Kinda Funny Gamescast: Video Game Podcast - EVEN MORE Crazy E3 Predictions - Kinda Funny Gamescast Ep. 170.mp3
Episode Date: May 14, 2018The boys discuss Donkey Kong Tropical Freeze, Garaje, Wild Park Manager, and even more crazy E3 predictions. (Released first to http://www.Patreon.com/KindaFunnyGames Supporters on 05.11.17) Thanks t...o MVMT for sponsoring this episode. Get 15% off at http://mvmt.com/kinda Learn more about your ad choices. Visit megaphone.fm/adchoices
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Welcome to the first ever episode 170 of the kind of funny games cast.
As always, I'm Tim Geddes.
He's joined by one of the coolest dudes of video games, Greg Miller.
Good to see you.
How you doing?
Howdy partner?
Thank you.
Yeah, I just did.
I just did, uh, Red Dead Radio.
Episode two, Jared Petty's new.
You do that with the Reverend Jared Petty?
Hey!
They did do it with the Reverend Jared.
How was that?
It was a lot of fun.
It was great.
That was a fun episode.
Really good time.
Is the episode available now?
It is.
Wow.
That's right.
Well, unless you're watching on the live stream.
It's not.
But if you're watching it on Friday, it is.
Okay, okay, cool, because this show is available on YouTube.com slash kind of funny games every Friday at 9 a.m.
If you're a Patreon user.
So it would be on YouTube, right?
It's still technically on YouTube.
But not on Friday and 9 a.m.
On Mondays at 9 a.m.
If you're watching us on Friday or Monday, it's up.
Kind of funny games.
It's just a couple dollars, get you a whole bunch of different things.
I suggest that you go to Patreon.com slash kind of funny games.
Look at the options.
See which one is for you.
One of the options you can watch the show life.
One of the options you can watch the video whenever you want.
Some of the other options, like you get to talk to Greg personally.
Hi, it's me and Greg.
It's going to be a good time for you.
You should do all that.
This is kind of funny games cast each and every week right here.
We get together.
Time of Video Games.
All the things that we love about them.
We have a good time.
Jared Petty's here.
He does a whole bunch of stuff on his channel.
YouTube.com slash hop-lipping a jump.
That's right.
There's that show.
There's Red Dead Radio.
There's a whole bunch of stuff.
There's all kinds of stuff over there.
If you like video games, it's a good time to be alive.
It is a good time to be alive.
And if you like people talking about video games,
great time to be alive.
It's a better time to be alive.
Jesus.
If you're like Satan?
Is that a good time to be alive right now?
If you like Satan?
We'll have to ask our Patreon producer Tom Bach.
Tom Bach, shout-up to you.
Your question in the week.
What's the deal with Satan right now?
How's you doing?
How's all that going on?
And thank you all at the $20 or above-level patrons right here.
Your names will be there.
$25 or above.
Like I said,
go to patreon.com slash kind of funny games.
Look at things. See what we got wrong?
What you want to get right? It doesn't matter. There's a cost
to everything. You know what I mean?
There is a cost to everything. Everything has its price.
How are you guys doing?
I tell you what. I think we're off to the races right here.
Off to the races, man. The internet's been in and out all day.
Yeah.
When you have things to do it, it kind of fucks with your life.
When you can't do those things?
When you can't do those things, I like your shirt.
Oh, thank you very much. I like it too. It's a brandy shirt.
Do you get the reference, Greg?
Yeah, if you're an audio listener, it's a little, we need.
this a T-spring?
T-T turtle?
I think it's T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T.
It's a drawing of Winnie the Pooh, and under it says,
No Bothers-Given.
Because there's a current fun rap phrase going around
called No-Fuck's given.
And, of course, Winnie the Pooh doesn't say,
fuck, he says, bother.
Oh, bother.
But now when you hear, oh, bother,
you'll really understand.
He's saying, oh, fuck.
Yeah.
I'm trying to imagine.
My paws in the honey-pot again.
Oh, fuck.
I don't know if I like,
I like or hate.
Yeah.
I like it.
I like it a lot.
It works.
I know it does.
It does work.
I know the cowboy works.
I don't know about the glasses though.
Do cowboys have glasses?
See,
this really works.
Well,
now I need to get like rugged.
Now I need like the jean jacket
with that puff collar.
Not puff collar.
You know what I mean?
Like the sheep's wool collar.
Also put them back on.
Cowboys totally had glasses.
Yeah.
Yeah.
Yeah.
Totally.
I just watched Tombstone,
which I discussed on Red Dead Radio
available now on YouTube.
dot com slash hot blip jump.
Thank you.
YouTube.com slash hop blip and a jump.
Got and a jump there.
Yeah.
And just go to hotblipjump.com.
And yeah, yeah, Jason Priestley's character wears glasses.
So yeah.
American president, Theodore Roosevelt.
Teddy.
Real life cat boy.
Rough rider.
Rough rider.
He wore those glasses.
You wore the glasses.
Yep.
Not a cowboy.
You asked me, Tim, how I'm doing.
I'm doing pretty goddamn good.
How are you?
I'm fantastic.
I got a lot of things happening in my life right now when it comes to the video game world.
And I'm pretty stoked about awful.
Next week, I won't be here with you clowns.
I think you're not even here.
here, right? I'm not here either. Now, y'all stuck with me next week. Next week, I'm going away the entire week for E3
Judges Week, where I get to go see a whole bunch of E3 games early and get medical term as we decided
embargoed out the ass. So I won't be able to talk about them for quite a while. Maybe sooner you think,
because I've already seen some of the embargo pages. Yeah, yeah. And that's exciting. Yeah. Yeah. So I'll be able to talk
about that at my next games cast appearance, which won't be next week because I'll be in LA doing all this stuff.
Next week, I am also going to be in judges week for bits and pieces. I was going to say, to be very
clear I am a judge.
Yes.
I am a chosen one.
Tim is not.
I'm not a chosen one.
Tim's a hanger on who's going to come suckle on my teat.
So you are the law.
I am the law.
You are the law.
Oh my God.
I'm a lady.
Good Lord.
So what's going to happen next week on games cast is it's going to be Jared Petty
alongside Kevin Cuello and Andy Cortez.
And that's going to be a fun show.
That's be a hell of a games game game.
I think we have a good time with that.
Jared's going to host the show and the topic of the show I have decided is going to be
Kevin and Andy's Game of the Years so far.
Oh, that would be fine.
All the games that they've played in 2018
and having that fun conversation there.
So that's going to be a good episode for everybody.
And then, yeah, the week after that
will be the Judges Week.
What I can start talking about.
What you can talk about.
Yeah.
So yeah, it's going to be good.
Now hold on one second.
What I'm doing here is doing something
and I'm going to keep talking while I do it
so that you understand that I'm doing something.
Right.
He's doing a thing.
Now here's where it gets interesting, everybody.
Are you guys recording Thursday as usual?
Thursday, yeah.
Yeah.
Yeah.
That's fine.
Kevin Coella.
your life's about to get very interesting.
Yesterday on the way out, I said,
does anybody else want a state of decay code
for a stay to K2?
Because I got my code in yesterday.
Took care of myself, of course, first.
You got one too,
but I know we don't care about it.
Right?
Don't care at all.
Kevin,
I'm going to give you the code next week on Thursday.
The review,
oh, maybe I'm not supposed to say that.
Theoretically,
the review market would be up.
I don't know.
I doubt they care.
You can review it next Thursday.
You can talk freely about it next Thursday.
So I'm going to give you the code.
You got a job to do now.
You got a job to do now.
You got a job to do now.
Little Kevin Cuolo homework.
Now maybe on your brand new TV.
He got that good, good.
He got that.
He's got a new TV.
You can talk about that.
Kevin Coelow now has the beautiful LG OLD.
Oh, beautiful.
So that'll be fun.
He can do it.
No, I'm fine.
We got a deal from a best friend out there.
Wink, I won't say it because I don't want the person to be inundated with it.
And the original idea was I was going to buy it.
Right. And I want, because like, when the TVs are next to each other, my old plasma looks like garbage, because I bought it for GTA4. It's just been around forever. And I was like, all right, cool. But then Monster Hunter days ended. You know, we're not playing side by side as Monster Hunter as much anymore in Jenna.
That's true. Well, you know, I'm going to go back to it, though. We're going to play more.
It's totally going to happen. Kevin, I still want to play more with you. I still want to play more with you. Kevin, I still want to play more with you.
Yeah, no, I don't want to let shake up. No, I don't want to let that go because that's going to get, it's going to get real beautiful.
So once I moved the other TV back in there
and then occasionally it comes out for whatever random thing,
it's whatever.
You're so funny, man.
I know, don't get me wrong.
The other plasma needs to be retired.
My other TV's fine, though.
It's 65 inches.
It's great.
I'm loving my 27 inch TV.
That's fine.
I'm not worried about it.
Playing games on my tiny TV.
But my God,
a war looks great on it.
I don't need to worry about it.
It looks good.
You don't know.
You don't even understand.
You're right.
That's $2,000 in my pocket.
$3,000 in my pocket.
It could be way less than that with these deals.
It's way less than that.
No.
Yeah.
Kevin, how much you spend for your TV?
$2,000, yeah.
Yeah, $2,200.
That's not how math works.
And you should blame the IRS if you want to know
why I'm not just going to be buying TV's left and rider, right?
Yeah.
Not going to do it.
Taxes suck and I hate them.
You have to pay them taxes.
Yeah.
I'm happy to be the first person ever to be on kind of funny to say taxes are bad.
Now, as I was saying, I am having quite a time lately.
Because not only do I have State of the K2 now, great.
Not only are we getting close to Detroit.
Not only are we going to E3 Judges Week next week.
You can see him a bunch of crazy-ass games.
I got Garage.
Yes, you do.
I got Garage.
Now, if you remember, the Nindi's event at GDC,
garage was Greg Miller's breakout Nindi of the show,
2018 TM trademark.
You see what's happening here, Kev?
Okay, thank you.
Time codes.
Garage, of course, we got to play it two seconds there.
It's being put out by Tiny Build, of course.
They put out Mr. Shifty.
last GDC, my other breakout, Nindi of the year, whatever,
Nindi of the GDC, 2018.
It's good, and it got patched to be better.
Because the people, when I was,
when I was talking about how great Mr. Shifty was,
when it finally, well, coming out of GDC,
the preview event, I was like, this game's awesome.
And then it got there, and I was like, I've played a little bit of it.
It's great.
And then people are like, whoa, actually the performance gets terrible later on in the game.
