Kinda Funny Gamescast: Video Game Podcast - Fallout 76 Review (2024) - Kinda Funny Gamescast
Episode Date: June 14, 2024Greg's been reobsessed with Fallout 76 for more than a month. So, what's his verdict after the Skyline Valley expansion? Run of Show - - Start & Destiny 2 Chat - Housekeeping - Fallout 76 2024... Review - Ads - How We Got Here with Fallout 76 - SuperChats Learn more about your ad choices. Visit megaphone.fm/adchoices
Transcript
Discussion (0)
What's up everybody?
Welcome to the kind of funny games cast for Friday, June 14th, 2024.
I'm one of your hosts, Greg Miller, alongside Christmas in June.
Joey Nowell.
I don't think this has ever happened before.
One-on-one games cast, you and me?
Yeah.
There's very few games, I feel like that only the two of, well, maybe not.
But it's usually sandwiching with a bunch of others.
I was going to say, you and I are often very much on the same gaming page.
But yeah, we have other people on the shows.
to do it with or talk about it and then Andy comes in with some stupid shooter nobody cares
about you know what I mean they weren't talking about stupid shooter we care about how are you
Joey I'm good it's been obviously busy weeks yes SGF less for me than you guys but you say that
but you have been putting in quite a few hours to destiny too I oh yeah that was like all weekend
I came into work on Monday and I was like I feel like I have been working all weekend like you guys
even though my it's just my second full-time job which is destiny what what crew are you running with
in Destiny's right now. This is me and
Lauren who's you've played with
before and then Maria. Oh, I know Lauren, so I don't think you
know. Or she came to the office, but I don't know if you were. How do you solve
a problem like Maria? Yeah, exactly.
But they're, it's the three of them plus Rihanna,
Manuel Pena and Andrea that like we all usually kind of game together.
Sure. They were busy with SGF. So the three of us were like,
Jeff Keely, no respect for the final shape.
Exactly. So we got through all of it on legendary, which is tough
because we only play like for a couple months every year.
Yeah, yeah, yeah, yeah.
Normally we'll pop in like every once in a while from seasonal stuff.
So we're on like, did you enjoy?
Is legendary,
Legendary's not normally what you guys plan.
Yeah.
We normally, well, because they don't,
Legendaries only for campaign stuff.
You can do like the Grand Master Night Falls and stuff like that,
which I never touch with a 10 foot pole.
Yeah.
But you get such good gear from it that it's like kind of worth pushing through.
Yeah.
We have like two missions left.
Or we're on the second to last encounter of the last mission.
Okay.
that we just couldn't push through.
So that's this weekend's task.
Okay.
We'll see what happens.
I think it'll be fine.
I think at that point it was just like 7 o'clock when you've been playing all day.
And all of a sudden it's like our brains just, we need a little break.
Where is the enjoyment factor for you with Destiny 2?
Because again, you and I are very similar, actually, when it comes to Diablo or when we were playing Minecraft Dungeons or, you know, there's so many games we do play.
But it felt like originally when you fell into Destiny, you kind of got pulled.
Yeah.
It was one of those things in our, like,
girls group chat, it's always like, should we really get into insert whatever game people
are talking about now? And because I was the only one that hadn't played destiny yet of that
crew, it was like very easy. Not to mention you have the rotating orbit of people that are
always into Destiny with Ari O'Neal, like people that have always wanted to play it and like talk about
it with me or on some level or always willing to at least. So I just like needed a new game and
it sounded fun and I don't know. It just kind of sucked me and it had all the right things. I
like it's an interesting comparison to fallout where it's like a lot of people have a lot of
issues with the game and then people still really love it so it's just the balance of the two do you are
you at right now at all heartbroken sad are you are you having feels with this being the final shape the
final so no because i skip all the cuts like i don't know i don't know anything about any story
about anything after every i like wasn't allowed to be the fire team leader for stuff because i would
have auto skipped all the cutscenes and the girls were like, absolutely not.
So eventually one day, maybe I'll sit down and watch the like 10-hour fifth floor video.
I'll put it on in the background.
Okay, sure, yeah, yeah, yeah.
But after every cutscene, the girls always like, oh, well, this means this and da-da-da-da-da, and that's that.
And that explains that.
I'm like, great, cool.
Cool.
What do I shoot next?
Yeah, exactly.
Where's the well that I have to get the prismatic to do the thing and stuff like that?
That's kind of where I am with Fall at 76, too, where it's like, oh, the story I will
say for this is like a little bit more interesting.
I don't really care about space stories that much.
My girl, you know what's up?
So I'm like, oh, it's like this big, giant thing.
I think the Fallout 76 story is much more interesting, but I think that makes it,
that kind of pulls me along to play more than the gameplay, which I feel like is way more clunky
that, like, I have to work through.
We're talking about that because, of course, we're giving you the Fallout 76, 20-24 review.
But before we start that, I'll remind you that this is the kind of funny games cast each and every weekday.
we get together to talk about the biggest reviews, previews, and topics in video games live on YouTube, Twitch and podcast services around the globe.
If you love what we do, please support us with the kind of funny membership on YouTube or Patreon to get all of our shows ad-free.
Get the ability to watch us record the afternoon podcast live as we record them and get a daily exclusive show.
For a chance to be part of this show, I need you to submit your thoughts about Fallout 76, your reviews, your response to what Joey and I are saying, your criticisms, your love things,
things you hate, etc.
What I'm getting wrong, because I'm sure I'm going to get a lot wrong.
Yeah.
Be doing that as a YouTube super chat on YouTube.com slash kind of funny games live as we go.
Some housekeeping for you, of course.
Kind of Funny Games is an 11 person, small business that's all about live talk shows.
You just got Kind of Funny Games Daily that ran you through all the details about life
estranged, double exposure, and all the fan backlash.
They're making some interesting decisions.
I have only tangentially paid attention to it, mostly just because Elise was hosting
the live stream.
She did a great job.
She did a great job.
People are just always
find things to be mad about.
Two weeks.
Two weeks of exclusivity for a story game.
That seems kind of crazy.
We don't know about that with the deluxe edition.
I only saw the people that were mad that like
about Max.
I mean,
don't get me wrong about this.
As somebody who I think,
I'm with Imran Khan.
The endings are very different of life
to strange one.
Yeah.
So I don't like that we're just getting here.
No matter what,
this is where she ends up.
I'll give it.
I'm going to play the game and obviously love it.
I know.
Maybe I need a replay.
I know.
I know.
I know.
let him cook. I know. I know. I'm not preemptively mad.
It's just like, sounds like, a little radar.
It probably meant a lot to me. Yeah. So the fact that you could say, you know what, I want to get into it.
You go watch the Kind of Funny Games Daily if you want some of that. After this is going to be kind of funny game showdown, of course, for your viewing pleasure to see if I can get another star or if Tim Randy get a star.
What dumb questions? Fricking math questions. Asking math questions on a video. I digress.
And then, of course, after that, Joey and I are streaming more Fallout 76 from the lab to close out your programming day.
If you're a kind of funny member, you can get today's Gregway, which is all about how much you should spend on flowers slash how to break a multiverse player's heart.
What does it mean?
Find out when you climb in the car with me on today's Gregway.
Thank you to making our dreams of reality, Patreon producers, Kieran Hovesapien, Carl Jacobs, Fargo, Brady, Delaney, Twining.
They were brought to you by better help.
but let's tell you about that later and start this episode with topic of the show
we've been doing daily games cash for a while now right nearly two months coming up on two
months not exactly it was the end of april so yeah you figure it's been a full may and then
pretty much time go at the window lincoln park uh anyways i appreciate that tots is
is taken over that everybody gets it now because it was such a PS I love you thing and you
know most people here damned if they'll watch content they're not on oh yeah one of the last
ones that Nick and I were on, we just look to each other. We're like,
what is this? But now you get it. Now you're
indoctrinated to tats, tauts, Tos. Do we have a Tats emo yet, Barrett?
We should tell Andy to get on a Tots Emo. Well, we have that graphic that pops up, right?
Yeah, I know, but you think the chat would love to go. Tats, Tats, Tats.
You know what I mean?
Anyways, topic of the show, like I said, is Fallout 76, the review in 2024.
Of course, if you've been living under Iraq, you're going to get a lot of history lesson as we go.
Fall 76 originally came out in November 14th, 2018.
