Kinda Funny Gamescast: Video Game Podcast - Animal Crossing New Horizons Review - Kinda Funny Gamescast Ep. 11
Episode Date: March 16, 2020Greg and Joey sit down to review Animal Crossing New Horizons on the Nintendo Switch. Learn more about your ad choices. Visit megaphone.fm/adchoices...
Transcript
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What's up everybody? Welcome to the Kind of Funny Games cast Animal Crossing New Horizons review.
I'm one of your host, Greg Miller, alongside Christmas in March, Joey Noel.
This is the best day.
We finally got what we wanted.
Gamescast, just to ourselves to talk only about Animal Crossing.
Forget about whoever else is on the show.
Blessing. He's on there. Yeah, I understand. Of course. They're boring hacks.
You know what I mean? They come in all the time with their yack, yak, yak, about games that don't matter.
This is what the people really want.
I know. They were trying to do the Will of the Whisp last week.
the hell out of here. It's all about Animal Crossing
ladies and gentlemen. I don't want to
make you wait too long for our review, so let me get
through the housekeeping for you right now.
Of course, this is the Kind of Funny Gamescast.
Each and every week, we come together to talk
about the video games we love. If you
love that, you should go to patreon.com
slash Kind of Funny Games to be part of the show.
You can ask us to your question, but more importantly,
you can get the show ad-free along with
an exclusive bonus post show.
I want to thank you so many of you wrote in with
great Animal Crossing questions for this episode.
Again, Patreon.com slash Kind of Funny
games to ask your questions.
If you don't have any bucks to toss our way, it's no big deal.
You can go over to YouTube.com slash kind of funny games, roosterteeth.com, and podcast services
around the globe each and every week to get a brand new episode two this week.
I don't know if I can.
Oh, no, I can't.
The next one's going to be Doom.
Doom Eternal Review.
Is that also coming?
I don't remember that IGN just posted about that.
It's a time warp of embargoes.
I'm so happy to finally be able to talk publicly about Animal Crossing.
It's been torture, I feel like, at the very least, because we've had this game now for...
Two weeks. This is our 14th day of playing Animal Crossing. We'll get in a second.
Thank you, of course, to people who do go to Patreon and become Patreon producers.
I want to thank, Mohammed, Mohamed, James Hastings, Evan Ballard, Stephen Insler, Sancho West Gaming, Duval King, Jabu.
Or Jebub. Cody Banks, the secret agent.
Trent Barry, Max Blair, Julian the gluten-free gamer, Tom Bach, Nano Support, Michael Bradley and Joseph O.
Yousef. This week, we're brought to you by Upstart, but I'll tell you about that later.
Yes, Joey Noel.
Well, 14 days of having Animal Crossing and not being able to say a goddamn word about it.
Yeah, not to mention, I feel like I've also had to just keep tweeting about wanting Animal Crossing.
Sure. So it doesn't look like we're going radio silent.
I didn't care. I just stopped tweeting about how much I occasionally did, but not nearly as much as it was in the buildup to getting that review code.
Yeah.
Joey, this is your first opportunity to talk publicly about Animal Crossing New Horizons.
It is.
What do you want to say?
I love it.
Right.
Yeah, I've put in way too many hours.
How many hours are you in Joe?
I'm somewhere between 70 and 80 hours, give or take.
Because your thing says what?
It says over 70.
Yeah, yeah, yeah, yeah.
So, uh, that's a problem.
It's been, it's been funny because in the beginning, again, I've been talking about this,
privately of this embarrassment of riches.
We have Doom, we have Animal Crossing, you know, Half Life Alex has got to be close.
We got the, it's all these different things.
And when I, we got Animal Crossing in that first week, you and I were neck and neck going
back and forth, back and forth.
And then it started where I was, I got to play division.
Oh, I got to go on this trip.
And I started talking to you and you'd be talking about things.
And I'm like, we're on the same day.
How much further ahead are you?
How are you doing this?
Do you have the guy that buys all the fish?
Do you have this guy?
I'm like, no, I don't know you're talking about.
And then when you finally screenshot it last night, it said it to me like, oh, my God,
I was hitting 80 hours.
I already looked at mine earlier in the day and it was 40 hours.
And I'm like, that makes sense why Joey's so much further than me.
Yeah.
It's been really great to have it and I haven't done anything.
All of my normal life chores, not happening.
No, of course not.
Just all animal crossing.
Yeah.
It's really fun.
The first day I was playing it, I was like, I don't know, it feels like I've done everything
because I was just so, because I played stuff like my time at Porsche and Stardue Valley,
I've been in so like those modes of how those games play.
It's like, oh, duh, I forgot that you can like shake trees.
Yeah, you text to me.
You're like, I'm annoyed that.
I'm out of tree branches.
I'm like, how is that possible?
Just go shaking, hit it.
And it's just like, I had been out of Animal Crossing for so long that I had forgotten.
And then once, like, I got back into it now, I feel like it's just all that's are off the table.
It, I mean, I, you know, as somebody who's been playing Animal Crossing since GameCube, right, I don't say this lightly.
This is the best Animal Crossing that's ever happened.
Yeah.
And what it does is it escalates everything you love about Animal Crossing.
And I think before, you know, I think back to the GameCube because it was such a, not life-changing, but it did change my personal experience with playing games.
It was the first time I didn't have brothers and sisters growing up,
so you didn't really share consoles.
It was in my high five.
Yeah, exactly.
We didn't do that.
And so to have this GameCube in my college house with six other dudes living there,
when this game got introduced and it was that,
okay, I went through and harvest and did my thing,
and I did my chores, and you passed the controller and go to class,
and somebody else would take over.
That was so great for what it was in the way that I felt like I could,
I didn't have to sit there and marathon it.
I didn't have to sit there and play 12 hours of it.
I didn't have to binge it.
like I binge most of my games and now how I binge New Horizons because New Horizons, I think,
does have the moments you can cut it off where I've had it both ways where I wake up in the
morning and I go check in for my Nook Mile bonus and I harvest what I feel like or can right now,
sell it and then put it down and I don't pick it up until the next day.
But then I've had the flight and time at the airport where I literally play eight hours
and all I do when I get home is want to play more.
Yeah.
And they've taken all the systems we love them.
about Animal Crossing, leveled them up and made them rewarding.
There's always some way to be rewarded in playing New Horizons, which is spectacular.
It's really fun.
I'm kind of in the same boat in the sense that I, like, I didn't ever, I've never had
people to play Animal Crossing with.
So like, I'm really excited for everyone to get it.
And especially being able to talk with you of like, oh, we can go visit each other's
islands and see what everybody's doing and how things are different because I feel like I've
had very insular animal crossing experiences before.
So it's even earlier
As we were getting started I was like oh I forget that your island is like set up differently
And has like a different terrain or like landscape sure yeah
Yeah, yeah
But I can't wait for everyone to get a hold of it because I'm excited to see also like what kind of other creative choices people come up with
Because it's with with the clothes customizer and all these different things
I feel like everybody's going to come up with really really cool stuff that we're all going to be able to like learn from and share
And that's the thing I think my animal crossing towns have always been so
so, that's so hard.
If my game,
Kevin,
go ahead and throw it up.
I got,
I got to get this,
I got to get this right here.
Hold on.
Sorry,
we're sitting here,
chilling out,
and then what do I see go by?
I got a package going by.
I got to get over there with my slingshot and get it.
Sometimes packages come by and you got to go get them,
Kevin's no big deal.
I forgot what you were just saying.
Because that's what happens with this game.
I was talking about being able to see whatever.
Right.
