Kinda Funny Gamescast: Video Game Podcast - Dragon's Dogma 2 Impressions - Kinda Funny Gamescast
Episode Date: March 20, 2024Blessing, Mike, and Greg give their thoughts on Dragon's Dogma 2 and we answer some of your burning gaming questions! - Housekeeping - Dragon’s Dogma 2 Impressions - Picking and Choosing Our G...ames - Audience Questions Learn more about your ad choices. Visit megaphone.fm/adchoices
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What's up and welcome back to the kind of funny games cast.
Of course, I am Tim Gettys and I am joined by the new face of Pax East.
Blessing at Ayo Ye Jr.
Good day, Tim.
The big daddy himself, Greg Miller.
See, all right.
I'm not crazy.
Inside the document, it says that.
Oh, that's on there.
It's not crazy, buddy.
That's on them.
It's available on the second day.
we thought it was.
There we go.
Tim, everything we said before that,
flip flopping and bring it back.
We're flipping,
we're flopping,
everybody.
How does that love that you went deep on that, Greg?
Good job.
The other face of Pax East,
Snowbike, Mike.
Hi, Tim.
Thanks for having me.
Shout to me and Bless going to Pax East this week.
If you're listening,
we'd love to see you there.
So come say hi.
Multiple opportunities for everybody to show up
and see the boys reping kind of funny out there.
We got Bless hosting,
kind of funny game showdown for the first time
live in front of a,
not studio,
honest audience,
but a panel audience.
A theater audience.
7,000 screaming fans.
That's what it's going to be.
That's what it's going to be.
That's going to be you, okay?
You screaming fans out there.
This is going to be Friday, March 22nd.
If you're at Pax East, you should be there.
1 p.m.
The Albatross Theater.
One time about that a little?
Yeah.
I mean, we got our full list of panelists that I am bringing up.
I can't find it, but I'll say it out loud.
We got me hosting it.
We got Snowman like Mikey in this.
People on it?
There have been changes and shifts, so I'm like, who's still on it?
So it's me, it's Mike.
It is the one and only iffy from Dropout.
You know him from I'm actually, and you know I'm formerly a roose teeth and plenty of other things.
He's going to be there competing in the panel.
We have Jared Petty showing up from Limited.
Boo!
You know him previously from?
Mobile gamer bullshit.
Yeah, mobile gamer bullshit.
Kind of funny, debatable.
And then finally, we have our third contestant, Jeff Grubb from Giant Bomb.
And so it was going to be a jam-packed panel.
It's going to be very fun, and I might have some shenanigans.
I love it.
So, yeah, he'll be there.
Michael, of course, we'll be hanging out.
I will be causing a lot of shenanigans in the audience, yes.
But that's not the only reason.
Go for me.
Well, I do.
Are you good to score keep?
Yeah.
We will score keep for you, bless.
You need to remember, it's me and the audience, okay?
We will be there for you.
I'm going to give people.
On Games daily, he said he was probably going to pass the paper to someone in the audience.
Score for me.
I'm going to make sure people feel engaged.
They're going to be part of it.
And we're going to have.
fun. Round one,
Becky's going to be keeping score. Then number two
Kyle's going to keep score. I'm going to bring the
mic to them. We're going to get people involved in this.
Becky's going to love it. Don't worry.
The people are going to love it.
Well, everybody, it's sure to be a great time.
And if you can't be there, it's okay. You can watch
live on the Pax's Twitch channel.
So that'll be a lot of fun. But
that's not the only reason that the boys are
at Pax. We have not one, but two.
Very official, very important,
extremely cool panels that they're
each hosting, starting
with Snowbike Mike hosting the grounded Pax East panel alongside Obsidian.
This will be 2.30 p.m. Eastern in the Albatross Theater.
And then you can also watch online at Twitch.tv.
slash Pax 2.
And then Blessing will be hosting the Cyberpunk 277 Phantom Liberty Panel at Pax East alongside CD Project Red.
You can join him in the Pax East Main Theater on Saturday, March 23rd, at 3.30 p.m.
Eastern time.
And if you can't attend in person, you can watch that on the main.
Pax East Twitch channel.
You excited?
I'm so excited.
You excited, Mike?
It's a big honor.
I'm very excited.
You guys are going to crush.
We get to celebrate grounded.
I got the easy one.
He gets the tough one.
I get the main theater.
I hope Idra shows up.
So with that all out of the way,
all of that fun housekeeping,
obviously GDC is going on right now.
So we've been going,
playing a whole bunch of games.
We're going to be talking about that
throughout the week in different places.
But we've already done so much cool stuff.
We just did the spring game showcase.
We collaborated with the mix.
there's two pieces to that that I would love for all of you to go back and check out if you weren't able to watch them live.
Last Friday we did a showcase with 60 plus games being shown off.
It was absolutely awesome.
So many of them, so many of them, we got to actually play on the follow-up Monday stream that we did,
where for a whole bunch of hours.
I don't know what the final count was.
10, something like that.
10 hours were live streamed.
Six.
Six hours.
We were playing so many games with the amazing indie devs that came through to the spare bedroom.
And honestly, it was an absolute blast.
The VOD's up.
You can check out so many different games, so many different cool things going on.
Yeah, go support it.
Wait, what game is this?
Because this looks cool.
Project Tower.
Power. Okay, this game's cool.
This looks red.
Looks like Returnal.
Yeah.
The way the stuff shot sideways, you know?
Yeah.
Yeah, working with the mix was an awesome experience.
We've loved them for a long time and they've loved us.
And so, you know, to do basically what we did last year with the showcase throughout the years?
What?
No, this is the last thing that happened in that video.
It turned into like a plant.
Yeah, what about it?
That was crazy.
It was out of nowhere.
Mario fucking eats a mushroom
become some kind of walking lizard.
Nobody bats an eye.
This guy fucking turns into a shrew.
I don't know if he's ever turned into a lizard, but all right.
Dude, talking about the stream we did, though.
Yeah.
I, we always play a lot of really cool games.
And, like, there's always ones that pop up, like, pepper grinder.
So awesome.
Yeah.
So much fun.
We had a big, a gimmick there where we actually played with a real pepper grinder that was
attached to a drill.
And it was wild.
That was the controller.
Bless had a lot of fun with that.
It was best on my life.
So much power.
But this game, Anton Blast, bless, I can't stop thinking about it.
Oh, yeah.
I got my eye on this one where I'm like, it might be the most Tim game ever made.
So it was a great time playing it.
And I can't wait for it to come.
I believe it.
I believe it.
You know, in the time about 2024, I believe it.
I believe it.
I mean, it feels like it's already ready to come out.
Anytime you meet one of these Indies, don't believe a goddamn word of their mouth when it comes to release days.
What?
They over scope.
They keep going.
And God bless them for doing it.
I mean, he's straight upset.
He's just like, we're not.
Like, I don't care if it doesn't come out this year.
Like, we're putting it out when it's ready.
Like, this shit, this need needs to be perfect.
So I'm like, I love that.
I love that.
You know what's crazy is that like, during the stream, there was a dude that came in.
And his name was Anton.
He was wearing like a Sonic the Hedgehog shirt.
Yeah.
And I very much assumed that he was the Anton Blast guy.
Uh-huh.
Because I look at Anton Blast.
I look at this guy, Anton with a Sonic shirt.
And I'm like, oh, that's you.
Like, you're the Anton blast guy.
So I was dab him up.
I'm like, hey, dude, you're very excited for your game.
Like, I'm looking forward to it.
whatever. And then like we sit down and Tony
sits down with us and I'm like, you're not Anton.
You're not Anton. What was weird is that
Anton came on after Anton blast. Yeah, yeah, he did.
