Kinda Funny Gamescast: Video Game Podcast - Destiny 2: The Good and The Bad - Kinda Funny Gamescast Ep. 135
Episode Date: September 11, 2017Andrea Rene, Andy Cortez, and Greg Miller come together to review their first few days with Destiny 2. (Released first to Patreon Supporters on 09.08.17) Learn more about your ad choices. Visit megaph...one.fm/adchoices
Transcript
Discussion (0)
If you're like me, you could probably think of a million things you'd rather be doing than shopping for clothes.
Between the parking, the crowds at the mall, the endless browsing and the lack of advice online,
it's enough to make you want to rock the same t-shirt and jeans forever, but you can't.
So let me tell you about Stitch Fix men.
They've reimagined how to find and buy clothes, and you never even have to leave the house.
It's that easy. Just go to stitchfix.com, tell them your sizes, the type of clothes you want,
how much you want to spend, and bam, you're done.
I did it today, and it was easy.
We're outside of the ad now.
I'm not reading. I'm telling you I went there.
I clicked around, put my sizes in, tell them what I wanted, and now they're going to send me stuff.
Because a personal stylist gets to work handpicking the new clothes based on your style and budget.
Five items are delivered right to your door.
You try them out at home, and you only pay for what you keep.
Shipping's free both ways, so anything you don't want, just send it back, and exchanges are always free too.
You can get your fix, monthly, quarterly, or whenever you like, there's no subscription required.
Get started right now at stitchfix.com slash gamescast, and you'll get an extra 25% off
When you keep all five items, that's Stitchfix.com slash gamescast.
What else are you going to wear?
Oh, the shoe thing doesn't work here.
What's up, everybody?
Welcome to the Kind of Funny Gamescast, episode 135.
Is it that funny, Andy?
Is it that funny?
What's so funny about it?
I was going to try to time my leg with you starting the show.
Like, I was going to try to coordinate it, but I just couldn't get it.
You're just giggling over there.
That's the Hispanic heartthrob, Andy Cortez.
Hey, guys, how you doing?
What are some of the other names?
I heard you in the morning show?
You started thinking the show.
I was trying.
I was workshoping.
We were having a little workshop improv moment.
I was trying to do like Texan treasure.
Okay.
I like that one.
Or the Texas treasure.
Okay.
And,
what about Big Daddy Pump?
What was the other one, Joey?
There was a Latino lover.
Yeah.
Big Daddy Pump?
Yeah, yeah.
Why not you?
Nope, that's that one.
WCW's not using anymore.
We'll toss that.
Yeah, so I don't know.
We're workshopping.
Texas treasure's pretty good.
The Texan Treasure.
I like that.
Cool.
Cool.
Didn't you get in trouble on the morning show?
because you can't be Hispanic and Latino, wasn't that?
Somebody wrote in the other year.
Yeah, you're Mexican American, that's not Hispanic.
Okay.
So Latino is what that is?
Yeah, we'll see.
We'll figure it out.
We can write into the Guerrero family, see if they can call you Latino.
You can write to kind of, to kind of funny.com slash you're wrong to correct us.
And the busiest lady in the business, Andrew Renee.
Hello, I'm back.
I'm glad you're back.
Continuing my reign is the number one guest on the games cast.
Are you still a guest?
You know, that's the family.
Now, no, we're all teammates.
now.
Yeah, exactly.
You are.
We're fire team.
Fire team.
Yeah.
Let's have a chat.
Fire team.
Woo!
Ooh!
Destiny 2!
It's a show.
Chalk full of Destiny 2 stuff.
Tim, of course, dead.
Tragic shark incident on the plane to Hawaii.
Really sad, man.
Got out of the cargo hole, got up there.
Got him.
On the plane.
It jumped real high.
Yeah.
Haven't you heard about sharks on a plane?
But thank God he's not here, so we can't talk about Destiny 2.
We've all been playing a lot of Destiny 2.
There will be non-Dustny 2 stuff in this episode, but it's going to be there.
First and foremost
I think maybe if Destiny 2 had a commercial
During the Bachelor
He would know a little bit more about it
That's a great point
First and foremost
We didn't have a name bar made for this episode
Because Nick makes name bars
Kevin makes name bars right
They know they know all the after effects
And all that
Those Gizmos and gadgets and stuff like that
So we were gonna have Carbonia on early in the week
Then I remember he knows nothing
It's like talking to a wall
You know what I mean?
A sheet of drywall
I don't want to talk to him about it here
So we said wait a way to make the destiny episode
Push it here
So instead
I drew these name bar
I drew these name bars and took a photo with my iPhone.
You notice my thumb that will be included there.
And then we're just going to have them come up and then they go away.
And that's it.
Now, you know everybody's names.
Well, they go away yet because there's a lot of stuff in there.
You got Twitter handles on there.
It's perfect.
Spilled my name right, too.
That's what I do, Andreas.
Number two thing before we get, because I don't want to just harp all over the destiny stuff.
Of course.
Is the fact that we got Destiny Pop-Tarts yesterday.
Yeah.
Now we got Destiny Pop-Tarts as part of a Destiny 2 care package while we're finishing up one of our many streams.
You notice our name on it.
I didn't notice our name on it.
Wow, it does say kind of funny.
Wow, that explains why the text is all blown out.
You can't read it for sending it in.
Now, as you know, ladies and gentlemen,
Pop-Tarts here, they have an XP boost for free.
You can get an XP boost in Destiny 2 for free using it.
Wait, so you can't get the XP boost?
Well, we're about to try to cheat the system.
Okay.
Because the XP boost is free, and how you win it is you buy one of the Pop-Tarts.
Check.
Then you text this whole thing and a photo of your receipt
to this number, then they hit you back with the XP promo code, right?
Now, of course, these were a giveaway.
They gave these to us.
We appreciate it.
Thank you very much.
Third party, not even active.
Third party PR that send them in.
We appreciate it.
However, to get this XP boost, what I've done is written a letter.
It reads, my grandma gave me these because I love destiny.
I swear I didn't steal it.
Please give me the code.
Thank you, Greg.
Now the text has been prepped, and we are sending it.
And we will wait during this games cast to see if that's enough.
Is that enough to get it?
Now, will they notice that this pop-tart says kind of funny?
I don't know.
I don't know how intense this system is there to get it out.
But we're going to see real quick.
I was joking with Andrew, though.
I just imagine a dude on a cell phone, like sitting in an office, receiving text messages like,
okay, here's a code.
I got my update.
They already hit me back.
Kellogg's, we've received your receipt due to the popularity of the Destiny 2 XP Boost Promotion.
Processing may take 48 to 72 hours.
Thank you for your patience.
Just like a cue to get into destiny.
So you knew where to text.
Am I right?
Well, yeah, I had to look online.
Oh.
I think a normal...
That explains why this box seems weird.
It seems weird because they printed it with kind of funny on there
in very small type that I would never ever look at.
But I'm glad you saw it.
I didn't notice it either.
Good job, Joey.
Joey out there.
Joey's out there looking out for us.
Just like Patreon producer Tom Bach is...
Tom Bach.
Making it happen out there.
Fucking Spurs fan and a Cowboys fan.
I met Tom and his daughter at Pax.
And I have a really cute photo.
that I'm going to show you once I find it.
Don't worry.
Put it up on the thing.
Cool, Greg.
And then like pretend you're doing it.
And then it'll just imagine.
Oh, yeah, I guess we could do that in post.
Cool, Greg knows how to do that in post, right?
Yeah.
I'll make a little note.
5.503.
503.
I don't do this.
I'll just draw an arrow from Tom to Tom Bond.
There you go.
Now I know.
You know what I mean?
Now it all makes sense.
While you do that,
while you find it,
you got time, don't worry.
I want to remind everybody this is the kind of funny games cast.
Each and every week,
a whole bunch of us get together to talk about the things we love about video games and have a good time with you.
If you like that, you can get it early.
How early, Andy?
Three days.
So early or watching it as we record it right now on patreon.com slash kind of funny games.
That's right.
For just a dollar, you get to watch us record the show live each and every Thursday.
If you don't want to give us the dollar and you want to give us more money, you can give us $5 or $10 and watch or listen to the show Friday early.
And if you want to just get it for free later on, no big deal.
You can get it on YouTube.com
slash Kind of Funny Games
each and every Monday
at 9 a.m. Pacific.
Got a little frog in your toddler?
No, it was like a burp yawn in the middle of it.
Aw, look at her.
She was very nice.
Email that.
When we were at the take this booth.
Email that to Cool Greg.
I will.
All right.
You can just email to me too, I guess.
Okay.
Because I don't even remember.
I think I know Cool Greg's email.
I think it's just Cool Greg.
Kindof Funny.com.
If you have a concern about the show,
email Cool.
Greg, kind of funny.com.
See what he's got to say about.
Big slap and Papa, 420.
Now, Tim may be dead and gone.
Eaten by a shark on a plane.
But he left me
the skeleton of how the show works.
So we're going to start, I feel,
with what you've been playing.
However, everyone backloaded.
Because obviously, the topic of the show is destiny.
So destiny can be our final one.
We've played other things before then.
Andrea.
Yes.
Outside of Destiny 2.
What have you been playing?
What did you plan your way to packs?
What did you?
What standout game did you?
play at Pax? So let's talk about what I played at Pax. That was excellent. I actually only
played a couple of games at Pax because I was busy with panels and stuff. But everything I played,
I really enjoyed. So two big games that I've played that I'm really, really, really excited about,
Assassin's Creed Origins and Middle Earth Shadow of War. So I got about an hour of hands on time
with each of those titles. And was incredibly impressed with both.
of them. Really? So let's start with, let's start with Middle Earth Shadow of War and I'll try to
keep this distinct. I went into my, a really long, in-depth thing about it on the What's Good show.
YouTube.com slash What's Good Games. Middle Earth Shadow of Mordor was my game of the year when it came
out. Love that game. Thought it was excellent. Thought what Monolith did with the Nemesis system was really
innovative. Thought the open world and the art direction and the gameplay mechanics and the fun
comboy combat that felt like Arkham
and the traversal system
and then how unique each of the orcs were
all of it was working
so take everything that you loved about
Shadow of Mordor
and like
no like
amp it up
amp it up it's better
it's bigger there's more to do
there's tribes and factions
within the orcs now
and you have cooler powers
and you're more of a badass
and the story stuff is a little bit more engaging
because it features some characters
that you might actually recognize
if you're not deep into the Simmeralian
like some of us Tolkien nerds are.
So yeah, it was beautiful.
So I played it on an Xbox 1X
and I have to say this
because I'm saying this whenever people ask me.
I did have a minor issue with the Xbox 1X.
It looked beautiful.
Controller was great.
There's obviously no trophies,
but.
Big issue.
It overheated twice in my play-through.
No shit, really?
Yes.
Is this a Dev kit or is an Xbox 1X?
So this is not the final retail version.
Okay.
They had it covered.
So here's what happened.
There was about eight stations, seven stations in this room where they were doing the demos.
The room, by the way, frigid cold.
Like me and Bob from Bonilith were talking about how we couldn't feel our fingers
because they were keeping this room so cold.
Sure.
And if you were alive last week,
and anywhere on the West Coast, you were sweating because it was super hot everywhere.
So that being said, the console was inside of an entertainment center that had a closed back.
Most entertainment centers these days have some kind of covering on the back.
And the front was open, but they had it covered with a piece of canvas that had like branding on it
because I was told that Xbox did not want the consoles on display because they were not the final retail version of the console.
So they had like they were covered.
And so that of course
trapped some of the heat inside
there. But mine was the only
console that overheated. All of the
other ones during that other people were playing
on, no problems. Do you think it's that
you were just so good? You were giving commands too quickly.
So much fire, right? I don't know. I don't know what it
was but I was like I got concerned when it happened twice.
