Kinda Funny Gamescast: Video Game Podcast - Andy Played Outriders! - First Impressions

Episode Date: February 14, 2020

Andy got to play Outriders! He sits down with Blessing to lay out his thoughts. Learn more about your ad choices. Visit megaphone.fm/adchoices...

Transcript
Discussion (0)
Starting point is 00:00:07 Yo, what's up? Welcome to Kind of Funny First Impressions. I'm one of your host Blessing at E.O.A. Jr. joining me is Twitch.tv slash Andy Cortez. Right here, bless. I'm right here, man. How are you doing it, dude? I'm doing fantastic, man. You know, we had a good day. And nothing like sitting down with some video games with your best bud and drinking a nice cold brew. Nice cold brew. Dr. Yeah, cheers, man. You got a glass of vodka. I got a glass of clear vodka. I got a glass of beer right here, man. It's a monster energy. I mean, it's a party occasion because we're playing a game.
Starting point is 00:00:37 that most people haven't gotten their hands on yet. Yeah. So I was, this past weekend, last weekend, I was sent to Los Angeles, the City of Angels. Nice. That's what they call it. Fun.
Starting point is 00:00:47 City of Angels, man. Did you go to Hollywood? Stars everywhere. Oh my gosh. No, I'll tell you what, though. So because I'm not considered the influencer, I'm considered press. I don't have to say sponsored by Square Unix.
Starting point is 00:01:02 I don't have to do all that. Oh, we don't have to do any of that. You put it in the right button this time. I do have to say, hey, I was sent to L.A. It was a free flight, and it was a free hotel, and the hotel I stayed in right next to where the Oscars were. Oh.
Starting point is 00:01:15 Like, I'm legitimately neighboring the big tent that they're setting up for all the Oscars or the Red Carbets stuff. So it was pretty cool. Dude, that's awesome. But, yeah, so Greg approached me. It was like, hey, you like shooters. You like... Multiplayer games.
Starting point is 00:01:28 And I'm like, yeah, dude, I got on the court. I'm draining threes. And he's like, no, Andy, video game shooters. I was like, oh, man. And so he was like, check out this game called out. writers. It's by Square Enix and it's sort of their version
Starting point is 00:01:43 of a sort of western third person shooter and I went to go check it out and Barrett if you want to play the video we can probably just talk over it. Right before you get into it I just want to let people know of course this is kind of funny first impressions each episode we join you to talk about the new and exciting games that we're able to get our hands on you can access it live right here on
Starting point is 00:02:00 Twitch.tv slash kind of funny games except this episode isn't live because this was pre-recorded because there's an embargo that happens every now and then first impressions, but that means it's more exciting. That means we get to come at you fresh with that content. We don't have to wait. We can just show you straight up. Pre-record this thing, put it out. Of course, seeing an access said also on YouTube.com slash kind of funny games and on podcast
Starting point is 00:02:17 services around the globe on the gamescast feed. Today, of course, we're showing your gameplay of Outriders for PS4, Xbox 1 and PC, but also on PS5 and Xbox Series X. Yeah. Yeah, let that thing play. Yeah, let this bad boy play. So maybe you have the volume a little bit lower for this because the woman's going be talking and I don't want it to be a bunch of dueling voices so the story of
Starting point is 00:02:41 outriders is civilization is dead earth is basically dead we ran out of all resources we got to leave and so we land on some planet named Enoch and we're basically there to start a settlement and to sort of start society back up again but there's this crazy anomaly and it reminds me a lot of of anthem like you ever heard of that Bad Game Anthem? You ever heard of that video game? Yeah. Yeah.
Starting point is 00:03:09 I haven't thought of Anthem in a long time. But this video game sort of has a lot of those similar vibes. Yeah. You mean that like narratively and like in sort of vibe? Narratively. Yeah, narratively. So especially with the whole, there's an anomaly.
