Kinda Funny Gamescast: Video Game Podcast - Cloud in Smash Bros. and Half Life 3 Predictions - Kinda Funny Gamescast Ep. 45
Episode Date: November 20, 2015Our impressions on Nintendo's latest Direct, now that Fallout 4 is out, Colin reflects on his predictions, we discuss the most emotional moments in video games, and we question if Half Life 3 will eve...r be released. (Released on Patreon on 11.13.15) Learn more about your ad choices. Visit megaphone.fm/adchoices
Transcript
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What's up guys? Welcome to the first ever episode 45 of the kind of funny games cast as always
I'm Tim Getty's I'm here with the coolest dudes in video games call Moriarty and Greg Miller
now we're doing something special today on Nintendo direct just happened yesterday we recorded
topics two three and four right that you will hear in the future after this happens but for now
we're just gonna talk Nintendo we're getting right into it I am so excited that was a good one
it was a good one y'all talking shit the whole time but I don't care
We weren't talking shit.
No, it was a good one.
It was good.
It was fine.
It was good.
It was good.
Big surprise in there, but it was.
Here's the thing.
Yes, of course there was the big surprise.
But my thing with the Nintendo Directs, there's nothing besides E3 that gets me more excited in video games than Nintendo Directs.
Not even playing Nintendo games?
You get more excited about the Direx?
I like announcements.
I'm a big fan of announcements.
That's why, besides the Cloud thing, my favorite announcement from the Direct was the announcement of more announcements to come in December.
That's true.
That was the biggest pop you gave that whole thing is when at the end.
and they're like the Smash Bros.
There's more on Smash Bros.
coming December.
You're like,
ah,
you put up your hands.
I mean,
that's great.
It's such a good sign.
Words on a screen.
I just,
but I love it.
I love announcements and I love that there's this presentation and here's
45 minutes.
Yeah,
we're going to see a bunch of shit we don't want.
Sure.
But that's,
they need to do that.
It's a press conference.
You know what I mean?
Usually you have to wait for press conference.
We've got to wait for E3s,
your games comms or whatever.
Like, yeah,
and Nintendo comes out and they drop them.
And especially for you,
Mr. Nintendo,
who you love Nintendo.
I'm not Mr. Nintendo.
I know.
I'm the NX's biggest fan.
Biggest fan boy.
Yes.
But I'm not Mr.
I hear next week
we're installing a Nintendo
World Championship belt.
I wonder who's gonna win it.
Yeah,
I don't know.
We'll have to see
in the let's plays
next week.
No,
but I thought I had a good time.
It was a fun conference.
I wasn't talking shit.
We're doing the same thing
we do to every conference.
No, I know.
I know.
I get really defensive.
But I just, you know,
I get really defensive
over Nintendo.
Of course it's your thing.
I can see it in your eyes
That's why I just back off a little bit.
Yeah.
No, you don't need to do that.
Like with the Star Fox game that looks like it's a GameCube game.
You know what?
We'll get to the Star Fox game.
But overall, to me, it's not just me.
Because you go on NeoGath and there's 100-page threads.
Yeah, very excited.
Twitter in general was there's a flame.
I mean, I'll tell you right now, I mean, it's just broke right before we started recording.
MPDs are out.
Yoshi's the Worley World was the eighth best-selling game at retail in the United States.
And it out sold.
You're the Yos.
I've been telling it.
It out sold unsharted and Nathan Drake Collection, which came in at number nine.
That's crazy.
detail. Although it's worth noting that the NPD numbers do not count bundles, which I'm sure
PS4 sold plenty of with the Nathan Drake collection. But I say that just to show that there is
a group of people that are still buying these even more obscure or not as desirable exclusive.
So when you see something like Zelda being confirmed is still a Wii U game, which is not a huge
surprise, that shows that that game's going to sell very well.
Yeah. Money comes up. So let's just go down, down the order of how things happened in this
Nintendo Direct. This beautiful, beautiful Nintendo.
direct.
Zelda Twilight Princess HD
finally confirmed
Gregos me a burrito because he said
this ain't happening.
I was like,
what's wrong with you?
When did you say that?
Why can't?
Yeah, but I thought
why cannibalize your Zelda game
that apparently is not coming in 2016.
I don't care that they said 2016.
It's not coming to 2016.
I'll double down.
I'll put another burrito on the line
that you're not getting your Zelda Wii U in 2016.
I mean, I don't want to bet that.
If it doesn't come out 2016, they're going to be in trouble.
I don't believe that.
I'm still holding out.
Even though they're fucking saying all this stuff,
I'm still holding out that
It's not coming to Wii.
Like, and again, this is just my, my, oh, NX to me.
It's coming to me.
It's coming to, no, it doesn't come to Wii.
It's coming to Wii.
It makes no sense for it.
Especially, this, this direct confirms it to me.
Yeah, absolutely.
So, but I'm waiting, whoa, whoa, before me.
Why would you make that bet?
It, like, conclusively leaked that, like, a month ago.
I like making entertaining shows where Tim and I argue by things.
And I'll buy him a burrito anytime.
Yeah, it's not like I bet I'm 100 bucks.
I wasn't like, I was like, it's going to happen.
But so you make bets just to make them.
Your bets don't mean anything.
People get engaged.
they talk about it then on Twitter and they tweeted us about it
I thought it was a dumb move
so but now if I
if I really don't know if the Zelda game is going to be
so far out yeah yeah
so I mean yeah we got the release date of
March 4th for Twilight Princess
HD yeah I will say that
looking at it didn't
excite me the way of course not it's not a good
Zelda game I mean it gets
I think it gets shot on a lot it's definitely not
good it's I don't think it's not
it is good it's not amazing
forgettable it was definitely a
a decline in quality
that I think really actually started with more like
the Minish Cap than anything else and then kind of
just started like Winwaker was to me
the last, I fucking love Winwaker and
to me that was the last truly interesting
just aesthetically pleasing
really interesting looking different kind of Zelda game
by the time I got the Skyward Sword I just didn't care anymore
because Twilight Princess I felt so burned on so
Twilight Princess was the first Zelda game that I
sat down to play that I didn't
with the exception of the 3DS ones or the DS ones
because you had to use the stylus that I just didn't
I was like no way not for me so I don't get I'm with you that
Wait, so you never beat it?
No.
No, no.
Oh, really?
No.
I did, and all I remember is fringe fingers and turning into a wolf in the beginning.
I don't remember that game.
I played that game.
I played that game, stem to stern, and just don't know, don't remember anything about it.
Because I just, man, meanwhile, Ocarine of Time, Majora's Mask, Wind Waker, these are things.
You know what I mean?
Even Link Between Worlds recently, right?
Like, I remember moments of how much fun I was having in this game.
And what I remember about Twilight Princess is getting stuck in one of the,
Dungeons and my girlfriend at the time quietly looking it up on IGN and then be like
What if you went over there and did that? I've done that before like 10 minutes later
Shady me I really think you should go do that like all right and it worked like that's funny
I like Twilight Princess it's not my favorite Zelda game but I don't think it's as bad as people make it out to be
But I will say that watching the an HD trailer I was excited because I knew this was coming
I want a burrito off of it damn it but I was excited to see the trailer because I thought it was going to be
impressive to me in the way that Winwaker HD when I saw that trailer I was
like, oh, this looks good.
Yeah, and yeah, the cell shaded.
Cell shade it works better in the HDifying of things.
Yeah.
But I thought Twilight Princess was going to look a little better.
This, looking at it, I'm just like, oh, that's what Twilight Princess looks like.
I'm sure.
It's what you think is totally not.
What you think you remember.
It's, I thought I'd get a little bit more of like, oh, and I didn't.
Yeah.
But there's a wolf link amoebo.
So Ziger's happy out there.
Of course.
Ziger must be, he's probably in a coma right now with all the amoebo talk and all these
different amoebo are shadowed out.
I'll say that I think it's a smart move for them to release the game.
Because a lot of people do love it.
And there is not, you know, there's a dearth of games on.
So, I mean, I think it makes perfect sense.
Even if it was, even if Zelda, the new Zelda was going to come out in the summer or something like that, I don't think it, I don't think that the release of it affects it at all.
But this was the least surprising news because this conclusively leaked.
So I, out of everything that I thought we would see, this was like the one I knew we were going to see.
So I was glad that they opened with it.
There was an artwork league.
There was a little like.
It was on the e-shop.
Yeah.
It was like, of course it's going to happen.
Yeah.
And the big thing about the direct for me is like, there was so many games talked.
about some of them for just three seconds but like that's all I need it's just like there's a lot of
Nintendo things happening not all of it's going to be for you but there's going to be a lot of it
this direct had so many things that I was just like yes thank you this is what I care about
yeah maybe no no one else does but I fucking do um moving on my boy build trend oh also they talked
about the the new Zelda and they said 26 said it's coming it's coming to wiu in 2016
still coming they showed like 10 seconds of footage of it it was new footage but I mean it didn't
show anything new link kind of like had a weird
hood on.
Yeah,
hoods,
scarfy hood thing,
yeah.
I have a lot of hope
in that game,
actually.
I hope so.
It's compatible
with the Wolf of Mibo
or whatever that's worth.
There's other,
you can put the other,
uh,
and the other ameboes on
Zelda themed ameboes.
Take your time with that game.
All the time you need.
Yeah,
but they,
I mean,
it's,
I mean,
they,
they,
I still think it might be on the NX too,
but if we believe
the annex might come out next fall,
which I don't think it will.
Excuse me,
um,
so I think that,
you know,
they, you know, there's no question
it's coming to Wii. I mean, there's just no question anymore. We've definitely
debated this in the past, I mean, it's coming to you. Yeah.
And it's upsetting, but it's upsetting to me. I don't think, but I think for the,
like the success of the NX, I think it's upsetting. I wished
that in the time we hadn't heard about the game, they just completely
moved over and started fresh on the NX.
It's still possible that they're doing that. Again, remember, like we said it before,
they're in the space in between right now, and so they can't necessarily, you know,
Twilight Princess was a GameCube and a Wii game,
I don't necessarily think that it's not
It's impossible that this is the same thing
They just can't say that
Yeah, no, and I think
I will be shocked if this game's not on NX
In some form
My biggest question is if this is a 2016 game
The NX isn't in 2016, what do they do with it?
And the thing is they might not do the exact same they did
With Twilight Princess, they might do something more similar
to Smash Bros on the 3DS and Wii
Where it's the same game, but there's more stuff on the NX one
And that's going to make people want to buy it either again
Or wait and buy that version
Yeah,
I don't believe that NX is going to come out next year simply because it doesn't seem.
So back in like between the NES and SNS transition in 91, NES was still like really viable actually for a long time.
I mean, they were releasing first part of Nintendo games in 1994.
So it was, it was different then.
SNES and N64 was a little more tapered and by the time you got to GameCube, N64 was basically dead.
I remember the last N64 games I bought were in the spring of 2001 and obviously it was in the fall of 2001 that GameCube came out.
So I just, when you think about the transition from GameCube to Wii, 2004 and 2005, especially 2004, were really strong years for that console.
But by 2006, the console was dying or dead already.
And the release schedule of some of the games still on Wii U in 2016 indicate to me that NX, it just wouldn't make sense to release NX then.
You know, I don't think it's a, I don't think it's a, I don't think it's probably maybe spring 2017.
Yeah, I don't know.
I mean, my money's on 2016, but just because we don't have anything besides Zelda left for the latter.
half of the year. No, but still, I just feel like you want it to taper and have some
a vacuum of excitement before you. You don't want to, this was the same, it was the argument
I made with why Zelda shouldn't move over to NX completely. It's because you don't want to
burn the people that are going to be there for you. The only people that are guaranteed to be there
for you, the people that own Wii. So it's, it's, as long as you treat them well towards
the end of the life cycle, like Nintendo's fan base is demonstrably shrinking and you need to
take care of those people before you try to expand out where the Blue Ocean strategy kind of thing
only works when you have a strong core, which is why the Wii, I think, succeeded. I just
I feel like I'd just burn me burn me hard
Let's move on I want good things
I think you're in the minority on that
I think you're in the minority on that but I mean I
As we were adults with with some disposable income right like
I just don't know that everyone's in the position where they they don't want you know
They don't want to be fucked by by Nintendo in terms of of the Wii or whatever like give it some time to
My see my argument that that would be that the people that aren't adults with money aren't the people that are clamoring for this Zelda game
Like those are the ones that are playing all these other games that I don't care about like the animal cross
saying a Mibo festival or whatever the hell it's called.
We'll find out.
I hope I'm wrong just in the sense that I want to see what the hell this thing is.
And I think we will see the D3, but it would be nice for it to come out in the fall.
I mean, you know, you don't want to be in a dreamcast situation where you're coming out in the middle or towards the end of a generation.
Because then you are in a weird space and there's really no success stories of that happening when you think about it.
So, yeah.
Yeah.
So then Bill Trinning comes out, talks about TriForce Heroes.
There's an update, 30 stage, free download.
Talks about Splatoon, new stages, equipment, tournament mode.
Mario Maker has a portal site where you can go on the internet
and look at websites that way, download them and sync them to your console later.
Hell, yes.
All of this to me is great news.
This is what I want from Nintendo, where it's, these games are platforms.
You're not going to need to wait for 10 years for the sequel to come out or whatever.
You get these.
We're going to keep giving you updates.
Some of them are free.
Some of them paid, whatever.
It's going to be worth it either way.
Like you're getting stuff.
And how they're treated Mario Maker so far, I am in love with.
It's only been out a couple months we've already gotten.
Multiple announcements or updates and stuff.
So very stoked about that.
Then they started telling them out some e-shop titles.
Pokemon Picross, which I've never been a big Pitcross guy.
No, it's interesting to see that come out.
And it's a, you know, was this one of the free-to-start games?
Pickross?
Yeah, it seems like this is like a new model in conjunction with the rumors that all of the Nintendo mobile games are going to be free to play.
