Kinda Funny Gamescast: Video Game Podcast - 2021 Looks Insane For Games - Kinda Funny Gamescast Ep. 38
Episode Date: September 17, 2020Tim, Greg, Blessing, and Imran discuss all the huge games we assume are coming in 2021 including Zelda Breath of the Wild 2, Horizon Forbidden West, Halo Infinite, Kena, and more! 00:00:00 - Start 00...:03:00 - Housekeeping 00:04:39 - Super Mario 3D All-Stars 00:07:55 - Spelunky 2 00:11:36 - Among Us 00:15:33 - Fuser 00:32:14 - Avengers 00:40:15 - Ads 00:44:11 - What Does 2021 Look Like? Learn more about your ad choices. Visit megaphone.fm/adchoices
Transcript
Discussion (0)
What's up guys? Welcome to the kind of funny games cast.
As always, I'm Tim Geddes, joined by one of the coolest dudes in video games, Greg Miller.
I don't like rotating and talking like this, even though it's comfortable because then I got this like hunchback thing going on.
I don't like that.
I like your little stretch you got going on, though.
Like I'm Superman breaking the chains.
Yeah, I got a new my mic arm.
Put Superman in chains.
Yeah.
So I can move around now, Greg.
Whoa.
How far can you go back to your paintings?
Uh, no.
I can go about this far.
I can go.
Can you manage the arm reached back that far?
That'd be awesome.
But the problem is, it's the focus issue I have is still going on.
So we're going to have to figure all that out.
But it's okay.
You know why it's okay?
Because we have the former and former Imran Khan with us,
and he just makes my day better.
I like how Greg's like Superman breaking out of a chain sound was eh.
It's a man's famous sound.
Eh.
The new face of video games.
Blessing at AEO, Jr.
It's me.
Blessing, I feel like I haven't been on content with you.
for too long.
For two days?
It's been two days too long, my friend.
Didn't we do with it?
No, yeah, that was two days.
That was Monday.
I feel, of course, time is a flat circle, like always.
I feel like I'm on content with everybody every day,
but I'm also on content with nobody on any day.
I totally feel that.
For as stupid as that statement sounds,
I totally totally feel that,
especially because this week is utter insanity.
Like, as we're recording this right now,
it is September 16th at 11th.
30 a.m., which means we're an hour and a half away in real time from the PlayStation 5 event that we
assume is going to have the price, the date, the pre-order information and all of that, maybe some
surprises. This is exciting stuff. We're getting a Nintendo Direct mini partner showcase tomorrow.
We're assuming there's going to be some cool stuff there as well. It's like, what a time. We got
cyberpunk's third night city wire on Friday. And it's like, I know that a lot of people are
sick and tired of this whole summer game best thing.
at this point at September.
It's no longer the summer.
We're just,
we're just in the game world.
What's up,
Greg?
I hear you.
I get that.
This isn't,
I'm not even arguing the dates of it.
Like,
we're in a different level.
Today feels like E3.
You know what I mean?
It's that thing where we are working nonstop from 9.30 all the way to
3 o'clock in the afternoon.
And we're all fucking incredibly excited to do that.
Dude,
I'm fucking dope.
Last night I had trouble sleeping,
like legitimately where I'm just like,
I can't wait for this.
Like,
this is it, man.
Like,
really is kind of the culmination season finale that we didn't get at opening night live.
But it's like this is the, I assume our questions are going to be answered.
And they're going to be answered later.
We don't need to get too much into that.
But because of that, I wanted to do a special games cast today where we're talking about
what we're looking forward to in 2021 and what we can expect in 2021 because this here is
the kind of funny games where each and every week right here on YouTube.com slash kind of funny
games.
We get together to talk about video games and all the things that we love about them.
You can get the show live as we record it by going to patreon.com slash kind of funny games and also get the exclusive post show that we're probably not going to do for this episode because we got to go right into the PlayStation thing we were just talking about.
But normally we have that as is well known by our Patreon producers, Muhammad Muhammad.
Get Healthy with Hiram at gmail.com, which is just my favorite.
Tom Bach, Skin Tite Salmon, Jeffrey P. Long, Julian the gluten-free gamer, Sancho West Gaming, and
James Hastings, all of those amazing people.
Stand up folks.
What else do I got to talk about?
Have you heard about Get Hiram?
Or get fit with Hiram?
No.
Get healthy with Hiram.
Yeah, we did.
Thank you very much.
Sorry, it's all gone for me.
But we did a whole thing on PS.
I love you, right about it, where we actually emailed him and he sent in his explanation.
Basically, he was like, I'm not happy with my body.
I weigh too much.
Lost all this weight.
And now he's sharing his tips on how he did it.
It's really inspiring.
Get Healthy with Hiram at gmail.
dot com.
Just email.
I want to get him.
It's fired.
Exactly.
I want to get a more YouTube
subscribers because he has some videos and why I checked,
I think it was only like two subscribers.
And so go on YouTube,
check out Get Healthy with Hiram.
Spell with you.
Yes, yes.
This episode was brought to you by Upstart ExpressVPN
and AT&T's 5G services,
but we'll talk about that later.
Let's get right into what we have been playing.
I don't want to go on too long about this,
but I do want to have a conversation now that I have the four of
you, four of us together. Barrett included is four.
Super Mario 3D All-Stars. Today,
what's up, Greg?
Barrett included is five. Now I see where you're driving.
Yes, four of you. Four of us without it. It's a whole fucking thing.
You guys understand what I'm saying. Super Mario 3D All-Stars.
The first impressions that Blessing and I did is live now on YouTube.com
slash kind of funny games. You can check it out for a whole bunch of in-depth thoughts.
The reviews are up for everyone. I appreciate that IG just straight up didn't give a score.
Like, I thought that to me was a thing that I wanted to talk.
talk about, Greg. Do you remember that ever happening before?
Oh, um, no, but I think it has. Like, I don't remember in my tenure there. I never did that,
that I don't recall. And I don't remember anybody else doing it, but it doesn't sound like ludicrous.
I think it's a better way to do a collection like this, right? Where it is totally.
How are you going to take three great games and put them in there and like, then great.
Give it a seven. Because I remember this being the struggle before we, we, when we would do
remasters and collections where it is like,
I'm no one,
I remember doing for dumb stuff,
right?
I,
like,
I had,
like,
the Atari collection.
And it wasn't that I was,
like,
reviewing the games within the collection.
I was reviewing the collection of the games.
And similar to why Mario's getting knocked around a bit today, right?
Like,
what it did,
what it enhanced,
what bells and whistles,
what love and carrot put into it.
Yeah,
totally.
And I'm kind of right there with it where it's like,
these are some of the best games ever made and Mario Sunshine.
And,
uh,
the collection is just like,
It's so piss poor that it's distracting at times where you see hints of things.
When you look at the menu, I was showing it off to Bless.
It's like there's some nice little animations and like you see the dates and the timeline kind of move.
And then it only goes like three different frames and then that's it.
You get three paragraph blurbs about what these games are.
And then you're just into it.
And it's kind of the experiences you remember.
But somewhat neutered in somewhat in weird ways based on the control schemes.
And to move into the positive realm,
something that I really want to hit home is jumping between the three games is such a weird experience
because in my mind they all play very similarly.
But the way Mario controls from 64 to Sunshine to Galaxy in any way back and forth is radically different.
Like did you remember that, Imron?
Yeah, I kind of do because I remember like hearing Mario's footsteps and sunshine is actually like a memory for me because they sound so different.
and that actually like dictates the way he controls
because it's just a lot more granular in the way he moves
well, Marty 64 is a lot more like
big strides like it has the biggest like movement capabilities
in terms of large large acceptable movement
so in my head I remember that
but like I think I actually went down and put the control on my hand
I would still try to do like say the long jump in sunshine
or the long jump in galaxy and not do it like
oh why is it this working oh right because the games are actually
radically different yeah radically different
and I want to give a show
Shout out to Sunshine for playing the most like Odyssey.
You just have such a crazy range of motion and your move set and arsenal of how you can jump around is like widely superior compared to 64 Galaxy.
So interesting stuff.
I'm excited that Sunshine's going to get another chance at success here.
But anyways, enough about that.
Spalunky 2, Imran.
So first of all, before we start, game was provided by PlayStation the code was.
Two, that is an amazing game.
It is one of those games that I'm playing and I'm dying a lot and like I've only been past the fourth stage twice in the 13, 14 hours I've played so far.
Still, I know it's a game that I'm going to play forever.
13, 14 hours of a 2D platformer.
My God.
Because like, I played this on Games Daily yesterday with Blessing, but the, you don't actually improve in Spalunky in terms of like, oh, my character is getting stronger or I'm making more money.
I can buy more things.
You get better and you learn more tricks.
