Kinda Funny Gamescast: Video Game Podcast - Blessing and Tim Review Halo: Campaign Evolved - Kinda Funny Gamescast
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What's up, everybody, and welcome in to today's Kind of Funny Games cast for Tuesday, August 4th,
2026.
I'm one of your show host, Snowbike, Mike, and today the set is all green because we are talking
all things, Halo, with Tim and Bless.
Yes, that's right. Today's show is Blessing and Tim's review of Halo campaign evolved.
And of course, just their favorite moments from an awesome marathon stream that took place last Friday.
That'll be up on YouTube very soon if you're watching and listening to this.
And you'll be able to relive all of our awesome moments.
The entire game.
Tim?
Plus the bonus.
I promised that we would beat that game on Legendary.
And we did.
In the time.
And we did.
Wild stuff.
I never thought I'd see the day that we'd be here talking about Halo with Bless.
Yeah?
That's what makes me so excited, right?
Like, I mean, it's, you know, 25 years in and you never got to it.
I mean, oh, Halo campaign of all, sure.
Yes.
A Halo Infinite, I was all in.
Yeah, yeah, yeah, yeah.
Bless is the Halo infinite guy.
Like, I know Bless likes infinite multiplayer.
Don't know where you stand on the campaign, but like, I didn't really get that part of
game.
Yeah.
Okay, I'm talking about campaign.
I'm talking about the story, the, you didn't even know the tone of Halo.
You know what I mean?
That's because it's confusing.
Yeah, because you see a man, you see a man with a helmet and you think,
oh, he's going to be like the doomslayer.
And I guess in a way, he kind of is kind of like the doom slayer,
but I think it's going to be more serious.
And I see the little grunts.
And I'm like, something about these two things don't match up to me.
Beautiful.
But it was beautiful.
The ultimate sci-fi story, man.
The ultimate sci-fi story, man.
Oh, yes.
Well, Bless and Tim, I'm very excited because today we are talking Halo campaign evolved.
We did a review previously already on the games cast about this myself,
Pereslily, Andy.
We all spoke about this.
But now you guys have gone through.
And Tim, I know you are a Halo mega fan.
So it'll be very fun to hear your thoughts.
And of course, blessing the first timer going through Halo 1, what his thoughts were.
So of that's going to be your topic of the show.
But before we do that, Tim, how are you doing today?
I'm doing pretty good.
Yeah?
I'm on day 16 of my, like, physical disaster going on in my throat in my head.
And I'm finally seeing the light.
Like, it's finally at the point where now I'm just like kind of coughing a little, like
just because it's irritated.
But I'm like, I'm feeling better.
So I'm thinking by tomorrow, 17, I might be back, baby.
I could be back.
Wow, that's a big swing right there.
Blessing, how are you?
I'm doing well.
It's a slow start to the day.
You know what I mean?
I didn't have my five-hour energy before the gym.
I've been trying not to drink them as often because I'm trying to look out from my heart a little
bit.
Smart.
Just a little bit.
But because of that, yeah, I'm slow today.
But I'm having a good day.
It's been still.
It's been nice.
It was nice not being on KFCD today.
I feel like I'm on most days.
And so before this, I got to work on some things for some stuff.
we have coming up, which was nice.
And yeah, it's been a good day.
Wonderful, bless.
Yeah, we have a lot of things to celebrate for blessed right now.
Tim.
We're going to take a moment to celebrate bless.
Let's celebrate bless.
Of course, a big congratulations on the three-episode run of insert coin.
To continue.
Yeah.
Great job, bless.
All three episodes are now out.
So go watch that.
No spoilers.
But please go watch Greg Tim myself.
Blessing put on one hell of a run right now.
Yeah, all the episodes were great for like individual reasons.
But I'm happy it came together.
And I'm happy that people.
people enjoyed it. Oftentimes I try really hard on a game showdown thing and then, you know,
somebody might sabotage it. Somebody. He's talking about me. I'm talking about Greg Miller.
But I'm glad this one actually came together and it was a good time for everybody involved.
You did a great job with that, bless. And then after that, not a celebration, but an anticipation.
Tomorrow you and I are going to do something epic. Yeah. We're going to do something awesome.
Yeah. We're going to take part in the fighting game gauntlet, Tim. Tell me more.
10 games have been chosen by Blessing at the Oe A.
Jr.
He will start at game one.
He must win one full online set,
a.k.a. match to move on to the next game.
It is Blessing's goal to beat all 10 games.
If you lose, you step down one game.
So we'll go to game three, let's say, with three wins.
He'll go back to game two if he loses.
And then onward.
So Blessing will have to go through 10 in a row, different games.
10 different games, not in a row.
but essentially,
is it a row?
No, not in a row, but like close.
But like I got to get more wins than losses.
Yeah.
So like I,
it's a Herculean task.
The thing I'll say is I was practicing last night
and it's looking even worse for me
than I thought it was going to.
Because I gave Mike 10 fighting games
because I assumed that we were doing fighting games, right?
This is the last second thing,
but am I able to pivot from a fighting game
to a different genre of game?
What are I talk about it?
What are the boundaries here?
I mean, give an example of what that would be?
What do you want to pivot to?
Like if I did like one-on-one Rocket League or something.
Or if I did like Magic Arena.
Now he's stretching into the gamer gauntlet.
Of course, many of you out there,
have you been watching a lot of your favorite Twitch streamers,
Ludwig has done the Godgamer Gauntlet,
which is 10 games in a row that are PVP focused.
You have to win and go onward, right?
That's cool.
We saw Connie out there.
He's done the fighting game gauntlet.
That's what blessings going to do tomorrow.
Like, what if I get chess.com?
You're stretching into the gamer gauntlet now, which I like.
But like, we can keep it on fighting games.
We'll keep it on fighting games.
But Blessing will do the fighting game
gauntlet tomorrow. Win and move on,
lose, take a game step back.
He's got to complete all 10 games.
Can we talk about what the games are?
Is that a surprise?
I mean, Mike would.
Oh, yeah, you can 100% tell them about the games.
Hold on.
I got to pull up the list because I sent Mike the list in a DM.
So the games that I sent to Mike that I want to play through
are Tekin 8, Avatar Legends,
Guilty Gear Strive, Moral Kombat 1,
King of Fighter is 15, 2X-KO,
Street Fighter 6, Invincible,
versus Dragon Mall fighters
and Fatal Fury City of the Wolves.
