Kinda Funny Gamescast: Video Game Podcast - Call of Duty: Black Ops 6 Review - Kinda Funny Gamescast
Episode Date: October 30, 2024Thanks For The Support! Run of Show - - Start - Housekeeping - Pokemon: TCG - Call of Duty: Black Ops 6 Campaign Review - Ads - Visual Bugs - SuperChats - Zombies - Multiplayer Lea...rn more about your ad choices. Visit megaphone.fm/adchoices
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What's up and welcome back to the Kind of Funny Games cast for Wednesday, October 30th,
2024. It is Halloween Eve, Eve, Eve, everybody.
Hollow's Eve Eve. Can I finally start celebrating or do I have to wait until tomorrow?
No, this week is acceptable.
Oh, okay. This week is totally acceptable. It's just a month. The month you're trying to.
Yeah, I just think it's just a bit much. I think it's a bit much. But we're here now.
Yeah, we're here now. It's too late now. We're partying. We're having a good time.
Fuck yeah. No Baxies. Mike's wearing his sweatshirt. I'm wearing my, $250.50
Wolverine sweatshirt and Halloween. It's vintage. It's vintage, everyone. Of course, I'm your host, Tim Gettys. I'm joined by the Locke, Roger Percorne, the taste maker.
I appreciate the correction. How are you guys doing everybody? Good. How are you doing everybody?
We got Mr. Vintage himself, Snowbike, Mike.
Hi, Roger. It's great to see you in the office. I want you to know that I thought about you all week and I'm happy to be next to you.
I see my best friend has chosen not to come into the office today. Not really happy about that. So I'll see you.
you tomorrow inside the office.
Be ready for that.
And of course,
the knife rifle,
Andy Cortez at home.
We're playing
fastophobia after this.
It's,
we've been through this.
I get on the microphone
and immediately Mike says,
Annie,
rule change,
you got to come in.
I miss you.
We talked about this for weeks.
Like, we've checked it out.
We're both you,
Andy,
and you,
Mike,
are going to be playing from home
because we want it to have
everybody in separate rooms
and do the prox chat
and all this stuff.
Like it's been a known factor.
Like Mike, after Gamescast, you're running home after this.
I know, but there's an energy, Tim.
There's an energy inside the studio when everyone's here,
smiling and having a good morning.
And, you know, we've had a great week.
And I'm excited to just look at the back half of the week and continue the fun.
Yeah, uh,
yesterday when I was asking kind of like just how the flow is going to go with everybody going home
and how that's going to work.
So Mike was like, oh, no, I'm going to go home after Games guys.
And I'm like, okay, what about Andy?
He's like, oh, well, Andy's going to be at home.
But I think for Gamescast, too.
And he just looked at me and it's like the sadness.
and his eyes and his voice.
The realization that he's going to have to spend a couple hours that he thought he had with Andy without Andy.
He realized like, oh, the entire day is without Andy and he just got really sad.
Andy, how does this all make you feel?
It's more of like concern for him.
It's general concern for Mike.
I don't know if he's a well-balanced human being.
I mean, I know he's not.
I shouldn't say I don't think he is.
I know he's not.
So I just wish for him to get the help that he needs.
And that balance is only off by like 1%.
It's like a 51-49%.
right there. It's like one. And it's like, it's just Andy in more time. And you know what,
Tim? We're going to spend a lot more time because call duty's out. Yeah. And that means
we're going to come together and play a lot of call duty. You're right. Yeah. You guys fell in
love in the war zone. Some would say. Andy promises that he'll
be back. I'm back. Once Verdan's comes back. Yeah.
There's some comments, but they're acceptable. Here's what we're calling it. Here's a
little thing that I pitched the other day, Mike. Whenever Verdan's
We call it a dozen hour stream.
Yeah.
12 hours.
Hey now.
In the dance.
In the dance.
Time to dance.
Roger.
That sucks so bad.
The last dance.
That sucks so bad.
In theaters now.
The last dance.
Everyone,
this is the kind of funny games cast.
Each and every weekday,
we get together to talk about video games, reviews,
previews, impressions,
predictions,
all of the different topics we might want to talk about
involving video games.
We do that right here live on Twitch,
YouTube and podcast services around the globe.
If you love what we do,
please get the kind of funny membership
against you the show's ad free. You get to watch
live as we record all of the different shows
that we do. And you get to be super cool like our
Patreon producers, Delaney, Twining, and Carl Jacobs.
You truly are the best of us.
A little housekeeping for you. We had a great day
already. We're going to continue that going on
throughout the day. You had an episode of Kind of Funny Games
Daily breaking down, Concord being a very expensive
video game. Very, very expensive video game.
And then after this, we're doing a sponsored stream for
Phasmophobia.
going to be Mike, Greg, Nick, and Andy.
This one's going to be a lot of fun.
Like we were saying earlier, Andy and Mike are going to be at home.
Everyone's going to be in sequestered areas so that the prox chat will work to full effect.
We're going to show off the best the phasmophobia has to offer.
Yeah, what a big, awesome announcement and excitement that's coming to console and we get to
share the fun.
And most importantly, Tim, once you know, in my phasmophobia ghost hunting days, I've never
yet to actually catch the correct ghost and figure out what it is.
So I'm hoping today we get one. Today we get one. And also we're going to be
giving away a whole bunch of codes. Yeah, a lot of code. A lot of
PlayStation, you're watching a lot. DC and Xbox. So, uh, stay tuned for the
stream if you are interested in any of that. And then of course, every day, if you're a
kind of funny member, you get the Gregway episode. Um, today we're brought to you
by New World Eternal and Phasmophobia, but we'll tell you all about that later. It's
time to start with the topic of the show.
It's finally here.
Pokemon trading card game pocket.
I am addicted to this.
It's only been out 12 hours, Mike.
We have a problem on our hands.
Oh, man.
Where is it at?
It's a phone thing.
Yes, yes.
You got to download it.
It's Marvel Snap for Pokemon cards.
And it's, oh, man, you're opening these booster packs, Roger.
I am so fucked.
Is it actually like polished?
Like, it feels like a Marvel snap?
It's good.
You could give it money.
You could give it money.
What does it look like?
I'm open the packs.
I don't know.
Are you giving them money for the packs?
You get a pack a day.
You get a pack a day.
That fun little thing.
I like that.
Look at that.
You get to slide across.
It vibrates just a little bit.
You get some haptic feedback.
And then you have to tap card by card as they come up, y'all.
Oh my lord, dude.
It feels good.
This is not good.
And then you're taking it to the table.
And then you actually battle.
You actually battle for the quick little games.
It's like Marvel Snap.
It's like the quick versions of the games.
Y'all, we're in for some shit here, everybody.
It's now officially out on iOS and Android.
But that's not the topic of the show.
That's not the topic of the show.
Really quick.
So do you think it will take over like the office like Marvel Snap did?
Because like everybody was playing Marvel Snap.
I don't think so.
Okay.
And I will say I'm not even through the tutorial yet.
I played for like maybe like an hour last night.
Just like on and off an hour.
Um, as I was also watching stuff.
And the tutorial's kind of long.
There's a lot of like this does this and this does that.
You got to get in.
You know what I mean?
But I looking at this, I'm like, all right.
All right.
How close is this to the actual card game?
Very dumb down.
Okay.
Very, very, very dumb down.
but it kind of, it teaches you the bare minimum
rules of how to play.
But the game plays way more,
just like fast-paced,
get a match is only supposed to take like three minutes.
I'm gonna check this out.
I'm excited.
I'm in,
download it.
I'm scared.
I'm in.
It's a scary time.
It's a scary time.
But so far,
seems like it'll be a lot of fun
even without spending money,
which is always like the win with these things.
Of course.
