Kinda Funny Gamescast: Video Game Podcast - Andy Played Metroid Prime 4: Beyond! - Kinda Funny Gamescast
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What's up and welcome back to the Kind of Funny Games cast for Friday, November 14th.
Of course, I'm your host, Tim Gettys.
I'm joined today by Blessing at E.O.E. Jr.
Good day, Tim.
Game over Greggie himself. Greg Miller.
Good day, Tim.
And Andy Cortez.
Good day, Tim.
Who I'm very jealous of.
Why?
Look at that hair.
Why is that?
You went to New York City to play Metroid Prime for Beyond.
Sure did.
What are you doing now?
I'm installing a little something secret.
Oh.
For an upcoming trip.
Oh.
Don't want to play something.
Secret trip.
A little secret trip.
It may get a secret snickers for the secret trip.
Oh.
Love getting back to the hotel room going like, oh my God.
I forgot.
I put a snickers in here.
What a time to be alive.
That's me with chocolate chip.
Oh, not chocolate covered pretzels.
Just you don't even, not in the wrapper, just like.
They're just fucking loose in my back back then.
Great, what's your weekend looking like?
I got your baby shower.
Oh, that's the big one, right?
I get to go there.
Sorry, forced you to do something.
What do you mean?
That's you.
You're the Grinch, not me.
I like doing things.
Oh, yeah.
But you could be home playing games, you know what I mean?
No, I won't.
I have a fucking four-year-old.
He would let me play redacted with him for an hour, and then he'd want to go play Spider-Man.
All this kid wants to do is play Spider-Man.
Just wants to swing her up being Spider-Spot.
I actually play Insomniac Spider-Spot.
He loves Insomnix Spide.
Oh, wow.
Oh, yeah.
He was not based.
Yeah.
Of course, yeah, it's been interesting to watch him grow into Insomnia X Spider-Man 2.
Because obviously in the beginning it was, okay, I put game speed to like 75%, maybe 70, whatever the option was.
And then months ago took it up to 100.
And it used to be, Daddy, can you take me to the crime?
And now he can get himself to the crimes and do all that.
Oh, yeah, he just got it.
Now he goes.
That's pretty cool.
And then when he wants to get fire, he'll go, right, let's play Astrobot.
And he'll bump it.
He'll jump in Astrobod, do all that.
Yeah.
Cool times.
So, yeah, I would have gotten to play.
little bit, but I'll still play that with him. Don't worry.
That's, you know, your thing is perfect, because we'll do it.
Come home, then Jen will probably cook dinner while we play a little bit of games.
That's cool. Are you planning to play any games this weekend, plus?
Um, you know, I feel like I'm in between reviews. Actually, no, that's a lie.
I'm playing the same thing. I'm playing the same thing. I got the same thing installed in my Steam deck.
I love that. I'm probably going to do that. The thing I'm playing?
Yes. Okay. Yeah, yeah, yeah, we're all playing the same thing.
I play something completely different. I can't wait to talk about that.
Oh. Are you enjoying what you've played so far of it?
We've got to say all that.
You're playing with fire.
I'm also playing something.
This is a kind of funny games cast.
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We've been seeing a lot
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not it's just you need to go to the live tab it only works that way because YouTube won't let live
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explain that so if you ever see people like what's going on if you could help try to explain
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it seems like every single video is behind a idea i just had and i feel like andy you're
almost about to get their banner idea yeah update the youtube banner be like uh you know public stuff
free kated live tab i actually like that or that and also change our whole channel to kind of funny
the videos are in the live feed the videos are in the live tv yeah yeah yeah i make it extremely clear
Let them know.
But anyways, yeah, it's something that I don't know why it's been coming up so much recently.
Nothing's new.
But that's the thing is I feel like we might be getting influx of new people.
You're welcome.
The new voice of Pokemon brought them all and a new generation of Pokemon, some would say, me.
Greg Miller.
Cannot wait for the DLC.
I apologize.
Don't report me to HR.
No, it's just new.
It's just new.
For a chance to be part of the show, submit your thoughts and opinions as YouTube super chats as we go.
Like I said, we're talking about Metroid Prime for Beyond.
Andy has played it.
So if you have questions about Metroid Prime 4, please YouTube superchat them in and we'll get to get to them throughout the show.
I remember we are at 11 person business all about live talk shows.
Today's Games Daily was all about the Game Awards 2025 nominee predictions, which was a lot of fun to listen to.
And what else is going to be fun is on Monday when the Game Awards nominees are actually going live and they're going live at 9 a.m.
Pacific, so an hour before our normal start time for Games Daily, we will.
be there live, live reacting
to the nominees for this year's
game awards, and then after that we'll do our
breakdown of, you know, topic by topic
or I guess that's right, of the
different award categories, right?
Of what we think the snubs are, what we're
hoping we'll win, all that fun.
Snubs, the dubs. Then after this
is going to be game showdown.
After that's going to be a little call of duty
Black Op 7 stream. Internet
loves this game. If you're a kind of funny
member, you can get today's Greg way.
It's 15 minutes of Greg pledging his allegiance.
to Ethan Hawks.
I love you, Ethan Hawks.
Spoilers.
Thank you to our Patreon producers,
Carl Jacobs, Omega Buster, and Delaney,
the Somme, twining.
Enough of all of that.
Let's get to the topic of the show.
Tuts, Tuts, Tuts, Tuts, Tats.
Andy Cortez has played Metroid Prime for Beyond,
as did a whole bunch of games, media,
people.
We've seen previews popping up all over the internet today.
Logan Plant from IGN was there.
You were there.
You were the one I want to hear from.
You're sitting at this desk.
You've been playing a lot of Metroid Prime remastered for the very first time.
Were you boning up for this?
Yeah.
Yeah.
It's also one I've wanted to get to.
Yeah.
You know, maybe if it's good enough, I've added to my top 100, whenever that may be.
So it looks like, it's something I wanted to do, and I've been really enjoying my time with Metroid Prime remastered.
And there's never been a better time.
It's never been a better time to hop in to Metroid Prime.
That's facts.
That's real.
Again, just to reiterate a little bit for people that might not know,
obviously I've loved Metroid Prime my entire life because of the Nintendo fanboy that I am.
Bless you a couple years ago when Remastered came out.
What's your one sentence on it?