You see every graph paper thing on the screen and go,
okay, I know what this is going to do to me if I walk down this way.
So I'm going to try this and see if this works.
And I tweeted a couple of things today of the ethos of Spalunky is
you're coming up with clever solutions that are just going to fuck you over.
Because you don't realize that one thing.
I dropped a bomb down on a thing.
I was like, oh, this should be perfect.
I don't need to waste another thing.
I'll just put this bomb in here, which they need to use anyway.
And then I ended up, the bomb ended up destroying the platform I was on
and then dropping into spikes immediately.
It's like, oh, well, that was a good solution except they should have been one space off.
Or I got, I bought paste from my bomb, so they stick the things that I throw.
I didn't have anything else to fight the mini boss on 1-4.
So I was like, okay, I'll just use this paste and I'll throw a bomb in his face.
It worked.
The bomb attached, it killed him.
But he ran into maybe as the bomb exploded, so I also died too.
So it's stuff like that of learning,
okay, now I know how this works
or what I should avoid next time,
but I'm proud of myself for coming up these clever solutions
even if they got me killed,
because now I know what to do
the next time I come to the same situation.
And it's that cascading over hundreds of hours
of playing this game.
I think I put three to 400 in Splunky One.
And so with two, like you're still finding new things.
Like is there a wide gamut of like different abilities
and stuff in this one?
not really different abilities.
There's a couple of different items,
but like the liquid physics change a lot of things
because next time I go to the volcano,
I'm going to play a lot more with those
and see what I can do with them.
Like there's, I have to be able to tell,
like, the first time I see a monster,
I'm not going to know, hey,
is it a monster I can ride
or is that just a regular monster?
So I have to like look at it.
I think there's one in the volcano that I can ride.
It's like a dog that barks fire.
But the last time I did it,
I walked up to him and he barked fire in my face,
so I don't know for sure.
whether or not he is yet.
So it's going to be like, it's going to be stuff like that.
And Splunky 1, the, like, the ways to get to the secret boss were inscrutable.
Unless somebody told you or you saw a guy, there was just, no way you were ever going to figure it out.
So it's going to be stuff like learning those things, this time on the ground floor,
because I didn't Spunky 1 until like it came to PC, I think.
Would you recommend a platform for this one?
So far I'm playing on PS4 and it's fine.
there's like some weird frame rate stuff with the character,
but it doesn't seem to slow down the game.
Just the character's frame rate seems to slow down occasionally,
which is an interesting problem to have.
But there is online co-ops,
so I think if you have people that want it,
it's not cross-play.
So if you want people to play with on PC or PS4, choose that.
I would not be shocked in the near future.
I would say maybe the next year or so,
if this game came to switch.
I think Sony bought exclusivity,
and this is just what they were focused on.
but if you wanted to play it on that system,
I'm sure it's coming at some point.
Bless,
among us is a game that I've heard so much about,
and I somehow have yet to see a single clip of this game in action.
I don't know what it is except you are a good liar.
That's it.
That's all that I mean.
Can you explain to me what this phenomenon is?
So it's basically like,
have you ever played like One Night Werewolf or Mafia?
back in the day.
Like basically the games where everybody go to sleep,
all right,
there are two killers,
killers wake up,
choose you want to kill.
All right,
killers go to sleep and then everybody wakes up
and try to figure out who the killer is.
It's basically that,
but in video game form where,
uh,
uh,
to give this some context,
right,
this game has been blowing up over the last few weeks on streaming,
on Twitch and all that stuff.
It's a game that came out like two years ago,
very low key and out of nowhere,
it's just been blowing up.
And I've been playing it over the last couple of days
of friends and it's been fantastic.
But yeah, like the idea is, I've been playing it
with around 10 people.
We go in, there are different
maps that you can play on,
and you can have one or two
imposters, I think even more, but I've been playing with
one or two imposters. You're
in a ship, and you're basically,
you're playing as a crew
of shipmates that are like these
cartoon little cute versions of
these shipmates. It looks like, it looks like a
flash game, but the characters look
like weird versions of
the fall guys characters, if that makes sense.
That helps you to visualize it.
And so you're basically going around this ship.
You're completing your tasks, and that's your whole goal as a crewmate, is to complete
all your tasks.
And once the crew completes all the tasks, you win, within those crewmates, there are one or
two impostors.
And the job of the impostors is to kill the crewmates.
And so, like, if you're a crewmate and you're walking around and you see another one of your
crewmates down on the ground, you can then call a meeting, and then that's when
discussion happens.
And that's when you, like, try to figure out,
all right, who's the killer?
Like, did you guys see anything?
Was anybody suspicious?
And it's, it's that type of game.
It's pretty much what you'd expect from that type of experience.
Think about the space game from Jackbox.
Push the button.
Push the button.
Yeah.
That sounds like, because it looks similar to that game.
It's like, actually similar.
It is, it's basically that, but you roam around on a map.
And, like, you're actually, like, you actually have to be sneaky about the killing.
Like, you're actually taking part in the killing in the game.
And so, like, that becomes an actual strategy of, all right,
if I'm the killer, if I'm the imposter, how long do I want to wait?
Do I just want to blend in with people and act like I'm doing my task?
Do I want to leave it to my other imposter to do all the killing while I'm just blending in?
It is a blast of a game.
Like, it is really fun to play.
And the thing that I've kind of gotten out of it from the last two days of playing is that I'm an excellent liar.
Like, I am a great liar.
I can lie my face off.
It's great.
Great Miller.
Let me lie right now.
God. God of War is better than Under 2.
God of War is better than Undertail. That's a really good one.
That's a good lie right there.
You fucking kids, I hate it.
Greg, how much interest do you have in this game?
Because this sounds like a game I never want to play with Greg.
Oh, no, I definitely want to play this.
I definitely want to play this.
I think a kind of funny play-through of this game would be amazing.
Let's bring it back.
Let's bring back party mode for one day.
I know, Tim, you got to get your shovel out and undigigig up the grave you put it in.
You know what I mean?
But we bring it back.
We just stream it.
We play it.
We hang out.
How long does the match last?
They're fairly, well, they feel quick.
It depends on how fast you lose pretty much.
And so, like, could be anywhere from five to 15 minutes, maybe 20 minutes on the longer
side.
Yeah.
Like, they're pretty quick matches.
Cool.
Yeah.
No, I've been having a blast with it.
And, yeah, I've kind of, I've, honestly, I think if we did one, if kind of funny,
did one, it'd maybe be some of our best content.
Like, no joke.
It is that good of a game.
It's about a time we made good content.
Exactly.
That's a very good point.
Maybe we'll get a stream going next week.
We'll have to look into that.
But cool, that's exciting stuff.
But another game you've been playing that I'm excited to hear your thoughts on is Fusor, which
is Harmonix's latest game?
Yes.
It's not out yet.
They announced the date for it recently.
I think it's coming either October or November.
I got to preview it.
And so basically I got to sit down.
They did a whole presentation where they basically played the game in front of me for like 30
been and that was fun. But then they also sent me a preview build for me to check out.
And yeah, like it's there. It's harmonics' new rhythm game where, I don't even know if I can call it a
rhythm game. I don't even feel like that's accurate. It feels like what DJ Hero should have been
because I think when you think of that type of game, right, like a game where you're mixing together
multiple different tracks from the folks, you know, behind, actually I guess DJ Hero wasn't
developed by the same people who did guitar here, right? Like that was like a different studio that
worked on that. But like you think of that type of game, right? And you're like,
okay, cool.
Like, what does that,
how does that translate to being a DJ?
And I think,
you know,
DJ Hero,
I liked,
I thought it was fun,
mainly because I thought the mixes were really good.
Like,
I liked the Eminem JZ crossovers.
I like,
that was like peak shit,
especially what was that,
2009 where they did the home and home tour and that.
It's like,
all right,
guys,
there's a little OP right now.
No,
yeah,
like,
and that's honestly probably the thing
that sold DJ Hero on me
was the fact that they had,
I forget,
I think it was like,
my name is,
cross with uh iso or whatever that song's called yeah yeah exactly like and that that shit
slapped but dj hero was all was pretty much all a rhythm game and i think the thing that
that game was missing was the creativity from the user like was that user input as far as like okay yeah
i'm a dj let me choose the songs i want to mix together let me choose my transitions let me do
shit and uh playing fuser my previewing that game it has i think all the things that dj hero was
missing. I've been having
a blast playing
the game because, like, one,
you have the creativity in terms of, like, the way it works, right?
Is you can have, you can choose from,
you can choose different instruments from different songs.
And so, like, basically, you're, you're playing a
tour. You can control your BPM.