Like to this day,
Gia plays Marvel Snap every day,
hasn't spent a cent on the game.
Good for her.
So, having a great time.
Anyways,
that's the joke topic of the show.
The real topic of the show.
Call of Duty, Black
Ops, six.
First six game ever.
The first game with six in the title in recorded history.
But jokes aside, the first call of duty day and date on Xbox game pass.
This is a very, very big deal for Xbox.
And I want to hear all about it, the campaign, the multiplayer, the zombie mode,
what we're thinking about all this stuff.
So, Mike, I want to start with you.
Yeah, Tim, let's kick this off because we've had a fun one.
and we had our day one impression after last week
when it launched on Thursday into Friday.
We kind of spoke about it just a little bit
in our first thoughts.
And, you know, I've been lucky enough
to experience a lot of the betas.
I've gone hands on with some different previews.
I went to Codnecks.
So I've had a lot of time with Call of Duty, Blackop 6,
and now with the full release,
being able to jump into campaign,
which I'm really excited to highlight about.
Zombies has been a lot of fun with me and my crew.
This is all around a really great experience.
And I'm excited to kind of score it, talk about it
with the guys, but I don't want to start.
I actually want to kick it to the tastemaker.
Oh, shit. Roger McCorn it, because I know he's ready to put
a score on this thing. Oh, yeah. Break it down
for us. So, Roger, give me your overall thoughts.
Let's keep a short, sweet, and let's go around the table.
So with that, Roger, do you want to
give a score to campaign separate
from multiplayer? I can do
campaign. I kind of like that. I can do multiplayer
and I can do the entire package. I was going a whole
package, yeah, yeah. I like, I feel
like with the way that they present these things.
I want to hear specifically
about the campaign, because I'm getting hyped up from a couple
of my homies out here. You being one of them.
I'm like Tim, I think this is for you.
So tell me about the Call of Duty Black
Op 6 campaign and what score would you give
on the kind of funny scale. Yeah, I mean, I
was excited about this one because this feels like a
return to form for Call of Duty, specifically the
Black Ops franchise is
kind of the single player of the campaign that I
gravitate most to. I enjoyed
recently the Modern Warfare remake.
All the other campaigns were like, fine,
but like Modern Warfers remorse.
make was like the closest that I had to getting my hooks in since like I would say black
ups two, maybe three. So this was exciting to get back into it. And I can confidently say like
after finishing this, this is really great. This is an 8.5 out of 10 moments and a lot of moments that
are nine out of 10. And it gets really close. I think there are some things that hold it back.
Specifically, I do not like the fact that the main character is voiceless, does not have
personality. I think that that is something that we need to move past.
Call of Duties. I really believe that
having a main
character that speaks, that is engaging,
that I care about, it just kind of felt
awkward, right? Like, that's my main critique
because there are many moments where I'm
talking to, or I'm in a conversation, or
just observing a conversation, I'm like, why am I in this
conversation? Like, I should, they should be talking
to me or, like, at least acknowledging
that I exist right now, but they don't.
But that is a small criticism
in comparison to how
creative this multi, this single
player campaign is, right? Like, that's the thing that
I was just blown away with, right?
Like, it is completely, it is always reinventing itself.
It has a lot of gimmicks throughout it, but it never overstays its welcome.
It has different gameplay techniques and ideas that it calls back to in really key and cool
moments.
And the set pieces are there, right?
Like, there are moments here that already are going viral.
People are talking about it.
IGN is putting up, like, this is the mission that everyone's talking about.
And people should be talking about it.
But I went, just now, I finished the campaign actually right before, uh,
this very podcast, maybe an hour ago.
And there is another mission
where I'm like, oh, I think this is a better mission
than that other mission that everyone's talking about
that's right at the very ending
that kind of does the thing where in
modern warfare, if you remember that
2019, 2019 modern warfare?
I always wanted, I once in the year,
the 2019 modern warfare where with, I believe
Fara was the, yeah, with
her mission and they kind of humanize
her and like we do all that.
We have a similar type of thing
where we humanize a character that I wasn't expecting
that blew me away.
So yeah, this is a really creative one
and one that I recommend to everybody, right?
It's on Game Pass.
If you are interested in Call of Duty
or if you haven't even played
a Call of Duty campaign,
like you really should play this one
because it is approachable,
it is fun,
and I think it might get you
into the greater package here
because it's a really solid one.
Well said.
Thank you.
I set up all night, Tim.
Real quick, Mike,
how long did it take you, watch?
Oh, I put it down to recruit level
because I think that's the way to play all these games.
What's that?
That's the easiest level.
That's easy mode.
Yeah.
Why do you think that's the way to play?
It's, Mike said it best, I think it was during our initial impressions.
Like, when you do like the medium or whatever, there's always going to be those jumps in difficulty.
And even in the easiest difficulty, there were moments where I'm dying just because they introduce a tank.
They introduce some dumb thing.
And it's like, it is never fun to like the actual gameplay of trying to beat that is never the fun part of this.
It is about getting to the next set piece.
It is finding the next gameplay technique that they're introducing.
So that dropping it down to the easy is the best experience.
my opinion. In a way, you feel like you're
interrupting the movie, you know? Yes.
That's what I told Roger. It's like, I want
to skip the frustration because this is
a blockbuster movie and I don't want to hit
pause and have to go back, like Andy
said, like you put it on easy so we can just
go through the movie and experience the wow
moments. Yeah, so it took me, I would say
about six and a half hours.
And I, maybe seven actually because
I, on this. Yeah, because there was
a moment where there's like a semi-open world
thing and I did everything there. So I like did all the
side stuff and I really kind of took
my time with it. So yeah, about seven hours.
You get to that open world thing, Tim? It's like,
is this Ghost Recon Wildlands
mixed with Phantom Pain? What are we doing here?
Yeah, crazy stuff. Really? Yeah.
Mike, have you beat the campaign? How long did
take you? And what score would you get? Yeah, Tim, I did
beat the campaign. It took me about
six hours. I started last night about 10 a.m.
or 10 p.m. I promised Roger
that I would beat it. And he kind of looked at me like,
you know, it's going to be a long night. And it's like,
the moment you hit a certain moment
in this, where it takes you to a
place and you're like, oh wow, they did that. This is exciting. And Tim, this call duty Black
Off Six campaign will go down as one of the best. This Blackop Six package will go down as one of
the best call of duties to date. We will look back on this fondly and say, this is one of the best. And
this campaign is going to be a big cornerstone of this. This campaign takes you places from the
Mission Impossibles to the top guns to all of like the wild movies that you love like James Bond.
where you go, oh, wow, like they're doing these cool set pieces where you're infiltrating the,
you know, Bill Clinton's rally and you're kind of sneaking in and you've got to do some cool spy
espionage moments to break it into a casino and opening up the vault and trying to get out of
that to more.
There's some real freaky stuff in this Call Duty campaign, which I know Black Ops has done
some weird mind-fuckery before, but this one, they said, no, we're going to elevate that
to another level.
And once you get to that, I am so happy that I win.
and blind. I had no idea. I'm really happy that they didn't give anyone early access to this.
No reviewers, not even to the public. I'm happy they dropped this and said, good luck, figure it out.
Because I went into this blind and you get to a certain moment in this and you go, oh, no way.
They're doing this and you're going to get goosebumps. I'm playing at 2 a.m. in the morning
and I want to turn on all the lights in the house. Tim, it's like, think control, Alan Wake, freaky.
That's the hint I will give you all. You should play this game.
campaign, it is one of their best.
And then you build off of that to keep going.
And they try some things.
Roger brought up the little mini open world.
I didn't like that.
But I do appreciate that Traiark and Call Duty as a whole as the franchise is trying new
innovative things.
They have to, right?