And I was there for the outside when they got
introduced and he was like, I could make a joke about our game
name, but I won't. You know what I mean?
For me, you mentioned not being able to stop thinking about it.
I know this is one that the boys were not able to stop thinking about.
Roger obsessed, this is Sulphor, right?
Obsessed with Sulphor.
When we announced we were going to do the showcase,
he hit me up and was like, you need to get these guys on there.
but me personally,
Children of the Sun,
another devolver game,
the one that came on after
we did pepper grinder
where it's the,
you got the one bullet
and you got to kill the people,
then spin it around
and get the bullet over there
to get the next person.
I was not great at it
in that initial thing.
Kevin gave me a lot of understandable shit for it.
But it was one of those
of like,
I can't wait to play the final product
and do like the perfect run
on every one of those
and get the bullets where they need to be.
And another one I'm going to give a shout to
is Rugrats's Adventures in Game Land,
which is like the mix themselves
are publishing this.
or just in all that.
Yeah, which is so cool.
And it is awesome.
You can switch between modern graphics or like OG like NES graphics.
The game is playable on NES, which I always love when that stuff works.
There's a 8-bit style music, but then there's also like more modern music.
You can switch on the fly.
And the amount of inspirations this game takes from like classic NES games, I was very surprised by.
There's a mechanic like Teenage Mutant Ninja Turtles, the Konami one, where you control all four of the different babies.
each have their own, like instead of having different lives, you have the four babies.
And once they all die, then you get the game over.
Which I'm like, oh, that's really cool.
They all have different kind of abilities just like Super Mario Brothers 2, where some of them can
jump a little higher and float.
It's straight up the Mario 2 powers.
So like Peaches type of glide, Luigi's like weird floaty air jump, Toad can dig faster.
And it's just like Mario 2, there's the whole digging down into the sand and finding secrets
and puzzles and everything.
And I was just like, wow.
Oh my gosh.
It's a lot better than I expected it to be.
And you're saying it's a lot better than you expected to be when none of the
controllers worked and the keyboard was inverted for some reason.
Yeah, that was the biggest problem.
We couldn't get a controller to work, so I did have to play on a, not a mouse and keyboard,
just a keyboard and with my hands kind of flipped.
But you know what?
Still had a blast.
We also had a Game Boy Advance game.
That was pretty lit.
Chante.
What a world we live in.
I know, man.
Rugrats, a Game Boy Advance game.
A multiplayer Sims game.
What a great.
world. What a great world.
And you know what? The world's great because
of video games. And we like to talk about video games
on this show, the kind of funny games
cast each and every week. We get together
to talk about them and all the things we love
about them. You can get it live if
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a daily exclusive multimedia
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which for some reason
I don't have here. We're falling apart at the seams
every single. Is it the same month? It's a Kieran
Hova Sabian,
Delaney Twining,
Carl Jacobs,
and Carl Jacobs.
Yes.
I don't think people can comprehend
how complicated the schedule is right now.
I mean,
like we did the stream all day yesterday
for, as Tim said,
15 hours.
And then today it was,
you guys shot down to do demos.
Me and Mike did Games Daily,
then went down to do different demos.
You showed up at our demos.
Then we came back here.
We just did WrestleMania ranked for the week.
Then we immediately are in the...
That's the rest of the week.
The studio is booked back.
to back to back to back and I just had to scroll down they were right there he just I nailed it they were right there everybody but anyways enough about that today we're brought to you by shady rays and Robin hood but we'll tell you about that later we got to talk about it dragons dogma two blessing you've played every single second of this game you've beat the hell out of it you platinum did is that correct that is not correct okay I played about seven hours so this is a game that we got about a week ago um of course it's been a very busy week with GDC
with the Mix Showcase, with, I had a trip to LA last week.
And so, like, this is a game that I wanted to sit down with and put in so many hours into
and come here and talk about it because the fervor for this game, the excitement for this
game online, seeing the previews for it, have gotten me more and more excited, let alone,
like, the preview that I did some time ago where I came away from it being like, okay,
like, you know, I can kind of see where they're going with it, even though there are parts
about it that feel kind of old, feel kind of archaic.
I think there could be promised here.
playing seven hours of it so far
I am not nearly deep enough to feel like
I can have like a final opinion on how
Oh God, no, no, no, no.
Yeah, like this is a game that I'm,
I still feel like I am so early.
I still feel like I'm in the beginning hours.
I still feel like I am in the beginning of
where my vocation is.
I have like the fighter vocation,
like the most default one that I could choose.
Yeah, I did fighter too.
Yeah.
And so seven hours in,
I started to take notes
because I knew we were going to come in here
and give our impressions.
And what I find is that most of my notes are complaints.
Most of my notes are, man, this game feels archaic.
Like, I'm surprised that there's no fast travel.
I'm surprised there's no lock on.
I think the quest structure can be very unclear.
The story isn't really hitting for me so far.
You're playing with like a group of pawns,
which is basically like the companions that you play with.
How many are you playing with?
I got like a full party of four.
So it's me and three other companions.
And I'll get to that in a second because that is actually a fun thing there.
but you make you make one companion and then you party up with like other companions that are that belong to other players or capcom might have made them um but like i'm running with a mic one of my guys is from beans beans got games i'm like hell yeah no one of my guys is uh mitchell's psaltsman's yeah pawn who's actually crados
and like that's gonna get into some of the stuff i'm enjoying but yeah like you're playing with you like your creative characters and then a set of created pawns and so there's a lot of candid dialogue and it feels like i am playing with a set of avatars as opposed to a set of characters um um
And then like there's performance where the frame rate can dip, especially in busy areas, but even when you're out in the open world, I am kind of bummed out that there's not a performance mode.
Like I wish I'd be playing this at a smooth 60 FPS.
All of that said, like those are all negatives.
I still am in a place where I kind of want to give this game the benefit of the doubt because at the moments where I'm having fun, I am like, oh, this is really rad.
You know, I've spent a lot of my time in this game running around with my party.
So it is me.
it is the spawn that I made, which is Io, after Iyo, Etterbury.
It is Cratos by Mitchell's Hallsman, and then there is Taylor Swift that is made by somebody.
What a crew.
It's not me.
I have a Taylor Swift.
And so it's like us four running around the open world, and it's us going from point A to point
B because the quests are as simple as go over here and kill some things.
Like, you know, free these people who are in a fight with some goblins.
And so I'm in the open world.
I am on my way to a destination.
on the way, I run into a group of goblins,
fight them, take him out, cool,
onto the next, keep running,
run into some lizard men, fight these lizard men,
take him out, cool.
Oh man, there's a cyclops, let's fight the cyclops.
And the more I get into these fights,
the more I find that, like, I really,
I really just like fighting in the game.
I really like kind of the process of going on the open world,
questing, all right, let's fight some stuff.
Hell yeah, XP, and then I move on to the next one.
I will say the fights can be kind of novel
because you're finding a lot of big creatures.
The Cyclops, for example, the strategy with it
is very shadow the Colossus-like,
where I will jump to it,
press R2 to grab onto it,
and then climb to the top of the Cyclops,
and then start to, like, stab at its eye.
Like, the cyclops you see right here has armor on,
so you can't, like, stab at his eye the same way,
so you kind of have to switch up your strategy.
But stuff like that, I think, is really cool
and separate this game out
from a lot of other just open-world action RPGs that I'm playing.
But, yeah, so far in these early hours,
I can tell that I am so far from the meat of the game
that it's hard to form an opinion.
The strongest thing I have so far right now
is that I think a lot of people are going to start playing this
and in the early hours, be like, what the fuck?
And then drop off of it.
