Kinda Funny Gamescast: Video Game Podcast - Crazy E3 Predictions - Kinda Funny Gamescast Ep. 165
Episode Date: April 9, 2018We go through some of ResetEra's craziest E3 predictions and take bets on how likely they are. (Released first to http://www.Patreon.com/KindaFunnyGames Supporters on 04.06.18) Learn more about your a...d choices. Visit megaphone.fm/adchoices
Transcript
Discussion (0)
What's up guys? Welcome to the first ever episode 165.
I hate you.
Of the Kind of Funny Games cast.
Each and every week we come at you with all the things that we love about video games.
Kevin threw me off there.
You can get the show live by going to Patreon.com slash Kind of Funny Games and watch along with us for just $1.
Like so many of you are right now.
Thank you very much for that.
This is happening right now.
This is happening right now.
It's fantastic.
You can get it VOD if you don't want to be here right now on YouTube.
YouTube.com slash kind of funny games or you can get it early and watch it whatever the hell you
want on patreon.com slash kind of funny with the pre-show, post show.
If you're interested in Kingdom Hearts Worlds, we'd like to see and our thoughts on
Disney and whether or not the Siamese Cats and Lady and the Tramp are. Spoilers they are.
Yeah, that turned up there.
Surprisingly, they are.
No, not surprised that they're.
I was surprised.
I was surprised that I was like, there's no way.
And then I looked at it.
Now, do you think this is because you're watching it as a child, not soaking it all in, right?
I mean, I saw Lady the Tamp very early recently and I didn't think it.
Again, racism is one of those things that I don't need to understand.
I don't.
You don't need to understand.
Wow.
Let me step that back.
Tim again.
I'm not going to understand the racism that went on in the 50s.
Or did a totally different time.
I don't work here.
You're coming down with this ship.
Now, it's an interesting point.
My dad loves Charlie Chan movies.
Uh-huh.
And I remember buying him those for Christmas one year and he put him in.
And I was like,
these have not aged well.
This did not age well.
No, I think about the dependence.
And they haven't aged well or we haven't aged well, but the other thing we need to think about is that for a lot of people then, they saw it, you know, one of the, without getting on a rant, one of the things about on our game show, about Charlie can.
Yeah, but one of the things about white privilege is that you're not aware of things that were happening.
If you just showed that, if your dad had been sitting down with an Asian friend then, there's a very good chance.
Are you kidding me?
Yeah, yeah.
It's not like people didn't know.
It's that a lot of people weren't listening.
To clarify what I was trying to say.
Yeah.
It was no stereotypes I am familiar with.
They're not the stereotypes from any generation even close to me that I've ever heard of.
But it's like hearing them.
I'm like, okay, I'm aware of your perspective.
Kind of funny games, Cassie show, where we get together.
Talk about video games, all the things you love about them.
I went through that already.
You can listen to on podcast services around the globe, including Spotify.
Thank you very much for that.
I'm Tim Geddes.
This is the Reverend Jared Petty.
Doki dokey.
This is one of the coolest dudes in video games.
Greg, man.
Flapjack!
Flap!
Motherfucking Jack.
Are you ready to get that syrup poured all over you?
Drizut all over me.
Oh, yes.
This is going to be a good episode.
I already feel it.
Let's kick it off right by talking about our Patreon producer, Tom Bach.
Tom Bach's doing great stuff out there.
Thank you very much.
You should go follow him at Galunga on Twitter.
Him and Snowbike Mike just started a podcast together.
Oh, nice.
They've been streaming a lot to.
Really?
That's rad.
Oh, check that out.
And also, thank you all for supporting us on Patreon.
We're going to put your names right there.
There it is.
They're going to scroll.
I don't remember if they come up or go left or right.
They definitely don't.
They go up or down.
They don't go left or right.
I'm not hoping they spin.
Like the old video to show your effect.
Kevin will make something happen.
I hope it's edited very poorly and it's just like giant G.
Like trying to spell a name across the screen.
Let's get right into it.
Greg.
What's you've been playing?
Do do.
We want to tell me about that Rainbow Six Siege.
That's the new jingle.
You need to memorize it for this.
Oh, okay.
I'll get right on it.
Do you need to do the shoulder down.
That's...
Didle-l-l-l-D-D-D-D-D-D-L-D-D-D-D-L-D-D-D-D-D-L-EG.
Okay. You want me to talk about Rainbow Six Siege, huh?
Mm-hmm.
This is a game that's flown under everyone's radar.
No one's heard of it.
Indie title that I just know.
I, obviously, it's Rainbow Six Sege.
I remember playing at events.
We did a game spot...
Live stream when it first came out with Alfredo.
We had a great time, and I never, ever, ever picked it up.
And remember, it seemed like it fell off the face of the Earth.
Turned out, you moved to rock.
There's millions of people playing it.
They updated it.
Everybody loves this game.
All right.
Yesterday we sat down to do party modes.
And I've, Jared, it's been a long week here.
It kind of funny.
Because we sat down to do party modes because in a week before Andy got us all
Rainbow Six Codes or whatever and was like, everybody played this, every do this.
You got to know what you're doing.
I of course didn't because I was busy.
Yeah.
But Nick did.
And Nick actually got addicted to it.
And so every goddamn day I had to hear Andy coming to be like, I'm a nice little rifle and Nick
be like, oh, Cheeto fingers.
And we've been playing Rainbow Six.
And like, there was talking about this.
and talking about Rainbow Six,
Rainbow Six, that,
how great it is.
And I need to play it.
And I'm like,
I'm playing Fortnite right now.
Leave me alone.
Okay.
We sat down and played this thing yesterday.
We play outbreak mode.
Okay.
For a party mode.
I do not enjoy it.
It's fine.
It's just,
in terms of a horde mode,
zombie fighting,
whatever.
I've played better.
There's some guys coming at you in your shooting.
Now what didn't you like about it?
I didn't enjoy myself.
I didn't get to part taking this part of movie.
It's only three players.
So it was you,
Andy and Nick doing it.
And I was just watching a little bit.
It looked pretty fun.
It looked pretty cool.
It's just not the kind of,
and the thing I should say is,
I don't think this is a quality speech at all.
I think it's just not what I want to play.
You know what I mean?
Like, I like,
if I'm doing hoard mode kind of stuff,
I want left for dead.
I want to be able to pick up any weapon
and run and gun,
have fun.
It's an action movie,
blah.
Rainbow Six isn't that.
And again,
this is not me saying,
this mode is not for Greg Miller,
is what I'm saying.
So you want a more arcadey kill lots of dudes experience.
Exactly.
And because it's this weird mix up of,
you know,
I played Rainbow Six Vegas back on Xbox 360 when I first,
when I first moved here with the whole bunch of IGM people. We played often. And that was a very
methodical. We're moving through. We're doing this thing. Yeah, exactly. Which I liked a lot.
Whereas now trying to mix in, for me personally, the more, you know, technical combat of a rainbow
six game with these zombies are infected wherever the hell they are running at you. And I'm like,
hey, we're setting the bomb and then we got to wait until I just, we kept dying and I wasn't having
fun. And it was just like, whatever. And so we finished it. And he signed off. I'm like,
all right, great. We're moving on another game.
Like, oh, no, now we're going to do terrorist hunt.
And I was like, motherfucker.
Like, I just, it's the same way I don't know, I don't want to play fighting games.
You know what I mean?
Like a street fighter.
They're obviously great games.
No, I'm not, this is not for Greg.
We jumped in and did terrorist hunt.
And holy fucking shit was that awesome.
Really?
I had a blast.
Okay.
It was 100%.
Very quickly.
We finished it and I wanted to go home and play Far Cry, but there was a point where I was like,
do I want to tell everybody to try to do this again tonight?
Because that was so much fun because it's the Rainbow Six.
I know mixed in with C.
this whole ability to break down walls and use gadgets and, you know, fuck around and shit.
So you feel kind of like, like, like James Bond fortnighting super spy.
No, not super spy at all.
I feel like we are a tactical team and we're going in to get these motherfuckers.
But it's tactical, but with ability.
Like with like, I loved being able to look at the walls and watching you, you sledge.
You had the sledge hammer going in and just like breaking the walls down and hitting stuff.
And then there'd be the things that were like barricaded more.
Reinforced.
So you couldn't get through.
But it's like, then you hit the part that didn't have that.
It broke them.
Like video games are.
fucking cool.
Yeah.
And it was rad.
And right,
that was the thing of us all
working together
of what everybody's
ability was
and trying to stick together.
It reminded me,
which is goofy,
of course,
because it reminded me
that PlayStation VR game
we played Firewall
at PSX,
where it was me and Andy
in PlayStation VR
with two other players
in PlayStation VR
facing off against two
other or four other
people as the opponent team
and it was the exact same thing
of Rainbow 6,
first person, we're going there.
We have to communicate.
We have to talk.
You have to know who's doing what.
And Andy being like,
oh, I'm tossing out a drone.
This is in back
to Rainbow Six Siege.
I'm tossing out a drone, don't shoot it.
Okay, there's guys up there.
There's over there.
Contact, this, that, you know what I mean?
Like, it was awesome and it was so much fun.
It was cool to work.
The game's beautiful.
The game's fun.
Like, I want to play more of that.
Which is, and like, when we ended that one, I was like, fuck.
I don't have enough time to do another one.
I wanted another one.
I totally wanted to do as well.
And what I liked about is the moment that we played was against bots.
Yeah.
And it kind of, as somebody that had never played it before.
Jumping in.
I'm like, oh, this is fun.
I feel like I can, when I died,
I was like, all right, that's my fault.
But when I was killing people, it felt good.
Yeah, yeah, yeah, totally.
And like working with you guys and going,
especially working as a team,
even though we didn't do that well, doing that.
Party mode.
Every Wednesday, patreon.
com slash funny games and YouTube.
When we did and using,
like, there was a moment where I used the drone
to go out and find people and mark them down.
I'm like, this is, it's really cool.
So is the teamwork the hook for you?
Is that what does it?
Yeah, I wouldn't want to play alone.
It's definitely the idea of us playing together
and the stories we were having, right,
of our successes and our failures.
And like, you know,
when everybody was dead on one time,
one of the playthrues but me,
and like everybody watching my screen,
like through spectating and commenting,
and they see this and like, oh my God,
you know what I mean?
Like there was that,
but there was the,
we're all together.
How are we going to do this?
Wait,
did it accomplish that rarest of all video game feats?
Did you have fun losing?
Oh, yeah.
I love that.
I love what a game.
That's,
oh, man.
