Kinda Funny Gamescast: Video Game Podcast - Beast of Reincarnation - Gamescast Plays
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Welcome in everybody to
this episode of
gamescast plays, which is kind of also meant to be somewhat of an audio product where we talk, you know, very editorially, very, you know, podcasty over a video game, a brand new.
A world of Beast of Reincarnation.
In this game, you play as Emma, and she has never seen a human in her life.
This is the pre, this is the games cast place for Beast of Reincarnation.
New game from Game Freak, which we reviewed yesterday.
Go check out that review over on YouTube.
It was us with Travis Northup of IGN.
Travis had played and beat all the game.
He gave it a six out of ten.
I'm about 14 hours in, and I'm around like a six, five out of ten.
I think this game has a lot of promise.
I think there's a lot of stuff that I hope it finds an audience
and we can get a sequel because there's a lot of really neat ideas in it.
I just don't know if it fully came together.
But Blessing, you went to the preview event.
I did go to the preview event.
I played, I want to say, about an hour and a half there.
In this save that you're saying, I'm also only about an hour in.
And so I didn't play much more with the final code.
It was working on other things.
Didn't have as much time to get to it.
And now after even talking to you and, like, you know, revisiting it,
I don't have as much of the appetite to, like, see it through, which saddens me.
Oh, I should turn off the notifications,
because I'm downloading a million games right now.
Oh, also, people are saying you may have HDR on.
Yeah.
Interesting.
Okay.
Is I going to the PlayStation menu?
Yeah.
All right, I'm going in.
We're going deep into the settings.
We're going to the kernels, everybody.
Screen and video.
Video output.
Down, keep going down.
H.R.
There we go off.
Huh.
and, you know, it'll look a little less good for us,
but it'll be better for...
Oh, for the stream.
For the street.
Ah, okay.
Yeah, I see how that comes together.
So you previewed the game.
Yeah.
And was it the preview that made you say,
I don't know if I want to really get into this.
No.
A whole lot.
Well, funny enough, it was replaying the first hour.
Replayed the first hour just made me realize I didn't have the appetite.
I was in a place where I'm like, oh, this isn't going to be good or anything like that.
I think actually this game previews really well.
talking to Travis about this, where I was like, interesting,
because during my first hour and a half, like,
you know, it seemed fine.
And like, granted, people are giving it sixes,
which kind of equates to fine.
But he was mentioning that, like, in short doses,
he kind of sees the promise in it,
but it's when you sit down and play the 20 hours,
25 hours, 30 hours, where maybe some of those things
start to stack up as far as frustrations that you may have.
It starts to get a little bit monotonous.
A lot of the enemies are very similar.
I think the enemy variety isn't as good as it could be.
But I was, I found out yesterday that, no, this wasn't the whole Game Freak team working on this, this was a small project between, you know, a core group of people with a lot of outsourcing.
That they reached out to a lot of, you know, partner studios and things like that to either make a lot of assets.
Who knows how the work was dispersed necessarily.
But yeah, it's one of those games that I had a lot of hype coming into.
And I think it starts off insanely strong.
And, you know, I even had a couple people in my stream chats yesterday telling me like,
damn, people are, you know, saying that this game is kind of overwhelming.
I think it's awesome.
So far, I'm like, yeah, I think it starts off super strong.
And then, you know, kind of loses a bit of the magic and maybe tries to,
maybe tries to juggle too many things at the same time with what it's doing systems.
wise. But I still think it's a
very competent action game.
I think the movement
is, the movement and the comet are
easily my favorite parts of the game. Yeah.
And that'd be one thing
if that's what you're doing 99% of the time,
but a lot of the time you are
forced out of these moments to watch a cutscene
and you
can skip through dialogue, which is nice, but you
cannot skip the full cutscene.
And I
would probably recommend to most people to watch the, or to use the Japanese voice acting.
Because the English voice acting, I don't know if the, I don't know if the timing was necessarily
done.
Like, I don't know if you listen to the Japanese dub, there's a lot less gaps between
the speaking.
Oh, yeah.
Because in this, it's a lot of, where are you?
I'm here.
And I don't know if that's like the direction they were going
Or maybe it's like, hey, we can't really change the timing
Between both of these verses.
So just we'll prioritize the Japanese voice acting,
which I totally understand why
Because they have a pretty killer cast.
Very stellar Japanese voice cast.
Frashman, thank you, thrashman.
I will say one thing I do like about this game is the Perry's.
Even though the Perry window is very generous,
it just feel nice pulling.
They feel great.
They are super, the sound feedback
the visual feedback, all of it looks great.
When these dudes kind of run at you,
very like MMO kind of like animations.
And yeah, a lot of the enemies have very similar attack patterns.
And man, I really hope it finds an audience
because I would love to see them push this further
and find the right recipe for all of these, you know,
to make this meal a bit stronger.
Speaking of a meal, there's a lot of food in this game.
You're playing on standard PS5.
Yep, playing on my base PS5 that I own on normal difficulty.
Frame rate looks, you know, a bit stuttery.
That was another thing I noticed when I first booted this up is,
obviously when we do a preview,
they'll usually put us on whatever hardware functions the best.
Usually it's a PC.
And booting this up on on PS5, I was like a little bit like,
oh man, this doesn't look as good as I remember looking when I previewed it.
Yeah, a lot of people out there talking about performance problems
with Xbox or PlayStation.
I've seen some Series X capture footage that looked just dreadful.
Like I'm talking crazy drops there.
It just looks like the game's about to crash.
And so hopefully they get a lot of those issues ironed out.
I played on PC.
I had a lovely time.
But it didn't, you know, there were moments where it didn't always look like the most modern of video games.
And I don't even necessarily think that's a tech thing.
I think some of it can just be art direction.
Like there's tons of spots in the environment where it's like, you know,
this doesn't need to look the most cutting edge,
but if you want to make it look better,
you could do, you know, some cheats here and there with what you do art direction-wise.
And I think there, it does feel like the game is about like a year away from being fully finished.
Because there are plenty of spots that just don't necessarily look like they've been fully arted out.
And, you know, we made this area look super nice.
There's a lot of like kind of just landscape grass and trees.
Yeah.
And in some spots where I'm like, I don't know if I'm supposed to be running in this zone.
Did I break a wall or something?
And it's like, no, that's just how that zone looks.
See, you show me this in a clip.
And, like, I'm like, oh, I got to play this.
Yeah.
