Kinda Funny Gamescast: Video Game Podcast - Biggest Announcements and Biggest Failures - Kinda Funny Gamescast Ep. 21
Episode Date: May 30, 2015Tim finally got a Vita, Sony has its Vita, Nintendo has the Wii U, and Microsoft has the Kinect, what makes good video game boxart, and what will be the biggest announcements at E3? (Released 05.22.15...) Learn more about your ad choices. Visit megaphone.fm/adchoices
Transcript
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What's up guys? Welcome to the first ever episode 21.
I got some people that kind of funny life saying you're right, that sucks.
And he should stop doing that.
And I had some people kind of funny like saying it was fucking awesome.
Oh, I hate it when this happens.
There's no clear feedback who wins.
Yeah.
We should make two opposing shirts, one that says whatever.
And then have a debate.
Yeah, oh, I love that.
Two back-to-back t-shirt Tuesdays.
Yes.
Oh, that's a genius idea.
So here's the deal, guys.
I'm Tim Geddes, if you didn't know that.
I'm here with the coolest dudes in video games, Colin Moriarty, and Greg Miller.
Hi.
We're joined by a very special guest.
His name is Trevor Starkey.
You might know him on Twitter as Snarky Starkey.
Snarky Starkey.
Which is a great name.
Thank you.
Great, great name.
Somebody has it on Instagram.
I found that out this week.
Motherfuckers.
I hate when that happens.
See, I thought that and I thought, well, he's probably pissed that I have it on Twitter.
That's way better to have it on Twitter than Instagram.
Twitter is a little bit more important.
So here's the deal.
Why are you here right now?
I'm here because when I switched out of the Symphony of the Night Book Club tier,
I switched right into the Patreon tier to be on the Gamescast.
And that is amazing.
Thank you so much.
That is awesome.
And also you were here.
I'm happy to support you guys.
Because you were at Kind of Funny Live.
Yes, that was also.
I doubled up and made it a week-long vacation.
Which makes sense because you're now in San Francisco, California, but you are from Phoenix, Arizona.
That's far away, guys.
Are you the final Kind of Funny Live?
Are you like the last toy on the island of Misfit Toys here?
I might be. I mean, of the, certainly of the core group that I've been hanging out with for the last week.
Sure. Sure.
Like, I know Sean and Alex left yesterday.
Do you have cheerful goodbyes with them?
A little bit, yeah. I mean, we all said our goodbyes after we did, after the picnic in the park, we did taco shop at Underdogs.
And that was kind of where everybody kind of hopped in their Ubers and wind our ways.
Yeah. Before we get into the whole rigmarole, how was your kind of funny live experience overall?
Oh, so great. This has been one of the most memorable weeks of my life.
kind of funny
itself.
I was one of the kind of the core group
of like 30 or 40 people
that were hanging out starting Thursday.
We did our first kind of thing at Wing Wings.
And then went and saw Avengers
sat right next to Greg and that was awesome.
I didn't fall asleep.
You did not.
My roommate Cameron did.
And snored.
And then yeah, I didn't hear him during Avengers.
I was apparently sitting far enough away from him
but I heard him the rest of the trip
snoring.
That was great.
That was exciting.
So Cameron,
that's Colin's paper.
Thanks for that.
That's why Nick and I
have to sleep in the same room
when we travel
because I can't sleep with this fucking...
It was great after...
I'm in borderline.
Yeah.
After kind of funny live,
I got home first and fell asleep
and then woke up at some point
in the middle of night and he had been home
and I was like, he's not snoring.
He just like face planted into the pillow
and so any snoring was being muffled by that.
I was a little afraid of that.
Was he crying into it due to the no mercy
ass whooping I had given him right before you left?
He probably was.
That was probably a huge factor in why he was
so sad.
Well, ladies and gentlemen, this is the Kind of Funny Games cast,
where we talk to you every week about video games
and all the cool stuff that you want to hear about.
It comes live every Friday, the new episode.
You can get it early over on patreon.com slash kind of funny games
or you can get it late, YouTube.com slash kind of funny games,
however you want, broken up topic by topic Monday through Thursday.
I'm doing a pretty okay job doing all this,
so I'm pretty happy about that.
I want to jump in real quick.
Just to remind people because we have a lot of patreon.com
slash kind of funny game supporters here.
That Colin and Greg Live is now available
at the $15 tier, which is already the established
tier for all the early podcast, the exclusive to podcast
and the Q&A, but we threw in Colin and Greg
Live every day on YouTube as a private link
if you want that as well. And it's resonating, Greg.
Yeah, people are happy. It's resonating, like a
bell that has been wrong, but you can still hear the chime
of it. I was looking. It looks like you guys got a lot of
new people in that tier the last few days.
Oh, yeah. Yeah, and we debated, frankly, like, what
level to put that at, and we were actually at a higher
level, and then I was like, well, no, like, let's do it at a lower
level, because I think that people really want
it, and now they're going to get it. Yeah, it's good. I'm really
excited to see how that turns out because Colin Greig Live is a great show and I wish
it's something. It's a something. It's definitely something. It's a garbage truck on fire.
Yeah, yeah, yeah, yeah. That is true.
It's true. Garbage truck on fire is everything that we do. It's kind of funny lock. Garbage truck
on fire just happened to be a nice shiny garbage show. Yeah, yeah, yeah. It was pretty
solidly run. Like there were very few hiccups that I noticed. Yeah, well, that's great to hear.
So, yeah, it knows. It was a very solid night from the user. That's the one we, that's the only
angle we care about. Yeah, we also, we announced the kind of funny forums over there.
So if you guys haven't been there yet, definitely check out
Kindofoney.com slash forums, get your username.
Go start talking.
Specifically, in terms of gamescast, there's a video game discussion forum.
Let's get going there because we want to take a lot of your topics and stuff.
Usually I get them from Twitter.
I want to start getting them from the forum.
So please start going there, start doing all that stuff.
It's going to be fun.
We made a lot of a note.
Can you say something?
Yeah.
What's up?
That's your real of Greg Sinai.
You're starting to go into the rigum roll here.
I just wanted to just have a moment to talk about how good the Witcher is.
Okay.
The witch is so good.
Is it good?
Colin, are you enjoying The Witcher?
Yeah, I'm liking it very much.
I mean, it's, it's horrifying
for someone like me to play a game like that
because I'm so OCD.
It's like, that's why I didn't finish Far Cry 4
because eventually was like,
I played Far Cry 4 for like 30 hours
and I didn't even get close to beating it.
Because I'm like getting every little treasure
and I can't play it.
And I, every while I can't do this anymore.
It's like last night you just went through
and got every question mark.
Dude, yeah, so I like on the second map,
which is a huge map.
I got, I activated every side quest
and activated all the science.
post so you could quick travel. I have literally
literally 50 side quests.
That like I have not engaged.
That like are just there and it says like suggested
level and some of them are like level 33 and I'm like
I'm level four. Yeah. You know so and now
there's a bunch of question marks I got to go like investigate.
It's been a long time where I've been
so amp for a game and then it got here
and it lived up the expectations and all I want to do is play
it. This is been the first time where we've had a game come out that I've been
anticipating while we're running the business and so now it's like
oh fuck I got work to do.
Yeah. I got a message. So Patreon people.
Someone just make it like a let's play for the next month.
Every let's play is that for the next month.
We just record some let's plays of it tomorrow.
No, we are.
That sounds good.
Someone tweeted to me a picture of, um, he's like, this is me leaving work so I can play
Witcher 3 and it was a shot of Costanza pushing the clown out of the way on that episode
of Seinfeld where the things on fire, you guys probably don't know.
I remember.
Kevin knows.
I just wanted to make sure.
Oh, yeah, no, which you definitely needs to get it.
I've been on a game cast since the Witcher dropped and I'm very, very much in love.
Good.
Very, very good.
have to take this idiot out to dinner.
I'm just going to be like, give me a Coke. I'll drink the Coke.
I'm like, you had your dinner.
I'm here, so it's at home waiting for me now.
I got the email from Amazon today, and I'm like, God damn it.
Why did I do this?
I'm like this stupid show.
Sitting with these idiots for a couple days.
I have a slight correction. You said you're going to order a Coke, and then they're
going to be like, is Pepsi okay?
Nah.
Yes, exactly.
Game over great show.
So, okay, we're talking about kind of funny live.
We made a lot of announcements there.
A lot of huge announcements.
announcements that change the world.
The universe of kind of funny,
at the very least. The cinematic universe.
Some of those announcements, I think, got overlooked.
One of those announcements being the fact that
Tim Getty's is now the proud owner.
Of a PlayStation Pita.
Yes.
We fucking did it,
you did it. You did it. This is
the, it's an OLD one. I got a brand new one.
Alpha VEV. Wow. Nice. In box.
How much it costs? It cost to me $90.
Wow. Yeah.
I made off like a goddamn band.
I'm pretty sure I included that in my recap.
of the event.
Yeah,
oh, you did.
You did.
You did.
You did.
Yeah.
So this is good.
Now, my topic
for today, guys,
yeah.
You know,
I'm sitting at this
table with two of the
probably biggest
faces of the PlayStation Vita.
And I know you are also
a supporter of this,
this handheld,
indeed, console.
With its vast library.
Bass library, yeah.
And it really does have a vast library.
I want to be now indicted
into this world.
What do I need,
what do I need to do here?
Because here's the thing.
Trade it didn't get the new Vita Slim.
No.
Not going to do.
No.
Better.
You want the Olin.
Better.
I know.
So here's the thing, Colin.
This chunky bastard.
Oh, it's beautiful.
It's so beautiful.
It's great.
Just because you've got fat fingers, Greg.
You keep giving me shit because you're like, oh, it's not turning on.
It's not turning on.
And then, like, you're just a second ago, like, you had to hold it to turn it on.
And you're like, why do you do it that way?
I'm like, I literally have not.
Yeah, it still has the factory settings on it.
Yeah.
So, I mean, that's one thing is that you never turned the Vita off.
I don't think I've turned my Vita off in three years.
But is that something that everyone does?
Is that like a
cool kids?
Yeah, that's what a cool kid
Really?
In the same way
that you can just like
close the clamshell
the 3DS
and everything stays active
you can just push a button on there
and not turn it completely.
But unlike the 3DS off too
Yeah
You are insane.
But unlike the 3DS
will die.
Why do you do that?
I care about battery.
The 3DS will die
if you do that for a few days
the Vita will not die.
The Vita can stay on
for literally weeks
Yeah
and be totally fine.
So
yeah you want to do that.
So you turn
after you go through all the factory settings
you just press the button
on the top
and it goes like that
and then you press it again
Yeah, it goes to sleep.
It's more like a phone then?
Yeah, exactly.
So you just do that.
Listen that music.
So nice.
The setup music.
Oh, yeah.
Remember this?
We imported it from Japan and we turned them on.
I'm like, wah!
Set the date!
And then I did Welcome Park and I got all the trophies.
Yeah, we're like, trophies!
This brings up something very interesting to me because I feel like a lot of consoles
have functions, like sleep functions and like different ways to turn it on and off.
And maybe I've just been doing everything wrong my entire life.
Let's go back to the PlayStation 2.
How did you guys turn that off when you were done using it?
I tap the button.
Yeah.
On the front?
Yeah.
You threw a masterpower in the back?
Really?
That's a joke.
You didn't do that.
Tim, you're so young.
That's all I do.
I always would do that every single time.
You're very inexperienced.
My God.
This is so weird.
Then PS3?
How did you do that?
On the fat, PS3?
Yeah.
You just shut it off with the cross-media bar and then it would go red.
You never hit the switch on the back.
There's no reason to do it.
I guess it's true.
Yeah, PS3, I wouldn't do that.
And then PS4, there's really no way to shut off.
Isn't that what the fuck?
Why not?
Because eventually they realize there are people like you running around
that were shutting things off for no reason.
And they're like, there's no reason to do that.
So we're just not going to give you a button at all.
They make it so hard to turn it off.
It's such a pain.
If somebody who moves PlayStation 4s around this house,
every time you move it and you think it's off
and you plug it in somewhere else.
It's like, oh, you fucked it up.
Hold on.
Yeah.
It comes back on.
It's not that hard to turn off.
It has the fucking audacity then to tell you how to turn it off
properly next time.
I'm like, I thought I did.
I held the button. You went from yellow to
nothing. I unplugged you, but I didn't give you the
five minutes of nothing. The weird thing about the PS4
is that it makes noises when it's not even plugged in.
That it holds residual power.
Yeah, that's the weird. That's the weird thing.