Is I disagree,
and this is just where I come in
with my style of play is I much prefer
the,
the halo type games where it's like,
oh, you die,
you get to come back in and play.
Sure.
Like maybe have a longer respawn or something, but it's like, and I get it and I understand the importance of the, the PubG style, Counterstrike style, you're dead, you dead.
But I didn't like, you know, having like 15 minutes later of you just like going around doing your thing and not being able to play and do stuff.
And I get, that's not the game.
I could play firefighting halo if that's what I'm looking for.
Right, right, right.
But I did enjoy the fun of it of when I was playing.
But yeah, it's just like when I lost, I was kind of like, I knew why I lost and I was like, ready.
to get back in, I was just like, I wish I can get back in quicker.
I hear you. Yeah, I like the finality of it. I think that works for that thing. I like the
idea of, you know, we jumped in. There's whatever, 18 or 14 terrorists that you've got to go through
and get. And there's only some, there's four of us. And how is that going to net out in the end and
seeing those numbers trickle down on both sides of the equation? I need to camp out here because this is the
kind of game that I really do enjoy, but I tend to only enjoy when I'm in the room with people.
Sure. I want to be in the office. I want to be in the same building. And I realize that's such an, you know,
that's such an inaccuristic way to think.
That's a land party way of thinking that's far gone.
But I don't enjoy that kind of experience as much online.
And I love it when I'm in the room and I can feel the energy and hear the shouts echoing off the walls.
Yeah.
I'm just going to have to sneak in here and do this someday.
Yeah, no, I definitely want to do more of them.
And I know Andrew is a big fan.
We should get together and get a whole lot.
It sounds great.
But no, it was super fun.
Did you, uh, oh, go ahead.
Go ahead.
Did you play Undertale yet?
I did.
Oh, okay.
It's on the agenda.
I didn't realize because we're trying to be better with time.
I'm sorry about that.
Yeah, no, you're killing.
You're killing it.
We'll get to the, the Jared Fetty challenge soon.
But after Rainbow Six, we played Fortnite.
Yeah.
That was interesting for my first time playing.
That was your first time playing in Fortnite.
First time playing, the first time, I mean, I obviously am aware of Fortnite.
Sure.
That phenomenon that it is.
You need to just wake up from a coma.
And the first time I actually really watched it.
I watched about an hour of the Drake and Ninja Stream that they did.
Yeah.
And I was like, okay.
Like, I got an idea of the building and how it differs from
PubG, smaller map and just kind of a different focus.
And it was cool and interesting to me.
It looked overcomplicated.
And from playing it, I'm like, oh, this is overcomplicated.
But it's one of those things where it's really not.
And that's just, it just on the surface seems that way.
After playing about three rounds, I was like, I mean, I'm still not able to build.
I still don't know what the fuck I'm doing.
But I am having fun and having a team of people that didn't know what they were doing to an extent.
Yeah.
Made it made a lot of fun.
I'm like, man, I totally get this.
And it played, it did play better than PubG.
Although I will I hate the fact that I'm playing these games and there's all this like weird popping issues and you were saying
I was just the internet I went home and did it on mine. I was still having it. I guess I just don't know what you were seeing. That's the biggest thing. It's like when you're like you're playing and then it's just like in the distance you just see like a bush pop up or a tree pop up and to me with that type of game. I see motion
You think I want to fucking shoot it.
Yeah. And that that I just hate it and it happened to me and a totally different type of game. But shadow the Colossus. I'm like it's such a beautiful game that to me the visuals are kind of ruined when I'm seeing the
grass textures like pop up in front of me.
It reminds me of inception,
watching things just kind of build and form.
See, I have a stigmatism,
so that's how the whole world works for me anyway.
I never know this.
Everything's popping in real life.
What about,
I'd like to ask you to qualify the statement.
You said it played better than PubG.
Can you define that?
What do you mean by that?
I feel like I was in more control of it.
I felt like when I hit the buttons to make the character to do this.
If you want to look up there,
you're going to be able to look up there real quick.
I was doing that and like, you know,
with the exception of the pop and I felt like,
it just, the world loaded better.
Like, going around where I feel like PubG,
I mean, man, if I'm bitching about pop it in, uh,
for a,
oh, sure, yeah, yeah, yeah.
In PubG, that, it's just, that's just the way that it is.
It could be right in front of me in a building will pop up.
But, um, I don't know, it just, I liked,
I liked the way it controlled.
And I, for me, I feel like that's how I, it played better.
Okay, that makes sense.
Does it, does it, does it feel more refined to you, more polished?
I mean, I, it's definitely clear that, you know,
it's being made by a real team of, of people that made games.
Again, again, a lot of the,
I'm probably biased about just from other people's opinions and reading about it and seeing people's thoughts on it.
But it definitely, I'd be interested if PubG had the same group making it that Fortnite does.
I like where that game.
Oh, sure.
Yeah.
If it had the resources that Fortnite has, yeah.
Yeah.
I will say, I mean, from my experience, I like PubG better.
Wow.
See, I'm totally the opposite.
And I guess that's not 100% correct.
I love PUBG, right?
When that dropped an Xbox, Kevin and I played a ton of it.
I'm a big fan of it.
And that's what I know it from.
We played a little bit PC here and there.
Fortnite continues to be, since Andy said,
we got to start playing Fortnite for party mode or whatever.
So I get your feet wet.
When I jump back into Fortnite,
it was the same night I got the mobile version.
I played them all in.
I was amazed by the progression being linked together.
I was amazed by the fidelity on mobile and on a console and all this different stuff.
Fortnite is a game I will be,
or would be at least,
super down the rabbit hole with if there weren't a million other things I need to play right now.
You know what I mean?
Mobile version.
Yeah.
How's it play?
I think it plays really well.
Like again, understand I'm the most novice Fortnite player, right?
Like I, well, not the most, I guess.
I can, I don't build a lot, but I, you know, that's the thing is like, I feel like
there's the progression of it.
And when Fortnite originally dropped and I tried it and it was a very, you know,
it was a little more cumbersome to build.
I was very much like, I'm just not going to build.
I'm just going to run on PubG it.
And that was fine, but it wasn't great.
And so now coming back and it is a bit easier the way they've done it, the way you paint
with stuff as Andy's always talking about.
I find myself now being like, oh, I want to get up to that high spot.
I'm going to do this and do that and get in there, break the wall, get in, build a wall behind me.
Like, I know this is not advanced mechanics at all.
Learning the language.
Yeah, exactly.
Exactly.
I'm in the process of taking the steps right now.
And if this had dropped on a January time frame for me, if this is coming to my life in a
January time frame where it was a drought and I didn't have a million things to play,
I think I'd be playing a lot more of it.
Now, to me, the mobile version runs really well.
That's what I want to ask.
If I'm playing on mobile, am I going to go into compromise rage?
See, I really enjoy if I'm playing a game out of a moment.
mobile platform that's been well ported and maybe they slow things down, for example,
so that the change control input is compensated for in the game and everybody's still in that
level playing field.
And while things have to be done more slowly, it paces out and everything's still
equaled out.
I love that.
Or I love games that are designed with mobile interface in mind in the first place.
Sure.
Am I going to have that kind of compromise rage coming over from Fortnite on a console platform and
playing it on phone or am I going to adapt well to that? I am not the guy to answer because I haven't
played enough to be like, oh man, I'm so invested in this thing. Like even Andy who's played a lot of
PC Fortnite. It's like, man, it's just harder to build. It's hard to build on console. And I'm like,
I'm sure it is for me. It's super easy because I don't know the opposite. Right. And so somebody who
don't know, like I'm all jump in right now. Cool. Do you know how to run SkyCam? You might want to
grab Kevin and get Sky Came up and running so he can do that pinch zoom shit he does all the time.
But like, yeah, I mean, right now, right now, I'm
Like in terms of I can't imagine and again not being good at the game period but being somebody who is I'm gonna jump in on mobile and play with other players not on mobile right like I jump in and it says up there that you're playing on the same platform and all these different things.
Is there a compromise to? Of course there is. I mean, it's not, is I, I'd prefer to have a controller. I'd prefer to this. I think there's solutions for not having the controller work. I don't know. I don't think so. I don't think they've had that yet. Oh, they haven't added that. I don't know. I wouldn't be surprised. But I mean like it runs and it's responsive. And again, it's, you know, I'm talking about it before where I can't imagine like when I was, we were running around, screwing around coming back from Dice and I ran into the layer guys and they were playing the knockoff PubG mode or PubG version, not Fortnite. It was that thing of like, okay, cool. Um,
We got Scott again.
Okay, cool.
Thank you very much.
Of, oh, well, let's do one I can.
I mean, like, you've played on your PlayStation, right?
Yeah.
I mean, like this looks like it.
And I don't, I don't feel like there's a compromise big enough for me to be like,
man, what's going?
There's the popping.
Or somebody already trashed that.
No, there it is.
Like, oh, was that popping or was that someone building a bridge?
Well, since they were already up there, I think it was popping.
Yeah, but that is exactly.
I think you just answered my most important question,
which is that you have the ability to make sure you're only playing with people on your
same platform. Yeah, yeah, yeah, exactly. That's going to do. And again, as a novice
fortnight player, I imagine, that's fine. I imagine there's ways not to do it that way, because it says
up there that you're only playing with people. I imagine settings you can jump in and cross
platform for the phone. Yeah, you're about to drop in. I think for me, it just came along at the
right time of, okay, cool, I'm just getting my feet wet in Fortnite. And now I'm going to go cook a little
bit. Oh, I've been, you know, I played an hour and a half on the PlayStation 4. Now I'm going to
go put something in the oven and fool around in this. And like, great, I'm bad at the PlayStation
4 version. I'm bad at this version. And when I say bad, keep in mind, I got to number 4 on my
second game. Yeah. Like, right? Like getting my two chicken dinners in PubG were totally me
hiding as a coward and then running people over in cars. And like that was thing when I put up the
screens, people like, you only killed one person. How did you do it? I'm like, well, I'm a fucking
coward and I at the very end, I'll swoop and and kill you. Whereas with Fortnite, I got to number
four and had a bunch of kills because this one plays more like third person shooters I'm used to.
Okay. Whereas PubG has, even on Xbox, PubG feels like I'm playing a PC shooter, which I'm not.
not good at. I'm not accustomed to. That's not how I play. You know, people, when you play a
shooter on console and you are a PC gamer, like my wife. Yeah. She's always like,
it's too, it's too floaty. It's not. I'm one of those people. And well, like,
since I only know that, this just feels more natural for me anyway. And I think the
fortnight control scheme they have, again, as a super novice works. Where it's like, I can run.