And I could be like,
all right, like, I have like a
catalog of songs for
this set. All right, I want to get,
let's say the drums from
Don't Sweat the Technique by Eric B
and Rock him. I want the
vocals from this Justin Timberlake song.
I want the bass line from this lady
Gaga song and I want
this guitar rhythm from this other song.
All right, cool.
Okay, this is sounding good.
All right, I'm going to add in, I'm going to replace the vocals
with these other vocals that are like rap vocals
in order to make this transition sick.
All right, cool.
Okay, cool, the audience is now requesting that I play a pop song.
All right, cool, I'm going to play pop song.
And that's actually where the gamification of it comes in
is as I'm doing these different mixes
and as I'm creating my own set as a DJ,
audience members, and I guess the game itself
are offering you different tasks.
And so, like, the game will be like, hey,
change this to this BPM.
Or, hey, replace this pop song with a song
from 1990 to 2000 or something like that.
Audience members will also give out requests
and be like, hey, I want to hear some Lady Gaga.
Hey, I want to hear some Rihara.
Hey, I want to hear this.
Yeah, play some Kesha.
Like, you'll hear that type of stuff.
Mr. Roaldwai.
And, like, you have to fulfill the request.
And so you have, you have that as a gamified aspect.
And then also you want to drop songs on rhythm.
And so, like, it does have, like, a rhythm game aspect to it, too.
So, like, over, go for it.
This sounds like a very expanded form of drop mix, the board game.
Probably.
I never, I never play drop mix.
Drop mix is wild.
Drop mix is great.
So, like, I guess without you having that touchstone, it's hard to ask for a comparison about it.
But is there, like, is there kind of an audience mode sort of thing where
you're just playing for yourself?
Yeah.
There is like a, I forget what's called like a free play mode where you're just for yourself.
And then also you can record that and then tweet it or do whatever, do whatever with it,
like social media wise.
But yeah, like I was surprised by how well everything pretty much worked together.
Like all the mixes I put together in the game sounded good, like regardless of like how
fucked up I try to make them.
Like I'll try to like mix together like the most random of songs and somehow they'd end up
still sounding fine because like the, they, they, they, they, they,
optimized everything so that like yeah
everything's going to be playing on the same BPM
everything is going to be on track with each other
you can also
do you can limit that though where it's like
you can only mix certain
songs together based on their BPM or is it kind of
like anything available to you you can put
together and they'll slow it down and match it
they'll slow it down and match it yeah so like you
can you can raise or slow your BPM
and all the songs you add will
adjust based on that and so like you can have a
pit bull song that is playing way faster
but somehow it works like somehow it still sounds
dope, which I think was the surprising thing. Yeah, Greg.
So, like, I am an idiot, right?
Like, in many different ways, but definitely when it comes to having any kind of rhythm,
I have none. Is this, like, idiot proof? Like, I can mix whatever I want in there and have
fun? Yes, but there is also a, like, the one rhythm aspect to it is when you drop,
I guess it probably, this probably is like a drop mix thing. When you drop a mix onto the board,
you'll, you'll want to drop it on beat. If you don't drop it on beat, uh, if you don't drop it on
beat, then I think it'll either like deduct points
or do whatever, but like it's not the end of the world.
It doesn't seem like, but the better you,
the better you do have rhythm, the better
that will play out for you. But like,
everything else in the game seems to be more so on the
creative side. Like, you can also
create your own
rhythms, like onto the mix by
like going into the instruments
you have available and then
just creating rhythms based on that.
You know, they have like, they have
dubstep sounds in there, like
the wobble basses, or do they call them?
And you can play around with that and then make your own rhythm with that and then drop that onto your mix.
And so you can then mix your own music with already, you know, songs that are already on your mix, which is pretty cool.
Yeah.
I'm really excited for this one.
Here's the deal.
I'm down to do it among us stream if we can get Greg and Kevin to do a user stream.
All right.
I'm not that bad.
I know.
But here's the Kevin is that bad.
And I want you to have to be frustrated by it.
Okay, sure.
Because I don't want that in my life.
Tim, I told you the two games I wanted to talk about before this episode of games.
I was going to say GameSpot.
There is a third one that I was going to save for PS Love You, but I feel like you and Imran might be curious about what I have to say about it.
It's a game called Tamron.
I know Greg, you're also, you're also, you're also making you talk about Tamer.
I hate being you, just, you know what I mean.
I love this.
Tamarin is a game I've been hyping up over the last couple weeks because it's a jet,
for a shemone for all intents of purposes from
folks who used to work at Rare
went out to made their own studio,
music from David Wise, all this stuff. You're
playing as a little tamarin creature, which a lot
of people have been calling a red panda.
No, it's a tamarin. I don't know what
a tamarin is or what it's from. How do you spell tamarin?
T-A-M-A-R-I-N.
Cool. The game
has a look, for sure.
Like, it definitely has like,
you look at that and be like, wow, they really went
for whatever the hell it was they were going for.
It's so.
It didn't work.
bless. Did that look more?
I mean, I like how it looks, honestly.
I think it looks cute and like
I like the visuals of it.
This game
is so conflicting for me
because you can tell that
the developers were kind of conflicted
with themselves as far as what they wanted this game
to be because they very much wanted
to be a rare homage.
They wanted to harken back to games like
Banjo, mostly games like Jeffforce Gemini,
and then games like DK64
and Conquers Bad Furrow,
day. And so, like, you look at this
game and you see this little cute tamarin
creature and then the first thing they do is give
it a gun and it's like, all right.
And then you run around and
you shoot up these alien
creatures that are ants, right? And that is
related directly from Jeff Force Gemini
which is
that, so I love
Jeff Force Gemini. Jeff Force Gemini is a game
that I grew up with and I adored and I know it has
issues, I know it has flaws, but
this is one of those things where I played that game as a kid
and just always just always loved it despite those things.
And this game takes inspiration from that game,
but it takes the weirdest inspirations from that game.
Like, the reason why I love Jeff Force Gemini
is because of this grand feeling of space adventure
and the ridiculousness of it.
And, like, I do love shooting the ant-alien creatures,
and I like the different weapons they got to it.
Like, it almost felt like a pre-ratcheting clank to me.
Like, that's why I liked Jeff Force Gemini so much.
and Tamarin looked at that and was like,
all right, let's take the ant creatures
and the fact that it's a third person shooter and a platformer
and just turn that into a game.
And it doesn't feel like in those elements of the game,
it doesn't feel like it has purpose.
Jeff Force Gemini throughout that whole game,
you're holding your gun,
you're doing all your platforming,
but it doesn't really switch modes.
Tamarin switches modes.
Tamarin has levels.
Tameran has about like five levels
that are platforming levels,
then three levels that are your third-person shooter levels.
And so it separates that stuff in a way where those three levels that are shooter levels
are great because the shooting mechanics aren't great.
They somehow found a way to even take the not-so-great shooting mechanics from Jeff Forch Gemini
and make that an element in the game, which is whatever.
But yeah, like those levels aren't great.
But the five platforming levels are all right to back it up a bit.
What a great sell.
To back it up a bit, right?
You're playing as Tameran.
The whole conceit of the game is your home just got destroyed by these alien creatures that are coming through
and they are ruining the land and they are creating industry or whatever.
And playing it over the last week, I tweeted about this a little bit.
Playing it over the last week was kind of weird but also like it hit home a bit because of the wildfires in California and all this stuff.
And like as the smoke is happening in California, I'm looking out and I look back in the
game and I'm looking at Tameran's home on fire
and I'm like, oh man, that's sweet. And the game has
some elements there with the writing and like
they have these things called memoirs where
they talk about
what your main character is
feeling and like they're in like
poetry form. And so like
your tamaram will talk about how yeah,
like my home's been destroyed and all this stuff.
And like playing the game, I was like, oh damn
that's like that's kind of heartbreaking
and that kind of hits home. Like yeah,
we got to do something. But then you play the game
and they give them a gun.
Like, we got to protect the tamarins.
So, yeah, there's that element of the game that kind of hit home for me.
But to bring it back more, right?
The actual game.
How far back are we gone?
All the way back to 1999 when Jeff was going at least.
Let's take it back to 1999.
No, so the platforming is cool.
Like, the world design is so conflicted with it.
Because it's, it definitely harkens back to rare.
in some good ways.
The world has personality,
and it has some of the things that I want from a rare game.
It has a great soundtrack.
I think the visual style is pretty beautiful.
Like,
there's some things there that they're doing that is great.
But they also,
back to my point of they take the weirdest cues
from Jet Force Gemini in those games.
Like,
the thing that people harp on the most
when it comes to critiquing Jeff Force Gemini
and Don Con 64 is how far they went
with the collect-a-thon aspects of them.
And Jeff Force Gemini,
halfway through that game,
that game should have ended
halfway through, but
they give you this task, this extra task
in the second half of Jeffer's Gemini,
to collect all the ship parts.