So this seems like they're just exploring, not that this is the first time they've done it,
but to explore a different kind of pricing model, whatever.
Pit cross games have been huge for Nintendo for a really long time.
Just not, like a really long time.
Just not in the West.
So it is cool to see them kind of support that again.
But Pitcross games, Nintendo Pitross games, have been huge for 25 plus years in Japan.
Then the e-shop title that I'm most excited about is the one called Fast Racing Neo.
We've seen it before a little bit.
But we're not getting a new F-Zero.
Yeah, it's like F-0 or white bat or something.
But it's like pretty much a spiritual successor to the N-64.
era of those games and oh my god i'm looks that looks great fucking four players split screen i'm not a racing
fan so i really don't i see i love that type of stuff like i i love the futuristic racers and i
loved f zero so very stoked about that surprise they shouldn't slap f zero on it i know um
then yukai watch and animal crossing they just you know did more bits on that which not for me
uh then new bundles with both splatoon and smashing that's great you know let's just get as many we use
out there and get people playing the good games that exist on it.
Poken Tournament, we saw a new Shadow Mutu trailer.
That game looks amazing to me.
Like, I mean, when I say amazing, I mean, very, very solid eight out of ten.
Are you going to play it?
Yeah, it looks awesome.
I mean, it looks, it's a fighting game.
That's how I imagine Pokemon games would be when I was a dumb little kid.
You know, like that's what the cartoons look like.
You know, just the Pokemon actually fighting with each other and stuff.
Hell yeah.
That looks great.
Very stoked about that.
It's interesting.
the Tekken, you know,
crossover. The name is horrible.
It is horrible. I can't believe they're sticking with it. It's
spelled Pocken. Yeah. So that's one
problem with the 2K's Pock. POKK
is Pock. But
it does look pretty cool.
I mean, it's not for me either, but it's
they're taking advantage
of Pokemon in weird ways. I don't know what they're doing.
You know, just do what you need, you know you need to
do with this series. Put a fucking
full Pokemon game of mobile and make an MMO
for your console. Just do it. Just
fucking do it already.
I don't, an X.
An X, bro.
We'll see.
Final Fantasy Explorers on the 3DS.
I think that's cool.
Yeah, I don't really care too much, but that definitely looks like a Colin Moriarty special
of V or something.
Yeah, it's just cool, a little cool mashup.
I mean, I like that kind of stuff with kind of celebrating Final Fantasy's heritage
before it was what it is now.
So, yeah, it's cool to see those characters all in the same world.
Not the first time we've seen that, but yeah.
Yeah, I mean, it's a game that I'd certainly look to maybe play later.
It's cool to see them all together in more of an actual
it's not really didn't look too much like an RPG like an action RPG game
usually we see them together in fighting games sure like music games or stuff like that
then star fox we saw a trailer April 22nd's the new release date we saw more of the
Walker the landmaster now has a Gravmaster mode that like the tank kind of hovers and stuff
they went through the controls and stuff that's just the normal thing it's always been
right yeah unfortunately and that's my biggest thing with this game is from every time I've
played it it's not good like just straight up it doesn't play right and you know
Collins biggest thing is that it looks like.
It just looks old.
And I'm not a, I'm not a guy that really gets hung up on aesthetic.
I really don't.
Like, we're playing Fallout 4 now.
And I know a lot of people think that game's ugly, but that's not really one of the problems with the game, in my opinion.
It's just that when you think about Star Fox's heritage, especially on Super Nintendo and N64, those games showcase those consoles in ways that other games didn't.
And they weren't necessarily the prettiest, the most technologically advanced by the time you got to the end of the cycle.
But when you look back at what Star Fox was doing early on SNES, early to mid, through its life, it was a
pretty extraordinary game.
And you still look at it in your life, it doesn't age very well, especially at Star Fox
64, but they, these were kind of showpieces in their own way and their own respect, in my opinion.
Like, I just think that these were, it's just disappointing to see a game that really straight
up looks like it's a GameCube game, like, or a Wii game.
It really doesn't look like a Wii game.
And some people are like, well, it's indicative of that maybe it's been in development
for a long time.
I don't know anything about that.
I think it might have been a Wii game.
But because they decided, I mean, think to, think back on the Super Nintendo version,
or especially the N64 version of Star Fox,
the polygonal way the ships were rendered
was due not only to an aesthetic choice,
but due to the fact that that's what those consoles could do.
So they decided to keep the same shapes.
It's still angular and ugly.
And I understand that that's kind of the known aesthetic,
the old school aesthetic of Star Fox,
but it does not have to look like that.
And when I look at people on Twitter,
a few people are saying to me like,
well, the Wii just can't do that much.
And I'm like, the Wii can do way better than this.
I mean, look at Zelda.
There's no excuse.
Look at Mario 3D work.
Yeah, Bayoneta. It's like, you can do way better than this. I'm really shocked the way this game looks. And I think it's just the explosions, the way like when you just, I was paying close attention to just the little things in the trailer. And like the explosions look awful. The, like when you destroy a ship in its component parts, it's just, the parts just disappear. It's like, I'm like, the textures are low res. There's, there's, there's nothing compelling about it. And I like Star Fox and I kind of expected more about it. And when I said on Twitter was, I'm sure it's going to be fine. I'm sure it's going to be fun.
And maybe the control scheme's not going to be great.
I have not gone hands on with it.
But certainly their aesthetic choice to stick with the way the ships always looked was a mistake, in my opinion,
because they don't have to look like that anymore.
They did have to look like that.
You know, like, and they just don't have to look.
You can have, like, you don't have to have sharp 90 degree angle fucking, you know,
90 degree angles on your ships all over the place anymore.
You can have curvature and, you know, it's just, I don't know.
It just bothers me so much of this game.
It's been in development for so long.
And this is going to be a game that was released in 2016.
I feel bad for Star Fox fans.
I mean, that's the thing is I'm a huge Star Fox fan
Like I'm like that Star Fox is one of my favorite franchises of all time
And I have a very special connection with the series
Even like the ones that people don't like like assault
I think is one of the best Star Fox games
Just because of the flight missions
There's very few of them in the game
And the on foot ones suck they're horrible
But the flight missions seem like a sequel to 64
Which is amazing S&S it doesn't hold up
Like it's great as a technological thing going back
But like looking at it now playing it now
it's not. Well, nothing like that holds up. It's the same thing with Pilot Wings or anything like that.
64 does though. Yeah, I think so. To the degree that N64 games hold up at all.
Yeah, no, but they hold up because of the gameplay. And yeah, the graphics and whatever, it is what it is.
And that's not a Nintendo 64 error thing that is a polygonal PlayStation era thing too.
Yeah. No, I don't, I don't disagree with you. It's just that like these were, I was, I remember being so impressed with Star Fox when I was a kid with, like, how it looked and what it was doing.
And it's, I don't know. It's just, it's a disappointing thing to tarned.
the legacy of the games like that because I really want to see the graphics don't bother me like they're not good but they don't bother me because it's like at least it does look like star fox like you were saying it is very like that's how things look that's the star fox universe and I know that is just like it doesn't need to be that way and yeah if we got like a beautiful cell shaded thing and like there was way more going on that could be cool and I'd love to see that that's not what we're getting I wish perhaps we'd gotten that instead but looking at this I don't look at this and go I don't want to play this because of how it looks no I don't either but I but it's definitely it definitely if you drop
that game on me, like, if you just
show me this game, and you're like, this is a canceled Star Fox
game from seven years ago, I'd be like, I believe it.
100% believe it. Yeah, but I mean, I think that's also one of
those things, like when people compare games, like, oh, that looks
like, that's how Twilight Princess looked back
then. It's like, that's like, that's not true. Like, this doesn't
look like a GameCube game. No, it doesn't
maybe look a GameCube game, it looks like a Wii game.
I mean, but it's HD, and that's the thing is like,
that's all I really ever needed from Starfax.
Like, oh, this is my right, cool, I'm good.
Yeah, but to be, I mean, and to be fair to
Star Fox. I mean, there's aesthetic choices being made that you can use Mega Man as an example of like,
well, why do you make that you have to keep making 8-bit games when it's an 8-bit game and why would
you keep going back to that? But I still think that we were playing Symphony the night when we did our,
on PlayStation 1 when we were doing our stream for charity last weekend. And I was talking people in the
comments about this is actually a technological, this game was a technological feat and it's still
pretty today because it's beautiful pixel art and these multiple layer parallax scrolling in the
background and all these little secrets and hidden things wherever. Like that game still stands up.
scrollers typically stand up very well, but when you go into the, when you go into the realm of
3D or whatever, you have to keep kind of evolving because there's just greater expectations.
And you see that fallout with Fallout 4 right now based on the way it looks compared to
dying light and the Witcher.
In other words, there's just no excuses anymore.
So when I see a game like this, it's just like, well, there's no excuse for this to look like this.
Regardless of if they're making a choice or not, it's, yeah.
I think, and I know I'm not the only person with that problem with the game.
I mean, this is a common thing, though, but like my thing is just like those are all problems,
but like to the hardcore Star Fox people,
I don't think that that's that big of an issue.
Like, my issue is the gameplay.
If the Starbucks,
Star Fox gameplay is good,
I don't care about any of that.
And so far,
it's not.
And that's my biggest issue with the game.
And I wanted this direct to come out
and be like, hey,
we're also adding just normal controls.
Yeah, yeah,
you don't have to use the gyro thing.
And I'm still holding out for that
because I will be shocked
if they release this game
and it can only control
the way that we've played it so far.
I don't think they'll make that mistake.
With the thing,
because it's like,
it's not good.
I should you wouldn't play it if it was that way.
Me neither. I mean, that's, I will not play it. And like, that sucks. But I don't think they're gonna do that. I think, I think they have extra time and they're polishing it. Maybe that was one of the reasons is that they had to go. And that's what I'm expecting from it. And I thought we'd have heard it in this, but. But maybe, maybe it's a marketing thing to where, you know, see, the thing about Nintendo directs to me, which is, which is awesome and both, both awesome and funny is that it's also very marketing. Like, it's like, don't forget, you can buy, buy, buy, buy, buy, buy, buy, buy, buy, buy, buy, so like, you know, to me, it's, since it's so consumerist focus, not consumer focus, but, but, but, but, but, but, but.
about consumerism specifically.
It would be weird for them.
It would be weird for Nintendo to come out and be like,
by the way,
we know the controls suck and we fix them.
You know,
like that's something you've released
in a press release or something.
So I'm still hopeful for the game
and I am holding reserving judgments
because I do not like it right now.
I want to like it right now.
The graphics aren't the thing holding me back.
And when with Star Fox assault,
like you were talking about the Star Fox games
have always been kind of a big technological meter
for the systems.
Yeah.
No, but I even think like assault like assault graphically
in a lot of the ways.
But it's always one of the first game game one of the first Nintendo games to have a fully orchestrated soundtrack and like that's a huge deal like
Since then we've seen you know Galaxy do it and Galaxy 2 and like a lot of the Zelda games and stuff
So now it's fairly standard, but that's a level of polish that most most games any developer don't really do
You know, we see it with uncharted and we see it with some of like Sony's like top top tier things
But Nintendo does that stuff in a very unique way because their overall polish of their games is it's special, you know?
And sure
We'll see how this all goes, but I hope that...
I hope for you, I hope for all the Nintendo fans out there, it works.
We have some more Fire Enblem Fates details,
BirthWrite and Conquest, two different games.
It sounds less like a Pokemon red and blue situation,
more like a Zelda or...
Oracle.
That's exactly what I was thinking.
And an ages thing.
That's funny.
That's exactly the reference I was thinking,
but the discount that we didn't get with Oracle is going to be here,
which is cool.
Very cool.
So it's buy one, and then you get the other one for $20 as a digital download.
It's two sides of the same story.
Then there's a third story
That is like a third perspective on the two things
That's cool
It's John's perspective
I think it sounds really neat
I'm not a huge firearm one fan
But I think this sounds
This sounds really cool
I think it's thoughtful to
You know I know that there was a lot of questions
When if this game was gonna come out here at all
And then which we knew it was
You know a while ago
But because of the two iterations
How are they gonna do this
Are they only gonna release one
Are they gonna somehow compound them
I really think it's a thoughtful way
For Nintendo to get both games out
To be like you can just get the other one
For half off
Yeah that's pretty cool
I gotta respect the shit
out of that because
it's a lot of money
to spend on a game
that I assume
will not be very different
you know like the
I'm trying to think of
an example came to my head
oh it was Tales of Exilia
the original Tales of Exilia
which on PS3
which could be played
from the perspective
of two different protagonists
but the story was the same
and you got some different
cut scenes but it was the same game
and my assumption is that
these aren't going to be radically different
again like Oracle of Ages
and Oracle seasons which might even be more
different from each other than
yeah but that remains to be seen
but that definitely invoked
those Capcoms
the games to me.
Yeah, and you can get all three of them
in the special edition for $80 on
February 19th.
I'm happy we've got to release it.
It looks like I'm going to have a really
fun spring 2016.
A lot of games that I'm looking forward to there.
Games you're looking forward to.
Mega Man, Legacy Collection.
Yeah, legacy collection is coming to 3DS.
They get that amoebo too, which I'm not,
I'm not super interested.
I can just take one of my Mega Man amoebos
and spray it with a fucking, with gold.
The gold, Mega Man Amibo,
and it has an exclusive challenge mode.
that you...
Well, the challenge was in the other ones too,
but there are new challenges in this one,
and I made one of them.
So Moriarty's challenge will be in this,
and I'm excited about that.
It's really fucking absurdly hard.
So I'll be interested to see what...
When I designed it,
I just went...
I...
It's hard, you know, I couldn't go to their offices or whatever,
and so I was talking to them over email
to Capcom,
and I basically just took a bunch of YouTube videos
that were already existing,
and I'm like, from this point to this point
is the first phase.
And then from this point to this point
to this point in this video is the second phase and so on and so forth.
And it's really long and really it's going to be quite a difficult.
Classic calling.