Starting point is 00:03:25 With Anthem, it was this giant sort of mysterious, ambiguous, what is this thing happening event? And this, an anomaly happens. And we don't really know exactly what it is, but we are given powers while we're on this planet.
Starting point is 00:03:43 And so you as the Outrider are sort of, you're pushed back into your cryostasis pod, and they're like, we get, you know, stay safe in there, blah, blah, blah, and then you stay in your cryostasis pod for 30 years. Oh, wow. And all while this anomaly is happening. Okay, so we got gameplay right here.
Starting point is 00:03:59 So that's me, and the dude with the white beard and hair, that is Alana Pierce. Whoa. A fun house. And then woman with the hair right there. That is Phil Spencer. That is Phil Spencer.
Starting point is 00:04:11 No, that is an Andrea Renee. Oh, whoa. Yeah. Yeah, a bunch of stars on my squad. It was just, it was a motley crew of just gamers, man. So people can fly the people that developed this game. It's being published by Square Inix. But people can fly.
Starting point is 00:04:25 They worked on games such as Gears, Judgment, and, uh... Bullet Storm. Bullet Storm. Yeah, yeah. And they apparently also have a game called Payinkiller. Yeah, Penkiller is an older school sort of shooter. I had never played. it. But when they mentioned
Starting point is 00:04:37 that, I sort of like, oh, yeah, that game. Yeah, they describe it on their website as a very ambitious RPG shooter, which to me makes me think, kind of like Anthem or like a loot shooter. Would you say that, yeah, this is a loot shooter? Would you describe it differently? This is definitely a looter shooter, but they
Starting point is 00:04:53 were very explicit in saying this is not a games-as-a-service game. There are no loot boxes. There are zero loot boxes. It is essentially, think gears and the division. is what I would mix it as. Because you get to play with your friends,
Starting point is 00:05:08 you get to play with your fellow outwriters. Did they talk about whether or not it's like a live game at all, or is it like what you get is what you get? We're not going to keep expanding this over and over again. It seems like, I mean, they did mention end game and all that sort of, all those sort of nouns that you hear when it comes. Yeah, those buzzwords when you get to, to these sort of looters shooters.
Starting point is 00:05:28 So people did ask about end game content, and they were, you know, very secretive about it, of course. But the whole game is about essentially You pick from three different classes You pick from the pyromancer And Andrea was the pyromancer And it's sort of like your mage type High DPS powers
Starting point is 00:05:50 High DPS powers But kind of squishy, right? You're not going to have a lot of defense there I played as the Devastator And I basically just Alana and Andrea picked their classes first I was left with the Devastator I was pretty bummed out about that
Starting point is 00:06:03 But it doesn't matter what class I am, because I'm just clicking heads left and right here. You can see this tape. You're devising those people. I'm fucking them up. I'm just clicking heads left and right. It doesn't matter. You put a sniper within my hands. This war is over.
Starting point is 00:06:15 Adolf Hitler's dead, dude. And so the Devastator class is sort of the tank class. Has the ability of... You're getting it in. I like it. I'm getting it. Let me tell you, man. The Devastator class is really cool.
Starting point is 00:06:28 Think, like, the thing from Fantastic Four. Okay. So you kind of... kind of you can manipulate the earth and rocks and shit like that. Yeah. And so the main power you sort of start off with, you can see at the bottom of the screen of the gameplay. Oh! That's sort of the ability where it sort of creates this wave of rocks. Yeah. And it not only stuns abilities and knocks him down, but it causes damage. Um, and as we keep flying through this level, uh, Alana was the trickster, I believe.
Starting point is 00:07:01 Let me get that correct, correct. So I was looking for this. I have to be looking for this. I have a little bit of a question. So like what is what is the goal of what you're doing right now? Are you trying to get to the end of the level or is there like this is based this is towards the end so we couldn't show you the prologue. That was uh off um off limits um so right here we're we're sort of just running through this mission now let here I'll tell you this about about games like this and this game as well I'm sure the story it gets really really great and awesome uh the writing was kind of eh right kind of like the some of the dialogue that's happening the the The voice acting seems kind of suspect.