This seems like a blessing type.
game. You know what I mean? Like serene
sort of vibe. You're in a
post-apocalyptic world talking to a
rusted golem. He's gently talking
to you. I see the sword on the back.
I see like, you know, your little
She has the Ronan sort of style hat, but
you know, with kind of a futuristic
suit. Like everything about this should speak to me
especially it's like a near sick
a near sicko or like, you know, if you play
a modern action game and you love the parodies
and all this shit, there's so much here that should speak
to me, should speak to you as well, because you like all those same things.
But, yeah, in practice, the way it all comes together,
doesn't have me excited to keep on going with it.
A great call-out from Zach in the Twitch chat.
It says, The seemingly nonsensical environment design reminds you of Biomuton from
2020, 2021.
That's a great call-out.
That was also a game very lacking in what it was doing environmentally and world-building-wise.
That was almost bad.
That's one mechanical call-out that I like.
The double jump?
Oh, it's the best.
That just elevates you on a branch.
Really cool.
It's not even like a double jump.
You can just hold it from the rip.
And then if you hold R2, you can create your own branch
that kind of functions as a platform.
It just extends out from wherever you're standing.
It's super impressive and cool tech.
Yeah.
There's a little treasure in one of these crates to your left.
You see those little square, a little dot to these things, yeah.
I think the door's in the front.
But yeah, there's a lot of really cool mechanics in the game that I think are super impressive.
No, it's on the other.
Oh, the other side, okay.
Oh, I see.
And the way the...
I think the combat evolves in a really neat way.
You know, the way the skill tree kind of evolves.
And I love any action game that makes you do different things based on.
on the circumstance.
If you're fighting this sort of thing
and you know that's weak to fire,
well, I have this one fire move
and I will, you know, the cool down's up on it.
Let me get that move ready.
Or Koo has an ability who is your dog
and he has that fire move.
Let me equip that and make sure that's fully powered up.
I did get a question in my Twitch chat that was like,
Andy, do the, do the QTEs with Koo
evolve.
Kootie's.
Kootie's.
I don't think they do.
Really?
They're all just...
No.
Do they get like smaller?
No, I don't think so.
I mean, I'm 14 hours in.
They've all been the same.
I for sure expected those to evolve somehow.
Yeah, I thought we'd get some Expression 33 like...
Dung, dung, dung.
Yeah.
I haven't, you know, maybe that happens after 14 hours in, but I'd...
Yeah, I was kind of surprised that there hasn't been much movement on that front.
that front. Another thing I really, really adore, you know, with this game, you are, you are a stained.
You are a person who has like this blight in your body.
That was the longest combo. You see that? He did not stop swinging. They all do that. They all have that same
five fucking thing. They, you are a character who has like this blighted ability and
your body and so you like you were mentioning with the branches and all that stuff
all that stuff is coming out of your body and you're like kind of like Groot doing
branch tree powers and you are trying to take down these big monsters called
Nushi and they are they are big beasts that have been altered all they are
altered beasts and they all have like this sort of like Bulbosaur sort of plant
like evolution to them and
Whenever you take one down, you take their power.
And a really neat way to visualize that is that a new flower will grow on her ponytail for every enemy.
And they are all themed or like this enemy does that sort of damage.
So maybe the flower is like more white and yellow or whatever.
And that new flower will kind of grow in her hair.
And it'll also grow on coo's tail as well.
And so it kind of like shows your progression through the game and your character will.
That's why at the start of the game, if you didn't notice,
chat, if you have checked out
this game, the start of the game
kind of shows you
a part way
later in the game, and her
ponytail full of flowers all the way
down. And so you're getting
a glimpse at her kind of further
down the line.
But yeah, movement and everything in this game, I think, is
freaking fantastic. It's a lot of fun kind of maneuvering
through a lot of zones. There's a lot of, like,
little dungeons and things
to explore that will get you unlocks and things like that.
I will say I don't think the game is necessarily as easy as a true gamer like
Travis Northup mentioned.
I think you could still be challenged and die every now and then.
I don't think it's like the big, I don't think it's like a cake walk or anything like that.
But don't expect Securo or Life.
It's easier for like, when you look at this kind of game and you think about other
types of this kind of game, it's easier than, yeah, Sechro or like a stellar blade, in my opinion.
But if you're just thinking about games in general, no, it's still, you're still going to be
challenged.
Like, you saw me die earlier because I didn't parry enough.
People complain about not being able to customize her, but I love her design.
I wouldn't mind just like some color swaps on the jacket.
Maybe a, maybe a, you can take off the hat is one customization.
Shoot your boat.
Shoot your shit at them.
Oh, you're right.
The long range in this game is crazy O.P. and very good.
Ooh! Look at that.
That was one thing I mentioned during my preview.
I was like, I'm kind of surprised about how strong the long-distance abilities are.
Yeah, and it just evolves with all of the level upgrades.
Yeah, I'm pretty surprised by the bad performance on this.
Is it a performance mode?
Let's check.
Like, did it give you the option to do...
I can tell it's definitely trying to do.
I can tell it's definitely trying to do 60.
Yeah.
Frame rate is performance.
I wasn't sure if they had that here,
because when you start the game, they have the option that's like,
do you want your cutscenes to be performance or?
Dude.
And like, I think for that, because yeah, it's a different,
for cutscenes, I had it on cinematic at first.
And the frame rate was so bad that I was like,
oh no, just put the cut scenes on performance.
Oh, interesting.
Yeah.
Like when I say bad, it was just,
it looked so different from the gameplay.
And like, I didn't, I don't think it looked good.
Okay.
Yeah.
I wonder if it, yeah, I mean, it's probably-
It wasn't chugging, but it didn't look great.
It's dropping a 24 or whatever for the filmic sort of look.
Yeah, I think honestly that might have been the bigger thing.
It's just the jump from playing on PC during that preview period
to playing on console during the review and being like,
I don't feel like playing through this, actually.
Yeah, one other thing I'm noticing, I don't know if it's an option here to turn off,
but on PC, I turned post-prosephroval.
processing all the way down, and it takes away the film grain look.
There's a film grain on here that makes everything kind of look a little noisy,
try to make it look filmic, I guess.
It's a stylist, I think a lot of game devs do, but I never love film grain,
mainly for, because I care about the YouTube body and so much.
It's just going to make the shot look noisier,
and the bid rate's going to have trouble or trouble with it in some cases.
so I did turn that off, but I would doubt that that's an option on console.
I've seen option drops to 24 frames.
Yeah, I figured that.
