Kinda Funny Gamescast: Video Game Podcast - Andy Played Outriders! - First Impressions
Episode Date: February 14, 2020Andy got to play Outriders! He sits down with Blessing to lay out his thoughts. Learn more about your ad choices. Visit megaphone.fm/adchoices...
Transcript
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Yo, what's up? Welcome to Kind of Funny First Impressions. I'm one of your host Blessing at E.O.A. Jr.
joining me is Twitch.tv slash Andy Cortez.
Right here, bless. I'm right here, man. How are you doing it, dude?
I'm doing fantastic, man. You know, we had a good day.
And nothing like sitting down with some video games with your best bud and drinking a nice cold brew.
Nice cold brew. Dr. Yeah, cheers, man. You got a glass of vodka. I got a glass of clear vodka.
I got a glass of beer right here, man. It's a monster energy.
I mean, it's a party occasion because we're playing a game.
that most people haven't gotten their hands on yet.
Yeah.
So I was, this past weekend, last weekend,
I was sent to Los Angeles,
the City of Angels.
Nice.
That's what they call it.
Fun.
City of Angels, man.
Did you go to Hollywood?
Stars everywhere.
Oh my gosh.
No, I'll tell you what, though.
So because I'm not considered the influencer,
I'm considered press.
I don't have to say sponsored by Square Unix.
I don't have to do all that.
Oh, we don't have to do any of that.
You put it in the right button this time.
I do have to say, hey,
I was sent to L.A.
It was a free flight, and it was a free hotel,
and the hotel I stayed in right next to where the Oscars were.
Oh.
Like, I'm legitimately neighboring the big tent that they're setting up for all the Oscars
or the Red Carbets stuff.
So it was pretty cool.
Dude, that's awesome.
But, yeah, so Greg approached me.
It was like, hey, you like shooters.
You like...
Multiplayer games.
And I'm like, yeah, dude, I got on the court.
I'm draining threes.
And he's like, no, Andy, video game shooters.
I was like, oh, man.
And so he was like, check out this game called out.
writers. It's by Square Enix
and it's sort of their
version
of a sort of western
third person shooter
and I went to go check it out and
Barrett if you want to play the video we can probably just talk over it.
Right before you get into it I just want to let people know of course
this is kind of funny first impressions each episode
we join you to talk about the new and exciting games
that we're able to get our hands on you can access it live right here on
Twitch.tv slash kind of funny games except this episode isn't live
because this was pre-recorded because there's an embargo that happens
every now and then first impressions, but that means it's more exciting.
That means we get to come at you fresh with that content.
We don't have to wait.
We can just show you straight up.
Pre-record this thing, put it out.
Of course, seeing an access said also on YouTube.com slash kind of funny games and on podcast
services around the globe on the gamescast feed.
Today, of course, we're showing your gameplay of Outriders for PS4, Xbox 1 and PC, but also
on PS5 and Xbox Series X.
Yeah.
Yeah, let that thing play.
Yeah, let this bad boy play.
So maybe you have the volume a little bit lower for this because the woman's going
be talking and I don't want it to be a bunch of dueling voices so the story of
outriders is civilization is dead earth is basically dead we ran out of all resources we
got to leave and so we land on some planet named Enoch and we're basically there to start
a settlement and to sort of start society back up again but there's this crazy anomaly and it reminds
me a lot of of anthem like you ever heard of that
Bad Game Anthem?
You ever heard of that video game?
Yeah.
Yeah.
I haven't thought of Anthem in a long time.
But this video game
sort of has a lot of those similar vibes.
Yeah.
You mean that like narratively and like in sort of vibe?
Narratively.
Yeah, narratively.
So especially with the whole, there's an anomaly.
With Anthem, it was this giant
sort of mysterious, ambiguous,
what is this thing happening event?
And this, an anomaly happens.
And we don't really know
exactly what it is, but
we are given powers
while we're on this planet.
And so you as the Outrider
are sort of, you're pushed back into your cryostasis
pod, and they're like, we get, you know,
stay safe in there, blah, blah, blah,
and then you stay in your cryostasis pod for 30 years.
Oh, wow.
And all while this anomaly is happening.
Okay, so we got gameplay right here.
So that's me,
and the dude with the white beard and hair,
that is Alana Pierce.
Whoa.
A fun house.
And then woman with the hair right there.
That is Phil Spencer.
That is Phil Spencer.
No, that is an Andrea Renee.