Starting point is 00:07:36 Yeah, from people who can fly, that's kind of the vibe I've gotten from, like, I've played some of a bullet storm, and it didn't necessarily feel like the most, like, grounded, story-based narrative third-person shooter, but it seemed like confident enough. Yeah. Yeah. Yeah. I'm not going to get the name right because I don't even remember the name. And it's because I'm that just, I'm that bad at my job.
Starting point is 00:07:59 But one of the gentlemen who worked on several telltale games, was the lead writer for this. Oh, okay. So I got to assume, because there were really cool story beats that happened that I won't spoil for the viewer. Oh, wow, so this looks very destiny. Very destiny-like, yes. The looting is very destiny-like. Everything from customizing, can you go back to that, Barrett, and just sort of freeze?
Starting point is 00:08:24 So, again, there's five slots to the right of the character, and it's helmet, it's the suit, it's the legs, it's the, I don't know, know what's below the legs and it's the boots or whatever it's the knees and so yeah the knee yeah it might be who knows I don't remember but you can customize all these and we'll see the screen pop up later on where I am a little bit more kidded out but the weapons on the left you have two weapons and then you have a sidearm okay so and are the two weapons I know I'm getting the details but I don't know if you'd remember this but like are the two weapons whatever they want to be or are they like okay you have snipers rocket launchers whatever and then on this in this box
Starting point is 00:09:03 have these certain types of weapons? I think they restricted you, if I remember correctly, because I felt like you have to have two different classes of weapons. It felt like whether it was a shotgun in a sniper or a shock in an AR. I don't know if you could mix up an AR or an AR. Okay, that's why I'm driving at. And so they are all in sort of subcategories.
Starting point is 00:09:23 You can click Continue Barrett. Thank you for stopping it. The Trickster, by the way, is what Alana played as. And the Trickster has a lot of really cool abilities where they can essentially manipulate time. Okay. So they have these really cool AEOE things where it's just a blue bubble area of effect, by the way, for you non-gamerers out there. It's a big blue bubble, and when enemies are inside of it, they start moving in slow motion.
Starting point is 00:09:49 And you'll see in certain moments of the fighting. I left this gameplay in here, so you could just sort of see how this is kind of how the hub world looks, essentially. But the AEOE stuff with the trickster, it's a big, blue bubble and enemies in it are moving in slow-mo. And it's really cool because as they shoot, you see their bullets traveling in this bubble. Okay. And it's really sick. And it provides you with the ability to, much like an anthem, combine attacks.
Starting point is 00:10:20 Yeah, different abilities. So there are several moments you'll see in this video where Alana does the slow-mo bubble thing. There's a bunch of enemies in there. And then I do my rock thing. And I knock a bunch of people in there. There's a lot of cool way to combo moves, but those are only the sort of entry-level moves.
Starting point is 00:10:38 This is a, I just let this in here so you can sort of see, hey, what it's like to buy stuff from dudes. Oh, wow. So this really is like a loot game. It is totally a looter shooter, which I didn't really get that vibe when we first got there. But when we first got there, I just assumed it would be kind of a really story-based game
Starting point is 00:10:58 that, yeah, you could play with your friends if you'd like. But then once these elements, started surfacing. I was like, oh, yeah, this is totally... Is it meant for a co-op, meant for multiplayer? It feels like it, yeah. I feel like it'd be not as fun to play it without friends. Is this like a hub area that you're in?
Starting point is 00:11:13 Yeah, this is sort of the main hub area. So everything's sort of ruined again. The world... So this takes place 30 years after you awaken from the cryostasis pod. And you are an altered being. And it's really neat because people in the beginning of the game that you sort of conversed with, you pop out of the Krausace's pot and they're old now.
