Kinda Funny Gamescast: Video Game Podcast - 2024's Hidden Gem Games You Should Play - Kinda Funny Gamescast
Episode Date: November 8, 2024Thank You For The Support! Run of Show - - Start - Housekeeping - Halo 2 20th Anniversary - Andy’s PS5 Pro Impressions - 2024 Games We NEED to Play - Ads - Blessing’s Quick Shout ...Outs - Celeste 64 - Andy’s Shout Outs - SuperChats Learn more about your ad choices. Visit megaphone.fm/adchoices
Transcript
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What's up and welcome back to the Kind of Funny Games cast live for Friday, November 8th,
2024.
Of course, I am your host, Tim Geddes.
I am joined on this beautiful Friday by Blessing Adioia Jr.
Good day, Tim.
Snowbike, Mike.
Tim, I don't like Fridays, but I'll tell you what.
Andy Cortez knows how to draw a lady's gentlemen.
Oh, yeah.
Ask him to draw a gem.
He blew it out the park.
And of course, we have Andy Cortez as well.
Mike, yeah, right before the show and live, you asked Bless to draw a diamond and
Bless said no.
Then you had a diamond.
Andy. Why? Well, today we're talking about hidden gems of 2024. And so on my special
notepad here, I wrote hidden gems. And I drew a gem. And I got close. As Danny will tell you,
I got close. But like, I missed, I knew it was a little bit bigger than it should be. And mine
was too small. I was missing a couple lines. Yeah. But we had fun on my dad. I think it looks good.
Good job. I love it here, everybody. Why don't you like Friday, Zee? Because I have to leave you
and Bless and Tim and the team here. It's like seven day work weeks.
It's nice to finally be muted by Mike.
Just thinking about it.
Just thinking about it.
Marco Freak out tomorrow.
Yeah, Marco Freak out tomorrow.
We got to beat Final Fantasy 7.
Because if we don't, then like, you know, what will happen?
What if we shoot hoops instead?
Oh, shit.
Oh, he loves that.
Maybe before the Manko freak out.
There you go.
Get sweaty.
You're doing like 2 p.m.
I got a haircut at noon.
Oh.
I saw Mike got a haircut.
How long is it?
Man.
My haircuts's downtown.
and so it takes me a little bit of time to get back.
That's a good commute.
Maybe I could do like 1.30.
If I'm getting at noon, definitely I'm not doing anything until.
I got a haircut last night.
What was the direction?
What did you tell them?
I just wanted to just take a little bit off the back and the sides.
Because like, as you saw, I was doing the modern mullets, as many of you know,
because Nick inspired me.
Anything Nick says, I'm following and doing.
That's my guy right there.
And so it was just getting real thick in the back.
and it was touching my ears and I was just like, you know what, I need this off.
And the top I was fine with.
I like when the top gets really long and crazy.
But I went in there.
I was like, you know what?
We got to tighten it up in the back.
And he's like, I got you.
My man, Rob at the top of the hill always does it right.
And the boys in there, we were having a great time.
They love when I come in.
We talk games.
We're talking about life.
You know, it's a really good vibe.
And so Rob was cleaning up the back.
And we got to the point where like, he had cleaned it up.
And he looked at me and he goes, Mike, I just can't do it.
Because my man cuts by Rob, he's got to, he's got to.
a difficult thing. There's professional
Mike and there's party Mike. And Rob's
got to blend the two of them and make sure
that Mike looks good in a professional setting, but
also sometimes I want a party. And he's got to
put up with the party. And so he looked at me and he goes,
what does this mean? What professional
setting are you in? You never know.
You never know. Mike hasn't been in a professional
setting in its entire way. This is your most professional setting.
You never know. You never know. Saturday, Mako free
on the PS5 Pro. Exactly. That's a
PSI pro. Yeah, PSI professional setting. And so,
So he looked at the back and he goes, I just can't do it, Mike.
And the rest of the boys were like, no, that's looking good.
Let it ride.
And he looks at me, he goes, no, Mike.
And I go, Rob, whatever you want, well, let's do it.
And so he cleaned me up and I feel so much better.
So, explain to me what the other option was.
Keep the back.
Keep the modern mold.
As you know, the back is gone.
I was letting that thing become the Tennessee waterfall.
Yeah.
And he was like, he was like, no.
And I was like, that's fine.
And I'll tell you what, man.
The boys in the shop, they got some great hair.
He's full Tennessee.
But this kid.
that came out, blessed, man, you know, Tim, back in my day, okay, back in my day, blessed.
I've gone with the racing stripes on the side of the head.
I've even done a star.
That's cool.
One of the boys put a big old M in the back of this kid's head.
It was like a nasty curves on that.
And I was like, shit, am I about to get one of those?
So just so you know, a couple months or now, I might get a star or an M on the side of my head.
The mountain logo.
The mountain logo.
The mountain logo.
Oh, that was sick.
Could have a triforce on the back of his head.
That's crazy.
That's crazy. That's really sick.
Tennis to Waterfall actually kind of goes hard.
I was not expecting this.
It's pretty sick.
Yes, that's what Nick wants me to get, but I just, that requires a long time.
And it's like, that's going to be a lot of, like, it's too hot, it's touching you.
You don't like that.
I get that.
No, I don't like that, Tim.
You know that.
I do.
I do.
Clean cut.
You need a clean.
I might go to the, go to my barber.
His name is Mario.
I might just ask him like, yo, what do I?
what do I need?
Just do whatever you want.
And he'll say,
woo-hoo.
Yeah, exactly.
It'll give me a mustache somehow.
You got the hair down, though, bless.
You think so?
Yeah, I think so.
Every time you get a haircut.
The best haircut I've ever seen.
Yeah.
But you've had.
Really.
And I love a lot of them.
The last one was like,
this is real pre-mo stuff.
Well, this is my new barber.
I've only gone to one twice now.
Oh, new guy.
Yeah, new guy, because my old guy just disappeared.
I'll send you up to the top of the hill
with robin the boys.
They'll take care you.
I'll stick to Mario.
Say, I'll stay you up to rob.
But like, I've been exploring the idea of like...
You gotta take a lift kind of the fucking...
I've been exploring the idea of like trying to do hairstyle,
maybe doing like twists.
Yeah, yeah.
Yeah, maybe growing just all the way,
maybe getting locks or something.
I like that way.
I said this a while ago that I wanted to do the fucking
killmonger hairstyle.
And then that became like the media overdid it
and now I can't get it anymore.
Or else people will be like,
oh man, you look like a default character now.
Yeah.
But we'll see.
I might be different on Monday.
I can't imagine somebody saying I look like a default character.
Deep old character.
Be wild.
Anyway, everyone, this is the kind of funny games cast.
Each and every weekday, we get together to talk about video games.
We review them.
We preview them.
We talk about all the big topics that you want to hear about, including the topic today,
which is going to be us talking about some hidden gems of 2024.
Some of the little titles you might not hear about.
I'm going to review a game that I'm very excited to talk to you all about because I don't know you've heard of it.
And it's real good.
It's real damn good.
I can't wait for you to put me on to it.
I don't even know about it.
If you love what we do, please support us with the kind of funny membership on Patreon or YouTube to get all of our shows ad-free.
You can watch us, record them live and get a daily exclusive show.
For a chance to be part of the show, submit your thoughts and opinions as YouTube superchats as we go.
So if you have any hidden gems from the year that you want to get some extra love out there for, please super chat in, and we will talk about those as well.
Little housekeeping for you.
Greg Miller is in New York.
I'm not going to sing the song.
Andy sang it on Games Daily.
It was a beautiful thing.
but tomorrow, limited run games and Shopify pop-up in New York City.
Greg's meeting and greeting in the Big Apple from 10 a.m. to 6 p.m. Saturday tomorrow with Kevin Smith, Jason Mews, and Jared Petty, the dream team, some would say.
And you can go to kindfoy.com slash NYC to RSVP for that and go hang out with Greg and them.
It's an excellent opportunity. We don't have too many opportunities, or this we haven't in recent time to do meeting greets and things like that.
So definitely if you are out in New York, go.
hang out with Greg is giving his all.
Greg is going full send on this one.
This is your time if you want to see Greg hang out with Greg.
He's going to give all of his energy on this one.
It's a big deal.
And I hear he might even bring me back those Laura Croft Tomb Raider toys over there.
Saw, you know, and you know, bless.
Yeah.
From Game Showdown in Mike's favorite movies, Laura Croft Tomb Raider.
I didn't know that.
None of us knew that.
Yeah, but you learned that.
Why did we learn it there?
That was not the episode of Learned things.
She said, what's my favorite video game movies?
What of that episode wasn't to learn things about?
You should be taking it.
Anytime you hear something about me, you should be taking notes, okay?
Learn something about me.
Learn something about me.
Every time you learn something new about Mike, you should be taking notes, everybody.
You have to.
You have to take notes.
Holy hell.
You already got kind of funny games daily where Andy and Roger broke down all of the latest on PlayStation
reflecting on Concord.
And then after this, we're going to be doing a little Pokemon trading card game,
Pocket Stream.
That's going to be Mike and blessed.
Although I've heard some rumblings, the plan might.
change. Am I wrong about that?
Blessing really wants to play Apex Legends.
So we will start off with Pokemon.
He's really excited about the OG Apex.
It's going to be what always happens, where I'm like, oh,
we should maybe do the last hour of the stream and play Apex Legends.
We're going to have so much fun with Pokemon that we're not going to get to it.
Tim, I'm 35 out of 45 wins right now in this Pokemon event for PVP.
I'm only like four in.
Well, don't worry. People are just quitting out, so you're going to get you up pretty quick.
I'm not sure I'm going to do it.
I'm not sure I'm going to...
I don't know that I need that.
Tim, I encourage you.
Out of all the things, this is the one.
Like I've been saying from last stream to now,
like when you look back on this,
if this game really sticks around for months to years,
you will have the original emblem next to your name
saying you got the first event.
You know, you don't want to miss out on that.
You are making some good points.