Oh, whoa.
Yeah.
Yeah, a bunch of stars on my squad.
It was just, it was a motley crew of just gamers, man.
So people can fly the people that developed this game.
It's being published by Square Inix.
But people can fly.
They worked on games such as Gears, Judgment, and, uh...
Bullet Storm.
Bullet Storm.
Yeah, yeah.
And they apparently also have a game called Payinkiller.
Yeah, Penkiller is an older school sort of shooter.
I had never played.
it. But when they mentioned
that, I sort of like, oh, yeah, that game.
Yeah, they describe it on their website
as a very ambitious RPG shooter,
which to me makes me think,
kind of like Anthem or like a loot shooter.
Would you say that, yeah, this is a loot shooter?
Would you describe it differently? This is definitely a
looter shooter, but they
were very explicit in saying
this is not a games-as-a-service game.
There are no loot boxes.
There are zero loot boxes. It is
essentially, think
gears and the division.
is what I would mix it as.
Because you get to play with your friends,
you get to play with your fellow outwriters.
Did they talk about whether or not it's like a live game at all,
or is it like what you get is what you get?
We're not going to keep expanding this over and over again.
It seems like, I mean, they did mention end game and all that sort of,
all those sort of nouns that you hear when it comes.
Yeah, those buzzwords when you get to,
to these sort of looters shooters.
So people did ask about end game content,
and they were, you know, very secretive about it, of course.
But the whole game is about essentially
You pick from three different classes
You pick from the pyromancer
And Andrea was the pyromancer
And it's sort of like your mage type
High DPS powers
High DPS powers
But kind of squishy, right?
You're not going to have a lot of defense there
I played as the Devastator
And I basically just
Alana and Andrea picked their classes first
I was left with the Devastator
I was pretty bummed out about that
But it doesn't matter what class I am, because I'm just clicking heads left and right here.
You can see this tape.
You're devising those people.
I'm fucking them up.
I'm just clicking heads left and right.
It doesn't matter.
You put a sniper within my hands.
This war is over.
Adolf Hitler's dead, dude.
And so the Devastator class is sort of the tank class.
Has the ability of...
You're getting it in.
I like it.
I'm getting it.
Let me tell you, man.
The Devastator class is really cool.
Think, like, the thing from Fantastic Four.
Okay.
So you kind of...
kind of you can manipulate the earth and rocks and shit like that.
Yeah. And so the main power you sort of start off with, you can see at the bottom of the screen of the gameplay.
Oh! That's sort of the ability where it sort of creates this wave of rocks. Yeah.
And it not only stuns abilities and knocks him down, but it causes damage.
Um, and as we keep flying through this level, uh, Alana was the trickster, I believe.
Let me get that correct, correct. So I was looking for this. I have to be looking for this. I have a little bit of
a question. So like what is what is the goal of what you're doing right now? Are you trying to get
to the end of the level or is there like this is based this is towards the end so we couldn't
show you the prologue. That was uh off um off limits um so right here we're we're sort of
just running through this mission now let here I'll tell you this about about games like this
and this game as well I'm sure the story it gets really really great and awesome uh the writing
was kind of eh right kind of like the some of the dialogue that's happening the the
The voice acting seems kind of suspect.
Yeah, from people who can fly, that's kind of the vibe I've gotten from, like, I've played some of a bullet storm,
and it didn't necessarily feel like the most, like, grounded, story-based narrative third-person shooter,
but it seemed like confident enough.
Yeah.
Yeah.
Yeah.
I'm not going to get the name right because I don't even remember the name.
And it's because I'm that just, I'm that bad at my job.
But one of the gentlemen who worked on several telltale games,
was the lead writer for this.
Oh, okay.
So I got to assume, because there were really cool story beats that happened that I won't spoil for the viewer.
Oh, wow, so this looks very destiny.
Very destiny-like, yes.
The looting is very destiny-like.
Everything from customizing, can you go back to that, Barrett, and just sort of freeze?
So, again, there's five slots to the right of the character, and it's helmet, it's the suit, it's the legs, it's the, I don't know,
know what's below the legs and it's the boots or whatever it's the knees and so
yeah the knee yeah it might be who knows I don't remember but you can customize
all these and we'll see the screen pop up later on where I am a little bit more
kidded out but the weapons on the left you have two weapons and then you have a
sidearm okay so and are the two weapons I know I'm getting the details but I don't
know if you'd remember this but like are the two weapons whatever they want to be or
are they like okay you have snipers rocket launchers whatever and then on this in this box
have these certain types of weapons?
