Kinda Funny Gamescast: Video Game Podcast - Arcane Season 2 Review - Kinda Funny Gamescast
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Hello gamers. Welcome to the Kind of Funny Gamescast for December 10th, 2024.
My name is Andy Cortez, and I'm joined by Jerica.
Welcome back for another appearance, Jerica.
We're going to be talking Arcane Season 2, but we're going to do that after the word from our sponsors and after the break.
First, we're going to talk about what we've been playing.
That way, you know, at least people stay here to hear video game talking.
And if you want to stick around for our Arcane thoughts, I'm sure there may be a couple of unintentional
spoils. We're going to do our best to not spoil any big story beats, though. But again,
that'll be after the break. So just kind of be prepared for that. But Jericho, how are you?
How are you this morning? Doing good. I ate a lot of egg salad yesterday in preparation for this.
I don't know if that helps me or not. Probably not.
Yeah, I've never really thought of eating an egg salad sandwich as, or is it a sandwich or is it a sandwich or just a salad?
I always put on bread, so I do a sandwich.
I don't know if I can do it by itself.
I think 10-year-old Andy may have died, had he had eaten that because he was very allergic to eggs back in the day.
Oh, God.
Oh, yeah, that would have been super deadly.
Stop being like.
I used to just eat eggs because I felt bad at friends' sleepovers, and I'd break out in hives and my throat would kind of close up.
Yeah.
And then their parents would be like, Andy, you don't have to eat it.
You could tell us, no, we didn't know you were allergic.
We are adults who are not going to feel bad if you say that you're allergic.
So yeah, that's how I was growing up.
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Housekeeping, you already got Rocksteady
just, you know, yanking
the plug on a Suicide Squad
content on Kind of Funny Games
Daily. And the stream afterwards will be
Joey, Mike,
and maybe Greg. I'm not sure what the status on Greg is,
but they're playing Path of Exile too.
A game I'm hoping to start up.
A game I didn't know was in early access.
Is this something that you plan on playing, Jericho?
I heard about it recently.
Took a gander at what gameplay could look like.
So it hasn't been on my radar.
I don't know if it's my cup of tea,
but I'm very interested in to see what kind of game it is.
I didn't realize there was a,
the Path of Exile 1, you know?
Right.
I mean, very, very popular sort of top-down action RPG,
very Diablo style, if you've ever played Diablo.
And Diablo is a game that I kind of passively will enjoy,
and I'll play it for the first 30 or 25 hours and then eventually move on.
I'm not Diablo Sico like Greg is,
but Path of Exile really interested me because of the difficulty that they were talking about
and just how hardcore this version sort of seems.
And it's one that I want to try out, but I also thought it was just going to be a full release.
I don't know it was early access.
I have poured so many hours into early access games this year,
that it is really impeded me playing other games that are actually fully out.
So maybe my tune is sort of changing on early access,
because I don't know if I could do another 30 hours into an early access game,
that I'll then have to wait for the big sort of release of it.
But I don't know, I'm super interested in it.
It's one of those games where when you open up the,
in Path of Exile 1, one thing that it went really viral for was the skill tree.
You see the skill tree, and you just immediately,
get really, really turned off by it.
Like, it is one of the most overwhelming skill trees you've ever seen in your life.
I'm not sure Path of Exile to tries to correct any of that.
But it's a game I'm somewhat excited for.
So I hope the stream team has fun.
If you're a kind of funny member, there will be a Gregway.
We don't know what that is, though.
But I'm sure Greg's doing it somewhere, wherever he's at.
Thank you to our Patreon producers, Carl Jacobs and Delaney Twining.
Today we're brought to you by Imperial and Aura Frames,
we'll tell you about that later.
For now, let's begin what is not the topic of the show.
That's later on.
We're just going to talk about right now,
what have we been playing recently?
I haven't really been on one of these games cast in a while,
Jericho, where I just get to talk about games.
I've sort of referenced, yeah, I'm playing this and now,
but I haven't really gone into depth into what I'm playing.
And you've been playing some stuff as well, so we'll talk about that as well.
How many you say that.
Me neither.
This is my first one.
Wow, welcome in.
Welcome in.
The first time for everything, everybody.
We've been, we did some Final Fantasy 7 rebirth over the weekend.
Me, Snowbike, Mike had another Mako freak out here at the studio.
And had about an eight-hour stream.
I'd say about five hours of it was me struggling with boss fights because I'm severely under-leveled.
Getting told at every turn that we are severely under-leveled.
And not really not really feeling very confident about these last several hours.
especially knowing that a lot of people just talk about how difficult the, you know, the rest of the experience will be.
But I'm having a good time with this video game.
Looks good, Andy.
It looks real good.
I mean, the Vod is, I mean, okay, we streamed in 4K.
Vod quality was fantastic.
Oh, my God.
This happened the other day, too.
The lights are freaking out in here.
Okay.
Really, really freak me out.
Yeah, but no one can see it.
So it's, if you just pretend it's not happening.
Yeah, but I feel like a ghost is in here, maybe.
It feels like a ghost is here.
It really does.
It's communicating to us.
Um, the finalized I said rebirth. I mean, it's just such a good game and I'm still learning so much about it.
Shout out to all the very patient chatters out there letting us, letting me know what all the strats are because, uh, it's just, it's so deep combat wise that it's really hard for me to kind of fully grasp what the hell is going on in any given moment. Um, but I'm just so impressed by its combat. I'm, it's one of my favorite combat systems ever. And I think the game,
does some really wonky type of stuff.
There's certain character moments and dialogue and cutscenes that me and Michael look at each other and be like,
what the hell is that all about?
You know, like it still has enough of those moments that kind of turn me off.
And then, you know, an hour later we'll get some amazing revelation and a really emotional
cutscene with great performances.
The game is amazing and I have a lot of problems with it.
but it's one of those things where it's like,
I can't see myself not having it in my top 10 as a contender.
But I don't know.
Have you played this yet, Jericho?
Yes.
And surprisingly, I have completed it.
Whoa.
It was my first game I finished this year.
And how many hours?
Rowy Zowie.
I have no idea, but I did have to, oh, it's so much game.
You definitely get what you're paying for plus some.
but I will say like when I got to,
I can't remember the location,
but it's the canyon you're flying on the chocobos.
Right.
Like,
gliding around.
When I got there,
that's what I was like,
okay,
there's so much to do.
I got to finish this game.
I got to mainline it because I do not know
how much longer I can stay playing it.
It's fun.
It's cool.