It'll beep like it's turning on when it's not
plugged in and I'm like, what? It's auto-updating.
It's so weird.
It's like it's waging up during surgery.
Yeah. That's ridiculous. Okay, so guys,
now that I have this thing, what do I need
to know? What are the tips and tricks of the Vita?
What do I got to get? What are I
going to download it on my baby? I'm starting a list.
I'm starting a list.
because I know you like lists.
I love lists. We'll start building what you need to get code.
First, do you have PlayStation Plus.
I do have PlayStation Plus.
Okay, so just download your two free games every month.
Okay.
Have you been doing that already?
I have not.
There are some.
There are some.
When I first got PlayStation Plus, whenever there was video games I was interested in, I think
Limbo was on it at some point.
I got that because I was like one day.
Remember everybody, if you're going to be a PlayStation Plus person,
even if you only own a PS3 right now, always go on the online store,
redeem the other games so that when you get the chance,
you get your PlayStation 4, you have a library of games right there.
Yeah, and now the store is updated.
at least on PS4 where there is
a like
add to library list because you used to have to like
kind of do some weird shit to it to like get it to go
and then it went download and you just back out but now you can just
add it to the library which is nice
because those guys are getting paid regardless.
Yeah before you had to download it
or initiate the download
and that essentially added it to your library
downloaded to your console but now there is the add to library
button where you can just click it and it adds it
to the library and you can download it later at any time.
What size memory stick we look at right now?
Okay I got a
a 16 gig in my
in my guy
it also came with
a 4 yes it's no 64
oh yeah
I'm in the middle ground of 32
because I don't want to import the 64
I'll sell the 4
just fucking throw that away
yeah that sounds
put it in an envelope along with a letter to shoe
and just say shoe
really Tim and send it
I have a lot of you want to back up like a few pictures
then you can throw them on there
you really high quality pictures
when we imported it I had the 4 gig
card because I'm like I'm not paying this
and it was just not 10%
it was like really really
Like within weeks before it even came out in the States, I, like, imported another one like him.
Well, okay, so that's something that sounds ridiculous to me is the price of these damn memory.
Is 16 going to be enough for me, at least for now?
I think so.
It's all, how much do you want at your disposal?
I, for some reason, like seeing all I have, and now it breaks my heart to delete stuff,
because I'm deleting games that, like, I didn't like, and then I'm leaving games that I played a little bit of.
I'm like, maybe one day I'll get back to it.
And I'll never fucking get back to it, but I'm like seeing it.
And the trouble with the Vita is that if you delete it, it also deletes your saves there,
as opposed to, like, the PS3.
But you can send on PlayStation Cloud versus
Send a PlayStation Plus 5.
Yeah, but they're bundled together.
There's no way to delete the game without deleting the shit without the stage.
But just delete what you know you're going to not, you know what I mean?
Send your saves where you, if you really care about that game.
Yeah.
Huh.
Okay.
Okay.
So here's my plan now.
I got a code for Shovel Night and on our flight to MobileCon.
Which is I knew I needed to get this before the live show, specifically so that my plane flight
to Atlanta, I can play some shovel night.
Sure.
Really excited about that.
I own a couple of Vita games already.
I just have...
What do you got?
I got Ultimate Marvel
versus Capcom 3
which is like fun, whatever.
Metal Gear Solid HD Collection
and Fall Fantasy 10102
which I love
I will eventually play through it
at some point.
I got it.
I played through it
and I was like
why did I like this game?
And more importantly
why did I buy it
on the Vita and the PS3
since it wasn't crossed by?
Uh-huh.
So that was a huge buyer's more
so I was like well
I'll like having it
so I can play it in bed
and I also will want to enjoy it on the big screen
so I can at least use the cross-save functionality.
And then I started playing.
I was like, there are so many other, better, newer games that I can be playing.
Why did I try and go back and do this nostalgic trip?
You didn't, did you not finish it?
I finished it, like, back on the PS2, both games.
And I finished, I finished 10 when I played through the remastered version.
And I started 10-2 and I was like, nope, I'm going to go do Dragon Age Inquisition.
Did you do any of the cross-play stuff?
Yeah, yeah, I did.
I did, well, I cross-saved, yeah, so that I could just kind of sit.
and relax and play it on the big screen every now and then.
That's one of those things. Final Fantasy 10 is one of my favorite Final Fantasy's,
and I do know that if I went back and played it, I don't think I'd say that anymore.
Yeah.
So that scares me because I just don't want to do that.
But when I first played through...
When I first played through it on the PS2, I remember thinking, man, if I could play
this portably and take it with me, oh, I would still do that.
Now that I can, I feel like I should.
Okay.
Yeah.
What else you think?
So I have a bunch of just like, like, PSN games, like, limbo and stuff that I've had
downloaded that I never like...
transferred over and shit.
I missed out on a lot of last gens,
like arcade games and PSN games and stuff like that,
and I love that shit.
So, like, limbo I never played.
Braid, which I don't think is...
Braid's on on PSVita.
Yeah, so I missed out on a lot of that stuff.
So I feel like that's where I need to kind of get in first
and just kind of...
Check those off.
Yeah, check those boxes.
Now, you always talk about the, you miss the crash games
and all that stuff.
Yes.
What if I try to sell you on some Slike Cooper?
What about thieves in time?
No?
I'm not a slide.
I'm not a sly guy.
Okay.
No.
But right after Shovel Night on my list is Symphony of the Night.
Oh, nice.
You can get that.
So you could download the PS1 classic, or you can download the PSP version of Dracula X that was on PSP, and you can unlock Symphony the Night in there, and that's probably the better deal.
Oh, is it really?
Yeah.
Oh, just because you get both games?
Yeah.
Which is the better version of the game, though?
They're pretty much indistinguishable from each other, I think.
One's emulated, and one is...
well they're both technically animated but one is
the PS1 master ROM and one is
built into a PSB game but they're the same
get Peace Walker try that out
Give it a shot Bill from the ground up
Why is it not a good version of it?
Like why is it not HD that's so stupid
I know I know I know
I'm sorry hurts me
Believe it or not it's the only bad decision
Konami's ever made with the Metal Gear franchise
Oh yeah
It was that
How do you how do you feel about persona
I also own persona
That's another one that I do have
I think I'm
might give that a try. That seems like too big of an investment for me. It's a huge investment,
right? I mean, if Final Fantasy 10, though, that's going to be just as big of an investment.
Yeah. And so you can try something new. Yeah. And, like, I definitely look at, like, because I'm an old
school Final Fantasy fan, six and four are my favorite games of all time. And then a couple of the
PS1 versions, or PS1, like, 9 and 7. But, like, persona now is doing what I want Square to do.
and like Atlas is kind of taken over my love of like the JRPGs.
So I'm super excited about five, four Golden was like a near perfect game.
How about that dancing all night?
I've not played some of their extra things.
I did pick up persona Q after your thing with Aaron.
That was, and so I've started playing through that a little bit on 3DS.
What do you think?
Good, I enjoy that it's the similar combat.
I haven't gotten too far into it to really make a judgment.
Yeah, that's, I mean, that's weird.
The weird, yeah, first person dungeon crawler
aspect of it is odd, but I think...
What are you getting called? If I get used to it.
Can you get mine?
I think I'll be okay with it.
Please. Kevin's already got his.
It's on my nightstand on the bottom shelf.
Mine's in my bag. I hope.
If you want to grab mine too, we can just have a Vita party.
Yeah.
I'll play Freedom Wars.
And if it isn't immediately obvious, it's in my Aperture Science bag.
Mine's in my Nintendo bag.
What do you think about Helldivers?
See, Hell Divers is interesting because it was really fun
when we played it.
Right.
That also seems like a game that, like, I like Colin.
I am a one single player guy, you know?
You're like Colin.
I thought you said, I like Colin.
Yeah, yeah, yeah.
It's like, I like him too.
How could you not?
Yeah.
All right.
Whatever, nobody do.
Okay, so this is a question I got.
This is a big question I got.
This is a big question I got.
Everybody, Mommy Kuma.
Do I need to try Dagan Rapa?
Yes.
Get this.
I think it's a fun game.
I haven't played much of it, but the parts I have played of it are enjoyable.
I picked up on Colin's recommendation.
So as far as Vita exclusives are concerned,
Dangan Rampa is amongst the best.
And that's just sincere.
Those are really fucking good games, and they're along too.
So if you're looking for a lot of bang for your buck,
each game will take 20 or 25 hours to beat.
There's two of them.
And their graphic novels, it's like Phoenix Wright meets.
Did you like those?
You know, Virtue's last reward or something.
I don't know.
That's a good one.
But I got my Vita because I wanted to just go through.
I want to go through. What do I have in a few weeks?
I wanted to go through, what do I have on here?
That's Project Root. Let's see.
I'll speak up for, on behalf of Ziger, criminal girls, so you can get nasty with...
Yeah, don't do that.
No, no. Don't play it in public.
Yeah, no, don't play it in public. I told him I could not play it on the plane right over here.
So I and almost like everybody else I talked to that had a plane right over here played shovel night.
Yeah, but yeah, I think, I think, given your freak nastiness, I think criminal girls might be a game for you.
Yeah, we did the let's play of it. It was a lot of fun.
I enjoy that a lot.
I picked that up
because Zyger just
because Zyger just kept
Jonathan kept going on and on
and on about it.
I was like, all right, I'll give
some support.
So that was the first, like,
recommendation I picked up,
not from you guys,
but from a kind of funny fan.
Wow, that's really cool.
We got a whole Vita party going on.
I like it.
You got to get Freedom Wars.
Try Freedom Wars.
Play Freedom more.
Yeah, the Vita's dead.
So I'll list up a few games
that I think you need to get.
Hell Divers, obviously, you should get.
Velocity 2X is another one you should get.
Rogue Legacy is excellent.
Yeah, Vita.
game. You'd love it. And that's like a legit
yeah. I hate Rogue Likes, but I love Rogue
Legacy. Mutant Mudge Deluxe is really good, but you can play Mutant Mudd's
really good, but you play Mutant Mudd's on 3DS.
I would give a go to Hotline Miami and Hotline Miami too.
Oh, Hall-Miamis is one that I haven't tried yet.
Let's see, let's see, let's see. Let's see.
Freedom Wars is on here, Dangan Rompah.
Raymond's good. If you don't have that one.
Yeah, that sounds good. Do you like adventure games?
We got that broken age now. A lot of people like it.
You got the Grim Fan Deng. Go get the Walking Dead.
If you like Platformers, Tearway was a...
I appreciate it its use of the Vita.
It's not the best game, but it does...
It's a little gimmicky.
It's a little gimmicky, and I don't know what they're going to do with the PS4 version,
but, like, I played through it.
I went through, enjoyed it and platinum it, so...
Now, here's a question for you.
You said you missed a lot of stuff in the PlayStation 3 PSN stuff.
Yes.
Did you ever play Pixar's Monsters?
No.
Get Ultimate Monsters Ultimate HD.
Okay.
That's a good one.
I think you might like...
Well, do you like shooters?
No, no.
No.
No.
No.
No.
No.
No.
If you're not into that, then it's not.
Dragon's Crown's Awesome.
Dragon's Crown.
Yeah, that was the one that...
Guacamale is awesome on Vita,
but the better ones are on PS4 now.
E's memories of Seltza is really good.
Superstar, us Delta,
is a great launch game.
Muramasa Rebirth is probably the prettiest game on Vita.
That one's free this month, PS Plus, yeah?
What?
Muramasa?
No, what's...
Oh, Marisaka Baby.
You're the Morsaka Baby.
It's on there.
Binding of I.
Isaac is excellent.
Race the sun?
Did you race the sun?
Race the sun?
Oh, I didn't is good.
So what is race the sun?
Race the sun is a racing game.
It's a game where like you're just in a like, it's almost like, it looks like
almost like a wipeout type vehicle.
And it's just like in kind of gray scale.
And there's a sun setting in the background and you're trying to race towards the sun
so the sun doesn't set.
So you're basically trying to keep the sun on the horizon and the lower the sun gets
the like the less time you have.
And once the sun sets, the race is over.
I actually really like the one.
We went to Kentucky to do the Bourbon Trail.
That's all you played.
That's like all the only game I played.
It was really, really good.
recommendations. I mean, Vita's got,
and that's what I'm saying, Vita's got a fucking really robust
catalog of games. Don't starve.
Yeah, don't starve is good. Yeah.
There's just a great catalog of games.
So even besides games, though, what do I
need to know about this system? So battery life,
what are we dealing with here? Well, you have an OLED,
so you're going to get like four or five hours.
