Kinda Funny Gamescast: Video Game Podcast - Batman Season 2 Review - Kinda Funny Gamescast Ep. 169
Episode Date: May 7, 2018We talk about God of War, Batman Season 2, Red Dead Redemption, and more! (Released first to http://www.Patreon.com/KindaFunnyGames Supporters on 05.04.17) Learn more about your ad choices. Visit mega...phone.fm/adchoices
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For episode, 169.
69.
69.
Of the kind of funny games cast.
As always,
I'm Tim Geddes,
joined by one of the coolest dudes in video games.
Greg Miller.
Got to give a shout out.
I have it now,
the Instagram here.
Hames,
SM 06 for these beers.
You might say,
is that a terrible Instagram?
That is a terrible Instagram.
Are these good beers?
Yeah, they are.
Yeah, these beers are.
Cheers.
And once again, joining us,
the Reverend,
Jared Petty.
Dokey, dokey.
Glad to be here.
I like the enthusiasm today, Cav.
You're bringing the heat.
He's bringing the heat.
I like the sultry episode 169 voice.
I feel like I'm like on Delilah or something.
You know what's up.
I don't know if you remember episode 69.
And who are you calling me to say you love to now?
100 episodes ago.
We had an amazing episode featuring one Alfredo Diaz.
And we handled that very professionally.
Did you?
That launched his career since I didn't launch the entire thing, man.
But so here we are.
I wish I could tell you that I had some crazy fun things planned for episode 169.
But I'm just going to let this one.
Play out as it lies.
You know, one thing on top of the other.
Hey!
This is the kind of funny games cast each and every week right here on YouTube.
com slash kind of funny games.
We get together and discuss trending topics going on in video games.
All the games that we've been playing, we give our impressions, we give our reviews.
It's a fun time for everybody involved.
If you don't want to watch us, you can listen to us by going to podcast services,
searching for Kind of Funny Gamescast.
There's also a whole bunch of other podcasts that if you want to support us,
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Kind of funny games cast.
I feel like I'm missing something.
But that might be it on podcast services around the globe.
I just love that we kind of left you hang in there.
Yeah, no, I don't know.
It's like, do we have anything else to enter?
Either way.
It's great.
And you can support us on Patreon,
but go to patreon.
com slash kind of funny games,
which for just $1 allows you to watch this show live a couple days early when we record it.
Or for $10, you get the video early.
You get the pre-show.
the post show.
We just called Jessica Negri on the pre-show.
Was she pooping when we called her?
You have to pay the money to watch the pre-show to find out.
It's weird when you're phrase like that she was.
We want to just say that to somebody who wasn't.
I don't know, man.
I mean, it was like Nick, sure.
I know what he's kind of like a Fox News host thing going on there for a second?
You're like, was he in fact?
Let's just you want to.
You won't believe what happens next.
I mean, I feel like it's accurate to say, we call Jessica Negri and you won't believe what
happens next.
But for now, I want to give a shout out to my boy, Tom Bach, Patreon producer of the Millennium.
And to all these beautiful people for supporting us on Patreon for so long.
Thank you.
Your names are very nice.
This name right there.
My favorite of them all.
Got to be honest with you.
That one right there.
Yeah.
It went by a little bit.
It went by a little while ago.
Yeah.
It's a good one.
Any ambiguity about that?
Any what?
Ambiguity.
No.
No?
No.
No.
No.
Completely certain.
Great.
Yeah.
You platinum god of war.
Yeah, I did.
Thank you, Kevin.
Thank you, Kevin.
Thank you, Kevin.
Platinum, got a word of you.
I haven't even finished it.
You got to get moving, man.
You got to get moving.
It's too good not to be amazing.
How far are you?
Me?
Oh, I'm still, I'm taking my time.
I'm taking my time.
I like to take my time with good games.
I just savor them like a fine wine.
Sure, exactly.
And I don't feel that drive toward platinum.
But I'm legitimately impressed because that does not appear to be an easy platinum.
It's a time commitment.
I wouldn't say it's a hard platinum at all.
No.
So it's one of those, what I would venture to guess or say as a trophy whore,
it's pretty much a perfect platinum trophy in terms of like,
hey, guess what?
There's not some fucking difficulty trophy tied to this.
Not some bullshit online multiplayer thing.
Yeah, yeah.
Don't do the, you know, there's not some crazy ask of you other than playing the entire game
and then, you know, going and getting all the side stuff and doing that.
You have to beat all the Valkyries.
You do have to beat all the Valkyries.
And then the final, final Valkyrieux.
in the final Valkyrie boss.
It's a really tough fight.
Yeah.
But let me tell you,
as somebody who was getting his ass
destroyed by Valkyries,
just fucking crushed by them
early on in the game,
so much that I stopped.
By the time I finally went back to do it
with my fucking amazing armor
and all this stuff
and I was like level eight,
approaching nine or whatever,
like it felt good to get in there
and just beat the living fuck out of these fucks.
Because I hated these things
earlier when I was playing them. But do you be able to get in there and just be like, no,
bang. Come back and take that vengeance.
Come in and just drop the two, the three, I guess, you know, special moves then have
Atreus do his crazy shit that he can do. And then finally, you know, it was awesome. And then
Spartan rage, like I would have him down to half before I even started really fighting.
Hell yeah, you would do. It's great. So did you find the platinum taking you through the game,
I kind of organically toward things you wanted to do anyway? Yeah, no, again, like, you know,
I still say that I think is tentatively it hasn't officially been given the award, but I'm
pretty sure this is my favorite game of all time right now. And yeah, I wanted to do the rest of it.
I wanted more story. And it's what we've all said about this game. What so many reviews have said
about this game is that the side step doesn't feel like side stuff. And even, I'm not, I'll dial that back just
for fear of spoilers or anything. But like, you are getting more story out of this. More story about
the characters you've already left behind after you've rolled credits. Like you are definitely still
progressing and learning more about the world you're in and seeing things you wouldn't have seen
otherwise, which is rad. After beating the game, how much time?
do you think you had to put in to platinum it?
I don't know.
And that's, I do wish, well, I mean, in this masterpiece of a game, I really wish the
save had a clock on it just so you knew how long you've been playing.
Because I, that was the thing of like, even like friends of ours hitting us up and being like,
I'm at this thing.
How much longer do I have?
And it's like, I don't, I don't really remember, you know, like, how long did you take
you to get through the story?
I, duh, you know, I'm trying to go.
It was a lot in still to play and run through and do, because I didn't know.
immediately jump to. Okay. Beat the story. Now let's start worrying about Ravens. Let's start
doing this. It was so organic of like, cool, I had more side admissions to do. All right, cool.
There's the two, there's other things that have opened up now areas that I can go to to go run this
stuff, which I thought was really well done. I don't know how much you've looked into or heard about
that stuff. Like, I know Andrea mentioned offhandedly on a Games Daily without spoiling stuff that
she wasn't a big fan of some of the,
there's two areas you go to that you can basically go in and run content.
Yeah, and he was saying he didn't like it either.
Yeah, I did.
I felt like it was rewarding in the way of, like,
this isn't a game spoiler.
And I'm not going to mention areas or the name or anything like that,
but it isn't game spoilers.
A new area opens up in the game.
And, of course, Sinjries on the outside,
you're one of the blacksmiths.
And it's like, hey, here's this new cool armor set, of course.
like everything else is you need these mist of echoes,
which has, and he's like, you go in here and you run,
you go and you fight them and you bring back the mist
and you're opening chests and bringing out the mist to me
to make the armor or taking the mist up to these,
I'll say five or six treasure chests up there
that have cool crap in them too that you need to upgrade
and stuff you already have.
And when I first heard it, because it's like, okay,
it's in the, it's like randomly generated,
this giant circle that you can run through
to fight other things.
In there, there is this like poisonous gas
that's slowly killing, not killing you, but slowly draining your resistance meter.
And once that's out, you'd start to die.
I hate everything about this.
It reminds me of the bad dungeon designs in Pokemon.
Where it's like you're stuck in these random ass things and then it's fucking dark and you get poisoned.
And every step you take, you're losing life.
But here's the thing is at first that was my read too.
I'm like, oh, I hate this kind of crap.
And so I just did the front room for a while, like the main area, not even going off on the sides,
which got me enough to go out there and get the next cool piece of armor.
And once you, for every piece of armor you get or start upgrading, your resistance to the poison goes higher and higher and higher.
So it ticks down slower.
So I would say once I got the full set, I could make it around the thing without worry of that would be what would kill me.
Random level generation is the worst thing in video games except when it's the best thing in video games.
And Derek Hughes book about writing Spalunky covers some of this.
You can look and see what goes into creating a Spalunky famous for its randomized levels.
And that's really a lot of what makes the game.
Rogue likes thrive, generally speaking, on randomly designed levels.
And the bad ones, you can't stand and you learn very quickly.
It's like, oh, another bad random dungeon.
The good ones force you, they dangle that resource management right out there on the edge
because most rogolikes require you to have some kind of finite resource,
whether it need to be time or food that's constantly pressing you forward.
It's time and Spolunky before the ghost shows up.
It's food and Shirin the Wanderer and NetHack that's pushing you forward.
if it's well designed, like the poison, pushing you forward,
it creates a very exhilarating experience.
Would that be your take on this?
It wasn't exhilarating.
It was rewarding.
Where it's random, in quotes, but it's the same things.
Like, you know, the spinning blades, you'll have to dodge to get around,
walls coming out to smash against it, right?
And then, like, oh, but there's a treasure chest I can see over there.
So I have to figure out how to get over there real quick in between them,
come back, move on to the next thing.
And every chest you open, again, refills your meter a little bit,
and you can get, you know, the bonuses and the gems and whatever to make it even more,
you more resistant to get more from it and all that stuff.
I'm intrigued just to try God of rogue like, honestly.
Yeah, and it was the running through and getting to the end of the circuit and going up there
and opening a new treasure chest and getting something that made me immensely more powerful
or made my weapons way more powerful.
I was down for that, and I like the combat.
And I still, you know, Jen asked me the same thing when she was watching me do this.
And God bless her for watching me, Platinum 2 games, back to back night, you know, a weekend into another night.
where she's just like, I watch it and I don't understand what's so great about the combat.