I think they restricted you, if I remember correctly,
because I felt like you have to have two different
classes of weapons. It felt like whether it was
a shotgun in a sniper or a shock in an AR.
I don't know if you could mix up an AR or an AR.
Okay, that's why I'm driving at.
And so they are all in sort of subcategories.
You can click Continue Barrett.
Thank you for stopping it.
The Trickster, by the way, is what Alana played as.
And the Trickster has a lot of really cool abilities
where they can essentially manipulate time.
Okay.
So they have these really cool AEOE things where it's just a blue bubble area of effect, by the way, for you non-gamerers out there.
It's a big blue bubble, and when enemies are inside of it, they start moving in slow motion.
And you'll see in certain moments of the fighting.
I left this gameplay in here, so you could just sort of see how this is kind of how the hub world looks, essentially.
But the AEOE stuff with the trickster, it's a big,
blue bubble and enemies in it are moving in slow-mo.
And it's really cool because as they shoot, you see their bullets traveling in this bubble.
Okay.
And it's really sick.
And it provides you with the ability to, much like an anthem, combine attacks.
Yeah, different abilities.
So there are several moments you'll see in this video where Alana does the slow-mo bubble
thing.
There's a bunch of enemies in there.
And then I do my rock thing.
And I knock a bunch of people in there.
There's a lot of cool way to combo moves,
but those are only the sort of entry-level moves.
This is a, I just let this in here so you can sort of see,
hey, what it's like to buy stuff from dudes.
Oh, wow.
So this really is like a loot game.
It is totally a looter shooter,
which I didn't really get that vibe when we first got there.
But when we first got there,
I just assumed it would be kind of a really story-based game
that, yeah, you could play with your friends if you'd like.
But then once these elements,
started surfacing.
I was like, oh, yeah, this is totally...
Is it meant for a co-op, meant for multiplayer?
It feels like it, yeah.
I feel like it'd be not as fun to play it without friends.
Is this like a hub area that you're in?
Yeah, this is sort of the main hub area.
So everything's sort of ruined again.
The world...
So this takes place 30 years after you awaken from the cryostasis pod.
And you are an altered being.
And it's really neat because people in the beginning of the game that you sort of
conversed with, you pop
out of the Krausace's pot and they're old now.
Because they lived those
30 years and you were frozen
like totally preserved. It's like Breath of the Wild type thing.
It's pretty sick, yeah. And so you walk out and
you have to talk to them and some of them aren't too
happy about the situation because they're
basically dealing with this
awful situation. So the anomaly
affected everything.
So that's why the enemies and the
villains are so much more powerful now.
You know, they
talk about in the cut scene like we were all
but so were they and it shows like how just creatures in nature start to become sort of these mutant creatures or whatever
highly more highly powered and stuff like that this is an example this is just a little piece of the cutscene that I left in
like I'm not a huge fan of the voice actor I hope it kind of improves a little bit but it reminds me of did you ever
you played heavy rain of course yeah I played a lot of yeah so uh it reminds me of somebody
who isn't a native English speaker
but trying to do an American accent
Yeah, somebody with a different accent trying to do that.
So it reminds you of heavy rain
where everybody was Swedish
but they were trying to be American
and I would just prefer just be Swedish, you know?
Yeah, I can see that.
And it may not be, but it just sounds like
there's sort of like little things
about the speech patterns that just...
What's the game like tonally?
Like is it very much like serious?
Like we're taking every...
This world is supposed to be grounded or doesn't have attitude at all.
It's a very serious, jury world,
but there are,
there are moments of,
love levity and there's some comedic moments between you and certain characters and
there's kind of like the remember what we did back home and like ha ha I remember that
you know like there's they want you to sort of I get attached to these so this is
the yeah this way you're talking about the that's awesome it's really safe that's
actually pretty cool um yeah so the mood that I had starting off with this game is like
the first couple of minutes in the prolog I didn't feel like I was gonna enjoy
this and I felt like it was gonna be pretty
generic of a title.
Yeah.
But an hour in, me and Alana and Andrew are having a blast.
Like legitimately having a lot of fun playing this.
Because that's what I was about to say,
toward the beginning of this when we first started seeing gameplay,
it looked different than what I expected.