But I'm so busy, Mike.
I'm busy doing a lot of things.
I know we got a couple more housekeeping things.
Let me just say this real quick.
We got today's gradeway is actually from Snowbike Mike himself.
What are you talking about?
We're going to have the Back Outside Boys podcast once again.
and me and Roger are going to go back outside,
and we're going to podcast.
We'll see what the conversation goes.
Do you know that Back Outside Boys podcast is a thing?
Every once a while.
It's my favorite running show for the last four years.
If you didn't know how the back outside,
take some notes to everybody.
Do I miss a thermometer?
Every once in a while I'll walk outside in the parking lot,
and I see Roger and Mike,
and they, like, give me that look as if I caught them doing something.
You know what I mean?
And it's just, I think that's what Mike is referring to.
But if you're a kind of funny member, you can find out.
And you can also get inside out to,
in review.
Very shortly, actually.
If you're a Patreon member
or a YouTube member,
you can watch me,
Andy, Nick, and Joey
talk about Inside Out 2.
Thank you to our Patreon producers
to Lady Twining and Carl Jacobs.
We appreciate you.
So very much,
today were brought to you by Phasmophobia
and BetterHelp,
but we'll tell you all about that later.
I don't want to get into the topic
of the show quite yet.
I have mini topics
before we get there, okay?
Mini Tots, mini, mini, mini,
little tated tots.
One thing I want to bring up to everybody here
It is a very, very important time in our lives
Because it is the 20th anniversary of Halo 2
You know, Halo 2 is in the air
Andy, I sent you a video
I don't know if you watched it a couple days ago
But it's a it was like
Yeah, it's a Halo 2
Like, you know how they're celebrating Halo 2
With all the Delta stuff and like whatever
They put out this like commercial trailer thing
And it is the most nostalgia fueled like
Oh, they know exactly what they were doing
They had the theme song.
They were red versus blue references.
They're bringing back Beaver Creek.
Oh, man.
I love Beaver Creek.
I love Beaver.
My favorite creeks.
So I was sitting here last night at home.
Gio went to sleep.
And I'm like, I have so many games to play, but I want to play Halo 2.
And I was like, I don't know how I'm going to do this.
My brother's been borrowing my Xbox because he's playing Hogwarts every here and there.
And I'm like, I don't want to get it back from his room.
There's so many things.
I'm like, how can I play it?
Xbox play anywhere.
But like, how am I going to play it?
And then I thought, huh, does Halo Infinite run on a steam deck?
That's a great question.
Oh.
And so I Google, does Halo Infinite run on a steam deck?
And everyone's like, dude, it runs fucking well.
What?
And I was like, holy shit, let's party.
Downloaded that shit.
It runs fucking well.
Whoa.
I'm sitting there playing.
I'm like doing all these multiplayer matches.
The matchmaking's just happening back to back.
I'm getting into all the OG Halo 2 levels.
And I'm like, whoa.
We shouldn't be able to have this technology in the palm of our hands, Andy.
I would have assumed there would have been a name.
issue with anti-cheat. That usually
happens with a lot of games when they try to go on Steam
deck. Multiplayer games in particular. That's
awesome though. Is Halo Infinite on Steam?
Are you? Yeah. HaloFit is on Steam.
Yes, it is on Steam. Wow. It runs
so freaking well. Like, some of the
graphic settings are not high or whatever.
But dude, it looks, it looks good.
It runs so well and it's
the Halo experience. And those Halo 2 maps, though?
Those maps. So Andy, they have it where
it feels like, mostly
like Halo 2 did. So
no sprints. Yeah, they took away the sprint.
The weapon
sets are different. Like it is, they're really trying to emulate that old experience. And it is
hitting lock out. That's awesome. So freaking hard. Midship. Like you've been playing a little bit too,
right? Yeah, me and the boys jumped into, of course, get ready for the big 20th anniversary on
Saturday here. And we jumped in, had a full night of Halo 2 OG maps on Halo Infinite. And we
loved every moment of it. It was so awesome to jump back into some of the, you know, moments and
memories that we loved. It was really cool to sit with Washington, Maddock and Kevin, tell stories, talk with
the chat as well. I'm like, it's a great time and it's a great game. And then of course, on top of that,
this weekend is the OG Halo 2 tournament going down in Vegas. So you'll just get the ultimate
Halo 2 nostalgia going on. It's a great time. I just, I was blown away that in a handheld,
I was playing advanced Halo 2. It's not even the OG Halo 2. It looks beautiful. And I'm just
I'm playing online. Like, it was just capturing flags, Andy. Oh my God. Tim Getty's captured the flag.
Tim Getty. I'm like, let's fucking go. Let's fucking go. Let's fucking go. Let's fucking
Go. Gained the lead. Lost to lead.
Flip to the other side though, Andy. You've been doing some stuff.
PlayStation 5 Pro, you got yours yesterday.
You ran some tests. I saw on your
channel you uploaded a video kind of
comparing. I haven't heard your thoughts. What are
they? Is PS5 Pro worth it to Andy Cortez?
Yes, only for rebirth. It's not worth it for
anybody else, I don't think. The
visual differences were so
like minimal.
I was doing like before and after
shots of
I would pause the recording and then
bring up frame rate mode,
pause the recording, bring up
performance pro or whatever the hell.
It's also, I don't love that
these games don't really have similar
naming schemes. I kind of wish that they
unified the marketing there.
Stellar Blade and Final Fantasy
7 Rebirth were the best versions
of what I saw. And I know
that there's a couple of other really good versions out there,
but when I tried out Spider-Man 2 out
here before the embargo
launched, I was like, I don't
see a whole lot of difference
with how Spider-Man 2 looks.
Spider-Man 2 already looked awesome with its
the balance mode
of performance and ray tracing.
I'm sure if I would have done before and after comparisons,
I would have seen some stuff, but Final Fantasy 7
Rebirth really felt like
what I told you I felt
when I launched Final Fantasy 16 on PC
and I was like, dude, this feels like a
different game. This looks like
somebody took a...
You know, sometimes you put like a screen protector on your phone
and it's like kind of makes everything look soft?
It looks like they
scrubbed off the sheen and now it's like really good and clear. That's how I felt with
rebirth. I was so blown away and impressed by how awesome it looks with that pisser. The
pisser's just doing so much good work upscaling it to look like quality mode, but having the
60 frames per second was absolutely incredible. It's not worth it for I don't think 99.9% of
people though. I'm just I was telling chat yesterday it's like I'm a dude with disposable income that
doesn't have kids or a spouse
or a car payment. So like, this is
what I spend my money on. And it's worth it for
me because
Final Final 97 Rebirth, I think, is the only
game where I've gone with
frame rate mode. Or where I've gone with
quality mode, sorry. Yeah. I'm the frame rate
snob. It's like, no, performance mode or die.
This is the first time that as me and Mike
have been playing, we've stuck to 30 frames
or second mode because it looks so blurry
man on normal performance mode.
It looks so clear now with this
what they call versatility mode
Stellar Blade calls it pro max and just pro
and Stellar Blades looks really, really damn good, I would say.
I think they did another fantastic job.
I was kind of disappointed by Horizon Forbidden West's implementation of it.
I thought I had heard from people in chat saying that DigitalFaungi said that was another night and day difference.
I didn't see it.
Whenever I opened up their quality mode, it was still 30 frames per second.
It's like, I don't know if the PSSR is
being utilized here
a whole lot. I don't think it is for Horizon.
Yeah, and that bums me out because
their modes are called, I believe, like,
Fidelity Pro, performance pro, or
Balance Pro or something like that.
And I did not love
kind of what I saw with Horizon Veridden West, unfortunately.
Hopefully they keep on working at it, but
Demon Souls looks awesome
and it's like, again, really hard to tell the differences,
but I could see on my 4K
OLED monitor that
when I switch to this new
PS5 Pro mode, which that mode
is called PS5 Pro, thank God.
They didn't go with like a weird naming scheme.
It's 60 frames per second, but just
with the quality of what you're
used to with the 30 frames per second mode.
Looks awesome. Like that game still looks
unbelievable. I can't believe it.
And then I
did the Bloodborne test.
And it was just like such a massive like
cope that I had where I booted
this sucker up. I just created a
quick character and just wanted to get
to the scene where you wake up in Yosefka's clinic and I was like, oh, hold on a second.
This looks actually really good. And I went through the pain of getting my other PlayStation
normal PS5 booted up, logged in there. And then it was like, you have to restore your licenses.
This is a whole pain in the ass. But eventually I was able to get it to a point where I could do it
before and after. And it was just me being like, I think this is sharper. And I don't really think
it was much sharper.
But yeah, for most people, I would say, don't buy this.
I don't think it's worth it right now.
I heard the Dragon Age Vale Guard balanced or PS5 Pro mode is kind of broken, apparently.
That's what some people were telling me that Digital Foundry was saying.
So I'll wait for that to get updated.
And I, yeah, I don't think this is worth it for a whole lot of people.
But I'm excited for what Ghost of Yote could do with it in the future where people developing
it kind of already have in mind this hardware.
and the limits that they can reach and maxing out there.
There you go, everybody.
If you want more, you can check out Andy's video of in-depth side-by-side breakdowns and all that stuff.
But for now, we got to get into it.
The topic of the show.
2024's Hidden Gen Game, Hidden Gem Games that you should play.
I want to kick this one off real quick with Nico de Rico, the magical world.
That's the one that evolves into Needle King, right?
Exactly.
Okay.
Exactly.
100%.
percent. One of the most
bizarrely named games of all
time. I don't know why they
called it that. It's weird.
It's a weird, weird name.
I love this game, wholeheartedly.
And it's a very, very easy
recommendation to a couple people here
specifically, Blessing, and
Barrett Courtney. I feel like
this is a game that y'all would really, really,
really love.
Oh, the furry's about to go sick with this. Well, here's
the thing. I want to start with just a couple
things that I... I need to see it. I need.
need to say about the games.
Before you even look and do it too much,
it is a direct 100%.