I figured they were trying to do a film thing.
So if you open up the map...
Oh, how old they do that?
No, no fall damage also.
Very, very nice.
The far left area, there's like a little...
That little pocket up top that...
Yeah, that area.
I found a...
Like an optional dungeon in there.
Really?
Yeah.
I mean, you know, it's just an optional zone that I didn't experience the first time around,
but when I started from scratch yesterday for the stream, I was like, have I been here?
I was like, no, this is like a, this is a new spot, and there will be, you know, it's a big open area that you can kind of stealth through, do whatever, you know, explore it however you want.
But then there are some of these rooms that have, kill all the enemies, and then the door opens.
Kill all the enemies, then the door opens.
Kill all the enemies here, and these are harder.
We're getting progressively tougher.
Door opens and then final treasure or whatever and there are like a lot of areas like that in the game
There's a selfless streamer. It's Jesse absolutely
I mean should I try to get to this main waypoint or should I go to that area you're talking about
No, do the main waypoint. Yeah, let's show people
Let's see if I can find it first. It's in the underground
Okay, it's back where that robot sitting down was when we were talking about
There's this golem talking, you know sitting down with us
Yeah, you want to run into that underground area.
Oh, this thing. Okay. Yeah, yeah. Thank you. And our TV done. Oh, we've been here. Yeah, how often does the TV do this?
I don't know the audience can't see you, but every now and then is going black. Yeah, it's, I don't really know why. If it does this during our fighting game gauntlet tomorrow, it will. I will punch the TV.
It will. It will.
It will. This TV might not make it.
Wait, what? Uh, wouldn't do that after the stream. Are you talking about for the TV, Kevin? Yeah. Oh, it's fine now. I don't mind it now. I don't mind it now.
No, I think it's an H-DMI thing. I think it's just something happening with like a it just
goes black as if someone's turning it off or there's like a disconnection, but yeah, we'll talk about it later.
Yeah, we figure it out. It happens throughout all of our marathon stream.
Ah. You got two level-ups and then- and you level up Koo and Emma.
Yeah, really. Which is very neat. You get points for both. Let's get some health up in there.
Oh, I want to be the strongest man ever. You know what I mean.
I mean, if you're going to be parrying.
If you got that parrying.
You know what?
I mean, I do, though.
A five-hit combo overwhelmed you, my guy.
We'll do one.
We'll do one in one.
Okay, one and one.
I like that.
The pari windows are pretty generous.
They are.
They absolutely are.
I'm going to do it.
And then we'll give you fluorescence.
Then you got the skill tree here, which I really like how they visualize this.
I think this is one of the cooler aspects.
It's super neat, yeah.
Keeps on growing as you unlock more and more powers.
And so the mods that you're seeing,
mod status effect, shocking vigor, magnetic whatever mantle,
Swamp Summoner, all those things are mods
that you put on Kuh's abilities.
So Koo right now, I believe, has three moves that he can do,
maybe four, I'm not sure what you've unlocked.
Three, I think, yeah.
And then when you click on that, then you could go,
you click on that one ability that you're seen on the right,
Bloom, Higambana, Bloom,
and then you can add a mod to that that says,
also do this whenever you get health back whenever you do this or whatever.
Oh, that's cool.
So each one of those moves can have a mod on it.
And you can't, yeah, unlock those quite yet.
But yeah, the, you are sharing the attribute points between you and Koo.
Good to know.
Yeah.
That's good to know.
I didn't think about that aspect.
Oh, that unlocks something right there.
Oh, I don't think you ever confirmed this.
Yeah, I didn't.
So once I get up to seven with this,
that means I can now get guard level one here.
Mm-hmm.
Because, yeah, required attributes, Vitality 7, I see here.
And then you would need the attribute point
to then, like, make that route unlockable.
And it happened again last night.
There is a moment where they make you
and force you to go back to the Cleans Walker.
He's like, Brad, the homie Brad.
Yeah.
Calls in and it's like,
Kagura woke up.
Get over here.
So it teleports you and it tells you like
fast travel.
It tells you like, go fast travel.
You can't do it.
It doesn't let you do anything unless, you know.
But then again, it happened last night
where I do that.
Keep on adventuring.
And it took a hit or two.
And he's like, get back to the cleanse walker.
And she's like, I'm fine.
And he goes, don't, what does he keep calling her?
Don't be a simpleton.
Oh.
Yeah, they're being as hell, that.
Don't be a simpleton, all right?
You know, who cares if you get healthy by now?
You know, it's not worth the risk.
And he's like talking a lot of shit.
He really wants you to go back.
Yeah, and I was just like, my first time around was like,
I'm just going to keep playing.
I just get playing or whatever.
But eventually you will get a little back and forth of like,
what does simpleton mean?
Oh, don't worry about it.
Only simpleton's called people simpletons.
She's like, and then eventually later on,
he's like, hey, fucking simpleton, he calls her out of the get,
and then he hangs up and she's like,
I don't like that he calls me that.
They're just bullying the whole about the entire game.
Hello, Miss Envy. I think the game is all right. I think it's okay. I'm at around a six and a half out of five. I'm hoping it bumps up to a five. Six and a half out of five. That's crazy. Six point five out of ten.
Get that new sword. And then the weapons are also upgradable. So successful parry with that weapon
like unlocks kind of this ability called clear skies. And you'll be able to level up the weapons
but we don't have those attributes.
Oh, no.
I think the weapons upgrade with the amber
at the little bonfire.
Oh, yeah.
Let's see if I can do anything with it.
Hands equipment.
Hey, there you go.
Upgrade the sword real quick.
27 to 34.
I got it wrong.
I said 26 to 34 yesterday.
So that weapon should be stronger now.
And now you've got to go Resident Evil style
go get the other keys.
So he gave you the...
I love that, by the way.
He's like, you can't get in here
without three keys.
the red one I have,
which I'm going to give to you.
Which I'll give you right now.
Oh, fuck, thanks.
Okay, sweet.
Really appreciate that, thank you.
So now you got to go find the blue and the yellow keys
and find is a, you know,
certainly a word to use here.
Sure.
You just walk to it and you get it.
I'm assuming I've got to fight some guys.
No, you just follow that one.
Yeah, it's just there.
You get it.
Oh, okay.
A little grapple spot on the left, though.
Oh, perfect.
And it's got range.
Yeah.
The grapple's got some good range on it.
I love that.
No way.
Is it really just here?
Yeah, yeah, you just get that shit.
Oh.
There it is.
Perfect.