One time, not abnormal for
a console to crash during a playthrough
of an unfinished build. Actually quite
common. But this wasn't the build
crashing. This was the console
turning off going to black
with a message that said, the council
has overheated.
And I was like... That's interesting.
I don't know how I feel about that.
Red flags for the red ring.
No, right? So here's the thing. We were talking about this on my
show and I said, this is troubling
because one, if it's isolated,
then there should be a better warning system.
And two, if it's not isolated, they're going to have a
monumental problem on their hands.
I hope that it was an isolated incident,
that the hardware's not final,
and that it was just a fluke of bad luck.
But what I would
really like to see from Xbox
if this is something that their hardware team
has found in their testing of their device,
maybe give me a warning
that the console's starting to get hot
before you just turn off.
That was my biggest concern.
I likened it to my laptop.
When my laptop is getting close to dead,
it doesn't just turn off.
It gives me a warning to say,
like, hey, if you don't plug us in,
like it's going to, we're going to turn off.
Yeah.
So I would have hoped that Xbox and Microsoft would have said,
well, let's build in some kind of a warning system.
If the system starts to overheat,
let's put like some kind of thermometer or something in there
to like warn players.
Like, hey, you have to take a break,
save your game, maybe turn it off for a while
or maybe move it, like put it out where it gets some more ventilation.
It's getting too hot.
There was no warning.
It just shut off.
So all of my progress in my demo,
wiped twice in my 60 minute play-through.
Not stand to that, don't like that.
Yeah, so I was, I just, I stayed cool about it
because the game is so amazing that I was like,
I don't care, I'll start the demo
from the beginning again.
I want to put a pin in the Xbox OneX conversation
and talk about Shadow War for a second.
So I played it at Judges Week and it's, okay,
the combat's still there, but were you doing the thing
where you take down the base and you run in
and there's ogres and there's all these different things.
Yeah, I did a fort assault, yeah.
Okay, is that what you as a fan want out of that game?
Because it's one of those as somebody who doesn't,
I put a Michelle out of a more,
or played it for like an hour or whatever.
Like combat system's really cool.
Not my world, but I like nemesis and I like all that stuff.
And I read the reviews.
And I was like, okay, cool.
It's a good game.
I get that.
But this seems like not so much a deviation, but it's getting bigger.
And I don't know if that's what people want.
It's one of the many things I want about this game.
One of the only gripes I had about the first game was that once I finished all of the story content,
it felt very formulaic and samey going out into the open world and doing the random
activities they had. I wasn't really, I didn't really feel compelled to go and finish all of the
side stuff within the open world. Even though I really fully enjoyed my time there, I didn't,
like there was no draw for me to go back. But now, I feel like they've really capitalized on
what excellent sandbox games do well, which is the distractions. You're on your way to go do
something and then you get distracted by something so cool in the open world that like you forget
about what you were actually supposed to be doing.
And that to me is something, it's a fine line between it's too much stuff.
I'm too distracted.
I can't stay focused.
And there's not enough stuff, right?
Like the balance there is tricky.
Because all players are different.
Some players love having tons of open world stuff to do.
And some players are like, there's too much shit on my map.
I can't tell.
Yeah, exactly.
I think that they've struck that balance.
From what I've played, clearly the game's not out yet.
It comes out in October.
But I'll have to, you know,
come back on the show and talk about it once it's out about if they actually like were able
to keep that line like to straddle that line but so far it's right now the only game I've
played that could be an actual contestant really a game of the year to horizon wow awesome wow
and that's also some shaded Zelda as usual from you listen I'm playing Zelda right now I'm like
50 hours deep now it's Zelda's fine it's fine game game of the year it's a fine game now let's
I don't want to go down to Zelda fight
as we always ended up doing. I want to pull a pin out of
Xbox 1X. At your
What's Good Games panel at Pax, you said something very
interesting. Yes. That you would, maybe
you were thinking about jumping to the Xbox 1X
after talking a loaded shit about it.
I talked so much shit about it.
What happened at Pax? So here's what happened.
You talk a load of shit on
like, during the amount of shit? But like Xbox
1X being like, why does this exist?
Like on games daily and on my
show and a variety of other places.
I wouldn't necessarily call it talking
shit. I've been an active skeptic.
I haven't been like being like, this is a piece of hot garbage.
Why is anybody buying it? It's been like, I don't understand why people are so excited to spend
$500 on it. But now that I've played two games, so I played not only Shadow of War, but
also Assassin's Creed origins in 4K on an Xbox 1X. And I was like, okay, I think I get it
now. And much like VR is a scene is believing, I think 4K gaming is a scene is believing
kind of experience. And, obviously, I'm not.
Obviously, all the PC gamers out there are like, we've been having 4K forever.
But I know what likes talking to you guys because you always do that.
You get out your ivory tower and you want to talk shit with us.
But as,
as somebody who has really not been a PC gamer since like way back when I was a kid,
I didn't really get just how much of a better experience it really made it.
And now I kind of get it.
Now, the thing that I want to bring up is the reason why I'm excited about it now is not the reason why,
you necessarily would think I would be because the reason I've been kind of a skeptic so far is that
I've been upset that Microsoft has not been showing why their exclusives are the reason why you
should buy an Xbox 1X. And I still hold to that. The only one that is is Forza, because it's really
the only game that they've shown from their first party portfolio on Xbox 1X. The partner games
are what have sold me on this. And I used to play all of the
partner titles on my 360.
I never played Bethesda games,
Ubisoft games, EA games on my
PS3, and I play them all on my
PS4 now. But
maybe the Xbox 1X
will change that. Maybe that will
finally be what gets me to play them
there. And then of course, you know, I had the
conversation where some people were like, well, what about the PS4
Pro? That does 4K2. And I'm like,
technically it does, but I'm sure
some of the, you know,
nerdier people than I who are watching the show
will be like, actually, if you break down the stats,
Like the true resolution.
It's not super sampling.
I was going to say Phil Spencer bust through the wall and he's like, well, we are actually the only true 4K.
Right.
So then that's when it comes down to like that's when like the terraflops matter, right?
Like when we're talking about the pixel breakdown.
4.7 like 7.7 something.
Yeah, I don't know.
It's super close.
Can the naked eye tell the difference?
That's debatable.
The kind of TV you have and the processing power inside that TV also makes a huge difference as well.
So I don't want to get in the weeds of the technical.
differences. You were just impressed with it. I was impressed. So the takeaway here is I wasn't
impressed before. I'm impressed now. Did it overheat in the
only in a shadow of war? Yes. Okay. Because there's a different demo booths. Yeah. They also,
I don't know if the boxes that Warner Brothers had were the same model that Ubisoft had.
Oh, okay. I didn't ask. But Assassin's Creed Origins is great.
Assassin's Creed Origins looks great. So there's a couple issues, but overall, I,
now drawn back in.
So I've played every single
Assassin's Creed game.
Die Hard,
Assassin's Creed fan.
Wasn't really that thrilled
when I saw
the opening pieces of media
about Assassin's Creed origins.
Love that they took it to Egypt.
They absolutely needed
to get out of Europe.
If they had announced
another European destination,
I would have been checked out for sure.
But, like,
Bayek as a character,
just didn't really speak to me
for a variety of reasons.
It's the first time
I've heard anyone use his name.
Oh, really?
Yeah, this is what,
was talking about the other day because I'm I'm I like Assassin's Creed games too I haven't
played them as hardcore as you have right I dropped off somewhere in there I was just like oh
they're all samey and like taking your off it's like all right interesting and then coming back I was
like all right great and when I played it at a e3 on the Xbox one Xx it was pretty again but it was
that thing I'm just like okay it's more Assassin's Creed like I don't know if I'm feeling it being
drastically even they changed the buttons which is weird but okay I hope that they they
they allow you to remap because the way that the change the buttons is not is not good
Run and jump is...
So like your light and heavy attack are now on the bumper and the trigger.
Okay.
Which is weird.
Horizon kind of.
Yeah, but Horizon you're shooting for the most part.
At least I was using my bone arrow far more than I was ever doing melee attacks.
But like, so that to me like, so that just felt off that I'm doing light and heavy attacks, swinging melee using the triggers.
I didn't like that.
But I don't know if they're going to be changing the.
button layout. That aside. Yeah, sorry. I don't mean to throw you off. No, that's okay. He just,
Baik as a character just doesn't, didn't to me feel, didn't have the kind of charm that a character
like Etsio had, for example. Even Altaire, he was okay, but still, like, Etsio is the one who
carried that franchise for a really long time. And some of the other characters, like, you know,
in Unity and Syndicate were, were interesting enough, but something about Baig seems super,
like almost like gruff in a way
like he's just like a little like
the hard ass. Too hard. Yeah.
We want everybody to be like Nathan Drake. That's what we want.
I mean kind of and I know that that's just... Probably like ghosts so much
in Destiny too. Yeah. I can't put my finger on.
And it's kind of
maybe a shitty answer because I'm glad
that they're diversifying their cast
but at the same time
that your your protagonist
has to be likable in a specific
way. They don't have to be like the nice
best friend but they have to like
not be a jerk.
Right?
Otherwise, like, how would you connect with him?
Exactly.
You're not endearing in no way.
What I call the creatos problem.
Why never really connected with the first God of war games.
It's just the fact of it sucks.
He's kind of a dick.
He yells at everybody and fucks him.
Or tears him in half or maybe fucks him and then tears him in half.
So bad.
So I need to see more of him in the story to really kind of connect with him.
But the gameplay looks and feels great.
A lot of the customization that they introduced over the last two games is back in an even bigger way.
There's more crafting.
There's a more in-depth skill tree.
There's a mount system now where you can change your mount, which is cool.
You can ride a camel around, which is awesome.
I went into a dungeon, a tomb technically in one of the pyramids, and it felt it was very reminiscent of like Assassin's Creed Brotherhood and Assassin's Tree 2 where you're doing these underground dungeons.
I don't know if you guys remember those where there's like climbing puzzles and things like that.
I loved that in Assassin's Street, too.
like finding the wolf farmer right or whatever.
Exactly. So that's back, that's back here.
At least I saw a little glimpse of it in the tomb inside the pyramid.
And I did like a few story mission stuff, like some side quest stuff.
And like it seems, it seems okay.
It's tough when you're dropped into a demo like a third of the way into the game.
You're like, I don't know what's happening and why I should care about these people.
Yeah.
At E3, the demo I did was Xbox OneX.
and I rode into town and there was a priest
who had a boy there that he was being mean to
and like flogging him because he thought he stole the stuff
but I wouldn't have found the stuff
and then fought the guys who had it and came back
and yelled at the priest and it was like
this seems like an Assassin's Creed mission.
The one thing, are you impressed with Assassin's Creed
visually on Xbox 1X the way you were with Shadow War?
Yes, absolutely.
Because for me, vistas I thought looked great,
movement looked great, but then it was
my concern with this whole, you know,
these interstitials right, of like,
all right, cool, it's not the next Xbox
but it's this upgraded one
where we have these different settings
was the fact that, and this is 83,
so maybe the bills change,
but having the main character talked to other people
and they'd show him in cut scenes,
his face looked like it didn't have enough texture
for how high-res it was.
And like his hood, where it's like,
there's a hood and there's clearly a hole in it,
like the hole was just plastered to his head
where you're like, well, like shouldn't,
if I would think if this was just made for this unit,
it would be like cloth physics
and hanging in there
and not look like plastered,
but scaling it for so many different versions.
So that problem kind of still exists.
Yeah.
So when I say it looks great,
environments look great.
The detail looks great.
The art team did a fantastic job of building this world.
It feels authentic.
The set dressing, as it were, like within these spaces is fantastic.
People faces still a little wonky.
And that's unfortunate given how many issues the previous few Assassins Creed games
had with facial animations.