Fucking masterpiece.
Damn.
That's not my one sentence.
That's all I got, yeah.
I love that.
And now, Andy, how far through the game would you say you are?
And, like, overall, what are your thoughts?
I got the little spider ball unlocked where you can magnetize on the wall tracks,
which is huge for me.
I think Metroid Prime remastered, the OG one, holds up really well against a lot of other modern Metroid-Venias,
except for the quality of life, things where it's like more modernizations and more modern games would have had an easier auto-save system.
You know, a lot of...
And auto-save system.
Yeah, a lot of same period, yeah.
A lot of other games would have maybe had a bit more conveniences, but the game is still so damn good.
that even when I'm inconvenienced something,
if I'm inconvenience in a moment,
I would have dropped the game a lot earlier
if it weren't that good, but it is so damn good.
Okay, so this being your first Metrod Prime experience
and you are saying it's that damn good.
You've now played.
How long of Metrod Prime 4?
It's about an hour and a half.
About an hour and a half of Metro Prime 4 beyond.
I need to know.
What are your thoughts?
So we got to play the section
that you all played
in addition to much newer stuff.
But the stuff that you all played
at the Nintendo Switch 2 reveal event,
we got to play through that
and kind of a, hey,
this has already been played before.
Playing in the handheld.
It was the first time being available in handheld,
though, because you all played on,
I think,
on monitor,
Doc with the mouse.
So this was like a cool kind of
little cocktail morning thing.
It's like we got snacks.
We got some little coffee,
drinks and all sorts of stuff.
Dancers.
Yeah, dancers are there?
Yeah.
They all had the helmets.
Really hard for them to dance.
Not a lot of mobility.
But it was all just like a bunch of little standing tables with handhelds
with just like the Switch 2 doctor or the Switch 2 handheld just sitting there on all these tables.
And it's like go play while we before we head into the next room.
So we kind of play that intro section.
And yeah, it was running at 120 on handhelds.
It looked fantastic and ran so smooth.
I was so blown away by a lot of the realtor.
time cutscenes.
Like, holy shit, like this.
The Switch 2 is capable of doing a lot of really cool stuff visually.
And then we got moved up to kind of the section where it's like, all right, now you're
going to be playing stuff that nobody's played before.
Nice.
And that was where we sat down and we kind of all had a large play session or PlayStation,
rather, not PlayStation, but you know what I mean.
Because it's like you could play with mouse if you want.
Oh, you got your wish.
You wanted that.
You could play with the mouse controls if you want.
You could play with the joycons.
we also have a pro controller there, which was great.
Like so many options of freedom for a lot of people who wanted to try out the game in a multitude of different ways.
And I did all three of them.
In addition to that, so you're saying that the handheld you played in the 120 frames per second mode.
But just that intro.
Yeah, just the intro section.
In terms of the performance quality FPS options you had with the second part, what were they?
There were none.
It was just like this is the game in big picture mode playing on a really, really nice.
nice OLED, which like shout out to whenever game previewers, like, want to display their game and
want to show you it in the best ways possible. And it's always a really, really nice thing,
um, because it sucks sometimes like playing on a really kind of cheap monitor. It's like,
oh, you're not showing off this game in the best way it could be played, but we played on a really
big, nice OLED. And I, yeah, it was a 4K 60. It was like, whether that's up-res to 4K,
I'm pretty sure there was like some uprising happening there. Um, but maybe other pre-K,
viewers have more definitive answers there.
But it looks...
I do know, yeah, like, I don't know what
you guys got to do, but I know the game is
4K60 or 1080-120.
Right. Yeah. TV.
Game looked fantastic, looks super sharp.
Looks super sharp. Looks super
beautiful. And yeah, we played
in a lot of different
control schemes. And we
played, yeah, about 90 minutes worth
of story stuff.
A boss fight here and there.
Traversing the world,
figuring out puzzles, kind of like,
Here's a little encapsulation of what the Metroid Prime 4 experience will be.
So as somebody who is recently now enjoying Metroid Prime remastered and you've gone to experience
what the Metroid Prime experience is, is Metroid Prime 4 giving you what that Metroid Prime
experience is?
A million percent.
Let's fucking go.
Let's go.
We're so back.
I did get to see other people's previews.
Yeah.
That's my thing.
All right.
Stop glazing Nintendo.
Right.
All right.
I want to know from the horse's mouth
You're the horse
Do you hate this character
As much as the rest of the fucking internet hate?
Apparently there's an annoying little robot man
Or whatever walking around going
Samish shoot this Samish, Samish, he's mansplained
into Sammas. Was it bad?
Was it bad?
It was really, really funny
experiencing Miles McKenzie
Because
Because
American politician
The senator
That's like when
That's a Disney
Disney Channel show
The Sweet Life of Miles McKenzie
The thing about Miles McKenzie is
And other characters of his ilk
The annoying side character that yaps a lot
I generally have a lot more
A lot higher of a tolerance
Wait, no shot, is this him?
Yeah, no shot.
Yeah, this Apex Reject?
Yeah, you're talking about somebody
who looks like they're straight out of split fiction
Like this dude looks like he's a character
In split fiction in the VR world with him.
He looks like Waterboy
Jan Echoa posted
that he looks like Rick Moranus.
Yeah.
More anus?
He bricked it, but we all knew what he was trying to say.
That's so unfortunate.
I thought he was doing like a joke.
I've never heard his name.
I've never heard his last name said out loud.
Moranus for damn more than this.
So here's the thing about nerd.
I was going to say Waterboy from dispatch.
Yeah, 100%.
The thing about characters like Miles McKenzie is
I always have a much higher tolerance for characters like them.
whenever I leave a game and realize like, oh, damn, you all really hated that one character
that much.
I thought it was whatever.
Like, it didn't annoy me that much, right?
In the way that whenever we see people talk about, Atreus God of War 2018, it's like,
I never really felt like he was this annoying kid that I had to suffer through.
But he's atreus levels.
I'm fine.
But I did write down on my notes, Miles is not annoying yet.
Oh, okay.
We'll see how it gets.
Like, he's not overly annoying yet.