Shut the Wi-Fi off if you don't need it. You'll need to sync
trophies, but if you don't even care about that, you never need to turn
Wi-Fi on, so just turn it on when you need to download games.
You can hold your PlayStation button to bring with that.
If you have a PS3, you can download your games on your PS3 and then transfer
near Vita and it's quicker.
Best fucking way to do it.
Could you do that with the...
No.
Not yet.
No.
Really?
Yep.
Stupid.
You plug it.
It's hilarious.
You plug in your PlayStation 4 to your PlayStation Vita and it goes this device isn't supported.
No way.
Yeah.
Is it like that or...
That's silly.
I don't know if they'll ever...
That is silly.
Otherwise, this is the mystery port.
No one knows what this is for.
If you...
Here, I'll show you...
If this was clearly for something...
It's millions of random assholes.
Yeah.
Like, there was like...
There's no one even knows what that is.
But...
Also, Sony, would it fucking kill you to, like, use some sort of...
USB to charge this motherfucker?
They did with this guy.
Hi.
Oh really?
Maybe you should have thought that through.
They do have that.
Not with your proprietary dumb cord.
But yeah, I mean, otherwise what you need to know about it, yeah, I would just keep
Wi-Fi off.
No!
What's wrong, Teddy?
Maybe even keep your brightness down and that will maximize your battery power.
I don't really have battery issues.
This is a launch Japanese Vita, and I don't think that I've had significant issues with
I'm having issues with the back touch now.
That doesn't, like, I can't play helldivers on this.
Because I can't reload.
So are you happy with that or would you rather the slim?
No, I'm totally happy with this.
If I could buy, if I knew that there was $90 Vita OLEDs out there.
Oh, I got so lucky.
That is not just a thing.
Yeah, I was going to say, like, I would, I would, I don't want,
the reason I haven't bought this is I don't want it.
I want the meteor one.
And I still, I'm still somewhat convinced they're going to make another one.
Like a third version of it.
Yeah, like, one, like remove the back touch pad and like all sorts of,
like a really low budge kind of one to like keep, keep them out there.
My thing about this model, the slim, right, with the colors and everything.
This is one imported from Japan when I was over in Japan, right?
I bought this one mainly because I technically didn't own a Vita.
I was still using the PlayStation Vita I had gotten at IGN.
So it was one of those things.
I liked the one I had.
I dropped mine, if you remember, the old cheese grater stairs at IGN between three and four.
I dropped mine from the top of the stairs to the bottom, and it tumbled down.
I got all these scratches.
Worked like a charm.
Never stopped working.
It's a great machine.
Yeah.
But it was like when this came out, I was like, I love the color.
I do like the form factor better personally, and the screen didn't.
mattered to me.
The screen matters
to be so much.
The old that I just fuck around with.
It's a great model too.
Yeah.
But oh man.
It's still not the PSP.
I'll tell you that much.
No,
nothing will ever be the PSP.
Last night I was looking at it
compared to my PSP.
I'm like,
good Lord,
this thing is a fucking beautiful
piece of magic.
Unfinished Swan.
That's on here now too.
Kevin,
Kevin just beat that.
You liked it?
That's a great.
That's a really.
That's a real.
IGN.com described it as a hot
cup of cocoa for your soul.
So I'd get that.
Is Journey on Vita yet?
Or is that?
It's, I don't know they've announced it.
Or was that just for PS4?
For PS4.
But even that, like, what happened to that?
I played it before PS4 even came out, I think I played it on BS4.
When we went to an event.
Did they have it at PSX?
Maybe.
I don't know.
I mean, I played it a long time ago.
And I think that they just put it away for now.
I don't know if there's problems with it or whatever.
Because I feel like I'd want to play that game on an airplane on a beautiful OLED screen, just for the colors and a lot of shit.
It'd be a different experience.
But like...
I think you should play in a dark room.
Yeah, it'd be more intimate.
Maybe.
But I appreciate it having it on the big screen.
Yeah.
I mean, I love Journey so much.
So I just want to do it again.
Yeah, I mean, I don't know, man.
Like, I'm not, I know people think we're like, you know, in the tank or whatever for like this kind of shit.
But it's like, I think the catalog is extensive.
And there's a fucking lot of games on here that are really good.
We didn't name nearly all.
Exactly.
To the, to the, us being in the tank thing, everyone gave us shit about being in the tank for it.
Like, gives us a hard time about it until they start playing on it.
Yeah.
Once you start using the device, it'll be the same butt of like, this is great.
Why doesn't Sony support it more?
Kevin, am I wrong?
No, no at all.
Thank you.
You love your Vita, right?
I love it so much.
Yeah.
I mean, I know I'm going to love it.
Like, again, this is something made for people like me.
I like tech.
I like gaming tech.
It's just, I just don't like bitch-house little buttons.
That's all I'm saying.
Disney Affinities on it, not too.
Okay.
I know you've been waiting for to play that outside.
Oh, yeah, I have. Definitely.
I got my, I haven't.
I got it in there.
I got it in there.
I can't, that thing is going to bomb.
I don't know shit, yeah.
I can't believe they even did it.
Now, here's the brilliance behind us that they pack symbiates suit
Spider-Man in with it. You want that
exclusive figure for 50 bucks or
60 bucks, whatever the game is? It's like,
if you're a huge Spider-Man fan, it might be worth it just to buy
it and throw the fucking other crap line. Yeah, could be.
So I hope that that answer is like, you have to.
You have to carry that thing. I'm pretty sure we do.
It's any other room. I can go check. Can we get it?
Yeah, let's do a Vita check-in. Yeah, we'll have to do that
a couple of... I'm not going to be playing.
What's the name? Monacuma.
M-O-N-K-U-M-A-U-M-N-O-K-U-M-A-L-S-2 games that I
missed at the time. I'm all about. I got
play that.
Sweak it in two when that came out.
Oh, yeah, yeah.
I hop right on that.
I've played a little bit,
on the plane right here,
I switched between Shovel Night and Wild Arms
after Collins sings its praises.
Wild Arms.
You got your Freedom Wars right there.
Do you like Wild Arms?
I haven't gotten far enough
to probably make a good judgment,
but the little bit I've played them,
I like the art style.
How about that intro?
The theme song is so good.
I watched through that,
and I was like, I don't know what's going on,
but this is some nice anime animation here.
Yeah, oh my God.
What a special game?
What a Poonoficon you were up in?
I don't recall
I think San Francisco
Maybe
Oh I don't know
I haven't played it
Since probably PSX
I don't know if you guys remember
I'm the one that sent it into Beyond as well
Oh right
That sent the extra copy of Freedom Wars
That I got from Amazon
Because like I ordered
1989 Taylor Swift
And I think they mixed up the orders
And sent me a second copy of Freedom Wars
Like a week later
There's a package
This can't possibly
There's a guy in the way house being like
I don't think this is right
I just gave you a second
I was like, and I thought, for a while, I thought that they sent me that instead of the CD.
And then I got the CD like a day later and I was like, oh.
That was Taylor Swift's a big, big, free of Morse fan.
Yeah, she is.
She's rep on the Vita, obviously, as you do.
Confirmed, completely.
All right, guys, second topic of the day, let's give it to Trevor.
What's your topic, dude?
So my topic is, I've had this idea that I wanted to kind of bring to you guys since before I even brought up the, or enrolled in the tier.
I wanted to discuss with you guys or you guys to discuss.
If you take the kind of the three big failures of the three big companies right now,
the Wii U for Nintendo, the Vita for Sony, and then the Connect for Xbox,
I kind of want to rank them and figure out the pros and cons and what went wrong.
Because they're all following up huge predecessors.
The 360 Connect was great.
The Wii obviously sold 100 million units.
The PSP sold 80 million units.
Like what went wrong and kind of figuring out which is the best word?
worst of those three items.
That's a great question. That's a really good question.
360s Connect being great.
I remember it
like flying off the shelves. I didn't have a 360.
Yeah, but like it's sold like crazy.
And I've been talking, I brought this up with a few people
here at the event and people like yeah, I bought a
Connect 360 and I have no idea why.
Yeah. No one does. That's the problem.
Next Adventures. You get in a little fucking
new. Do you remember that? Disneyland Connect in there.
There was Disneyland Connect in there. I think the problem
with all three of them is that the three companies
misread the success
of those three things and why
they were successful and then they tried
to force an iteration of those
down everyone's throats. I think
that
commercially PSP, DeVita is
the most successful of those three things. Now,
that's like saying
one piece of shit on the market
is more successful than the other piece of shit on the market.
The market didn't want any of these things.
But I would say that Sony
was most inclined to follow something up
something that was going to be successful, but they missed
the boat with the Vita because,
especially in their home market, no one wants this.
No one's playing Vita. Now Vita's coming back
in Japan pretty strong, but it's too
late. They play cell phone games, mobile games
over there, and anyone has been in Japan.
There's no, can you notice that in two fucking seconds?
They don't, you know, 3DSs are even pretty rare.
I mean, you're not going to, you're seeing most of the people on
trains play with their phones.
So I actually just think that all three of them are just
misreading market trends
and trying to catch
capture lightning in the bottle again.
See, yeah, the Connect's the interesting one that stands out with that, I think, to me, is the fact that, yeah, I remember it's selling well for 360.
Everybody's hating it, but everybody was like, the next one will be great.
Where Connect Xbox One got off track is when they gave in.
They bundled it.
As soon as they buckled and were like, all right, we'll take it out of the box, don't worry.
Every fucking developer was like, peace out on this hardware.
We don't need to.
It's the same reason I think now Morphys is going to fail is the fact that it's not bundled in.
It doesn't come with it.
The install base is going to suck, so why would you make a game for it?
And I remember the day Xbox was like,
yep, we're putting out the Xbox one without the connect.
Here's the new price point.
I remember Harmonix tweeting being like, awesome.
Because they were still working on Fantasia.
Is Fantasia not yet, by the way?
Yeah.
Jesus fucking Christ.
It took forever and then nobody cared because exactly what I'm talking about, right?
Where I was like, I don't need my connect anymore.
Yay!
And we all disconnected until we need it for Skype.
It's like, well, fuck, why would I care about this?
You know what I mean?
But it's also, it's timely because they just came out and Phil Spencer said today
that he's still supporting the connect.
But that's what somebody said in the chat, right?
of like, well, that's like Sony saying they still support the Vita.
Like, there's a big difference.
Yeah, between actually doing something about it.
And like, that sucks, though, the fact that it's not but only, and they're not, I mean, I don't know if that sucks.
It does.
I mean, for me, it's a market thing.
It's a free market thing.
I did not want connect.
I did not need connect.
And I got connected.
And I was like, all right.
And then they fell away and they take it away.
And that's where Xbox in general has gotten off track is that they clearly had a vision for what this
was going to be.
Entertainment.
Exactly.
It's going to be your entertainment machine, voice controls, all in one, connect all this stuff.
they came out and got hit hard from the gamers
and then Sony at E3
and they immediately started bending.
They had no belief in their vision
from the top down and that's when everybody saw through them
right. If they would have committed to them
like awesome, congratulations, glad Sony's going that way
this is what we're doing and we believe in it.
Different story maybe but right now I have an Xbox one out there
that I love playing State of Decay on and a couple other games
right but I play games on it and that's it
and that's because it's a game machine and for all intents and purposes
Xbox has also said it's a game machine
People watch Twitch on it, sure, but I watch Netflix and YouTube on all my other machines, too.
It's not the same thing.
You know, I got a stand-up for the Wii.
I know it gets a lot of hate, but at the end of the day, to me, it is exactly what I need it to be.
It has a lot of issues, and, you know, the user interface is fucking garbage and all this stuff.
Personally, I love the game pad.
I love being able to play the games just on it.
I think it feels right.
I like that it's big.
And what it comes down to it is it has the games I enjoy.
Donkey Kong, Country Tropical Freeze, Mario 3D World, Smash Bros.
Those are, that's what I like.
And those games are just polished.
And they're as good as they need to look.
Like, we don't need PS4 or Xbox One level graphics for it because it's like, this is HD Mario and it looks amazing.
Like Mario 3D World's beautiful, Darn Kong, beautiful, all these games.
And to me, it's like, these are great, but it isn't the Wii.
You know, it's in terms of success and all that stuff.
And that's, what I always go back to with the Wii is the Wii, I think, is viewed as a failure, right?
on the fact that I feel like it missed
everyone's perception of what it was.
I think Nintendo built it saying
we're going to have the same success,
I'm sorry, the Wii is the,
we're in the same success as the original Wii.
So we'll make it this casual looking machine
that does this.
This is where I always go back to them
being a toy company.