It's 100% a rip-off of Donkey Kong
Country Tropical Freeze and Crash Bandicoot
4. Now, if anybody
out there has listened to me in the past,
you know how much that means to me. And you know
how this is kind of just like, oh,
oh, they're doing it. And bless, let me tell you,
they did it. They did it.
This game is phenomenal. It does
exactly what I want. I always talk
about how PlayStation All-Stars Battle Royale didn't work because it was a
Smash Brothers clone, but it didn't actually clone Smash Brothers.
They didn't go all the way.
This is perhaps the most unabashed.
I don't care.
We're going all the way, just copying it game I have ever seen.
When you beat a level of tropical freeze and you get to the end and you like jump up
and you like punch, punch, punch the barrel and like you get all the bananas, they do
that here.
It's like every single thing is like collecting the fucking letters.
The exact four letters.
It looks just exactly the same.
All the collectibles work exactly the same.
And the composer is David Wise.
No way.
The same composer from Donkey Kong Country Tropical Freeze
and all the Donkey Kong country games.
No way.
That's awesome.
It's wild, man.
Like they really put together something special here.
It's a very small team.
This is, as far as I can tell,
their first video game,
which is just wild.
Because, like, this looks awesome.
It looks very, very good.
I don't love the actual main character designs.
Like, yeah, they're,
they're a little, like,
Furry OC is shit. I'm like I don't know why they did that. But besides that, you know why.
You know why. They're sexy. They're sexy. There's sexy. There's an audience for it. Yeah.
So that's that's a little bizarre. Besides that the there's something about the the level of like quality of everything isn't equal. So there's VO in the game and it's fun. It's like it's the VO fits this type of game for what it is. But like the cutscenes don't have VO. So it's just like a little dive.
backlog boxes in between, like, levels and stuff and they're kind of setting up where you're going next on the island or whatever, they'll be talking and you hear it.
But then when there's, like, actual cinematics happening that, like, they put effort into, it's just a soundtrack and it kind of has that weird Kingdom Hearts trailer feel to it, where I'm like, it just feels like it's missing sound effects and stuff.
And it's like, why would they do that?
So it kind of feels like a little budget there.
And that's upsetting because this game is anything but budget.
I'm so impressed with how it looks because, you know, to this point, Donkey Kong, uh,
Tropical Freeze has been locked on Nintendo hardware.
So this is 4K.
This is like a beautiful, beautifully rendered game.
And it is so good.
Like I think the most important part is it's as good as those games.
Wow.
It has the quality of a Tropical Freeze and of Crash Bandicoot 4.
And if y'all haven't played Crash Bandicoot 4, it's different than the other Crash Bandicoot games.
Like it's legitimately a modern good platformer.
And it functions both as a 2D platformer and as a 3D one.
And that's what I think Nico DeRigo.
does very well is almost every stage
at some point transitions from
a 2D level into more
of like a not open world
open area type
3D platformer. Can you rotate the camera?
No. Okay. No.
Because it is guiding you
just like the crash
4 and the tropical freeze have done. But
it's so damn good. Like bless
you need to give this one a shot.
Is it out? Like where do you do this? Oh so yeah. Sorry.
That's actually the most important thing. I looked on steam and it said
not to be announced.
Tim, I was.
want this. Or to be released, yeah.
So it's on all consoles now. I think it's not
on Steam yet. Okay, gotcha.
Yeah, but it is on all the consoles. And
what's wild about this is they announced
this game around Summer Game Fest
this year. And I remember seeing it
and I wishlisted it because
I saw the trailer, I'm like, well, this looks awesome.
But it looked like the type of game that I'm like,
great announcement. I don't know I'm
ever actually going to play this game. Like, it
looks like way too ambitious for what they were going
for. And also I thought they might get sued
You know what I mean?
I want to fall in love with this world and then have it ripped from me.
But it's one of those ones that I just kind of mentally noted of like, oh, I hope that in a year or two I check back in on this and there's another trailer saying it might come at some point.
And I saw it come up again on my Twitter a couple weeks ago.
And I was like, it's said available now.
And I was like, excuse me?
What?
Like there's no way.
And I got home downloaded it.
And again, I just like was blown away by how good this thing is.
Like on the kind of funny scale, I'll give it an 8.5 out of 10.
Wow.
Which is.
That's higher than I thought.
Great.
I mean, honestly, I do believe that it has the qualities of a nine.
I think that how much of a rip off it is, I feel like I got to take some points away from it.
And what I was saying of just like the weird VO stuff, some of the character designs, I'm like, I just don't like them.
And I feel like the, the latter half of the, or not half, the latter.
a quarter of the game,
some of the gimmicks are a little less inspired
and less quality than the rest of it.
But if you guys
like platformers, 2D or 3D,
I recommend this game. It is so
freaking good.
Nico Dorico, the magical world.
Yeah, yeah.
That's what's the magical world.
It came out October 15th
on console, so switch,
PS5 and Xbox. And then, yeah, it's
TBA for Windows. It's funny,
listening to KFD today,
Andy and Roger were having the conversation
about Astrobot.
And you were, what was that?
McCulley Colkin, yeah.
Which, man, let me tell you.
I got so hyped.
And I don't know why I got, I don't know why I was so excited
for McColley Colkin and fallout.
He found it.
This works, though.
I'm not even like a big fan of McColley.
Like, he's cool, but it's not like, you know,
Home Alone didn't change my life.
Yeah, yeah, yeah.
Rodgers doesn't even like Home Alone.
Yeah, you know.
That's crazy.
Fucking Roger, dude.
But one of the conversations you guys were having
was about Astrobot, right?
And that's selling 1.5 million units.
And I think it was like a,
super chat or something that I brought up like, man, I wish games could come out or could be like
funded to a point where they can only have to expect getting one to five million units and that
be enough for a company like PlayStation. And you guys had the conversation about it, right? And I think
that's one of those things where on that big corporate level, right, the console manufacturer level,
you know, it's tough to, it's tough to believe that that could ever be the case in the future because
games have ballooned to such a size where they had to be big enough to then fund the next thing and then
like, you know, sellable consoles and can you do that on, on, you know, this sort of scale.
It's really cool to see that, you know, we have a game like Astrobot that, I don't know if
Sony considers it a success yet, but it's a success to us as far as that game's a fucking
banger, and it's the right length, it's the right scope, it's the right amount of polish
and all these things.
But I also love that, you know, I look at this and a lot of what you're talking about here,
and a lot of what Nico Dorica actually reminds me of his ukulele in the impossible layer, right,
of, oh, this is indie, but it's obviously taking inspiration from things like Donkey Kong
Country, and it's taking inspiration from things like Banja Kazui and stuff that we liked
back in the day and doing it at the right skill to where, you know, we can still get that level
of quality while not having to break the bank and like, you know, need to sell five million
units. It also reminds me of like this game that came out in like 2020 called Tamarin.
That was a Jet Force Gemini clone that I think nobody but me asked for. And I played that
game and that game wasn't that great because of what it is, right?
But like, it's very interesting that I think on this level, right, at this budget,
you can make something that feels so authentic to what games back in the day were because
Tamarin, freaking Tamarin.
I wish this game was so, I wish this game was better.
I thought this was a fucking fever dream.
Go back to that.
I want Eddie to see the beginning of this.
I was so high for this game.
I forgot about this.
This game was basically, I don't know if you guys have played in this game called
Jet Force Shemini.
What is this?
So Jet Force Shemini, right?
It's like half 3D platform
or half third person shooter
and you're saving these cute,
you're saving cute little, like, you know, creatures.
Tamarin basically took that idea
and went, what if you play as the cute creatures
while you're also shooting these fucking bug aliens?
My God, those are straight out of Jet Force Gemini.
It's straight out of Jet Force Gemini.
And like, it's funny, you see this platforming, right?
There is another section of this game
that gets straight into like on-rail shooter
where you're shooting the aliens as a,
little cute creature. Like they did their thing
with Tamarin. They did as good as they could.
Like, with the idea, but this was
destined to fail. Like, as much
as I asked for it, you shouldn't bring back Jet Force Shem and I.
It wasn't like, you know, the thing that the streets
were asking for. And that's the thing is like with
Niko Dorico. Keep that going.
What's this?
Wild.
Straight up Jeff Force Shemini. God bless them.
But the thing about Niko de Rico is,
it's, these are games that should keep happening.
Yeah. It's like, you look at this, you're like, oh, I mean,
Doni-Hion country tropical freeze. I've talked about it.
many goddamn times. That game came out in 2014, you know, and like it got reported again on
Switch, but like, that's 10 years ago that we last got that. And after beating Nico Derrico,
I did end up booting up a ukulele in The Impossible Layer because I was like, I just, I just need more.
And I'm like, maybe a third through it, enjoying it a lot. But I'm telling you, man, this one's special.
Like, to the point that I, obviously it's 10 years after it, and it is such a direct copy that to say
that it's better than Tropical Freeze is
a little wild, but like
I don't think it's a crazy argument to be made.
Really? I think that pound for pound,
like level to level boss to boss,
like there is a conversation there.
And I do think that the way
that your move set in this,
I do think is better than the Tropical Freeze move set,
which is like crazy
for me to say. And I think that's my thing is, you know,
I feel like a lot of the popular games of the
PS1 or N64 or PS2 era
or GameCube era, there are games
that on the indie level, you have the capability
to try and emulate to a point where,
not to say that game development is easier,
even making those types of games are easy, right?
But I think you could do that stuff justice
on that level and have it feel authentic to fans.
And so the fact that we're at a place now
where that era has become, like, popular enough
on the retro side, right?
There's enough nostalgia for it that we're seeing us go from like,
you know, 16-bit retro indie games
to now being in a place where we're firmly getting
these types of games. I'm so happy because this is my era right here.
Absolutely, man.
This stuff is, it's so great.
And I just really want to give this thing flowers because I'm so wowed by it.
Whenever I talk about Tropical Freeze, I always talk about how special the level design is,
where there's so much artistry in it, where most 2D platformers, there's just floating platforms that you're jumping on.