Now, for the Metroid Prime Purist, someone who was not.
me. Someone who was played through Metro Prime
1, 2 and 3, people who are
like hardcore fans out there. This is
a
massive
distinct, you know, sort of
like we're leaping and doing something way
different with this. Because
so much of the Metroid Prime experience, and my experience
so far with part 1 is the very
solitary, very
quiet, very like, you
are just with yourself and your thoughts.
You are Samas who never says a word
and you are only ever reading
text things. So, when a character
is present who starts kind of yapping with you and maybe not being as funny as possible.
It's something that could definitely, definitely stick out.
And the funniest thing about Miles McKenzie is that the fact that it's a legal name every time.
It's not the way that he, it's not like himself.
I wish he was the funniest thing about himself.
The funniest thing about it is when I am done with my demo, maybe the second or third
question I get asked is, how'd you feel about Miles?
and I hear the same question being asked to everybody else.
So what do you think about Miles McKenzie?
Because it's obvious.
How badly is this preview cycle going to go because of Miles McKenzie?
Super chat with your nickname because I can't.
I'm not going to call him Miles McKenzie.
M&M.
I mean, I doubt he's going to be in much of the game.
I'm going to call him Millie Mac.
I feel like Millie Mac.
He seems like a Millie Mac.
Come on.
He seems like a Millie Mac.
Okay, I'll think about that.
I think about that.
I think about that.
I think with this McKenzie character throughout the rest of the game,
Millie Macs Macs.
I think Millie Mac is going to,
I could see him getting very, very toned down
because there already seemed to be a very conscious
effort into...
We got to turn the Millie Mac knob down.
It really seemed like there was already a knowledge
within these dev teams,
and I'm assuming that's why maybe this game took
so long we get made, is...
He used to play as Millie Mac.
It used to be in this game.
Like, dude, this guy's been like,
you know, we've had to tone him down
for the last seven years.
He was like way too much in the game.
You can't get more toned down than this.
I do feel like...
He won a competition off a box of mac and cheese.
He has to be in the game.
We're beholden to this.
I feel like this experience will get toned down even more based on these previews.
Do you think that's possible?
A month ago?
West then?
Yeah, we're like three weeks away from this game.
Or two weeks away, a little change from this game coming out, December 4th.
But are you saying toned down throughout the game experience or toned down?
before release because that's not happening.
I just don't know why
so much of an
like there was so much of a
like we're going to effort to ask
all these previewers. What about this one
do that? We probably also know it's going to be problem.
I think that's more about them getting
a understanding of what
the preview cycle is going to look like. A hundred percent.
PR often ask that so they can prep developers
and they can prep Nintendo. But I will say
knowing these games and
this to me is the
biggest downside to Metro Prime 4 I've seen.
thus far. It's this Miles McKenzie character.
I'm not riding it off as like the worst thing
in the world. Metro Prime 3 also had a lot
of NPCs that I think were to the
game's detriment. It was not
a quality addition to the game.
These games have gotten more and
more about
other characters and not about that solitary
atmosphere, which is why I don't like
the others as much as I like one. I
really still do love two and three, but
one is so much more special to me.
Two is also solitary. But
there was the overview trailer that
they dropped today.
It was like about eight minutes that I watched and they go through it.
And they kind of explain there's going to be a lot of different NPCs.
I think Miles is just going to be the tutorial intro area one.
I doubt he's in much of the game.
Like the way, like even looking at the trailer, every time you see Miles, it's all in the same
little opening section.
So it does seem very kind of like tutorial teaching how to play.
That sucks though.
I don't want a tutorial teach me how to play in Metroid Prime.
Like that's...
But you got to imagine Nintendo wants it because they're bringing in so many different fans,
right?
So many new people.
But that sucks.
Like that is so not what Metroid Prime even should and can be to new fans in Metroid Prime.
Like this, it's going to leave a bad taste in people's mouths.
I don't think that anybody is going to be like, I love this Miles guy.
And it's not even about the Miles.
It's about them telling you.
Because I'm with you, Andy, about the Atreya stuff.
Like that stuff doesn't really bother me that much.
And a God of War type of game that is like more actually like, shoot this thing.
God War's not really about puzzles and like figuring things out.
Metroid is.
So having them be like, look over this.
there. Maybe this thing will help you open a door, which I saw in this. I'm like, this is not good.
Like that's scary for me for Metroid. But I also think it's going to be over really quick.
Andy, I want to hear you. Sorry, before you said that stuff about the overview trailer, Tim,
I was hoping that this Miles McKenzie was going to be like a red herring of like, oh, this is what the game's
going to feel like to then when we get to the review cycle and we play through it and then he gets
like killed or something to make you feel even more of that isolation that we know of
Metroid Prime, but that doesn't
sound like it's going to be the case, which is disappointing.
For you, though, Andy, playing it.
I think
largely it feels a bit overblown.
Like, I don't, but again,
I'm not the Metroid Prime Purist. I'm not somebody
like Tim who's played off. Well, you enjoy the experience.
Yeah, and I've,
gameplay-wise, I think everything
fantastic so far.
When it comes to puzzles, when it comes to
the design and what the things it's asking you to do,
but it's not, like, this guy wasn't
chirping in my ear all of the time
enough for me to be like, ooh,
But I wrote the note down that like, yeah, this guy will annoy some people.
He's not annoying me so far in this journey, but I could already tell that this is going to be a big point of friction for a lot of the player base.
This sounds like the kind of dude where it's like you kind of don't want to invite him to the friend group hang, but like he knows somebody else.
You'd feel bad if you don't cut him out.
Yeah.
He's like, you know, he's going to annoy some people, but like he's been a good friend to me.
Yeah.
Just invite Millie Mack.
Yeah.
There are a couple like escort missions where you have to like protect him from getting killed a couple times.
And it's not like really long.
It's a section of this.
We're just getting to the next place or whatever.
But Miles McKenzie for the audio listeners, he is one of these kind of Federation Force fighters, whatever the hell that they are in the Metroid Prime universe.
And his ship was downed.
So he's kind of stuck alone out there.
And he's just like, oh, what am I going to fucking do?
He's lying on his ship that just been exploding.
and then you kind of walk into the room and he's like,
oh my God, Sam, what the hell?
What are you doing here?
Like, you're a legend to him.
You know.
You're a legend, man, so he's like kind of pumped to see you,
but he can also kind of help you with some of the tech that is set up
because you are walking through these ruins of this ancient civilization.