You got to stick with these.
So I just went with modern fighting.
I like that.
I'm scared.
Try, let's just see what happens.
It'll be very excited.
If you fail,
then lessons for next time.
There's three games in particular
that I'm scared of.
Avatar,
because like I booted up Avatar last night.
There's sickos playing that game right now.
And that game moves at a pace
that is unlike any other fighting game
that I've played.
So that was scary.
That's my plan.
I can choose the order.
Grat King over here.
So I'm starting with Avatar,
Once I get one win with Avatar, I'm putting Tekken right after that.
Because Tekken for me is a guaranteed win.
That's my safe space right there.
So I'm putting Tekken after that.
And then the two other games that I'm scared of are King of Fighter 15 because I'm real rusty in that game.
And that's like kind of an older game at this point.
And then Fatal Fury City of the Wolves because I barely touched that game as well.
Those two are also for the fighting game hardcores.
And so that'll be tough.
The other games, I think I can manage.
But it's going to be a fun time.
It'll be a really fun time.
We will find out tomorrow if blessings got.
game or if he's got to go back
to the training den.
People are I saying no Marvel Tocon. Remember, Marvel Tocon's
not out tomorrow. Thursday.
About Thursday. Mike will be fighting you
the community. So we're going to have a two-day
back-to-back fighting game.
I'm sadly going to be out of town, so I'm missing the entire
Marvel Tocon line. But I'll be back next week.
Yes. Tim, bless, it's going to be
a whole lot of fun with that happening
tomorrow. But today we're talking all
things Halo campaign involved. Of course,
this is your kind of funny games cast. We
ask you watching live to be a part of the
show by super chatting on YouTube.com
slash kind of funny games throughout the show.
And since we're talking Halo,
give me your favorite Halo moments.
Give me your favorite campaign evolved moments
with you and your friends,
as these guys just did a full-on legendary marathon run.
And of course, I'm looking for trailers.
If you have the best Halo 2 trailer
that you think you have it, hit me with the link.
Because right now I've gathered Halo 2 and Halo 3 trailers
to show Bless here at the end of the show.
So if you think you know the best Halo 2 trailer,
let me know because my worry is a lot of people are pointing towards the remake Tim
I mean I'm not too worried about that's okay okay okay as long as the trailer's hype as long as the trailer
gets halo 2 across that's what I need you know because I just want blessed to know I just want
to experience this and also I just want to yeah remember we couldn't do this without you
the kind of funny best friends so thank you to our producers over on patreon.com so that's
kind of funny thank you to Carl Jacobs Omega Buster Delaney the psalm twining and
lacks nomad.
Let's start with what is and forever will be
topic of the show.
Tots, Tots, Tots, Tots, Tots, Tots, Tots, Tats.
It's Bless and Tim's review of Halo campaign
Evolved for today's games cast.
Tim, I'm going to start with you, because you've got the Halo.
Of course, love you've played Halo before.
But it's your first time playing Halo campaign evolved.
So let's hear it from you.
What did you think of the experience?
So Halo Combat Evolved.
Halo 1 is probably,
probably my favorite Halo.
It is definitely the Halo I've played the most.
Most of that being multiplayer, single player was,
I guess not even single player.
Co-op, two-player co-op was something that I spent
countless hours in,
but I was always more of the sandbox type player.
I was more just like trying to do goofy things.
Can I get this Wardhog to fit in this hole?
Can we get it up this mountain that we're not supposed to go on?
Like, where's the end of this level and can I get out of it?
Like that type of stuff,
which Halo really kind of like leans into.
like wants you to have fun doing.
I would play with my friend Kern.
I'd play with my friend Alfredo,
both of them way better than me at this video game.
So it's not like I was doing these legendary runs myself or anything.
I'd make my way up to heroic.
So it's not like I was a slouch,
but I was not that good.
But the story,
the levels,
the feel of the ward hog,
all of that stuff is so near and dear to my heart.
But at the end of the day,
it really was the multiplayer that when I think of why I love Halo 1,
It is that suite of maps that they have that is just all-time classics.
Capture the Flag is some of my favorite video game moments ever in Halo.
Having campaign evolved now, it's always going to be an interesting thing to review a game that is a remake, that is a remaster, that is whatever the hell you want to call it.
Old game and a new engine, which is literally what this is.
There is the three bonus missions, which were a bit more substantial than I expected them to be.
And I really like the way that they were presented as you can just jump into them from the menu,
them being a prequel to the main game,
but still having the spirit of the Halo 1 campaign,
but mixing in elements that we would get later in the franchise,
which I think blended really well
because of the choices they made to change the gameplay
for the feel of Halo, including Sprint,
some different weapons in the campaign-evolved campaign itself.
So thinking about how to review it and put a score on it,
it kind of gets a little silly.
I will just jump ahead and just say,
my score for this game,
I'd say is an eight out of ten.
I think that the package that they have delivered here is great.
I am very, very, very sad that multiplayer is not a part of it.
I think that that is a huge letdown.
I think in terms of the value of this game, I'd probably put it lower.
I'd probably put it at a seven because I feel like for the price that they're asking for it.
This should include the campaign or the multiplayer, even if it was just bare bones and it's just here.
Just let me fight Mike in Beaver Creek.
You know what I mean?
They're Battle Creek.
That's all that I'm looking for.
for right. And it not being there is a major bummer because as we were playing together,
we kept bringing up like, oh, I wish we could play casualty flag after this. I wish we could
just like keep this going in a different way. So that is a very unfortunate. But I want to
review this game from the experience I had with you guys, which is an experience I've never had.
And no one has really four player co-op through Halo campaign evolved. And the four of us,
including Andy, playing through this game, that was a nine out of ten times.
man. That was an amazing experience and I've never beat the game on legendary and it's a lot of
easier with multiple people. But the amount of moments that we had together, that's what Halo's all
about. It's friends getting together and just goofing off, locking in when we need to, having those
moments where we get so close and, you know, we get so used to just kind of dominating and all of a sudden
we hit a wall and having to try over and over and over again to get through it. I love that stuff.
And the game does such a good job of creating those moments
and allowing those moments of just fun and laughter to happen.
And there's just nothing like the feeling of the pistol.
There's nothing like the weight of the jump that Master Chief has
and the way that the Wardhog controls and getting in a banshee
and like dodging the giant wraith tanks blasts.
Like I freaking love Halo and I love the friendship that it brings
and that experience that I've never had that type of experience with a different game.