And I was like, oh, sorry, I didn't know.
And then they patched that, so it's better.
Yeah, I haven't played since the patch.
It was fun.
Yeah, it's a nightcrawler, howla, Miami.
Yeah, yeah, whatever.
garage is enough. I mean, like, I'm talking, you know, again, I'm not trying to insult Nindis or independent games or anything like that. But like what I like on my switch right now is it is the Vita 2 where it has the promise of, well, I guess it's the promise of Vita 1, but it has, we have big ass triple A games you're excited about. We got Mario Tennis Aces coming up. We got Smash Brothers coming up. Yee. But you also got all these little Indies coming to it. That's what garage is. You know what I mean? Again, Tiny build. You wake up in a garage and guess what? As you start moving.
through the different levels of it.
Top down, again, kind of looks like Hotline Miami or Mr. Shifty.
You're going through incredibly dark environments trying to pick up health and there's zombies.
And so like as I know from the preview I played at GDC, eventually I'm going to, it's
twin stick.
I got guns.
The cops are there.
They're fighting the zombies, but both are also fighting you.
They don't want you to get out of this for some reason.
Got that half life feel to it.
Exactly.
Yeah.
Everybody's against you.
And so it dropped today as of recording on the e-shop.
I got a code late last night.
So I am like literally
We had a lovely dinner last night
Had some had a guest over
And then they left
I went to the couch
I wanted to play this
Started it up and put it in
Tablet mode or tablet mode here
As they call it you know
Where there's now going to be
I don't know if you saw a new charger of course
No HTML out in it whatever
Started playing and then almost immediately
Started falling asleep which sucks when you anticipate a game
Woke up early this morning got here
Played a little bit more
Played a little bit more before this
Super early in the game
But so far I can tell you it's delivering on what I want
I like the mood of it
I like the setting of it
I like the gameplay of it of right now.
Again, to show you if you're playing at home or already have or will,
I have the fire axe, right?
I've had the fire axe for like two, three minutes or whatever.
So I'm early on in this game.
Load time's not great.
In that, again, not bad,
but like to the point of I'm noticing that this is taking a while to load,
whereas it shouldn't.
You think it's part of the experience?
Remember garage doors opening how slow they can be sometimes?
Now you see what?
If they would have done that as the thing,
that would have been a great way to do it.
That would have been a really cool, fun way to do it.
If you're listening, Tiny Bill,
Is that garage door?
Just put it in there.
Is the game out now?
Yeah.
Okay.
Oh, there's not time.
No.
But again, you can patch it.
Patch it like you patch, Mr. Shifty.
You know how you got it going on there?
I love the reaction that would get if instead of taking the time to reduce load time,
they spent the time they could spend engineering that patching in a garage.
Yeah, that's all they could.
Yeah.
Instead of optimizing, they just put that in.
I'm sure that would go over real well.
But so the idea of the gameplay is, again, yeah, top down, yours, the dude and a hat.
It looks like a left for dead hat.
What are they walking on this garage?
It's a horror influence thing.
It is.
Well, I mean, it's a horror game, yeah.
But, like, not just, like, zombies and stuff.
Like, I feel like it goes beyond that, like, even if those are the enemies.
It's, like, it has a real Friday of 13th movie tone to it.
Yeah, I mean, like, you were listening to me play, right?
Yeah.
I'll just bring it.
You can't hear it there.
Like, right?
Can you hear this, Keff?
Hold on.
I'm going to come down closer, Keff.
Just pick it up.
No, because then I can't.
Well, I guess I could have.
Just lay down the mic.
Kev.
There's so many other options.
I'm doing your other option, Kev.
All right.
You're not going to.
Well, there's a car.
You didn't plan that.
No, well, I saw you do it.
Right, so I'm going down, you know, dark, creepy hallways.
Here, if you can see the lights playing into it.
Right there, that's something you just introduced.
That's stuff that will kill you in one second, so you can't go there.
I need a key for this door.
I'm walking on.
I got my axe.
Swing the axe, do that.
But it's quiet.
It's creepy.
Yeah.
And you can see the bad guys, right?
And they'll come running at you.
That's one.
That's like creepy gauntlet.
Sure.
I'll give you that.
Yeah.
Here, how do I get to it?
Can I roll over that?
I like the aesthetic of the game, though.
You can't.
The elf is about to die.
But I like the kind of,
it's pixelated, but not in that
retro, like, Super Nintendo
NES way, but more in the, like,
out of this world.
Oh, I love that.
Yeah, style.
Which I don't know what that's even called.
Like, more of, like,
Panda Musk.
Like, the Game of a show intro.
Yeah.
Whatever that style is.
Like, it's pixel.
I don't know how art works.
I don't know the word for that.
It looks like Hotline a man.
He's saying over there.
darker and scarier. Yeah. It's cool. Yeah, very cool. And then I'm getting on the plane,
obviously, to go to Judge's Week, where I'll be playing this a lot, but then I've got a whole
bunch of other stuff to play. What do I have to play? Hold on. What do you have to play? He just ran
out. He just went away. He's talking about Donkey Kong country tropical freeze.
He just grabbed a laptop.
I've been stacking switch codes in my notes. So I'm going to redeem them here while we talk
about other games, so I get it all done. You know what I'm saying?
Talk about switch. Multitasking.
I just want to bring a point up because I was more on.
games daily when you guys talked about the little the new dock that's like a tabletop mode
so if you're not familiar with it yeah think about you know taking your switch into tabletop mode
right where you just have it sitting on your thing joycons in your hands or your uh pro controller
in your hands and so now there's like another little stand you plug it into put it down on and
hold it for you while it charges it or powers it i guess yeah with no hdMI so you can't which is the
part of like come on why why don't you here's the thing here's my theory on all of this and this kind
supports every time we talk about what the next Nintendo Switch is going to look like in terms of
revisions and in terms of what will the Excel version be or the mini be or whatever it is,
are they going to make a portable only or a enhanced console only?
What are the options, right?
I feel like this is a perfect example of what my theory is of Nintendo taking their first
year and a half to really push this is a home console that you can take with you on the go.
We're slowly going to start to see them turn into.
you, this is a portable system that you can also play at home.
And that's when they're going to phase out the 3DS eventually.
And that's when we're going to start seeing families buying multiple versions of the switch for the different kids that they have.
I mean, obviously they're going to want to get to the point they can sell it to sell it to children.
As many in the household as again, they've been pretty blatant about the desire that they'd like to do that.
Totally.
I just, I think that these type of devices are showing movement towards that direction because it's like now that this is like one of the first times that they're
officially like, this is not a home thing.
This is a, like, this is not in front of your TV thing.
This is a playing your Switch wherever you want in a different, dedicated way.
What I love about this is you have this theory, and I think it's, it's, there's a lot of logic to it.
But being Nintendo, we're going to get to E3, and then suddenly on the live stream, there's just going to be an only TV version of Switch that you can't take anywhere at all instead.
I think that that's the next step.
Oh, really?
I was joking.
I really think that they're going to, the Switch, now that people have wrapped their head around it, it's a success.
I think they're going to get fucking crazy with.
I think that there's going to be a ton of different options that do not stick to the switch, like the whole gimmick.
The whole mentality of the switch.
The clicking brand that they built their entire logo around and I am can almost guarantee there will eventually be a version of the switch that is portable only.
We've talked about a portable only version.
I don't think we ever get one that doesn't have joy cons.
I do.
Yeah, I really do.
I can't wait.
Years from now there, right?
I don't, I mean, years from now, yes, being maybe one year.
Oh, really?
But I think it's as soon as we have a time frame of 20 because I think there is some validity to what you're saying by the way I just happen to think it's going to go the other way
But like 18 months. I mean what would you what would you want to bet? Because I'm on next 18 months
Do you see a joyconless switch in the next 18 months? Yes
Wow, really? Let me do the math I would say no from now
By the end of 2019
Okay, yeah, yeah, so yeah, that's 18 months. Yeah, yeah, yeah, it's holiday 2019. Okay, I'm gonna take 19 months
What are we going to bet? What are we going to bet?
Kevin, this is the perfect thing.
Can I got a...
Stop being on the devil side.
Stop being with the devil, sir.
What is what you in Satanism today?
Cool Gregor, Kevin, can I get a dry erase marker?
This is what we were talking about hanging this board in here for just such an occasion.
That's right.
That was on the pre-show.
Yeah.
If you have a pre-show, you saw that.
Keep going to.
It's just staring at something.
What are we going to bet here?
I don't know. What do you want?
I don't know. I'm not very good at this part of it.
Greg, you got any ideas?
Should we bet. I mean, obviously there's...
Pizas are always great bets, but are you going to still be keto in 18 months, you think?
In 18 months, I will probably not be ketosis anymore.
I'll probably be in maintenance ketosis, which means I can cheat a little.
There you go. You can cheat on a pizza.
Here's my thing.
Sure.
Pizza's fine.
Here we go.
But I'm up.
Pink slips.
Me and you, a one-on-one lunch at the green burrito.
Wow.
That's a very specific one, but okay.
It is.
Why the green burrito?
We had a conversation about it today at lunch, and it just, we were like, this is the Hardee's thing, right?
Hardee's fast food?
Okay.
So the green burrito.
The green burrito.
Okay.
Me and you, a one-on-one date.
I thought it was the red burrito.
Is it a green burrito?
No, see, that's where we're from.
That shows you and you have a Hardee's, right?
Instead of Carl's Jr., you have Hardee's.
Oh, they don't.
No kidding.
Yeah, I've never paid enough attention to it, but when we were in Missouri, Tim flipped out
and took a photo of.
Said it to Kevin.
He was bad.
It's the green burrito out here?
Yeah.
Green burrito here and red burrito back home.
So funny.
Fun fact, my wife has the Hardy's logo tattooed on her body.
What?
We talked about this before.
Did we?
Yeah, absolutely.
I forgot this for sure.
Where is it?
Yeah, you made a pretty spectacular joke about it once, actually.
Oh, it's exactly where you'd expect a Carl's Jr. logo to be on someone's body.
Everybody just walk away from it.
Don't worry about it.
I'll tell that story sometime.
Oh, my God.
That's fantastic.
Yeah, Angie has a Carl's Jr.
Anyways, okay, yeah.
Carl's Jr. lunch.
Right. Yeah.
Or not Carl's Jr.
Excuse me.
Green burrito lunch.
Okay.
So this is, this is holiday 2019.
By the, by the end of 2019.
Yes.
Sold.
And I'm going to be honest.