Flying the chokobos through the canyon
sort of pissed me off,
but I think that was the point where I was like,
okay,
I'm going to dive into main story content.
Because I was, as far as like gameplay is concerned, I didn't try to challenge myself too much.
I think speaking to your points, there's all, you can get really, really deep into putting your magical gems and all your weapons and really timing your attacks and using the right companions.
And unfortunately, I didn't get the time to sort of gamify myself and be really good at it.
So I played on easy. I'm here for the narrative.
I just want to know what happens next in this story.
Because I've never played the original.
So I have no idea where the story's going.
I haven't spoiled myself.
I knew like a couple of big story beats that have happened.
But ultimately, like a lot of this is brand new to me.
Yeah, I know.
Really exciting.
Exactly the same.
I, here's the thing.
I refuse to put it on easy only because I love the combat so much.
And I love the challenge.
And that's, I think that's such a testament to how good and fun it is.
when there's plenty of games that by the end of it, I go,
I'm dropping it easy, I'm just trying to get to the story.
I'm not having enough fun with the combat right now to justify being challenged in this way.
So I'll just drop it here.
I just can't do that because I do have so much fun.
And I get a lot of satisfaction after, you know, strategizing and finding the right thing.
Or sometimes not finding the right thing.
Sometimes just chat being like, Andy, you're doing this wrong.
So that definitely helps quite a bit.
but I'm having so much fun with it still,
and you're right.
It can get really overwhelming once you see
the amount of things that are collectible,
but I want chat to know that whenever the next Mako freakout happens,
I just look at me dead in the eyes.
I'm going to let you know.
Things are changing.
That's all I'm going to say.
That's a little hint for later.
Things are changing.
I don't know what that means, really, Kevin,
but just...
You're going to put on easy mode.
No, I'm just saying, like,
I think that's what he means.
Maybe Daddy Andy prepared for some stuff.
Oh.
You know, just keep that in mind, chat.
He switched it easy mode when you guys.
Prepare to switch the difficulty.
Been playing a couple of other things, but Jericho, you've also been playing Dragon Age.
Where are you at with Dragon Age?
When are you at with Dragon Age?
How far into it?
I've had a difficult time answering this question for people because I haven't really got a, I don't have a grasp on how.
Because my girlfriend, Audrey, she's beaten it.
And she tries to ask, hey, where are you at?
Have you done this or that?
But I feel like certain chapters or quests get sort of brought up when you complete certain main missions, I believe.
So I have, I'm past the first big choice where you get to choose what city.
I don't know how big we are.
I don't want to spoil anything.
I'm beyond that where you have to choose the city.
that's all I'll say.
Okay.
And one of the companions have,
it seems that romances could be in the air.
Like, I don't know if it's something they want or not,
but they're interested, I think.
So I haven't had that happen until recently with a companion.
Lovely.
I have all the companions, though.
I think I have them all.
Yeah.
Love it.
I'm a huge fan.
I think I like,
I love it so much to the point where I am doing every mission.
just because I'm sort of broken from Mass Effect 3.
Of course.
And I'm terrified.
I'm terrified that if I don't make all my companions happy and do all these side quests,
that I could lose them at some point.
I don't know how this shakes up.
I haven't been spoiled.
No spoilers.
But I just want to make sure we are prepared in case that were to happen.
Don't be a dickhead, chat.
I'm excited for you and your journey through this.
I still will.
I still will die by my feelings on this game where near the end of it, I was like, this is probably
going to be a 7-5 or an 8, and then once I beat it, I was like, this is a 9. This is like, I think
it just ratcheted up in such a great way. And it felt so earned and all these, you know, moments were,
you know, the goose bump type moments just kind of kept on happening near the end of it. And I,
I love this experience.
It's such a fun game.
And if there weren't any games, I would be playing it again.
And I'd already kind of planned to, but then other stuff kind of came around.
I was like, I need to work on these games for my top 10.
But, yeah, Jaguar, that's a really good video game with some really, really fun combat.
That reminds you a ghost isushima, where you can get, I don't begrudge anybody for getting
tired of a combat system.
If something starts to get repetitive for you, I understand.
saying that you're wrong in that but me playing ghost isushima me
me playing Dragon Age the combat always felt good and fun and engaging in me that
I never ever felt like okay this is kind of this is kind of you know getting you
know it's dragging on I'm ready to kind of move on with it I just took every
encounter that I could because I was having so much fun with it the real good
video game really enjoyed it yeah I've um really so I'm playing as a warrior and
I recently like I love that you can sort of re
use your skill points and like
completely redo your skill tree anytime
because going through like I'm playing as a warrior
and I've when I first started
I just you know picking all the
the skills that I find interesting
and not really trying to strategize anything
because I really didn't know like how these things
were going to play out right as I was learning how to play the game
I've gotten really into the Reaper side
for the warrior like throwing my shield
building up the rage I love
just the death of
dechronic and how all those attacks
look, but I am constantly
throwing my shield, which was
way different than how I was playing
last week, with just, you know, my
sword and even the
two-handed weapon to sort of knock out
opponents a little bit easier. I am having
so much fun with the shield throws.
Now that I sort of understand, like, how
I could
I guess make my
DPS a little bit more sustainable, because you
can, like, call back the shield and, like,
time it perfectly to get like three more
chill tosses in. And that's so
satisfying. And that was fun because like
I completely, I have completely changed how
I'm playing the game and you know,
the span of a week. So
just if anyone's getting bored with how
it's feeling, you know,
maybe you respect and like try some
different builds. That's what I did.
Yeah, it's a great call. It's one of the biggest
I would say snubs of
audio design. I think one reason
why that shield feels so good. It's because it sounds
so good to use. And yeah, that's
I think I had nominated it for
for sound design or best sound or whatever
because I was just,
everything felt crunchy and sounded awesome
and satisfying to use.
So yeah,
games really,
really good.
A couple of other games I've been playing.
Well,
one game I beat over my sort of Thanksgiving break.
And this,
it's weird because these next two games are,
you know,
the games that Barrett's been talking about all year.
And Kevin's running the show.
Kevin can probably become Barrett in this moment.
I beat 1000X resist.
If you don't know what 1,000x resist is,
it's a very, very small game from a team
who worked on, like, I think,
films and movies and stuff,
and then they decided, what if we made a game?
And 1,000x resist,
I beat it on my Steam deck.
It is a...
I would call it a walking simulator.
there are gameplay elements that
you know kind of pop up every now and then
that I wouldn't say that
oh it's going to become a big traversal slash
adventure game I think it's like just a lot of
really really good conversations with characters and dialogue
and I don't really want to talk about a whole lot else
other than this game was developed during the pandemic
and it's the story about a
a girl who is essentially a big sickness has sort of taken over everything and she's the only one that can't get sick.