But I think there's a hardcore nature there
that is going to appeal to people.
Is there a HUD or is this just a trailer?
There is HUD.
Okay.
Interesting.
I'm probably one of those people
who will drop off early.
I started this up as well.
You know, you talk about y'all.
You're gallivanting.
I was, of course, in New York last week.
And of course, before that prepping for the GD
DC stuff and now it is GDC, yada, yada.
I came back from New York
Friday, booted it up that night and was like,
okay, I've heard everybody
in the office be
on Rise of the Ronan. That's off there,
that review, that embargo is coming up
this week. It's going to be PSI Love You, right?
I was like, well, dogmas first, let's jump
in there and hopefully like, what,
you know, you came out of that preview talking about it
in a way where I was like, okay. And then the previews
that posted from like Destin and the GameSpot and all
those people, like, okay, like this could be there
something for me. And I'm even less than you. I, because what happened is I think I put two hours
in, maybe a little bit less, we'll say. And it was one of those things of like, oh man, I do like the
combat. Yeah. The combat does feel good. Even from the very beginning of them teaching you R2 is to
grab onto things, right? I was like, oh, even that is like different enough from so many of the other
combat systems we know so well. That I was like, okay, I'd love to see where this is going to go and how
wacky they'll get with it, right? Even watching there with the different weapons and all these
different things they're using. But I'm finding the world so uninspiring. Like, it is one of those
class, this is a Greg thing of just in general, like the big Renaissance mythical shit,
like, you know, Vowah, I'm like, yeah, they all speak like Shakespeare. Yeah, you know what I mean?
And back to your point that everything sounds canned, I don't think lip sinks are good. The presentation
isn't great. And I think this is so pitch perfect with what you previewed the game. When you were like,
it feels like a PS3 game, right?
That's the last time we saw Dragon's Dogglin.
That's what this feels like.
And I definitely get that vibe.
And it is the little things of not having a lock on.
And I understand, of course,
not every game needs it.
They're doing their own combat thing,
yada, yada, yada.
But still, it just doesn't feel great in that aspect.
I don't like the slashing and then they move
and I'm slashing and I'm slashing.
Two goblins are getting behind me to get in my shit.
You know what I mean?
And then, yeah, the questing,
as I started to go and explore, like,
okay cool and it was like all right yeah i i i love xp i love not going to quest log and doing all these
things i'm gonna and it's just i just didn't get the rhythm i wanted out of it you know what i mean
like i don't know the right terminology for it right but everything looks like my created character
you know what i mean everything has that blandness to it where it's just like i it's usually when i
have a creative character i don't like it's like well i didn't more face more for i did too much of it
and it doesn't match the rest of the things
I should have stuck with a template.
Whereas this one, my Diana,
that mascara, right?
Like, she just,
and then everybody else just,
and I'm talking to an actual NPC,
and it's like,
yeah.
And like,
it's cool to have the companions
from other people popping in,
right?
The vocation stuff seems deep
and there's a whole bunch of things.
But I was so like,
man,
this is not hitting the way I wanted to.
And so then to preview,
PSI love you,
I was like,
oh, man,
well, let's try a rise of Ronan.
And my expectations,
I think were so,
low from how everybody talked about it here.
I'm having way more fun with that, but I'll save that
for a piece. I love you.
A little tease there. Mike, what about you? How much
Dragon's Dogman 2 have you played? I've played the opening hour.
I am currently on the rise of Ronan team, so I'm
looking at that over this.
But I
didn't love what I played. I picked
up the mage. I went with the wizard
build, and when we talk about no
lock on, the moment that I ran into
harpies that were up in the air, one of
your earlier spells is a firebolt.
and if you cannot find the harpian air
and be able to throw a firebolt at it,
you are going to be missing a lot.
And the combat really felt like a drag to me.
That opening sequence was very cool
when you have the climb onto this larger enemy
kind of scale up the side
and be able to do some of my magic spells
up close and personal was cool.
But the moment that we added in an extra layer
of trying to aim what I needed to do,
it completely fell off the rails for me.
And I felt like, oh, I've chosen wrong.
I should have gone with the bow.
I should have gone with the swords or something different.
Character creator didn't love it.
I know it is very in depth and people are going to go a little ham on that.
I was disappointed there was no randomized.
There didn't really feel like there was a big preset menu of like,
hey, if you are bad at this kind of stuff like I am,
we're going to give you some pre-built ones.
It felt very much like, good luck, sculpt it.
And then, of course, now I've made the ugliest character known to man.
And I immediately hate it, right?
and also, you know, you have two races.
You have the cat people and the humans right there.
So I thought, okay, I'm going to get deep in the pond and try that.
Thankfully, I clicked on the cat guy that looked good enough.
And I was like, you know what?
You're Tony the Tiger now.
You're my guy here.
I love hearing that there's cat people and normal people because.
And that's all.
That's it.
Those are two main races.
Andy, Andy made Garfield.
And I was like, what the fuck inspired Andy Cortez to do this?
This makes a lot more sense now.
I love that he made Garfield and couldn't figure out
to start a new game.
So you're trapped as Garfield.
So freaking funny.
It's a very interesting situation of you get introduced into the pond situation,
which is you creating your own NPC party member.
And immediately afterwards, I plus clothes and Garfield is behind me, right?
If I'm Andy, and all of a sudden out of nowhere,
now two more pawns get immediately introduced and want to join my party.
And it's like, hey, back up a second.
I just got my home.
I felt that too.
I don't need all of you like right now.
great that I fill out my party and it is cool once we go. But like, I mean, it is instant.
You finish it and that person runs right up to you and says, you can hire me. Let me be part
of your team. And you're like, okay, I guess. Like, I'm just getting the no Tony here, like,
back up a little bit. But I am interested in the pawn menu situation where I could get
blessings pawn or I could get Greg's pawn. Like, I like the idea of like looking out to the world and
calling them in and seeing what that is. There's a long description of like, if your pawn goes out
serves, they earn stuff, right? Like, I'm interested in, like, what does that really look like?
What does that mean to me? Will someone use Tony the Tiger? Probably not because he looks really bad,
but he also has a really bad voice. It just didn't vibe with me. And as Blessing said during that
preview, it does look a little dated. It looks just doesn't pop. There is no wow factor to this.
There's a cool moment, but I'll tell you, that opening hour is kind of slow. There's like a cool
moment. But other than that, you're kind of like running
from point A to point B. He's semi
slow. There isn't really much agility
to it. There's no flow. You're just
kind of mindlessly walk and you're like,
ah, this doesn't feel good.
It's a moment to moment. Yeah. And again, I
want to make sure, and I know everybody's listening
this podcast as far as they know, but it's like
we're talking about early impressions
but they're, for me,
so lukewarm in a
year, lifetime of games
that it's just like, well, I
Ronan's knocking on my door.
same way it's not gonna. I mean, seven hours in, like, everything you guys are saying is still true.
Yeah. Like, I think this is going to be a very slow burn. I've talked to people in my discord of,
like, people that I know that are in, that are reviewers that are also playing the game. And I'm
like, hey, like, are you guys? Like, what's, I'm, and a lot of people I know are fucking loving it.
And they are also way further than I am and further than we are. And so I'm like,
in that place where I'm like, okay, maybe it's a slow build. And then I even mentioned that
to them. And they're like, oh, yeah, no, it's a slow build. And so I'm waiting for it to get there,
but I'm shocked by how slow so far it's been to get there, right?
And even for me, I'm waiting to see, like, how it gets there.
You know, I think part of it is going to be the vocations.
We've seen the trailers where they're talking about, oh, yeah, like in Star
Office's Fighter, but then it end up is this thing, right?