And then like, if you, you know, you can start shooting by tapping, but there's also a shoot
button above the, uh, joy stick to get, I'm trying to figure out the shooting thing.
Shoot right. Go above with your, the, above the,
joystick with your left hand.
You can, you do that, whatever.
So the importance of original control.
It's totally like, yeah, if I,
you hand me a PlayStation 4 controller and a PS4 pro or that in my mobile,
my phone, what am I going to choose?
the PlayStation 4, but.
Oh my God.
This is kind of mind flowing.
I'm going to be real.
And that's my thing is like I, is it free on mobile too?
Yeah.
I mean, right now it's invite only, but, uh, that's my thing of, uh, when I got it,
I tweeted out like, holy shit.
I'm not, this is, mobile gaming is not my jam.
Fortnite is not my jam.
I'm not coming in as I would.
I'm like,
I know everything about fucking PlayStation Vita.
Like,
I'm like,
holy shit,
this thing runs so great.
And so many people are like,
oh,
it's not 60 frame per seconds.
And oh,
yeah,
whatever, Greg.
Like a bunch of other people are like,
no,
I love it.
It's great.
It's like, for what they're trying to do,
it's great.
And when,
this is really interesting.
And when I went to bed that night, right?
And it was like,
oh, cool.
You know,
Jen's washing her face or whatever.
Yeah,
I'll start a game.
And I started a game and played.
And it was like, this is kind of what we've always dreamed about. No?
Yeah, my thing is, especially on the, the iPhone 10. Yeah, it works very well because you get so much
where having your thumbs on the screen isn't a, yeah, very much. Yeah.
Because, uh, even with the iPhone, um, like with the, with the previous iPhones, even the big ones,
like I feel like these type of games, my thumb's gotten away too much, but there's a lot of real.
And for me, it's like one of those, it's just such a gate, such a great gateway, a drug to it.
I'm like, okay, cool, I have some time and I do it. And I'm like, man, that was
really fun. I do want to play more when I get home. I do want to do more here.
Now I'm going to ask my wrong side of the tracks question. Sure.
When we get an Android. Dude, just give up. All right? Just give up and come to us.
The real, the real, I came over from, from your side. I came over from my home.
That's a dumb move. I was a dumb move. Do you listen too much to Kevin? The real question is,
and I know they said no, but when are we getting on Switch?
Because you want to talk about fucking game over. You can play this on Switch. I'm at the airport.
I'm playing on Wi-Fi. We get here and we all want us go screw around, drop in.
Like, not that it's, well, for us, it is hard. You know, we don't, we don't
all have stant, I do, but we don't all have standing PlayStation 4 setups and things ready to
like God forbid I can't play a PlayStation game at my desk whenever, whenever I want to, but for everybody
else, good point. Yeah, wow, that, I just play you right now, that blew my mind. I expected you should
get an invite because I mean, there's something to this. I'm just saying, man, like, there's something
to this. I really, really impressed with this. I really, really interesting to see this happen.
And see, that's the thing is somebody who doesn't enjoy mobile gaming. I can see myself doing it.
And like, the fact that it's all, like, I'm still so blown away that it's just one unified
account and you drop in and it's the same interface. It's the same. It's the same.
It's the same everything.
And yeah, I bought that skin.
So there it's already, it's kind of,
it almost has like that Krono trigger ring to it.
Like somebody sat down and made a list of everything that you hated about RPGs
and took all that out and just left the good stuff.
And then made a list of everything you wanted and threw it in.
It seems like every feature has been very, very, very carefully thought out.
Yeah.
I, I, I am remiss.
I am at, yeah, I can't think of another game that has had, had,
I've turned around on perception on so quickly in like the journey Fortnite has been on from announcement from Cliff Blasinski. Oh, that's a cool trailer, whatever. Silence for years.
Finally resurfaces that judge's week. Can I see it? I'm like, oh, that's a cool game. I'll never play that. I don't want to do that kind of thing. But I understand why people would like it. Releases to very little fanfare. It looks like it's just going to be another paragon where if you like it, if you like it, you like it. If not, you don't, they come out and they say, hey, yeah, we love PubG. We're putting a battle royale for you to play mode in our game. And everybody's like, that's a weird thing to say. And is it bad.
and then PubG is going to talk shit about him
and then they fucking come out and people love it
and they continue to go on.
Had a very interesting meeting today.
I'm not going to tell you.
No, I don't think I want to talk.
Well, I probably could,
but I want to read the article this person wrote.
And it's a friend of ours.
Oh.
There's no easy way for me to tell you who it was.
I think I know.
Okay.
Oh, you saw it on the counter?
I'm so confused.
But it was this whole like mad theory,
like diatribe thing he described it as like a fever dreamy
that he wrote of like chronicling how Fortnite
turned all this around and got. Thank you very much. I just got an invite. Nice. Who's watching?
I don't know if I should say names. That's probably I bet I can tell who's watching.
I want an invite. Send Jared an invite. I want invite. Okay. Send Jared an invite. Um, thank you.
And so yeah. Uh, again, somebody who hasn't tracked all of it, just like, oh, that's cool.
Fortnite's doing that. And it seems popular and all that stuff's popular. Like going back to a certain
update that then kind of catapulted it. I don't know, port tonight's crazy. And I can't believe it's doing
what's doing. Yeah, no, I'm playing it. The one thing that I did like a lot more than
PubG is the coloring of the, the weapons to know what's better than the other. Because
like playing for you, I don't fucking know. I know it says level one, level two,
whatever, the number of things that she has. But I like how clear it is in once you
understand the coloring system. I feel and I'm sure somebody who's more invested in PubG or
whatever would maybe argue with me. And maybe it's just because I was playing the Xbox
version that has so many problems with it. But like Fortnite, whether it be on the mobile
phone or on the PlayStation 4, just the immediacy of it. It's what you're talking about kind of, right?
perm of death, but I feel like, oh shit I died.
Restart. I'm back in.
Whereas PubG, it felt like a little bit more like, oh, fuck.
All right, well, this is granted me and Kevin playing
we're a much idiots. So like, we leave and then I'm like
the party got disbanded because it's fucking
game access. You try to add each other. Doesn't work. Somebody joins,
fuck, get him out of here, get him out of here,
do this. Go in, load. There's no textures. Here come the textures.
Like all this difference. Here comes.
It's just the pace and the speed of the game. I like so much of like, it just
doesn't feel as like when I die in PubG,
it is like, all right, cool.
Oh, that was, I, it took me a long.
time to get to that death. Whereas in Fortnite, I feel like, I'm just going to go to the
map. Sure. Sure. That's a good point. Do you think, do you think PubG is going to survive this?
Yeah, it'll survive. I think it'll keep going. But I, it is the question of, I mean, PubG mobile just
launched in the US. Yeah, yeah. And it did really well. And of course, it's actually outwards. This is
invite only. And there's a few apples don't order just comparisons like. But, uh, yeah, PubG is going to survive.
But the question is how much further ahead can Epic get to make Pubb.
G like H1Z1?
Like you know, can it, can it do that?
Can it get to where it's day Z where we're, we're just so far gone.
You don't even think about the predecessor that came.
I don't know.
I don't know if Fortnite does that, but it easily could because every story I read on
Kataku about schools banning phones and they've crashed the Wi-Fi at this high school.
And like, people are narking on each other.
It's like, geez, all about Fortnite on mobile.
Cause everyone wants to play.
Yeah.
I kind of class, Greg.
Another game that you played.
I jump back in.
So if you remember probably on a games cast,
I said something like started it, played it for 15 minutes before something happened,
and I had to leave it.
But I really liked what I played on the plane ride home again because I'm doing Mr. Jared Petty's
homework.
Oh, oh, that's exciting.
His assignment.
I at some point popped over.
I was like, what else I have an?
Oh, Icono class.
And played more iconoclass on Vita.
Still really did that game.
I think it didn't get enough fanfare when it came out.
It is, and this is going to sound insulting.
And, you know, I hope the ghost of Colin doesn't come and get me.
It's like for me, a more attractive Mega Man to me.
Where it is, she feels lighter.
The gunplay seems faster.
It's not as punishing.
And so that's what it is of running around then with a few light puzzle-solving elements of like,
but like making me actually think of like, okay, crank this thing open, go through the doorway,
crank the next one.
But how do I get that to the end?
Moving platforms around and stuff.
2D side-scroller, like everything I just described.
The Mega Man comparison is interesting to me.
I hadn't heard that from a kind of class.
Yeah.
Yeah, I mean, and again, this is somebody who doesn't have that attachment to this game and doesn't have that in my repertoire.
So, Colin was probably scoff or maybe he would have, Colin would be able to tell you exactly what the differences and similarities are.
Whereas for me, it's just like, oh, this feels like the way I always wanted Mega Man to play.
Okay, so you went from, you had my curiosity.
Now you have my attention.
Give it a shot, man.
Yeah, yeah, yeah, yeah.
You know, it's one of those that's, I think on everything, right?
Yeah, yeah, yeah, yeah.
Well, why not played on anything?
Why play it on anything but Vita?
Exactly.
Chofies.
On the go.
What else do you need?
You know what I mean?
There you go.
And then you finally did it, Greg.
You went back for the Jared Petty challenge.
So if you remember, ladies and gentlemen, weeks ago.
Long ago.
Reverend Jared Petty and I were on this very, this is the very same show.
And Undertale came up as an indie.
Yep.
To which people were very excited about it.
And I was like, cool, I'm glad people are excited.
I know people love this game.
It just didn't click for me.
And Jared was gassed and said, what?
How did it not click?
And I'm like, well, I didn't get that far.
I don't even have this tutorial.
You got to keep playing.
It's not even that long.
You're going to enjoy yourself.
blah blah blah. I am now, I've gotten the trophy that's something like for them, I'll read it to you.
It insinuates I'm at the midpoint. Okay. It's a silver trophy. I beat one of the,
the one of the skeleton dudes. Yeah, okay. You know what I'm talking to the skeleton dudes.
Yeah, the skinny one. He's my friend now. He's got some cute dialogue. Yeah, got some,
got some good dialogue there. Yeah, exactly. Yeah. What's his name again? I forget. You're
talking about seraph or sons? Oh, yeah, it's sons. Isn't he the, isn't he the skinny one?