Like, I expected something to be,
I expected it to look more like a, like, effects-heavy,
like, okay, yeah, this is a grounded first-person shooter.
I didn't really expect all these online elements.
And so when I first saw it, I was like, oh, all right,
let's see what this looks like.
Yeah.
It looks like a fun time.
It's really sick, yeah.
And, you know, all the enemies have all their different variants.
Similar to in borderlands, how you have the psychos that run at you really fast and they're more melee based.
And then there are bigger bosses and more brooding sort of enemies.
And it's one thing the, I played on PC and Andrea and Alana were playing with a controller.
Yeah.
but Alana is a sort of gears veteran
and I think Angie is too
I am not I've never really liked gears
mostly just because it was a little too bro for me
yeah a little too like
we're big buff dudes yeah I was like all right
like it just didn't it didn't fit that vibe
but Alana loved it and she
she was talking about how the movement felt great
I this again it reminds me a lot of division
but it doesn't feel slow division always felt very plotting
and very heavy
and this is obviously a lot more like gears
where you are flying around a lot.
There's the ability to dodge out of the way from explosive,
you know, whenever there's a grenade near you see the area of effect that the grenade's
going to explode.
And I just love the fast, frenetic sort of energy of all of it.
Does it feel like a cover-based shooter in the sense that, like, you feel like you have
to find cover and not pop out and, like, feel kind of scared for your survival?
Or do you feel like you're running around a lot more?
So I think you are running around a lot more.
I think it's, there are several moments where we tried that a little bit later on in this video,
and it gets really, it gets kind of hairy because we are overpowered and we have to take cover.
Every, every class has ways to heal themselves as well.
And I forgot how Andrea's class, the Pyromancer and Alana's class, the trickster, heal themselves.
But mine is really cool where I, if I am killing enemies at a close range,
I am gaining back a certain amount of health.
Okay.
And that's my method of healing.
But earlier on, we saw sort of a skill tree,
and you'll see it here pop up a bit later as well.
But the skill trees let you go into three paths, similar to borderlands.
And I'm not sure how those affect your abilities.
I've got to assume it's more health, more magic, or more combat, you know, is what I've got to assume it is.
Does this game feel like it does anything to separate itself from other third-person shooters?
of a similar ilk?
Or does it feel like
just another one of those?
So far from what I've seen,
from what I am seeing,
I feel like I've seen this before.
And I totally agree.
And I think it's just a matter of playing it
and seeing what the moment-to-moment
combat feels like.
Because I wouldn't disagree.
This game doesn't pop out to me
is anything mind-blowing.
But actually playing it with friends
and getting into,
and you know, there's some frame rate issues
and stuff here as well.
but obviously pre-build, you know, this is all unoptimized and stuff.
Yeah, I wouldn't disagree.
I think that this game at first glance seems pretty generic, right?
But it's the way the arenas are built out,
when you do enter an area with a lot of enemies,
I think it's all super smartly designed.
This is a cool little side mission where you...
The devs made it clear that they want to sort of shock you
and subvert your expectations
with what happens
with certain characters.
So this guy is like,
hey, I've got a lot of,
I got a lot of secret stash,
I got a secret stash of, you know,
where's that you could buy.
And you're like, sure, let's do that.
And then stuff happens
that I sort of cut away from
because I don't want the player to be spoiled by.
But it's cool.
And, you know, this guy's supposed to be
like any typical guy
that you're buying gear from.
And then story stuff happens.
Is it like, is it violent?
Or how would you describe it?
That's violent.
Yeah.
Yeah.
Okay.
There's a lot of, like, you know, kind of shocking kills that happen in this game.
Gotcha.
This is an example of one of the sort of mini bosses that you encounter.
Is that the guy that's in raptured in flames?
Yeah.
Yeah.
Yeah, it's this dude right here.
I'd say it's less of a mini boss because he does sort of have his own cutscene arc and everything.
But so right now I have all three of my abilities unlocked.
If you look at the bottom of the screen, my second skill,
turns me basically into the thing
and rocks envelop my whole body
and I take a lot less percentage of damage
I don't know if you said
we saw it a little bit before in like a different interaction
Oh gotcha
And that was really cool like you saw all the rocks like come
And it's really cool yeah it looks really really yeah and you'll see it right here again
I eventually do it I had to heal Alana here because you died
She sucks a game she's so bad at games
Funhaush should just give you the job
It's really embarrassing dude
He should hire me instead
Andrew and Andy just carrying a lot.