And the fallout from that, in addition to just a lot of really amazing cultural and familial stories that you could tell this is like just so near and dear to these developers' hearts when it comes to the stories about the family and how everything sort of is interweal.
woven. It is
some of the best writing
and best dialogue, and
I just really enjoyed the story.
I do feel like there were about
seven or eight epilogs, and I
just kept on thinking the game was going to be over at any
moment. And then
that sounds like a bit of a complaint, and it
kind of is, it's like a little diet complaint.
It's like a complaint
zero, you know, Kevin, like zero carbs
or whatever. Coke Zero, by the way.
Like, just shout out to Coke Zero.
It's not as good as regular
a cook, but okay.
I would say it's better, though.
You don't get, like, the gritty teeth feeling.
Anyway, that's it.
I think, Andy, I'm a little concerned about your teeth.
Conversated for a different time.
Yeah, I mean, it's just like you're having feelings that most people don't have.
Yeah, you know.
So the little tiny complaint I've got is that when the epil-a-an, another thing would happen,
and I would think the game was already crescendoing, and holy shit, it's about to end here,
and then you would get another sequence.
And I would go, ah, I don't know if I need this.
I don't know if this is needed.
for this experience, and then it would still win me over because of what it's doing is compelling
enough to go, oh, shit, I actually kind of want to keep on going and see what the hell is happening.
And that kept on happening. There would be another epilogue, and I'd be like,
ah, man, this is where they really jumped a shark. We don't need to continue this anymore.
And it would still find a way to wow me and impress me. But some of the cool story moments
and story turns.
I just really, really enjoyed
what it was doing.
It's so bizarre.
It is so unique.
And it's a game that I can't
really recommend to everybody
because it's not,
it's not,
you're not hopping into a Metroidvania
or a platformer.
You don't have a whole lot of
gaminess there where I would say like,
oh, that's a video game.
Everybody should play.
I think it's just a very acquired taste.
But it is,
super emotional and
just again really really well acted
and performed and
I totally understood the hype
after the game came out and everybody
in games media was like holy shit
this game is really really special
and a stunner for this year
will it be a contender
we'll have to wait and see Kevin because
I don't know
because this year I just have no idea what the
top 10 is looking like but
1000 X resist highly recommend it
if you are into weird sort of
story type things. If you're a Greg Miller of the world who wants to have
awesome conversations and introspective moments,
I would say it's something you should check out. But if you're looking for a
side scroller platform or if you think this is an action game, it's not that
at all. It can, yeah, it may sort of like turn you off if, you know,
a couple hours in, you're like, oh, there's like nothing happening.
It's really, really good though, and I still recommend it to anybody who wants an
awesome experience. Another game.
that I've been playing.
It's one that I went back to.
It's a game called Nine Souls.
And Nine Souls is
a game that I, man, I recorded a Nine Souls
Let's Play for a demo on the kind of funny channel
about like four years ago or three years ago.
And I was like so all about whenever this game was going to come out.
And then it did and I was excited for it.
And I hopped in.
And I just really didn't vibe with the map system.
I didn't vibe with
I think the art is brilliant in a lot of moments
and some of the art kind of turns me off
because it feels very flash gamey
the main character
is all sort of hand drawn and hand animated
so all of his movements look amazing
but a lot of the enemies are
what I was explaining to Tim are puppet-tooled
so it's like everything is just
they're kind of just like a cardboard cutout
where their arms are, you know,
like nothing is really hand drawn.
It's just hand moved, right?
And a lot of that art style
just didn't really work for me.
But again, I was mainly frustrated
with the walking around in this game
because this is a Metroidvania
that is very, very hard.
It's very Sekiro-styled combat.
A lot of deflections,
a lot of, you know, timing your parries perfectly.
It is really difficult in the best ways
because the combat is fantastic,
but everything else was sort of turning me off.
And I finally got back into it.
And I don't think there's a tougher thing
than to hop back into a Metroidvania
after time away.
Like, it's one thing to hop back into a third-person adventure game
when you've had time away,
because you're still going to likely be familiar
with a lot of what the mechanics are.
You may not be fully up on the story
because you last experienced the story six months ago or whatever.
But you're back in and it's kind of easier to hop in.
A Metroidvania is so hard to hop back into
because so much of the experiences
knowing where you are and where you've been
and where you're going.
And that can be really tough,
especially when the walking around
and navigating the world was really, really difficult for me
and kind of unfun and frustrating.
But I persisted,
and I was like, I gotta hop back into this video game
because I just know that everybody keeps on saying
how amazing it eventually gets.
and it's pretty fucking awesome.
It's really hard and really enjoyable.
And there are moments where you feel incredible.
And a lot of the bosses that have those full animated movesets look incredible.
And I'm still frustrated by the ones that just look like a little cardboard cutout walking around like co-op or whatever, that one little walking game, you know.
I'm still frustrated by all of those little art assets, but it's still got such a weird, intriguing story.
I'm so fascinated by what the hell is happening in this game
and how tragic they make some of the characters
because on its surface it's a cute little cat mouse
whatever the hell you are
and it gets really violent and really vulgar and gross
looking later on but it's a lot of fun so far
and I'm happy I'm continuing with it
I know that it's not super long of a game
I think it's around 14 hours
Derek, are you into Metroidvania's?
What's the last Metroidvania you've played?
This is something that looks like it's like an interest to you?
Yeah, personally, not too much.
It depends on the difficulty.
I think the last one I actually beat was the first Ori game.
A game I played the latest one.
Fantastic.
I think for me, I don't have a broad stroke of, hey, you know,
buried entry here. How easy is it for you to get into it if you don't play a lot of these
style games? But for me, it was not as difficult. And I will say this, if Jerica's beaten the
first Ori game, I know the second one, maybe she can do that again. But for anyone that might
be hesitant to jump in, like, or he's a good place to start. I have played a little Celeste.
You know, I usually, this is where I become a backseat gamer or passenger for my girlfriend who
plays the heck out of these games.
She completed Celeste,
found all the hidden
strawberries. I think that's what everyone
was chasing. And then
watching her play
Prince of Persia earlier this year.
Right. The Lost Crown.
I love watching her play.
I love watching you play the difficult
Metropania games.
But for me, it just depends how quickly
I can get into it because I got to
get on to playing something else.
Of course. Ori was a good time.
I did enjoy that game a lot.