Who's like, uh, got the chip on his shoulder. Very cute of like, you know, go, go,
go fight my brother. It means a lot to him kind of thing. I liked all that stuff. I want to
get the trophy right. Those are my iconoclass trophies. Everybody's sorry. Got to dig up those
trophies there. You realize this trophy you're mentioning will mean nothing to me. It's midpoint is what
I got. Arrive at waterfall. Okay. At the waterfall. Okay. Okay. Okay. It's about halfway. I still
do not like this game. Don't like the game. I'm sorry. I'm sorry. I'm trying.
I'm trying. I love a bit point. I appreciate you giving it. Yeah. A good college try.
I love you. To be fair. Yeah. Reaching the midpoint of this game means you've actually, you're actually
only about a tenth through it.
One of those days.
Yeah.
Midpoint in this game is actually a terrible lie.
Okay.
But I hoped that I could just be like I've played it.
No, not at all.
As a matter of fact,
most of what you'll discover about Undertale
doesn't reveal itself until you've beaten it the first time.
Yeah.
I'm about that life.
That's that near automata life.
No, no.
It's well beyond that even.
I don't know.
It's very much a different game.
I love the people love it.
It's just like it just, for me,
just doesn't on any box check anything.
You're trying.
You know, I'm there for you.
Did you, how did you approach the game?
I'm curious.
What was your, how did you engage the characters around you?
Oh, um, I'm not, when I can not, when I can spare them, I spare them.
Is that what you mean?
Well, are you sparing people?
Yeah, yeah, yeah.
When I spare people, I can spare.
You wanted to do that or what, what motivated you?
Oh, yeah, of course.
I think there's a whole misunderstanding here.
It seems like there's a giant misunderstanding whenever I talk to people about monsters and
humans, especially when I get down there and they got this lovely little town.
So why would I want to come in here?
When you said you could spare anyone, you spared anyone.
Yeah.
Who did you find you couldn't spare?
Uh, the frog in the beginning, right?
Didn't I have to kill him?
Stuff going on in this game.
Yeah.
Yeah.
People always do that.
Uh, wink, wink.
I don't know.
Well,
people are doing that because they don't want to spoil undertail.
Uh, no.
Spoiler.
Just tell me why anybody cares about this game.
I don't get involved.
Huh?
What's that?
No.
Okay.
He's making some dumb tim reference.
Don't worry.
It's about Disney.
Here's a quick pitch on the way people care about Undertale.
Um, are we spoil it?
Uh, no.
I don't want to spoil it.
Um.
Do it, coward.
Howard?
No, don't.
Don't do it.
No, that I'll make people too angry.
Because if you spoil Undertale, there's no point in play.
Okay.
It is really that much.
But the way you engage and approach the world around you has monumental consequences.
Not some dialogue tree changes or some opening up of small things or maybe a different ending.
It has monumental changes in the way that the game plays out.
Also, the game will not, and this is no spoiler, I think, for anybody.
that knows anything about Undertail, the game will not let you forget what you've done.
There is no restarting.
There is no new game.
I don't know if you realize that or not, but the decisions you've made in previous
play-thrus, even if you restart or die and come back or try something differently,
the game knows you did that.
Oh, interesting.
And it will have an effect in the world because your attempt to restart is metatexually connected
to what's going on in the story and how it unfold.
the game kind of knows you're sitting there playing it.
And the story is connected to that.
And I don't want to go any farther with that.
But you will come to moments in Undertale where decisions that you made flippantly hours earlier
as something you just do when you play a video game will come back to haunt you.
And for me, break you.
It's because you start caring about some of what's going on where I did.
Yeah.
And when you get invested, you discover that,
The way you have nonchalantly approached this has affected these people in ways you would have never predicted in a video game.
The closest analogy I can draw is Mother 3 if you've ever played that.
No, I mean, I know of it.
Yeah.
Mother 3 has this idea that the actions of the characters around you are really affecting these very real people in the world in ways that are not easily predicted.
And you get some of that with Undertale.
So without going on a long rant, I can understand not enjoying it as a drag.
Dragon Quest style RPG.
I do think it's a work, a fun masterwork.
I enjoy the combat very much.
I enjoy the pacifist combat even more.
We're trying not to kill people.
Taking the opposite stretch and trying a genocide run is likewise, and that's a very real thing.
You come to moments in the game where it all loops back in fascinating ways, but instead
of that being like a gimmick, it opens up new avenues to gameplay.
And that's and unfortunately you won't reach that at the point that you're at in the game.
Sure.
Because halfway is, yeah, it's lying to you.
That's all I can say.
Okay.
But yeah.
So Jared, we're only going to talk about two games that you've been playing this week.
Two games.
Two games.
The first one you were issued a challenge for enchanting mahjong match.
Now before I was issued a challenge.
Space kittens in space or whatever the fuck.
Space cats with lasers.
Space cats and lasers.
Now an enchanting mahjong match, we needed to.
to know, was there anything enchanting about it?
What's the story?
Enchanting Mahjong match is not particularly enchanting.
It's a competently made solo Mahjong game.
It's just Mahjong?
That's it?
It's Mahjong Solitaire.
And you're sitting there trying to match tiles.
And it's some little things built in.
Like here's a bomb and here's a timer and here's a reward system.
But it's a decently made, competent, thoughtful, kind of well-polished
Mahjong Solitaire game where the best.
better you do, the more tiles you can take off so you can look at women doing quote unquote sexy poses.
So that's the enchanting.
They're enchanting.
They're sitting there kind of going like that.
Yeah.
We can spare me the money on the game.
You know, I don't want to take away from, because it is, there's a little more TLC in the interface design and stuff.
And you often find in products like that, frankly.
They did put a lot of work into it.
So I don't want to besmirch that.
but if you like...
This motherfucker just dropped the word.
This merch.
Yeah, if you like Mahjong Solitaire,
sure.
I'm not a big fan of,
you know,
there used to be like Gals Panic
when I go to Japanese arcades.
And it's just a game of kicks
where you're trying to make a scantily clad woman
underneath visible by drawing boxes around her.
Not really my cup of tea.
So I have a question for you then.
Yeah.
Was Kirby Star Allies your cup of tea?
So, wait, Kirby's Star Allies?
Is that Kirby Easy Allies?
Star Allies?
Is that what it's?
It's Star Allies.
Star Allies.
Easy Allies is another picture.
There's something in my head that got next up.
They've been talking to you.
They're trying to hire you too.
Brandon Jones back the fuck off.
Anyway, Kirby's fun.
I like Kirby games?
Fun or fun?
Fun.
Fun.
Yeah, Kirby's fun.
I like Kirby games.
It's a Kirby game.
It's a mainline Kirby game,
which means you're getting a very easy,
highly creative game.
You will have a fun time platforming.
You will feel powerful.
You have a ridiculously
diverse move set for a game with such of such relative simplicity and lack of
challenge you can engage it lots of different ways constantly get new abilities the
AI is good your companions are helpful to you they go get in your way there's some
really creative fun things you can do with the characters come together the puzzles
are super easy it is a great game to sit on a train and play when you just want to
escape into a colorful world of fancy and fun for a while it's a good game to play with
people. You can play with up to four people. It plays fine by itself. It's good game to play with the kids.
It's fun. It's the kind of thing that if you went and did a party mode with it, there wouldn't be a lot of
screaming and shouting about tension. It's not that kind of approach, but it is full of awe or,
oh, that's cool. Or this is a game where one of your, you know, you can use your ability, you steal
enemies' abilities, you steal enemies and turn them into allies. And then the
allies can grant you their abilities on top of the ones you've stolen. So suddenly I turn
into an iced curling disc and a friend kicks me along and I blast through a wall. It's fun
things like that. And I played the game as well just a little bit. I'd say maybe an hour or an hour
and a half with Gia, which was a moment because she doesn't play games. And I've been trying to
like little by little everyone's once in a while she'll be interested in something and be like,
let's try. I'm like, all right. And we tried Super Mario World a couple months back and I talked about
that and it's like it's she doesn't get it like it and it's crazy to me I'm like how do you not get
it but it's like she just doesn't get it and I'm like okay but she she did understand the move
and jump once you added the run that's where things just got all messed up and that's why
watching her play Kirby I'm like huh she gets it like totally instinctively I didn't need to tell
her anything she was just playing and it made a lot more sense because of the pacing and I'm
like okay cool I just watching the game knowing the game that it's for younger kids and for
playing in groups with it with other people like okay cool there's definitely a place for this
game. Not for me. Yeah, I think, but the things that I liked about it though is I feel like it has the same level of a polish that a lot of the Wii U era Nintendo games did where it's like visually it looks great. The colors and the just the models they use for everybody's awesome. The sound design and music is awesome and a new level for for Nintendo and for Kirby. And I feel like that's something that Kirby's always had a really good grasp on is the music composition and just all of that.
And so there is a charm to it all.
But the thing about the party modes is I feel like there is a fun there.
Because once it gets the boss fights, it does turn into kind of chaos when you're working with the four people.
And one person is kicking the ice block away.
And it's like it's fun in the same way that New Super Mario Bros.
Four players is fun where it's like it's frustrating.
Yeah.
But I feel like Kirby is like a step back from that.
Yeah.
Not as frustrating.
Because I was super frustrated.
Yeah, it's not as frustrating.
You can't screw your friends over as bad.
Yeah.
Yeah.
The screwing over is more like, ah,
and then get back to it.
It's not like, oh, I'm in a bubble.
Get me out of the fucking bubble.
Yeah, yeah, yeah.
It's a far a lot.
Kirby is not a game about failing.
It is, it's not an experience.
There is challenge.
There are stakes, but the stakes are fairly low, and that's one of the things that I like about it.
And it was always designed that way.
You know, all the way back to the original Game Boy game.
Yeah.
It's just kind of a thing that's like, yeah, this is a charming, musically gratifying,
slow-paced, super well-designed, super polished platformer.
And now you can bring along some friends.
Kirby's Epic Yarn.
is probably the closest analogy.
I played that one.
I think that was probably my first
main line,
my first Kirby game that I ever played.
Yeah,
I enjoyed it.
I mean, I thought it was super simple,
but it was what it was.
And it was cute and endearing
and I played the day.
Yeah, this isn't quite as cute as Epic Yarn,
but as a game,
it's a little more polished.
So you're trading one for the other.
Like, it's still cute and beautiful.
But it's definitely made some sacrifices
to have four people in,
but it also has some really fun ideas.
And you got that kind of smash Bros.
Move set for Kirby going on,
which is also fun.
Yeah.
Playing as the Allies is fun.
I like it a lot.
I think there's a kind of a chauvinism around the world, particularly of console gaming sometimes, or one of this goes to PC2, that I think of as shooter chauvinism.
And that's when you pick up a controller and you're going to play a game.
And if you're playing a first person game, you immediately expect to control like Call of Duty.