And in order to do that,
you have to save all the different tribals
on all the different planets.
And that's basically 100% in the game.
And that's a requirement for beating Jeffore Cheminine.
That was the one biggest piece of critique
that people had for Jet Force Gemini.
Do you know what Tamron did?
Tamrin did the exact same fucking thing.
And I don't understand how
they made this mistake. They basically have these firefly creatures that you have to collect
that will, they have a lot of things they have to collect in this game. Some of them don't make sense
because they don't know the purpose of some of them. But you have to collect a bunch of stuff.
In order to beat the game, you have to have a certain amount of fireflies. And I got to the end
of the game and I had like 33. I think you had to have 40. And I was like, okay, cool,
I've got to collect the rest of the fireflies. I've been enjoying this game thus far enough.
I'll complete it. Getting those last seven fireflies that I needed was such a half.
in such an annoyance.
And it really brought me back to, like,
playing Jet Force Gemini and trying to,
trying to collect a tribal in, like,
the, the, um, accidentally shooting a tribal because they look like an enemy
or whatever the thing may be, right?
The same exact thing happens in Tameran, except they make it worse.
Because in the shooting level, all right, let me break this down.
Okay.
Take it back. Take it back.
Let me take it back. Let me take it back.
It was 1980.
So in 1999, when Jeff Horson, no.
So, like, the fireflies.
Think of the fireflies as like stars and Super Mario.
All right?
Okay.
They're like your main collectible.
That's what's going to get you to beat the game.
To get fireflies, you could either find them out in the world or you can collect these bird creatures that are in the shooting levels, which are the equivalent to the tribal in Jeff Force Gemini.
But do you know what happens when you see a bird in one of the shooting levels?
What happens?
The fucking enemy ants shoot them on site as soon as you make eye contact.
And you can't go back and collect that bird unless you redo the end.
entire level. And I try
to collect the same bird
in the same level
about seven times because
every time I would, as soon as I would see
the bird, but bam, right in the head.
Like the enemy aunt would shoot that thing.
And I don't mean to go on this rant. It's just this game made me very
emotional because I really want to. I really wanted to like this game.
And I like a lot of elements of it. But there are other elements of it
that are just baffling when it comes to like
why?
Like, why would you make these decisions that were made and people, people hated them before?
Like, why would you make the exact same decisions?
I don't understand.
Honestly, blessing, I'm glad you did this.
I'm glad you did this now.
Just to get you in the right headspace for D'Ober, baby.
You know what I'm saying?
Get you in that right headspace.
I'm ready for D'Omber.
Hell yeah.
Can we reveal the details of D'October right now?
Oh, yeah, absolutely.
Let's go, baby.
Oh, yeah, fair, go for it.
Oh, am I doing?
Okay, I didn't know who.
I feel like you're more so prepared.
So yeah, Dongtober, if you don't know, if you don't know,
Kind of Funny is October is officially Dongtober.
Where Blessing and I are going to be streaming Donkey Kong 64
every Saturday in October except for Halloween on Twitch.combe,
from noon to roughly 3 p.m. every Saturday, we'll see.
And it's going to be leading to Blessing's first time actually beating Donkey Kong 64
because he's never actually beat it before.
To be clear, I've made it to the end.
I just haven't beat the final boss.
Yeah, you had like all of these requirements that you have to do to get to the final boss,
which is again, very rare N64 day kind of design.
Plays into the issues of those games.
Yeah.
So, yeah, we'll be streaming through DK64.
It's a longer game, so it'll be kind of a test to see how quickly Bless and I can play through it.
But I feel confident in Bless.
And if we can't do it, there might be a backup save somewhere where it takes Bliss to the
furthest point he has ever gotten into the game.
So either way, it's building up to
bless beating Donkey Kong 64 for the first
time. It's going to be fun. The first
four Saturdays of October, so starting Saturday,
October 3rd,
was one will start doing the Dongtober
streams over on Twitch.tv.tv. So that's kind of funny
games. Come hang out. It'll be a fun time.
I'm excited because I'm confident
you do not remember Donkey Kong because before that well.
The second you start moving a character in that game, I think you're going to go like,
oh, oh, no. Oh, no. What a mistake.
I've played that game consistently
consistently through my lifetime. I very recently played that game. And so I know what to look forward to you.
I'm excited. And I just did a play-through because I wanted to see how quickly I could beat it while doing the bare minimum requirements.
And I did it in 12 hours flat. And you know what? I loved every second of it. And it was great.
Except maybe trying to get the Nintendo coin in the Donkey Kong arcade. It's maddening. But we might have a workaround for that. Maybe not. I don't know. We'll have to wait and see.
Well, the best thing that comes out of this is we get to say donktober a lot, Greg.
So I can't wait for this in the housekeeping for the entire month of doc,
don't know what I'm talking about.
Speaking to Greg, Greg,
Hey.
Were you out with Avengers?
I, uh, hopelessly addicted still.
Like me and Goldfarb, uh, and our friend Sean that you know Tim and a few other people
and that are playing still daily and nightly, mainly nightly getting into it.
I, you know, it's this weird thing.
matter when I turn on that game, Joe Scrabble, Joe Scrabbles or Simon Cardi, usually Simon
Cardi are playing.
So there's someone on the UK time for me to jump into.
And then at night, yeah, it's usually me and Goldfarb.
Our friend Sean's on the East Coast.
There's someone playing there, too.
If I hadn't passed out early last night, just due to exhaustion of a big day, I would
have gotten a cap finally to power a cap level of 150 right now, which if you have no idea,
and I know we talked about this on the spoiler cast last time in very minute detail.
If you don't know, it just takes a lot of resources.
I mean, you get to power level 130, then you have to grind to power level 150.
So I've been on this long thing of just grinding out caps equipment to be the best possible in the game.
And as soon as I can sit down and just play an hour or two, I'll have enough upgrade modules to finally have that knocked off.
Which when the layers of this journey for it began when Goldfarb was explaining to me what it would take to get to level 150 and the playing and the polychorons and the upgrade modules and all this nerdy.
as shit. I was like, yeah, that doesn't sound like fun. So I'll probably just go and jump into Black Widow and play her and get her to level 50 for skills, power level to whatever I want it to be to stop. And now that I'm here on the precipice of finishing off cap, the first thing on my mind is to go into Black Widow and do the exact same thing to her and drag her all the way through it too. And then after that, go into the next characters and try to get them to level 50 and keep playing. So I'm just, I'm in too deep. I'm, I'm, I'm, I'm, I'm fraying about it.
Good. Is anyone else?
I mean, it's fantastic.
I'm, you know, having so much fun with it, despite all of its many flaws, which we talked
about in the spoiler cast and in the review and that I make fun of on Twitter.
It's, and I just talked to Paris about it, actually, on kind of funny games daily that we
filmed before this, right, in comparing it to Destiny, where the old ad is used to be like,
man, the people who love Destiny really hate Destiny.
Like, it's the same way with Avengers, where all we do is make fun of it and point out
the stupid things.
But then it is this so excited about this new skin or so excited to go run this thing again.
and that moment-to-moment combat being so fun.
And of course, obviously the hype that is, you know,
they're dropping a patch on Thursday tomorrow
that's going to have a whole bunch of different stuff in it.
There's this, you know, credit thing they're doing.
And then obviously, Kate Bishop, Hawkeye, down the line,
what that means, what's the roadmap, yeah, yeah, yeah.
Ambron and blessed, are you still playing?
I played a little bit the other day, but like my P...
So Avengers heats my PS4 up, like I don't think any of the game I have.
Maybe The Last of Us 2.
Like, does the same thing.
So in a situation where I cannot open my windows, it becomes hard to play Avengers,
but I did play a little bit of a day before yesterday.
And I enjoy the moment-to-moment gameplay of that thing.
Like going into a thing and fighting a bunch of enemies,
and granted there are situations where that is also a little frustrating.
But it also starts to make me agree on me of like,
why the hell is this one guy in the other side of the hangar?
Like, that takes forever to get to him so you can cash in your points.
and then forever to walk back.
Like, why would they design it that way?
Or why did they make an open world that has multiple objectives,
but Jarvis is always yelling at you to go to the main objective.
Like, regardless of what you're doing,
because maybe you should go fight that team now.
It's like, no, there's other things to do.
I will do those things first.
And stuff like that is greats on me,
and I think it will get on me more as the hours pass.
But I'm also, I'm excited for that game to get better
because the stuff that does bother me, like,
oh, I didn't bring the right people to open this door
should hopefully be fixed at some point
and that's the kind of stuff that like once that happens
it will feel like we've climbed in a mountain
and that should feel a lot better for this game.
Bless, what about you?