There's something unique about the Halo co-op,
especially when you're like,
bucket, we're locking in and this is going to be a marathon.
We did it.
And that was an amazing experience.
So I said a lot of numbers.
The numbers don't really matter.
But like,
I think what does matter is the takeaway of like,
I really compel you,
find some friends,
make the time,
play this game on co-op,
boot it up on legendary,
and try your best to get it done in one.
one sitting because that experience is
fucking awesome.
Blessing, it's your first time playing
Halo. What did you think
about the experience? I had a great time.
I would also, here's my thing, is
I think I would give
this game an 8 out of 10
if it ran way
better on the PS5
base version that I was playing on. It ran
really bad for me in a lot of moments. And
with that, I'm going to give it a 7.5. I'm not
talking it that much because it
far from ruined the experience, but it was a
noticeable thing enough of the time where I was playing where I'm like, man, this is actually a real bummer.
And specifically, that was in the way that we were playing, right?
Four player co-op like Tim's talking about across different systems.
And these are areas that have a lot of enemies and a lot of stuff going on, regardless.
Unacceptable.
Regardless, it was real bad.
So I was on PS5 Pro.
Mike was on a PC most of the time.
Then you had to switch to Xbox because we had some issues.
Andy on PC and you on a base PS5.
And yeah, it worked very well most of the time.
And then it worked unacceptably bad.
Yeah, some of the time.
But I think outside of that for me,
it's a lot of echoing with what Tim's talking about
as far as the experience of playing with other people.
And I think one of the things that I really liked
about playing Halo campaign evolved is that it felt like an experience
from a bygone era.
Like how often do we get these multiplayer co-op first-person shooter campaigns?
You play together and you're mowing down enemies and you're hanging out and you're doing
all that.
I think that is a special experience.
So we used to get a bit more back in the day that we don't get as often nowadays.
And being able to do that in the same room, obviously we kind of have a land set up going on.
We have a unique streaming setup where we're able to do that together, but it still adds to the experience that I'm talking about.
That was really fun to do with friends.
I think that is not to be understated how powerful of a way of playing that is.
I was having moments toward the second half of the campaign where I'm getting a little bit loopy because we've been sitting around for hours and hours and hours.
and I'm having flashbacks to playing Lost Planet 2
with my friend Anthony on PlayStation 3
because that was my first time.
I remember being over at a friend's place
and it wasn't even his place.
He was house sitting and that house happened to have Lost Planet 2.
So we were like, yo, let's boot up this PS3
and we boot it up.
I didn't have a PS3.
He didn't have a PS3.
We boot up this person's PS3
and they had Lost Planet and we're playing through these levels
and it's co-op or mowing down enemies.
And like that was one of my first times
having that experience and it felt so special
and I feel like I've been chasing the high ever since
and this brought me back to that high of, man, all right, we hit a wall.
How do we get past this?
All right.
Just try harder.
Oh, man, I need a shotgun.
Oh, I found a shotgun.
And it feels great to use, right?
Like, such a fun experience being able to play this with friends and do all that.
I think a lot of the craftsmanship of this game is great.
The soundtrack, fantastic.
It's funny.
It has I had the same quote while reviewing Splatoon Raiders where I'm like, I'm going to review
this like it's the first Halo game ever because in some ways for me is a campaign.
is my first Halo campaign I'm playing all the way through.
But the concept of the halo
being on the ring and looking and kind of seeing a
ring that's essentially a planet and like the inner rim of the ring
kind of having like an earth-like look to it.
So fucking cool.
What if we took that and turned into a TV show?
Because this should be adapted in a bigger way.
You know what I mean?
And what if the TV show wasn't bad?
What if we made a movie out of this?
I think that's such a brilliant concept.
And to have that concept
and have it be backed up with a lot of the great
art direction and a lot of the great
soundtrack like I'm talking about and
have the gameplay be as fun as it is
I think so much of it is so
great. There are moments I think early on
where I wasn't completely sold like even the
sandbox setup of some of these levels
it took a little bit of warming up to before
I grew to actually enjoy it
but for me the moment of the game
was I don't know if I'm what if I want
to spoil or not for a 20 year old game but
there's a mid
a middle mission in the game
where things take a turn
and I'm sure that's obvious if I say it like that,
things take a turn and you get a shotgun
and you're fighting a different type of enemy
and that's where I locked in.
That's where I'm like, oh, we're cooking now.
Like I understand what this story is doing.
I understand the stakes here now
and we're doing something really special and fun here.
And so I really, really enjoyed this experience.
I hope they go on to remake Halo 2, Halo 3
and campaign forums because I'd love to continue this
with this level of fidelity
and like the four-player co-op
and all the bells and whistles.
It brings a smile to my face.
And you know what, bless, we can pop the top.
Shooting the flood with a shotgun in 2026 on Halo campaign involved is awesome.
It's great.
It looks great.
The stunning detail of this game in Unreal Engine 5 looks great, right?
This is a 25-year-old game, of course, being brought back to life.
It's had anniversary's additions.
It's had a really great glow up with Master Chief Collection,
where that's like kind of almost the best way to play
because you can see the old graphics and the new graphics
and bounce back and forth.
But like this being in Unreal
and them testing like,
hey, can we make Halo in Unreal
and see what the future is?
It was a great first step, in my opinion.
I love the look of this remake.
And there's a lot of dissension with that.
I feel like not everybody agrees,
and that's totally fine.
I didn't like the look of the anniversary edition
when it came out on Master Chief Collection.
It was even before Master Chief Collection, right?
Yeah.
I didn't really love the remastered look.
That was an era where remasters just kind of had this like
like smudgy dark look to him that I just I never vibed with
I love the look of this you look at the water something about Halo that I've always
thought was incredibly important is the the E3 moment where you kind of like
stop playing and just have to like move the camera around to be like how is this a
video game this is so this vista's beautiful and like there was multiple moments
playing it I'm like I'm having that again you know for something that is a 25 year
old game that I've experienced so many times through so many different iterations
because, I mean, I played Halo Combat and Evolves campaign on Xbox when it came to PC in the early days.
I played it there.
When it came when the anniversary edition happened, when it came to Master Cheap Collection, I played it.
It's like, I've played this throughout so many glowups.
And I hope that they keep glowing this game up forever.
I think that there's there's something core about this campaign that is timeless.
And sure, it might not be the most modern thing in every single way possible.