We can't keep doing the linear popcorn point A to point B sticking to the map.
We got to try different things.
And I appreciate that they were like, hey, what if we did a larger open sized map and you
went from different points and you get to dictate what it's all about?
That's great.
I didn't love that one,
but what I did love was some other ones
where it was more,
hey, here's a smaller map, a zone,
and you can go and do different tasks
different ways.
You can go in hot,
you can coerce people and talk to them
and use your kind of like your focus skill,
which will allow you to see different things
and then have a conversation
and break the guy down.
Or you can go stealth and kind of put bombs in places
and be prepared for that.
I loved when they did that.
I think that one really shine.
But I'm loving that they're trying,
They're trying different things, right?
There's a lock pick mechanic, and Tim, you know, I love a good lock pick, but I hate when they're bad.
Yeah.
This lock pick was bad.
I was not happy, but, but I was not happy whenever they did the lockpicks, but I love when they did the keypad and they did the hacking situations.
It's wordle with numbers.
They had a great keypad.
They had a great fun one with the hacking where you'd be like stealth in, and then you'd have to hack, and they would have numbers that were tied to letters, and you'd have to panic, try to do that while Guard is.
coming at you and you're like, oh my God, I got to quickly do this.
This campaign is going to take you places and it will go down as one of their best.
I'm so happy with this.
It is a nine out of ten, if not a ten out of ten.
This is one of their best.
Wow.
Wow.
Andy, I know you haven't beat it yet, but how much time have you put into the campaign and
what are you thinking so far?
I feel like I'm maybe halfway through the campaign.
I am really, really enjoying it.
I'm also surprised by that freedom because I just got to that open world section and obviously
it opens up and it shows you here's the three things you need to go but you will notice a lot of
different spots along the way you can stop by find treasure find little pieces of loot but here's a
care package or whatever that dropped that might give you some more weapons or abilities but um
the one of the cool things playing it on stream especially was having people go oh shit i didn't do
this this way yeah i actually you know flirted with the senator's wife and was able to get to him
that way as opposed to the way that you took this other route, right?
So there is like a decent amount of freedom that I'm really surprised by.
When that initial sort of first map opens and you see different objectives, I just thought,
here are three things you need to do when it's really, here's one thing you can do to get to your,
it's really like pick one of these three options that's going to interest you the most.
I'm super into it.
I think the action is so, it's such a good, stupid action movie so far.
and I'm really, really enjoying it.
So I'd say, like, I'm about halfway.
I plan on beating it.
I'm having a lot of fun with it.
I think I do also want to drop the difficulty just to get through it and not, you know,
because there are really awesome moments that you experience,
and then I might get hit by a grenade or I didn't see a dude who spotted me,
and then it just kind of like, you lose that momentum,
and I kind of just want to keep going forward, you know.
But I'm having a lot of fun with it.
I had a great little snipe sesch last night on some mountain.
where you talk, you know, in that open world session, there'll be a dude who's in a tower that you could go seek out.
Or you could just sort of infiltrate this base and blow up these ballistic missiles or whatever.
But you could talk to the dude who's in your tower, your squadmate.
And he's like, oh, I marked everybody on the map.
And everybody pops up on the map.
And it's like, oh, shit, hell, yeah.
And then luckily, dude had an extra sniper up there for me.
Really nice to bring an extra for a friend.
But Tim, I'm more excited to find out that, like,
like, I think this was like one of your best debuts in a video game.
Like, I'm just really, really proud of you and you're looking out to you back there.
Yeah.
You did a great job.
Thank you.
I had to get that of really, really proud of your performance.
But yeah, I'm having a great time with it.
I'm excited to keep on going.
Now, I'll say this, because I know where Andy's at.
He's on chapter four.
Andy, you need to stream everything at this point forward.
And Tim, you need to tune into this stream.
I mean, you're about to get to the good part.
You should just play it.
I was all convinced me to want to play.
I was telling Rodgers this.
I'm making a lot of headway in metaphor of Fantasia,
and I'm really enjoying it.
I'm at a point now that I think I'm enjoying the story
more than I'm actually enjoying the game itself.
But I don't want to stop it.
I want to keep the momentum going.
I feel like this is a distraction that'll get in my way.
Having said that.
Seven hour distraction.
I know.
So yeah.
It's easy.
Are you guys telling me just put it on easy?
I'm like, that sounds, that sounds great.
Will Broke Boy, Lewis, in the chat,
asked Super Chats and said, are there spoilers in the review?
No.
No.
There is not.
We're going to be trying to do the best possible.
This is not going to be spoiler.
But I will say there's some great one-liners will.
Okay, let me hit you with a quick one-liner.
Spoilers for one-liners, everybody.
If you can't out-gun them, outrun them.
And then you just rip with your homies.
Tim, I'll tell you what, I love a good set piece,
and I love a good market fight, okay?
There you are in the center of town.
You're fighting through the market.
You're shooting watermelons there blowing up.
You're shooting fish tanks, waters flying all out.
Dude, you're jumping out from different freaking bar tops.
God, I love a good bar fight.
and they nailed this one and this one.
Yeah.
So my question.
This is one that you need to play in the home theater just to get that large visual
because these these NPCs are so freaking like just realistic looking.
Again, I was kind of surprised by the level of, you know, when we talk about the way animation
usually works with animation pipelines where it's the real big expensive cutscenes are going to
have perfect facial motion capture and everything's going to be pinpoint accurate.
You're going to see one of the most lifelike things ever.
And then you'll get into normal missions where you get the mouth flaps with procedural
animation and that's where sort of the life likeness can kind of drop down.
You're like, okay, I understand this.
You don't have, you know, that's game development.
But like, I was so blown away by the amount of just like random mission that you're talking to
somebody.
I love it.
I love what he's doing.
I love that when Andy calls in, it's like he's hacking into our mainframe.
It was so freaking cool, dude.
I was just so blown away by the level of detail with these, like, facial, like,
animations or whatever.
People just looking right at you.
They're talking right at you.
It looks so damn good, except Bill Clinton doesn't look great, but that's about it.
Yeah, I mean, what can you do, right?
There's not enough, we don't have enough footage.
They're like, yeah.
They're, like, make him just a little bit fuzziness.
You know, like, maybe they're trying to skirt this one is.
He'll never look better than he did in Cruising USA.
Oh, he's in cruising USA?
Oh, yeah.
Yeah, dude, if you beat the game in a certain amount of time,
it's him in a hot tub with a bunch of girls in bikinis.
He's just like...
Crazy.
Cruising the U.S.
I was doing my best with my Bill Clinton impression.
My shit.
And I'd like to give it another go.
But unfortunately, it ends up just being a variation of my Dutch impression
from Red Dead Redemption 2.
So that's like one sort of hurdle I'm trying to get over.
We will take care of this country, Dutch.
You know, or, you know, like, it's just.
Was that your Dutch or was that your Clinton?
You'll never know.
Okay, okay.
But yeah, I have a weird kind of way to, I just want to say something.
And I know this is strange to say about Call of Duty, right?
I kind of want to give them their flowers for this one, right?
Like, this is something, like, I had the moment last night where I was talking with Leanza,
and I was like, this is kind of spectacular because I want to see the numbers.
How many people actually play the campaign?
Like, out of the people, the totality of people.
Not enough.
Not enough.
That's actually true.
out of the totality of people that pick up Call of Dune, especially with GamePass now,
how, like, what, 10% start the campaign? That's just me guessing, but I can assume so, right?
Like, this is such a small amount of people that actually pick up and play this campaign,
and they put so much budget, so much money, so much time, so much effort into making this fun and
engaging. Like, this is something that if it was outside of Call of Duty and we just said,
hey, this was a $60 release, it was just this campaign. I'd be like, this is a game of the
year contender. Like, just this campaign is fucking incredible. And that's not even to
talk about the multiplayer, the zombies that is in this game.