They think of themselves as a toy company,
not pushing the limits of video games.
Meanwhile, the audience is like,
audience being us, the hardcore gamers,
are like, now it's going to get back
to what I love about Nintendo,
the hardcore games and stuff.
And it's somewhere in between all that, right?
It wasn't the super casual look, but it is still a casual system,
and it wasn't the super hardcore thing.
So it's in this weird middle ground where it's like,
well, it's a failure, but it's like,
did Nintendo expect Wii again,
or do they expect this Wii you thing that's more in line with GameCube?
I don't know, you know what I mean?
I think, sorry, my Northeastern is calling me again,
donate money because I don't owe them $70,000 right.
But that was for your world-class education.
I know, thanks, guys.
Again, it is, this is all about these companies,
misidentifying why their systems were successful.
The Wii was wildly successful,
102 million units, I think, sold,
which is an extraordinary success.
But we,
Nintendo should have been smart enough to look at the attach rate of the Wii,
which was poor,
to look at the sales of some of their first party games
late in the generation, which were poor.
You know, a game like Twilight,
or not Twilight Princess, but Skyward Sword,
sold, didn't sell well,
considering how many we,
and we've talked about this before,
it just didn't sell that well.
I have it, I have never opened it.
Because I'd already put my Wii away by the time my family got it for me for Christmas.
Exactly.
And it's like four or five million units or whatever for Skyward's Sword with 102 million whys,
or at that point maybe 95 or 100 million whys.
It's like, that's not going to cut it.
Like you have to, you have to identify why the system was selling.
And the fact of the matter is Nintendo didn't identify that Wii was selling because it was part of the Zykeyes at the time.
It wasn't because it was a good console.
It was because it had good games that people identified with at the time.
And then they never played games again.
And that is why the Wii sold.
When I saw the Wii numbers a couple weeks ago,
I was floored.
I couldn't believe...
I knew it wasn't selling good.
I couldn't believe it was that bad.
9.2 million units?
I was like, holy shit.
You know what I mean?
Like, Dreamcast was on the market
for, I think, a less amount of time
and sold 1.1 million units more,
and the Dreamcast is considered a huge failure.
Yeah.
You know?
I think people, like,
don't want to call the Wii what it is
because it's Nintendo.
And I think that, like,
it's not Nintendo's first failure.
The virtual, boy, it was a huge fucking bomb, too.
It's, like, you're going to have these things,
but they're between a rock
and a hard place now,
because no one's going to buy the console.
Like, Mario Kart and Smash Brothers
didn't sell Wii. Nothing else is going to sell Wii.
Zelda's not going to sell Wii. And obviously, Spatune
and all these other games are not going to sell Wii.
It doesn't mean that the games are bad because, like you said,
the quality is high. The games are as good as they've ever been.
I mean, Nintendo has a high quality of Polish. They don't need to patch their games.
They believe in QA and
a polish experience, and we all appreciate that.
And other companies can learn a great deal from how
Nintendo does business in that regard.
But, man, they really shot the bed with the Wii.
and it's obvious as the day is long.
They're going to struggle to reach 12 million units, I think,
and that is bad.
The GameCube sold $24 million.
You know what I mean?
So the GameCube is a failure, you know,
and it's sold more than twice as many of it.
Yeah, that's insane.
I think the biggest problem with the Wii U
is that it's still, years in,
doesn't have the game that makes you go,
oh, that's why there's this touchpad.
That's missing the killer rabbit.
That's why there's, you know,
I feel like they did the same thing, right,
where they came and kind of pumped the brakes on it.
Yeah, I think Star Fox is going to be the,
that?
No, I know.
That seems to be everything I've seen says that's what they're designing around that
galaxy, right?
But that's the problem, though, is it's like...
It took that long to get it.
What it's going to be is a shitty Star Fox game.
Like, it's going to be a Star Fox game that you're forced to do all the stuff that you
don't want to do.
And it's like, well, shit, could you have just given me a Star Fox game?
I would have much rather that.
I hope that's not true, because I love Star Fox, but I think it's going to be just super
gimmicky, and it's just like, here's that game that you, you know, this is why you got a Wii
and it's like, okay, well,
See, I see it here, and I don't have one yet, but I'm planning on getting one maybe when there's a price drop because there are a lot of games I want to play on it, but I haven't hit that tipping point where, like, there's enough games on there that I want to spend still $400 on, I think, $300,000, $300, right?
Yeah, I mean, it's...
Is it that much still?
Holy Christ.
Yeah, $300, I think, still.
Wow.
And I'm like...
That's incredible.
I thought it was like $189 or $1.
Yeah, I mean, Nintendo never drops the price on anything.
So, like, all the games are still super expensive, too, even if they were launch type.
So it's the kind of thing that I'm interested in it, and there are a lot of games that, like, I see
300, yeah.
Oh, Treasure Tracker, yeah.
And I'm like, oh, that looks like a great, like, interesting, new game kind of thing from them.
Because a lot of it, I grew up with Nintendo.
I was a Nintendo boy then I've had every system except the Wii U.
And I just, like, at some point I grew up and switched to PlayStation and Xbox,
and those are where I go for my gaming experiences because I, I,
got tired of, like nostalgia could only carry me so far.
Exactly.
And playing Mario and Zelda.
I was telling a story, you know, when I was down,
well, I was tell a story about, you know, for me in high school,
there was a moment I remembered distinctly like a homecoming dance or something.
I ran to somebody I had gone to grade school with her junior high,
whatever you guys call it, whatever you normal people call it,
who didn't go to one school, your entire thing.
And we were talking about video games and if I was still playing video games,
I'm like, yeah, and I'm playing, you know, the N64 right now,
but I'm starting to worry if video games will be with me forever.
because is this all it is
and da-da-da-da
and like I loved my N-64
and I love the games
I was playing on it right
but they were
cutesy and cartooning
and they were like
the you know
the 3D platformer kind of thing
and then I had picked up a PS1
and I found Metal Gear
and I was like
that was like my light bulb moment
of like this is the future
of games
in terms of them growing up
being able to tell you story
be able to affect you emotionally
and then like you know
everything that's become now
and everything else
that's what was one of the main things
that kept me going
right and that's how I've always
looked at Nintendo
and I don't ever mean to insult them
when I say they're a toy company
I don't mean they make awesome toys.
I love playing with their toys,
but I love playing with their toys
once, twice a year.
You know what I mean?
With the exception now of us
doing all these let's plays or whatever
when we're playing card or something,
you and me are going to do one-offs and stuff.
But it's not like the experience
that's speaking to me as the consumer to be like,
well, now I need to go buy all this other stuff, blah, blah.
And as a Sega kid, the Amigos don't do anything for me either, right?
So it's like, I understand why people love Nintendo,
but then there's always this thing of just like,
are they still producing the content you want?
Like, I don't know.
And it's a testament that their games still do,
come out like working.
None of their games ever come out broken.
There just aren't enough of them to
without the third party support.
Something you said earlier though about Nintendo's games is like
they never drop in price because of that
though. It's because they have that quality and they're not
annualized things. As much shit as people give
Mario for coming out, it's like
every year or whatever. It's like every year a
different style of Mario game comes out.
Mario is in a lot of different titles
but you can't look at two
Mario games coming out year after year and compare
them and be like they're the same game.
Mario's always that Trojan horse of it, right?
Where if you want to be like,
a Nintendo never innovates,
they innovate all the time,
but they just put it into the franchises
you already know and have.
And granted, sometimes it's an awesome success,
like when people love Metroid Prime,
another time it's another M or something.
But, you know, it's, it is what it is,
but it's crazy to walk into a Best Buy
and see new Super Mario Bros.
On the Wii still be full price, you know?
Yeah.
And it's just like, that's because that game
doesn't deteriorate in quality over time
where I feel like a lot of other games do
because, oh, there's a new better version out,
whereas, like, with Mario,
there's not a better version.
There's just a different version.
Yeah.
Yeah, I think, I mean, my personal take, and we've been vocal about this, I don't think
there's very little right about the Wii U.
And I think it's more about the hardware and that it was clearly not ready to come out
and that they, you know, they rush it to market, obviously.
And, you know, the games are great.
When I play Wii U, it's great, but it's like getting it to work.
It's using that fucking clumsy-ass controller.
And, like, you know, I just, I'm so annoyed because,
I love that company.
You know, I know people think that I don't, but I do.
I grew up with Nintendo.
They were everything to me as a kid.
I almost just want to shake someone and scream in their face to be like, wake up.
You know what are you doing?
What are you doing?
You can't double down on the same old thing over and over again.
You guys really need to get back to basics.
And the sad part is that they've done such a great job of isolating and alienating third parties
that they are on a ship by themselves now, you know?
And so the Wii is not only going to die.
it's going to die a slow and painful death.
Alone.
Alone on the ship by itself.
Because
because...
The ship's just going out to see.
No, captain.
It's in the cargo hole.
And that's the really sad thing.
Like, they don't,
they just don't do a good job of...
You know, they didn't do a good job
with the online infrastructure.
I remember when you came out
and we first got through,
I was like, wow, this thing is in really bad shape.
Like, like, the operating system barely worked.
It took like forever to go from many to many.
Remember this stuff?
I was like, I'm like, I can't believe.
I can't believe.
this, you know, and then the third party games came out, but, like, there was no support for them.
And even games that sold well, like, what was that Ubisoft, launch?
ZombieU.
Zombie U.
You, they were going to make a sequel, and they were like, fuck this, you know?
And, like, games that were announced didn't even come out, like, are they just
cancel, like, alien, you know, when Alien was, which was a shitty game, but Colonial Marines
just canceled, whatever.
Or the games that did were remakes of games from, like, four years ago.
Yeah, like, and then Mass Effect 3 and Batman, and the third Mass Effect game, the
second Batman game was like, what the hell is going on?
Like, it was really obvious.
I think a lot of people had their heads in the sand
when that thing came out where it was like,
you know, wow, like, console gaming is dying
and console gaming is dead, and I'm like, I don't know about that.
And obviously, we don't know, we don't know,
we know for a fact that that's not true
because PS4 and Xbox one are both doing great.
But, you know, I just, I get really concerned
because I think the dies cast now for this company.
Like, NX is going to be whatever it is.
I have no idea what the hell it's going to be.
And they're making cell phone games now.
I don't think we're that far away from them
just making games for other platforms.
So it's, like, just wholesale.
And I feel like that might be that you utilizing,
their strength, you know, because
their hardware is not working out.
They make dynamite games,
just fantastic games. And we talk sometimes
about how Metroid, for instance,
really isn't a huge seller. We like Metroid
as hardcore Nintendo fans, but Metroid does not sell.
You know, that's why they don't make them.
So, you know,
when they can make a Mario Kart and sell
10 million units, they can make a Metroid,
sell one and a half million units, they're going to make Mario Kart.
Yeah. So it's, it's, but imagine
if Metroid came out on Xbox One,
and you found a whole new audience
on a powerful machine. You let the visionaries
at Nintendo, the talented guys over there
and girls that, with the graphics
and they're able to utilize power.
And they don't have to worry about, they don't have to worry
about hardware anymore. They can really just worry about
making games. And that's frankly
there's already one step in that direction or
multiple steps in that direction with what they're doing with DNA now.
I just am so sad with what happened
with what's happened with Nintendo. It really bums me out.
People focus on the financials and that's not what's really
important. Yeah, they're going to make money. They're going to make money.
They're going to make a fucking shit on the money.
But that's not the concern. It's
is, is this the company that we grew up with?
No.
Is this the company ever going to be the same?
I don't think so.
And is their pride really getting in the way?
Yes.
You know, so it's a bummer.
All these companies trip up or whatever,
but it hurts the most when Nintendo does it
because we need a healthy Nintendo.
What's funny in the comments...
What's funny in what the comments are going to call out about it
is the fact that I think Xbox gave in too quickly
and we're saying Nintendo didn't give it enough.
They're like, where is the middle ground, right,
of answering for your crimes in changing the course?
And is it, again,
PlayStation, not to fall back to us, but like that
PlayStation, I always go back to that February PlayStation
conference where they said all the right things. They played
to their fan base. We're like, we're about games, we fucked up.
Sorry, the cell was so hard to do it out for.
Here, you know, PC people, this is how easy it's going to be
to bring your games over. Maybe that was
the right way. I don't know. Yeah, I don't know. I mean,
I just think it's different for, like, different,
you know, just different identities
with these companies and therefore different
things that they have to identify when they're
making mistakes or when they're having successes.