But when you have the group of friends together playing, it's like this experience, I hope.
hope that we get to do again in another 10 years.
Yeah.
And we can always go back and play this version.
Sure.
I like that there are certain games that we can just keep going, that we should keep going
back to.
And I think Halo 1 is one of those games.
You talk about the music.
God damn, it's good.
Yeah.
The sound of every single weapon, the sound of the shield coming back.
Like, there's just so, this game is iconic.
This game might be one of the most iconic games ever.
The amount of iconic things in it is.
Dude, even the UI, like, and I didn't even talk about the weapons, and like, part of it is I played Halo Infid, so I've seen the needle. And I've played, I played Halos at Friends houses. And so I know these weapons are ready. But getting into the campaign and picking up a needler for this first time or picking up, even some of the, you know, this is getting out of it. But some of the extra levels that they add in there, they have some new, some weapons I'm sure are from future Halo games in there that are like, yo, this needle assault rifle, whatever it's called. Shit rocks. That shit's awesome. But yeah, to Tim's point, it's a classic game in. It's a classic game and,
even for me, finally playing through it all the way through it for the first time.
It's like, there are so many things I can identify where I'm like, oh, I know this.
I've seen this before because like the sound of you regaining your health, the, you know,
running around the world and like seeing how the vista looks, the vehicles.
And, you know, you guys, you guys know the names of the vehicles.
I don't know the names necessarily, but I know how they look.
And I've seen these before, right?
Like getting to experience all that, this full form is really cool.
I mean, just closing your eyes to him and like you can see the HUD.
Yep.
Right.
Like that beautiful HUD and the soft long.
of Master Chief's helmet
and like how they display that
is just the coolest.
And I mean, I know that we're talking about
a franchise in a game that is 25 years old
that has had so many classic entries.
So of course,
some of the memories are going to be tied to us
so dearly.
But going beyond what you just said,
you can close your eyes.
And if you just heard Halo,
you would know what's happening.
Yeah.
You know what I mean?
You would know what vehicles are around you.
You would know what guns are shooting at you.
Like, that's crazy.
Like, that's not true for many,
many games, right? Especially with one that has so much going on. And something that really impressed me
from like a critical perspective, like reviewing our experience in this campaign is comparing it to
my 2020 playthrough that I did with Greg where a shit was slow and he was not having a good
time. And a lot of what I'm reviewing here is like the time I had with my friends. And if you're
having a bad time with your friends, it's not good, right? So that experience kind of sucked. Most of it
was because of how slow it was.
And the sprint in this game
keeps the pace where it needs to be.
It is a modernization that it was so needed
for this game to still be as fun to me now
as it was back in the day.
I think it's such an amazing upgrade.
I love it so much.
But the pace of this game, the pace of this campaign,
the changes they made to library,
the changes they made here and there,
there were so few lulls for us.
And bless bringing up the shotgun moment,
I would take it even further
and say that the game perfectly gives you new weapons.
And it's like at the perfect time when you're overusing the pistol,
then you get the sniper.
Then you get the rocket launcher.
Same thing for the vehicles.
It's like,
all right,
here's this Wardhawk,
get used to it.
Now there's a ghost.
Now there's the banshee that you're flying in.
It's like the escalation of the fun is so well done.
Yeah,
dude,
getting the beam rifle.
I hit different.
I picked of a beam rifle.
like, oh, snap, you got to edit me all the way over there.
All right, let me take them out from all the way over here.
Like, it hits different.
I love, I love seeing you guys as smiles.
I love feeling the passion and the enthusiasm for reliving one of the greats and now
getting to replay that in 2026.
And I'm excited to talk about it even more.
And your wow factor of it being on PlayStation.
Yeah.
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Tim.
How crazy was it, though, that you booted up Halo on a PS5.
Honestly, it was crazy.
And it's like, I know it's stupid.
I know it doesn't matter.
like the console war is all that nonsense, it's nonsense, right?
But like, we've all been in this so long that the novelty cannot be understated.
It's like, it was crazy to see the sacred symbol prompts pop up in Halo, right?
And like, I have always preferred the PlayStation controller that's just been my default.
So, like, even back in the day, I would use controller converters.
So I've played Halo on a, on PlayStation controllers, which is blasphemy.
And I understand that.
But it being from the ground up made for it, I was having the time.
of my life. I love the dual sense. I loved hearing the shield recharge come from the the mic or the
speakers on the dual sense. I thought that was so cool. The the vibrations, everything felt so great,
just how I wanted them to. Like, I personally had a great time with that. And I would hope that we
continue to get Halo games on Xbox or on PlayStation going forward. I think that'll be really good for
the franchise to have. I think the franchise needs as big a player base as it possibly can have to find
success in the future.
And yeah, I was very impressed with it, but I don't think that's the future we're
going to have for a variety of reasons.
It makes me smile to see it on the homepage of a PlayStation when you booted up.
I like seeing the Halo box art on the PlayStation game disc.
And that is just a wild situation.
And yeah, here we are, Tim, right?
Of like so much fun.
Blessing, you'll play Halo anywhere anywhere.
It doesn't matter because you're playing every game anywhere at all.
But was there a novelty of playing?
of playing this on PlayStation
after so many years of console wars?
Honestly, not really.
Like, I think I forgot.
Like, I think we're just in an era
where everything comes out on everything
so often that, like, the fact that I'm playing
a crash or a spiral on an Xbox
right, or like, it goes back even
to Sonic versus Mario at the Olympic Games.
I think that was the moment kind of broke me
where I'm like, Sonic and Mario
at the Olympics together, what's happening here?
I think it really only became the novelty to me
when the trophy sound would happen.
And I'm like, oh, yeah.
that's kind of weird.
But outside of that, it's like, you know,
I'm happy more people are able to play Halo.
I'm happy that this is a gateway for people to, you know,
maybe fall in love with an IP that they maybe didn't play before.
And yeah, I'm with Tim that I think the more people that can play Halo,
the better it is for the franchise.
I don't expect that to be the future because of what,
where Xbox is at and the choices they're making.
But for the moment, I think it's neat, right?
Like, yeah, it's cool that people have access.
Xbox is living 100 days at a time.
So we'll see after this next 100 days,
where they stand on the sales and all that.
But it is a wild one to think like, yeah,
if we were to do Halo 2 campaign evolved
or whatever you want to call that,
what is the Halo 2 remake?
Is that really only exclusive to Xbox and PC?
