message from our beloved parent company, iHeartMedia.
Oh, good.
They planned to extend shows into the metaverse.
Oh, great.
Which was announced a few weeks ago.
Well, you know, Garrison, I've always thought that the metaverse was a pretty good idea.
I think we will talk about how the metaverse could be cool later in this episode,
but then we'll explain why it won't be.
But yeah, iHeartMedia did announce Web3 and the metaverse
are the newest consumer platforms for iHeartMedia.
So, sorry, I was just working in a Matrix 4 reference there.
Oh, yes, I see what you're doing there, Garrison.
Thank you. for reference there so oh yes i i see what you're doing there garrison thank you um anyway so i'm
guessing for non neil stevenson fans many of you probably had not heard of the metaverse before
last year um vr sure you've heard of vr ar maybe um but probably just as like niche gaming technology you know not this massive
not like a massive successor
to the internet
primarily three companies Facebook, Epic Games
and Valve
the later two being mostly gaming and software
companies
kind of all decided the best way to push
their niche VR
and software technology into the zeitgeist
was with this flashy new marketing
and it kind of worked metaverse is now in many more people's like personal lexicon but it's not
really the metaverse you know like the walmart thing it's a way to attract investors and drum
up free press but it's still the same old vr and ar applications of the technology yeah none of
these companies are trying to make metaverse a thing that we actually want
or working towards an interconnected, immersive, 3D, open-source successor to the internet.
All of the different websites and services we use, United Under One Digital Roof,
like a super platform that is made up of all of these sub-platforms,
you have social media, online gaming, and all of the ease-of-life apps,
all accessible through the same digital space
under the same digital economy.
That thing isn't happening.
That's not what people with money
are actually pushing towards,
even though they're still using the metaverse term.
There was a great piece in Wired
that came out last month
as a part of their Matrix VR issue.
It was called The Metaverse is Simply Big Tech But Bigger.
It was by Cecilia D'Antazio.
It's a wonderful piece, and I'm going to say a quote from it right here.
By the mid-2000s, it became clear that money wasn't in building individual websites that we could access on the open web. It was making information sorters, channels, aggregators, and publishers open enough to scale with user-generated content, the gravity of the consolidation has pulled the cyberspace together
under the auspice of fewer and fewer corporate titans. The freaky little planets get drawn
together, collide, and make bigger planets collide again and make stars or even black holes.
Facebook eats Instagram and WhatsApp. Amazon swallows two dozen e-commerce sites, and you're
left with these few supermassive players
controlling and appropriating the celestial motion of billions of users.
This is how big tech got big.
End quote.
So, yeah, like, now we have all of our isolated toolboxes,
and they really fight against any interplatform integration.
You have, you know, Microsoft Office,
and they're, like, their Office suite. You have Microsoft Office and their
Office suite. You have Google Workspace.
You have Apple's own
AirDrop, Apple Pages, and Final Cut Pro.
Plus the nightmare
that is Adobe's subscription tools.
Google wants you to spend all day
checking your Gmail, traveling with Google Maps,
watching videos on YouTube, and browsing on Chrome.
Meanwhile, your friend texts
you via iMessage, uses Apple
Maps, and calls his mom on FaceTime.
Not a single person
in the world uses Microsoft Edge.
That is true! But
this form of the internet
is the one that the metaverse is growing
out of. Metaverse is just a way
for tech companies to add VR
and AR and the accompanying
extra surveillance and data collection
to their own portfolio of proprietary products.
But in order for that to happen, they need to convince us that we need headsets
for the next evolution of the internet.
So it's not surprising that Facebook and Zuckerberg were the first ones to crack this thing wide open.
They own not only four of the top six social media platforms,
but also Oculus,
which is the most popular manufacturer of VR hardware.
VR has been relegated to niche gaming technology
for like basically two decades,
and Zuckerberg decided the best way
to sell more of his headsets and software
was to give the tech a fresh new paint job
and call it Metaverse.
And like, it's sort of working.
There were approximately
9.4 million shipments of VR headsets in 2021, 3.6 million of which were done during the holiday
season, after Facebook's big Metaverse event. It's suspected that the Quest 2, which is made
by Oculus, aka Facebook, makes up for more than three quarters of all those headsets sold. So
demographics data isn't explicitly available,
but probably a lot of kids received these things as holiday gifts. Oculus Meta Facebook does not
release its VR headset sales figures, but the Oculus app that you need to have to make the
headset work shot to the top spot in Apple's App Store on Christmas Day. That was the first time
it's ever been the number one app on the App Store.