Yeah.
Really long.
It's going to be awesome.
Um, Hyrule Warriors, Legends for 3DS.
We've got some new character announcements.
We've got to Tune Link, Tetra, Skull kiddard.
A new character called Linkle.
Looks like a female link.
But instead of having a sword spin, she has a spin kick.
Yep.
Yep.
Linkle.
Instead of a spin attack.
You have you kidding me with that fucking name.
It's cool that, you know, it was funny.
I was just thinking about this.
not Winkle
I was just thinking about
And it's not going to happen
In this new Zelda game either
But it would be cool to roll reverse
Link Zelda at some point
At some point to make Link the female
And still
I guess you'd have to roll reverse their names
Maybe too because you know
You can't have like a male Zelda I guess
But it would be cool to play as the female
And go to save the male
And I'm not saying that because you know
I want
You know
A diversity quota or whatever necessarily
I just think that that would be kind of neat
We've seen this one story so many times
You've heard that all time
that like they'd love,
I'd love to see a legend of Zelda
where you play as Zelda
and you're after.
And you've played as her,
I mean,
sheke and all these guys things,
but it's,
it's,
it would be cool to play.
I guess you didn't even have to,
who wouldn't have to roll a verse
even with names.
It would be cool to just play Zelda
and go to say blank.
And it can still be a legend of Zelda.
Yep.
So I just think that that would be a neat perspective.
Because there does need to be some freshness
thrown into the series,
although I think we're going to get that actually
with the Wii U game.
Because I really do believe that this is going to be like
a true open world RPG.
Yeah.
A very Western-inspired game.
I mean, I think it's...
If they do that, that sounds awesome.
I think it has that...
It seems like that's what they're doing.
And we've seen very little of the game,
but it just seems like it.
I think the reason we've seen so little of the game is because it's that.
You know, like the little things we've seen have just been kind of traveling around.
And that says a lot for...
Traversing with giant overall.
My dream Zelda game is a Romeo and Juliet 90s movie style version of it.
Where it takes place like in the future.
And remember Romeo and Juliet, like the swords were guns and stuff like that?
Yeah, yeah.
You're talking about the Leo DiCaprio,
Claire Baines joint
John Leguizamo
Opponent to be like a motorcycle and shit
I'd be fucking into that
Dragon Quest 7 and 8 confirmed
to come to 3DS in early 2016
No one cares
Huge absolutely no one
It's a huge deal
Most people probably don't care
But it's
Dragon Quest 7
Especially but Dragon Quest 7 and 8 are games
People really fucking love
People really love those games
And one of my friends uses the term
JRPS JRPG
Meaning like it's a really
These are fucking
insanely deep games.
Like that Dragon Quest 7 is 100, 150 hour game.
I mean, it's not, that game's no joke.
And a lot of people missed it because it was a PS1 game and it came out pretty late.
I think it was a 2000 or 2001 even release.
So it came around when like, remember, there was some late PS1 RPGs like Final Fantasy
origins and all that kind of stuff.
This was around that era a little earlier.
And so people, people missed out on it.
And that was, if I remember correctly, that was a pre-square annex game.
That was an NX published game.
And that might be the last, one of the last NX published.
games. So it's cool to see that game again. And then Dragon Quest 8 was a PS2 game with a similar
pedigree of just incredible depth. And I liked Dragon Quest 9. I thought it was a good game. It was a 3D
or a DS exclusive, I think. I reviewed it. I think we were at IGN. But it was missing like a certain
something about it. A Geno Sequecois that I think 7 and 8 had because 7 and 8 were bucking the
trends of what was going on in RPGs around them by remaining very true. And that's always
been Dragon Quest's kind of mantra until 10, which was like an MMO for some reason.
So it's cool that these games are coming out.
People have been begging for these games.
The last time I was in Japan, which was over a year ago, eight was about to come out, I think, on 3DS.
And it just didn't seem like it was going to happen because these games are very dense and localizing them is not going to be easy.
Or isn't easy.
But it's awesome that they're coming out.
Dragon Quest is really, whether it's Dragon Quest Heroes on PS4, that Dragon Quest builder game, that's going to be on Vita.
these Dragon Quest re-releases the PS4 and Vita bundles that are in Japan,
or whatever, Dragon Quest is really living again.
Plus, the announcement that Dragon Quest 11 is going to be a traditional Dragon Quest game,
which got a lot of people very excited.
Dragon Quest is kind of going through a renaissance right now.
In addition to some of the games, like, Joker and all these kinds of games,
monsters that are kind of the ancillary, you know,
spin-off kind of games, whatever, that are kind of still floating around.
So I have a real, like a soft spot for Dragon Quest.
I always have.
It's one of the games that got me into high fantasy and into role-playing games.
games so when I was very young so it's exciting that that these are coming out and that's I haven't
played a 3DS game since Zelda so um so those will probably be the next two I play and I'll
probably lose myself to them because I just they're grind fest and I like those kinds of games
they're not like super story driven or very pretty or anything like that they're just fun yeah um if you
like that kind of stuff so I skipped over this somehow but Pokemon red blue and yellow coming to
virtual console on the 3DS I had no idea that they weren't out it's so weird that I'm this so this is
huge news this is the first time a Pokemon game has been a
released digitally, like on virtual console, like an old one. I didn't know that that's why I
didn't know that that was a why is that a thing so that's the thing because of how Pokemon work like
the way that there's so much trading and battling how the games interact and all that stuff where
you know Pokemon red and blue and then golden silver those generations happened and then when the
GBA generations happened it was kind of like a reboot of the series because you couldn't have GBA
games and game boy games and talk to each other yeah so then they they released Ruby and
Sapphire and then they released Fire Red and Leaf Green, which were remakes of Red and Blue.
And then that allowed you to catch all the Pokemon, like between the different, you know,
generations or whatever.
And then when the DS happened, the DS could also interact with GBA games.
So that was never an issue.
Okay.
You know.
I got you.
And so Pokemon games are one of those things where they don't drop in price ever because you always need them.
You always need them.
So Nintendo has, you know, a very special thing with how they release games where their shit just doesn't ever get cheap.
Smash Bros.
will always be retail price, you know?
Yeah.
And Pokemon's one of those things.
So to see them actually do this is huge.
I never thought that we'd see them on virtual console.
And I'm super excited.
This means that we might get to see golden silver.
And I would love to play the original golden silver again.
As of now, the only ways to play those games are either originally with the consoles,
which at this point's hard because my batteries are all dead and shit, so it doesn't save, right?
Or emulation via PSP or however you want to do it.
I like that there's now going to be an official way to play these games again.
and oh yeah
you jump back in
oh I'm jumping in
I think I might make Nick play too
I want Nick to beat a Pokemon game
specifically yellow version
Pikachu edition
okay if you didn't know
you didn't know the yellow version
means Pikachu
it's so there's red and blue
yellow was like the enhanced version of it
that was based on the anime
so you come across Team Rocket
Jesse and James
oh right
she walks around and follows you
should I play one
these are three
so I can play one
do I need to play one
yeah you should
we can choose a different start
There you go.
We could trade wirelessly now, which is a new function.
Finally.
Which is cool.
No link cables needed.
I'm very excited about this.
We got a date, too.
What was the date?
Hold on.
No linkle cables.
No linkle cables.
What a terrible fucking name.
Linkle.
February 27th.
Tingle and Linkle.
The same day that the original came out.
Talk to the day.
Talk shit about Tingle.
I fucking day.
I am upset about this, though, because Japan apparently is getting retail versions of red, blue, green, and yellow.
I was going to say, we never got.
got green ever. We never did.
Which was the original Pokemon.
Yeah, we got Leaf Green when they remade it, but we didn't got a remake of blue.
That's weird.
Yeah.
It was always, I was always fascinated by Pokemon green because I was always like, this isn't like, what the fuck is it?
It's just that that was like the OG Pokemon game.
Oh well.
Then the biggest announcement, all of a sudden, Cloud Stripe announced in Super Smash Brothers.
What the fuck?
Who saw this coming?
Yeah, no one.
It was weird.
This is a weird one.
This is a weird one.
Because I think, I think, like we said, we did a video about it.
I said this could either have like deep meaning in terms of the future or this could really literally mean nothing at all.
And I think that's great because I think that this at least hints at Fallen Fantasy 7 remake coming to the NX.
And I would love that.
That this is good signs for the future of the NX right now.
Not necessarily that anything's going to happen.
Yeah, I think I might be reading into it too much.
But I think that, but I don't necessarily know if you are.
I mean, that's the kind of the thing is that I just, this is such a weird one.
This is a weird one.
Cloud has literally nothing to do with Nintendo.
And so,
um, theater rhythm.
Yeah,
but it's like,
people have been comparing this on Twitter to like,
when Snake was in,
was in Smash.
And I was like,
well,
no, it's not the same at all because Snake.
Twin snakes.
Twin snakes.
And the first Metal Gear game was an MSX and NES game.
So it's,
there's,
there's a history.
There's like a defendant,
definitive history.
There are three Metal Gear games
that were on Nintendo platforms only.
So,
including if you could,
Snakes Revenge as well.
So it's one of these things where I see Cloud and I'm like, all right, well, Final Fantasy
7's only Nintendo connection in the main is that it was going to be a Nintendo game.
And then it just wasn't.
It couldn't execute their vision on a cartridge.
So it's interesting in that way.
What I read into this is that it might not mean anything at all except for the fact that there's two things.
This is a clear shot at Sony.
If my mindset is right in the sense that Sony could not secure this character for PlayStation
All-Stars.
Or they just,
or they couldn't get
no, they couldn't get anything.
They couldn't get shit.
They couldn't get crash.
If crash comes to smash for those ladies and gentlemen.
And that's possible.
I mean,
you know,
that's possible as well,
but it's,
you think that's the December announcement?
Oh my God.
I don't think they would,
I don't think they would do that.
But there was a lot of rumors or conjecture
that no one wanted,
a lot of publishers and IP holders
didn't want their characters involved in All Stars
because it wasn't a proven IP.
And this says that if that was the case was square,
and we don't know if it was or not
that they actually, you know,
unlike All Stars,
they see a lot of promise.
Of course they do, because Spansha is a fantastic series and a fantastic game.
But it shows that, you know, people were desperate for Cloud and for Crash.
And they just got Cloud and I wouldn't even say the competitor.
It's just a game that inspired All-Stars in a way.
So I think at the very least, this is an overt shot at Sony to get one of their characters.
I mean, there's really few characters that are more closely associated with PlayStation's history than Cloud.
But again, the conspiracy theorist in me kind of thinks that this means more than just getting it.
And I don't know if it's, I don't know that it's the,
the Final Fantasy 7 remake necessarily,
because as far as I understand,
that is a PlayStation first game.
And it will come out on PC as well.
Yeah, exactly.
But I wonder if this maybe insinuates that the Final Fantasy 7 port
is going to come to Wii.
That'd be great.
So I wonder if that might be a little more reasonable to assume than,
than the game being ported at it.
Yeah, you know, Smash has a weird history of kind of predicting what's going to happen.
And it doesn't necessarily, like you're saying, mean anything.
You know,
we saw Pitt in Brawl and then we eventually saw the Kid Acres game on 3DS but then we saw ice
climbers still haven't seen them come back and do anything no they're still missing so they are still
missing fucking but there's a lot of stuff like that that it really doesn't mean anything and i think smash
kind of gave up on the whole this needs to make sense stuff a while back like snake was like a what
the fuck even though he has lineage of nintendo really he's this the odd man out when it came to
oh he was up till brawl you know no he was but now that we have the Wii you one with pacman
Yeah, okay, Pac-Man games were on Nintendo, but that doesn't mean shit.
Namco made the game, that's why that happened.
No, I think that that's why.
I mean, well, that's what I'm saying is that you didn't have to, there could have been
deeper meaning in Snake or Pac-Man being on the, the systems, except for the fact that
there's just obvious reasons of why they probably were.
Snake with his lineage in Pac-Man just being a, you know, Band-I-Nampko's, like,
Icon is Pac-Man, so of course they're going to shove him in there somewhere.
But then Ryu is another thing.
He's a newer character that I could, once Ryu was added, I was like, nothing makes sense.
I can no longer predict what's going on this.
That, that, that, too.
but again, there is a significant Nintendo legacy.
The original Street Fighter 249 was a Nintendo game.
And so it's, it's, you know, that's an NES game.
And then Street Fighter 2 was at home on Super Nintendo.
That's where everyone played the fucking game because the Genesis version was so borked, you know, with the control scheme.
So it was, so again, there might be more to it around.
There might not.
There clearly isn't with Street Fighter 5 because that's a PlayStation game, but and a PC game.
But that made sense to me too.
I mean, that's where I played Street Fighter 2, Street Fighter 2, Turbo, Super Street Fighter 2.
I played all of those on Super Nintendo.
So there is a, and obviously Street Fighter.
the original street fighter.
So that wasn't as confusing to me.
The point I'm making with Cloud is that there's nothing connected to the Nintendo.
They overtly,
I mean,
there was Final Fantasy 7 music,
like,
and they even showed the Final Fantasy 7 logo.
Like,
it was built up to make it kind of look like Final Fantasy 7 was coming in some form.
Before Smash even happened.
Usually Smash trailers start off with the new channel.
The smash like,
like the fire burning thing.
And in the direct,
it didn't.
In the trailer,
if you watch on YouTube now,
it does.
But that's interesting because they usually always show that first.
So they were trying to trick.
us. I'm so
excited about this, but like you were saying earlier, I'm
more excited about the fact that we're getting a fucking smash
direct next month. That's huge.
What do you think it's going to be? Stages, characters?
Oh yeah. I mean, there's definitely characters.
Definitely. We'll get a release date for Cloud.
It might... I am willing
to bet it will be one of those. Like, they're
available now. And it's going to be
Cloud. Wolf will come back
to promote Star Fox.
Shovel Knight. I'm going to be shocked if he's not
in it. He has the Amibo.
Ice climbers, for God's sake.