I feel like that I am being aggressive on that, but I like to be aggressive when it comes
to these bets.
Because I do think that a March, see, even in March 2020 sounds late.
Yeah.
As, as the cheerleader said, be aggressive.
Be aggressive.
That's right.
Was it B.E.
aggressive?
The second one is B.E.
aggressive.
See, this course, my.
This screws my whole head can't it up.
Whenever BB 8 does something aggressive,
I always hear BB aggressive when he does it.
Like, I hear that chant,
and he's running across it.
He's like zapping people,
those little zapper or running into things.
That's messes at my whole life.
What do you think, Greg?
All right.
What?
Why are you judging me?
Because that's going to have to last this year.
I know.
This is why the shockboard wall.
It would have been a much better call
than the fucking whiteboard.
But because everyone wants to suck Nick Scarpinos,
guess what?
That's what's happening?
It's just paint on a wall.
What are your thoughts on this?
we don't use.
I'm almost done.
Shut up part timer.
Why would you want paint on a wall you don't use?
So I put it over here.
Tim,
so a joyconless switch by 1231.19.
Tim, yes,
Jared,
no,
green burrito on the line.
I'm with,
I'm with Jared.
I don't think you get a,
I don't think you get a joy conless switch
in that time frame.
I think it's way further out than this.
I think they're still riding high
on what this bitch is.
We probably need to find something here.
Is that,
is that announced or on sale?
Announced.
Any official confirmation?
I don't think that's too big of a difference there.
Yeah, I don't think that's going to be very close.
Yeah, I think it'll be a month apart or something.
My reasoning for this is I feel like once Pokemon's out and once Animal Crossing's out,
they're going to want a portable version, like a cheaper portable version.
In as many hands as possible.
I think they want a cheap portable version of it out pretty quick too.
Although I wonder if they wouldn't use that as a second round Pokemon booster too.
And see that best thing.
I mean, there's a lot of solid points, but we'll see.
For reasons to play switch right now
Donkey Kong Country Tropics
All right
So how is this port?
I'm really interesting
It is fantastic as a port
I'm having a great time with it
I'm about 60 to 70%
Through the game
I beat it on WiiU
Back in 2013
When it first came out
I've talked about this game for years
I love it
I think it's one of the most underrated games
The Last Generation
There you go
Just redeemed it
There you go
80% of that game is fantastic
So here's the thing
Like I said
about 70% through.
Yeah.
And there are far less MindCart or rocket barely levels that I remember.
Yep.
They cut way back on it.
But I think it's because I kind of lump returns and Tropical Freeze because the level's design
is fairly similar.
Yeah, but Tropical Freeze is way better game in my opinion.
Way better.
And the reason it is is because every single level has such unique gimmicks.
And I don't mean necessarily in gameplay, but in background and the story that the level tells,
As you go through the level design, some of the best I've ever seen in a platformer.
And it's not necessarily just the challenge of the game.
It's a very challenging game.
But it always gives you exactly the tools that you need to get through the part that you're in.
And Greg, we always talk about how at the end of a lot of games, like one of the worst things possible is the final boss.
Switch your boss up.
Switch it off.
Here's some new crap you've never done before.
Yeah.
I feel like this game excels at having that done right in every level.
where every level introduces something
that you might only do there.
Okay.
But it always makes sense contextually
based on what that level teaches you to do
as it goes.
That's like the Mario 3 school level design.
Exactly.
It's actually, wow, it really does remind me
Mario 3 in that way.
But the difference being Mario 3,
a lot of the levels,
each world has its own visual style
and so does Tropical Freezeback.
I feel like even within the levels,
like going through a world of levels,
where you start, world,
2-1 and World 28 or whatever.
Yeah.
Are so different, but they're still in the same aesthetic, and it tells a story.
Like, as you're going through, I love that they, they take settings that you've seen a million times and just kind of flip.
And I think it's even in the name, Tropical Freeze.
Yeah.
Where it's just like, let's, but I also love how little ice there is in this game.
It's not like every level's an ice world.
Right.
There's an ice world.
But besides that, like, I think it's World Four is Savannah, like the deserty looking thing.
And instead of just going the generic way that you'd kind of expect that to and like in ways that in video games and platforms you've seen flattened with big trees
That you've seen time and time again
This is like okay. We're gonna take kind of a Lion King aesthetic
Yeah, but instead of it just being like oh
Lion King Savannah all that
It's like lying the Broadway musical where it's like there's like a level where you're going through a parade
Yeah, and they have like the giant like giraffe things from the Broadway and you use that as the platforming and I'm like
Wow, that's so fucking cool and it introduced
his gameplay elements that aren't in other levels,
but it makes sense because as you're seeing it,
and as you see the way that they're moving,
you're like, this makes sense.
And I feel like that's what I love the most about this game,
is it makes sense and retro challenged themselves
to make sure that every level had something new
that didn't feel gimmicky and shitty.
And the way Donkey Kong controls is way better than any of the other games.
Like him jump, anytime you jump into water
and the animation of him diving,
it's one of the few games where it's fun to control
a 2D character or any,
2D 3D character in water.
In water.
There's so few games that work.
Mario Odyssey does it well in 3D and Tropical Freeze does it in the original in 2D.
Tropical Freeze was, it was the first preview I ever wrote for IGN.
And I went in so sad that I was covering a Donkey Kong country game because I hadn't enjoyed them.
And I walked out going, this is amazing.
I was like, this is fantastic.
Completely changed my mind in the course of a couple of hours of playing it.
I was just blown away by it.
So I'm really happy to hear, and not surprised, but I'm very happy to hear the port has gone through.
I give my experience of playing Tropical Freeze is like this.
Wow.
Wow.
Wow.
Wow.
Wow.
Like that is, that is, I hate the bad stages so bad.
But most of the game is beautiful.
Does Funky Kong solve the bad stages?
No, not really.
Okay.
Is he funky?
Funky Kong solves a lot of other people's issues,
which is the hashtag get good type thing.
It is a difficult game.
And I'm not even talking shit.
Like there is a frustrating element to the Donkey Kong country series
of each of the characters having their unique abilities.
And everyone has the one character they want to use.
And it's like, I don't want to use the other ones.
So it's like, I don't want to use Cranky Kong.
I want, and in this game, I prefer Dixie.
But I remember back in Don't Kong Country 2,
I prefer Diddy.
It's like there's just the character you want.
And then when they die and you're stuck with Donkey Kong, you're like, fuck.
But like the game's based around that.
And it's like there's never too long that you go without another barrel being in the way.
And if you lose the characters, it's your fault.
Funky Kong kind of combines all their abilities.
Okay.
I feel like Funkie Kong, I haven't been really playing with it because I like how the game was originally designed.
Sure.
But Funky Kong is great because it's not like Nintendo's done in the past where it's just like, oh, here's easy mode.
You know, it's not just, oh, here's your, you died too many times in this Mario Land level.
So sure, here.
Yeah, here's whatever the fuck.
Yeah, and it's like now you are essentially invincible and whatever.
It's not.
There's still a game.
There's still a challenge that you have to get through.
It just kind of, funky con kind of has all.
It's like a best of character.
Okay.
Because I, you have crankies type attack and Dixie and Diddy and donkeys.
It's like, it's all their strengths.
None of their weaknesses.
So if you want to play that, the way that, the game that way, go for it.
That's totally cool.
I really love the analysis that you made of this.
I like the comparison of each of the level breakdowns because I had not thought about it in that sense until you brought it up.
But it is because of the power of the system and the art direction, which is superb when we barely talked about.
It is.
And honestly, there's cons that I have replaying this game.
And this year I had the first time around was the boss, the boss battles, while fun and very unique, go on way too long.
There's not too many of them.
I think there's like eight total.
but like some of them have like three or four stages and it's just like if you die what you're going to because they're hard.
Yeah.
You have to do it over and over and like it hits a point where I'm like I've spent about 20 minutes doing this one boss fight and I don't like that.
Yeah.
Yeah, me too.
And it doesn't feel like cup head where it's getting and you're ready to go and you can beat it within two minutes.
These boss fights can last up to five minutes.
And so I don't love that aspect of it.
And the other thing that I was little down by is.
is the art style overall, I don't love.
Oh.
I remember loving it a lot more.
The decisions that they make, and like I was saying earlier,
like the unique animations that they have and how much thoughts put into the design is great.
But it kind of has a, and I've been playing exclusively in handheld mode.
So I think that's playing at either 720P or even sub 720.
Like I think it might be like 640 or something like that.
Yeah, I thought handheld with 720 normally.
Isn't that?
Maybe.
I don't know.
I don't know.
I actually think the Donovan Country Tropical Freeze is less.
It's less.
It's less than.
And it's noticeable to me in a way that onhandlelled things like that usually aren't.
When I'm looking at my TV, I want it to be fucking great.
Unhandle.
I'm like, it's fine with how big that screen is.
But a lot of the assets, I'm like, these look kind of rough.
It reminds me of like how Wii games looked compared to early PS3 and 360 games.
Okay.
Where like it's obvious that it's not.
Where we're at now, especially when we see 2D platformers on like RayMet Origins, for example.
It's beautiful art style.
And I feel like that holds up better than this does.
That's quite surprising, especially since so much of it in the original scene,
stylized exactly the cover for that kind of thing.
So I'm very surprised and intrigued by that.
And I might be alone on it.
I haven't seen anyone else say that.
But there have been multiple levels I'm going through where I'm like, like, ooh, that grass
looks rough.
Like that's, I wish it looked better.
And even though the art style is very cartoony, it still doesn't.
like pop in the way that like it's not like something like wind waker where it's like yeah no that
does look timeless that does look good especially the hd version i still want to go back and play
through it now after after you're describing each level as an individual thing and i'm remembering
that about it now and thinking about it again maria three a game that thematically was by worlds but
even each individual level in the game if you think about like one desert level is just the sun
trying to kill you another one's going to be entirely quicksand based another one is water in a
A pyramid.
Another one is a pyramid.
Everything's a different bite-sized challenge.
And I like games that do that.
I think Super Meat Boy won me over on that.
And I want to go back and revisit this.
And with the replayability of it, I love the way that the game's signed.
This goes back to even on country too, where there's a lot of collectibles in it.
There's the spelling out the Kong, so the K-O-N-G letters, and then there's puzzle pieces
that are hidden.
And then there's just like coins and stuff you can buy stuff with that are more generic.
But playing through the levels, I've been making an effort to not replay levels, but to explore thoroughly every time I'm playing, to try to get everything my first time through.
But I'm like, I'm not going to go back.