So, indicating a spike in headsets
received as holiday gifts.
So, they're selling a lot of headsets.
Like, Oculus is
selling a lot of their
things. Like, you know, I got one
a few years ago, but, you know,
now there's more and more of them
circulating.
But, you know, it's still all relegated to VR.
It's not actually Metaverse. Arguably the closest thing we have
to the actual Metaverse is stuff like Roblox and
Minecraft. Now, that is still not
immersive 3D. You're still looking at it through
a 2D screen, but it is software
that gives users development tools to
create their own projects within this shared 3D space.
What separates these things, and basically all attempts for making the metaverse, from being the ideal metaverse is still the proprietary aspect.
Everything is isolated islands.
You can't take your Roblox game into Minecraft, right?
It still is isolated to their specific things.
But, you know, nevertheless,
Roblox's CEO described the company as the shepherds of the metaverse in early 2021,
and he is kind of right. Like, that's not totally inaccurate. I'm going to quote again
from the Wired piece by Cecilia D'Antazio. If big tech's unchecked growth continues,
there will be multiple metaverses,
if there are any at all.
Each will be interoperable
under one tech giant's giant umbrella,
the same way Apple is both a walled garden
and a convenient habitable terrarium
for its dedicated consumers.
Users love the seamlessness
of Apple's proprietary operating system, the
ambiguity of iMessage, and Apple presumably loves the 30% commission it can charge on
developers who sell apps in their app store.
So Epic Games is the other big Metaverse proponent right now. They were actually making
announcements about Metaverse a few months before Facebook did. And the
CEO of Epic Games, Tim Sweeney, has been outspoken against a Metaverse ran by a big tech giant
like Apple. But that's not really genuine, because his version of the Metaverse entails
a cyberspace made accessible through Fortnite and Unreal Engine, two things owned by Epic
Games.
So, like, it's not like he's not actually sincere about creating an open source thing.
He just wants to be the one to control it.
He's just upset that he thinks someone else might.
He tried to sue Apple last year and failed.
And the California judge told him that Epic Games seeks a systematic change which would result in a tremendous monetary gain and wealth.
The lawsuit is a mechanism to challenge the policies and practices
of Apple and Google, which are an impediment to Mr. Sweeney's
vision of the oncoming metaverse.
So it's not actually about him being against
big tech giants and being against
a big tech giant-ran metaverse.
It's just that he doesn't like that he won't be able to make
as much money with it if multiple
tech companies work together
to make it. That's really
what he's concerned about. He would rather be in
control of this thing.
Because, yeah, it would be really interesting
to see if multiple tech giants
work together
to create an actual successor to
the internet. You know how the internet's
just when you open up your computer and you have access to the net
it's not like running
a specific program, you get to go on all the
things. It would be interesting if people
actually worked towards creating that, but no
it's all about creating very
isolated operating systems with a very isolated
tool chest. You can't
access Steam games
via the Oculus store. These things don't tool chest like you can't access steam games via the oculus store these
things don't these things don't work now you can oculus you can use the oculus on steam games but
not vice versa they're making things the way they're making things because they're not trying
to design a new internet because for one thing the internet wasn't designed it was like the result of
a bunch of people who were doing things that interested them all kind of intersecting and
building upon each other and second like yeah they're in they're not they're making individual profit tunnels they're
not actually trying to create um they're not trying to like actually trying to think about
what people might want next or what people might might want beyond the internet they're thinking
how what can we sell that we're not currently selling? And that's never going to be the thing that figures out.
Yeah, I don't know.
Yeah, on that point, I'm going to do one final quote from The Wired piece.
If these companies dominating cyberspace did decide to collaborate simultaneously,
piecing together opposite sides of the quilt to create a digital textile,
that would be very polite.
But is there a world in which Microsoft, Facebook, Epic Games, Apple,
NVIDIA, etc. combine all of their valuable products, Captain Planet style, into an architect
of the metaverse under open source standards nobody in particular reaps billions from? That's
sort of a tall task. To overhaul your code and collaborate with your competitors? Why would three
or four tech giants partner to make a metaverse when they already spent decades and billions constructing one of their
own?
So yeah, it's never going to happen.