I mean, at this point, the only characters in Smash that aren't back are ice climbers, snake, wolf, Pichu.
I think that's it.
Petru doesn't need to come back.
Pichu's not coming back.
That was a waste.
I will be shocked.
I never thought Roy would come back either, though, so I don't know.
There's no rules.
I know that there are some technical limitations with the ice climbers.
Apparently, I don't really believe that.
And making those characters run on 3DS.
That's the rumored reason.
either or maybe that is the reason but I just like figure it out yeah you know I'm sure
like I I know that they weren't very popular characters but those were my characters yeah and I
said I and I loved playing as though you can't change your name on Sony because of technical limitations
you can't play his ice climbers I have a feeling that the reason I think that they're not there
for a reason and that is they just want to bring them back at some point as dLC and I think that
but it's not even that exciting for most people you know like this was something you should
have done like immediately like this should have been the first piece of dLC because I think
that I think now so deep it's like people are going to be like well
they're just people are going to be disappointed and that and that's going to disappoint me but i think
but i think that this is going to be like uh lucas announcement where it's just like yeah you get roy
well roy well roy is kind of a big deal coming back from melee and for you oh and lucas you know so
and me too as well it's like these returns they're not supposed to be the like oh shit things it's
more like you also get this just so they can say there's three characters you know uh because
the roster's getting ridiculous at this yeah it's getting it's getting quite real it's quitting
quite robust and there are there are some third parties that i would you know or some other car i would i always
really wanted Wiley in the game.
I would have rather had Wiley than Mega Man.
But to play
like, I've always said, like, Pokemon Trainer, which I think would have been
fun with the different masters. But,
you know, we'll see. They're probably rounding it out.
I can't imagine they're going to support this game for much longer after that.
I just, and not because it's not selling. It's an extraordinarily
popular game. It's just like, you got to kind of
wane it, let it wane and maybe bring it to NX at some point.
I mean, so that's my thing is, I can't believe that a Smash Direct was just
announced. Like, we got, this is going to be the
third smash-specific
direct that we've gotten over the last couple years.
Like, right before one came out, they had one, and they announced, the thing was like
50 huge things coming to Smash Bros.
So not only did they gave me a Smash Bros video, they gave me a list video.
And now it's a whole bunch of shit.
I'm like, what?
And now, at this point, we can play an eight-player match where those players are Pac-Man,
Mega Man, Mario, Sonic, Cloud, Ryu, and I don't know, whatever, Pikachu.
That's insane.
No dry bones, though.
Yeah, not yet.
I doubt ever.
The Wamp.
But then they had the other direct where it announced Roy and Ryu and stuff.
That's insane.
Now we're getting another one?
This might be the last one.
Like this might be that here's the final thing.
But also,
I love that it's going right into the holidays.
I'm stoked.
It's fun to see you so excited.
Usually it's always just bad Nintendo news for you.
But here you are.
Array is sunshine.
So good.
You're out there.
But then talking about the NX,
I think that there is a chance for them to keep supporting this game
and then somehow just transfer it over to NX.
I think that's probably this.
I think that's probably the smart move.
And I wonder if I wonder if Bandai Amco is not already working on that.
So it's, it's, yeah, it's fun.
I mean, I'm of two minds with a Nintendo Direct mentality.
Like I said, like it's really a very cool way to speak to your fans in a way that's unfiltered and rehearsed.
So it's meaningful and impactful or whatever.
I also, like I was saying, I always kind of make fun in Nintendo Direct as well as well just because they are very like, bye, bye, bye, bye, bye, bye, bye, bye, bye, bye, bye, bye, bye, bye, and don't forget and don't forget.
And you can have this, this, this, this, this.
And I'm like, that's cool, but I feel like, because that's what games are.
That's what fucking E3 every Sony conferences, every Microsoft conference.
But it's not quite as like shoving it.
Yeah, like, I'm like, it feels a little dirty sometimes.
I'm like, I fucking get it, guys.
Like, the games are for sale.
Like, just show them to me.
And let's talk about release days.
But I don't have to kind of like, you know, it seems a little, it comes off as a little much to me too.
But with that said, like, I do think it's extremely effective.
Yeah.
I see, I love it because we either see it in a fun video that creates an event out of this thing,
or it's the same information.
in a press release that's just release date and a price tag, you know?
I would much rather, here's stupid jokes and then this thing,
just because even though I would never have watched the trailer for some of those things,
now I'm forced to see the Cloudstrived announcement, you know?
And I love that.
It's 45 minutes.
It's not like it's...
No, I mean, it's not time consuming.
It's fun.
I mean, it's a fun...
We always said when Vita had come out and it really started to die immediately that,
that it would be cool for them to have like Vita directs and stuff like that or that kind of style.
But it's just, that's a Nintendo thing.
And I don't know if anyone can even really mimic it.
Or attempt to mimic it because they'll be called out on it.
I think Nintendo kind of hit gold with this notion of cutting the middleman.
They're good at that.
Because the middlemen are not that important anymore.
It's more about just speaking directly to your fans.
You can find a group of anyone that goes to the firearm people.
Go to the Pokemon people.
You can just talk directly on.
You don't have to filter it through a bunch of other people.
So they were really the first ones to realize it.
And so more power to them for that.
Yep.
So guys, topic two of the day.
Colin, this one's really for you.
Now, Greg, I want your thoughts as well.
I'm glad.
You know, for months, we've been doing this show.
This is the 11th month.
11th month of the kind of funny games cast.
And every month, we've talked about Fallout 4.
Coming.
Going to be this thing that takes over everyone's lives.
The world's going to stop.
You know, everyone will see the light.
No video game will sell a single copy because Fallout 4 is going to sell.
All of the copies.
Now that it's here, now that you put some time into the game.
Has fallout four changed the world?
No, Fall Out Four hasn't changed the world
But I never said it was going to change the world
I'd be an asshole
But it's definitely changed the gaming world
I mean, you know
It's not like change the way
We're gonna look at games forever or anything like that
I don't think it's that particular game
But it's fun watching the statistics
Especially on PC how the game's doing
It sold 1.2 copy or a million copies
In a day on PC
It had more concurrence than Dota
Which is like ridiculous
For a single player game
It's definitely a phenomenon
I mean it's definitely clearly
Going to sell very very very very well
I don't know if I'd call it a phenomenon, right?
I think everybody's lives are just about normal.
I love that you were waiting for that.
I was like, when do I bring up the pit boy arm?
So loud.
I'm excited.
I've been uncorked lately.
You've been uncorked?
Yeah.
Oh, and your loudness?
Just lately?
Yeah.
Yeah.
The last couple days of calling Greg Live, we've been having fun.
You brought out the good to me.
Yeah, it's been.
I forgot about how much fun that show can be.
You guys could just keep doing it.
That's fine.
That's totally fine.
I mean, so, you know, going back to it, though, like, I'm being hyperbolic about it,
but, like, you really did kind of hype this up as, as, like, it was just going to change.
Like, not change the world, but, like, you know, life ends.
Like, things were fucked that were around this.
And, like, did you still stand by that?
Yeah, I mean, it's been interesting to watch.
I think I was probably wrong about Black Ops 3 considering.
And I thought, I don't know where I talked about that.
I think I thought it was on the show, but about how I kind of didn't really understand the undercurrent of call of duty fandom about how it's swayed out of nowhere.
to Trey Arc.
And, you know, people hated Trey Arc like five years ago.
So I didn't realize that that had changed.
So I think I saw the game.
People have been sending me links.
I didn't read any of them, but about Call of Duty, Black Ops 3, selling extraordinarily well.
Yeah, today we did a story on Colmaric Lod from Variety.
That it's the biggest entertainment launch of all time, or this year.
Of all time this year.
$550 million, right?
Beating Jurassic World, but not explaining if it included the bundle prices.
Yeah, so it's definitely selling well.
you know, it remains to be seen how Battlefront's doing.
Obviously, Microsoft's been weird with Halo numbers.
They don't really have anything interesting to say about that.
You know, that was because of Ghost, though, the Call of Duty thing?
Because, you know, forever it was just the modern warfare, black ops kind of switch off, right?
And then, the ghost was kind of the one that just came out of nowhere.
Yeah, well, there was World at War and other things.
And then advanced warfare was after that as well.
I mean, yeah, I understand what you're saying, but, I mean, it was more studios going back.
You're right.
There wasn't a lot.
So it's, it's, I don't know if it's specifically that.
I think it's more that there's more developers in the mix now.
And these games seem to be more collective efforts as well.
The Call Duty games seem to be just a kind of a whole activation first party kind of effort
with Raven and all these other studios kind of working on them,
just the way Neversoft worked on them for a while.
Yeah.
So has it changed like everything?
No, I mean, I played it, you know, for 15 hours before it came out.
I actually haven't played the game in like a week.
Just because other things have come up in my own life and I've not really been playing games.
But, you know, it's just watching anecdotally the way people feel about it.
it seems like some people don't like it.
That's not surprising to me.
A lot of people, I don't say a lot, but people didn't like fall three into Vegas as well.
The same problems they have with those games are the problems that they have with this game.
So that's the kind of stuff you can't really solve for.
I mean, but that's it could potentially solve for it, I guess.
But then that's alienating the people that like what this is.
Well, that's what's fascinating about the whole thing is the people who are against it
who are saying, well, it's this, it's that.
It looks bad.
It's glitchy.
This, any other.
I just feel like, what did you expect?
You know what I mean?
Like, I feel like this is back to what we talk about a little bit when I talk about my
Batman DLC, right?
like I had my expectations set at the correct level and I you know that's what this game is.
You know what I mean?
I'm getting what I expected out of fallout for and that's awesome and great and I'm loving it.
You know what I mean?
But I do see people super bent out of shape about it that it's this, that the other.
I'm just like, well, just because they jumped to a platform, didn't mean their engine was going to suddenly like snap into shit.
It would be amazing and there's draw distances and this, that and the other.
A couple weeks ago we were talking about that where you were saying that like you expect this.
Yeah.
But you're hoping that like something crazy changes.
But like, I mean, you didn't expect that.
That's why you're not let down.
Exactly.
You're enjoying what you got.
It is interesting to me to see everyone else freak the fuck out, though, because, like, the internet right now, they're like, oh, this is like a telltale game.
The engine fucking sucks.
And this and then.
It's just like, I don't know about that.
I think it's the back to what we're talking about with like, again, we've talked about this on multiple shows.
And, you know, we make, Colin and I hatch one point usually and then just beat it into the ground through five or six shows.
I had made this point right that I thought what this fallout would be is, you know, similar to what persona five is going to be, right?
where all of a sudden there's finally this giant game that comes out in a series everyone's
talked about forever.
You know what I mean?
And I don't know how many people who are like, it's a total, tell, tell game.
I had ever played fallout three and really understood what that game looked like and felt
like and ran like.
You know what I mean?
So now they're jumping into this game, this franchise that everyone's made out to be so
beloved, so amazing, so life changing.
Yeah.
You get there like, this isn't that at all.
Yeah, I think the problems are predictable.
I mean, I didn't, I wasn't under under no illusion that the, it's a Bethesda
game and it's going to run like a Bethesda game.
And there's a lot of, again, hyperbole out there about the way the game looks and the way the game runs.
And I understand that.
I mean, all I can speak up from my point of view having only played about 15 hours of the game is I've not run into any game breaking bugs or anything like super bad in the game in the game.
And I can tell you that I didn't go that far into fallout three or New Vegas without running into significant bugs or getting stuck in the environment or something.
I'm not saying that that's not happening to people.
It definitely is.
But it's not happening to me.
So that didn't suck me out of the experience.
The hyperbole about the way the game looks.
It looks like fall out three.
Like, no, it does.
You really don't know what the hell you're talking about if you think the game looks like fall out.
I mean, no offense.
Like, just put the two games next to each other.
The art styles are the same.
They're bland post-apocalyptic art styles,
and I'm not a huge fan of that.
I think what people are reacting to is Dying Light and Witcher 3,
which are these gigantic next-gen open world games
that just look and run way, way, way better.
And they're no less ambitious than Fallout.
And I think that's the problem.
That's why I said in our review discussion,
Fallout 4 is the epitome of a game that was made in a vacuum.
This is a game that has been under development since before Skyrim came out.
So this is a game that was in development since at least 2011,
if not 2010.
So it's just the nature of the way the game was developed.
And I'm sure Bethes and they're not stupid.
They know that they're sacrificing one thing for the other.
It's a matter of if you,
it's a matter of if you enjoy being sucked into that world and you can let those things go.
I do think it doesn't look good aesthetically next to Witcher 3,
which is really just as big and maybe even more ambitious in some ways.
And so I understand why people are upset about that.
That's why I'm so impressed with the way CD Project Red in Techland really came out of nowhere.
And are making games on Bethes' level,
Because that was, see, when Fallout 3 came out, no one was making games like that.
Like, no one was really, really, really making games like that, except for Bethesda, whether it was Morrowind or Oblivion or Fallout 3 or Skyrim.
I mean, these were kind of uniquely Bethesda games.
But now there's, it's not to say no one was making open world RPGs or anything like that.
It was just to say that the breadth of those games were really unrivaled.
And that's not the case anymore.
So I think people are reacting to that as well.
It's a matter of the content of the games in the world and whether or not you enjoy those things or not.
But I think that I'm not super surprised about people's reaction to fallout four because it's people's reaction to fallout three.
Nothing anyone is saying about this game on an aesthetic or engine level is anything new.
You know?
And so like none of it, not a single thing.
So what I'm a bit more surprised out with Fallout 4 are the things that I don't like that have nothing to do with that.
And that's not something that I hear a lot of people talking about because I think I'm kind of in the minority on that.
What about it?
How are you feeling?
Love it.
Good.
58 hours in.
beat the story last night.
Tonight's mission will be to go back, play the other way,
go, you know,
make other choices to see the other side of the ending,
keep working on the platinum,
keep chipping away out,
keep going at it,
you know,
yeah,
beat it 58 hours in,
level 43,
I believe is where that ended for me.