And this has actually been on my list for a minute
because I see it on a lot of every one,
like everybody else's list.
And I saw it on Game Pass.
So it's downloaded.
I just haven't tried it.
During the difficulty might be something I,
I don't know if I feel confident diving in,
but I was actually the art style is what sort of captured me.
And I was like, that looks cool.
Let me download it.
Yeah.
The levels of,
the levels of production.
that the game has whenever you are entering a cutscene, it'll do like this really cool.
You know, we are showing you kind of comic book strip stuff of what's happening story-wise.
And then it'll do, like, you'll have these really great moments of silence and solitude with
your main character.
And maybe he's in a transport elevator heading somewhere else.
And then, you know, he'll get sort of called on his codec.
We'll call it right now, for the lack of a better word.
His codec will call him.
and he's talking to another character in the world.
And those moments, I think, are just really awesome
because you can tell a lot of work and talent was behind those sequences.
But when the game also is, when the game shines with combat, it really shines.
Again, it's hard, and I don't know, I've mentioned that a lot,
but it is really satisfying once you can kind of get the rhythms of it down
and an enemy throwing a shirkin at you and you deflecting it back to it.
And the enemy just then charges you and you deflecting at the right moment.
Um, he also had this little, uh, talisman that you can attach to them to the enemies, like,
with, with the right bumper. And if you attach it and keep on holding it, it explodes. And your
character has this cool little thing where he's like posing a neat way as it explodes.
It's super sick and super stylish. And I am, I'm already at the point where I know I'm going to
keep on playing it and beat it. But for a while, it was a little touch and go there when I kept
telling Barrett, like, man, I hop back in and, uh, it's just not working for me, man.
And I finally kind of like, I cross that sort of, that little line where I'm like, all right, now I'm good.
Now I'm comfortable with it again.
And I'm super into it.
And I'm excited about where it's going to go.
Because it's kind of wild.
Again, the aesthetic can look really adorable and kind of cute at times.
But it gets fucking brutal in some moments with characters and how violent it can be.
But yeah.
That's wild.
Because, yeah, because I was like, oh, this looks cute.
Let me take a look at this.
So what a shift.
Yeah, it does.
Now I'm curious.
I think that's another cool thing about it.
Yeah, I think there's a level of curiosity.
I'm like, how much further can this go?
Not that I'm saying it's like some gore fest,
but there's been sequences.
I'm like, oh shit, I was not expecting that.
Maddie time in the YouTube chat asks,
I just joined, what game are they talking about?
We're talking about Nine Souls.
Nine Souls is a side-scroller platformer,
Metroidvania.
It's basically 2D Securo is what I would say,
with how much they want you
to be deflecting attacks and timing all that, those parries perfectly.
Really, really good time.
And I will see that adventure through.
Make sure you all get your super chats and let me know what you've been playing lately.
And we're going to get to the real topic of the show right now after a word from our sponsors.
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And we're back for topic of the show.
Tots, tops.
No graphic, Kevin.
What's going on with that?
Bringing up a random YouTube video.
The topic of the show.
I said this last time.
Whenever we have someone calling in,
that's a different window.
Of course.
Of course.
Topic button is not on that.
Let me do it. There it is.
Thank you. Thank you very, very much.
For the topic of the show, we're going to be reviewing Arcane Season 2.
We will be spoiler-free for the first five minutes, just very kind of top-level thoughts of what we thought of Arcane Season 2.
And then we will let you know when we go full spoilers.
And Kevin, I would love the big spoiler mode graphic whenever that happens.
And you know which one I'm talking to.
about. Just kidding. I'm acting like I prepped
something for you. I didn't prep shit for you. I don't think we
have that anymore. You can just do a little
throw a little like text thing in OBS
you know what I'm saying? Yeah, you got it. I'll say spoilers
comma bro.
Arcane season two
Netflix show based on League of Legends
it
again with the way
TV works now Jerica it's like you'll
get a season of TV and
seven years later you'll get season two
kind of like the rhythms that we're in right
now. Very very odd
And I don't love that.
And I'm glad I, I'm happy for the people that didn't have to wait too long because maybe they waited to watch Arcane season one.
But the weight was kind of excruciating for season two.
Arcane season two finally came out.
And these, I fully understand why it's only two seasons because apparently the budgets were astronomical.
And it makes sense because they're essentially making three movies.
You know, like these are, each season is nine episodes.
and you're essentially making about three movies per season because it ends up being about two hours per, you know, per third, right?
The way Arcane is broken up is the first three episodes can kind of be their own standalone season, right?
Not really, but it's like its own arc, and then episodes four or five or six are its own arc, and then seven, eight, and nine.
It's all still one thing, but that's kind of how they are segmented.
Arcane season one, I ended up rewatching it back over Thanksgiving break.
And because I bought the 4K Blu-ray and that thing's a stunner.
Same.
Oh, hell yeah.
And unfortunately, I was talking to Tim about it.
He goes, man, I don't think I can watch season two on Netflix because I have to wait for the 4K now because of how amazing season one looks on 4K.
So season two comes out and I'm trying my best to not be spoiled on Twitter.
and unfortunately it's just not super possible.
I got a lot of images spoiled for me,
but luckily I didn't really fully understand the context,
and they still, for the most part, caught me off guard.
My top-level thoughts on Arcane Season 2,
non-spoilery, non-spoilers.
I liked it,
didn't love it as much as season one.
If I were to give a rating on season 1,
I'd give it a 9 out of 10 amazing.
Arcane season 2, I'd give it an 8 out of 10 great.
I think that,
I think I enjoyed the class struggles in season one a lot more than I did kind of the more
magical mage sort of story beats and everything happening in season two.
But I still think when it needed to be emotional, when those moments hit, they really hit.
I still think it's such a stunner of a visual feast.
every episode it felt like there was a new AMV to kind of watch and they're always choosing like
the cheesiest corneous songs and I love them for it like every song choice is always one that
you you kind of just roll your eyes out of you're like all right let's experience this like I
I think it can get kind of goofy at some of its choices but um I thought it was still an amazing
story and I think it did a really cool job of still leaving some surprises for you and
wrapping things up, while also setting things up for maybe future, not maybe, for definite
future League of Legends properties in the future because they've already mentioned, yeah,
there's a lot of other shows and other worlds that we are going to be exploring animated-wise.
Jericho, what did you think of Arcane Season 2, Top-Level Thoughts?
And then we'll go full spoiler mode after that.
Yeah, similar to you, like, season one was just so good at, like, building a foundation
into the world and we'll probably get into this later,
but I'm not an avid League of Legends player,
but I played a lot in college.