Starting point is 00:11:34 Because they lived those 30 years and you were frozen like totally preserved. It's like Breath of the Wild type thing. It's pretty sick, yeah. And so you walk out and you have to talk to them and some of them aren't too happy about the situation because they're basically dealing with this awful situation. So the anomaly
Starting point is 00:11:49 affected everything. So that's why the enemies and the villains are so much more powerful now. You know, they talk about in the cut scene like we were all but so were they and it shows like how just creatures in nature start to become sort of these mutant creatures or whatever highly more highly powered and stuff like that this is an example this is just a little piece of the cutscene that I left in like I'm not a huge fan of the voice actor I hope it kind of improves a little bit but it reminds me of did you ever
Starting point is 00:12:22 you played heavy rain of course yeah I played a lot of yeah so uh it reminds me of somebody who isn't a native English speaker but trying to do an American accent Yeah, somebody with a different accent trying to do that. So it reminds you of heavy rain where everybody was Swedish but they were trying to be American and I would just prefer just be Swedish, you know?
Starting point is 00:12:41 Yeah, I can see that. And it may not be, but it just sounds like there's sort of like little things about the speech patterns that just... What's the game like tonally? Like is it very much like serious? Like we're taking every... This world is supposed to be grounded or doesn't have attitude at all.
Starting point is 00:12:56 It's a very serious, jury world, but there are, there are moments of, love levity and there's some comedic moments between you and certain characters and there's kind of like the remember what we did back home and like ha ha I remember that you know like there's they want you to sort of I get attached to these so this is the yeah this way you're talking about the that's awesome it's really safe that's actually pretty cool um yeah so the mood that I had starting off with this game is like
Starting point is 00:13:20 the first couple of minutes in the prolog I didn't feel like I was gonna enjoy this and I felt like it was gonna be pretty generic of a title. Yeah. But an hour in, me and Alana and Andrew are having a blast. Like legitimately having a lot of fun playing this. Because that's what I was about to say, toward the beginning of this when we first started seeing gameplay,
Starting point is 00:13:42 it looked different than what I expected. Like, I expected something to be, I expected it to look more like a, like, effects-heavy, like, okay, yeah, this is a grounded first-person shooter. I didn't really expect all these online elements. And so when I first saw it, I was like, oh, all right, let's see what this looks like. Yeah.
Starting point is 00:14:00 It looks like a fun time. It's really sick, yeah. And, you know, all the enemies have all their different variants. Similar to in borderlands, how you have the psychos that run at you really fast and they're more melee based. And then there are bigger bosses and more brooding sort of enemies. And it's one thing the, I played on PC and Andrea and Alana were playing with a controller. Yeah. but Alana is a sort of gears veteran
Starting point is 00:14:29 and I think Angie is too I am not I've never really liked gears mostly just because it was a little too bro for me yeah a little too like we're big buff dudes yeah I was like all right like it just didn't it didn't fit that vibe but Alana loved it and she she was talking about how the movement felt great
Starting point is 00:14:45 I this again it reminds me a lot of division but it doesn't feel slow division always felt very plotting and very heavy and this is obviously a lot more like gears where you are flying around a lot. There's the ability to dodge out of the way from explosive, you know, whenever there's a grenade near you see the area of effect that the grenade's going to explode.
Starting point is 00:15:07 And I just love the fast, frenetic sort of energy of all of it. Does it feel like a cover-based shooter in the sense that, like, you feel like you have to find cover and not pop out and, like, feel kind of scared for your survival? Or do you feel like you're running around a lot more? So I think you are running around a lot more. I think it's, there are several moments where we tried that a little bit later on in this video, and it gets really, it gets kind of hairy because we are overpowered and we have to take cover. Every, every class has ways to heal themselves as well.
Starting point is 00:15:39 And I forgot how Andrea's class, the Pyromancer and Alana's class, the trickster, heal themselves. But mine is really cool where I, if I am killing enemies at a close range, I am gaining back a certain amount of health. Okay. And that's my method of healing. But earlier on, we saw sort of a skill tree, and you'll see it here pop up a bit later as well. But the skill trees let you go into three paths, similar to borderlands.