There's been all manner of DLC since then.
For the personal stories you'll get on this, of course.
My last trophy and my first play-through of it, right?
Again, it came out November 14th.
The last trophy I had popped before this big binge was December 2nd, 2018.
My first trophy back was May 3rd, 2024.
So that's nearly 1,980 days, let alone the fact that it's, you know, multiple years of the fact,
six years removed from the last trophy to the first one back,
give or take, a little bit less, I guess.
But it's, I think this is like the longest you've gone, like, in a, between playing a game.
Oh, man.
I feel like replaying games doesn't really count, but.
So it's, I think it really depends on where you want to put what this was.
Yeah.
So again, for more history with me, I know if you've been listening to me, talk about Fallout for the past two months, you've caught this.
So just bear with me for a sec, right?
It's the idea that I, of course, played it at launch and had done the beta there.
It's funny because when I got re-obsessed,
I went back and listened to our content from back then.
We never did a review, but we did a,
yeah, I've been playing for two nights, but this kept doing,
something's there, but I'm not sure,
and then it was all only games daily.
Like, yo, this shit's broken as fuck.
So I did that and then stayed away forever.
Wastlanders' D.L.C. arrived April 14th,
2020.
The Wastlanders' DLC is notable because this is what finally added
NPCs to the wasteland,
where there's people, actual people, to give you requests,
not a robot or an audio diary or something you found.
on a terminal. And so me and Bless came back for one weekend and played there. And it was like,
we got together and played. I remember on a Saturday and I'd played Friday night into Saturday
and then Blest joined me. And it was that we both were like, yeah, this is fun. There's something here.
Okay. And then we both put it down and never ever came back until. April 2020. There's a lot
going on. I know, right. But there was a lot of free time as well. And then we can't. And then like
I said, I came back four years after that for this fueled by the Fallout TV show and have been playing
regularly for two months now.
What made you decide to jump back into 76
versus any other fallout game?
Great question.
All options were on the table.
If you remember after Fallout,
the TV show on Amazon had popped,
everyone was in the same boat.
I went and did the normal thing
where I bought New Vegas on Steam Deck.
I'm like, I've never actually finished New Day Vegas.
I've tried a few times.
It just never clicks yet.
I bought it on Steam Deck.
Then like a week later or whatever
was the Fallout 4 next-gen patch.
I downloaded that.
I spent a night with it.
And then it was like, well, 76 is getting this bump too
And maybe I go there.
And New Vegas, I knew from, you know, he figured even when I'm like,
I've tried before, my complaints before, I was like, man, this feels old.
So getting even, doing two to three years between trying, I'm like, that's not going to play
well for me.
And I was like, maybe I'll play it on a plane or something.
Like I said, I started up, I fought four again with the obsession.
But my problem there was I jumped into Taylor Swift, of course, my character there.
And it was that I never did any of the DLCs.
but it was the,
I was in an enemy encampment
and I was,
I don't remember how to do anything.
Like I'm so far gone into this.
What was the narrative?
Roll the new character.
But any times on that kind of thing,
an RPG in particular,
it is so my character that like,
this is my problem jumping,
you know, tracks here with Diablo four to a degree, right?
Where it's like, well,
I knocked it out of the park
with my Eternal Realm character
before there were seasons.
So now the, hey, roll a new character every season.
I'm like, I don't really vibe with that.
And like right now I did like,
you know, in the current season, right, I rolled Wonder Woman.
I rolled a dion of Themisgara, and I'm really happy with her.
So I'm already preemptively upset about this season going to end.
I'm going to walk away from her now, too.
You know what I mean?
Anyways.
So Fall Out 4, I played that night and it was like, okay, cool, but I kind of overdosed on Fallout 4.
I got the platinum in Fallout 4.
And that was when they introduced the bass mechanics and all that's just for the first time.
And I remember hating that so much.
And like literally leaving the PlayStation on Idol after I put down 20 rugs or whatever.
trying to get this community's happiness to 99.
It was like, I just, I have, there's a.
The Animal Crossing Island issue.
I ate too much of it and I just can't come back to it.
So Fall 76 was an interesting one of like, well, let's go back to it.
Let's see what's happening.
Let's, you know, see people are talking about how much better it is now and yada, yada.
And that clearly has led to success.
But I'm less interested to start with me, Joey.
I want to start with you.
Oh, okay.
Because I don't know how we got you into 76, nor do I know how you're feeling as
somebody who plays a lot of games of services like me.
Yeah.
I think we got into it because in one of our games meetings,
we were talking about behind the scene stuff of like how we could split up
summer game fest coverage with the streams and all that stuff.
We were planning on leaning on Nick on for a lot of it.
So that started the fallout conversation.
And as we were trying to figure out what fallout game Nick should play,
you said 76 because it's more of a shooter.
And then that got my little radar going,
maybe I can do this.
Nick and I can play while you guys are doing all.
all these crazy games castes and stuff like that.
And then Nick didn't like it.
Shocking.
I mean, it's like,
shout out to you for getting in.
Granted, it's not like, you know,
well, it is a deep game.
But I mean, you got in and you understood what was going on away.
Whereas like Nick thrown to the wolves.
No, Mike wasn't explaining it.
Come on, slap me do this thing.
He's not wearing any armor.
It's like, well, no, he's going to have a terrible time with this.
And like, I feel like that to a degree in the sense that I,
this is my first Bethesda game.
So even the little things like jumping.
is a triangle. It's just like, what do you mean? All of these things. It's all these little quirks
of like learning how they develop games in general. Not to mention learning this game.
I think that I probably did myself a disservice by doing what we did with Hell Divers,
which was like, I jumped in and I didn't do any of the intro stuff. So like I have,
that's why my camp is like just randomly play somewhere. I don't have anything in it. I think
that's kind of my next step is to go back and like do all of those things. And then I feel like
I'm going to get to a point where I'm like, oh, this is how you do all these things.
Sure. Like even figuring out all the perks yesterday, I was like, oh, okay, now, now I understand
this versus like I'm just randomly assigning things. Um, so I'm having fun. I think I, the story
I do find interesting of just the premise in general. Yeah. I saw somebody in the chat earlier that
said, oh my gosh, like this is the first time I've ever heard somebody say that fallout 76
the story is more interesting than destinies, which just makes me laugh because I'm like, I'm just
not the story person. I'm never really going to be the story person. Well, I think, you know,
you, I fist bumped you on the idea of space, not being our jam, right? Another theme as we get
going with this, I have a feeling is going to be me comparing this to Starfield. Yeah. Because if you
remember when they dropped all the fallout patches, they also dropped that random out of the blue,
hey, Starfield's got a whole bunch of fixes too, and I ran back to that. So I was having this weird thing
where I'd been playing Falle 76 for like two weeks.
Then I went and did a week of Starfield.
Then I came back to Fall at 76.
So it's all meshed up in there.
And what I found is that I think Starfield is the superior game in terms of story,
in terms of how shooting feels.
Like you doubt.
I can list it.
I think Starfield is head and shoulders better than fall 76.
But even in Starfield, I found myself craving the wasteland and craving the wasteland
and craving what Appalachia is and the way it's laid out and having that big.
map, right? I have this in my notes for
way later, it's something to bring up, right? But I think
it's an interesting point that I vibe with. Throughout
this, I want to give a shot at to Cass Marshall
on Polygon today. Cass
put up an article that's basically, hey,
fall is good again, and it's an interview
going through and talking to the creative director,
right? And one of the quotes they pulled from
that thing is, creative director, Jonathan
Rush, to Cass today about the map,
right? Quote, our players really love to
play in our Appalachia. What I mean
by this is, I look at Appalachia
as the main character for this game. And
the story is told by how it changes over time,
both on the developer side and through our players, end quote.
Interesting.
And for one of the main faults people want to get on Starfield for,
understandably,
is the fast travel to this thing,
to orbit,
to down to whatever.
So you never feel like neon,
I guess,
or,
you know what I mean?
There's things you can get connected to,
but I always feel like it's very sterile
and I'm always visiting everything,
whereas maybe the interior of my ship or the lodge is like home.
Oh,
got it.
This one is you spend,
I love fallouts of,
cool, you're there.
And like you are on this map and you can go that way.
You can go that way.
I don't think it isn't as exciting in many directions as fallout three or four is.