I've not touched it since beating it now.
I have no plans to until like the next expansion.
I think next gen is the best time to touch us honestly.
Yeah, I really hope like that the PS5
will like help out with some of the issues
in terms of how it runs and then also
load times and stuff. Yeah, because the
load times are what kills me the most at this point.
It just, they take so long and it takes so long.
Just like the hangar thing on a vacuum, not all that big a deal.
The fact that everything in the game just goes so slowly is what like contributes to all
that feeling like it's overwhelming.
For me with NextGen, it's, yeah, I can't wait to see what it looks like on PlayStation 5.
I'm also terrified of what it's going to do on PlayStation 5 because we always just talk about the
upsides of it. I'm way more worried of like, since the save isn't on their side, it's on my
PlayStation 4 or what how getting it to the PlayStation 5 and not a game that right now,
people complain all the time about losing progress in or losing a pattern or an 8th
this thing or I didn't get my challenge points like as they struggle. And granted it's a launch of a
game as a service, whatever. But as they struggle right now with doing the basic stuff for the game
you have, I'm terrified at what that could look like moving to PlayStation 5 with.
I kind of took that granted that that would work fine. But now the two
said it like, oh God, I could reasonably lose everything.
It's that idea is if it was similar to Bungy, you know what I mean?
If my save was up there in the cloud on there thing, I wouldn't have a concern, whatever.
But it's this thing of how are they worrying about that?
How clear has PlayStation been?
What, you know, unforeseen things are they going to have to not, you know, there's
going to be something that goes wrong with that version at launch.
Right.
This is like a stupid question to even ask as we're like 54 minutes away from this event happening.
But you guys think we're going to see Spider-Man
in the PlayStation version of Adventures at today's event?
Oh, I'm going to say no.
I think they're going to, because you show Spider-Man
that, like, diminishes the next couple of characters.
I think they show Spider-Man before November.
Instead of, like, kind of stimulate sales of the game
for, like, Black Friday is like,
hey, pick this up now and, like, eventually it'll get Spider-Man.
But I think today the only Spider-Man focus will be Miles Morales.
I want to say no, but I think there's a slim chance that you could because I do think that again, today's, you know, and this is always a funny time capsule for everybody watching later.
Today, theoretically, is PlayStation's chance to really drive home the message of why you need a PlayStation 5.
And so I think part of that messaging is, of course, the launch lineup is, of course, this, but it is these games that are, you're getting the free version of.
you are getting this enhanced version of.
And I think Square Annex and Avengers have been quieter than I thought they would be.
Not like quiet in terms of communicating.
They're on the subreddit.
They're talking, you know, bugs are up there.
They're putting out patches, little ones right now.
Yesterday, Megan Marie, who's communications or community management over there,
put up a thing on the subreddit, talk, answering some question and talking about their new thing
they're doing for this thing that matters to me and nobody else.
But then she also mentioned like, I'm going through the patch notes right now.
There's seven pages of them.
So it's like that thing of like, I wonder if this could be.
that they're kind of timing it out for this something to do something here even if it just is
Marvel Avengers is out here's the accolades trailer and it's going to play best on PlayStation 5
and spidey drops and we get the first look at his suit kind of thing and then on the heels of that
announcement and that tease push your patch notes and maybe then announce a war table and talk because
the next war table is supposed to talk about roadmap and I feel like that's we're getting to
that point where people are into the end game and you're interested in it maybe I'm being too bullish
and too exciting and you know this i'm excited i'm excited guys I know i know it's
Dude, it's like, let's fucking go.
2020 has been such a shitburger and also, like, on top of us,
usually not knowing what the fuck we're talking about,
every video game company doing something drastically different
than what they normally would do.
It's so hard to sit here and predict what we're actually about to get.
Absolutely. Greg, with that, can we talk about your last game a different time?
Sure.
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Now that we're back to the big topic, I want to talk about 2021.
Greg, you were just talking about 2020 and how weird it's all been.
Before we even get into the games that we already know about and all that stuff, do you guys think?
Now, I'm going to put out the caveat that let's imagine that this whole new world status quo that we've had for the last six months last for the next up until June, at the very least of next year, just for the sake of this conversation.
All right, hopefully not.
But exactly.
But let's just let's just think about that.
do you think that 2021 is going to be better than this year in terms of communication from game devs?
Oh, communication, no.
Absolutely not.
I think it's going to be interesting to see what lessons everyone learn in terms of COVID, like from marketing perspectives.
But I think a lot of like the main lesson they're going to take away is,
oh, a lot of the stuff we spent so much money on we just don't really need to do.
So I think we're going to see like everyone has their own like war table, night city, whatever.
for their big games.
And then, like,
Iwii was going to see it with the forwards, things like that.
And Nintendo's, like, at the same time
as everyone's being more direct,
they're being less direct in both meetings in the term.
So I expect that even after this whole thing set,
like up through the rest of the COVID hypothetical timeline,
plus even after that,
we're going to still see a lot more things like they are now
than like they used to be.
But, I mean, do you think that that has a chance
to be better than it ever was?
and at the very least better than this year?
Yes.
I guess what I'm more thinking is
when you do stuff like this,
you have the opportunity to always go,
well, we can move it to the next show.
When it was like the E3s and the games come and stuff like that,
you wanted to make each show pop.
But in this one, you can go, like,
if UiSov, and honestly we have actual relevance of relevant things of this,
is the two EMSF forwards are a month apart, right?
Like maybe less than a month.
they could have announced everything they announced in the UBSSF second,
the second EBSOF forward in the first one.
So now companies can go, well, we have a monthly thing now.
We can schedule some of these pops along the way and they don't need to all be at one show.
So I think communication is going to be roughly the same,
which is going to be a lot more spread apart.
I think better next year than this year at least.
I don't know if next year is necessarily going to be the best year
as far as video games marketing.
Like I think we're still in that adjustment period of,
hey, like, how long do you think this last?
How does the future of this look like?
But I think this year has been such like a learning experience across the board,
you know, as far as companies being like, all right, cool, how do we adjust for the now?
All right, cool.
How do we adjust for the future?
All right, cool.
How do we organize this so that like we can work better than better this way than we were even doing before?
Like, I think you start making realizations right now that,
for a company like Ubisoft specifically
is doing three
Ubisoft forwards from
summer into fall is that a better option
than doing the big Ubisoft E3
in June? The answer could very well
be yes especially when you look at
this year for them. I think this year
makes the way they're doing Ubisoft forward
this year makes a lot of sense for the
amount of games they have coming out right?
And so like hey in July
let's come out and announce Far Cry 6
all right the Ubisoft 4 or 2
we'll chill on that but let's talk about
Ryder's Republic and
Immorals, Phoenix Rising.
All right, cool.
Ubisoft 4 or 3, that's when we'll come back with
Far Cry 6, because that'll then be on the heels.
Or maybe if they do, Ubisoft 4 at 4 in
early next year, maybe that's where they talk about
Far Cry 6.
That sort of progression in terms of
building the way in which they want to communicate
things and in the way they want to market things,
over time I think it's only going to get better and better.
You can extrapolate that out to any other company.
Even Nintendo, Nintendo this year,
very apparently had a lot of trouble in terms of what their lineup looked like
and then also how they wanted to talk about that lineup because of COVID and because of work from home.
You imagine that for them,
they're like, at a certain point, they're like, all right, we got to figure this out.
We got to figure out how we're going to do this moving forward,
especially because it doesn't seem like this might be letting up any time soon,
depending on like where we're talking about.
But yeah, like I think companies at this point,
I would hope are preparing for,
hey, yeah, this thing is going into 2020.
Like, we're planning indefinitely
for things to be like this.
And so, like, we got to figure out
how we want to market these things,
especially in the first year of this console launch.
Yeah.
So now let's look at some of the games
that we already have announced in 2021.
Bless, this came up last week,
I want to say,
on Kind of Funning Games Daily,
where you and I were talking about Kenna.
Was this two days ago?
It might have been two days ago.
It might have been Friday.
Either way, we're
broke on Friday.
Okay, okay.
We were talking about how
how Kenna got delayed
from what we assumed to be a launch title
for PlayStation 5 into 2021.
And we're having that conversation of like,
wow, 2021 is actually kind of popping off right now,
even with just like the few dates that we have solidified
in addition to all the things we either assume are in 2021
or that we know we're coming 2021 just without a specific date.
So real quick,
I want to go through what we know
from January and February of next year.
January right now, we got Hitman 3 coming to next gen and current gen and Stadia.
January 20th.
Bless, I know you're extremely hyped for that.
Yes, I'm very excited for it.
Where does that fall compared to your hype level for a lot of the fall games this year?