And it only makes sense because it's a video game.
Tropical Freeze went out of its way to make sure that anything you're jumping on,
there's a logical reason design-wise for why it's in the world.
And this statue is here, and then you see the statue fall, which is then the ramp that you're going.
going on and it just makes everything feel so much more designed and like there's
an art to it and this game has that and it's like sure they cloned a lot of the elements but
like you can't clone the artistry and I'm just so blown away that they were able to
nail that while adding all the crash force stuff like it's just very very cool but your
ears are the music are it's incredible it's David wise like I don't want to say it's best
but like he's doing it he's doing his thing like it's you can mix this
soundtrack with any of his soundtracks and all the tracks would fit next to each other.
Like it's very, very cool.
David, don't interrupt him.
He's doing his thing.
Straight up.
Boom, boom, boodoo do boo do.
So much that's absolute, man.
So much.
And the amount of David Wise I've been listening to in the last week because they put
him a DK or dot-con country onto the Nintendo music thing.
Oh man.
Forrest interlude.
This, can I tell you what's messed up?
What?
Is they advertise the being able to extend your music to 15 minutes, 30 minutes, 60 minutes.
So I was listening to sticker brush symphony.
as you should, probably the best song
from the S&S era if you're asking me.
And I was like, oh man, it'd be great
to listen to this for an hour straight.
I'm prepping K-HG. Like, I can listen to Stickerbrush
sympathy for that long. They didn't have the option.
And then I hit, like, I hit, you know,
next song, it was Forrest Interlude, and it had the option.
I was like, why do you have it for this song? But you don't have it for
the song that should have it. Even though
I love Force Interlude. Don't get me wrong. I get you, dude.
The banger. Hot head bought, man. They got some good
stuff there. And then the last thing
I want to say about the game that I didn't
love is the collectible system, like the, like achievements and like the, collect all the extra
stuff and then you can open up these like loot boxes essentially. The things you get aren't great.
What do you mean by loot boxes? Oh, like, just like art pieces, like unlockables. Oh, collectible.
Just collectible, just like nothing. It's not here. You know, the game's $30, by the way. And it's
totally worth $30. Um, but the you, you kind of, I like 100% in games that I love. Like it, I want games to
like incentivize me to do that.
And as I was going through, I'm like,
all the game's fairly easy, but I want to collect
all of the letters. And I want to make sure
I'm finding all the secrets and everything.
And as I was doing all of that,
it became clear pretty quickly that like,
oh, there's, you don't get anything
for this. And it's not even tracking it well.
It's kind of like an
undercooked feature of the game. So I was like, oh,
that's a little upsetting. You a trophy or anything? No, that's the
thing. Even like, once I beat the game, I was like, oh, I'm going to go back and do
everything because I was like pretty close. And I was like,
I looked at the trophy list and
one of the things to get the platinum, you need to
beat the entire game without dying
once. And I'm like, no, fuck that.
What are we talking about here?
How long was it?
Eight hours.
You know, like, yeah, it's exactly as long as it should have been.
Honestly, it might have been a little longer than it needed to be
in some ways.
You played on what again? I played on PS5.
Okay. Yeah. Do you think it would run well on Switch?
I think it'd be fine.
Yeah. But like,
I don't know, man. You should play on PlayStation.
Yeah? Oh yeah.
That just seems like one that I want to be able to like just bust out whatever.
Oh, that's not on Steam deck. Yeah.
Well, you did Steam Deck, uh, remote play.
I actually did that for a lot of it.
Really?
Yeah.
Yeah.
It worked great.
All right.
It works great.
Anyway, check out Nico de Rico.
You definitely sold out.
Um, then, yeah.
The one other thing I don't love about it is like some of the checkpointing systems in the
levels can be a little frustrating, but that also feels like it's a throwback feature.
It feels like there's got to be a song in the game where they're saying Nico
de Rico.
Like Patapon.
There just isn't.
And there should have been.
I'm totally with you.
Yeah.
Nicon.
DeRico.
You know what?
Like, you gotta do something like that.
What does the name signify?
Is that the dude's name?
His name's Nika.
I have definitely.
I don't know.
Tommy Telerico.
I beat this game.
I listened to all the talk that they had.
And I don't understand why this game's called Niko Dorico the magical world.
Niko's mom is very proud of him.
Nico de RICO.
Anyway, that's enough about Nico de Rico.
Everybody, go play it 8.5 on the kind of funny scale.
bless
you have a bunch of picks
you you did this little differently than
than I did but I want to hear about it yeah
so the topic of the show right
I didn't do anything I didn't even look at it
the title
the title of the show is games that you should
play right like you need to play this
and so and you came to me and Mike
and you know that's before the show and you know we talked about
in the meetings before you know I don't know where Andy was
I guess Andy was home the last meeting
maybe you didn't here I digress
I was trying to figure out
how I wanted to present to the class
and I like the idea of
having a pick for each person on the panel
and so that's what I did
I went through the games that I played this year
and I thought about like what's a game
that each person here should play
and I have a few more games I'll talk about
here too
but going through
Mike I asked you right before the show
have you played I Am Your Beast
and you told me you only played a few levels
I think you should play more of I am your beast
I think you would like that game
I forget if you're on the Nealier Beast
on the neon white train when neon white came out a couple years ago.
Or if you are like, I forget the yellow boomerang X, like that style of game.
I Am Your Beast feels like it's in the lineage of those, right?
It is that fast-paced first person.
You're going through these shorter levels and you're trying to get to the end as fast as possible
by taking out all the enemies as fast as possible.
There are also different objectives that you can do.
But it is very fun.
It is more first-person shootery than those other games that I mentioned.
It is about getting the head shots, right?
It is about finding the weapons in the arena as quick as possible and, like, you know, using them to your advantage.
It seemed that I think you would really enjoy, especially as a streaming game.
I think you would enjoy streaming this game by yourself.
I love that recommendation, blessed.
Yeah, this is one that the whole office was very hyped on and gave a lot of praise to.
I know I played the first couple of missions, I think, during the Steam Next Fest, and I really enjoyed it.
I'm not a big replay the level and get the S-rank type of guy.
And that's what I think these games are.
It's like, challenge yourself to get better.
You know what I'm saying. You get him. You're like, I'm done.
You know, I love this recommendation, bless. And this is high on the list of like, man, I would like to play this before the end of the year because it does look really great.
Oh, yeah. Great recommendation.
Next up, Andy, I know you've heard this a million times for Barrett already, but this is going to be my, you know, endorsement of Barrett Corny and his recommendations.
1000 X Resist, I think is the game that you would enjoy. It's definitely one that I think for me, I had to let soak in.
for a little bit of time as I started it because I think from the get-go, the game mechanics
aren't my favorite, but the story is so transcendent of like what you're actually doing
in the game.
Like, what is happening from moment to moment in the story they're telling here is so cool
and so different.
And I view you, India as like an experiment, experimentation person, right?
You like to experiment.
I love the experiential type stuff.
You love the experiential type stuff.
You like exploring like what's out there.
What are people doing with game development?
Like, what are the weird different niche things that people are trying out?
You love trying out things during Steam Next Fest and saying what the cool next game people should play is.
1,000x resists is 1,000% like the freshest game I've played this year.
Like it is the most different.
It is the most interesting.
It's also probably the best written game I've played this year.
I've not thought too hard about that, but it's an easy contender for me in that realm.
And it is like when you look at the design of the characters and what they're doing with the world and all of stuff, I think it screams Andy Cortez.
Yeah, this is one that I booted up for about the.
30 minutes and then I ended up playing
probably like the first
close to the first hour I would say
and I kind of agree that
what the gameplay was was not
what I expected but I didn't
really care because it was just sort of
sometimes you just want to get into that
really introspective somber mood
and just like have an experience
and that's how I was with Citizen
Sleeper which I'm stoked
for Citizen Sleeper too coming out next year and that was
another one where the writing was and the characters
were so top notch and I've just
heard nothing bad about this game. I've heard only glowing
like this is goat level writing type stuff that everybody needs to experience.
This is one that I know and I've promised that I will definitely beat this by the time that we
start our voting for 2024.
Goody.
Tim, for you, I forget if you've played either of these games. You might have already played
them, but Animal Woe, did you play that one? I played for a handful of hours and like I love
it. I don't, I mean, I'm sorry, I like it.
I like it a lot, but I feel like it's in a year of Metroidvania's for me.
I feel like it's one that doesn't have a lot of the elements that I like the most from the Metroidvanias.
Maybe I do need to just give it another shot, but like there's something about it that it wasn't like blowing me away the way that it did a lot of the people here.
And Roger super, super loves it and Andy as well.
Yeah. Yeah, something about it just wasn't scratching my inches correctly.
I forget if you played, did you play or try.
Thank goodness you're here.
No, I did not.
Okay, then that will be my pick for you.
Yeah.
Thank goodness you here was one that blew me away just for like how fun and cute the world is and how well it worked for me.
Where I forget if you're, you weren't like an adult swim kid growing up or you.
No.
Did you like any of those like adult cartoons?
Not really.
Like, yeah, that stuff wasn't really my bag.
But I mean, I was on the review for this and like it looked.
It looked funny.
I don't know.
I don't know if it's my dude.
That's the thing is like I don't think of you when I think of thank goodness you here.
But I do think it's one that you would appreciate it just for the fact that like I think the reason that.
this is one of the ones I chose for you is that you like that game.
Barrett, what's the one, the guitar one?
Artful escape, right?
Like, that being one that was a short couple hour experience, experiential, you're there
for the vibe, you're there for the story, you're there for the through line.
Thank goodness you here, I think, kind of fits that vibe while being the opposite tone.
Yeah, it is goofy.
It is goofy.
Remind me of a modern day, more adult version of like the old put-put games that we played as
as kids. You know that little car, that purple car, putt-put?
Yeah. The old school adventure style games where you can kind of...
Oh, it's just like the classic point in clicked.
Yeah, you can just click and anything you click has little animation interacts with it.
