Kinda Funny Gamescast: Video Game Podcast - Everything We Played This Week - Kinda Funny Gamescast Ep. 200

Episode Date: December 17, 2018

Get your first 3 meals free at http://blueapron.com/gamescast. Robinhood is giving listeners a free stock at http://gamescast.robinhood.com The boys talk about Smash Ultimate, Gris, Fortnite, Phanta...sy Star, and more! (Released first to http://www.Patreon.com/KindaFunnyGames Supporters on 12.14.18) Time Stamps - 00:00:19 - Start 00:06:31 - Smash Bros. Ultimate 00:23:02 - Gris 00:31:53 - Guacamelee 2 00:37:34 - Fortnite 00:46:37 - Blue Apron 00:48:05 - Robinhood 00:49:25 - Katamari Damacy 01:16:25 - Hades 01:21:45 - Phantasy Star 01:29:55 - NES Online Drop (Wario Woods, Adventures of Lolo, Ninja Gaiden) 01:34:30 - Twinkle Star Sprites 01:36:35 - Post Show Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript
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Starting point is 00:00:13 What's up guys, welcome to the first ever episode 200 of the kind of funny games cast. I'm Tim Getty's as always, joined by one of the coolest dudes in video games, Greg Miller. I had a cup of coffee and I put a giant thing of chocolate in it was good. I'll tell you what, I drag it too fast on the pre-show and you are in for a treat. Listeners, if you miss Game Scoobarer, Greg Miller from 2008, 2009. I am percolating on something right now. Oh my God, yeah, that was all pre-show content where Greg Miller had not one, not two, not but four bits planned that he did.
Starting point is 00:00:46 Were any of them actual bits? Okay, so the third one was a great bit. The other three that added up to the four, not that. Did you just flip off the audience? No, I was counting. Okay. Yeah. And once again joining us, the Reverend, Jared Petty.
Starting point is 00:01:01 Hi, glad to be here. Oh, man, episode 200. Look how far we've come. What an extravaganza. I really can't wait for the dancers to get here. The background behind us. The wall's going to open up. the Temple of Zul rises up out of a giant refrigerator behind us.
Starting point is 00:01:16 We've got this whole stage show planned. We're going to bring in some of the luminaries of the industry. Remember those three guys at the beginning of the game award? You want, should we bring on Miamoto now? Yeah. Oh, yeah, absolutely. Is he here? Yeah.
Starting point is 00:01:25 Yeah. Oh, wait, no, you don't do that, Tim. I'm sorry. No, not yet. Nothing for the episode 200. He can stay there. No. This is a blue collar show.
Starting point is 00:01:32 And have we ever made a big deal about any of the numbers? No. Except for 69. Yes, you have. And 100. Yeah, we did. 69 was a fun one. Yeah.
Starting point is 00:01:40 That was a good one. Oh, man, we're such children. We're here to do the work. Ladies and gentlemen, this is the Kind of Funny Games cast each and every week right here on YouTube. com slash Kind of Funny Games. We get together, talk about video games, all the things that we love about them. You can get the show early by going to Patreon.com slash Kind of Funny Games. You can even watch it live like so many people are doing right now.
Starting point is 00:01:59 Or you can watch it later whenever you want on YouTube.com slash Kind of Funny Games or podcast services around the globe. But if you support us on Patreon, you can also get the pre and post show. Those are a lot of fun. Or you can be a Patreon producer. and get your name shouted out, just like Matthew Feller and Travis Barrett. Travis Barrett, Matthew Ferrer. I am Satan
Starting point is 00:02:19 and I have come to say hello. Show me your mother. Show me your mother? Yeah, yeah. Why is that there? Then Satan did this, because he's at the front door, he did this. All these, like, fucking shards came out of the yard and stuff, red sky behind him.
Starting point is 00:02:35 I'm just painting a picture. It's a good picture. You fucking psychopath. I like your sweater. Thank you, Amy Gill's for this sweater straight from Ireland. As many people know, they wouldn't sell. They're not brave enough to sell this in America. If you're an audio listener, come watch a YouTube video coward.
Starting point is 00:02:49 Yeah. See what is on Greg's chest. Do I have balls on my chest? I do. You do. Now, Tim, I don't like to repeat pre-show content in the real show. Because I like to keep that wall. But you apologize to the pre-show listeners for being as off your game as you've ever been.
Starting point is 00:03:05 You are sick. You have been sick since before Kind of Funny Game Showcase, which was, this is before filming it. That was two weeks ago. Yeah. And you've not gotten better. I've gotten better, but I'm still not good. Cool, Greg.
Starting point is 00:03:18 Get me one of the giant cups of orange juice out of the fridge. Make your brother chug it. Yeah. I'm not chugging the more cheese. The vitamin C, Tim. You need the vitamin C. At this point, you are, you are fading like Arthur Morgan in Axis.
Starting point is 00:03:31 It is. When I go home, you know what happens? Jean-V. Saint-Ange gives me three pills. One is a vitamin C. One is that eucalyptus. I was talking about that comes out of my eyes. And two, I don't even know what it is.
Starting point is 00:03:44 A rectal this funky rocks. Oh, okay, great. Well, it works great. I feel fucking great. Also, if you're hurting for energy, get a cup of coffee to put a giant chocolate stick in it, because let me tell you.
Starting point is 00:03:55 Yeah, I appreciate it. Being here in the middle right now is a sublime experience because you're dying and you're obviously on end fed minutes. I've seen the future. I've come back to talk to you guys about that. I do want to say that we were planning to do the behind the scenes of the kind of funny game showcase this week. this week. But there was so many games that we played that I want to talk about.
Starting point is 00:04:12 Yeah. That we're going to punt that to next week. So next week's episode is going to be the behind the scenes of game showcase where we talk about all the planning. I was going to say, right now there's a game show up that if you want to know more about the kind of funny game showcase, go watch. It's before all of that. So we call it behind the scenes there too. But that's more of like how it came to be what we were thinking, what we were planning,
Starting point is 00:04:32 what we envisioned. Next week will be very much the nitty-gritty of. Remember when we said this many games? it's because these games fell through and the original ending was supposed to be this, but this happened. It's going to be cool. Yeah, but as you said,
Starting point is 00:04:45 like so many games this week. So I want to talk about that. And then after that, we're doing our game of the year. So that's going to be, we got a couple of good. Games guys coming up, but this one's going to be good as well.
Starting point is 00:04:53 This one's all about purity. This one's about the games. This one what's all about. It's getting the game. This is like when you go out in the backyard and you fucking break a branch off and you make that into a stick and you play some baseball.
Starting point is 00:05:04 No, it's like when you like chocolate, you don't want to mess it up with other things. You want, chocolate sometimes. Sometimes you want chocolate with coconut. She has mouth bars. The best cany ever. Well, second best, Nisley Crunch number one. That's good as well. But sometimes you just want purity. Sometimes you just want
Starting point is 00:05:18 that 12-year bourbon neat. You want to know something I thought of the other day. When I say the other day, I meant probably October 31st, maybe November 1st. I was eating a butter finger. I was in the mood for a butter finger. Don't you know a finger. On my butter finger. That's right. Do you want to know? And I can't imagine
Starting point is 00:05:34 this to be true. But it definitely was at least a little bit true. I'm looking at this butterfinger. First off, I got in the butterfinger. Sorry, everybody stick with me. It's a walk. I got the, I got the creamy butterfingers through this like the children's hospital where I was like, oh, it's going to be butterfinger. You ate it. It was like soft. No, no, I want the butter finger. I want it shoved up in my teeth for weeks where I can't get it out, right? What's off with that? But I was like, man, that's what I was envisioning. That's what I want. Do you understand that at that moment as a 35 year old that clicked in my head that is called
Starting point is 00:06:02 Butterfinger because it tastes like peanut butter? Or it's supposed to mimic peanut butter. That's when it clicked. That's when it clicked. I was just like, I never even bothered to think about Butterfinger having any relation to peanut butter. No, you know,
Starting point is 00:06:12 I didn't know people at Ibrons until I was 30 like I've told you before. So I'm not judging. That's weird, Jared. I know. You know what? Jared knows everything.
Starting point is 00:06:20 So I think he, you know, not knowing little. Jared does not know everything. Jared knows a lot. Jared knows very little. Let's talk about Smash Brothers. I know what it's like.
Starting point is 00:06:27 Let's talk about. You were just playing it right before the show. I was playing it. I owe you guys some work right now. And I was like, I don't have time to work on that till tomorrow. And I sat down and played Smash Brothers for half an hour next to you instead of doing that work. You need those.
Starting point is 00:06:38 You need that medical health time. It was important. I sat down. And you know what? That game, first off, now I played a lot of Smash on 3DS when that came out last gen. I mean, I enjoyed it on console as well. But I actually played the majority of my smash on a handheld that was given to me as a gift right around the time that my wife is in the hospital. And all this time in the waiting room.
Starting point is 00:06:59 So I would sit there and play Smash all day. I love playing Smash portable on my Switch. And I did not expect to. I did not think I would enjoy it as much as I did. So you're saying not on a TV having it in handheld mode? Well, I love playing on the TV with friends. But if I'm not, if I'm playing Smash alone, which is not my preferred way to play.
Starting point is 00:07:17 Of course. But when I'm practicing, when I'm grinding out, you know, unlocking characters, playing handheld. And I'm having a ball. I think the controls work very well. I'm quite comfortable. I'm able to do everything I want to do. My blocks are working.
Starting point is 00:07:28 My throes are working. I'm able to customize things to make the way I want it to work. I can see everything very clearly. But I'm not playing more than like, like four players at a time that way, because otherwise I'd have no idea what was happening. Yeah. But for this purpose, I've been enjoying it.
Starting point is 00:07:40 I'm loving, loving smash Ultimate. I do wish they'd added one feature. I was complaining about this on the internet earlier. Sure. There are two camps of thought about this. Should fighters be unlocked at the beginning, or should they not? I don't want to pay extra unlocked fighters.
Starting point is 00:07:52 I understand some people really enjoy unlocking fighters with a roster this big, here's what I'd like, so that I can have friends over that first night when the game's out, or so that I can get straight to my main and then grind out everybody else, which is something I think I should have the option to do.