That's more than me.
I have not booted it up.
I have not booted up the game once.
I've never touched it.
Oh, wow.
Yeah.
But honestly,
there's not a lot of story foundation there.
It's if you want to dig deep,
you can find some stuff.
Sort of reminds me of,
you know,
Desi's a little bit more narrative-driven now,
but reminds me of Destiny 1
where you have to go in and read
a lot of lore to sort of
get the world to
the grim war cards or whatever.
Yeah.
Yeah.
So they had a lot of
runway that they could sort of
do whatever they wanted.
But with season one,
they laid a lot of foundation
to these characters
and what this world was
what it was like
and where are these characters
coming from.
Who are their friends?
Who's their families?
What did they like to eat?
All those sort of things were being built
built out. So with season two
I enjoyed season two more
personally because you
got, you already knew a lot of those things.
The foundation was laid and
you got to see a lot of
characters in almost like
the opposite of
opposite situations and being able to
see their dynamics change
was definitely something
that solidified like I enjoyed season
two more than one now
because I love the
the complexity to these characters
that we didn't have in season one.
Landing on a number,
it's between an 8.5 and a 9
for me right now.
We'll talk a little bit later of what
some of my critiques are and that's really,
I think a lot of folks have the same thoughts on it.
But yeah, overall, like, impressed.
I cannot believe, and I keep saying this,
I can't believe they landed the plane.
Yeah.
With most, everyone mostly alive,
not talking about characters,
But you just like all the moving pieces to making this show.
It's wild.
I don't know if you've ever watched Bridging the Rift.
It's like the behind the scenes, you know the first season?
No, no, never have.
Yeah, so like Riot put out a like little documentary and it's, I think it's like six or seven episodes.
Oh, shit.
That's exciting.
I've never watched it.
I'm so into that stuff.
So yeah, please check it out.
And they talk about like all the pitches to getting this made, you know, Christian
and Alex,
executive creators, like, on the show,
talk about, like, how they were pitching the ideas for this,
all the things and just how long it took to get.
Approval on everything.
Yes, exactly.
So, and they go behind the scenes,
but, like, the animators at Fortiche,
it's so freaking cool.
Like, I can't believe this all came together,
and it was as good as it is.
Yeah, super impressive.
I would easily recommend it to anybody,
who just wants awesome storytelling
with great characters. This is not something
you need to know about. This is not
this is a very
adult story. I know it's animated
and it may look like a cartoon or whatever
and I know that can turn people off
at times, but it shouldn't
because this is just an amazing story
and it's some of the
best animation and creativity
you've ever seen. It always just felt like
every episode they wanted to
add a new element to
kind of like just throw everything
off and suddenly it's not this 3D anymore, but now this segment looks like it's all painterly
or this one's all sort of hand-drawn. Really, really impressive stuff. You don't need to know
anything about League of Legends. I've never played it. I don't know anything about these characters.
It's just a really well-told story. If you are a league fan, you'll have the little, you know,
touches and nods here that'll make you go, oh, that's their move whenever they do that power-up.
But it's something that you don't need to know anything about the IP. It's just an awesome story.
And yeah, so that's my, those are my thoughts on Arcane Season 2,
and Jericho's thoughts on Arcane Season 2.
Let's get full spoilery.
Let's bring up the little spoiler bros right now.
Yeah, a Hermit Homeboy and along with Jericho,
also mentioning Fortece just setting the bar with animation.
Freaking incredible job that they did.
Arcane Season 2, I,
I mean, just right off the rib, do we think Jinks is dead?
No.
Me either.
Not at all.
Nope.
Get that airship at the end?
You get the airships, you always wanted to ride one, all those little touches and callbacks.
But that was an emotional moment near the end.
Like that was, I thought, extremely well done.
I do think that there are certainly some moments that felt rushed and some moments that didn't feel incredibly earned.
Like I understand that we need to cause conflict between.
two in characters, but I didn't always
love the way that we got there.
And one example is
when
Jinx and Vi are
fighting and
the
Caitlin has the shot.
She can shoot Jinks right here in this moment, and Vy's
like, that little girl was there.
That little girls, and it's like, okay,
well, we saw Caitlin just shoot
off Jinks's finger. We know
she's an incredible shot.
we need to have this in order to create
tension and I get that but there are some moments that weren't
I think super well done
but overall incredible stuff
all of the sort of stuff with Victor at the end
I think there was a lot of confusion leading up to the ending
and the ending gave me a lot of revelations
and I was like oh okay all of those moments
I may have been confused about now it's all completely clear
but I still don't think that they did a great job
of fully explaining what the fuck was happening
with a lot of the future and time jumps.
What did you feel about all the time jumps happening
and the multiversal stuff?
Once I got spoiled on Twitter,
there was like multiversal stuff.
I was like,
oh, no,
I don't want this.
And I also think they did a pretty,
you know,
great job at letting you know
exactly why these things were happening.
Yeah,
I definitely enjoyed seeing how that was going to be implemented.
We know, like,
I guess at least with Echo,
We know from his lead character that he can manipulate time and like, how is that going to be introduced and just hearing and like learning about what where Jace went, you know, and his alternate reality where and when was really, yeah, for me at times like a little confusing.
I'm like, when and where is he?
How is this working?
Because like, I think for a little dirp like me, I'm like, I need some science explained in this fictional universe.
just like, what are the rules?
Are we all going back in time at the same time?
Or are we just different moments?
And is it alternate realities?
Or we just go back in time?
Yeah.
So it was a little confusing for me, too,
to the point where I was just so,
so many big spectacle moments and just cool shit was happening on screen
where I'm like, I'm going to go back and rewatch this and like listen and had the subtitles on
so I can see what is being said and what's happening.
Yeah.
Because there is a lot of.
and I think we touched on it
like they had to squeeze in so many
they introduced new things and they had to
squeeze in all of this and wrap it up
in only nine episodes.
So yeah, it was a little confusing
for me to really understand
at first like what was going on there.
Right. Yeah, the
the second that
Jace walks,
appears out of the anomaly and has a beard
and long hair and he's super,
he's even sexier now somehow.
Yeah.
And having that moment with Sallow and, you know, and Victor speaking through Sallow and that violent moment ending the episode was like, oh, this is a, initially I'm like, this is not the Jace that we know.
But it's an even better reveal that it is the Jace that we know.
It's just a Jace who's been through a lot of shit that we didn't really, we didn't get to see any of that.