And I'm like, and I don't think she's watched our content, of course, because she's a monster.
But it was what I said on the shows of just like, understand that every move he's doing,
I'm making him do and I know what he's about to do.
It's not like old God of War or right.
I'm going to pop them up in the air by hitting this and then I'm just going to do this thing and then I'll be done.
Like I know what I'm doing.
I'm going in and making decisions on what my load out is going to be,
what powers I want to use when I go through there.
So just getting to go and grind.
through this system to fight,
but to fight different things.
Every time you go back in,
it's a different in terms of what it was last time
type of enemy you're fighting.
So like, oh, it's going to be these motherfuckers
this whole time as I run around and some of them fly around me.
Or I go back in, oh, it's going to be these like...
These fucks from Thor 2.
These fucks from Thor 2.
You're getting a differing enemy sets that way.
So it was good for the fact that I was so in love
with this game. I can be understanding being turned off,
especially if you're not platinum driven.
but it was like,
Andrew I think was ahead of me
when I was like, oh, and I got to this place
and I was like, oh, I don't like it.
When I started doing it,
I felt like the time really melted by as I went.
And I had Dan Reichert liked it a lot too
in terms of that.
And like, okay, cool.
It was something I went through
and it was another couple boxes to tick.
And then I got what I needed
and got all the cool stuff
and went on and went to the next challenge.
I get to it eventually.
I'm looking forward to this then.
Yeah, no.
Yeah.
And, you know, shout out to them for,
back to, you know,
doing the platinum,
the way fast travels done in the game
that I feel like,
I feel like as that slowly opens as you play the game,
it's like, oh, okay, cool.
I don't know how much I'll use it.
But for this, I was using it nonstop.
And it really made getting around the world easy.
And I was concerned because some of the environments
and areas of the map you go into, right, are vertical.
And then really twisty, turny, wait, how did I get?
Especially when you're trying to reverse engineered of like walking into a room
you haven't been to in 30 hours and be like,
fuck, I remember I got up there.
How did I, like, the system that they have,
I don't spoil anything for anybody,
even though I think most people who are really super into playing it
have played it, or are going,
are into playing.
I thought that it was the appropriate amount of backtracking
without making me feel like I was wasting time,
making it convenient to get to most of these things.
Even going through and getting, you know,
Odin's 52 or 51 Ravens.
Like, I was like, this is going to be a bitch.
So Raven.
That's so Raven.
The way they're numbered, the way the mini map shows you, okay, in this area, like in your map, this is how many total you have left to find, how many you've found.
But then as you go to individual areas, right, for this section, this is, you have four or five.
And it's like, oh, okay, cool.
And so they're going to win games help you.
Yeah, exactly.
It's such a pain in the eyes having to pull out, like, game facts or whatever and be like, oh, stop by stop.
And there's always shout out to PS4 trophies on YouTube, Brian.
I watched his guides for both the Ravens and.
And then for the artifacts that I was short and stuff, just great stuff.
Got to represent those IGN guides back on the day, man.
That's what I did for a long time.
I try.
RagaFragga over there, you know what I mean?
It's just like, you're not organized the right way.
I can't do it.
You don't like it?
It's not organized the right way.
It's just for the very specific case I needed.
This is much more like, here's how to get all this stuff.
I'm like, yeah, but what if I just wanted it for the trophy?
Like what I do?
That's why Brian's there.
Brian's there.
Don't you be smirching the noble name of Ragafragger.
I love.
Smirching.
Brendan, everyone knows that.
I don't know, man.
Any other thoughts on Got a war, Jay?
Just that it's spectacular and I really am savoring it like a fine wine.
That's, I tend to play good game slowly.
The more I enjoy a game, the more I stretch it out.
It goes all the way back to my childhood.
I remember reading Lord of the Rings for the first time,
which is in the most quintessentially dorky way possible,
still my favorite novel.
And I do you think clerks is a better novel?
What?
What clerks?
The novelization of clerks.
I did not read the novelization of clerks.
I think Loansome Dove would be, if we're talking about the greatest novels, probably
Lonesome Dove, but favorite would be Lord of the Rings.
And Lord of the Rings is when I got to return to the king, I read less and less every night
because I didn't want it to end.
Yeah.
It's like my brother.
I tend to read the final Harry Potter book.
No kidding.
Really?
He hasn't read Deathly Hall.
It's not ready.
Interesting.
Well, there we go.
La Croy down.
I don't think there's any mic damage here, thank goodness.
No, it's down below, though.
We're totally fine here.
It's dripping on my Mianti's.
They're not a sponsor today, right?
No, not today.
Just making sure you like them?
I do like them.
I feel good.
I feel real nice.
Yeah, I went with kind of a nice, like,
I'm thinking about washing them
and wearing them on the show tomorrow too.
I don't know.
I got some new shirts coming through,
but they're both, I can just hold them up and tell.
You need a wash.
Just that little bit of shrink I need on that shirt.
You're a little too big right now.
I've literally never had that problem.
No, you, fuck you.
I'm working on it.
You're doing great.
I'm getting there.
I've got a new shirt today.
Get that Atari shirt.
I'm very happy about it.
Yeah.
It's kind of weird though because like when Atari released in Japan, they released the Atari
2600 there is the Atari 2,800 back in the early 80s.
And this says Atari in Katakana, which is how they labeled it there in the same way,
and they're all packaging.
But Atari's a Japanese word.
A Japanese word would normally be written in common.
But because he used katakana for words that are brought in loan words from other languages
But even though it's a Japanese word, it's written in katakana because it's from America
That's interesting.
Near as I can tell.
So it's really kind of weird and interesting to me.
There's fun with language.
But yeah.
No, God of War is, it continues to exceed expectations.
I mean, it's at expectations are pretty high.
So I don't have a lot to piggyback on what Greg said there except that I think that we
talk about hype as something enjoyable, this transcends hype. This is, this is art. This is something
that deserves the critical accolade it's receiving. And I, I've met very few people that didn't
enjoy it. There was a kid on the, or I don't know if it's a kid, he might be 70 years old.
On the, on the kind of funny Reddit talking the other day, it's like, hey, I, there's something
like, I just don't get this. And I was like, no, there's nothing wrong with you. We don't
all like the same things. I, I had to read Thomas W.
Wolf's Look Homeward Angel in school, and I'm told it's a great novel.
And I really could think of better uses for that book than reading it, like holding a door open.
But, yeah, it's a big, thick book.
Seaguer, we're not always going to love the same things, but I do think that this is going to appeal to most people.
You still playing it, Tim?
Are you done with it?
No, I beat it, and I'm done.
Okay, maybe I'll pop in if I'm, like, bored on a weekend, but chances are.
I'm gearing up for Detroit now.
Oh, yeah, buddy.
Yeah, you know that with Detroit Rocks?
right there.
Yeah.
No,
I didn't do the demo yet.
I wanted to,
I was like, I'm going to wait.
Don't worry about it.
Wait for it from there.
Very excited about it.
But I have been poking around on a few other games.
But before we get to that,
I want to talk to Greg about this.
Your platinum got a war and then boom,
your platinum.
I got that taste for platinum.
Batman.
The enemy within season two.
Yeah.
Yeah.
Yeah,
I'd let episodes four and five stack up because,
because honestly,
I felt episodes two and three kind of were just like,
all right.
But whatever.
You know what I mean?
And it's an interesting thing.
And I don't know because I've been trying to put my finger on it.
Platinum 2 nights ago, right?
Yeah, not last night was the anniversary.
So Monday night I had to platinum it.
And it did so I did four and five back to back.
And I was trying to figure out why this season didn't fire on all cylinders for me like season one did.
Because season one, if you remember, I think overall pretty much too from reviewers was well received.
People liked it.
It was awesome that episode one started with the Batman story, you know, and then by the end of that and then the rest of the season really deviates into, no, this is telltales universe and they can do whatever they want with it.
And I feel Batman season two suffers from the same thing.
So many superhero movies end up suffering from is we've put too many people into this.
So they aren't getting the time to shine.
And then the one you want to shine doesn't get enough time.
Yeah.
Because once again, Anthony Gruber, a friend of the show, he's been through.
obviously is amazing as joker or john do slash the joker right and we need episode one of
batman season two i thought was phenomenal where it introduces riddler the fighting is way more is well
better choreographed uh you get a lot of great scenes and i'm gonna by the way i'm gonna do spoilers
for this as i talk about this throughout now the cool thing about it is your episode five probably
will be different than mine it is one of the more i can't remember the last i don't think it's ever
happened with a telltale game where I
finished my play-through and then
went in red wikis and went and watched videos
because they do a bunch of different choices
what?
I was trying to
about laugh and let it slide.
Jared tried to hold the burp in there's
a moment where I was like what is happening?
I was like he's Jared about to just throw up.
Well first of I don't want to do the burp second
every time I do the burp Kevin complains.
No I get it I get it I get it.
Sorry.
No it's totally fine. I saw it happening too for a second
And it was like, oh, no, it's surprised.
If I just hurled all over the house, that was pretty spectacular.
I mean, it'll happen one day to somebody, I'm sure.
When I was, when I was in school, I had a day where I was drinking milk and somebody made me laugh
and the milk cake pouring out of my nose with the boogers in it.
And the kid across, it's just flowing all over the table full of boogers.
The kid across the table from me, looks up, sees that, and then pukes into the milk full of burgers all over the table.
How old were you guys? Probably like eight.
Okay.
Yeah, it was a good day.
For me, it was that I was driving in college.
We threw a house party.
and the next morning I drove one of my friends Parker back to St. Louis because I was going back to Chicago.
I mean, it was one of our ragers, of course, and he was super hung over and like on death doorstep.
And so I'm driving the tourists down, uh, set, uh, I 70 in Missouri going towards St. Louis.
And he's been sleeping.
I just look over and he has his cheeks fully just like, and he's like, and I'm like, oh, fuck.
Yeah.
And so I pull, and it was just too much.
He just threw up all over himself.
And I was like, he could have rolled down the window when he was fine.
And he was not the moment you're not expecting it.
It was, got him to St. Louis and then got out and just like, it just disinfected the car and sat there and ate McDonald's in the hood.
So good Lord.