Someone there should have been like, the Wii is not a good
idea. The name's wrong. The tablets.
wrong, it's underpowered, it is not
ready for prime time, we should have waited to release it
it, they wanted to get it out before the other guys got their
consoles, I was obvious. They got it out before anyone
even announced anything. That's how scared they were.
And I don't necessarily blame them, and also they were dealing with a we that
was dying very quickly. I mean, everyone forgets the weed
died, like in 2010, for all intents of purposes, but we're still
trucking along. You got like the conduit two
and all sorts of random shit, but like,
nothing was really coming out, and people didn't really care
about it anymore. The attach rate was abysmal
and people put their whys away because the thing wasn't
support in there. We need to get something out. It's a smash
pro's box. Yeah. Exactly.
And at the time, too, 3DS was really struggling. And it wasn't
clear at that time that the 3DS was really going to be what
it is today, which is a great success. And it's a great machine.
Even though it's underpowered and a little weird,
it's, there's great games on it. Yeah.
The great vaunted library
of 3DS games. And Wii has its great games too.
When I sit down and I can finally just play a game, I enjoy
it, but it's difficult
sometimes, you know? I think the problems with Sony.
Sony didn't identify that PSP was being
bought by mostly people that wanted to home brew with it.
And they identified a thing where
They were like, well, it's 80 million of them.
Certainly were going to sell at least half that many Vitas.
And then they locked the Vita up, which is smart from a business standpoint.
But they didn't identify that.
People weren't buying PSP for the games.
That's an interesting point that you bring up a lot.
I, like, I've been a lifelong gamer.
I had a PSP.
Never knew until you guys started talking about it here on Beyond that that was a, like,
well after I was into the Vita, that that was a PS, like, that was a feature of the PSP
that could be exploited.
Yeah, jailbreaking it.
People broke the shit out of the PSP.
Yeah, no, I don't doubt that they did.
I just don't know how many people did.
Because, I mean, essentially for me, it was my final fantasy device.
I played, like, the remasters of the first couple that they did.
I played the DeCitya Games.
I played Crisis Core.
And, like, far more World Series of Poker than I thought I ever would.
Tactics, Tactics, Final Fantasy Tactics, of course.
Yeah, War the Lions is making.
Yeah, that was great.
But, like, that was what I used my PSP for.
I never knew about the jailbreaking until after it was long gone.
I ended up buying two, because.
because in the best experience and lesson
I've had for, like, keeping my temper
when I was really frustrated
when I would lose a battle into Citi,
I would, like, slam my PSPs.
On the mattress of my bed.
I would just be like, ah, damn it.
And then eventually, I over-extend it
and hit the box spring and cracked it.
I was like, well, there's a $300 lesson
to not do that again, and so I've been much more...
U of D just pops out and fucking...
Oh, yeah, it was almost split in two.
So I was like, well, damn.
it, but I still want to play those games.
So I went and bought a second one.
So maybe I'm part of the problem.
Even though I wasn't jailbreaking it, I ended up buying two.
Well, that's not necessarily.
You're not part of the problem.
You're buying them to play actual PSP games, whereas I was buying him to fucking play
Mario World.
Yeah, I think that's the thing is that there's just two, like, certainly there
are people that bought, I bought the PSP without knowing about the homebu, but this was
a long time ago.
I was in college.
The, you know, but PSP by 2009, 2010 was a joke, basically, because people were
just destroyed, like really just putting on old firmware.
and doing all sorts of fucked up things to it.
And I really do think that's why it sold so long.
When it came out in 2004, 2005, in different territories, whatever,
it was selling very well based on its own merits with the Grand Theft Auto Games and all that kind of stuff.
Tony Hawk.
But eventually, there was a lot of-
Portable Tony Hawk.
Oh, my God.
There was a lot of good games early on, but the support really did stop.
Like, there are still PSP games coming out,
but the support stopped to be pushing these things off the shelves.
And I think that the experience in Japan's a little different because PSP is still selling there,
until recently, and they were still making big games for it.
but no one was buying PSP games here.
So again, like, just like Nintendo misidentified the success of the Wii,
Sony misidentified the success of the PSP and why it was happening.
So the Vita was ill-conceived.
I'm glad that they did it because the Vita is a great machine.
And it's sold, I don't know, 10 million units maybe, something like that.
They don't really talk about it.
You have to assume it's in the 10 million unit range.
I feel like the last time there was like there were a number given it was like around 9 million.
So I imagine, and that was like, I don't know, that was probably around PSX.
So it's probably back up higher now.
Yeah, like you have to assume it's okay, right?
It's a fucking huge failure.
And I'm sure they, you know, ate it when they released it or whatever,
with just the R&D costs.
And obviously, that would cost a manufacturer.
But if you look at the attach rate, that probably, I mean,
that's the difference.
The whole console model, console and game model follows, like, the, you know,
the razor blade model where you, like, I got my razor blade for free when I turned 18,
but I've spent hundreds of dollars on Gillette, like replacement blades.
So, like, that's where they're getting their money.
They get the money in the games and the attachment.
So even if they don't make money on the system,
I think that's why Xbox went and dropped their price
was because they can take a hit on the console
if they can start getting sales moving on everything else.
They can get the money back that way.
Yeah, definitely.
Man, PSPhacks.com was my homepage on my browser for like two years.
Just because every day I wanted the update of like,
oh, now there's this new thing where you can play these games now.
Oh, it was just so good.
I mean, you could upload things where I was like,
you get at every NES game, every S&S game, every Genesis game.
I mean, like, it was insane.
And you didn't have to do anything other than, like, toggle through them and then select it
and it would just appear on your screen.
And you're just playing, you can, like, change the screen settings and all that stuff.
I'll never forget replaying through Pokemon red and blue.
And I set it so that my, the R button turned turbo mode on.
So I can just go fast.
So I'm running all fast and stuff.
I'm like, this is the fucking best.
Skipping through all the bullshit.
PSP.
PSP was something special.
Best thing.
The PSP was so special.
I'm glad, you know, selfishly,
that they misread the market,
but just like I'm sure WiiU fans are glad
that Nintendo did because there's something special
for them there, but I'm sure both of those companies have a lot
of regret for what they've put out
into the world and that they have to
kind of deal with it. Sony's to the point now
where they can start phasing Vita out, and I think they're going too soon,
where they can probably
be like, all right, that's time's up now.
WiiU is still new enough being a year younger
that Nintendo has to hold on for a while longer.
People are going to, people that own a Wii are going to be like,
well, you abandon this console,
and why should I trust you again?
And that's definitely a legitimate thing.
And I don't think Nintendo's going to abandon the Wii U,
but I'll be interested to see what happens with it.
And then with Connect,
everyone hates on Connect,
but everyone loved it when it came out.
Like, that was the thing.
It was like, people were really high on Connected.
I remember in the office.
I was like, this is stupid, you know?
And everyone was...
You know what 360 or?
Yeah, 360s.
And then they, again, misread the tea leaves where they're like,
yeah, you sold it because it was fun for a minute.
This is not what people want forever, you know?
And I agree with Greg, and we've talked about it before.
where I'm almost a little disappointed
that Microsoft reverse course
because I wanted to see what would have happened
if they didn't.
The vision wasn't solid enough for, you know,
Dom Patrick and all those guys for them to be like,
well, we're going to stick with it.
But what if they did?
I wonder if they're like, no, this really is the vision
and you're really going to like it.
And here's why, and we're going to give you reasons.
I'll say they're like, oh, no, I'll forget it.
It was all, after they revealed Xbox,
it was all reactionary from there.
Xbox 1. It was all reaction from there.
It was all like, oh, we've got to cut it out.
We've got to cut the price and blah, blah, blah.
And it's like, no DRM.
and all these kinds of stuff.
But I'm like, what were the strengths of it?
Why did you do it to begin with?
Why can't you articulate that message?
It was disappointing.
Because I really thought that there was going to be two different horses in the race.
That would have been an exciting race to watch, right?
Whereas now it's like, okay, we're back to the boxes being pretty much the same.
They do pretty much the same thing?
Do you like trophies?
You like achievements?
Where is already playing great?
But your second horse in the race then is Wii U.
That's true.
The horse is limping.
It's just a lame.
The guy with the shotgun is catching up.
Go the wrong way.
All right, guys, before we move on, we are sponsored this.
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Now, topic three, guys.
Comes from Patreon.
Our good friend Kenny Char.
Kenny Char, one of the best patrons.
Yeah, definitely a good dude.
What makes good box art?
Colin has brought up a few of what he thinks are bad examples of box art,
Resistance 3, Evolve, etc.
But I don't think you've mentioned which ones you guys really like.
Thanks.
And kind of...
Funny!
We're making it a thing, he says.
So, Colin, why is this bad?
I mean, this is great.
I mean, this is Oli Moss,
very talented artist.
Amazing art.
But this isn't something
you walk into a store.
I mean, I said this one of Resistance 3 came out,
which is one of my favorite games on PS3.
It's just like, what is it?
Like, what does this tell you about the game?
Nothing.
It doesn't do nothing.
It's a silhouette of New York City and a chimera skull.
If you look closely enough to see that it's a silhouette of New York City.
I've looked at it for like all of these game casts and never saw that until you pointed out.
So, I mean, it's just, it's not.
And there's, you know, obviously, you know, the Statue of Liberty in there and the Empire State.
But all right, now it just looks stupid.
for not noticing.
No, I am with you though.
That's definite.
I came out originally and I'm like,
why wouldn't they put, you know,
Capelli on the cover?
Like, you, I think a good box art,
unfortunately, is not the same as compelling art
or something you want to hang in your,
in your studio or something like that,
which is this.
I mean, I love that we have this here.
But, nope, higher, no.
Oh, my God, just put it down.
There's the garbage truck.
But it's something, you can come on camera.
I forgot.
But it's something that makes,
Kevin Coyle, everybody.
It's a good box art is something that
makes you want to pick up the game that makes, you know, Joe's your fault, Kevin, and his girlfriend or whatever, or his girlfriend or his boy, you know, whoever.
Yeah.
Go into a store and be like, this looks like a good game.
That tells you nothing about resistance.
You know what I mean?
Nothing at all.
Kevin.
God damn it.
We're finally capturing Kevin's.
This is all your fault.
Facebook told me to blame something on you.
They, they were right.
They knew I wouldn't need an excuse.
Boxard just has to be compelling.
It's the same thing as, like, what is a good movie poster?
I mean, it needs a white dude.
He needs to be holding a gun, maybe over his shoulder.
These days now he's walking away from us.
Everyone gives all that shit, but that's like market research.
That's why those games sell well and resistance doesn't.
You know what I mean?
It sucks that there has to be, boil it down to the mainstream and give them that cover.
But you do it and you see success.
Dumbails on YouTube videos.
It's like you need to do that stuff to get people in.
And it's like the content will be there.
The game is there.
Like the box art doesn't affect the quality of the game.
What I really like when people do is they have the reversible box size.
Yeah, the super artsy one on the end.
side for the hardcore motherfuckers and then
the other side to sell it and it's like
that's just it is what it is.
But thinking about like what games
do have good box art, I think
Grand Theft Auto is a really good example.
Yeah, there's a lot of cool colors, pop,
pretty girl. A lot of stuff. There's always the girl.
There's like things that keep you interested
and it's like they have a feeling
too. It's like when you look at it, you know it's
Grand Theft Auto and that's
they just kind of like nailed it with that.
I can't really think of too many other great
examples. Like once they come to mind
for me, like, Left for Dead, I think is very powerful because it's very simple, but it's like,
you know what it is, and it's also clever with the hand, the hand or whatever.
I mean, like, it's, it's some, I think there's a tendency to overcomplicate things, if that
makes sense.
And now I'm going to use licensed examples, but I think they stand the, right, like, when
one of the coolest magazine covers, and this is again, because I'm a fan, but I just think a cool
fucking magazine cover was Game Informers reveal of the Ghostbusters, PS3 360, PSPC
game.
That was just a black cover with the logo right and set on.
I was like, that is so fucking hot.
Because that's a logo that speaks.
You don't need to know anything else.
I thought that would have be the box art.
And instead they gave like the one of them and it's just like, why did you even bother doing that?
We know, everyone knows what Ghostbusters is.
Meanwhile, I think like golden eye, right?
Like, it's just fucking Pierce Brosnan right there.
And you're already like, well, fuck, that's, that's cool.
The wrestling, the wrestling games usually, right?
Like, you think like, here comes the paint with Brock Lesnar flexing and the Smackdown logo and all the shit happening.
Or even like we were talking about no mercy.
No mercy has everything on there you want as well.
Like, not being afraid to just say this is what we are.