No.
And yes,
my Animal Crossing towns have always been
so haphazard and thrown together.
And I think even right now, my island of Smallville is haphazard and thrown together
and I've laid it out.
But, you know, what I think was one of our big moments of the direct when we watched
with Gary and we went, ooh, right?
Of like, now they understand what you guys and what we want out of Animal Crossing and the
ability to go in there and lay the town out.
And you've already put down structures.
Now we can move the structures.
I moved so much stuff since I started playing because I was like, I did not do this
right and I got to fix it.
Right.
And I mean, the ability to go in there and build inclines now, right?
And bridges were already a thing.
But now it all feels like this.
I'm actually built in like, like, it's funny to have it.
Like we said, 14 days, be 40 hours into the game and still feel I'm living in like medieval times, nowhere near what we saw in the directed stuff.
And so that's what I'm waiting for for moving things.
I'm not moving things until I have pretty much all the pieces leveled up the where I want them and then I'm going to do it.
But I'm already building that way.
This is such a Greg Miller reference.
It reminds me so much of Back to the Future and all the trilogy of, I am.
not in Hill Valley, 1985, or I'm in Hill Valley Wild West right now.
And I'm like, I'm putting bridges, but before I put the bridge, like, I want to leave
resident services in its exact spot for the entire time.
So it's like, I'm like, hold on a second.
I walk out of resident services and I go right and I run straight and I'm like, here's
where the bridge needs to be.
Yeah.
Because I wanted all to match up when I can go in there and lay the pavement or the tracks
or whatever, you know what I mean?
It's crazy and it's, I'm not surprised I haven't burned out on it.
I don't, that's not the right way because obviously I love Animal Crossing and I play Animal Crossing all the time.
But even with, um, the last one on DS, right?
New Frontier, right?
New Leaf.
New Leaf. God damn. I screwed up all the time.
Uh, I remember Altono and I remember Audrey being so into it.
Yeah.
And I remember I played with them for a while, but fell out long before I got to where Brian was where he like recreated the up at noon set in the basement of his house and all this stuff.
There's, I think it's, uh, this one knowing the longevity, seeing where I'm going, seeing it all build upon itself.
and then also always giving me as much as I want out of it.
You know what I mean?
If that makes sense of going there and looking at the item of the day
and being like, all right, cool,
if I want to make more of this to sell it for double the money,
I know that I need to go get a Nook Mile ticket,
hop on a thing, go get some more iron
because I've harvested all my iron and go get it and figure it out.
Yeah, I feel like it does a good job of letting you play
in a lot of different ways of like if you just want to go through
and rush through like Nook Miles Plus
and get rewarded in Miles that.
way or if you want to go like I don't know if you want to go visit different islands yeah depending on
what you have time for there's different tasks that you can do um to fill that time that feels
really productive it's not just like I'm gonna waste an hour by like doing this stuff like there's
stuff that you can do in an hour there's stuff that you can do in five minutes like whatever kind
of time frame you have to play you can fit different tasks exactly and I think you know that and I don't
know how much for real it's it's you know podcast
Rocket Camps influence, but it's definitely that mobile game influence.
Yeah.
Where it is, and also, I guess, to an extent, probably games as a service, where it is,
I can hop in and I can take on as big a project I want or as small as project I want.
I think we keep talking about Nook Miles.
I think that's where we need to start this discussion.
Yeah.
Because that, I think, and correct me if you're in a different boat, is the biggest addition to this game
and also what makes it, I think, the most rewarding this time around.
Yeah, I would say it's like Nook Miles and crafting.
Sure.
But they're, like, so intrinsically tied together and how they reward.
it, so we should start there.
All right, so Nook Miles, of course, got introduced in the direct.
It's another form of currency, which didn't make much sense.
Bells are what we exist in.
This is a Bell related society.
Very attached to my bells.
We know how it works.
What's this new thing?
I don't know how I feel about it.
So what Nook Miles are, I should say, is another currency in this game that's tied
to your cell phone.
Of course, everything in this game is tied to your cell phone.
Kevin, if you want to throw it back up, just toss it back up there real quick.
So you hit your button there.
Can you move us around?
Get off of that.
And so this is inside a little Gregie's cell phone.
right where he has the camera for photo mode we have nook miles plus you know your
critipedia map etc custom designs do it yourself recipes passport huge fan of that and then
rescue service which i still haven't used i totally understand where i would have if like my pole
broke and i was stranded somewhere or you know what i mean but i haven't used it well and that's the
other thing too i've never had does your pole break i don't know i haven't replaced it so i guess not
i was trying to figure about about poles and ladders yeah i haven't had either my ladder hasn't broken yet
either. Yeah, you're right. You're right. Anyways, though, Nook Miles Plus basically is like a reward
program for doing things in the game. So, yeah, you toss it up here, right? Like, it's just going
through and doing stuff of catching fish. It's going through, you know, talking to people and
giving them on your island, doing your bugs thing. So all these punch cards are like the bigger
items. These are ongoing things, right? So like, yeah, do it yourself tools. Right now I'm
working on my 200, my level 200 one for this. And then when you do it, you're rewarded with
Nook Miles, which you see there. And if you're a video listener, I should say, sorry, in the top
right corner there. I have an 18,000 balance right now.
However, the crazier thing about it is Nook Miles Plus, which gets added in after you do a little bit of nook-miling.
And these are like more instant things you can do in the moment.
And so you see, I grow fruit trees, right?
10 flowers, catch a dab.
Here's just catch bugs, catch five bugs, plant seeds.
And you go through and do those smaller things and you get the 100 nook miles and it gets added to your thing.
However, once it's done and it's, you know, you do the zero out of three planting seeds, another one immediately comes in.
Like these aren't daily tasks.
Which is what everybody thought when we first saw this screenshot of like,
oh, we're going to have dailies and that'll be so fun.
And like, this is honestly better because you could farm those for hours.
And that's the thing.
You know, I think if you know, I wanted to bring in a question already from PDXV man
who wrote into patreon.com slash kind of funny games just like you can and said,
I've only tried Animal Crossing 3DS and it didn't click for me.
But I'm very excited for New Horizons.
As someone who's never really played, I'm curious,
what are the things in this game that keep you coming back new or old?
Nook Miles and what we're talking, like the core system of Animal Crossing and what this game is of this weird life chore simulator, right?
Nick was asking me, he's like, do you think I would like this? I was like, absolutely not.
Well, I mean, you know, with everything that's been going on in our world, like, you could use a really wholesome.
It's relaxing. And I don't, and I know I throw that game around sometimes of its meditative, it's this, it's that. But there was a night this week as we're recording this, we're recording this on the Friday beforehand. So the president just declared a state of emergency.
it was one of those nights where I came home and I didn't want to put I'm like I'm not up for the
division right now I put this on on the big screen TV and I had it the music playing the music's so
chill and it is and this is what you're talking about you know what keeps you coming back it is that
there's always something to do here I'm always making progress and I never feel overwhelmed and so
with the nook miles stuff right doing all these little tasks accruing all these nook miles you then
go into resident services you go to the nook terminal right and you're you redeem those points for
special items. They can be special clothes. They can be tickets to take you to randomly
generated other islands to get. So if you've harvested all the woods. It's just a farm.
all the iron. Go farm and you have to worry about this island ever again. And then there's
hairstyles and there's DIY recipes. Yeah, like a lot of like home stuff like specialty
wallpaper. Yeah, exactly. And so it's this rewards program, but it rewards you for spending
knick miles, earning knick miles, doing the little tasks, doing the big tasks. And so there's that aspect to
it where if I just want to play a little bit, I'll knock some of those out.