I practically never drink in excess, but I had a friend that took me out when I first moved to Japan to a very nice sushi place.
Sure.
And he was very kindly offering me many, many drinks.
And I had not yet learned the seductive power of Shochu, Japanese grain alcohol, which is Japanese vodka.
And I came home at about two in the morning, Angie wasn't home and deposited about two pounds of raw fish.
that's the worst.
On my living room floor
and then passed out in it.
And Angie came home
and found me laying in that
at about four in the morning.
It's good back to Batman.
Anthony Gruber,
his Joker is phenomenal.
And I mean the performance of John Doe
to the performance in episode five
of being the Joker one way or the other.
Like, it's awesome, it's crazy.
I think this is always the thing
a lot of people will not argue with,
but everybody consumes,
telltale a little bit differently where some people prefer everything at once i usually like
the the episode to do that i felt the middle of this season sagged so much that it wore on me
whereas maybe if i would have marathoned them it wouldn't have been as bad and then on top of that i think
it would have even done done more for my appreciation of his performance but the john do we get in
episode one is so far removed from the joker you get in episode five and i think that's amazing he
deserves credit for that um and that's the weird
part I'm left with where episode one I thought was so well done and started the season so
strong.
And it's what I think if I could take that memory and then have just my memory of episode five,
I would have been like, well, clearly, this season is going to be game of the year worthy
and all these different things.
But it's, but those three episodes in the middle, I struggled to tell you exactly what
happened in them because it was so middling of cool.
They introduced Amanda Waller in episode one, right?
So we know we're hurtling towards suicide squad.
And sure enough, yeah, you know, they,
joke they mentioned that harley's going to be involved and then you have harley mr freeze bane
all in those three episodes as part of this group the pack that had worked with riddler is bringing
in john john wants to bring in bruce wayne to be part of it because he's in this universe of course
has this lineage the wayne family of being bad guys yeah and i don't like their harley i don't
like her voice actress and i i shouldn't say that i don't like her performance i don't like this
rendition of harley that's trying to be harley but not be harley it's like trying to give a boston version
of Harley and it's hardly great that was good
their Bain it's just like these are all
characters that deserved it should have been
Joker and Harley and that should have been this season
and their dynamic and then playing because it's interesting
the fact that Harley's in control
of the group and Joker's in love with her
and he's very much playing the submissive role right
or John Doe is when this is all happening
and they toy around with that but it is this middling
thing of like okay so in my head I'm like
episode two and three what
happened and it's like I remember you know
yeah Bruce goes to try to work with them
this all happens.
They need to get this thing.
They have a disagreement.
I'm like, that's episode three, I think.
What the fuck was episode two?
I think you just described most Netflix series.
Right.
Exactly.
You're a starting,
beginning, strong ending in a binge middle you don't remember.
Exactly.
And that was the thing is what I found myself enjoying episode four so much because we started
narrowing the focus, right?
All right.
Freeze is going to be out of commission.
All right.
Bain is out of it for the most part.
Or they're being used in a more, hey, Harley and John are the focus of this,
which got us back to where it's really working with.
So I love episodic gaming, but it does, you have this problem.
You can get away with a TV series apparently where you have a lot of weak episodes in the middle and people will still watch it.
But video gaming, if an episode doesn't stand on its own, people may not come back because it's interactive.
This is my thing with the end of Telltale Guardians of the Galaxy episode one in the beginning of two.
By the end of episode one, I was like, when is this over with?
Oh, geez, okay.
And then I was like, all right, let's try episode two.
And I started it up and I was like, this is, no, I can't do it.
I was just done.
I'm not going to sit there and not do it.
But being as close as I was to this,
enjoying, obviously, Batman and DC and Troy and Laura and Anthony.
I wanted to see it through.
And I'm glad I did because episode five and episode four end episode five,
like they really start going back to what I thought made season one so great,
which is like, here are crazy twists and turns and choices.
And I, as somebody who just read about it now and,
watched now. I think
and I, you're welcome to tweet
at me if I'm wrong or you don't agree.
I think it's the
most
hey, this is, this could end any number
of ways that a telltale game's ever
been. In terms of like, there's a
character in this name Tiffany Fox, right?
Who's Lucius Fox's daughter.
In episode one, if you remember
Lucius Fox dies. She's
mad at Bruce over this. Eventually she finds
out he's Batman, of course, and gets involved with the whole thing.
And so like, at the
end of this, and again, I'm spoiling this whole game for you,
by the way. I'm not, I'm just
doing it without, I mean, that was episode one
spoilers. I'm going to do episode five stuff just to set it up.
But this is your chance, your final chance to jump
ahead five minutes,
seven minutes to see we're still talking about it.
In this, it's
like, right, Joker thinks that
the pact is blaming Joker
for the death of the Ridler.
Joker's saying it's not him, it's
Amanda Waller. No,
is Amanda Waller saying it was Ridler.
there, you know, blah, and finally Tiffany admits it was her, right?
She blames the Riddler, you know, killed Lucius.
She used her drones and technology that she's doing, blah, blah, blah.
So eventually after everything happens, get the scene with her and Batman,
and she's, like, got her own little outfit and, like, she's been helping out Batman for the episode.
Of, like, cool, what are we going to do?
And there's a choice of, you know, mentor her or turn her in.
And I was like, oh, of course, all right, cool.
And like, my Batman, I'm playing not even the way I think Batman acts, right?
I'm playing up with just a much more kind heart of Batman.
I'm like, we're going to mentor you.
Like murdering is not right.
But in my head I was rationalizing like, well, he doesn't turn Damien for,
Damien in for everything he's done with League of Assassins.
I'll do it that way.
And like, okay, cool.
And then when I read and read the Wikipedia and watched some of the YouTube videos,
it's like there's two variations of that ending based on which you pick.
So it's like you make the one choice and there's two more branching choices for that.
Of, I'm going to turn you in and you take her to the cops or something or she flies away.
And like, you know, you don't catch her.
on all the other decisions
you've made up until that point.
And it's like,
that is fucking rat.
That is really fucking cool.
The ending,
like the last scene,
right,
and this is something
they've been playing
with all season
is that,
and I think's cool,
since the events of season one
when Alfred either lost an eye,
which mine didn't
because I'm fucking Batman,
or,
you know,
got kidnapped basically
or by Harvey Dent slash two face.
He's got like the shakes
and he's like passing out.
He's like,
he's clearly a wreck,
right?
And like,
we have to deal with this.
You keep saying,
but there's always something else
to deal with.
The end of it, Alfred, you come back into the manor, right?
And Alfred's got his suitcase, or his suitcase packed.
And he's sitting there having a whiskey.
And he's just like, I'm leaving.
Like, I can't do this anymore.
You shouldn't.
And it's a very cool scene of like, you know, I try to talk your father out of being the gangster he was.
And he didn't want to listen.
You know what I mean?
And he didn't see that.
And he's like, you're doing the same thing.
And it's going to end the exact same way for you.
You're going to be dead in the gutter at the criminal's hand.
Which is, you know, even though Thomas and Martha were bad people in this universe.
it's the same way then for them.
Right.
And the choice pops up of, you know,
it's either give up Batman or give up Alfred.
Like, you know what I mean?
Like the symbols, the bat signals in the air,
Alfred's had this whole long conversation,
and he's starting to walk away with a suitcase
and you're in the middle.
And you have to make that choice.
And so that's fucking awesome.
Like, I love that.
That's really cool.
Episode five starts playing with these really great things.
And great twists on this thing.
This is totally not even talking about.
What did you choose?
I chose
I was like
See you later
Alfred I'm Batman
I'm Batman
And then I go and I watched
Like the
And I went on YouTube
And I just don't do this usually
I went on YouTube
And watched the other choice
And it was like
It is Bruce being like
There's other ways for me to help
And I'll do this
And it's like
Huh
That's an interesting take on it
All of this is
Ignoring the fact
That the episode is drastically
Different based on
How you've treated John Doe
Who then becomes the Joker
Because it is either
He's inspired by
He knows your Batman
He knows Bruce Wayne's Batman
And either
He's inspired
fired by everything you've done and the good friend you've been and becomes a vigilante
Joker where he's doing he's doing jokery things but he thinks he's doing it the right way and
some of that's obviously reflected in what he's seen you do right of like the way I throw
you know you have bat anans and you're taking people out and he's like got these a joker
smiles that are like saw blades he's like burying people's backs and like really fucking
them up and shit and like you know Batman's like we don't kill or that's what my Batman's
saying is he's trying to explain to this guy and again I'm treating him very much like a
demented Damien Wayne of like this isn't what it's about man don't
do this. But there
this all sounds fucking cool. The episode
plays out the complete opposite way if you want
it to. Because like there's all these choices throughout
the game, especially early on. And what I
went with the entire way with John Doe and
Anthony's Joker even, I
went the very loving, friendly way
of like, throughout the game, he
doesn't lie to you. He does, you know,
he isn't doing horrible things to do
horrible things. Like from season one when you met him,
it's the same way. And so I came into
it like, Telltale loves to
with you in the Batman universe and make you,
they put out characters that you think are going to be one way,
but they're a little bit different.
And so my thing was like,
maybe I can as Bruce and Batman redeem the Joker.
Maybe I can save him.
What is that going to look like by the time I get to episode five?
Yeah.
So I make all the friendship choices with him and try to take care of him
and try to,
you know what I mean?
And like,
I guess it would have been the end of episode four.
I plan him back to back.
So it's kind of one giant mashup, right?
But you have it out with him where he does come,
he came at me.
I'm not sure if it plays out that way.
everybody in a fun house when we were trying to find Harley.
Like we come there and he's there and he's covered in blood and there's all these dead agents around and he's like,
these guys just fucking showed up ready to kill me.
I wasn't, I didn't want to kill them.
You know, I mean, you're like, what happened?
And he's like, I don't know what all happened so fast.
And his story doesn't match up exactly with what's happening.
Yeah.
But it is that thing throughout this game.
This motherfucker hasn't lied to me.
Right.
So I'm like, he gets mad at me for not believing him and a little bit in questioning him.
But then it was like, all right, like, I'm with you.
Like, we'll get back to this.