It's just so cute to kind of walk around and see exactly how far the devs went with how everything
can sort of be messed with. I didn't... it didn't really resonate a whole lot with me,
and I usually I'm really into, like, British humor. And I think at the start, this game
started off really, really strong for me, and it kind of fell off a little bit, but I still
enjoyed my time with it, and it's like three hours. Yeah.
The best thing is, it worked for me really well. Like, I'm a similar boat where, like, British
humor does work pretty well for me. And, like, I think even after I beat this game, there'd be
times where I'm, like, scroll on TikTok and I'll see people's reactions to certain bits.
And I'm like, man, that was hilarious. Like, I'm already a place where I'm, like, nostalgic for,
like, a lot of the bits they do in it. It's just a very, I think, a very well executed game
in what it's trying to do. And I can see you, even if you don't fall in love with it,
him, I could see you appreciating it. Yeah. I back up the recommendation as well. Yeah.
For some reason when people kind of praise comedy in video games, I will always like kind of like chuckle at the stuff that people are like, oh my God, this is such a funny game. But I'm never like, holy shit, what a fucking hilarious game. This is one where I was like, this is a hilarious fucking game. And for all the other reasons that everybody talked about, like, if you grew up in kind of the late 90s, early 2000s with like a lot of like point and click.
PC adventure game type of stuff
like this is
this is a fun
weirdly nostalgic type of thing
as well and I'll say if there's a game
that you want to go back to
I'll say give Animal Well another shot
like I view you as the Metroidvania person
and it's such a smartly designed game
right especially for not having combat really
right it is fully all right what's the item
what's the puzzle how do I get around this thing
and moment to moment very beautiful
like to me some of my favorite art style
of the year by far
it's one that I think
could sink its teeth into you.
Yeah, yeah.
But those are my wrecks for each person.
Oh, I also have a wreck for myself,
which is Lorelai in the Lasers.
Ah, yes.
That's one that I wanted to get to
when it came out early in the year,
but it came out around that busy time
where I think everything was coming out.
I forget if it was published
by either Devolver or Annapurna,
chat, correct me from wrong.
I think it might have been a devolver joint,
but this is another puzzle game
that is you're going to want to bust out a notebook
or something to take notes on what's going on
and really pay attention.
I would almost like compare it
almost like a more resonant-evilly type of, like, perspective and, like, puzzle box.
Like, not, like, the combat of Reson Evil, but, like, you know, how you solve those puzzles.
It strikes me as that, but a bit more in its stuff as far as, like, how hardcore the puzzle stuff is.
And I saw a lot of people around the time it came out fall in love with it.
And for me, and, like, puzzles being my vibe, that's one that I definitely want to get to before the end of the year.
Fair.
Not that for me?
See, I was trying to think of one for you, but we're kind of the same person.
Like, legitimately.
I was like, okay, well, Barrett's also played a thousand X resist.
I know Barrett's played, which I am your Beast.
You play these games that I'm recommending the other people.
Oh, you haven't?
No.
Oh, then I'm your Beast, for sure.
That is a very joint.
That is such a Barry game.
Yeah.
I think it came out in a bad time for me personally, so I just have not been able to get to it.
Is it on console or is it only PC?
Ooh, I played it on PC.
I don't know if it's on console.
Yeah, I've played on Steam Deck.
I mean, it's a great Steam Deck joint, though.
That's good to know.
Yeah.
We're going to keep talking about all these little hidden gems.
I keep one saying uncut gems.
But we're going to do that after a word from our sponsors.
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I want to take a moment and say thank you to Barrett.
Barrett always goes above and beyond to keep all of our shenanigans going.
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And we're back.
Bless you have a couple of quick shoutouts you want to live.
Yeah, to round out my segment, right?
Like I have general hidden gems that came out through the year that like, you know,
are ones that I had peaked into, not necessarily games that I played all the way through,
but games that I enjoyed and I feel like didn't really talk about on content as much.
I have five games written down.
The first one being Shearin the Wanderer, the mystery dungeon of Serpent Coil Island.
I don't know if you guys played the Pokemon mystery dungeon games,
but they were essentially like based on these Shearing the Wanderer games that were like around during like,
I guess S&ES era around then.
Shearin the Wanderer, the mystery dungeon of Serpent Coyle Island is the latest one that came out for Switch this year.
I did a stream of it.
This game is one of those ones where I had to tell myself to not,
booted back up again. Like, it is one of those ones that, like, feels addicting from the get-go.
It is a roguelite-style game. It is tile-based. Every step you take in this world moves
the world forward. And it is hardcore. I died. What do you mean by moves as a world forward?
So, like, you take a step and the enemies take a step at the same time. Oh, okay, got you.
Yeah, you take a step and then, like, you know, that'll count as a turn, essentially. And so you have to,
like, count each step you're doing and figure out, all right, how do I get over here or how do I do this
thing while taking account of every single thing I'm doing.
There's so many status effects.
There are so many like, when you talk about rogue likes and you talk about a hardcore,
like at its core, this is a rogue like, that's what this game is.
It is one that like if you're looking for that style of game, I don't think you can go
wrong with this.
If you like Pokemon Mystery Dungeon and want to play essentially like the franchise that
it's put off of, this is the one that you go to, right?
And I had a lot of fun with this when I streamed it.
But I was like, I can't scream anymore because I'm going to get addicted to this game.
Mainly PC?
Which?
Okay, got you.
Rugrats Adventures in Game Land was one that I played on a plane flight.
Did you beat it?
No, I probably got maybe halfway.
What's the word on this?
Because this is one that like obviously I'm interested in.
I don't know if I would recommend it as like a you have to play this.
I will say that if you have a lot of nostalgia for the NES era, it's at the very least, and
Rugrats, it's at the very least worth checking out.
You were a Rugrats guy, Tim?
Oh, yeah.
Because I mean, you saying this is obviously something I should want to play.
I wouldn't have.
Well, I mean, any ass platform where you can also turn to HD.
And also, no, I was a huge Rugrats guy.
Oh, really?
The first music I ever bought my life was a cassette of the Rugrats movie soundtrack.
Oh, of course.
And then they went to Paris.
And then they went to Paris, man.
That was wild.
What was the song that was great from that movie?
Vacation.
Was that?
Vacation was from Paris.
Yeah, that was from Rugrats.
I love this old school art.
I look so good.
Oh, take me there.
Take me there.
Yeah.
Take me there.
dude.
Oh, man.
That music video is so awesome, too.
Oh my God.
Yeah, they like recreated the house.
That's hard.
Woo!
Um,
I had a,
I had a fun time playing it.
I think I appreciated it more for the nostalgia of it than anything, right?
Being able to switch art styles from,
uh,
back and forth from NES eight bit style to a modern two-D art style.
It's kind of crazy.
It doesn't seem like it should line up one for one.
Especially when you have like the aspect ratio change and like the sizes of the
characters change and all this stuff.
I was shocked to see the aspect ratio change.
Yeah.
Like, it doesn't.
look like it should work, but it works pretty seamlessly. And it was to the point where I couldn't
choose which style I wanted to play in. Like I'll play 10 minutes in one style and go, how in the world
does this look in the other style? And I'll change the other one. I'm like, whoa, that's crazy. And honestly,
that's one of the big gimmicks of the game that really did work for me is the fact that they
depicted both of those art styles so well. I think the music is catchy. The music, the tunes are
catchy. The actual gameplay, pretty tough. It plays genuinely like an NES game. So you have to take that
into account that it is, this is an NES ass game, which means that at points, you're going to be
frustrated. At points you're going to be like, man, why am I responding all the way back here?
Man, why is this, why does this enemy keep hitting me, even though I feel like I should be able to get
to get this hit, right? You're going to have those frustrations, but if you're a child of the
NES era, I think you'll appreciate it. If you're looking for something to throw, as a throw
back to that era and as a throwback to Rugrats, I think you'll appreciate it.
We played this on stream a couple days ago, Death Note Killer Within. It's funny. It was a
stream so I should shout out the fact that like they paid us to play this game right when they
first when we first became aware of this game I hated on it I was like man this is not what I want
from death note this art style looks janky to me yada yada when we played this when I tell you I flipped
and I wasn't expecting to flip um this is a fun time granted I think I think you want to play with
friends this is one that if you can get a big group and like you know be able to make your own lobby
and have a good time with it I was shocked by how much fun that we had on this stream so I want to
actually shout this game out for that uh arranger
A role puzzling adventure is another indie title that came out in the summer.
It is a top-down tile-based puzzle game where every time you move, like every time your character moves,
the tile set moves with that character either vertically or horizontally.
And so you're basically moving the tiles in the world to try and position them to a spot where you can get to the next thing
or solve the puzzle or solve the obstacle.
Very well designed game.
A cool art style, right?
I like how it looks.
And very charming just overall for what I played of it.
Same artist from Braid.
That makes so much sense.
This is one of those games for audio listeners,
you need to watch the video to actually fully see what's happening
because it's easy for us to just say how it looks and plays,
but I think it's a lot more clever.
There are moments where there's a gate on the other side, Tim,
and there's a key on the other side.
So if you move towards the gate,
the key will then pop up kind of,
behind you because it's all sort of tile set.
It's really, really interesting.
This is one of those that I wish I had time for,
but it caught me in a bad time and I was not able to fully get to it.
But I think it's just so creative and neat.
I don't got the stuff for this.
Mike, I feel like me and you.
We ain't built like this.
I played this Tim for two hours and I got stuck on one puzzle and I turned it off
never went back.
But I love the art style.
I love puzzles like that.
But yeah, once I got stuck, I was like, no more.
Walked away.
See, I like it because it brings me back to playing Pokemon Blue.
and like when you had certain...
Yeah, like the teleport things or like the...
I think there was like a level where like the floors moved or whatever
or like they would like...
Selfco.
Yeah, self co.
Yeah, that's what it was.
So I think like I enjoyed that kind of nostalgia.
And then the last one I have here is actually Star Wars Hunters.