But then there's the normal Animal Crossing aspect that is, cool, I am just going to,
I got my axe out and I got my, I'm going to now wander tree to tree and hit every tree and get
all three pieces of wood and have it, you know, this like war chest.
So when I do want to build something I can, and for me personally, as somebody, you know,
if you're watching Gamescast, I assume you've watched me for a few years.
It is, games often draw me in with the checkbox mentality, you know, scratching that part of your
brain. And this game does it so well of here, I sit there and I'm like, here's my plan. I am going
to go through and hit every tree with the flimsy axe so I don't knock the trees down, but I get
the three pieces of wood. Then when I get back to the starting point, I'm going to switch the
shovel and I'll go dig up all the different stuff. And then I'm going to go shake the trees.
And then I'm going to go catch the bugs. And I'm going to go get the fish. And inevitably,
as you just saw this with the present floating by, something else happens in the game.
It distracts me from that. I move on to that. And before you know, it's been three hours.
it's so easy for all of this to fly by
I think this game does a really good job of onboarding
either players that have never played Animal Crossing
or I haven't played like a sim-like game
when I first started Stardew Valley
I was really overwhelmed of like oh my gosh
I can plant things I need animals I need to meet all these people
but then I also have to go to the mines
and how do I balance all this and how do I even know
what I need to do and what I can do
because it's very much like here it is and figure it out
and this does a really good job of like walking you through
and giving you action items of what you can do
and how to progress really well in the game,
which I appreciate because I feel like it's easy
to get overwhelmed by stuff.
And this is like, nope, it gives you by the little punch cards,
it gives you like the big things you're trying to do
to get more.
And then it gives you like the little individual daily,
for lack of what I don't know what else to call them.
And we're talking so much about Nick Miles
because I think that's such a rewarding system.
But in the same breath as you brought up,
the other big thing, probably equally as big,
if not bigger, is crafting,
where it is going through.
making, you know, the flimsy acts, then make the real axe, and they have different attributes.
They stick around longer, that thing.
Even when they added that, I'm with you where coming off of a Minecraft or having played
a little bit of Starty, but again, I found Starkey too much that I didn't feel like getting
into and learning.
It was that, is this going to overcomplicate it?
Is this going to make Animal Crossing more punishing than I want it to be?
And it hasn't.
No.
And that's been the big thing for me of wrapping my head around, like, I am such a hoarder of, like,
If we went into my house right now, there is so much wood in there because I walk around and do it.
And so there'd be those things that would pop up and I'm like, ooh, do I want to craft all this stuff or do I want to, I don't want to get into a point where I don't have an axe or I don't have a shovel.
And then when I finally was like, wait a second, like they sell the flimsy shovel with the very basics inside the nooks cranny, right?
So then it was super freeing to be like, okay, no, whatever the daily item is, let's max it out, let's use every resource we have and then have another reason to go gather resources.
There's always a secondary way to get at least all of the basic items, if even.
if you don't have like crafting materials which I think is really freeing yeah totally and so it is
it is more of a playground than usual and even i i it's hard to say because when i think of animal
crossing i think of the collection game i think of trying to max out the house i think of all these things
but then i also think of when once i've maxed out the house being like what am i going to do with all
these rooms what was the point of this and i've been shocked to find myself actually motivated at times
to walk into the house and be like you know what tonight's just effing with this house it's just
building this out is just moving this around.
What is,
and that's not who I normally,
I'm usually the guy just throws everything down on the floor and leaves.
We also need to talk about the fact storage in the house, right?
Oh my gosh.
It's just there from this start.
The best.
Yeah, exactly.
I love it.
Yeah,
I feel like I don't normally care about my house either.
And this is the first time where I've been like,
ooh,
I'm going to make this one,
this and this wallpaper matches this.
And it's like,
I think it's partially because a lot of the aesthetic that comes with this game
is a lot of my vibe.
Yeah.
And I don't,
a lot of the like lines that have been in past games.
I'm like,
I don't really care about like this like super cutesy one or like.
You like the skull and bones.
Yeah, exactly.
It's like none of these I really,
I don't really care about like enough to really find like each individual piece.
And this,
I just like the way that all this looks.
I think the customization aspect of crafting is really interesting too.
Explain it.
So at some point you can buy these customization kits from Nooks Cranny.
And when you, each item will tell you if it can be customized.
And then you'll have different like finish options essentially for like wood and coloring and stuff like that.
So even though it's the same base piece of furniture, Greg and I could have the exact same pieces in our house and they would look wildly different just based on coloring and stuff like that.
It's colors, it stains.
Like I, it's funny.
It's another thing that I think I normally would have blown past.
I'm like, whatever, I don't care.
And when I started getting in there and designing the rooms and be like, oh, all right, this is going to be my den.
That'll be my bedroom.
Jen saw me build the second room.
She's like, you need to make that shrine to me.
And I'm like, okay.
I like that challenge.
How can I do that?
But it was, you know, I put in my living area when I started expanding,
I put these four or six bookshelves against the wall, you know, surrounding the door.
And it was that thing where they don't match the color of the chair.
That sucks.
And then I was like, well, I guess I can try this custom as it.
And I went in there and was astounded to find,
I'm not just changing the color of the shelves.
That also changed the color of the books.
And it started giving these crazy accent colors.
And I was like, oh, this is giving it such a different look than what I expected.
too. Totally. And so suddenly, yeah, I was down that rabbit hole. I had, you know, like the one, I had gotten the wardrobe and made it black, but it didn't fit the room. So I moved that into the bedroom. Then I'm like, all right, cool. Blackend tables, black bed, kind of funny bed spread on a thing. Oh, yeah. Oh, yeah. The, like, blue hoodie. No, no, I mean, I took my kind of funny logo. Of course, you can go back. You can create your own, you know, designs and everything else. So the first thing I did was make the kind of funny logo and the kind of funny logo and the kind of funny logo. Yeah. And so I'm wearing the kind of funny logo. And so I'm wearing the cyan blue hoodie with the kind of funny little. You already saw it, I guess. And running around. And running around. And running. And running. And running. And running. And running. And running. And running.
and then yeah, I put that as a bedspread and all those other stuff.
That's the stuff I'm most excited to see what people do because that's the part of the game that I struggle with the most of creating patterns and stuff like that.
I was like, I just don't have the brain to be able to conceptualize that kind of stuff.
So I think that's going to be cool.
We had a best friend to already recreate designs in Happy Home Designer, I think.
Wasn't it? Yeah, no one.
So at some point, I don't know how we'll be able to import those and have them in game.
Yeah, they talked about that's eventually going to be an app, right?
Yeah.
They can put on your phone.
So it'll be interesting to see if that is just like an update app or if that is like a
progression-based thing that we get.
So, yeah, I'm excited.
I mean, that is the hardest part about this is that as the world continues to wait for
this game, I want so many of our friends to get in there and see what island load up
they choose, right?
Again, like you're talking about there's, you look, when you start, you get what, six
across the way?
I think you get four.
Is it four?
I thought of whatever.
You get the ones across the thing, choose which one you want.
Because, yeah, I went bottom right, right?
And you went top left or something.
Yeah, we purposely chose different ones to see what kind of variable.
I ended up with apples as my free.
you ended up with pears.
Yeah.
And that is the...
Someone with peaches, we need you.
Dude.
Okay, that's the one thing.
Yeah, I got them all done.
We have them all taking care of now except peaches.
But again, that's like...
It's part of the fun.
The fun of Animal Crossing is finding that person
traveling their island doing these things,
throwing your gates open, right?