Even if going into like the Etsio collection and all the problems that, you know,
people, you know, posted about about that.
So it's a little disappointing that they didn't spend more time working on that part of their animation specifically knowing that the community has like razzed them about it so many times.
Right. That's like the chock right of just eyeballs looking at.
But the cutscenes that I saw looked great.
Where the faces looked a little wonky is in the situations where you just like walk up to somebody like in the open world.
You have a little conversation with them and then you move on.
Not in the like you put the controller down.
You're watching a scene play out.
so I don't also know like how old this build is
that I played and if they're going to get better
if you're super into that's all I need to hear
I want to be excited for this game
when does it come up October 27
yeah it's Mario day right it's it's Mario Wolfenstein Assassin's
yeah and then Shadow of Wars out two weeks ahead of time
and I'm not going to be done with that game that fast
so I'm like October is stacked right now
that's been the interesting thing with destiny I feel like
where September is actually quiet
I feel like August got crazy.
It seemed like there was a big game every week
or something you really wanted to play
where September seems a bit quieter
in the wake of Destiny 2
where maybe we can stick with that a bit longer.
Yeah.
Andy, what have you been playing recently?
Other than Destiny 2.
I've only been, I only played Horizon and beat it.
Oh, right.
Yay!
What'd you think?
Did you like it?
I liked it a lot, yeah.
I loved it, actually.
Yusef McGeed, who works at Ubisoft,
we were hanging out at Nick's comedy thing,
and he was like,
he was talking about how
his girlfriend got so invested in the story that she just wanted to watch him play it
and didn't want him to play it without her.
And I was like, yeah, Horizon just, it came out and I put in like five hours and then Zelda came out and Zeld took my life.
So I just never got it.
I never went back to it.
Yeah.
He's like, dude, you got to fucking play it.
And I knew that.
I knew I was eventually going to have to play it.
So over like the last week or so, I finally decided to beat it.
Beautiful, of course.
like it's fucking gorgeous, right?
I'm just saying old shit from like old shit.
No, but it's cool.
Yeah.
Everything you see heard some of the outside.
It's, yeah, it's fucking, it's beautiful.
The combat is amazing.
Once you start upgrading your weapons and you get that better bow and the better arrows and stuff,
that's when like, fuck yeah.
Now I feel like I can take these things on and not be super worried about it.
You turn that corner right from being afraid of them.
Yeah.
And it, it, I feel like it dragged a little bit too long towards the end.
Right.
There were some parts where I just, I think it was this.
Now, this is like, can we go in a spoiler mode for Horizon Zero Dawn?
I think you can go on it first.
Okay.
So, yeah, you've been warned.
Spoilers.
Spoilers.
So, I, uh, there was a, there's a mission towards a very, very end where you need help from errand.
At the very, very end of the game.
Like, this is like end game type stuff.
We're prepping for the final showdown or whatever.
In order to do that, I needed to fucking help find out who killed a sister.
and that mission seemed very side mission-ish.
I didn't really realize that it was in the main quest line.
So this mission popped up and I was like, I'm not going to do, who cares about your sister?
Like, bigger things are at hand.
It's like, it reminded me of Game of Thrones.
It's like the White Walkers are fucking here.
You're dealing with this stupid family bullshit.
The White Walkers are coming.
That's why I felt.
I was like, I don't care about your sister, bro.
Yeah.
So I just kept on going along with the story.
Well, you know, it came back to buy me in the ass.
thing happened to me.
Yeah, you're right.
Came back to bite me in the ass and, like, I had to go do this thing and Aaron's like,
it says you cannot do this unless you help, until you help Aaron find his sister.
I was like, oh, shit.
And that quest took way too long.
Like, it was just, I thought it was going to be a quick little bang, bang, bang,
figure it out.
And I was like, God damn, this is like adding on like an extra.
It's like the movie night quest and mass effect and drama.
I died.
I didn't play it very far.
Oh, what?
I gave up, Andrea, yeah.
You didn't finish them?
Oh, never mind.
No, I didn't.
I didn't.
But the, I don't know, the story was incredible.
Like, I was really into it, and I made it a point to fucking read all the fucking little audio books, audio points and the messages that everybody's leaving around the world.
It's beautiful.
It's beautiful.
A little post-credit scene is cool.
Yeah?
It's great, man.
Even, like, the credit scene, like, showing the names pop up and it's, like, flying through.
Running me to the Avengers.
Yeah, fucking great game.
Not as good as Zelda, though, but it's a good, great game, man.
It's better than Zolba.
You know it, I know it.
Everyone knows it.
I'm in the tank for PlayStation, but I think it is too.
At Pax, I saw a game called Ben Wanderer Presents a Case of Distrust.
This was in the indie megabooth, and it was really cool.
I think I, this is a Pax where it was an in-and-out mission, mercenary style.
Got in, did the panels I needed to, got out.
So I didn't have my usual days of wandering the floor trying to see everything.
So I went through the indie megaboot and saw,
watched a whole bunch of different things.
From your panel,
everyone in the kind of funny best friends was telling me about Monster Prom.
I also played Monster Prom.
I went and saw Monster Prom.
I watched Monster Prom.
There was a huge line at this point because the jig was up.
Have you heard of Monster Prom?
Yeah.
So like you're trying to, you go through your,
it's a competitive dating sim where you're going through and trying to get these monsters
and bring them to prom and get a date for prom and stuff.
It sounds awesome.
It'll be a party mode, I'm sure, at one point when we finally.
get our hands on it.
It's out very soon.
Is it?
Yeah.
In like three to four weeks.
Did you like what you played in it?
Yes.
And I don't do Sims like that.
I don't play those at all.
And then the girls are like, well, come on, let's go play.
And then I played and I was like, oh, the writing in that game is excellent.
So very, very spot on with the insidery jokes, considering that the team doesn't have English as their first language.
Whoa.
That's very impressive.
Yeah.
They do have one guy, I think, on the team.
he said that speaks fluent English.
But they all contributed to writing it and then they just translate it.
And I was like, if you guys did that, that's a very impressive work because the jokes are really great.
Yeah, that looks great and I want to know more about it.
And there was a bunch of other games that looked great too.
But the one that caught my eye and I went and actually made a point to play was this Ben Wander presents a case of distrust.
What it is is it sounds stupid because it's, I'm like, but it's like you're, and I know other games look like this and feel like this,
but this one's got something to it that I can't put my finger on.
but it's a noir detective story.
You're a female detective.
And what it is is,
there's all these like stylized,
like your apartment or whatever,
and the text is coming down over it,
and you're reading it looks like a page out of a book.
And then you get to,
you know,
the paragraph ends and the next paragraph's about to begin,
and it's like three choices that you make.
And then you,
so you make which line,
you choose which line you want to talk about
what line you'd want to investigate,
and the story keeps unfolding that way.
And then the gameplay part of it was like,
you know,
it was a very simple problem in the beginning,
I think,
just to give you a taste of it,
but, like, you know, this cat who always wanders into the detective office has wandered into the cat detective office.
And you have to prove to it that there's no food for it in the house.
And so you can click on all sorts of different stuff.
It's all like silhouetted.
And then you can, once you click on stuff and you have it in your like, you know, inventory, but not really.
You can go back to the dialogue and like, you know, like use the lamp to prove that there's no food, which doesn't work, obviously.
It's kind of like you start putting.
But you can see where as a detective I'm going to be building a case or trying to catch people in a lie.
And eventually, you know, you click on the fridge.
There's no food.
You show it to that.
and then a guy shows up
and it's got this like great
when you say noir detective story
you can picture like
black and white
and like silhouette and smoking
and stuff like that
and that's the feel to this game
and this guy shows up
that you don't like
and like it's expressed
through the thing
but then his quotes are there
and again it's just all
bopping audio
you're not getting like VO or anything
and like you know
it's like do you want to slam the door
on him do you want to say
fuck off
and I'm like I slam the door
but he puts his foot in it
and it was like this great story
it was such a good story
I would read it in general
let alone play it
And so it ended way too quick, but it gave me enough of a taste to be like totally on my radar.
You know, I believe it was Ben who was giving me the demo that I was talking to.
Game seems awesome.
I'm super stoked no more about that one.
It sounds like PC only.
Yeah, right now.
That's what it's on there and what they were playing on, obviously.
And then on the other end of the spectrum, didn't play it, but watched an extended demo of it because I was hosting live stream was Far Cry 5.
And Far Cry 5, since the beginning of it, I've been like, okay, I love Far Cry.
I love Far Cry.
I love shooting Americans.
So like this one's right at my alley.
But it was that weird thing of like juxtaposition
How's it gonna work?
Please break that audio
But you know this is a giant demo that started
It started where the original E3 kind of demo he did
You know, you come down
There's like the bus and you shoot all the people
That wasn't the actual demo
They had to play through that to get to the next part
And then it was walking through the town
It was talking to Molly I believe it is
The woman who runs the bar
Who we've seen from the trailers
And I can't wait to see Nick
I haven't seen Nick since I saw this
But you're walking through
And there's a guy named
I think it's Casey Seagal
And you walk over
and he's like Stephen Seagull's character.
I'm just the cook.
He's in his apron.
I'm a lowly,
lowly cook.
He's gonna give you like missions and shit.
And I'm like,
it was fucking stupid and cool.
Like this is more far cry
and this is exactly,
I got the guy got into a,
a Mack truck,
just the front part of it.
You know what I mean?
A big rig and was driving around
like knocking over people
and doing all these crazy stuff.
And then you got to plane
and flying to plane
and shooting stuff and blowing.
It was like,
yeah, this is far cry.
You forget why you love far cry
if you haven't played it in a while,
but this is awesome.
And there's this whole fishing thing
when you go there
you can just fish and fish and fish and you can use them obviously as a thing.
But we finished fishing and turned around and there was like a coyote there that was attacking people.
And it's like, yeah, okay.
This is going to be Far Cry.
This is going to be great.
So like the kooky sort of quirky writing.
Like because when Far Cry 5 was first coming out, Andrew and all the things were being leaked, I was like, this game seems right up my alley.
It's like very serious tone.
Like it looks like very weird and like this weird cult is like, you know, I was so excited for it.
It reminded me a lot of true detective.
And then once we started seeing stuff, and, like, they released a trailer.
It was like, yeah, da-da-dan-da-da-da-na-na-na-na-na.
And I was like, oh, okay, it's...
It's still far-cry.
It's not at all going to be...
But now, I've turned that corner.
I've accepted it.
I think the more and more we see of it, the more it'll make more sense.
Because at first it was that initial blush of, like, oh, my God.
Like, it's like the branch of Davidian compound.
And then it was like, well, no, it's crazy, and he's crazy.
And like, okay.
And then, we're flying a thing and shooting shit.
And like, yeah.
Yeah.
And then shout to everybody's golf.
which until Destiny 2
I was still playing that too
Are you I can't
I mean I can't
Like Jen is still playing it
The house is now maneuvered to
She's more obsessed
Than anyone I've ever met now
With everybody's golf
Because she's insane about it
She's playing it
She's about to be ranked 7
Like get done with that
Oh my God
She's over them
I mean she's
She's insane
But I give her the big TV
And then I'm playing on my game screen
On the coffee table
I'm playing Destiny 2
How have you not gotten side by side TV's yet
She was not open to it
When we first moved in
Because she wants an adult living room
Which I understand
However
I think I'm wearing her down now.
Good.
Because it would just be,
why don't we just get two big screens in here?
Let's just,
let's not fuck around anymore.
Well, you could do like what we do.
We have,
we don't have to,
I mean,
and granted we have to take turns
with the big,
big television.
We have a 65 inch,
which is like the main TV.
And then we have like a 42 inch
on a rolling cart.
Oh, right.
Your cart.
I've seen that one.
Yeah, yeah, yeah.
And then,
because we both travel so much,
we actually don't get to play
side by side as often as I'd like.