I mean, it's a weird one because fall versus spring carries different weight.
like fall this year is going to be
Assassin's Creed and Call of Duty and like the
bigger games like Cyberpunk
2077 include that in there
Hitman 3 I feel like it's such a perfect game
for the beginning of the year where it
I don't really see it as a fall game and I don't necessarily
want that game to be a fall game even though I think Hitman 2
might have came out in the fall during its time
Yeah and like I
I mean the game can come out whenever and it's like okay cool
but I don't necessarily put him in hitman
in the same pocket as those other games like Hitman is a game
that for me is special because it is just an extremely well-designed experience and a really fun
game to play, not necessarily like a cyberpunk 2077 when I look at that and that's going to be
a blockbuster that is going to be like a game that's talked about by everybody and it's going to be
like this, everybody come play this thing kind of experience. Like Hey Man 3 is going to be a great game
for me. It's like in terms of hype level, personally I'm super hype for it, especially compared
to things though you have this fall, but I don't know if overall that speaks to the excitement
for next fall or next spring.
This one's episodic again, right?
Or am I making that?
No. No, it's not.
It's not, okay.
This one seems to be, and Blas, correct me if I'm wrong,
but this seems to essentially be a collection
of the previous Hitman games as well, right?
Where it's like the new game of three.
So if you own the old content,
it'll include the previous two games worth of levels.
Oh, it's only if you own it, though.
It's basically how Hitman 2 functioned this way, too,
where if you had Hitman 1 and buy Hitman 2,
the Hitman 1 levels would then feed into your Hitman 2 game.
So they're just doing that again,
which again, like,
is a very consumer-friendly move from them,
like builds it as a platform,
which makes the game feel bigger.
And they're also adding in VR,
which is really huge for this game.
Like, this is going to be the best Hitman game by default.
Do you guys think that this one has the chance to kind of do that full breakthrough
that, like, isn't just, you know,
like the hardcore people absolutely love it,
but actually make it kind of back into the more main,
stream hit that I feel like Hitman used to be back when it was a different type of game.
I think pure stealth games are going to struggle so hard at the market that I don't think this
one's going to like really convince anyone. I think it's probably going to do fairly well in terms
of people streaming it and people talking about it. But it doesn't seem like, I feel like Hitman
has a ceiling in terms of how much is going to sell. I think Kidman 2 went under that ceiling. But
I think three could hit that again, especially as like an early launch window game for PS5 and all that
stuff that I think people will pick it up just not as not as many it's not going to be a huge
mainstream hit yeah yeah I think about it where it's like it's hitting at the right time it's
hitting in that January time frame where you put a game I think that doesn't necessarily have that
giant audience and I hope it gets to more people but as usual I do feel it's the third one in
this iteration right third one of this franchise or this version of it and so like you know at this point
right like I feel like if you're into hitman like blessing is or like Nick is or like
giant bomb is. I feel like you know that that already. You already know if you connect with it or don't.
I think the VR thing is interesting. And I do think more people will pick it up, but I don't think
it's going to like cross over and become huge. Bless what you think. Do you think the difference
there though, Greg, is that with the other ones, I, and again, correct me if I'm wrong on this.
But I feel like Hitman 2 specifically is more of a hit that giant bomb talks about, whereas
Hitman 3 is in PlayStation 5's events. You know what I mean? Like, does that help it at all in a way
that's like, this is now such a cemented thing critically that is now getting the bigger push,
you know, kind of next to a lot of these huge PlayStation 5 exclusive games.
No.
I honestly, I feel like this is in a very, Hitman 3 is in a very similar position to Watchdog's Legion.
He was like, cool, do you like Watchdogs?
Yes, I do.
Ah, you're going to love this game.
Cool.
Do you like, did you like Watch Dogs 1 or did you listen to me when I said Watch Dogs 2 was great?
Yeah, I listened, but I didn't really pick it up or, oh, okay, fuck, this game's in trouble.
Like, you know what I mean?
Like, this is, I feel like this is a known quantity.
Like you, with Watchdog's Legion and Hitman 3, you look at them and you understand what
that game is and you already understand based on two previous iterations if you're into it or not.
And I think, you know, the Watch Dogs Legion trailer is, of course, shown next to Assassin's Creed and everything else in Ubisoft and sometimes third party here and there, right?
And it has been in the past.
But it's not necessarily making people go, holy shit, this is a different thing I need to get into.
Like, I don't, mechanically, it's not even like, they haven't shown much, but I don't expect it to be,
a huge step up from Hitman 2.
Because even Hitman 2 wasn't a huge step up from Hitman 1.
It was basically that again with a couple of added mechanics and systems.
And I expect Hitman 3 to pretty much be that.
Like, yeah, it coming out towards the beginning,
the PS5 Xbox Series X generation is going to give it that initial boost
for being one of the few games available that is truly NextGen,
if you want to call it that.
But the question, I'll flip on y'all,
because I think you guys probably know better than I do.
Like, were the original Hitman games, like Blockbusters?
like were they like more did they did they penetrate like the mainstream attention more so than these ones like i
remember playing hitman uh two like back in the day at a friend's house but i don't remember everybody like talking
about it that much i feel like i feel like a general audience yeah yeah i feel like back it was you know
ps2 gen was a different gen right like that era was just so different where like what a blockbuster hit
was looked different than what it currently does now but i feel like that was one of those games franchises that
you would look forward to in the same way
you look forward to a need for speed underground
where it's kind of just like, oh, the next one's
going to come out and I'm going to play it because it's just part of the
general gamer vernacular
that you're going through.
Whereas I think video games have just matured a lot
and have kind of changed how
franchises work in the last
generation or two. I think Absolution
was the game that sold the best and I don't think any of
the recent games have sold better than Absolution
and it was also a very different kind of game
with a very different kind of advertising.
I suspect this game will
this is probably going to be one of those more
evergreen titles because this is the first one that IO
Interactive is publishing themselves.
So I think they're kind of going to destiny to it
and even though it says Hitman 3, it's just like
Hitman. It is the platform for future
levels and stages and assassination targets.
So I presume
that if it's not going to sell well out of the gate,
which we don't know, like I think
Warframe did better because it was like
a early PS4 title.
If I'll still stay
as a living thing for quite a while
and people will like buy new
copies two years after release
because, oh, I heard the new stuff is really good.
Then we got Prince of Persia's Sands of Time remake
on January 21st.
Imran, do you think this gets delayed?
I don't think it gets delayed. I think
whatever that project is, is
exactly what the money they put into it
and they're not going to put any more money into it.
Next up, we have Little Nightmares, too, on February
11th. Any of you interested in that?
No. I never played the original, even though I've heard it's good,
but like I think
theoretically if they release it
and I hear a lot of good things
maybe I'll play it.
Yeah.
What could convince you to go back
and play the first one now?
If they
I don't know,
there's more time than,
or there's more video games
at time at this point.
True.
Again, if it comes out,
if it comes out,
Little Nightmares is great,
but it's like,
oh,
you should play Little Nightmares one
to like get the full story
or whatever,
I'd probably go maybe do,
go back and do that.
Speaking of too many games
to play none of time,
February 12th,
we got Super Mario,
3D world plus Bowser's Fury coming out on Switch.
And, you know, I was disappointed that the release date for that is so far away.
And I still am just in the sense that I wish everything was pushed back.
And, you know, the 3D All-Stars came out in like May and that this was coming out this fall.
But having 3D All-Stars now, I'm just like, there's a lot of Mario to get through.
There's a lot of stars to get, a lot of shines, a lot of everything.
And so having Mario 3D World in February, I'm like, that kind of gives me a nice,
target to get all three of these done as much as I possibly can
before moving into that. But I'm stoked to play it again. I haven't played it since
2013. I'm really, yeah, I'm really
stuck to play it as well because a lot of people don't recognize how good 3D
world was because it was good and then when to get to the post-game levels,
it was great. And I would, I'm hoping that Bowser's inside,
or not Bowser's, Bouser is actually like along
the lines of those post-game levels. But even if it's not, the fact that it just has
online means I can play it with other people and that's that is a big enough deal for me to just
play that game again. I'm shocked it has online. I'm shocked that they didn't mention that in the
direct and I'm also shocked that it exists at all and I don't believe it's going to work
period. Yeah, no, it's going to be awful. It's going to be good that it's there but it'll be
a shit show for sure. Then we got a Far Cry 6 come in February 18th, which again seems
sooner than I'd expect for this game. But I guess with these Far Car games,
that's usually kind of a round one there they're coming out.
I guess you.
We saw pushing hard too, right there.
A game a month strategy here is they try to get everything out there.
It's insane.
They went like 12 months without releasing anything.
So now they're all just like, it's a backlog of this is the stuff we had before that we need to release now.
And I mean, it's two games that week because it's Far Cry 6.
And then following that is Rider's Republic.