And I love that all of those moments in the anomaly, which when we're talking anomaly and when we're talking Victor in this nebulous sort of godlike vibe, I'm like, oh, you're losing me, Arcane.
Like, you're getting a little too cute with these sort of concepts because I really just, again, season one being about class struggles, I think was fantastic.
And I think they did such an amazing job with just having it be the people down low.
really, really aren't cool with the people up top.
And there's a big divide here.
And all that stuff is like so relatable.
And I thought they did a great job of having those analogies.
And once we start to get into hopping into, oh, it's a wild ruin, all that stuff just like, oh, man, you're kind of losing me right here.
But to their credit, still brought me back in a really big way once we kind of understand what the fuck even happened to Jason there.
why he became what he became and I'm still kind of conflicted on you know how much of
how much of it was Victor actually planning to sort of have this vision of everything's peaceful
but because there's everything's peaceful there's no free will there's no um you know
there's no decision making you know that's like a boring awful world
to live in just because everything is peaceful and there's no suffering, that still means that
these people are just essentially zombies, you know, that are really having fun or enjoying life.
All of that stuff started to lose me quite a bit, but I do want to jump back just to the sort
of like episode one or episode two reveal where we get that lineup of all the squad with their
weapons.
So dope, man.
Once they, in that moment, I'm like, oh, Tim is going to lose his shit.
in this moment.
Every episode had kind of like
an oh shit type of thing for me
and that was one of the big standout moments
early on when we realized, oh, they're taking
the fight down there, they're using the
hex tech.
Maybe I don't fully
agree with this sort of extreme
force of power, but it's
cool as shit regardless because we're going to get
awesome fight scenes, you know?
And then episode two
and episode three sort of
continuing with the
with these themes where
jinx is essentially lost and kind of
not even feeling like
she
it's almost like she's wanting to
distance herself from a lot of this chaos
and I thought it was really neat
the fact that even a faction called
the jinxers pops up
I don't know if they were actually called the jinxers
or whether they were
I like it
yeah whether they were just called that
in the moment but I thought that was a little
fascinating thing that essentially
they saw her as a hero.
you are you are fighting for us the the low people down here you're fighting for our cause um all the
different factions i thought was fascinating um but anytime we got back to mentions of hex core ruins i'm
like oh man here we go here we go um i really enjoyed the even though i felt it was sort of force
I think the divide between Caitlin and Vi was really well done.
Having that stunner of a moment where Ambessa essentially tells,
tells Caitlin, you are going to lead this now.
Like what a great sort of Game of Thrones moment.
We were like, oh, shit, this is not good for our characters.
So we are going to have a lot of heartbreak and anger here.
But I still was really excited by that.
Yeah, I was, I didn't really, the whole first episode, or I guess, yeah, first two episodes,
at least when and Bessa is sort of, you know, learning about, like, all the higher-ups and
tiltover and, like, it's, it's cool to see, like, the show's so good because, you know,
C-VY in season two, what there's, they tell so much, like, and this goes back to the animators,
like, telling so much about the characters without dialogue and just, like, little details you might
noticed like in the first scene like
in Beza like talking to some
of the guards and like talking to
um like before they
attack the memorial. Right.
Like you see little
bits where she's probably
involved and even Vy looks up at her
and's like wondering, hey, what are you doing?
Yeah. Um,
and just all the
this political like, uh,
like just learning about what
all the, uh, I guess
the counselors, who they are.
Are they tough?
and can it be someone I put in power?
And literally through the grapevine
and like through just casual conversations
learning that like Caitlin comes from this big family
and immediately like her eyes light up.
She's like, mm, okay.
The name, that name carries a lot.
So her sort of forcing, not really forcing,
but just like throwing that at Caitlin.
You saw it on her face.
She was like, oh, okay, I guess this is what's happening now.
And just her sort of just going along with it.
And that whole like shot of her like standing looking at the city like with the blue sky.
Oh, that was so fucking dope.
That was like, oh my God.
Like what a great still.
Yeah.
I mean every frame of painting essentially in this show.
As soon as we are introduced to Mel getting locked up and thinking she's seeing her brother and the black rose moments.
A lot of those elements I feel were really, really rushed.
I don't think that they explored those nearly as as well as they could have.
it did feel like throwing a really massive element of storytelling at you amongst all of the other massive elements you're already kind of dealing with.
So that felt a little overwhelming where suddenly we're in a prison and she thinks that she's talking to,
oh my God, I thought my brother was dead this whole time.
I'm talking to my brother right now.
And then the sort of realization, wait, you are not my brother having this sort of Black Rose moment and realizing that, oh, Mel, you're a mage.
have powers. This is kind of sick and you're about to become even cooler than you already were.
And I love what it set up essentially. I just don't know if it was executed the best way.
Yeah. Because it did feel like, oh, we're getting another sort of, I know it wasn't the first time we'd heard of the Black Rose because we see that moment where she's,
Ambeza is confronted with that, with these sort of red thorns kind of going around her hands and all that.
it's not the first time we've seen it,
but it was just a really large
aspect of storytelling thrown at us
and we're already kind of drowning in
a lot of lore already, you know?
It's sort of like I wish they were able to
touch on that in season one, but I think
I remember reading like it wasn't
maybe like the last couple of years
you know, riot sort of trying to
solidify and
put everything into one
kind of type of canon for
riot stories.
And you know, that's going to take a lot of time.
But I don't think in season one, they knew for sure, like, how this was going to be canon in League of Legends and all of that.
So that might be why we haven't seen a lot of the Black Rose, like, story beats yet, because in season one, I don't think they were necessarily, like, sure that they were going to bring in more lore from the game.
Because there's a whole other champion tied, like, multiple characters tied to the Black Rose.
So I wish it would have been something they sort of started introducing in season one.
Because it did, yeah, for a lot of my friends that aren't obsessed with it like me, you know,
they didn't know what the Black Rose was or what, like, what was happening.
So they're like, that was a little confusing.
We don't know who they are and they just sort of get introduced.
And you're just like, okay.
But yeah, I agree with that.
I was also very shocked by the Vander still alive kind of reveal.
I thought that was so expertly done because I,
you're sort of teased with it in a lot of different ways with the character singed.
Singed, right?
I'm saying that correctly?
Yeah.
And I thought they did a great job with him because that's one character where I feel like,
even though they may have not a full,
they may not have had a full plan through season one and two as to what Singe was going to be.