But it is the idea of like, you know, yesterday, me and Mike beat the story of the Skyline Valley
deals or expansion, I should say.
And we are like, okay, cool.
Well, there's still all these spots of interest we haven't gotten to in this.
So let's just go get them.
And we'd run over there and get it and get the, you know, minor XP, maybe find something
that really doesn't do anything.
It takes the little box in your brain
And where it's like, oh, I'm making progress on something.
Exactly. Exactly. Yeah.
I think the way that I usually play games is there's a triangle of three points, which is I like the gameplay, I like the story, and I like playing with friends.
Yeah.
So usually it hits two of those.
I think for Destiny, for sure, it's I like the gameplay and I like playing with my friends.
This one I think is I'm, I can work through the gameplay and I am interested in.
the story. I don't necessarily think with how clunky it is to play with people that I think
that this is a solo game for me. Yeah. I don't think, I don't envision myself teaming up with
anybody moving forward unless it's like for to do a specific thing and then we all kind of separate
again. Back to being similar players. I think that's right on the money. Again, I'm about to,
I played again last night and when I turned it off at my PlayStation clock, I think it's 79 hours now.
So it's like I'm about to cross 80 hours life to total, at least according to PlayStation 5,
which I believe. Maybe I guess it's just 80,
on PlayStation 5, and I don't forget how that works.
But anyways, like, 90% of that time, if not more, has been solo.
It's been the streams where I get in there.
And the streams are such a different experience than being in the wasteland.
Because I think when it is me in the basement, you know, just playing,
it's back to what the creative record was talking about of like,
the map is a character and the changes and finding that next thing and finding that
that robot's going to give the quest or this person over there.
It's like, that for me is what makes up the experience.
and then running in there and playing with you guys
is a different experience that I enjoy
but also I feel in a way breaks the game
but we can get all into that.
You have to work so much harder to play with other people
than it feels like you should have to in 2024.
100%.
And I think that's one of the, you know,
there's many flaws to this game, right?
And I think after nearly two months of playing right,
fallout 76 is often a great time
but I don't think it's ever a great game.
I give it on the kind of funny scale.
Of course, we operate on a 20-point.
scale. I would give it a flat seven. So it's good. It's better than okay, but it's not, I don't think,
close to great in terms of I could go seven five if I really wanted to, right? This is a good game that I have a
great time with. This is a game that I truly love. Like, I do love Ballout 76. Like I'm having
that much fun with it. I feel connected to that map and that world and my character and what I'm doing.
And I think what they do with the deck and what they do for your cards and your perks, what they do with
special, what they do with the way that it is possible to hop in and work with each other.
I think all of that is great.
You know, again, for me going back and forth between Starfield and this, and I think even to
compare it to fall at four, what I dug about jumping back in, because right, I'm, God, what did
I hit level 60 last night?
I'm like, level, I played a little bit.
With you guys, I hit 60 and then I got a couple last night, I think, too.
Yeah.
Whatever.
When I came back to my character, he was level 15 from where I left off.
So that's the amount I've played with.
to him here, right?
But comparing it to Fallout 4 where I jump in as Taylor Swift and I'm like, I don't even
know what the hell's happening.
What are my, whatever?
Compare it to starting again in Fallout 4.
It was like, cool.
Now, of course, you're in the data in the story.
All the stuff's on top of you.
I feel like you jump in here, come back.
And it was a couple nights.
They're just like, all right, cool.
I'm just questing and doing a thing.
But then it was, I found the astronaut companion.
Oh, this is really cool.
This is a cool threat.
I find this robot that is really interesting in what happened.
She was a nanny bot.
What happened to the kid?
she was talking and I go on this little mystery of like
oh this kid was kidnapped but what really happened
and da da da da and you get the funny Bethesda writing
you get the performance from the robot and obviously
the human NPCs they've added toss more of that in
but I think you get with 76 this
digestible fallout that is I can pop in and I can do the damn thing
and I can leave or I can spend hours on end doing it
it's the same thing too of like I can pop in and just mess around
the campsite or go through my inventory because again
oh that I and I hear the uh and I understand I think
if you're a Bethesda fanboy, and I would say
I'm probably a Bethesda fanboy at this point,
all my years in Starfield and fallouts,
like sitting there and mid-maxing your inventory of like,
well, I'll get this and this, oh, I'll take all this ammo to the
ammo recycling and in a very clunky,
not user-friendly direct process, go through and cycle all
my ammo to get, it's like, I like this. I like, I feel
back to it. I put, the note I put here, right? Like,
Starfield gives me the story and the feels, right?
76 gives me action serotonin.
where it is like there's always something to do
there's always something to fight
which is good and bad and we'll get to that
but like it is the serotonin
of cleaning out my inventory
making this a little bit better
changing the paint on my armor
going off and just hitting out of daily
finishing a story quest when we jump in there today
we'll decide what we're doing
but I imagine it's gonna be a very
single player focus today
unless you need me to come help you or whatever right
I'm about to wrap up this one storyline
that has us you know rating a vault
I'm like that sounds awesome you know like
I like that part of it but
the story is nowhere near as deep as me falling in love
with Andragea and Starfield.
I don't think it's nearly as deep as Nick Valentine in Fallout 4
or any of the other people you love from the Fallout series.
But I enjoy what I'm getting out of it.
And I see the reason to go back to it.
Yeah.
The Ugg for inventory isn't necessarily because I hate it.
It's just the fact that the way I pick up everything.
So this is a me.
I mean, it's like a general Bethesda problem.
I've heard people talk about this for years.
But like I know that I just don't know enough about the systems to get all of that.
And so once I have that, then I feel like I'm going to be
like in the menus.
This is going to be my time like,
oh,
what if I do this and this and,
like that's the part
that I'm excited to get to.
I just have to like get all the base.
And again,
I think,
you know,
not only having the,
the,
I guess,
skeleton right,
of playing other fallouts
before this one.
It was those,
you know,
dozens.
Right,
dozens of hours alone
where it was like,
all right,
cool,
I already know that I'm going to pick up
everything in this room
and there's a workbench
right there.
So I'll junk at all
and I'll store it right away
and it won't cost me anything.
And then what guns am I actually using
and needing and breaking down and running that way through it, right?
Yeah.
And I think with like the destiny comparison,
I was like handheld through so much of that through people
because they were like,
we know that this is clunky, this is so it takes a lot to get into it.
So we want to make this easy for you.
So I feel like I got brought through it in a way
versus this is more me being like,
well, now I'm in it and everybody's playing.
And so I'm trying to like catch up.
So it's just kind of a different experience.
Yeah.
I think it's interesting you bring up the clunkiness of the gameplay, right?
because yeah
Bethesda's never
been good at jumping
and this that the other
I mean Starfield
I think the exception
I think Starfield
actually plays really well
but that's one of the notes
I have down right
of like why I think
even though I'm having a great time
with this game I would never
call it a great game right
is that I see the scenes
and what I mean by that right
is the rinse and repeat quests
all right this robot says the thing
and you go and I can skip it all
or I can listen
but I don't like to skip
but then I know that it's like
this is never going to pay off
in anything more right
I think one of the cool things
about again
playing this game that really is the tree cut in half
and you can see the rings of oh this was Wastelanders
oh this was then now that you're at Skyline Valley
like I think Skyline Valley's main quest from Vault 63
introduces really interesting characters
it gives you an actual fallout choice of who do you
who do you want to side with and what do you want to do which will
dramatically change things and there's faction stuff I know
before in the rings of the tree to get there right
but it is the idea that like you I know the experience I'm going to have
with it as I run through right I think the bland color
palette, although it's the wasteland,
wears on me after 80 hours, where it's
just like, I don't, there's so, I think one of the reasons
skylines to that is that there's visually appealing
purples and lightning and all these different things, right?
And then same enemies, but what I put
out there, right, is like,
last night, we're doing the world boss,
me and Mike to close out the thing, we're having
a great time, it's these giant robots, and we're
shooting, and it's
just me shooting.
You know what I mean? It's like, and I don't,
and I'm a shotgunner for the most part.
I found this new plasma gatling gun. I like
and I've been using.
So it's like the amount of times, like,
especially as a portal player who plays sleeping next or his wife's sleeping here,
the amount of times is just click, click, click, click, click, click.
And it's just clunk and it's like this.
And like yesterday somebody called out like Greg has,
is using vats more in this one hour of I've watched more than I ever used it in my
hundred hours in the game.