Starting point is 00:16:09 And I'm not sure how those affect your abilities. I've got to assume it's more health, more magic, or more combat, you know, is what I've got to assume it is. Does this game feel like it does anything to separate itself from other third-person shooters? of a similar ilk? Or does it feel like just another one of those? So far from what I've seen, from what I am seeing,
Starting point is 00:16:28 I feel like I've seen this before. And I totally agree. And I think it's just a matter of playing it and seeing what the moment-to-moment combat feels like. Because I wouldn't disagree. This game doesn't pop out to me is anything mind-blowing.
Starting point is 00:16:43 But actually playing it with friends and getting into, and you know, there's some frame rate issues and stuff here as well. but obviously pre-build, you know, this is all unoptimized and stuff. Yeah, I wouldn't disagree. I think that this game at first glance seems pretty generic, right? But it's the way the arenas are built out,
Starting point is 00:17:06 when you do enter an area with a lot of enemies, I think it's all super smartly designed. This is a cool little side mission where you... The devs made it clear that they want to sort of shock you and subvert your expectations with what happens with certain characters. So this guy is like,
Starting point is 00:17:26 hey, I've got a lot of, I got a lot of secret stash, I got a secret stash of, you know, where's that you could buy. And you're like, sure, let's do that. And then stuff happens that I sort of cut away from because I don't want the player to be spoiled by.
Starting point is 00:17:41 But it's cool. And, you know, this guy's supposed to be like any typical guy that you're buying gear from. And then story stuff happens. Is it like, is it violent? Or how would you describe it? That's violent.
Starting point is 00:17:53 Yeah. Yeah. Okay. There's a lot of, like, you know, kind of shocking kills that happen in this game. Gotcha. This is an example of one of the sort of mini bosses that you encounter. Is that the guy that's in raptured in flames? Yeah.
Starting point is 00:18:06 Yeah. Yeah, it's this dude right here. I'd say it's less of a mini boss because he does sort of have his own cutscene arc and everything. But so right now I have all three of my abilities unlocked. If you look at the bottom of the screen, my second skill, turns me basically into the thing and rocks envelop my whole body and I take a lot less percentage of damage
Starting point is 00:18:28 I don't know if you said we saw it a little bit before in like a different interaction Oh gotcha And that was really cool like you saw all the rocks like come And it's really cool yeah it looks really really yeah and you'll see it right here again I eventually do it I had to heal Alana here because you died She sucks a game she's so bad at games Funhaush should just give you the job
Starting point is 00:18:47 It's really embarrassing dude He should hire me instead Andrew and Andy just carrying a lot. Yeah, for real. So the third ability is pretty neat because I go up into the sky and I'm able to click down on an enemy and I kind of jump down to them.
Starting point is 00:19:00 And it is sort of a spread effect. It is an area of effect attack where anybody sort of in the vicinity gets hit and stunned. This is the, I think during this part, Andrea's game had crashed or something like that. There was like a disconnection error there at the event.
Starting point is 00:19:19 So it was just me. and Alana kind of tearing through this. But the game does have sort of these world tiers, similar to the division where you could play at a higher world tier and face tougher enemies and have tougher loot. The game will not have
Starting point is 00:19:33 dynamic leveling in terms of what Borderlands 3 did. So they were pretty explicit in saying, like, we tried that out, we didn't really like the way that felt. In terms of, like, they said it felt like it had no weight or consequence to it, where, and
Starting point is 00:19:49 I'm paraphrasing, but in borderlands, where Baird can be level 50 and I can be level 12, and I walk in and we have no trouble. Yeah, you're able to play in each other's games because it's scales. They are very much like, if you're level 12 and you go into a level 50's game, it's going to be way fucking harder for you. Or what the level 50 person can do is play at a lower world tier, and you can meet in the middle if you'd like. It depends on the host's game.