Would you not put it out on PlayStation, right?
What is the future Halo title
with Infinite being a free-to-play multiplayer
and finding so much success?
Is that a route that they would do?
Is it being on every ecosystem,
the right move, right?
Call of Duty now stepping over into Nintendo Switch
this year.
we'll see that kind of grow a little bit.
What will they learn from this?
But they'll live in 100 days at a time.
So we won't ask them of that quite yet.
Tim, I got to know the new three missions.
I think it was like Project Meteorite is what they call it is the overarching like mission story.
What did you think of it?
I mean, I loved it.
I had a blast.
I was a little letdown is not the word because I was so hyped about it.
And like we had such a good time.
But I feel like there was a couple ideas that I wish they took further specifically.
like the end bit was so crazy.
Like there's a moment where you're like,
I can't believe they're doing this.
Like I can't believe we're doing this.
And it,
it was missing music.
It was missing that halo bombastic like,
oh shit,
we're doing this,
you know?
And it kind of just felt a little limp,
I guess.
But overall,
I loved it.
I was saying this during the stream a lot,
but Sergeant Johnson's new voice actor
never quite hit where I wanted him to.
It wasn't bad.
it just wasn't standout.
And Sardra Johnson was always such a standout voice to me.
I mean, you hear Cortana, you hear Chief.
And again, I'm an old ass man.
Like, I've been playing these games for 25 years,
so there's a way this thing should sound.
You know what I mean?
And it's like, I can't separate that from my mind.
And it just never quite felt right.
And I never got into a zone
that it didn't feel distracting to me whenever Johnson was talking.
Is it because I pointed out that he sounds exactly like Uncle Ruckus?
That did not do any favors to it,
because you are so right.
He sounds just like Uncle Rock because it's really funny.
I really like those three extra levels.
Like I think those are some of the best levels in the game.
And that's not surprising because they're,
you know,
when you're building something from scratch in 2026,
probably easier to be able to take liberties
and take in modern understandings of level design
that trying to remake levels from 25 years ago,
you know,
you might not have the same liberties to do.
But yeah,
love the theming in some of the levels.
One of the levels,
I forget which one.
It was one of the first two,
maybe the second one, had some, like, destiny vibes to it.
Like, one of them reminded me of the Leviathan race.
Yes, we've talked about that a lot.
That's the opening first level of, like, just a different kind of color swap there.
Yeah.
So used to the covenant purple that to see a golden white splash inside of the Covenant chip was a nice change of things.
And yeah, very bungee-esque is right.
Which is funny, yeah, because obviously made by Halo Studios this game.
And so it's not bungee, but that bungee DNA still exists even in these new levels,
which I think is really cool.
And speaking of that, one thing I'll shout out going back to the main game is it's also fun seeing some of the, some of the foundation for like where Bunchy would go.
Seeing what's the robot that you find?
Guilty Spark.
Guilty Spark.
You're seeing Guilty Spark and being like, yo, you're just a ghost from a destiny.
That's crazy.
I didn't know that that was so one for one of where this idea came from and seeing that, seeing that in here, I thought really was cool.
It's just a cool piece of history.
Yeah, pretty amazing to go from Bungy for me, Halo 1 through 3, right?
and reach an ODST, but like those early days and then like, hey, here's destiny and you're like,
oh, wow, like look at the core of this and look at Halo and the fields and the moments,
definitely have so much back and forth that bungee DNA.
Yeah.
Nenrek and chat says you guys are watched.
The remakes made it best.
I do not get why Tim's glazing it's so hard.
Legitimately, Enrek, I want to know what don't you like about it?
Because like that, like, and did you like Halo 1 to begin with back in the day?
Because like, I feel like we explained what I like about it so much.
And like, it's, it, this game, this campaign holds up 25 years later.
And especially with friends.
Like, I feel that, I, I've seen people mad about certain changes they made, like
adding the sprint or some of the looks of things.
That stuff, the sprint, I think enhanced it for me.
And a lot of the graphical changes they made, like, anything I hold sacred about Halo,
they maintained or enhanced, with the exception of Sergeant Johnson's voice.
Yeah.
I understand that other people have other things they hold sacred and they're mad about it.
But the complaints I've heard, I'm like, kind of imagine.
being mad about that.
Yeah.
And for me,
I'm reviewing the game
almost like it's basically like
it's a new game,
right?
Because this is my first time
playing through,
uh,
Halo campaign.
And if I'm talking about what,
what I really enjoyed about it,
it is the gun play,
especially once we get into that second half,
reminded me of the amount of fun I was having playing a game like Doom,
2016,
where I'm in a flow state,
I'm grabbing new weapons.
I'm ba,
blah,
right?
Like,
and having that flow state first person shooter experience with other people
involved too.
Yeah.
That adds another layer.
Like,
it lokey made me wonder like,
man, what if Doom had a co-op sort of thing to it, right?
So that for me was big.
And also the sandbox nature.
I know early on I said at first the sand, I wasn't really
viving as much with the sandbox design.
It really grew on me, especially when we were talking about
the four-player aspect that they had for this game,
where Mike is like, yo, all right, let's all get into the Warhog.
Bless you drive.
And Mike's calling out like, okay, all right,
we're going to jam the Warhog into this place
that the Warhawk should not be jammed into.
Those are the sandbox multiplayer moments that matter.
And I think that those moments, I saw it click for you.
Like I felt it because in the beginning you're like, Mike, what are you doing?
Like, why are you telling me to like shove this warthog in?
And then when the wardhog is three hallways past where it should have been,
you were like, I get what this is.
I get what we're doing.
Like when we explode the warhog and now it's blocking a door and we leave and then come back
in the warhawks still blocking the door and we're like, we got to blow up this warhog to get it out of the way.
Like that's the, I forget, there's a word for it.
But like the emergent, I guess like moments that you have playing a game.
game with other people that makes it a sandbox as opposed to just a linear kill as many
enemies as you can. It's like, no, this is a playground. We get to play. Yeah, I love playing.
Yeah, yeah. Well, we'll take it to the super chats similar to what Tim just read off.
Illet's Shadow writes in and says, my biggest problem is the voice acting slash direction.
I just don't understand what they tried to go for. 90% of Cortana's lines are flat slash emotionless
and just don't come close to the original deliveries disappointing.
Yeah, that's one of those things where it's like, I don't think you're wrong in saying that.
I disagree.