But I hope that one day when I'm on random flights, I'll be like, I'm going to pop in and get the things that I missed.
And just the way that, again, going back to the level design, every hidden thing is put in a very specific place.
And it's not just like, oh, fuck, we need more puzzle pieces.
Where should we put them?
It's like there's whole sections of these levels designed that you would never get to.
unless you're really thinking outside the box,
knowing that there's things to hunt down.
Rad.
And unlike Mario 3,
where the levels are over in 20 seconds.
Yeah.
Like, these levels are pretty lengthy,
but none of them,
besides the boss rights,
feel too long.
It always feels like I'm spending
the right amount of time
with the gimmick,
for lack of a better word,
that we're in at that point.
And the music is so,
so good.
David Wise,
one of the greatest video game
music composers of all time.
And there's a lot of,
it's kind of,
tropical freeze is essentially
a best of Donkey Kong country music-wise updated for
2013
but man now it sounds so good and it's so great
and it helps the whole thing feel
as tight as it does overall and I highly recommend
everyone play it and I haven't to do anyone wrong
everybody that's like sat down and played through the thing
they're like I fucking love this so we'll see
yeah I have no interest in it yeah and even when you talk about it
I just feel like it's a I don't know what about don't
I just never connected with Donkey Kong at all on SNES.
You know what I mean?
And any of those,
there's so much nostalgia for those games.
There isn't,
there isn't.
And it reminds me of Sonic,
but it's totally different than Sonic.
Yeah.
Because with Sonic,
there's nostalgia and,
like,
yes,
there's elements of the original Sonic's game,
Sonic games that are really good.
But, like,
some people would argue that Sonic 3 is a,
like,
legitimately great game.
Even I can't go that far.
Yeah.
Like,
when I'm comparing it to all these other things,
Donkey Kong Country 2 is legitimately,
a great game.
And as is tropical.
I still owe you a replay on Donkey Kong Country too.
And it's so good.
Donkey Kong Country people have
nostalgia for, but it's a flawed game.
It has a lot of really great ideas.
Dyinger Country 3, let's not even talk about it.
But it's not that it's that worse.
It's just after two.
Not worth in this conversation.
Yeah.
Yeah.
But Donkinga Country, one,
what you're talking about, I totally understand.
Because like, the hit detection was off.
The challenge wasn't necessary.
The folk, you're playing as Donkey Kong the whole time,
which is the least fun character to play as.
To fix that with Diddy and Dity and
The fact that I'm forced to blame anything is Diddy Kong makes me angry.
I hate Diddy Kong?
I hate his existence.
He's in front of humanity.
He is, he is a poop stain on the underwear of the universe.
I really, really, ew.
It's just, I'll give him a shot.
I'm downloading it right now.
I don't think you're going to love it.
Yeah, yeah.
But it's just like even when you're talking about, as soon as you start talking about like five minute boss battles where you have to go to the beginning, I'm like, fuck that.
Nope, that's the kind of video gaming I don't miss.
Yeah.
I'm glad.
There's not too many of those levels.
I'll give it a shot.
It's one per world.
Yeah.
And like they, so, and they're, they're few and far between.
There's a lot of levels to get there.
But, and in terms of the mind cards and stuff, I personally love that shit.
Yeah.
Mind cards, I love, and I think they're great because that is a trial and error type
gameplay that I love and they're short enough that it's never like that horrible.
Angel is too.
But you're stressed playing them.
Yeah.
The little rocket levels where it's essentially flappy bird.
I'm a little bit more on your side.
But even that, I like, I like that feeling of just like, oh my God, I just need
to get 15 seconds farther.
You know and just keep going and the game's so liberal with lives that yeah that there that is a nice bit that it's it's the it's this frustration roadblocks that most of my problem with those moments in donkey on country
or in tropical freeze where they are reduced as you point out there's a lot less of that every time I hit one of those a lot less of that moments I'm like why is this here why is this keeping me from another great stage I want to play and that's really the only part of it that makes me grumpy yeah but I don't want to tell people not to go play this
game because you have to get past some stuff.
It's obviously a wonderful video
game. But I do find
myself going, I kind of feel
like this is here because they thought
people expected it. And this
would just be a better game purely
by a mission. Just cut
the rocket stuff out.
And keep the mind card's fine. Okay. Okay.
But cut the rocket stuff out and that's a way better game.
Jared, what are you been playing?
You know, I've been in a weird spot lately.
We're going to talk new or
old. So the two, the two
segments I got for you here.
We got Wild Park Manager and your Vita Island Rock Block.
Yeah, that's right.
So let's talk about that Wild Park Manager first.
Okay.
All right.
So I play, I am not a cell phone game expert by a long shot, but I do spend a lot of
time commuting.
And I really enjoy playing mobile games, especially pay one price and get the whole thing
mobile games.
One of my, that's my jam.
Oh, yeah.
Right there.
Not so big on the gems and the crystals and the rest of all that.
I've talked in here about a game that my friend Chloe Rad introduced me to a desert
golfing, which remains that.
You guys still playing that?
No, I never started.
No.
I play literally three times a day.
Wow.
I'm so addicted.
I told you,
I told everybody that I was done.
Yeah.
I'm not.
I'm not.
And it's,
it's so,
it's an addiction.
It's stupid because there's no point to it.
Like,
there's no timers.
There's no like rewards or flashy things happening.
It's just,
you just have an obstacle.
Do,
do it.
Oh,
you cleared it.
Here's another obstacle.
Here's your reward.
blink more
just more and I'm like
it's weird Craig
you watch me play for like four hours on the plane
you played it for four hours
I played it for so long what hole are you on now
oh I don't know probably 200 or something
there's been best friends out there tweeting me
their pictures and like yeah you're an insane
but here's the thing is I feel like you are
an insane person as well and it's gonna sneak up on you
there was when Jared on the show talked about what is a thousand or 10
000 or whatever how many levels
somewhere between 13 and 21 depends
depending on the and you're like push you great right and then I see you just at 200 I'm like it's just
going to slowly take by and yeah now that you're not playing it's a peggle blast or whatever
delete it it it's a great game it's like two bucks and it is fun I I I you look at it
what you said about it doesn't it's one score and I think that's what makes it compelling it's
an easily understandable mechanic that it builds on it does a lot of smart design it does get
harder as you go it does introduce new elements and challenges as you go they aren't flashy or
overt, but those maps get harder.
You have to learn new skills, new bounces, new angles, new roles.
You learn how to stick a ball.
That all becomes really important later on.
And you just keep going and you've got that one score up top that you can never, ever,
ever, ever, ever reset.
And just like if I'm going to get a weird game.
It's a weirdly designed game.
It's unlike anything I've ever seen before.
Okay.
But this Wild Park Manager, what special is it?
A little more like something you might have seen before.
Wild Park Manager is a delightful new game.
from Carosoft. Are you guys ever playing the Carosoft games? I think I'm looking it up on K-E-R-O-O-S-O-F-T.
Carosoft they make their most famous game is probably game death story, which I played and loved.
Okay. Love, loved, loved game dev story. Okay, so they make a lot of games of that ilk that are they're
kind of like turn-based is sorry. What was that? Kevin every once in a while Kevin will like
make eye contact with me when he needs to tell me something. Yeah. He just did that
and I looked at him and he like waited a second and he just flicked me.
off.
Is that what that was?
Sorry about that, Jared.
Fucking nailed them.
Ring it up.
That's one for a make camp dog.
Yee.
Think of it really simply as a turn-based Stardue Valley.
Okay.
See, that's what I'm watching right here.
I was like, okay, it's going to be,
Kevin, can you bring up wild park manager,
throw something up there for it?
I was expecting it, yeah, to be more like game dev story in terms of how it's
working, but it looks, yeah, way more involved.
It's not any more difficult.
Okay.
It's just different.
You're laying out a land area.
You're building a park.
You have a small budget.
It does have a very nice little tutorial that takes you through.
Anything that might be challenging or complex for you,
teaches the fundamentals of the game.
But it's ultimately about resource management and creativity.
You're trying to build something beautiful and fun and sweet on a limited budget.
Okay.
You can do it as efficiently as you feel like.
If you're out to just build your little dream park, build your little dream park.
If you're out to maximize the game and get the most guests and build the most efficient part possible, play it that way.
It's got that SimCity aspect to it.
Sure.
Where you can do whatever you want.
But it's mostly down to making these really cute little characters happy by making a park full of fluffy animals that come to visit.
You make the park a place that animals feel welcome and people feel welcome.
Yeah.
And more animals and people show up.
Okay.
Create better habitats, different kinds of habitats.
New kinds of animals show up.
New kinds of animals show up.
People that like that kind of animal.
show up. Rinse, repeat.
Yeah, yeah. Expand your options. And then
like all Kerosoft games, there
is ridiculous depth
hidden under the surface. Okay.
So if you want to become captain efficiency,
you can do it.
I love their games. GameDeft story
is fantastic. A little one they make about running a Japanese
arcade. I love that.
Dungeon, oh what, shoot, now I
forgotten the name. Dungetown, no it's not dungeon town.
Oh, cred. What's the Kurosoft dungeon game?
Keep talking about it. I forget.
They have one that I absolutely love where you're the mayor of a little town that's just outside the typical RPG dungeon.
Dungeon Village. Thank you. I play a lot of dungeon village and I couldn't remember the name of it for a second. That one's great. You build the town outside every video game's dungeon. You're the mayor of the little town that they and...
Where you have to have the item shop and the inn. And all the people visiting your town are PCs from role-playing games. So they go into the dungeon, they come out,
out and what you have to do is make a town that keep scaling up so they won't move on to
the next town where they get better good.
You're trying to hold them there and keep their business.
And there's a dungeon off then and monsters wander out of the dungeon every down.
You're like, no, no, this is town.
You can't be here.
It's so great.
I love it.
But this wild park is really a lot of fun.
It also reminds me, I, Jared goes Japan.
It reminds me a little of Bueno Park, which is one of my favorite places in Japan.
Oh, okay.
beautiful collection of museums and a zoo and gorgeous trees right next to Akihabara in Tokyo.
Sure.
If you've never been to the Tokyo National Museum in Wino Park, next time you go to Japan.
Absolutely.
Absolutely go there.
Okay.
But this is, it's pretty spectacular.
It's five bucks.
You get the whole game, you know, jump in.
It's a great, very, very replayable time waster because every time you build a park,
you discover techniques that will make you better at building your next.
park if you use them from the beginning, which means you go back and you start over and you
know, but then you learn stuff again.
So you just keep doing it.