Even in the trailers that Barrett was bringing up or B-roll, I'm seeing things where I'm
like, oh, yeah, I've not seen any of that stuff yet.
And that stuff looks kind of cool, so I want to see what that's about.
I've had little hints to of situations where I have upgraded certain skills.
I was in a skill tree one of these days, and I was like,
looking through of things I can add to my character and one of the one of the skills was like you can do like a Captain America shield land where nice yeah where like for me as a fighter I have a sword and a shield and like if I'm like falling from the sky I can essentially press R1 and it'll tilt down and I land on the shield and I was like we'll see if I ever use that and then I am out a few missions later and I come across like this like fucking trampoline I started jumping no I see this like big old horse beast man and I'm out of a horse beast man and I come across like this like fucking trampoline I go around the trampoline I started jumping um no I see this like big old horse beast man
and I start fighting them
and I'm like climbing on him as you do
and he fucking flings me into the air
and I'm like oh fuck I'm gonna die
and then I'm like oh wait
I have this thing that I learned
and so I press R1
and then like I bring up the shield
and tilt forward I'm like oh it's working
and then I land and I don't take damage
and I'm like that was fucking cool
like that was a really cool thing
but so far those moments have been so few
and far between I think if I can continue playing
and getting the new locations
allow for way more of those moments
then I can see where the magic comes in
So you just said if I can continue playing, obviously there's a lot to pull you away.
Do you see yourself continuing to play Dragon's Dogman 2 blessing?
I think it's going to depend on honestly where reviews and other people's opinions are at.
If I see enough reviews that are like, yeah, it's cool.
Like it's fine.
And like it is what it is that I could see myself being like, okay, I think I'm done.
Like it is, again, these first 10 hours have been tough in terms of the game giving me that carried on the stick to want to keep going.
It really is going to be on other people being like, no bless.
You gotta keep pushing.
You gotta keep going.
That can convince me because right now, at least for me, there's not that many games
that are on the horizon.
Like, Stellar Blady comes out in a month or so.
And then what?
There's Pepper Grindr, which I'm sure I'm gonna play and knockout and like small games here and there.
Open roads.
I guess open roads, but I assume that's gonna be a shorter game too.
Yeah, it won't be bad.
Yeah.
And so there's not like a big game on the horizon that is going to pull me away from
Dragon's Dogma.
I'm like, I'm somebody who's not really looking forward to Rives as a Ronan as much
anymore.
And so I could see myself going back just.
out of curiosity, is it
going to grow? Is I'm, am I going to fall in
love with this thing? If I put in another five to
10 hours, if I do, like,
five to 10 hours, I think is the max, though, of like,
if this doesn't pick up, then I'm probably
going to put it down because I can only
do so much of what I'm getting out of here,
but I could see myself going back
for more, yeah. Mike, what about you?
This is the one I would prefer
over Rise of Ronan. I will be returning to
this over that. So I will probably
drop Rise of Ronan after this
and then move right back into this. This will probably
get a solid 20 hours out of me.
Because like Blessing said, I would like to see
when we start that snowball effect and it goes
downhill and I feel a little
bit more capable of what's going on
here. It will decide on the story
and if I'm falling in love with that story.
I think the world will grab me. Like Blessing said,
the moment you walk out that first gate, there is stuff to do.
There are enemies left and right. I'm banging
into things and that's what I want.
But for me personally, I, uh, you know,
I got to put one down now to go grab another.
about you, Greg.
No, I'm on the opposite where, again,
I'm, it's not the doors closed, like,
oh, no, I'm never, I, but it's like,
having a setting I'm not super into, right?
Even though it's got mechanics I'm into,
is a turnoff enough to me where I'm in a similar boat of,
like, I'd want to see what reviews and our friends and peers who really go through it.
But it's the idea that like,
I'm having way more fun moment to moment with Ronan right now,
that I'd rather stick, I'm going to invest my time there.
I see if I'm going to get,
doing another 20 hours into something,
it's going to be that because I feel that
moment to moment is fun and that is
part of it. But it's such a tough time right now, right?
Because it is, well, playing either
of these games, any game right now, it's like,
well, I should be playing Helldivers. Well, I should be doing some
WWBusters is getting new content. Well, Destiny's got Ghostbusters.
Like, there's so much going on that I just can't.
It's two hours of this thing and I knew that Blessing was playing more.
Thank you so much.
Was I supposed to hit the small button or the medium button?
I just, the middle, middle button.
I hit the middle.
It's fun.
Thank you, Andy.
Yeah, like, there's so much going on that I just don't have time to sit there and be like,
well, maybe this is going to pan out, but I don't think it's going to for me.
You're bringing up something really interesting here, Gary, that I want to touch on.
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You said you should be playing Helldivers.
You should be playing WWE.
You should be playing Destiny's Ghostbusters stuff.
What do you mean by that?
I mean, our jobs are amazing.
Fuck off, Barrett.
Jesus Christ.
You see this?
No, what was that?
He's got Garfield fading in as a ghost.
Oh, my God.
What I mean is like our jobs are amazing and fantastic and the whole point is to play games and talk about games.
And that gets tricky when your heart is with other games.
Like I would very much be playing helldivers every night in WWE every night if I wasn't like, well, I know we have this show.
And I know that tomorrow for a Thursday embargo, right?
We have the Ronan one.
We can confirm Ronan's embargo.
Yeah, the Thursday's embargo for Ronan.
But it's like, Ronan, I would keep Ronan out of the conference.
Well, just for this one with dogma, right?
Like, I should play other things so I can be part of these conversations and talk because
that's, you know, what we do here, right?
But like, I want to play those other things.
Destiny dropping all this Ghostbusters stuff today, right?
Like, I'm going to go home and reinstall Destiny.
Maybe it's still on a hard drive on my connected hard drive for my PlayStation.
I don't know.
And going and buy that stuff.
But even doing that, like, I don't know when I'm going to use that.
Because if I was and I am, so in a Ghostbusters mood, I want.
want to go to Spirits Unleashed who have been teasing the Frozen Empire content.
I forget what day this week that drops.
Like there's so many things to do at any time with all the different games that I just
feel like it's back to an argument I was making on PS,
or kind of funny games daily today about PSVR2 where it's just like, yeah, there's
170 games.
How many of them are worth your time?
What is worth your time?
That changes person to person mileage vary.
But I look at Dragon's Dogma and I'm like, this needed to catch me as off guard as like
Assassin's Creed Odyssey did in terms of like, I don't care about it.
I didn't like origins.
Why would I, oh, man, Cassandra's great.
This feels great.
Oh, my God.
It's so beautiful.
Like, I can't turn away from this.
And Dogwin didn't do that, right?
So then it is that thing of any time I'm playing a game.
And even if it is for content, like these past two weeks are a great example of,
the days have been so jam-packed it kind of funny that there's been no time to play stuff at your desk,
which means, okay, you got to play it at home.
But when I'm at home, I don't want to play the thing I have to play.
I want to play.
And, like, that's the push and pull of it all the time.
I did a, and Gregway, I touched on this today.
Somebody wrote in about,
hey, how do you Greg deal with?
The person was like, I'm only,
I feel like I'm getting 60 to 40% through most games these days
and walking away to go do something else.
Like, how do you deal with that?
I'm like, why do you care?
You know what I mean?
If you enjoyed it for 40% of the game,
60% of the game, great.
Like rolling credits is such a albatross
we put on ourselves and not us as,
you know, reviewers and conversationalists now and pundits, right?
but as gamers in general, where it's like, if you know 60% in, you've had all the fun,
this is supposed to be entertainment.
This is supposed to be fun.
Like, why force yourself to go through something?
Yeah, Mike, how do you feel about all this?