Sure.
And if you're playing a third person game, you immediately expect it to control like Uncharted.
Sure.
And those, you know, we've learned where all the buttons are.
We know how everything's supposed to work and that's that.
And if anyone diverges away from that, even for good reason, I immediately, immediately see negative
this isn't exactly what I'm already used to.
Yeah.
It's the same on PC.
If you don't control with WASD in a mouse.
Yeah, yeah.
Then why would you by the day?
And, oh, go ahead.
In the Fortnite let's plays, that was something I kept bitching about.
Not like bitching, but, oh, fuck, I'm doing it again.
Of every, I want to crouch.
So I hit circle, but that brings up the building mat.
I'm like, fuck, no, sorry, R3 is crouch on this game.
And then jumping in a far cry last night again,
it's just like, perfect.
This is exactly how it should control.
And the problem is, I think if we get into that too far,
we begin to do somewhat what we got at the end of the second great
and beginning of the third great console generation,
when we had platformers and size-squalling platformers almost,
I mean, they got brilliant, but they also got stale.
Yeah.
Because we're just doing the same thing over and over and over again.
You don't want that.
You can have your comfort food.
but if you're not going to play a game because it's unfamiliar,
and I feel like Kirby suffers from this a little bit.
If you're not going to play a game because it's easy
and you don't like easy things,
you're not going to play a game because it's colorful or chaotic.
I think you're missing out on something.
The example I was used for my childhood is Bionic Commando,
one of the best platformers ever.
In the history of the medium, it's a top 10 platformer.
You can't jump in Bionic Commando.
And this is a game that comes out in the NES era of great platformers.
And the first time I played this kid,
I was like, this sucks because it's not run and jump.
It's not run, jump, shoot.
It's not the controls I'm used to.
It's not by then the great platformers were coming out and I'd gotten used to it and I had a feel for it.
This is like, this is different.
This is awful.
I went back to it very soon afterward because somebody's like, no, you've got to try this.
And discovered, oh my gosh, this is the perfect video game.
After I spent an hour.
Re learning to rewind my brain that, wow, different kids.
can be good. Now, Kirby is not Bionic Commando. This, you know, this is a fine game. But it's not a,
it's not a masterpiece, but it's a jump a whole bunch in this game. It's an excellent video game.
And I think people that have the means, uh, may have a lot more fun with them that they imagine
they would. You're here first, ladies, well, probably not first. There's a lot of reviews up on the
internet. Jared's first. Hello there. You're probably wondering why I gathered you here to this
press conference.
You're not alone.
These people are wondering as well.
The thing is, it's all about movement sunglasses.
Now, they are ashamed that they don't have them, so they can't even look at me.
They need to ask somebody else.
They're just raising their hands asking, where can I get movement sunglasses?
Let me tell you, ladies and gentlemen.
You can get them at mvmt.com slash kinda.
Just like I did, mvmt.com slash kinda.
You see how good I look?
I looked this good at the let's play spring break.
Everybody was coming up to me, Adam Kovic, like Tim, how you look
looking that good and I told them moving sunglasses.
Gia Harris, my beautiful girlfriend, came up to me and asked me, not at spring break.
That was just another event, a private event, you know what I mean, just me and her.
She's like, Tim, you're looking so good.
How can I look as good as you?
So we got matching sunglasses, same style, different colors.
She wanted some that were a little bit more trendy.
I like to be, you know, a little bit more, uh, what's the word, Kev?
Give me the, what word am I looking for?
Avergenti.
Avergenti, exactly, Kev.
Thank you.
Thank you so much for that.
Premium acetate frames, no cheap plastic.
You gotta see these, as you're seeing them right now.
I look fantastic.
Kevin, do I look good?
Oh, that's!
You've had movement sunglasses before.
You have movement watches.
You're a big fan of the whole movement brand.
Correct?
With good reason.
Tons of different styles and colors to choose from.
You should see them yourself.
I really do like these ones with just the kind of like the straight top.
Gives it a different look.
Most of the time I'm having a little bit more rounded, you know?
What's the type of the...
of these that are? What's
the color of these? Tartis.
Man, now you're thinking outside the box.
Get 50% off today with free shipping
and free returns by going to mvmt.com
slash kinda. You know movement for
other revolutionize the watch industry.
Now's the time to check out their sunglasses.
Go to mvmt.com slash kinda.
Join the movement.
Now it's time for the topic of the show. This one
is going to be a lot of fun. It's crazy E3
predictions. We're crazy.
Jack Trin.
returns. Oh my God. Is that your crazy?
That's crazy. So this comes from reset era. I was over there and I saw a really
interesting thread called your most out of left field E3 speculations that you actually
believe are going to happen. Was the only good thread. Right up Tim Zalley. Get hype moments.
Get a rate. Come on. I'm in. So I was like I started reading through it. And as I read through
the first page, I was like all of these posts are really interesting as like just think pieces of
could this happen? Will this happen? And like I noticed myself kind of.
answering the question of like no way or like oh there's a good chance or maybe I haven't thought
about that.
And some of that was interesting to the point that I'm like, I want to bring these up to you.
So I went through as the time of doing this.
There were five pages on the thread.
I tried to take out as many repeats as possible.
There's a couple.
But I took them all and these are just in order of posting and I want to just run them by
you guys and just kind of discuss if we think it's possible, if it think it's a good idea.
The likelihood of these things.
things happen.
Okay.
The original poster was OS Nameless.
An OS Nameless says,
mine is sleeping dogs too.
Oh.
I believe that some year,
Square Enix will make it happen.
I noticed that modern set open world games are notably absent.
We've seen recent installments and watchdogs in Saints Row and GT Online is still making
bank,
so Rockstar won't be interested in a new entry for the time being.
I think that leaves a good chance for a game to fill that open world void,
and Square Enix is sitting on one of the best open world games in recent years.
So last we heard Sleeping Dogs 2 was canceled that I remember.
I remember it was like it was announced or was in production and then and then it didn't
happen.
Because they did the, remember they did the MMO thing that failed miserably because nobody wanted that.
I don't know how likely this is.
I'm thinking about this and the first two places my mind go.
One are the Squaredinix already last year released a or a little more than a year ago now released
a giant open world game they couldn't finish in Final Fantasy 15.
An amazing game.
But not done.
What you got there is a fine video game, but it's pretty obvious that at some point,
the budget ran out.
It was time to ship the game.
And Sleeping Dogs 2, who made that, though?
Was that one of the Western devs or?
Oh, United, well, no one made a Sleeping Dogs too.
Sleeping Dogs, yeah, United Front Games, Mondation Racers, what the fuck up?
Yeah.
So Western.
Yeah.
Okay.
So there's a Western developer.
There's a film.
But as a publisher, when you're going to pump your money into a firm,
sleeping dogs, I don't have insider knowledge of this.
The impression I get was that the original sleeping dogs underperformed based on what they had to put in it
because open world games are redonculously, unimaginably, unthinkably difficult to make,
especially in regard to art assets.
And I don't want, no matter how difficult you think,
it is, it's even worse.
Everything that exists in that world has to be rendered in high definition.
Somebody's out there making a 1920 by 1080 compatible model of every scrap you see on every
countertop and every room and the amount of money it takes, even with what artists get paid,
to create a universe with that many things that it practically demands a surefire hit
to get some banker to sign on the dotted line or to get some publisher, say like
Square Enix to sign on the dotted line.
If you're dealing with a property that didn't do well, not because it was mismarketed or
because it was inherently flawed, but just because it didn't click with the public, and it's
even more expensive to make a game now than it was then, and you got a publisher that did
fine on its Final Fantasy 15 sales, but between 13 and 15 has definitely come to understand
just how much it costs to make an HD game,
at a time where people's 4K expectations are also rising,
I just don't see them taking the risk.
I think the only thing that makes that possible in any ways
that they're still, according to, you know,
we're going through this. I remember this and had I heard about it.
There's still a movie out there.
Yeah, that was one of the,
when they announced a whole bunch of stuff.
That was one of the things they announced Sleeping Dogs movie.
But yeah, Tride Wars had the plug pulled on it.
Of course, I'm sure, you know, United Front Games defunct.
They went out of business.
They got the plug bolt on them or whatever.
Um, yeah, I don't, it's, the other wrinkles, they put out that, you know, HD definitive
addition. They did re-release it. And I don't, but I don't think they saw the sales in that
that needed it. It's one of those, it's one of those many games that critically really well.
And the people who played it really liked it. And it was like, there was something there.
There was a great game there for sure. But I don't know if Squares willing to take that chance again,
especially when like they're, you know, they're what doing Tomb Raider and Avengers.
I'm talking about Western games.
Yeah, and that's the reason that I think that it's not likely is I think that on the Western front, they, they have their hands full.
Yeah.
With a bunch of different things that they're working on.
All hands full in the Western front.
Everybody, you know, everybody wants to know they're going to get their money back and then more.
I think that Square Unix is going to let sleeping dogs lie.
Oh, boo.
We hate you.
Of course that bad.
Chobel comes with something interesting.
Chowal.
Something really interesting that I read this.
I went,
psh.
Ha!
No.
Then I thought about it.
Oh,
yes.
Oh,
get hype.
Microsoft to drop the Xbox Live gold paywall.
You no longer need Xbox Live gold to play online on Xbox.
Wow.
Moving it in with GamePass.
Wow.
That'd be a shaker.
Is what they'd gain equal to what they'd lose?
I'm sure they've run the numbers.
I have no idea.
I mean,
if there's a formula in.
internally that tells them that makes fiscal sense.
Microsoft does not shied away from buying success before.
I mean,
they've,
they have just thrown money at walls to,
to make Xbox succeed.
So if they're convinced on a 10-year plan that this is going to make them more money,
ultimately that this will gain the market share.
Yeah,
I totally don't do in doing that.
So just give me,
it's a little bit for specifics here.
You're saying the $10 I pay in Game Pass would get me the ability to play online.
That's the deal.
That's where online gets gated now behind that.
Behind that other option being maybe it's not $10.
Maybe the price does raise a little bit.
I think, yeah.
Well, so does Xbox or Xbox gold, whatever it's called, go away completely?
They just take that and you want to play online.
You got to buy the 10.
Oh, okay.
Yeah.
What about games with gold?
Does that go away?
I'm at games with gold.
I think then becomes part of Game Pass, right?
And like the discount.
Well, I think you can get rid of games with gold if you do that.
Yeah.
then if it's just that the ability to play online is now included for 10 bucks here.
Yeah.
But I,
it sounds crazy because I'm like,
why would they give up the money?