The way society is made, the way internet works, that's not ever going to be a thing.
Speaking of companies and things that you can buy online and advertising, here's some
ads.
Woo!
Welcome.
I'm Danny Thrill.
Won't you join me at the fire and dare enter
Nocturnal Tales from the Shadows
presented by iHeart and Sonora.
An anthology of modern-day horror stories inspired by the legends of Latin America.
From ghastly encounters with shapeshifters
to bone-chilling brushes with supernatural creatures.
I know you.
with supernatural creatures.
I know you.
Take a trip and experience the horrors that have haunted Latin America since the beginning of time.
Listen to Nocturnal Tales from the Shadows
as part of My Cultura podcast network,
available on the iHeartRadio app,
Apple Podcasts,
or wherever you get your podcasts.
Hi, I'm Ed Zitron, host of the Better Offline podcast,
and we're kicking off our second season
digging into how tech's elite
has turned Silicon Valley into a playground for billionaires.
From the chaotic world of generative AI
to the destruction of Google search, Better Offline is your unvarnished and at times unhinged look at the underbelly of tech
from an industry veteran with nothing to lose. This season, I'm going to be joined by everyone
from Nobel winning economists to leading journalists in the field. And I'll be digging
into why the products you love keep getting worse and naming and shaming those responsible.
Don't get me wrong, though. I love technology.
I just hate the people in charge and want them to get back to building things that actually do things to help real people.
I swear to God things can change if we're loud enough.
So join me every week to understand what's happening in the tech industry and what could be done to make things better.
Listen to Better Offline on the iHeartRadio app, Apple Podcasts, or wherever else you get your podcasts.
Check out betteroffline.com.
Hola mi gente, it's Honey German and I'm bringing you Gracias, Come Again.
The podcast where we dive deep into the world of Latin culture, musica, peliculas, and entertainment with some of the biggest names in the game.
If you love hearing real conversations with your favorite Latin celebrities, artists, and culture shifters, this is the podcast for you.
We're talking real conversations with our Latin stars, from actors and artists to musicians and creators, sharing their stories, struggles, and successes.
You know it's going to be filled with chisme laughs and all the vibes that you love.
Each week, we'll explore everything from music and pop culture to deeper topics like identity, community, and breaking down barriers in all sorts of industries.
Don't miss out on the fun, el té caliente, and life stories.
Join me for Gracias Come Again, a podcast by Honey German,
where we get into todo lo actual y viral.
Listen to Gracias Come Again on the iHeartRadio app,
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Apple Podcasts, or wherever you get your podcasts.
On Thanksgiving Day, 1999, a five-year-old boy floated alone in the ocean.
He had lost his mother trying to reach Florida from Cuba.
He looked like a little angel. I mean, he looked so fresh.
And his name, Elian Gonzalez, will make headlines everywhere.
Elian Gonzalez. Elian Gonzalez. Elian. Elian. Elian Gonzalez, will make headlines everywhere. Elian Gonzalez.
Elian Gonzalez. Elian.
Elian.
Elian Gonzalez.
At the heart of the story is a young boy and the question of who he belongs with.
His father in Cuba.
Mr. Gonzalez wanted to go home and he wanted to take his son with him.
Or his relatives in Miami.
Imagine that your mother died trying to get you to freedom.
At the heart of it all is still this painful family separation.
Something that as a Cuban, I know all too well.
Listen to Chess Peace, the Elian Gonzalez story,
as part of the My Cultura podcast network,
available on the iHeartRadio app, Apple Podcasts, or wherever you get your podcasts. And we're back.
We're going to talk about possibly the most successful version of VR technology.
We're going to talk about the actual use cases that are generating actual
profit. So,
there is
a tweet a few days
ago that, I'm
just going to read the tweet and then we'll talk about the
implications. This went
very, very viral.
I caught this very early on, though.
I started writing about it, and then a whole bunch of articles
dropped on the topic.
A farmer in Turkey has fitted his cows with virtual reality goggles to make them think they are outside in summer pastures the farmer found out that these pleasant
scenes make the cows happier and produce more milk future is metaverse so we're gonna talk
we're gonna talk about the cow matrix. We're going to talk about... Yeah, it is time.
To go back in time and tell people,
hey, you know that hit movie, The Matrix?
In the future, we're going to do that,
but for more milk.
To get milk.