I don't have to fight anyone.
Okay.
But the other one will have a bit more of a challenge.
I assume all the weapons you find are katanas.
Are there different bows and crossbows you pick up?
Melissa, I have only found the bow and the crossbow and a lot of, yeah, a lot of different catanas for the melee weapons.
I haven't found different bows or crossbows.
But all the different catanas have different, you know,
the long blades do more damage, a bit slower of an attack.
But the, then you will unlock, like I found early on in the game,
an electric sword.
I do love it. I can just do this.
Oh, it's the best, yeah.
That's fun.
I found an electric sword, and its base damage is lower,
but it's doing electric damage as well,
which hurts the robots even more,
and that's super nice to have.
And then you'll find like a fire sword, similar thing,
level-ups, smaller base damage.
You don't got that ground pound move yet,
but you will have been-
Those are ground pound.
Oh hey, you talked about it yesterday, actually.
Yeah, when you're up in the sky,
you'll like hold down, and then you can continue
with like X and X again, or square and
square. Wait a second. Top left. Oh, never mind. I got two of them. Is this stream
sponsored? No, you will know if we say it's sponsored. Wait, what's up with the
object? So it has obtained the blue key and it's crossed out with a check mark next to it. Obtained
the red key just has a check mark next to it. And then there's obtained the yellow key,
which is all fascinating. Yeah, they should both be crossed out. Because he gave you the
red one. Okay, he gave me the red one and I found the blue one. Yeah, now you need
to find the yellow one. Interesting. Okay, that's a weird way of visualizing that. Yeah.
I would think they'd be able to be crossed.
Yeah.
Like why am I getting the check mark and the cross?
That's fascinating.
Oh, I keep...
See, one thing I need to get used to is using Koo.
Oh, I mean, they'll remind you.
They will do their best to remind you.
Make sure you use Koo's powers too.
That's for sure, like a playtest thing, where they're like,
hey, these guys aren't...
They're not using Koo.
Like, how do we remind them?
Use Koo's powers too.
Make sure you use Koo's power to.
Because every time you pair, you pair,
you build up his meter that can get him to use moves.
So if you're parrying a five-moves thing, bam, bam, bam, bam, bam,
he can use a move now.
Make sure you use coospowers too.
Motherfucker, I'm in the middle of this shit.
And don't be afraid to hit like that square button as well.
Oh my god.
Oh shit, right from behind.
Oh, oh, tough.
So the square button is like the separate.
Yeah, it's like a different combo chain.
You kind of like, I don't know, you kind of,
forget exactly what it does.
Yeah.
But later on, there's like, there's a lot of really neat
large AOE attacks that take out a lot of enemies
and really fuck them up.
Sound like a man.
I just took out.
I mean, these are robots with humans in their bodies.
These are all formerly humans.
All their consciousnesses have been uploaded.
See, Abby Boy, 22 months.
Stoke to have gotten top 100 tickets for Monday,
which falls on my birthday,
It'll be my first time in San Francisco.
Hell yes, Abby Boy.
That's funny. That's really exciting.
That just reminds you of, like, my first time in San Francisco was for PSX.
Wait, PSX was in San Francisco?
Yeah, the first one, I think.
Oh, I didn't know that.
The only PSX I went to was in, I want to say Anheim.
Fuck.
It's okay.
Yeah, so it was so cool to, like, man, I'm going to, like, see kind of funny,
and I'm going to, like, see everybody from the community.
It was just like a, this is so cool.
Like those first events are always awesome.
If you sometimes feel like you can't dodge or attack,
it's likely because you're stunned or something?
Kind of like, yeah, your stagger will break.
And there are tons of moments where you're getting Guambo comboed
and you're like, I can't get out of this because I'm,
she's, you know, stuttered and, you know, falling down and shit.
But there are weapons that have that as passives of like,
Hey, if you get stunned, your stunned timing goes down like by half or whatever.
Boys, we want to go to that.
Yeah, let's do it.
Let's keep on exploring the world of beast and reincarnation right after a word from our sponsor.
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And we are back.
We're going to go get the final yellow key.
Who?
Who?
Oh, no.
Who doesn't?
Who on alarm is?
That was somebody seeing you from afar.
My bad, too.
They're really good at, like, you've got to be crouching in the grass.
But, yeah, they're not, like, they're not as dumb as other MPCs.
Yeah.
When it comes to vision and stuff like that, like, if you're just in the periphery still,
they'll be like, oh, fuck, like, they're good about that.
And it's kind of annoying at times.
Omega Buster, thank you for resubscribed.
I don't know, Mega Buster.
What do you think of the soundtrack?
I think it's cool so far
It reminds me of like just very
It reminds me a near stellar blade
Yeah
I think
I don't remember how some of the music
And a lot of the boss fight sounds
And I think that's probably not a good sign
Because you want a memorable boss
soundtrack
Yeah
But it's like
The number one question I got the most
Last night on stream
Legitimately about like
Seven to eight different people
Asked me this at different times
At the stream
are you playing music or is this music in the game?
Oh, really?
Yeah.
And I should have assumed, like, not everybody's played Celebrator in New Year,
so, like, hearing a vocal track.
Yeah.
Can kind of seem out of place for some people.
And I get that.
I really hadn't even put that together until, like,
probably the fifth person.
I'm like, you know what, it is,
it isn't the most common thing to have, like,
An actual song with singing while you're getting, you know.
People thought I just had Spotify on in the background.
You can crouch, crotch, crotch.
Because they will hear you if you just walk up.
But they won't hear that if you're crouching.
Idiot.
Idiot.
Yeah, I think NIR does a better job of integrating its music.
Because I feel like it feels more natural in NIR.
Like, it's a similar type of music, but it doesn't feel out of place.
Stellar Blade, I think, does.
feel a little bit more jarring when you hear the music,
but I still like the music a lot in Stellar Blade.
Yeah.
I think here because...
It's jarring till it's not.
It's jarring till it's not.
Yeah.
Here it's been like the same track
the entire game so far.
And like, you know, I kind of dig the track,
so I'm not mad at it.
Remember to use coo skills too?
I remember you got that crossbow.
A lot of things.
Yeah.
A lot of abilities.
Again, I wish...
I wish it was like you picked the crossbow or the bow.
How do you want to play?
Are you somebody who values precision or you value the damage per second, you know?
I'll be that. It's hit R3 on this guy. Oh, yeah. To send Koo over there? Yeah. Oh, this guy is chunky boy.