And it's like, yeah, it's just because like sometimes I get annoyed with like,
I'm aiming and then they move and it's like, you know what I mean?
It's like just let you do it or whatever.
And so was this fun?
Like this was visual.
interesting, but to compare it to something like destiny, to compare it to like what I, you know,
my gold standard of gameplay above all of kingdoms of homiler reckoning and what I see in Dragon Age
that I think looks cool, what I liked in New World, like, there's just more dynamic movement
to it than that, right? And I think, again, it's, this is back to the core that makes Fallout 76
so interesting. Is that when, you know, we're, you know, we're.
They announced fall at 76.
And Todd gave the giant presentation,
and they showed,
I'm going to get this probably wrong, actually,
but I believe it was a whole bunch of players
running up on a death claw,
but it was a bigger boss,
and everyone's shooting it.
I remember on the kind of funny content after that being like,
that's not fallout.
Like, fallout, sure,
is a shooter,
a first person or third person to make it play a shooter,
but like,
for me it was always the RPG-ness.
And again,
back to Vats.
Vats is in there,
right,
because it sucked to fucking aim at fallout
three.
So, like, how do we make this somewhere where you won't think about how bad it?
So you did this basically turn base kind of mix.
So to jump into this and have it be that, it's like, I still love it and I still like it,
but I am having those moments where I'm doing something.
And I'm like, but am I enjoying this?
Or am I just doing something kind of brainlessly?
Yeah, exactly.
But sometimes that's what you want.
And sometimes I do just want to just like zone out and do the thing.
And that's my thing right now where it's like, again, why fallout 76 has been getting
so much playtime?
Obviously was the show.
and this and the other, but it's the same,
there's been many a night where I sit down,
I'm like, this are Diablo?
Because I'm in the same mood of,
I want to just sit there and I just want the serotonin
of a level ding and this, that thing,
you know, upgrade, feel those
little things of progression, right, as you go.
And Diablo does that in the exact same way.
I think Diablo's more,
in Diablo, I'm way more engaged
in the gameplay of like, oh, pop a health potion,
and then I should do this and then do this to get the area.
And then if I can do this to bring them all together,
than the, whereas fallout is like, well, stem pack because I'm almost to 50%.
And I'm in this power arm and then just R2, R2, R2, R2.
There's not much of like a strategy for figuring out an area.
Yeah.
Like, well, I just need to get through it to get to the next thing.
And so then it comes back to this thing of like, all that said, I still love this game.
And I'm, Barrett walked in today.
Are you still excited to play today?
Even though you're like, oh, it's not even about Skyline.
It's about fallout.
Like, I just, I still have that itch of I want to accomplish everything.
I want to check off everything.
Like is this going to be a platinum for me?
I hope so.
It seems like I've gotten the,
they've come easy.
It's just missions I need to do,
which I'd love to keep playing and going for, right?
Even though.
Have you looked at the trophy list?
Oh yeah, yeah, yeah, yeah.
Baird, I put it in the DACA somewhere under trophy
and highlight it if you want to throw it up.
It's not, it's never been bad.
It is just that time commitment.
It's like, so now I think the next time commitment trophy for me, right,
is like, I have to worry.
Maybe I didn't put it in there,
Baird, I apologize.
PSN profiles.com slash, like the next,
like, it's all missions to do.
And then there's some stuff.
of like, you know, kill them, this amount of players, which I'm sure there's plenty of ways to,
you know, grief that and be done with it.
100 camp items, Greg.
Yeah, but again, 80 hours in, I've built some stuff.
And again, like, I'm swimming and I am, I am the you, Joey, I need to pick up everything,
right?
But then I'm also the me of break it down, put it in the box.
And so I, I've really enjoyed being this deep end of the game and be like, oh, I got the
plasma thing.
I should go make ammo for it.
I'm sure that's going to be hard.
I walk over.
Oh, I'm swimming.
nuclear waste because of course I've just been picking it up and storing it for no reason,
let alone you can go do a million things.
Is inventory or yeah, is like your inventory at camp capped?
Well, this is a complaint people have that I would not know, not in a boisterous way.
Fallout first gives you the box that makes it unlimited, but there is, I saw, I went through
a bunch of people's reviews and things like that.
And I believe it's the IGN review that called out.
Like, if you don't do that, yeah, you're capped and it's a pain in the butt.
So, yeah.
Then I just have like two inventories to manage, which doesn't really sound fun.
Yeah, but I'd be interested for you and how much your commitment is to it.
Like, I doubt your end gaming and I doubt you're doing this.
I don't think so.
So then it's just going to be like you want to keep questing and doing things.
It should be all right.
I don't, yeah, I don't have like an, I think right now I have like such a lack of things to play that are like really scratching the edge for me because it's destiny.
But like that I need to finish with the girls.
Once that, once I open up all the post game stuff, then I'll bounce around with like the rest of my destiny crew probably.
Yeah.
but like I don't really have like a single player game right now that like is really doing anything for me.
Other than Diablo.
But that one I'm kind of like not super in the mood for.
Yeah.
The seasonal stuff is so hard for me of like, do I care about any of this?
Like I have to learn like all these new things and like, I don't know.
What if I just kept in something?
The thing for Lundra-Born that I like about it and I would also bring into the fall at 76 conversation is how fast you level.
You level faster in Diablo.
But it is that idea that like when I was playing,
anytime I go back to Starfield, I'm having such a great time.
I'm still like, I can't believe I leveled this slowly in this game.
Like, I understand what their new game plus is what they're pushing for and doing,
but it's like, it's just not fun to go to the crafting station into Starfield.
And be like, oh, well, you've done everything you can for level one.
You need to put it into level two.
And then I go look at level two.
And it's like, well, I don't even, I got to invest, but I want to put my points in this thing over here that I've been grinding on to actually get done.
Why would I go do that?
I feel like that system doesn't work.
whereas in Diablo you level so fast
that you're feeling,
especially with these seasonal characters,
I'm way more into this one
because I'm making progress to end game.
And then, of course,
for Fallout,
it's the same way where it's like,
even yesterday put on so much mileage.
I was like,
well,
I used the lunchboxes.
We were all playing together.
Last night playing alone,
I was popping off levels.
I was like,
oh, damn, okay.
Like, it's still going.
I can see a little bit easier
how I'm running with people
who are level 1,382 or whatever,
Tracy Anderson.
That's wild, yeah.
But an interesting question comes from Carlos
with a super chat, just like you can on YouTube.com slash kind of funny games and says,
I prefer story over gameplay.
How is 76's story?
And so you are interested.
Talk to me about that.
I think it's a couple different things.
I watch like episodes two and four of the fallout show.
The best ones, of course.
Listen, it's not my fault that my friends start things about me and then I just get thrown back in.
And because I didn't have like any basis for the game, I like kind of didn't really care.
I think I was kind of playing.
games at the time.
I like the Americana wasteland post-apocalyptic.
I think I got really burnt out on the zombie post-apocalyptic, but this is like not close
enough to not that.
Yeah, this is the nuclear age, right?
This is the whole war.
And I, like 50s and 60s, Americana culture has always been interesting to me.
So to have that mixed in, I think is the main pull for it.
I like that.
I think the problem, sorry to keep talking about Destiny, Destiny has this long story.
long-storied history that I jumped in year eight out of 10 that we're all now.
Versus this feels like it has like so many more digestible chunks that aren't interconnected.
There are these standalone side missions that I don't have to know this character's history with this other character.
Like, it just feels easier.
And it's like, oh, this is like a fun little snack-um little snapshot of life for what these characters are.
And that is way more interesting to me.
I have no idea what the general story of Fallout is other than the Skyline Valley stuff that we've played.
because I, like, more paid attention to that.
But other than that, I'm like, couldn't tell you anything.
I mean, to answer Carlos' question, like, I prefer a story over gameplay.
How's the story?
I would say it is what you make of it.
Like, I don't think it's not outstanding.
But even for some of them, and I know this would be crazy to say, to look at a fallout
three and a fallout four, and I'm not going to include New Vegas as somebody who hasn't rolled
credits on it.
Like, Fallout 3 and fallout 4, I wouldn't say the overarching stories were fantastic and left an
impact on me.
And I know that's crazy.
side missions for sure.
Characters I met
and relationships I developed, of course.