Starting point is 00:20:17 whoever the host is sort of has controlled that. Did they say how long this game might be at all? They didn't really, they didn't hint at that. I got to assume it's, if you main path it, I got to assume it's like a 20 to 30 hour. I have no idea, but it doesn't feel like a small game. One really neat thing is this game has sort of this mobile forward operating base where you have a giant truck that,
Starting point is 00:20:46 it reminds me of in Dragon Age Inquisition where you could go to separate campsites and set up and kind of even like in Red Dead Redemption Part 2 where you can go to certain sites and kind of... And set up and... It's always moving. You could do that with these trucks or whatever
Starting point is 00:21:03 and you can customize the truck and apparently you don't control the truck but it is customizable in a sense that you could have I guess better weapons on it or... Yeah. It's kind of just like your home, a way from home. Right here's the skill tree where we see
Starting point is 00:21:20 three of the classes. So entangler is I believe more of the up-close combat melee. The middle is warden which is you have more of your magic points, your skill points, and the bottom is seismic shifter. And I clicked that one because that was more of a health benefit.
Starting point is 00:21:38 So the first skill point was like you know, you see you get more health at this little, you know blit. And I moved on and I leveled up there. I like what... Tim's here. Hey, Tim.
Starting point is 00:21:51 I just want to jack this for a second, guys, letting you guys know and announcing to you guys that on Friday we're going to be doing a stream of Bleeding Edge. Whoa. Both you guys codes for it, a Slack to them. Dude, I am excited.
Starting point is 00:22:04 I'm stoked for that. So if you're watching this on Thursday tomorrow, look forward to that stream live on Twitch.tv.tv. Kind of Funny Games. That's very exciting. And if you're watching this on Thursday later today, we'll be streaming
Starting point is 00:22:15 some blood routes. No, we're not doing that. This is replacing that. Sorry, bloods. So go ahead and, I guess, keep playing, Barry. Really quick, I just want to point out that there's some skill points, like, in between each tree. So, like, I assume that's going to be, like, a little bit of half and half, and I like that idea. Yeah, or, you know, because, based on, like, what Destiny does, where it's, like, you know,
Starting point is 00:22:38 you could get health points or this and that. You know, it's usually, like, an either-or situation. But I, again, it looks, you know, pretty in. depth. If you keep playing it, I think we get towards a boss-ish fight. Yeah, we got about two more minutes in this clip, so we should be closed. Yeah, again, I just love the way this sort of levels are designed. Guns feel great. Does your character have any personality? Are they a silent protagonist?
Starting point is 00:23:10 No, in cutscenes, they talk. They talk in the cutscenes. Yeah, they are sort of the main dude in the cutscenes. Do you customize their character or create your character? Yes, you do. Interesting. Um, they I hope there's a little bit
Starting point is 00:23:21 It reminds you of destiny where You will You will rarely see your customer Or your customized character So the obviously they It all comes down to budget right Like You know
Starting point is 00:23:33 If you have a lot of budget And you want to put it towards The creation of different helmet designs And different masks Or hoods or whatever Then that's where it's gonna go But character to custom customization There wasn't a whole lot there
Starting point is 00:23:46 But you're barely gonna ever see your character. Well, I mean, you do have the ability like in Destiny to watch your cutscenes without the helmet. Oh. Yeah. And so this is sort of like the lead up towards one of the first bosses. I don't show much of it. But it's just, you know, they're trying
Starting point is 00:24:03 to bring in a lot of personality into... So I saw a jump there. Was that your editing or was that the game? Oh, that was because they started the mission. So it took me there. Gotcha. Okay, that was like the second or third time I saw that. Yeah. Yeah. So this is sort of like, this guy has been altered by, you know,
Starting point is 00:24:22 as all fuck. This dude is altered as hell, you know. Dude, he's like a Sith lord. Yeah. It's pretty sick. Yeah. So this, this boss fight was pretty lengthy and meaty, and it was a lot of fun once you start to figure out the attack
Starting point is 00:24:36 patterns. Yeah. Were pretty interesting. It reminds me a lot of how Borderlands had really fun attack patterns from bosses. Just same with the division, you know, where you know, attacks are made, and And then you have to avoid those damage things on the ground, you know. And those things are constantly moving and evolving.