Yeah, for real.
So the third ability is pretty neat
because I go up into the sky
and I'm able to click down on an enemy
and I kind of jump down to them.
And it is sort of a spread effect.
It is an area of effect attack
where anybody sort of in the vicinity
gets hit and stunned.
This is the, I think during this part,
Andrea's game had crashed or something like that.
There was like a disconnection error
there at the event.
So it was just me.
and Alana kind of tearing through this.
But the game does have sort of
these world tiers, similar to
the division where you could play at a higher world tier
and face tougher
enemies and have tougher loot.
The game will not have
dynamic leveling
in terms of what Borderlands 3 did.
So they were pretty
explicit in saying, like, we tried that
out, we didn't really like the way that felt.
In terms of, like, they said it felt
like it had no weight or consequence to
it, where, and
I'm paraphrasing, but in borderlands, where Baird can be level 50 and I can be level 12,
and I walk in and we have no trouble.
Yeah, you're able to play in each other's games because it's scales.
They are very much like, if you're level 12 and you go into a level 50's game,
it's going to be way fucking harder for you.
Or what the level 50 person can do is play at a lower world tier,
and you can meet in the middle if you'd like.
It depends on the host's game.
whoever the host is sort of has controlled that.
Did they say how long this game might be at all?
They didn't really, they didn't hint at that.
I got to assume it's, if you main path it,
I got to assume it's like a 20 to 30 hour.
I have no idea, but it doesn't feel like a small game.
One really neat thing is this game has sort of this mobile forward
operating base where you have a giant truck that,
it reminds me of in Dragon Age Inquisition
where you could go to separate campsites
and set up and kind of
even like in Red Dead Redemption
Part 2 where you can go to certain sites
and kind of...
And set up and... It's always moving.
You could do that with these trucks or whatever
and you can customize the truck
and apparently you don't control the truck
but it is customizable in a sense that you could
have I guess better weapons on it or...
Yeah.
It's kind of just like your home, a way
from home. Right here's the
skill tree where we see
three of the classes. So entangler
is I believe more of the up-close
combat melee. The
middle is warden which is
you have more of your
magic points, your skill points, and the bottom is
seismic shifter. And I clicked that one because
that was more of a health benefit.
So the first skill point was like
you know, you see you get more
health at this little, you know
blit. And I moved on
and I leveled up there.
I like what...
Tim's here.
Hey, Tim.
I just want to jack this for a second,
guys, letting you guys know
and announcing to you guys
that on Friday we're going to be doing a stream
of Bleeding Edge.
Whoa.
Both you guys codes for it, a Slack to them.
Dude, I am excited.
I'm stoked for that.
So if you're watching this on Thursday
tomorrow, look forward to that stream
live on Twitch.tv.tv.
Kind of Funny Games.
That's very exciting.
And if you're watching this on Thursday
later today, we'll be streaming
some blood routes.
No, we're not doing that.
This is replacing that.
Sorry, bloods.
So go ahead and, I guess, keep playing, Barry.
Really quick, I just want to point out that there's some skill points, like, in between each tree.
So, like, I assume that's going to be, like, a little bit of half and half, and I like that idea.
Yeah, or, you know, because, based on, like, what Destiny does, where it's, like, you know,
you could get health points or this and that.
You know, it's usually, like, an either-or situation.
But I, again, it looks, you know, pretty in.
depth. If you keep playing it, I think we get towards a boss-ish fight.
Yeah, we got about two more minutes in this clip, so we should be closed.
Yeah, again, I just love the way this sort of levels are designed.
Guns feel great.
Does your character have any personality? Are they a silent protagonist?
No, in cutscenes, they talk.
They talk in the cutscenes.
Yeah, they are sort of the main dude in the cutscenes.
Do you customize their character or create your character?
Yes, you do.
Interesting.
Um, they
I hope there's a little bit
It reminds you of destiny where
You will
You will rarely see your customer
Or your customized character
So the obviously they
It all comes down to budget right
Like
You know
If you have a lot of budget
And you want to put it towards
The creation of different helmet designs
And different masks
Or hoods or whatever
Then that's where it's gonna go
But character to custom customization
There wasn't a whole lot there
But you're barely gonna ever see your
character. Well, I mean, you do have the ability
like in Destiny to watch your
cutscenes without the helmet.
Oh. Yeah.
And so this is sort of like the lead up towards
one of the first bosses. I don't show much of it.