I can't believe it.
Which is what you have to say about Star Wars Huntington class?
When it came out, it came out like June or some shit, it felt like they didn't even like
announced it.
They just put it out on Switch.
And I played it for like a week and I played it every day for a week.
I was having a good.
That's cool.
That's cool.
It was legitimately my before bed game, and I don't even know if I was playing with people.
I might have just been playing boss the whole time.
You have friends be like, what are you doing?
Nothing.
Don't worry about.
I'm jerking off.
What's less embarrassing?
I'm jerking off.
But it is a third person arena shooter that is like, it's Star Wars' version of like
trying to be a bit fortnighty, but it's not a battle real, right?
It is just you going in these free-for-all matches.
You have different, it is class-based or like, I guess he's,
hero base because you have these different abilities and different weapons for each of the
characters. It is a bit janky, a bit like, oh man, you can tell that this is not the same budget
as what other Star Wars games are. It's a mobile game, right? Did they just put on consoles?
Probably. Correct. That's what it plays like. And guess what? I had a good time. It was a fun game.
If you're looking for a Star Wars game to like bullshit around in and like have fun with for a
night that's also free to play on your switch. This is the one. Awesome. This was a good time.
That's awesome. If all that adds up, there you go.
I love that.
Andy, I want to get to yours real quick.
You got a couple, but I want to even, like, steal one from yours because I don't even think
you remember it, but you're the one that put me onto this.
Celeste 64.
Oh, crap.
Which was this year.
Oh, my God.
Yeah.
And if y'all don't know, Celeste 64 is a small game, but great game that essentially takes
the gameplay of Celeste and just puts it in a Mario 64-style 3D platformer.
And it's free.
You can get it.
You can play it on Steam Deck.
I don't think it's like, there was some weird work around we had to do to get it play in there.
Yeah, you have to just, you have to go to the website that they had it on and download the executable.
Yeah.
But it's actually from the Celeste team and it's, it rocks.
It's on itchio.
Yeah.
Yeah.
But yeah, no, it's a very, very cool little thing that I keep forgetting about being this year because I think that was in January.
Yeah, thanks, man, for bringing this up.
Like, super fun, great challenge.
Like, music obviously kicks ass.
and just the right amount of inspiration for Mario 64
for it to be like, oh yeah, you all got the stuff.
Yeah, really, really good time.
But yeah, what do you got, Andy?
So I've talked about a couple of these games this year,
but the first one that I haven't really had a chance to glow about yet,
and it's a game I've played a bit more on Steam Deck recently,
got super into it on Steam Next Fest, is windblown.
Windblown is part of the dev team that broke off from,
well, it's Motion Twin who,
made dead cells and then the other team
kind of went on to go do rogue
prince of persia but windblown
is their next
roguelight game top down we saw
a preview of it I believe at the game
awards possibly
um forget what presentation it was but
it was like an awesome 2D
animated intro we're like whoa what the heck
is this game and then it ends up being
this sort of top down
action roguelite that
you could play multiplayer as well if you want
which uh I have not
tried yet, but I think me, Bless and Mike are planning on doing a stream of that soon.
It's, it's, you pick a little animal, you have a bunch of abilities, and I think the way it works
is just really, really fun where you have your normal dash button, and similar to dead cells,
you pick up two different weapons, and one weapon might be on X, one weapon might be on the A button.
And once you have both of these weapons, these weapons will have different passives and different
abilities and they sort of keep on progressing the game to where if you swing the weapon a certain
amount of times a little icon pops up on the screen and that means when that icon pops up
hit attack with the other weapon and then it does some crazy sort of combo move and there are even
further evolutions to that gameplay and I want to see how chaotic and I'm worried about how it might
be multiplayer because I wonder if it's going to be too much to parse the info but so far I'm
having a freaking blast with it it got its hooks in me immediately.
Oh, this is that sort of ability thing that I was just mentioning where you swing a whole bunch of times.
And when the icon pops up, you swap to the other one.
Does a really, really cool big move.
And I'm just having a freaking blast with it.
I think it's got a really cool art style.
And the weapons so far are a lot of fun, the passives, the ability, the ideas of going out, doing runs,
finding an NPC every once in a while.
And that NPC, hey, if you have enough, you know, whatever currency, send him back home.
and then that NPC will be back in your sort of home base
and they'll be cooking up some upgrades for you in some way
whether it be, you know, buying permitted upgrades
or buying things for the run whenever you set out there.
It's a lot of freaking fun.
It's stylish.
It's action-packed and I'm having a freaking blast with it so far.
This is one that I wishlisted.
Yeah, you were telling me about this one and I was like,
I need to get on it.
It's $25 right now on Steam.
Shall I buy it?
Absolutely.
I think so.
Like, if it will, you'll feel the,
the hooks kind of pretty immediately.
Oh, maybe it's just me because I'm such a mark.
Like, I'm so easy for that shit.
I'd see that, oh, this adds stacking fire.
I was like, oh, I got excited.
My brain likes that.
I'm stronger now, you know?
And I think this game does a really, really great job of that.
In addition to, again, going out into the world,
collecting those different pieces of currency that you take back to then upgrade what future
runs could be.
And I just, I love its personality.
It's, even though it looks super cartoony, it's a little crass.
It's kind of violent in some spots as well where, you know,
when your character finishes a run and they die,
they arrive back at the home base and they just vomit.
And sometimes your enemies will just, like, sport blood and stuff.
I think it's got a really awesome personality.
And I can't wait to keep on playing it.
It's early access right now, but it's one of those that's like,
oh, yeah, they still got it.
They nailed it with dead cells and this is fun.
It being from the dead cells, devs does, like,
I have like an undevouted, like, or undivoted?
unconditional, like, I'm going to play this.
Yeah.
If you're making it, I got to try this.
Probably going to be good, and it turns out it is really, really good.
And I got to the second world.
I haven't beat the second world boss yet, but I'm excited to just kind of keep on playing
and see what this early access has to offer because I think with Hades, we kind of saw
what the limits were.
And now with this recent update of Hades, I was able to hop back a little bit.
I haven't met Ben Starr's character yet.
I'm excited to, but right now it's just there's a lot of games to play.
And this game, unfortunately, is awesome.
Yeah.
It's like this.
You sold me, man.
I just bought it.
I think it's really good.
What are the other ones
you want to talk about real quick?
Another one I talked about on games daily.
I don't necessarily even recommend like this is a must play because I haven't even beaten it.
I haven't put more than like two and a half or three hours into it.
But I think Tim, this is one that you should at least play the first 30 to 45 minutes of.
It's called Europa.
it's
we saw it
I forget
one of these
presentations
but we were like
oh it's like
Breath of the Wild
you just kind of
like
and the art style
might be
kind of similar
ish
but the controls
feel so freaking
good
you essentially
have a little
flotation
levitation
device that
it just
in the same way
that
when you're a kid
and you would
just like
play GTA
to just send
your car
off of a ramp
this has a lot
of those
similar vibes
where
I don't love the character designed by the way.
I don't think it looks very good at all.
I'm telling me the first 45 minutes,
you will feel shit because of how great
it sets up with music and the character dialogue
and it sets up a really fascinating world
but also the ability of like
you are kind of floating all the time
and there's always like these rings in the air
that will refill your flotation gauge.
So when you refill that you can just kind of
keep on floating and levitating. It feels so
so good to just move around it. And there's also like a
passive sort of non-violent mode where like different enemies won't try to
attack you. And you could just kind of play the game and it be a movement
puzzler in some spots. It's one I definitely want to finish. I want to see how
long it is to beat. But I'm having a, I have, I had a really good time with it so
far. And I hope that I'm kind of close to the end of it because I want to see it through
and I like the story it's telling.
Main story, three and a half hours.
That's awesome.
Hell yeah.
I must be right there.
It's one that feels so freaking good
to just kind of run through.
But again, those first 45 minutes,
it's like 1 a.m.
and I'm in bed.
Supposed to be a safe.
Like, I'm tearing up right now.
Like the music swells in a way.
And it's like, I wish I had this
on my PC with my headphones on.
It said it's like Steam Deck speakers
and it's still making me feel
really, really good emotions right there.
Another game that I super
recommend. This is one that I put a lot of hours into
and one that I have talked about before.
It's Witchfire. For all of
the Rogue Light First Person shooter fans
out there, Witchfire
is one of those that's
just an instant banger.
Has an incredible loop.
Phenomenal mechanics.
Great, amazing visuals.
It's one of these games where we talk about how the
end of Unreal Engine 4 people,
developers are just really making the most of
how it looks and how it operates.
This game feels so damn
good to play and it has all of the rogue light hooks that you would want where any time I thought
I was going to end a run I would unlock a new weapon I'd be like oh this one does uh this is like an auto
pistol and it does this to certain enemies if I hit three crits in a row fuck it let's go try it out
and you go try it out and you fall in love with it and I'd be there for another hour playing it
it is so to me this is one of those games where it's early access and I know that I could
some people might go, all right, I'll wait for the real game to come out.
The thing is, this game came out on the Epic Game Store early access almost two years ago,
and then it just hit Steam this fall.
So it's had a lot of time to cook with ideas that have been iterated on and made better.
I played it back in the Epic when it was on the Epic Game Store back in the day,
and back then I didn't really, I saw potential, but it didn't really hook me this time.
Now that I bought it on Steam, it's like, oh,
shit, this is like a must play.
This is a must play, Rogue Light,
first-person shooter. It's awesome. It looks great.
The abilities, the way everything combos
together, it kicks so much ass.
Which fire, go by it.
It rules.
This one I definitely need to get to.
This is, dude. This and Winblown are the highest
on my list currently. Like, you would fuck
with this game so heavy. I wish this game
did have multiplayer as well.
And it doesn't. They've been very kind of
open. No, we're not planning
on making a multiplayer. There's like a one
chance, but don't, you know, hold your breath or anything.