But, you know, go find your dad
or go find your son, like, or
your, yeah, your son, right?
Like, it was fine.
And I, I, I, I don't sit back and go,
oh, man, I was so, I couldn't believe.
Like, I thought Forre's story was like,
oh, I can see exactly where this is going to go
when we got going.
It did.
So that's not what Fallout for me is.
Fallout is that boots on the ground experience
and having those water cool in moments,
whatever you want to call them, right?
Of like, what an emergent storytelling or emergent narrative,
where it is what you find in the wasteland and what you get of it.
And again, like, I've had plenty of those where it is like I talked about it with the astronaut,
right, where it was, I'm out there and you get the distress signal and you listen in.
It's this person claiming to be an astronaut.
And you're like, oh, this is a fun thread to tug on.
And it was when Fallout is at its best is what it was boiled down in the show by the
ghoul, right?
And the ghoul in the show said, and I'm paraphrasing, first rule of the wasteland,
get distracted by meaningless bullshit.
And like that's what every fall game ever has been.
And this one has that where it is I'm going to go do this thing.
Oh, wait, fuck.
This is, hold on a second.
This is really cool.
I like that.
Or I ran into this robot and he wants me to be a Cub Scout.
Okay.
That sounds like I'm going to stop doing whatever I was doing that.
And so there's a lot of that.
I think to your point, Skyline Valley, Hugo, everybody we just met there in Vault 63,
thought that was all really interesting and really cool.
Shout out to Craig.
Shout out to Craig.
What up?
He lost his personal belongings.
all that was really nice and really cool.
Again, I don't think it was the thing that left me the most.
Oh, my God.
You know what I mean?
Like Mike called it from the beginning as soon as we met this guy.
I don't know, yeah, of course.
It's going to be that way.
But it was a fun journey.
And again, it gets to a choice at the end.
And, you know, in one of my notes here I have about like my future with the game, right?
Like, I do want to go and get a build and make a build that is all charisma.
So I can go back and ris up Audrey.
Because there's a redded out charisma line there.
And I'm like, I would like to see what would happen with this,
this ghoul if I keep moving that way, right?
That's, those moments are there, those things are there.
I don't think they're nearly as plentiful as a fallout four,
a fallout three,
or even in New Vegas for a little bit I played.
But I think in a modern setting of what we're doing,
and again,
a games as a service, right?
I think yesterday when we were running around,
clearing off the map icons at the end,
you know,
I was talking to Mike about it.
I'm like,
this is one of my problems with the game,
is that we did this because we wanted to,
and that's fun.
There's really no reward.
ward. I did run into a robot that was talking about Herbert Hoover and I was like, all right,
this is cool. You actually make me meet my words. But for the most part, if you see a building on
the map, I don't think it behooves you to go to it because eventually a side quest or a main quest will
bring you there. Like you're not going to, like, I feel like it was way more easy to discover
something. You'd be like, oh, this is cool and you could clear the whole thing out and get the
McGuffin and then hours later somebody asked them to McGuffer, like, oh, I actually already
have it. Shit, you know what I mean? Whereas this one is like, you have to be specifically
there to do the thing and look for the thing. And that's fine because there's just so much
fucking do.
Yeah.
Like the world is an
everlasting gobstopper
of content where the
amount of times I
click on the map icon
and I say,
just make this active.
There's so many
diamonds on my thing.
So many diamonds.
I'm like,
I don't even know where to start
where to begin.
But that's also exciting
because I like all that bullshit.
Exactly.
And I think that's the whole,
again,
it's a great game
to be distracted by the bullshit.
And so back to my,
you know,
mileage will vary and what you
want to put into its story.
Like, again,
the narrative,
it's not again,
nearly my Becky
Lynch Starfield character where I'm obsessed and I got to get everything right for Shattered
Space right. This is like I have a Greg Miller in there and he's doing this stuff and
for the first time I feel like usually I play these games and I am trying to be either
all good or all bad or whatever and this is the one where I experiment more of like you know
actually fuck you I don't like you and I'm saying this or that thing like case like case spaces.
Yeah like they're you know the thing I'm going to do in there with this vault to go you know
do the thing. It was like if you do this you can't do missions for that or you go
with this team you can't do mission. I'm like the other team fucking sucks. I don't give a shit
about them. And I'm not going to go exhaust their side missions.
give a shit. There's XP everywhere in this world.
So it's a fascinating to mix up.
It's a lot. Yeah. I feel like I've just scratched the surface with this game and there's a lot more stuff that I'm going to discover over the next little bit.
I'm trying to think of what the next big thing I have like on my docket.
Well, I want you to think about that while I remind everybody about the kind of funny membership.
Of course, with the kind of funny membership, you can get each and every episode of the kind of funny games cast.
Hey, we put that up each and every weekday.
Every episode of games daily. Every episode of every other show we do ad free.
Of course, you'd get good karma.
you'd get the ability to watch us record our afternoon podcast live as you record them
and you get the daily multimedia experience known as Greg Way.
But you're not using your membership benefits right now.
So here's a word from our sponsor.
This episode is brought to you by BetterHelp.
This year is going by so quickly I'm literally getting married this month.
So I know all about that.
When life goes so fast, it's important to take a moment to celebrate your wins
and make adjustments to the rest of your year.
Therapy can help you take stock of your progress
and set achievable goals for the next.
months. Therapy helps you find your strengths so you can ditch the extreme resolutions and make changes
that really stick. Some of my best friends use BetterHelp and love how helpful it can be for learning
positive coping skills and how to set boundaries. It empowers you to be the best version of yourself
and it isn't just for those who've experienced major trauma. If you're thinking of starting therapy,
give BetterHelp a try. It's entirely online designed to be convenient, flexible, and suited to your
schedule. Just fill out a brief questionnaire to get matched with licensed therapist
and switch therapists anytime for no additional charge.
Celebrate the progress you've already made.
Visit betterhelp.com slash kind of funny today
to get 10% off your first month.
That's BetterHelp, help.com slash kind of funny.
And we're back.
We've been having just a great Rick Rowling conversation.
I do want to bring in, I have two IGN reviews here.
Not the whole thing,
but basically I want to read the final verdict
from the 2018 review and the 2024 review
and then kind of piggyback off of that, all right?
So in 2018, Brandon Tyrell at IGN.com
gave it a 5 out of 10 and said,
In an effort to do everything,
Fallout 76 fails to do any of it well enough
to form an identity.
Its multiplayer mindset robs its quests
of all the moral decision-making
that makes the series great,
and all this left is a buggy mess
of systematic designs
that never seem to work together
and regularly contradicts itself.
It all culminates in an aggravating endgame,
that's more busy work than satisfying heroics.
Bethesda missed the mark with Fallout 76,
in part because it seems like it could never decide what it was aiming for.
Then you jump to 2024.
This is before Skyline Valley's release right on the TV show.
They did another review.
Travis Northup gave it a 7 out of 10.
Fallout 76 has come a long way since 2018,
transforming it is something that's much closer to the original fallout with friends' pitch
that was so enticing about it.
The combat, exploration, and RPG systems all feel so good
that it's easy to lose dozens of hours running around the massive map getting lost in over-the-top action.
That said, this wasteland still has plenty of room to grow,
and its added expeditions are less interesting than I'd hoped for.
The end game is still a bit thin,
and the inventory system seems designed to infuriate, Joey Noel,
or worse, twist your arm into paying for a real money subscription to ease the pain.
Even still, I never thought I'd return to Appalachia again
after my initial harrowing experience with it,
but Bethesda has really put in the wrench time on this one.
and I'm so glad to see it have another shot.
As I mentioned earlier, at Polygon today,
Cass Marshall had an article go up
and interview with the creative director
about everything that's happened.
I liked this paragraph, all right?
Looking over the list of updates
shows a healthy amount of variety.
Nuclear winner was a battle royal mode
engineered by a fictional in-game super AI
and rich with cosmetic rewards.
Steel Dawn was a two-part narrative update
that had players fight alongside
the Brotherhood of Steel
learning more about the Inamagic Order.
The pit in Atlantic City
or host expeditions, new maps outside of the main zone of Appalachia.
Now with the most recent Skyline Valley update,
Bethesda is expanding the original map
to include a weird, dangerous area to explore in the South.
The bigger structural updates have been peppered with smaller experiments,
killer aliens, grilling meat for a super mutant and his Brahmuddy,
mothman cults, and new tools for building comfier camps.