Plenty more to do,
tons more to do,
you know what I mean?
I'm going to go out to platinum it and do all this stuff.
It's like what we're talking about,
right?
It's what I expected.
I don't think it,
I don't think it,
you know,
like we talked about the show, right?
Like,
this is what I expected.
it to be and I hope it you know supersedes those you know gets it gets past that did it maybe a little bit
here and there but overall it's very much fallout and that's what I was in the mood for and that's the
thing is like you know I remember when I was getting excited for Witcher like christie was giving
me such shit she's like you never played the other Witcher games you don't even like high fantasy
like why are you into this and I'm like I just want to get into a world where I can exist
and that's what fallout is fallout is the you know the the world I'd want to exist in in terms of
you know witcher fallout right that's the you know I like western role playing
games but I like them when they are set in America or there's these touchstones for me to connect
with where it is when Garalt's fighting all these goddamn witches, I'm like, I don't know what the
fuck's happening or care. This is the game where, yeah, I want to keep chipping away and I want to get to
level 50 and I want to do all these things. I'm a little bit, not upset, I guess, but right, like
going back tonight and playing this other direction in my story and then going back and going to this
one place to do these quests that I didn't get the chance of the first do is fun, but I'm actually
kind of disappointed in that because I made my choices and I made my thing and now I want to
explore the world after those choices. You know what I mean? With my character and what I built.
But now it's like, well, now I got to go back and do these like fake little things. So you then go back
to go back to go back? Why do you have to do that? Platinum. I want to plan. So you, you miss
trophies because of the decisions you made? Yeah. You definitely have to have safe files before you make
choices to platinum the game in quote quote unquote one play through and not go back and
replay and do a different thing. Like late in the game. Yeah. Well, that's not that common. No, that's not uncommon.
the at least it doesn't end like fall three ended right um and they actually had they actually had
like really patched yeah they made a big deal about that that when this game ends you can keep
playing that was such a that was like so stupid i hated that um yeah i i think that fallout for yeah
it's definitely i mean the game's gonna sell you know 10 plus million i have no doubt about that the
um if if that's like that's only like a couple more million i think than witcher sold so it's
it's obviously it's obviously going to be this huge phenomenon so do i stand by this like game
changing alt game altering mind altering kind of thing yeah in the sense that it's it's very
disruptive game. Tomb Raider is supposed
to be really, really good on Xbox One. I'll be really interested to see
how poorly it sells. I don't, I don't, and I
see a lot of people talking about it. Well, I see a lot of people talking about it.
Well, I see people, the reviews went up and I see people saying like, oh, it's good.
And I saw a few people from IGN, like, our old friends haven't played it. I don't see any, like,
organic conversation in our community about it at all.
Yeah, the other day. Have you been on the Facebook page?
Not since yesterday, but no, no, I mean, I haven't seen anything.
The kind of funny Facebook group. I mean, I was almost going to make this a topic on the show
of just like the fanboyism going on, of the people that are fighting for Tomb Raider
versus Fallout
the Xbox 1
versus PS4
and I thought it was
ridiculous of how
passionate people
are getting
about the specific things
but I see a lot of
yeah I mean
that's that's
fan boy stuff
I don't think
I don't think
two Raiders
gonna sell very well
and I and I
don't think it's a reflection
on the game
I'll be really interested
to see based on the
install base of Xbox 1
if the game
actually sells better
on PlayStation 4
because it'll come out there
next year I think
that that's probably
not a likely
but a possible scenario
but yeah
you gotta take these things
kind of with a grain of
because I'm looking more
for data
than passionate.
The thing about it was yesterday.
It was something along the lines of this is wrong,
but it was like,
you know,
on Twitter for the trends,
right?
It was like 200,000 tweets about Fallout 4
and then it was like 2,000 about Tomb Raider.
There was like this giant gap
where it was like,
they were right next to each other
on my little trends thing
and then the numbers were way,
way off.
Yeah.
I mean,
I'm seeing a lot like on Gaff and everywhere.
Like there's definitely a lot of positive chatter about it.
I want it to do well.
I just,
I don't think that it's,
I mean,
it's doing very well.
Critically,
I just don't,
I think it was just a huge mistake
the release is that. I think they'll see that when the MPD plays out.
But because between that and Call of Duty, I mean, where is the mindshed?
Yeah, no, for sure.
And then Battlefront comes out next week.
So it's pretty much game over for Tomb Raider, I think, but not in a critical way.
And I'm sure I hope it's profitable.
I hope I'm wrong.
I mean, that's one of those, another one of those things where I hope I'm wrong, because it seems like the game's quite good,
but I just don't see how it's going to exist.
And in a world where on PC alone, fallout four is there's like 500,000 people at one
time playing the game at any given time on it's like, okay, so that's just, that's just,
that's just an extraordinary amount of mind share being taken up by a single player game.
And a lot of new people are coming to the four as well.
And remember that, Fallout 3 sold like four, four and a half million units by the end of 2008.
So like you're going to look at three times that, if not more, probably with Fallout 4,
just based on similar install bases of these consoles.
You know, remember, PS3 at that time was only two years old, which is hard to, you know,
hard to kind of contextualize, but it's true.
So PS4 outselling PS3, there's going to be more of these consoles in the wild.
Fall is very popular on PC.
So I don't know.
It's just, there's only so much oxygen.
So, I mean, I'm excited to play Tomb Raider when I'm done with Fall Out, but when am I
going to be done with Fallout?
And then on top of that battlefront's going and I want to be, I actually want to play
battlefront when other people are playing battlefront.
And my Tomb Raider time keeps slipping and slipping.
Then it's Thanksgiving and I'm not bringing the Xbox One to Chicago.
You know what I mean?
You'd have to, you'd have to check that shit.
Right.
I'd have to get one of the Pelican cases, wheel it in there, put the big fragy.
And it's so heavy that you probably have to pay more money.
So when do you think you're going to get back into Fallout, Colin?
I'd like to. I mean, I just have not had the moment to do it. I've had a kind of a crazy weekend. We were doing extra life. I don't play games on Sundays because I watch football. I mean, and they were working and yesterday I had dinner plans. Tonight I have dinner plans. So it's as soon as possible, but I don't know. Like, it just kind of life has intervened. How many hours do you see yourself putting into it once you do get back? I mean, I want to beat it. And I assume I'll platinum it as well. So I mean, however long that takes. But, you know, I want to spend time with it. I mean, it's, it's,
It's nothing.
The reason I've not played the game is nothing against the game.
It's just that, you know, life has intervened.
So I did not anticipate.
Life was going to intervene in this way, but it has.
And so I just roll with it.
And I'm kind of happy about it because I'm not really anxious to play it right now.
My mind's, excuse me, my mind's kind of occupied with other stuff.
So it's just, I'll get to it.
It'll be there.
See, that's all I want to do.
Everything we do, every conversation with Kevin,
I'm like, shut up and get out of my house.
So I can just play fall out.
And again, not because I'm trying to run through and be crazy.
I just want to exist in that world.
Sorry, Kevin.
You suck.
it's another big question and I don't want like the actual answer to this because we'll save that for uh
the end of the year probably but the game of the year conversation is this still in the same place
going into going into you beat it you haven't beat it yet but just going into still having two months
left of this year is where is this in the conversation it's going to be high on the conversation
i mean i haven't beaten yet but i don't know that right now it's not unseeded
games that I prefer over it, but it's
going to win game of the year, where it's from
big websites, I mean, in publications, there's no doubt about
that. So, you know, we have to remember, I think it's
settling more in the high 80s in Metacritic, which is a little lower
than I thought it was going to, but sites have given it nines
and 9.5s pretty universally.
So it'll be hard to imagine that it's not going to be
up in there, you know, with Metal Gear.
All up in it. All up in it. I think it'll be between that and Metal Gear, I still
think that Witcher is going to get ignored by most outlets.
We'll see. Kind of funny forums.
Well, between that and Metal Gear, Greg.
I mean, that's pretty much right up your alley.
Yeah, no, and that's the thing right now is like I've been shy.
I shied away from it on the live stream I did on whatever where I played seven hours on Monday, right?
Because people are asking me, and when I'm in the moment, I think that's really hard.
I want to step back and really take it all in and judgment.
I mean, all that said, all that bullshit by game by the window.
I mean, having just beaten it last night, I think Metal Gear's still my thick.
I love fallout.
It's great, but it is fallout.
It is what I expected.
The ending didn't blow my hair back.
You know what I mean?
Like, it was like, okay.
And like this morning, I was talking to Christine about it and vague reference because she's still like, you can hear her screaming as she streams it right now, right?
Of just like, for me, fallout games are about the journey, not the destination.
And so there was like great moments.
There's so many great moments in the journey.
You know what I mean?
So many things that I remember in my moments and da-da-da-da-da.
And I think they did so much right.
Like I keep going back to the fact that you finally speak and you see yourself when you talk and all these different things.
But like overall, especially after trying and failing to platinum and Metal Gear extra life, right?
like jumping into Metal Gear
it's like this is such a good fucking game
like this is so well put together
you know what I mean
yeah well I'm really excited to see
where this goes with all of us
I'm excited to get Tomb Raider in the mix
because that is the thing
like you know that is next for me
in terms of single player games and I
like the first term writer a lot you know what I mean
and like the reaction it's gotten from
our critic friends you know what I mean
Alexa Mitch all these people who talk about it like
I mean the way they're talking about it too it's like
it sounds hyperbolic
like some of it's just like that sounds too good
for what I would think a Tomb Raider
game could be.
But it's still downloading it in my house.
I'm not to bring your unit over here.
Yeah, but now it's like, it's like,
last I saw last night, it was like 56% downloaded.
So I'm like, I'm not going to stop it now.
I'm not surprised that it's good.
I mean, this was a,
this was a weird thing when people were talking about where I'm like,
why is everyone surprised?
You know, like I had no,
I had no doubt it was going to be great.
I mean, like the, what I was concerned,
I felt bad for them because they're sending out to die.
And like, I just don't understand how you can't see it any other way.
but like Aaron Greenberg told us on the podcast a few weeks ago,
there was really no good choice.
So, yeah, like the, they move it out of the way of fallout
and they're just going to be in the way of something else.
So it's, it's, that might even be more catastrophic for them.
So I get that.
I just felt bad for them because I knew the game was going to be great.
And, you know, I feel bad that it's going to, you know,
it's just not going to be able to shine the way it probably should be able to shine.
But I still don't know that I'll play until comes to PS4.
I just don't, I don't see that happening.
Because after, after fallout, I, I'd like to maybe, you know,
try some other games that I missed this year.
I still want to go back and be dying light,
which I fucking adore. I adore that game.
And I'm interested to see since I haven't played in six plus months,
if I stole it or not.
And then I really,
like I keep saying,
I really want to go back to Bioshock Infinite and evil within.
And so I'm going to try to use that time this fall in winter,
if I can to kind of get through those games.
I'm not really trying to,
like I said on our Fallout 4 review.
I'm not trying to be up any game's ass anymore.
Like,
and that's why I was trying to kind of trying to be a little more restrained
when I had time to play fall out for it and not play it,
the way I would play games back in the,
in the day because I'm kind of just trying to savor them a little bit more in play at my leisure and
mix things up a little bit in terms of my entertainment so that I'm really looking forward to going
back to it and now I'm in a position where I'm really looking forward to going back to fallout
I just don't have time now so it's just the way the cookie crust crumbles is just the way it's
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Yeah.
Man, I haven't seen them for a while.
They come through and they go like this.
That's cool.
Also, this topic brought to you by Patreon from Brandon Ferguson.
He says, thanks for the help.
My games cast topic is,
what video games have brought out the most emotion in you while playing?
Thanks.
I'm interested in hearing you answer this, Tim.
I've got a column and I talk about this to the fall in time.
Emotion stuff?
I mean, I have so many.
And the thing is emotion doesn't necessarily mean sadness.
I think a lot of people kind of, you know,
put those two things together.
We talk about things like Journey and, you know, Last of Us and you talk about walking down a lot.
Yeah, gone home.
Like, yeah, yeah, yeah.
And it's like, yeah, those are, for the games I've played of that, those are definitely emotional experiences.
But for me, like the most emotion I've ever felt during a game, I would say is Yoshi's Island, first game I ever beat.
That was an emotional moment.
Yeah.
But the final boss fight in that, I remember it being so epic and feeling so grand.
And just like, it was different than the rest of the moment.
the game like baby Bowser turns giant he's like in the the fucking like way way out there and like
the super Nintendo's using some effect that like I hadn't seen before yeah I was like what the
shit is going on I remember being overwhelmed with like it's felt epic the emotion of just like
holy shit this is intense and um it was just a fucking Yoshi game you know um and with
Pokemon playing through anytime there was a choice that you had to make that would affect
stuff that you couldn't go back and change.
Choosing your starting Pokemon.
Choosing which evolution Evie turns into.
Where are you going to use the masterball?
Pokemon felt like it was my life.
It felt like just as important to me as going to school
and getting good grades to get into a better school
to get a job.
You know what I mean?
Every single choice felt like it had so much resonance
in my entire life.
Because all my friends were talking about the same things.
All my friends were making the same decisions.
And we had to make sure that,
all of our decisions kind of correlated so we can trade each other and,
and, you know, do all that type of stuff.
And like that,
that was definitely an emotional thing where it just took over.
I've made a couple of other notes.
Metal Gear.
There's so many moments.
Sure.
I think the,
the sniper wolf in Melgear Solid.
That's what I was talk about when it goes back to me and,
you know,
I talk about Metal Gear being a turning point in my life in terms of what I,
when I figure out what video games could be or where they were going kind of thing.
And yeah,
I always go back to that.
You know,
it's me and Poe in my basement playing that on a summer night, right?
And it's like two teenagers.
You're sitting there and we're just like totally in a rapture as like she's saying goodbye and
Oslo comes up crying and like we're both trying not to get choked at all gosh is probably me as
you know I'm I tell me cry.