There's so many great games, Tim.
We live in a great world where there's a lot of games attacking my attention span.
And for me, I will always play the games that I want to play.
I want to enjoy, right?
And here at this job, we take it seriously.
We play the games that we're going to have these conversations with.
But when I go home, I'm going to play the games that make me smile.
I'm going to play the games with my friends.
and if it happens to be a great review game that we're doing,
I keep the ball rolling.
But I have Final Fantasy right now,
and I've fallen in love with that universe,
and I want to play that.
I want to spend more time with that, right?
You can go down the list of me and Andy spending time together,
playing Valorant, right?
Like, these are moments that we share together.
We laugh, we have fun.
And it is difficult.
It does suck of, I look at games.
I go, man, I wish I could have had more time
on Planet Earth to play that,
or also call my mom and go outside.
There are a thousand other things.
And it hurts a little bit when people get on you where it's like, well, why do you care what I play or like what I do?
Just go have fun.
And that's what I always encourage everyone.
It's like your time is precious.
I hope you're spending it the way you want and you play the games that you want.
I don't worry about what Tim Blessing or Greg are doing on their time.
It's like I hope they're having a good time playing games because gosh darn it.
You know Snowbike Mike is.
I'm having a great time playing games.
And there's so many.
And so yeah, for Dragon's Dogma too, like Greg said, I wish it was more like the, when we jump.
jumped into Boulder's Gate 3 and it was like, wow, like that moment where it was like, holy
cow, like this is going to be something crazy, that kind of moment.
It didn't feel like that where it's like, hey, we might have to shut everything down and
do this.
And I think to turn it back to when you just nailed it in your preview, right, it feels so
PS3, right?
Where it is like it can be, I think games could be different at PlayStation 3 because of where
games were for PlayStation 3, let alone with the amount of games that were coming off for
PlayStation 3, right?
where it wasn't being inundated
multiple times a week with a game you have to
have you played this? Oh my God.
Have you done this? Oh my God.
Like I was just opening up, you know,
the thing of the game's calendar to look at next week, right?
And it's like, all right, cool.
Well, is South Park Snowday any good?
Well, there's open roads.
But then Pepper Grindr looks amazing.
It's like, that's one week.
I just named three games out of five days.
You know what I mean?
Like, goddamn.
That's the tiring thing about it is that there are so many games, right?
Like, that's kind of where I come back
to what Greg's talking about in terms of,
I got to play what's going to make me happy
was going to make me enjoy life and enjoy
I gotta put me first.
I got to put me first.
But like, you know, I look at February
and February was a month where it was,
man, I wanted to try out Suicide Squad Cool
Justice League because it was the big game.
I wanted to play more,
I wanted to play a helldivers too.
I only play like three hours on one stream, right?
Because it is, well, I'm playing tech in it.
I'm playing Final Fantasy for review.
I'm 30 hours into Persona 3
and I'm trying to play that, right?
Like, I have these games that I both want to play,
but then also, you know, I feel like for,
I know for me is like the type of gamer
than type of content creator I am such wannabe.
I kind of want to be on top of the games that I know people want to hear me talk about, right?
And so, like, that's why I look towards something like a Tech and 8 because, sure, people want to hear me talk about Tech and 8.
And also I love playing, but I love playing Tech and 8.
Final Fans 7 Rebirth, that's one that, like, you know, I probably could have waited to play Final Fans 7 rebirth until, like, later on in the year.
But also, that's the hot game of the moment.
And so I'm like, well, I'm going to prioritize this.
I'm going to deprioritize something like Suicide Squad.
I guess I'll get to Hell Divers 2 either later or never.
Right now, looking at the next month, right?
Like, Greg's talking about the next week of video games.
and I look at that and I'm like, all right, like, you know, that's not the most blessing week,
but also, like, maybe I'll play those games.
Like, again, I expect those games to not be as long.
So even if I do play those games, I'm looking at Dragons Dogma 2 and, like, the sort of
free time that I'm having in the weeks coming up of, like, game releases, either not doing it
for me or not, you know, the coming out as much as, like, a blessing of, oh, maybe I'll be
able to play enough Dragon's Dogma 2 to be into a new style of game because we're talking about
the archaic nature of it.
We're talking about how different it is.
We're talking about all this stuff.
The thing that excites me,
if,
unless this is me predicting a future
that people are already in,
that we're not in yet,
but if the reviews come out
and there are final reviews
that are like,
9 out of 10, 10 out of 10,
8 out of 10,
like, you guys should play this,
like, there's something special here.
That's gonna be exciting
in the way of, like,
cool, I've not played a game
like Dragon's Doggma 2
that I've fallen in love with,
right?
And it brings you back to the first time
playing Souls games
where, you know,
I first played Bloodbor,
was like, what the fuck?
Like, what do people like about this thing?
Like, I don't understand Bloodbore.
I don't understand Demon Souls.
I understand Dark Souls.
But then once I was able to push through those things that I didn't get, because it was
different, it was doing a thing that wasn't, you know, along the lines of the action games
that I knew, I ended up finding an entire genre that I fell in love with.
If Dragon's Dogman 2 is getting those incredible review scores when this comes out, and I look
at that and I'm like, all right, cool, let's push through.
Let's see if I can fall in love with something new.
I think those are the moments that are special for me in video.
games, but those movements are also kind of few and far between because it is way easier to
gravitate towards stuff where it is, oh, I know I'm going to like this, right? I know I'm going to
enjoy playing a Final Fame system rebirth or Tekken as opposed to like me playing Dragon Zagas.
So that's why I am so, that's why I'm holding out. Like, that's why I'm like, I want to play more.
I want to give this a chance because I want to find something new that I can fall in love with.
But to Greg's point, right? Like, I think a lot of games are only going to get so much of that
window because there's so much happening right now. There's so many games to play. Not all of us have
all the time to struggle for 20 hours on a thing.
Yeah, and for me in a very different,
but similar vein here,
Princess Pete Showtime's coming out on Friday.
We still don't have review codes for that.
I think they're targeting a different audience
than the normal thing for it.
But playing the demo really kind of deflated me.
Like, I was hoping that I was going to be, like,
so excited to play through this.
And I'm still planning to play through it
because I want to be on top of that type of Nintendo game,
like the platformers and, you know,
kind of the core mascoty character stuff.
Like, I want to have that experience.
so I can actually speak authoritatively on like what was good and bad about the different iterations
of them all.
But I'm just like, oh, man, like, I wish I was looking forward to that a bit more than I am.
It does kind of feel like more of a necessity to have to play, right?
I also think it's going to be that long.
But, and hey, maybe there's like going to be some surprises in there.
I am still holding out hope that like there's something there beyond what I have experienced.
But yeah, it's an interesting time for video games.
On the flip side of that, I was just talking to Andy.
about this.
Like coming hot off of Prince of Persia lost crown,
obviously I've talked about it,
how much I love that game.
We have Tales of Kanzara coming out in April.
And those games look so similar from the demo that I've loved already of
Tales.
I'm like,
man,
like there's really,
really,
really cool games that are very similar coming out very close together.
And I'm excited about that.
I'm not like,
oh,
I'm going to be burned out.
Like,
I think that's going to be like a good kind of like,
like layup to keep going.
So some fun things on the horizon, but great times.
Plenty of good games.
Yeah.
Mike, do you want to bounce out?
Sure.
Andy Cortez, come on in.
Tag team hot tag.
Andy Cortez and Mike are best friends.
One wears a coral hoodie.
The other's red.
They're here to have some fun.
They're here to talk some games.
Andy broke his foot playing basketball games.
Satan is the true lord.
No.
scene. Oh my God.
We want to have some fun here.