We've done some multiplayer here in terms of just having you come visit my world
or you, let me go to your world and sell stuff at a higher price.
Which, like, that whole...
Do you have pictures of that on your switch?
I have the pictures of the other stuff.
Kevin, if you want to throw it back up,
We have a vacation slide show that I put together here.
Yeah, no, you're all set.
This is all open fair game or whatever.
So, yeah, so like, yeah, when you're coming over,
and you can start it up, Kip.
Thank you for being very polite and trying to make sure I don't ruin anything.
Like, this is how it looks in terms of going, like, when you're coming to me.
So you go through, and this is, again, local play.
We open the gates, because right now, for disclosure, right now, online is not working.
So if you're not in the same room, we can't do.
It's a day one patch thing, I think, right?
Yeah, there's some patch that's coming out before.
And so yeah, you see Joey named her city Star Hollow, her flying.
Which doesn't, I'm so mad that Stars Hollow doesn't fit because it's 11 characters,
but that's what I always, I do some variation of Gilmore Girls.
It's cute.
Hence the Smallville stuff too, yeah.
But yeah, you fly over and I don't think, yeah, I don't think I have like screenshots
of you and me running around together.
But it is that idea of, yeah, you just, you get to go into whoever's world.
We talked about this earlier.
So you, I don't know about setting shovel permissions and ax.
I haven't figured that out either.
Yeah.
Yeah, because you dug up some like fossil stuff on my island just to see if you could do it.
Yeah, I'd give it back to you.
Don't go through drag in my name.
I would never come in and just screw around in your world and ruin it for you.
Not yet.
Yeah, not yet, no, for sure.
It's too early in the game.
Which, by the way, Kevin, throw it back up.
I did stop at Joey's thing.
Saw this, Welcome to Star Hollow.
Don't make me take away your shovel privileges, Greg.
First off, you wrote it like a serial killer because you didn't put character breaks in there.
I did.
That's how I wrote it normally and then it broke like this.
But you can go through and break it.
Yeah, but who has time for that?
I did when I left the mean message on your thing.
Which I haven't even seen yet because I don't check.
It's fine.
It is fine.
But I, yeah, I'm excited to see, to visit everybody else's stuff.
Yeah, and how they laid stuff out and what they've done.
Because that's the same thing of like, you know, even though we're all in the same.
Again, I guess we've done a bad job of explaining Animal Crossing.
I assume most people know all, but it is a game that happens in real time.
So, you know, 14 days is a long period of time.
Usually to have a game for review, but it makes sense because you can't review Animal
crossing in two days. Not to mention there's still so much for us to figure out. I feel like we've
scratched the surface on it. And I think that's something cool that they did with the trailers
and the directs that I didn't realize until now of like they showed a lot of what seems like
end-ish like further out stuff. But it's exciting because it's like it gives you with a little
bit of a carrot to know what you're working towards and how things kind of pan out. Um, like it's all
like especially with like the terraforming and stuff like that. Totally. I don't, we're two weeks in and I don't
have that. Yeah, no, no, not at all, right?
It's right now to terraform, you have to go talk to Tom Dook.
Yeah. And he can, he'll basically have you run out and set it up of like,
where do you want the incline? Where do you want to move this, the other thing?
The bridge. Yeah. Well, yeah, well, that's a different thing about construction of
putting bridges and stuff. But like, even the stuff that they showed of like being able to
carve out. Yeah. Yeah. Oh, I see.
Like the terrain version of stuff. Yeah. That's not even an option for us right now.
And I think that is just like that. That makes sense, right? Because I think they want you to
slowly adjust to this island and dream what you want it to be. So then you get the idea
to do it. Because right now it's still the idea of like, you know, I set up my campsite.
So people come visit the campsite and then I go over there and I try to impress them to get
them to move here. So I have to then go out and set up the housing sites and pick that and lay that
all out. And if you had all of it at the beginning, it would be super overwhelming and be like,
I don't know. How am I supposed to know what to focus on? And again, for a game like Animal
Crossing that is, hey, turn me on every day. That's what you need. I love turning it on having
Isabelle be like, hey, here's the news of the day. There's somebody else here. This is
finally there. This is, you know, the thing we were doing is open. Let's go have a celebration ceremony.
Yeah.
I feel like because of, I love Stardue Valley so much, because you could play through a day in like 20 minutes, I think is what it averages out to be.
I was like, I don't know if I'm going to like going back to like a real time clock kind of game.
Yeah.
But I do like, I feel like that one always feels overwhelming or you feel pressure to keep going because there's a million things to do.
And I feel like this kind of makes your progress feel less stressful.
100%.
Yeah.
It's like I could just pop in for a little bit one day.
day or I could play all day.
Yeah.
And I mean, also, again, it sounds goofy, I guess, but it feels, it's like a treat.
Like, right?
Like, it is, like, it takes me back to, like, when you'd finish school and you'd get
your favorite snack and watch your favorite show.
Like, it is that idea of, like, I wake up in the morning.
I have all shit to do.
Oh, but I also got to just check in.
Yeah.
That I ordered from, you know, at the Nook Mile terminal, right, I ordered new sunglasses
or new wallpaper or new shirt.
Like, I want to get in there.
I want to put that on.
Screw around with that.
So fun.
What other screenshoty fun things do you have in here?
Well, first off,
Kevin throwback up there.
Look at, look, I want to tell you how happy I'm with my passport.
I have to look to see what mine is.
Right.
And because this is the thing is, you know, as somebody who's very specific about Greg Miller
and who I am or whatever.
Yeah.
I started off with bad hair.
I started off with the wrong glass.
I didn't have glasses.
Yeah.
I couldn't, you have to unlock the ability to make the hoodies or whatever.
So I had, I was running around in the antler tank top.
It looked terrible.
But it was cute because every Animal Crossing game I've ever done.
I start with, I make my antler a shirt and wear that.
While you're looking at this, right?
So obviously, beyond, you get to set what you want to say.
It tells you where you're from.
apples over here on my passport chain.
That's what I specialize in.
But the so-called influencer thing.
Those are really fun.
It's a goofy, dumb thing that you could totally ignore and not have any fun with.
But when you complete a Nook Miles task, you get the Nook Miles points, and then you also
unlock new words.
And so you can go in there and like so-called is like we'd say number one, influencers
number two.
And so you have a list of different words you can go through and screw around with.
Yeah, mine right now is aggressive cluts.
That's fair.
That's fair, right?
So yeah, I got that one there.
I just got the Statue of Liberty today.
Oh, you got...
Put Lady Liberty over there on the big old rock thing on the shore there.
There in mine, I have a giant Godzilla.
Ah, nice, yeah.
Like I'm telling you, I got one of those giant heads
or made a stone or whatever.
I put that over on the, what, northwest shore.
So that's over there to it.
Look, I bought a board game, of course, from Nooks Cranny
because I had to represent KFAF.
You know, I don't know if they'll call that one, but I wanted it in there.
Apologies, maybe is that one looks like.
As usual, man.
Tommy and Timmy, Tomnook in general, so cute.
They're so cute.
They're little island versions.
And, you know, again, like, I think, obviously this is the first one on Switch.
It's the first one that's in, like, super crisp HD, right?
Some of the Red Snapper in particular, I feel like when it wiggles, I'm like, oh, my gosh, the scales look so good.
Well, like, the Able Sister comes to sell you clothing, right?
Like, I marvel at her texture every time.
Because she looks felt.
She looks like she's a felt puppet or whatever.
This is a moment I made fun of Joey.