Another thing I love about it is the way it rewards, like, skill-based shooting and stuff
is if you dodge a little red orb will pop up next to the enemy and you could shoot the
enemy or if you shoot the orb, it stuns the enemy and they go into like a stun state to where
they're open to more damage. And I love when games, like some of the bosses will have four of those
orbs and you have to skillfully shoot those four orbs before they go into a stun state and then
you can kind of unload on them.
It's a lot of freaking fun.
And similar to what Bless did earlier with his,
a game that I need to play.
It's a game that I know that I would really vibe with.
And I bought this shit way back
and then I just haven't booted it up.
Is Echo Point Nova.
Echo Point Nova, I put a link in the dock, Barrett.
And this is another sort of first person challenge shooter game.
Oh, it's looking real.
That's not how it looks to us.
Five frames for a second.
Our computers.
playing this. Yeah, the bit rate's kind of struggling with the
computer, so sorry, to video watches.
Oh, you have to YouTube video. No, it's on Vimeo.
I was like, how's it? I'd never say to do this before.
It, it, it, it, this is one that I knew I was going to enjoy.
Yeah. And then Tommar who was saying text me was like, you play Echo Poinova?
You would love it. It's awesome. And
while running, it is flying through the world, first person, shooting, like, skill, jumping
from platform to platform. And it just seems like it's a whole lot of fun.
It's the severed steel people.
Severate steel fucking rocks.
Oh, really?
Really? Yeah. I mean, it's another similar kind of vibe. Another similar kind of vibe. It's in the same genre as I would put like, like, again, the quick-paced arena shooter type of games. Ghostrunner, that type of shit. Yeah, Ghostrunner, Boomerang X, like that style. You would fuck with separate steel. You would like that game a lot. It's definitely one that I really, really need to try. And, Barrett. I have one final, final one. Hey, what's that I'm putting a link?
It's a remulist.
Oh, it's in the dock.
Oh, I'll just copy this.
This is a game that I traveled on stream the other day.
And it's one that I showed Tim and I was like, hey,
this is another one of those first person shooter,
like get your run, S-tier, get through this level of the fastest.
This is called Shady Night.
And it is not only a really awesome art style,
but a sick-ass grappling hook that can grapple to any enemy, really.
and once you kind of go through the level,
you figure out how you're going to quickly beat the level,
and you can just grapple enemies, throw them into the air,
kick them while they're in the air.
If you kick them at the wall, they'll die against those spikes.
It's just got such a great freaking art style,
and it totally has that challenge of,
oh, man, I can do that better, I know I can.
You can also throw your knife or throw your sword as a projectile,
and if it hits enemies, they'll die.
But then you can also dash towards a knife that might be in mid-air
and you essentially would grab the knife in midair
and it's just got such a good flow to it
Shady Night, I don't want to play more of it
I think it's like a full release already
but I don't know if it's, I don't think it's an early access thing
I think it's just out now
so this is one I had a lot of fun with it
I would recommend people try out if you're into
keyboard mouse stuff and also these games
are fantastic for people that are
like kind of hesitant of
man I don't play games with keyboard and mouse
very good these games are fantastic
to like get into
to be like, oh, I'm starting to learn the rhythms of it.
I get how to understand the intricacies of the WASD.
Mike?
Tim, out of respect for you and your schedule.
I'll pass.
Don't worry about it.
No, you have a lot of...
You have super chats and a whole afternoon of content.
So let's tear into those.
It's fine.
Okay.
Do you have one?
Do you sound unhappy?
What's going on?
No, no, I just want to be with some full of time.
That's all.
We have to record...
Give me one. Give me one.
Mine would be MLB, the show, 2024.
A lot of people.
miss out on this one because it is a baseball. It's a sports game and not enough people put respect
on what Sony San Diego has done with their storylines. Of course, highlighting baseball history and the
stories I think a lot of video games have done a fantastic job, kind of putting history lessons in
games, and especially with sports games, we've seen this done before. But Sonya, San Diego has done
a really great job with storylines highlighting the Negro League, baseball league, and going back
with Bob Kendrick and the museum and giving these beautiful stories, the justice.
deserve in front of a larger audience.
And season two brought in a lot of incredible players, right?
Hank Aaron was there, Tony Storm was there, the first female baseball player ever.
And like, I think a lot of people forget about, hey, there's a company out there that is
doing justice to these incredible stories, looking back on history in the Major League
Baseball world and saying, yo, let's put this in front of you in this beautiful
presentation of Bob Kendrick being the narrator, this awesome art style, going back with old
footage. When you play the small challenges, you actually get to play in the old stadiums with
the awesome jerseys, all of the players you have commentary in that kind of time. It's really,
really special. I think it always gets overlooked. And so, yeah, I wanted to make sure that we
highlighted something special in the world of gaming, especially in sports history. So,
yeah, mine would be MLB, the show 24. Go check out storylines. Of course, you jump back there. And then
now they've also even brought in Derek Jeter. So if you're interested in that like late 90s, early
2000s MLB.
You want to know about the captain, Derek Jeter.
They have a whole run with him where they actually
presentation style shifts from what you see in
storylines to Derek Jeter and having a New York subway map.
You have the historic music,
hip hop meeting New York.
It's really, really cool.
And so, yeah, that's never going to get enough justice,
but I'll bang the drum for that.
You got Pico Park 2 on your list as well.
We had a lot of fun with that.
We got a lot of great games.
But yeah, yeah.
I want to make sure we follow the time.
we got a lot of super chats to get into.
Barrett?
I just wanted to do a quick run-through-through-eye second
A Thousand Exorcist for Andy.
Mike, I just want to remind you to play Batman Arkham Shadow.
I think you're going to fucking love that a lot,
especially with your VR enthusiasm.
Blessing, I think you should check out Children of the Sun.
Oh, yeah.
Like, puzzler.
Is that the Sniker one?
Sniper Elite.
With, like, fucking rancid vibes is all I can fucking say
about the vibes of that game.
And then Tim, I know you tried it.
I want you to try to get back to Nine Souls.
I think you would fucking dig it.
Yeah.
I'll give it another shot.
I will.
I'm done with a metaphor.
Fantasia.
No, honestly, I'll probably get back to Ninel's before I beat that thing.
How far are you?
Honestly, and this is to anybody waiting for Hollow Night.
Like, Nine Souls is that game that I think you're waiting for because Silk Song is just a fake game, I think, at this point.
I know, Andy, like, your big thing was, like, exploration early on, but I think, like, that's a big criticism of Hollow Night as well.
but to me it felt a bit more
if you kind of know the
kind of teachings of like a Metroidvania
I think it's very easy to kind of pick up
in like that first two hours of what the flow is
and the combat is just again it's just 2D Sekiro
and it fucking kicks ass and it's the game that got me to play Sekiro
and be like holy shit I get what everybody
means about like why this game is so good
art style and music are also fantastic
It's also something I never really shout out
It's also an incredibly well-written game
In terms of characters and plot and themes
So that's a shout-out
I'm at the second city or town
Okay
Or whatever
Okay
Yeah I've been putting as much time as I wanted to
You're in there though
You found that baby?
Found the baby
Yeah, he's not gone there yet
I booted it no but I don't
I guess all you're looking
I think he's ahead of me but like
I'm at a part where I booted it up
Out of just curiosity
I was like do I want to keep on playing metaphor
I had to look for a baby
I was like I don't know what I'm doing
I turn it off.
I'll get back to it.
Doesn't sound familiar.
I did fight a Turtle Man.
Didn't like that one bit.
Turtle Man.
It was like a big egg.
Oh, you've cracked the egg.
Oh, yeah.
Yeah.
Why did soldiers just appear in its body?
It's weird.
Oh, stop that.
I want to read a whole bunch of super chats here.
It's a Friday.
We're going to have some fun.
So I'm going to get through all of these, everybody.
We have MRA game saying I only caught the last five minutes of KFGD,
and I feel obligated to super chat.
And he's the best.
best. He is. He is the best. He is the best.
S.D. Turtle says my hidden gems of the year are
E's X, that's the YSX,
Romancing Saga, Revenge of the Seven, and Kunuigami, Path of the Goddess.
Oh, shit, yeah. I had a lot of fun with that. Also shout out to Andy for the speech.
Thanks. Andy getting a lot of love. What speech? You have a speech?
Yeah, yeah. At the end of games daily. Oh, I missed it.
I'm on a rant. Okay. What's about? You ever want to play one of them?
E's games?
No.
Because I feel like they come up all the time and I never know what they are.
How many are there?
Like a billion?
Well, it looks like at least 10.
Oh, shit.
Yeah, I feel like they're announcing these every other year.
And it's like, oh, here's these memories of the lament.
And I'm like, what the, what is this going on in here?
I'm glad that people are working.
Yeah, you know?
I watched most of the games daily, but I missed.
I did not see.
What's the topic of the rant?
Oh, we went on a rant about DEI and.
Gotcha.
Okay, go on that.
Everybody needs DEI because, like,
Even the people that don't want it, they need
or else they wouldn't have jobs right now.
Yeah.
They wouldn't be making money.
They would have nothing to complain about if they were not yet.
Good point. Good point.
We have Alex Frazier coming in saying slick haircut, Mike.
Thank you.
I feel good.
I'm faster, lighter.
I notice that.
I can move quickly.
I noticed you running.
Yeah.
Get ready for it.
Joshy G says, I've been stealing wins with a team rocket deck.
That's great.
I would like to know.
That must be whizing.
Atkins.
Yeah.
Yeah, I like that.
Oh, who won yesterday, by the way?
Andy, you need to watch.
You need to watch how it went.
Okay.
It was shameful.
Andy, let's just say someone in the director's chair
didn't so much win yesterday,
but the people he played against lost.
Lost.
I'll just tell you what happened to me.
Round one, me versus Barrett.
Right?
Start off.
My deck, pretty good.
But there was one card.
I was like, oh, man, this fucking Titanimo.
It only had 30 HP.
I'm like, I'm gonna be fucked
like this is my starting hand. Of course it's my one
basic Pokemon. Put it down.
He fucking kills me.
I have no other basic Pokemon in my head. Die.