That aren't subliminal.
I was like this is a long as
Reagan's freestyle without mentioning Satan.
We got to fix that. We got to remedy
that one. We didn't
know how long we were going to have for Dragon's
dogma conversation based on where we were.
So we wanted to tweet out
some little ask for some questions
from the audience. A.Q. So I want to
jump into this.
Radic from Ziti Project
game. Hey, I know him.
It says, where's that new split or cell
game. I was
literally talking about this to somebody
last night. I was talking to another content
creator and they were like, yeah, like,
you know, there's a new Splinter Cell, right? And I was like,
yeah, it's a remake. Like, they've talked so little about it. We've not got,
we got what, that initial
was even a trailer? Was it a video?
I thought you just like, hey, we're, yeah, we're making it.
I thought, right? Yeah. It's happening.
Yeah. Wasn't there the teaser
with just the three green lights or did we all just talk about that?
I think we always bring. I think that. I think
that was probably for a ghost recon,
breakpoint.
Got it.
Okay.
Yeah.
Funnercell remake
stepping out of the shadows,
Ubisoft,
N.A.
two years ago.
Wait.
There's not,
this is not it.
Is it?
This is from the
official Ubisoft
North American channel.
Ubisoft has greenlit
the development of a
Splintercell remake.
So I think this is like
old footage.
Yeah.
So this is old footage
announcing they're going to
remake this game.
So do we see it ever?
I don't,
no.
I don't think so.
Give up.
Go away.
Give up.
Wow.
Oh,
yeah,
that's the ending.
There it is.
It was no metal.
gear. We all know it's where
the biggest mountain in is in like the
timeline. No, the one before that.
The mountain. There's a really
big one here at the end. No, like the
mountain before that though.
You know? When they say the most replayed, yeah.
Yeah.
I'm back. All right. Yeah. They did it.
Yeah. They did the thing.
I mean, this always, that's
always the question is like what games
are still even in development there
that we know of? Like a
I feel like in the last five years, things have been announced and kind of just, you know, slowly...
Ah, they're not paying attention.
It's been a while.
Brought up Beyond Good and Eble team.
Yeah.
Yeah, but we all know.
We all know that.
You brought up Beyond Good and Evil too.
That was 2017?
What year was that?
I mean, well, they first announced it in like 2007.
Oh yeah.
But like when we saw that cinematic...
Yeah.
It must have been 27.
Do you know 2017 was seven years ago?
Yeah.
You ever think about that?
Bullshit.
Yeah.
It's crazy.
I mean, bless you bring that up.
I forgot to say that.
say this at the top of the show, but you
looked over at my computer and I had
Twitter open and I had Andre from Game
Explain. He had a tweet that said
that had pictures of a Winwaker
HD and you're like, oh shit, is it happening?
No, it's not happening.
I just wanted to inform you that
as of today, it
is longer. No.
No. One of these. It is longer
from Winwaker HD
to now that it was from Wind waker
to Wind waker HD.
We're closer to Wind waker,
on GameCube than WinWaker was to fucking the atomic bomb.
I hate shit like that.
Look at that there was layers to you being mind blown.
Yeah, because I thought you're gonna say it's been longer,
which might actually be true now that I think about it,
but from the original Winwaker to now between the original Zelda to Winwaker.
Um, that must be true.
No, not quite. Not quite.
Not yet.
Yeah.
Wait.
Because it's, fuck you're right.
Yeah, no, because it's been.
Winwaker, I played in, yeah.
the antler house in college.
21 years.
That was 2003.
And then before that,
Zelda, yeah, no,
Zelda,
right?
Fuck.
Was Zelda 85?
Oh my God.
Doing the math.
Doing the math.
It was 86.
I don't have a math.
I guess I could bust out.
We're the music guys.
17 years.
17 years between Zelda and Wind waker.
And yeah, between Wind waker now.
Yeah, it's been
21 years.
Oh, my fuck.
Yeah.
All right.
Well, I'm sorry, everybody.
Sorry.
But where are they?
Where are the ports?
We're getting them here.
I still believe.
I still believe.
Look about the same day as Metroid Prime 4.
Do you think it's a summer direct?
Summer.
Somewhere in there.
Maybe it might just be a tweet.
It might just be a something.
You know what I mean?
I feel like August, September.
Like if you signed up to a newsletter at one point.
Yeah.
It might go to your spam folder.
There's a Nintendo tweet that just says, fuck it.
screenshots of the boxes.
They just pretend it's been here the whole time.
Jim Tacey writes in and says,
I just want to say that took some talent
to be like,
when's the Splitter Cell thing coming out?
You're like,
actually,
when's Winwicker?
Got to do it.
Jim Tacey writes and says,
what game do you want remastered
like the recent Aspire Star Wars titles?
Like,
think just...
Oh,
where they rip off the fucking modern community?
That's what you want?
Online doesn't work.
Slight upres and port.
I mean, I want infamous.
I want infamous back
And you know
That was a great PlayStation 3 game
I'd be super excited to see it on a
PlayStation 5
Remastered whatever
Just put out again ready to go
Yeah I mean I haven't kept up too much with the
Modding situation with all that stuff
So it's like obviously that's all really bad if people are stealing shit and everything
But I have been saying like I'm very impressed with the way the battlefront looks
Like taking a PS2 game and just making it 4K like this
I'm like I know that a lot of it is just emulation
But it's good emulation
And there's something about like
the PS2 generation, when it's given love and care to be upresed for all the fancy bells and whistles now,
it kind of looks awesome in a way that you look at PS1, that is not the case at all, you know?
Yeah, a lot of it is because of those insanely early tiled textures that, you know, here,
Mario 64, here's what a mountain is and it's one flat plane with a tiled, you know, fucking rocky texture or whatever.
So that stuff has never really translated super great.
I came across a tweet a couple of weeks ago from
Remember the kind of problematic, is he problematic?
We're not sure guy from the night of.
Well, he's pretty, I think we know that.
The one from the night of.
Yeah, I remember that, yeah, yeah.
The good night, the long night, the long,
the last night.
It was at an E3, everybody popped for it.
And the next day they were like, oh, yeah, hold up, he's pro gamer.
Yeah, the last night.
And I don't think it's a good, is he good, but I think it's definitive.
Really?
Okay, got you.
Well, it popped up across my FYP
Because, you know, Twitter just shows you all sorts of random shit
And he was in his
I guess in his game engine
Putting Metal Gear Solid 2 in there
And it was like, oh shit, this stuff does
Oh no, Metal Gear Solid 1
It was like the intro sort of like snowy kind of plane level
And it's like, oh wow
Like that chopper looks really damn good
And these textures, you're right
Like something about that early
You know, generation translates super great
if you have, of, you know, visuals that aren't fuzzy and gross.
When it's sharp and 60 frames per second, she looks really damn good.
Yeah.
So I don't know that I have an example.
I feel like so many of the games that I've wanted have done that.
That's being a Nintendo fan.
Yeah, I know.
God bless.
I mean, speaking to which, I guess, well, Mario 64 in that Mario 3D All-Star collection,
it...
No.
What?
It did nothing.
Yeah.
No, in fact, it's...
I'm so mad at what the fucking did that.
No.
Like, I would like to see him.
do something to do it, but at this one, I'm like, I guess, I guess it's fine. Like, I don't care.
I guess it's fine. Like, I'll play that. Well, that's the problem, though, bless, is we have
seen the loving care that the PC community has done to Mario 64. The Mario 64 with Ray tracing and
it is gorgeous. Like, I would have loved Nintendo to do anything close to that, but they did.
The fact that Mario Sunshine is not 60 frames per second is unbelievable. Like, it is still 30 and
something about that porch just broken.
the normal version is I swear.