Well,
it's the money,
but I still think you could sell it a different way of like,
we're,
even like it'd be a cool move on their part.
If like,
hey,
all right,
so what we're doing is we're raising the price of game pass.
Game pass is going up to $20 a month and give everybody a moment to get all like,
what the fuck,
blah,
and like,
but we're killing Xbox Live.
Yeah.
No longer we need to pay 60 bucks.
If you pay the 20 bucks,
for game pass. You get the ability to play online. You ever like yeah, yeah, yeah.
It's like that giff of all the kids at the religious thing. Yeah, yeah, yeah. You could see,
you could see them doing it to buy market share. And that's the thing is like what you were saying
is absolutely correct in my mind where I'm like, all right, this sounds like a crazy idea where it's like,
why would you give up all that money? It's like, well, you're giving up the money to just move all that,
all those users, the millions of Xbox Live gold users over to beat games pass users.
So then they can go out and tell people, we have this many users. Yeah, but not even what you're
doing right is yeah sure you're bringing all your Xbox live people down in GamePass whatever
what you're doing is taking all of PlayStation's people who are like why am I paying X amount of
dollars on whatever you're playing for whatever you personally are paying for PlayStation Plus
why am I paying for PlayStation Plus for a few games a month when I can go over there play way less
play online for free technically and then get all these extra games in Game Pass. Again we go back
to as I've said for months now Xbox building this foundation to make it be that whenever they
really want to get aggressive.
They're like, look at everything we've done and everything we have here.
You just,
you need this.
Yeah.
There's a lot of follow-up questions that are there to keep this conversation coming back in
interesting way.
So I want to move on.
Let's go on.
Move on from that.
The fireman says,
either Dragonborn or Doom Marine getting announced as a Smash Brothers character.
Now, a couple of weeks ago on the show, I,
I said that that's likely based on Bethes does, uh, work on the switch.
Yeah.
Support it with the switch on.
But then in other recent times, I think I always said this on a games cast,
but I was talking to my boy Stealth on Twitter.
And he brought up a really interesting point where he was like,
when you look at Smash,
when you look at Sakurai and the games that he's directed,
it's all Japanese developers.
Like they don't ever have stuff from American sides.
The closest thing being Rayman as a trophy,
not even as a character.
So until we see that trend get broken,
I think that it's more likely to see more Firengoom characters
than it is for us to see.
the third party,
um,
Western characters.
I hope that that seal gets broken through,
but I don't know.
I don't believe it.
My problem with those two is that I can think a way more compelling
characters that might be easier for them to swing.
Uh,
I mean,
I'm sure Bethesda would like to have character in Smash Brothers,
but those are,
the doom marine is you,
you're looking out of his eyes the whole time.
It's very hard for me to imagine that that's a character that Nintendo's going to be
attracted to when you only see him in mirrors and screenshots,
and intro screens.
Dragonborn a little more,
but even that is,
I just don't see that as being compelling.
I think you can even do better,
and they know that.
They've got their choice
of things they want in their game,
and I think they're going to be able
to pick and choose what they want.
This will not be the last smash
with this prediction.
Oh, what a surprise.
Yeah, today.
A lazy with two L's.
A lazy.
An actual trailer for the Final Fantasy 7 remake
shown at Sony's conference.
I buy it.
Possible possible, possible, but to be fair, we've seen an actual trailer before.
The trailer at PSX, there was gameplay in it.
But yeah, I think that there's a chance.
I don't think it's a guarantee.
I don't think it's a slam dunk that it's going to happen.
But we'll see.
Continuing on Fallen fantasy 7.
Shooter McGavin, Blue Point Games being brought on to assist with Final Fantasy 7 remake.
Interesting.
I don't think so.
But especially now that we're seeing the luminous studios going on and all that
and like just how squares making some interesting choices.
I don't know.
We know that they're working on a high profile remake of something.
Throwing more studios at something in the middle of a project.
Unless the project is completely off the rails,
doesn't usually make a lot of sense.
Well, it sounds like they totally shifted and took it away from.
Yeah.
What's the names?
I'm having the same problem.
The battle.
In Final Fantasy?
Yeah.
The people that were making, CyberConnect.
Okay.
If it's gone completely off the rails,
then yes,
Blue Point makes perfect sense.
Obviously,
they're a great choice for that.
If that's the case,
we need to readjust our expectations
and when we're going to see this game.
Because effectively in that situation,
you're probably talking about,
there's not outside of assets.
There's not going to be a lot that's going to be salvageable.
So it's going to be extend the timeline significantly.
So I kind of hope this isn't true.
But my thing is I think that's still in line
with what people expect from this game.
That's a good point, too.
I don't know.
There's something about the blueprint that I'm like,
I just don't buy it.
I just don't think Blue Point in Fall Fancy 7.
I'm interested and I actually feel that'd be really good,
but I don't think it's happening.
What do you think they're working on?
There's a lot of questions about that, so I'm going to keep that too.
I hope it's metal.
A Haas versus says, Legacy of Kane, Soul Reaver, remake by BluPoint.
See, that's a pole, like a real pole.
Yeah.
But it's the type of thing that I'm like, maybe.
That's just wacky enough to work.
I don't know if you take the chance on it, though, right?
like I think it's not impossible but it's not likely who owns legacy you can
Crystal we will oh I see what you're saying I see I think it was Crystal
Dynamics or Idaho so now it's a square yeah okay yeah developed by Crystal
published by Square NX Europe formerly IDOS interactive I don't think so yeah I just
think it's too it's too niche that keeps getting thrown around though in the
blue point conversation sure and I think that that's just
one fan said it and then other fans are repeating it type thing. I mean those games are
beloved by those who played it but I just don't see like that getting as big a pop. The character
model is so cool. Sure sure. It's cool man. Yeah. I don't know. Uh, spirit it says mother three
during the Nintendo direct. I think that if you're gonna show Mother Three now you show it as a tie
in to a virtual console whenever they decide to release that, whenever it decided to reveal that.
Mother 3 is a great capstone to do that with.
My fanboy hearts hopes that it's, you know,
Mother 3 as a lead into a Mother 4 announcement.
But we'll see Mother 3 at some point.
You think they do it when they announce the,
hey, we're finally announcing what the Nintendo online thing is
and this is the first game.
I think there's equal chance.
People lose their mind.
They're going, I honestly say there's equal chance of them doing that
because that makes sense.
But I also see a chance of them being like,
it's on the 3DS.
I've been putting it on the 3rdias.
You know what?
Don't do it, Reggie.
As long as I get it.
I don't care as long as I get it.
I will.
We will get it.
I'm not convinced we're getting it this year, but we will get Mother 3 in America.
I will buy the Japanese exclusive Game Boy Light again if that's the only thing it's available on.
I'm sure you would, Jared.
And that thing was awesome.
Zool says, Nintendo only shows three games and the crowd loves it.
I don't fully agree.
with you. The crowd's gonna love it. But I do think that their booth is only going to focus
on three games like they have in the past. Those three games being whatever the big main
thing is, smash brothers. You don't think smash is a big main thing. What gets confusing is we know
they're doing the smash world championship stuff. So I feel like that they've already told us a
big section of the booth is going to be smash. Yeah. So I don't know how much more they can focus on
smash in terms of interest space. So I think there might be another another big game there. Do you
think we see any Metroid at E3 yeah any trailer or anything or we're getting we'll get
something for Metro Prime 4 this year I don't know that it'll be at E3 Nintendo is proven they don't
give a fuck about following standards and keeping the biggest stuff for E3 yeah um I mean they
just announced smash so I I feel like it might not be at E3 but it could be at some other
point like maybe maybe in a like later in October to talk about
spring or some shit.
But maybe, Brad.
Observable says,
Halo Battle Royale mode,
free to play dropping in September,
full halo release, including traditional multiplayer
coming in March slash April slash May next year.
First half of that,
I buy it.
Take it back.
I want Halo Battle Royale.
I think we're gonna get Halo Battle Royale.
I think it'll be a game pass thing.
Full Halo release including stuff, no, don't think so.
I think it'll just be a Halo battle.
Have there been rumors of Halo Battle Royale
that I've missed?
Is this just something?
When me and
Huber were doing our get hype
moments, I was like, to me, would be the ultimate
battle rally. That's what I'm fucking want. I love how Halo
controls, and that'd be fucking fun. At this point, I'm expecting
to like luminous battle royale. Yes, I beg
of you God, please.
Ms. Gucci, if you're listening.
Yeah, but I don't think we're going to get the, especially not coming in March, April
and May. That's weird.
Halo's marquee fall title.
And I think it always will be. If it was a battle rail,
especially, yeah. Yeah. And will that,
drop it in September? I can see that.
And we are 2-5.
says a new new Super Mario
Brothers game
I'd like one
I think it's too early
with I think we're more likely
to see Galaxy 2 or Galaxy DLC
than a new Super Mario
Odyssey DLC
that's what I think
did I say, geez what
does I say Galaxy?
Yeah
I've been under these lights
too long sorry about that
yeah
no I think
it's baking your brain
it's making my brain
no Odyssey
DLC or an Odyssey
to hint in one of the other
I want one
I think we'll see another
great 2D Mario game
I think Switch is almost perfect
for it. Like we were talking about, control adjustments
are going to be interesting. But I
imagine Nintendo's looking at, has been looking at the switch for a long
time thinking, what can we do with this thing if it takes off?
A Mario game makes sense. I wasn't joking
about a mother four earlier. Actually, I think I'd switch. That makes
sense. You can make that work.
And so, yeah, I think
it's probably too soon. I think
we get more Odyssey DLC
and they save that for next year.
I can imagine a port of Nusu Mario Burroughs
with new LuigiU
combined in one thing and put it on
there just. But I also don't
think that's this year.
And I hope we never see a new
new Super Mario Brothers game ever again.
Wow.
Really?
We've talked about this to death on the show.
But yeah, I want a new art style.
Get away from that art style.
What about new Super Mario Brothers All-Stars?
Yeah, I would love that.
Mario battle royale.
Let's fucking go.
100 Mario's dropped on the world.
You've got to hop on each other's heads and shit.
Soapbox killer.
There.
Soapbox killer returns says,
The Legend of Zelda,
Ocarine of Time, remaster.
release date, November 21st,
2018, the 20th anniversary.
Don't, don't, don't, don't.
Don't get me excited for that.
Yeah, maybe. I mean, Twilight Princess
is kind of the legend of Zelda
Occurine of Time remaster.
That is true, except for the beginning,
taking way too goddamn long.
And we also got the
we also got the 3DS version.