Who? Nope, never mind.
Make sure you heal. I'm him. I'm not him. Oh, no. Oh, whoo.
Do some projectiles. Yeah. Yeah. Hell yeah. You got your bow. Oh, I'm not him. Oh, no. Oh, who. Do some projectiles. Yeah. Yeah. Hell yeah. You got your bow.
as well and you gotta fumble with swapping to the bow hey that's a peepy dude I don't
think I fought this guy is healthy maybe who yeah there we go that's a good shit
that's what I'm here for oh Koo's got a lot of shit yeah remember to use Koo skills
too yeah yeah that's that good shit man and there will be tons of moments like
that in the game where you're like oh that felt good you know that back and forth felt
The thing I like the most about this game is how the Perry feels.
Yeah.
No, I definitely killed this guy because I...
Got that same thing?
I got...
Yeah, and then I, like, went up to this little bridge on your right.
I, like, used my...
Oh, yeah.
My tree power.
Get me up!
And it was, like, kind of useless, because there was nothing up there.
Wait, while I'm just walking there, you don't say anything.
Oh, hell yeah, bonfire.
This looks kind of sick.
Wonder why the reviews were bad.
The reviews weren't bad.
Six is not bad.
The reviews are middling.
You know, there's some sevens and there's some six out there.
And there was one five I saw, but there was also some nines and eights.
Just not enough to kind of get it up to where you would be like,
ooh, that's probably something I super got to check out.
I think the game, like we were mentioning earlier,
I think the game starts off super strong.
It has a really good start like cutscene wise and like oh shit there's some shit going on in this world
The enemies are pretty neat so far combat feels great
But it starts to get very samey and a lot of the enemies
Attack patterns are all kind of just it doesn't involve a whole lot and the the enemies are these big beasts and
Regardless of the type of beast they are very similar attacks. They're gonna swing at you with your head and
Yeah, it gets kind of very
Sammy. This game's on GamePass, right? Yeah. I mean, yeah. It's an obvious, definitely play it if you have game pass. That's what I think is like, if you think it looks cool, pick it up and play it. Like, you know, form your own opinion. Because like, that's another thing. When it comes to, like, critic reviews and stuff, right? Like, oftentimes you might, you might see a trailer and be like, you know, that shit looks cool. And then critics or whoever else might not enjoy it, I highly encourage you. Go play those games, form your own opinions. And like, either you. You know, either you. You know, you know, you know, that shit looks cool. And then critics or whoever else might not enjoy it. I highly encourage it. I highly encourage you, go play those games, and like,
you come out with a game that you love, or maybe you learn something about like, oh, wait,
okay, I thought this looks cool, but I'm realizing that it doesn't do XYZ thing.
You know, I feel like that it helps your understanding of art and, like, what makes a good
game when you're able to identify something that you don't really understand how somebody
could not like it and then getting to experience it firsthand.
You know, I don't know.
I think that it opens up your mind a little bit when you check out games like that.
Yeah, it's largely just a thing that, like, I think if you were to put a demo out of this
game, people would be like, holy shit, this could be amazing.
Yeah.
I mean, that was me.
But the full experience, you know, ends up being a bit more hollow than you would hope.
But I could tell this is going to be one of those games that, similar to the Amazing Spider-Man
starring Andrew Garfield, Amazing Spider-Man 2, rather.
Where all you see on Twitter is the swinging scenes of him swinging through New York.
Yeah.
That's all you see.
Yeah.
That's all anybody you ever post, because that's the only good shit in the movie.
Yeah.
Well, that hadn't like the ending.
I would say him and Gwen Stacy and him, you know.
Sure.
And just him being Spirited.
I love Andrew Garfield.
He's a great...
He's my favorite Spider-Man still.
He's my favorite Spider-Man.
He's amazing.
I love Tom Lolly.
He's my favorite Spider-Man.
Yeah.
But the movie's just not good.
No, correct.
And like, like, this is going to be one of those games that I feel like people are
going to be posting and go viral with...
Soonhee Legend style combat kit.
Show you all the kits, all the moves.
I'm going to show you what this character can do.
Bob, blah, blah.
And people will be like, damn,
down, this game was fucking fire, dude.
Remember when all the reviewers gave it a seven?
It's like, well, that moment of combat is cool.
But my thing with games, it's always like,
what are you trying to achieve and what are you going for?
And I hate to keep beating the Neo horse.
But it's like, I wouldn't be as harsh
on my grading of your game
if you weren't really trying to do a whole lot narratively.
But when you put in a lot of effort,
it's clear that you really want us to care about this shit.
It could be the most, like,
it could be the most like narratively light experience
with just like a little subtle cue here and there,
And you could lie to me as the gamer and say, like,
we want the players, we want the player to tell us
what they feel about it, you know.
Yeah.
They could do a shadow of the Colossus thing, Eco.
I'm not saying those are.
I was gonna say, I was gonna cuss you out.
No, chill out, chill out, chill out, chill.
What you're trying to say about the story
of Shadow of Colossus.
You relax.
I'm saying like, they could go for that approach.
Oh, that's, that's fair.
They like that hez-hazy on it?
That fucking hezzy got me.
They could do that approach and have it just be
a very narratively liked game
and without cutscenes and dialogue
and all the shit.
And I would love your,
product a lot more, but you are, you're taking me out of the good shit of your game to show me
stuff that's just not great. And it's like, it's obvious you wanted this to be awesome. And because
it's such a big portion of it, I have to dock you, like, my points of how I'm reviewing it
or whatever. And that's exactly how I feel about the Neo Games too. It's like, yeah, the
combat's great, but man, you put a lot of stuff in there. It's just not great. What if it was just
a boss rush. What if it was
a Sioux-like experience?
Yeah. I always bring up
Seafood whenever I bring up a lot of these combat games
because I think Seafood hits
Seafood
whether
Seafood was a roguide or not
just the way that they built that game
I think
they hit the perfect
equation of like
we are going to give you an awesome
experience, a memorable experience
and we don't really,
it's not something
you're going to necessarily
have to sit around
and watch a seven-minute cutscene four.
I think the thing that Seafood gets right
is that they know that to tell you a good story,
they don't have to tell you more story.
Yes.
Like, Seafood doesn't have a bad story
because they don't let themselves have a bad story.
They're like, this has like two story beats
in this game.
We're going to show you what you need to see.
You're going to show you what you need to see.
You die, you get older.
Is that cool?
And it's like, yeah, that's a pretty cool concept.
Cool, because that's the story.