But it's just, you know, they're trying
to bring in a lot of personality
into... So I saw a jump there. Was that
your editing or was that the game? Oh, that was
because they started the mission. So it took
me there. Gotcha. Okay, that was like the second
or third time I saw that. Yeah. Yeah. So this is sort of like, this
guy has been altered
by, you know,
as all fuck. This dude is altered as
hell, you know.
Dude, he's like a Sith lord.
Yeah. It's pretty sick.
Yeah. So this, this boss fight was
pretty lengthy and meaty, and it was a lot of
fun once you start to figure out
the attack
patterns. Yeah. Were pretty interesting.
It reminds me a lot of how Borderlands had
really fun attack
patterns from bosses. Just same with
the division, you know, where
you know, attacks are made, and
And then you have to avoid those damage things on the ground, you know.
And those things are constantly moving and evolving.
And you have to go run for cover every once in a while because he's going to have a move that isn't avoidable, you know.
But, yeah, the game just, again, it's just, it's think the division or borderlands with a lot more fun movement, I think, like in Gears of War.
Where just dodging and stuff just becomes kind of second nature.
You have to always be avoiding attacks.
And a great thing is, you see that?
Can you rewind that a little bit?
The skeleton.
That effect is so fucking cool.
It's an effect that Alana is putting on his ass.
And it was happening to other enemies as well.
Where you see his body a skeleton.
Oh, that's awesome.
That's fucking sick.
That's pretty sick.
Like, there's a lot of polish art and effect-wise in this game.
It's beautiful to look at.
And it was a blast to play, man.
I really can't wait to get my hands on it.
a game that kind of came out of nowhere
where...
Yeah, it was at that E3 conference.
I remember seeing the reveal and being like,
all right, we'll see.
Like, that looks like a game for sure.
Yeah, it was just like
this woman looks like Furiosa from Mad Max.
Yeah.
But I don't really see much else.
And it coming out of Square Inex was like the key thing
that kind of caught my attention
because you remember the E3 Square Inex,
their conference was just like a bunch of JRPs,
like JRP, GRP, GRPG, and then they showed this
and then Avengers.
And I was like, what's Outrider?
Yeah.
I want to see more of that.
I was talking with Michael Huber from Easy Allies,
and we were like,
suddenly we care about this now
because we played it and it's fun as hell.
That's awesome.
The story seems intriguing enough to where I,
again, I'm not a huge fan of the dialogue so far,
but again, we only played like the first two hours or so.
And even then, you know,
we're screwing around in menus and looking at our looting,
upgrading constantly.
This is going to be a word question,
but do you feel like, you know,
the game's coming on on PS5 and Xbox series,
X. Did you feel like it was a series X game at all? Or did it seem like it was like, yeah,
they're just porting it over? No, it, it, it felt like a really high-powered PC game,
multiplayer game, like in the sense of what, when you see somebody play Destiny Online on PC,
where, you know, we're, we're streaming it, or we're not streaming it, but we were playing
it at, you know, very, very high. I got to assume, like, 144 hertz or up. Yeah.
It felt super smooth. It felt really, really great. Yeah, I, I, I,
I can't say visually that I felt like it...
Like took things up a notch?
Yeah.
But I think a lot of that is because it is this sort of...
Not a shared world shooter, but it is a...
It's a multiplayer online game.
With a lot of other elements.
Yeah, a lot of stuff going on.
This isn't a single player straight to the...
Yeah, action adventure.
Noddy Dog of War.
Yeah.
This is a...
There's a lot more to it.
But, yeah, I'm super excited for it.
Again, a game that kind of came out of nowhere where I just didn't think much of it,
but it seems like it's going to be a blast,
and I can't wait to play it with friends.
I'm sure.
I think it's a game that'll take some people convincing of whether they are into the mood or not.
But I think someone like Greg who is into sort of that lute grine and really found a lot of joy and fun from the division.
It is a little less tactical, obviously.
There's not like these drones and all these gadgets, but a lot of it is just powers and getting up in the action.
Yeah, it seems more for like the Borderlands fan, the division fan.
For sure, absolutely.
Well, everybody, let us know what you think of Outriders.
Let us know in the comments.
Remember to smash the show.
that like button. I guess that's the thing I'm saying now.
Hit the like bunga. Actually, that's a future bit.
You hosted this for like four
episodes and it wasn't until we recorded
something else where you were like
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