Starting point is 00:24:53 And you have to go run for cover every once in a while because he's going to have a move that isn't avoidable, you know. But, yeah, the game just, again, it's just, it's think the division or borderlands with a lot more fun movement, I think, like in Gears of War. Where just dodging and stuff just becomes kind of second nature. You have to always be avoiding attacks. And a great thing is, you see that? Can you rewind that a little bit? The skeleton. That effect is so fucking cool.
Starting point is 00:25:22 It's an effect that Alana is putting on his ass. And it was happening to other enemies as well. Where you see his body a skeleton. Oh, that's awesome. That's fucking sick. That's pretty sick. Like, there's a lot of polish art and effect-wise in this game. It's beautiful to look at.
Starting point is 00:25:42 And it was a blast to play, man. I really can't wait to get my hands on it. a game that kind of came out of nowhere where... Yeah, it was at that E3 conference. I remember seeing the reveal and being like, all right, we'll see. Like, that looks like a game for sure.
Starting point is 00:25:56 Yeah, it was just like this woman looks like Furiosa from Mad Max. Yeah. But I don't really see much else. And it coming out of Square Inex was like the key thing that kind of caught my attention because you remember the E3 Square Inex, their conference was just like a bunch of JRPs,
Starting point is 00:26:10 like JRP, GRP, GRPG, and then they showed this and then Avengers. And I was like, what's Outrider? Yeah. I want to see more of that. I was talking with Michael Huber from Easy Allies, and we were like, suddenly we care about this now
Starting point is 00:26:24 because we played it and it's fun as hell. That's awesome. The story seems intriguing enough to where I, again, I'm not a huge fan of the dialogue so far, but again, we only played like the first two hours or so. And even then, you know, we're screwing around in menus and looking at our looting, upgrading constantly.
Starting point is 00:26:42 This is going to be a word question, but do you feel like, you know, the game's coming on on PS5 and Xbox series, X. Did you feel like it was a series X game at all? Or did it seem like it was like, yeah, they're just porting it over? No, it, it, it felt like a really high-powered PC game, multiplayer game, like in the sense of what, when you see somebody play Destiny Online on PC, where, you know, we're, we're streaming it, or we're not streaming it, but we were playing it at, you know, very, very high. I got to assume, like, 144 hertz or up. Yeah.
Starting point is 00:27:13 It felt super smooth. It felt really, really great. Yeah, I, I, I, I can't say visually that I felt like it... Like took things up a notch? Yeah. But I think a lot of that is because it is this sort of... Not a shared world shooter, but it is a... It's a multiplayer online game. With a lot of other elements.
Starting point is 00:27:29 Yeah, a lot of stuff going on. This isn't a single player straight to the... Yeah, action adventure. Noddy Dog of War. Yeah. This is a... There's a lot more to it. But, yeah, I'm super excited for it.
Starting point is 00:27:40 Again, a game that kind of came out of nowhere where I just didn't think much of it, but it seems like it's going to be a blast, and I can't wait to play it with friends. I'm sure. I think it's a game that'll take some people convincing of whether they are into the mood or not. But I think someone like Greg who is into sort of that lute grine and really found a lot of joy and fun from the division. It is a little less tactical, obviously. There's not like these drones and all these gadgets, but a lot of it is just powers and getting up in the action.
Starting point is 00:28:09 Yeah, it seems more for like the Borderlands fan, the division fan. For sure, absolutely. Well, everybody, let us know what you think of Outriders. Let us know in the comments. Remember to smash the show. that like button. I guess that's the thing I'm saying now. Hit the like bunga. Actually, that's a future bit. You hosted this for like four
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