Yeah.
And now you're getting revenge
or whatever the fuck it is.
And that's it.
We'll show you a cutscene here and there
before every boss or whatever.
Yeah.
And it's all, it's a sick-ass cut scene.
If you would ask me if, like,
because Seafood is a game that has a story.
If you would ask me, in like other way
that we're talking, right,
like, we would say it has very minimal story.
But if you ask me, is Seifu's story good?
I'd be like, yeah.
Yeah.
Like, it's not like, it's not Eldon Ring, right?
It's not like clear or obscure.
But what they present to you is cool,
it's concise, it's clean,
It's clean and it gets you into the gameplay so quick. It's one of those things where and again, you know, I love a sports comparison
People always talk about when you have a bad quarterback
You try to hide him as much as possible. You don't put him in situations where he's going to fuck up stuff for your team
Yeah if you have a quarterback who's not great you run the ball a lot and you give him really easy pass options
I think if you don't have an awesome writing team you need to be really aware of what you
you got on your team? What are your strengths and what are your weaknesses? And you don't
put them out there to be on full display in front of everybody. You don't put them out there
fully exposed to the world so everybody could see like, oh damn, y'all don't really have it like
that. Like, and I, would I have maybe said that about I.O. before first light as coming from
somebody who's like a super novice with the Hitman games, I don't really think of Hitman
games being the most narrative experience. Those games have story, but they're not good.
But like
once we get first I was like, damn
Okay, holy shit
You guys are really good at this shit
But like I think I think game dev teams
Need to be more self-aware
And it would save them a lot of time
To
Bring back the narrative
Yeah
Don't try to cook there if you know you don't got the talent
And it'll also save you a lot of time
Because you don't have to have a shit little cutscenes
In dialogue and record like
Oh sure
I don't know it's like
it sucks saying that because that's basically me saying like if you're not good at something,
don't do it instead of like practice at it.
But it's like sometimes when you put yourself out there like that and people are having a great time with your game
and they're hit with a long cutscene with dialogue that's bad and acting that's not great,
it's like, it brings down the experience.
Yeah.
My thing is like the way I flip it is to say that like, you know, sometimes you have these big, you know, stories.
Sometimes you might get like a Bible.
You know what I mean?
Sometimes you might get the fucking Odyssey or whatever.
Sometimes you might get a haiku.
And like those are both forms of writing that are well respected that have value and all that stuff.
Whether you're writing an epic or you're writing a small poem.
But like being effective.
Are you being effective of what you have?
Yes, is exactly what it is.
And like we don't, I don't need an action.
I don't need an action game to be an action RPG.
You know what I mean?
Like an action game can be a seafood.
Or an action game can be an elder ring.
Or it can be anything in between and still hit and be special and all that.
I see, there's a question in the YouTube chat that said,
is Blessing you're going to play seafood tomorrow?
It's a fighting game.
What's their name?
What's their name?
Because I'll cuss them out.
Kagura.
I still, to this day, I'm pissed off about that.
You know what I mean?
Fucking Barry and Roger riding that in his fighting game for something.
You know what I mean?
You fight, man.
Be fight.
Because that, oh yeah, no, that was fucking nominated during that game awards.
Don't get me started, man.
Let's talk to Kag, let's see what she's got.
Don't get me start.
The only one I'll excuse it.
Actually, let me quiet for a second.
I feel asleep since we left Oguchi?
Yes.
You were injured.
See, so it was after that.
Man, I'm not gonna lie, this looks bad on console.
That's what I'm saying.
Dude, this looks bad on console.
That's what I'm, that's what, like.
I wasn't expecting it.
That's why I didn't play more.
I was like, I'm not looking.
at this, bro. This looks flat as fuck.
It looks so much worse than it did during my PC preview.
Yeah, it looks real good on PC.
Yeah. Like, I don't think the game always looks great.
I think, I would...
I said it about seven times.
Anytime they would show Emma during these scenes.
I mean, she looks pretty damn good there.
Like, the lighting on her face and stuff.
Like, they do a good job with contact shadows in this game, but that looked real flat.
Yeah.
That was just an absence of lighting.
That reminded me of one of the interiors in Final Fantasy 7 remake.
I'll never forget walking into one of the shops and being like,
ugh!
This looks like fucking ass, dude.
And it's just like, it was like the game developers went,
oh shit, my bad, turn on the lights, turn on the shadows.
We forgot to actually hit the button here.
Yeah.
In moments like this, I think that she is really well lit,
and it reminds me of those back and forth that we've seen with that new mod,
that Final Fantasy 7 rebirth got.
where it's like this is how Cloud looks without that character lighting.
I feel like she always has that character lighting.
There's always like, it always looks,
it ever looks like she's being lit in an odd way where like,
why is her upper lip catching light?
Where the fuck's that light coming from?
Like that never really happens at this game.
She always looks very high quality,
and it kind of reminds me of near automata where
anytime 2B or 9S are on the screen.
If you just showed me a screen shot of them, you'd be like,
damn, this is probably like a $300 million budget game.
Yeah.
And then you show me the background, it's like, oh.
Like, you didn't turn on the textures really.
Everything's like super low quality everywhere else.
And they got all the, you know, the brunt of the work or whatever.
Emma, I treated its wounds.
And when I awoke the next morning, Emma, listen to me.
I need more base in that voice.
More urgency.
You say that to anyone.
You will face serious repercussions.
But that's what I need to remember.
Before the stream ends, I want to at least get to the...
Can I even skip it?
No.
No, you can just skip to the dialogue.
Oh, I see.
Even the pauses between the dialogue, though, is like,
I gotta wait.
I was going to say, I could excuse the fighting game thing
for game awards if there were no other fighting games
that came out that year and they're like,
shit, we need something.
That said, I would have taken a remaster or a collection
over Sifu, which is definitively not a fighting game.
I had to finish that rant.
This spot looks nice.
Yeah, I like all the plant life here.
Good lighting through here.
That was one of the things I mentioned coming into the preview as well,
is that the plant life, the greenery, all that is very plentiful,
and I think it gives the game such a unique sort of aesthetic to it
because it's so focused on...
It's a good word, plentiful.
I like that word.
So focused on like the flora.
I don't think it matters. I don't think you get money here.
Never mind. What's what I was trying to see a Final Final Fence 7 remake?
I was gonna say near Automata.
I was gonna say Midgar. I can see Midgar.
Mainly because of the windmill.
Oh, bro, stop there.