To me, it didn't seem that way because it felt like they were teasing him.
properly enough through earlier episodes in season one and even through season two that
we are going to have a large moment with singed here with as much as we're kind of getting more
and more of him and suddenly you see this gigantic beast chained up and I I had my suspicions
of like that like it's I know it's a werewolf and we're hearing we're hearing like
growls and we're like my subtiles always say like beast roars or whatever
So it's like, okay, it could just be a monster, you know.
But then you have that reveal where Jinks is being attacked by this werewolf,
trying to fend it off and doing a great job, by the way.
Like she's insane in her sort of fighting because she's all glimmered up.
But having that moment of the beast looking at her and saying,
I believe the moment of powder is what he says.
Yeah.
And then her going Vander and the episode just,
just ends and like, oh, what a great little cliffhanger that was.
Yeah, another introduction to a champion that didn't have a backstory in League of Legends, Warwick.
That is who Vander's character is, is that champion.
So that was a cool way for them to sort of bridge the gap between lore established in league
and what they're trying to do with Arcane, like giving a lot of these champions are now having,
like, origin story situations happening.
Because like even, uh, Jinks and Vi, like, it was sort of hinted at, but they've
never called each other's sisters in the game until season one of Arcane.
Gotcha.
It's really cool.
Yeah.
Love, yeah.
Well, that's one other interesting thing is that the subtitle said Warwick as the name
in parentheses and it said powder or p.
Pow or forget exactly what he said.
And immediately I was like, no, that's got to be Vander though.
And I googled it.
I was like, oh, okay, that makes a lot of sense.
And that is a neat way to kind of like tie all those things.
The, I was really confused by all of this sort of robot automaton.
that Victor is essentially building for his army.
I don't think it was cool though.
It was cool shit.
Visually awesome.
Very creative.
I just don't, I felt like they needed some elements to kind of make the, the audience fear
what Victor is capable of.
And I think like these really off-putting, creepily moving fast killing machines was a great
way to do it.
But I thought the only time we would see it was when Jace is confronted by it, when he
he's in the big sort of,
um,
council hall with Mel and he's talking about like,
he's all bearded up and he's like,
man,
I've seen some fucked up stuff.
And he's got his hammer that doesn't look like his hammer anymore.
It looks like it's sort of been fused by all of these different powers.
And then he gets attacked by,
I'd say like an avatar of what,
uh,
Victor is.
And in that moment,
I thought that was the only element that we'd ever see of these automaton.
And the fact that he,
he's essentially building an army and that the Noxian army wants to use all of them.
I thought was a little rushed as well, not as developed as it could have been,
but it was still a really cool sort of visual stunner when we see, you know,
when we see Echo flying away from them and doing all his stuff near the end of the episode.
But I do feel like that sort of final battle happened really quickly as well.
And, you know, it's purposefully done that way, but it did kind of feel out of nowhere like, oh, it's already happening right now.
And a lot of our squad is dying and we're watching it just getting just like, oh, shit.
We're watching to get clapped all over the place.
Yeah, that happened really, really quickly.
Yeah, I wish the whole last episode was like an extra 40 minutes at least.
Like, give us that.
Because it was so like, you know, Avengers end game.
Like everyone's here fighting together.
And it just was over so fast.
Yeah, the moment where.
I'm blanking on the character's name,
but the moment where Mel puts that shield around her
when the character's about to kill
Caitlin and Maddie.
Maddie.
That bullet reflecting on the shield was insane.
No freaking.
Yeah, the whole fight.
I loved that fight so much, just being able to,
because also it was season two.
You get to see a lot of characters fight and work together
that haven't interacted at all, really,
in season one.
So seeing Caitlin and Mel like sort of take down
and Beza, you know, Mel's mom together
was so badass.
That was cool.
Really awesome.
That was a cool team up.
Yeah.
Well done.
And I mean, getting to the end of the episode,
you know, you have this sort of final moment where
all of the questions you've had are starting to become answered
where Victor is essentially,
Victor was the hooded figure
in episode two of season one
or whatever it was when we were first introduced to Jace
which was like
I'm sure a lot of people saw that comment
I sure as fuck didn't because I just didn't
I didn't put it together
I sort of thought I was either going to be
Jace's future self
because I was like oh like based on what I
sort of been reading about like speculation
I was like could be yeah future him
or or Victor
It was going to be one or the two, or maybe a new character, maybe three options, but those were the three.
Yeah, and I just really enjoyed the idea of essentially doing the Doctor Strange Avengers Endgame, of all the different outcomes.
This is the one where we win.
And I really enjoyed seeing that sort of play out where Victor, the far future Victor giving this young Jace a different ruin every time.
in hopes that he gives him the right one.
And I thought all of that stuff was done really well,
even though what it took to get there may have felt a bit kind of confusing at times.
I think that this answered a whole lot of questions where suddenly you're not worried,
suddenly you're not wondering about the character motivations anymore.
You kind of fully understand why he even rescued Jace at all, right?
because a lot of it could have just been,
you know,
I just love the story of a future character going back
or, you know,
essentially trying to save an outcome of what, you know,
could possibly happen and trying to save him from himself,
essentially.
I thought that those revelations were really, really cool.
Having that moment at the end with the different runes,
the moment of Echo kind of just sort of rip in his little time machine
and like we got to go full max.
even though Heimerdinger's face blew up,
which is a great sort of reaction to that.
Yeah, I thought all that stuff was really, really well done.
What did you feel about the sort of final moments dealing with Victor
and all of the essentially the time hopping with his face sort of split apart
in a very, you know, a very unnerving way?
It was cool.
I was, the only thing I was just like, I didn't like that,
I was just like, what happened to him?
Are they alive or dead?
Like, I don't want to be in an ambiguous place here at the end of this series.
It's supposed to be the last episodes, you know, for these characters.
And I'm like, oh, man, I don't know what that means.
I got sucked into this crystal, I think.
I don't know if they're alive or dead.
Yeah.
Yeah, I really enjoyed the moment of him telling Sky goodbye when he's up in his weird,
ethereal heaven, space kind of vision area.
because it was never her to begin with.
I just love the sort of heartache that he's dealing with in that moment.
I thought his voice actor and that performance was fantastic.
But yeah, I think the ending was obviously left open for a lot of future storytelling.
We see this raven kind of, you know, biting at the remains of whatever was in that little crevice
and possibly taking that on to future areas.
Is there anything you could tell me lore-wise that where it could be leading to?
What are the sort of speculations there?
I've just read, like, you know, obviously with Mel,
with, you know, seems that she is now sort of one of the leading,
one of the leaders now for Noxas.
But, you know, I'm not a, I'm not a professional here with my lead of Legends lore.
I've just read because I love Arcade.