Yep.
Exactly.
Right.
Right.
February 25th.
Extremely excited for that.
I hope.
I hope that it's as good as the trailer led me to believe, which.
Again, eight out of ten.
Just give me an eight out of ten for this.
And I'm going to have a lot of fun with it.
It looked fun.
Do you plan and play it online?
I mean, not if I have the choice.
But it looks like that's kind of the whole point of the game.
Basically, I'm asking if you want to party up.
Yeah, I will.
I will for this with you, bless.
But yeah, I know it's the point of the game,
but it's not what I want for this game,
especially I have Tony Hawk right now.
It's like, I know what this game can be.
And I just want that fun.
I just want to ride down a hill really fast and jump off things.
Okay, Greg.
Okay.
I feel like too.
You got Tony Hawk Pro Skater 1 plus 2 and downhill jam or whatever that map is called.
Oh, yeah.
Downhill Jam, baby.
I thought you were suggesting downhill jam the game to him.
No, don't do that.
Never.
Never.
So going back to Far Cry 6 real quick.
Because right as Republic, I feel like we all kind of have an idea of where that might land.
Far Cry 6 is the one that I have a harder time predicting critically how it's going to perform.
Where's y'all head at?
I have no doubt it's going to be like
I don't think Uwisoft has chosen
this time to drastically change the far cry
formula which makes you think it's going to be the same
thing it's been for the last
four far cries since three
is this is just the same game
you're stealthing into bases
here's a charismatic
villain that monologues at you while you're
sitting still then like you beat
three islands or whatever and
confer the villain it's the same formula
every single time and like
that's fine I assume that's what far cry
fans want, but I don't know that I have it in me to do that again.
It's a good formula.
Far Cry 3 is probably like one of my favorite games from that generation.
Like, probably in like my top 30 favorite games of that generation, I'll say.
Like, I really enjoyed Far Cry 3.
I thought the world design was fantastic.
Like the quote unquote Skyroom with guns, like thing to it.
I thought really worked.
I thought that was really awesome.
I hate Jason Brody, but sure.
For some reason, okay, yeah, I can agree with that.
But for some reason, Far Cry 4 and 5, like, just didn't do it for me.
Like, I played a little bit of both those games, and I was just done.
Like, I cannot do it.
And I expect Far Cry 6 to be that, because to what Emron's saying, like, if it ain't, if it ain't broke, don't fix it.
But at the same time, part of me hopes that, like, the rumors are true.
Or not the rumors, like the speculation of the boy that we see in Far Cry 6 actually turning out to be Voss.
That's been disperven already.
He has a smartphone.
Like the time wouldn't land.
Okay, well, that's unfortunate for me.
Because I was hoping that, like, I was hoping with that, hey, time travel could be a thing.
Like, Park ride is weird.
And so maybe that is there.
But, like, you know, I, if they went back to the formula with this one and try to refine and try to be like, hey, what made Far Cry 3 special for people?
Or even what made Far Cry 2 special for evil?
Because I know quite a few people love Far Cry 2.
I think that could be really cool and really awesome.
but I mean
I don't think it's going to be a radical
departure from I love that
Imrod is frozen and it is honestly
the best frozen image
this is such a perfect
like this could be his avatar
this is Emron yeah this is
huge genius smile
I think if you just turn off your camera and turn it back on it
yeah if you do that I don't expect it to be a
radical departure but I
do expect in I think it's going to get
back on track for lack of a better work
where I think Far Cry 5
was the one where
I think more,
that's the game I talk to
and it's so rare
that I talked to somebody
who was like,
I beat it.
I went all the way through it
and fucking loved it.
It seems like when I talk
about my qualms with Far Cry 5,
right,
of just like,
fuck,
I can't go.
I'm trying to just get
from point A to point B
and I'm getting attacked by 15 different jeeps
and then a turkey hit your attack me.
It's like,
oh yeah,
like everybody seems to have those stories
of like,
this just isn't fun to slog through this way.
And so I would hope that
that's resonated enough with
Ubisoft and the developers, right, that they dial that back and get it back on track to being a more, like, all right, cool, everything you expect's there, but you're going through in the story, you know, with, I can never say his name, Gianna Carlo, is that right?
Sean Carlo.
John Carlo.
I hope that, like, you know, they're putting more of a focus on him and having that be the thing that pushes us and goes through it.
And you say all that and then you look at it.
And, like, to everybody's point, it is the exact same pre-order bonuses as always, right?
Get Charizo and his little outfit ready to go take people down and do this.
like it's going to be the game you expect.
I just hope they rain it back in a little bit
because it was just so sprawling last time.
Like, I didn't want to get back to it.
I might argue that Ubisoft designs their games
in a way that they don't care if anyone finishes them.
That they're like, okay, just as long as you bought the game
and you played a little bit and maybe you bought some DLC,
but if you didn't, who cares,
that we're going to release a new Far Cry in a year or two
or a game based off the assets of this,
a Far Cry like Red Dawn or whatever they want to call it.
But like, I think that's their business.
strategy, that's design strategy at this point.
In the middle of my Odyssey play-through right now,
I absolutely agree with you.
So we're done with games with actual release dates.
So now it's just a list of TBA
games that we know are coming, that are dated
2021 at this point.
We got Death Loop, which is still
PS5 console exclusive.
And, yes, got delayed out of this
season.
I suspect we hear about that today, probably.
Exciting stuff.
What a cool working game.
Or like a release window.
Or maybe just some like footage, just like an update on the game.
Because it was supposed to come out in November.
Yeah.
Do you think we'll see it since it got delayed?
Like we did see it at the reveal event.
I think.
But if Bethesda shows up, they'll show up with both their games.
Ghostwire and Death Luke.
But if they don't show up, then they don't show up.
Ghostwire, another one that, uh, 2021 is where it's looking at.
Goodbye Volcano High.
Greg.
One of the most Greg Miller looking ass games I think I've ever seen.
We're a bunch of dinosaurs in high school.
Let's talk.
All right.
Yeah, let's do it.
I'm sign me up.
All right, let's talk.
What do you got to say, Dino?
And Parrott, we got you on this one.
Gotham Knights.
Y'all.
When did you guys see it coming out?
Honestly, I could see it being a summer game.
I think Arkham Knight released around E3, 2015.
I know different studios and all that stuff, but I think that...
Same publisher.
Yeah, same publisher.
And honestly, like, it's not as games as a service as I think everybody is making it out
to be.
But there is still, like, some fun co-op, stuff integrated in there, optional co-op.
But I see, I think they might see that as like a, oh, here's a fun summer game for people
to maybe jump into together.
So I see that definitely summertime.
Yeah, I say August or September.
Yeah, I think you'd want to put it around like a DC property movie release.
but the movie schedule is so whack now that like that happened again, yeah.
Was Arkham Knight ever delayed?
Yes, it was because I remember it was supposed to come out 2014
and it was like January, February 2014 where I finally bought a PS4
because it was next gen only.
And I was like, all right, I need the new Arkham game.
I'm going to get it.
And then like February 2014, I got a PS4 and then a week later they delayed it a year.
And I was so sad.
Because like that these games scream fall to me for some reason.
I don't know if it's just the big budget or like the blockbusterness of it,
like the fact that it is Batman, but it screams fall.
Like I think this game would make a great October game, honestly, for like a Batman thing.
I recall.
Arkham Asylum was August-ish, I think.
It was like August or September, yeah.
Yeah.
Like being...
The Batman, the movie is tentatively scheduled for October 1st.
Yeah.
Oh.
But they also are in the middle of shutting down production again on that movie.
So let's see.
Yeah.
Did Robert Patton get COVID?
Yep.
Yeah.
So, we'll see how that they usually want.
They usually space those out.
They, you know, I mean, they want to make sure you understand they're not the same.
And I know most people understand they're not the same.
But I think August, September, even earlier in the summer, would still give you enough of people getting excited for the Batman and, hey, here it is.
I don't think you want to get too close to October, November, because that is usually the tent pole, call of duty, Assassin's Creed, those kind of games there.
And I think that's why you see so many of these properties get out in front of them that will be sold through Christmas and will be under the cruise.
retrieve for so many people, but also get their time to breathe before the juggernaut
multimedia campaigns begin.
Next step, we got Halo Infinite.
Where's our heads at prediction-wise of when this thing hits?
November.
Yeah, November.
I thought originally, like, when they first announced the delay, it's like, oh, it's
going to be a couple of months, maybe January, February, like, latest, maybe April.
The change in creator, like, when bringing on, I forgot his name, the old Halo vet onto the game,
that makes me think that they're going to
like they're going down to brass hacks
that they're trying to rebuild
a kindness
troubled game at whatever level they can right now
yeah man
crazy absolutely crazy
bless what do you think
I mean I can see it being like summerish
I really have I at this point I imagine they want to get it out
when they can get it out like as soon as possible
because it's Halo and an Xbox
it's Halo and it's Xbox and so as long as
good, you know, get it out.