Shouldn't you be out hunting that was malified?
Just say that you haven't been able to track them yet.
Find them.
She never talks that way. I was so confused after replaying this.
There's like two or three lined.
deliveries by her that feel like they were recorded before they really figured out how she's
going to be the rest of the game her going I've yet to find them the whole game she
like every other line is I've yet to find them yeah what do you mean and in the beginning
of the game there I feel like there's a couple lines there where she has a lot more
personality and then they made her become like this very robotic I'm somebody who you know
almost feels like they don't have a nervous system yeah void of emotion yeah void of
everything I mean there was the one cutscene early on that I like where one of the
robots was like she said something about I forget it was so long ago she said
something about like not what was it a robot basically told her
that if you didn't look human,
I would almost not be able to tell.
Oh, yeah.
Like, it was something like that,
roasting her essentially.
Yeah, it was awesome.
I thought, after that cut scene,
I was like, oh, we're going to get some more good shit.
Yeah.
And that's the same cut scene I was bringing up yesterday in the podcast.
That line of dialogue where that guy's just roasting her talking shit.
They get out there.
They need you.
And she goes, after I eat.
And I was like, oh, that's like,
just that one line,
You're giving me so much there.
I get how she feels in this world.
And then, yeah, that guy just continues to roast her ass.
I'm like, damn, this is kind of cool,
and it just doesn't really evolve much from there.
And either need a voice act and give them a break.
She pops up everywhere.
Force ghost.
I couldn't stand it personally.
Quiet, Violet.
What are you muttering to yourself?
This guy's got a really good line right here.
Line delivery, rather.
I came because I found some Beowah fruit in the forest.
Whenever she talks a violet again, he's like,
you talk to yourself again.
How much can I get for one?
No more than 200, I'd say.
This swindler, if he were to buy this,
he could simply plant it for an endless supply.
What should we do then?
There you go again.
I love that line delivery.
There you go again.
You're doing that shit again.
What's what up with you?
I love that.
That's such a great direction.
You think I'll keep it.
You know, for the best.
You're gonna.
Y'all seeing this shit?
I just skip by this fucking just...
I love her.
It's like a Premiere Pro, like, at a wipe.
Do they, the Yenra sequence when she's on top of, of Koo,
riding towards the bad guy?
Yeah.
And then like, Violet just like,
pops up near her, but she's not shaking because like, you know, Amazon coup and she's riding the dog and she's like riding, it looks like she's riding a horse.
And they cut to Violet, but since she's not riding the dog, she's just floating next to her.
So it just, it's such a weird, like, it's such an odd cut.
Can you not even manage your task so simple? Who do you think feeds you?
Oh my gosh.
Yeah, the guy fucks her up. I'm sorry. I'm sorry. I think that's the girl who brings you for you for.
food that was quite the admonishment she received thank you for being nice to me
she's one of the orphans sold to a golem that's one this you're not gonna play this
i'm definitely not just trying to get to a boss if i just want to see something thank you for being
nice to me and she sees her the next she's like thank you why you were nice to me the other day
A Bia fruit.
Is this for me?
For me?
Can't accept this.
It's far too valuable.
Why'd bro have to knock her down though?
I'm saying, dude, why?
I must be getting back.
Very funny walk animation from Emma here as her and Force Ghost walk away.
It seems I failed again.
Again?
The pale malefact also left us.
Indeed.
While it might not have proceeded how you would hope,
would hope I wouldn't say that you failed maybe just her hands out to the silent
maybe but again yeah the fact that you can't skip these not great yeah you know takes you out of the
experience quite a bit and if I had to guess this would be Unreal Engine 4 because like this wall
looks so much like Final Fantasy 7 rebirth or remake like just the the way the lack of lighting
kind of occurs.
Or lack of dynamic shadows.
I don't you really need to walk to the door for that segment?
Honored Sela, the colony calls upon you.
There's been a rise in corrupted.
And thank you for talking.
What do you mean?
There's so much, like, the long pauses between the dialogue.
And thank you.
Emma.
This is the first time anyone at the colony's been
to me is still a shock
Jesus yeah I have go back shit man
making me feel for you to find you some friends
would be nice if we could talk again like we skipped in 90% of your dialogue and I still
kind of feel for you yeah there's something here I must go okay he's asking
where's my boy Brad that's what I'm wondering I want to be I want to say what's up
Brad. But again,
structured in a weird way where...
You can take a shortcut to Monument Square.
The game has
that intro tutorial
section. You learn how to attack.
And during these flashbacks,
you still get these little tutorials. I was going to say,
yeah, why are you told me how to lift? It's like, I just
explored a whole world. Yeah. What do you mean
you're telling me how to go up?
I've been exploring.
I've leveled up
several times, you know? I've fought a lot of things.
And I think here is where you learn how to do a timed dodge.
And it's like, why?
Oh, you know what?
What's up?
I think I played this section, which is weird because I didn't play the previous section.
They probably put you in different spots.
A special build.
Yeah, but they said it was the final game.
Maybe I might be mixing it up.
Because at this point of the story, have I already done the flashback where I meet Koo?
No, you're going to you right here.
Oh, then yeah, this is different from the build I played.
That's crazy.
Yeah, they totally said that I was playing the final thing.
No way. It's over here.
I want you to zip up there.
What does this game do different?
I think the maneuvering in this game is just a lot of fun.
I think the concept of going back to the base and having, you know,
different cooked meals affect your abilities.
Wow, fictions lied, asks Joe.
I mean, I'm sure there's a reason.
I mean, it is also possible they changed,
I mean, it'd be crazy, but it's possible they changed it
after the preview.
Or I might, because I don't recognize this happening,
so I might be off also.
Yeah, these are like the leaders of the government
or whatever, kind of coming into town.
We're skipping this.
Well, maybe not, because
I couldn't.
She looks really good there.
Yeah.
Oh, like, there's a lot of moments.
Like, they put a lot of care into making sure
that she always looks awesome with the lighting and everything.
This is where you get the big request from
the high leader or whatever of the faction.
And they're like,
like, hey, you're a stained, you're whatever.
We need you to take down these malefacts.
We need you to take down the beast of reincarnation.
Whoa.
And they say the word.
And you point to the TV.
Yeah.
Where's my boy Brad?
I'm all stuttering.
It's performance mode.
Like, 40.
Like, it should not look like this in performance.
Did she just freeze?
Oh, never mind.
She's just like a frozen place for a second.
She got out there and the bodyguard's like, whoa, whoa, you stay there.