We're going to talk about this, but I'm with you, which.
then spawns him to become vigilante joker,
who's off balance,
but wearing the black,
like black paint across his eyes
and doing his hair up into what looks to be like green little horns.
You know what I mean?
Like Batman,
it's like,
it's goofy in like,
in a good way of like when he shows up
and starts fucking people up,
like it's playing a goofy thing,
but he's using like grappling hooks
and he's using your batarangs.
And it's very clearly like he's trying to be Batman.
And at the time,
I didn't think about it,
but when I went and watched YouTube videos of the opposite side of it,
no,
he's the Joker,
you know.
You know, the music's way more sinister.
It's way more this.
Like him being the vigilante joker, they play a more colorful, lighthearted.
Like, he's trying.
You know, and it's fucked up and he's hurting people.
I wish, uh, I wish Tolteau was able to do.
Do you ever play tactics over on PSP?
Yes, I did actually play tactics over.
So you know where I'm going with this then.
Okay.
The wheel of fate or whatever.
Yeah, the ability to go back to any important decision in the game
after you finished.
And it just maps them out.
And it's like, hey, what, which of these would you like to try differently?
And it shows you the whole web of the game.
And then you go back and you can go through.
through and it'd be nice to be able to play through those alternate timelines.
I forget when they stop, but I remember for sure Walking Dead 1, right, had the ability to go.
Maybe it was back to the future.
They used to have it though, like go back to key moments and play from there.
Yeah, and play from there.
But this one would be, I think, like, honestly, this would be too complicated.
And that's why I went to YouTube, because you, I think you'd really have to go back to,
and I don't think it's that far, but maybe season one, because it is like you, in season one,
he tries to help you.
And it's like, you can either say you owe him one or don't.
And so I'm sure that's a nonchalant.
I said, you know me one, Bruce.
And he's like, no, I didn't.
I never said that.
You know what I mean?
You said that.
I'm sure that's the only change.
But like throughout this season of all the branching differences.
And it all builds to, in mind, a really heartbreaking,
but really fucking brutal Joker Batman fight of like what you'd want from these characters going at each other.
And like, I end up in Ace Chemical.
And, well, on.
So in yours?
He's a vigilante.
He's a vigilante.
you guys end up fighting?
Yeah, of course.
I mean, like you figure like I always talk about,
you always got to come back to this.
But even then, we'll get to it in a second,
the endings do the same branching thing,
depending on what you choose throughout it.
But yeah, in mine, right, yeah, he's going to be with me.
He's going to do all this different stuff, right?
And I just need to believe in him.
So when we believe in him,
we go from the Fun House where,
or in the abandoned amusement of park,
to a bridge where Amanda Waller and the rest of the guy,
Amanda Waller and her team have Harley Quinn,
like basically trapped in the middle she's trying to get a virus out that's that can like you know
just fuck up everybody whatever classic Harley classic and uh you know we get there and it was bruce
and uh john they get there they're both covered in blah and they're like what the fun it doesn't
make this is where it's a little bit too comic booky and video game me of like why the fuck would
any of this be okay whatever whatever and so like i chose to go try to talk to harley i didn't say
the right things and come back john's like let me go i let him go and a man of water's not
about it, but he goes out there and it looks like they're conspiring and they're going to do something
horrible. But I think, and I might be getting out of order. You know, they apprehend Harley. She's
pissed because John said that wouldn't happen. John comes over and he's just like, I got it and he's
got the virus or whatever. And Amanda Waller's like, give it to me and like take him down. And he's like,
what the, she crosses the line, in my opinion of like lying to him, which that pushes him over the
edge to go be way more vigilantey Joker and be super bad guy about it or whatever. And, and
And this, of course, then leads to us fighting and doing the stuff.
And we end up at Ace Chemical where, you know, Waller's there.
Tiffany shows up, all these different things.
But then eventually it does end up with the confrontation of Batman versus Joker.
I was just trying to stop them even, right?
But like they're fighting brawling.
It's really, it's choreographed extremely well, just like the fighting.
I was talking about episode one being amazing.
But the dialogue is awesome when the choices you start making there of you're fighting and this is happening.
But while, you're beating the shit out of him.
And he's finally doing it.
I don't know if you remember it well from when Anthony was through.
talking about it and how you know since he he had been playing at the time and obviously going to
spoil it playing restrained i'm john doe right like i'm not joker yet like there's like that kind of
stuff like this is where he's finally like off the leash and just doing the maniacal joker
cackle and all these different things and it's like it's fucking creepy and awesome they brawl brawl
and eventually i think it's yeah like they're going a batman uh earlier like uh there had been
an explosion in gcpd when they were up on the roof i'm sure this is connected to them to he had fallen
and got in rebarbed like through his chest
where he had like pull it together and get up so he's like
super fucked up already he can't like really so
Joker that's how Joker's hanging with this like ninja
or whatever uh but
eventually you know they're brawling in like the control
room and like Batman just
I think took like Joker either already
stabbed him and he took it out or they were brawling took one of the
things and just fucking slammed it through Joker's
hand into the control thing so Joker couldn't
move and then just like fucking pummeled
him and he drops to the ground and then Batman
slams it against the wall and drops the ground
and they're just like foot to foot like right
cross from each other and like they have this just intense conversation about their friendship and
their connection of like you know does you ever care like yeah yeah this word little killing joke
talk exactly yeah yeah and yeah they there's a they toss a joke it's just it's really really well
done and then it you know leads to yeah the choices I just said and then yeah the ending is again
different for everybody but the one I got was jokers in Arkham and uh you know he's like scribbling on the
wall or some shit and it's like you know joke
you got a visitor and he looks out and it's Bruce Wayne walking up in a in it I don't think
we're getting a season three and I don't know how I have no inside information obviously I know I work
with tell tell I don't know but uh it's Bruce adjust his time like looks over and joker like
looks up and he's like all right and like they're gonna talk but the if if I was a betting man
and they were leaving the door open for three I think that was hush I because he totally had this
like swagger cockiness to him that did and I almost thought I heard like you know what I mean
in the background.
But then there's,
apparently there's a variation of that
where Joker refuses to see you
or some shit.
Then there's the other side
if he was bad Joker, right?
He's in a,
he's in another padded salad Arkham
and has like stuffed animal figures
of Bruce and himself
and is like talking and like weird.
Episode five is the payoff obviously
so it gets a lot of benefits.
But having any kind of really
fucking hard decisions like that
in episodes four, three,
or two really I think would have mattered more to me because like
Catwoman pops back up and like how do you enter that's not like a choice really I'm just
choosing dialogue there to get to the same thing whereas this one the payoffs were so
different and so cool and the performances were so great it's like it's a really a tale of two
seasons where it's like man these two episodes are some of the best shit I've ever played in a
tell-tale game and all this middle stuff just as one blur it kind of sounds like a three
episode season that got stretched to five yeah I mean or I that's it's exciting I just feel like yeah
you would have committed to. It's just, it's just
Joker. It's Joker with you
the entire time as your friend
and then become, and either becoming a vigilante with you
or then becoming this. And you're dealing with
Harley and then we get her off the board.
Or you're dealing with Freeze and you get them off the board
and Harley comes back. The fact that they were
all running around together and this weird
subway station working together.
Some type of suicide squad. Whatever.
It would always be a suicide.
Like, that's the thing too, right?
Like, I was very much like, oh man.
Like they're playing with ideas.
I wonder what they're going to do.
The pack just turns out.
to be Amanda Waller Suicide Squad.
She's quietly been, you know, playing all these people.
It's like, all right, well, what the fuck do I care?
You know what I mean?
Yeah.
But it's, that sounds bad.
But again, everything you just said sounds cool.
It sounds like there might be some things that weren't delivered on.
But overall, it's like, did you play season one?
I forget.
No, the only Teltsal game I've ever, I played episode one of Walking Dead.
Yeah.
With Gia.
We didn't continue that.
Too scary for you.
Yeah, way too scary.
But Game of Thrones season one was the only season I played all the way through.
And I know that probably wasn't the best.
No, that was no.
That was another.
Well, for me, I didn't think it was.
But like, I love Game of Thrones.
So it's like, to me, it's like, oh, I'm more invested in this than I was walking down at the time or whatever.
And I guess that was my thing is like, this sounds super cool.
I'd love for you to play it.
But my thought on it was this, right?
I remember when I was playing season one and when I finished season one being like, holy shit, Nick, you have to play this.
This is so for you.
Whereas this one, I was like, yeah, these two episodes are cool, but I don't need to.
It's been interesting because I felt season one, and granted, I was there every Tuesday when it dropped or whatever playing it.
I felt like there was more buzz and excitement about that.
And I had been equating season two's lack of buzz.
People not hitting me up about it, right?
People talk to me about every superhero game.
I wasn't getting a lot of stuff about this.
I equated it to being like, well, oh, like season one was different and unique.
And that's what grabbed headlines.
Whereas I think it was just a stronger narrative throughout, right?
Because season one was Bruce coming to terms with his family's thing, having Harley and Selena there, having Lady Arkham.
Like there was there weren't as many things on the board happening at once that I and I don't even know like I think when I think about like
Season one I'm thinking about two face and I'm thinking about penguin I'm thinking about Catlin I'm thinking about lady Arkham
Yeah like like I can tell you their entire beats and plots
Yeah, I didn't I've I forgot they were after a virus until
When did that get you know announced in the game? I don't know
It was so it's this weird thing of like really great stuff
in there, I just don't think the middle section was all that wonderful.
Would you recommend people play it though?
If what I said sounds interesting, yeah, even though I just ruin the whole thing.
I mean, this type of game, there's different ways to do it.
Sure, and that's the thing.
I was like, yeah, handling.
It was the traditional, not traditional, but it was the interesting telltale thing of when I got
to the end, I was like, maybe I should have played this differently.
Where am I clem and my Lee, I was never like that.
Like, I did the right things and I stuck to a code, whereas this one, I was a bit more
wishy-washy in the situation.
See, I feel like
I mean, episodes two, three, and four, what, at least two hours each, right?
So, I mean, that's, that's sick.
That's six hours of drudgery to mold.
Well, even when I started episode four, I did have a moment of like,
should I really do this?
Like, I didn't, I don't remember enjoying the last ones all that much.