Starting point is 00:08:06 Micro transactions. Pay to play. Give me with my copy of Smash Brothers in the game eight non-DLC tied, non-microtransection tied, party coins, my friend. Call them party coins. There are eight unlocks, one for me and one for my seven friends that are coming over to play Smash.
Starting point is 00:08:23 They let me unlock any eight characters on the roster and then I grind out the rest. For all time. Just give me that. I got you. So it's the one-time use coin that I can get who I want. I get robbed the robot. And I've played it in and I got my rob.
Starting point is 00:08:34 Now I can grind everybody out with Rob. I love that. Or I'm having friends over and instead of grinding out characters opening night, everybody can just jump right in. Just add that. And I think it's nigh perfect. I love this game. Meeamoto, you listening?
Starting point is 00:08:48 All right, thank you, Miamodo. I don't think he had that game. Did you- He helps. Play any world of light? A little. Okay. Are you planning to continue that?
Starting point is 00:08:56 No. I have no. So I'm glad it's there for people who like it. I'm glad Spiards is there for people who are into it. But for me, Tim, even classic mode, to be honest with you, I come to smash the way I approach most of the fighting games. I don't care about single player modes in most fighting games. Even really well done ones like Mortal Kombat, I don't care. I want to fight.
Starting point is 00:09:17 I think that comes from being old growing up on Street Fighter 2 in arcades, being brought into that. And I understand Smash isn't exactly a fighting game, but it's close. And I just want to play the main mode. So that's what I do. And fortunately, Nintendo allows me to grind out my characters doing that. So every two, 10 minutes, I unlock somebody. I've tried a couple. I don't want to go back.
Starting point is 00:09:37 You, are you playing a lot of it? Beat it last night. Okay. Took me so much longer than I had thought, planned, wanted, any of the things. I would say, Greg Miller from Kindof Funny.com. Yeah, we were wondering as a member of the press, do you want to be referred to as Tim Getty's, he beat Cuphead and World of Light? No. Okay.
Starting point is 00:09:56 It's not a challenge at all. There's maybe like. It's a time commitment, though, right? No, it's definitely a time commitment. But I was saying this last week. I don't understand how the game clock works for a World of Light, because when you go into your save for World of Light, there is a playtime.
Starting point is 00:10:12 But that playtime doesn't correlate to the playtime you see in your records of Smash overall gameplay. Oh, weird. And it's also, it's not correct. Like, it said, oh, you're at 40 hours. I'm like, I did not put 40 hours in this game. Like, that's impossible into this mode at least. Maybe it's like old 8-bit games for instead of seconds, they had time units.
Starting point is 00:10:29 And that's the thing is like, There might be, it must be some weird shit because I really feel like it's, I actually played maybe a fourth of what it's saying I did. Even then, it's way too long. Like, World of Light, for all its problems, I had fun with it. And like, there's moments that I'm like, this is really cool. It never quite hits where I want it to be. But then I'm like, all right, cool. I'm about to hit the end.
Starting point is 00:10:51 Last week, I thought I was two thirds through. I was so wrong. I don't even know if I was halfway down at that point. Like, it just keeps going. It's like, okay, there's a whole. map right the world of light then there's the world of dark then in the world of dark there's dungeons then when you get through that stuff there's a darker world and I'm just like how who decided this was a good idea that people are gonna
Starting point is 00:11:12 want and the problem is the the overworld has a lot of really cool stuff and there's a couple puzzles they do like as you start going through you get to different sections of the map that are based on different games so it's like in the later part of the game you get to a Zelda like a dark dark world Zelda area and it's like you start to do all on the world map Zelda style puzzles that have the little Zelda sound effects. Yeah, that's adorable.
Starting point is 00:11:35 It's cool. There's a Castlevania section that it starts looking more like a 2D, like Dracula's castle and you go through. And the gameplay is more similar to Castlevania. I'm like, this is really cool. Metal gear, there's a base that you have to infiltrate and go through. And it never really quite gives you anything cool to do in that one.
Starting point is 00:11:54 But like, they're trying. They're trying. And there's so much love. And there's so much ideas being put here. At the end of the day, the gameplay is majority just going through doing a spirit fight, which 99% of the time, you can just go in, hit the X button that gives you recommended spirits. Yeah. Makes it super easy to do and then you're done. There's about 670 spirits that you play in.
Starting point is 00:12:17 Holy crap. That you play in World of Light. There are 1,200 spirits in the game. Right. But the 600 and something, in World of Light, I feel like it should have been 200. and it should have been curated. One of my favorite quotes in all the video game commentaries, Chris Kohler, who said that he believes that at the heart of every 20-hour or every good 20-hour video game
Starting point is 00:12:39 is a great 10-hour video game. Yeah. And I hope I'm getting that quote correct. Do you feel like this is a case where if they had just focused on those moments, those puzzles that worked, one Castlevania level that worked well, one Metal Gear level that worked well, and had been a four or five-hour experience, so that would have been better? It would have been better.
Starting point is 00:12:58 It wouldn't have been great. And that's the problem is like, especially now that I'm done with it, and I've seen what, like, how many cutscenes there are, of which there is a disappointing amount. I think the answer is two. Oh, so too few, okay. Yeah, it sucks because like the intro is so cool. And then we just never really, get back to it.
Starting point is 00:13:13 Yeah, it's like we get one more at the end and it is not good. It's like really, really, it's a waste. Do you get a song, though? Not, no. Just the one song. Maybe I'll be able to download all the brawl cut scenes as, you know, from, that would be something. But going through and with how long all that stuff was, and like I said, so many of the spirit battles are so easy once you literally just use the recommended ones that they give you.
Starting point is 00:13:36 I would say there's maybe five that gave me a problem that I'm like, oh shit, I need to grind on these. I need to think about it. I played through him like maybe the worst I ever did was I failed 10 times or something. And it was fucking really hard. So it's like weird difficulty spikes out of nowhere. But once I beat it, I was like really trying to think like, all right. Did I have fun doing this? And the answer was no.
Starting point is 00:14:00 I did it though, but that's just because I'm a completionist when it comes to Smash. And I'm like I feel like I have the like platinum thing that Greg has for every game, but for this. But I'm like I did not have fun doing that. Like that sucks. And then I was really thinking about things like Mortal Kombat, but specifically injustice that I fell in love with last year for single player. And I'm just like I really wish that smash had taken that approach with with its world of light with the single player content. We didn't need this crazy world map and it didn't need to be potentially 40 hours long.
Starting point is 00:14:30 Like, it could have just been a super curated five-hour experience that would have been awesome. Okay. I think that I intended to lean with you on that. Let me ask you this. You said last week that it's possible that Smash Ultimate may end up being your all-time favorite video game. A week later, after having come out of the part of the game that you didn't particularly enjoy, are you still feeling that way? Yeah, because it's going to be my favorite because of the multiplayer. And every time I've had multiple experiences, whether it's been here, whether it's been with my friends just at their house or even just at home on versus matches, I'm having such a blast.
Starting point is 00:15:02 I love the new characters. I still feel like I haven't got familiar with any of the new characters much besides Richter and Simon. I feel good with them. But it's like, K-Role, I played for the first time last night. And I'm just like, this is great. Like, there's a whole new character to learn here. And then past that, there's Ridley. There's inkling.
Starting point is 00:15:19 Like, there's so much potential in this game. And it is still unfortunate that. the online at this point is really, really bad. I've had okay experiences. I've had horrible experiences. I've yet to have great experiences online. I'm hopeful, though. I really think that they're going to get it together and fix it at some point.
Starting point is 00:15:37 And the fact that they're already, yesterday, I think it was, they put out a push that when I started the game up, it's like, hey, the patch is coming next week. Oh, really? I didn't know this. And it's going to fix online stuff. And also there's going to be like spirit events. and so it seems like they're going to add spirits like not now but thank you so that's what we need more
Starting point is 00:15:57 yeah more spirits definitely but I mean more spirits are cool it's the world of light stuff that isn't yeah and it's like the spirit board stuff it gets come this game has too many systems there's just too much fluff around it that it's like I can't even talk about it and have you understand what I'm saying true you know what I mean very true it just there's it all boils down to it's like spirits means too many different things in this game and like are used in too many different ways when it's like it's
Starting point is 00:16:22 should have just been they're a simple fucking collectible, you know, but they're not. There's so much more and they didn't need to be. I am so impressed right now that with the amount of sucralose that is flying through your veins, that you've been able to sit and listen so politely. Well, I've been, you know, if you want to rewind it everybody, you can see that I've been squirming a lot and tapping my foot a lot and gesturing the camera. So I've been here and I've been listening. I've been listening, you know, I'm just hearing it.
Starting point is 00:16:44 A lot of audio clues. A lot of audio cues. Are you sugar crashing? A lot of things are happening. No, I'm good. Not yet. All right. But the good side, though.
Starting point is 00:16:52 smash fucking multiplayer is amazing and so much fun playing with with all of you guys items on items off stages like hazards all this stuff it's like there's so much good in this game like that and so many variations that are extremely fun that just work we did the the game showcase had uh gary whitt over and his kid the after party and i had so much fun playing with them and it's just like that is such a testament to like you can play this game so many different ways and still have it be such a blast because we've yet to in this office do a proper one on one, like let's actually like play the game. It's quote unquote meant to be played.
Starting point is 00:17:27 Oh, go. Just, just go. Who does that? Who does that? Go leap out of window. 1V1 smash the way it's meant to be played. Who does me? Crazy person.
Starting point is 00:17:36 The right. I've been doing that with my friends and like, four player smash is the way it's meant to be. Four player smash. Items on is the way it's meant to be. That's how the N64 invented it. And if it was good enough for Miyamoto back then, am I right? Meamoto.