I think that's for me coming back.
I think when I look through the keyhole of wastelanders,
let alone the fact that that was four years ago at this part,
which is ridiculous to say.
For me coming back this time around and turning it on and jumping in,
the first thing that stood out to me were visuals and performance.
I remember, obviously, at launch, horrible frame rate, horrible visuals.
The fact that I think this game does look really pretty in spots.
Other times it can be very jagged and very brown, of course, throughout.
But it does look pretty.
And then the frame rate I thought has been so great.
And then the fact that it was so easy to get back into has been helpful for me.
Do you appreciate any of that not having seen it before?
No.
Okay.
So do you look out?
I just go, this game does not look up to snuff.
Yeah.
I mean, I'm just such a sucker for pretty environments in general and this being just like
kind of a bland one.
But I kind of figure that that's just a fallout thing.
Is that correct?
I'm sorry.
That all fallout games are kind of just like.
Desolate and destroyed.
Yeah, exactly.
The world's all fucked up, right?
But it's interesting.
Like there are those pockets in like the last of us where it does have like a lot of
color and stuff like that.
So we know it's possible to put it in there.
And I guess we see like little glimpses.
I think that's one of the cool things of being able to go into the vaults here.
You know what I mean?
There are vaults that are really pretty and they are doing cool stuff.
63 I think is a really nice vault.
Yeah, I agree.
But yeah, it's not.
I don't, it was not anything that I had noticed.
It's more something I have to deal with versus appreciate.
One of the thing, you know, that Travis calls out right, is it's closer to the fallout
with friend's pitch, right?
And he says that was so enticing about it.
Again, as a fallout fan when they announced that, I was like, I don't want that.
And now being a fallout 76 player, I still don't want it for the most.
most part. Like I think the game, first off, feels so solitary to begin with. And granted,
it's the way I'm playing and what I'm doing. But even when we're teamed up, I feel like it
lessens the story experience. It lessens the difficulty of it where it's even more mindless right now.
And I can even make the argument that like, I've played other games as a service or online
games where the more people we add in, the easier the rate is, so whatever, what's it matter?
Like, Destiny's always so great about like, two of you go there and three of you go there.
But if you do this and you're not calling out the right math symbols, I'm like, oh, fuck you.
Yeah, this time it was like a, we have to multiply shapes.
I'm like, oh, I think I'm out for this one.
Do you think that it would be a better multiplayer experience if you could have shared
quests and like things were synced up better though?
So here's the fascinating thing.
This has been, you know, for the 80 hours I've put in, right?
Barely any multiplayer.
Yeah.
When we sat down two days ago to do the first stream and start the Skyline Valley thing,
that was the big thing.
We walked up.
Oh, holy shit.
each one of us has to go do this
this fucking sucks
by the end of that stream I was like no that's the right way to do it
what why
because again what Fallout is
is the dialogue
your choice of dialogue
what that means how you have charisma
so you can do this blah blah blah
don't get me wrong
it's completely at odds
which again is why I think this isn't a great game
at what Fallout 70 is design
Fallout 76 is designed to be
but is what Fallout is
And again, if I'm the devs behind this
and I'm listening to the community
and people want Fallout 76 to feel more like Fallout,
I think this is the only way to do it.
Because it would suck if you all teamed up with me,
we went in to do the mission,
I'm the only one talking to Hugo,
I'm making the choices,
then we leave,
then you go home that night and you jump in,
it's like, well, I didn't get to make the choice,
I didn't get to do the thing.
And I think, again, another keyhole conversation
is that if this had been played differently
where I,
I, if it come out two days ago and I had done it all,
and now you guys were starting and I jumped in,
the enemy scale to my level.
I still get a great dose of XP.
I'd be happy to run with you guys for six hours,
just as your shotgun character while you did the whole thing.
It was all of us on launch day being excited to jump in there.
And I feel like that sounds like it sucks,
because it definitely does in some respects.
But it would ruin the experience of what a fallout is
and what a fallout story is to do it that way.
So then it just seems like it's at odds with itself.
Being a multiplayer game in general.
Yeah, right.
I feel like then the idea becomes like it is the end game stuff.
It is the events.
It is the things where you get together that become the,
all right, everybody run around and get the shit
and then just shoot the fuck out of all these things that are coming,
which again, I have fun with, right?
The one we've been running for Skyline Valley.
The name is escaping me right now.
But, you know, we pick up all the metal.
We put it in the thing.
All these dudes show up.
We kill all of them.
And then a giant fucking hermit crab with a bus as a butt comes out.
And I'm like,
this is,
I like all the visual storytelling we're doing.
Yeah.
But again,
we're playing with people in an open world that are all end game users too.
So it's like,
there was the day where like,
my gun's broken.
I'm just going to pick stuff up.
It didn't matter.
You didn't.
It was fine.
Nobody cared.
It was like,
I don't think that's the most compelling.
But yeah,
I feel like your solitary experience in the wasteland of 76 is what the true game is.
and then the go play with other people
and help them on a quest
or do the expedition.
Like all that stuff is the side content on the plate.
That is the stuff that's keeping you around.
Oh, I'm super high level.
I'll come help you.
You know,
I think the everything I read or watched
getting ready for this and when I got re-obsessed
was the conversations of,
man,
I came out of the vault and then this level 900 player
came up and dropped the bag full of goodies and popped.
Yeah.
I just saw a tweet from this from Kami who works at Xbox.
I was like,
I'll never forget that gaming experience
when he just dropped like a ton of,
of SIM packs and it's the same thing you know we're of course incredibly blessed to have such
great audience thank you very much kind of funny best friends but you know mr hawks coming through
and giving me a gun in lay strand stream i saw you in there early i'm sorry the boom or some
productions uh something it'll come through in a second i'll have it on youtube uh or maybe twitch
but like you know oh explaining mutations to me and this that like it's a community that like
you want to help and even though i mean it's always stupid when we talk about these things i'm
like i put 80 hours in and i'm fucking still a noob to ever like i know what i know i don't go out
side of it to be able to help Mike or do this. And even last night I saw I was playing in there,
I looked over there, damn, dude productions. Thank you. Damn dude productions. I saw the dot by a
vault and it was a level one. I ran over there and drop some stim packs or you know what I mean.
Like it's such a cool pay it forward thing and it is a cool world to exist in that way. But I feel
that's the way like the, the, you know, impetus, the narrative, the start of the game, the seed is you
wake up in the vault and everyone's already left for reclamation day. So you see and I think, you know,
obviously when the game originally launched
and we launched that way, people were like,
yo, this is fucking, it's a ghost town, this sucks, blah, blah, blah.
And again, I think they made the best
of retconning a story that could fit with what they did.
But I think that is still the mindset, right?
We are all these different vault 76 people out there
on our own thing to take back Appalachia.
And I feel like if we were all working together
and we were all talking to the overseer at the same time,
it diminishes the relationship you're supposed to have with the overseer.
And again, this isn't me carrying water for it.
it's just the fact of like,
I still want that personal connection
as a fallout player.
If all four of us roll up there
and Mike's just like,
is like,
you know what I mean?
Yeah.
There should be ways around it.
I think,
you know,
uh,
uh,
Barrett,
who do shout out at the top?
Craig,
voiced by Matthew David Redd.
Should we have all been able to loop up to pick up
Craig's,
uh,
belongings?
Yeah.
That,
that,
that to me makes a bit more sense of maybe they should put things
into different tiers of like,
you know,
this is a main storyline,
whatever.
you can't do this and then like the little miscellaneous shit sure everybody goes off and kills the thing and comes back to be the ultimate hunter sure yeah it's always interesting to me too with games as a service in general of like how many of these things are limitations based on a game that came out of six years ago you know we had todd through for the what the first kind of funny games cast that was daily and you know he talked about that right of like how yeah cross play just ain't gonna be a thing because we built this game and it's not there yeah and again like it's a ridiculous when you actually
and think about 2018 because when I try to do the math out of John six years ago,
shit,
you know what I mean?
Like I know that doesn't sound crazy,
but it is crazy.
I was like that's technology.
Yeah,
and where it's coming.
Again,
I'm not making excuses for it.
Like,
again,
I'm giving the game of seven.
And I wish I could give it a seven of five.
And I'm like,
uh,
as much as I love this experience and how much I,
I really do.