Cycle, man, they got your hook to start a valley type stuff.
What was the Japanese, you're talking about the one they made where you're doing the, are you
running an arcade?
I didn't say the name of it because I forget the name.
I have all these on my phone and I'm forgetting the name.
Pocket arcade story.
Pocket arcade story, yep.
And that's, uh, that's one where you're actually running a Japanese arcade.
Because I was super obsessed with game dev story for a while where it was like, and I was
making the rounds at IGN, but it was when I was writing Bart.
So that's how long ago was where I just played in the entire.
It's still available.
It's still great.
It's the most simple, maybe, of all of them.
But there's a certain appeal to that.
Like, GameDef Story, you can certainly, once you learn to game the system and get the best workers to think
in a game, you know, once you got the dude in the suit or the bear suit walking in all that weird
stuff, you can do some great stuff.
But it's that plus a SimCity element.
And I still recommend GameDev story to people.
But yeah, this is their newest game.
It just came out, and I love it.
Tim, do you have any, any, is this your thing at all?
I do not like Sim.
games like that.
Game dev story looked interesting because the subject matter,
but I remember watching some YouTube videos of it.
I'm just like,
I can't wrap my head around that,
that type of stuff.
Like the closest thing to that that I like is Fire Emblem.
And like,
that's just more,
that's totally a different genre,
but the strategy,
tactical,
like,
take your time and like,
look,
like read up on people and match them up and squad the,
like,
you know,
read all the extra messages.
Hidden spreadsheets.
Hidden spreadsheets.
Exactly.
Yeah.
It's like that's as close to that as I want to get.
Otherwise, there's a lot of that in this, frankly.
You're not going to have a lot of real-time concerns.
And I know that's going to turn some people off.
Kurosoft makes both kinds of games.
They make the, you know, incremental payment type games and they make flat payment games.
I really like to encourage people to go for flat payment model games so people will keep making them.
It's not going to be for everyone.
But if you think you might be interested, it's five bucks.
Give it a shot.
Cool.
And that's my dig on that.
Then your next thing, we got the Vita Island rock block.
Why?
You're back on the island.
I'm back.
Well, I never left the island.
Okay.
Got to be clear.
I never left the island.
You don't leave Vita Island.
Yeah.
All right?
Yeah.
Vita Island leaves you.
Just what it's felt like lately.
But that being said, so I work on this little show, hop, blip in a jump.
You might have heard of it.
Yeah, I heard of most fun.
And that requires a lot of video capture.
I capture a lot of footage from games, which meant growing out and grabbing one of them
newfangled PSTVs.
Oh, they're so newfangled.
They are.
They are the hotness.
That PlayStation TV, that PlayStation TV.
They sold a lot of those.
They sure did.
But what the PlayStation TV is, if you didn't grab one, like most everyone, is a, it's a little Vita that you plug into your television that uses a dual shock.
That's really all it is.
It has the Vita memory card slot.
It is a tiny TV video.
Just in the Vita.
Yeah.
And it allows you to play PSN and Vita games just plugged around to your TV.
It's great for KAP.
It's fantastic for me.
That's how, yeah, if we want everyone to stream Vita games or capture Vita games, that's
what you had to use.
So that's what I use.
And because I've been working on videos lately with that, it has incentivized me to, yes,
I'm capturing some footage and oh my gosh, I just played four hours of Shearin.
And that's been the effect.
It's reintroduced me to some spectacular video games.
For example, Spillunky, which I never completely stopped playing, but which I actively try to
keep out of my life because it's too good.
And I'll just never play anything else.
You guys Bullockie players?
I've tinkered.
It just never clicked for me like it did for Goldfarb.
Who is obsessed,
obsessed.
I never gave it a shot.
I have a feeling I would get addicted to it.
And maybe I should do that instead of Desert Golf.
It's so good.
And the Vita version is spectacular.
Like it is a game that is made,
a handheld,
that game is made to play on Vita.
But it's also great,
great, great on the TV, playing it there.
The Xbox version is great.
That's where I actually originally,
I think for me,
that was a PC game.
And the cool book, by the way, by Derek Yu, the developer of that game about that whole process.
One of the best boss fight books in my opinion.
Oh, yeah, yeah, yeah.
Really good chance to read that.
Greg, it just didn't grab you?
Yeah, just didn't grab me.
I don't, it's similar when we talk about these kind of games, right, where Rogue Legacy
checked all the boxes for me.
I was just like, I felt like even when I died, I was progressing and making it, you know what I mean?
I was doing something to make my next play session that much better.
Yeah.
And so, Lunky didn't give me that same vibe.
Yeah?
And so it just, I just, it never worked for me.
That's interesting because Spalunky does kind of actively make you better as you go.
I know.
I get it.
It's just for some reason something about it didn't click the way Rogue did.
So I just stuck with Rogue.
I love both games.
Yeah.
I mean, they're both spectacular in their own right.
Spolunky's so darn precision.
Like Spelunky has a lot of that Mario DNA, a lot of that Super Meat Boy DNA,
where the difference between a pixel often defines success or failure.
And I really love that about it.
But I've been rediscovering my love of that.
And then Sheeran and Sheeran games, which I actively sometimes feel like I have to avoid or I will simply never play anything else.
And here I am.
Shear in the Wonder is a series of games that was introduced to the United States on the Nintendo DS.
And since that time, there's also been released on Wii and then the release on Vita.
I was introduced to the Vita Sherin a couple of years ago at E3.
and it is probably the best of the lot,
not necessarily my favorite,
but probably the best,
especially for new players.
It's a little easier than the other sharing games.
It gives you more options.
Do you know anything about Sharon the Wonder either?
You were talking about it beforehand.
Huh?
The ginger guy?
No, no.
Sharon, no, he's not a ginger guy.
No, no.
Shearin's this cute little dude that has a cute little pet animal.
And Sharon is a rogue-like,
but not in the rogue-leg.
Cere's Spelunky way.
Shearin is an honest to God, old school, top-down rogue-like.
Instead of having weird obscure graphics and commands that don't make sense, though,
and has gorgeous, beautiful, cartoony pixel art graphics that just burst with color
and personality, some of the most delightful and interesting monsters that I've encountered
in video games, all of which have unique powers that become crazy relevant.
a very simple surface presentation and then again that that marvelous depth of systems underneath
where you think you understand that you're getting better at this game but every time you play
you're discovering something new unlocking new mechanics discovering new secrets
discovering that that levels that you thought you completely understood you don't understand
you're like wait this is all what that's that's been the only to service the entire time
Yes.
And that happens constantly.
It is a roguelike.
Even in the Vita version, which is what I was playing recently, it's still hard.
When you die in a roguelike, you lose all your stuff.
In Sheeran, there are two ways that they are more forgiving in that.
First, you may lose all your stuff and all your levels, but the people in the world that you talk with or the things that you do in the world sometimes last.
And those move to your benefit.
So if you help somebody, next time you play through the game after you died,
maybe that person helps you.
Or something changes a little because even though the levels are randomly generated,
there are certain constants between them based on your actions.
That's interesting.
You're influencing, yeah, it'd be like if you're playing Spalunky,
but like you help some dude out and then five times later when you play it,
that guy's there and it's like, no, I remember you.
I got to help you.
That's cool.
Yeah, there's that.
Second, there are effectively banks where you can drop off, you go for a while, and you can drop
off your stuff.
You know, like, you can't drop all your stuff off.
You can be like, man, I got this sword, and I got it powered up, and I'm making a run to the end
of the game.
And you're like, you got this great sword.
And you're like, warehouse is here.
I've gone like eight levels.
Okay, I've reached a warehouse.
Do I leave my awesome sword behind, knowing that it'll be safe and it'll be here for me next
time I come and I can forge it up with the blacksmiths in this town and get a little better
because there's a blacksmith here and I can or do I go ahead and try to make it to the next
checkpoint if I knowing that if I die I'm away to the checkpoint I'll lose it forever but if I get
to that next checkpoint with it maybe there's something better there yeah and you're
constantly every step feels like that this is a game where you a walk thousands of
steps on any life and every one of them feels like you're doing a tiny version of
of that.
It is rad.
Okay.
What was it called again?
Shearin.
Shearin the Wanderer.
That's a series.
Yeah.
S-H-I-R-E-S.
Sheer and the Wanderer.
And the DS version is still my favorite, I think.
There's even like old original Game Boy had a version in Japan that I've played.
It's a lot of fun.
But the V-A-1 is a great intro to the series.
Mechanically complex, absolutely brilliant, and a little more forgiving.
I'm surprised I missed it.
Yeah, it's a, it's a, it's a, it's a,
see, put it out here.
Okay. And,
yeah, take a look at it.
Before we move on to the ad read,
was there any other
video games you were playing?
Those two, and then I spent some time
fooling around with some old minis.
Hell yeah, minis.
Yeah, it was fooling around.
So I ended up playing S&K's
port of P.O.W, the arcade braw,
which is, I remember for two reasons.
One, it's one of the hardest arcade brawlers
I've ever played, like Double Dragon style.
He's played this in the arcade.
And I guess S&K just figured,
They took this weird perspective
where like if a dude stabs you with a knife, you'll die.
They're like, wait, if I were a real man
and a guy walked up to me with a knife,
I'd probably lose all my life and die.
Or if I got shot by a gun, I would just die.
And this guy punched me and he punched me like four times really hard.
I'd probably die.
So imagine double dragon where instead of being like,
it's just like a dude's like and half your life's gone.
Yeah.
That's PEOD.
Sounds like fun.
And yet, when you're,
when you're, the nice bit is it's kind of the other way around.
You can do that to them too.
So you pick up the machine gun, which has bullets, which is right.
Like there's limited ammo and stuff like that.
And you line three dudes up and they're all just dead.
And so it's this weird.
And the second is the music, which is this.
Bada, ba, ba, ba, ba ba ba ba ba ba ba ba ba ba ba ba ba ba ba ba ba ba ba ba ba ba ba da da da da da da da.
Let's see with this.
You said there was minis.
That was one of the minis.
No, those are the only ones
that was playing this week.
There you go.
Ladies and gentlemen,
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So now for the topic of the show
The last couple months the last couple months ago we did a topic that was crazy E3 predictions
Crazy set era and then we didn't get through all of them. Right we're gonna do it again so a couple weeks later. We did it again
Guess what we didn't get through them then and I asked you
Do you want more of these?
And a resounding amount of people in the comments out on Twitter would tell me,
we want more.
This is fun conversation.
You're crazy.
They want the hype.
There's a lot of cool stuff going on.