CJ over here for an efficient thing.
He's my favorite.
Not e-sports.
sports. I was like, that's good.
When I made, this, this is like, just for my own
out of, I'm like, look at this. I made $115,000
bells off of this purchase. I was like,
I'm stoked about that. Shot of my house.
You see what I was talking about with the bookcases back there?
My chairs, my little workbench.
Of course, this is after.
We had already played a couple times live
if you're an audio listener, Plucky's talking to me
and says, Joey Noel is a good buddy of yours, right?
The one from Star Hollow chickie poop?
Like, again, like, it's remembering
who's come to your island, who's islands you've been
to. Yeah.
Talking to a moon.
Moose over here.
Oh, this is one that I love a lot.
Yeah.
So if you're an audio listener or a visual listener, just don't know what this is.
Eventually in resident services, you get to go in there when you're talking to Isabel.
She'll be like, do you want to change the town flag?
Which I think you already saw I changed the kind of funny logo.
And then it was, do you want to change the town theme?
And I thought that was like, oh, like, I'm going to put a different record on.
Yeah.
And it's not.
There's like a jingle that'll play in certain instances.
And it plays a lot, actually, once you reset it and realize it's something different.
And so you can go in there and actually craft the jingle you want.
If you're watching this, this is the kind of funny jingle that starts every show in a different way.
I had Andy come in.
He took a keyboard and sat there and sat there and figured it out.
Can you play it?
No, I can.
Oh, this is a screenshot.
You know, I can't from inside resident services.
Hold on.
Yeah, that was a piece of the game that I was not expecting to like spend as much time as I did.
Well, it's like for there is a real sense of ownership here in owning your in customizing your town.
It plays there, but.
No, no, yeah.
Kevin, you want to, you're going to throw it back up for me.
So here you go.
All right.
And it sounds fine there.
It sounds way better like when you're running around and doing it.
Because it changes depending on who you're talking to.
They put a different twang or instrument to it or whatever.
So it's very, very well done.
And again, yeah, like I don't know.
You know, obviously it's been a while since the last Animal Crossing since I really got into it.
And maybe even picking up pocket.
I'm real rusty on what was there.
Oh yeah.
Totally.
Like if you're looking for one of those reviews, it's like here's exactly what's different.
Like that ain't us, brother.
That ain't us.
But like it's I don't know what it is about this.
one. I think it is the fact that I like the switch so much more than I did the DS or 3DS. I think
it's that it's always with me. I love being able to plug it in, pull it out, do that thing. And also
having waited so long that I feel more ownership over the island in a way I didn't before.
Whereas before it was very much, and maybe it's because I shared the island. It was very much about my house.
Now it is very much about like, oh, I'm going to put Statue Liberty over there. Oh, I'm going to do this over there.
Okay, I'm going to move this. I'm going to do that. Again, it's thinking of this not in what, man, when I get to review,
after 14 days, what am I going to have done?
It's literally thinking of like, in six months,
what's this town going to look like?
Yeah.
And I think it's because you see this start at such like a base level.
Totally.
You have a hand in how you change everything versus like,
you're a mayor of this town that's like already kind of there.
Yeah.
That you get to like upgrade.
So you feel like every decision is like really yours,
even though you're only choosing from X amount of options necessarily.
It feel, at least for me that's how I feel.
It's like, nope, I want to put this house.
exactly here and move all these things around.
Well, there's a history to it, right?
And it's your own personal history.
It's your own personal journey, of course.
But even with passport, when you go in there and change the photo, it has your last
three photos stored.
And so you choose to save over one.
So it's been this interesting thing.
If I've still kept one of them in the Antler A, then what he looked like?
Little Greg, you look like before.
Exactly.
And it is this, like, real thing of, like, how this is gone.
And like, when you sit, like now when you, somebody, you know, Tom Nook or another person
it'll be like, hey, find a place for my house.
Hey, find a place for my business.
Yeah.
And when you go around and you get to choose, you put it down.
It's like, well, let me envision it.
And so you envision it and you see what it knocks down and what it puts over.
And you're like, I don't know if I like that.
And I can pull it back up and like, oh, I'm going to put it here, but it's going to take out those two trees.
So I better chop those trees first.
Otherwise, I won't get it.
And then I have to replant them because they're an apple that I got from you.
And I have to move these around and all that kind of stuff.
It's funny.
I didn't even think about the picture thing because I haven't, that's not a part of my passport that I've changed.
that I've changed.
So it has my like OG picture.
Oh nice.
Yeah.
I have my hair is down and it's curly and brown and I'm wearing like a basic shirt.
And now I have like glasses and I have my pink hair and I have it up in a bun.
And like it's like, oh, I never.
Exactly.
Classic TikTok.
No, that was for me like one of the first things of like I got to change his photo.
Like this doesn't look like me.
And it's funny even I went back today and watched the Animal Crossing New Leaf video
review on IGN.
And as I was watching it, it's Audrey Top.
from back in the day, right, 2012.
And at one point it was going, and I was like,
oh, I remember that character.
Whose was that?
And then it was like, oh, hey, Greg, you're visiting.
I'm like, oh, shit, that was my character.
And I look at it and I'm like, I don't have any ownership over that.
Yeah.
And I don't know what I was doing or why I did it that way or whatever.
If I just felt I couldn't, if I felt the tools weren't there to create somebody
who looked like me or whatever, but I didn't.
And so the way they've done this of, like, now, you know, when you're in there
and you go to the Nook Miles Terminal and you can buy cool hairstyles and stylish hairstyles.
And when I started and it was so basic,
I was like,
is it going to be like that again?
And then real quick, like day two or three,
it was like,
no, no, here's all this other stuff.
And you see it.
And even with, if you've been following,
oh crap, the Animal Crossing Twitter account,
I follow it and has stuff on the hour
with new Animal Crossing stuff.
Hold on.
I want to give them a thing.
They've been putting up so many different things
where even while we were playing the game,
I was watching this and it was like,
wait, what are you?
I don't even know where that is,
these giant catalogs of glasses and things.
And I was like,
AC Pocket News has been doing great work over on Twitter.
AC Pocket News.
They've had so many different things up from that they're cobbling together from different
sources and international.
And it is that thing of I'm like, I have the game pre-release.
I'm reviewing this game and you are showing me things I still haven't seen.
Characters I still have in.
Outfits, you know, abilities.
And so that's why it's like you're saying, it's so much fun to play together in terms of playing
next to each other.
Once online's open, it's going to be ridiculous of, what's in your store today?
Oh, shit.
Okay.
Can I come over and buy that?
Because, like, the stores are so different.
Even you've been coming over and looking at some of my stores and, like,
have bought stuff that you don't have now.
And that's, like, with such a small, like, option.
Yeah, exactly.
Yeah, no, totally.
Compared to other stuff.
Stuff like the stock market, I feel like is going to be really crazy this time
because it's going to be really easy to figure out who has really good prices.
And it'll be just a thing of, like, hey, it looks like I have the highest prices out of this group today.
I'm going to throw my gates open for the lunch hour.
and like for a couple of hours.
That's the first time.
You say that, that's the first time we're like, oh man, we should get a Discord.
You want one?
Yeah, we got to get in there.
Or you could just tell me, I guess, what the prices are every day.
Every day you can tell me what the prices are for turnips in all your friend groups.
Sounds good.
Good.
I'm glad you're okay for that.
I know.
Couldn't do without you.
Maybe we do.
I know.
We got to figure it out.
Is there anything you don't dig about the game?
Anything I don't dig.
No pun intended.
I know.