So we just push the other TV
like in the corner
where it's out of the
See, the thing about it is, and I, this is the whole reason that I haven't bought a PlayStation 4 Pro, that Xbox 1X.
I'm like, cool if it's for you or whatever.
Like, I'm just not that guy.
Like, playing on the smaller screen, I was talking about this, I think, on our first stream, right?
Where I had never heard of anybody wanting to play on a smaller screen until Scott Lowe was talking to me when he was like super into competitive Call of Duty and then I think even with Destiny where he, he at his old place had a smaller TV set up in the kitchen that he would sit at and play those games at because he's like, well, it's just easier to move the screen and have you read a,
and I don't know if that's true or false,
but it worked for him.
So me playing on the little screen,
I didn't care.
It was the same thing where Jen is just so into everybody's golf.
I'm like,
you go.
And like when we were both playing everybody's golf
and playing online together,
I was playing on a little screen right there.
But I don't really care.
Like I'm just cuddled up next to her
playing on a little screen.
Everything's fine.
Just a cute little married couple.
Yeah, but once you get,
once you finally get a PS4 Pro
or an Xbox one and X or both,
you're going to want all that beautiful graphics
on the big screen.
Well, now where are you?
You were talking the other day about,
it was on the stream, John was trying to break you down
to buy a 75 inch. John is trying to convince me to buy
a 75 inch 4K TV
and I'm like, oh, I don't know
they're still pretty expensive.
I'm not saying how this is a discussion. If Jen called
me right now, I'd be like, I don't think we have the money but do it.
We'll figure it out.
Pull the trigger, babe. But you won't buy a PS4
pro? Well, then I would have to probably.
That's what he meant. He won't have the money for
all the other things. The Domino.
When's the Domino? I've been to
public about that lately.
Like using the PlayStation 4 Pro here and like,
it's like maybe I I I know to to credit this is a 4k TV and this is going to sound blasphemous to all of the PC Master Race folks and everybody who loves these things honestly playing on this thing on the PlayStation 4 pro and then going home and playing on my regular PS4 on the game screen I'm like yeah I can't really notice the difference this is just a game this is the same game I don't know what I'm saying like my mom I'm sorry I'm an idiot when my dad was like trying to make this switch from fucking like SD to HD in like 2000 one mom's like I just don't see the different
There's a huge gap.
That's not the same thing at all.
But outside of that.
Maybe we'll do it.
You should do it.
I did.
Playing everybody's golf in 4K.
Yeah.
Tell you what.
That's the one?
That's the one.
Are you playing?
Do you have a 4K TV home too?
No, I was at Robbins.
But the thing is, like, I, like, walked super close to it, and I, like, made the switch,
and I saw, like, the little pixels.
I was like, that's 4K.
It's like when you go from a regular computer screen to retina, and you didn't notice that, like,
that's what you needed in your life.
You're like, whoa, I didn't know it could look this good.
I think I'm just, I'm just stupid, is what it comes to idea.
Because it is that same thing.
I'm the guy who's like, fucking fuck your OLED Vita.
The new slimmer Vita is the better Vita.
And I have to argue this all the time because it doesn't have the OLED screen.
Everybody's like, oh, OLED.
I'm like, you don't know what you're talking about.
It's smaller, it's compact, it's got colors.
Organic light emitting diodes.
No, I mean, I know what that meant.
I don't know.
I was about it.
Like, I know.
Now we all do.
I wasn't arguing.
I don't know.
Anyways, Destiny 2.
ladies and gentlemen is what we've all been playing.
This is topic of the show
outside of this week in gaming.
That's pretty much the rest of the show.
Thank you.
Thank you for watching the programming.
What a good fan.
Still doing.
Yeah.
Great community member.
Great community member.
Maxim Quortez.
Andrea, I believe you are
definitely in the room.
I'm not debating that in the room
you're the biggest destiny fan I know.
I'm trying to argue.
What gave it away?
I'm trying to argue if you're the biggest
destiny fan in general, I know.
I know Adam Boys played it nonstop.
Do you consider yourself
better than Adam Boys?
I definitely have played it far more than Adam Boyz has,
but I don't think I've played it more than Fran
or any of those guys.
Destin is good.
When I'm on, Destin is always on.
Yeah, okay.
So when I log in, he's there.
You know who also plays a lot?
Panda Musk.
I don't think I'm friends with him on BSA.
Oh, you got to get up with him.
Also, shout out.
I keep forgetting to put this on the morning show
or kind of Funny Games Daily.
and it works better as morning show,
even though it's gaming content.
Panda Musk and Danny Weissner,
who of course did Go Beyond,
did the world they saved.
Yeah, producer seducer.
All the music animated videos we do,
they did their own Guardians 2 mash up with Thunderc.
So Destiny 2, Guardians,
matched up with Thundercats music video.
Original song, original video,
it's fucking phenomenal.
Check it out.
It's so good.
Twitter.com slash Pandamusk.
We'll watch it with the chat afterwards.
Because we're last Jimmy.
But go check it out.
YouTube.com slash Pandam Musk or just Twitter.
com slash Pandamus.
You'll find it.
Nathan Philean commented on it.
Like he quote tweeted.
It was like, this is amazing.
Yeah.
More power to them.
That's such a great video.
Sorry.
I digress.
Andrea,
as the destiny person in my life that I don't hate.
Okay.
What do you think of destiny too?
I think it's great.
It's not like you're going to say good.
I know.
Yeah.
I know.
You're like, great.
You caught me.
I think it's great because,
they've picked some stuff, but it's not
excellent yet. It hasn't, it hasn't
it's not like a plus. I'd say
it's a solid A minus.
Okay. Um,
and it could be better.
There are some
issues. We, I ranted
a little bit on kind of finding games daily
about the shaders.
I don't know we're going to get into it here, but like
there's also some other issues
that I have. So
let's start with the good.
Okay, good. Here's my main question.
Do you think this is better than Destiny 1 at launch?
Yes.
Okay.
Like without question.
Yeah, I think this is leagues are better than Destiny 1.
Absolutely better.
I'm having so much fun in this game.
The environments are so beautiful.
The cutscenes are interesting.
Like, I mean, no?
What are you doing?
I'm not because that felt like such a new experience to me.
What did?
It was fresh.
It was a fresher experience.
So I had a lot more fun at launch.
Now, I had fun playing with you guys yesterday when we were playing on stream.
But again, it just, it feels ideal.
identical. But go ahead with your stuff, Angie.
No, I mean, we'll get, we'll get to that. So the good is that the really rock solid first
person shooting mechanics that Bungy is known for are back. They are super smooth. They're solid.
I mean, they have like a few small hitches to work out, but I'm just going to chalk that up
to like launch week woes. I think that they'll like button up any potential issues within
the next like week or so. The graphics look beautiful.
I remember the cutscenes in destiny just being so beautiful and being so sad that there weren't more of them.
There are more here, but they are still spaced a little too far apart.
There's still the story content is still kind of like, you know, separated in a way that makes it feel not cohesive, if that makes sense.
Like you have to go chase down the story in destiny instead of it just being right before you.
Like I love playing campaigns.
in FPS games because you can just sit down for several hours and play through this really amazing cinematic experience.
And in Destiny, you can't really do that because they kind of lock them off certain areas.
For example, we were going to go to I.O. last night, which is one of the new planets,
which is technically, I think, a moon of Jupiter. And I couldn't go because one of the people in our fire team wasn't the right level.
And we experienced that when we were playing together too.
Right.
And so that-
Thanks, Andy.
Sorry, guys.
My bad.
But before, I felt like in the previous destiny,
I felt like you could still bring people in
as long as the fire team leader was of the right rank.
But apparently they're not doing that this time.
Maybe I'm wrong.
Somebody can correct me on that.
And that's the whole thing is I don't understand it either.
Somebody who, you know, interested in destiny,
know I'm going to play it,
go to the reveal event and then kind of just like,
all right, cool, I don't even know anything else about it.
I thought, yeah, the whole point of this
was being able to shepherd people through content
and do these kind of things.
Exactly.
So I'm not quite sure how that's going to work
and if they're going to fix that or change it
or if maybe I'm just,
maybe it's just for this campaign content.
I don't know.
It's still like super fresh.
It's a little early to have definitive answers
on a lot of this stuff.
The other thing that I like is
the quality of life changes.
Thank God they added a goddamn map.
Like that was something that you had to ask for.
It was super frustrating that whenever you needed to look up
where you were going in Destiny,
you had to go to the internet
and look up a Google image
search of the map of the area you were in that somebody in the community created.
And they have a map system now and a fast travel system.
You no longer have to go to orbit to go to another destination.
You can just direct select it from the menu system, which is awesome.
You don't have to turn in quests, which is great.
A lot of small, what they call quality of life improvements in the play process that makes
the game a little bit more fluid.
so you're not having to run around all the time to do errands, which is great.
Jason Schreier mentioned he disconnected, like, midway through some mission,
and it started off right from the most recent, like, checkpoint.
And he's like, man, this just feels like an apology for Destiny 1,
because Destiny 1 would have to start all the way over.
So, yeah, that seems like a quality of life sort of fix.
Yeah, so they've fixed a lot of that little stuff
that people like me that have played a lot of Destiny kind of suffered through,
and now new players aren't going to have to suffer through that,
and that's excellent.
It was disappointing to me,
the first of a few disappointments,
that the clans weren't ready to go live at day one.
Do I think it was necessary for them to be ready at day one?
No, but they pushed them so hard,
and there are so many different steps,
both in the game and in the companion app
that are like, join a clan, join a clan,
and even NPCs at the farm are like,
oh, what, have you heard about, you know, joining up with a clan?
that for them to not have that feature active during launch seems like a miss.
Sure.
Andrew Francis writes in to kind of funny and says,
do any of you think that clan servers not being active yet is hurting the game?
I think it hurts the experience in that respect.
It hurts it in the way that like Andy and I are a little kind of funny clan.
I want to add people to it and do this stuff,
but like not knowing how it all works and how the XP builds and all this different stuff.
And also like this is the time I'm playing, I assume I'm going to be playing the most of it.
Maybe like I said, I keep, I'm enjoying myself so much and playing with you guys.
and then I think playing with the best friends,
like I hope I don't fall away from this soon,
but I know how I usually go with games
where after a couple weeks something else comes out
and I get distracted by the shiny object.
I feel like it'd be awesome to have it now,
but I personally don't think it's hurting the game
in terms of people staying away from it because of it.
Well, yeah, in fairness, clans are really the most important
with more of the end game content.
So nightfall in particular, clans are good for.
Raids, of course, clans are essential for.
And then once you get into some, like,
prison of elders,
I ran with my clan a lot.
And then once you get like Iron Banner,
you want your clan,
they haven't announced what the replacement for Iron Banner is going to be yet.
I know they have competitive play now,
a competitive playlist in the casual playlist in Crucible.
But stuff like that,
but you're not going to get to that for probably the first 20 plus hours of play.
So depending on how serious of a gamer you are,
maybe that's your first week.
Maybe that's your third week,
depending on how many hours you can devote to playing each week.
So it's okay, but just a little disappointing.
So that's one thing.
The biggest thing that I'm disappointed with
is how they've integrated
micro-transactions into the game,
like right away in a real gross way.
Real gross.
It's really gross.
So to bring you up to speed,
if you're listening on Monday,
we're recording this on Thursday.
Kind of funny games daily for Thursday
is all about,
we have a giant section of it.
And I'm not saying we're talking about it here.
We're talking with the shader thing.
But in terms of timeline, everybody's mad about it today.
Jim Sterling's video went up.
Luke Smith put up his tweets about it.
This could all be fixed by Monday.
Yeah.
And that's my...
Well, I mean, that's just the shader issue.
The microtransaction issue is a much broader thing.