Like, this campaign is something special and if it stood alone, I think we would all be talking
about it as a contender, for sure.
It's a rare thing to get nowadays.
The first person shooter with the great multiplayer that Call Duty offers and a good campaign,
right?
We've seen a lot of games go away from even just doing a campaign.
Battlefield, one that was well known for having a fun campaign, they've moved away from
that and just did multiplayer.
Halo, I thought it was a good campaign, but it had a mix.
of like they were trying something different, right?
It's like, we don't see many prestige titles
and the first-person shooter genre even do campaigns.
And so when you have Call of Duty,
who has really found a flow since Modern Warfare 2 back in 2019,
they have found it and they've set a standard for themselves of like,
we're going to deliver a really good campaign.
They've done that out of the X amount of years this past one.
So does this one stand above those, though?
Like you being like, Roger saying like this one deserves its flowers,
like as a full project.
But do you think that this can,
campaign is that much better than like even the recent campaigns that Mike's kind of glowing
this in 2019 are both must place.
Yes, it's even better than 2019 in my opinion because it took the learnings and the failings
of modern warfare two, three, Cold War, and they were able to funnel it into Black
Op 6 and make it exciting right?
When Modern Warfare 2 they had a crafting thing they had where they were trying the open
open world thing or multiple choices in Modern Warfare 3 to varying degrees of success right.
This one they were like, oh no, we figured it out.
or at least we're getting close there.
Like, I can see, hopefully,
we're in the, we're in the territory now
where I think, like, the next Black Ops
could be a legit 10 out of 10.
Like, we're at this point now
where if they just,
if they kind of just tighten some of these things in my mind, right?
I know, I know that you-
This is it right here.
For me, like, for me, again,
it's the fact that there is no,
the main character does not speak.
I think that is a big negative.
There are negatives when it comes to even the cooler set pieces
where I had that mission that we were talking about
that everyone loves that, you know,
I don't want to spoil it for anybody that.
Yeah.
There were even moments in that,
where I was like, oof, this is not as tight as it needs to be.
There are moments with the gameplay.
There are moments with the mission structure that I'm like,
if we just tighten this up a little bit,
we would have a legit 10 out of 10 video game here.
So it adds up enough to me where I think by the next game,
the next Black Ops specifically, we can get there.
But yeah, I hope that the rest of the Call of Duty teams
are looking at this as the gold standard going forward.
I think they are.
And I think they're also nailing the presentation, right?
That's one thing Andy brought up of like the visuals
and what you're seeing with the character design,
but the cut scenes to the presentations of the cutscenes
and how they play that out
has been elevated so much since that 2019 modern warfare
where it's like you are watching a awesome action flick.
You are seeing the very best in what video games have to offer visually.
There are moments where it looks like we're just watching a film
where you're like, oh man, we got to pause everything
and like, is this real?
Like what's going on here?
That's how good they've gotten at this.
And the storytelling in this one is fun, right?
They're telling a cool, compelling story.
They mix it in with just great, fantastic, photo realistic cut scenes.
And then on top of that, they have all the awesome animations of like,
here's where we're next going.
You're like, oh, man, and they got dice rolling on a casino table.
It all looks flashy and cool.
Like every moment presentation-wise is wowing, right?
Sure, you'll have the moments where it's like, oh, he looks clay.
It's like, yeah, because that's canon fodder.
We're just going to blast through these guys.
They're not going to look great.
But when you're in the mix with the right people, they all look fantastic.
We haven't quite talked about the home HQ.
They introduce a new mechanic.
Kind of what Roger was talking about.
With the silent protagonist,
they've also introduced a home hq where you kind of sit at this home base.
And it reminds me of you and your friends, Roger.
It looks like a state where it's like you and your buddies are hanging out.
And it's like, hey, we've gone off the grade and we've got to hang out here.
But then they introduced this idea of like.
Why does that remind you of Roger and his friends?
Sorry.
That's what Roger did back in the day.
Yeah, Roderick.
Well, sort of actually.
Well, me and my friends.
on Modern Warfare 2, the original one.
We didn't see each other in real life
much, so we would hang out in the map
estate. And we would just, that was
like the first ever metaverse. We would just hang out
and just like play music through the microphone and just talk
for hours. Me Alfredo and Curran did that in Blood Golds
and Halo 1. That's so sick.
Xbox Connect. That's awesome. So, yeah, they have
that now where they introduce this safe house
and you and the crew will go there.
And it's very, this interesting thing of like,
well, I don't need this, but it's very meant of like,
hey, let's slow this down for just a moment.
Let you catch your breath after Easter eggs in there.
certain missions, right?
And you're going to learn about some of the squad.
It's almost like watching a play because this Roger said,
you're not really interacting with some of this.
You're kind of like,
hey, Felix, let me talk to you.
And then like two of them will have a conversation
and you kind of awkwardly stand there and watch it.
But like, they're good stuff.
It was pretty funny.
Like Felix is like, you know, I'm a hacker now.
I don't kill anymore.
Like Felix, you and I were just in a mission.
You murdered three people.
Like, let's not say that.
I killed people for you.
It's right.
But like, it's interesting because now you can expand this home base.
so you go talk to Woods and he's like,
hey, give me money and I'll give you a training area
or a weapons bench or a supply area.
And you're like, why do I need that?
But then like you can upgrade your campaign character during that
and spend money.
You can also unlock stuff for the multiplayer.
So if you're a multiplayer guy,
you should unlock those special weapon blueprints.
Oh, I didn't know that.
Yeah, all the way at the end.
But yeah, then that adds another wrinkle of like,
now you're out in the world and you're like, well, I need cash
because Frank is telling me I need money.
Like, I got to get this money right now for Frank.
Yeah.
And it involves some like you find little Easter eggs and there's like a little thing where you have to basically do like the Arkham City when you're hacking where you have to like the waves and you got to make them right or whatever it is.
But they have they add a little enough things to get you excited to explore those levels that you're in, which is fun.
And it wasn't bad.
This is Black Ops 6.
This is also the whatever 18th call of duty with a campaign since modern warfare, which modern warfare, the original one, which is the campaign I played through back in the day.
could I jump into BlackOp 6's campaign and know what's going on or not really care what's going on because I know enough and just jump in.
Andy, do you want to take that one?
Yeah, I don't, I think you can definitely hop in because I am so low on the understanding of what the overall story is.
Like I, Black Ops, Cold War, I did not beat the campaign for.
But I'm familiar with who some of the characters are.
You know, I kind of knows what some of the relationships are.
But they do a good enough job of letting you know, oh, hey, I was cool with that dude and then blah, blah, blah,
happened.
Like, they give you enough of that background.
I think this is just one that anybody can hop into.
There aren't going to be, if there's a big reveal that they want you to feel shocked by,
they're going to really make it sort of known.
But I don't think there's going to be a whole lot of moments that were somebody drops the line.
And if you're if you really, really know, you'd be like, oh,
shit, that's crazy.
Like, it's just, you're gonna, you want to experience this for the set pieces.
You want to experience it for motorcycle over a police car while, you know, in a, you know, chase
shootout or whatever.
And of course, yeah, it has baggage from the other games.
Like there's some characters that are definitely from the other games and they mention
characters from like Black Ops 1, 2, and 3, but a lot of it is just building the team.
Like that's my picture.
It's just, we're building the team.
We're building the team to do some heists and it's like, cool, these are new people.
Some of them are old.
Who cares?
Like, it doesn't matter.
We're building the team.
It's fine.