So the thing that went viral about it
that kind of broke the story for a lot of people
was this farmer in Turkey with the pictures of the cows with vr goggles on them pretty pretty
pretty fucked up um but the idea and the actual technology used uh came from came from russia
um farmers worked together with developers uh veterinarians and consultants at the uh
oh boy here here's a Russian town name, or I guess
a farm name, Kragsganovka, I don't know.
Yeah, that sounds right.
That sounds right.
I think we can, I think you nailed it.
It's this farm near Moscow, and they teamed up, so all these farmers, developers, and
vets and consultants teamed up to make this cow matrix project.
you know, farmers, developers, and vets, and consultants teamed up to make this cow matrix project. And there was an official statement from the Moscow Ministry of Food and Agriculture
reads, the global trend towards universal computerization significantly simplifies
work processes in many areas and allows you to achieve unprecedented results. Russian milk
producers keep up with the world's standards and are even ready to offer
the market new and unexpected solutions. On a farm in the Moscow region, a prototype of virtual
reality glasses were tested to improve the conditions for keeping cows. Employees of one
of the largest farms in the Moscow region, together with IT specialists, decided to conduct an
experiment studying the influence of virtual reality and developed a layout of vr glasses so the the herd donned these vr systems adapted for the heads of cows um so
and they also had to they had to to make the imagery work they need to tweak the color palette
in the software to make it suitable for the cow's vision, because cows can't see red or green, so there's
shades of yellow and blue, so in order to
replicate what grass looks like to them, they had to, you know,
change the stuff.
But yeah, and they programmed
a unique summer field
simulation program
and subjected
it onto these cows.
The Russian Ministry
of Agriculture concluded that the cow
matrix does work um in a statement from 2019 a few years ago uh officials said environmental
conditions have significant have a significant impact on cow health and as a consequence the
quality and quantity of milk produced so you know like this is the thing i i talk with um someone i know about this
and they're like well if it makes the cow like actually happier and healthier then like what's
the problem and like the problem is is that like you're gaslighting an entire creature's reality
like you're like you're you're you're like not consensually gaslighting their reality and i
that is i don't like that yeah i
don't think everything we do to cows is without their consent so i it's one of those things where
it's like but we're also not gaslighting their reality in this like we're not depriving their
senses of what the world is no this seems like an escalation in our war on the cow yeah so you know
this other farmer in turkey heard about this and decided to try it out on his cows.
And, yeah, the fucked up cow matrix, or the cow tricks, does seem to do its job,
extracting more milk from the cow to increase profitability.
Sweet.
A quote from the farmer said,
We get an average of 22 liters of milk per day from the cows in our farm.
The milk average of the two cows that wore the vr
glasses went up to 27 liters so yeah when when the story first broke there was uh the most popular
article was from a site called futurism which made me made me very depressed about this about
futurism yeah um you should be depressed about futurismison. Yeah, it made me mad enough that I'm going to read some of it to you.
Oh, good.
Thank God.
I haven't been angry in seconds.
That cows produce more milk when VR makes them think they're in beautiful green pastures proves that keeping them in agriculture environments isn't healthy, nor does it make them happy.
Putting them in a cow matrix does sound a little grim, yes.
But you can't argue with the results!
Oh my god.
I can.
I say, you actually can.
Also, all this has shown is that, like, potentially if you put cows in this thing during the winter when it's not sunny and bright outside then they are
happier this is not shown that for example taking all cows out of pastures and sticking them in
matrix boxes would make them yeah because the thing is they're not they're not in pastures
they're in little jail cells with vr goggles on their head so like it's that was that was the use
case and like the quote from the farmer is, they're watching green pasture and it gives them an emotional boost.
They are less stressed.
And the farmer says he plans to buy 10 more.
So you can spend thousands of dollars
on specialized cow VR headsets.
Or you can use that money to buy more land
for the cows to spread out.
And if we're at that point in society
that in order to make enough cow milk
we need to gaslight cows by overruling their senses
with a clunky VR headset on their little
fussy faces, maybe we should stop having milk
maybe we should like, maybe that's it
like if we require this
to have milk
in our cereal, then nope
no more, I'm not gonna
do that, I refuse
it's already an iffy practice
if you don't buy milk locally from a farm you know.
So if we're doing this,
that just immediately checks me out of every,
like, no, I'm just fully, fully not.
Yeah, I think that's kind of evil.