I got really angry when I found out that the silver that I had bought in Destiny
would not transfer over to the silver in Destiny 2.
That's bullshit.
So I got pissed about that because I was like, hey, now this money that I bought is locked
into a game that's nobody's playing in any.
anymore. You can't bring the items over even if you wanted to cash out. I can't bring the emotes
over. I can't bring anything over. Now, I understand that for a variety of reasons, they made that
decision. I just don't like it. I'm mad about it. At the very least, let me cash out the unused
silver that I haven't spent and transfer it over. Even if I have to take a cut, like if there's
like a transfer fee or whatever, that's fine. But the fact that I now can't use it at all is frustrating
that I bought like a silver pack
and then I held onto it thinking
well I don't know
when they're gonna release a new e-mo
and I'm gonna want to have silver
to spend it on that
and then I just didn't end up spending it all
and now it's stuck there.
I'll say this.
I would feel less angry about that
about losing all your silver and everything
if this game was like demonstrably different
from part one.
Sure.
But it's just it looks the same and it plays.
Keep going.
I'm gonna talk about it.
Keep going on.
You're fine.
It's a conversational podcast.
Yeah, no, no.
Get in here, Andres.
Come on.
I'll just mention this.
So there was a really good article on Polygon that kind of summed up, like, how
microtransactions are affecting in the game, not specifically from the Shager's point
of view, but just from overall.
So the article was about which micro transactions are available as of launch.
So after you complete the game's third mission, Spark, that's when Tess Ever, Everest shows up
at the farm.
So this is Eververse Trading Company where you buy.
the silver and you can get things.
So they have emotes.
Emotes are back.
I was disappointed that I spent so much money on emotes
and I couldn't even bring a single fucking emoet over.
But I digress.
The big thing here in Destiny 2 is bright Ngrams.
So these engrams contain special loot.
And the loot contains emotes, sparrows, ships,
go shells, and weapon ornaments.
So the really controversial thing here that they mention
is that some of these things can affect gameplay,
specifically mods that are brand new for Destiny 2.
So an elemental weapon mod will change the element of an energy or power weapon.
So it's essentially a pay for respect for a gun.
Now, Destiny had a way to do that in the previous game,
but it wasn't tied to silver.
It was tied to in-game currency that you earn just by playing the game.
So that made more sense that, you know, you do certain activities,
you earn this thing, and then you can re-roll the specs on your gun.
But tying it to real world money is problematic, especially for PVP content.
So there's also a chance to get character stats and character stat armor mods, which slightly, in quotation marks.
We don't know how slightly that is as of yet because the game's still so new.
Enhance a character stat such as how quickly your health regenerates.
And finally, ability cool down armor mods allow you to use your subclass abilities, the rates at which you generate grenades, melee attacks, and super attacks more often,
which is incredibly problematic for PVP.
So this is frustrating from the sense that like,
why on earth would Activision even contemplate even a potential,
even a slightly quotation marks,
pay to win system tied to real world money.
Especially when Destiny PVP, like, I mean,
it just didn't need it.
You didn't need to bring that element in.
And I know that it only makes a difference in competitive play,
but we don't know just how extensive the matchmaking
or the balancing is in competitive play yet because the game's still so new.
But like in Iron Banner, it made a huge difference what kind of gear you were bringing in.
And the armor that you had in the stats on that armor could make or break your experience in a PVP match in Iron Banner.
Most PVP matches are, you know, you're balanced out.
Like the stats of your armor is kind of level to the sense that everyone's kind of on the same playing field.
And just your skill level is what differentiates if you win or lose.
But this is troubling.
So it's also worth noting the Polygam Red said the bright end grams from Eververse will only give you rare or the blue mods while you can earn better legendary mods in the game.
And one player on Reddit said that the gunsmith will sell legendary mods after you complete the Destiny 2 campaign, which would then make Eververse's less use for mods essentially obsolete.
So like, that's a whole other problem too.
All this I'm investing in or what I'm buying here.
Anyway.
What a fucking headache.
I would love to hear the points of view from the people inside of Activision or Bungi that were like, guys, this is a fucking terrible idea.
We're going to get roasted for this shit.
And they lost.
And they lost out to probably Activision.
It was like, nah, we're doing this.
It's such a bummer, man.
It's so shitty.
And that's the thing about it when I was talking about on Games Daily today, right?
Is the fact that Destiny 2 is out.
It's clearly a phenomenon, as you'd expect.
everyone's playing, everyone's talking about it.
You don't need to give people bad news.
You don't need to give them a reason to reign on the parade.
And that's exactly what this is.
This is the biggest red flag there could be for this,
where if this wasn't happening, what are we mad about it?
You're riding so high right now.
The PlayStation Q ride or the problems they were having last night
or maybe this PlayStation 4 Pro bug, the people are talking.
Like, all these minuscule problems, whereas this one, everybody's like,
wait, well, this fucking sucks.
Like, why would I, I don't want to do this at all.
And then it's, like, you know, like Jim's video for Jim Sterling,
where he talks about this,
like it's not even just about the shaders
as much as it's about the loot boxes
and how loot boxes just don't make sense for this
where why would you make people gamble
on trying to get the things they want
that are one time used to assign to this to do that?
Why would you at any point?
And I'm not at all familiar with Crucible.
I've never been a PVP person.
I played it last night because I was like,
there's a trophy assigned to it,
so I'm like, fuck.
At some point I'm going to have to do it.
So I was like, maybe it's just...
We'll play with you.
It's more fun when you're playing with friends,
especially now that it's...
Especially now that it's 4 v4.
Yeah.
Three of us and a best friend.
We can easily get somebody.
Yeah.
We got it.
And that was the thing is like I jumped into just death match.
I just got my fucking face beat in.
You know what I mean?
But then we did the capture zone.
I was doing fine.
I was competitive with those people.
Like great.
But I'm like, I don't want to do this.
And then it was like, all right, milestone achieved.
It was like, great.
No trophy pop.
And then it was like another milestone.
I'm like, fuck this.
I'll do this later if I ever worry about the platinum or even if I want this trophy.
But why would you?
Yeah.
Why would you go in there and fuck around with that?
Why would you let PVP be affected by any of these decisions?
Make it PVE only and then who the fuck cares?
Yeah.
But people will still complain about like, I think Jim Sterling mentioned in the video, like,
yeah, well, it doesn't affect, it's just, it's just the way you look.
It just changed the way you look.
But like, but that affects your gameplay.
That affects your enjoyment of the game.
Yeah.
Yeah.
He also made a great point about like, yeah, you're just feeding these people's, like some people's addictive personalities.
Yeah, for loot box for gaming.
Gambling, yeah.
Yeah.
And that's, I mean, to the shader thing.
thing and hopefully about time you hear this on Monday
I on the Games Daily was like
I predict they're going to fix this
they're going to be like we hear you
because they can't not this is a game that exists
on the community like you brought up there's
39,000 up votes on the red of the subreddit about like
hey this fucking sucks like yeah you can't sit there
and Luke Smith put out his four tweet thing that I didn't
I didn't agree with in terms of like
it was a lame response it makes you want to
rerun the raid or this mission or whatever to try to get
that I'm like right because rerunning the raid is
so easy to get in there and get the
Shader? No, I don't worry about that. I would want the
again, I would want the shader to be
able to apply to
everything. Yeah, like you just
have a standard shader that can go on
your fucking arm pieces and
your helmet. The perfect world is you get the
shader. It's unlimited use
and then yeah, you can cycle in into what you want.
It's not just, hey, black
or whatever, right? Or gold. It's like, okay, cool.
Gauntlet's gold, chest piece black
and we're on our way and then if I want to swap
them out, swap them in, whatever, do that. And I would
imagine they'll move back to that eventually.
What I imagine will be is, hey, we hear you, we're going to change it, they'll be unlimited uses.
Maybe they'll still sell them in loot boxes and do that, but it's unlimited uses.
It'll be implemented in a patch in two, three, four weeks.
Yeah, the consumable part is really the part that I take issue with.
And the reason I do that is because they've now brought these shaders into the loot boxes in a bigger way.
And some people on Twitter and in the chat had said, oh, well, once you hit level 20,
the shaders start dropping a lot more.
I'm like, I don't care if they start dropping a lot more.
What if it's not the color that I like?
What if I get like 17 shaders of this one blue that I'm like, I don't like that blue.
I want my armor to be purple.
And that to me is the problem is that if you're asking people to buy the shaders and then have them be consumable, that's gross.
Consumable skins is gross.
I will pay the money for the skin.
I will always pay for cosmetic items.
I pay a ton of money for them in Paragon.
But they're not, like, if I put on my $5 skin and then I switch it to another skin the next day, I can still go back to that other one whenever I want to.
Like, the fact that you, that they're consumable is I can't get over that.
I'm so angry about it.
Also, this game isn't free to play.
No, it's not free to play.
Or a hundred dollar game depending on what fucking, you know, collectors edition you bought or whatever.
And that's the thing of like in a game where you change your look so often.
I want to be able to change my colors just as often.
And I don't understand why it would be like that and why you'd go the opposite way of that.
Um, other things that I don't like about destiny.
Sure.
We're having fun.
Yeah, I was going to say, do you like Destiny too?
I do. I like it a lot.
Are you going to be addicted to it again?
Um, I don't think so.
Yeah?
I don't think so.
Um, like right now, I want to play, right?
Yeah. This, like, knowing that I have a party mode still to edit and knowing that I don't
want to be here over the weekend editing because I really didn't do that last week.
Yeah.
I just like, fuck, I want the weekend to be all destiny all the time, right?
Yeah.
Um, I really.
like it. I like it a lot. I don't love it. I'm not like in love with it or whatever. But right now it's a hot thing. I want to play with friends. I have friends back home that want to play with me, you know? So that's why I'm really into it right now. Some issues I have with it. I'm really interested to know the budget of this game because they sure as hell didn't have to work very hard on creating a whole lot of more villains. Because they are identical except for a few visual.
bells and whistles.
They, like,
the taken creatures, right?
The taken creatures that you encounter,
like the black and white ones.
Like, it's a different sort of skin,
sort of shader thrown on an already existing model
with an already existing animation.
The, um,
there's a lot of same world prop pieces that I've seen from Destiny 1
that are in Destiny 2.
Like how the, um,
the, um, the moon aisle looks like the Black Garden.
Yeah.
Um, character creator is I fucking dendical.
Yeah, I can't...
That's egregious.
I can't believe that, dude.
I saw this brought up by a kind of funny best friend, Rahul Koli.
But Travis wrote in and said, why are there no beards in this game?
They've done nothing.
It's the exact same thing, right?
It's, it looks identical.
They may have changed just the background to say, hey, it's a different background.
But like, the hair colors, the skin colors, the eye color, the, um, like, it's been three fucking years.
Make, make three more hairstyles, man.
It's so shocking to me.
I was honestly like, wow, this is identical.
Also, this is going to be like not a great comment to say, but the game just, it looks like the last of us on PS3.
It doesn't look as beautiful as I think you all, as you all think it does to me.
Like when I was playing last night, the, now I just come straight from Horizon, right?
And Horizon is gorgeous.
Yeah, it's probably the best looking game of the year.
There are just some things that I was complaining to Joey about this.
This is like really nitpicky, but like the rocks, if they're near a river, they got to look wet, man.
The blades of grass have to have some sort of.
Everything has like, everything in our world has a level of specularity to it.
The grass has to sort of shine when you run by it or like big leaves have to be kind of shine.
Like there's just, there's, there were a few moments when I was, I was in the European Dead Zone, Dead Zone, EDZ.
And I'm looking at this vista and it just looks flat.
Like nothing pops to me.
Nothing looks like mind blowing to me.
There are some great moments when you're underground or in some certain parts where they do really cool things with lighting.
We're lighting sort of hitting water in a pretty way.