So that's the thing, Greg. It won't be on 3DS if it happens.
Oh, I know. That's why I'm excited about it.
I'm aware that it's come about.
Master Quest, put Majora's mask in there too.
Fuck it. Give me everything.
What about, what about,
rebuilding Skyward Sword and doing it right.
So,
the name is soiled.
You can't do it.
My thing is,
there's a question later.
Let me just try to jump ahead to that.
You know, I'm not going to do that.
Wait.
The legend is,
okay, what about
what about revisiting
Link's Awakening as a switch title?
That's going to come up as well.
Not fully.
Not that whole statement.
But yeah, Subox Killer says
Aquarium of Time,
but that's specifically because of the 20 year
anniversary yeah that makes sense that's cool I feel that it's not gonna happen like I
think that the Nintendo has too much going on in the fall in 2018 for that to be
for that to be real it'd be cool but I don't think so what about a Korean of
time and joycons oh old joy con yeah yes be fun cool yeah love that like that
like that a lot and then you get the special super special ones that are
ocarinas you slide them up yeah then then you go to game stop and you get a plastic
shield the plastic sword to stick on your job now we're talking yeah then it's all
motion control. That's what I want.
You give me archery.
It says Prince of Persia.
Please, God, please.
It's not happening.
Not this year.
Yeah.
It's not time.
When is time?
There's all the rumors of Splinter's cell coming back.
Sure.
I buy that.
Okay.
Prince of Persia.
Oh, fuck,
but next year's going to be assassins again.
Well,
what if they weren't,
what if they weren't?
What if it was that?
Cool.
People like the gameplay of Assassin's Creed.
Let's,
we're going to say,
are we,
have they said publicly we're taking another year off?
I think they did.
And we're taking,
but they come back and it's not assassins.
What if it's Assassin's Creed colon Prince of Persia?
That'd be crazy.
The Templars have given you the ability to rewind time.
I don't know, man.
I don't know.
I wouldn't hate it.
I'll take Prince in any form I can get him at this point.
But yeah, I do whatever.
I do what I do want to.
I just like,
I'm just not an Assassin's Creed guy.
And I don't want an open world.
And they don't feel the same.
Yeah, exactly.
The Prince of Persia is mostly about dungeoneering and puzzle songs.
Yeah.
So I want to keep that.
But I'll take it if that's the only way I get it.
Soul of Miyazaki says,
agents coming back, baby.
Oh, Jesus God.
Let it die.
Let it die.
Elite beat agent?
No.
Remember when Jack Trent came on?
He's like,
we're also for PlayStation 3,
we're also working on exclusive with Rockstar called the agent.
Oh,
that.
And then it never,
never,
ever came in every fucking year.
Somebody says something's going to happen.
Can we have elite beat agent switch and stuff?
I would fucking love that.
He's a Mokitarkat,
I would love that.
Yeah, that'd be way better.
Way more exciting.
Dark Cloud says retro studios
rebooting Star Tropics.
Nah, Star Tropic ain't never coming back.
Yeah, I don't franchise.
Yeah, I don't think anybody wants Star Tropic.
Well, I'm sure there's someone that wants Star Tropic back,
but we didn't really want Star Tropic when it was happening.
And if Jared Petty doesn't want fucking Star Tropic.
Nobody wants it.
Yeah.
Trigard has a long one here.
Nintendo's online service is fully unveiled.
The virtual console has been revanted as Nintendo.
Vault. A GamePass
style slash Netflix style
a la carte service which allows subscribers
to lend download locally to their switch
up to five games at a time.
Alternatively users can purchase individual titles
allowing them to keep them permanently.
The service will launch with NES, SNS
N-S-N-64, Game Boy, Game Boy Advance, and GameCube
titles with Dreamcast and Wii coming
later. One of the big new features
the service is a dedicated Nintendo Vault team
who are committed to updating old titles
or finishing off development on features of games
that were never released. The service will launch
Star Fox 2 and Super 4's 2 player mode as examples of this.
Oh yeah, baby.
I want to live in your fantasy world.
We're not chants in it.
Honestly, I don't think this is that far off.
You're preposterous and you're drinking your own Kool-Aid and
what's wrong.
I think you're way too much dedication there.
There's not there's not going to be that much dedication.
The thing at the end is the is the only issue that I'm having.
But in terms of the consoles, I think that's very likely.
Like we're going to see Nintendo, Super Nintendo, N-64, Game Boy, Game Boy Advance.
Will we see GameCube?
it's all but assured.
And then Dreamcast and We, I don't think that's too big of a step.
It's not going to happen.
We's the only thing.
We won't happen.
Motion.
But Dreamcast, I think so.
I prefer direct purchasing options.
I have a feeling.
Virtual console did all the Sega games.
No, no, no, no, no.
What are we thinking won't be on there?
Dreamcast, we come on.
Stop building a bridge to stars.
It'll be there.
I think whether or not the Dreamcast will be there entirely up to whether Sega wants it there or not.
And they do.
Sega wants their dream.
How many consoles has Sonic Adventure been on?
Every console ever.
I don't think if Sega comes knocking and says the Nintendo we'd like to put Dreamcasts on virtual console
We're willing to pay to do the development and the emulation
I can't imagine it under saying no
Five games at a time
I think about the fact that you got some really weird stuff on the original virtual country
You end up with Commodore 64 there for a while MSX and Asia was there
You know there's some interesting stuff so and while I do think it's far efficient to think that there's going to be an internal team
revising all of these
You do look at things like sin and punishment when it got ported to
virtual console. They did in Treasure at least do some work on it to update some things. So it does
happen occasionally. What's the name of the team? And I love that I have you here because I know
I'm going to forget this. I'm going to forget this. You're going to forget it. You're going to forget it.
You're going to forget it. It's going to be in there. The name the team that did the NES classic
emulation. NES classic. Yeah. Um, that wasn't Inti creates and that wasn't M2. Was it M2?
Was it M2? Was it M2? Yes. Did they do the classic simulation? That sounds right to me. Okay,
they do a lot of emulation for virtual console, uh, both on DS and we. So I, but I don't, I don't want to
I might be wrong.
They do the best emulation in the world.
Then good, perfect.
I say it's them.
They hire them to do the specialization and all that stuff and make the the best
emulation ever on Nintendo Switch.
I'm fucking in.
They already did.
My titles, yeah, whatever.
We're getting a little too granular with the details.
So I agree with you on that.
I'm just saying it's too good to be true.
Don't believe it.
It's too.
I don't get to do it.
I'm sick as you crying yourself to sleep every E3.
This is, it's been a couple years.
You're a decade of dreams, but I don't know.
This sounds pretty in line with what I'm
thinking the online service virtual console,
whatever is going to be.
Yeah,
I know they're going to want to feed us Netflix.
I'm hoping for the ability to purchase things.
I want to own these games and I'm scared to death
that once again I'm just going to end up subscribing forever to a service
so that I can hold on to them until I die.
Velipo has a couple that we're going to go through.
Monolith Soft is working on a golden sun reboot.
Not unlikely.
Yeah,
okay.
Sure.
There's enough random,
but not unlikely.
There's enough name recognition there.
that another shot of golden sun makes sense.
I think they'd be great at it too.
Yeah.
Sure.
I'm good with that.
Sony, Japan, and Media Vision are onto Wild Arms 6.
Does anyone want One of Long 6?
I don't know.
Do you remember anything about Wild Arms?
Yes, I do.
Do you want anything from other than the whistling at the beginning of Wild Arms?
I was not to say.
This is the thing you saw in the beginning.
Yeah.
Not me.
There's some good Wild Arms games.
They're all right.
Now, this is a thing.
I'm going to save it because someone else says it.
Shadows die twice is Tenshu.
Tenshu in some form in a post-Metal-Gear world,
Tensu makes even more sense than it ever has.
The idea of somebody coming out and making a ninja assassin game on the Metal Gear idea.
So sure, why not?
What do you think Shadows Die Twice is?
I don't even know what it is.
The game awards, there was the trailer from software.
Oh.
some weird bones and they just said shadows die twice.
Is it bloodborne too?
Or is it a new IP or is it tenture?
I'm hoping tension.
I don't think it's tension.
It's too good.
You're too.
That's a siren in real life.
Our life, not your life.
You're fine.
Keep driving unless there is an ambulance behind you.
Then Inception.
I'm in your trunk.
Let me out.
I don't think it's tension.
I think that's wishful thinking.
Yeah.
I don't even, I don't even.
I think it's a new IP.
Yeah, from those that can release new IPs,
why not do it?
And the fact that they've had success with it, so why not do it?
But yeah, I'd love to have a 10 shoe game.
Asking Nintendo, when I got a P?
Well, it's not Nintendo, but someone, I don't know who is working on a Western RPG reboot of Legacy of Kane slash Soul Reaver for Squirex.
Sadly, it's going to have service-based mechanics.
I seriously have nothing to say about that.
I don't know, man.
I mean, Ubisoft working on a new 3D Donkey Kong for Nintendo.
Yes, rabbits are in it.
Uh, Donkey Kong rabbits would probably work if did it right, but I'm not sure that they would have, I'm not sure that.
They have the resources to, to be jumping into that.
Well, Ubi probably does.
Yeah.
I think they have so many projects.
And I feel like if they, they already have the success of rabbits, I imagine the sequels more likely than.
They spent like three decades making a skiing game.
They, they, I'm sure they have resources.
But no, it's a fun prediction.
The right resources.
I mean, I'm sure they have the resources and teams, but the right teams.
to make a 3D Nintendo platform where they can't fuck that up.
Yeah, I don't see that one.
Donkey Kong v. Rabbits could be really funny.
I think we'll see rabbits in more Nintendo games.
And that actually is a better pairing than most,
but I don't know if it'll be a 3D platform.
I think it might be something more quirky.
Zelda Galaxy 94 says more Labo from Nintendo.
I don't think at E3.
No, later.
Later.
1 3 is too soon.
They might make a reference to it in the direct,
but even then that's too old school.
No, they won't have their financials at that point.
I don't think so.
I think you wait to see how it did.
Let's see.
Don't tune it.
Giant Gross says retro is making F0.
Okay.
That would be fucking awesome.
Yeah, an F zero game at this point makes a lot of sense.
Switch F zero.
Retro would do it so well.
Holding this here and playing F zero.
I mean,
I'd be in, man.
Well, they make a Starfuck Zero remake.
that fixes it.
Let's hope not.
No, no, no.
Let it fucking die.
Let it fucking die to fire.
Star Fox,
one of my favorite franchise of all time.
I love Star Fox.