Unique technique in the chat
Said that there's a short story so far video on YouTube
I don't know if that's those are never good
I'm gonna watch it unless it's official I wouldn't watch it because like again
There's a lot of shit in black guys black ops lore goes fucking nuts like we are deep deep into the fucking like the app like that I
Yeah it goes crazy so like do not
It's a minute 45 official call O'D duty okay well that's fine then but maybe not even
Don't even worry about because I don't want you to have to do
with Mason and the fucking numbers.
Don't worry about it.
You'll figure out.
There's so many numbers.
Don't worry about it.
At least six of them.
And one of them goes in the future.
Don't worry about it.
I sent in a clip to assets just to show when
Mike is talking about how these
it's a time stamp just vaught or whatever.
But when Mike is talking about you kind of
watching like a play unfold,
that's very much how it is.
Like you're almost just like a camera in this room.
Like these some of these characters are going to have baggage
and they're going to talk to each other,
but you're just watching these amazing performances
as they're looking at each other, walking around,
kind of like, you know,
whether they're,
whether they have beef with each other
or they're just kind of, you know,
letting you know what their background is.
It is really cool to just see the visual quality on display
along with, like, these full-ass motion-captured characters
looking really, really damn good.
So how do you, when this happens, right, Andy and Mike,
How are you guys playing this?
Because when I was playing this for Leanza,
I was just running around.
And she was like, why are you doing this?
I'm like, oh, that's just how I play.
My brain's broken.
Oh, you mean you're just running in circles around them?
And she was like, why are you doing this?
You're ruined this for me.
And I'm like, I'm like, you're the camera man.
You got to soak the bid rate.
You got to let the YouTube audience, like, see all the good quality.
No, I'm running around in circles.
I don't love the audio in that situation.
Like, I get what they're going for.
It's like, you have the full 3D audio at this moment.
So if you step away, it starts to get quieter.
You're listening this way you hear that.
It's like, okay, y'all, like, they're both on two separate sides of the room.
That's so true.
Just fucking play the sound.
Like, I sit, I'm, I'm hating this way and then that way.
This way, it's like, just play the sound.
We're in the same fucking room.
It's going to be fine.
I did have one where, so this is weird, where I was, uh, Woods was, he's in a wheelchair
in this game, so he's, he's right in front of me, right?
And they spawn you, right?
So he's right in front of me.
And then the other character, Adler comes up behind me.
And I didn't realize, so that he reaches out and gives Woods a cigarette.
And it, like, I thought I was giving him.
cigarette, but I was just standing in the middle
of them, and I was like, oh, what the fuck is happening?
I had one of the best moments of like,
I'm pretty, very bug free,
but I had one really fun one where
you're talking to the hacker and he's at the computer doing this,
and then he like, puts his hands on the desk,
and all of a sudden there's a notepad and like a binder next to him,
and it just starts opening up,
but girl zooms in out of knowing,
and she's in now, and she's messing with her.
At first I was like, oh shit, is this place haunted?
Like, what's happening here?
It was awesome, man.
I want to keep talking about,
I'm going to, after the, when we come back, I do, I do have another little bug just like that,
because I think the, the hacker does have a couple moments where there are some weird sort
of programming anomalies that are really funny.
So I'm going to set that through to assets and we'll see that after the break.
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Andy, are you ready for what you wanted to show?
Yeah, whenever Barrett wants to bring that up,
it's just another little funny moment.
Mike talking about how silly that hacker moment was,
and I had sort of that exact moment happened to me,
or a similar moment happened to me where something about this,
hacker, you know, maybe he's being hacked in real
time, we don't know what his whole vibe is,
but there are a couple of funny moments
where the hacker just sort of decides
to do random stuff
and take on the animations
of a
of like a
random soldier in NPC.
That's amazing, bro.
It's really, really weird.
Fucking animation is just sort of like
really, really funny looking. It's amazing that they've
nailed so much of the animations. Like, there's
moments where you and your crew are like going through like one of the first missions you have to go
you blow up this road uh road fucking truck thing and like they're going through like this like all
covert option like that's so cool then all of a sudden me and my homies are running upstairs and it's
like oh y'all don't know how to run upstairs like we got we got to redesign that their legs are
moving all sideways like oh that doesn't look good i mean i feel like it's always probably every
single call of duty campaign um i feel like in the last five years has had some type of dumb visual
you know glittery going on or like i have just always
It was the, like, I remember at Marlifer 2 at one point, there was, there was a swimming mission and there was just no water, right? So it was just like, that happens. I feel like that's kind of the, the, it's such a big game, right? Guns sound incredible. Yeah, right? Gun play is incredible. Omni movement, we'll talk about a multi-player, but like, it's just that extra level. Like we talked about it with Rogers' first impressions, right? It's like a lot of people are, I think, expecting so much out of Omni movement. But if you play it as much as I do, right? It's like, it's just a little tweak to elevate that gameplay just a little bit further where it needs to be now in 2020.
for it's not like a massive jump unless you haven't played call duty in a decade then you'd be
like holy shit what's happening here but if you play call duty regularly you're not going to see like
oh this has changed the game no it's just refining it a little bit we got a couple super chats i want
to get to armando rsio says just want to give a shout to x cloud played campaign via cloud on
amazon fire stick and it felt like i was playing it directly on my xbox solid nine out of
ten uh mike you were just playing a little bit of of the cloud uh multiplayer how was that
It was awful.
But like Tim, like you said,
this is the first call duty on
GamePass, which means you can play it via the cloud.
And there I was at work going,
man, I want to play some multiplayer right now.
I want to play infection.
And I can't suck up the Wi-Fi
and download this 150 gig game.
So what am I going to do?
Clicked on the cloud.
There I am playing multiplayer.
And yeah, I say it's awful because there's a half-second delay,
right? I'm not quite as snappy.
And it's checkerboarding whenever
it needs a big Wi-Fi dump to keep up with everything it's processing.
But at the same time, there I am playing multiplayer.
If I needed to download in the background, if I wanted to just jump in during my lunch break
with my friends, I am playing Call of Duty multiplayer with anyone in the world and having a
fun time.
I was still smiling and enjoying every moment of it.
So it is really showing you the power of the cloud, what Xbox is doing.
And now having it with Game Pass, it isn't like, oh, man, I own Call of Duty.
When will I get to play it on the cloud?
It's, oh, no, it's there.
This is the first one we've ever been able to do that.
Yeah, going off of GamePass and everything,
I booted it up on, I had a PC code,
booted it up on Xbox Series S with GamePass.
Holy shit, that game runs really good on Series S.
Looks gorgeous, beautiful 60, of course,
as an Xbox property.
And it's all, you know, all these games are hella,
you know, console optimized, but still looked amazing on there.
Samson Lovites in saying,
is this worth one month of GamePass just for the campaign?
Yeah.
Yeah, I think so.
I think you're going to, I mean, like I said,
this is a nine or ten.
This will go down as one of their best call of duty campaigns.
And if you would like to splurge and jump into that for a fun seven to nine hour,
depending on how fast you're moving, how much you die campaign, you should do that.
This is a lot of fun.
Yeah, some zombies with friends too.
Let's move on to zombies.
Raj.
You're Mr. Zombie Man.
No, I mean, you're Mr. Not Zombie Man.
Mr. Not Zombie.
I do enjoy the zombies here.
I have not been able to play much since Mike and I played.
Since then, I played with a few of my friends from high school.
and they tried to do the fucking thing,
which God bless him.
I love him the death,
but they're like,
oh, Roger,
you only have an hour to play video games?
Let's do the fucking Easter egg.
What's going?
Let's just fucking,
Roger, you just walk around
and you have to,
you have to babysit a zombie,
just one zombie,
and then we'll just,
we're going to do math in the corner.
And they're just doing math in the corner
trying to get this fucking Easter egg.
I don't even know what the Easter egg is.