Okay, I got two answers.
My first answer is Banja Guzui.
Bloodborn.
They did.
Did they do that to Banja Guzzii?
Mm-hmm.
Is that a replay?
And even before then, it was Xbox 360 HD.
Yeah, well, I guess so.
I guess I wanted, I wanted to do it again, but like four-k.
Do it again, do it again, but 4K at the time.
They did.
Because of Xbox with its, like, future compatibility stuff,
the Xbox 1X added that stuff.
Looks like you got a busy weekend ahead of you can.
I got some shit to do apparently.
I got some shit to do it apparently.
Oh, shit.
Fuck, yeah, I'm not gonna get packs, everybody.
My other answer, no, you know what?
I think they did this too.
I was gonna say Soul Calibur 2, but they made Soul Calibur 2 HD for PS3.
Do it again.
Yeah.
You don't remember this?
Yeah.
If you go on Xbox right now, actually it's the same exact thing as Banja Zui.
Yeah.
Love it.
You know what?
Never mind.
I don't have an answer.
Wow.
Xbox is all about.
You got everything you ever wanted.
Yeah.
Yeah.
Dude, shout to Xbox, man.
That stuff has always been impressive.
And the fact that it just continues to grow.
And like, when they add new stuff, it is like backwards compatible.
incredibly cool.
Yeah.
The next one here,
Sean Old Weatherly,
writes in saying,
there's been a few people,
kind of funny peeps included,
that have said that they enjoyed
Dune Part 1 a lot more
on either a rewatch
or after having the context
of the second movie.
Are there any games
you guys looked more favorably
on after replay,
sequels,
or in hindsight?
That's a great question.
Yeah.
I rarely replay a whole thing.
I was going to say
this goes back to the topic
we were doing before this,
right?
where it's like, oh, that I rarely
replay, sorry. I thought you did that on purpose.
No, I didn't. It's when you did on first. Whereas just
time's so limited. I don't want to go back and
replay all these games. You got you?
You got you? Yeah, and I just fucked up.
You know what I mean, guys? It's a
Friday. It's so little time to play anything
to go back and replay something and replay
something I didn't think was that great. You know what I mean?
I'm a replayer. Like, I replay
games a lot, but I replay
games that I love. I don't know that I can think
of an example of something
like this. I think
the one I can think of
is less like story context or anything
is Burnout 3
Burnout Revenge came out
and Burnout Paradise came out
and both of them are great games
like Burnout Paradise especially is fucking awesome
but every time I go back to Burnout 3
I'm like no this is it
like you peaked at this
I think that's the only examples I can think of
is like oh you peaked with the second title
which I feel like can happen often
NBA Street volume 2 is another one
where it's like playing base volume 3
and I'm like all right cool
but then you go back to volume 2
and it's like no you all has something here
I think there's something about
maybe games that you didn't
vibe with initially and then maybe
revisited a year later.
So not like a full play through or whatever, but something
like, you know, I'm going to give this a shot again. It's kind of
on the mind. Tag this, it'll be Dragon's Dogma 2
for most of this panel. We'll all come back
in six months. We're like, fuck, we were wrong.
For me, it was Ghost of Sushima. That was
a game that I thought was like, kind of
okay at the start and then I fell off of it
and started playing other things. And then when I finally
came back to it the next year, I was like,
oh shit, that would have been my game of the year of 2020.
I had that a bit with judgment where I jumped into judgment.
I was like, I'm not feeling this, and then eventually I wanted a detective game and I restarted
judgment.
I enjoyed that.
I had such an Andy weekend for just a beautiful hour that I swear to God I've had this hour
so many times already.
I played about 30 minutes of Ghost of Sushima and I played about 30 minutes of Hollow Night.
Oh, wow.
It's just like, they're both great.
I don't know why.
Ghost just feels intimidating for how big it is.
And I'm just like, oh, this is beautiful and awesome.
I don't know.
And then Hollow Night, like, something about it.
I love the look of it.
It's not clicking.
with me and I think that you start off so
like without abilities and I'm like I'm sure
once I get them I'm gonna be feeling a lot better but right now
I'm kind of like hollow night is a
is a vibes game
yeah like hollow night is not gonna be
super up front with
this new game mechanic does this and that
you know it's like it's kind of like the
the anti prince of Persia
in that in that sense but
it's about like being there
in that space putting yourself
there maybe eating a
eating a little weed gummy.
You know what I mean?
To the hall and I have never eaten a weed gummy.
I'm scared of them. So off the question,
there are two things that come to mind of
God of War 2018
to Ragnarok. I have the
thought of like maybe after playing Racken Rock
I might appreciate 2018 even more
but I also fear that because of like
just the way video games work, right? Mechanically
I'll think that Ragnar Rock
is doing everything that the 2018 game
is doing but more and so I wonder if it would work
the reverse way where I play 2018 I'm like
oh that's cool but it's not Ragnarok right. I've not
tested that. But I'm not
tested that, but I wonder about that.
But on the opposite side,
after playing Allen Wake 2, I feel like
control would hit even more. I feel like
if we went back and played control, it'd be like,
oh man, okay, we have the context of even
a wider world here, and you can kind of like
apply what's happening to control and like
see certain things that they're setting up here
that they're doing for Allen Wake 2 or they might do
for like other feature games. I think that could be a neat
experiment. That's a great call, especially because
the Allen Wake lore
is so like
I had to listen to podcasts even
understand what the hell is going on.
So yeah, I think you're definitely right about that.
It's like a much more complicated version of
maybe watching later MCU movies and then going back
and going, you know what, Captain America won? Not too bad.
Yeah, yeah, yeah, yeah. I feel like that happens for us for so many of the
movies of just like, oh my God, this movie was great.
Fair?
Yeah, it's the, I would say, resident replayer of way too many games.
I was trying to think of, like, if I had a good answer,
and I think the best one that I have that I think, like, just like,
a lot of people felt, especially with Suicide Squad, is Arkham Knight of like, of a release of a, from a studio at least of like going back and like looking back at like what they were doing nine years ago, which was like really impressive for 2015 of all the stuff.
I know it's hotly contested of like the Batmobile and stuff, but still like that game, it's fucking gorgeous even nine years later. It's crazy.
That's the best answer I have for that.
That's a good one.
Waluigi himself writes in
With Fallen Fancy 7 remake being a three-part
Triple A trilogy, what game that you loved growing up
Would you want to get the same treatment?
I've thought about this a lot
Playing Fawn Fancy 7 Rebirth
of how special it is that we're getting something
That sure right now might feel incomplete
Because it is, but it's like when it's all done
We're gonna have gotten so much of this world
On such a crazy scale
And my answer is pretty obvious if anybody knows me
But it's Pokemon red and blue
Like imagining them remaking them remaking
making that in a giant multi-part thing potentially going through that story with
final SC7 rebirth levels of production values completely change what the game is you know
change the combat change at all but like go back to it's 150 of them make like I want
cut scenes I want voice acting I want it to be like taking more seriously and epic as
hell like make the battles and stadiums and the gym fights feel like boss fights you
know that would just be like the dream doesn't need to be three games I don't
necessarily think so but like I do feel like
like to do it justice in the way I'm talking about.
Like I don't want it to just be, go to the next town, do the thing.
I like let it feel like the anime a bit more.
That's such a great call.
Yeah, I'm kind of blinking on.
That's a tough question, right?
I feel like Final Fantasy 7 is such a touchstone for so many people.
And I'm not the guy who wants longer three-part games.
If I can do a smaller one, right, like I would say.
And this isn't even far back enough, but I want Metal Gear Solid remade.
I want Blue Point to do that.