It's when people try to get cute, then things get weird.
I think a good example of just the super simple, but fucking sells it.
Like Ghostbusters, that's interesting because it's the logo, so I feel like it's almost cheating.
But Sonic and Knuckles is just the fucking coolest thing.
Like, I remember that boxer.
It's just the simple, like, do you remember what I'm talking about it?
It's like the oval and it's both of their heads kind of together.
Yeah.
It's just like, holy shit, that's so cool.
Being in the 90s, if you look at that, you're not, like, I want that right now, you're not a real person or you're blind.
It's one of the two.
Whoa.
What do you think of like the Kingdom Hearts ones as a, as a, as, you know,
I know you're a fan of those.
You got all the, like, pretty much all the characters kind of, like,
piled up on top of each other.
I think that stands out.
The Kingdom Hearts ones are a perfect melding of the artsy style with the selling style.
Because you, it is very artsy, and it's pretty looking and all that.
But it's also, it has the Disney characters and it has the, it's obvious of what it is.
It is also shiny.
And, like, Pokemon.
Like, you get the legendaries on.
Yeah, exactly.
Right up front.
And that's, that tells you what you want.
I want your permission for something, Tim.
Yes.
This is a very visual.
episode. I'm going to go out there
and grab a handful of PS3
games and bring them back in. I want to go and we can go
through and critique them. How's that sound? Yeah, I like that.
I like that a lot. It'll be good. Sorry
for the audio listening. People have to remember
people have to remember that for
older gamers that,
I guess younger gamers that didn't know this is that we grew
up in a time where it was very healthy to be skeptical
of box art and good
box art was
Mega Man. Yeah, like think about
Mega Man or Mega Man 2 or Mega Man 3's box art
like fucking awful.
awful box art just all of it awful until four five and six and six obviously nailed it in five was pretty good too but um but it didn't matter those games were really good the box art actually betrayed the game that was inside of the box art meanwhile you had games like deadly towers like deadly towers actually is a great example or wiseries and warriors deadly towers actually is a great example or athena games that fucking suck that had a great box art baller at chestmaster deadly towers is like one of the great pieces of box art ever a broader bun game on nes that game's awful so like there's a lot of skepticism about box art like about about about
judging what's inside the game or inside the cartridge or on the CD or whatever.
And so I understand that that level of skepticism.
But Boxart really has to pop for people that don't know about games.
That was why I was so surprised by Evolves Boxar.
I thought Evolves Boxart was fucking bad.
Like I remember when I really said, I'm like, that's really bad.
And it's funny because we say that, right?
And it's similar to what Left for Dead.
And it's the same studio, right?
In terms of just like evolves the paw printer or whatever the hell that we want to call it
and the hand for the zombie game.
But the hand is stronger, it feels like.
Well, it's a zombie.
Exactly.
You can wrap your head around it, I think, quicker than you can.
What the hell is this footprint do for evolve?
All right.
So here comes the random game.
I grab the D's because Tim wants the D.
Oh, I'm all about that D.
Number one, Diablo 3.
What do we think of this?
It's an eye.
Got some fire going on.
You know, I think it's good because it, Diablo, the title itself, it kind of tells you what it is.
Sure.
You know, I feel like this, it sells it because of what it's all right.
Is this one of those games, do you think that doesn't even need to worry about it?
Yeah, I do.
But in addition to that, it's, it's, it's.
like, what else are they going to show?
I feel like this is a perfect example.
It's like, even if you don't know what Diablo is at all, you look at this, you're like,
okay, Diablo, it's evil, cool, this looks evil.
You got some hell colors there.
Yeah.
Trevor, you like it or name?
Yeah, you're name.
So, I'm going to name.
I actually like the, because I have the, the, the PS4 Diablo, which is much more blue in its,
box art.
And that jumps out more at me because I think the red there is like too cliche.
Colin?
No, I like it.
I mean, my problem with this
is the same as The Witcher,
which is that it's not obvious
I'd say three.
So, like, I think normal Joe Schmoe walks up then
and says, oh, Diablo.
They have no idea.
This from the guy that sees New York City
and resistance.
Exactly.
It's fair.
Yeah.
Now, here we go.
Next stuff in the D category.
Demon Souls.
Demon Souls is good.
The, the, the, the logo is terrible.
I think the whole, I think the whole art
looks crappy.
It looks like a bad photo shop.
Exactly.
It looks like something Tim would make.
Yeah, I'm really not good at Photoshop.
Plus, you still got the Spider-Man, PS3.
Hey, Spider-Man.
I'm on your phone from a PlayStation 3, okay?
I'm old-school gamer guy.
Unopened.
Def Jam Rap Star.
Horrible.
I mean, I think that the...
I think this Pina Boxer does the trick.
Yeah, I mean, that tells you what you're getting.
But they should have had a actual rapper.
I think that would have helped.
But then you get into licensing and is it worth it.
I mean, I hope it is for Def Jam.
Next up.
Dead Space 3.
Yeah, that's good boxer.
I mean, yeah, that's a good.
That's the market tested.
The white pops, the guys there.
Space Marine guy.
I mean, I don't know what I'm getting,
but I know it looks cool
and there's a guy who's gone.
Yeah, it's cool.
His name's Isaac Clark.
A lot of what, Dead Space on that cover
too.
Next up.
Dead Space.
Hmm.
No bad.
And this is one of the problems.
Dead Space is a fucking fantastic game.
Yeah.
Yeah.
Like, this is like one of those things
are.
I'm like, what?
Like, that's what you came up with
for Dead Space?
You don't show the Ishimora or Isaac Clark
or anything.
I mean, look at what they've, like,
look at what they've learned
if you will, quote unquote, from EAA,
as you've iterated here with
Dead Space 3 next to Dead Space.
Like, this one is obviously already more compelling
with the dude, the gun. I know he's a badass
here. It's like, I don't know what the fuck I'm looking at.
The hand is not going to get my grandmother
who's walking down the aisle to be like, oh, Trevor likes games.
I'm going to go get him one.
And again, that's the thing I think that's most relevant
and salient when you think about it is like it's not about what
attracts us because we're gamers.
We're aware already. We've seen the videos. We've seen the screenshots.
We've run there with you. Like, what is going to catch the eye of the guy
in the store that I've never heard of the game?
and I still think that the most effective box art is
Def Jam that we've seen so far
in terms of like
Oh like some guy's gonna see him be like oh
Final one I'll toss at you from the D
Collection
Dead Rising 2
I mean yeah that's great
It's good
I mean there's some action
Got some crazy stuff in the background
Yeah
Yeah still don't I mean I like it but I still don't
I still don't understand why you know they're giving Mega Man
Legends so much love on this
On this particular box art
But yeah
It works
It works
Yeah it works
Also in the D's I don't know if you have them there
But like talking about the
resistance one. One of the things I really appreciate
that I, again, I didn't notice
when I was first looking at them, but like the Dragon Age
ones, like especially two and
Inquisition. I don't remember.
The first one has it too, where it plays
with that, like, what's in the negative space
image, which is very cool
as somebody that, like, studied the arts.
I, like, I can appreciate that,
but I don't know. Like, it's,
it's so subtle that I didn't notice
it right up front, so I don't know if the person who's
walking down the aisle is going to catch it either.
Yeah, I think the fundamental thing with box art is just to identify, like, what we're talking about, what makes it good.
Well, Ali Moss's Resistance 3 box art is amongst the best box art ever made in terms of an artistic appeal.
I love it, and I'm a huge resistance fan.
I like the Chimera.
And I'm from New York, so I like that kind of art.
But that's not what we mean.
You know what I mean?
We're not identifying the artistic merit of it.
We're identifying, like, what makes sense for this box art?
What thumbnail will get the most clicks?
Exactly.
Exactly.
But unfortunately, that's true.
And, like, Resistance 3 didn't sell, even though it was the best resistance game by
fucking mile. And I don't think
that box art helped. I think that box art hurt it.
I think that that box art absolutely hurt
that game. And that was really
unfortunate. I like it, but I already knew
what Resistance 3 was from the fucking second they announced it.
Like, what would have sold
more copies of that game is if, you know,
Capelli was on the cover with a gun, unfortunately,
shooting a Kimer in the head, you know?
That's why Resistance 2 sold so well. Resistance 2
for all the shit it gets, had a good
cover. And
his yellow eyes. And I think it
I think it matters.
You know,
unfortunately,
it just,
it just matters.
But again,
I understand the skepticism
because, you know,
if you come from the,
especially the Atari 2600
NES days,
but even SNAS and Genesis
and Saturn.
But then there are iconic,
that's like,
you know,
I mean,
Super Mario 3 or something like that.
Like,
that I remember that box art.
Hmm.
Yeah, it was yellow and it popped.
And like,
you saw it at Raccoon Mario
Super Metroid,
I think is a great one
in terms of just,
you see that and you're like,
this looks fucking cool.
You see Ridley,
super big and like,
Samis with the gun.
It's like,
you don't need to know what that is.
That looks awesome.
Yeah, it's, it's important.
There's, and, you know, to Trevor's point, like, there is a lot of, especially at a place
like EA, a lot of market research into like what, you know, I'm sure they made 50
fucking Dead Space 3 covers.
And they're all, you know, then they put them in a shelf and brought people in.
And, you know, pops.
And that, that Dead Space 3 art is awesome.
But, yeah, I mean, I understand the skepticism.
I always think, I mean, one of the most iconic covers to me still is Final Fantasy 7.
And I, and I think that that, you know, Midgar's in there and cloud with this, you know,
with a buster sword.
and it matters.
It really does matter.
I know that what's inside the case doesn't matter to some people when they're making the art.
Ali Moss probably cared more about what that looked like than what the game was.
But what really matters is what's on the disc.
And that was an interesting departure because, like, if you think of the box art from Final Fantasy 2 and 3 here in the States,
it was just like the, like, Final Fantasy 2 was the red with the logo on it, and Final Fantasy 3 was the purple with the logo on it.
But the instruction booklet art was phenomenal.
And so Final Fantasy 7 was the time that they, like, said,
oh, hey, let's put this out on the front and see how that responds.
Yeah.
Yeah.
And I think that, you know, it obviously worked.
Yeah.
Yeah.
So it's a cynical conversation I have because I would love all art to look more like that,
more a little more symbolic, a little more artistic.
But that's not what's selling games, you know, unfortunately.
And I do think for, you know, I like Ali Moss.
I think that the art's great and people are using him in other.
in other gaming endeavors for sure after that,
but that art hurt Resistance 3.
And I think everyone knows that.
Just like that commercial hurt Resistance 3.
Yeah, geez.
The commercial for Resistance 3 was another bad thing.
So it was just like that everyone thought you had to have a PlayStation move
to play the game because they were more interested in advertising move
than they were advertising the game.
So there's little things that you have to think about like that.
And, you know, it's not going to matter in a few years when everything goes digital.
But in the meantime, people are buying their games in stores,
and so it matters very much.
Kevin Butler
RIP
So final topic for today, guys
As always
It comes to the audience
A bunch of different questions
If you want us to answer your questions
Go to the Kind of Funny forums
At kind of funny.com slash forums
And I'll leave them in there
There'll be a thread that says
What are your game cast topics
Or I'll read them
Or do that too
Yeah
There's a lot of different things
Are you still going to tweet out
Because I told somebody yesterday
Who was asking
How do I get my question on the show
I'm pretty sure Tim usually tweets
Everything out
I usually do
I usually do it today
Probably going to stop doing it
I didn't do it today.
Well, now I feel like a dick to that guy.
Sorry if that was you that I told that.
If you're listening, tweet at me, we'll still do it.
It'll be great.
First question comes from at John Min 33.
John Min.
What do you think would be the biggest announcement at E3?
The biggest?
The most fallout four.
Yeah, I think it'll be the biggest.
The completely wild prediction that I came up with like yesterday or Sunday on the park.
I was telling somebody I was like, how crazy would it be if like something,
something like Harstone came to consoles and handhelds.
Obviously, Blizzard doesn't have a presence, typically, at E3,
but if that showed up in a conference, that would be insane.
They already have the relationship with PlayStation.
And I've tweeted at Gio to get Harthstone on the video.
Good job. Hashtag building list.
Yep, did that.
You think Fallout?
The problem is if there's going to be something bigger than Fallout,
it's going to be out of left field.
It's going to be something you weren't expected.
Like a new Vita.
Yeah, Jet Moto, sure.
NX is out tomorrow, that kind of thing.
You know what I mean?
It'd have to be
something we weren't expecting.
If you're expecting,
it doesn't really count, right?
Well, I mean, we expect fault.