Honestly, no.
it's a matter of
I want to get my favorites in
and there's no great way to do that now
except for amoebo cards
which we literally just played with
for the first time
10 minutes before this
thank you Amory's for sending
some extra ones up to us
but it's like I want Marshall
on my island he's my favorite
and it's like well now I have to track down a card
but now since they've announced that
it has amoe compatibility
everybody's trying to get these cards
so it's like the really high profile
characters are kind of hard to come by sure these days so other than that I think that's the thing
about it though is it's part of the journey where it is like I know it sounds goofy as hell but I am
you know 14 days in as stoked as I was on day one to turn it on like I can't every morning I love
turning it on because even like today I think was a day where I hadn't completed any projects
overnight or whatever so it was just like I have no real news to report you know have a great day
and it was like I mean like cool let's run around who's here what's happening what different thing
my finding, even if it's just a message in a bottle that's always a new DIY recipe, right?
Like those are, that's what it's all about.
Mm-hmm.
I like it.
So fun.
You know what I like, Jeline?
What are you like?
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Kevin, we add them in later, right?
That's how this show works great, just making it sure.
I have a question for you since you have this up right now.
Have you used that box?
I forget what it's called.
Yeah, so if you should toss it back up, Kev.
Yeah, the box she's talking about is over in the bottom left corner.
It's like the lost and found.
Okay.
And so.
All I've had in there are like cardboard boxes, which I assume are from
villagers moving in.
I don't even think it has.
I don't even think it's that well thought out.
Really?
Sometimes it's just, I don't think I've, I mean, maybe you're right.
And it has been that, but I've definitely ran in there and there's cardboard boxes.
But I find an iron nugget in there, like, I think our trash bag or trash garbage can, stuff like that.
Yeah.
I wonder if that's like how you're supposed to, like if I can leave you stuff in there.
Hmm.
Why?
I go to your island.
I don't know.
But I'd be on the island, right?
Like my system has to be on.
You could drop it at my feet or whatever.
But what if it's like a surprise?
I don't know.
I don't know.
Kevin, thank you for bringing that up.
You can put it down.
Brandon writes in to patreon.com slash kind of funny games and says simple question,
is this a game of the year contender?
Yes.
I can't imagine that it's not.
It's, I feel like it's going to, I mean, it comes out early enough that anybody who wants
to put in the work to get their island and like what I assume will be a really good shape
by the end of the year will be able to.
I always feel like games that don't have like a definitive ending, at least for most like
games of a service there's like a core storyline that you do and this doesn't yeah so i feel like
that kind of makes it a little bit harder to gauge like i don't know there's no real end to it so it's
always kind of a work in progress but that's a great question and i'll come back to the game of the year thing
comrade blue writes in says hi all i love to play animal crossing because of its relaxing vibe but
often i find myself wandering away when i don't have a next goal in mind what kind of fun or crazy
things do you do to keep yourself engaged thanks for all you do
I mean, I think this is a game, a version of the game that has that problem the least
because you always do have these Nuke Mile Plus, like individual quests or you have the bigger ones in the punch card.
I do, I assume that they'll just keep adding the bigger punch cards as they add different events and keep supporting this game.
I think that stuff solves it.
And that's the thing is like, I think it is a personal motivation you need to come up right.
How do you keep yourself engaged as Comrade Blue?
Like, for me, it's what I was talking about.
If I start the game and it is that, what am I in the mood for now and how much time do I have?
Is it that I'm going to just go through and get all the wood and stockpilot so that tomorrow,
hopefully there's a wooden bookshelf or whatever that I can go in there and just clean up with,
because they do hot items every day, one at Nooks Cranny, where you can go craft a bunch,
bring it in, sell it for double the prize.
Yeah.
And so there's that or it is, you know, I'm going to go figure out how to get more people in here.
I'm going to go visit other islands and get more resources.
Like, there's enough things given to you slowly.
enough that by the time you get to the point of like, man, I can do whatever I want, you can figure out what you want to do.
Yeah, especially with being able to then terraform and really customize your island and get it set up in one way, then, because I think that's what's going to happen to me. I'm already moving my buildings because I know that there are certain things I want in different places and I want to have like all of the resident buildings in one places and all that kind of stuff. But I have a feeling once I start carving stuff out or adding land places.
I'm going to move stuff again
and then you need bells to do that
and it's like...
Yeah, it's a constant treadmill
of keeping yourself going.
You want to do all the...
You know, I want to put in...
I'm so tired of vaulting over one thing
and I'm like, I got to put the bridge in here,
but I really want the incline more.
So what do I prioritize, right?
How do you make the right...
The choices you want in that moment.
Yeah.
And that's the fun of the game
is figuring out how you do this.
Yeah.
I feel like that I will have a long time
before I feel like I'm running out of things to do.
Oh, totally.
Yeah, yeah, yeah.
In this game.
Yeah.
Yeah.
For Game of the Year,
contender, I mean, it's, you know, March right now, and it was a slow start to the year overall.
It's going to be a rough year.
I do think it is, but it is that of how quickly does that ballot get filled up and how many are there?
Yeah.
I think, and it, so you figure, obviously, and this is just off of previews and everything else,
but cyberpunk, last of us, probably Half Life Alex.
So right there, that's three.
Doom, yeah, for sure.
And so it keeps going like that, where it gets crowded pretty quick.
And the knock against Animal Crossing, of course, is for most people, most people who are
gamers, you know already if you are going to like Animal Crossing or not get Animal Crossing at all. It's a very specific type of gameplay. And it's been shocking for me personally of, again, the first Animal Crossing as kind of funny. Honestly, even though I'm old and we stole a lot of people from IGN, the first
crossing for me with a lot of people I work with. And so it was really weird when I was like, oh man, Animal Crossing coming up. I know Joey gets the first code, but then it's me, but then how many, and then nobody else wants them. Like, oh, really? Nobody else plays Animal Crossing? Okay, weird. Yeah, I think, I don't think it'll get,
game of the year like at the game awards necessarily i think it'll end up in the like family
kind of category that like a lot of nintendo yeah yeah i do think there's going to be outlets
and sites that give a game of the year i do think it's going to be a runaway for yeah if it's
family game or nintendo game of the year and i do think that as you expand depending on how
many entrance you get in there for nominations it'll be in there but i think it's going to be a game
that yeah i i i would be shocked and i i say this full well-knowing and kevin kevin
Kevin look me in the eye
Or actually you know what Kevin?
You get to be the BS barometer on this, all right?
I say full well knowing how busy my life is,
how busy we are with Kind of Funny.
I would be shocked if that when we get to Game of the Year,
I'm still not turning it on at least once a week.
Not every day, maybe.
I still could see me doing it every day,
but I won't go that far.
But I still think this would be a game that it's not Monster Hunter, right?
Where we laps and then we're like,
oh wait, how do we fucking play this game?
No, no, you're going to be playing this bad boy for a while.
Especially, normally how much we fly.
We'll see if that ever gets back.
Yeah.
Well, and I think the way that they, I assume that they've,
the way that they've supported events in Pocket Camp
are going to be similar to how they do it in New Horizons.
And those are always the things that got me back into Pocket Camp
when I had stopped playing for like months and months and months.
The Sheeb Whisper writes into patreon.com slash kind of funny games
and says Animal Crossing New Horizons is the first Animal Crossing
that will take advantage of downloadable updates for events in seasonal fun,
rather than having them baked into the game at launch.
Do you think Nintendo will take advantage of this
and use the updates to promote future games and projects
by having limited time events with exclusive items,
essentially using it like a free commercial or advertisement?