And he's kind of, he helps supplement the experience.
But in a way that it legitimately didn't feel overbearing to me.
I think that maybe the reactions are,
are, I think it's natural to get very scared of this kind of ruining the experience that you're
scared to have. But for me, it's nothing that felt like it was too much for me.
Can I ask a dumb question? Please don't make fun of me. I know it's stupid. Thank you. I know.
I'm more worried about Tim in the chat, though. I will. I'm pretty sure I know this.
But just, again, I'm never, I'm not a Metroid person. Samus doesn't talk in Prime. She talked
in Other M, right? I remember that, the baby, Metroid should have, I remember making fun of that a lot on
game scoop, but like in these games, no, right?
No, okay. So what, Millie Max just yelling at you and Sammas is just like, and that's the thing
I don't like because I feel like if they are, you know, Tim, you mentioned that other characters
do get kind of yappy in the other games, right? And like, they started to kind of maybe form like,
hey, this is what future games are going to be. Like, this is kind of the blueprint we want. It isn't
just going to be this quiet experience with no dialogue, right? I, because I've seen Sammas talk in other
games before.
I wish they kind of, I think it'd probably get even more backlash, but I wish she had
like a very, very like diet master chief thing because she gives him nothing back.
And I say diet master chief and not like master chief talks, but not a whole lot, but when he
does, it's awesome and impactful.
And there are times where this Miles guy is kind of yapping to it to you and is like, yeah,
I'm looking for this one part.
And what I'll need is this one little thing.
And she just like picks up her arm, takes up.
this thing out and hands it to him. He's like, whoa,
how did you know that? And like, you don't
say a word to him. And that feels like
kind of odd. It's kind of figment of your
man. It's semi-loree when it
comes to it where it's like she's just very like, like
her character is in for the most part. I know she's
stoic and yeah, yeah, but it is very just like
I don't even want to waste time talking to. She does
do things, not master chief levels
of like one liners, but she will say
like go or like, you know, quick things
every once in a while. She has a voice. She can't talk.
But yeah, I,
I'm. The vocal cords get crushed when she goes
to the ball.
Watching a bit of this.
You know, your solid five situation, you know what I mean?
It does seem like they're kind of playing some of it as a joke even, where it's like,
he will be talking to her, and I saw like a camera cut to her in the overview trailer.
And it's, he says something about her not talking or something about her being quiet.
And it just kind of cuts her.
She doesn't say anything.
And it cuts back.
It's weird because, like, so much of what we've seen from this game so far has given me
Halo campaign vibes.
And so much of this is giving me not my favorite season of Red versus Blue vibes.
So that's a little concerning, but also not the most concerning.
Because again, I do think this is just a entry point to the game type thing that they'll move on from.
Well, I mean, I guess my worries are eased a bit more.
You mentioning that they talked about that there are other NPCs in the game.
And that kind of gets me excited to see what else will be at it.
And maybe, you know, we don't have to be with this dude forever for the better of everybody else's opinion.
on it because again, it wasn't something
that overly bothered me at all. Yeah, I mean,
I can even actually, I'll pull up the trailer and I'll
time code it to send a bear it so we can even just watch
for like a minute. But like we see like four
or five different NPCs and they all have
different vibes, but
all the rest of them are less
Jar Jar Miles McKenzie and a little bit
more like they feel like they belong in the
Halo universe type characters, which I'm not
necessarily saying is even a good thing.
But I also know that these games are at this point going to have
NPCs. I don't think we're going to get the, even
Metroid Dread had NPCs, right?
Yeah.
Do you feel like, why do you think they need to have
NPCs?
Just because of modern gaming and what
people are looking for and I just
I just feel, and also just what the
Metroid universe is. If this
was a complete reboot and they're starting something different,
I think that could make sense.
The lone bounty hunter sort of style, but this is
like, she's done this at least
three times before. You know what I mean?
Yeah. And the Federation is very
much present in this game where
in those early sections, like you
like the ones that you played bless where you are running through those space stations and there's
fire everywhere in war and it's like all the mpcies are going oh shit sammas well fuck you're here you
know like they're super stoked to kind of see you like that but it feels like this world is a lot
more alive than what i'm experiencing right now with metroid prime remastered i think my thing is that
i'm playing metro prime remastered i thought it was very refreshing that there weren't that many
other mpccs are running around doing all that stuff and when we did the metro prime four
preview, obviously, like, if you're a fan, you already come to expect this, but for me coming in,
I was kind of shocked by all the different MPCs, and not that I was like, oh, what are all these people
doing here? This is terrible. But more so a thing of a thing of like, oh, I wasn't expecting this.
This doesn't feel like a thing that was needed, right? Like, I, for me, I feel like if they went the
route of having it be isolation, you're not running into people, would it really feel archaic,
or would it feel like a return to form? Like, is it something that a modern game has to have, or do
they have people that are running the numbers doing the analytics and going, no, players need
NPCs to make the thing feel full?
I think it's, I'm saying it more about the Metroid Prime series.
Yeah.
Like as a follow up to Metroid Prime 3, I think you need NPCs.
Gotcha.
Because of how that was.
And like, again, I just, I, let us know in your super chats whether, what experience
you want how to make a PC.
Uh, and the bear, if you go to like 435, if we could watch this with audio for like a minute,
that would be pretty cool just because I want y'all to see what we're talking.
about here.
I do want to see what you're talking about here.
While he pulls that up,
Demon Hacker Super Chat saying is Metrored Prime 4 in
Metrodvania?
Absolutely.
Metroid Prime, I think, might be the most
literal 2D to 3D
translation that we've ever seen of a game
franchise.
Like Sammas, some Galactic
Federation troopers were also transported
to Viroz.
Follow distress signals to help the troopers
and occasionally battle
alongside them they can even provide useful upgrades teamwork is key if any of you hope to escape
the planet alive wait so that's milly-back shooting that gun yeah yeah oh good for him i see i call an
escort mission because i didn't see him shooting but he does i felt like i was having to protect his
ass just the fact that he knows how a gun works what would expect that man he's like at least
the street he knows what is the only way off is a rock oh man what are you so
teammates
it appears you require
a distance
I had no interest in anyone but my family
now it's a little different
when we get home
I hope we can keep the band together
she's making the same a squad
When I get back home
I'll be taking me much immediately
Anyway you can stop it there
But like there's a handful of character
So it seems like you're going to get to more quote unquote
serious people.