It's just,
it's not that.
And I think that's great.
You know,
shout to Kyle,
Kyle,
uh,
Kyle Huber,
easy allies swimming in sevens, right?
Like,
there's a lot of fun to be head.
Michael Heber, thank you so much.
As I was saying, I'm like, that's not right.
Why am I calling him, Conn?
There's a lot of names.
Too many people today.
Probably thinking of the Game Showdown.
Kyle Hayes.
Yep, that would be it.
Kyle Hayes, Huber.
Hey.
Or Kyle Hilliard from an informer?
I'll never fucking talk to him.
Wow.
All right.
After what he did, no, he's never offended me.
Is it on site in the streets?
No, no.
That's IGN with the Frozen Empire Review.
Oh, gosh.
Back to this, though.
No, like, it is what it is.
And I think I wish it could be different.
I wish it could be better.
I wish they would launch a native PlayStation 5 client for it.
However,
I am excited that I at least have a PlayStation 5 version of this game
because I don't know if I will the next fallout
as we go down that way.
Yeah.
How long do you think that fallout 76 goes?
Joey, that is an excellent question
because I have that here at the end of the future, right?
Where it's like, I don't think I'm,
I have platinum question mark on it.
I think I will hit platinum.
I don't think I'm going to hit platinum in the way I'm obsessed and I'm doing it right now.
But I see that I'm going to throughout this weekend keep playing, right?
And then next weekend I'm reviewing something or next week I'm reviewing something.
I can see me coming home like, I got to put in.
I know if I don't do a lot of damage on this Diablo season when the next season rolls around and it's not the same.
I'm going to be pissed that I do.
So I got to put more Diablo time in.
But I'll be back here.
And Barrett, if you look down there in future, one of the bullet points I have is the support is tremendous in terms of like they are so great at talking about what is going on.
in the near future, right?
As you see through September,
this entire thing of what they're doing.
Like, we talk about games and services
and we talk about how bad they can be
and we talk about how unsupported a community is
and da-da-da-da-da.
The fact that you can look here and see through September
dates, I'm like, oh, well, double-expdxp weekend.
Yeah, I should be playing there.
Oh, 4th of July is this thing?
Okay, blah, blah.
I feel like I'll come back for that kind of stuff.
If not, I don't, with this being a jump-in and play game,
I feel like I'm going to be with it for a while,
let alone they're doing all this,
let alone the ghoul in 2025.
but how long will it go?
I think it's going to go
a long, long time.
Way longer than they thought,
definitely longer than we all thought
when it launches a garbage factory, right?
Do you think that's fueled by the TV show?
I think that's what poured gasoline on it, right?
In my notes here, right, I have, of course,
in April 2024,
on the 23rd, they put up a tweet that was,
thank you to the over one million of you
who had ventured with us in Fall Out 76
in a single day.
A million Fallout 76 players,
a game that launched broken
and everybody hated a million six years later, right?
Then Variety reported on May 30th,
2024.
Fall 76 is founded a whole new world of players
thanks to the popularity of Amazon's Fallout TV series.
The Bethesda Game Studios title,
which first launched in October 2018,
crossed 20 million downloads and plays as of Wednesday.
Wow.
So it's like,
not only do I not think this is going anywhere,
I think the support is going to get even greater.
Where I think right now,
they continue everything on there.
They do the ghoul,
but I'd imagine they really lean in
for whatever they're going to do with season two
where they're really going to get out there
and have more stuff for it.
Yeah.
Which is exciting.
And that's the,
again,
for the pick up and plain nature of it,
right?
I really do feel,
this is the one I can put down
and come back to me like,
okay, cool.
I'm not worried about where I'm in the narrative.
I'm here and I'm a shotgunner.
So go shoot things with a shotgun.
Okay.
Yeah,
less things to keep track of
and just being able to jump back in
for all the new updates.
Yeah,
it's interesting because
damn dude productions
playable goal in 2025, playable super mutants in 2026.
That's a...
Question mark.
That's a long time from now.
But I guess if people are jumping back in and discovering it for the first time or rediscovering...
And you figure the amount of money people are pumping into it, right?
Of like, you know, Mike swiping the card over there.
And like I was talking about in the IGM thing, the fallout first thing does, you know, enhance the gameplay, let alone give you private servers and things like that.
I'm sure they're making a lot of money.
What else is in Fallout First?
or like what is the big pull for it, I guess?
I don't want to talk out of my ass on it.
It's definitely the...
And it's like a monthly subscription. Is that the deal?
You can do yearly.
Oh, yeah.
Fallout first.
I know if there's any game I want to commit to playing yearly, but I know there are plenty of people that are.
I'm going to Xbox.com when I click on the fallout first 12-month membership.
I should point out, of course, for clarity.
And I was gifted a code for it.
So that's why I was like, I'm back in a fall.
And they're like, oh, here's a fallout.
I'm like, awesome.
Members receive private.
World's playing in a private world exclusively for you and up to seven friends.
Scrap boxes is what I was talking about.
Unlimited storage for crafting components in your own new scrap box container.
A survival tent.
A new placeable fast travel point with a stash, sleeping bag, and more for your basic needs.
Adams receive 1,650 atoms per month for using the Atomic Shop.
Ranger Armor outfit, an iconic Fallout outfit, icons and emotes.
And then also when you come on the store and feel free to correct me if I'm wrong about
this.
I know there's things that are added that are fallout first that I can just go in and get whatever for free.
Oh, got it.
Yeah.
And I think there's exclusive to it.
It's interesting because the only other, like, game subscription I've had is the Fortnite one.
Yeah.
But that's all cosmetic.
So it's interesting that there are things like unlimited vault and stuff like that that do affect gameplay stuff.
Yeah, what you can do and have it there for your stash or whatever.
Yeah.
Yeah.
Yeah.
DC Universe Online I used to pay for, too, I guess.
But that was when they went free to play or whatever.
nobody else
hear me talk about DC Universe online
I want to
we have a whole
other episode about that
don't we?
We do?
Yeah, yeah.
Thank you for supporting
and I was shocked.
Exactly.
I'm trying to look at my notes
see if there's anything else
I want to get to
before we jump into some questions, right?
Yeah, so what I have
in my future,
the platinum,
supports tremendous.
Will I ever care about
base building?
I put question mark.
I say no,
but I do hate how my camp looks.
Like my biggest
upset moment,
I guess,
is that I had this shitty
camp because I don't give a flying fuck whatever.
Everything just out in the open, whatever.
And then I got a vault that I could move into.
And I was like, oh my God.
So I went into it and I was like, wait, how I can't, I can't.
And I couldn't transfer any of my stations from the outside inside.
Like I have to break them down and build that.
I'd have to like break them down to parts and break.
I'm like, oh, that fucking sucks.
But I could also see there being one chill night where I'm like,
podcast, who killed WCW and I go and actually build it, especially because like,
I am the hoarder like you are.
Collect everything, break it down, shove it in.
And then I really don't craft.
So the hope would.
be I'd have a lot of that shit to go do and it wouldn't affect me, but I know it I would,
and then I feel like I'd immediately need it.
Then you'd be like, oh, I'm just missing this many of these railroad ties.
Now I got to go find those and do the thing.
It's a full-time job.
It is.
It is a big one.
And so average John says, you can store the pieces, Greg.
This is the other thing I love slash hate is that it's all so cumbersome that you do need
to talk to people like you're on the playground or have the wiki open as you go through
and figure it out.
Oh, yeah.
Even yesterday I was just like, where do I find this thing?
How do I do this thing?
I'm like,
I don't want to like suffer through figuring it out myself.
Yeah.
Maybe I'll do that then today.
I'll rush on the stream.
I'll jump in there and actually start breaking things down.
But I want to tame the map.
I want to keep going.
You know,
even yesterday when we were talking about like,
oh man,
it sucks.
There's not more than these houses.
I'm like,
at this point,
there's still so much shit to do on this map that I can't complain about
about that.
And I'm sure this means that future updates are going to make me go to
Hoover's house down here and do whatever.
So you got it like that.
Let's get some questions and comments in here,
of course,
because I asked for you guys to give questions, of course,
give your own reviews,
just throw Joey's glasses down.
Bander, S.N gave a super chat and said,
Buddy and I played 76 last night.
Country Road started playing,
and he said he got chills.