Some possible examples that have come to mind
are a Meteor Shower event, I'm sorry,
a Meteor Shower event yielding Samus Collectibles
to promote a new Metroid game,
or a bug hunt tournament to promote a Monster Hunter game release
with shirts and wall decorations as rewards?
I think that's very possible.
Even just for the little bit they've done in pocket camp right now,
there's an event where you get New Horizon
styled items in pocket camp.
It doesn't have direct connectivity,
so it's not like anything you would be able to bring over.
Which is bizarre, right?
I don't understand why it isn't.
I remember when I saw you playing pocket camp again out of the blue and you're like,
oh, I'm jonesing and this has got to do something for the final game, right?
And I was like, I don't know, maybe.
And then we got the direct and it's like, no.
And then I stopped playing.
It's like, oh, well, like, why?
Like, what a weird thing?
I wonder if they were using it as a test bed of like what kind of events and stuff
they would be interested in doing and what do well and stuff like that.
So I think we're going to get a lot.
of really cool stuff for that.
It'll be interesting to see if they tie it into other game releases.
And I don't know.
They have in Pocket Camp, they did like a Splatoon crossover.
Well, remember, too.
Like, I mean, you could play old NES games in Animal Crossing's of the past where you'd
get it and be able to do it.
And like they're in, in, um, New Leaf.
There was the, you know, the Metroid helmet and all these different things.
Like, again, we're 14 days in, which sounds so much, but I haven't seen anything,
but I don't disqualify that.
It's not already in the game.
Yeah.
And the hope would be that, yeah, like, I am stoked to see Nintendo take on a more.
more 2020 approach to this.
And as much fun as I'm having now,
I'm super excited for the Easter Bunny event or whatever.
You know what I mean?
I think it starts on launch day.
No?
I don't know.
I wasn't paying attention.
Whatever.
I remember it's coming up real quick.
And so I'm excited to get that going and see how that changes the world.
And then, yeah, see them do these seasonal updates.
And I hope, I mean, this is going to sell gangbusters.
You hope that, yeah, they support it and use it in cool ways.
That, yeah, I think it'd be rad.
If they did something Monster Hunter related, you got a poster or a shirt,
whatever you want to go do.
Yeah.
I've seen, there are some things even now that you can buy that I've bought that don't,
you can tell what kind of popular culture they're based on, which is kind of exciting.
Okay. Do you know, you're worried about the embargo?
You're worried about the embargo?
I don't think, I don't know.
They didn't say any of any items.
What did you get?
So yesterday when I went into Abel Sisters, they had graduation robes that were conveniently
in red, green, yellow, and blue, which are Hogwarts colors.
So it's like all these things.
things where it's like, I know you're not saying it's Harry Potter stuff, but it looks like
robes and you bet your butt.
I bought the Ravencawine.
So it's just stuff like that where it's like, oh, these are interesting.
Yeah.
Yeah.
And every time you start it up, it's got it right at the top corner, you know, what version
you are.
And so I'm excited to see that number go and figure out what is new and what's changing.
Yeah.
Let alone just the normal stuff of the seasons.
I'm excited for snow and be summer and it would be fall and all that stuff.
That's what Animal Crossing is all about.
Joey.
Yeah.
Your next question from patreon.
dot com slash
kind of funny games comes from Rafa.
Rafa writes in and says,
Hello guys.
Just would like to start by saying
that you are doing an amazing work
not only with the content you make
but helping the community.
Great job.
Thank you.
Thanks Rafa.
Now to the question.
Is this Animal Crossing a good jumping on point
for someone that has never played
in Animal Crossing before?
Parentheses like Zelda, Breath of the Wild was.
I think this is a very accessible way
to start playing Animal Crossing.
Everything is laid out in a way
that doesn't seem overwhelming like we've talked about.
And they do a pretty good job of, like,
telling you how this all works.
100%.
I think even if you've never played anything
in this kind of similar genre,
you'd be, it's not,
gameplay isn't complicated in this.
Not at all.
It's not going to be anything you won't be able to figure out.
And again, I know I keep going back to this,
but the addition of Nook Miles
gives you nudges in the right direction.
Because you can go and talk to Tom Nuck,
and what should I do?
And they'll tell you something maybe
if it's on the right thing.
But like, Nook Miles,
are like, you know, oh, you know, you've unlocked one for planting a tree and there's other ones for, you know, the other fruits you need to get. Like, you start piecing it together that way. Yeah. I feel like in the morning, the first round I get is also like interesting of like, it's not the same ones that I went to sleep with. Um, of where like, I feel like I get a lot of like customized item ones because that's not a thing that I do in game a whole lot. Yeah. So I wonder if the game kind of steers you to through the Nook Miles Plus use mechanics that you're not. Interesting. Yeah. That's very fascinating. You're right. You're right. You're right.
Because I plant flowers and I don't ever plant flowers.
Yeah.
Mm, okay.
Yeah.
I think this is, I mean, Animal Crossing, again, has always been a game that isn't meant to stress you out or punish you or whatever.
But this is the most clarity I think you've ever had on it in terms of here's what you do.
I think it's definitely to be the most clarity in terms of seeing things online.
But this, it doesn't hold your hand in the way of like it's annoying in your tutorial to death.
But it's giving you enough information all around if you're like, how do I get more nook miles?
And you start looking into like, oh, I get it this way and then build on it that way.
Nathan Shoket, though, writes in Patreon.com
slash kind of funny games and says,
as a newcomer to the Animal Crossing series,
what are some tips you have on how to spend my time wisely
within the world of New Horizons?
Did you think that the game was intuitive
for people who have never played Animal Crossing before?
Is there a learning curve?
Hard to say since we have played it before.
I know.
I don't think there's a learning curve.
I think that if you're ever like, what do I do,
it can be as simple as you go fishing and then turn in the fish,
or you look at the Nook Miles, you talk to Tom Nook,
you'll figure that out.
Tom Nook is in this character for like tutorial purposes really good of like there's almost always I think as far back as I remember an option of like what do I do next and he'll kind of explain it out for you like oh well you need to focus on this aspect or do this or do something like that.
So that's like an easy default if you don't know what to do or if you're tired of doing the other things which I also can't necessarily imagine.
Yeah.
But what are your tips you think?
What would your tips be?
I mean, I can only tell you what I do because I don't know if it was necessarily right.
But I think with the addition of adding storage to your house, expanding that has been really great because not at least for the first couple days that I played, I was just dumping stuff in my tent.
Just like, I don't need this, but I know that I want it and stuff like that.
So once you upgrade your house, the storage also upgrades.
So that's when my hoarder tendencies really come into play of like I can keep everything stockpile.
My favorite was like, I had like 11 wasp nest stacked up and I'm like, I don't know what these are for, but they're going to be used for something.
Do you know yet?
Insurer shit medicine.
Yeah, medicine, yeah.
That was the best thing when I finally figure that.
I'm like, oh, my God, I have so many of these and I get stung so many times.
It's like when I text to you, I'm like, hey, hold on a second.
I figured it out.
Run away.
Turn around and a quick, get the bug.
Yeah.
And so I think that's kind of the first thing that I start with just for, so I'm not overencumbered the whole time because that's the other thing is figuring out how to upgrade your backpack.
know what they call it this time yeah exactly uh yeah and it's it's your knapsack right or
care in case yeah i think so they call it organization method or something right because you get it
from nook miles you can't be able to unlock a deal to hold more items i would say of course for the
very beginning you should at the very start focus on upgrading your tent to a house like do tomnook
stuff follow him because tomnook again is giving you the tutorial if you want to yeah follow him down
to the end of the line that you can and then worry about getting bells and then start setting like
your own little things you want to do yeah like you know what
I remember like you and me talking about where the hell is the shovel.