Yeah, I mean, but that moment was it definitely hit me and then Metal Gear Solid 3 I think
the entire end.
Most of the plot of that game.
But the most emotional moment in video games ever for me, Metal Gear Solid 4, the microwave.
Holy shit.
And I mean, the reason it was is because they treated it like a movie.
There's the multiple aspects going on the music swelling
Everything was edited and cut perfectly like that wasn't so much gameplay as much as it was an interactive experience
Right, but like they fucking they played with my
Emotions so much yeah, and they I felt exactly what they wanted me to feel and that was
Four games of build up to that moment and that game specifically every single thing you did led to that
And like it was overwhelming you know sure you I remember after it stopped I wanted to save and just redo it again just
to be like, holy shit, like show people.
That's the best when you're playing something you know this is awesome.
You know this moment is awesome.
You can't believe it's happening.
You know what I mean?
For me, like those awestruck moments, right?
There's always one in the Batman games from Rock Steady, right?
When you're going, I remember when, and then I immediately go,
wait, which one was it?
I believe it was, yeah, the original Ark of Asylum when I was playing that for review, right?
And you get dosed with scareco grass, right?
And you turn the corner and you are young Bruce Wayne.
and you're like walking down the hallway
and your parents are there dead of the thing
and it was like, it was just like,
I didn't, not knowing anything about rock steady
and what they were going to do,
I for sure wasn't expecting that.
You know what I mean?
And then you get there and that happens
and you're like,
what a fucking amazing moment.
And then even in Arkham City,
there's moments like that.
And then Arkham Knight, no spoilers.
You know, there's still things
where all of a sudden it's like,
holy shit.
Like I, it seemed like every time a new one came out,
they would lull you into that sense of,
yep, it's Batman.
You're punching and reversing and this and gliding
and then all of a sudden here's this crazy thing
you didn't expect them to do
and you sit there and you're like slack jawed watching
or playing it, you know what I mean?
The same thing, even with Fallout again, no spoilers,
but like there's this one quest I went on
and I don't know if everybody gets it or what,
but like, it's like, you know it's gonna be this thing,
it's a death defying mission, da-da-da-da-da,
and you suit up and you're going and you're marching,
you're marching, and it's a part of the game
that looks like nothing else
and you're just going and going and it's just like,
as I'm doing it, I'm like,
this is fucking awesome.
You know what I mean?
Like, this is not what I expected to happen.
in this game in this moment on this mission and then you like there's a
spoilery stuff all over yeah yeah you know it's just cool no I mean something a
moment like that for me was surprisingly in Twilight Princess like there's
everyone talks about Okina of time and Hyrule Field and all that stuff but for
some reason Twilight Princess had that moment for me like kind of just I've
experienced it in Okina but then Twilight Princess just the graphics like it
felt so vast in a time where I already knew what vast meant in video games
and I remember being on an opponent
just running around
and just being like
holy shit this area is huge
this is fucking Hyrule
this is the best high rule
we'll ever get
you know it's like it wasn't but
that was the same thing
with Okraina of time
people always talk about
high rule field yeah but for me
like the moment
and the touchstone crazy moment of that
is when you jump forward
in time for the first time
and you're you know
teen link or whatever
and you open that those doors
and they had done such a great
fucking job of setting up
what like the town square
look like and how lively
and bright
and vibrant and
fun and light it you know i mean light in terms of brightness and then light in terms of character and
like emotion right and you open it up and it's fucking mummies and it's destroyed shit and there's
like zonk you know what i mean like i remember flipping out at how great that that that distinct
difference was you know what i mean that they totally you don't even when somebody's setting something
up in a game and you don't even know it so you get there and then like there's the flip and you're like
oh that's why this was like that yeah man uh but the the moment that i didn't expect from the game
was in twilight princess the boss fight um i don't remember who
French fingers. He's got his hands out like this.
But it was like, it was when you
get the dual hook shots
and you're like fucking Spider-Man and around.
And you're fighting this like giant, not dragon
but like big bird thing. And like
it's going around there's four towers and you have to hook shot from the
tower to tower and it's like, I might even be remembering
more epic than it was, but there was like fucking like rainstorm happening
and like lightning and shit. And I remember being like
holy shit, this is Zelda.
Yeah. Like I can't believe that this is in this game.
Yeah. And I
there's just overwhelming emotion.
with these moments. They're like I'll just never forget and you know smash
pros I have a million of them sure yeah well I mean that's the only I mean I was
I've written about it it's arguably my most favorite not or famous non review for my
Jan right is how infamous affecting me when I was going through my divorce or whatever right
and why I'm so connected to that but like an infamous one when you're playing right and you
you like you probably you're playing for this I forget and like Trish drops or whatever
and there's some other lady drops and you have to make your choice of who you're going to save
right and like I'm playing through as the good guy or whatever and you run and you get the
other person and turns out Trish is
gonna die regardless of the stuff but like trish's final words so you're like holy shit like this is so
fucking touching you know what i mean of like she's like this her dying words are tell me is good
good cole right that she wants me to go on and save people and i'm doing the right thing it's like
fuck that's awesome you know what i mean like what a great thing for this like weird open world superhero
game i've gotten where i used to be a bike messenger i mean deaths are always one of those things
where deaths are made to make you feel stuff you know and like when games do it it's either
overly cheesy just like movies yeah or it just it fucking hits right
And the end of Final Fantasy 10 was one of the first times where there was like a big
buildup to a I mean it's a death. It's a weird death, but it's a death and when Tita's fucking like goes to hug youna and like disappears through her and like just jumps off the
ship like disappearing into like because he's a fucking dream or whatever because that game's weird.
I remember being like holy shit like video games are making me sad. Yeah. Yeah. I feel sad that these characters aren't going to be together.
And then Final Fantasy 102 when the plot gets way comfortable.
And then there's like the same characters from a thousand years ago, whatever.
And there's like a flashback of them fucking standing with their lover getting shot down by these armies.
I was like, holy shit.
Like this is fucking crazy.
Yeah.
But that's file fantasy.
Portal.
Portal was one that made me feel very uneasy.
Really?
Yeah.
Like playing through the game.
I love, I mean, I love that game so much.
But when we play it, I didn't know that towards the end of the game, you like leave the,
beautiful looking stuff
and go behind the walls behind the walls
and that for some reason
it hit me in a very creepy way
where I was like it felt like
a horror game to me at that point
and like it scared me more than most horror games
do interesting no yeah portal for me I thought you're going to go the
opposite way and be like you know the humorous the funniest
you know I mean how much that brings out you know
because I remember like with Portal 1 even
like laughing at Glados and da da da but then Portal 2 especially with
Wheatley once you get them involved in how genius the humor
it is in that right where if you sit there and like
Wheatley keeps talking to you and he just wants
you to say Apple or whatever and he keeps like doing
it and like if you just let him go Stephen Merchant just goes
and goes and goes and stuff right and like those
are games I sit there and think about like yeah having fun with
in terms of laughing you know what I mean like moments we remember in terms of
emotions or whatever it's you know starting up there having
a good time at the yeah yeah man emotions
are crazy emotions are crazy too
like getty's fucking fear the
there's nothing that scared me as much
as being in Kevin's fucking uncle house
then playing period and the sentence
there.
But playing Resident Evil for the first time
and the fucking dogs just like even
in the...
Through the glass.
No, no, no, no.
Not even through the fucking glass.
I'm talking about just the fucking dogs in the intro.
Like,
zombie dogs.
Yeah.
Period.
I was a little kid and that was scary as shit.
And then the first zombie that turns around,
like that iconic first shot.
Oh, my God.
That's nightmares.
See, it's similar to me.
Like the earth similar to you.
Like, you're talking about emotions.
Like how I,
when I first went,
I gone home,
we talk about all the time and how,
you know, I went and hug Christine afterwards and da-da-da-da-da.
But when I start gone home, right?
Like I had specifically, or on purpose, been told by friends to stay away and not read anything about it.
It's just awesome.
Go play it.
And so you start that game and I was convinced it was a horror game.
You know what I mean?
Knowing nothing about that, I'm in this creepy house.
Everybody's disappeared.
Gone home.
Exactly.
And like I, like, you keep finding books about like ghosts and satanic, satanic stuff and stuff.
And so I kept doing the thing of like, like, what did I hear?
Like, turn around and like, look around.
And then I like, I'd go side.
I'd be a doorway and I'd come up to the side of it and peek my head back around and keep going.
Because I'm like, I'm going to trigger this ghost somehow.
Where is it going to pop up?
You know what I mean?
And it doesn't happen.
And then that, that game's so special, knowing nothing about it going in.
Because I go from that to me like, this storyline's cool.
But I got to be worried about it.
What's happening this way?
This goes, I'm like, wait a second.
Is the second, is what I thought the subplot of the game, the plot of the game?
Like, what the fuck?
That's fucking cool.
Braids another one for me, like, in terms of like going into it thinking one thing.
And like, my God, that shit's just funny.
You saw the Soldier Boy video and you're like, oh, I just rewind time with this kid.
Exactly.
And a weird one for me, Star Fox 64.
the, when you beat it on hard,
you get the special ending and then Fox's dad comes back.
And like,
I was like,
oh my God.
And I take the story of Starbucks way too seriously.
Good for you.
I was always super into it and thought it was fucking really cool.
And I loved the cast of characters.
And I thought they created such a good world,
even like specifically 64.
Yeah.
Of just like,
depending on which path you go,
different people come and just for one level,
they'll be with you.
And it's like,
oh, this is Fox's friend from college or,
oh, this is Falco's old girlfriend.
I'm like, that's fucking cool.
I like, I want to know more about these characters.
You like the Star Foxx's Caddamaatic universe.
You know, what's Bill the Bulldog doing?
Like, come on, I want to know more.
Hopefully Star Fox Zero will explain all of that.
Sure.
I think about emotional games that I'm connected to.
I think always about wrestling games.
And I've told my wrestling stories of chasing him down,
but like the one that I don't talk about too much, right?
It's just like I get to Missou.
I'm a freshman there.
I know no one, not a single person on that campus
other than like my roommate who I met over the phone.
You know what I mean?
And on that first week of classes,
I left my dorm room,
turned the corner,
and as I was going,
I heard the Smackdown menu music
for Smackdown 2 on PS1.
And like,
I went back and I'm like,
looking door to door and finally,
I looked in and saw who would go on
to be one of my best friends
at Mizzou, John playing in.
I was like,
you play Smackdown?
And I'm like,
some crazy guy in my backpack
with blue hair and a Hawaiian drum.
You play SmackDown!
And he's like,
yeah, I'm like,
I'm coming back and playing Smackdown
with you night.
Like, that was the thing,
you know what I mean?
Like that,
and then he moved out.
Huh?
And then he moved out.
I came back that day
he's just gone.
All his things are gone.
But he was your best friends.
What about you, Colin?
There's a lot.
I mean,
I think,
I mean,
Journey is the most,
the most emotional game
ever played.
And it's a game I refuse to play again.
Because of that,
I mean,
it gave me cry.
And I have no idea why.
Still have no idea why.
There was just something about that game.
That was,
it's like,
really one of the great games.
The scarves.
There's something very,
there's something very fucked up
about that game.
Like,
it was crafted to make you feel that way.
Yeah.
Like, I have no idea what, like, it was really, and I know I can appreciate, even though
Genova Chen doesn't really talk a lot about it.
We've talked to him about it.
I can appreciate the crushing weight that they're under to deliver after that because they're
not going to be able to deliver a game like that again.
It's just that, I mean, I hope that they are because then they really are a very, very, very special
developer, but journey is like a once in a lifetime kind of game, I think.
I mean, to give them credit, though, flower, like flower, I would put on my list of, like,
most emotional games.
Flower's emotional, but it also has a more overt story, I think.
You know what I mean?
As opposed to journey where I'm like, I don't even know what this game is about.
It's about death, but like, I don't know.
Like, I don't know.
I just remember, like, crying when I was playing it.
And I'm like, at the end, it's just like a whole thing.
Yeah, I think Final Fantasy 2 is definitely one of the, or four is one of the most emotional games.
When the Twins kill themselves.
The Save You is like a really, although, you know, you find out more later.
But at that time, you think that they commit suicide and to save the team.
And it's like super, you know, the beauty of those games of those 16 big games is that they didn't have any
presentational excuses. The writing
had to be good. The music had to be on point.
It's just sprites.
And I remember that the music stops and they
like they cast stone on themselves to stop these walls
from going in like to crush the party and they're just
and like they turn the stone and the wall stop. And the entire party is just
sitting there being like what the fuck. These like 10 year old kids just killed themselves
in front of us. You know and it's it's uh,
Porman Palom are like some of my favorite characters in all time and I've always
wanted to get a white and a black cat named in Portman Palom.
Because they're white and black mages.
And that was a really super emotional scene.
And Final Fantasy 4 when you really think about that game is actually really sad.
It's probably the saddest Final Fantasy game.
By far, I think.
There's a lot of death and fucked up shit in that game.
You start the game out committing an act of terrorism.
Like, and you have no choice but to do it.
And that's what, that's like what sets, you know, Cecil or Cecil, depending on anyone to say it.
And Cain on this like this, this, you know, they go to this village to deliver a package.
I don't know if you guys, you people out there, know, they go to this village to deliver a package.
The package is being this huge bomb that destroys this entire city.
Just like Infamous.
and, you know, it, and like, they're doing all these things in the name of the king.
They're like, both officers in this, in this army, and they're both like, we don't want to do this anymore.
Like, what are we doing?
And, you know, the game, and then, you know, you meet Tella, you know, he's an old mage.
It's just, the game's like a really emotional kind of roller coaster.
And I think the same thing with Final Fantasy 6.
It's, there's, the overtones of love in Final Fantasy 6, I think are really cool with Cecil and, and, or not with Cecil with Locke and Celis.