This is in the sense that, like, I do hold that sacred, Cortana's voice, and I very much enjoyed her performance here.
It didn't feel wrong to me.
This felt like how I remember Cortana and how I think Cortana should sound.
Yeah, I'm very similar to the super chat.
I wouldn't say 90%, but I did bring up during my review of like, hey, some of these re-recorded voice lines did not hit for me, right?
And I felt like there was moments where it's like, ooh, that probably should have hit a little bit harder.
what happened here, right?
What was the translation where we didn't nail this, right?
We also added in a bunch of new cutscenes.
And I highlighted it of like,
there's some cutscenes that look fantastic, right?
That silent cartographer opening where you're on the back of the Pelican
and you're flying in with Fohhammer and it looks amazing.
It's like the tippity top.
Then there's others where it's like,
hey, this is like good,
not great and exceptional like these were, you know?
Yeah.
There was some moments where it kind of,
it was like a peek in a valley.
I,
I,
noticed that to me I very much enjoyed the added context that the cutscenes gave to like make the story even more epic sci-fi feeling like a movie. I feel like it kind of they presented it the way I always saw it in my head like playing through the original campaigns and like the whatever I thought the original ones lacked. I feel like this one gave little lines of dialogue or just like epic camera sweeps and things that like kind of gave everything a sense of presence in a way that I I
very much enjoyed. I feel like I enjoyed
the story of Halo more through this play-through
than I ever have.
Over here, Street Chatter writes in
and says, this is my first Halo playthrough.
I never had an Xbox and didn't care enough
to buy one, but playing on PlayStation
now and liking it so far,
but I stopped playing with my friends because
they all would, they all were complained.
Oh, it's your friends.
That's your friends. Finds a new friend. Finds a new
friends that are positive right there.
Tim and Bless,
some final thoughts about this Halo.
before we start to look towards the future of the next halos to talk about with Bles.
I'm excited.
Yeah, like I'm very happy to now have played through it.
You know what I mean?
Like I'm,
I mentioned this,
I'm sure before on a KHD or something that I'm,
I get excited and Mike,
I know you're like this,
dude.
I think we're all like this,
right,
when it comes to experiencing a classic game that you might not have experienced
before to see why it worked for people,
why people have such a fandom for it and like see how it influenced things that came,
that came after it.
It's so cool to experience this with you guys and kind of see everything about Halo 1 and except for the multiplayer, which still stands me.
You know, like, it sucks.
As far as like, yeah, an 8 out of 10 or now 7.5 out of 10 with how it runs, part of it is, I'm sure the same as Tim, right?
Where, man, it'd be fun to get that competitive edge in there.
I'd love to do capture the flag and these other things that I know are iconic that I've heard so much about that I've played at Friends houses here and there.
but I would want to play that in its modern form
to really make this the full Halo 1 package.
So that sounds to be a little bit.
Story, first half of it,
especially like there's a campy nature to Halo
that doesn't necessarily, I guess, vibe with me all the way, right?
I'm not in love with the story,
but I really dug where the story went in the second half
and it has me curious and even excited to see like,
all right, what happens next?
Like, I know this isn't going to be,
I'm not going to say last one because I want to make a PlayStation thing,
but like this isn't going to be the best video
mean narrative necessarily, but it seems fun in a way where I'm like, okay, I'll see where it
goes though. Like, I'm, I'm excited.
Gondor's Condor writes in and says, as somebody at FanFest in June, silent cartographer was
the demo level we got to play and made me regret counterpicking the game. Yeah, me and Tim
played that back when we went to Seattle. And that was the moment where we looked at each other
was like, oh shit. Oh, shit. They're nailing this. Yeah, this looks good. It's right.
Final one from the Superchats. Brookie writes in and says,
message for Tim about multiplayer. Do you think they'll do a
multiplayer for Halo 1, 2, and 3 after they've remade them all.
You know, that's, I've been thinking a lot about this over the last couple days in, you know,
in a post-playing campaign-in-evolved world like with you guys, because we've talked about
this to death over the last year of like, why doesn't this have multiplayer?
I mean, I'll never forget, like, being with you up in Washington, playing the game with
the devs.
And everyone there being like, why is there no, what are you talking about this?
No multiplayer?
Like, we were very, very, very, very, very player.
We were there for like 12 hours.
They heard us maybe 15 times say, what are you thinking? Why?
So to be here now, it's like, I am incredibly bummed out that it's not here.
And I, again, I love Halo 1.
So it's like having that Halo 1 collection of maps and modes would have been so, so amazing.
I feel like it might overall be the right call to not have it because I still believe that
Halo multiplayer can work in
2027, 20, whatever world
we're in, right? And I
don't think that they should
have like half steps or half starts.
I think that we need to have a halo
multiplayer game come out
that is the Halo game. Whether
that is just a
more old school throwback,
like let's just go back to what works type
thing or let's push forward and make it new.
I feel like you can't
just have like bare bones
mini multiplayer experiences
because I think it's going to water down
the potential of Halo multiplayer.
Having said that,
personally, selfishly,
I wish they would because that's what I want.
I'm not ever going to be the guy that's playing
Halo multiplayer long-term,
years down the line, doing the battle passes, doing all that stuff.
I'm just not that guy, but you give me Halo 1
multiplayer, you give me Halo 2, multiplayer,
3 multiplayer, I'm going to play the hell out of that
a weekend at a time. I thought it would have been a killer
summer for that, right? Especially into the lead-up
of October gears. I thought
if you launch with a Halo 1
campaign evolved and multiplayer, that
gives you a solid three months of
let's get some gears and let that take
away the rest of the year. I think that would have
crushed this for sure. Yeah. That makes so much sense.
I never thought about that perspective, Tim, of like,
because I've always been to the mind of, well, obviously
they're going to wait for the multiplayer thing because that comes to
so much big expectations and you got to make a
roadmap and all these things. But
yeah, I'm sure there's plenty of people just like you
that are just like, no, I just want to play
on a multiplayer map with friends. I just want to play
capture the flag. I don't want to be in it for
a roadmap and battle pass and XYZ thing. And you can do that in master
chief collection right now. That's what I was going to say is I don't
think you'll get a multiplayer of Halo 1, 2, and 3 remade
because you have Master Chief Collection. It's like,
you'll just get to that, right? But like, the standalone two and a three,
maybe, right? We'll see where we go.