And there's cool like sort of like color profiles that they do for certain shots.
But like visually, I'm just so underwhelmed, man.
I'm glad you brought that up because I was, when we were playing yesterday and we got to tighten the bass like on the.
the water planet.
And I made like an offhand comment about their ocean tech.
And like it does look.
It was bad.
Waves are not round.
Yeah.
Right?
Like when you look at waves in an ocean, they're not definitely not round.
So they have peaks and then they have white caps and like they have movement.
And it's, it was crazy, especially coming off of playing Assassin's Creed origins because
Ubisoft's ocean tech team like did a fantastic job with the water in that game.
And water is one of those things in video games that.
really when you look at it, it almost defines how good the graphics team did on that game.
Like, did they nail the water?
And the water in Destiny does not look great.
And it's frustrating because I remember taking so many screenshots of the skyboxes and the original Destiny thinking,
wow, this looks really beautiful.
And I looked up at some of the skyboxes so far in Destiny 2 and I was like, oh, that's nice.
But I wasn't stunned.
I wasn't like in awe the way I was in the original.
original destiny.
And I don't know
if that's because
they're reusing art
or if because
they just
the better stuff
is down the
game that I haven't
seen yet
or what the deal is.
Now surely they
you know
60% of the art
in this game is from Destiny 1.
Like obviously they have to make
a lot more
like armor items
and weapons and things like that.
Even the newer planets
will have new
environmental assets
and stuff like that.
But
um,
I'm really, really curious to know what the budget was art-wise from Destiny 1 to Destiny 2.
It's got to be, Destiny 1 had to have had a much larger budget, just because when I first saw Destiny 2, it gets me frustrated, man.
When I first saw Destiny 2, I thought, you know what, hopefully this is an early build, right?
Nothing pops out to me.
There's no, like, visual effects that really look incredible to me.
The, I gave Destiny 1 a pass.
Did you ever play Destiny 2 on PCE?
Did you play in the PC beta?
Yeah.
Did you feel the same way about the PC version of the game?
I'd say so, yeah.
Okay, that's surprising because I thought the visuals...
Bullshit.
You've been on the show saying it looks beautiful.
It ran great.
It ran incredible.
Yeah, it runs fucking beautiful, right?
60 frames, well, 60 frames and up or whatever.
Yeah.
With unlocked frame rate.
Unlocked, yeah.
But the...
When I first saw Destiny 2, my problem with it was,
Destiny 1 was
Also on 360 and PS3
So they had to make the game
With a framework knowing
That this has to run on these much older consoles
These much less powerful consoles
Yeah
But now we're making a big jump
And they did mention hey we got this new engine
I can't it doesn't look like a new engine to me man
Like it looks like
It looks like with a little bit of doing this game
Could run on 360 and PS3
Just like Destiny 1 did
My thing is somebody who played a lot of vanilla destiny
right when it came out and then came back real briefly for the Taken King but I think I just did the up and the maybe finish the story on it if I did that it's way more colorful in detail more detail than I thought it was I agree the ocean looks terrible there's plenty of things that look boring or I'm like this seems I don't remember by name because I'm not that destiny player but I remember doing something similar to what this is but then there are times where it's like man the purple's bleeding into greens and there is this night sky or just the like even the tower
in where the one guy is that sounds like
Calisi's friend.
Like his, like the whole, the way it's all.
The way it's all overgrown there and stuff.
I'm like, this is cool.
This is a cool environment.
I think that's more for me is like,
there are sections where I'm like, oh, this is pretty.
Or even though the ocean sucks in that one section,
the one that the, like the crate comes by because we're like supposed to be on a platform
that's rocking.
I'm like, that's cool.
They're doing something here that's visually cool.
Maybe not beautiful.
Maybe not breathtaking.
Yeah, I don't know.
I just, and again, destiny is an open world.
many different landscapes that you're playing in
and it has to be able to run with other players
and other, you know, so it's the same
when people like talk shit about old Warcraft,
it's like, well, obviously it's a very old game right,
but it's a massive world and there's sometimes like 80 players
on screen or whatever.
So you have to take that into account,
but it's just, when I look at Destiny 1,
I don't see the next-gen jump to Destiny 2
with this new engine that they're using.
I don't see it and it really bones me up.
So here's the question I want to throw out
because we have a million questions.
I'm just going to pepper them in.
Matthew Coleman says in three weeks,
will any of you still be playing this?
Yes, absolutely.
Are you going to be fun?
I probably will.
Yeah.
I'd like to think I will be.
I'd like to think we all keep going and keep doing it.
And we all branch off and find more people.
You know,
because like the people are like,
I feel like, you know,
we've been streaming every day for like the entire afternoon or whatever.
Today is our first afternoon off of doing it.
I'm like, man, I'm making a lot of progress.
And then I'll look and like,
Sean Pitts is on there with this like fucking crazy score.
Destin and all these people have already beaten the game.
And I'm like,
Fucking, gee, am I behind or am I in the right place?
No, some people that we know got it early and started a whole...
We got it early.
But...
But you guys haven't been playing nonstop.
Yeah, exactly.
Destin I get.
Like, Destin I knew would pass me and do all this stuff.
But it's just like, in general, people are like, well, beat the campaign.
Now the grind start.
I'm like, fuck, I guess I'm like level 13 now or something like that.
I'm close.
I mean, I wish I would have started Destiny a week prior, or Horizon a week prior to Destiny
going on.
Sure, yeah.
Like, starting at the same time was a terrible idea.
Yeah.
for me, as somebody who lapsed on it,
and maybe it's just the excitement in the moment,
because that is a big thing for a game like this,
but it is exciting and it is cool,
and I do like that, like, I don't know what's going to happen,
and when will I get better equipment,
and when will I be able to put on a shader
and do all that shader I like and all these things.
I hope to keep playing it.
I hope to be around for a while.
I'm enjoying it enough to that thing,
and maybe it's, part of it, I think,
is definitely the fact that I played my 25 hours of Vanilla Destiny,
a little bit of Tegang King, and then never came back, right?
So for me, I'm not like, I've seen all this before.
I'm like, oh, this is fun, cool.
Now, granted, the enemies I've seen before,
that was the first thing where I was like,
oh, these are all the same dudes.
I remember you servitor or whatever.
That is a big disappointment for me as well.
And I complained about this directly to Bungi
whenever I would see them at preview events
to be like, really?
You couldn't muster a new enemy type?
Like, that was the most outrageous ask for a sequel
that you make a new enemy?
Yeah, I mean, in addition to the Kamala and the Vex,
I was just saying, like a new,
A new race or something?
Like a new type.
Does it feel weird that the most arguably forgettable enemy, the cabal, are now the main antagonists?
Like people are seeing, you know what I mean?
It's not like we're alone and seeing the thing.
Yeah.
Well, I mean, I think the argument that the counter argument to what I'm saying is, you know,
people maybe take a look at Halo and go, like, Halo didn't introduce a new enemy
with every single iteration of that game.
I was like, that's fair, right?
So maybe they didn't need to introduce a completely new enemy type, but they just feel so.
But it's a big universe, right?
Yeah, it just feels so saney.
And if you want to fight, and I know that they didn't know,
they would have known in some respect.
If you want to fight the idea that this is Destiny 1.5,
make it not feel and look like Destiny 1.5.
Give it something that is dramatically different.
Because, again, if somebody who wasn't super invested
and hadn't sunk all this money and like, I'm popping in,
I'm like, oh, great, like, I remember the traveler and all these guys are here.
All right, cool.
And I'm shooting shit.
But it would have been like, why not branch out further and really change people and do it?
And you have to imagine for the next Destiny.
That's what they're thinking about.
But it is also that they're trying to examine.
in that same universe, I assume,
and give you that link to what it all is.
But you can't link your silver.
Exactly.
All your emotes.
No, you can't, sadly.
Now, while we're on that, I shit on Destiny to a lot.
I'm liking it, right?
But it's just...
No, we're venting a little bit.
I mean, and I had plenty of...
I had plenty of issues...
Hey, what?
I said, I'm having a great time.
Yeah, I have plenty of issues with the original Destiny,
but I put hundreds and hundreds of hours into that game,
and I'm going to put a lot into this game because at the end of the day,
even though we have gripes about some of the art and some of the enemy types and the
microtransactions, what Bungie has done so incredibly well is make such a rock, solid,
mechanical game that it's so much fun to play and it's so easy to play,
that you can just keep playing it and all of the set dressing around it that we're having
some issues with matters, but doesn't matter so much that it takes, that stops you from
wanting to play. And that is a huge testament to the excellent work, the design team and the programming
team, coders and engineers and everybody did, you know, at Bunchy.
Yeah. I mean, you know, the gameplay is phenomenal, but just as someone who does art and like,
I noticed that shit and it just bums me out. Same thing with Horizon, where I could totally tell
the, I could see some similarities to Massific andromeda, where the big important scenes in
Horizon were totally like handkeyed animation, mocha.
everything is perfect and the one off
like weird animations were totally just on procedurally
my brother's missing and I don't know where he is
yeah where where in
I never I never got
taken out of a scene like that
in Horizon ever no no no
well the first time I ran into that woman where she was like
oh my brother's gone off he's gonna he's got crazy
help me she did this she did this thing
my brother's gone it's gone on kind of crazy
and I was like are you like evil
is your brother
you want me to kill him I don't know
you could just totally tell where
the scenes where they just used the fucking
they, hey, throw that fucking
script on there that just like auto
detects what mouth sounds are being used
and it just attaches like,
oh yeah, you know, it wasn't handkeet
at all. But there's also the really
good cut scenes. They're like, all right, they, this is
a main one. They had to like work on
this shit. I have a question for you guys.
It comes from Brettley. It's long.
I'll try to skip unimportant
stuff, but Brettly's fired up.
This is greetings kind of funny. Show hosts
due to the game releasing,
yesterday for all of you,
Colin Soul peasants,
JK, I love my PlayStation.
I have a question about Destiny 2.
I played Destiny 1 on my PlayStation 4
since day 1 and loved it.
But now, with Destiny coming to PC,
I've decided to ascend my gameplay to PC.
This is where all my friends will be playing,
and the friends I played with the PS4
don't play games much anymore.
But I was sad to hear that I be receiving
any, I won't be receiving any Destiny 1
rewards since I switched.
But I was actually more sad
that Bungie didn't make it possible
to play your account across different platforms.
Final Fantasy 14,
does. And Greg, let me tell you, it wouldn't be so hard. Being an ex-Halo player and having the
same bungee account for that, as I do for Destiny, all of my stuff is still there. Most MMOs,
such as World of Warcraft, and previously mentioned Final Fantasy 14 work on an account system.
No matter where you go, you can log into that account and you have your characters. So why can't
Destiny? As far as a PlayStation specific loot, it would be disabled. I think you talk about
this stuff. I think the answer here is something that I found very, very interesting about
you now that I'm back to this Destiny thing and like how hardcore Desti!
any fans are.
I asked on games daily,
hey, if you're waiting for the PC version,
why, and what are you going to do?
And everyone who wrote into that topic is like,
I'm waiting for the PC version,
but I'm also buying the PlayStation 4 version.
I'm also buying the Xbox 1 version.
So I can, the story won't get spoiled for me,
and I just want to raid on PlayStation or on PC.
That's what I really want to do.
That's exactly what's happening here.
Why in Halo was Bungee able to do that
and not give you an account and everything's to be fine
and it's all there or whatever?
Because I, and maybe I'm totally getting up,
but they didn't have a deal with Activation.
And Activision is a company that knows how to make money.
And I think that they understand that you guys are this group that are crazy enough.
And if you are looking for the premier destiny experience and you want those 60 frames per second,
you know that that action matters to you.
You're going to buy that regardless of the fact that you already bought Destiny 2
to play with all your friends right now or play it right now and have a shot at it.