I love it.
How many times,
64 specifically,
my favorite one.
I know that's not crazy.
Star Fox,
assault on GameCube,
flawed game.
The on foot stuff,
very bad.
The tank stuff,
not fun.
All of the ROWing stuff,
fan fucking tastic.
A true sequel to Star Fox 64.
But why is zero?
Not only shitty motion controls,
but everyone's always like,
Oh.
Thank you.
Thank you very much.
It's a marathon podcast.
This is my eighth in like three hours.
Please keep drinking.
Save your tabs or send him to a kid.
The thing with Star Fox Zero is that people are like,
oh, if you take out the motion controls and just have it be a traditional Star Fox game, it would be good.
No.
Then it would just be a worse remake of Star Fox 64.
We've already seen that before.
Do you think it's a word?
See, I actually like Zero.
I thought Zero was fundamentally sound outside of the weird aiming.
They just made it frustrating.
No, man.
The story elements, the way the character.
The creatures talked, their voices.
It's like everything I like about Star Fox in 64, Zero just did worse, man.
All right.
So let's just get a new Star Fox then.
All right, Greg.
Now that you're back.
Thanks, but I'm going to drop a motherfucking bomb show on you.
Oh, these people are crazy.
Yeah, I know.
Tomari says Microsoft announcing that all new Xbox first party games will be coming to the PlayStation platform with the addition of Xbox to PlayStation crossplay with Game Pass.
That would be, that would be crazy.
be an amazing announcement.
They're like,
we're just stopping making consoles too.
By the way.
Games pass.
Hey,
he's best on Xbox one,
but.
Yeah.
It's over there too.
Yeah.
No,
that's not happening.
Not happening.
I don't think that will take place.
Yeah.
Probably not.
I find that unlikely.
Crazy dream.
SMD says Xbox 2 announced.
No.
Too early.
Too early.
Yeah,
exactly.
We're only four and a half years.
I think they get to come out and say how great Xbox 1x has been doing.
We saw,
uh,
we saw 95 games support X.
That's probably more than that actually.
Support Xbox 1.
enhancements and I'm proud to announce that in the coming year we have a commitment for 300
more games. I would not be surprised if a few choice partners have pre-dev kits to play with
to get an idea where you're headed. But I think we're way out of anything like an announcement.
Egg and snake says. Egg and snake. Mag two. Massive action game two. Sony buy zipper again.
Oh, geez. Wait, they buy zipper again. They still own zipper. They closed it down. They opened zipper.
Mag 2 makes me so.
The other night I was desperately downloading Wii points because they were shutting the virtual console, the original Wii virtual console down your ability to purchase Wii points.
And I was going through the Wiiware store.
And I'd forgotten that MDK2.
Oh my God.
Was on the Wii Wii store.
It's like, wow, that happened.
That did it.
Yeah.
I think Mag2 gets about the same odds as MDK2 returning.
So he's like, hey, we've been doing really well.
Let's fuck it up.
It's a third person, so com like battle royale game this time.
Oh.
on top of I mean like
in no universe are they saying
mag two no one is getting up on the
Sony stage and saying mag too
all right remember that game that most of you
don't remember outside of a joke probably
we're bringing it back no
they call it something else if they wanted their own
first party thing but they don't
they don't want that what if that's their presentation
is geo gets up there and just pulls a Vado's pocket
just says mag two on the screen
everything else this is what it is
the security chases geo down.
Turns out he quit four days early.
Agon also says,
Agon Snake says,
Naughty Dog had two studios all this time and they reveal their new sci-fi.
So two teams?
Yeah.
Yeah.
No.
I think if Last of Us was releasing this year,
maybe sure,
but no.
No.
That's the last thing.
Noddy Dog needs now is another team with working on another game that's
probably coming way later than people think it is and getting every interview,
everything,
every tweet.
Microsoft releases a new IP.
Confirmed.
That'll happen for sure.
Yeah, I think Microsoft puts out a new IP. Yeah. At E3. Period. They announce a new IP. Yes. That will happen. I think so too. They, they know they need exclusive IP right now. I thought that was a joke. I thought I thought I cut you off. Yeah, of course I'm going to say they have a new IP. I don't know. New? Yeah, they need to get bringing things back. They need to get people a new exclusive. Phil Spencer's, yeah. It changes tune a bit on that, right? Of like, I understand about buying studios and having their own exclusives and yada yada. And just to shut people up about like, oh, there's nothing in.
their roster, they're going to come out and say they have stuff.
There are going to be a lot of new IP, I think.
I hope so.
And I definitely think that it's likely,
but I don't think it's a guarantee.
It's Greg Miller's lock of 2018.
Microsoft will have a new IP 83.
Come on, Tim.
I mean, dude, I'm just saying,
here's what's going to happen?
What has proven that in the past couple years?
Every time a new IP has shown at Microsoft,
and like, what are you saying?
They're going to own lock, stock, and barrel.
They're going to publish a new game.
They're going to, what are you going to do that new IP?
Yeah, own, like, another thing that's like,
there was Halo.
There was Gears.
There's 4.
so here's this thing.
I think there will be something completely original there
because I think Microsoft has people sitting in boardrooms
throughout the last two years going,
oh Lord,
we need to give people new reasons to buy this thing.
And more importantly,
to buy the next one,
to buy part two on whatever we're making next.
I feel you.
I agree with you.
I don't think it's a guarantee.
Greg Miller's lock was one.
2018.
As soon as it happens,
and I don't know how we'll prove it
because they're playing fast and loose with terminal.
Oh, fucking console exclusive first and fall.
the fuck you're talking about. But when it happens and when we know for sure, you get a bit.
I'm not talking about like smaller titles. Oh, I don't give a shit what you're calling
about, what you're talking about. You just said new IP. You just said new IP. You just said
new IP. Would the last night count? Would the last night count? I don't even know what the last night.
The last night's that cool pixel looking cyberpunk game. Oh, is that exclusive for them though?
Yeah. Is it, do they own it? I don't know. It's exclusive.
real.
Is it, but do they own it?
Is it Microsoft published and owned?
I don't think so.
Okay, Microsoft published, owned.
Yeah.
Boom.
I'm with you.
Ori and the kind florist.
Bo, boo, boo.
Coeurist.
That's right.
Well, they got,
that's it already.
Yeah, that's true.
Dory and the kind florist.
It's a new IP.
Skyrim 2 is announced.
Uh, no.
No.
No.
I don't think it's beyond the realm of possibility for them to come out and show a trailer during
their Bethesda E3 event that they're doing again.
And yet again, just like last year, it's very much like outside of Wolfenstein 2,
what are they going to possibly have?
Oh, they can't do another one this year.
Oh, they're doing it.
What are they going to have?
How much of it?
I think they got one more buffer project.
I don't know that, but I think it.
And even if they don't have another buffer project, I don't think it'll be Skyrim too.
I don't think it'll be Elder Scrolls.
Sure.
Something.
We'll see.
Do I get points if it is Elder Scroll something or no?
No.
Oh, no.
It has to be sky room.
I'm not saying that it has been, I'm saying that I don't think they will produce.
a game called Skyrim 2. I think they will make an elder scrolls, colon, and it'll be a new thing.
Tim, I know you do. Do you remember in a Batman forever? When Jim Carrey would let his cane go down
like that? I do. I do. That was really cool. Jim Carrey for watching your cool. Great segue here.
A Superman game announced by Rocksteady.
I fucking play with my emotions. Droving the bat over there. Um, yeah, why not?
Superman would there needs to be a Superman game Superman has gotten pooped on way too long and it'd be nice to see a good Superman game and if anybody's going to give him a good treatment to be rock study so why not I don't I don't think I don't think it's time that we finally hear about what Rock Steady's doing and they say they're they tell me they tell literally Greg Miller they're not teasing something they're teasing something all the time with their milestone lunches and all the shit over there in their mocap rooms yeah I think it's time that at E3 they're going to come out on someone stage and be like hey guess what either kill zone warhawk or resistance
are revived by Sony.
Killstone can die in a fire.
The hell gas, though.
Rico.
Warhawk's fine.
Warhawk could be interesting.
Warhawk was a lot of fun.
I really,
really,
really dug Warhawk on PS3.
Now,
granted,
it was early days of PS3 online.
You know what are we doing?
But that was a fun game.
Starhawk got too complicated,
I thought,
and too,
not was it real time strategy,
whatever,
too strategic in a way that was weird.
But again,
no,
I'm talking about Starhawk,
though.
The sequel or the spiritual successor star.
I would love it, but I think Sony looks at the
field and just like, we don't need to enter this market.
Like our third party partners are doing it and they're playing on PlayStation.
Let's not even bother getting into this.
And then the third was resistance.
Resistance is not happening now.
Yeah, I mean, with the three, that's the one that I probably be most excited about.
I bet.
I think before Tim Getty's dies in a motorcycle accident,
there will be another resistance.
I realize that if I die in a motorcycle accident is because a motorcycle hits me.
Yeah, I know.
Okay.
No, I'm aware.
Somehow that takes it from Grizzly to Awesome.
I don't know.
It's from fucking awesome to sad.
It's just that last second screaming.
The thing you always do?
Yeah, yeah, yeah.
And then the final one for today, because I'm realizing that I printed out six pages.
I noticed there were a lot there.
I'm really excited.
If you guys enjoy this and you think this is fun, let us know in the comments.
And then we'll bring it back in a future games cast.
If not, tell me.
to die by getting hit by a motorcycle.
Okay?
That's how we're going to...
And don't ask people to...
And it takes the scream
from any other episode of Tim doing anything.
So the last one comes from Revin.
Ninja Guide and 4 is announced
along with an HD remaster of the 3D games.
I think the HD remaster is unlikely.
I think that Ninja Guideon 4 is entirely possible.
I agree with you.
Ladies and gentlemen,
they're not just going to let Ninja Guide and fucking die.
No, it'll be back eventually.
I just don't know where we're at with them.
You always got to say it like that guy
and the wizard.
Ninja Guy Denja Kuyen.
And I don't think it before.
I think it'd be another reboot.
Ladies and gentlemen, this is a B'an.
The Kind of Funny Games cast.
Bien.
Bian.
Every week we talk to you and love you and stuff.
I love that you said it wrong when you're
Mui Buen.
I'm not the most culture traveled man, Jared.
All right.
Hope you enjoy that episode.
If you did, click here to subscribe to YouTube.com
Slash Kind of Funny. Click there to subscribe to the normal
kind of funny page where you get the MCU in a view.
Click there to support us on page.
and click over here for whatever Kevin wants to put here.