I love the opera house scene, which is one of the most famous scenes in any Final Fantasy game by fall.
where you watch
you watch Locke
try to like fake seduce
Celest to trick Setzer
in the coming and kidnapping her
but he's really like falling in love of there
and again it's like the
it's all sprites and like the music is just right
and the writing is just right
and the localization is just right
in a way that you know
and then the entire world ends in Final Fantasy 6
and that's like another really cool thing
like where the world just is destroyed
this like it's it's a very
the way that Emperor Gestal and Kefka
deal with each other is a very emperor and Darth Vader way where like Kefka's not the main
bad guy or the guy with any power until later. Gessel's the one who's like has this out of
control like thirst for Magitech and like these espers and like empowering the human race and
they have this whole city dedicated to it and um and it's not until later that Kefka like you know
basically like flips a script on him and becomes the bad guy and that's why I Kefka's like my favorite
bad guy of all time in any video game because he's just like he's insane and he has no real motive
which is why it's it's so
like he's so unsettling it's the same reason why I think
people find the Joker unsettling because it's
and maybe why Kefka is a crazy clown
like that's what he is he's a court jester
and uh you know
watching the world end and being on the floating
continent and shadow might die on the floating continent
you have to wait for him to come back like you can
leave without him and he dies
um so there's like a lot of really cool stuff in there's a lot of undertones
about who Realm's father is
and is Shadow Realm's father
and like if you sleep
and ends with Shadow in your party you have like a one in
100 chance of seeing these random-ass dream sequences that tells these fucked up stories.
And like there's just so much that game is fucking awesome.
I mean, like, Final Fantasy 6 is like so superior to most other role-playing games and just the way it tells its story.
It's like it's an art form.
I would love to see them remake that instead of seven.
And then Wild Arms is like really, that's one of my favorite games.
And that game's really sad when you find out, you know, incident, you know, I'm sorry, I'm going to spoil.
It's 19 years old.
When you find out Rudy, who's the main character is not even human.
It's like super fucking weird.
sad and transcendent moment in that game.
In terms of like humor and stuff,
I don't think I ever knew a game
couldn't make me laugh.
Like South Park,
the stick of truth made me laugh.
And the way I connected with that game was,
that's really one of the great games,
I think, of last generation
when you really think about it.
Totally.
Because of how fucking just ridiculous it was.
I didn't know a game could do that.
I knew a game could make you feel feelings,
but I didn't know a game could make you
really, like, hysterically laugh at it.
And like all the,
like the scene when the guy,
they are like,
fucking each other and like but you're like walking aren't you like a you're like a war you're like
you're like you're like aunt size and like your dad's balls are swinging in and yeah it's like it's like so
there's like so many and i'm like this is so fucking awesome i what a fantastic game that game was so
good and so funny and altono and i were playing at the exact same time and so i would just text him
like have you gotten he like oh my and i've never laughed like this you know what i mean i've
never played a game and had this much fun with her in terms of like mystery um
and the feelings of just imminent doom.
I think nothing beats Bioshock,
which is why I think that game's really special.
Rapture is just a character in and of itself.
And that game made me feel a lot of weird emotions
in terms of like just a foreboding,
which I don't think a lot of games, like,
Resident Evil does like horror games do that,
but it's because you expect the next jump scare or something like that.
But you didn't really know what you were scared of in Bioschok.
You had no fucking idea.
Like it's really unsettling when you run into a big daddy for the first time
and he has no interest in you.
and you're like, what the hell is this?
Yeah, yeah.
And then the first time...
Yeah, and then the first time...
And you just stand there and you just walks around you.
And you're like, should I attack and you attack and then you just totally a fucking
loses his mind.
You know?
These little girls like running around, like going in and out of these tubes.
And it's like, what the fuck is going on here?
Bioshock is...
That's why I was so disappointed in Infinite because I was like, it kind of lost the feeling
of that.
I mean, it's hard to replicate that, but...
So there's that.
And I think Dead Space is another one of those games that gave me like this really...
This feeling of mystery and foreboding.
I think that the game is...
supremely special. I think that might be...
It's a claustrophobic thing, too.
Yeah, and I think that might be the best survival horror game of all time.
When you really, really, really sit and think about that game.
I mean, a lot of people love Resident Evil 4, and I appreciate that, you know,
but there's something about Dead Space 1 where I'm like, this is a really, really, really, really special game.
So those are the ones that come to mind for me.
Dead Space 1 for Survival Horror vs. Resident Evil 4, right, is just the different of your protagonist, I think.
Like, right, Leon Kennedy is a badass.
He's been sent in to save this girl.
That's the thing.
Isaac Clark is an engineer
and he is desperately trying to get off
this thing or at least
yeah I can't get it right there
or desperately get off this thing
or just find his girlfriend
you know what I mean
like it's awesome
well final topic of the day
as always brought to you by
the kind of funny forums
go over to games
kind of funny.com slash gamescast topic
submit your topic for the show
just like Innocence did
hey guys
this might be quick
but oh what the hell
my topic suggestion is
Valve and Half Life 3
will they ever release it?
It may seem obvious to some, but in reality, Valve doesn't have to.
Thank you.
And keep up the great work.
I think they will.
But I agree that they, I agree that they won't have to.
And I've said it before, I always love Charles Launia's idea that they'll just release it when it's done.
They want to announce it.
No lead up, no nothing.
Just put it up.
And I would love if they did it where they didn't even say anything.
Like, just they just uploaded.
There's nothing ever said.
They would respond to an email.
One of the most epic things in humanity's history.
Now, 5-3 just fucking came out.
Now, to the credit of as part of this question,
where it's like they don't have to.
It's true.
They don't have to.
And in fact,
they have more to lose by doing it
than gain to gain.
Because the fact remains that Half-Life is a really beloved franchise,
but it is not grand theft auto or something.
Like,
where there's not a financial imperative for them to do this,
they might hurt themselves,
not financially because they have so much money from Steam,
but they might hurt the creative,
like, if Half-Life 3 isn't good or not as good as people expect it,
then they might hurt themselves.
It isn't fucking life-changing fantastic.
Yeah, and that's the problem.
It's Duke.
Newcomb forever. It's the last guardian. It's been cooking for so long. It's more than those, I think.
Sure, but I'm getting to give you a touchstone of like it's been going for so long, expectation and
hype is to such a fever pitch without anything. You can't, yeah, you can't do it. It can't come out
and not be amazing. Yeah. So I think that's, I think that's definitely the, the problem. Yeah.
For them is, I don't know. It's the same. It's what I said about the last guardian.
would have, you know, I don't know in what state of readiness it was on on PS3 when Clements played it a long time ago when he went to see NGP in Tokyo. So this was in 2010, maybe, 2011. I don't know like what state it was in at that point. But would Sony have gained more financially and critically if they just release a 6.0, then release this game now that cannot, no matter how good it is, will never live up to the hype. Like, Glass Guardian has to be one of the best games of all time to live up to the hype that it's behind it. And I think that's one of the problems of,
they must see something in the game.
They've dumped a lot of money into it.
It's going to sell well.
But if I were there,
I would have definitely considered canceling it.
So it's,
I'm sure they did consider that.
So it's a similar conundrum where the game,
no matter how good Half-Life 3 is,
it's not going to be as good as people want it to be,
which is the,
which is a credit to Half-Life 2,
but also a problem for a company like Valve
that has no financial imperative
to make a game ever again.
And they can just make their money passively on Steam and be fine.
Do you think we'll see it before 2020?
Yeah.
do. Half-life-3 before 2020?
I think it's in development right now.
I think it has been for several years.
Yeah, why not?
If it's not before 2020, they might as well not even release it.
Yeah.
Because at that point, at that point, it's been 13 or 14 years or something like that.
Yeah.
Like, why even bother at that point?
Yeah.
They're almost at the point.
It was like, why even bother now?
Yeah, I mean, I feel like it pretty much is at that point.
Like, at least, you know, getting new people on or whatever.
It's just don't do it or do it.
Cool. Borden says, how much do you guys think streaming support or the lack of
could tip the scales of VR reality really catching on?
Streaming games or stream movies.
I think what he's talking about is being it.
There's no way to stream VR like with Twitch and YouTube and all that stuff.
But that's the thing.
Now, hold on.
Isn't there?
The PlayStation VR's thing is that you can, you can have it displayed on a TV while you play it.
And it isn't, I mean, it is Oculus right.
When you look at an Oculus thing, it's the thing where it's got the two windows.
right that in your life
covered up and to make one giant thing
but there it looks all fucked up.
PlayStation says that it's going to be that
so if it's like that then I mean what
you wouldn't be able to read the chat
but you'd be able to have it on and talk
and then have if I'm playing a game
and Collins next to me you can watch what's happening
read the chat and part of it.
Yeah I mean I think that
the whole Twitch is definitely
a benefit to games but I don't
think it's like a game changer.
I don't think it's going to like screw everything
but VR stuff I think Twitch does help
for specific types of games
I think VR experiences or games that we see might be those games.
That's a great point.
I had not actually thought about what it's going to be like with VR on Twitch.
And like we always talk about trying to overcome people's ignorance of it.
How do you get people to do it?
You have to be using it to understand it.
But if you can do it where, yeah, you're on green and you're moving your head and it's moving with you.
Granted, it's another huge fucking let's see how latent it is.
And let's see if there's any lag or anything like that.
But that could be actually a really interesting way to showcase those games.
Mm-hmm.
Bill Wood Marbles says, hey guys.
My question is regarding local multiplayer.
My love for video gaming stems from the memories I have.
My friends and I sitting on the TV playing split screen,
Golden Eye, Mario Kart, all that stuff.
Still today, the majority of my gaming takes place over split screen Rocket League
or party games such as Fibbage.
Fibage is awesome.
Don't know what Fibich is.
It's like a little game show game you're playing there.
Oh, yeah, yeah, yeah.
It's a game where it'll ask you a question,
then you have to make a fake answer to the question,
and then the people have to pick which answer they think is really.
It's a great game.
That sounds good.
I last played it on Xbox One with our friend Nate.
However, it's becoming increasingly difficult to find games that offer local multiplayer outside of the Wii U.
And the exclusion of split screen and Halo Guardians increases my concerns.
What are your thoughts on this?
And do you feel is the local multiplayer is on its way out completely?
I mean, I feel, yeah, it's like it's already out, but there will always be people that, like, Rocket League is a perfect example.
They understand the importance of that.
And that's what that game was designed to do.
Right.
I think I feel like since I've been in the industry it's been on its way out
That's all you ever I mean it's just as the machines get more and more powerful the harder and harder it is to do is to render the game twice to make it look as good to deliver the experience you want
Well and in addition to that with with online going from this like kind of niche thing that's just kind of a gimmick to being the way people play games
Split screen is you know on its way out I remember when the first time that I was upset by a game not having split screen was counter strike on the Xbox
Yeah it came and I was just like
Well, I'm fucked.
I love playing Halo split screen,
but I'm not going to fucking play this shit online.
I just want to play with my friends.
And I couldn't.
So that'll stop me from playing that game entirely.
And now with Halo 5,
I mean, it sucks.
Like, it is definitely,
like when my friend's birthday comes up around Thanksgiving,
we're playing all weekend.
We're not going to be playing Halo 5 because it's not split screen.
We'll play Master Chief Collection, just for fun.
You know, so.
I mean, they're technically limited.
I mean, people have to remember that it's really hard
to make a game run twice or four times these days
because they're so intense.
These games are so intensive
and they push the unit so hard.
But people also have to remember that
in the day and age of connected video games,
even if you're playing single player,
like on PlayStation Network,
developers and publishers are collecting data
about the way you play games.
And they have heat maps of the way
where you go in maps.
They have all sorts of things.
Very minute, depending on the way
they've calibrated their game.
To be able to see like, do people like this weapon?
Does anyone go in this corner
on this fucking map at all?
Does anyone find this collectible?
Like they know,
have very detailed statistics and I'm telling you that they looked at their stats and they're like
no one cares about couch co-op.
You know, like, like they, if it was important to the, to, if they looked at Halo and they're
like, this is actually important to lots of Halo gamers, then it would be in there.
They would have figured it out.
But they, they don't, they don't do that because they know that it's not important anymore.
So like the people that the people that, even in addition to that, though, it's not
sure that it's not important to a lot of people.
It's just the fact that like there's, they also want to control the narrative.
They want more people playing online.
So by not having the splits...
Why do they care if people play online?
Like, why does the developer care, like, how you play the game?
If, if people, if they looked at Halo and were like, 90% of people play Halo couch co-op,
like, they're not going to cut it out.
They probably looked at it and they're like less than 5% of the people that buy Halo play couch co-op.
So why would we even bother?
You know, like, I don't...
Microsoft and Sony have every intention of making you play online, so you pay $60 a year for that.
But the publishers, I don't think...
In fact, it's cheaper for the developers for you not to play the game online.
So it's...
So I don't agree with that.
I think that they're looking at...
very detailed statistics on everyone that's putting these games into their machines and finding out that this is not important.
Like, it might be important to some of the people out right into this or people on, you know, something's important to everyone.
Yeah.
You know what I mean?
Like something missing out of a game is going to be important to literally every single person, but they have to make choices.
Remember it goes both ways.
I would tell a story right that, you know, they went out of their way, the Lego guys to make sure that Lego Star Wars when it came to 360, right?
And I'm getting all right.
When it made the jump or whatever at the time and they put out the one collected edition of all of them, they put online in there for like the first
ever in Lego and no one fucking used it. And so no Lego game again has ever had online co-op because
it's just, well, why put money into servers this, that, and the other to do it. It's the same thing.
And that's what you're talking about. Like, I think the places he's referencing, you know,
he's talking about Rocket League, you know, we've talked about games like Chariot, these indie
games that are easier to play games together with couch co-op. Diablo, right? Like, those are
developers saying it's not only if you're starting from, not scratch, I guess, but if you're starting
from a game where you're going to get big like Rocket League, you know your game works that way.
and it works well that way.
It's fun to play those games that way.
You know what I mean?