And I was like, is three times too much for this?
No.
No.
Of course not.
Okay.
Now, my big question is, I've seen a, you know, a growing movement on the subreddit of the
YouTube comments.
Are we doing our E3 predictions, period?
Because right now we're going through crazy predictions, but we all, you know,
there's a time on our tradition of going through making your predictions,
doing keeping track, point stuff, Mdog, all that jazz.
we're doing that this year.
100% all right.
All right.
It's on the calendar.
There is a date for it.
It is the...
It'll be the games cast that posts publicly for everyone the Monday before the week of E3.
Okay.
So it's like before the conferences and all that, it'll be available.
So I've got to get prep.
Oh yeah.
Yeah, I'm excited.
Yeah.
You need to come up with...
Yeah.
For everyone at the conference, it'll be for you need to come up with, what is it?
We do three with then two reserves in case you double up or is it five total.
Five with two reserves.
That goes, uh, Nintendo.
PlayStation Xbox,
then you do a third party category as well.
Oh, wow.
It's going to be fun.
Beautiful.
It's going to be fun.
Before we do that,
we're going to keep going down
this reset era list of a bunch of different crazy ass E3 prediction.
Monday the fourth will be when it posts.
Our games cast,
E3 prediction.
Yeah.
June 4th.
Let's start here.
Eagaman says Phil Spencer shows up in the Nintendo
Digital Event.
Another version of this says Argo.
We get a smash character reveal.
at the Microsoft conference.
How awesome would it be?
Phil Spencer is the smash character revealed.
That he fucking awesome.
I feel like there is more of a chance of Phil Spencer showing up in the Nintendo thing than them doing a smash reveal at Microsoft.
Although Microsoft might be like, hey, we're trying to be ballers here and we want to get some goodwill from the people.
You know what I mean?
Yeah.
Yeah.
I'm sorry.
If they announce banjo, that would be a good place?
I can see as Phil Sprintz for fighting Mario.
I just want to do this so bad.
In Smash Wii,
they could do that with the Meese.
They could do that with the Meese.
Did you remember that trailer?
Yeah.
With Reggie and Anuma?
That's right.
They did do that.
What?
Iwada?
Yes.
Thank you.
Oh my God.
I just had the most massive brain fart.
It happens.
But that was an awesome trailer.
Do you think, though,
there is any chance of,
for Smash there being some kind of OWada nod?
I think that the closest real gap is just the Mize.
Okay.
That you can make.
I don't,
I feel like there's been an ongoing, like, demand for people like Reggie to be,
or Miyamoto to be characters in the game.
Yeah,
but, like,
I just don't see them ever actually going through with that.
Yeah,
it would be very at odds with their,
their company philosophy of everybody's a part of this.
Sure.
Think about the Mario Odyssey credits.
I mean, yes,
they have faces in Reggie and they had faces in Awada,
but the credits list in alphabetical order of the people who worked on the game.
Yeah.
Mito was just in the middle of the list.
Yeah.
along with the people who did the art.
I don't see them drawing that much individual attention to somebody inside their company.
What do you guys think,
the likelihood of a Phil Spencer appearance?
Either way.
Or Phil Spencer in Nintendo or Nintendo at.
I think, I mean.
Which if it was,
I feel Phil Spencer would be involved with.
Spencer Watch 2018.
It's not completely crazy.
I could see it either way.
I think the more likely way to do it would be Minecraft
where it would be them talking about crossplay there
and having them come over.
And there would be a Nintendo representative
showing up over at Xbox.
Didn't they just announce that today?
Yeah,
well, they announced,
they finally put dates on it.
We know it's been coming or stuff.
Now they're finally talking about it.
Yeah,
we got a giant press release right before
that it's getting a physical release and all that chest.
I want to be a creeper in Smash Brothers.
And see,
that's the thing is like how do you,
what if you,
even if it was?
Yeah, Phil Spencer came out to talk about them
bringing a Minecraft level.
You know what I mean?
A Minecraft stage to fight him.
That could happen.
That could be realistic.
Yeah.
But I think after,
especially after Ubisoft, right?
Where it was,
Miyamoto coming out and Eve's being there.
Like,
this is fucking awesome.
And like you're saying,
Xbox is hungry.
Switch is killing it.
I do feel there's some way,
especially they're working closer than ever together.
There's a way for something to happen there.
I just don't know what that looks like.
But yeah,
it'd be fucking.
amazing if at either one of them.
But I think honestly it'd be way better at Microsoft because of the live audience.
Oh, yeah.
Yeah, yeah, yeah, yeah.
That'd be a moment.
We talk a lot about smash and a lot of questions about smash because there's a lot of
hype around it and a lot of like crazy things could happen since it's a crossover.
Smash it up.
Some of we talk about a lot is the fact that the previous precedence for third party
characters have been.
They're all Japanese characters.
Like, they come from Japanese games.
And knowing Sakharian's history, it is unlikely that he'll cross over and
to the Western side of things.
But I mean, hey, there used to not be third parties.
And now there is.
I've never bought as much into that.
Like, Sakurai made that happen.
And I feel like Sakurai just likes video games.
If Sakurai falls in love with something,
there's a possibility.
It makes a crossover.
And anything I think is going to be artistically integral,
lots of fun.
And it's going to make them money.
If it checks those three boxes,
I don't think they're going to care if it's Japanese or not.
Luckily, I think a lot of cool ideas.
We'll do those three things.
Kill a Cam.
It's not to that name.
It's a fun name.
Deep down, we'll be there.
Deep down.
When's the last time we heard?
Earlier this week, Capcom.
There's a thing about them saying
that there's going to be two major games.
I don't think deep down will be one of them.
I definitely don't think deep down is one of the big ones they're talking about.
It's there right next to Phantom Duss.
I feel like the last time we saw that, it was TGS.
2014.
Yeah.
Wow.
I mean,
it would be time
if it were ever going to happen.
Yeah.
Be rad.
I don't think it's going to do.
I mean,
it's a fun theory.
I like it.
If it happens,
I'll be pleased.
I don't think it's,
I think this is one of those like 5% likely things.
I want it to happen.
Sounds great.
This is Wikipedia.
In early 2015,
Kazanori Shugira
stated in an interview with four gamer,
The division for the game had expanded since its initial 2013 review to better appeal in the long term to players.
And so the development time scale had been extended.
Oh, there you go.
Three years later.
Well, that'd be about right.
I mean, that's really the minimum you can do and make something at that scale.
You need the three years to pull it off.
V. Dentor says Retro Studios is working on a sequel to Eternal Darkness.
I would die.
I would fall over dead on the ground from happiness.
And then I would rise from the dead when the game hit shelf.
to play it.
I can't think of anything in the world
that would make me happier
than a retro studios or internal darkness.
I think that the game has a lot of hardcore love
that probably means it doesn't have the scope for retro.
Like, they're going to want retro to work on something
that's going to sell more copies than Eternal Darkness.
My thing is, I feel like what Eternal Darkness is and was
isn't relevant.
That's what I mean.
But it doesn't matter to this conversation.
I feel like a Retro made Eternal Darkness
if they just marketed it as it's a horror game.
It's a first-party horror game.
I feel like it could take off in a way
that the other one didn't in the mainstream.
I'm in.
I'm in like Flynn.
It's trying to sell a AAA horror game
much easier this year for a company
than last year internally.
You know, you had to make the argument
before Resident Evil, before the other things that have happened.
Evil within, too.
Yeah, exactly.
But now you can make that argument internally.
No, no, people buy these.
Yeah.
I don't think that it's likely.
I do think that there's a possibility.
I still believe that retro is working on two games.
Okay.
Do we learn about them both at E3 this year?
I don't know.
Yeah?
Probably not.
Okay.
Probably not.
I just know a Nintendo they like to...
I'm going to be surprised if we see anything
that is not a 2018 switch game
at the Nintendo Directive E3.
And they've, based on what they've said about the event,
I've been wrong before,
because they were very clear about,
it's only going to be 2018,
and Metro Prime was announced last year.
Yeah.
But I'm going to be very surprised
if we see Metroad Prime 4 at E3.
And from there with Retro, I think that there'd be
one game that would be coming.
When you say very surprised,
you mean see it in a playable fashion
or see a trailer or anything?
Anything.
I bet you get a teaser trailer.
Yeah.
I bet you get a teaser trailer in that direct,
yeah, that there's like something happening
and Sam is running around shooting stuff.
Yeah, I think you almost have to have a trailer this year.
Yeah.
I don't know.
It really depends to me on,
on how they are looking at their fall
and how they're looking at the rest of the year
because what we've seen in them so far
with the directs of when the games are announced
versus coming out
like I don't know
and it is E3 though
so three is different
but they have a lot of focus on
with smash and with a lot of the other
big titles and if there is Pokemon
but you always want to you always want to give people
another goal post
smash is here
you think Pokemon's going to happen
or Pokemon or Animal Crossing right?
I think it'll be Pokemon or Animal Crossing
Yeah I think you still want to have them
looking forward to something
2019, which is why I wouldn't be surprised if they showed the teaser trailer for Metroid Prime and then it ended with the 2019 splash.
Yeah, I think they want to show us a pipeline to. Unless I'm very wrong, they didn't just want to launch Switch with huge games. They want to reinforce that idea that no, we're sticking around. Because that's been just as much of a criticism about Nintendo as anything is that after that first rush, there's nothing. I don't think that that's their plan anymore. And I think they're going to want to be like, no, guys, get ready.
I feel like they're not going to announce Metroid Prime 4, like I have a trailer.
it with a release or anything until they have Metro Prime trilogy ready to go.
And I think that I'll be up.
But I can see them talking about it for a 2019, but that means that this year,
Metro Prime trilogy.
I'm sorry to be a new one of this and be confused.
Do they announce that already that trilogy is happening in Switch?
Okay.
Nope.
But I feel like.
You feel in your balls.
I feel like my balls and I feel like it has to happen before four.
Do you think so?
Yeah.
Okay.
I wondered about that.
I thought they might worry about brand confusion after that.
That would be my thing too.
I would think that, yeah, you don't want to do it now.
That if you could have done it beforehand, great.
But now I think you're getting too close to Prime 4
that you don't want to get out there and be like, hey,
you know that you just played three of those games,
play another one of them.
I feel like I'm split on it because I still wonder what this game's going to be.
They showed it as Metroid Prime 4.
Yeah.
But you think that might fade away.
Or could it be something else?
And if it is that, I think that it'd be smart to put the trilogy out
because there will be characters and Prime would be based off things that are from the trilogy.