Starting point is 00:17:49 You think he's going to come on camera? Tim said no it's just a normal episode you want to do you still sit in the in the shock Mike so cute he's doing the thumb thing yeah yeah every single sentence that we say he's like we look over it and he gives us a thumbs up or thumbs down what we don't know is that there's a secret Coliseum in Nintendo where they put two Nintendo employees every day and he sits up in Caesar's box and does that but that's determined whether the loser kills the other or not like they fight and they have development ideas like two enter one leaves it's like will walaigi be
Starting point is 00:18:22 and smashed that guy lost the fight me and then he did he's like I wonder who got more light in there that was a weird one um who are you mating right now young link would you ever play as anyone else no Jared who are you meaning right now uh right now kirby uh I go back in fourth from Kirby and Rob when I want to annoy people yeah yeah I'm just jumping around I still don't have a main yet and I know shirtless shilk Sherlock's always just pulling my fuck around ones I'm not good with him I feel like I'm best right now with Charzart no charzart's four player just domination. It's like bullshit.
Starting point is 00:18:53 I want to try the, whatever the Zangife Pokemon is called. I'm going to follow around with him a little. Thank you. Wait, so who are you?
Starting point is 00:18:58 Who are you? I'm a mess around right now with Simon, with Marth, with any final character pretty much. I'll fool up. Wendy Cooper.
Starting point is 00:19:06 Oh, you're flowing with Wendy. Oh, yeah. There you go. Yeah, you were beating me up with Wendy last week after the showcase. Yeah.
Starting point is 00:19:12 Inciderore is fucking crazy. Like, Bundy used, but the recovery is just terrible. It's terrible. It's like if you're off stage,
Starting point is 00:19:18 like you're, you're gonna kill yourself. Richter more. Richard's cool, man. Simon and Richter. I love Rondo. I want to play Richter just because I love the game. He comes from.
Starting point is 00:19:27 I prefer him over Simon just because his fire is blue. Okay. Well, blue is good. Blue is good. That's blue to the link. You know how I do it. Yeah. That's how I always do it.
Starting point is 00:19:35 But Young Link to the core? Yeah, well, I mean, you know, since N64, I've rolled Link. And then this time around when they put in, uh, Breath of the Wild Link or whatever, I was using him and he's different. I was trying to learn it. And then somebody finally was like, well, young Link is just, like, oh, great. So, no, I'm just Young Link. So I discovered with you guys last Saturday the most perfect way to play Smash Brothers.
Starting point is 00:19:53 I didn't know this is I always play stock like everybody else, but we had three, you know, six-year-olds on the show along with the five of us. And so we switched over to time so that they wouldn't get knocked out early in the match. And let me tell you what, with eight-player smash and three fairly vulnerable six-year-olds there and the ability to play as Rob in a timed match. Yeah, and you were doing your... With the ultimate turned on. Just chase, chase people that don't know how to block around. with a spin attack and spam it for two minutes. And you can build up a seven-player knockout blast
Starting point is 00:20:23 and win round after it. So that's my new favorite way. It's the beat up children and charge up your smash. That's the way to play. Exactly. In that order. Yeah. In that order.
Starting point is 00:20:32 Yeah, I've always thought it'd be cool to learn to play Snake. I let you know how I'm big metal game fan, stuff like that. But it's just I, who is the time? Who has the time? You know what I mean? Because it's when I want to play, when we're all playing together, I want to jump in and be competitive. I want a shot at winning.
Starting point is 00:20:48 Well, you're too, is you playing the game about the great. brisly bear right now exactly yeah if you learn how to play snake with this group of people yeah although nick is like taking up snake right now too not that that stops anybody but like snake in a four-player match like the i feel like you'd get competitive with us in no time i'd rather just be in the young link i'm right in the middle of the pack i could get it i can i'm either going to be middle of the pack or i'm going to win it that's those that's what's going to be not going to lose no well sometimes plenty of times you know how smashes so actually pretty much just kind of even you know it's yeah exactly yeah exactly yeah
Starting point is 00:21:19 The Yice think I'm never gonna win. I don't know any of a shit. Watching Joey go from not knowing how to play to like step by step learning different moves is so cool and interesting because it's like every time I play with her, she'll be spamming just one specific thing that's like the last thing that she just learned.
Starting point is 00:21:34 Yeah, yeah. And I'm like, she's so close to like understand and smash attacks and putting it all together. Oh, it's gonna be fun. We don't play enough. I mean, I know we've been so busy. Yeah. One day.
Starting point is 00:21:44 Next week when we're not as busy, we should play more. Yeah. I have been surprised how often I find myself playing with two joycons. I was shocked by that. It's not a bad way to play. Who knew? It doesn't really.
Starting point is 00:22:00 I can't see how it's any worse than playing with a GameCube controller, even though I know, I know. I love the GameCube controller. It's my favorite, but it's actually a very comfortable way to play Smash. I'm judging. The button configuration's kind of great for it. You can flick down to smash so easily. with the bottom of the thumb.
Starting point is 00:22:21 You're gonna break those things. My finger reaches right around the, what's that? Three weeks. If you play with Joycons at all competitively, you've done. Again, I've got my bit dough, I've got my GameCube controller. Why would I play Smash competitively? I mean competitively, like even just trying to win at all. Yeah, I just trying to play the game.
Starting point is 00:22:43 Just try to smash them around. I mean, because you don't have to smash buttons in Smash. like you just gently gently flick. Don't that's not how you play. You want that clack, clack, clack, clack. You need that clack. You need that clack.
Starting point is 00:22:54 Yeah, Tim. Speaking of clack, clack. No, Greg, way. Gris. Ah, yes, gris. It looks amazing. Yeah. Gris is an interesting one.
Starting point is 00:23:03 Huh. I don't like this. Since they first showcased it, right? We saw it, was it an indie we saw it when we saw this trailer? We were like, wow, beautiful, minimalist art style. Don't really understand what the gameplay is. yet at a glance. Obviously there's been preview since then. And it's not like the, the, it seemed like it was going to be something special.
Starting point is 00:23:23 Got my code yesterday, started it last night, put, we'll say right around two hours into it. Maybe a little bit less, but right around there. And it's weird. I wouldn't, it is beautiful. It is stunning. The art is awesome. This score is awesome and amazing and plays into what you're doing and the emotions and all that stuff. what I say about it is
Starting point is 00:23:48 I don't find it particularly entertaining but I don't know if that's what even they want out of it So I got a question for you Usually there's been a big talk this year About different games like Red Dead aren't like Okay it's not fun does it need to be fun Yeah you're not saying fun you're saying entertaining Right because Red Dead even if not fun
Starting point is 00:24:08 People find entertainment from it for this reason or that Whereas with this Not entertaining I think is a big problem. Yeah, except for the, so like it, so my play-through starts with, I'm playing in the living room, uh, Jen and Lucy are there. We just finished in her. We're hanging out. And I'm going and we're all, you know, live reviewing it as we go and talking about it doing this. And it was just like, after a while like, all right, what is going on? Like, what is the point here? Like, it finally gets to the splash screen of like, you know, the title of the game or whatever after
Starting point is 00:24:37 doing a whole bunch of stuff. And it was just like, it's like the exact opposite of what we talking about with Odyssey, right? Where like Odyssey hit you're like, holy shit, write the game. It's just, oh my God, right. Whereas this was like, that was the hook. There's no hook here. Why am I doing this? What's going on? And so then they went to bed.
Starting point is 00:24:51 I kept playing. And when it got down to just me and I'm playing it and experience it, it was more of a meditative state. Like it's that kind of pace. It's not, I don't, like, I'm not compelled to go back to it. I was reading IGN's review. They were talking like, you know, it's best played in the four to five hours, just sit down and get through it thing. And IGN's review actually lines up a lot.
Starting point is 00:25:13 They give it a 6-5. Their commentary on it was lining up to what I felt for it. But it's been the opposite online of seeing people like Alex O'Neill, International Passion, talking about how much they love it. Khalif, talking about how much she loves it. I feel it's very much drawing from and inspired by Journey. And so in the same way, that game and games of its ilk are, I think the personal baggage you bring to it,
Starting point is 00:25:38 the lens you apply to it going into it is going to make it mean, make it mean more to you if you're having it. And so me just playing through it and just being like, all right, cool, the platforming is easy. The puzzles are easy. Like it's literally just running to one side of the screen. Like it like IG interview talks about this where it like it appears like it's really big and there's branching, but like you're always, you get to where you need to go.
Starting point is 00:26:01 And at no point have I struggled or really had to put thought into what's going on? You know what I mean? Like in terms of what do here? What's going on? Like I'm playing, I know we're talking about it a little bit, but guacamalee too, right? And guacamalee too is a similar idea because I think drinkbox is so great, a level design, everything else of. I'm playing through that game and never lost, but I'm also entertained. And I am, I enjoy the gameplay moment.
Starting point is 00:26:26 A challenge and not. Engaged. Yeah, yeah, engaged. Use the word compelled. Sure. That was the same word that was running through my head. I was going to ask you the question. Yeah.
Starting point is 00:26:34 Is it compelling? And that's, did you enjoy Journey? I mean, did Journey? I love Journey. Journey was awesome. So can you draw the line from. what they did here that's keeping you from being compelled forward the way journey compelled you forward uh sure i would say
Starting point is 00:26:50 the game i mean journey was more of a way how do we get up there like figuring out the dancing or the you know singing to get up there and getting your scarf longer and stuff to this whereas this one's like oh man like i'll run one way and try you know how it is like clear i'm supposed to go to the right let's go to the left and see what's over here all right i can't do that but i go this way oh there's a crack on the ground here i'm going to get a thing to smash through that eventually or a power to do that go a little bit further. You know, you're collecting these little like stars that then make constellations at the
Starting point is 00:27:18 main screen. But as you collect them throughout it, they can bridge together to make platforms for you. So like you get two of them and then usually that puts you into a box that gives you the new power. You're like, oh, okay, run back. It's just the gameplay isn't engaging. And I feel if anything, a little bit by the numbers where it's like you're playing it and you kind of, oh, I know what's going to happen here or what's going to go there,
Starting point is 00:27:37 but I'm not, I'm still, I'm not against it. I don't think it's a bad game. It's just like, I think it's trying to be more meditative. Where it is something of like, I've had a long day. I'm on a noisy plane. There's a baby next to me.