Like, that's the whole thing.
I hate,
the funny thing is I love local co-op.
Like, I love playing with Christine
and I hate split screen.
So just suck it up and get another TV
and put them side by side.
Admit you're a nerd.
Get another TV.
And another Xbox.
And another copy of Halo.
You should have all those things already
if you're a true fan.
No,
I mean,
I understand where he's coming from.
It sucks if people are into those things.
It's just that like,
that's a dying way to play games.
It's just not,
it's not going to be that way anymore.
There's always going to be local co-op games.
but you talk about Charate or something like that
like this is a very easy to render side scroller
that even if you play at co-op like it's
just another sprite on the screen it's not even like it's not
even like it's because so many of them are like that yeah
and Rocket League's just rendering a soccer field
four times so it's not like it's it's
you know it's just it's not Halo yeah it's
it's not it's just way like running Halo
five is probably really complicated to run twice
but I mean Halo not having split screen
co-op is not Halo you know
but sure but you have to ask yourself
if like 3-4-3
and back in the day bungee we're looking at statistics
and realizing that these things were going to die
like that.
Like they're keeping these into placate
a certain amount of people
and when you're making a game
you know,
when you're a producer of a game
you have producers live in spreadsheets.
They live in in fucking,
you know,
calendars and like they have resources
that need to be allocated
to these certain things
that need to be hit
at these certain checkpoints.
And if you really see that like,
and I don't know the numbers,
but if you see 5% of the people
that play Halo 4 use couch co-op
then it's like,
no, we're cutting it.
There's no reason to have that in the game
because we're only going to annoy
one and 20 people
that play the game.
And we might even sell more copy
like there's also a financial imperative too.
So I just, you're really actually,
if you assume 5% of the people that put the game into the system
are playing, you know, couch co-op,
then that you're actually affecting 2.5% of the people that actually bought your game.
So it's like, so the numbers are even, or even smaller.
So I don't know, I don't, I'm just assuming that they're looking at shit,
like just like any developer does, just like they did with Lego where they were like,
why would we put online in this?
I think it makes sense.
It's, it's the same reason I think why when they release the uncharted collection,
PS4, they were like, yeah, Uncharted
is popular online, and BluPont
can probably manipulate these and put the servers up
and stuff like that, but why? Like, X amount of people
played it. Yeah. You don't play
uncharted to play online.
George Love
says, hello, lads. I was wondering what location
and time period you'd like to see used
an open world game. Is there any city
or country or a particular point in history that
you would think would be particularly interesting to
explore, and what aspects of that time and or
place would you like to see included?
I thought this one was really interesting for you.
I mean, the reason I wanted to play Assassin's Creed 3 so badly was because of it's like the setting and the time period were fucking perfect.
And the way it was, the way it looked was just so good.
It's just that it was an Assassin's Creed game, so it wasn't fun.
You know, that's that's that's a that's a problem.
So I always wanted a real time or not a real time, a term based almost cartoonish economic and strategy game based in the revolution.
So like a Final Fantasy Tactics style game.
In the American Revolution, I think would be fucking awesome.
But I mean, that's, that's, I even had like ideas and little designs drawn down about it being a 3D, or it was back into the DS game.
But that would be like, I just like that time period.
I don't think it's off.
See, we don't explore complicated time periods like that in traditional genres, like shooters because you can't play a shooter in a revolutionary war because it takes, you know, even the best minute man had, you know, needed 45 seconds to fucking load his musket and shoot it.
So that's not fun.
World War I isn't really fun to explore in that because it's, it's, it's fucking trench warfare.
and the front line moved like 12 miles in five years.
I mean, who cares?
You know, it's, so it's, we need to figure out new and clever genres
and new ways to attack these different, these different things.
And I think Assassin's Creed was the one that could have done it the best,
but they just, you know, Kirk Hamilton and Katakur wrote a great story last week
about Assassin's Creed where his basic line was like, why isn't this fun?
Like in terms of like, why, like, when are they going to get that the game doesn't control
right?
When are they going to figure that out?
I want to stop selling.
You know, well, I think this might be the year.
You know, so it's, it's, number one, download a PlayStation game for October.
I mean, we'll see.
You know, I think that this is a matter of buzz versus sales versus economic reality again, you know.
But it was nice to see someone else echo what I've been saying for years about that series,
which was like it's just not everything about it's so great.
So why can't it play like it looks?
You know, like why can it play like infamous?
I've always wanted to see an open world thing in San Francisco,
specifically because I'm from here and I'm very familiar with the-
driver San Francisco.
So here's the thing.
There's been a ton of mouth.
and levels and experiences that have been in SF, but none of them have ever really matched where I want them to be.
There's been levels in Tony Hawk that I feel like got closer than any like San Andreas had
San Francisco, but like it didn't feel right and also that was last last gen.
Yeah, so it just you know wasn't up to speed for what GTA 5 did for LA. I would love to see that for San Francisco
and actually have the districts and see how it all works together and stuff and what I would really like gameplay-wise is
So Mark Echo's getting up.
I don't know if you guys are familiar.
It was a graffiti game on the PS2.
Great game.
Excellent game.
Chance of a sequel.
No way in fucking hell.
I asked Mark Echo himself.
Thanks, yeah.
And he said no.
But it was a really fun game.
It was about graffiti and it was about all the stuff.
And I think an open world graffiti game in San Francisco would be really cool.
Because there's such a crazy graffiti subculture in the city.
And just once you start knowing about it, like looking up and seeing all the buildings and seeing different
like how the fuck they get up there
and like if there was like a
online thing where there's a lot of different people playing
and like having different crews and shit
like trying to take over the city I think it'll be fucking awesome
why you great
I got nothing. Go to Chicago
none of the games of Chicago watch
Watch Dogs was close and close but it wasn't enough
Get really in there not this fake
regally ass bull of it Tom Hawkins says
Hey guys if you can pick any fallout perk to have
in real life what would it be
The one that gave me more money every time I looked in the
wood a bin
Yeah, that's a really good one
The one, yeah, barter
Get better prices on everything
All the boring ones
I don't want to actually kill people
Seabass 6-9-7-8 says
Hey guys, long-time viewer
First-time poster
I'm curious in your thoughts on video game addiction
Do you think it's a real condition?
If so, would you consider yourselves
Game addicts?
This came to mind because I recently had to fight
with my girlfriend about my obsession
with video games
Keep creating some of the best content on the internet
Best friend for life
See, obsession's a better way to put in
Addiction's a real
thing. It's a disease. I think you'd be addicted to anything.
So none of us at this table are addicted
to video games. Yeah, no. Yeah, I mean, that would be a real
life-altering, injure, like, that fucks up everything.
Being addicted to something. Obsessed, I think, is a better way.
We get obsessed with games all the time. I mean, I do, I mean,
video game addiction is a thing, and I've seen people get addicted to
video games, and I've seen it affect their lives poorly.
Being obsessed also affects your life. But, like, I think that the addiction level is
when, that's when... A professional needs to step in.
You're letting your health get in the way. You're fucking
up your relationships.
And I have a very close friend that, like, for a couple years, was on a bad, bad fucking
path because of video games.
Yeah.
And I'm happy that that's no longer the case.
Sure.
Yeah, you can be addicted to anything.
I mean, you can be addicted to relationships.
You can be addicted to, obviously, drugs and alcohol.
You can be addicted to whatever.
But you can be addicted to food.
You can be addicted to anything.
So, yeah, you can be addicted to the games.
Of course.
I never consider myself addicted to games.
I've definitely had obsessive periods with them.
My concern, I mean, the last game I obsessively played, that came out was Mega Man 10.
That was like the last game where I'm like everyone just shut the fuck up and go
I don't care what anyone's saying.
I don't care about you.
I'm going to play this game now.
And that was really the last time I ever like had a breakdown moment in my life where I'm
like this just has to be this way.
I would give so much to be able to just go back and see your reaction when Mega
Man 9 was announced.
Yeah, I ran around the IGN office.
I couldn't, I couldn't believe it.
But my concern now is that I'm not, is that like do I play games enough?
You know, to to see.
satiate myself. I play games all the time, but I'm like, you know, I wish I had more time to play them. I wish I had more of a drive to play more. Um, but I don't see. I was talking to someone recently about like I have so many these, I have so many interests that I'm trying to balance that I'm trying to fit in more that has nothing to do with games. Like I still really want to rekindle my, you know, playing hockey again and, and, you know, do and I want to join a chess club and do all these other things like things. And, uh, so you have to start cutting things out. And so then you realize that like video games are one of those expendable things in your life that you have to,
or at least some, you know, in my, I feel that way where if I can play 10 hours or I can play
five hours and fit in five hours of other stuff, I'd probably rather fit five hours of other stuff
in. So it's, it's all about balance, you know, it's okay to be, it's okay to have a little
addiction or an obsession with a game or games, wherever. You just have to find that balance,
but that's different for every different, for different people. There was a really fascinating
NeoGaf thread I read some time ago, like a couple months ago, where people like, how often do you
play video games? The question was like, how many hours a week do you play games? And I read
like the whole thing. It was fascinating because it was like, it spanned literally anywhere from like, I don't play video games because I have a kid and fucking wife and or I have a job or I just don't care anymore. You know, like, and then, although it's like 50 hours a week. Yeah. And like everyone in between. And it seemed like, and it made me feel good because these are, NeoGap obviously attracts like hardcore, dedicated game enthusiasts. And it seemed like the, the average was like five to 10 hours a week. And I was like, cool. Because I'm okay. I play more than that. And I feel like I'm not playing.
enough. Sure.
Final question of the day comes from Sweet Action
1981. He says, hey guys,
what do you think of the Warcraft trailer?
And does it give you any hope for the future video game movies?
I personally really liked it and even more like the fact
that they kept the CGI for the orcs
extremely close to that of the game cinematics.
I'm always hesitant to be excited for any video game movie
announced, but this seems pretty good and gives me hope for future
game movies. Did you guys
see the trailer? Yeah, I did.
Thought it was fine? I mean,
the problem is, you're jumping back to
a topic earlier, right? Like, I'm just not the high
fantasy guy. So like I will not see that movie.
Like I thought, I thought just at a glance,
the CG didn't look that great. Yep.
But I thought the world and the way they were
acting was like, oh, this is like a legit movie at least.
You know what I mean? For me, I'm not a
Warcraft guy at all. Don't really know about the world.
There's worlds of it. Yeah. I don't know
much about it. I know, you know, basic shit.
And I know enough to watch the trailer and be like,
okay, cool. Like this seems, checks
out on a back of the fucking game.
Yeah, yeah. But the reaction to it that I've
red seems mixed but not as bad as it could be.
Sure.
But I mean, from just a pure movie standpoint,
this shit doesn't look good.
Doesn't look good at all.
The CG looks bad.
You know,
and like everyone is saying that the CG and the game trailer
for Legion that they show looks way better.
And it does, it looks way better.
Yeah.
So it's like, I don't know.
I don't think that this is going to be the huge hit
that a Warcraft movie could have been at a different time.
I think people's expectations for these type of movies has changed.
and the ship has sailed for this movie to hit that audience.
I think this would have been an amazing 2008 movie.
But do you think it hits a wider audience outside of it?
Is this a movie that kids in high school are going to go out to see on Friday
and have no idea that it's based on a video game or whatever?
I think that it is exactly that movie,
but it's not going to be that movie that those kids then tell their friends to watch.
Gotcha.
Which I think in 2008 it could have been.
Okay.
But now that we have, you know, Iron Man and everything, every fucking three months,
there's some movie of things that people actually care about.
You have to go see.
It's cool to care about.
Gotcha.
Then it's like,
this is just like,
oh,
this is based on a video game.
People want to,
like non-comic readers,
non-nerds,
want to go into superhero movies,
watch it and pretend they know more
about superheroes than anyone else
because it's cool.
You know,
superheroes are cool.
So,
oh yeah,
oh,
in the comics,
this happened.
Yeah.
It's like,
you never read a fucking comic in your life.
You know,
this,
I don't think it's going to have that same thing of,
oh,
well,
in the game,
you know,
this happens.
We should go there and say stuff, though.
In the game, there's pandas, and they're in the mist, and they fight things.
If the fucking pandas aren't in the mist, I'm pissed.
Yeah.
You have any thoughts on this?
Did you watch it?
Yeah, we watched it, I think, in Colin and Greg, I barely pay attention to it.
I mean, that movie has bomb written all over it, I think.
But who knows?
I mean, that series certainly has a lot of residence with a lot of people over a long period of time.
And different kinds of gamers, too.
You know, World of Warcraft and then just Warcraft.
So it'll certainly draw people in, but I don't, I don't understand this drive to make video games in the movies.
I just don't get it.
like why? It's the same reason we talked about
the Last of Us movie where it's like, I don't want that. I don't want that
at all. It's
okay for things to be games. It doesn't mean that they're less legitimate.
Making a movie out of something
that's legitimized it, I don't know how many times you have to see these movies
come out before we realize that this is maybe
more destructive to games than helpful.
You hope our industry's waking up to that they don't have
to chase that. It seems like it's slowing down
but then there are like unsharted
pops up or whatever. Last, like, that was
the argument I was having at IGN at the end there
was just the fact that people like, what's
the first video game movie that's going to matter?
And I kept saying Last of Us and people would say Warcraft.
I'm like, maybe, I guess, sure.
But like, Last of us at least has Neil Druckman in it.
You would say Crazy Taxi?
Yeah.
Okay.
Where's that fucking movie coming?
I don't, I hope they, this is just not.
If it does come, I hope it is just 90 minutes of just driving.
It's just driving around picking people.
Take me to Pizza Hut.
Taking a priest of Pizza Hut.
Yeah.
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Thank you guys very much for joining.
Thank you.
Greg, you can go back to fallout now.
Thank you very much.
I do have like 40 minutes before we have to do this, June.
So you're stoked.
And I know.
Thank you all for joining us.
Again, thank you all for supporting us on Patreon.
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We'll see you next week.