Then we both popped the lunchbox at the same time
right as the song ended,
completely by chance.
10 out of 10 game.
That's the kind of stuff I'm talking about,
of like,
there's that level of fun in it.
And I do feel that, like, again,
if you guys were to commit and go,
I could see it being a night of like,
hey, do you want to go run around the wasteland tonight
and feel like I'm not ignoring side missions,
just do dailies or whatever.
Yeah.
Caleb says I went for the platinum trophy
in fall at 76.
After 100 hours,
I just needed to pop the one
for reaching level 100.
It didn't pop.
And without offline save slots,
I had to start over to pop it.
The bugs still suck.
The bugs do suck.
You still run into them.
That's another thing I didn't bring up,
right, of like back to the seams being shown.
Yeah.
The amount of times enemies do just stand there.
I'm like,
go, go, go, god, go,
neither they die.
They never come in or they come in late or whatever.
It's just like.
Wasn't it on stream yesterday
where you had one,
like,
the floor and you were like, oh, this is going to be easy now.
At that point, I feel like video games, every game does some shit like that.
But this one of like the amount of times, just enemies are sitting there like clearly like not
T posing, but like T posing waiting for something.
And then I start and it doesn't happen.
Even when Mike and I were trying to skip through the dialogue options and it was just like,
well, now you're just staring at them because it won't let you skip anymore and you're
not hearing any dialogue and you're not getting the text pop up on the screen.
Yeah, yeah, yeah.
Well, I guess this is just what we're doing now.
But it's like, and it's all that said, I still can't wait to get in there and go.
Yeah.
Anyways, Damn Dude Productions has a super chat.
Says,
been playing Fall 76 since the beta.
And this is Damn Dude Productions
who I just complimented
for being such a best friend
and this is an insane story.
I've been playing Fall 76 since the beta.
I even met the love of my life through the game.
We'll be getting married on October 23rd,
bombs drop day.
So you have a,
that is awesome.
And they're now having a like fallout themed.
I will let you know,
we are sending that to Todd Howard and Bethesda.
That is insane.
I love that.
The theme, like the actual like kind of decorations,
it's going to make the entire wedding look like a vault.
Because that would be great.
Yeah, I have lots of questions.
Don't blow this for us.
Damn dude productions.
Get married in a fallout shelter as well.
That's so cool.
I love that.
That's the kind of shit I fucking adore.
And again,
I talked about this on the interview with Todd Howard,
right, of like,
Bethesda was the first company I ever saw
where I was like, oh, your fans are like,
Bethesda fans.
Like the way kind of funny fans are kind of funny fans
And this is when I was at IGN
Like they're not a fan of the game
They're a fan of just the company
Like there's the thing going on here
Which is at the time bizarre
And now as you've seen every other company
Be horrible to some degree
Still bizarre that like
Damn people are right or not that much
You know for Fallout 76 on top of that
Um hold on one second everybody
As you know I love having a great show
And we're having a great show
Which means I need to say
To this person
I'm running five minutes late
Classic.
Running five minutes, late period.
Still alive.
Still live on YouTube.
It happens.
They'll be fine.
It's fine.
I mean, again,
it's one of those things
where they're video game PR people.
So like, oh, awesome.
We get it.
They can click over here and see how cool it is
and how many people are interacting,
having a great time.
They love it.
A.A.
gave a super chat on YouTube.com
slash kind of funny games just like you can.
It says,
fall out 76 was a pandemic game for me.
Before I knew it,
I put 100 hours into it.
I'd fallen off until Greg got into it,
really enjoying jumping back in.
Hell yeah, exactly.
And I feel like it's interesting to be nowhere done.
I feel like I could just keep going.
You have what?
How many hours again?
40?
No, I'm 70.
No.
I'm 80.
I'm 79 as a last night,
which means we'll cross 80 today on the stream.
Bread Boy says,
will Joey finish the show?
Best Fallout story.
Bread boy's not wrong.
I have so many shows that I need to watch right now
that it's like very low on the list.
I haven't watched any of hacks.
which is now over for this season.
Oh, okay.
Yeah.
I thought you meant like done done.
No, it got renewed for season four, but like I haven't watched any of season three.
Bridgerton just dropped.
What's the other one?
The Boys is out, came out that I haven't watched anything of.
Yeah, yeah.
Like there's a bill, not to mention all of my like reality TV bullshit.
People keep asking, wow, man, it would be cool.
If screencast came back, I'm like, nobody's watching the same thing, let alone anything.
No, yeah.
Like, I haven't watched Showgun.
Their interview with The Vampire.
I watched season one of.
Season 2 is now coming out.
Like there's so many things.
There's too many things.
It's not to mention the hitman, like the fall guy,
like all of these movies and stuff like that that are coming out too.
So I think it's...
Fall 76, you got to put another hundred hours into it, you know what I mean?
Can't be awesome.
The good thing about Fall 76 is that it is a game that I can play while I watch some of the bullshit.
But then, you know, you're not a story person.
It doesn't matter.
No.
Though I was watching it when I was playing or when I was watching Real Housewives the other night
and I like had to pause Housewives to like pay attention.
And I was like, oh, okay, maybe this is a different kind of case.
game. And then yeah, the bear. There's just too many things. There's not enough time.
There isn't. What's the bear coming? It's like June or July, right? Yeah, it's super close.
Yeah, yeah, yeah. I came. We gave a super chat and said, I've never played Fallout. Should I play
Fallout for first? So many people have different opinions on this one. Yeah. I would say yeah,
probably. Like, it's the most modern one. It's going to feel the best. The new patch looks beautiful.
I still don't love the base building, but again, you can get around it for the most part on that.
When do you think we get Fallout 5?
You know what? Ben will be in high school.
Ben will be in high school unless they branch out and start, you know,
letting other studios really tackle.
There was a regular chat question earlier that since double 11's been doing so many of the expansions
if Bethes will be.
I think Bethesda, but really Xbox is going to make them be more open to.
All right.
Keep your numbers, that's fine.
But let's get fallout colon going and make stuff.
Or even, maybe it'd be ridiculous.
But maybe, you know, fine, we'll have other studios help you make fall at 76 expansions
or whatever if they were dropping bigger things there to keep people coming
back to put money in there, have them all in one
place, one user base, worry about
figuring out crossplay, worrying about bring it
to make it look beautiful. I guess
how long is usually in between like the main
installments of fallout games? Is it?
I mean, it's like
getting longer, which is the problem, but
I guess. Sean Superchat and said
Greg, can I get a birthday shout out from y'all?
Hey Sean, happy birthday
for me and Joey.
And our final one, of course, comes from the one.
The only Mr. Hawks
182. He says,
900 plus hours on Xbox and started this new character on PlayStation to play with Greg and kind of
funny. It's been amazing to start the game in a post-wastelanders world. That is the kind of dedication
that is happening with fall at 76. So it's pretty incredible to see. Thank you for all of your
help. I'm sorry that Nick took the power armor. But even that it's like, this is going to sound
insulting. I'm not insulting Mr. Hawks. Thank you for all your help. There's those times where Mr.
Hawks shows up and I'm always like, get out of here. I'm in the middle of something that was like
very personal, not personal, but like I'm doing my ammo crafting.
or whatever, you know what I mean?
But I'm not telling you to fuck off.
I'm just saying, you know what I mean?
I digress, ladies and gentlemen, I think fallout 76 in 2024 is a 7 out of 10.
A good game, but lots of room to improve.
And it looks like they'll do it.
Yeah, lots of support for that to happen.
We'll check in in another six years and see what I think of fallout 76.
But what do you think, ladies and gentlemen, let us know in the comments on this here,
YouTube video.
If you're listening later on a podcast service, yell it out your window.
And of course, know that this has been the kind of funny games.
each and every weekday, we run you through our opinions on reviews, previews, the biggest
topics in gaming.
This is the end of another week for us, but we'll be back next week with five amazing games
cast, five amazing games daily in so many streams.
You can't even shake a stick it at all.
If you love that and love us, support us with the Kind of Funny membership.
Ten bucks gets you good karma.
And of course, every episode ad free, the ability to watch the podcast in the afternoon
lives you record them and my daily multimedia experience known as Greg Way.
Of course, it's 10 bucks, patreon.com slash kind of funny game.
or YouTube.com slash kind of funny games.
Until next time, it's been all pleasure to serve you.