Starting point is 00:27:51 Put on this, play this thing, be in this world and chill out. And there's a place for that in games. I just feel like you have to be in a mood for that. That's to be what you're looking for. That's where I think you're finding people who are like so high on it. And then people who are just like,
Starting point is 00:28:05 this is a fine, it's a whatever. I feel like what are you coming in expecting or wanting from that game, if that makes sense. Would you want to come in an experience? The way you're talking about this reminds me of how you were talking about a game that came out. I think it was last year with the little kiddie people. It was like a 2D.
Starting point is 00:28:20 Oh, um, A Night in the Woods. Yes. Yeah, yeah, yeah, yeah. Is it similar to that? I would much rather play Night in the Woods. Wow. Yeah.
Starting point is 00:28:27 And Night in the Woods didn't click for me either. Like I tried multiple times to get it. Oh, I guess twice. Well, that's multiple. But, you know, maybe three times to get into my night in the woods. And I was like, this is a game I have to be in the mood for because it's just a story of this cat coming back to town. It was a weird thing. But it was like, that was funny and entertaining.
Starting point is 00:28:41 and I was like, okay, cool. Like, not what I want to play right now, but I can see where one day I will. Yeah. Whereas Gris, I really, I feel like I'm almost there, so I might as well finish it. And it's one of,
Starting point is 00:28:50 but it's also like, I'm not going to rush home to, I'm playing other things. I'd rather play at home than I, but maybe they'll sit on my switch so I get to a different part. And, you know, for if you're playing at home,
Starting point is 00:28:59 I think I've unlocked four colors, which will make sense when you, yeah, I've unlocked four colors, I think, uh, four or three. And it's because that's what you're doing, is you do it, you know,
Starting point is 00:29:07 the, there are more colors added to the world, which again, like, I'm not, the game's beautiful. The orchestra, the score is amazing. All of that is like, yeah, 10 out of 10. That's amazing. But then just of what I'm doing, it's like, all right, whatever. I'm just like, I could, I would rather be doing other things. Yeah, I think that's what I loved most about Journey is that it, it sounds like it's, everything this game isn't from how you're describing it, where any time I felt like I was just
Starting point is 00:29:35 holding forward. Yeah. something would happen that was just challenging enough to make me be like, ooh, I need to do this, but not just like, oh, put the circle in the circle spot. Sure. You know what I mean? It was always just like one step up that I'm like, okay, cool. Or even a good walking similar like Edith Finch, like where you don't have a lot mechanically going on, would constantly change up your perspective or change up the story that you were in so that you're continually engaged in what's, it finds something to hook you. Even if it's not mechanical, there's a design feature to bring you into the beauty of the story.
Starting point is 00:30:10 And it sounds like that's the only, I mean, in that, so that's a great way, right? And a great compare contrast thing. Gameplay wise, no. From the get-go, you have the, you're going to get extra abilities, like, right? Like, you can turn yourself into this giant block that, like, can smash through things or weight yourself down in high winds. You get the ability to jump and then hover jump and then you find a way to, like, shoot yourself up real high. None of that is so radically different that you don't understand it in the first five minutes of playing the game. And so that is the thing.
Starting point is 00:30:36 I would say the only thing that's changing that's interesting is when you get the new color to the world, it'll change certain things. So, you know, I'm going in the early days of it, early parts of the game, you're going through and you're smashing through and it's very red. Eventually it adds in this green thing. So it's like, like the tree tops are there now and they look like real trees, but then they'll go from either they'll fade away or come back in just a triangle. So you're like trying to figure out the platform. But again, you look at it like, okay, got it. And you're walking. It's like when I jump, they disappear.
Starting point is 00:31:06 Okay, got it. And then I did the blue color and came back. And now the treetops were like invisible, but like water was on them. So I got hop to them that way. And it's like, okay, got it. It's just, again, I can see where this would be peaceful, like a turn off your mind kind of thing. I'm just like, oh, cool. I'm just going to run through this.
Starting point is 00:31:22 And again, if you're, you know, you want the score and the visual, I get all that. But just from a gameplay mechanic, I'm just like, cool. Like, I don't, it sucks that I don't think this is a 10 out of 10. The other parts, you know, obviously score are 10 out of 10 for sure. But then you get here, you're like, darn. Okay. Yeah. And then Guacamale, too.
Starting point is 00:31:40 Guacamalee too. Yeah, right. You know, audience members had been, what? Because of the cool guys not here? Yeah. Remember 5330. Guacamalee 2 had been on the, I love drinkbox. I love drink box since they were a pub fun game on the plays,
Starting point is 00:31:54 or for a developer on PlayStation. And then, you know, Mutant Blops attack, and then severed eventually, Guacamale once. them other games. I hung myself had to drive there yeah. Anyways,
Starting point is 00:32:07 everything they've done, right? I guess that was the only thing. Has been fantastic. And so when Guacamale 2 arrived, it was that thing of like,
Starting point is 00:32:14 awesome, drink box, guacamalee too, can't wait to play it. Also, it's buried amongst a million other games and I know this is
Starting point is 00:32:21 going to come to switch one day. Yeah. I was a person who played guacamale on the PlayStation Vita. So I was like, that is a game I think of playing and screw around
Starting point is 00:32:31 with while I watch something out. else while I'm on a plane. I'll wait for the Nintendo Switch prototype. Yeah. The PlayStation should be, exactly, exactly, 100%. The beta for the Nintendo Switch. Exactly. Exactly. And so I was like, I'll wait for the Nintendo Switch version.
Starting point is 00:32:44 Come running up on the showcase. We are, you know, the showcase is Saturday. It comes out the Tuesday afterwards on the Nintendo Switch. And during the showcase, they dropped the news of course that my personal friend, a shirtless, eracted person, is in this game alongside my dog Portillo. And so I was like, oh, well,
Starting point is 00:33:00 I got to see this. I got to try it, which was a huge fucking mistake. Because, of course, I started it on PlayStation and unlocked the character, and I was like, well, and then you know, you go by and it's five hours and I'm in that game. And I'm like, God damn. Like, no! Again, dude, a game, like, and so many
Starting point is 00:33:16 people had been yelling at us at the time of like, you guys got to start playing this one of the best games here, everyone was the game. It's, it is pure drink box in the way of like, just nobody, so few developers get games like they get games. The way,
Starting point is 00:33:32 that game is enjoyable start to finish in every sense of the word you're unlocking new powers and abilities as you go at such a fun clip that just as you master one here's another thing it's metrovania right of going by and seeing the giant red block above you being like all right i need to remember that or i know i'm going to be able to break that eventually and of course your map targets it for you there's easy giant like tonga heads that you can talk to to fast travel back and forth to things the dialogue's funny the art of course is beautiful uh i i i think one detriment I would put on it and one of the reasons I bet it didn't find
Starting point is 00:34:06 more success and more people clamoring for how amazing the game is is that this story is very, very, very intrinsically a sequel where I played Gwak 1 and loved Gwok 1 and starting this one up, I'm running into characters that I remember, oh, I remember you, Flaming Head guy
Starting point is 00:34:22 and I remember and then they're talking to you as if I just beat Gwok yesterday. And I'm like, no, no, no, no, you know what I don't remember anything about the fucking story. You know what I mean? Like, no, no, no, no. It's not, it's not. It's not it's not a huge deal. It's just like, oh, yeah, I've done this since we talk. Anyway, and it's just like, it's that thing where I'm like, uh-huh, okay, but whatever, you know, but then you run on and out, but then the new stuff, like the whole story here is like, uh, there's a mexiverse similar to the
Starting point is 00:34:45 multiverse from DC or whatever and there's a, you know, world ending thing. You're like the last one, so they need you to go and do all this. So like, there's tons of jokes and tons of fun, but even though some of them are doing callbacks to characters and it's just like, ooh, yeah, I don't, I don't remember this game as well. I'm sure there is a huge guac fan base that remembers it. Stem to Stern like I remember last of us, but... So do you find yourself playing Shirtless Arachnid man more, or do you find
Starting point is 00:35:07 yourself playing a Portie more? Well, Shirtless Arachnid. You know what I mean? Like, Porti's great. You get in there and, like, you know, it's powerful and impressive to see a dog that size, do some of the things he's a lot of doing there in the way he attacks. But, yeah, you want to be Shirtless Aracted man in there, doing stupid stuff. Sureness and a person.
Starting point is 00:35:22 My apologies. My apologies. My apologies. But, no, it's as awesome as always. I think they do a lot of clever things in terms of the gameplay of, you know, jumping between the light world and the dark world. And then as usual, it's that they introduce a concept to you. They introduce a new enemy for you. You get two or three rooms of getting that under control.
Starting point is 00:35:41 And then it's like, now here's the variation of it, where suddenly you're in the room with four different types of enemies. Some can only be hit from behind. They all have different colored oras on them that you need to remember the corresponding punch to do to knock their aura down to knock them out. Because once you get in there and start fighting somebody, except for a boss, they're going to go drop really quick. but it is that idea of like juggling everything together to keep it going.
Starting point is 00:36:04 And then there's platforming in there that what I always love about Gwak or drinkbox games and especially Gwok too is that they present you with challenges that are multi. Fuck how do. Oh shit. Okay. Okay. I don't. Okay.
Starting point is 00:36:17 And it's never, fuck me. I'm never going to get this. I'm never ever going to get this. It's like, no, I've done it before. I've done a few tries and you get through it. And especially when you go in and you're like, well, this seems impossible at first glance. but then you figure out, you know, the dash mechanic you need to do, and then the freeze and then this and blah, blah, like.
Starting point is 00:36:34 Greg Miller. Yeah. Is there a special move for Portie called Gwock the dog? I don't think so, but I haven't unlocked at all. I still need to beat Gwok too. I'm very deep into it, but I need to be it. If walk the dog is there, that's great. Yeah.
Starting point is 00:36:45 If not one out of ten. Oh, wow, damn, you're a harsh mistress, but I appreciate it. Remember, of course, I mean, Portie is just a skin here. When you go to the big screens, it's still very chicken-based. Porty still lays an egg. Portie still lays an egg. You looks confused, though. Of course.
Starting point is 00:36:59 To be fair. Portia lay an egg in your carpet a couple of times. No! There was a Twitter thread of one of the kind of funny best friends who's going to have to stop playing as it. Because when Portie gets hit, he yelps. And they were like, can we turn that off and drink box is like, no. And they're like, I can't play.