But, you know, Noxas is a very,
it's a region that's very military-based
and a lot of people that obviously are strong enough
to take over other regions.
So Mel being sort of a commander of this,
this squad that have seen in Beza, you know,
fall and now they're following Mel on a ship
to probably going back to Noxas.
I'd be really interested to see, like,
how that, where that takes, Mel's character specifically and how we get introduced.
Because I think the character that's, you know, being teased as the Raven with the three
eyes is a champion from Knoxis.
Okay, gotcha.
Maybe sniffing around to see like, hey, what was this battle about who we got going on?
You know, the Black Rose is more than one person to my knowledge.
so with what Mel's done,
I'm curious to see, like,
how they react to her sort of
say, no, I'm not going to
you either. You know, I'm not,
my own person, my own mage, here to find my own way.
So I'm sure the Black Rose isn't over.
Like, there's more people involved with the Black Rose.
Love the reforming of the Council and Zon joining the Council.
The nation of Zon sort of being represented now,
I think is pretty great and hopefully doesn't lead
to any more turmoil.
I was kind of shocked that
we are essentially saying
goodbye to this region and saying
continuing in other regions.
Yeah, it's
it's bittersweet. I could definitely
see, so like
with Vi and Caitlin, like they are
partners in league. Like they are both
like enforcers working together.
You'd ever have this backstory of understanding
like how did they meet and how did they become
partners. So like having that context now
Like I, one of my favorite parts of Caitlin's character is when she gets to be the sheriff.
Like she is known in league as the sheriff of Piltover.
So like I would love if they continue to do any other kind of projects.
I definitely want more of Caitlin and Vi like, you know, solving crimes and beating people up.
That'd be cool to see.
I hope they do.
Something like that.
Like, you know, a couple episodes here and there.
But I have no idea.
But it's sad.
It's sad.
We had that much more, I wouldn't say graphic sex scene, but it went further than I thought it was going to go.
Yes.
But no kiss between Victor and Jace.
Like, what are we doing there?
That was my girlfriend.
You know, we're celebrating two ladies having a beautiful seat.
And my girlfriend's over there like, but what about Jason Victor?
They had such a better relationship.
This whole show, I'm like, what are you talking about?
you're right like literally
you know they've been
partnered for so long and yeah I was starting
to feel like okay man
dang a lot of salmon photo vibes
you know yeah for sure
just sneak a little kiss
a little hug or whatever
yeah I did think that
we
there wasn't a whole lot more romance
happening with Mel and Jace
after he comes back like all of that is just
essentially taken away from
as if they were never together to
begin with, which I thought was
kind of interesting.
And it may be that they didn't want to belabor
that point and they maybe didn't want to
retread over something and they
just kind of let it be in the past.
But I, and I, by
and I'm talking about the storytellers, it may
just be like the people writing these stories
maybe didn't want to have that
distraction. But I thought that it was
odd that when they do reunite
that there, there was just like,
there was just no indication that they
ever had anything for each other, which I thought was
It felt a little weird.
Yeah.
Yeah.
Overall, though, I mean,
those are,
that's kind of what I've got.
I think the show is fantastic.
And I agree.
I do think that it landed the plane,
even though I don't think it was the safest best,
smooth landing.
It was still.
A few folks might have a bump on their head.
Yeah,
it was still really impressive.
I really enjoyed the show.
And do you have any final thoughts,
Jerica,
on season two of Arcane?
I can't wait for the Blu-ray to be here.
I'm so,
ready.
In 2027, whenever that is.
They would have outlawed Blu-Rays by then, most likely.
Also, the art book and the making of, sorry to interrupt, is phenomenal.
It's one of the, I don't know why I keep pointing over there, you can't see it,
but just got it in recently and just jam-packed of so much art.
Like, if you are obviously a big fan of the show and just looking at the show, because
it is gorgeous.
You got to get the art book.
Like, it's so cool to see, like, from beginning concepts of the,
Season one to even the current season two like plans and character designs.
It's all in there. Really good.
I would be an idiot if I didn't at least mention the flashback, not the flashback,
but the alternate sequences were Silco and everybody's just chill with each other.
It was heartbreaking.
It was just like, it's hard to describe my feelings in those moments because I was so, I was so happy
to see everybody kind of existing in the life if they would have existed and had things just
been okay. And I thought it was beautiful and really well done.
Man, and it's also too like to look at that point too to consider like in both realities,
like it's like, you know, the story's always been about the sisters, you know, jinx and
by like overarched and it just builds from them. But in both of those realities, like one
just can't exist and be happy
if the other one's around.
Because if I was dead and then alter reality
it just sucks. It's like no matter
where they're at, they just cannot both be
thriving and happy.
One is always getting in the way of the other.
It's sad.
It's great. It's sad.
And yeah, it's incredible.
Super depressing. But yeah,
essentially with jinx near the end,
realizing I can't,
you need to let me go.
And that's a big reason
why I don't think that she,
that she's still alive, even though there's a gigantic explosion.
I think there's enough there to say that, like,
I just need Gene.
I need Vi to think that I'm dead so that she can move on and become a happy human being
because I am, for whatever reason, just always getting in the way.
We're getting in the way of each other, even though we really love each other.
It's just something, some bad shit will always kind of happen around us.
Yeah, those are my thoughts on Arcane.
Fantastic show.
and I do have one random super chat to read
that has nothing to do with the show
but it was from earlier in our what you've been playing.
Demon Hacker asks,
has any played mouthwashing?
No, but I've seen a lot of clips of gameplay
of mouthwashing demon hacker
and I have no idea what it's about
and I don't really want to know.
It looks very off-putting an odd,
a very creepy sort of looking game.
Kind of reminds me of like click-holding
that other really weird game.
Very similar vibes.
Jerica, where can people find you?
You can find me everywhere at Jerk at you.
Also, my podcast that I do with my co-host, Kayla.
We talk about games every week and also talk about Arcane.
The Last of Us, we have another show, Clicker Bate.
So, JK Games Podcast, you can definitely check us out.
We're also the JK Games podcast everywhere.
We'd love to have you.
Send us some questions.
Participate.
We love it.
Be a part of the show.
Thank you to everybody for watching this episode.
The Kind of Funny Gamescast.
Appreciate you all hanging out with us.
Right after this, we are, well, I won't be, but they,
Mike, Joey, and maybe Greg will be playing Path of Exile 2.
Stay tuned for that on Twitch, and you'll see the Vod afterwards on YouTube.
Appreciate you all hanging out.
We'll see you next time, gamers.