Do I need to see this through?
And I was like, well, it's Batman.
I'm right there.
It's a platinum.
And plus, it's a DC game.
I got it.
I got to do it.
Yeah, you got to do it.
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She's got some in the...
I was just trying to remember where...
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Oh,
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We ate so many of them in the morning show today.
I had like four.
I can't eat them.
You can't even, it's not even just the chocolate.
Yeah, I couldn't have the fruit.
at this point yeah cool yeah not at this point
keto's weird not not yeah keto's real weird
sugars and stuff oh yes carbs sugars you don't want those I mean when I enter
maintenance stage yeah limited amounts of fruit they're gonna but I am way far
late this morning I had to get a bunch of files and stuff on my home computer
collected for some project we're working on and while I was doing that cool
Greg calls me he's like hey man you just got a bunch of berries delivered can we
eat them yeah for sure he was so I don't think I've heard
him that excited in years.
Get it.
Let's get it.
Jared.
You've been playing some games too.
I want to start with Labo.
Moving things around here, just a little bit.
You're Labo.
I'm Labo and that's right.
Indeed.
I was really excited about jumping out for Lobo because when I very first saw the commercial,
I kept hopping on and refreshing and refreshing the buy screen until it popped up.
Because, one, it was cool for me.
It's an innovative product.
It's something really neat.
Nobody's ever done anything quite like it.
And I like when Nintendo kind of stretches what a game can be.
But even more than that, it was for Angie.
Because my wife loves maker stuff.
My wife's an instructional technologist.
She likes, whoa, what we got one on there?
Instructional technologist.
Yeah, that's a job.
And yeah, it's a weird place where education and technology meet and do something.
She's way smarter than me.
I don't understand.
Lincoln logs.
Yeah, she's making stuff.
Anyway, make her stuff she likes.
And so Labo, even when we were just getting the preview, kind of like, well, this looks sort of neat.
I was like, I'm getting that.
So I bought both sets.
Brought them home.
Let me tell you something about Labo.
You've been in the Labo box?
No.
You've been in the Labo box?
No.
They heard I wanted the piano and they said no.
Mr. Nintendo was like, no.
Actually, we didn't ask for it.
I'm pretty sure we probably turned them.
We turned them down, didn't we?
As far as I understand, nobody got Labo, Labo.
I say Labo, but I think it's Labo.
Nobody got it for free.
No Prested.
Not even IG.
Yeah, I didn't know that.
They had to buy it.
Wow.
Okay.
Well, got that Labo, got that Lobo.
However you pronounce it.
I'm going to keep saying Labo.
I like to say Labador Dora Retriever.
There we got.
Open up that box and people have complained about, man, I sure I'm buying a bunch of cardboard here.
Those things are not simple to put together.
They are brilliantly laid out.
The instructions, which are all done in videos there on your switch.
You're just visually, like, rewinding, fast forwarding, watching them do it.
They take you through step by step.
You don't have to be able to, there's not any real reading involved.
Just follow these very visual directions.
Well, I think it's supposed to be more kid friendly in that regard.
But there are literally hundreds of pieces in these boxes.
I mean, it's exceptional.
And so I've been having a lot of fun putting Lobo together, but I haven't played any
Lobo yet.
Really?
Because I started with the backpack kit.
I've got the mini stuff.
With the backpack's like the robot.
That's the robot, yeah.
And the robot is one.
In one box, it's effectively one giant toy.
And it's got strings that make it move.
And it's got, you know, it's got all kinds of complicated stuff to it.
And when I say building it, Greg, I'm talking about building it.
I mean, Angie builds it.
And I sit and watch her build it.
Do you have like a cigar and you're like of a hat and you're just like supervising?
No, not at all.
Not even that.
I'm just watching in shock as things that would, like, I would easily break this the moment I try.
Oh, sure.
It's very sturdily put together.
But you're getting your money's worth.
Yeah?
Just in the putting it together entertainment value.
Be a great thing to do, husband, wife.
girlfriend or Kevin and Greg or kid and parent or it's like it's fun to sit down and just play with it.
It reminds me a lot what you're describing of Lego Dimensions.
Yes.
Where my favorite thing of Lego Dimensions was getting the new figure, the new car and then opening the box and putting the tag down and then just walking me through how to build everything.
Yeah, it's a little more complex than building some of the Lego dimension sets, but it's the same principle and it's a lot of the fun.
And then so it's a high quality, innovative product that I'm really enjoying.
Nintendo went out on a limb and made this thing.
I can report more on the robot game later on.
Okay.
Because I'm not into it yet.
But I have been having fun putting it together.
And I'm impressed.
I think it's worth what I paid for it.
I know that sounds odd to say purchasing a bunch of cardboard was worth any bucks.
I don't believe that shit.
When people were like, oh, it's just corporate.
It's like it's really complex.
No, it is really complex.
It's an opportunity.
It's like a video game.
It's like a video game.
When you buy a video game, you're buying plastic.
You're buying a this.
with some numbers on it.
You're purchasing an experience,
and what I've learned
is that a significant portion
of the enjoyment
of the experience of Lobo
really is putting it together.
It's not just something
you're going to throw it together.
It literally takes hours,
and that's okay.
Or at least, you know,
it's taking me hours.
So, fun hours?
Yes, especially with a friend
who is delighted
by every stage of it.
I mean, she just lights up.
And it's,
I'm having as much fun
watching her solve problems
that I would never be.
able to get my head around as I am I think playing with the software and it's so well engineered.
I mean somebody put so much thought everything folds and strapped like you're putting straps
through cardboard like how's I going to hold onto my head or be able to move because there's all
these moving parts that pivot and yet they're durable and it's just this brilliant clean engineering
that you see in it so somebody worked their butt off just figuring out the perfect way to make this.
Did you see that UPS video they put out?
UPS was, it ends like it's, I'm paraphrasing, but I'm pretty sure. Actually, maybe I'm not, I thought it was
game respect game and it was UPS people taking their UPS boxes and they folded them and put them
together in a way that stored all the way. It was like, hey, congratulations Nintendo. It stored everything.
Then it folded together. Then there was a cardboard lock where you went like that locked and then
a cardboard handle that you pulled out and were able to roll it on its cardboard wheels.
That's awesome. It was like such a brilliant like, hey, crossover. Yeah, we use a lot of boxes too.
We use boxes too.
I'm flashing to that to that Simpsons episode where they're defending the box for it.
Did you ever see that?
I must say.
Oh, it's beautiful.
Yeah, it's, it's Barton.
Kevin, can we show it to everybody else?
Not you audio listeners because you're driving their car right now.
Oh, my goodness.
Yeah.
Look at that we got that piano.
It's the little stuff I actually want to play with more, but I've already started on the robot
and I want to finish it.
Yeah.
But it's the smaller projects.
I think I'm actually, look at that.
You made a key.
I thought for a second when I was watching this UPS video originally that they were
going to put this out of what to do.
And it gets so complicated.
You're like, oh, no, this is not.
No, no.
And yeah, what they're building here is, is complicated.
But honestly, looking at Lobo, I'd say that it's far more complex to put that robot
pack together.
Oh, I just mean the fact that this isn't like a pre-built, you know, like Lobo, like here,
here's these like things.
Oh, no, this is impressive.
Especially the lock.
That's the, yeah, yeah, that's great.
Yeah, that's freaking rad.
What do they say?
Hold on.
I want to see what they say.
I want to know if I was right or wrong.
All right.
All right.
What's a game.
There we go.
Nice.
I'm on fire, guys.
Somebody in the social media marketing department
over there got a bonus this quarter.
Love it.
Yeah.
Well done.
3,000.
So that's a lot of,
I'll be happy to report on the quality of the game once I get there.
The actual software stuff going on.
But I still got to build it because it really does take a while.
And I've been playing other stuff too.
I'm juggling a lot right now because I got that going on and some other games.
So, yeah.
Tim, what have you been playing you fake gamer boy?
Yeah, not much.
Not playing a lot?
I wanted to play Donkey Kong Tropical Freeze.
Oh, yeah.
our copy of it got delayed.
Why?
Just sad.
I don't know.
Some back end stuff.
We're getting it Friday now.
Oh,
like you got shipping delayed.
No,
I don't know.
Just some weird Mr.
Nintendo was like,
Hey,
you guys need to wait a little longer
than everyone else.
I'm like,
oh man,
okay.
So no tropical free.
I really wanted it.
Do I need to call Reggie right now?
You know,
I would appreciate it
because he was like,
oh, I didn't like,
did you want it?
I'm like,
did I want the most underrated
game of last generation
on the switch?
Yeah.
Yeah, I do.
I want it now.
Tropical free is real good.
So good.
I'm so happy people getting it to play it to play through it again.
I got a bachelor party coming up.
It's in New Orleans in a couple weeks.
So those plane flights are going to be real nice.
They do some really clever stuff with the art in the backgrounds
and how those affect mechanics.
The music's so good.
The jumping back and forth between the planes is awesome.
Pretty much everything except the craptastic mind card and zip line levels.
You see, no.
No, you're wrong.
They're terrible.
You're wrong.
They're just awful.
They are very, very good.
Trial and error, man, at its best.
Also, it's just not that much fun to play that game.
You, dude, you're going to love it.
I did, I played it.
You played it at Pax.
I did.
Oh, now you're going to insult Pax?
Yes.
You're going to walk into my house.
I'm going to walk into your house.
East.
I really think that if you sit down with Tropical Freeze, that you'll enjoy it.
It's, it's, it's, it's, oh.
I guarantee you'll enjoy it until you get to a mind card level.
Here's what I'll guarantee I'll enjoy that, well, I don't enjoy this part of it.
It turns out, ladies and gentlemen, I was wrong.
this came up on a kind of funny games daily
but it does have a games cast hook
I for a while
and I'm not proud to admit
for a while
I've been talking about how
I thought minute was coming to switch
and when is minute going to be on switch
I want to play Minut
I thought it was on Switch
I'm not going to play that on my PlayStation 4
I got things to do
someone wrote in to kind of funny games
at the clearly you already thought
the game looks cool I'm like that's true
it looked like you'd be a lot of fun
I'm like that's true as well
like Jared said it was fun
I'm like that's true too
you keep saying when's going to be on
switch, you're missing that you can get the platinum in two to four hours
on the station four.