I saw that you skipped Grantedthortho 5 though, Tim.
I did.
I did skip Grand Theft Auto 5, Bless.
What do you want to say about that?
Do you guys think we see some single player today?
Like single player, like a single player expansion at the PlayStation 5 event, you know?
Expansion.
I'm going to say not a chance.
You know?
Not a fucking chance.
But bless, you've won the GTA argument before.
So let's see.
I'm trying to go all the way.
I'm trying to like get like my extra credit.
and get that single player a DLC.
I don't think we're going to see it today.
But I still think there's a chance that it appears.
That would be probably the wildest kind of funny prediction to come true.
Think about it, though.
Think about this.
GT Online is going to be free to play for PS Plus users next gen.
What are you going to do with the single player?
Are you going to sell the single player?
What are you going to do to make that worth people showing up and buying,
unless you add some new content to it?
It's five years too late for fucking.
single player DLC blessing.
They still add in new content for the online.
The thing is like you're going,
what can convince people to buy it again?
And I've been saying that for the last five years.
I've like, why are people still buying GTA 5?
The answer is online.
The answer is online though.
And if you make that free,
how do you still sell that disc or sell that digital copy?
But you're not worried about selling a disc.
You're willing about buying the shark cards.
So you buy the Delorean or you buy whatever crazy-ass car
and the thing they're putting in there in your house
and you're fucking.
who's distillery or whatever the shit
you're making in there. I don't even know anymore.
Casino, just in general.
Keep in mind, I don't think GTA5 online
is free forever
for people who own PS Plus.
It is, if you're a PS Plus subscriber at a certain point.
I imagine
at some point that will cut off, it'll be like,
well, you're just going to buy GTA5 again.
Interesting.
Interesting.
Horizon Forbidden West.
Where do we see this hidden?
March.
I would not be shocked
I stay May June
Yeah before summer is my guess
I think he tries to get into where
The last of us wanted to be that time
How many Sony games do you guys think we get
Before summer next year then
Because that would be
Like from now up until then
Spider-Man Miles Morales
Morales Ration-Clest
Because that's a launch window
Demon Soul seems like it's gonna hit earlier
No way
Totally
I think it's gonna hit earlier
Even Souls I think is gonna hit in the first couple months
I think it's the set first quarter
first quarter. Yeah. And I
like as Sony, like I know Sony doesn't need to put anything in the fall, but I feel like
Horizon would fit well there if you, if you wanted to have something wait till then.
They said 2021 for that game and it's it's been three, 2017 was Horizon release, right?
So it's been three years coming up on four. Like I could easily see a Horizon 2 being ready for
like March to June sometime. Yeah, I'm April or May for it.
Exciting times.
Then Canna Bridge of Spirits,
I think that's just more of a when it's done
type of situation, right?
Psychonauts 2.
Is it actually coming out?
I guess it must.
They've done so much work to it over time,
but man, I just totally forgot that game got delayed.
One game that I just want to bring up
is the Lord of the Rings Gullum,
and I only want to bring it up
because it was the first next-gen game that we saw,
and it's still not here.
But it's just an exciting little time capsule.
You know what I mean?
It's like Death Jr. on the PSP.
Oh, man.
Remember that?
Or like Watch Dogs 1 on the PS4.
Exactly.
But I don't know about that.
Is anyone, I know we're not excited.
But is anyone excited for this game?
Absolutely.
When you started saying Lord of the Rings Gullum,
I thought you were going to say Lord of the Rings Golf.
And that idea sounds way more interesting.
Yes.
I would totally play that game.
Then Lego Star Wars, the Skywalker saga.
Fuck, yes.
I'm hoping that that one's earlier.
Like, I can't wait to get my hands on that.
That's, it looks awesome.
There's no Star Wars movies next year, right?
No.
But this is going to be the first time, like, the last Jedi and Rise of Skywalker didn't
get their own Lego games.
So this is going to be the first time we get those as Lego games.
And I think this whole collection, right, is like kind of a very different pace from what
we understand Lego games to be.
So this is still an exciting release.
Yeah, I'm missing this game.
We're just trying to figure out timing for it.
I imagine this being summer.
Yeah.
Yeah.
It's a kid game, right?
It appeals to everybody, obviously.
But Lego games are obviously designed for kids.
It would make sense to get it out that time.
Also, like, COVID stuff, you can release a video game whenever.
It can't do a video game whenever, and it'll probably still do incredibly well.
Fair, true.
If you know what Supervillains came out in October, 2018, Lego DC Supervillains, so.
Interesting.
Bless.
Wouldn't you expect to see No More Heroes 3?
I don't know, man.
I expected to see it this fall
and it's not here.
It was even iffy.
Like literally at the end of the first trailer,
Travis touchdown says,
good luck for 2020.
I mean,
that was him seeing the future.
Like,
Suda 51 knew.
I don't doubt that he knew
what was going to happen.
I mean,
it's going to be out when it's done,
obviously,
but like fingers crossed
for the first half of the year,
it's probably going to be a second half.
It's probably going to be 2020,
honestly,
if I'm being honest with myself.
He runs his studio very well
He will not allow crunch for any reason
People have to go home and stop working on things
At a certain time of the day
Which is great, like that's fantastic
But it does mean they're not going to rush that game
I'm convinced we're getting
The Nintendo Switch Pro XL
Whatever you want to call it
And Breath of the Wild 2 in 2021
What are you doing?
I think we're getting both
I'm iffy about whether they're going to be at the same time
But I think we will definitely get both those things next to
year. Which would you expect first?
Honestly, maybe the
switch, the new revised switch.
I
don't know what kind of revision
it would be or like, you know, whatever they're planning,
but if Breath of the Wild 2, is it ready, I would
imagine they just wait. They wait
on releasing that game, but it'll go ahead and lose the hardware now.
Yeah.
You can I see those coming out the same day.
I think they would love to do it.
If it's like a matter of
months of waiting, then yes. But if it's
like one releases in March or April and the other one releases in like November,
then makes sense to just do them separately.
What are you guys' thoughts on them talking about,
or I don't know if there's Nintendo talking about this or just like Bloomberg reports,
but somewhere there was the phrasing games lineup coming out with the Switch Pro,
like Nintendo was preparing a game's lineup.
We could speak for more than Breath of Wild too.
Do you guys have any thoughts on what that might be?
I think it includes a lot of things that were like just to lay out of this year.
year. A game's lineup for a hardware revision should be like, hey, these are things that
take advantage of it, but also there's good games to entice. If you, if you for some reason have
not bought a Switch yet, here's a good lineup that shows a, around a new revision. I would guess
that would be things like No More Heroes or I'm assuming Braithly Defong is delayed at some point.
That's what I was thinking a little bit. Like as we transition to the Switch Pro, I was like,
well, no more heroes obviously got delayed probably because of COVID. But is there a chance
that that delay then can fall in line with
hey Nintendo wants to have a good
games lineup for the Switch Pro
can No More Heroes 3 have a part in that?
I think that gives me a little bit of faith that it might
come out earlier than
in 2022. A good one of me, DuBeturnal.
If that thing is stronger, if that's a more powerful piece of
hardware, it Doobeturnal looks better on it
because like that game hasn't been, the Switch version
was announced and they say
they're still working on it, but
no one's seen it. It's been months.
A random thing that I put down
that this is just a question that I have for you guys.
do you think we see a Star Wars Jedi sequel in 2021?
They are 100% working on one.
I don't know that they're going to show it this year.
But if they released this fall,
it would be, or not next fall it would be two years.
It's a short time frame, but doable.
When did they announce the first game?
The E3 before the year before release,
but it was like Vincent Pella.
Oh, right, where they were in the audience.
And then they were like, oh, what's the title,
Jedi Fall in Order?
Can you say anything else?
No. Yeah, I remember that. I remember that.
I could see it being announced next year. I don't know if we get it next year.
Motiv has another Star Wars game, right? Like, they've said that?
Well, aren't they the ones working on squabets?
There's squadrons. Yeah, there are squages, but I thought they had another game as well.
I'm not too sure.
That doesn't sound familiar to me, but you're way more smart.
Maybe I'm mixing stuff out because they've canceled so many Star Wars games at this point.
Well, anyways, ladies and gentlemen, we won't have to predict for too long because within 18 minutes, we will be beginning the PlayStation 5 reveal event, hopefully blowing everything out for us, everything that we need to know, everything that we want to know.
But this has been the kind of funny games, guys.
Thank you all for joining us.
We will see you guys later.
Until next time, love you.