And that's why we expected to be the biggest.
Got it.
Yeah, yeah, yeah.
So, like, apart from that,
I mean, do, like, the Gears remaster,
do we think that'll be all of them
or the Uncharted remaster?
Do we think that'll actually happen?
I think, well, I think the Gears won.
Unless Blackthotsky is just straight up lying.
I think it's just the first game.
Yeah, which I don't.
Uncharted.
That's like the God of War III one.
I'm like, why does that make sense?
Yeah, the God of War Three thing is just annoying.
get that at all. I really don't get it. That game's already beautiful.
You don't need to bring it the PS4.
Yeah, but now it's 60 frames for a second.
And they are giving, I mean, if you, if you pre-order it,
you can get the PS, PlayStation now
rentals of the first two games as well. Don't forget that,
Magma Red.
Dual Shock 4 control. It'll come eventually.
Yeah, Full-Four is going to be the winter
of that conversation, I think. But I think that
you'll see other things. I think that, I think
on Chartered trilogy is a no-brainer. I'd be really shocked that they
don't do that. And maybe they want
to announce it here, but that's got to be coming.
And that makes sense.
You want to gear people up for Uncharted 4,
And I get that a lot of people
didn't have PS3.
But yeah, I think that, yeah,
I think we're going to see a lot of things like that.
I wouldn't be surprised to see
Mass Effect trilogy.
I wouldn't be surprised to see
something like Fall 3 in New Vegas
or Endor Skyrim on the next-gen console.
So I think you're going to see more
of that kind of compilation shit,
which annoys me a little bit.
I'd like to see better, newer games.
And I'm sure we'll see those too.
The problem is that there's,
everything's split up so much
between PSX and Star Wars Celebration
and all these things
where you have to save announcements
where, like, you would expect
that maybe EA would come out
a normal year and be like, this is what Amy Hennex working on.
This is what the Star Wars game looks like, and this is when it's coming out.
But you don't know, like, now that there's, like, all these other considerations,
you don't know, like, what they're going to have to keep under their hat.
There's just too many fucking shows.
And that's why Sony's just straight up, like, we're not going to Gamescom.
Yeah.
Like, what do you think they'll show Amy Henning's game?
Like, I mean, celebration was a great experience, and you got to see
Battlefront there for the first time. So I think that kind of paved
the way and cleared out the room.
So you might see that Star Wars game.
I don't know. It might be a little too early.
You have to assume she went there.
Yeah, but they gave us the presentation docs at the, what was that last year's E3,
where they just kind of were like, these are all the games we're working on,
and here's the design documentation.
I think this year will be different because they have things to show, though.
That year their hands was forced.
We have nothing really fucking to promote.
So we've got to show you what's happening.
Yeah, and we already know that they're, you know, Mirrors Edge, for instance, and all these games.
So, I mean, they're going to show things like that.
I might be a little too soon for Amy Henning's game.
But, yeah, I think fallout four is the obvious, you know, that's the game that's going to be huge.
The other thing that I can think about,
is if Nintendo really was, you know,
and I think probably is making a 3D
Mario game.
I don't know, but I think it's probably being shifted off of
Wii, and that would be the smart move.
I don't know if they're going to do that.
I'm really interested to see what Nintendo does a D3
because I don't know.
They're in such a weird place right now
where it's like, okay, they got a platoon coming out now
or whatever, and Smash Bros. is already out.
Maybe they announced more DLC for that, but
then what? The voted on
playable character? Yeah, there's
Star Fox, and that'll be cool.
to all of us that care.
But what is next?
Are they going to talk about the NX at all?
They've already said they're not talking about NX the rest of this year.
Yeah, so it's like, okay, cool.
What are you talking about?
DNA, probably.
Zelda, but didn't they say they're not talking about Zelda?
I don't think they're going to be there.
Yeah.
But I mean, they're not going to be there, so they could still do a direct on it.
That's true.
Yeah, yeah, yeah.
I mean, they're definitely going to mention Zelda.
Do you have a bit of Star Fox and Mario Maker probably be the thing?
Mario, it's crazy fucking Mario Maker again?
They're not going to be there.
Like, are we really going to get?
another E3 focusing on Mario Maker?
They have nothing else to say. I mean, Nintendo's,
they're losing.
You know, like, it's just, like, they have
to recalibrate. I mean, I couldn't believe last year
when they weren't going to have a presence, like, like, an E3, like,
conference. I was like, I can't believe this. They're just going to announce
100 new amoeboes. I don't think
that's all fine. And clearly it's not.
So, like, you know, the company is definitely
evolving and changing. And I wonder,
I'll be interested to see what they have to say.
I really hope that they have some, some
ACEs, you know, some Trump cards up their sleeve that they're
going to be able to play because they need
them.
They really need them.
I'm really interested to see what they do with Mario
specifically. I wonder if there will be a 3D
like galaxy sequel or whatever
with it or if they just do
HD remasters of Galaxy 1 and 2 or
I'd play them. If they make a non-3D
land world. Maybe they just
show off a ton of Mario Maker levels.
And that's what you were saying. That would be, that was like last year's
E3. I'm really excited about
Mario Macs. I think the game's going to be awesome.
But, uh, and I think that that's a
great reason to play Wii U. But
yeah, hopefully they don't focus on that again. I think StarFox
probably be the marquee game.
That's, I mean, that excites me, though.
The fact that Star Fox might be their fucking game, I'm like, yes.
It's a good sign and it's a bad sign.
Yeah, very true.
Evan Kronis wants to know, if you created a game, what would be the most important to you?
Story, gameplay or presentation?
Gameplay?
Gameplay, yeah.
All day.
I love story, but, yeah, if it's a slog to play through it, I don't know.
I'll read a book.
That's true.
I mean, you know, I feel like gameplay is the right answer, but I think presentation definitely
deserves a shout out there because it's like
that makes that's the
difference between an amazing game and a
good game like if the gameplay is
good enough but the presentation
is immaculate I feel like that makes it a very special
experience yeah but I mean like Tetris
the gameplay is yeah and that's
from the list this morning that's
that's what the number one selling game is
yeah yeah but then what the counterbalance
that's what gone home
but the gameplay isn't really it right
you're playing a thing for the store and that's certainly
it's a great
And that's...
Debatable, too.
Is it story or presentation?
Sure.
You know, so...
Jack Daniels 524.
Jack Dagnols.
Why is the gaming market
the only market to deal with delays?
Movies and music just get released on time.
Bullshit.
What is he talking about?
That's not true.
Throw this question out.
That's not true at all.
That's a weird question.
There have been albums
that have been delayed by years.
Yeah.
And movies that...
Batman got delayed.
And movies that are all delayed too.
Yeah.
So, yeah, that definitely happens.
I think that we face gaming
and gaming delays, and that's such a prominent thing in our industry,
because games take so many years to make,
and so many people are involved and work on them and all that,
whereas movies take years to make,
but movies turnaround times, I'd say, average two, two and a half years.
And that's one of those things where there's so many people working on that,
but you can kind of have a guess of when it's going to be finished.
There's like an order to it all.
Video games, there's so much Q&A testing.
There's so much, like, stress tests and all the stuff that it needs to go through
that things happen and things change and everything changes,
whereas movies, it's like it's going to end up in the theater
and it's going to show.
We know it needs to be edited.
It needs to be shot.
There's order.
But, I mean, even with movies, you have a starting point.
You have people that are, that you're shooting,
whereas a game you have to build from the ground up.
Yeah, that's true.
And you have to, I mean, it's.
And you don't necessarily know how long that's going to take.
Yeah.
And I think that a lot of it, the business,
it's just the way that the industry does business.
It's like there is the E3s where things are in.
and there was a pressure to announce things.
So I feel like, I mean, movies have that too, and there's Comic-Con and all that,
but I feel like gaming has a very unique system with E3 specifically,
where there is a pressure to announce bigger things than the other guys announcing,
even if you're not ready to announce it,
which means people think that games are being delayed.
I would be willing to bet that for the people out there listening,
if you're upset about a game that you love being delayed,
it probably never was actually delayed.
You just heard about it and assumed it was going to come out of it.
Right. Nobody ever confirmed her denied if it was this year.
And then I finally say it's spring of 2016.
Like, oh, it's delayed.
It's like, no.
Witcher was delayed.
There are games that do get delayed.
Exactly.
You know, like, games get delayed all the time.
Yeah, it does happen.
But I'm just saying, I feel like there's a bad stigma with delays that you're just misusing words.
Yeah.
Or somebody hears spring and thinks, you know, early next year when spring technically doesn't happen until like end of March.
Sure.
Yeah.
Yeah, I think, I mean, I think we're more cognizant of it, but, you know, movie, like Greg said, movies get delayed and, and,
when you listen to bands
give interviews, albums always
get delayed, like it's always happening.
You know, bands will be in the winter
be like, oh, our album's gonna be out next summer
and it doesn't come out for another year after that.
Like, it always happens because it's not a bad thing.
Like, delays are almost always good.
They're almost always a good thing.
That's what I've been trying to, you know,
what I want, one of my favorite bands to rush their album out
and it's fucking half-ass mastered
and the sounds a little off and they're not happy
with these songs or they need a little bit more time to write
and stuff like that. I'd rather have the album that they want.
Same thing with games.
If they, you know, the guys at CD Project Red needed more time, they got more time.
And, yeah, and the game's awesome.
So, and I always use this as an example.
Naughty Dog says that the difference between the last of us being okay and great was like literally six weeks.
So like they literally needed six weeks to like finish the game.
And everyone forgets that game was delayed and we are better off for it's one of the great games of all time.
So just be patient, but it's not, it might be endemic or an epidemic.
I should say in gaming industry,
but it's not exclusive to the gaming industry
by any stretch of the imagination.
Daniel Salas, with smartphones around,
will handheld consoles die out?
Yes.
I think eventually.
Unfortunately.
Yeah.
Or do the handholds try and partner with the, like, cell phones?
I mean, I think that's what it is.
It's like, I don't, I think on a hardware perspective,
they'll be gone, but yet, Nintendo will make the stuff.
Will Sony ever make?
I mean, Sony has.
They already did.
They have phones.
Yeah.
So, I mean, yeah.
Then.
Yeah.
I mean, it sucks, but I mean, the numbers speak for themselves, right?
That's another thing we're talking about with, you know, Nintendo still doing really pretty well with the 3DS because they have a market, a younger market.
Maybe that doesn't have phones or not as engaged with their phones and they play.
You know, they want to play Pokemon and all those kinds of things.
I'll be interested to see what that market looks like after DNA starts releasing games.
Because once you can get your Nintendo fix on iOS, whether the games are good or bad, I have no idea.
If they're going to be like Mario endless runners, are you going to get a real Pokemon game?
I don't know.
No.
But probably not.
I know, but my Lord.
That's all.
That's to be so fucking good.
The NX is the interesting thing.
Yeah, I'll be interested to see what that all looks like.
Vita's a clear sign.
Another sign that handheld gaming is just a very small niche.
And it's like we were talking about with, I think,
I don't know when we were talking about this on Colin Greger
or maybe on this show where it's like,
the fact of the matter is that these bigger companies,
Sony and Microsoft and Nintendo, they can't,
they're not happy making just a little bit of money.
That's not worth it for them.
They'd rather not make a product at all
if it's going to make them a little bit of money.
They need to make money.
They have shareholders and they need to reinvest this money.
So if a shrinking market like handhelds,
it makes sense for these companies
to make these products anymore, clearly not.
So I think that certainly Sony,
well, I've said Sony is the company
that's crazy enough to make another handheld.
And I think that they are, they,
I still think there's a chance they would.
They're not going to.
And Nintendo, the NX might be their hybrid
or their phone or whatever the fuck it is.
I don't know.
But, yeah, the handheld game is dying.
The only world you can see where Sony's like,
we're going to make another handheld, right?
Is if they're like, we're going to do what,
we'll say Vita 2,
what we did with PlayStation 4, where we have
the conference, we're like, hey, everybody, we heard you.
We put two triggers on it. We removed
all the touch functionality, and somehow
ever, not ever, this
is what I'm, in the, somehow every game
on PlayStation 4 is cross by,
crossplay. And I know that's impossible, you know what I'm saying?
That's the kind of move they need, sorry?
You're forgetting one. And also, ladies and gentlemen,
we know we fucked up by not having Crash Bandicoot.
So here's Brash Canter,
he's a new character we made.
Yeah.
Fuck you, Activision. We got Brash
Candapoot.
See, to that point, I would be very...
Because I'm very curious as to what
like a PlayStation experience looks like without
the handheld in the ecosystem.