Starting point is 00:37:14 It's him anymore. I just can't do it. I can't see him get hurt. I love it. But it's great as always. And, you know, obviously we're in the, or, you know, shirtless rackett person. And Portia are in the game. But you know I love Drinkbox before.
Starting point is 00:37:24 Yeah. It broke me and now I'm getting trophies, which is good. You know a game you're not in yet? What's that? Fortnite. yet. Thank you. Yeah, I'm never getting a Fortnite. That'd be amazing. If we got a kind of funny reference in Fortnite,
Starting point is 00:37:35 holy fucking shit, all right, that would be a big deal. Maybe Nick Chester just tweet at you one day instead. Maybe I can get Nick Chester to tweet at me. Yeah, uh, a weird, a weird thing happened on my way to the game awards, right? Where I started to get a hankering for more Fortnite. When they drop season seven stuff and started talking about it, I was like, damn, I could see me getting back into that. And so, of course,
Starting point is 00:37:54 smash came. We came, we did the showcase, we played a ton of smash, and then we went home. And, and I was like, I'm going to play more smash. And I started doing the unlocking, play somebody and quit out to the main menu and come back in. And I was like, you know what? This fucking sucks.
Starting point is 00:38:08 I hate, I love smash. I don't like trying to unlock these things. It's something I've known for a long time with smash, but I was like, maybe it'll be different here. And it's not. I just like playing smash with people. And so I don't want to play smash single player stuff. World's a lot.
Starting point is 00:38:21 I tinkered with. And I was like, cool. Just not what I like to do in it. I like screaming at each other. What many people like to do. Sure. So I was like, all right, put it down. I'm like, well, what am I going to get into?
Starting point is 00:38:29 I was like, you know what? Let's boot up Fortnite. If you're a kind of funny fan, you probably don't need to be reminded. But we all fell in love with Fortnite on the switch, which was mid-season four. We all played through season five. Season six came around and I took a break and didn't play it at all. Joey did a little bit here and there. I think Keb did and Andy did a little bit.
Starting point is 00:38:46 But definitely wasn't like it was. So coming back to season seven, it was taking an entire season off. And then as much as that game dramatically changes, a brand new start with season seven. And so this is the first time I went on. Epic account and figured it all out and disconnected my old PlayStation from the other one. Connected my PlayStation to my real account now. Renamed my Nintendo account, which was supposed to be my throwaway account, named it my real account and made, did a whole bunch of stuff, but where I have one, I have one Fortnite or
Starting point is 00:39:14 Epic account now that rules them all. And like a big boy, because many people insulted me and wanted to make fun of me for playing on the Nintendo Switch. I committed to play now on PlayStation, started it up on PlayStation, and jumped back in there and fucking good lord. Like what a game. You know what I mean? Like I know so many people,
Starting point is 00:39:32 it's a weird thing. I don't have you ever see it. You never talked about Fortnite. But so many people when I tweet about Fortnite are just like, oh my God, correct. Really? And I'm like,
Starting point is 00:39:40 you people are crazy. Yeah. You people are crazy. Because I get not liking a game. There's plenty of games I don't like. It's like when people bitched about in sync. Shut up. Everyone loves this.
Starting point is 00:39:48 But to look at a game, to look at what Epic is doing as a company recently, to look at what they do with Fortnite every, what, months or whatever it is. Like, you are a crazy person not to be in awe of this game. And even for taking the season off and then getting a new one, so kind of like two seasons, if that makes sense, right?
Starting point is 00:40:07 Yeah. To get in there and have this thing be so completely different. To climb into this game now and there's airplanes and there's ATVs with jet packs on them or whatever. And there's a zip lines everywhere. And it's like there's a grappling hook gun and there's all sorts of new guns. And it's just like, we played so much in season five that at the end, you know, of it we were we were all really good like right for switch players it's every i wanted to call out you're not
Starting point is 00:40:32 playing at the real place we were we were all good you know what i mean building is always where we were still wonky because we're still learning but to come back into this game now and have it be so completely different and have it be you know learning from the ground up again of what to do and how to do it and where to go and what areas are what now because of course everything's iced over now and like i was there obviously when uh uh the desert stuff started but now that all the ice stuff's there and this that the other but again it's on the half of the gameplay just being addictive sure but then it's just how well made the game is in terms of the hooks for you to play of you know I I kicked it on the first night and I was like I'm gonna play a little bit I'm not gonna grab a battle pass I want to make
Starting point is 00:41:10 sure this isn't a passing addiction like I don't want I don't want it to be just one night I wanted to get back in and then I bought a battle pass welcome the next morning wanted to play more bought the battle pass right away so battle passes are season by season yeah and how much are they you can do 10 bucks or you can do 25 bucks get you gets you 25 levels as well. So you get 25 tiers of rewards automatically. Not of which are necessary to enjoy the game. No, it's all, it's all aesthetic. You know what I mean? It's all just like, do you want to look? And that's, you know, my, I'm, I was, so I get, I get, so I was talking to my friend last night. I was, I was doing it. I just texted Poe finally. And I was like, dude, you need to
Starting point is 00:41:44 download Fortnite on your PlayStation 4. And Poe, of course, you know, you've seen him on the game over Gregi's show. He's my mainstream friend, right, who has a PlayStation 4 loves video games, but is also a doctor and a father and a professor, you know, doctor or whatever, a father and, you know, is still playing black flag on his PlayStation 4 and totally happy. Yeah. Or to be fair. A great game. Yeah.
Starting point is 00:42:06 A great fucking game. But I, yeah, I hit him up and he was like, okay, cool. And he's like, it's like, it's free? And I'm like, yeah. He's like, is it just free this weekend? Or is it free all the time? Like, it's free all the time. Get it.
Starting point is 00:42:15 And so he got it. And yeah, Tuesday night, him and I climbed on there. And I was talking about this with somebody recently. And it was just this weird thing of. Po and I, like, we, I was always the hardcore video game, a fan, right? And he played stuff with me all the time. And there's tons of stories of us playing stuff. But I remember when I convinced him to buy PS2, we played NCAA all the time.
Starting point is 00:42:37 And then when I convinced him to buy the SOCOM, Ether, adapter, all that jazz and we came home and did one thing. You're like, this sucks, suck. Sorry about this. Theoretically, we should be in the golden age of video games where we can just do it all the time and jump on there and play it, right? there's always such a chasm because what will inevitably happen is
Starting point is 00:42:55 oh my god Poe the division is coming up and it's going to be super cool and you should play it oh sure destiny 2 is coming up okay cool right that opening weekend comes out and I play 36 hours straight and I'm a super high level on all this stuff and then he buys it or gets a code or whatever and it's just like
Starting point is 00:43:14 by the time we try to sync up it doesn't work he's in Chicago I'm here so like the days never sink up he's trying to live and it just never happens So for it to be, all right, we're playing Tuesday night and jump in and have it be cool. Of course, all the difference in our characters are just aesthetics. Yep. So it's like, all right, let's go. And it was that there was an article or it was a Twitter thread we were talking about on Games Daily this week.
Starting point is 00:43:36 But I had seen of this guy who was coming to the conclusion that like, holy shit, like, he jumped in and played with his kid and their 12 year old friends. And it was the holy shit, they're not playing Fortnite to play Fortnite. They're playing Fortnite to hang out together. Nobody's trying to win. Nobody's trying to, they're all fucking around. People get out. Yeah,
Starting point is 00:43:55 exactly. And I had read that already, but not thought about it for me and Poe. But when, like, we jump in and we jump, and he's like, all right,
Starting point is 00:44:02 and it was that thing of like, I was like, all, cool, we're not trying to win. So just tell me whatever, you know, like, because I know we're not going to be a duo
Starting point is 00:44:09 of me and Po aren't going to pull this off. You know what I mean? And so to jump in there and teach him the game and then us learn together the new mechanics that I don't even know and run around. And like,
Starting point is 00:44:19 it was insane. of, you know, he was like, what about how do you get these planes? I'm like, I don't know. I think I saw one crashed into a house yesterday, but that was it. And I'm like, the next match we ran into it. And he's like, can I get a plane? I'm like, yes. He's like, all right, you fly and I'm shooting. And so it's me and him in the sky, and we were just
Starting point is 00:44:34 patrolling this entire thing and then taking down, shooting down planes as they came at us, right? And it was just like, we're just bullshitting around and talking to it. And I know it's the thing I'm sure dozens, if not hundreds of people watching or listening to this have had with their friends. But for me, I hadn't had that with Poe.
Starting point is 00:44:49 in a long time. It's the best parts of CounterStrike, the best parts of Destiny, and then a third best part. You've got the pure skill-based part of CounterStrike, which is usually about, honestly, about winning. Counterstrike's a very hardcore community. This is for having fun.
Starting point is 00:45:04 Then you've got the Destiny hanging out with your friend's thing, but none of the grind. So you still can improve in skill and improve in cosmetics and grind that XP, but none of it's going to affect your ability to play side by side. And then third, you have the unprecedented accessibility, the fact that you can all play anywhere
Starting point is 00:45:19 you can play with Poe. Yeah, of course. And there's never been anything like that in games. And it's, I think something that wouldn't ever speak to me normally. Like, I don't, I don't know how I would ever think about this or look at it, but again, with him of cool, all right, we're in a PlayStation party, which I never do. I never want to talk to anybody on a fucking line. We're in a PlayStation party. All right, cool. I've booted it up. And all of a sudden to be like, all right, cool. So you're on this screen. You see your character. All right, cool. Well, R10, like, to start explaining to him and giving him a walk through as I'm, I'm doing it too, but I can't see what he's doing, but I'm just telling him this.
Starting point is 00:45:52 It was this weird thing of like, oh, man, like, menus have a tendency to be super fucking complicated. And to be just R1 over here. And you see that, that's a battle. And like, all right. And it's like, oh, okay. And then it was like, you know, hit start and go here. Are you in builder pro? And not, not him being like, wait, what, where?