What you're saying?
Which same makes sense to me, but I think about what they did in the Wii generation with MetroRic Prime 3, and then they go back and release trilogy afterward.
They might just look at this and go, you know, I can just, we can sell four, and then we can sell one through three with four attached if we want or we can do, yeah, I don't know.
That's a solid point.
V. Joe's 5-5 says, V-Jos!
Konami apologizes for Metal Gear Survive, but announces Metal Gear, Snake, back with David Hater, Big Boss, and Liquid Snake, multiple character storylines.
past and future every villain or character will be featured from Metal Gear and Metal Gear solid one to four think of Batman Arkham universe
That is that is not going to happen no that is not gonna apologize get out of here
J.C. Handam says Fire Emblem switch gets a release date and is not a strategy RPG. Oh, that'd be interesting
It's gonna get a release date. It will be a strategy RPG. Yeah, I think about what they try to do with what was it hashtag
F-E
Shin-Magame
Space Atlas
to the fire
Sharp emblem
Sharp Faye or whatever
I don't even know
anymore
and that was actually
kind of a neat game
Where is that?
Huh?
Sorry.
Where is Tokyo Mirage sessions
on Switch?
Come on.
A criminally underplayed Wii game
that I was supposed to love
but they just never put it out on Switch.
It's going to happen eventually.
They fucking better.
I'm sorry, Jared.
You didn't interrupt at all.
I think that
I think that it's more likely
we'd get a fire emblem
spin off.
with that kind of identifier.
I can see that, yeah, or just MaraSessions.
I mean, we're definitely, I'm going to be absolutely shocked
if we don't, if Fire Loom Switch isn't prominently discussed
at the E3 showcase.
Like that game was announced for 2018.
Yeah.
We don't have anything.
Right now it's just Fire Emblem Switch.
So I feel like that's going to be the December game.
Do you think December that late?
I do.
I think that the rest of their year is going to get filled up too quickly.
They could push it to 2019.
No, I don't think they will.
They might, though.
They might.
Fire emblem fans would wait.
They'd be all right with that.
But that would be the first time Nintendo delay is one of their first party games on Switch.
What's going to happen?
I mean, they're going to delay again.
The space between says, I honestly, truly believe that Half-Life 3 is not dead,
and we'll release in the next five years.
Maybe, but not any three.
In my heart, I believe we'll get a Half-Live 3 someday.
I still think that's going to happen.
How far?
how long do you have to wait?
How long are you to tell your heart that?
Until I give up on?
It's over.
I think
Move on,
heart.
To be honest with you,
I think I'd have to wait
another decade before I gave up.
Wow.
Okay.
Adder has a whole bunch of things here.
Some of them super crazy.
Some of them a little bit less crazy.
Adder like the like the vicious like poisonous snake or adder like the person who
calculates quickly.
It looks like the calculator guy.
Okay.
Yeah.
Nintendo announces that E3.
exclusively for 3DS,
Advanced Wars, 2D Zelda,
Wario Land, F0, and
others. Now here's the thing. He's being an asshole.
Yeah, he is. If Advance Wars does that, I'll
fucking crime through the screen and kill magic.
But I do think that there is a chance for a
Zelda on being announced for 3DS.
You've been saying that for a while, right?
What, Link's Awakening. Link's Awakening.
Which totally pulling out of my ass.
I think it's one of the things I've told myself so
long that I'm like, it has to be happening.
Sure. Just bringing Links Awakening back? Yeah.
Yeah?
Makes sense. I wonder.
if they wouldn't even if they developed it for 3DS at this point i wonder if they do do it that
it'll be on switch nine months later because there's no reason that that game is not particularly long
and i don't think it would be tremendous investment to reskin it compared to some of the other
stuff that you'd have to convert from 3ds to switch it's not trivial to do that but it'd be less than
investment than some other games i imagine i've been thinking a lot about it we talked about on games
daily, but a reason that I had against it was that Grezo is working on Luigi's Mansion.
That's now confirmed.
That's the team that I thought would be doing it because they did Ocreen of Time and Mujores Mask on 3DS.
But now I'm thinking the team that made Samus returns, they're probably more likely to be the
ones working on it if it exists because they already took a Game Boy game and turned it into a 3DS game.
It's making me think, this is happening, guys.
Okay.
That's when you got the string theory on the wall.
Everything connecting everywhere.
I think that unlikely but welcome.
Most of these are welcome.
You're not angry at any of these video games people are trying to bring.
Yoshi,
Pokemon, and Fire Emblem Switch confirmed to have a 3DS version as well.
One of those three, maybe.
Not all three.
Yeah.
Which one do you think is most likely?
Yoshi, Pokemon, or Fire Emblem?
I this doesn't make any sense but some kind of Pokemon I really hope that's not the
I don't think they do it I don't really think they do it I think they want to push the switch
forward let's move on let's let's make Pokemon a fucking console experience let's not hold it back
yeah some sort of some sort of Pokemon ish and now I'm just being crazy here now a
fire emblem switch though or a Fire Emblem 3DS version of the switch I think that that is not
That crazy. I think that's the most likely because especially with Fire Emblem in the last couple games having the I guess they only did it once, but the dual versions
That are different games. I can see them kind of having a switch version and then a smaller 3DS title just to make you angry. Yeah, here we go actually going to do is release one of the two Pokemon on 3DS and the other on switch and you need them both just to get everything just because here's my thing that actually doesn't make me angry
angry if it was a different game.
Like if it was like a
totally different version. Oh no, I'm talking like a red blue thing.
Just to be, okay, okay. They're not going to do that.
They're not going to do that. I'm just,
just trying to make you mad.
It's working. Look and I'm getting to get on. I don't think they're going to
really poke them on a 3DS. I would like to revoke my previous statement.
They're not going to do that. No.
Nintendo to have marketing deals on the next crash.
I don't think so.
So they're saying that a new crash is getting announced at 3 and Nintendo's going to
be like, we're kind of pushing it like.
Like it's like how they,
how Sony pushed the last one.
Yeah.
If he's in Smash,
yes.
Yeah?
Mm-hmm.
I got chills right there.
If he's in Smash.
Mm-hmm.
Yeah.
You'd fucking die right if he's in Smash, right?
If Crash is in Smash,
and Pokemon Red and Blue,
too, some form of that,
those are at this point,
my,
there's a 5% chance of it happening.
Hype moments for I would lose my shit.
If they were going to do it,
E3'd be the time because that's when the American audience is watching.
Crash really mostly matters to us.
and it's the only chance they get for the intro
to be him standing on some cliff top whipping out
the lip whipping out the loudspeaker
because that doesn't matter to most other markets
that's a very American moment
very American idiom also
the studio has just gone dark
the computer turned off
that's interesting
well great we're still rolling
That's exciting.
Rolling, rolling, rolling, rolling, rolling.
What?
So I don't remember when this was, but this legitimately happened.
Maybe two weeks ago, I had a dream.
And I'm going to tell you the dream.
Oh, God, here we go.
It was Nintendo Direct at E3.
And Reggie's talking.
Bill Trennan's there.
They're having a good old thing.
Sakurai does some weird Sakurai thing, like a video package.
They start talking about Smash.
We start seeing some characters.
We see the ice climbers.
they're back. They're having a good old time. Everyone's happy.
And then what happens? There's some commotion. There's some commotion, Greg.
There's some fucking commotion. There's a commotion in this video.
And Reggie goes and looks out the window. And what does he see?
Oh my God. He sees Crash Bandicoot with the megaphone.
Screaming, right? Yeah.
screaming. But then it gets better.
Master chief comes in. No.
Yoshi, Donkey Kong, Pikachu, and Mario from the original Smash Brothers commercial.
Imagine me. And they all start fucking fighting.
That'd be awesome.
Crash and smash.
I would like that a lot.
I don't think I could handle that.
I won't crash and smash.
I really think he actually makes a lot of sense.
Oh my God.
Makes a ton of sense.
It's a,
it's a rumor that hasn't gotten aired on any of the other shows
because it doesn't belong on any of the shows
because it's such just a weird rumor.
But as you've seen,
this rock steady Superman business has continued to cycle.
And it starts on 4chan and I see it.
I don't put it in games daily.
I give an offhand mention.
But then every other.
everybody starts putting up articles and videos and whatnot's about it, right?
You know what I mean?
And I still don't believe it.
But like I have thought,
I've given myself the chance to think about that happening because I still think
it's Xbox that they come out and the Rock City logo goes and then we roll into it.
And I will be reduced to tears.
I will not be able to function if that's a real thing that happens.
Rock steady Superman game?
You kidding me?
You know what I'm with you?
I'll die.
What if they went with the OG theme song?
Oh, shit.
Well, I mean, they have to.
It's just rock style.
Dude.
Oh my God.
I still,
I was rewatching the,
the,
the smallville where,
where Tom Welling is talking with Christopher Reeve.
Oh yeah.
Rosetta.
Yeah, yeah, yeah.
And like,
still,
to this day,
he's like that.
When he translates it,
when he translates on,
he's a lot,
you know,
this is our last son.
It's our only son.
Keller,
last son of Krypton.
And you just keep them safe.
Tiny, tiny bit.
Yeah, yeah.
Yeah.
Yeah.
Yeah.
Yeah.
It's amazing.
Superman's best.
This hat does not fit my head.
It's okay.
Negro Ninja says Cotor remaster
Oh no
I would love that and I think that'd be great
And I wish they would do that
And yet da da da da that they're coming out and it is anthem
BioWare is Anthem
Don't remember anything else they've done
Outside of the things you love to get you excited
That BioWare is Anthem and Anthem is BioWare
And it's coming in March 2019
Pah Buhbbao Bha C.Ci Hudson goes like this
Shit shoots out of his hands
Uh
Milos says Final Fantasy
14 getting announced for Switch and Xbox 1 with crossplay.
I totally can see this happening.
Really?
For Switch?
With the Switch online stuff going and with Microsoft wanting to do more crossplay and all that.
And with the success of Final Fantasy 14 and the continued support of it.
Can the Switch and I don't mean to be insulting run Final Fantasy 14?
Okay.
Final Fantasy 14 also on PS3 and 360?
Yeah.
Yeah.
Yeah.
We should be fine.
Yeah.
Kevin's having a grand old time over there.
Bloody says PS5T's,
but it's pretty much nothing.
No.
Yeah, I don't know so either.
I think they're not ready to talk about PlayStation 5,
and I don't think they want to stop the momentum of PlayStation 4
by confusing you, right?