I help all those people die.
Yeah.
I can't wait to see my family.
I can't wait to get home.
I can get my worms and aliens and showed up.
I think you're guarantee.
Without writing 100%,
do you think there's a world with like this big talking point,
people being doubtful that once we get on the other side,
all of us are actually sold on this little team.
And when they all die,
we're all like really heartbroken about it.
I feel like Millie Mac will make it out.
I don't think so, man.
He's got the stuff.
I really think the quality of writing that we're talking about here.
Like from everything I've seen,
I'm just like, ah, like, it's not, it's not good.
I don't think that it's horrible or bad, but it's not good.
So I don't think that I'm going to care like Halo Reach or something like that.
You know what I mean?
Like it's, I totally, yeah, I totally agree with all that.
It's, it's nothing that really stood out to me and go, okay, well, yeah, maybe this guy's a bit too yappy, but like, wow, we're getting some awesome death.
Like, no, there's, there's no awesome one-liners that make you go, oh, shit, I want more from this universe.
I want more, you know, what else can, are they capable of doing here writing-wise?
your time playing the game, did you experience any true Metroidvania moments that made you go wow?
Oh yeah, a whole bunch. Yeah. I mean, like, that's where the game, like, what it's doing
creativity-wise with these new abilities and these sort of psychic powers that you are getting
and how this world is reacting and working around you, I loved any time that I would have that
sort of like light switch moment, light bulb going like, oh shit, oh my God.
that's how I do this? Awesome.
There were plenty of those
moments just in that short 90 minutes
that I got to play.
The way that the psychic powers kind of work,
there's a psychic beam
that you can upgrade your gun to
that if you hold the trigger
and charge it
and then you hit,
I believe like maybe R1 or something,
it sends out a beam that you control
on its own in first,
like you were controlling the beam as it's flying through.
Think like the, what's the little rocket that?
Metal Gear?
Yeah.
What's that one called?
You know, like, do you control it?
Yeah.
It's killing me.
I know exactly what you.
RPM?
No, but anyway, there's like one of those is, that ability is kind of a key.
Nikita.
Nikita missile.
Yeah, there we go.
So that sort of way of controlling that beam is a key way to,
either solve puzzles or even take down some enemies and bosses.
And I found a lot of joy in that already.
And thinking about what else they could do with that.
I think that's what gets me the most excited is like,
you've already shown me cool things about the world that I am able to solve
with these new abilities you're giving me.
What else do you have in store for me?
I want to keep talking about the gameplay of Metro Prime 4 Beyond.
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And we're back. So obviously, I'm a huge Metroid Prime fan, which means I'm very much looking
forward to Metro Prime 4 Beyond. And fingers crossed, just hoping that it's as good as I wanted to be
after the incredibly long wait that we've had, right? We've seen the trailers. Metroid Prime
needs have never looked good in trailers. I get that. So when we played it back at the Nintendo Switch
It was very much like, all right, cool, it's more prime.
That's good.
But is it going to have that sauce the Metro Prime has?
And it wasn't until the B-roll came through for this preview event that we got like,
I don't know, 10, 15 minutes of just Gameplay that we can watch is jumping between the
sections of what you played.
Barrett's been playing a lot of it as we go.
And I hit play.
And within two minutes, I was like, holy shit, this is Metroid Prime.
like they are nailing the music, the vibes, the atmosphere, the way you're exploring, the art design of the entire world.
I was so enamored and won over by just the opening moments of it.
Before we get to Miles and all that stuff, like it's not even about that.
It's just this section that Barrett has right now, how it sounds and feels, I'm like,
they're nailing Metroid Prime in a way only Retro Studios can.
playing it, Andy.
Does it play and feel as good as when I'm explaining it looks and sounds like?
Yeah, I had a smile on my face the whole time.
Baird, if we can get the volume up just a little bit,
just to hear the dulcet tones of the little, like, this is atmosphere.
In Metroid Prime 4, you'll land on an alien world.
You'll meet Millie Mac.
Yeah, I think what it's doing atmosphere-wise in these sort of early moments, Tim,
100%. I think
as somebody who's such a
visual stickler as I am,
I think the game looks gorgeous.
What they're doing on the Switch 2 hardware, I think,
is extremely capable
and the game looks very modern,
right? Like, this isn't something that looks like
it's being held back a whole lot.
However, there were moments that
reminded me a lot of playing
Final Fantasy 7 rebirth or
remastered where it's like
when I'm looking at
Cloudstrive or Tifa Lockhart, you are the
most high-res 3D assets I've ever seen in my life.
And then that door behind you, it looks like garbage.
And there were a couple of moments in this game where
anytime Sammas is on the screen, the materials they're working with
on her suit.
And just a lot of the game looks gorgeous.
And there might be a moment where I'm, you know, in a cutscene,
there's a part where it's like, damn, that looks so low-res.
Like, we can't, like, tune that or not, you know, bump that up.
up a little bit. So there were some moments like that. However, gameplay-wise, direction,
mechanics, the stuff that you find yourself unlocking, I just wanted to keep on playing,
because I already kind of found, I immediately found the hook of, I love what these abilities
are doing, and I love looking at things in the world and going, oh, should, I can't get to
that yet yet. But I'm going to have that unlock very, very soon.
And getting there, the way it all controlled felt great.
I used, again, I talked earlier, but the three different control schemes,
I ended up resorting to the JoyCon with the motion controls,
because that's the way I'm playing remastered now.
And I love motion, I love gyro on the pro controller.
That's how I play Splatoon.
I really enjoy the way that feels.
I use the right stick to, like, get my larger camera movements,
and I use the gyros to kind of really hone in on, you know, the aiming aspect of it all.
the mouse controls
didn't like it.
I thought
I haven't used the mouse controls
a whole lot
in on Switch 2 games yet
but
haven't been many to use it with
it's not just the form factor
the form factor definitely doesn't
like help the experience at all
like you know
you would want to get one of those
I bought some of those like
cheap Amazon plastic coverings
that you put the JoyCon in
so it feels a bit more like a mouse
you're not just holding like a thin piece of plastic
but
for me it was less about
not just a form factor it was
something to do with either
the TV or the sensor
on the thing but like moving
felt very very static
and it didn't feel like
the way that you yeah it felt very
much like I know
it's not designed this way but it felt like
I only have a set amount of movements
I can make and if I move this way
then it's gonna
dig it's gonna
it's gonna put me in the diagonal movement
like it just felt very much like
one or zero you're only doing this
or nothing at all.