It's driving me crazy that I'm running around and I see the exes on the ground, right?
And then it was another story mission or, you know, main mission kind of thing that would unlock that.
Yeah.
And so like you're for a couple days.
And granted, we're 14 days in.
I still learn something new every day.
But for a couple days, you're locked by a few different things.
So enjoy those days.
Learn and, you know, spam the mechanics they're telling you to do.
Yeah.
That's the best time to fish.
I think you have that option.
Yeah, right away.
Yeah.
But like, I know that I focused on fishing and I think catching bugs those first few days.
And now I'm like, oh, I wish I would have, like, done more, gathered more wood and all that kind of stuff.
And, like, I feel like I'm always short on branches.
It's always running around, shaking trees and stuff like that.
PDX V-Man is back.
A different question.
I was wondering if it feels like a chore to pay Tom Nook back, especially now it seems you manage bells and miles.
I don't.
So the way that I play is I was trying to pay off my house really.
relatively quickly because I always want to expand to the next one.
So it doesn't feel like a chore,
especially because there's no,
it's not like you get penalized for not paying on a certain schedule.
Like, as far as I know,
you could live in a tent the entire game.
Or maybe like the first expansion of the house.
Like the whole game and pay it off and never really have to do anything else if you don't want to.
And the house payoffs,
I feel are the big things that move the game.
Those feel rewarding to do.
And that's the thing where you've been talking about things that are happening in your town
that aren't happening in my town.
like you're a house ahead of me
because I have put it on the back burner
because I'm like I can't
I need bridges and I need inclines
but now it's that thing of like
I wonder if this is penalizing me more
than I need to go do it.
The thing about it is I've never felt like it's a chore
that is the game right
and to your point
the game doesn't make you feel bad
it's not like every time you go to Tom Nook
and talk about anything else he's like
also you owe me money
you know what I mean like no it is very much like
if you want to focus on that
if you want to just go resource gather
and sell stuff and flip everything
you can but there is plenty of other things to do
and you can make that town your own without it.
Yeah.
And then Nook Miles again, I think, I think you're coming to, obviously,
from before this review where Nook Miles are chef's kiss.
Like they don't feel like they're a reward for everything you're doing.
No, and like, you have like, what, 18,000 right now.
I think I have like 20,000.
Yeah, I just spent some before.
Where it's like the things that you need with that are like kind of cherry on the top kind of items.
Like I don't feel like any of them are must have versus the stuff that you're buying with bells
are more day-to-day things.
Not to mention that, like,
the majority of what I use Nook Miles for is to visit other islands
to just harvest stuff or to...
I guess I buy some, like, cosmetic items with it,
but it's not usually what I default to.
I'm looking through here to see.
I've got the fact sheet in front of me.
I've just seen if there's anything I want to touch on
that I haven't touched on.
I know.
I'm trying to think if there's anything else.
I mean, again, this is going to be an ongoing nonstop thing
where you and I rant about it on.
Oh, it's going to be so good.
The internet nonstop forever.
I know.
We have to figure out.
What we're going to do about launch, not launch day necessarily, but like that weekend of like, do I just have like an open house where everyone can go and visit my island?
I don't think so because if you, again, like I don't figure out the permissions. I know.
They're digging holes in my goddamn ground. I could dig in yours. That's not going to work for me.
Now granted though, here's the thing. Stick with me. We're land play. We're like local area. So maybe if we, when we can set up an online, maybe that's when it comes in of what can people do.
Oh. That might make more sense. Because if you're in the same room as somebody, you're probably.
Probably like, me.
But it still does ask me if I want to put a code on it.
I wonder if that's for stuff like if you're playing this at like a Pax or whatever.
And it's like, well, if you just open it, anybody can come in for a local play.
Yeah.
But I guess we'll have to find out.
This is what we're going to do to break our social distancing.
We're going to have to figure out online.
This game's arriving just when we need it most.
Final question goes to Evan S.
In Animal Crossing, New Horizons.
How chill is the music?
This is a huge part of the game for me.
And if it is good, I could listen.
to an Animal Crossing official soundtrack all day.
You literally said earlier today like,
oh, maybe I'll just leave this open and just listen to it.
I've definitely thought about it.
Yeah, I was like not, this is a time warp, obviously.
We're working from home due to the pandemic or whatever.
So I, but if this isn't applying to that,
I was saying that if I had a normal work from home job,
I could totally see myself, yeah,
just having it on the dock playing it through speakers
or whatever, having headphones in,
because it is that chill of music.
Yeah.
Need to figure out how to listen to some of the other musical options
that you have in the game, because right now it's just like decor, but it's really good.
And I feel like because so often I'm multitasking, like I played all through The Bachelor
this week because I wanted to play more stuff.
But anytime I do turn on the volume to look at something, I'm always like, oh, I forget how good
this is.
But it's real good.
Can't wait for them to come out.
I want them to put out a vinyl thing with this and make it really pretty.
And I want to buy Angel's Season 2 it all the time.
Okay.
Joey.
Yes.
Animal Crossing.
New Horizon gets a big thumbs up.
for me. It's so, I feel like it just has all of those.
Sirens are on rent.
Incremental updates to make things more, a little bit more exciting or different than
the last game and like a lot of quality of life updates.
And it's, I don't know. It's just, now I'm just never going to put my switch down.
That's the thing is I'm fascinated to see, like, I think, without a doubt this would be
my most played switch game in terms of like just not being able to come back and come back for so
long and having different events and having all the stuff that I can only get here.
Yeah, right now, the other game, like, I think Stardu is my other, like, my top played game
right now.
And it says, like, over 100 hours played.
So it's only a very short matter of time before this overtakes them.
Yeah.
Well, you've played Stardu on every platform, so that's your problem.
I think Switch is probably my least played Stardue platform.
Ladies and gentlemen, Animal Crossing, New Horizons is a fantastic video game.
If you are at all interested in, I can't recommend it enough.
We love it.
I think you will too.
Yeah, we need to figure out
like we're talking about
getting together on how we're going to do
open up the islands, share stuff.
Somebody please give us peaches.
We need to figure this out.
I really need peaches.
Also, I want to know if there's other tropical fruit
if we get the like...
Have you gotten the island drink or whatever?
No.
Me neither.
Yeah.
So much stuff to still figure out.
I know.
All right.
Ladies and gentlemen,
this has been the kind of funny games cast.
Remember each and every week
we get together to talk about the video games we love.
As I said, you are getting yet another
games cast this week.
It will be your Doom Eternal review.
I believe that's Tuesday.
Is that right, Kevin?
Tuesday.
Sounds right.
Hold on everybody.
Kevin, you just...
Kevin, talking to the microphone
about your hat.
Somebody needs me to go to their PS4
and upload a file
that they were playing on.
Review embargo is in fact Tuesday,
so you will be getting a review
Tuesday, March 17th of Doom Eternal
On the game test.
That wasn't anything about your hat, Kevin.
He doesn't matter.
You know, don't worry about it.
I remember you should, of course,
go to patreon.com
slash Kind of Funny Games. You can be part of the show. You can be part of the post show, which we're
about to do. Don't forget about that. You get the show ad-free. You can watch it most of the time live
when we record it right now. Obviously, you can't because of embargoes and stuff like that.
However, you have no bucks tossed our way. It's no big deal. YouTube.com slash kind of funny games.
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Ladies and gentlemen, until next time, it's been our pleasure to serve you.