I think that's kind of evil.
Like the whole industry way by which we produce meat at
scale is pretty evil but that's an escalation that's an escalation it's it's the specific
thing of like of of overruling their reality and senses um of another living creature like that is
yeah for some reason for some reason that's not just turning them into a way in or for you to get
like meat and not just like turning
them into food but like making their living conditions really shitty and then making trying
to trick them into thinking they're not yeah it's even worse than just having them live in
shitty conditions i think from an ethical standpoint it maybe it's more pleasant for
the animal but from like our standpoint it's worse to me yep so speaking of uh uh i don't know don't do this to cows is there some segue that we
can work this in you know what does essentially force you to live in an alternate reality
that allows you to be more productive for the people who make money based on your existence
buying these products and services that support this podcast oh i was just going to say podcasts for the people who make money based on your existence.
Buying these products and services that support this podcast?
Oh, I was just going to say podcasts in general do that, but yes.
Oh, yeah, sure.
Cool.
Welcome.
I'm Danny Threl. Won't you join me at the fire and dare enter?
Nocturnum, Tales from the Shadows, presented by iHeart and Sonora.
An anthology of modern-day horror stories inspired by the legends of Latin America.
From ghastly encounters with shapeshifters
to bone-chilling brushes with supernatural creatures.
I know you.
Take a trip and experience the horrors that have haunted Latin America since the beginning of time.
Listen to Nocturnal Tales from the Shadows
as part of my Cultura podcast network,
available on the iHeartRadio app,
Apple Podcasts, or wherever you get your podcasts.
Hi, I'm Ed Zitron, host of the Better Offline podcast,
and we're kicking off our second season
digging into how Tex elite has turned Silicon Valley
into a playground for billionaires.
From the chaotic world of generative AI
to the destruction of Google search,
Better Offline is your unvarnished
and at times unhinged
look at the underbelly of tech
from an industry veteran
with nothing to lose.
This season, I'm going to be joined
by everyone from Nobel winning economists
to leading journalists in the field.
And I'll be digging into
why the products you love keep getting worse and naming and shaming those responsible.
Don't get me wrong, though. I love technology. I just hate the people in charge and want them
to get back to building things that actually do things to help real people. I swear to God,
things can change if we're loud enough. So join me every week to understand what's happening in
the tech industry and what could be done
to make things better.
Listen to Better Offline
on the iHeartRadio app,
Apple Podcasts,
wherever else you get your podcasts.
Check out betteroffline.com.
Hola mi gente, it's Honey German
and I'm bringing you
Gracias, Come Again,
the podcast where we dive deep
into the world of Latin culture,
musica, peliculas, and entertainment
with some of the biggest names in the game.
If you love hearing real conversations
with your favorite Latin celebrities,
artists, and culture shifters,
this is the podcast for you.
We're talking real conversations with our Latin stars,
from actors and artists to musicians and creators
sharing their stories, struggles, and successes.
You know it's going to be filled with chisme laughs
and all the vibes that you love.
Each week, we'll explore everything
from music and pop culture
to deeper topics like identity,
community,
and breaking down barriers
in all sorts of industries.
Don't miss out on the fun,
el té caliente,
and life stories.
Join me for Gracias Come Again,
a podcast by Honey German,
where we get into
todo lo actual y viral.
Listen to Gracias Come Again on the iHeartRadio app, Apple Podcasts, or wherever you get your
podcasts.
On Thanksgiving Day, 1999, a five-year-old boy floated alone in the ocean.
He had lost his mother trying to reach Florida from Cuba.
He looked like a little angel.
I mean, he look so fresh.
And his name, Elian Gonzalez, will make headlines everywhere.
Elian Gonzalez.
Elian Gonzalez.
Elian.
Elian.
Elian Gonzalez.
At the heart of the story is a young boy and the question of who he belongs with.
His father in Cuba.
Mr. Gonzalez wanted to go home and he wanted to take his son with him.
Or his relatives in Miami.
Imagine that your mother died
trying to get you to freedom.
At the heart of it all
is still this painful family separation.
Something that as a Cuban,
I know all too well.
Listen to Chess Peace,
the Elian Gonzalez story,
as part of the My Cultura podcast network, all too well. Listen to Chess Peace, the Elian Gonzalez story,
as part of the My Cultura podcast network,
available on the iHeartRadio app,
Apple Podcasts, or wherever you get your podcasts.