I want someone to do that and tackle that.
And I'd be way more excited for that than I am Metal Gear Solid Delta,
which I'm still excited for, right?
Yeah.
I feel like you could do with Ocarino Time.
Like, I think Ocarino Time has such a iconic story
that has those twists, that has those big moments.
And, like, it's divided up in structure in a way
where I can easily see a game,
or I can easily see, yeah, an Ocarina game ending
right where you have that, like, was it a time skip?
God, it's been so long that I forget exactly how I went.
But like...
Yeah, you used a temple of time, remember?
Yeah, yeah.
where like that happens and it is
all right, cool. You're going to have to get the rest of the next
game or whatever. I think you could do something really
cool there. Link to the past would be
something like that as well.
We haven't seen a remade, you know?
I would hate it. I would hate that honestly.
Because that's like five hours
of like the of Ocarina
of time. Midgar.
Now I'm just thinking about these looking bigger than you.
And that's a big reason of why I disliked remake.
Remake is way too padded. It's way too much
of like what was a seven, eight hour
portion of the game turned into a 35
hour portion like oh yeah i'm just thinking about bigger and badder you know like i'm not even necessarily
thinking on the make what it already was make this three 30 hour experiences yeah like i don't know
that there's any game that i feel like because even thinking like fall fantasy 10 is another game that i
want given this treatment and that i want is one experience and i feel like that game's way more
linear than seven is anyways so that could make sense uh but take it to the bank bless we're getting
our arena remake yeah one part or um i think it's one part one part and i think we got it in
the next three years.
Wow.
I hope so.
I would like that.
I think it's happening.
Show people what a real Zelda game looks like.
What does that mean?
I'm broke my sword.
Don't you love Breath of the Wild?
Oh, I'm up in the sky.
Oh, I'm down to the ground.
This motherfucker was like, in the beginning,
part of tears the kingdom being like, well, what's our game of the year that's not going
to be Zelda?
It's amazing game.
It's top two.
Nathan Maloney says, what are some hot fire, hot take, dream predictions for this
upcoming summer season of showcases.
Project 007, insert Marvel
game here. Thanks for all you do.
007's a good pick here.
Right? Like that's a game that
it's due. I feel like
Indy was the other game that similarly
was like, all right, we've heard about this big
license project. It's kind of a very
exciting idea of machine games making
an Indiana Jones game. Having I.O.
make a 007 game.
And yeah, it's time to see that, right?
We did the old studio when that got announced
or when was no? No, is it?
No way.
I think it's too soon for 007.
I agree with that.
I always work from home era.
Yeah.
Because it was soon after Hitman 3.
Yeah.
Because I remember making the blessings.
I was like the first couple of blessing show episodes.
We did the first one.
It might have been the first one.
We did the James Bond episode.
Yeah, Hitman 3 came out January 2021, I believe.
And so I guess it was 2020.
Was when they announced it.
Yeah.
What month?
Yeah, one month.
Because it could have been early.
I feel like it may have been early.
Because I remember myself like standing next my old desk.
If it's February, then I'll give you the rest of his coat.
Man, I can't wait.
I hope I'm right.
Yeah, that was pretty good.
I hope it was January, February.
Waiting with Bade of breath.
Yeah, I'm excited.
November.
November.
November.
Yeah, I'm fucked.
Shit.
Let me chug this.
I don't know, but I feel like I owe like the way that they've pumped out hitman content.
Like, I think it's time.
Okay.
Yeah.
I hope it's time.
That'd be nice.
Yeah, insert Marvel game there.
I think there's a lot to move on that, right?
When do we get to see Wolverine?
When do we get to see this Captain America,
Black Panther game?
When do we see the Iron Man game?
When do you see the Black Panther game?
Like, there's like all these things that are gestating, right?
Yeah.
Teases are bound to happen eventually.
Do you think it's Iron Man time?
No, I bet it's more Wolverine time.
Really?
Why don't you?
No.
Why not?
I mean, I don't know.
I just feel like Iron Man is closer than Wolverine.
Oh, you think so?
Yeah. I bet you'll play Wolverine before you play Ironman.
How far do you think Iron Man is?
No, we've seen the timelines for Wolverine. It seems like it's...
With 2025, right?
No, I think I...
What I saw was beyond that.
Was it 2026?
Like, yeah, 226, 27.
I thought I could have sworn it was 2025, 2026.
I can listen.
I can go on Reddit right now.
Yeah, I don't remember.
I just remember it wasn't 24.
Yeah, I knew it wasn't 2024.
I'm not saying it's coming out this year.
I would say, though, Jeff wants something big at SGF.
I'm sure insomniac would like to be like,
yo, this fucking suck that our game looked like that.
We'd rather give somebody a taste to get it excited.
The big question, I think, what are you shaking your head at?
I kept it popped up July 26, 2024,
and I was like, that can't be right.
Is Deadpool and Wolverine?
Yeah, yeah, yeah.
Keep looking for that, find me that date on what they said.
But again, I think you show it if it's 2025.
Show what Wolverine looks like to some respect.
The point of them wanting to own the narrative a bit more,
does make me have some type of faith in that,
but I think that's a PlayStation showcase thing
that I don't know that we're going to be getting this summer.
Well, again, we just said summer.
So I was,
oh, I see you're saying.
I apologize.
Take it back.
I understood what you're saying.
No.
Iron Man's interesting to me because, like,
I keep waiting for that game to just be canceled,
straight up.
Yeah,
we're never going to see it.
But like, the fact that it hasn't,
and it survived the,
them canceling,
all the other stuff in the A being,
like, we're not doing the license stuff anymore or whatever.
Like, that,
they specifically said,
that is still happening.
so I'm like, I feel like we're going to have to get that game at some point.
And I do, it gives me hope because I, after the respawn Star Wars cancellation, you know,
you got to assume that that game was maybe in a weird spot that maybe they just couldn't
quite find the right formula.
And so it warranted being canceled.
So Iron Man not being canceled gives me hope that they see promise in it, that it's in a spot
that, oh, maybe this is going to actually turn out really, really, really.
great. But on the flip side of that, I think, like, are there contractual obligations that requires
them to release an Iron Man game? But, yeah, that is, that game along with, like, I think it's just
like, when we would see early MCU lineup stuff, and you're like, oh, they're never going to make
that movie. Like, that's kind of the same sort of vibe I get from this, you know?
The Craven movie. The Craven movie.
Where it's just like, here's the logo and it's the chest. What do you got for me on this?
We're getting crazy.
2026.
Yeah, and grain of salt because it's from the elite information.
Yeah.
Getting to Craven movie, that's bullshit.
We're getting to Craven movie in just a couple months, man.
That's outrageous.
It really is.
You know what else we're getting this year?
Venom three.
Venom the last dance is what they're calling it.
Wow.
Absolutely wild.
Can you believe there's not another Spider-Man movie announced?
You know what I mean?
There's still no fucking movie.
They're re-releasing all the old ones, though.
Kind of cool.
Kind of excited.
They did it on a Monday.
Yeah, what?
It's like, what?
Spider-Monday, everybody.
Spider-Man, yeah, Spider-Man Mondays, Andy.
You never heard of that.
Spider-Monday.
Spider-Monday.
He hates Mondays and loves lasagna.
He's Spider-Man.
The question is just
just pie in the sky, like,
hot-take predictions in summer.
This is literally going to go against,
I think, a pizza bait we might have made,
but Astrobot, it's time.
Let's see that little fucker.
Okay.
I agree.
I would love that.
I don't know why I said that aggressively.
Let us know in the comments below.
What?
you hope to see this summer.
And until next time, I love you all.
Goodbye.
Bye.