So it didn't feel awesome to use there,
which bummed me on because I wanted to play this game,
like keyboard mouse style.
So won't be doing that.
I do like the way the gyro feels, though.
And then I've never been a huge fan of the way the joycons are
with the aiming where you aim towards the right of the screen
and that turns you.
I've never been the biggest fan of that.
That's just not my jam.
But the gyro felt great.
Shooting felt great.
And I really enjoyed it.
I don't know if the future Prime Games introduced this, Tim,
but the aiming within them.
aiming like yeah because you you you lock on right and you you lock on and you shoot that enemy and then
you lock off and you lock back on and shoot the other flying enemy or whatever but i i i assume this
something that they did add later on to the other prime games but i haven't experienced that yet so i
really enjoyed there would be moments where an enemy has a lot of like weak points on it but you
lock on with the l2 so your camera's always locked on you're never able to kind of turn away
but then you can aim within that l2 at the gyro stuff you're just that's the gyro stuff you're
you're talking about. Yeah, or you can use the right stick to do it, but you could aim within that
L2 lock on to like aim to this specific weak point on the shoulder or aim to this specific
week point on the ribs or whatever. And I kind of enjoyed that. I'm not sure if future Prime games
added something like that. I'm pretty sure that in even the Metroid Prime trilogy that they
released on Wii that added like motion controls to Prime. Like I think that was added there as well
where it's like, yeah, you're locking on but then you can fine tune within that stuff. And then
Yeah, two and three had that as well because of how that trilogy worked.
Yeah, the fine-tuning stuff felt great.
Really enjoyed that addition.
And I assumed that, yeah, they probably added this later on.
I just haven't experienced that.
But I did have a good amount of fun with that.
But the boss fight was really, really neat.
And what I've experienced in a lot of Metroad Prime boss fights,
I love the hell out of them.
I love the way of their design.
They're so much fun.
I was telling, I was gushing to blessing about the recent one that I experienced in
Metroid Prime remastered, the ice one where you have to like go into thermal
vision, find the weak point, shoot it down.
Like, I think they're just so smartly and like obviously designed where they're not doing
anything that's too crazy in terms of pattern and pattern recognition, but it's like,
it's still so satisfying to do.
So the way this sort of plant enemy attacks you, you shoot the weak point on the,
on the tangle, right?
And the weak point, when you shoot the spikes off, it then sort of, uh,
leaves that, you know, part of the tendril exposed.
So you could shoot that down, right?
But then every phase it adds new tendrils, new like, you know,
new legs that come out of the ground or whatever.
And then you have to use the more recent things you've unlocked,
which is like if you break down all the armors on them,
then you use that little psychic Nikita missile thing.
And so now all of the tendril weak spots are exposed.
you charge you up your blast,
psychic Nikita missile-moted,
and now you're flying through the world
hitting those tendril weak spots
as the missile.
It was so fun and so cool to do.
I wish the moving on the...
I wish the flying movement was a little bit quicker.
I did feel a little too slow,
and I hope that they can kind of tune that up.
It's maybe slow for a reason
because I'm sure the stuff you have to aim at
gets a little bit tougher,
and maybe that gets tough to manage
if you are moving too fast,
but it did feel
a little bit annoying where I'm like kind of flying through in this
dekita missile mode I'm like all right let me just slowly make this turn around the enemy
and we're all in slow mo anyway but I don't know if
if you can keep on playing bear to show like how that little
yeah here we go um so yeah a little bit too slow on the movement here
I wish it was a bit faster but you do take out the weak points are you at risk of
getting hit while this is happening um is the samis at risk of getting hit while this
I don't think so I think you are kind of in this protected mode where
you are there as long as like the shot lasts I guess
or maybe as long as you are you are holding on the bullet
I don't think you are slow down time
yeah yeah yeah it was talking about being slow down time
but I don't know I still be swinging I don't think I ever got knocked out of it
got you know but I just really enjoyed that initial boss fight
and the boss patterns and the way it worked and then
unlocking the you know the the ball bomb and stuff like that
was just seeing where the game could go had me
really excited and like, oh, I want to play this game right now.
Because it does look so good and it sounds good and it feels good to play.
We have some super chats currently working says in other prime games you could toggle off hints like
directions on the map. Did you see anything like that in the menu from what you played?
That's not something I noticed, although I was, I kept on going back to the menu to like mess with
the sensitivity on the movement and everything like that. I didn't notice anything like that
in general settings. So unfortunately, I don't have an answer for you there. But I will say that
that you know I love new things Tim and I just love the way this UI looks like when I go to the
menu and it's the color schemes are using the greens and the purples gorgeous it looks so good
and then on the flip side of that this is in a super chat but the chat I saw earlier um
did you notice anything from the modern metradvania is that we've had where okay you can't
go to this area yet can you mark that on your map or something is there any type of lock on scan it
and like be like all right cool I need to come back to this no I didn't
notice any sort of Prince of Persia
take a photo of this or
sure a little pan or something
keep a memory of that for later but
they did fix the one
thing that I'm sure they fix in future
prime titles but dealing with
Metro Prime 1 the most annoying thing is opening
the map and having
the movement and the camera reversed
when you open up your radar
and Metroid Prime remastered
camera rotation is left stick and
panning is right stick and it always
it never makes sense to me then I'm always
like throwing off by that but that is fixed to be more modern where your right stick is the camera
rotation um so that was like a really nice thing that i'm happy that they fixed um but yeah i have here
uh the the i think visually i am still really blown away by what it's doing cutscene wise like
there's a part of me it's like there's no way this is like real-time render like this looks so
impressive to be on this machine but i also just got to keep in mind that yeah this is a very
capable piece of hardware now and the Switch 2
can do a lot of these really pretty visuals.