All right, we are back.
And my last big section here
is titled,
We Are The Cows
so this is, that's gonna
give you a sense of how
we're gonna talk about what's happening
don't like it
so what the cow tricks
really demonstrates though
is that the end goal of all this is to make us
the cow, right?
and we already are to some degree
with the internet and smartphones,
but this is more, this is an escalation, right? Like the people, the ghouls at Silicon Valley and
you know, the whole tech world want, they want a world where we are forced to don hardware rigs
that block out our body's senses and replace the input with digital coded counterfeit.
out our body's senses and replace the input with digital coded counterfeit.
That's an internet that tries to convince you that you're inside of it and it is inside of you.
That is what they want, really.
Even if we get the metaverse that I would prefer, the mythical open source interconnected
successor to the internet with all its different websites, tools, and games that I like all
together and intuitively accessible through
a shared digital space, even if we get that,
which we won't, and if there's
safeguards to protect digital privacy that are
built in, which there wouldn't be,
that doesn't actually make the real world much
better. In my opinion,
AR technology specifically
could be really cool.
There's stuff about it.
But redesigning the world to require headsets, goggles, or AR glasses would suck.
Not only for people who can't get that technology, right?
If we redesign the world to be like, the only way to interact with systems is through this digital lens,
that's going to suck.
Now, we already have that to some degree with smartphones and the internet,
but this is another escalation of it.
And again, like the cow,
it's just going to be a way to paint over
our late capitalist climate disaster of a world.
Metaverse is a tech capitalist solution
to our current and pressing political
and ontological problems.
And I have to use the bathroom really badly.
Well, I'll talk for a little while.
I think a big part of what Garrison is saying
is that instead of relying on these tech industry ghouls to build the future for you, which is a future in which they sell you a way to hide from the hell that they have made of the world and others like them have made of the world. You could just spend the rest of your life listening to podcasts. Put blinders on over your eyes.
Cover up all of your senses but your ears. And just exist forever in a cocoon made entirely of my voice and occasionally Garrison and Chris's and Sophie's voice.
But mainly my voice.
So you're saying not listen to just any podcast but podcasts that you benefit from.
I don't think people should listen to any podcast that I don't do.
That doesn't seem right.
So where's my angle on that?
Huh?
I don't know.
I don't know how long we should vamp while Garrison just leaves in the
middle.
I really need to,
I really need it to be.
Well,
it's okay.
I just told everybody that we're the metaverse now,
Garrison,
our content. I drank so much coffee this're the metaverse now, Garrison. Our content.
I drank so much coffee this morning. It was a problem.
Okay. And similar to all this, you know, remember the John Carmack interview from 2020?
Yes. Oh, that's such a bummer.
The Doom co-creator and former CTO of Oculus.
Yes, these bodies are a curse, John.
Yeah. On the Joe Rogan show, he openly said,
the promise of VR is to make the world you wanted.
It is not possible on Earth to give everyone what they would want.
Not everyone can have Richard Branson private islands.
People react negatively to any talk of economics,
but it's resource allocation.
You have to make decisions about where things go.
Economically, you can deliver a lot more value
to a lot more people in the virtual sense.
We can have virtual devices that can get cheap enough that lots and lots of people will be able
to have these. Not everyone can have a mansion, not everyone can have a home theater. These are
things we can simulate, though, to some degree, in virtual reality. Now, the simulation's not as
good as the real thing. If you're rich, you probably have your own home theater or mansion
in Private Island. Good for you. You're probably not the people who's going to benefit the most from this thing. Most of the people in the world live in
cramped quarters, and that's not what they would choose to be in if they had unlimited resources.
There's this piece of art that goes around the internet. It's this dystopian kid in a corner,
drooling with goggles on with rainbow pictures, but it's a terrible-looking place.
And people say, this is the world you're trying to build.
People plugged into virtual reality and ignoring the world around them.
And Carmack's response is encouraging.
He says, but is his life really better off if he takes the goggles off and he's in the horrible place?
So I think Carmack really has convinced himself
that virtual reality is a path to making the world a better place.
In the interview, he compares VR to the invention of air conditioning.
He says, I live in Dallas.
It's 100 degrees here.
We change the world around us in all that we do.
We live in air conditioning.
People don't generally go, oh, you're not experiencing the world around you because of air conditioning.
This is what human beings do.