Starting point is 00:46:05 And no, yeah, I'm in builder. All right. It was just like, fuck, this thing is expertly designed. This thing works. This thing is designed, like, in a way that anyone can walk anyone through it. And it was like, that's all little shit that I understand who the fuck cares. but like when it doesn't work. When I'm struggling to get hit,
Starting point is 00:46:20 like when in the old days, I'm like trying to fucking play a PlayStation 3 game. And like, all right, what do you see? And he's like printer settings. And I'm like, okay, circle out of that and go over. Yeah, man, I love that it's simple. You know what else is super simple, Greg? What's that?
Starting point is 00:46:34 Blue Apron. Let me tell you today about Blue Apron. With the holidays fast approaching meal prep is the last thing that you want on your plate. Whoa. That was good, Blue Apron. That was really good. But what if cooking delicious, wholesome meals was easy.
Starting point is 00:46:48 It can be with Blue Apron. Greg, give me the spiel. Let me tell you, Blue Apron's a better way to cook. Each and every week, if that's what you choose, they will send you pre-portioned ingredients along with step-by-step instructions that you can use to assemble award-winning meals that fit your schedule.
Starting point is 00:47:04 Every one of the recipe cards you get has a time on it to let you know. You can use the app like Jen Nidu to jump in there, decide what you want, how many meals you want a week. You can skip weeks very easily. The meals come. you cook them, they're great. You learn a new way to do it.
Starting point is 00:47:17 I learned a new way to do shrimp tacos the other day. I was very tired. I was exhausted. I was even sick and I made them and they were delicious and they're great. I'm jealous. I want to eat those tacos. I'll make them for you. Thank you.
Starting point is 00:47:26 You can eat my taco any day. Thank you, Greg. Oh, you're such a good friend. Check out this week's menu and get your first three meals free at blue apron. com slash gamescast. That's blue apron. com slash gamescast. Blue apron, a better way to cook.
Starting point is 00:47:38 Greg, would you suggest Blue Apron as a holiday present for someone? Oh, 100%. Like, um, the first time I ever used. Blue Apron was not part of any kind of funny sponsorship. It was when my mom got it for me. My mom knew I wanted to cook more when I was like talking about it and she, yeah, hit me up with a blue apron trial. That's fantastic. Yeah, thank you very much. There you go. Blue Apron. Shout to big old James Kennedy.
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Starting point is 00:48:32 Kevin Coel. Yeah, absolute mogul. He is. He is totally. On his phone. He's being a mogul. And it's super simple with Robin Hood. Robin Hood's made him a merry man. A merry man.
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Starting point is 00:49:00 It's easy to invest as you build your portfolio. You can discover new stocks and trade. Oh, and track favorite companies with personalized news feeds and get some custom notifications for price movements. So you never miss the right moment to strike. Again, that's gamescast.com. Sorry, gamescast.robinhood.com. Check it out. I think I'm going to check that up.
Starting point is 00:49:20 You got to check it out. I'm going to jump around a bit, cool, Greg. Jumping around. Are you ready for this? Like the house of pain? The house of pain. Do you notice the time code I gave you in control on Slack? I gave you a good time code for Guacamalee 2.
Starting point is 00:49:36 Then I'm going a little out of order here. So we did Guacamile 2. Then we did Fortnite, right? Yeah. You get that? I'm in order for everything. Yeah. Okay, cool.
Starting point is 00:49:44 I'm now jumping ahead to Catamari Damasi. Yes, indeed. Catamari Damasi. Tell me about it, Jared. I am so excited about Catamari Damasi re-roll. Have you ever played Katamari? I have never played the game. I've heard the songs.
Starting point is 00:49:58 I've seen the videos. I'm like, this seems very Japanese. It's very, well, it is extraordinarily Japanese and quirky, or it's from a school of Japanese design. I think that might be more accurate. It's very quirky, very colorful, incredible music. a really wonderful. Greg, were you a Katamari guy back in the day? Oh my God. Here we're a Cadamari Damasi is back
Starting point is 00:50:21 in Catamari-Demasi re-roll. First off, thank you for this delicious ice coffee. No problem. Second off, good lord, are you playing it yet? I have it on my switch. I have not started it. I went to the Gris route first. They nailed it. Yeah? Yeah. So what's the deal? Is it the first game again? It's HD Catamari with some
Starting point is 00:50:37 quality of life changes. It's great. Yeah, it's like, hey, look, we're all nice. We've got some cutscenes in here. We'll nice and widescreen, but pretty much it's the Katamari you remember for people that have never experienced it. King of the Cosmos there? Yeah, King of Cosmos still doesn't like you, still got a dysfunctional cosmic family going on, still got to put the stars in the sky, still got some of the best weird kind of down tempo jazz, weird musicness looks stellar in HD. Katamari, a game about rolling up tiny things with a ball, your little die, you're rolling a ball, everything sticks to it,
Starting point is 00:51:11 you're rolling stuff up. It's a brilliant game. And it just keeps getting bigger and bigger. So you start out like rolling up like thumbtacks and little like like board game pieces and eventually you're rolling up town. No, you've never played Catamari. Oh, fuck. You got to play this. Yeah. It's kind of like got the mechanics of like a puzzle game, a racing game and a creative game all kind of rolled into one. But yeah, it's the kind of game that just about anybody can enjoy.
Starting point is 00:51:35 It's very easy to understand. You just you can roll up anything that's smaller than you and anything bigger than you knock stuff off what you're rolling. as you grow though the stuff that used to screw you up now you can pick it up so you start eventually you're starting out with like i'm a centimeter tall and eventually you're literally rolling up cities yeah and from that like and you just build up Greg please continue on that no you're crushing it I mean that's what catamara is how does it look catamari was always a very polygonal game yeah but it was pretty for what it was at the time does it hold I was look on switch now what they did was they did a nice clean uprest they did not endeavor to like make it all super texturey or
Starting point is 00:52:12 anything, it's still very like garage shaded. It just looks clean and pretty and HD. Garage shaded? Garage shaded. Like Mario 64, garage shading is the, instead of putting a texture on something, sometimes you just use a color pattern on it. So there's some textures and the textures look really sharp.
Starting point is 00:52:29 But often they'll just go for a nice like primary or a nice like just kind of, oh, okay, this is just one color with a little dethering to give you a sense of. You'll get like that light green but then a dark green around. Yeah, yeah. Yeah. It's really smart. art design on it. Jane knows everything.
Starting point is 00:52:44 Yeah, it's beautiful. I love it. I think it's a superb introduction for people who never played. The controls were great. Did they, correct me if I'm wrong. Wasn't there a weird rollout about this? I saw somebody bitching about online.
Starting point is 00:52:57 Isn't it like it was retail first and then digital this week? Does that make sense? I don't know. I bought my copy from GameStop. They had a physical copy. This is a game I wanted a physical copy. Understandable.
Starting point is 00:53:09 No, I'm not knocking on. I just want this game to get in everybody's hands is what I'm saying. I don't know, but this. And it's also a discount, discount budget game. And, yeah, actually, I think it's in, my cartridges out there. I said I want to jump into the store,
Starting point is 00:53:21 so it doesn't matter. Don't let me stop you. Are you going to be that way? I'm cross-examining you. Look at you cross-examining you. I believe it's 30 right now. I believe that's the price. Well worth it.
Starting point is 00:53:29 Catamari is a fantastic game. Tim, you need to play this. Okay. I think it's starting. I don't want it in your BS, Tim. I don't know. Yeah, Tim, I'd be shocked if you don't like it. And it's a very self-contained game.
Starting point is 00:53:37 It's a great, like, like seven minute bursts too if you want to. That's another nice thing about it. How long is it overall? I don't know. I haven't finished it yet. But if it's anything like the original, it's not especially long.
Starting point is 00:53:51 Cool. Yeah. All right. And that's something I'd like to pop into real quick. If I may, Catamar is amazing. Everybody buy Catamore. It is $30.
Starting point is 00:53:58 You're correct. Gris. Yes. That was my thing. I just feel like it's too long for what it is too. You know what I mean? We're talking about it.
Starting point is 00:54:04 Where I felt like when we were talking about last night, Jen and I, and we're just going back and forth. And I'm like, I get what this is. it's about the lens and wants the experience this, yada, yada. I felt infinitely more out of the 45 minutes with Florence than I did with the two hours of Gris. Right.
Starting point is 00:54:20 And even journey, which I think was also two hours period, right? And that was like the right ramping to it, whereas this one just doesn't seem to ramp, Gris. Thank you. Sorry, that was my Gris. No, no, I think it's great. I'm going to put the way. It's also a game you can play with your kids. That's another thing.
Starting point is 00:54:33 There's no violence. It's just very, very fun and weird and wonderful. And man, the music alone is worth the game. The music's great. Cool. If I wanted violence, though. Greg. Yeah.
Starting point is 00:54:43 Hades. Oh. Oh, sorry. I was watching the trailer here for Santa tracker on the switch. $199. I saw this. I can't tell. That sounds like a cool, Greg.
Starting point is 00:54:52 I can't tell if it's a game or if it's literally just an app that tracks Santa. Because the thing says, where is Santa Countdown News, Santa blog? Do you ever listen? And there is destination North Pole. I think it might just be a bad app. Do you ever track Santa on the, on the internet when he's flying around the Christmas Eve? No. Back in the day, I used to watch the news
Starting point is 00:55:11 and the weather channel where they tracked Santa for me, but I was never into the Santa tracking business. I keep up very year. On the internet. I want to know where he is. I don't trust him. It's understandable. You're like, I'm the only bearded fat guy in this house.
Starting point is 00:55:24 I can't be cynical about Santa. I love Santa so much. I believe in Santa, and I totally am not suspicious of him. I just want to know when he's getting to my house. See, now it sounds like you're trying to throw him off the trail. Hades! Super giant. That's right, everybody.
Starting point is 00:55:39 Sorry. That. I played a PC game. Wow. Yeah, I walked in there today. Walked in and you were playing a game on your laptop. It's on the wrong monitor.
Starting point is 00:55:49 I Google how to do that. I window it. I pull it up. Then it's running like shit because I'm on a surface book. God, why do people fucking do this? Played Hades. You know what?