That's my reasoning on why there isn't one, why there isn't a account system.
Because you think that people won't buy it on multiple platforms?
No, it's because they will.
I'm saying that.
But I think that that would be a plug to let people have a save that goes anywhere.
Bungy already saves your destiny data in the cloud because you can play.
No local save.
Yeah.
So because when I have I've played destiny on no less than three PlayStation 4s in the last 48 hours.
And the only way I've been able to do that is because Bungy saves all of my information in the cloud because you can pull it up on the app.
You can play it on any console that you're logged into.
So like that technology already exists for.
them. It's already tied to your bungee account.
And so it would make sense to me that Activision likes making money.
I would buy two copies of Destiny 2, one for PC, one for PlayStation 4, if I could take my save
to PC.
But I can't.
So now I'm probably just going to pick one platform or the other instead of two.
So do you think then the change here, the fly in the ointment, is the fact that they would
love to do that, but Xbox and PlayStation won't play nice.
Again, talking about bungee and your,
your Halo saves, well, that's a different ballgame, right?
That's Xbox slash PC or whatever. You don't have to worry
about it. I guess it has to
be that, but it doesn't make sense
to me either, because as they mentioned
there's other games that do that as well, right?
Final Fantasy, yeah.
But is Final Fantasy
the only one?
I doubt it, but it's that thing
where it's so hard to reach out and figure that out, right?
Like, DC Universe Online doesn't.
I can't play my character on PC either.
different. It just, it seems like a, it seems like a miss to me. And maybe once the PC version
actually comes out, they'll change their mind about that. Um, because they could probably sell a lot
more copies on PC. If they let you. Yeah, I don't think, that's a great point. I don't think the people
who are playing destiny on console are not going to play on console because if they've been
playing destiny, you know, in that ecosystem, they have a clan, they probably have people they play
with. The most hardcore players who play destiny probably are going to play both.
I think maybe where they're looking at losing players is PlayStation in particular, who has such a strong destiny partnership, could potentially lose PlayStation 4 units to people who are like, well, I'm just going to wait and play this on, you know, PC instead.
And see, that's the other argument we were making earlier on the, I guess, Games Daily yesterday or the day before, and the fact of why is there this too much gap?
And I wonder if on some level it is because of some deal in the background.
No, it almost certainly is a technical thing.
You think so?
Because if you think of many, many PC.
Many PC games get a delayed release off of the console release.
Because it's a complicated platform that should only be used for taxes.
I said it.
We're all thinking it.
It should be used for Excel, spreadsheets, clippie.
Well, vicarious visions coming off of an excellent release of Crash Bandicoot, so they're feeling good.
Yeah, exactly, a console game.
They're killing it right now.
Yeah, exactly, didn't come to PC.
It didn't.
It did not.
They understand where their bread's butter.
Yeah, I don't know.
I don't know why there isn't need to fight a count.
I don't know about the two month gap
but I would think it has something to do
I'm with you
okay I can play it everywhere so I'd play it everywhere
but I also think that
hey if you
you like Destiny you play Destiny on a console
and if you're a PC person you begrudgingly did it last time around
so now that we're giving you the option
I think so many of them are still willing to buy it on PlayStation
only to go over there and trade it
but then they don't care about the
I mean I think it comes down to
not wanting
to
not wanting
PC players to feel like
what's the word I'm looking for
because clearly you can go to PC
and the competition is going to be a lot
harder there right? People playing on PC
mouse and keyboard. For PVP you're talking about
yeah for Crucible. I think
multiplayer has something to do with it. I think it's the same
reason why we don't have 60 frames per second on console
wait I'm confused
and we're not talking about cross play
we're talking about cross save
oh just an account
Oh, I see what you're saying.
See, I also think that my other thing would be that this is just complex and complicated now.
Right?
And the fact that I'm bringing my save over, but I'm not playing with my friends or my fire team or my raid, you know, my group or whatever.
That doesn't it matter?
I think it, I have.
Doesn't it for a game like this where it's all about playing with each other?
I mean, it matters to a certain extent, but like I have people who are playing, for example, Paragon is crossplay and cross save for PS4 and PC.
So I can swap, hot swap between playing it on PC or playing it on PC.
PS4 and my account is the same no matter which platform I'm playing it on. And I have people
who play Paragon only on PC and I have people in my group that we play with that only play on
PS4 and we use Discord to chat. And then, you know, we can play in the same team together with some
people on PC and some people on PS4. And it works because a mobile, you know, the pinpoint
fast accuracy of, you know, aiming isn't as important as it isn't a FPS. Yes.
So like cross play is a whole other conversation.
But cross save to me is like a no brainer.
Like why, why not?
Why not let me do both?
Why not let me play with some people on PC when I want to?
And then take my character back on PS4 and play there when I want to.
I mean, it's probably just a technical limitation.
If it's going to make them more money and they can't do it, it's got to be technical.
Or if it's going to take it's going to even it's same thing you think of with any business, right?
It's the cost benefit analysis where it's like, all right, cool, we can do it.
But is it really going to matter?
Are people really going to care more about it?
I mean, there's an argument that maybe they will.
I think there's an argument that people will buy it no matter what.
I would love to have it on.
I would love that option because I switch.
No, because I have a lot of friends back home who play on Xbox.
And yeah, that whole part of it does suck.
But it is kind of nice starting over and starting fresh with other friends.
Except that you can't have a beard, no new hairstyles.
Fucking bullshit, dude.
Sam wrote in and said the best new thing about Destiny, too.
we've been talking a lot of hate no facial hair
I don't fuck it
it's the same shit dog
we haven't we haven't gotten to probably the best new thing yet
what is it
oh you're telling me we haven't literally gotten there yet
yeah I was like oh what have we talked about I mean I have seen like
I've seen some tweets saying like hey just finish the story
can't wait for the rest of it or whatever you know yeah
but I have seen some of the tweets are like wow just wrapped a story
fucking amazing great job bungee and so I don't know
if like is this is this
is this game really end in a meaningful way
no of course not
I can't if they have the expansions
Jason Schreier says that it ends
amazingly yeah
huh I don't trust
try as far as we get thrown
now I'm excited to get to
and see what it's all about and see how it ends
that's why I feel like I'm behind but I also don't want to rush it too fast
I also when I go home and I play without you guys it's like oh
this isn't as much fun what do you think is the best thing
I mean it's the
the gameplay loop of it, which is, again, it's the exact same thing. It's what Destiny 1 got right.
It's what even as a, you know, person who was like, oh, this is fun. I enjoyed so much about it.
The shooting feels so good. It feels rewarding. It's awesome to be in there and pop three head shots
in a row and then the blue Angram starts like rolling down the hill and you run and grab it. I can't wait to see what this is.
Jump in, turn out. And then it's like, it's where I usually would want to go put a shater on it, but I don't.
Yeah, maybe Engram's decoding instantly in the field is the best part of Destiny.
Yeah, yeah. Because that was always such a pain in the butt to have to run back to the tower to
visit the Cryptarch, even though I do kind of miss the Cryptarch.
It was like a whole thing.
They haven't said.
I had to hope that he was like a fan favorite.
He's going to be the lore behind all of these fucking micro-transactions.
They're going to write him in as like the guy who's making you like re-buy.
He'll be the one who comes back and saves it all.
They'll be like, no, he, an end of this.
What have you done in my absence?
You're complaining about the Cryptarch.
Check this shit out.
Andy, I have a question just for you.
Chris Moore writes in and says, what features from Destiny 2 would Andy like?
has seen a new armored court title.
That's a great question.
I've been waiting.
I'm so glad you got to this one, Greg.
Unfortunately, we were right out of time, though.
Oh, did we all live on?
Then our final destiny question goes to Alex.
He says, hello, kind of fire team.
Does having a silent protagonist help or hurt the campaign,
should they do this in the near future?
I think it means out of voice.
It was interesting that they chose to not give the protagonist any lines this time around.
Because there were last time, right?
It was limited, but they were voiced.
I picked my character and made Taylor Swift.
I picked a human, hunter, bam.
I don't remember that.
Are we all hunters this time too, right?
You're a hunter.
Warlock.
You're a warlock.
Okay.
Hunter for you.
I remember hearing it and immediately tweeting Susan Eisenberg about it,
Wonder Woman from Justice League and be like, oh, shit, you're in this.
And I mean, personal friends and stuff at noon.
I'm like, oh man, I didn't know you were even, I didn't realize you were the character I would blindly pick or whatever.
And I was like, ha-ha-ha.
And then now I get in there, like, is she in this game?
Like, is there any lines from her?
I totally don't even remember having speaking lines in Destiny 1.
Because there were so few cutscenes where you had lines.
Yeah. Or the lines that when there were cut scenes, you were like talking about dick jokes with your friends over Mike or whatever.
Yeah, I wish there were more, there are more cutscenes, but I wish there were more cutscenes with your character in them.
I remember I screenshotted the opening cutscene of Destiny 2 because there's this great moment of you like in your ship with your ghost.
And you get to like see your customized character.
And you so rarely get to see your character like in a cutscene in Destiny.
And that's a bummer.
Yeah.
see the same fucking hairstyles
in pro one.
I liked my hairstyle
though so I'm okay with it.
I wasn't going to redo my character
but the fact that they didn't even give you
the option for new players
or for returning players
that maybe wanted to go
with a different class this time around.
Yeah.
Let's close out
the Gamescast episode 135
with this weekend gaming
to honor the fallen Tim Gettys
Attack by a shark on a plane.
We'll miss it.
Three years ago
on September 9th,
2015, Destiny came on a PS3,
PS4, Xbox 360, and Xbox
1. And what a time it was.
What a ride, what a life.
Now, here's why I hate Tim.
It's because he always gets stuff wrong
and I get to call him on it,
but when he gives me the information, I just read it,
I don't catch it in time.
Three years ago, he says, on December 9th,
or September 9th, 2015.
The first Tomb Raider came.
No, that doesn't make he says it was two years ago.
Fucking Tim, learn how to do math before you give me the...
I thought you're reading another one.
Everybody keep checking Tim on this.
I don't trust him.
were you did for destiny one did it bite you know because you were you're obviously super obsessed
you were obsessed right nobody was more hyped than I was for destiny one dude why like I stole all
the fucking destiny memorabilia like the stuff that they gave you at best buy all the display stuff
yeah I took all that shit home I patted up on my walls like I was so fucking so for that game
not only was it bungee right but it was this like they the way they sort of talked about it in
articles like in game informer and so they talked about that it was going to be like
their version of Star Wars.
Like, yes, it's the sci-fi world, but there's some magic to it.
And it's like, man, this sounds like the coolest fucking game ever.
And yeah, when it came out, I was there at launch, and I, like, had the collectors, all that bullshit or whatever.
Where's all that collector stuff now?
God.
No, you know what?
You know what I did?
What?
When Dinklage was replaced with Nolan North.
You threw it all.
You burned in the backyard.
No, I re-bought a ghost on eBay.
Oh, wow.
Yeah, because I was like, I want a part of Dinklage back.
now.
This is how I played Destiny 1, Andrea.
I had just gotten my first job at a game studio and my first, like, industry job or whatever.
And what I would do is I would get to work at 7 in the morning and I'd leave at 4 p.m.
And I would immediately get home and sleep until like 11 p.m.
And then wake up and play Destiny with my friends who don't have jobs at home.
So we'd be playing from like 11 p.m.
until I had to go to work again.
And I was doing that.
Whoa.
I did that.
I did that for like a whole fucking month.
It was unreal.
But that's how much we loved it.
And like, you know, and I went to the whole,
I got to farm on these damn spin metals, man.
I got to farm, you know.
And that's what really burned me out on it.
So a lot of people, like when I told you
I didn't play any of the expansions,
a lot of people gave me the same reaction.
Like, what?
Really?