Stay there.
me seeler yes sure the administrators issued an edict and guess what he's got his own
force ghost oh yeah yeah wait do we get to see it yeah yeah right here i guess oh
like just a projection or dude administrator i don't know what i was expecting to be a robot
come down to be among us like you know about the whole uh don't look at the sky seeler
no i command you thus is it kind of like that movie bird box where you can't look outside
Really?
Kind of, yeah.
Um, the, one of the first times you're adventuring out there.
Well, shit, I think it's actually about to happen.
You end up, throughout all this cutscene, he talks about the BC reincarnation.
Eventually, Brad is like, and remember while you're out there, you know not to look at the fucking sky ride.
You look at the sky and you get arrested, go to jail.
Get arrested.
Yeah.
And she's like, no, I always taught.
Well, whatever.
All right, good.
Don't be looking at the fucking sky.
If you do look at the sky.
Mm-hmm.
When you move the camera up, it'll be like,
if you leave it there long enough, it kills you.
No.
Really?
Yeah.
You're fucking, no.
It sounds like you're playing a joke on them.
No?
No.
This is another Sonic Revolution.
No, no, no.
No shot.
Yeah.
So they're hiding something from you.
Yeah.
The moon or whatever clearly looks like some sort of colony or space something that blew up.
Yeah.
And whenever you look at it, I feel like it's one of the things where like, if you look at it, you might start to try to study and figure out like what exactly happened.
And they're trying to keep that shit under wraps, I feel.
But they're like, don't even look at it, dude, that's bad. That's bad news.
Don't go into the FC-5s.
Yeah.
It's unlike, it's bad luck.
sky yeah this is like Andy trying to get Mike to yell I don't remember that we know we're
playing in shrouded and Mike was trying to summon one of his NPCs to the bed yeah
I was like no you know how we were like they get the same to the mic he's like what I was
like yeah because he had he had looked in the menu earlier and saw like mic input and all
this stuff like yeah you know sound input and so we're like yeah you get to
say you have to go bed.
He's like, he's like, okay.
So he's like about to do it.
And I felt so bad and I had to stop it.
I was like, guys, we can't.
We're joking.
He's like, you almost have me yelling to the mic.
What's funny is that what it totally got,
oh, Jesus, that's bigger than I thought.
Oh, you gotta run.
Oh shit.
Yeah, it was like, I thought I was gonna fight it.
No, you can move the camera.
Oh.
This is the crash banding.
I thought it was one of them crash beta.
That was one of them ones.
It's just like,
Run towards the camera.
It's honestly weird because this is the only time
in 14 hours I've done something like this.
Where it's like.
That's a little freaky, by the way.
It's like a runaway little set piece.
It's like, this doesn't happen at any of the point in the game.
And again, it's one of those things where it's like,
it just feels like they're trying to do too many things.
Yeah.
But yeah, that would have got me because when I played GT Online
back of the day, I used to go rob stores
and yell into my controller because that would make them
give me more money oh i love that yeah put the money in the bag have you seen that gt
online clip where the guy who's stealing the car was in the car yeah that's a great one so funny
that's a great clip put it back
damn god damn hey that kid is smacked by everybody yeah oh you had already man koo i'm sorry
Oh, okay. I was like, there's no way.
Oh, because this is Ku gonna save us here.
I bet you Ku's gonna save us here.
Hey, He-He.
Coo, where are you at?
You know our boys come in through.
Come on.
Ku T-E.
Ku De Ta.
Fuck yeah.
Their cutscenes cook, dude.
Yeah.
Siff, the Abyss Walker.
Because remember that first cutscene we see Koo,
where he's growling at Emma,
he sends his tail out.
Oh, yeah.
Cut on the cheek.
It's like slow-mo.
Dude, that, that was super cool.
The cutscenes of this.
game cook dude and again what happens here avatar hair penis avatar hair penis yeah it's a
whole thing it's a nick said it one time during the avatar movies that in the
avatar movies they get their hair penises then they touch each other oh yeah yeah and right
here they touch tips and they're a little nervous bless you touch tips you're like oh I'm
scared oh yeah oh my god okay I don't I don't I don't like that oh
But this is so like, it's so Ghibli.
Like, reminds you of Akira too, this song.
See the vision.
Oh, she's getting an ability here.
Yeah, dude.
Brings her back to life, dude.
Wake me up.
Wake me up.
I can't wake up!
She's bleeding all over the ground.
They almost killed her.
Ooh, I'm fine.
That's sick, dude.
So far, this is like probably best cut scene
in the game so far.
Yeah, man.
These first couple hours.
That's fire dude. That's pretty sick. I love this shit. Let's give one attempt to the boss
I can take him. Well guess what he's gonna have two big head swipes down. Oh, yeah
Hit me. You know what to do you know what to do. Oh, it's a double-tailed. Yeah, there you go
I was gonna say he doesn't have antlers. Yeah, you're right
Hit me
His memories
You ever slowing time down with the thing?
Yeah, every now, yeah.
We'll get it.
But I don't know what has happened.
Oh, I'm alive.
Okay.
I think that the first one broke your block.
And so the second one you didn't have like any juice to block.
This one, he's just, yeah, you just got like, keep running.
I don't even think you have to dodge.
You just keep running, you don't get hit.
I was trying to avoid it or something.
You know, one more time.
Who's got some...
Remember to use clues moves too.
Hit me
Hit me
Oh shit
You got stuck on your own brand? Yeah, no worry you had that Perry at first. Yeah
Ooh, I swan broke that stance
Swing away narrow
Oh my god, you're doing the swipe swipe square? Oh my god
Oh shit, oh shit, oh shit
Oh
Liza reincarnation's calling out there so
Man, that upscale is doing its best.
Yeah.
And everything's happening.
Oh, here's coming.
Brad, get in the fucking car.
So she's the vessel.
Emma, the sealer.
And that is gonna do it for our episode of Games Cast Plays.
Let us know what do you think about Beast of Reincarnation down below.
And remember, the game's on Game Pass.
If you're like, man, it's 60 bucks.
I don't really got the extra scratch to try to afford something like,
that right now. I'm waiting for the September onslaught of games. I would say if you're
waiting to save money for that, maybe, you know, save some coins for September. But if you do
have Game Pass, I think it's like an easy, absolute recommendation. Try it out. Check it out.
Check it out. Download it, play a little bit, see if it's for you. And then if you're a peri poppy,
get to parry in. We'll see you next time, gamers. Goodbye.