Starting point is 00:55:58 When my graphics card get here? Don't even start with me. It's going to play so well. It's Jared Pity. I'm going to order to PC because everything's amazing. I'm a big old nerd. Gets it graphics card dead. That's what you deserve.
Starting point is 00:56:08 That's what you deserve. You fucking nerd. That's why Santa's skipping your ass. You doork. My graphics. No, I love Super Giant. They are amazing.
Starting point is 00:56:17 Of course, Bastion, transistor, Pire, most recently. And I'll follow them to the ends of the earth. Like, I love everything they do.
Starting point is 00:56:25 You know what I mean? And Pire, I didn't really, I did demos of. And I was like, I don't know if this really for me, so I never really gave it. Would you follow them to the depths of hell,
Starting point is 00:56:31 Greg? I would. That's PC gaming. So yeah, I downloaded the Epic Game Store. Downloaded the Epic Game Store. Went and got, Haiti.
Starting point is 00:56:39 and played a bit of it today. Like what you guys saw was pretty, I did like a 30 minute basically demo so I could come in to do it. But I'll tell you right now, that game's fucking awesome. And when that is finally released, hopefully on a console,
Starting point is 00:56:52 I will be all over that because that is a Greg Miller ass rogue-like, or road-like. Yeah, and this is the escape from Helgin, right? Right. So it's, yeah, you're the prince or whatever of hell and you want, you're trying to get out. And so you go-go and you're, you know,
Starting point is 00:57:05 it's very, it plays. I think when you look at it, it definitely looks in plays like transistor slash bastion. And I can see a lot of Bastion in the move set of what's going on already. And you're fighting enemies that I think have a visual aesthetic to them that remind me a lot of the... It looks super rad. Oh, yeah, totally. Looking at the trailer from Game Awards, it looks like a mix of dead cells with Bastion.
Starting point is 00:57:27 Yeah, and that's what people have been saying, right. Like, it's that meets Bastion. It's Diablo meets Bastion. It's, you know, all sorts of anything, rogue games. Right. And there have been Escape from Hell games before. Sure. People have visited the spread, but Super Giant was made to create a game like this.
Starting point is 00:57:42 And so like for me, I'm playing it and I'm doing, like, because the right now, it's no bells and whistles. It's early access or whatever they're calling it. I dropped in. There was no, I don't know if I skipped it, maybe vaccine, but there's no intro, cinematic. It was just drop in. All right, cool. I'm doing stuff. I'm finding things.
Starting point is 00:57:55 This is cool. This is cool. Got hit died. Right? And as we know from the trailer, then you go into that pool of blood and come out and you start in Hades in the palace, basically, that you're in again. Yeah. So you come back in and you start talking. Now I'm talking to people and they're like, oh, hey, oh, you're back.
Starting point is 00:58:11 Oh, you got killed out there. Yeah, and you're like, oh, shit. You go in there, your dad gives you shit. You're like, oh, you're still trying to get to the surface, huh? You're not going to do it. Stop trying. Like, oh, fuck you, dad. Not fuck you, fuck you, dude.
Starting point is 00:58:19 Not fuck you. Cerberus is there. A very morbid storyline. I love it. But, like, then I went into my room and that, and that's where it's like, oh, I get it. Where it's like, okay, cool. I've earned the stuff I had earned out there in my battles, the purple currency. I can now apply to have more health, more this, more that.
Starting point is 00:58:35 Do you have a guarposter in your room? No, no, no. Because it's not, it's a funny, well-written game, but it's not, like, leaning into that side. I was just, I was imagining if the Prince of Hell had his own teenage angst room, there would be a guarpo. I just watched Empire Records last week. What a fucking movie.
Starting point is 00:58:50 We want to party with you, Mark. God, Empire Records is a great movie. But anyways, yeah, that's where it was like, I lit up. I'm just like, oh, it's like what I loved about Rogue Legacy from Super Giant. in a beauty exactly and then it is like you know I was fooling around and there's another shrine you go to that has like oh these are once you find things I'm like oh this is going to be like bastion where I can I can amplify the gameplay and make it harder make it easier kind of thing like oh fuck yes and jumped right back in and jump back in and there was a gift from Zeus there you take it Zeus talks to you and it's it's again not over the top comedic but it is like yeah your dad's always been a you know a problem like here's it we want you to come out we want you to get and so it's like oh fun and like I ran into Athena on the run before that that gave me another thing. And you know, you do it. And just like the trailer, it says, like,
Starting point is 00:59:38 do you want to amplify this power? Do you want to do dash better? Do you want to have stronger attacks? And it's like, Persephone running around, no? Not what I saw, but I would definitely think so. Yeah, but she's only there half the time. Yeah, I see.
Starting point is 00:59:49 Yeah, I see. She's only there we go. Yeah, so, yeah, totally. I'm so, it looks great. On board. I hope it comes to console soon. Awesome. Jared.
Starting point is 00:59:57 Yes, sir. Fantasy star. Fantasy star, indeed. Ladies and gentlemen, long ago on the Sega Master System, Greg Miller's 8-bit console of choice. That's right. That's right. Ghost House, what up?
Starting point is 01:00:08 Long ago, in the Age of Dragon Quest, a little plucky company called Sega created their own top-down RPG slash 3D Force Perspective RPG on an 8-bit console. And guess what? It was light years ahead of its time. It was more beautiful. It had extraordinary music, a deep plot, a strong female protagonist, surprising, twists and turns, a really spectacular ending, and no one played it because it was on the Sega Master System.
Starting point is 01:00:37 Boo, everybody. Fuck your duck hunt. What about you, Greg? Mario sucks. No, no, I didn't know. When I was, I talked about, Jared asked me out, I'm like, no, dude, I had no older brother. I was out there, it's like, oh, double dragon. I like Ghostbusters.
Starting point is 01:00:50 I like Ghost House. I didn't know what the fuck I was doing. I remember, I was an RPG fan because I had a computer background as a kid, and in 1987, I remember standing in a Montgomery Ward, watching the 3D Dungeons. It's a fantasy star in the incredible, like, this game has great monster animation. Because the master system was technically superior to the NES. It could make prettier graphics. And, Lord, they look pretty.
Starting point is 01:01:12 It was a really glorious RPG for its time. And I was just like, I want that. I want it so bad. But I was poorer in a child and did not get it. And I got an NES eventually instead. Sidebar. The game's been reissued several times then. So why should we care?
Starting point is 01:01:25 Because this, ladies and gentlemen, is part of my favorite thing in the whole wide world, the Sega Ages Collection. on Nintendo Switch. One of your favorite thing in the whole world. Yes, because the second ages collection Nintendo Switch, created by M2, the finest emulation house in all of Japan, doesn't just release lazy ports or emulations of old games.
Starting point is 01:01:48 As they did already this year with Sonic the Hedgehog and Lightning Force. Yes. They have released the definitive version of Fantasy Star. What makes it definitive? I'll tell you, my friend. One, they rebalance the entire game.
Starting point is 01:02:02 Because that game is hard. So they made it far less grindy and gave you much more experience per battle. Now, instead of wandering around fighting every five steps, as you did in the original, because that was the design standard for the day, you can get around to the story much more quickly and yet still accelerate your experience appropriately. It's the let's go of fantasy star. Exactly. Yep.
Starting point is 01:02:22 And it makes the game much, frankly, more fun. Second, they added in the FM synthesis sound that never made its way to the United States version and where we had the crappy PCM sound that, de, de, de, de, de, de, now it sounds all rich and wonderful and really, really cool. But, of course, there's Switches to turn all the stuff on and off, you want to.
Starting point is 01:02:39 And then... Sega's set back real quick. Yeah, to be clear, Sega Ages is a line of Sega games that they're releasing only on Switch. Right now, I've only seen Sega Ages on Switch. And the Sega Genesis collection, which also came out this week on Switch,
Starting point is 01:02:55 totally different, not paid by M2. That's trash. That's entirely... It's not trash. Okay. But it's very different. Okay. It's very, very different.
Starting point is 01:03:03 The level of quality and love that goes into, Sega Ages is an old series. And actually, when I said only on Switch, let's be clear, Sega Ages has been around for years in disc format. Ages is Sega. Yeah. The long, long time has been to several ages. And Sega Ages sucked at the beginning. And then they handed it to M2 and that it got real, real good.
Starting point is 01:03:19 And now they've released this kind of a boutique line on Switch. And it's just so perfect. They add features that make the games better. Like I said, they're rebalancing. But more importantly, this. game as 3D dungeons. What do you not want to do in an old epic, a bit game? Get out that graph paper because you had to do that
Starting point is 01:03:36 back in the day. Auto mapping added in on a 25-year-old video game. It's like, no, we're just going to, or 30-year-old video game. What are you saying? In old days, I'll take it. Please. In the old days, maps, they didn't include those in any way, shape, or form in video games. So people would bust out
Starting point is 01:03:52 graph paper and have to draw the map and do whatever. He's saying the game now does that automatic. It does make it. Like a modern game would. Like if you're playing a game with a dungeon. Like you've Axi bird. Right.
Starting point is 01:04:02 Yeah, yeah, yeah. That wasn't in the old game. They just added it in. It's there now. Makes the game more playable, more fun, more accessible. So should you play fantasy star?
Starting point is 01:04:10 Friends, it's good. It's an 8-bit RPG with a neat story. It's about science fiction and outer space and a big mystery and terrorism and it's surprisingly
Starting point is 01:04:21 bleak and dark and murderous. And I recommend it. Why is fantasy spelled with a pH? Because I imagine that's easier to trademark. Also, while Fantasy Star 1 very good, everyone go buy this so that they will release Fantasy Star 2 and 4, which are the two real gems of the collection.
Starting point is 01:04:39 One is excellent, but two and four with the same treatment would be stellar. And I hope that they get. And please buy all three Sega Ages games because they're selling them for the least amount of money they can and make that kind of work feasible. And the difference between getting like a crappy dump of a bunch of old ROMs or a loving remake that makes old games. accessible to new audiences you gotta decide which of these you want to buy and I'm in the loving remake camp what are you thoughts I don't know I talk about this I'm with you yeah I want I won't way more of that I I didn't play the Sonic one that they did but I hear that they made some changes there weren't so great oh who told you that I just when I was looking on reset era fools fools they'd said they added the drop dash from mania yeah but they again but they make it switchable I mean that's it's all there to be turned on it off but they they don't break the game they're they're giving you, they're trying to make the games more accessible to people that haven't played them before or that played later versions and want to go back to them.