If they even continue this journey, right? That's going to be the wild one
to think about. And I'm excited for that. Like,
I would, there's nothing I want more than to do sequel streams to what we did.
and like play with you guys play through halo two play through halo three but personally like i think
halo three is the the best of the campaigns i'm not really that stoked about doing halo two campaign
again you know what i mean i'm stoked for halo two multiplayer if they did it i know but it's like
there halo one campaign evolved i'm like yeah dude i want them a halo two again i'm like ah is halo two not as
good it's not as good it's not as good it's not as good yeah it's not as good i like it but yeah it's not
or three.
Gotcha.
Yeah.
How different is it from this?
Is it like just more,
is it the same kind of missions?
Oh yeah.
Oh, yeah.
Very much more of this.
Okay.
Halo 1 through 3 are all very, very similar.
What makes Halo 2's campaign not as great as Halo 1?
I mean, without getting into major spoilers here, the end sucks.
Okay.
There's no end.
The game doesn't end.
The game has no ending.
I've heard this before.
The game just ends, actually.
And it's really, really upsetting.
And also, I think the beauty of Halo 1 is the,
simplicity of its sci-fi storytelling.
Like, it's so tropey, and I think it allows itself to have a lot of fun because
you brought up earlier, like, the weird tones of, like, the grunts and the way that they
ask compared to the elites, compared to the jackals.
Like, it's just, it's, there's a lot of weird in Halo, but I feel like they don't jump
the shark.
Like, it's, it's pretty easy to follow the plot of like, this is a twist, this is a turn,
this is a twist, this is a turn.
Yeah.
But each one feels good and satisfying.
I think as soon as you get to Halo 2, we start losing the plot.
things start getting just a little too complicated too many factions too many ideas too many main
characters like um and there's a lot to enjoy but i feel like it uh it definitely just like it's that
sequel thing you know what i mean where it just has to be more it has to be bigger one thing i'll say
is in those three extra missions for a campaign evolved they introduced some enemies like some
characters where i'm like all right i like these guys oh yeah i don't know i don't know how you
guys fall about it but i'm like what if i what if i'm talking about do you think it's like
The NPCs.
The NPCs.
Like the villain.
Pretty cool.
The enemy NPCs.
Oh, what if I told you there's, we're going to get a lot of profit love here in two and three.
Oh, yeah.
Okay, I'm down for that.
Yeah, yeah.
They had personality.
Like, not that the Grunston or like the enemies in Halo 1 didn't.
They're the visionaries of the group here.
They've brought together the different alien races.
Which I like.
Form one group and move forward as the covenant.
It's like the evil alien Avengers.
I love that he likes the prophets.
This is great.
Is that a hot take?
What if I show you some trailers from Halo 2?
and three, would you like that?
Yeah.
Because me and Tim would love to relive
some of the moments with you.
And so I'm so down.
I've gathered two trailers for each, Kevin.
If you look at that, I added a new Halo trailer two.
But we can go to Halo trailer two number one here, the first one.
This is the original that I was given from the chat here.
And then we'll go to Halo 2 anniversary cinematic launch trailer, Tim.
Unless you vibe differently.
No, I like that.
What year was this?
Announcement trailer must have been 2002.
For three
Is it between four
It's your introduction to the battle rifle
It's only be all right now
Atroo you can't let the main
I'm trying general but we've lost advantage
We didn't look on the perimeter
I watch this trailer
100 sometimes
My personal carrier
You're kind of sled up
We did all of this
Yep
Yeah
And let more of them slip the kill zone
That's insanity
There's nothing more I can do
You did that?
Come on.
It's part of the music.
Hold their positions.
Reinforcements are on the spook.
With respect, what the hell sort of reinforcement have you got?
Is that certain?
No.
It's coming to her.
I won't.
It's crazy.
Come on.
What if you miss and you're jumping out of a ship to Earth?
He's just doing a quick ship-to-ship transfer.
That's the goddamn.
That makes more sense
because I was like
This motherfucker is jumping to Earth
That's crazy
That's cool
Can you imagine
Bless after playing Halo 1
Seeing that trailer at E3
Oh no
That's right
Yeah
Excuse me
Yeah
Pretty amazing right there
Man I missed this original
Xbox logo
Mm-hmm
Yeah it's as if
Like we should capitalize
All the letters
Bring it back
You know
Bless
Tim do you want to go to
Halo 3
Do you want to see the Halo 2
anniversary cinematic
Yeah let's see that
this one's got a lot of what bless wants
Let's do it.
All right, let's go to trailer number two, Kevin,
that I put in there, Halo 2 trailer two.
This is the Halo 2 anniversary cinematic trailer.
I want them alien freaks.
Yeah.
You are one of our most treasured instruments.
Long have you led your feet with honor.
What year is this?
This is the anniversary.
So it was been 2014?
Ah.
But your inability to safeguard.
Harlow was a colossal failure.
Damn.
Then.
Soon the great journey shall begin.
But when it does, you shall be left behind.
Gentlemen, we're lucky to have you back.
The Navy has lost one of its best.
Flip space ruptures directly off our battle cluster.
Master Chief, defend this station.
Quartana, what exactly am I looking at?
That is another Halo.
So this is what my father found.
The prophet of regret is planning to activate Halo.
Are you sure?
Get tactical Marines.
It's pretty lit.
Sheep.
Prophets have promised you freedom,
but you will find no salvation on this ring.
The prophets have betrayed us.
Impossible.
No.
If he leaves the Covenant fleet to Earth, they won't stand a chance.
You have to stop him.
I need a weapon.
It's really hype.
We're going in.
From here, we are not losing that ship.
That was a lot.
That was a lot of excitement.
That was excellent.
That was a lot of excitement.
That was so sick, dude.
Man, late 2000s, early 2010's blur.
They were out here.
They were next.
In that one.
Yeah, so a lot going on on that one.
Another ring, of course, back to Earth.
Yeah, another ring.
Don't tell me anything.
Yeah.
Don't tell me.
And now we got two more.
Yeah.
Now, these are two of, I'm going to say, the most important video game marketing beats of all time.
Yeah, these are, this is video game marketing at its peak.
Yeah.
Okay.
This is at the Super Bowl.
They're showing off one of these trailers about Halo.
Like, this is it right here in the early 2000s, mid-2000s of.
We're putting video games on the map right now.
Okay.
So,
all right,
Kevin,
let's go to Starry Knight,
Halo 3,
and I'm going to save Believe
for the final one.
Maybe someone up there
was wondering what it's like here.