I thought you were addicted to it.
I was like, yeah.
And I was like so addicted that I got so burned out
that I just didn't give a shit about.
any of the rest of the game.
That's sad because it got so good.
That's what I've heard, yeah.
I played the shittiest part of it.
You really did.
I'm sorry.
Were you locked in from the very beginning?
Well, you said alpha, right?
You were playing from the alpha?
Yeah, I played the alpha, played the beta,
played all the expansions,
did most of the seasonal content,
like the festival of hearts and the Halloween stuff and all that stuff.
Every day's showing my co-workers, my fucking guardian on my phone,
like, I don't fucking care.
How bad is the new app?
Oh, I haven't used it.
Oh, my gosh.
Don't even get me started.
It's all based on clans.
No, dude.
The old app was so good visually and the new app.
It's like all your social media.
I was no.
I was looking at it today.
But also your guardian looks like super low-res.
I can't even see my guardian.
Oh, that sucks.
That's no fun.
I came up here and I opened it up.
I don't even know where my guardian is.
I clicked through all of the menus.
Oh, your guardian's out on a mission, duh.
Yeah.
It's not there doing its thing.
No.
Bad.
See, mine are just all coming soon.
I don't even know where you go to see you like your guard.
starting stats. No, but that's the thing is before
on the companion app it was great.
You could just spin them around. You could like see the way that you
had your out, your guardian, the armor, you could see your stats and
you ever use the old stats? Probably.
Yeah, I mean, I still have the destiny timer app on my phone.
That's how deep cuts destiny I am.
Tells you how you playing or how long you're playing? No, the destiny
timer tells you where the public events or, oh see it's not, it's not
they're not managing it anymore. I remember the first time I realized
what destiny was, I think, is that it had come out.
September and then a month later, right?
Yeah, two months later, a month or later, whatever,
went to, I know what I mean, like addiction.
Because I played it and everybody liked it and blah, blah.
But it was, we went to New York Comic-Con and Destin came.
And Destin didn't go out to the bar that night because he had to hook up his PS4 and go find
the cryptart because he or whoever.
Zer, Friday night, you got to get the exotic.
I was like, all right, dude.
Have fun.
See you.
Don't hate me, Greg.
It's one of the only reasons I would bring my Vita on trip so I could remote play.
That's fine.
As long as you're remote playing, as long as you're using the Vita.
I don't care if you were how you used to.
I made a little web comic about Zer
because my friends and I from work were playing
and I think he had just gotten this new thing from Zer.
He's like, oh, check it out.
And it was like the fucking ugliest helmet of all time.
And I was like, dude, that helmet looks disgusting.
And he was like, well, yeah, I mean, it's really powerful though.
Like, it has great stats.
And so I drew a web comic of like,
oh, I can't went to go see what Zer's got.
And it's a helmet with a big dick on it.
And like the guy's like, oh my God.
He's like, this thing can throw three Novo bombs in a row?
Fuck yeah.
Like, that's how we felt like the gear could look so shitty, but as long as the stats were great.
Well, I mean, that's the same way now, right?
Where it's like, I get guns that I don't like.
I'm like, I'm like, I'm a lot of the stats are so much better.
I did see a really sweet warlock chess piece, an exotic chess piece.
I'll pull it up and show it to you afterwards.
It's got wings.
Oh, fuck.
Hell yeah.
It's really cool.
Yeah, yeah.
Let's get together.
Six years ago on September 6, 2011, Dead Island came out.
on PlayStation 3 and Xbox 360.
Didn't play it.
Really?
I love Dead Island.
It was pretty good, actually.
The game with the most amazing trailer of all time
that in no way represented the actual game.
That's what soured so many people on Dead Island
is that that trailer, that reveal trailer
is one of the best video game trailers of all time.
So amazing, so insane.
And you played the game and it was not that at all.
But it had a bunch of problems and people got,
there was bugs all over the place.
But as I reviewed it for IGN,
I remember I loved it.
and same thing for Dead Island Riptide.
It was that same thing of like,
all right, it's kind of broken, but fuck, it's fun.
God, this is a fun game.
That's the game I picked for the worst game that I love panel that I did.
Exactly.
It's just the same thing.
They made it easier to search bags because that was the first part of Dead Island
or like you wake up in your hotel room and you come out and there's just like a trillion
bags.
The first 15 minutes is like opening bags, opening all stuff because you need like resources
and shit.
Oh, sure.
Eight years ago on September 9th, 2009.
That checks out.
Good job, Tim.
The Beatles rock band came out on Xbox 360.
Man, let me tell you, Greg.
Yeah.
So many days of working at Best Buy
with that fucking game playing in the background.
I would be in the PCHO section,
personal computing at home office.
Thank you very much.
Thank you.
And just fucking...
She loves you.
Like nonstop.
Amazing.
But it blew me away because I love the stylistic art.
Oh yeah.
It was beautiful.
Yeah, the characters looked awesome.
It was, for me, that was the time
when that came out, I think we had all gotten over.
That was like our first thing where we were over rock band to an extent
where I wasn't like it.
Because it used to be, IGN was like all about rock band and guitar hero,
where we would just stay at the office till three in the morning playing the demo room.
Joe Rich McAnstand just up there on stage, right?
Yeah, that's her name's right.
Yeah, exactly.
That's them all right.
But the roommate I had at the time was a friend from college.
And she had just moved to San Francisco.
We moved in together.
And when she moved in, she moved in with a piece.
It's like, what the f you don't play a game?
She only played Fallout.
And then she bought fucking Beatles rock band and played that nonstop.
I was like, all right, more power to you.
So good.
11 years ago on September 5th, 20, no, 20, 2006, I guess.
Roco.
Locco came out on PSP.
Not Patapon, which is the problem.
I never liked that so many people
liked loco roco more than Patapon.
So I have a chip on my shoulder.
I remember that being on display at Best Buy
as a demo.
Yeah, a lot of people stuck with it.
16 years ago, September 9th, 2001,
Advance Wars came on in Game Boy Advance.
Come on now.
Where the fuck is another advance wars, Andy?
I don't remember a goddamn thing about that game.
You remember it was great fog of war.
You remember playing and enjoying it.
Great cover.
Yeah.
That's all you need to know.
We need another one.
That's what it's all about.
Get it together.
Andrew has found your warlock chestpiece.
What's it called?
Wings of the Sacred Dawn.
Wings of the Sacred Dawn.
Isn't it beautiful?
That looks fucking, it looks like mercy kind of.
That is really crazy.
18 years ago on September 9th,
1999, the Sega Dreamcast came out.
Oh.
I was a Sega kid through and through,
and then the Saturn broke me.
And I remember they released that Dreamcast,
and I was like, fuck you guys, I hope you fail.
And then I'd go to Target after school
in high school and play crazy.
taxi on the demo pios. I almost broke
down and my friend Mike O'Brien at the time was
just like, dude, don't worry. In like seven
months the PlayStation 2 is coming out. Just wait.
You can wait. Don't buy a Dreamcast. It's like, all right.
Made the right choice. Obviously this is not
at the release day. This is later on, whatever.
19 years ago on September 3rd,
1998 Metal Gear Solid came out
on the PlayStation in Japan.
Oh. Yes.
What a great day.
That day changed me. Because I lived in Japan
at the time.
19 years ago on
September 9th, 1998, Spiro the Dragon came out on PlayStation.
And Tim puts in here, hashtag Unleash the Dragon.
Dude, Unleash the fucking Dragon, dude.
Spiro was the game that when I was on, you know, I'm playing my PS1.
Sure you are.
All my friends had Mario 64 and their banjo kizuies.
And these open world games where you could just run around wherever.
And I was like, well, the crash, I'm just kind of like, I'm either going straight, I'm going left and right.
But Spiro came out.
I was like, holy shit, this game.
fly to all these different little islands.
I love Spireo the Dragon.
Even more so in Skylanders.
No, just kidding.
18 years ago on September 7th, 1999,
Final Fantasy 8 came out to the PlayStation.
And then 20 years ago on September 7th, 1997,
Final Fantasy 7 came out to the PlayStation.
Didn't play either.
I was going to say, we're not a huge fucking dorks
so we didn't play these games, you know what I mean?
Am I right, Andrea?
Yeah.
We ain't no dorks.
Dorks.
And then 22 years ago on September 9th, 1995,
the Sony PlayStation came out in America.
fucking startup sound
I remember going to Patrick Fenella's house
I was the video game kid I always said
growing up going to Patrick Finnell's house
for some junior high party
we were all meeting there before the movies
and he was playing he had people down there
we all went down there and he had a PlayStation
and he was playing whatever
Madden or NFL game day or whatever it was
I remember me and Poe looked at it and were like
this is a baby's toy
are we playing the Sega Saturn
or whatever it was and I guess not Saturday
we play in the Genesis or whatever you know what I mean
my dad was like Madden my dad was like
No, you gotta get the PlayStation, man.
Like, it's on a CD.
Those graphics are gonna be better on a disc.
Yeah.
My dad was like a big Sony, like geek back in the day or whatever.
Did he also have Laserdisc?
No.
Shockingly, no.
But my dad was all about, like, good sound system, good entertainment system.
Nice TV, like, awesome.
There was always, like, fucking, like, 14 speakers surrounding our living room or whatever.
But I was at one of my brother's baseball games.
And, like, I'm gonna go get your PlayStation after this.
Like, fuck, yeah, dude.
Nice.
And I had that demo with Parapa.
Tony Hawk
and then my buddies were playing
Resident Evil 2
I was like
this shit looks very violent
I don't know if I should be that guy
I'm very scared
No I was right yeah
We were playing Madden all the time
On the Saturn
And I remember you want to hear like one of the
This is and I this is the thing
Where I tell you now on the show is also
You're about sports reference
No
Oh damn it
I mean I'm talking about sports game
Is that good enough for you?
No I thought you're going to play the show
Like Eddie George or like some old
Oh no
He was on one of them
2001
I think I was on that in 2001.
But I remember this, like, you want to talk about
fanboys and being blind and stupid?
You know what I mean?
And I was just saying a fan boy through and through
hated Nintendo for no reason.
Just refused to acknowledge that you get games.
Fuck them, you know what I mean?
But I remember literally one of the arguments I had
about why this PlayStation game was stupid is that the graphics
weren't good. Okay, maybe they weren't that great.
And then the fact that it was a X circle square
triangle. Like, what the fuck is that?
It's not even, we play with ABC or whatever.
Like, what are you doing?
Don't do that. Play games. Enjoy yourselves.
Ladies and gentlemen, this has been the kind of funny
Gamescast episode
135 rest in peace
Tim Gettys
thank you for joining us
we're gonna find that shark though we're gonna get him
yeah I heard he piloted
the plane
really you went undercover
he'd put on the pilot's hat and it's
flopped in there and just took the controls
we're gonna be landing
Andrea Andy thank you so much for joining me
we'll see you soon online and destiny too
remember ladies gentlemen if you want to get the show
early go to patreon.com slash
kind of funny games you can get it so early you can watch it
as we record it live.
So many are doing it right now.
You can get it later on Patreon.com
slash Kind of Funny Games
is an on-demand video
or On Demand Audio.
And then, of course, it's free
as one big show
the following Monday.
I think I got everything.
I think I covered it.
At this point, Tim usually doesn't even do anything.
He's just tired.
He's just tired.
He's like, whatever, bye.
But I'll still say,
until next time,
it's been our pleasure to serve you.
Be safe, guardians.
Eyes up.
Well, that sure was a kind of funny games cast,
wasn't it?
Click here to subscribe to YouTube.com
slash kind of funny games.
click down here to check out our games, Patreon.
Click up here.
Check out the playlist for Kind of Funny Games Daily.
Show you should be watching each and every day.
And click down there to watch Party Mode.
Ha!
Kind of like Slice Stallone.