Starting point is 01:05:36 But it didn't have widescreen or something. There's like a bunch of like weird things where it's like it's not the ultimate version of Sonic. Oh, I would disagree with that. I think I think the Sonic collection and take ages is the best version of Sonic I've ever seen. The iOS one. Without the fact that it's on it. It's wide screen.
Starting point is 01:05:52 Well, yeah. But that's, okay. So that's now we're getting into place where we're turning from emulation to porting. Once you take an old game and you widescreen it, you're changing the game fundamentally. And that's not just about it being more difficult. That's the changes how the game plays. The reason that the master system Sonic games, for example, all suck is not because they're not competently designed in terms of being pretty or Sonic is fast. It's because you mean Genesis, though?
Starting point is 01:06:18 No, I'm talking about the master system Sonic games. Yeah, so there were ports of Sonic to Master System. Oh, backwards. Yeah. Okay, my apologies. I didn't know. No, no. My apologies.
Starting point is 01:06:27 Sorry, I want to be clear about this, but those games suck. They don't suck because the mass system couldn't handle it. They suck because there's not enough screen real estate to have a, they're a really well-realized Sonic and see what's coming. And so the game's not designed around the limitations of the system, and you can't see where you're going and you miss a lot and you run into things a lot. You have that blindfall problem that you have in Sonic, but even more than you do on Genesis. If you widescream a game, you can break it, very.
Starting point is 01:06:57 It's kind of like when you were talking about Pokemon and when you go into that first dungeon. Yeah, for sure. And suddenly it's just not what it was. M2 is about recreating the experience in a more accessible way, but not about recreating the experience in a way that's going to shatter what the game was. And I do think wide-screening- I didn't give it a shot because I stand by the widescreen Sonic 1 on iOS is the best version of Sonic I've ever played and I've played many versions of it.
Starting point is 01:07:23 Okay. So it's like, I want to give it, I'm making it know right now. I want you to go back here. Start falling around in the map. menus tweak it to how you like it. But I think it's a definitive version of the game. Okay. Can you play arcade Sonic on that, I ask you? Arcade Sonic? Yeah. On the iOS
Starting point is 01:07:35 version? The iOS version's just Sonic 1. No, no, I'm talking about Sonic 1's arcade port, which is located in the definitive version. No, you cannot do that. I'm sorry for him. Yes. Which Sonic had the San Francisco level in it? Sonic Adventure 2. That's the best one. featuring the classic
Starting point is 01:07:51 track, Escape from the City. Ah, Sonic Adventure 2. Can you escape From the city, Sonic, run really fast. Get that ring. Jerry, let's keep the good times going. The NES online added new games for December. What they add. What are your thoughts?
Starting point is 01:08:12 Very exciting. Yeah, it's a Switch-Tastic week. We've talked about Smash. Then we went to Katamari. Yeah, we did. Then we popped in here to Grizz. We talked about Fantasy Star. I'm playing more Switch here.
Starting point is 01:08:23 Hey, the NES dropped. If you got the Nintendo. online service, noon NES games are there. Three new full games plus two special surprises. Let's talk about the special surprises first. So they've been dropping these special edition games. Do you played any of these yet? Like the Zelda
Starting point is 01:08:37 S-E? I haven't played it. I know what it is. Okay, well they dropped two this month. One of those is Dr. Mario at the moment right before the secret cutscene. Did you know Dr. Mario had a secret cutscene that reveals like dark, sinister elements of the plot?
Starting point is 01:08:53 Very, very hard to get to. Unless you're really, really good at Dr. Mario, you can't see this cutscene. So they just drop you in right before it. Okay. So you just have to beat the one level? You just have to be the one level, and you can watch the cutscene. I won't spoil what it is. Oh, my God.
Starting point is 01:09:05 That's exciting. Second, they dropped a special edition in in Honor Smash Brothers. It's Metroid, and you're standing outside the door of Ridley's room in the original Metroid with the weapons you need to fight Ridley and just go do the Ridley boss fight. That's cool. Yeah. It's just right. It's like, yeah, go fight Ridley.
Starting point is 01:09:21 Both those seem like better uses of the SP versions of... of games that we've seen so far because they did one for for Gradius right and they did one for for Zelda and I was like what's the point of this like this seems kind of useless well gradius is was to make Gradius playable uh because Gradius unless you're God is really really hard to beat and Zelda was for people that didn't have the patience to do the Zelda SP effectively dumps you about where I am in the game before I enter the first dungeon because I necessarily collect things for like the first 90 minutes I play the game and it's like we'll just take that out yeah go on in bLP they should release Smash Ultimate SP with the characters unlocked.
Starting point is 01:09:57 That sounds very good to me. But then we have three NES games and we'll go in order of goodness. From the bottom to the top. Starting at the crap. We're going to start with crap, which, well, Warriors Woods isn't crap, but who cares? It's Warriors Woods. It's a drop puzzler from the early 90s. It's a very, very, very late NES game.
Starting point is 01:10:16 It's technically impressive and it's not particularly fun. Got it. So, fine. It's free. I don't care. It's Warriors Woods. If you like it, go play it. It is unique.
Starting point is 01:10:24 It's about using bombs. to blow up stacks. Then ascending up Adventures of Lolo. From Hal Laboratories, from the people who brought you Kirby. Another game.
Starting point is 01:10:34 Super Smash Brothers. Another game about little round ball people, not called Kirby. Lolo. You're playing Lolo? No, I didn't. You're playing Lolo? Nope.
Starting point is 01:10:42 You know what it is? No. Top-down puzzle or action puzzler. You're Lolo, you're in little rooms, you're a little waddly guy, you pick up items, you're trying to get to the key to open the lock to the next chest.
Starting point is 01:10:53 You have to kind of figure out the room and how to get through it. The puzzles get harder. Some of it is a dexterity test. Some of it is a logic test. There's a button to kill yourself and start over the room. If you get stuck, it's one of those games. So I like Lolo.
Starting point is 01:11:07 I think it's a nonviolent, interesting brain teaser of a game that progressively goes from, hey, a kid can totally figure this out to, good Lord, you have to be a chess master to solve this. Gotcha. And then it's a Hal game and therefore good, because Hal just makes good games. And then top.
Starting point is 01:11:24 here. Of course. Ninja. Ninja Guidean. Speaking of the wizard. Yeah. Let's go, that guy. That's at same scene that has a yeah, he's like ninja guideen. Yeah, he's standing there in the background. Anyway, uh, ninja guy Dan, uh, the inspiration, the spiritual inspiration for the messenger, award winning the messenger. Uh, Ninja Guy Den, you play it back in the day? I did not. You play it back in the day? I mean, I was the second kid, but I've tinkered. Okay. Ninja guy. Hard. Very hard. Starts easy. Very hard. Starts. Hard's easy, gets real hard. So let me reference it.
Starting point is 01:11:57 I've played it. Yeah. Never beat it. Never came close. Now, my friend, you have save states. Mm-hmm. And you can actually see the end of Ninja Guy Den. Because the final three stages of Ninja Guy Den, particularly the final two stages, are beyond
Starting point is 01:12:10 murders. And they're just evil. Just evil, evil, evil. But with safe states and a lot of practice, you will eventually see the end of Ninja Guy Den and enjoy one of the best Twitch 2D platformers of its era. So that's a great drop. right there. And the last game I want to talk about today, Jared, is Twinkle Star Sprites. I talked about this a little on games. You did? Yeah, yeah. I am completely unfamiliar,
Starting point is 01:12:37 but I'm happy that just happened. Well, during the showcase, you flipped out about a rival mega gun. Right. We showed rival Megagon and you're like, I'm drinking one star. I was like, what the fuck's wrong with you, Jared? We're sitting in the back room Saturday. I'd never seen rival megagun. It pops up with the screen and I'm shouting at the television, it's Twinkle Star. Sprites over and over. I was very excited. Little did I know, Twinkle Star Sprites, dropped on the switch a few days later. It's a NeoGeo game from back in the day. Really simple, beautiful premise.
Starting point is 01:13:08 Split screen, two players. Because you don't want to play this game one player. Don't play this game one player. It's a two player game. It combines the best attributes of a schmup, a puzzle game, and a fighting game. This sounds like a lot. Nope, it's very little. You play it with one stick and two buttons. One button fires your shot. The other shoots a bomb. You're each being a thwart. by standard like schmup enemies, right?
Starting point is 01:13:28 The more you blow them up, and the more you combo blow them up, the more you send new enemies to the opponent's side of the screen to screw them up faster and faster and faster. But if you're good enough, you can bounce your opponent's enemies that they sent to you back to their side of the screen. And you're just bouncing crap back
Starting point is 01:13:44 and forth until one of you loses. And that's it, and then you're restart and you go again. It's so good and it's perfect for Switch. How much was it? Eight bucks, I think. $8 for a little. Yeah. It's one of the arcade archives games.
Starting point is 01:13:58 Twinkle star sprites, absolutely worth your money. Beautiful, you're a little witch on a broomstick. It's all cute and adorable and great music, great NeoGeo bright color graphics. But yeah, this would be like a good one around the office to just sit in the back room and like screw with each other. And it's very simple. The controls you can learn in like a minute. But if you're good at it, it's kind of got that windjammercy thing. You're like, if you're really good, you can totally bury people.
Starting point is 01:14:23 Awesome. Yeah. That's exciting stuff. Ladies and gentlemen, this has been the 200th episode of Kind of Funny Games cast. Thank you very much for joining us. We will return next week with episode 201 because that's how numbers work. And we'll talk about the behind the scenes of the showcase. Love you guys very much.
Starting point is 01:14:42 We'll see you tomorrow on Twitch.com slash Kind of Funny Games. If you're watching live with the morning show. But if they're watching live, there's going to see us here in the post show that you can get a patreon.com slash kind of funny games. It's true. It's time of the post show. You can get it later, people too. Patreon Bye

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