And I said, I take it all back.
I apologize to everyone involved.
So did you play a minute?
No, not yet.
I just platinum these other games.
Okay.
Well, go through a minute.
It's a secret game, we can't tell you about it.
Yeah.
Huh?
What did you say to me?
It's doing minute math.
I was doing minute math.
Could be 169 minutes.
Did I?
Do it right?
No, I got it right.
10 minutes.
I was right.
I don't know if you want this.
I'll toss it out there.
I fucking want it.
It's come up on games daily.
I forgot all about it, but Andrew remembered because she's much better at her job than me.
I've played state of decay and I can finally talk about that.
Oh.
Stated decay.
It's more state of decay.
Is that good?
You on this?
Yeah.
It's more state of decay.
More state of decay.
Which I'm all about.
But a lot of people I don't think are.
This has been two days now in a row on Games Daily.
We've had this conversation of Andrea hadn't played state of decay number one ever.
I had loved it.
Obviously played it multiple times.
State of the K2 is more of that.
And she was off put by like, oh, there's no story really.
I'm like, no, keep your people alive, keep your community happy.
It's like such a weird man.
Did you ever play it?
Well, let me ask you this.
Let's pitch it to people that didn't play state of decay.
Since you're saying it's more state of decay,
let's go with the most of the world that didn't play state of decay.
And say, give us a second picture.
Hey, everybody.
It's me, Greg Miller from Undead Labs in this situation.
I'm going to tell you about a game called State of Decay.
What it is is a game that I will tell you is more of a zombie survival simulation.
then it is a action-pack, dead rising, kind of whatever the hell it is.
You have this character.
It can be, you're going to have many characters because there's permadeath in this game.
You have your little base that you can, you need to get resources for to build out.
You have a giant map to explore.
You go out to houses.
You clear them meticulously of resources?
No, they already have their name.
Sidebar to my 60 seconds, if you don't mind.
Full disclosure.
I was such a big fan of State of K-1 and a big proponent of it.
They put a character named Gregi in this game.
Beautiful.
I don't know if it will look like me.
I doubt it, but we'll see.
And if it is, Tim, get the lawyer ready.
We're going to these motherfuckers.
No, no, we're to sue them.
Yeah, exactly, exactly.
You go out, you meticulously search buildings for resources.
You bring them back.
You find other survivors.
You save them.
You bring them back all while managing the fun thing of, do we have enough food?
Do we have enough space?
Do we have enough beds?
Is the community happy?
Is the community unhappy?
Is the community unhappy?
That weird grounded and I'm winking and all those.
The groundedness of the zombie apocalypse is what the game is.
And so that I understand isn't for everybody.
And it was very much for me with state of decay 1.
And I believe it will be the state of decay 2.
Whereas I was like, man, in this demo you're letting me play.
I'm, you know, it's already a few hours in, I assume, or whatever.
They've been playing for a little bit.
I'm like, there's two cars outside of the house.
But when I drive around, I'm not finding other cars.
And they're like, oh, yeah, we thought that made the game too easy last time.
We've taken way down the number of cars.
And I'm like, yeah, all right.
Because I like the idea of I'm going to,
every time I leave the house, my radius gets a little bit bigger.
So when I do, and I was the same thing of like, oh, yeah, you know,
you always get these giant rucksacks.
You're not always.
You find these giant rucksags or build them of materials that you need, right?
And I said this on Games Daily.
Nobody corrected me, so I'm probably all right.
And I talked to the dev there about it, the cars and then this,
where you can take out, you can have a set number of outposts in the world.
where in the old game State of K1,
you could drop the rucksack at
and collect all that shit and be great.
Now I was noticing the outpost I was building,
I couldn't do that.
And I was like,
are you telling me that every time I go further and further
and I get one of these rucksacks,
I have to bring it back to HQ
and they're like, yeah, and I'm like, all right.
So it's a refinement.
It really is.
It's a refinement on the really nerdy shit
that the state of K kids like me love.
Because remember, this is the game.
It's a weird thing now of like
state of K2 is being advertised
that, you know,
by Microsoft is this next.
big thing and that's awesome.
I remember when they had the booth at Pax
that was literally by the stairs
like they didn't even have like booths
like real booth space they're over here
and they would like sit you and be like guess what
we have all these guns and guess what
none of the bullets match
you need to find the right caliber for it and we were like
yes.
We need a let's play of this
of CIDC1 very early
in our kind of career if you remember when we started
kind of funny they put out the
Xbox one definitive version or whatever the hell
it was. Yeah, and I played the shit out of it and I ended up beating it on the stream
or whatever, and I played through the DLC there and stuff like that. It's a refinement
in the things that makes state of decay, state of decay. And like Andrea said, when she sat down
and had it played it like, what's the story? There is no story. Huh? You know what I mean? Like,
it's like, it's like an old school PC game. And kids were hitting her up and being like,
oh, all right, cool. It's like dead rising. Okay. Oh, that's good. You should write into IGN about
it. It's like SimCity with zombies and guns and action. Yeah. Right. It's about resource.
But I have a, and I've been saying this and this is hyperbobobo.
belief for what it will be, but I think it's in the same vein of.
It has a chance to no man sky, I feel, where people are going to get it and think, like,
people are asking Andrea when she's like, what questions have?
And they're like, is it like dead rising?
And it's like, it's like that Obama gift.
Like, no, it's not like that at all.
But like, I have a feeling people are going to get this game and be like, oh, it's the next big zombie
exclusive for Xbox.
I'm super, what the fuck?
This guy's unhappy because this guy's got the plague and I got to make the cure for him and I got to go
out to get this.
And it's like, it's fucking pig.
Seems like a lot of fun for me, but I don't know.
That sounds delightful to me.
Played co-op with it too.
That works.
Was there not co-op in the first?
No, there wasn't, no.
So this is like, it's one of those where you drop into the host world.
You can take back certain things to your world, certain XP, but you don't progress your story or missions anything like that.
I think it'll be a big boon for, hey, I've beaten the game, but somebody else is still playing.
I want to help.
And with the Xbox Game Pass.
You could do that.
Yeah, exactly.
Advocating for that.
That sounds lovely.
It's state that came in and all kinds of fun stuff going on in your life right now.
And that's the thing.
Now we play the waiting game.
Like, where's the deal?
Detroit code and where's the state of the K code?
We are three weeks removed from both these games and I'm ready for Wolfham.
What there?
I want that Detroit.
Instead I got to go home.
Ignore my wife and Platinum Minute.
Go platinum minute.
You'll have fun with that.
It's a fun game.
Well, I was looking at the, you know, the, shut up, Tim.
I was looking at the PlayStation Trophies.org way to do it.
Yeah.
And it seems like, you know, I can't open snakes or something.
You know snakes the first time around or some shit.
I don't know.
Okay, well, play it through the first time.
No, no, no.
I don't waste my time.
You don't want to spoil a minute.
I want to get the platinum.
You're not going to have fun with Mended.
Well, there's very specific things to do and not, dude.
I'll just follow that.
It'll be fine.
Oh, it's going to spoil all the puzzles.
Also, where slide?
Everybody, Tim, back to you.
Jared.
Yeah.
Red Dead Red Dead redemption.
Yeah, I'm playing Red Dead.
Why do you play Red Dead?
Well, right now it's Wednesday.
We're recording this on Wednesday.
Those watching live know that.
Those watching in the future might not.
But yeah, it's Wednesday and a Redded Redemption 2 trailer just dropped.
You watched it yet?
I did.
You watched it yet?
Oh, yeah.
What you think?
Looks good?
Looks real.
I think it looks really pretty.
Yeah, I think that mean, you son of a bitch.
I just not, I don't care that much about it.
You don't like Westerns?
I was explaining this before.
I mean, yeah, probably not.
Westerns aren't really like a thing that I'm drawn to.
And Red Dead Redemption One.
I was telling Jared this earlier and I've never said it out loud.
Played it, really enjoyed it.
But if I didn't hear other people talk about it the way they do,
I would never think it was as good as everyone else says.
I think that's just a personal thing.
Where it's just like I don't really like giant open games.
It was a giant open game.
We'll learn you.
Yeah, we'll learn you, my friend.
I mean, yeah, I love, go ahead.
To talk about how the trailer looks great and all the stuff,
you want to know what I've been kicking around today,
and I'm going to do it while you talk about a little bit.
Okay.
Going into my room, pulling up that drawer, pulling out,
blow the dust off the PlayStation 3.
Uh-huh.
And can't I platinum red dead?
Because I never did.
I never did.
Now, of course, Colin and a sopranos just killed my original PlayStation 3.
Did I ever upload those saves and odds?
I don't know.
Well, that's a big thing.
Maybe start back from the beginning.
That's too much.
That's too much.
That's too far.
Well, that's what I'm doing.
because I just popped Red Dead back air in the old Xbox One,
because it's got that backwards.
Xbox OneX enhanced.
That's right.
Well, I don't have the Xbox OneX.
Although apparently, I mean, have you seen the shots?
It's beautiful.
It looks real nice.
It looks beautiful on Xbox One.
E old regular Xbox One.
Popping that disc in there and going back to it because I love Red Dead.
I love Red Dead for a number of reasons.
I love what I saw on the trailer today.
It gave me tremendous confidence, reinforced tremendous confidence.
But Jared, I have a question.
Yeah.
Do you love Red Dead enough to make a podcast about Red Dead?
Well, look, Tim, yes I do.
Wow.
That's right.
So yeah, ladies and gentlemen, if you're watching right now on Wednesday,
I'm leaving from this place headed off to record the very first episode of Red Dead Radio,
the Red Dead Red Dead Redemption podcast with Jared Betty, where each and every week,
stealing that from that game's daily.
Works.
Where each and every week, you're going to be able to find the latest news about Red Dead Redemption 2,
as well as join me in my from the beginning play through of Red Dead Redemption.
We're also going to go out there and look at some revolver.
We're going to look at some undead nightmare.
We're going to make our way forward.
We're going to keep up with the Red Dead news as that hype builds toward what I think is going to be
a pivotal, transformative state-of-the-art altering game in Redemption 2.
But that's not all.