Right.
Because that, I mean, that was a huge component of...
Because they finally had their audience in a barrel, right?
And now that the PlayStation is...
The PS3's, you know, fading away.
What, if they continue doing that, what will...
Like, it can't just be a bunch of PS4 stuff.
Yeah. Yeah.
Yeah, I mean, I...
We talked about the setting class.
week where I was like I'm interested to see what Vita, what kind of FaceTime Vita gets
at E3?
Nothing.
If they don't say anything about Vita and you know that the dies cast for that thing.
This is the whole thing.
What does nothing mean?
Because they'll have games out there.
This is going to be crossed by crossplay day one with Vita.
That's going to be it.
There will be games announced that are shown for this.
There will be a sizzle reel that'll have some fucking stupid-ass shit.
We'll rewind.
It's like, was that Pat a Pond?
I don't know.
Or what if that the Vita with double triggers is an E3 announcement?
Mind blown.
That'd be awesome.
Does that supplant fall out for?
I mean, that would have the possibility, right?
They're not going to.
The whole thing, exactly, the whole thing would have to be crazy.
I'm calling it out.
Crash bandicoot, or fucking brash bandicoot.
They have to come out and be like, hey, everybody, here's, we've redesigned the beat again,
giving it two triggers for remote play.
Memory cards are getting knocked in half on terms of price, and also brash candy poop.
He comes out.
He's got blue fur and orange shorts.
Codex fucking screaming off state.
New developer, Dottynog.
All right.
Eddiboy's just flipping off Activision as he walks away.
Fred Asparagus.
Why do some games not allow you to pause?
For example, Bloodborn.
How do you think you would give me an edge?
How?
Yeah, that shit's annoying to me too.
But the idea that, I mean, that world's designed for people to jump in and out,
even if you don't want that to happen or if you turn that functionality off.
So I think that that's just their baseline.
It annoys the shit out of me, too.
In a game like that, you have to just find a safe cornered nook.
order, like a nook and just walk away.
Like, I hate that shit, too.
Like, there's a few things I've said before in the past.
Like, if I were to design a game, that just seemed like no-brainers to me.
That's one of them, right?
Just pause the game.
Like, what's the big deal?
And the other thing is, like, button mapping.
Like, just map whatever you want.
I don't care what you want to do.
I hate when people are like, this is the way the game's played.
This is our control scheme.
This is the way it's going to feel.
I'm like, why?
Why can I just map it?
You know, like, what's the big?
to give players some choices.
Yeah, that's a great point, though.
that's annoying as shit when he can't pause again.
Yeah.
But I mean, to that point, like, I wonder how much extra work goes into creating that
functionality where you could just kind of map everything to everything.
Sure.
Is it for, I mean, like, I never changed the settings on my, I just play the game the way
they told me to play it.
Really?
I just go with it.
And I'm like, I tweak this living shit out of stuff.
I want it to be perfect.
I can't do it.
The Witcher's an interesting example, like, where you have to press circle to climb in the
Witcher and I'm like, that doesn't make any sense.
Like, why would I press circle?
Double click your stick to call your horse.
I take that back.
I did go and change Final Fantasy 7.
Every time I play that, I switch circle and X.
Yeah.
Yeah, it's just a, I mean, you don't have to do it.
I'd say 99% of the games I don't touch the controls at all,
except for inverting the axis or whatever.
But it's just, why not?
You know what I mean?
Like, give people some choice and some control.
Halo was always really good at that, I thought.
Even with, like, Southpaw controls and stuff,
which is, like, unheard of today.
You know, a lot of games don't do that anymore.
Yeah.
Will Bethesda give us a remastered edition of Skyrim and the Fallout games as well as Fallout 4?
I think it's within the realm of possibility.
I say no to the fallout games.
Skyrim, I think, is, that's like, the only reason with not doing it is I feel like it would steal some of fallout's thunder.
Does that make sense?
You think it would steal a thunder if it's just HD?
Yeah, I do.
They're already trying to get people on Elder Scrolls online.
Good point.
That's an excellent point, too.
I forgot about that.
That's a really good point.
That's coming to console like, what, a week before E3?
Yeah.
They're going to be trying to hype that.
not necessarily.
I think it does because if you're a Skyrim fanning,
like the guys who did Skyrim are now putting out this game,
then you're like, oh, cool.
But if they're putting out Skyrim as well,
then you're starting to split the audience.
Well, I can only play one 60-hour RPG.
Okay.
I still that.
I think it's totally within the wrong.
General Comre.
Do you think we'll ever see another advanced wars or battalion wars?
Oh, fuck.
Yes.
You do?
Yeah.
Advanced wars is so good.
Yeah, I think it's dead, man.
Yeah, I think it's dead, but I don't know.
Not Nintendo, especially.
Nintendo doesn't go back to the right games.
Yeah.
That's no problem.
Yeah, they don't, but like, advanced war would work on a phone pretty well.
You know, they're going to have to start going through that catalog and starting to figure out what makes sense on their phone or on the phone, on a phone, iOS and Android.
Yeah.
And I think that the obvious thing to do is make Pokemon games.
But apart from that, like, you have to go into your catalog and be like, well, Fire Emblem and Advance Wars work really well.
What would the microtransaction look like in an advance wars?
different vehicles, power-ups
I don't know
I mean that's the problem
for three squares
for $3.
That's the only
But then you run into
your plans versus zombies
where you won't play
that advance wars.
Yeah.
Yeah, no, I mean,
I hope Nintendo
still gives people the option
to just buy the fucking game.
Yeah, and I don't think
something tells me
that Nintendo's not gonna
go too far down
the horrible micro-transaction route.
Like,
I think it will be an option
but I think you'll be able
to buy the Pokemon game
that will come eventually
in my dreams.
And then you can just
pay for it. It'll be right there with the MMO
one, Tim. There's every
reason to be scared of what DNA is going to do
to Nintendo because that is their style and Kataka wrote
a really good piece about that a few weeks ago or like, just so you know
this is what DNA does. All of the, like,
they dominate the charts, all of their games are micro-transaction
laden and free, and this is probably what Nintendo's going to look like.
And I read that, I'm like, it's an interesting point, but
Nintendo has enough sway with DNA and they own a piece of DNA now
where they can, they can be like, well, this is
not the way we make games.
You know, I'm sure they're going to be microtransactions
and free-to-play games, but hopefully they're like,
you know, but our players don't necessarily want that.
So give them the option to buy the premium version of the game outright.
And if they don't buy that, then you can fucking nickel and dime them.
And that was the point you're bringing up with Plants v. Zombies, too.
I couldn't play that game after a while because I can't fucking handle this.
Like, I would have gladly given you $20.
I would give me $50 for this game.
Because you're just busting my balls all the time, I'm not giving you shit.
Yeah.
You know, like, so they need to be careful about that and understand their consumer.
If they want to bring Nintendo fans to phones, they got to, they have to understand the sensibilities.
I think it'll be both.
I think it's going to be, there's going to be the couple.
games that you can pay the $20 experience,
and there will be a lot of free-to-play,
just mobile games.
I don't play mobile all that much,
but I picked up, like, the Final Fantasy fan that I am,
I picked up the new one Final Fantasy Record Keeper,
which is by DNA.
And the pay element in that is, like,
you can spend some money to get a chance at better gear.
Like, you get free gear,
you get a free gear drop every day that's rated on a scale of five.
If you pay, you can get a guaranteed three-star or better.
But you also can,
get, like,
mithril to,
to, like,
store up and buy one of those things
out of the gate.
So the,
the models there,
if you want to pay,
you can try and try your luck
at getting more gear.
It's one of those things I'm never going to
because it's still playing the lottery
to get the better gear.
Yeah.
Like, there's no guarantee
I'm going to get the thing
that I'm hoping to get.
Mm-hmm.
Final question for the day.
Slurpy Man, Tony.
Nice.
Love it.
What games on the PS4
would you go back and play
with Spotify music playing?
I thought this was an interesting question.
Is there a game?
Does that change the experience enough for you guys?
Sorry, which console?
PlayStation 4?
PlayStation 4.
Yeah, now it's Spotify functionality.
It's so rare for me to play a game and mute it and play.
I mean, like it happens.
Like, DC Universe Online.
I used to play podcast and just run around and do whatever,
like farm exobits or whatever.
Something like that where I've put in 500 hours,
I have nothing new to hear or do.
That's a different thing.
But other games, I want to hear all of it.
Something like borderlands or Diablo, like where it is just kind of loot grinding.
Yeah.
Destiny.
Yeah, I might do that.
I'm weird when it comes to anything, like movies or TV shows or I'm very weird.
Video games, but I want whatever they designed for me.
I want that whole experience.
So it's like even if it is just menu like clings and clangs and stuff, like I want to hear little sound effects and stuff.
Like I have, I mean, I have distinct memories of, because I didn't always used to be that way.
Like, like anytime I play or think of Krono Cross, I so.
see it with very naked ladies and vice versa
because I played that game with the sound
off and was listening to a couple of their albums
just kind of on repeat and loop.
And so those two are forever
linked for me. I don't know if I
need that experience with other things. I mean, if I'm
playing something like Civilization, I might do that, but that's not
PlayStation 4. Yeah, I remember back with the original Xbox,
it was a big deal that you could rip
CDs to the Xbox, and then there were
certain games you could like listen to the
whatever music you had, and that was really cool,
that was part of the thing.
If the Spotify playlist were then actually in the games,
it only works for certain games.
Sports games would be great.
If I could do GTA, a radio station was my Spotify playlist.
That would be awesome.
But just having Spotify instead of stuff,
there's no game I'd go back and do that with.
Even Peace Walker there, you click on your Walkman, a snake,
walk around, just play your...
Well, but that's awesome if you did that.
But if it's just having Spotify instead of the game,
I'm not down with that.
But I love that in Metal Gear Solid 4,
where it had, you can just listen to the...
Find music in the game, we could listen to it, yeah.
That was good. It was really, really cool.
Ladies and gentlemen, that is the...
Real quick, and I ask one last question, since I've got Colin here.
PS4, best game now, Resilgun or Shovel Knight?
Oh, Resilgun.
Still Resilgun?
Because I think that Resilgun's native to PS4, Shovel Night's really not.
And I still think Resilgun is probably a better game.
Okay.
It's the same argument with the last one.
The last one is obviously a great game.
It's a 10, but it's native to PS3.
So I still say Rosso-Guns the best PS-40.
Okay. Cool. Thanks.
Well, there you go.
That's been bothering me for months.
Keeping you awake and out.
Since they announced it at a PlayStation experience,
I was like, oh, I wonder what Colin's going to think now.
Game changer.
Ladies and gentlemen, that has been the first and last ever,
episode 21 of the kind of funny games cast.
As always, I'm Tim Gehese.
He's the coolest dudes in video games, Colin Moriarty, and Greg Miller.
And that beautiful son of a bitch over there is Trevor Starkey.
He's one of you, just like we are.
We're all one.
Best friends.
All of us.
This table.
kind of funny. I'm just throwing out words at this
point. But thank you so much for joining us.
This has been a lot of fun. Do you have a good time? I had a great time.
Good. I was so glad I managed to
not just kind of sit here silently the whole time.
No, you did really good. Yeah, you were really good. Gaging. Everything was great
about this. Thank you so much for coming. Thank you so much for listening.
Until next time, do something nice for your community.
That was really nice. Like plant a tree.
Yeah, plant a tree or something. Get a stop line installed. Be a vigilante. Don't do that.
Go out and find people doing bad things and you punch them.
And punch the bad guys. Just punch them hard.
Yeah. Then called the cops. I don't know.
I don't know how Batman started.
Me neither.
There's no movies dictating that.
No one's ever told that story how Batman got started.
His parents were bad. They don't understand.
They don't understand. They died in an alley, Greg.
I don't think that's right.
No, that the others.
You're thinking of Daredevil.
Definitely not.
No, Daredevil's dad died in a fight.
Fuck!
Yeah.
Fuck, I'm so bad at this.
I wanted to bring up that I was wearing my Baller shirt because this obviously is
for this community what Baller feels like.
Yeah. Fuck, damn it.
Oh, next week. I will.
I mean, I'm still recording.
No.
I've got a possible end credits tag if you want to do that.
If I were young, I would run without stopping.
If I were old, I would cherish my days.
If I were you, I would, what's the line?
Count all my blessings.
And if you were here, we'd, whoa, fly away.
Go beyond, Danny and Torrey, two-player co-op.
Piss poor Christopher Walken impression
Thank you
It's been an absolute utmost pleasure to serve you
Thank you
Thank you