We bend the world to our will and this is how things get better by building by building technology and distributing them to
people so that they have something better than what we would they would have if they didn't exist
now if you dig into what he's saying here there's actually a few interesting things because for one
yeah air conditioning is actually kind of bad like the way we're using it and what it represents
it is a band-aid solution to our continual problem of heating up the earth and it's making the problem worse every single day yeah and honestly it's it's yeah it's like it's
like a band-aid that also makes the problem worse because ac contributes to a lot of energy
made out of human shit but you know air conditioning is also an actual material
change right like it can it can actually help people not die due to heat. The metaverse in VR, as talked about,
does not improve a middle
to lower class person's material conditions.
And to say so demonstrates how
disconnected these tech bros are
from a regular person's reality.
The metaverse in VR, in like
virtual worlds, are going to be built
based on the perception of reality
held by those who create them.
That's why we're getting shitty digital private movie theaters,
fake mansions, and metaverse concerts, and H&M NFT stores.
They're giving us a simulated version of the world
that they actually get to live in for real.
But we can refuse this.
We don't need to take them up on this offer.
If we're going to be stuck with multiple proprietary branded metaverses
that are made by rich tech bros to mirror a world that the rich tech bro gets to live in, the best thing we can do is fuck with it.
We can sabotage it from the inside.
We need to spam floating dicks at a metaverse concert.
This is the actual thing that needs to happen because –
Look, we all know terrorism is fun, right?
Everybody loves terrorism.
But there's horrible consequences for doing it in the real world.
In the metaverse, there's no laws against terrorism yet.
You can terrorize however you want in the metaverse, and it's just trolling, and that's fine.
So do as much of it as possible until they make it illegal.
The concept that would go really well with this type of thing is the poetic terrorism concept.
that would go really well with this type of thing is the poetic terrorism concept of yes this applies like perfectly to this idea of how we need to fuck with these digital spaces that are trying to be
created because yeah like they're like they're pretty bad during 2021 bitcoin consumed all of
the electrical energy um by equivalent to a country like argentina um in 2021 the bitcoin network handled like
97 million transactions so this is roughly 0.012 percent of the worldwide volume of non-cash
transactions but bitcoin was responsible for uh 0.54 of global electricity consumption on total
which is astronomical.
Like, all, like, that's, it's, it is ridiculous. On average, that's like, like, 1300 kilowatt hours per Bitcoin transaction, which is so much energy.
The power consumed by a single Bitcoin transaction on average could power an average U.S US household for one and a half months.
It's, it is ridiculous how much, and how much it's getting used. And they're trying to build,
you know, like the SeekCity thing, they're trying to build this metaverse off of crypto,
which they're, like, I'm sad because, like, crypto could be really, similar to the metaverse,
crypto could be really rad. Like like crypto could be an actually super rad
thing but the way it's being used right now is really environmentally damaging um and this this
linking of web 3 you know the mythical web 3 and the metaverse to crypto is showing like yeah it's
it is kind of like the band-aid solution where it's not it's it's not it's not actually fixing
the problem and it's kind of making the problem worse because they're so set on linking it to crypto right now that it's
it sucks like it's it's it's gonna happen it's gonna suck what you can do is you can spam final
fantasy 7 porn you can spam sonic the hedgehog feet pics this is this is the only tool we have
but save for actual terrorism which we're not gonna talk about on this podcast you can but
we can't talk about poetic terrorism that is something that you can do you can fuck with
these systems from the inside and make them unusable and that's that's really the only thing
and that's what i'm gonna do in my spare time because it's fun yeah um do do poetic terrorism
in the metaverse um go fuck it up for them.
And maybe in the process,
here's my dream, Garrison,
that perhaps in the process of fucking it up for them,
we build something that we actually like.
That's the thing, right?
Yeah, that is similar to how the internet
kind of got originally created.
Of course, now it's turned into this hellscape.
But that'll probably happen anyway.
It'll take 10 years or more for the metaverse.
But we can get a little bit of fun out of it and we can have some fun with it like we did
on the internet for a couple of years uh-huh or it all got real bad so that is that is the
metaverse that doesn't exist um and yeah so fight against the cow matrix as best as you can. Do your best. Pull them out.
Build a city for the cows in the center of the world.
Make a cow Zion.
It's up to us.
God, this is depressing.
All right, that's the episode.
It Could Happen Here
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