In addition to that, we're going to talk about Westerns, Cowboys, and the cinematic influences
that reach out and make these experiences so special to us.
Why do we care about these very simple, beautiful stories out in the middle of nowhere?
Why are Westerns a genre?
Why does this game so evocative?
Why did Red Dead One do that?
So every week we'll be talking about the television and movies that inform.
We'll be talking about the music that informs these things, as well as every week we're going to have a different wiki-wiki-wiki wild-walled guest come in.
We're going straight to the wild-wale guest every week.
That's right.
Now, hold on a second.
Time out.
That's all awesome.
I love everything you're saying.
Have you reached out to Cisco yet to get him to do a sound?
bite for you.
No.
Okay.
You would do it probably.
Yeah, he probably would.
If he'd do the hook for that, that would be unreal.
Oh, wow.
Cisco really could do that.
We got to figure out what we want to say exactly.
So good.
Well, I think he's just...
We're going straight to the wild wild guest.
I think it's all we need.
Yeah.
And we introduce the person.
Cisco, if you're listening, and I know you will be eventually.
Yeah, not right now.
You're busy, but you will be.
Yeah, because that, that, I'll use that.
I do have a new theme song by Ye Old Brian Altana.
Oh.
Is everything ye old now?
I guess so.
That's right.
That's not what they said back then.
Well, I'm going to say it anyway.
I've heard of both ways.
But no, look, if you love video games, this is going to be a show for you.
And I'm doing this because I adore the Western mythos and how it's informed so much.
I adore Red Dead and Red Dead 2.
I love the other influences that Western storytelling have had on video games, how it ties
into everything from samurai movies to Star Wars.
And that's all going to be a part of what we look through in the show.
We're also going to do every episode a bit of randomness, a little bit of delight.
Well, yeah, we're going to have a little luck of the draw or a little dealer's choice.
You got some dealer's choice there where we talk about random topics with interesting people.
We're going to have your feedback, of course.
Pony Express, that's the mailbag.
If you want to send some of the Pony Express right now.
And get ahead of us here.
Mail at Red Dead Radio.com.
If you want to send it in, we can hear from you there.
And, of course, if you want to support the show, hey, it's that same Patreon.
You want to know more about it.
you can go to reddedradio.com,
which is not actually active yet,
but we'll be by tomorrow when the show launches.
You'll be able to go there.
But the email works right now.
Cool.
And you can go to YouTube.com slash hot blip and jump,
because this is under the Hot Blip and a Jump.
I was going to say, you said the Patreon,
not our Patreon.
Yeah, no, my Patreon.
What's your Patreon?
My Patreon.
You can get there just by going to hoplip jump.com is the easiest way to do it.
Or patreon.com.
Or patreon.com slash Jared Petty.
And you can find the stuff on the Hot Blip and a channel.
And I think you're going to have fun with it.
It's going to be audio available also.
It takes a few days for things to propagate on iTunes.
So I'll let you know when it's up on iTunes.
Thank you for giving me so long to make the...
What was that?
I got the kind of a grin there.
I saw him shake his can, which was this subtle.
Like, where's cool, Greg?
I want more.
Yeah, I got four empty ones here.
But yeah, I'm looking forward to playing back through it again.
And I think I'm just going to wonder around to pay poker for weeks like I did, you know, last time.
I played a lot of poker.
Now, that's the thing right now.
I checked.
I have 44% of the trophies in Red Dead.
If my save is still there, that's not outrageous to sit there and actually go for these silvers and golds.
No, it's not outrageous at all.
It's a fun game.
I mean, this is the same thing too, where Jen was like, explain to me why people love this game?
And I was like, why don't I show you, baby?
Yeah, well, now you're going to show.
It's lovely.
What I saw in the trailer today, I mean, there's a lot to recommend it.
There's a lot of really, they know their history and there's so much historical depth going on in those shots that just gets me nerd.
Oh, yeah, it gets, I nerd out watching this.
But even more, there's that cinematic appreciation.
That is 100% there.
The art direction on that trailer.
You notice that practically every time it fades in and out, it's a new color palette.
It's a different view of the West.
You've ever watched Steve Ives, The West, the Ken Burns documentary director of.
That opens, every episode opens differently with these sweeping pictures of the West, but it's always different pictures.
And the colors just change because the West is so huge and so diverse and so naturally beautiful that it's just like getting smacked in the face with different colors and different hues.
And that's what that trailer felt like.
Gotcha.
And I was just like, oh, so there's, as my friend would say, ye old get hype.
You old Jared Petty, are you not disappointed, but does it being a prequel at all do anything for you in terms of like uppering or down your expectation?
I'm happy it's a prequel.
Well, I wanted an earlier time period, honestly.
Actually, 99 is a little later than I thought they'd go, although some things from the trailers made me wonder if that was where they were going to shoot.
And they wanted to have those characters in that are familiar.
But you know, Rockstar, for all we know, you may pop into this and it be 1876 for a third of the game.
You know, you don't know what's going to happen.
Well, that's what I found interesting and why Steve and I were confused on games daily talking about it today.
Because Steve's been, like, media dark on it, unlike us who are looking into stuff.
And he's like, well, yeah, I loved Red Dead Redemption.
I'm excited that this one is continuing it because the trailer talks about, you know, how it's.
And I'm like, well, actually, you know, it's a prequel, not a sequel.
and he's like, really?
And like, we had to bring up the timeline and figure it all out of like Red Dead
Redemption, the ending was, we are mashing up against the modern age.
You know what I mean?
This is how it is.
Whereas this one for them to say in there that the age of Cowboys is ending, well, yeah,
but we also know that there's like another 20 years of them in your own universe.
Well, again, a lot of us that, that cinematic influence there, you've got movies like
the shootist or the wild bunch that are all about the end of an era.
They use the words, you know, myth and legend very deliberately in that trailer.
Because there is a time that we go from.
Red Dead exists at a place where it feasts on the mythology of the West, the made-up parts of it, while embracing the realism at the same time.
The way that some of the best, like John Ford Westerns, like The Searchers did.
Yeah.
And when those two rub up against each other, you get great storytelling in the hands of a good director and a good writer in cinema.
And I think that's going to work for this as well.
If you're going to make a sequel to Red Dead, it would have effectively been a John Dillinger movie.
because that's where that culture went.
It became gangs running around all over country
being chased by the FBI.
This allows something to go back and tell
a classical hole-in-the-wall gang,
Butch Cassie and the Sundance Kid kind of story,
which they really didn't get to do with the first one.
That was my thing.
I think on Games Daily I was very much like,
oh, well, you know,
does it take away that I know
who from Dutch's gang is going to survive
and do all these different things?
But then the more I talked about it
was the way they pitch it in their little paragraph, right?
I'm just like, it's a bank heist gone wrong or whatever.
they're on the run from bounty hunters and the law
and it's like you know what that's an interesting movie
unto itself I don't care that like I might
know that this person is definitely going to make it out John
Morrison's going to make it how many stories
are told we're running down the last
gang is is the thing you know
the last remnants of a dying world
but the other part of it is something of that one
of my favorite TV shows Stephen Universe has taught
me of course one of the best TV shows over
are you a Stephen Good that was totally me
being sarcastic I don't know about Stephen Universe I'm a
fucking man I'm watching Justice League reruns
all right today I got to show Jen this clip from
YouTube, a flash fight in the entire Justice League.
She's like, why are they bad? I'm like, and I got purple snakes in it.
And then the purple snakes started coming out. No big deal.
Okay, well, you're wrong. But
I am very happy to learn earlier today that you
are one of the five other people on Earth that play
tactics ogre. So I forgive you.
Dude, when they came in and explained that fucking we
weird, and I'm like, PSP guy,
I'm like, this is amazing. Yeah. So going
forward with that, Stephen Universe, one of the things that's taught
me is that is it
supposed to be a children's show,
easily one of the best television shows I've ever
watched in any genre for adults.
But in the entire time that show's been on,
they only killed one character.
And yet the show hurts you every five or six episodes
with an emotional depth that's difficult to express.
Some of those painful storytelling
because they've learned that there are much worse things than death
that you can do to characters you love.
And they're very, very good at doing that to you.
And I think there's an opportunity.
Sure.
When you know somebody's going to survive,
you think they're safe.
What if there's a way to hurt you more
by hurting them.
Right.
Then they're like
cooking and only having Pepsi.
You know,
I like Pepsi.
Yeah,
I know.
I don't know why I help you hear out.
I prefer Coke.
I mean, Coke is
top tier.
Tim,
I have worse news.
There's multiplayer
trophies in Red Dead,
so I'm not going
for the platinum.
That's probably would stop me back
in the game.
Okay,
there we go.
Yeah,
because I don't think
multi works on
backward compatibility.
It might.
Well,
I'd be playing on my PS3
because PlayStation
doesn't work
with backward compatibility.
Oh,
that's right.
I also just don't want to try to...
Doesn't want a good trophies.
Exactly.
There's a lot of problems here
when you talk about the platinum.
You've got a good point.
But yeah, I've rambled about this for a while.
But seriously, Red Dead Radio, I...
I'm about to go out and record the first episode.
Lana Pierce is our first guest.
She's a fantastic person.
We're also going to talk about Westworld tonight on that
because we're tying into those cinematic influences.
And Westworld, a game...
A television show about a giant open world Western video game.
That might be appropriate for Redwood.
I'm figuring.
So I'm some fun with that.
Yeah.
Now, Jared, I want to ask you about one more game.
You have two here, but I'm only going to let you talk about one this week.
All right, what's it going to be?
I'll have to get the other one later.
All right, what is it?
You can choose.
All right.
So I got to choose.
Oh, my gosh.
Oh, you can choose.
I got a choose between, okay.
What did you think I said?
You could choose.
And I was like, that I have not heard of that video game.
And I don't think we should talk about it.
You could choose.
Okay.
I've got a mobile game that I'll save for next week.
Okay.
Because it's brand new, and I think it'll,
have a few days to simmer and be good.
So instead I'm going to talk about
core gadget,
which we talked about on Games Daily.
Right.
And that's why I'm going to jump to this one.
So I went and got Corg Gadget.
Corg gadget is rad.
Now, I want to qualify that.
Have you played with it?