So many people have asked, is there a super chat
about it? Go for it. Mental Gear Gaming, Fetty Waffle, says, as a
broke boy with a gift card, do you think this will be
a playable on, will this be playable on the OG switch or am I doomed to wait
for a Switch 2? I think it'll be a situation where it's
similar to Metro Prime Remastered where
you will likely be getting 30 frames per second at 1080
and if you're finally 30 frames and you're, that's
totally chill, you know, like you're going to have a
good time with it.
Yeah.
I think so too.
Yeah.
Because then they unlock to those like, you know, they unlock that shit whenever you play on
Metro or on Switch 2 where it is way smoother and it looks awesome.
From all the comparison videos I've seen, it's not that I would say the Switch 2, the Switch 1
version looks significantly worse.
I would say the Switch 2 version looks significantly better.
Yeah.
You know what I mean?
Gotcha.
I agree with that.
sense.
Brian Martinez says,
blast I saw Little Sims in Houston on Monday.
Don't skip the concert.
Yeah, but you know, volleyball.
We're on a winning streak.
We're undefeated.
If I'm not there, we might lose.
Did you all,
did you all play against that team you were tied with?
No, that's this upcoming game.
Yeah, you got to be there for that.
I'm sorry.
But his little Sims,
you know,
we'll see how I feel the day.
DJ Cantor says,
does anyone it kind of funny,
used a regular mouse on the switch too.
I know it has regular mouse support,
just wondering.
I haven't yet.
I haven't.
And again,
there just hasn't really been any,
mouse game that I've been interested in.
And even Metroid Prime 4, like,
a different first person shooter,
sure, a mouse would be nice,
but Metroid Prime is a much slower,
it's lock on, right?
It's like, it's more similar to Zelda
Aquarina of Time than, you know,
Call a Dude.
Yeah, Metroid Prime,
like, their design ethos, I say,
is mainly built around timing
as opposed to accuracy.
Like, it is more about
when the enemy pops out of the ground,
then you want to make sure you're locked onto then shoot it.
And that's where the skill comes in
where I was initially super against the whole lock on in Metroid Prime
because it's like, well, I get the satisfaction knowing that I aimed really well in that moment.
But it's more of like, no, you want to be able to make sure you shoot at the right moment
as opposed to like being super accurate with it or whatever, you know.
That's an interesting way of thinking about it.
Bless, do you have any questions for Andy?
No, I've just been enjoying listening.
I'm so excited about this.
Again, I'm not the best person
as to bother this up because I didn't play two or three.
I think there's a lot of people
who are going to pick this up and haven't played two or three.
And I think for those people,
for even people who didn't play one,
I think because you don't have that purest mindset
of what your first time playing Metroid Prime Remastered was
and it's this, you know, Samus is a badass.
But like, honestly, Samis isn't like
even as much of a badass as she is in Dure.
Well, Dread's the end of the timeline so far.
This is very early in the timeline.
Well, I also just think it's like tech-wise.
Like, the way that Samus is animated and shown off in Dread, she's the coolest fucking person in the universe.
Like, when she gets the final kill, landing superhero.
Like everything she's doing in those cutscenes are the cool shit you've ever seen.
Remaster doesn't have anything like that.
Like, you get the kill and that's it and you move on to the next thing.
Like, there's nothing that ever really shows her as like.
like the master chief of, you know,
the time to give the covenant back their bomb.
Like you're not getting that awesome sort of stuff in remastered.
I think if you're like me or if you haven't even played any of the primes,
I think you are,
I think you're going to be totally fine with this game
because you don't have that blueprint of what you expect a Metro
Prime game to be.
And you're probably used to games that may have a little yappy cohort here and there,
but they're not like, it wasn't an overbearing
experience. I think a lot of the negativity
is because people who
have played Prime 1 remastered and
want to return to those roots,
this quiet, like we are out here
in solitude just taking on
these aliens. It's not this like lone
space pirate adventure. You're no
longer like this lone bounty hunter. You have
a squad with you and I think people
who don't have the blueprint in their
mind for what that is will be
totally fine with this experience because you've played every
other modern game recently where there's
somebody in the year saying, Samis, do this
in that and you're going to be totally fine with it.
Greg, you
infamously could never get into Metroid
Correct. I am assuming
that you don't have much interest in this one.
Has anything you've seen or heard changed that?
I am interested in it.
Again, it's been a banner year for me in my Switch
too, and I know it's the first year to Switch too.
But, you know, under me, I'm still
in the honeymoon phase with this and I am excited for this
and I hope this is the one that clicks for me.
Remastered, I had popped up
and tried, but it was just that it was a normal thing
like, I'm on a plane. I'm getting
getting home to my whatever I need to review and started it.
And I was like, ah, this just doesn't feel like what I want to play right now.
I like what we're seeing.
I like that intro we saw there walking out of an alien planet.
I love, I love the idea of this story of all these people are crash here.
How are we all going to get off?
And what are we going to do?
I'm going to give it the call of trial.
I'm excited for December 4th.
I think that it also does such a great job of making you feel smart with puzzles that aren't too basic.
But they're enough to kind of give you that satisfaction of like, why?
I solved this thing that is not the,
we're not talking to witness levels of difficulty,
but whenever you do have a little Metroidvania moment of,
how am I going to get that one beam over there and you use your psychic powers
and then you grab that one element and put it,
slot it into where it belongs.
And then even near the very,
very end of the demo,
needing to power something up and I had just unlocked the ball bomb,
the psychic ball bomb,
and jumped up in ball form,
left the girl.
grenade up in midair, went back into human form, then went into psychic mode,
grabbed the ball bomb that was floating in midair and slotted it where it needed to go.
Dude, it was sick as fuck, man.
I was like, dude, this game's going to be awesome, man.
And that's coming from somebody who's like just loving this shit out of my Metroid Prime
experience right now.
I think it's going to, I think it's going to do everything it needs to do in order for you
to feel like, oh, it's, this is what I expect out of a modern Metroidvania.
And I mean, it sounds like you've already answered.
this, but just to ask you, like, I feel like oftentimes we talk about, is it a good or bad
idea to play the old game right before you play the new game? Are you going to, like, be
Metroid primed out? You don't seem to be Metroid primed out. No, but I also, I'm taking it very
slowly. Like, this isn't something on marathoning. I'm playing about an hour to two hours every
night for the last couple of weeks. So, like, that's why I'm still so early on. Like,
I feel like I've been playing forever, but then I unlock something that's like 25% completion.