I'm just in there
and we get halfway through.
You have to do math.
And then I'm just like,
I'm done with this.
I haven't played since.
So you've played a lot more than me.
I've played a good amount of zombies now from my previews to Cod Next to now playing with Kevin Day Sex,
Manok and the Gibroni Boys.
Cod Zombies has been an absolute blast.
Two maps just rounding out this product that is Call of Duty Blop 6.
And it's so much fun from...
Oh shit.
Check that out, ladies and gentlemen.
Greg Miller's going to be playing Call Duty Blackop 6 on this brand new PlayStation 5 pro, y'all.
He just got it in?
We're going to run some Call Duty campaign on this sucker.
Get ready, baby.
Thank you.
Oh, no.
Yeah, that would have been good.
Let's go, baby.
I was hoping it was a call duty package, to be honest.
Maybe he's making it in a call duty package.
It'll be awesome.
No, it's just a PlayStation.
I mean, I get it's a PlayStation.
It doesn't fit the moment.
It doesn't fit the moment.
We're talking Xbox here.
Come on.
And so...
You got to meet the moment.
You got to meet the moment.
Thank you, Andy.
Zombies is great.
Two maps right off the rip.
Two great maps.
You have Liberty Falls,
which is a little more beginning.
inner style, a little bit wider lanes, a lot of bright colors.
It's smaller so you can kind of get into it with your friends.
If your friends are learning, if they're not big zombie fans, that's a great place to start.
It has some easy Easter eggs that you can do and also have some other harder Easter eggs
that you can figure out and have some fun.
But I think Liberty Falls is a great training, like training wheels on.
Let's get you flowing.
Let's get you learning about lining up, spreading out a little bit.
We don't have to be in each other's pockets in zombies.
We all can do our own thing.
You can learn about the perks.
you can get the pack of punches.
But like even if you're a veteran, Liberty Falls is still super fun.
I love Terminus.
Terminus is the big map.
Terminus is the showpiece of zombies.
It has the tone, the atmosphere,
which is going to give you the chills and the spooks and the scares.
And it has the big boy Easter eggs,
which is what I know the big fans want.
And then if all of this is like,
oh man, this is exciting to me,
but I'm not that good or maybe I don't know the Easter eggs.
Of course, you can watch YouTube videos
or later on they have promised that they will be a guided mode
coming out soon enough where you will have
Call of Duty really holding your hand
and showing you what to do, how to do it
in this guided mode, which I'm really, really excited
for. But zombies has been
A plus. I think this or another one,
I think if you play the campaign,
you'll probably, we all hope
where we'd want a cool map to go
because all those campaign
areas, it's like, oh, make these
zombie maps, multiplayer maps, let's get wild
with it, you know? So, yeah, I can
only envision what the next zombie
map should be, where we should be at, but
this is one of their best zombies as well
and they've had a lot of zombies Tim
that's the catch is like it's easy
to be like oh this is one of their best
when you look back and you're like man they've all been great
there's so many good ones but these are two standout
maps that are a lot of fun
and you you zombie man
no I am not unfortunately
what about multiplayer
how you feeling about that Andy
I have not played any more multiplayer
since the last time we played multiplayer
Dragon Age right
Dragon Age yeah
just kind of
I was like really really just mainlining
Dragon Age. Yeah, it's crazy. You're not spending enough time with me
Andy. So, you know, I think the doctor's called. You gotta spend
four more hours tonight playing Call Duty multiplayer.
They also called and said he had to come into the studio. I don't know
why they knew that you weren't at the studio, but they called them.
Multiplayer is fantastic. They have really figured it out.
I think it is a, I don't want to call it bare bones.
I wish there was a little more game modes,
but I do like what they've done.
They have now moved away from the, hey,
what if we tried to do big team battle, these larger scale maps?
And we just said, no, let's give the people what they want.
They want the core maps.
And now they want these strike maps, which are these smaller in-your-face experience.
Of course, call-duty veterans will know we all love shipment, right?
We just play shipment to grind our guns, mindlessly murder each other, and just get that level up.
Well, now they were like, yo, what if we elevated shipment and we made these strike maps,
which are just as tight, just as chaotic, but a little more thought out, a little more detailed,
a little bit different on the layout,
and I love what they've done with the strike maps.
So strike maps, are those all maps,
or are those just a few of those maps?
No, there's just a few.
So you'll see there are maps that are core and strike because of the size,
but there are dedicated strike maps,
which are the smaller maps,
which is in your face, you're going to be leveling up your guns,
you're going to die constantly.
It is not about being strategic.
It's just, hey, we're here to level,
but it's fun as can be.
And they're definitely built for gunfight,
which is the 2V2 mode that they have,
which I loved, and that's my favorite mode around.
But I really love that they've moved away from trying to chase that big team battle, right?
I think call of duty along with Battlefield and Halo, when we look back on the years of it,
they've always had this weird push and pull of like,
calling duty's clearly been the 5-5-6-6-team arena.
Halo has been Team Arena, but mixed with big team battle, well, you can get lost in that.
Battlefield has made its money on.
We are the biggest battlefield map you can get on and you can go crazy with.
And each one of them has tried to do certain things.
Battlefield has made smaller maps and seen if that worked.
Halo has done smaller maps, but they also have the big maps.
Then there's Call Duty.
It's like, well, what if we tried the big maps?
And they didn't really work.
I don't think anyone really loved those larger 12 v12 maps.
And I'm really pleased that they put those aside and we're like, yo, let's give the people what they want.
And that's these strike maps.
It's been a blast.
I like all the maps.
I think there's some that, you know, are shining more than others.
There's some game modes that, of course, are just the core that we all know.
There's some that I don't like, like high value target.
But they're going to add more.
I think each season you'll see new game modes coming.
They'll give you your favorites.
Like we already have Newtown coming tomorrow when you're listening to this.
If you're watching live, you have infection, which is out now,
which is, you know, the zombies that you're used to with Halo,
where half the team isn't infected.
The other team is a zombie.
You shoot them and they come after you try to stab you.
This is a very well done, another good call of duty premium package.
So you're glowing on the campaign.
You're glowing on the multiplayer.
You're glowing on the zombies.
How are you feeling, Mike, about the,
follow up to this. You know, college duty kind of lives or dies based on the seasons. And are you looking
down the rest of the year being like, oh, they got this and I'm confident? Yeah, I mean, the big positive
for them right now is we move into season one, which will bring in the new war zone map.
Because remember, this is an ecosystem. We haven't even talked about war zone because war zone's just
always present, right? But like, the package is everything. And the big one here is with the new season,
you will get the new war zone map, which is Area 99, the smaller new town building for
which is a fun, tight map similar to rebirth.
And I love that we're moving right in the war zone.
Let's incorporate that, right?
Let's build off of that season.
We already know Verdansk is coming, right?
We don't have an official date,
but we know that we will return to what brought us all here
with that battle royale icon, right?
So I think they have a lot of momentum in juice of like,
right now, Call of Duty Blackop six will go down as one of their best.
It has a lot of juice.
It's a great premium package.
We already have a new map coming in for Warzone,
which will bring that free-to-play aspect into it,
which will then tie you into,
well, I want to level up the gun,
so I should be playing multiplayer and zombies.
Well, I want to check out their campaign now.
Oh, but I'm going back to Warzone with my homies,
because we love that.
And you're just stacking it.
And it's just soaking up all my time,
just like they want, right?
They want your time and attention.
And I think they have a good roadmap here
to start off the end of the year,
from October to January,
you are in the good graces of fans.