No, but I want you to explain everybody
at base level if they miss Games Daily.
What is Corp?
Corg is a company that produces synthesizers.
They produce the ways that you hear sounds.
And a long time ago, they made a DS cart
that was a corg synthesizer.
And it was really,
ridiculously powerful and capable and allowed you if you were willing to go through the trouble of doing the audio
to make music on your DS it was not a it was very cleanly designed if you knew how a synthesizer worked
you knew how it worked but it was not super user friendly yeah core gadget is a music creation studio
for the switch uh it's a premium level products like 48 bucks uh it is a own download only it's not
available on on card at this point and it is redonculus with the qualifier redonculus and it is
really capable and very intuitive if you understand how a tracker works if you understand
I throw it on somebody they go and look at my screen right right so you don't have to have created
music to use this thing but you need to understand that there is a learning curve to using a tracker
or a series of trackers you have all the
capability of 16 different synthesizers, I believe it is, uh, in this, 12 or 16,
different synthesizers is that you can layer over one another, tweak and adjust every dial and
literally manually adjusting the dials just like you would if you had that piece of
equipment in front of you. The sound fidelity is fantastic. You have an easy time tracker where
all your stuff is very menu driven and, and, and, but there's a learning curve. I mean,
in a few minutes, knowing roughly what I was doing, because I flew around with music,
even though I'm not good at it.
I was able to create something
that sounded like music coming out of it.
But this is not Wii music.
This is not a rhythm game.
It is a powerful piece of music creation software
that is less intimidating than a full pro set
you might get on PC if you were going to be an engineer.
It is a great introduction to creating tracker-based music.
And if you like the idea of sitting down
and creating your own music
and letting the software
do some of the work for you
and fiddling with sounds and rhythms
until it's just like you like it.
They also do some clever stuff
with emotion where you can alter tones
by moving the...
Oh, that's more.
Yeah, it's really neat.
But it's not casual,
nor is it insurmountable.
It's somewhere in between.
I fully intend to create
a piece of music from this,
plug it into my capture kit,
export the music through my capture kit,
and use it for a podcast or something at some point.
It's powerful enough to do that, absolutely.
Buy one of those big boom boxes come in here.
It starts games cast.
I'll tell you what.
When I finish my composition,
if you can find me a giant boombox,
I will do that.
I'll do you one better.
How about this?
You finish the composition, right?
You use it forever you want to use it.
You send it to me.
I will lay down audio over it.
I will just fucking freestyle.
And I'll take Greg's version of that.
Yeah.
And I'll bring it into Mario Paint.
And I'll do a Mario Paint.
You won't do that.
You're a coward.
Will you?
Are you kidding me?
You're gonna do some marketing?
I'd do it.
Everybody gets together.
It's one giant hand thing.
We're all doing it.
All right.
Break.
There we got.
Now can I give a shout out
about this corg business
to one,
Adam Whittle.
Adam Whittle is a kind of funny best friend.
Oh,
hey.
Adam Whittle heard you talking about
Corg on Kind of Funny Games Daily
and wrote in to the kind of funny
subreddit and said,
thanks for the plug,
Jared.
Hey, Jared.
Thanks for the plug on the new
Corg gadget for Switch.
Hope you are having lots of fun making music.
For any of you best friends
wanting to get your hands on a copy, I am running a competition.
To enter, please email microcast and it's K-A-S-T at corg.com.
com.
UK and then simply tell me you want it.
Simple.
Thanks and hope you all have fun making music.
Adam Whittle from KorgUK, the Korg microcast podcast, kind of funny best friend at
Adam Korg, UK.
Rat, Adam, thanks.
This might be a, like, douchy thing to ask.
Here we fucking go.
Your can very clearly says don't be a douche.
It does, actually.
It says don't be a devag.
I have never really understood the place for this type of application.
I remember back on the PSP, there was a similar thing that I was excited for because I was like,
oh, I don't know how to do music on my computer and stuff, but I'm interested in making beats.
I'm interested in this type of stuff.
And once I got it, I was like, oh, it's so proprietary and so based on the inputs that the PSP is capable of,
that what's the point of me?
You mean all of them?
What's the point of me even learning this when I should just be learning the proper thing on a PC?
I think that it's three things.
First, it is just almost a purely educational tool.
It is simpler than sitting down and learning to do it in a studio.
And it is maybe even more important.
Number two, much less expensive than a lot of the solutions that are out there, particularly intuitive solutions.
It's that sweet spot between ease of use and accessibility and
price because there are really powerful tools out there that are free.
And if you want to sit down and learn to use them, you can create tremendous music without
spending a dime.
Free loops.
But using this, you're going to have a lot of, man, if I just fiddle with this dial,
oh, look, a square wave.
Oh, I can just, wow, it sounds so different.
And you get very quickly, very intuitively, you know, hold down that left trigger and it
overlays with everything that everything does.
And it's like, oh, okay, I'm not going to get lost here.
It's kind of a safe place to do that and still learn a lot of the principles that are going to translate over to tracker software.
That's the first two.
The third is, I think, that it's purely a toy.
It's not for most professional musicians are going to go out and their student and use other tools, but it's going to appeal to the same folks that use Game Boys.
You know, if you got people that say, well, you think about people like Megarran.
I'd be shocked if he doesn't play around with that.
and use it to output something.
In a way, it's got it.
And I'm, you know, you're super into it and it's not my cup of tea at all.
But I would imagine it's a gateway drug, right?
Oh, here's this low cost way for me to jump in and see what this is about.
And, oh, I really do like this and I'd like to go to the next level or, no, this is fine.
Or not even for me.
It's also art being defined limitations.
You mentioned Mario Paint.
You play around with Mario Paint?
Mario Paint, one of my favorite names.
Okay.
Me too.
The main character.
Main character, Mario Paint, it's debatable.
Fuck, he got me.
He's got me.
He's got me.
He knows.
It's you.
I thought it was that fly.
Well, no, it's not the fly because you are the ones swat and the fly.
That's true.
But I thought that was a metaphor for the human condition.
We are all the fly.
She gets fucking deep.
But yeah, I love Mario Paint.
And so I played around with Mario Paint.
My wife and I wrote a Mario Paint Christmas tune for folks since ended home years ago.
And of course, there's Mario Paint composer.
You ever use that?
Yeah.
For PC, you sit there and you get.
And people write.
You know, they make covers of amazing songs.
You can find any song ever made via Mario.
Pain. It's crazy. And Mario Pain is very limited. That's the thing. There's only so much you can't. So to get around Mario Pain's limitations, you're forced to innovate or make compromises. It's just like that. The boundaries of what you can do force you to make certain kinds of art or to look for solutions around limitations. It's like people programming video games on old PCs or programming music on old computers. They could only do so much. And so they had to be creative to get around that, whereupon now you have so much. You have so much.
power you can do most of anything you can dream of.
That has a certain artistic appeal for people.
Working within limitations sometimes leads to better art.
Well, like, and the NES chipset and stuff could only allow for three sounds at any one time
to be played, and Mario Paints are the same thing.
Actually, four and a half.
It was four and a half for NES?
So the NES has four channels and a fifth rarely used sample channel.
Really?
Yeah.
There's a wonderful book about this called I Am Error.
It's all about the NES hardware.
You would love it.
It's just this like 300 page nerd dive into every chip in that thing and why it does what it does
And how it was using software.
It's beautiful.
But yeah, the NES.
Now, the Commer 64 had three channels.
So then the SID and the NES had kind of like 4.5 depending on how you played with it.
And then the S&ES, man, that was a sample.
You know what?
I'm getting off on that.
That was all built on samples, though.
Like that was entirely sample based.
Check out Corg Gadget.
Did you see that Ikarugas coming on the Switch?
Yes, I did.
I mentioned it in a kind of funny games alien.
one of these because I was pretty sure he was going to burst through the
fucking wall like the Koolid man.
Just like every piece of history on it.
I love the game, but I don't know.
Oh my gosh, Ikaruga.
So now we can just go for Radiant Silver Gun, Sekio Gurnthai, Dodanpachi, Mars Matrix,
layer section.
And today, man, let's keep it going.
I love the schmups.
It's a good genre.
You love the schmops?
Oh, I love schmops, yeah.
We're going to play.
Damon Hatfield, huge in his schmops, of course.
But yeah.
Ikaruga, I've only tasted.
As soon as I got the press release,
I'm like, when you have codes, let me know.
Because I really do want to get it.
And you see you can turn it vertical.
I didn't see.
Yeah.
If they put that out,
you can turn it.
Have you,
have you,
have you,
you have an Xbox,
right?
Yeah.
Yeah.
Backward competitive.
I think it's somewhere.
It's somewhere.
Okay.
Yeah.
I got a funny one we were doing party mode the other day.
I turned it on and installed the fusion frenzy.
And I,
and it was a tweet of,
uh,
best friend sent me that was just a screenshot of his phone that says,
Game Over Greg.
He's online.
He's like,
this is a rarity.
So we talked about this in the pre show before you came on,
Greg.
We were actually talking about Icaruga because one of the kind of funny best friends mentioned it.
But go to your Xbox, spend like the eight or ten bucks, and download Radiant Silver Gun,
which is still available backward compatible from Xbox.
How they did that, I don't know.
That is the template that Ikoruga was built on.
It is, as much as I leave Ikuruga, Radiant Silver Gun is the superior game.
It is the best schmop of all time.
And designed by the same people that Ikaruga.
And it is totally worth your time to go in there and just be like, well, this is the best thing I've ever.
ever played. And at first you're going to be like, wow, this is, it's kind of like
something in the night. You're all, you're like, oh, this is really cool. And then you start
figuring out what the colors have to do with each other and like, oh, and then you start
figure out how deep it goes. And you realize you're playing like a shooter with the depth of
a fighting game, but it feels intuitive. It's freaking great. I won't do that. I'll wait for
your career on switch, but no big deal.
Ladies and gentlemen, this has been the kind of funny games cast. Episode 169.
get hyped because guess what eventually we'll be back for episode 269 that's going to be
will all of us be alive find out in 100 weeks no yeah one well yeah probably may may have
some break in between it's kind of weird with how we do stuff sure sure sure but until then
big big booty yeah you