I know it's not the longest game
but I'm just playing it at a very slow pace
so I'm kind of micro-dosing
the Metroid Prime experience
I don't
I would say if you
if you like MetroidVadias but you haven't played the Prime games
I would say don't
and just wait for it like just wait
for this one to come out because I think it will
it will tickle all of the little things in your brain
that love getting tickled whenever you saw
something in a Metroidvania
The thing I'm most interested in personally
Because I've played the other ones.
I'm excited to play this.
And it's going to be on some scale for me of like,
I imagine good to amazing, right?
Unless they really shit the bed,
which I just don't expect at this point from what I've seen.
I expect an 84 Metacritic.
Okay.
How long are you expected to be?
I was checking how long to be.
Probably like 10 to 15.
Okay, cool.
Probably 15.
Yeah.
Sorry, Tim, you're driving.
You were driving somewhere.
Yeah, yeah.
I really wonder after experiencing Metroid Prime 4,
If someone were to ask me, should I play Metroid Prime remastered or Metroid Prime 4,
what my answer is going to be?
Because, like, I find it very hard to imagine a world that I don't still say,
Metroit Prime 1 remastered in 2025.
So that to me is the challenge that I present to Nintendo.
Now, I will say real quick that, like,
if you play a lot of modern games with the modern conveniences that help us out,
it can be really, really frustrating when,
and maybe it's just the way that I've been playing
one hour to two hours every night,
but when I did explore for about 90 minutes,
died,
and then went, oh, shit, I hadn't saved since I started.
So I'm back.
Can you save anywhere?
You always have to go to the rooms that are only saved rooms.
So I lost that progress.
And then I went to continue my journey the next night
and went back to where I was supposed to go.
and then realize, oh, you didn't even save the tool that I unlocked the last time I played.
So the major big Metroidvania tool that I now had of my arsenal didn't get saved either.
It's not that I'm going back to where I was, but the tool that I unlocked, fuck.
So now I've got to go all the way back.
Like those little things can be really, really frustrating for anybody who has experienced the last 10 years of gaming where your game is always auto-saving.
Your game is always like, even if you die, it still saved the.
last couple things you unlocked, that that's not the case with Mitchell Prime remastered,
and that may kind of really frustrate people in some ways.
In defense of that, I do just want to say, that is the game design.
Like those games have that survival horror element of like, this is how many missiles I have.
I should go back to the same point right now before I go to the state.
It is that kind of risk reward of your time.
But like, again, I'm not defending that as a modern game.
But also the new game, if it has auto save and all that stuff, it needs to be designed around
that.
and like deliver, which I am a little concerned about.
I also don't even, I don't even think that that design ethos is bad.
It's more of like, just set yourself up and like have your expectation set to know that you, you know, this is, if you hop into Resident Evil too right now, the old school version, you were going to have to go to every typewriter room and say, you know, like you need that shit.
You need the ink ribbon to, you know, as long as that's in your mind, then you'll be totally fine with the experience.
final question
sorry I was just bringing up the
meta critics for all of the games
because Andy you mentioned like an 84 85
94 for prime remastered
yeah 91 for the trilogy
prime 3 corruption with a 90
damn all these games are bangers huh
yeah I didn't really know that
I thought that they like would have fallen off by
but I think I'm mixing that up with another franchise
I think it's the thing where metric prime one is so revered
that like metric prime 2 and 3
as I mean when I look at the med critic are
great games, but still
the best one from what I understand
is still one. I mean, look, it's a 97.
97 is insane. And then, yeah, it is a
97. And I do think 91.90,
like, yeah, I buy that. Metro Prime 3
at a 90 might be a little high for my
taste, but just a little. I'd say it'd be me like
88.
I think
that if Metroid Prime
one never got remastered
and we'd look at those
scores, I think
whatever Prime 4, Beyond
coming out gets rated at.
I think we've just had a lot of other
experiences recently that
may lower what the
score is. I think just a lot of
really masterful games have come out
that don't even get
nines. You know what I mean? Like
I think just generally the modern audience
will give this a
mid-80 score.
Yeah, I think my prediction for Tim is that
you still end up recommending
Metroid Prime 1 over Metroid Prime 4
in a similar way where
I think if somebody came to you
and they're like, I've not played any 2D Mario
game, which one would I, should I play?
You'd recommend Mario 3 Mario World over Mario Wonder.
You know what I mean? Like I think, Metrae Prime
I think it's just so
classic, it's so like part of gaming
I don't know if Zykeyes is the word, but like, it's part of gaming
history in a way that I think it's just impossible
to live up to you. Yeah. Although
you're saying that though, I think it is different with Wonder
even though I'm not the biggest Wonder fan in the world,
I probably would say Wonder's fine.
whereas I think Prime 4
from what I'm seeing
because like Metro Mario World
Mario 3 obviously the classic games and I feel like I can make an argument
of like you should play them because X, Y and Z
from like a classic history perspective
that's not the case with Metro Prime 1
Metrid Prime 1 is like
Metro Prime 4 is just trying to do more Metroid Prime 1
and I think that Metro Prime 1 is it stands the test of time
and we're proving that with two of us here at this desk
having played it now and still thinking it's a masterpiece right
whereas, I mean, that is true for Mario World in three,
but I think it's a little different, honestly.
Now is Greg going to cement himself as the biggest Metroid fan
and kind of funny?
I can't do that.
I mean, you need to understand that's the thing.
As inarguly, the biggest Switch 2 fan, that kind of funny.
Such a piece of show.
I'm about to have such a fucking winner.
You know what I mean?
Sure, Metro at Prime, sure.
But then what, the next weekend we got Pokemon,
or next week, Pokemon DLC?
I'm going to get to sink my teeth into that as the Pokemon number one fan.
I get just a little bit beyond that.
New Year.
new me, new Animal Crossing content.
I'm going to jump back in there.
You know what I mean?
New Horizons for you.
That's what they say.
Man, crazy times.
Everyone, let us know in the comments below if you're excited for Metro and Prime for Beyond.
If you heard anything that any said that you liked, anything you didn't, and what your thoughts are on Miles McKenzie.
Billy Mac.
Billy Mac, maybe.
We're going to be right back with kind of funny game showdown after that is stream of Call of Duty, Black Op, 7.
Until next time, love you all.
Goodbye.