When we get to January through March,
that's when you have to be like,
yo, Verdansk needs.
the hit between February and March, and we need to get people hyped up in January and early February
of like, hey, you all remember 2021, you were in lockdown, you made friends, you made family members
off of her dance, we're bringing this back. And it's got to hit within that February,
March window to keep the hype just so high. And then, of course, with the new seasons,
you'll add new maps, which will then bring us back to do that. They'll add new guns. So they have
the cycle already down. We've seen this the past couple of years since 2019 and beyond.
The cycle's in.
But right now, I think this is poised to be their best if Verdant's kits in February
March.
So another interesting point there is, you know, this being the first Call of Duty on
Xbox game pass, I feel like Call of Duty, the last generation, has been PlayStation
focused in terms of where the main player base is.
But in the last couple years, that's meant less and less because of crossplay implementation
and it working better and better.
My question to all of you as active players of Call of Duty in some sense, whether it's
Warzone or multiplayer or etc.
Do you think that we are about to get like a very, very, the healthiest of the
call of duty player bases at this point with such a great entry point of game pass,
but also not necessarily needing it to be in one console or another?
Boys.
I think they made the right decision kind of wanting to re-evaluate and pull,
pull back a little bit and have these developer, give these developers enough time,
essentially because they again we've talked about it ad nauseum for the last four years or so yeah since
to the beginning of pandemic when war zone hits it's such a gigantic success that they then you could
tell they then completely shifted their business strategy and model because before that they had
blackout which was their first sort of battle royale video game mode or whatever and that
was like okay but it was really war zone that cemented what call of duty's legacy would be on from
from here on out and they made the right decision but they weren't ready for it and so it's sort of like
they made the right decision at the wrong time because all these other developers were working on
different things and then they had to this they discovered we need everything to funnel into war zone
and what that experience is and you could just tell there was so much indecision um wrong choices being made
from the suite of developers they have working on Call of Duty.
And now I feel like when we talk about games during the pandemic being delayed because of work from home,
and now we're finally sort of seeing the fruits of what pandemic development looks like nowadays,
I feel like now we are getting the most concise vision of what Call of Duty will be from here on out,
where I feel like this is the first entry where all of their,
plans are sort of like straightforward and we now understand what we're doing and this plan now works
and we're not taping a bunch of different products together and having well shit we're make we're
they're already working on the black ops game we should have black ops funnel into war zone as well but
that doesn't make sense it's from the 80s we don't who gives a shit I don't care fucking figure it out
and it just seems like now the vision is there and this is like the one point no version of what we'll see
call duty from here on yeah this to me is this is
the perfect launching for the future of Call of Duty, specifically with Game Pass, right?
Because I think right now you look at the marketing for Game Pass and Call of Duty, right?
And it's very light, right?
Like in terms of like, they're not ending their trailers with get it on Game Pass day one.
You got to do it right now.
It's the best place to play.
I think in the next two years, you will start seeing that.
I think right now they're very trepidacious of the FTC and, you know, rubbing anyone the wrong way, right?
So we're going to get an increased player base, I think, year over year when it comes to GamePass specifically.
but this right now is the perfect way to launch it because I see this as a return to form and I specifically
I didn't get to talk much about the multiplayer on my side of it but like I I am I'm all in like I am I'm in love
with it in a way that I have not felt since I was a literal kid like I I'm booting it up every night and
I'm just playing free for all and I'm having the time of my life and I love this package right like
I love the idea that this campaign is extremely solid I love that I can go to zombies and there's not I feel like
every call of duty since the reboot of modern warfare,
there's always been a little bit of like,
oh, I love this game, I don't really care about that mode.
I love this thing.
I don't really like the new thing they're doing.
I love everything they're doing here.
Even if it's more back to basics and bare bones
when it comes to the multiplayer,
I'm having a great time,
putting it on my headphone every night and just playing.
So I think, yeah, this is going to be an exponential growth,
but we're going to have a very, very healthy call of duty going forward.
And I'm very scared, though, of the next call of duty, right?
I don't know what it's going to be.
It's not confirmed, of course.
But I have, I've seen those rumors of like,
is this going to potentially be a black op seven already?
Like, is this going to be a Modern Warfare 3 situation, right?
Where they did Modern Warfare 2 and then just rushed out Modern Warfare 3
because they didn't really have that much time.
They're like, okay, let's just make this happen.
So that's kind of the rumor that I'm seeing.
Of course, unsubstantiated, just people talking on the internet.
It could be real, could be fake.
But I hope that the next one is a similar situation to this one,
where we have a solid package that goes back to the roots
to that is adding on instead of just relying on,
hey, we know people are going to buy this,
let's just fucking ship this out, whatever.
Yeah, it's an interesting place because I'm
piggybacking off of that, Roger, it's like,
you also have called duty war zone, which could carry that year.
Sure.
Right, like, you have to remember, it's like, if the product
isn't quite there from the campaign to the full package that you want,
whether the team's rushing or this, like, if war zone
can carry that load for a year, which we've seen it do before,
and sometimes it's failed, right?
It can just carry that.
I think that's where they have to,
shine of right now is I would give them at about 80% the healthiest they've ever been.
I think the paddles are on your chest and we're about to resuscitate this game that once
was, right? Because we in Call Duty Warzone 2.0, we lost the plot. We had so many teams working
on it like Andy said that we just, we misstepped and we didn't stay as strong as we were
supposed to be with the apexes and the fortnights. But I think right now with the package into
the new map, into Verdance, you have enough strength to carry.
you to the end of the year.
Then you have to have a new map for Warzone that will get the players excited.
You have to make sure Warzone is adding new maps constantly to keep people in, right?
So that new map has to them flown to another new map by the next second half of the year.
And that keeps the player base going on that free to place side.
Then on the other side, it's like if this campaign in Call of Duty, let's just call Modern
Warfare 4 right now, right?
If that's not strong enough, Warzone still carries that for a year.
I wish that they actually had the,
they looked at this and said,
hey,
this is a solid,
solid call of duty that everyone loves.
Everyone in the call of duty community,
for the most part,
looks at this and says,
hey,
this is the one we wanted.
We wanted this game.
Just add to it.
Make this actual,
next year should be an off year
of like,
hey,
we're doing war zone.
We're going to add a new map.
We're going to really focus on war zone.
And we're going to focus on Blackop Six
and making this truly the perfect Blackop Six
it could possibly be.
I know they will never do that.
No,
I know they'll never do that.
So that literally was the idea for Modern Warfare 2 going into 3.
Right?
They were going to make Modern Warfare 2 DLC and an expansion to make that game perfect.
And they didn't do that because they just rushed out 3 and then people did not like 3.
I don't, I don't.
They rode the war zone.
And that's all that matters.
I understand that.
But I'm talking in terms of like actual like just the excitement from the call of duty audience.
Right.
I don't want to be excited.
Fucking what the fuck are they doing?
Excited.
Like I don't care about the war zone personally.
Right? Like I know that a lot of people do, but I also know that there are a lot of people that just play the multiplayer side of call of duty that don't want to touch the war zone.
So I really do wish that they would just look at this and say, hey, we're going to make just Blackop 6 the expansion 30, 40, 50 bucks even.
And it's, I would rather pay for that than just doing Blackop 7.
I'm like, okay, well, fucking, why did you call it Back Up 7?
This is not the actual Blackop 7 I want out of this.
Yeah, that's interesting thought.
Yeah, unfortunately, that's just not the world that they live in right now.
I know.
It will be a Vanguard situation where team number.
number three is on task and they're going to choose to do World War II and nobody's going to
like that and we're going to have to put up with the year with it.
But we live in such a world where free to play games are what's carrying the market right now.
Warzone and Battle of Battle Royals are carrying the market right now.
People are going to come for that.
They're going to forget about the full package until the year that they want it the next year
that it happens.
Any final thoughts on Call of Duty, Black Op 6, Andy?
Sorry to call you off right when you're going through something.
He's dying.