I guess.
Do you think we'll ever meet them?
I hope so.
Don't you?
Do you think we'll ever meet them?
Remember them?
The bubbles.
Finish the fight.
Finish the fight.
The fight was insane tag.
Oh my God.
Same tag live back now.
And then we're going to go to one that I'm sure you've seen before.
This is one of the most iconic video game commercials ever called Believe.
They have parts of this diorama up at Halo Studios.
We got to see it.
They worked so hard on this.
Dude. Oh, man.
There was a moment in college where I went into major in advertising.
It was because of commercials like this.
That's so cool.
Yeah, I've not seen this before.
Oh, wow.
Bless.
Yeah, this was very special.
Yeah, why is he holding him up like that?
Wow.
I have chills up and down.
Wow.
That's crazy.
I didn't know
it was going to make me believe
like that again.
There's one more
that we got to watch.
Okay.
You have one.
Yeah,
Ken,
can you just go to YouTube
and put in
Halo 3
announcement?
Okay.
Because I want to see
the one where he,
like,
walks into frame
from like,
see.
I have,
yeah,
I think it's the second one here.
Okay.
Yeah,
is that one,
is that one.
The,
dialogue at this it's so fucking good looking at you resident evil your future i can punch through a wall
right now okay so we finish the fight this is the way the world that team was really cooking back
yeah they had something special whatever video that is special that's not blur was only like the
animated yeah yeah but whoever whatever team worked on that good for y'all congratulations you all that's the
definition of locked in there.
Remember when Halo was that, Mike?
I mean, remember when it was the biggest thing in video games?
Science Dog official writes, watching all this and I have one question, what the fuck is Microsoft doing?
Come on.
Science is official, they're trying to figure it out.
They need to figure it out right away.
Because I remember in high school, like, Halo being such a big thing.
You know, I couldn't go to a friend's house without them being like, I want to play some Halo.
I remember, like, Halo Reach coming out and, like, people talking about ODST and all these things.
I remember there was, like, some.
oh, I forget what channel.
It was a channel that would do like animated comedic bits
and they had a Halo Reach video that used to watch all the time
with the homies that would fucking kill me.
I think it was like an ego raptor related thing.
It was called Awesome Reach.
We can't watch it here.
It gets weird.
But like I feel like Halo had such a hold on video game culture.
A video game pop culture.
And it's crazy to think that like just a week or so ago
was having a conversation with Greg.
And Greg's talking about like, you know,
like talking about Halo.
Like it's, you know, playing.
second fiddle to call duty, which I guess it is technically, but the fact that like, yeah,
we are here with Halo, where it doesn't feel like that epic thing that everybody's thinking
about that everybody's like, oh, which is the next one, we got to continue the story, finish
the fight feeling. What happened? Oh, man, a lot of things happen. A lot of things we can touch
on. Because there was 10 years of just brilliance, right? Like, yeah, because like, HALA 1,2,3,
but include ODST and reach. Like, didn't even show you those trailers blessed, too.
It's a hype too.
Oh, man.
But you know what?
That's a conversation for another day.
We will be back with more Halo.
I want to give a big thank you to Joshua Mills who says, I wish all could talk about this game with someone like Skillup.
He really didn't see, who really seemed to hate it.
I'm surprised the remaster seemed so divisive.
I'm going to go listen to Skillups review right now and check out what his thoughts are.
And I'm sure we'll talk with Skillup one day.
How long do I have to wait for a Halo campaign to, of all, do you think?
I mean, that's, look, 100 days at a time.
They're trying to figure this out.
They're not so sure what's going on.
Yeah.
But we do have the Halo World Championships later in the year, right?
And that's where they announced this.
We have Halo's big anniversary alongside Xbox.
November 15th anniversary.
In November, they're going to have a bunch of Halo or Xbox fan fest leading up to that, right?
So it's like, is my question, what do we do?
Should I wait or should I just play it?
So here's the thing.
I'm a little torn on that question because he's riding the high right now.
Timmy's up.
I'm not convinced they're going.
going to remake two and three. Mike, I'm also not convinced they need to. Like the, I think that the
Halo 2 anniversary is way better than the Halo 1 anniversary. So it's like, it already had four player
co-op. Yeah. Master's great collection, it's ready to rock and roll. We can even dive into
multiplayer matches. Like it's, it's all there for you. If you're riding the hype and I,
it's like, I can't wait. I would say give it one full calendar year. Then you will know the
official plans of like, what are they doing with Halo Studios? Right. We've had multiple.
canceled projects. We know now
whether they're on the ground level of
of UE5, what they're doing, right?
They're clearly in the office going,
what is the roadmap? How do we succeed
with this franchise? Because it is a
major flagship title, as you've talked about,
Bless on KFGD, Xbox is
going to focus on only the
major flagship titles. And that is
Halo to a certain extent, right?
And it's like, might be five on the
line now compared to a lot of other ones,
but it is in there and it has
to come back. It's true. Be strong.
Chats telling me a Halo 2 anniversary is only two players.
It's not four players.
So we have to wait.
Well, hopefully they make it.
Hopefully they make it.
Well, like, to my point, we'll know by the end of the year.
Yeah.
Like, we will know what Halo Studios is working on.
Yeah, they'll probably do something similar to what they did with Todd of like fallout of like kind of like, hey, this is a halo's vision.
This is where we want to take this sandbox and we want other people to play in it.
And like I brought up, right, how do you invite other studios bless?
Halo Wars is a beloved one for a lot of RTS players.
but like people want to see an ODST.
They want to see another reach situation.
How do you get an id, a machine games,
any other talented first person studio or first person shooter developers
to come in and work on this game alongside Halo Studios
who should be producing the next big thing, right?
There should be a lot of games already lined up for this.
And so we'll see.
We'll see.
That's been today.
It's kind of funny games cast.
It's Bless and Tim's review and impressions of Halo
campaign evolved. Leave some comments down below. Where do you want Halo to go? Do you want to see a two
and three remake? What are your thoughts on campaign evolved? And until then, thank you so much for
watching and listening. We're going to move to a kind of funny podcast if you're watching live right now.
And then after that, it's a games cast plays Beast of Reincarnation with Andy and Bless. Andy has reviewed
the game. We have a games cast out now where they're going to deep dive into it while they play and
they're going to answer all of your questions. So a great day of content and so much more.
down the way. Thank you all so much for the support. We'll catch you on the next one. Goodbye.