What? Yeah. Automatic loss.
Automatic loss. Didn't want to do two out of three
either. Just said, no, I'll take it.
It was like the most just embarrassing thing.
I'm gonna take my shit to walk home.
I met it. I will,
not to dig the knife in deeper.
Yesterday was my first day playing against people
just by the way. I have only other
done the solo bot battles so far.
I met Barrett in the finals,
and I had it all set up to where I could have won
in my last turn, and I was just two in the back,
and I fucked up.
He just went too hard.
He got too cocky, and he made two fatal errors
in that last year.
Like, I had it set up to where all I had to do
was click attack, and I would have won,
and for some reason.
He did some fancy shit of just like,
I'm gonna make you retreat.
And I was like, oh, let me seal the deal,
make sure, let me get a MUTU EX out of here,
and I actually, so the thing is,
if you're playing with your food.
If you, I was playing with my food too much.
If you beat an EX Pokemon, it's two points instead of one.
I forgot that Barrett, like, I only had one point against Barrett.
And so I could have killed the Mutu, but instead I was like, oh, let me get the Mitu out of here.
Let me kill one of your weaker Pokemon and killed it.
And I was like, fuck, that's not enough.
And then I came back and immediately killed his thing and then got two points in one.
That's great.
That's great.
Oh, my Lord.
Fluffy Cloud Gamer says,
Laura in the laser eyes and Botany Manor are underrated puzzle gems for 2024.
In my top five, easily.
Tundra Boy says Unicorn Overlord and Shinnemagami Tensei 5 Vengeance.
Yeah, yeah.
I need some more love.
I want to play Shmogama Tensei 5 Vengeance.
After playing metaphor, I'm so in on this combat system that I just want more.
And so I want to give it a shot.
Seth Sanders says, I love the combat and Vail Guard.
Orb and Dagger is the best.
Nice. That's a little mage.
Jeff Hodges says lower line, the laser eyes is my pick.
pick, the devs recommended journal for notes and puzzles.
It ends up becoming a second controller.
Truly amazing game.
A lot of Lorelai I love.
Dude, the streets were talking about Lorelei when it came out.
I think it came out like around like maybe Dragons Dogma and like other big games.
And so there was just too much to play at the time.
But that's one that I think would probably be in my top five if I played it.
It still might be.
Mark Sond says, Slitterhead, please.
Andy, it has roll and pairing.
Slitterhead.
This sounds familiar.
Yeah, we looked it on me and blessed.
I don't know.
The Silent Hill.
Yeah, we saw the.
Oh, that's right.
Yeah, the visuals just kind of like never really worked for me, unfortunately.
I don't know if I'd give it a shot.
Mello Fellow says, Tormenture on stream.
Sorry, Tormenture on Steam.
It's adventure on Atari, but scary.
Oh.
Then we got Colby saying,
Hey, KF, love y'all.
You should do an individual Mount Rushmore of game developers.
You'd follow into the sun no matter what they make.
I was thinking about this.
It's good.
Because, you know, I don't know, do you remember when we did, like, our best open world thing where we had to, like, draft a bunch of different, like, qualities for your open world game?
I feel like we could do the same thing for devs.
Whereas, like, I want the music of insomnia.
Oh, I see.
Well, here's a quick question, because I do, I do like this.
And maybe at some point we do a games cast out of it.
Do you think there's any dev that maybe not every single person here, but the majority of people kind of funny would have?
And is it an insomniac?
For Mount Rushmore?
Yeah.
I don't think there'll be a mine.
Really?
Yeah.
Like Nintendo.
I don't think they'd be on mine.
Rock stars on everybody?
No, I don't think so.
Grant Theftar, really.
Wow.
Are we saying Mount Rushmore or are we saying our favorites?
Yeah, okay.
I guess so, yeah, because what is the Mount Rushmore?
Like, I really,
because if I'm just saying, the way you described it earlier is Mount Rushmore of who we would personally follow into the fucking sunset or whatever.
Oh, yeah.
That's what I'd.
If we're doing who we're going to follow into the sunset, Nintendo.
From Soft.
Nintendo's cheating.
Is it?
Yeah.
Nintendo EOD or whatever the fuck.
Yeah, yeah, yeah.
Nintendo end of day.
Yeah.
And then I think.
Rockstar, maybe.
Movie Rants, Joe says,
I have to ask,
but IGN gave PS5 Pro a 7,
and they gave the original PS5 and 8.
Clearly the pro is better,
so it should have been 9,
but they based the score heavily on price and value.
Do you think price should be in reviews?
I think that, like,
the context of all reviews is what matters.
You know what I mean? Like time, who the
author is, what's
happening around it, like what you're even
talking about and comparing. Like, if the words
back up the score, it's like, then
it makes sense. And comparing a score
against a similar product from a different time,
this is not how they just work. Yeah.
For me, that's like in the vein of being like,
oh man, it's a sequel. So shouldn't the score be higher
because the sequel has more mechanics and
features? And it's like, no, that's, you're reducing
what this is into like one element of
it, right? Like a PS5, the original
PS5 coming out for $500
in 2020, way
different than a pro version of it coming out
for $700 in 2024.
We exist in two different contexts. I also think scoring
hardware is kind of odd. I don't know.
It's tough, yeah. It's just a
weird thing because the aspects of
affordability kind of come into play again and
how necessary is this even.
Totally. Also, IGN
as an entity
didn't give these scores, right? Jada Griffin
gave a review score.
for PlayStation 5.
Oh yeah, that's what Tim was mentioning.
Yeah, and then, yeah, Michael Hyam
reviews the pro.
Everybody has their different opinions on shit, you know?
Alec Bobko says,
Dungeons of Hinterberg is my recommendation.
Fun dungeon crawling with persona-esque
social links during downtime.
It's also on Game Pass.
Greg love that one.
Yep.
And then Lil Renlor says y'all should check out
Bloomtown and Reckless demo.
Not familiar with either of those.
A lot of games come out this year.
Or the one if it's just one.
Bloomtown and Reckless?
I think Bloomtown's one game and reckless is another, but I could be wrong.
The demo that I did download that I think, I don't know why it's not showing up here.
Oh, demos don't really show up that way, but it's a game that looks like
Seafood or Sleeping Dogs.
Oh, we saw that a couple days ago, yeah.
Like, looks sick.
Yeah, it's like a top, like a, not top down.
It's a, just 3D brawler, but very like, you know, kicking a fucking box at a dude's legs,
knocking him down.
It looks awesome as hell, man.
I was thinking about Seifu a couple days ago.
What a game.
I just, like, maybe I'll just do another run.
You know what I mean?
What a game.
I was thinking about Midnight Fight Express.
Yeah.
Remember that?
Okay.
That came out and I thought, like, I feel like all of us are so hot on it.
And then I don't know if any of us played it.
Like, it came out and nobody cared.
I tried it.
I didn't like it.
Oh, really?
Yeah, I think I tried it on the Seam Express demo.
I was like, this isn't working for me.
Because that was supposed to be like another seafood side.
That's what I thought I was going to be.
That's why I mainly got into it.
God, what are they going to announce a new game?
The Seafood does?
Yeah.
Hey, Mikey Park says
Regarding Mike's Resident Evil games cast
He should play Resident Evil 8 Shadows
of Rose DLC, third person like
2, 3 and 4. It's a good mix of action and scares.
Oh, no way. Really?
I never played any of the Village
DLC, so... Good to know. I don't know, but
Lucid Dream saying, if you're waiting for Silk Song, you should play
Void Row.
Void rot.
Void rot.
A lot of letters next to each other.
Any of you guys know this one?
No, but a lot of people also mention Ender Lillies as a
another very good Metroidvania
and I know that it's very good
I just don't have time
Alex James Zandaval says
a 2024 recommendation for me is Tiny Terry's
Turbo Trip
Imagine an indie version of a GTA
Open World Checklist game
But it can be played through in a couple
sittings tons of characters
Made me laugh a bunch
Tiny Terry's TurboTrip
This is one that Roger
As they talked about
Interesting
Is this Tiny Terry?
Is this the aforementioned Tiny Terry?
This is such a Roger game
Like you just look at this
Yeah, this is Roger.
Jeff Grubb, I think, also played this as well.
That makes sense.
I kind of want to check this out.
We got Justin Anderson saying this past weekend,
I got to marry my best friend slash love of my life.
And now I'm also the married one, sending lots of love to the K of group.
Good for you.
Congratulations, Justin.
That's awesome.
And then we are going to close out the show here with Eric saying,
play Shogun Showdown.
Play Shogun Showdown.
Never heard of it.
I haven't either.
Which one's this?
Let's look at this real quick.
I love that I have a list of games to check out now after this episode.
A fighting game or one?
Oh, cool.
Interesting.
Turn-based.
I love the style of pixel art, man.
Yeah, shit's sick.
Balcy, everything's...
Let us know in the comments below.
If any game we talked about today tickled your pickle, your interest levels, are they peaked?
Let us know.
Barrett, he looks tickled.
Look at that tickled little boy.
I was telling that cool Greg and Gia that you go by Pookie.
And there's just nothing funnier to me in the world that Barry.
Courtney going by Pookie.
The name of my dead cat.
Now we're back to Bearerbush.
That makes sense.
That's the bear
Courtney I know.
And let me know as well if you have games
you would like to recommend
to the best friends out there
in the comments.
We are going to,
right after this,
do the stream,
it's going to be blessed.
It's going to be Mike.
They're going to be playing
some Pokemon trading card game.
And Mike's going to be able to talk a whole bunch.
I feel bad that he didn't get to talk too much.
No, that's all right.
Yeah, no.
But we had a great episode.
It was great.
On the stream, I'm going to ask you for more of your picks.
Well, you and I have a shared pick, so we'll talk about it, this, right?
Let's talk about it.
I looked up for reviews.
Looks like went downhill.
We'll have to talk about that.
There's a little teaser for you.
Oh, no.
Get teased everybody.
Until next time, love you all.
Goodbye.