Like, it was, if you remember,
when Xbox's like, Scorpio's our next thing
and we're talking about it next year,
that was a weird, it was a weird thing and cool thing
because it doesn't really happen that way.
And it was, I think, because,
hey, we're behind PlayStation.
We need to catch up.
We need to figure out a way to do it.
Right now, PlayStation doesn't want to get in the way of their local motive
thundering down the tracks and like confuse it and get this messaging.
Because then guess what?
All the next year is going to be is asking about PlayStation 5 questions.
When they want you talking about Spider-Man and Days Gone and Last of Us Part 2 and Death Stranding
and they don't want to get in that way of that.
Yeah.
Going back to Adder because I forgot a couple of them.
Adder.
Sony pulls the trigger and makes Final Fantasy 7 remake full exclusive.
If the leaked Walmart stuff has anything to say about that?
Nope.
There was an Xbox thing there.
Roll my eyes so hard.
I also do not see them doing this.
I think it's too far out.
PlayStation.
If the game was coming in the next year,
I can see them maybe being like,
fuck it.
Insult injury.
That's a really hard one because,
I mean,
most of Xbox's audience is centered in the United States
and Square is very aware of the game's
historical popularity in this territory.
So they would not take that decision.
I love when this happens.
Yeah, they would not take that decision lightly.
That's just cutting out millions of potential customers.
There would have to be a big old money hat.
A big old money hat.
Yeah, make that happen.
I think we're saying it the other way, PlayStation getting exclusive rights.
Yeah, that's what I said.
They're not going to give it to PlayStation exclusively unless they're well compensated by PlayStation
for not putting it on a potential millions of sales in a United States
centric platform when the
United States is one of the places where this game is
truly just craved and
frothed for. And then his final
one that I think is really interesting.
Microsoft announces Hitman season two
exclusive to Xbox.
That is a really interesting one.
Yeah. Yeah? Because of where that franchise
is and all the stuff that just went down.
Yeah.
That's what the money comes in.
Yeah, because
I.O. owns it obviously now.
WB. is publishing
it again, right? Season one on
disc now. So yeah, I
could totally see that happening because I think that is, again,
what Xbox is trying to talk about and what they need,
right, of hey, we have cool exclusives and hey, this is a
game that did really well and has a hardcore
audience. We want you to come. We want you to
associate it with Xbox. We want you to come here.
Kimmon's fun. Raging Bagel
says, good name. Crimson Skies 2 announced with a big
multiplayer demo. Okay.
I would not be shocked.
I wouldn't be shocked either. I get
that a nice 50-50, where
if it were to happen, it would be like, oh shit, cool.
doing it and if it didn't be like all right no not yet yeah it'll eventually
they tested the waters with the backwards compatibility of the original one I
don't know what data they got from that but live kittens singing the
hallelujah chorus would emerge from my genitals if crimson skies two was announced
wow that is graphic and now super Hulk brings something up here that I
this would be another fucking freak out moment for me okay that I just can't believe
it would happen, but the stars
could align. Okay. Tony
Hawks. Oh, Jesus God. No.
This is real. Skate
4. What if
they combined, they finally bring back
skate, but with the Tony Hawk
name.
Wow.
Tony Hawk, with Activision.
Wow.
That would be fucking insane.
Tony Hawks, skate.
Yeah.
That's fucking go-boys.
Yeah, that is a really good one.
Yeah. EA could use that goodwill too.
They got the pockets to get Tony Hawk.
Tony Hawk's got a chip on his shoulder.
They're aware of everybody wants another skate.
Fuck, that's a good one.
That's a really good one.
Yeah.
We'll see.
You three right on the corner.
Crash 14 is the username.
He has about 10.
Let's go a bit lighting around.
Oh,
exciting.
A game based in the Harry Potter prequel universe.
Don't remember how the movies are called.
It's like the fantastic,
the wizarding world.
Yeah.
Okay, Fantastic beast and all that.
This year, no.
Red Dead Redemption 2 will be featured.
in Sony's press conference with gameplay?
I'd guess, yes.
I'm going to say no.
Yeah, I say no too.
The year of the hack and slash, DMC5 and Metal Gear Rising 2 announced,
plus Metal Gear Rising remaster.
Definitely cry.
Yes, yes.
Guaranteed.
Metal Gear Rising, I don't know.
That seems too crazy.
Yeah, I think no.
I think especially coming off, survive right now,
that they would be spinning that.
up right now or have that working somewhere else.
Well, I'm not, obviously not the same, you know, area, but you know what I'm seeing?
F0 teaser.
Oh, man, that'd be great.
That'd be surprised.
What if we're working on an F zero again?
I mean, that'd be crazy.
I don't think.
I think F0 will return.
I do not think it'll be until later in the Switch's life.
They still got hits to get out before they start getting experimental.
I don't even know if that's experimental.
It's been a long time since we've had an F.
Zero game.
By experimental, I really mean, like, they can put something
that might not sell million copies.
Oh,
they sold a million copies of Kirby.
They're going to sell a lot.
The moment that
that guitar theme alone will sell a million copies.
I hope.
I wish that we lived in that world.
We are so used to Nintendo
having to dig out of the Wii U whole
that I think we've kind of forgotten
that they can get away with a lot
just by grabbing something that we forgot we wanted.
and giving us a good presentation on it.
The next fighting game from Nether Realm
is a Mortal Kombat versus game.
Most likely, Mortal Kombat versus Lord of the Rings.
Oh, get fucked.
Get fucked, you'd be.
No way.
I would play that so much.
I think you're more likely just to get Mortal Kombat 11.
Yeah.
The Tokyo State is not going to allow that.
That's not going to happen.
But I would play that game.
Oh, sure.
they're not going to allow you.
See Gomes fatalities?
Yeah, you're not going to see Frodo's spine
ripped out.
That's not going to happen.
I wish, though.
The Avengers game
will be D-O-A.
I don't think so.
So what does he mean?
It's going to suck when it's released.
It's going to be shitty when it's shown?
I think it just means it's not going to be shown.
That's not what D-O-A means.
I think that's what he's trying to say, though.
Okay.
I think there's going to be there.
I think there'll be something for it.
Yeah.
Yeah.
A new Dino Crisis.
Let's fucking go.
I wish.
I fucking wish.
But I don't,
I just,
Dinocrisis is one of those titles that I feel like,
even if you had never heard of Dino Crisis,
like if the franchise just didn't resonate at all,
if there's just this lost thing.
And then somebody's like,
this is a game called Dino Crisis.
You're like,
I like,
I like Dino Crisis.
Sure.
Yeah.
Tell me more.
Final one.
Bethesda announces a Marvel franchise game.
Whoa.
Wow.
I would love that.
I don't see it happening,
but I would love that.
that that would be awesome.
Yeah.
What franchise would you want to see?
Oh.
Figure it's an open world RPG.
I mean,
if it's an open world RPG, I want him to drop
a bunch of the Marvel characters in the Savage Land.
Oh, okay.
Yeah, yeah.
Like maybe a creescal scroll setting
where they all get teleported down to the Savage land.
So we've got, maybe I've got dinosaurs
in the brain.
Yeah.
I love the idea that we have like X-Men and Avengers
wandering around surrounded by dinosaurs
like in a post or pre-
Park. That'd be amazing.
That's, what about you?
I don't know, because I'm hung up on thinking of a fallout or I'm hung up, you know,
thinking of a Sky Room.
It was the combat with all due respect is never like the best part of those games.
So then it's like, well, what, what super, what Marvel hero does that actually work for then?
You know what I mean?
Of like walking.
Well, Fallout 4 got closer.
You could do a Hawkeye game.
But Fallout 4 did.
I mean, they were like, we're going to change this.
And they did completely change.
Yeah.
the way that game controlled.
So if they wanted to step into a third person brawley combat-based game,
they could probably do it.
Yeah.
Damn.
That's a tough one because I love Bethesda's storytelling style so much.
Yeah.
But who do I think that gameplay would fit with?
I feel like a best of world.
I like the idea of it being, you know,
Bethesda's Marvel game being the way we think about it.
Yeah.
As opposed to being an X-Men game.
Oh, sure.
I mean, honestly, what I'm driven to think about is,
and I'm just because I'm,
not creative, is that you are, you are a person in the world, you are a new hero, you are
whatever, you create, you know, what your abilities are going to be and then you go and
interact with the X-Men and Fantastic Four and Spider-Man and the Avengers. They're giving you
quests, you know, testing you out, which is also like the most basic, you know, of a game.
Well, I pick the Savage Land because I want to play, you know, they can't deal with having
NPCs everywhere. It's just too much in a Bethes to game. I mean, from a technical perspective,
there's really the ability, but you don't have enough money to hide, to create.
that to create that kind of modern day.
This is interesting.
So remember, the computer crashed.
Kevin turned it back on and now it's just still gremlins all over there.
Yeah, the lights just...
You're hanging in there, Kev?
Yeah, we got it up and run again.
Oh, I saw that in.
But the Savage Land gives you a Marvel setting
with monsters everywhere
that nobody really knows how to navigate
that it totally makes sense to have any and all
heroes and villains appear in.
That's why I went with that because it's kind of a fun.
Hey, look, it's Antarctic, dinosaur Marvel land.
Right.
That's a part of this universe.
Right. But then it's the Savage Land.
What's the wrong with the Savage Land?
I kind of, yeah, that kind of sucks.
You wouldn't play Bethesda's, you know, Marvel's The Savage Land.
Like, that's the name of the game.
I mean, I wouldn't be super stoked for it.
Most people have never heard of the Savage Land.
I know. That's why it's probably also not a great bet that's what they want to do.
Well, I think you just use that mechanic.
You don't make the game about the Savage Land.
That's just where you stick it.
It's about the heroes.
You stick it there so you don't have to deal with making, you know, vast cities.
Bethesda making a superhero game.
It would be great.
It would be.
But you know what?
I just want somebody to bring back X-Men Legends.
Oh my gosh.
Remember that shit?
Yeah, I do.
Fucking God, that was good.
Let alone just
Ultimate Alliance.
I want Tactics ogre,
let us clean together
with all the Marvel heroes and villains.
I would totally take that too.
I would totally take that too.
But I like the Ultimate Alliance.
Marvel Ultimate Alliance won.
Still just.
Yeah, Civil War didn't come together,
didn't it?
We did not enjoy Civil War as much.
Yeah.
Yeah, yeah, yeah.
Civil War sucks.
Ladies and gentlemen, this is Ben
kind of funny games cast.
Thank you very much for joining us.
Until next week, I'll love you.