I got him sick.
Is it a sneeze coming maybe?
Maybe?
No.
I thought that sneeze is coming.
I think I am kind of coming down with something for a for all.
But,
man,
I thought,
man,
that sneeze is really fucked.
That non-snees really fucked me up.
No,
no final thoughts.
I do think,
I agree with Mike,
this is the best place that it feels like it's been in so far
for the last several years.
And shout out to Raven for knocking it out of the park with that campaign.
Everybody seems to be loving it.
I'm excited to get back to it.
And, yeah, I feel like this will give them a better indication and continued indication of what they need to do from here on out of.
Trey Arc, you're killing it over there, Infinity Ward.
You're going to work on modern warfare.
What lessons can we learn from what's working here?
Raven.
Hopefully, Raven just continues to kick ass with campaigns.
Final thoughts, Mike?
Yeah, like I said before, I'll say it again.
This is their best call of duty.
This will go down as one of their best in the top five.
We will reminisce about this like we reminisce about the other call of duties that everyone
attaches themselves to.
This is that next generation of call duty.
They should be applauded.
Like everyone that plays this, you see the package.
You should be like, man, they really crush this.
And I'm really pleased with what I'm playing.
I'm having so much fun.
It's been an absolute blast.
I can't wait for the new war zone map because I can't.
I get so much joy out of war zone that like I get the full package.
Now it's going to be great.
what's your final score now after thinking it all through
for the multiplayer zombies campaign altogether
Call of Duty Black Op 6
Man I don't see much they can improve upon here
I would say it's a
I mean it's I don't want to go crazy
but yeah it's a 10 out of 10 this is their best
this is their best it's an amazing product
this is a full Call of Duty product
that we haven't had in years
and they've knocked it out on the presentation wise
on the multiplayer side on zombies
giving you two maps at launch
giving you a full slate.
This is going to go down as one of their masterpieces.
So yeah, this is a 10 out of 10
Call of Duty product right now.
Roger Percorny.
Yeah, I would give this in the entire package in 8-5 still.
This is a really, really great product
that gets close to amazing in all of its places,
but there's always those little tweaks
that I'm like, oh, if we just took a little more time,
if we had an expansion, whatever,
if we did a little bit more time for these games,
I would get to that amazing.
But all in all, like, I'm so fucking happy.
I am truly so happy with Blackop Six in a way that I couldn't have couldn't have expected because the last three, four call of duties.
I've been like, oh, this is the one. This is the one. Like last year should have been the one.
Mono Warf III should have been the one because it had the maps from Mono Warfare 2 back in the day. And that was my game.
That was the game that I lived and breathed. And I picked it up. I'm like, doesn't feel right.
Not the one for me. I feel like they didn't put enough TLC into it. This one has the TLC.
And really quick, I just want to say, I've been using these Corsair headsets, the Corsair headset.
the Corsair headset, the Virtuoso Max Wireless that they sent over because they heard my awful
microphone that I had on Andy's streams. So thank you so much for that Xbox. I've been trying them out.
It's a really, really nice headphone, very expensive. I don't think I would recommend it to most people,
to be honest, because it is extremely expensive. And it sounds...
$330.30 is very, very expensive. It feels quality, and it is quality. The battery life is great.
The microphone is awesome. I've tested it. It sounds really.
good. And it sounds really good, it sounds really good specifically for Call of Duty and on Xbox.
A little hit or miss when it comes to PlayStation. It does support PlayStation and I've tried it
out on multiple games and it's just cutting in and out. And there's just like, it would sound good
and then it stopped sounding good. So I wouldn't recommend it to most people, but for my specific
circumstances for Call of Duty on Xbox, sounds hella good. And that's my daily driver right now.
So all in all, do you plan of buying that extra super sound pack or whatever?
I'm sure Mike already has.
I mean, I need the best quality.
Tim, do you know about this?
People were tweeting at me being like, I think Tim's the audience for the Call of Duty sound
upgrade pack.
And without knowing about it, they're right.
What is it, Andy?
Call of Duty has this partnership to be able to like get the most out of your audio and give you
the best, whether it's 3D audio, sound effects.
I'm still kind of unclear on it.
It seems very, very odd,
and it feels like it was almost placed there accidentally.
Like, it's just a,
it's a weird portion of the menu.
But I just assumed that Mike would have purchased it by now
or Rosh.
Do we not get it with the Vault Edition or Game Pass Ultimate?
Do you know what the purchase looks like?
I haven't looked at it at all.
Jodakis in the chat saying,
isn't it just the Dolby Atmos purchase?
Which, if it is that,
Dolby Atmos is like a, at least when I got it,
a $15 thing you buy.
on Xbox and then it allows you to access the
Oh shit, I gotta buy that?
Yeah, I mean, a lot of things come with it these days
Like they bundle it in but I, when the Xbox series first came out
Oh damn.
I had to do that.
It's $20 for five years.
So it's not the atmos.
It's specifically for,
it's like a subscription service thing to.
I mean, look, here's the thing.
I don't like this.
I feel like this should not be a business practice that they have.
Like this is no, this is the type of thing.
Call duty and Activision should give that company X amount of dollars.
And it should be in the game.
Yeah, that's 100%.
I agree. This does super suck because the amount of times that we are playing war zone and a dude running full sprint at you sliding on the ground and you don't hear him and he kills you from behind or stabs you or whatever.
And the amount of times you're like, where the fuck? Why can't I hear that?
And them saying, hey, this game will sound better and work better if you pay extra, that's really, really bad shit crazy.
It is fucking crazy.
If that's the case, that's like extra egregious.
I would imagine that it might be some stuff of like you only notice it with super top end systems,
in which case I don't like it, but I can understand, hey, this is for such a slim part of the market that like,
we are charging you because it is some fucking extra crazy stuff.
And like, I can get down with that because like I understand that they can't be mixing for people that have freaking like,
you know, 14.10.4 systems or whatever.
So it's like that premium makes sense.
But if it's what you're saying and it's like actually affecting people with like headphones, bro, come on, y'all.
Yeah, I think I think the biggest issue I have with it is that it's built into, it's built into the software.
If it were a hardware purchase by whoever, Corsair or fucking Sony or Bose, whatever the hell, then I could see, oh, they're making this headphone that makes the game sound better.
it's like, I mean, there's no different than like Logitech being like, hey, this mouse is going to click fast or whatever.
Like, that's marketing, right? But when it's built into your actual, when you go to the settings and see this option and are able to click that on and I'm assuming it takes you to a web page or something like that, that it's kind of crazy that you are essentially saying pay extra for this game to operate better.
Yeah.
Yeah.
Man.
Yeah, we'll have to put that to the test.
I'm looking at that.
Yeah, exactly.
I was going to say, I mean, we got the lab.
Maybe one day we'll try that.
Because, yeah, I'm interested in, like, what's up with that?
It's right.
Is that a bad business practice?
What are they doing?
Why aren't they just giving it for free?
Let's find out.
Because I'll tell you what, I always hear that.
I always hear the footsteps.
10 out of 10.
Put it on the box, everybody.
Situation awareness, Mike, is at 100 all the time.
He always had those turtle beaches, bro.
He was up and me.
You know, Mike is the call duty general.
out in the field. Like I, I, there's actually, he's right about that. So maybe he does always
hear the footsteps. Do you hear the footsteps, ladies and gentlemen and enemies out there? Let us know
in the comments below. We have a full day of fun planned for y'all. After this, we're going to be
doing the phasemophobia stream. So stay tuned to check that out. It's about to be real special.
We're about to give away a ton of codes for phasemophobia on console and PC. So please check that out.
Gentlemen, thank you for joining me for an excellent review of Call of Duty Black Op 6.
Until next time, love you all.
Goodbye.
